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const magic = 0xeb9f; const version = 1; pub const ext = @import("btf_ext.zig"); /// All offsets are in bytes relative to the end of this header pub const Header = packed struct { magic: u16, version: u8, flags: u8, hdr_len: u32, /// offset of type section type_off: u32, /// length of type section type_len: u32, /// offset of string section str_off: u32, /// length of string section str_len: u32, }; /// Max number of type identifiers pub const max_type = 0xfffff; /// Max offset into string section pub const max_name_offset = 0xffffff; /// Max number of struct/union/enum member of func args pub const max_vlen = 0xffff; pub const Type = packed struct { name_off: u32, info: packed struct { /// number of struct's members vlen: u16, unused_1: u8, kind: Kind, unused_2: u3, /// used by Struct, Union, and Fwd kind_flag: bool, }, /// size is used by Int, Enum, Struct, Union, and DataSec, it tells the size /// of the type it is describing /// /// type is used by Ptr, Typedef, Volatile, Const, Restrict, Func, /// FuncProto, and Var. It is a type_id referring to another type size_type: union { size: u32, typ: u32 }, }; /// For some kinds, Type is immediately followed by extra data pub const Kind = enum(u4) { unknown, int, ptr, array, structure, kind_union, enumeration, fwd, typedef, kind_volatile, constant, restrict, func, funcProto, variable, dataSec, }; /// Int kind is followed by this struct pub const IntInfo = packed struct { bits: u8, unused: u8, offset: u8, encoding: enum(u4) { signed = 1 << 0, char = 1 << 1, boolean = 1 << 2, }, }; test "IntInfo is 32 bits" { std.testing.expectEqual(@bitSizeOf(IntInfo), 32); } /// Enum kind is followed by this struct pub const Enum = packed struct { name_off: u32, val: i32, }; /// Array kind is followd by this struct pub const Array = packed struct { typ: u32, index_type: u32, nelems: u32, }; /// Struct and Union kinds are followed by multiple Member structs. The exact /// number is stored in vlen pub const Member = packed struct { name_off: u32, typ: u32, /// if the kind_flag is set, offset contains both member bitfield size and /// bit offset, the bitfield size is set for bitfield members. If the type /// info kind_flag is not set, the offset contains only bit offset offset: packed struct { bit: u24, bitfield_size: u8, }, }; /// FuncProto is followed by multiple Params, the exact number is stored in vlen pub const Param = packed struct { name_off: u32, typ: u32, }; pub const VarLinkage = enum { static, global_allocated, global_extern, }; pub const FuncLinkage = enum { static, global, external, }; /// Var kind is followd by a single Var struct to describe additional /// information related to the variable such as its linkage pub const Var = packed struct { linkage: u32, }; /// Datasec kind is followed by multible VarSecInfo to describe all Var kind /// types it contains along with it's in-section offset as well as size. pub const VarSecInfo = packed struct { typ: u32, offset: u32, size: u32, };
lib/std/os/linux/bpf/btf.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const ArenaAllocator = std.heap.ArenaAllocator; const c = @import("../c.zig"); const zupnp = @import("../lib.zig"); const request = @import("request.zig"); const Server = @This(); const logger = std.log.scoped(.@"zupnp.web.Server"); arena: ArenaAllocator, base_url: ?[:0]const u8 = null, endpoints: std.ArrayList(request.Endpoint), static_root_dir: ?[:0]const u8 = null, pub fn init(allocator: Allocator) Server { logger.debug("Callback init: GetInfo {d}; Open {d}; Read {d}; Seek {d}; Write {d}; Close {d}", .{ c.UpnpVirtualDir_set_GetInfoCallback(getInfo), c.UpnpVirtualDir_set_OpenCallback(open), c.UpnpVirtualDir_set_ReadCallback(read), c.UpnpVirtualDir_set_SeekCallback(seek), c.UpnpVirtualDir_set_WriteCallback(write), c.UpnpVirtualDir_set_CloseCallback(close), }); return Server { .arena = ArenaAllocator.init(allocator), .endpoints = std.ArrayList(request.Endpoint).init(allocator), }; } pub fn deinit(self: *Server) void { for (self.endpoints.items) |endpoint| { switch (endpoint.callbacks) { .WithInstance => |cb| if (cb.deinitFn) |deinitFn| deinitFn(cb.instance), .WithoutInstance => |cb| if (cb.deinitFn) |deinitFn| deinitFn(), } } self.base_url = null; self.endpoints.deinit(); self.arena.deinit(); } /// FIXME if endpoint is created and Server (or ZUPnP) object's address is changed, a crash is guaranteed when making a request to that endpoint. pub fn createEndpoint(self: *Server, comptime T: type, config: anytype, destination: [:0]const u8) !*T { var instance = try self.arena.allocator().create(T); errdefer self.arena.allocator().destroy(instance); if (@hasDecl(T, "prepare")) { try instance.prepare(config); } // TODO clean up this nuclear spill try self.endpoints.append(.{ .allocator = self.arena.allocator(), .callbacks = if (@bitSizeOf(T) == 0) .{ .WithoutInstance = .{ .deinitFn = c.mutateCallback(T, "deinit", std.meta.Child(std.meta.fieldInfo(std.meta.TagPayload(request.Endpoint.Callbacks, .WithoutInstance), .deinitFn).field_type)), .getFn = c.mutateCallback(T, "get", std.meta.Child(std.meta.fieldInfo(std.meta.TagPayload(request.Endpoint.Callbacks, .WithoutInstance), .getFn).field_type)), .postFn = c.mutateCallback(T, "post", std.meta.Child(std.meta.fieldInfo(std.meta.TagPayload(request.Endpoint.Callbacks, .WithoutInstance), .postFn).field_type)), }} else .{ .WithInstance = .{ .instance = instance, .deinitFn = c.mutateCallback(T, "deinit", std.meta.Child(std.meta.fieldInfo(std.meta.TagPayload(request.Endpoint.Callbacks, .WithInstance), .deinitFn).field_type)), .getFn = c.mutateCallback(T, "get", std.meta.Child(std.meta.fieldInfo(std.meta.TagPayload(request.Endpoint.Callbacks, .WithInstance), .getFn).field_type)), .postFn = c.mutateCallback(T, "post", std.meta.Child(std.meta.fieldInfo(std.meta.TagPayload(request.Endpoint.Callbacks, .WithInstance), .postFn).field_type)), }} , }); errdefer { _ = self.endpoints.pop(); } var old_cookie: ?*anyopaque = undefined; if (c.is_error(c.UpnpAddVirtualDir( destination, @ptrCast(*const anyopaque, &self.endpoints.items[self.endpoints.items.len - 1]), &old_cookie ))) |err| { logger.err("Failed to add endpoint: {s}", .{err}); return zupnp.Error; } if (old_cookie != null) { return zupnp.Error; } logger.info("Added endpoint {s}", .{destination}); return instance; } pub fn start(self: *Server) !void { const err_code = if (self.static_root_dir) |srd| c.UpnpSetWebServerRootDir(srd) else c.UpnpEnableWebserver(1) ; if (c.is_error(err_code)) |err| { logger.err("Failed to start server: {s}", .{err}); return zupnp.Error; } self.base_url = try std.fmt.allocPrintZ(self.arena.allocator(), "http://{s}:{d}", .{ c.UpnpGetServerIpAddress(), c.UpnpGetServerPort() }); logger.info("Started listening on {s}", .{self.base_url}); } pub fn stop(self: *Server) void { if (self.base_url != null) { self.base_url = null; } c.UpnpSetWebServerRootDir(null); logger.info("Stopped listening", .{}); } /// Only used for GET and HEAD requests. /// TODO optimize for HEAD requests. fn getInfo(filename_c: [*c]const u8, info: ?*c.UpnpFileInfo, cookie: ?*const anyopaque, request_cookie: [*c]?*const anyopaque) callconv(.C) c_int { const filename = std.mem.sliceTo(filename_c, 0); const client_address = zupnp.util.ClientAddress.fromSockaddStorage(c.UpnpFileInfo_get_CtrlPtIPAddr(info)); logger.debug("GET {s} from {s}", .{filename, client_address.toString()}); const endpoint = request.Endpoint.fromCookie(cookie); if (switch (endpoint.callbacks) { .WithInstance => |cb| cb.getFn == null, .WithoutInstance => |cb| cb.getFn == null, }) { logger.debug("No GET endpoint defined", .{}); return -1; } var req_cookie = request.RequestCookie.create(endpoint.allocator) catch |err| { logger.err("Failed to create request cookie: {s}", .{err}); // TODO return early here return -1; }; const req = zupnp.web.ServerGetRequest { .allocator = req_cookie.arena.allocator(), .filename = filename, .client_address = &client_address, }; const response = switch (endpoint.callbacks) { .WithInstance => |cb| (cb.getFn.?)(cb.instance, &req), .WithoutInstance => |cb| (cb.getFn.?)(&req), }; var return_code: c_int = 0; var is_readable = true; switch (response) { .NotFound => return_code = -1, .Forbidden => is_readable = false, .Contents => |cnt| { req_cookie.request = .{ .Get = request.GetRequest.init(cnt.contents) }; logger.debug("ContentType err {d} FileLength err {d}", .{ c.UpnpFileInfo_set_ContentType(info, cnt.content_type), c.UpnpFileInfo_set_FileLength(info, @intCast(c_long, cnt.contents.len)) }); if (cnt.headers) |*headers| { headers.addHeadersToList(c.UpnpFileInfo_get_ExtraHeadersList(info)) catch |err| { logger.err("Failed to add headers: {s}", .{err}); return -1; }; } }, .Chunked => |chk| { req_cookie.request = .{ .Chunked = request.ChunkedRequest.init(chk.handler) }; logger.debug("ContentType err {d} FileLength err {d}", .{ c.UpnpFileInfo_set_ContentType(info, chk.content_type), c.UpnpFileInfo_set_FileLength(info, c.UPNP_USING_CHUNKED) }); if (chk.headers) |*headers| { headers.addHeadersToList(c.UpnpFileInfo_get_ExtraHeadersList(info)) catch |err| { logger.err("Failed to add headers: {s}", .{err}); return -1; }; } }, } logger.debug("IsReadable err {d}", .{c.UpnpFileInfo_set_IsReadable(info, @boolToInt(is_readable))}); if (return_code == 0 and is_readable) { request_cookie.* = req_cookie; } else { req_cookie.deinit(); } return return_code; } fn open(filename_c: [*c]const u8, mode: c.enum_UpnpOpenFileMode, cookie: ?*const anyopaque, request_cookie: ?*const anyopaque) callconv(.C) c.UpnpWebFileHandle { // UPNP_READ (i.e. GET) was already handled under get_info if (mode == c.UPNP_WRITE) { const filename = std.mem.sliceTo(filename_c, 0); logger.debug("POST {s}", .{filename}); const endpoint = request.Endpoint.fromCookie(cookie); if (switch (endpoint.callbacks) { .WithInstance => |cb| cb.postFn == null, .WithoutInstance => |cb| cb.postFn == null, }) { logger.debug("No POST endpoint defined", .{}); return null; } var req = request.PostRequest.createRequest(endpoint, filename) catch |err| { logger.err("Failed to create POST request object: {s}", .{err}); return null; }; return req.toFileHandle(); } var req_cookie = request.RequestCookie.fromVoidPointer(request_cookie); const req = req_cookie.toRequest() catch |err| { logger.err("Failed to create GET request object: {s}", .{err}); return null; }; return req.toFileHandle(); } fn read(file_handle: c.UpnpWebFileHandle, buf: [*c]u8, buflen: usize, _: ?*const anyopaque, _: ?*const anyopaque) callconv(.C) c_int { return dispatch(c_int, file_handle, "read", .{buf, buflen}); } fn seek(file_handle: c.UpnpWebFileHandle, offset: c.off_t, origin: c_int, _: ?*const anyopaque, _: ?*const anyopaque) callconv(.C) c_int { return dispatch(c_int, file_handle, "seek", .{offset, origin}); } fn write(file_handle: c.UpnpWebFileHandle, buf: [*c]u8, buflen: usize, _: ?*const anyopaque, _: ?*const anyopaque) callconv(.C) c_int { return dispatch(c_int, file_handle, "write", .{buf, buflen}); } fn close(file_handle: c.UpnpWebFileHandle, _: ?*const anyopaque, request_cookie: ?*const anyopaque) callconv(.C) c_int { const res = dispatch(c_int, file_handle, "close", .{}); dispatch(void, file_handle, "deinit", .{}); if (request_cookie) |rc| { request.RequestCookie.fromVoidPointer(rc).deinit(); } logger.debug("A connection has been closed", .{}); return res; } // TODO https://github.com/ziglang/zig/issues/7224 fn dispatch(comptime T: type, file_handle: c.UpnpWebFileHandle, comptime fnName: [:0]const u8, params: anytype) T { const req = request.Request.fromFileHandle(file_handle); return switch (req.*) { .Get => |get| @call(.{}, @field(get, fnName), params), .Post => |*post| @call(.{}, @field(post, fnName), params), .Chunked => |chunked| @call(.{}, @field(chunked, fnName), params), }; }
src/web/server.zig
const std = @import("../index.zig"); const builtin = @import("builtin"); const assert = std.debug.assert; const event = std.event; const mem = std.mem; const posix = std.os.posix; const windows = std.os.windows; const Loop = std.event.Loop; pub const Server = struct { handleRequestFn: async<*mem.Allocator> fn (*Server, *const std.net.Address, *const std.os.File) void, loop: *Loop, sockfd: ?i32, accept_coro: ?promise, listen_address: std.net.Address, waiting_for_emfile_node: PromiseNode, listen_resume_node: event.Loop.ResumeNode, const PromiseNode = std.LinkedList(promise).Node; pub fn init(loop: *Loop) Server { // TODO can't initialize handler coroutine here because we need well defined copy elision return Server{ .loop = loop, .sockfd = null, .accept_coro = null, .handleRequestFn = undefined, .waiting_for_emfile_node = undefined, .listen_address = undefined, .listen_resume_node = event.Loop.ResumeNode{ .id = event.Loop.ResumeNode.Id.Basic, .handle = undefined, }, }; } pub fn listen( self: *Server, address: *const std.net.Address, handleRequestFn: async<*mem.Allocator> fn (*Server, *const std.net.Address, *const std.os.File) void, ) !void { self.handleRequestFn = handleRequestFn; const sockfd = try std.os.posixSocket(posix.AF_INET, posix.SOCK_STREAM | posix.SOCK_CLOEXEC | posix.SOCK_NONBLOCK, posix.PROTO_tcp); errdefer std.os.close(sockfd); self.sockfd = sockfd; try std.os.posixBind(sockfd, &address.os_addr); try std.os.posixListen(sockfd, posix.SOMAXCONN); self.listen_address = std.net.Address.initPosix(try std.os.posixGetSockName(sockfd)); self.accept_coro = try async<self.loop.allocator> Server.handler(self); errdefer cancel self.accept_coro.?; self.listen_resume_node.handle = self.accept_coro.?; try self.loop.linuxAddFd(sockfd, &self.listen_resume_node, posix.EPOLLIN | posix.EPOLLOUT | posix.EPOLLET); errdefer self.loop.removeFd(sockfd); } /// Stop listening pub fn close(self: *Server) void { self.loop.linuxRemoveFd(self.sockfd.?); std.os.close(self.sockfd.?); } pub fn deinit(self: *Server) void { if (self.accept_coro) |accept_coro| cancel accept_coro; if (self.sockfd) |sockfd| std.os.close(sockfd); } pub async fn handler(self: *Server) void { while (true) { var accepted_addr: std.net.Address = undefined; if (std.os.posixAccept(self.sockfd.?, &accepted_addr.os_addr, posix.SOCK_NONBLOCK | posix.SOCK_CLOEXEC)) |accepted_fd| { var socket = std.os.File.openHandle(accepted_fd); _ = async<self.loop.allocator> self.handleRequestFn(self, accepted_addr, socket) catch |err| switch (err) { error.OutOfMemory => { socket.close(); continue; }, }; } else |err| switch (err) { error.WouldBlock => { suspend; // we will get resumed by epoll_wait in the event loop continue; }, error.ProcessFdQuotaExceeded => { errdefer std.os.emfile_promise_queue.remove(&self.waiting_for_emfile_node); suspend { self.waiting_for_emfile_node = PromiseNode.init(@handle()); std.os.emfile_promise_queue.append(&self.waiting_for_emfile_node); } continue; }, error.ConnectionAborted, error.FileDescriptorClosed => continue, error.PageFault => unreachable, error.InvalidSyscall => unreachable, error.FileDescriptorNotASocket => unreachable, error.OperationNotSupported => unreachable, error.SystemFdQuotaExceeded, error.SystemResources, error.ProtocolFailure, error.BlockedByFirewall, error.Unexpected => { @panic("TODO handle this error"); }, } } } }; pub async fn connect(loop: *Loop, _address: *const std.net.Address) !std.os.File { var address = _address.*; // TODO https://github.com/ziglang/zig/issues/733 const sockfd = try std.os.posixSocket(posix.AF_INET, posix.SOCK_STREAM | posix.SOCK_CLOEXEC | posix.SOCK_NONBLOCK, posix.PROTO_tcp); errdefer std.os.close(sockfd); try std.os.posixConnectAsync(sockfd, &address.os_addr); try await try async loop.linuxWaitFd(sockfd, posix.EPOLLIN | posix.EPOLLOUT | posix.EPOLLET); try std.os.posixGetSockOptConnectError(sockfd); return std.os.File.openHandle(sockfd); } test "listen on a port, send bytes, receive bytes" { if (builtin.os != builtin.Os.linux) { // TODO build abstractions for other operating systems return error.SkipZigTest; } const MyServer = struct { tcp_server: Server, const Self = this; async<*mem.Allocator> fn handler(tcp_server: *Server, _addr: *const std.net.Address, _socket: *const std.os.File) void { const self = @fieldParentPtr(Self, "tcp_server", tcp_server); var socket = _socket.*; // TODO https://github.com/ziglang/zig/issues/733 defer socket.close(); // TODO guarantee elision of this allocation const next_handler = async errorableHandler(self, _addr, socket) catch unreachable; (await next_handler) catch |err| { std.debug.panic("unable to handle connection: {}\n", err); }; suspend { cancel @handle(); } } async fn errorableHandler(self: *Self, _addr: *const std.net.Address, _socket: *const std.os.File) !void { const addr = _addr.*; // TODO https://github.com/ziglang/zig/issues/733 var socket = _socket.*; // TODO https://github.com/ziglang/zig/issues/733 var adapter = std.io.FileOutStream.init(&socket); var stream = &adapter.stream; try stream.print("hello from server\n"); } }; const ip4addr = std.net.parseIp4("127.0.0.1") catch unreachable; const addr = std.net.Address.initIp4(ip4addr, 0); var loop: Loop = undefined; try loop.initSingleThreaded(std.debug.global_allocator); var server = MyServer{ .tcp_server = Server.init(&loop) }; defer server.tcp_server.deinit(); try server.tcp_server.listen(addr, MyServer.handler); const p = try async<std.debug.global_allocator> doAsyncTest(&loop, server.tcp_server.listen_address, &server.tcp_server); defer cancel p; loop.run(); } async fn doAsyncTest(loop: *Loop, address: *const std.net.Address, server: *Server) void { errdefer @panic("test failure"); var socket_file = try await try async connect(loop, address); defer socket_file.close(); var buf: [512]u8 = undefined; const amt_read = try socket_file.read(buf[0..]); const msg = buf[0..amt_read]; assert(mem.eql(u8, msg, "hello from server\n")); server.close(); }
std/event/tcp.zig
const std = @import("std"); const tls = @import("iguanaTLS"); const network = @import("network"); pub const Backend = enum { network, std, experimental, }; const backend: Backend = std.meta.globalOption("zfetch_backend", Backend) orelse .network; const Socket = switch (backend) { .network => network.Socket, .std => std.net.Stream, .experimental => std.x.net.tcp.Client, }; // std.x.net.tcp.Client's "Reader" decl is not a std.io.Reader. const SocketReader = @typeInfo(@TypeOf(Socket.reader)).Fn.return_type.?; const SocketWriter = @typeInfo(@TypeOf(Socket.writer)).Fn.return_type.?; const SecureContext = tls.Client(SocketReader, SocketWriter, tls.ciphersuites.all, true); /// The protocol which a connection should use. This dictates the default port and whether or not a TLS connection /// should be established. pub const Protocol = enum { http, https, pub fn defaultPort(self: Protocol) u16 { return switch (self) { .http => 80, .https => 443, }; } }; pub const init = network.init; pub const deinit = network.deinit; /// A wrapper around TCP + TLS and raw TCP streams that provides a connection agnostic interface. pub const Connection = struct { allocator: *std.mem.Allocator, /// The hostname that this connection was initiated with. hostname: []const u8, /// The protocol that this connection was initiated with. protocol: Protocol, /// The port that this connection was initiated with. port: u16, /// The underlying network socket. socket: Socket, /// The TLS context if the connection is using TLS. context: SecureContext = undefined, /// The TLS context's trust chain. trust_chain: ?tls.x509.CertificateChain = null, /// Form a connection to the requested hostname and port. pub fn connect(allocator: *std.mem.Allocator, hostname: []const u8, port: ?u16, protocol: Protocol, trust_chain: ?tls.x509.CertificateChain) !Connection { const host_dupe = try allocator.dupe(u8, hostname); errdefer allocator.free(host_dupe); const real_port = port orelse protocol.defaultPort(); const socket = switch (backend) { .network => try network.connectToHost(allocator, host_dupe, real_port, .tcp), .std => try std.net.tcpConnectToHost(allocator, host_dupe, real_port), .experimental => @compileError("backend not yet supported, std.x.net does not support hostname resolution, connect will not work"), }; var conn = Connection{ .allocator = allocator, .hostname = host_dupe, .protocol = protocol, .port = real_port, .socket = socket, .trust_chain = trust_chain, }; errdefer conn.socket.close(); try conn.setupTlsContext(trust_chain); return conn; } pub fn reconnect(self: *Connection) !void { self.socket.close(); if (self.protocol == .https) { self.context.close_notify() catch {}; } self.socket = switch (backend) { .network => try network.connectToHost(self.allocator, self.host_dupe, self.port, .tcp), .std => try std.net.tcpConnectToHost(self.allocator, self.host_dupe, self.port), .experimental => @compileError("backend not yet supported, std.x.net does not support hostname resolution"), }; if (self.protocol == .https) { try self.setupTlsContext(self.trust_chain); } } fn setupTlsContext(self: *Connection, trust: ?tls.x509.CertificateChain) !void { switch (self.protocol) { .http => { self.context = undefined; }, .https => { if (trust) |trust_chain| { self.context = try tls.client_connect(.{ .reader = self.socket.reader(), .writer = self.socket.writer(), .cert_verifier = .default, .trusted_certificates = trust_chain.data.items, .temp_allocator = self.allocator, .ciphersuites = tls.ciphersuites.all, .protocols = &[_][]const u8{"http/1.1"}, }, self.hostname); } else { self.context = try tls.client_connect(.{ .reader = self.socket.reader(), .writer = self.socket.writer(), .cert_verifier = .none, .temp_allocator = self.allocator, .ciphersuites = tls.ciphersuites.all, .protocols = &[_][]const u8{"http/1.1"}, }, self.hostname); } }, } } /// Close this connection. pub fn close(self: *Connection) void { if (self.protocol == .https) { self.context.close_notify() catch {}; } self.socket.close(); self.allocator.free(self.hostname); } pub const ReadError = SecureContext.Reader.Error; pub const Reader = std.io.Reader(*Connection, ReadError, read); pub fn read(self: *Connection, buffer: []u8) ReadError!usize { return switch (self.protocol) { .http => switch (backend) { .network => self.socket.receive(buffer), .std => self.socket.read(buffer), .experimental => @compileError("backend not yet supported, std.x.net does not support hostname resolution"), }, .https => self.context.read(buffer), }; } pub fn reader(self: *Connection) Reader { return .{ .context = self }; } pub const WriteError = SecureContext.Writer.Error; pub const Writer = std.io.Writer(*Connection, WriteError, write); pub fn write(self: *Connection, buffer: []const u8) WriteError!usize { return switch (self.protocol) { .http => switch (backend) { .network => self.socket.send(buffer), .std => self.socket.write(buffer), .experimental => @compileError("backend not yet supported, std.x.net does not support hostname resolution"), }, .https => self.context.write(buffer), }; } pub fn writer(self: *Connection) Writer { return .{ .context = self }; } }; test "can http?" { try network.init(); var conn = try Connection.connect(std.testing.allocator, "en.wikipedia.org", null, .http, null); defer conn.close(); try conn.writer().writeAll("GET / HTTP/1.1\r\nHost: en.wikipedia.org\r\nAccept: */*\r\n\r\n"); var buf = try conn.reader().readUntilDelimiterAlloc(std.testing.allocator, '\r', std.math.maxInt(usize)); defer std.testing.allocator.free(buf); try std.testing.expectEqualStrings("HTTP/1.1 301 TLS Redirect", buf); } test "can https?" { try network.init(); var conn = try Connection.connect(std.testing.allocator, "en.wikipedia.org", null, .https, null); defer conn.close(); try conn.writer().writeAll("GET / HTTP/1.1\r\nHost: en.wikipedia.org\r\nAccept: */*\r\n\r\n"); var buf = try conn.reader().readUntilDelimiterAlloc(std.testing.allocator, '\r', std.math.maxInt(usize)); defer std.testing.allocator.free(buf); try std.testing.expectEqualStrings("HTTP/1.1 301 Moved Permanently", buf); } comptime { std.testing.refAllDecls(@This()); }
src/connection.zig
const std = @import("std"); const os = std.os; const mem = std.mem; const elf = std.elf; const builtin = @import("builtin"); const assert = std.debug.assert; // This file implements the two TLS variants [1] used by ELF-based systems. // // The variant I has the following layout in memory: // ------------------------------------------------------- // | DTV | Zig | DTV | Alignment | TLS | // | storage | thread data | pointer | | block | // ------------------------^------------------------------ // `-- The thread pointer register points here // // In this case we allocate additional space for our control structure that's // placed _before_ the DTV pointer together with the DTV. // // NOTE: Some systems such as power64 or mips use this variant with a twist: the // alignment is not present and the tp and DTV addresses are offset by a // constant. // // On the other hand the variant II has the following layout in memory: // --------------------------------------- // | TLS | TCB | Zig | DTV | // | block | | thread data | storage | // --------^------------------------------ // `-- The thread pointer register points here // // The structure of the TCB is not defined by the ABI so we reserve enough space // for a single pointer as some architectures such as i386 and x86_64 need a // pointer to the TCB block itself at the address pointed by the tp. // // In this case the control structure and DTV are placed one after another right // after the TLS block data. // // At the moment the DTV is very simple since we only support static TLS, all we // need is a two word vector to hold the number of entries (1) and the address // of the first TLS block. // // [1] https://www.akkadia.org/drepper/tls.pdf const TLSVariant = enum { VariantI, VariantII, }; const tls_variant = switch (builtin.arch) { .arm, .armeb, .aarch64, .aarch64_be, .riscv32, .riscv64, .mipsel => TLSVariant.VariantI, .x86_64, .i386 => TLSVariant.VariantII, else => @compileError("undefined tls_variant for this architecture"), }; // Controls how many bytes are reserved for the Thread Control Block const tls_tcb_size = switch (builtin.arch) { // ARM EABI mandates enough space for two pointers: the first one points to // the DTV while the second one is unspecified but reserved .arm, .armeb, .aarch64, .aarch64_be => 2 * @sizeOf(usize), else => @sizeOf(usize), }; // Controls if the TCB should be aligned according to the TLS segment p_align const tls_tcb_align_size = switch (builtin.arch) { .arm, .armeb, .aarch64, .aarch64_be => true, else => false, }; // Controls if the TP points to the end of the TCB instead of its beginning const tls_tp_points_past_tcb = switch (builtin.arch) { .riscv32, .riscv64, .mipsel, .powerpc64, .powerpc64le => true, else => false, }; // Check if the architecture-specific parameters look correct comptime { if (tls_tcb_align_size and tls_variant != TLSVariant.VariantI) { @compileError("tls_tcb_align_size is only meaningful for variant I TLS"); } } // Some architectures add some offset to the tp and dtv addresses in order to // make the generated code more efficient const tls_tp_offset = switch (builtin.arch) { .mipsel => 0x7000, else => 0, }; const tls_dtv_offset = switch (builtin.arch) { .mipsel => 0x8000, .riscv32, .riscv64 => 0x800, else => 0, }; // Per-thread storage for Zig's use const CustomData = packed struct {}; // Dynamic Thread Vector const DTV = packed struct { entries: usize, tls_block: [1]usize, }; // Holds all the information about the process TLS image const TLSImage = struct { data_src: []u8, alloc_size: usize, tcb_offset: usize, dtv_offset: usize, data_offset: usize, // Only used on the i386 architecture gdt_entry_number: usize, }; pub var tls_image: ?TLSImage = null; pub fn setThreadPointer(addr: usize) void { switch (builtin.arch) { .i386 => { var user_desc = std.os.linux.user_desc{ .entry_number = tls_image.?.gdt_entry_number, .base_addr = addr, .limit = 0xfffff, .seg_32bit = 1, .contents = 0, // Data .read_exec_only = 0, .limit_in_pages = 1, .seg_not_present = 0, .useable = 1, }; const rc = std.os.linux.syscall1(std.os.linux.SYS_set_thread_area, @ptrToInt(&user_desc)); assert(rc == 0); const gdt_entry_number = user_desc.entry_number; // We have to keep track of our slot as it's also needed for clone() tls_image.?.gdt_entry_number = gdt_entry_number; // Update the %gs selector asm volatile ("movl %[gs_val], %%gs" : : [gs_val] "r" (gdt_entry_number << 3 | 3) ); }, .x86_64 => { const rc = std.os.linux.syscall2(std.os.linux.SYS_arch_prctl, std.os.linux.ARCH_SET_FS, addr); assert(rc == 0); }, .aarch64 => { asm volatile ( \\ msr tpidr_el0, %[addr] : : [addr] "r" (addr) ); }, .arm => |arm| { const rc = std.os.linux.syscall1(std.os.linux.SYS_set_tls, addr); assert(rc == 0); }, .riscv64 => { asm volatile ( \\ mv tp, %[addr] : : [addr] "r" (addr) ); }, .mipsel => { const rc = std.os.linux.syscall1(std.os.linux.SYS_set_thread_area, addr); assert(rc == 0); }, else => @compileError("Unsupported architecture"), } } pub fn initTLS() ?*elf.Phdr { var tls_phdr: ?*elf.Phdr = null; var img_base: usize = 0; const auxv = std.os.linux.elf_aux_maybe.?; var at_phent: usize = undefined; var at_phnum: usize = undefined; var at_phdr: usize = undefined; var at_hwcap: usize = undefined; var i: usize = 0; while (auxv[i].a_type != std.elf.AT_NULL) : (i += 1) { switch (auxv[i].a_type) { elf.AT_PHENT => at_phent = auxv[i].a_un.a_val, elf.AT_PHNUM => at_phnum = auxv[i].a_un.a_val, elf.AT_PHDR => at_phdr = auxv[i].a_un.a_val, elf.AT_HWCAP => at_hwcap = auxv[i].a_un.a_val, else => continue, } } // Sanity check assert(at_phent == @sizeOf(elf.Phdr)); // Search the TLS section const phdrs = (@intToPtr([*]elf.Phdr, at_phdr))[0..at_phnum]; var gnu_stack: ?*elf.Phdr = null; for (phdrs) |*phdr| { switch (phdr.p_type) { elf.PT_PHDR => img_base = at_phdr - phdr.p_vaddr, elf.PT_TLS => tls_phdr = phdr, elf.PT_GNU_STACK => gnu_stack = phdr, else => continue, } } if (tls_phdr) |phdr| { // If the cpu is arm-based, check if it supports the TLS register if (builtin.arch == builtin.Arch.arm and at_hwcap & std.os.linux.HWCAP_TLS == 0) { // If the CPU does not support TLS via a coprocessor register, // a kernel helper function can be used instead on certain linux kernels. // See linux/arch/arm/include/asm/tls.h and musl/src/thread/arm/__set_thread_area.c. @panic("TODO: Implement ARM fallback TLS functionality"); } // Offsets into the allocated TLS area var tcb_offset: usize = undefined; var dtv_offset: usize = undefined; var data_offset: usize = undefined; var thread_data_offset: usize = undefined; // Compute the total size of the ABI-specific data plus our own control // structures const alloc_size = switch (tls_variant) { .VariantI => blk: { var l: usize = 0; dtv_offset = l; l += @sizeOf(DTV); thread_data_offset = l; l += @sizeOf(CustomData); l = mem.alignForward(l, phdr.p_align); tcb_offset = l; if (tls_tcb_align_size) { l += mem.alignForward(tls_tcb_size, phdr.p_align); } else { l += tls_tcb_size; } data_offset = l; l += phdr.p_memsz; break :blk l; }, .VariantII => blk: { var l: usize = 0; data_offset = l; l += phdr.p_memsz; l = mem.alignForward(l, phdr.p_align); tcb_offset = l; l += tls_tcb_size; thread_data_offset = l; l += @sizeOf(CustomData); dtv_offset = l; l += @sizeOf(DTV); break :blk l; }, }; tls_image = TLSImage{ .data_src = @intToPtr([*]u8, phdr.p_vaddr + img_base)[0..phdr.p_filesz], .alloc_size = alloc_size, .tcb_offset = tcb_offset, .dtv_offset = dtv_offset, .data_offset = data_offset, .gdt_entry_number = @bitCast(usize, @as(isize, -1)), }; } return gnu_stack; } pub fn copyTLS(addr: usize) usize { const tls_img = tls_image.?; // Be paranoid, clear the area we're going to use @memset(@intToPtr([*]u8, addr), 0, tls_img.alloc_size); // Prepare the DTV const dtv = @intToPtr(*DTV, addr + tls_img.dtv_offset); dtv.entries = 1; dtv.tls_block[0] = addr + tls_img.data_offset + tls_dtv_offset; // Set-up the TCB // Force the alignment to 1 byte as the TCB may start from a non-aligned // address under the variant II model const tcb_ptr = @intToPtr(*align(1) usize, addr + tls_img.tcb_offset); if (tls_variant == TLSVariant.VariantI) { tcb_ptr.* = addr + tls_img.dtv_offset; } else { tcb_ptr.* = addr + tls_img.tcb_offset; } // Copy the data @memcpy(@intToPtr([*]u8, addr + tls_img.data_offset), tls_img.data_src.ptr, tls_img.data_src.len); // Return the corrected (if needed) value for the tp register return addr + tls_tp_offset + if (tls_tp_points_past_tcb) tls_img.data_offset else tls_img.tcb_offset; } var main_thread_tls_buffer: [256]u8 align(32) = undefined; pub fn allocateTLS(size: usize) usize { // Small TLS allocation, use our local buffer if (size < main_thread_tls_buffer.len) { return @ptrToInt(&main_thread_tls_buffer); } const slice = os.mmap( null, size, os.PROT_READ | os.PROT_WRITE, os.MAP_PRIVATE | os.MAP_ANONYMOUS, -1, 0, ) catch @panic("out of memory"); return @ptrToInt(slice.ptr); }
lib/std/os/linux/tls.zig
const std = @import("std"); const Builder = std.build.Builder; const glfw = @import("libs/mach-glfw/build.zig"); const system_sdk = @import("libs/mach-glfw/system_sdk.zig"); pub fn build(b: *Builder) void { const mode = b.standardReleaseOptions(); const target = b.standardTargetOptions(.{}); const options = Options{ .from_source = b.option(bool, "dawn-from-source", "Build Dawn from source") orelse false, }; const lib = b.addStaticLibrary("gpu", "src/main.zig"); lib.setBuildMode(mode); lib.setTarget(target); lib.install(); link(b, lib, options); const main_tests = b.addTest("src/main.zig"); main_tests.setBuildMode(mode); const test_step = b.step("test", "Run library tests"); test_step.dependOn(&main_tests.step); const dawn_example = b.addExecutable("dawn-example", "src/dawn/hello_triangle.zig"); dawn_example.setBuildMode(mode); dawn_example.setTarget(target); link(b, dawn_example, options); glfw.link(b, dawn_example, .{ .system_sdk = .{ .set_sysroot = false } }); dawn_example.addPackagePath("glfw", "libs/mach-glfw/src/main.zig"); dawn_example.install(); const dawn_example_run_cmd = dawn_example.run(); dawn_example_run_cmd.step.dependOn(b.getInstallStep()); const dawn_example_run_step = b.step("run-dawn-example", "Run the dawn example"); dawn_example_run_step.dependOn(&dawn_example_run_cmd.step); } pub const LinuxWindowManager = enum { X11, Wayland, }; pub const Options = struct { /// Defaults to X11 on Linux. linux_window_manager: ?LinuxWindowManager = null, /// Defaults to true on Windows d3d12: ?bool = null, /// Defaults to true on Darwin metal: ?bool = null, /// Defaults to true on Linux, Fuchsia // TODO(build-system): enable on Windows if we can cross compile Vulkan vulkan: ?bool = null, /// Defaults to true on Linux desktop_gl: ?bool = null, /// Defaults to true on Android, Linux, Windows, Emscripten // TODO(build-system): not respected at all currently opengl_es: ?bool = null, /// Whether or not minimal debug symbols should be emitted. This is -g1 in most cases, enough to /// produce stack traces but omitting debug symbols for locals. For spirv-tools and tint in /// specific, -g0 will be used (no debug symbols at all) to save an additional ~39M. /// /// When enabled, a debug build of the static library goes from ~947M to just ~53M. minimal_debug_symbols: bool = true, /// Whether or not to produce separate static libraries for each component of Dawn (reduces /// iteration times when building from source / testing changes to Dawn source code.) separate_libs: bool = false, /// Whether to build Dawn from source or not. from_source: bool = false, /// The binary release version to use from https://github.com/hexops/mach-gpu-dawn/releases binary_version: []const u8 = "release-5fe08ee", /// Detects the default options to use for the given target. pub fn detectDefaults(self: Options, target: std.Target) Options { const tag = target.os.tag; const linux_desktop_like = isLinuxDesktopLike(target); var options = self; if (options.linux_window_manager == null and linux_desktop_like) options.linux_window_manager = .X11; if (options.d3d12 == null) options.d3d12 = tag == .windows; if (options.metal == null) options.metal = tag.isDarwin(); if (options.vulkan == null) options.vulkan = tag == .fuchsia or linux_desktop_like; // TODO(build-system): technically Dawn itself defaults desktop_gl to true on Windows. if (options.desktop_gl == null) options.desktop_gl = linux_desktop_like; options.opengl_es = false; // TODO(build-system): OpenGL ES // if (options.opengl_es == null) options.opengl_es = tag == .windows or tag == .emscripten or target.isAndroid() or linux_desktop_like; return options; } pub fn appendFlags(self: Options, flags: *std.ArrayList([]const u8), zero_debug_symbols: bool, is_cpp: bool) !void { if (self.minimal_debug_symbols) { if (zero_debug_symbols) try flags.append("-g0") else try flags.append("-g1"); } if (is_cpp) try flags.append("-std=c++17"); if (self.linux_window_manager != null and self.linux_window_manager.? == .X11) try flags.append("-DDAWN_USE_X11"); } }; pub fn link(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void { const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; const opt = options.detectDefaults(target); if (options.from_source) linkFromSource(b, step, opt) else linkFromBinary(b, step, opt); } fn linkFromSource(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void { ensureSubmodules(b.allocator) catch |err| @panic(@errorName(err)); step.addIncludeDir(thisDir() ++ "/libs/dawn/out/Debug/gen/include"); step.addIncludeDir(thisDir() ++ "/libs/dawn/include"); step.addIncludeDir(thisDir() ++ "/src/dawn"); if (options.separate_libs) { const lib_mach_dawn_native = buildLibMachDawnNative(b, step, options); step.linkLibrary(lib_mach_dawn_native); const lib_dawn_common = buildLibDawnCommon(b, step, options); step.linkLibrary(lib_dawn_common); const lib_dawn_platform = buildLibDawnPlatform(b, step, options); step.linkLibrary(lib_dawn_platform); // dawn-native const lib_abseil_cpp = buildLibAbseilCpp(b, step, options); step.linkLibrary(lib_abseil_cpp); const lib_dawn_native = buildLibDawnNative(b, step, options); step.linkLibrary(lib_dawn_native); if (options.d3d12.?) { const lib_dxcompiler = buildLibDxcompiler(b, step, options); step.linkLibrary(lib_dxcompiler); } const lib_dawn_wire = buildLibDawnWire(b, step, options); step.linkLibrary(lib_dawn_wire); const lib_dawn_utils = buildLibDawnUtils(b, step, options); step.linkLibrary(lib_dawn_utils); const lib_spirv_tools = buildLibSPIRVTools(b, step, options); step.linkLibrary(lib_spirv_tools); const lib_tint = buildLibTint(b, step, options); step.linkLibrary(lib_tint); return; } var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const lib_dawn = b.addStaticLibrary("dawn", main_abs); lib_dawn.install(); lib_dawn.setBuildMode(step.build_mode); lib_dawn.setTarget(step.target); lib_dawn.linkLibCpp(); step.linkLibrary(lib_dawn); _ = buildLibMachDawnNative(b, lib_dawn, options); _ = buildLibDawnCommon(b, lib_dawn, options); _ = buildLibDawnPlatform(b, lib_dawn, options); _ = buildLibAbseilCpp(b, lib_dawn, options); _ = buildLibDawnNative(b, lib_dawn, options); _ = buildLibDawnWire(b, lib_dawn, options); _ = buildLibDawnUtils(b, lib_dawn, options); _ = buildLibSPIRVTools(b, lib_dawn, options); _ = buildLibTint(b, lib_dawn, options); if (options.d3d12.?) _ = buildLibDxcompiler(b, lib_dawn, options); } fn ensureSubmodules(allocator: std.mem.Allocator) !void { if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| { if (std.mem.eql(u8, no_ensure_submodules, "true")) return; } else |_| {} const child = try std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", "--recursive" }, allocator); child.cwd = thisDir(); child.stderr = std.io.getStdErr(); child.stdout = std.io.getStdOut(); _ = try child.spawnAndWait(); } pub fn linkFromBinary(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void { const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; const binaries_available = switch (target.os.tag) { .windows => target.abi.isGnu(), .linux => target.cpu.arch.isX86() and (target.abi.isGnu() or target.abi.isMusl()), .macos => blk: { if (!target.cpu.arch.isX86() and !target.cpu.arch.isAARCH64()) break :blk false; if (!target.abi.isGnu()) break :blk false; // If min. target macOS version is lesser than the min version we have available, then // our binary is incompatible with the target. const min_available = std.builtin.Version{ .major = 12, .minor = 0 }; if (target.os.version_range.semver.min.order(min_available) == .lt) break :blk false; break :blk true; }, else => false, }; if (!binaries_available) { const zig_triple = target.zigTriple(b.allocator) catch unreachable; std.log.err("gpu-dawn binaries for {s} not available.", .{zig_triple}); std.log.err("-> open an issue: https://github.com/hexops/mach/issues", .{}); std.log.err("-> build from source (takes 5-15 minutes):", .{}); std.log.err(" use -Ddawn-from-source=true or set `Options.from_source = true`\n", .{}); if (target.os.tag == .macos) { std.log.err("", .{}); if (target.cpu.arch.isX86()) std.log.err("-> Did you mean to use -Dtarget=x86_64-macos.12 ?", .{}); if (target.cpu.arch.isAARCH64()) std.log.err("-> Did you mean to use -Dtarget=aarch64-macos.12 ?", .{}); } std.process.exit(1); } // Remove OS version range / glibc version from triple (we do not include that in our download // URLs.) var binary_target = std.zig.CrossTarget.fromTarget(target); binary_target.os_version_min = .{ .none = .{} }; binary_target.os_version_max = .{ .none = .{} }; binary_target.glibc_version = null; const zig_triple = binary_target.zigTriple(b.allocator) catch unreachable; ensureBinaryDownloaded(b.allocator, zig_triple, b.is_release, target.os.tag == .windows, options.binary_version); const base_cache_dir_rel = std.fs.path.join(b.allocator, &.{ "zig-cache", "mach", "gpu-dawn" }) catch unreachable; std.fs.cwd().makePath(base_cache_dir_rel) catch unreachable; const base_cache_dir = std.fs.cwd().realpathAlloc(b.allocator, base_cache_dir_rel) catch unreachable; const commit_cache_dir = std.fs.path.join(b.allocator, &.{ base_cache_dir, options.binary_version }) catch unreachable; const release_tag = if (b.is_release) "release-fast" else "debug"; const target_cache_dir = std.fs.path.join(b.allocator, &.{ commit_cache_dir, zig_triple, release_tag }) catch unreachable; const include_dir = std.fs.path.join(b.allocator, &.{ commit_cache_dir, "include" }) catch unreachable; step.addLibraryPath(target_cache_dir); step.linkSystemLibrary("dawn"); step.linkLibCpp(); step.addIncludeDir(include_dir); step.addIncludeDir(thisDir() ++ "/src/dawn"); if (options.linux_window_manager != null and options.linux_window_manager.? == .X11) { step.linkSystemLibrary("X11"); } if (options.metal.?) { step.linkFramework("Metal"); step.linkFramework("CoreGraphics"); step.linkFramework("Foundation"); step.linkFramework("IOKit"); step.linkFramework("IOSurface"); step.linkFramework("QuartzCore"); } if (options.d3d12.?) { step.linkSystemLibrary("ole32"); step.linkSystemLibrary("dxguid"); } } pub fn ensureBinaryDownloaded( allocator: std.mem.Allocator, zig_triple: []const u8, is_release: bool, is_windows: bool, version: []const u8, ) void { // If zig-cache/mach/gpu-dawn/<git revision> does not exist: // If on a commit in the main branch => rm -r zig-cache/mach/gpu-dawn/ // else => noop // If zig-cache/mach/gpu-dawn/<git revision>/<target> exists: // noop // else: // Download archive to zig-cache/mach/gpu-dawn/download/macos-aarch64 // Extract to zig-cache/mach/gpu-dawn/<git revision>/macos-aarch64/libgpu.a // Remove zig-cache/mach/gpu-dawn/download const base_cache_dir_rel = std.fs.path.join(allocator, &.{ "zig-cache", "mach", "gpu-dawn" }) catch unreachable; std.fs.cwd().makePath(base_cache_dir_rel) catch unreachable; const base_cache_dir = std.fs.cwd().realpathAlloc(allocator, base_cache_dir_rel) catch unreachable; const commit_cache_dir = std.fs.path.join(allocator, &.{ base_cache_dir, version }) catch unreachable; if (!dirExists(commit_cache_dir)) { // Commit cache dir does not exist. If the commit we're on is in the main branch, we're // probably moving to a newer commit and so we should cleanup older cached binaries. const current_git_commit = getCurrentGitCommit(allocator) catch unreachable; if (gitBranchContainsCommit(allocator, "main", current_git_commit) catch false) { std.fs.deleteTreeAbsolute(base_cache_dir) catch {}; } } const release_tag = if (is_release) "release-fast" else "debug"; const target_cache_dir = std.fs.path.join(allocator, &.{ commit_cache_dir, zig_triple, release_tag }) catch unreachable; if (dirExists(target_cache_dir)) { return; // nothing to do, already have the binary } downloadBinary(allocator, commit_cache_dir, release_tag, target_cache_dir, zig_triple, is_windows, version) catch |err| { // A download failed, or extraction failed, so wipe out the directory to ensure we correctly // try again next time. std.fs.deleteTreeAbsolute(base_cache_dir) catch {}; std.log.err("mach/gpu-dawn: prebuilt binary download failed: {s}", .{@errorName(err)}); std.process.exit(1); }; } fn downloadBinary( allocator: std.mem.Allocator, commit_cache_dir: []const u8, release_tag: []const u8, target_cache_dir: []const u8, zig_triple: []const u8, is_windows: bool, version: []const u8, ) !void { try ensureCanDownloadFiles(allocator); const download_dir = try std.fs.path.join(allocator, &.{ target_cache_dir, "download" }); try std.fs.cwd().makePath(download_dir); // Replace "..." with "---" because GitHub releases has very weird restrictions on file names. // https://twitter.com/slimsag/status/1498025997987315713 const github_triple = try std.mem.replaceOwned(u8, allocator, zig_triple, "...", "---"); // Compose the download URL, e.g.: // https://github.com/hexops/mach-gpu-dawn/releases/download/release-6b59025/libdawn_x86_64-macos-gnu_debug.a.gz const lib_prefix = if (is_windows) "dawn_" else "libdawn_"; const lib_ext = if (is_windows) ".lib" else ".a"; const lib_file_name = if (is_windows) "dawn.lib" else "libdawn.a"; const download_url = try std.mem.concat(allocator, u8, &.{ "https://github.com/hexops/mach-gpu-dawn/releases/download/", version, "/", lib_prefix, github_triple, "_", release_tag, lib_ext, ".gz", }); // Download and decompress libdawn const gz_target_file = try std.fs.path.join(allocator, &.{ download_dir, "compressed.gz" }); try downloadFile(allocator, gz_target_file, download_url); const target_file = try std.fs.path.join(allocator, &.{ target_cache_dir, lib_file_name }); try gzipDecompress(allocator, gz_target_file, target_file); // If we don't yet have the headers (these are shared across architectures), download them. const include_dir = try std.fs.path.join(allocator, &.{ commit_cache_dir, "include" }); if (!dirExists(include_dir)) { // Compose the headers download URL, e.g.: // https://github.com/hexops/mach-gpu-dawn/releases/download/release-6b59025/headers.json.gz const headers_download_url = try std.mem.concat(allocator, u8, &.{ "https://github.com/hexops/mach-gpu-dawn/releases/download/", version, "/headers.json.gz", }); // Download and decompress headers.json.gz const headers_gz_target_file = try std.fs.path.join(allocator, &.{ download_dir, "headers.json.gz" }); try downloadFile(allocator, headers_gz_target_file, headers_download_url); const headers_target_file = try std.fs.path.join(allocator, &.{ target_cache_dir, "headers.json" }); try gzipDecompress(allocator, headers_gz_target_file, headers_target_file); // Extract headers JSON archive. try extractHeaders(allocator, headers_target_file, commit_cache_dir); } try std.fs.deleteTreeAbsolute(download_dir); } fn extractHeaders(allocator: std.mem.Allocator, json_file: []const u8, out_dir: []const u8) !void { const contents = try std.fs.cwd().readFileAlloc(allocator, json_file, std.math.maxInt(usize)); var parser = std.json.Parser.init(allocator, false); defer parser.deinit(); var tree = try parser.parse(contents); defer tree.deinit(); var iter = tree.root.Object.iterator(); while (iter.next()) |f| { const out_path = try std.fs.path.join(allocator, &.{ out_dir, f.key_ptr.* }); try std.fs.cwd().makePath(std.fs.path.dirname(out_path).?); var new_file = try std.fs.createFileAbsolute(out_path, .{}); defer new_file.close(); try new_file.writeAll(f.value_ptr.*.String); } } fn dirExists(path: []const u8) bool { var dir = std.fs.openDirAbsolute(path, .{}) catch return false; dir.close(); return true; } fn gzipDecompress(allocator: std.mem.Allocator, src_absolute_path: []const u8, dst_absolute_path: []const u8) !void { var file = try std.fs.openFileAbsolute(src_absolute_path, .{ .mode = .read_only }); defer file.close(); var gzip_stream = try std.compress.gzip.gzipStream(allocator, file.reader()); defer gzip_stream.deinit(); // Read and decompress the whole file const buf = try gzip_stream.reader().readAllAlloc(allocator, std.math.maxInt(usize)); defer allocator.free(buf); var new_file = try std.fs.createFileAbsolute(dst_absolute_path, .{}); defer new_file.close(); try new_file.writeAll(buf); } fn gitBranchContainsCommit(allocator: std.mem.Allocator, branch: []const u8, commit: []const u8) !bool { const result = try std.ChildProcess.exec(.{ .allocator = allocator, .argv = &.{ "git", "branch", branch, "--contains", commit }, .cwd = thisDir(), }); return result.term.Exited == 0; } fn getCurrentGitCommit(allocator: std.mem.Allocator) ![]const u8 { const result = try std.ChildProcess.exec(.{ .allocator = allocator, .argv = &.{ "git", "rev-parse", "HEAD" }, .cwd = thisDir(), }); if (result.stdout.len > 0) return result.stdout[0 .. result.stdout.len - 1]; // trim newline return result.stdout; } fn gitClone(allocator: std.mem.Allocator, repository: []const u8, dir: []const u8) !bool { const result = try std.ChildProcess.exec(.{ .allocator = allocator, .argv = &.{ "git", "clone", repository, dir }, .cwd = thisDir(), }); return result.term.Exited == 0; } fn downloadFile(allocator: std.mem.Allocator, target_file: []const u8, url: []const u8) !void { std.debug.print("downloading {s}..\n", .{url}); const child = try std.ChildProcess.init(&.{ "curl", "-L", "-o", target_file, url }, allocator); child.cwd = thisDir(); child.stderr = std.io.getStdErr(); child.stdout = std.io.getStdOut(); _ = try child.spawnAndWait(); } fn ensureCanDownloadFiles(allocator: std.mem.Allocator) !void { const argv = &[_][]const u8{ "curl", "--version" }; const result = try std.ChildProcess.exec(.{ .allocator = allocator, .argv = argv, .cwd = thisDir(), }); defer { allocator.free(result.stderr); allocator.free(result.stdout); } if (result.term.Exited != 0) { std.log.err("mach: error: 'curl --version' failed. Is curl not installed?", .{}); std.process.exit(1); } } fn isLinuxDesktopLike(target: std.Target) bool { const tag = target.os.tag; return !tag.isDarwin() and tag != .windows and tag != .fuchsia and tag != .emscripten and !target.isAndroid(); } fn buildLibMachDawnNative(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dawn-native-mach", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; // TODO(build-system): pass system SDK options through glfw.link(b, lib, .{ .system_sdk = .{ .set_sysroot = false } }); var cpp_flags = std.ArrayList([]const u8).init(b.allocator); options.appendFlags(&cpp_flags, false, true) catch unreachable; appendDawnEnableBackendTypeFlags(&cpp_flags, options) catch unreachable; cpp_flags.appendSlice(&.{ include("libs/mach-glfw/upstream/glfw/include"), include("libs/dawn/out/Debug/gen/include"), include("libs/dawn/out/Debug/gen/src"), include("libs/dawn/include"), include("libs/dawn/src"), }) catch unreachable; const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; if (target.os.tag == .windows) { cpp_flags.appendSlice(&.{ "-D_DEBUG", "-D_MT", "-D_DLL", }) catch unreachable; } lib.addCSourceFile("src/dawn/dawn_native_mach.cpp", cpp_flags.items); return lib; } // Builds common sources; derived from src/common/BUILD.gn fn buildLibDawnCommon(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dawn-common", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; var flags = std.ArrayList([]const u8).init(b.allocator); flags.append(include("libs/dawn/src")) catch unreachable; appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{"libs/dawn/src/dawn/common/"}, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock", "WindowsUtils.cpp", }, }) catch unreachable; var cpp_sources = std.ArrayList([]const u8).init(b.allocator); const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; if (target.os.tag == .macos) { // TODO(build-system): pass system SDK options through system_sdk.include(b, lib, .{}); lib.linkFramework("Foundation"); var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn/src/dawn/common/SystemUtils_mac.mm" }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } if (target.os.tag == .windows) { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn/src/dawn/common/WindowsUtils.cpp" }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } var cpp_flags = std.ArrayList([]const u8).init(b.allocator); cpp_flags.appendSlice(flags.items) catch unreachable; options.appendFlags(&cpp_flags, false, true) catch unreachable; lib.addCSourceFiles(cpp_sources.items, cpp_flags.items); return lib; } // Build dawn platform sources; derived from src/dawn/platform/BUILD.gn fn buildLibDawnPlatform(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dawn-platform", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; var cpp_flags = std.ArrayList([]const u8).init(b.allocator); options.appendFlags(&cpp_flags, false, true) catch unreachable; cpp_flags.appendSlice(&.{ include("libs/dawn/src"), include("libs/dawn/include"), include("libs/dawn/out/Debug/gen/include"), }) catch unreachable; var cpp_sources = std.ArrayList([]const u8).init(b.allocator); for ([_][]const u8{ "src/dawn/platform/DawnPlatform.cpp", "src/dawn/platform/WorkerThread.cpp", "src/dawn/platform/tracing/EventTracer.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } lib.addCSourceFiles(cpp_sources.items, cpp_flags.items); return lib; } fn appendDawnEnableBackendTypeFlags(flags: *std.ArrayList([]const u8), options: Options) !void { const d3d12 = "-DDAWN_ENABLE_BACKEND_D3D12"; const metal = "-DDAWN_ENABLE_BACKEND_METAL"; const vulkan = "-DDAWN_ENABLE_BACKEND_VULKAN"; const opengl = "-DDAWN_ENABLE_BACKEND_OPENGL"; const desktop_gl = "-DDAWN_ENABLE_BACKEND_DESKTOP_GL"; const opengl_es = "-DDAWN_ENABLE_BACKEND_OPENGLES"; const backend_null = "-DDAWN_ENABLE_BACKEND_NULL"; try flags.append(backend_null); if (options.d3d12.?) try flags.append(d3d12); if (options.metal.?) try flags.append(metal); if (options.vulkan.?) try flags.append(vulkan); if (options.desktop_gl.?) try flags.appendSlice(&.{ opengl, desktop_gl }); if (options.opengl_es.?) try flags.appendSlice(&.{ opengl, opengl_es }); } const dawn_d3d12_flags = &[_][]const u8{ "-DDAWN_NO_WINDOWS_UI", "-D__EMULATE_UUID=1", "-Wno-nonportable-include-path", "-Wno-extern-c-compat", "-Wno-invalid-noreturn", "-Wno-pragma-pack", "-Wno-microsoft-template-shadow", "-Wno-unused-command-line-argument", "-Wno-microsoft-exception-spec", "-Wno-implicit-exception-spec-mismatch", "-Wno-unknown-attributes", "-Wno-c++20-extensions", "-D_CRT_SECURE_NO_WARNINGS", "-DWIN32_LEAN_AND_MEAN", "-DD3D10_ARBITRARY_HEADER_ORDERING", "-DNOMINMAX", }; // Builds dawn native sources; derived from src/dawn/native/BUILD.gn fn buildLibDawnNative(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dawn-native", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; system_sdk.include(b, lib, .{}); var flags = std.ArrayList([]const u8).init(b.allocator); appendDawnEnableBackendTypeFlags(&flags, options) catch unreachable; flags.appendSlice(&.{ include("libs/dawn"), include("libs/dawn/src"), include("libs/dawn/include"), include("libs/dawn/third_party/vulkan-deps/spirv-tools/src/include"), include("libs/dawn/third_party/abseil-cpp"), include("libs/dawn/third_party/khronos"), // TODO(build-system): make these optional "-DTINT_BUILD_SPV_READER=1", "-DTINT_BUILD_SPV_WRITER=1", "-DTINT_BUILD_WGSL_READER=1", "-DTINT_BUILD_WGSL_WRITER=1", "-DTINT_BUILD_MSL_WRITER=1", "-DTINT_BUILD_HLSL_WRITER=1", "-DTINT_BUILD_GLSL_WRITER=1", include("libs/dawn/third_party/tint"), include("libs/dawn/third_party/tint/include"), include("libs/dawn/out/Debug/gen/include"), include("libs/dawn/out/Debug/gen/src"), }) catch unreachable; if (options.d3d12.?) flags.appendSlice(dawn_d3d12_flags) catch unreachable; appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/out/Debug/gen/src/dawn/", "libs/dawn/src/dawn/native/", "libs/dawn/src/dawn/native/utils/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock", "SpirvValidation.cpp", "XlibXcbFunctions.cpp", }, }) catch unreachable; // dawn_native_gen appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/out/Debug/gen/src/dawn/native/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock" }, }) catch unreachable; // TODO(build-system): could allow enable_vulkan_validation_layers here. See src/dawn/native/BUILD.gn // TODO(build-system): allow use_angle here. See src/dawn/native/BUILD.gn // TODO(build-system): could allow use_swiftshader here. See src/dawn/native/BUILD.gn var cpp_sources = std.ArrayList([]const u8).init(b.allocator); if (options.d3d12.?) { lib.linkSystemLibrary("dxgi"); lib.linkSystemLibrary("dxguid"); for ([_][]const u8{ "src/dawn/mingw_helpers.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/src/dawn/native/d3d12/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock" }, }) catch unreachable; } if (options.metal.?) { lib.linkFramework("Metal"); lib.linkFramework("CoreGraphics"); lib.linkFramework("Foundation"); lib.linkFramework("IOKit"); lib.linkFramework("IOSurface"); lib.linkFramework("QuartzCore"); appendLangScannedSources(b, lib, options, .{ .objc = true, .rel_dirs = &.{ "libs/dawn/src/dawn/native/metal/", "libs/dawn/src/dawn/native/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock" }, }) catch unreachable; } if (options.linux_window_manager != null and options.linux_window_manager.? == .X11) { lib.linkSystemLibrary("X11"); for ([_][]const u8{ "src/dawn/native/XlibXcbFunctions.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } for ([_][]const u8{ "src/dawn/native/null/DeviceNull.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } if (options.desktop_gl.? or options.vulkan.?) { for ([_][]const u8{ "src/dawn/native/SpirvValidation.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } if (options.desktop_gl.?) { appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/out/Debug/gen/src/dawn/native/opengl/", "libs/dawn/src/dawn/native/opengl/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock" }, }) catch unreachable; } const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; if (options.vulkan.?) { appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/src/dawn/native/vulkan/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock" }, }) catch unreachable; if (isLinuxDesktopLike(target)) { for ([_][]const u8{ "src/dawn/native/vulkan/external_memory/MemoryServiceOpaqueFD.cpp", "src/dawn/native/vulkan/external_semaphore/SemaphoreServiceFD.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } else if (target.os.tag == .fuchsia) { for ([_][]const u8{ "src/dawn/native/vulkan/external_memory/MemoryServiceZirconHandle.cpp", "src/dawn/native/vulkan/external_semaphore/SemaphoreServiceZirconHandle.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } else { for ([_][]const u8{ "src/dawn/native/vulkan/external_memory/MemoryServiceNull.cpp", "src/dawn/native/vulkan/external_semaphore/SemaphoreServiceNull.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } } // TODO(build-system): fuchsia: add is_fuchsia here from upstream source file if (options.vulkan.?) { // TODO(build-system): vulkan // if (enable_vulkan_validation_layers) { // defines += [ // "DAWN_ENABLE_VULKAN_VALIDATION_LAYERS", // "DAWN_VK_DATA_DIR=\"$vulkan_data_subdir\"", // ] // } // if (enable_vulkan_loader) { // data_deps += [ "${dawn_vulkan_loader_dir}:libvulkan" ] // defines += [ "DAWN_ENABLE_VULKAN_LOADER" ] // } } // TODO(build-system): swiftshader // if (use_swiftshader) { // data_deps += [ // "${dawn_swiftshader_dir}/src/Vulkan:icd_file", // "${dawn_swiftshader_dir}/src/Vulkan:swiftshader_libvulkan", // ] // defines += [ // "DAWN_ENABLE_SWIFTSHADER", // "DAWN_SWIFTSHADER_VK_ICD_JSON=\"${swiftshader_icd_file_name}\"", // ] // } // } if (options.opengl_es.?) { // TODO(build-system): gles // if (use_angle) { // data_deps += [ // "${dawn_angle_dir}:libEGL", // "${dawn_angle_dir}:libGLESv2", // ] // } // } } for ([_][]const u8{ "src/dawn/native/null/NullBackend.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } if (options.d3d12.?) { for ([_][]const u8{ "src/dawn/native/d3d12/D3D12Backend.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } if (options.desktop_gl.?) { for ([_][]const u8{ "src/dawn/native/opengl/OpenGLBackend.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } if (options.vulkan.?) { for ([_][]const u8{ "src/dawn/native/vulkan/VulkanBackend.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } // TODO(build-system): vulkan // if (enable_vulkan_validation_layers) { // data_deps = // [ "${dawn_vulkan_validation_layers_dir}:vulkan_validation_layers" ] // if (!is_android) { // data_deps += // [ "${dawn_vulkan_validation_layers_dir}:vulkan_gen_json_files" ] // } // } } var cpp_flags = std.ArrayList([]const u8).init(b.allocator); cpp_flags.appendSlice(flags.items) catch unreachable; options.appendFlags(&cpp_flags, false, true) catch unreachable; lib.addCSourceFiles(cpp_sources.items, cpp_flags.items); return lib; } // Builds third party tint sources; derived from third_party/tint/src/tint/BUILD.gn fn buildLibTint(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("tint", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; var flags = std.ArrayList([]const u8).init(b.allocator); flags.appendSlice(&.{ // TODO(build-system): make these optional "-DTINT_BUILD_SPV_READER=1", "-DTINT_BUILD_SPV_WRITER=1", "-DTINT_BUILD_WGSL_READER=1", "-DTINT_BUILD_WGSL_WRITER=1", "-DTINT_BUILD_MSL_WRITER=1", "-DTINT_BUILD_HLSL_WRITER=1", "-DTINT_BUILD_GLSL_WRITER=1", include("libs/dawn"), include("libs/dawn/third_party/tint"), include("libs/dawn/third_party/tint/include"), // Required for TINT_BUILD_SPV_READER=1 and TINT_BUILD_SPV_WRITER=1, if specified include("libs/dawn/third_party/vulkan-deps"), include("libs/dawn/third_party/vulkan-deps/spirv-tools/src"), include("libs/dawn/third_party/vulkan-deps/spirv-tools/src/include"), include("libs/dawn/third_party/vulkan-deps/spirv-headers/src/include"), include("libs/dawn/out/Debug/gen/third_party/vulkan-deps/spirv-tools/src"), include("libs/dawn/out/Debug/gen/third_party/vulkan-deps/spirv-tools/src/include"), }) catch unreachable; // libtint_core_all_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/ast/", "libs/dawn/third_party/tint/src/tint/", "libs/dawn/third_party/tint/src/tint/diagnostic/", "libs/dawn/third_party/tint/src/tint/inspector/", "libs/dawn/third_party/tint/src/tint/reader/", "libs/dawn/third_party/tint/src/tint/resolver/", "libs/dawn/third_party/tint/src/tint/utils", "libs/dawn/third_party/tint/src/tint/text/", "libs/dawn/third_party/tint/src/tint/transform/", "libs/dawn/third_party/tint/src/tint/transform/utils", "libs/dawn/third_party/tint/src/tint/writer/", "libs/dawn/third_party/tint/src/tint/ast/", "libs/dawn/third_party/tint/src/tint/val/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench", "printer_windows", "printer_linux", "printer_other", "glsl.cc" }, }) catch unreachable; var cpp_sources = std.ArrayList([]const u8).init(b.allocator); const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; switch (target.os.tag) { .windows => cpp_sources.append(thisDir() ++ "/libs/dawn/third_party/tint/src/tint/diagnostic/printer_windows.cc") catch unreachable, .linux => cpp_sources.append(thisDir() ++ "/libs/dawn/third_party/tint/src/tint/diagnostic/printer_linux.cc") catch unreachable, else => cpp_sources.append(thisDir() ++ "/libs/dawn/third_party/tint/src/tint/diagnostic/printer_other.cc") catch unreachable, } // libtint_sem_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/sem/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark" }, }) catch unreachable; // libtint_spv_reader_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/reader/spirv/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark" }, }) catch unreachable; // libtint_spv_writer_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/writer/spirv/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench" }, }) catch unreachable; // TODO(build-system): make optional // libtint_wgsl_reader_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/reader/wgsl/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench" }, }) catch unreachable; // TODO(build-system): make optional // libtint_wgsl_writer_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/writer/wgsl/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench" }, }) catch unreachable; // TODO(build-system): make optional // libtint_msl_writer_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/writer/msl/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench" }, }) catch unreachable; // TODO(build-system): make optional // libtint_hlsl_writer_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/writer/hlsl/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench" }, }) catch unreachable; // TODO(build-system): make optional // libtint_glsl_writer_src appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/tint/src/tint/writer/glsl/", }, .flags = flags.items, .excluding_contains = &.{ "test", "bench" }, }) catch unreachable; for ([_][]const u8{ "third_party/tint/src/tint/transform/glsl.cc", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } var cpp_flags = std.ArrayList([]const u8).init(b.allocator); cpp_flags.appendSlice(flags.items) catch unreachable; options.appendFlags(&cpp_flags, false, true) catch unreachable; lib.addCSourceFiles(cpp_sources.items, cpp_flags.items); return lib; } // Builds third_party/vulkan-deps/spirv-tools sources; derived from third_party/vulkan-deps/spirv-tools/src/BUILD.gn fn buildLibSPIRVTools(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("spirv-tools", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; var flags = std.ArrayList([]const u8).init(b.allocator); flags.appendSlice(&.{ include("libs/dawn"), include("libs/dawn/third_party/vulkan-deps/spirv-tools/src"), include("libs/dawn/third_party/vulkan-deps/spirv-tools/src/include"), include("libs/dawn/third_party/vulkan-deps/spirv-headers/src/include"), include("libs/dawn/out/Debug/gen/third_party/vulkan-deps/spirv-tools/src"), include("libs/dawn/out/Debug/gen/third_party/vulkan-deps/spirv-tools/src/include"), include("libs/dawn/third_party/vulkan-deps/spirv-headers/src/include/spirv/unified1"), }) catch unreachable; // spvtools appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/vulkan-deps/spirv-tools/src/source/", "libs/dawn/third_party/vulkan-deps/spirv-tools/src/source/util/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark" }, }) catch unreachable; // spvtools_val appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/vulkan-deps/spirv-tools/src/source/val/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark" }, }) catch unreachable; // spvtools_opt appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/vulkan-deps/spirv-tools/src/source/opt/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark" }, }) catch unreachable; // spvtools_link appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/vulkan-deps/spirv-tools/src/source/link/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark" }, }) catch unreachable; return lib; } // Builds third_party/abseil sources; derived from: // // ``` // $ find third_party/abseil-cpp/absl | grep '\.cc' | grep -v 'test' | grep -v 'benchmark' | grep -v gaussian_distribution_gentables | grep -v print_hash_of | grep -v chi_square // ``` // fn buildLibAbseilCpp(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("abseil-cpp-common", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; system_sdk.include(b, lib, .{}); const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; if (target.os.tag == .macos) lib.linkFramework("CoreFoundation"); if (target.os.tag == .windows) lib.linkSystemLibrary("bcrypt"); var flags = std.ArrayList([]const u8).init(b.allocator); flags.appendSlice(&.{ include("libs/dawn"), include("libs/dawn/third_party/abseil-cpp"), }) catch unreachable; if (target.os.tag == .windows) flags.appendSlice(&.{ "-DABSL_FORCE_THREAD_IDENTITY_MODE=2", "-DWIN32_LEAN_AND_MEAN", "-DD3D10_ARBITRARY_HEADER_ORDERING", "-D_CRT_SECURE_NO_WARNINGS", "-DNOMINMAX", }) catch unreachable; // absl appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/third_party/abseil-cpp/absl/strings/", "libs/dawn/third_party/abseil-cpp/absl/strings/internal/", "libs/dawn/third_party/abseil-cpp/absl/strings/internal/str_format/", "libs/dawn/third_party/abseil-cpp/absl/types/", "libs/dawn/third_party/abseil-cpp/absl/flags/internal/", "libs/dawn/third_party/abseil-cpp/absl/flags/", "libs/dawn/third_party/abseil-cpp/absl/synchronization/", "libs/dawn/third_party/abseil-cpp/absl/synchronization/internal/", "libs/dawn/third_party/abseil-cpp/absl/hash/internal/", "libs/dawn/third_party/abseil-cpp/absl/debugging/", "libs/dawn/third_party/abseil-cpp/absl/debugging/internal/", "libs/dawn/third_party/abseil-cpp/absl/status/", "libs/dawn/third_party/abseil-cpp/absl/time/internal/cctz/src/", "libs/dawn/third_party/abseil-cpp/absl/time/", "libs/dawn/third_party/abseil-cpp/absl/container/internal/", "libs/dawn/third_party/abseil-cpp/absl/numeric/", "libs/dawn/third_party/abseil-cpp/absl/random/", "libs/dawn/third_party/abseil-cpp/absl/random/internal/", "libs/dawn/third_party/abseil-cpp/absl/base/internal/", "libs/dawn/third_party/abseil-cpp/absl/base/", }, .flags = flags.items, .excluding_contains = &.{ "_test", "_testing", "benchmark", "print_hash_of.cc", "gaussian_distribution_gentables.cc" }, }) catch unreachable; return lib; } // Buids dawn wire sources; derived from src/dawn/wire/BUILD.gn fn buildLibDawnWire(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dawn-wire", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; var flags = std.ArrayList([]const u8).init(b.allocator); flags.appendSlice(&.{ include("libs/dawn"), include("libs/dawn/src"), include("libs/dawn/include"), include("libs/dawn/out/Debug/gen/include"), include("libs/dawn/out/Debug/gen/src"), }) catch unreachable; appendLangScannedSources(b, lib, options, .{ .rel_dirs = &.{ "libs/dawn/out/Debug/gen/src/dawn/wire/", "libs/dawn/out/Debug/gen/src/dawn/wire/client/", "libs/dawn/out/Debug/gen/src/dawn/wire/server/", "libs/dawn/src/dawn/wire/", "libs/dawn/src/dawn/wire/client/", "libs/dawn/src/dawn/wire/server/", }, .flags = flags.items, .excluding_contains = &.{ "test", "benchmark", "mock" }, }) catch unreachable; return lib; } // Builds dawn utils sources; derived from src/dawn/utils/BUILD.gn fn buildLibDawnUtils(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dawn-utils", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; glfw.link(b, lib, .{ .system_sdk = .{ .set_sysroot = false } }); var flags = std.ArrayList([]const u8).init(b.allocator); appendDawnEnableBackendTypeFlags(&flags, options) catch unreachable; flags.appendSlice(&.{ include("libs/mach-glfw/upstream/glfw/include"), include("libs/dawn/src"), include("libs/dawn/include"), include("libs/dawn/out/Debug/gen/include"), }) catch unreachable; var cpp_sources = std.ArrayList([]const u8).init(b.allocator); for ([_][]const u8{ "src/dawn/utils/BackendBinding.cpp", "src/dawn/utils/NullBinding.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } if (options.d3d12.?) { for ([_][]const u8{ "src/dawn/utils/D3D12Binding.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } flags.appendSlice(dawn_d3d12_flags) catch unreachable; } if (options.metal.?) { for ([_][]const u8{ "src/dawn/utils/MetalBinding.mm", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } if (options.desktop_gl.?) { for ([_][]const u8{ "src/dawn/utils/OpenGLBinding.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } if (options.vulkan.?) { for ([_][]const u8{ "src/dawn/utils/VulkanBinding.cpp", }) |path| { var abs_path = std.fs.path.join(b.allocator, &.{ thisDir(), "libs/dawn", path }) catch unreachable; cpp_sources.append(abs_path) catch unreachable; } } var cpp_flags = std.ArrayList([]const u8).init(b.allocator); cpp_flags.appendSlice(flags.items) catch unreachable; options.appendFlags(&cpp_flags, false, true) catch unreachable; lib.addCSourceFiles(cpp_sources.items, cpp_flags.items); return lib; } // Buids dxcompiler sources; derived from libs/DirectXShaderCompiler/CMakeLists.txt fn buildLibDxcompiler(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep { const lib = if (!options.separate_libs) step else blk: { var main_abs = std.fs.path.join(b.allocator, &.{ thisDir(), "src/dawn/dummy.zig" }) catch unreachable; const separate_lib = b.addStaticLibrary("dxcompiler", main_abs); separate_lib.install(); separate_lib.setBuildMode(step.build_mode); separate_lib.setTarget(step.target); separate_lib.linkLibCpp(); break :blk separate_lib; }; system_sdk.include(b, lib, .{}); lib.linkSystemLibrary("oleaut32"); lib.linkSystemLibrary("ole32"); lib.linkSystemLibrary("dbghelp"); lib.linkSystemLibrary("dxguid"); lib.linkLibCpp(); var flags = std.ArrayList([]const u8).init(b.allocator); flags.appendSlice(&.{ include("libs/"), include("libs/DirectXShaderCompiler/include/llvm/llvm_assert"), include("libs/DirectXShaderCompiler/include"), include("libs/DirectXShaderCompiler/build/include"), include("libs/DirectXShaderCompiler/build/lib/HLSL"), include("libs/DirectXShaderCompiler/build/lib/DxilPIXPasses"), include("libs/DirectXShaderCompiler/build/include"), "-DUNREFERENCED_PARAMETER(x)=", "-Wno-inconsistent-missing-override", "-Wno-missing-exception-spec", "-Wno-switch", "-Wno-deprecated-declarations", "-Wno-macro-redefined", // regex2.h and regcomp.c requires this for OUT redefinition "-DMSFT_SUPPORTS_CHILD_PROCESSES=1", "-DHAVE_LIBPSAPI=1", "-DHAVE_LIBSHELL32=1", "-DLLVM_ON_WIN32=1", }) catch unreachable; appendLangScannedSources(b, lib, options, .{ .zero_debug_symbols = true, .rel_dirs = &.{ "libs/DirectXShaderCompiler/lib/Analysis/IPA", "libs/DirectXShaderCompiler/lib/Analysis", "libs/DirectXShaderCompiler/lib/AsmParser", "libs/DirectXShaderCompiler/lib/Bitcode/Writer", "libs/DirectXShaderCompiler/lib/DxcBindingTable", "libs/DirectXShaderCompiler/lib/DxcSupport", "libs/DirectXShaderCompiler/lib/DxilContainer", "libs/DirectXShaderCompiler/lib/DxilPIXPasses", "libs/DirectXShaderCompiler/lib/DxilRootSignature", "libs/DirectXShaderCompiler/lib/DXIL", "libs/DirectXShaderCompiler/lib/DxrFallback", "libs/DirectXShaderCompiler/lib/HLSL", "libs/DirectXShaderCompiler/lib/IRReader", "libs/DirectXShaderCompiler/lib/IR", "libs/DirectXShaderCompiler/lib/Linker", "libs/DirectXShaderCompiler/lib/miniz", "libs/DirectXShaderCompiler/lib/Option", "libs/DirectXShaderCompiler/lib/PassPrinters", "libs/DirectXShaderCompiler/lib/Passes", "libs/DirectXShaderCompiler/lib/ProfileData", "libs/DirectXShaderCompiler/lib/Target", "libs/DirectXShaderCompiler/lib/Transforms/InstCombine", "libs/DirectXShaderCompiler/lib/Transforms/IPO", "libs/DirectXShaderCompiler/lib/Transforms/Scalar", "libs/DirectXShaderCompiler/lib/Transforms/Utils", "libs/DirectXShaderCompiler/lib/Transforms/Vectorize", }, .flags = flags.items, }) catch unreachable; appendLangScannedSources(b, lib, options, .{ .zero_debug_symbols = true, .rel_dirs = &.{ "libs/DirectXShaderCompiler/lib/Support", }, .flags = flags.items, .excluding_contains = &.{ "DynamicLibrary.cpp", // ignore, HLSL_IGNORE_SOURCES "PluginLoader.cpp", // ignore, HLSL_IGNORE_SOURCES "Path.cpp", // ignore, LLVM_INCLUDE_TESTS "DynamicLibrary.cpp", // ignore }, }) catch unreachable; appendLangScannedSources(b, lib, options, .{ .zero_debug_symbols = true, .rel_dirs = &.{ "libs/DirectXShaderCompiler/lib/Bitcode/Reader", }, .flags = flags.items, .excluding_contains = &.{ "BitReader.cpp", // ignore }, }) catch unreachable; return lib; } fn include(comptime rel: []const u8) []const u8 { return "-I" ++ thisDir() ++ "/" ++ rel; } fn thisDir() []const u8 { return std.fs.path.dirname(@src().file) orelse "."; } fn appendLangScannedSources( b: *Builder, step: *std.build.LibExeObjStep, options: Options, args: struct { zero_debug_symbols: bool = false, flags: []const []const u8, rel_dirs: []const []const u8 = &.{}, objc: bool = false, excluding: []const []const u8 = &.{}, excluding_contains: []const []const u8 = &.{}, }, ) !void { var cpp_flags = std.ArrayList([]const u8).init(b.allocator); try cpp_flags.appendSlice(args.flags); options.appendFlags(&cpp_flags, args.zero_debug_symbols, true) catch unreachable; const cpp_extensions: []const []const u8 = if (args.objc) &.{".mm"} else &.{ ".cpp", ".cc" }; try appendScannedSources(b, step, .{ .flags = cpp_flags.items, .rel_dirs = args.rel_dirs, .extensions = cpp_extensions, .excluding = args.excluding, .excluding_contains = args.excluding_contains, }); var flags = std.ArrayList([]const u8).init(b.allocator); try flags.appendSlice(args.flags); options.appendFlags(&flags, args.zero_debug_symbols, false) catch unreachable; const c_extensions: []const []const u8 = if (args.objc) &.{".m"} else &.{".c"}; try appendScannedSources(b, step, .{ .flags = flags.items, .rel_dirs = args.rel_dirs, .extensions = c_extensions, .excluding = args.excluding, .excluding_contains = args.excluding_contains, }); } fn appendScannedSources(b: *Builder, step: *std.build.LibExeObjStep, args: struct { flags: []const []const u8, rel_dirs: []const []const u8 = &.{}, extensions: []const []const u8, excluding: []const []const u8 = &.{}, excluding_contains: []const []const u8 = &.{}, }) !void { var sources = std.ArrayList([]const u8).init(b.allocator); for (args.rel_dirs) |rel_dir| { try scanSources(b, &sources, rel_dir, args.extensions, args.excluding, args.excluding_contains); } step.addCSourceFiles(sources.items, args.flags); } /// Scans rel_dir for sources ending with one of the provided extensions, excluding relative paths /// listed in the excluded list. /// Results are appended to the dst ArrayList. fn scanSources( b: *Builder, dst: *std.ArrayList([]const u8), rel_dir: []const u8, extensions: []const []const u8, excluding: []const []const u8, excluding_contains: []const []const u8, ) !void { const abs_dir = try std.mem.concat(b.allocator, u8, &.{ thisDir(), "/", rel_dir }); var dir = try std.fs.openDirAbsolute(abs_dir, .{ .iterate = true }); defer dir.close(); var dir_it = dir.iterate(); while (try dir_it.next()) |entry| { if (entry.kind != .File) continue; var abs_path = try std.fs.path.join(b.allocator, &.{ abs_dir, entry.name }); abs_path = try std.fs.realpathAlloc(b.allocator, abs_path); const allowed_extension = blk: { const ours = std.fs.path.extension(entry.name); for (extensions) |ext| { if (std.mem.eql(u8, ours, ext)) break :blk true; } break :blk false; }; if (!allowed_extension) continue; const excluded = blk: { for (excluding) |excluded| { if (std.mem.eql(u8, entry.name, excluded)) break :blk true; } break :blk false; }; if (excluded) continue; const excluded_contains = blk: { for (excluding_contains) |contains| { if (std.mem.containsAtLeast(u8, entry.name, 1, contains)) break :blk true; } break :blk false; }; if (excluded_contains) continue; try dst.append(abs_path); } }
gpu-dawn/build.zig
const utils = @import("utils.zig"); const std = @import("std"); const math = std.math; const mem = std.mem; const isApproxEq = utils.isApproxEq; const isAnyNan = utils.isAnyNan; const expect = std.testing.expect; const assert = std.debug.assert; const panic = std.debug.panic; pub const Vec2 = extern struct { pub const neg_inf = splat(-math.inf(f32)); pub const pos_inf = splat(math.inf(f32)); pub const unit_x = init(1, 0); pub const unit_y = init(0, 1); pub const zero = splat(0); pub const one = splat(1); x: f32, y: f32, pub inline fn init(x: f32, y: f32) Vec2 { const v = Vec2{ .x = x, .y = y }; assert(!v.isNan()); return v; } pub inline fn splat(a: f32) Vec2 { return init(a, a); } pub inline fn add(a: Vec2, b: Vec2) Vec2 { return init(a.x + b.x, a.y + b.y); } pub inline fn sub(a: Vec2, b: Vec2) Vec2 { return init(a.x - b.x, a.y - b.y); } pub inline fn mulAdd(a: Vec2, b: Vec2, c: Vec2) Vec2 { return init(@mulAdd(f32, a.x, b.x, c.x), @mulAdd(f32, a.y, b.y, c.y)); } pub inline fn scale(a: Vec2, b: f32) Vec2 { return init(a.x * b, a.y * b); } pub inline fn hadamard(a: Vec2, b: Vec2) Vec2 { return init(a.x * b.x, a.y * b.y); } pub inline fn cross(a: Vec2, b: Vec2) f32 { return (a.x * b.y) - (a.y * b.x); } pub inline fn dot(a: Vec2, b: Vec2) f32 { return (a.x * b.x) + (a.y * b.y); } pub inline fn lengthSquared(a: Vec2) f32 { return dot(a, a); } pub inline fn length(a: Vec2) f32 { return math.sqrt(dot(a, a)); } pub inline fn unit(a: Vec2) Vec2 { const len = length(a); assert(!math.approxEqAbs(f32, len, 0, math.epsilon(f32))); return scale(a, 1.0 / len); } pub inline fn clamp(a: Vec2, lower: Vec2, upper: Vec2) Vec2 { return init(math.clamp(a.x, lower.x, upper.x), math.clamp(a.y, lower.y, upper.y)); } pub inline fn lerp(a: Vec2, b: Vec2, t: f32) Vec2 { return add(a, scale(sub(b, a), t)); } pub inline fn absolute(a: Vec2) Vec2 { return init(math.absFloat(a.x), math.absFloat(a.y)); } pub inline fn minComponent(a: Vec2) f32 { return math.min(a.x, a.y); } pub inline fn maxComponent(a: Vec2) f32 { return math.max(a.x, a.y); } pub inline fn min(a: Vec2, b: Vec2) Vec2 { return init(math.min(a.x, b.x), math.min(a.y, b.y)); } pub inline fn max(a: Vec2, b: Vec2) Vec2 { return init(math.max(a.x, b.x), math.max(a.y, b.y)); } pub inline fn approxEq(a: Vec2, b: Vec2, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Vec2) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Vec2) []const f32 { return @ptrCast(*const [2]f32, a); } }; pub const Vec3 = extern struct { pub const neg_inf = splat(-math.inf(f32)); pub const pos_inf = splat(math.inf(f32)); pub const unit_x = init(1, 0, 0); pub const unit_y = init(0, 1, 0); pub const unit_z = init(0, 0, 1); pub const zero = splat(0); pub const one = splat(1); x: f32, y: f32, z: f32, pub inline fn init(x: f32, y: f32, z: f32) Vec3 { const v = Vec3{ .x = x, .y = y, .z = z }; assert(!v.isNan()); return v; } pub inline fn splat(a: f32) Vec3 { return init(a, a, a); } pub inline fn add(a: Vec3, b: Vec3) Vec3 { return init(a.x + b.x, a.y + b.y, a.z + b.z); } pub inline fn sub(a: Vec3, b: Vec3) Vec3 { return init(a.x - b.x, a.y - b.y, a.z - b.z); } pub inline fn mulAdd(a: Vec3, b: Vec3, c: Vec2) Vec3 { return init(@mulAdd(f32, a.x, b.x, c.x), @mulAdd(f32, a.y, b.y, c.y), @mulAdd(f32, a.z, b.z, c.z)); } pub inline fn scale(a: Vec3, b: f32) Vec3 { return init(a.x * b, a.y * b, a.z * b); } pub inline fn hadamard(a: Vec3, b: Vec3) Vec3 { return init(a.x * b.x, a.y * b.y, a.z * b.z); } pub inline fn cross(a: Vec3, b: Vec3) Vec3 { return init((a.y * b.z) - (a.z * b.y), (a.z * b.x) - (a.x * b.z), (a.x * b.y) - (a.y * b.x)); } pub inline fn dot(a: Vec3, b: Vec3) f32 { return (a.x * b.x) + (a.y * b.y) + (a.z * b.z); } pub inline fn lengthSquared(a: Vec3) f32 { return dot(a, a); } pub inline fn length(a: Vec3) f32 { return math.sqrt(dot(a, a)); } pub inline fn unit(a: Vec3) Vec3 { const len = length(a); assert(!math.approxEqAbs(f32, len, 0, math.epsilon(f32))); return scale(a, 1.0 / len); } pub inline fn clamp(a: Vec3, lower: Vec3, upper: Vec3) Vec3 { return init(math.clamp(a.x, lower.x, upper.x), math.clamp(a.y, lower.y, upper.y), math.clamp(a.z, lower.z, upper.z)); } pub inline fn lerp(a: Vec3, b: Vec3, t: f32) Vec3 { return add(a, scale(sub(b, a), t)); } pub inline fn absolute(a: Vec3) Vec3 { return init(math.absFloat(a.x), math.absFloat(a.y), math.absFloat(a.z)); } pub inline fn minComponent(a: Vec3) f32 { return math.min(a.x, math.min(a.y.a.z)); } pub inline fn maxComponent(a: Vec3) f32 { return math.max(a.x, math.max(a.y, a.z)); } pub inline fn min(a: Vec3, b: Vec3) Vec3 { return init(math.min(a.x, b.x), math.min(a.y, b.y), math.min(a.z, b.z)); } pub inline fn max(a: Vec3, b: Vec3) Vec3 { return init(math.max(a.x, b.x), math.max(a.y, b.y), math.max(a.z, b.z)); } pub inline fn approxEq(a: Vec3, b: Vec3, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Vec3) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Vec3) []const f32 { return @ptrCast(*const [3]f32, a); } }; pub const Vec4 = extern struct { pub const neg_inf = splat(-math.inf(f32)); pub const pos_inf = splat(math.inf(f32)); pub const unit_x = init(1, 0, 0, 0); pub const unit_y = init(0, 1, 0, 0); pub const unit_z = init(0, 0, 1, 0); pub const unit_w = init(0, 0, 0, 1); pub const zero = splat(0); pub const one = splat(1); x: f32, y: f32, z: f32, w: f32, pub inline fn init(x: f32, y: f32, z: f32, w: f32) Vec4 { const v = Vec4{ .x = x, .y = y, .z = z, .w = w }; assert(!v.isNan()); return v; } pub inline fn splat(a: f32) Vec4 { return init(a, a, a, a); } pub inline fn add(a: Vec4, b: Vec4) Vec4 { return init(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } pub inline fn sub(a: Vec4, b: Vec4) Vec4 { return init(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w); } pub inline fn mulAdd(a: Vec4, b: Vec4, c: Vec2) Vec4 { return init(@mulAdd(f32, a.x, b.x, c.x), @mulAdd(f32, a.y, b.y, c.y), @mulAdd(f32, a.z, b.z, c.z), @mulAdd(f32, a.w, b.w, c.w)); } pub inline fn scale(a: Vec4, b: f32) Vec4 { return init(a.x * b, a.y * b, a.z * b, a.w * b); } pub inline fn hadamard(a: Vec4, b: Vec4) Vec4 { return init(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w); } pub inline fn dot(a: Vec4, b: Vec4) f32 { return (a.x * b.x) + (a.y * b.y) + (a.z * b.z) + (a.w * b.w); } pub inline fn lengthSquared(a: Vec4) f32 { return dot(a, a); } pub inline fn length(a: Vec4) f32 { return math.sqrt(dot(a, a)); } pub inline fn unit(a: Vec4) Vec4 { const len = length(a); assert(!math.approxEqAbs(f32, len, 0, math.epsilon(f32))); return scale(a, 1.0 / len); } pub inline fn clamp(a: Vec4, lower: Vec4, upper: Vec4) Vec4 { return init(math.clamp(a.x, lower.x, upper.x), math.clamp(a.y, lower.y, upper.y), math.clamp(a.z, lower.z, upper.z), math.clamp(a.w, lower.w, upper.w)); } pub inline fn lerp(a: Vec4, b: Vec4, t: f32) Vec4 { return add(a, scale(sub(b, a), t)); } pub inline fn absolute(a: Vec4) Vec4 { return init(math.absFloat(a.x), math.absFloat(a.y), math.absFloat(a.z), math.absFloat(a.w)); } pub inline fn minComponent(a: Vec4) f32 { return math.min(a.x, math.min(a.y.math.min(a.z, a.w))); } pub inline fn maxComponent(a: Vec4) f32 { return math.max(a.x, math.max(a.y, math.max(a.z, a.w))); } pub inline fn min(a: Vec4, b: Vec4) Vec4 { return init(math.min(a.x, b.x), math.min(a.y, b.y), math.min(a.z, b.z), math.min(a.w, b.w)); } pub inline fn max(a: Vec4, b: Vec4) Vec4 { return init(math.max(a.x, b.x), math.max(a.y, b.y), math.max(a.z, b.z), math.max(a.w, b.w)); } pub inline fn approxEq(a: Vec4, b: Vec4, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Vec4) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Vec4) []const f32 { return @ptrCast(*const [4]f32, a); } }; pub const Mat2 = struct { pub const identity = init(1, 0, 0, 1); pub const zero = init(0, 0, 0, 0); e: [2][2]f32, pub inline fn init(e00: f32, e01: f32, e10: f32, e11: f32) Mat2 { const m = Mat2{ .e = [2][2]f32{ [2]f32{ e00, e01 }, [2]f32{ e10, e11 }, } }; assert(!m.isNan()); return m; } pub inline fn approxEq(a: Mat2, b: Mat2, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Mat2) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Mat2) []const f32 { return @ptrCast(*const [4]f32, &a.e[0]); } }; pub const Mat3 = extern struct { pub const identity = init(1, 0, 0, 0, 1, 0, 0, 0, 1); pub const zero = init(0, 0, 0, 0, 0, 0, 0, 0, 0); e: [3][3]f32, pub inline fn init(e00: f32, e01: f32, e02: f32, e10: f32, e11: f32, e12: f32, e20: f32, e21: f32, e22: f32) Mat3 { const m = Mat3{ .e = [3][3]f32{ [3]f32{ e00, e01, e02 }, [3]f32{ e10, e11, e12 }, [3]f32{ e20, e21, e22 }, } }; assert(!m.isNan()); return m; } pub inline fn approxEq(a: Mat3, b: Mat3, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Mat3) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Mat3) []const f32 { return @ptrCast(*const [9]f32, &a.e[0]); } }; pub const Mat4 = extern struct { pub const identity = init(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); pub const zero = init(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); e: [4][4]f32, pub inline fn init(e00: f32, e01: f32, e02: f32, e03: f32, e10: f32, e11: f32, e12: f32, e13: f32, e20: f32, e21: f32, e22: f32, e23: f32, e30: f32, e31: f32, e32: f32, e33: f32) Mat4 { const m = Mat4{ .e = [4][4]f32{ [4]f32{ e00, e01, e02, e03 }, [4]f32{ e10, e11, e12, e13 }, [4]f32{ e20, e21, e22, e23 }, [4]f32{ e30, e31, e32, e33 }, } }; assert(!m.isNan()); return m; } pub fn mul(a: Mat4, b: Mat4) Mat4 { return init( a.e[0][0] * b.e[0][0] + a.e[0][1] * b.e[1][0] + a.e[0][2] * b.e[2][0] + a.e[0][3] * b.e[3][0], a.e[0][0] * b.e[0][1] + a.e[0][1] * b.e[1][1] + a.e[0][2] * b.e[2][1] + a.e[0][3] * b.e[3][1], a.e[0][0] * b.e[0][2] + a.e[0][1] * b.e[1][2] + a.e[0][2] * b.e[2][2] + a.e[0][3] * b.e[3][2], a.e[0][0] * b.e[0][3] + a.e[0][1] * b.e[1][3] + a.e[0][2] * b.e[2][3] + a.e[0][3] * b.e[3][3], a.e[1][0] * b.e[0][0] + a.e[1][1] * b.e[1][0] + a.e[1][2] * b.e[2][0] + a.e[1][3] * b.e[3][0], a.e[1][0] * b.e[0][1] + a.e[1][1] * b.e[1][1] + a.e[1][2] * b.e[2][1] + a.e[1][3] * b.e[3][1], a.e[1][0] * b.e[0][2] + a.e[1][1] * b.e[1][2] + a.e[1][2] * b.e[2][2] + a.e[1][3] * b.e[3][2], a.e[1][0] * b.e[0][3] + a.e[1][1] * b.e[1][3] + a.e[1][2] * b.e[2][3] + a.e[1][3] * b.e[3][3], a.e[2][0] * b.e[0][0] + a.e[2][1] * b.e[1][0] + a.e[2][2] * b.e[2][0] + a.e[2][3] * b.e[3][0], a.e[2][0] * b.e[0][1] + a.e[2][1] * b.e[1][1] + a.e[2][2] * b.e[2][1] + a.e[2][3] * b.e[3][1], a.e[2][0] * b.e[0][2] + a.e[2][1] * b.e[1][2] + a.e[2][2] * b.e[2][2] + a.e[2][3] * b.e[3][2], a.e[2][0] * b.e[0][3] + a.e[2][1] * b.e[1][3] + a.e[2][2] * b.e[2][3] + a.e[2][3] * b.e[3][3], a.e[3][0] * b.e[0][0] + a.e[3][1] * b.e[1][0] + a.e[3][2] * b.e[2][0] + a.e[3][3] * b.e[3][0], a.e[3][0] * b.e[0][1] + a.e[3][1] * b.e[1][1] + a.e[3][2] * b.e[2][1] + a.e[3][3] * b.e[3][1], a.e[3][0] * b.e[0][2] + a.e[3][1] * b.e[1][2] + a.e[3][2] * b.e[2][2] + a.e[3][3] * b.e[3][2], a.e[3][0] * b.e[0][3] + a.e[3][1] * b.e[1][3] + a.e[3][2] * b.e[2][3] + a.e[3][3] * b.e[3][3], ); } pub inline fn scale(a: Mat4, b: f32) Mat4 { // zig fmt: off return init( a.e[0][0] * b, a.e[0][1] * b, a.e[0][2] * b, a.e[0][3] * b, a.e[1][0] * b, a.e[1][1] * b, a.e[1][2] * b, a.e[1][3] * b, a.e[2][0] * b, a.e[2][1] * b, a.e[2][2] * b, a.e[2][3] * b, a.e[3][0] * b, a.e[3][1] * b, a.e[3][2] * b, a.e[3][3] * b, ); // zig fmt: on } pub inline fn transpose(a: Mat4) Mat4 { // zig fmt: off return init( a.e[0][0], a.e[1][0], a.e[2][0], a.e[3][0], a.e[0][1], a.e[1][1], a.e[2][1], a.e[3][1], a.e[0][2], a.e[1][2], a.e[2][2], a.e[3][2], a.e[0][3], a.e[1][3], a.e[2][3], a.e[3][3], ); // zig fmt: on } pub fn inverse(a: Mat4) Mat4 { const b00 = a.e[0][0] * a.e[1][1] - a.e[0][1] * a.e[1][0]; const b01 = a.e[0][0] * a.e[1][2] - a.e[0][2] * a.e[1][0]; const b02 = a.e[0][0] * a.e[1][3] - a.e[0][3] * a.e[1][0]; const b03 = a.e[0][1] * a.e[1][2] - a.e[0][2] * a.e[1][1]; const b04 = a.e[0][1] * a.e[1][3] - a.e[0][3] * a.e[1][1]; const b05 = a.e[0][2] * a.e[1][3] - a.e[0][3] * a.e[1][2]; const b06 = a.e[2][0] * a.e[3][1] - a.e[2][1] * a.e[3][0]; const b07 = a.e[2][0] * a.e[3][2] - a.e[2][2] * a.e[3][0]; const b08 = a.e[2][0] * a.e[3][3] - a.e[2][3] * a.e[3][0]; const b09 = a.e[2][1] * a.e[3][2] - a.e[2][2] * a.e[3][1]; const b10 = a.e[2][1] * a.e[3][3] - a.e[2][3] * a.e[3][1]; const b11 = a.e[2][2] * a.e[3][3] - a.e[2][3] * a.e[3][2]; const det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; if (det == 0) { panic("Matrix is singular", .{}); } const inv_det = 1.0 / det; return init( (a.e[1][1] * b11 - a.e[1][2] * b10 + a.e[1][3] * b09) * inv_det, (a.e[0][2] * b10 - a.e[0][1] * b11 - a.e[0][3] * b09) * inv_det, (a.e[3][1] * b05 - a.e[3][2] * b04 + a.e[3][3] * b03) * inv_det, (a.e[2][2] * b04 - a.e[2][1] * b05 - a.e[2][3] * b03) * inv_det, (a.e[1][2] * b08 - a.e[1][0] * b11 - a.e[1][3] * b07) * inv_det, (a.e[0][0] * b11 - a.e[0][2] * b08 + a.e[0][3] * b07) * inv_det, (a.e[3][2] * b02 - a.e[3][0] * b05 - a.e[3][3] * b01) * inv_det, (a.e[2][0] * b05 - a.e[2][2] * b02 + a.e[2][3] * b01) * inv_det, (a.e[1][0] * b10 - a.e[1][1] * b08 + a.e[1][3] * b06) * inv_det, (a.e[0][1] * b08 - a.e[0][0] * b10 - a.e[0][3] * b06) * inv_det, (a.e[3][0] * b04 - a.e[3][1] * b02 + a.e[3][3] * b00) * inv_det, (a.e[2][1] * b02 - a.e[2][0] * b04 - a.e[2][3] * b00) * inv_det, (a.e[1][1] * b07 - a.e[1][0] * b09 - a.e[1][2] * b06) * inv_det, (a.e[0][0] * b09 - a.e[0][1] * b07 + a.e[0][2] * b06) * inv_det, (a.e[3][1] * b01 - a.e[3][0] * b03 - a.e[3][2] * b00) * inv_det, (a.e[2][0] * b03 - a.e[2][1] * b01 + a.e[2][2] * b00) * inv_det, ); } pub fn determinant(a: Mat4) f32 { const b00 = a.e[0][0] * a.e[1][1] - a.e[0][1] * a.e[1][0]; const b01 = a.e[0][0] * a.e[1][2] - a.e[0][2] * a.e[1][0]; const b02 = a.e[0][0] * a.e[1][3] - a.e[0][3] * a.e[1][0]; const b03 = a.e[0][1] * a.e[1][2] - a.e[0][2] * a.e[1][1]; const b04 = a.e[0][1] * a.e[1][3] - a.e[0][3] * a.e[1][1]; const b05 = a.e[0][2] * a.e[1][3] - a.e[0][3] * a.e[1][2]; const b06 = a.e[2][0] * a.e[3][1] - a.e[2][1] * a.e[3][0]; const b07 = a.e[2][0] * a.e[3][2] - a.e[2][2] * a.e[3][0]; const b08 = a.e[2][0] * a.e[3][3] - a.e[2][3] * a.e[3][0]; const b09 = a.e[2][1] * a.e[3][2] - a.e[2][2] * a.e[3][1]; const b10 = a.e[2][1] * a.e[3][3] - a.e[2][3] * a.e[3][1]; const b11 = a.e[2][2] * a.e[3][3] - a.e[2][3] * a.e[3][2]; return b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; } pub inline fn approxEq(a: Mat4, b: Mat4, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Mat4) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Mat4) []const f32 { return @ptrCast(*const [16]f32, &a.e[0]); } }; pub const Box2 = extern struct { pub const inf = init(Vec2.neg_inf, Vec2.pos_inf); pub const zero = init(Vec2.zero, Vec2.zero); min: Vec2, max: Vec2, pub inline fn init(corner1: Vec2, corner2: Vec2) Box2 { return Box2{ .min = Vec2.min(corner1, corner2), .max = Vec2.max(corner1, corner2), }; } }; pub const Box3 = extern struct { pub const inf = init(Vec3.neg_inf, Vec3.pos_inf); pub const zero = init(Vec3.zero, Vec3.zero); min: Vec3, max: Vec3, pub inline fn init(corner1: Vec3, corner2: Vec3) Box3 { return Box2{ .min = Vec3.min(corner1, corner2), .max = Vec3.max(corner1, corner2), }; } }; pub const Interval = extern struct { pub const inf = init(-math.inf(f32), math.inf(f32)); pub const unit = init(-1, 1); lower: f32, upper: f32, pub inline fn init(lower: f32, upper: f32) Interval { const interval = Interval{ .lower = lower, .upper = upper }; assert(!interval.isNan()); assert(lower <= upper); return interval; } pub fn between(a: Interval, value: f32) bool { return a.lower <= value and value <= a.upper; } pub fn betweenExclusive(a: Interval, value: f32) bool { return a.lower < value and value < a.upper; } pub fn outside(a: Interval, value: f32) bool { return value <= a.lower or a.upper <= value; } pub fn outsideExclusive(a: Interval, value: f32) bool { return value < a.lower or a.upper < value; } pub inline fn approxEq(a: Interval, b: Interval, epsilon: f32) bool { return isApproxEq(a.asSlice(), b.asSlice(), epsilon); } pub inline fn isNan(a: Interval) bool { return isAnyNan(a.asSlice()); } pub inline fn asSlice(a: *const Interval) []const f32 { return @ptrCast(*const [2]f32, a); } }; test "VecN add" { { const a = Vec2.init(1, 2); const b = Vec2.init(3, 5); const c = Vec2.add(a, b); try expect(Vec2.approxEq(c, Vec2.init(4, 7), math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = Vec3.init(5, 7, 11); const c = Vec3.add(a, b); try expect(Vec3.approxEq(c, Vec3.init(6, 9, 14), math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const b = Vec4.init(7, 11, 13, 17); const c = Vec4.add(a, b); try expect(Vec4.approxEq(c, Vec4.init(8, 13, 16, 22), math.epsilon(f32))); } } test "VecN sub" { { const a = Vec2.init(1, 2); const b = Vec2.init(3, 5); const c = Vec2.sub(a, b); try expect(Vec2.approxEq(c, Vec2.init(-2, -3), math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = Vec3.init(5, 7, 11); const c = Vec3.sub(a, b); try expect(Vec3.approxEq(c, Vec3.init(-4, -5, -8), math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const b = Vec4.init(7, 11, 13, 17); const c = Vec4.sub(a, b); try expect(Vec4.approxEq(c, Vec4.init(-6, -9, -10, -12), math.epsilon(f32))); } } test "VecN scale" { { const a = Vec2.init(1, 2); const b = 100; const c = Vec2.scale(a, b); try expect(Vec2.approxEq(c, Vec2.init(100, 200), math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = 100; const c = Vec3.scale(a, b); try expect(Vec3.approxEq(c, Vec3.init(100, 200, 300), math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const b = 100; const c = Vec4.scale(a, b); try expect(Vec4.approxEq(c, Vec4.init(100, 200, 300, 500), math.epsilon(f32))); } } test "VecN hadamard" { { const a = Vec2.init(1, 2); const b = Vec2.init(3, 5); const c = Vec2.hadamard(a, b); try expect(Vec2.approxEq(c, Vec2.init(3, 10), math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = Vec3.init(5, 7, 11); const c = Vec3.hadamard(a, b); try expect(Vec3.approxEq(c, Vec3.init(5, 14, 33), math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const b = Vec4.init(7, 11, 13, 17); const c = Vec4.hadamard(a, b); try expect(Vec4.approxEq(c, Vec4.init(7, 22, 39, 85), math.epsilon(f32))); } } test "VecN cross" { { const a = Vec2.init(1, 2); const b = Vec2.init(3, 5); const c = Vec2.cross(a, b); try expect(math.approxEqAbs(f32, c, -1, math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = Vec3.init(5, 7, 11); const c = Vec3.cross(a, b); try expect(Vec3.approxEq(c, Vec3.init(1, 4, -3), math.epsilon(f32))); } } test "VecN dot" { { const a = Vec2.init(1, 2); const b = Vec2.init(3, 5); const c = Vec2.dot(a, b); try expect(math.approxEqAbs(f32, c, 13, math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = Vec3.init(5, 7, 11); const c = Vec3.dot(a, b); try expect(math.approxEqAbs(f32, c, 52, math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const b = Vec4.init(7, 11, 13, 17); const c = Vec4.dot(a, b); try expect(math.approxEqAbs(f32, c, 153, math.epsilon(f32))); } } test "VecN lerp" { { const a = Vec2.init(1, 2); const b = Vec2.init(3, 5); const start = Vec2.lerp(a, b, 0); const half = Vec2.lerp(a, b, 0.5); const end = Vec2.lerp(a, b, 1); try expect(Vec2.approxEq(start, a, math.epsilon(f32))); try expect(Vec2.approxEq(half, Vec2.init(2, 3.5), math.epsilon(f32))); try expect(Vec2.approxEq(end, b, math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const b = Vec3.init(5, 7, 11); const start = Vec3.lerp(a, b, 0); const half = Vec3.lerp(a, b, 0.5); const end = Vec3.lerp(a, b, 1); try expect(Vec3.approxEq(start, a, math.epsilon(f32))); try expect(Vec3.approxEq(half, Vec3.init(3, 4.5, 7), math.epsilon(f32))); try expect(Vec3.approxEq(end, b, math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const b = Vec4.init(7, 11, 13, 17); const start = Vec4.lerp(a, b, 0); const half = Vec4.lerp(a, b, 0.5); const end = Vec4.lerp(a, b, 1); try expect(Vec4.approxEq(start, a, math.epsilon(f32))); try expect(Vec4.approxEq(half, Vec4.init(4, 6.5, 8, 11), math.epsilon(f32))); try expect(Vec4.approxEq(end, b, math.epsilon(f32))); } } test "VecN unit" { { const a = Vec2.init(1, 2); const c = Vec2.unit(a); try expect(Vec2.approxEq(c, Vec2.init(1.0 / math.sqrt(5.0), 2.0 / math.sqrt(5.0)), math.epsilon(f32))); } { const a = Vec3.init(1, 2, 3); const c = Vec3.unit(a); try expect(Vec3.approxEq(c, Vec3.init(1.0 / math.sqrt(14.0), math.sqrt(2.0 / 7.0), 3.0 / math.sqrt(14.0)), math.epsilon(f32))); } { const a = Vec4.init(1, 2, 3, 5); const c = Vec4.unit(a); try expect(Vec4.approxEq(c, Vec4.init(1.0 / math.sqrt(39.0), 2.0 / math.sqrt(39.0), math.sqrt(3.0 / 13.0), 5.0 / math.sqrt(39.0)), math.epsilon(f32))); } } test "VecN asSlice" { { const a = Vec2.init(1, 2); const slice = a.asSlice(); try expect(slice.len == 2); try expect(@ptrToInt(&slice[0]) == @ptrToInt(&a.x)); try expect(@ptrToInt(&slice[1]) == @ptrToInt(&a.y)); } { const a = Vec3.init(1, 2, 3); const slice = a.asSlice(); try expect(slice.len == 3); try expect(@ptrToInt(&slice[0]) == @ptrToInt(&a.x)); try expect(@ptrToInt(&slice[2]) == @ptrToInt(&a.z)); } { const a = Vec4.init(1, 2, 3, 4); const slice = a.asSlice(); try expect(slice.len == 4); try expect(@ptrToInt(&slice[0]) == @ptrToInt(&a.x)); try expect(@ptrToInt(&slice[3]) == @ptrToInt(&a.w)); } } test "VecN min, max" { { const a = Vec2.init(-1, 1); const b = Vec2.init(-2, 2); const min = Vec2.min(a, b); const max = Vec2.max(a, b); try expect(Vec2.approxEq(min, Vec2.init(-2, 1), math.epsilon(f32))); try expect(Vec2.approxEq(max, Vec2.init(-1, 2), math.epsilon(f32))); } { const a = Vec3.init(-1, 1, 0); const b = Vec3.init(-2, 2, -1); const min = Vec3.min(a, b); const max = Vec3.max(a, b); try expect(Vec3.approxEq(min, Vec3.init(-2, 1, -1), math.epsilon(f32))); try expect(Vec3.approxEq(max, Vec3.init(-1, 2, 0), math.epsilon(f32))); } { const a = Vec4.init(-1, 1, 0, 0.3); const b = Vec4.init(-2, 2, -1, 0.2); const min = Vec4.min(a, b); const max = Vec4.max(a, b); try expect(Vec4.approxEq(min, Vec4.init(-2, 1, -1, 0.2), math.epsilon(f32))); try expect(Vec4.approxEq(max, Vec4.init(-1, 2, 0, 0.3), math.epsilon(f32))); } } test "MatN asSlice" { { const a = Mat2.identity; const slice = a.asSlice(); try expect(slice.len == 4); try expect(@ptrToInt(&slice[0]) == @ptrToInt(&a.e[0][0])); try expect(@ptrToInt(&slice[3]) == @ptrToInt(&a.e[1][1])); } { const a = Mat3.identity; const slice = a.asSlice(); try expect(slice.len == 9); try expect(@ptrToInt(&slice[0]) == @ptrToInt(&a.e[0][0])); try expect(@ptrToInt(&slice[8]) == @ptrToInt(&a.e[2][2])); } { const a = Mat4.identity; const slice = a.asSlice(); try expect(slice.len == 16); try expect(@ptrToInt(&slice[0]) == @ptrToInt(&a.e[0][0])); try expect(@ptrToInt(&slice[15]) == @ptrToInt(&a.e[3][3])); } } test "MatN inverse" { { // TODO(amroller): Mat2 } { // TODO(amroller): Mat3 } { const a = Mat4.init(1, 0, 0, 1, 0, 2, 1, 2, 2, 1, 0, 1, 2, 0, 1, 4); const b = Mat4.inverse(a); try expect(Mat4.approxEq(b, Mat4.init(-2, -0.5, 1, 0.5, 1, 0.5, 0, -0.5, -8, -1, 2, 2, 3, 0.5, -1, -0.5), math.epsilon(f32))); } } test "MatN determinant" { { // TODO(amroller): Mat2 } { // TODO(amroller): Mat3 } { const a = Mat4.init(1, 0, 4, -6, 2, 5, 0, 3, -1, 2, 3, 5, 2, 1, -2, 3); const b = Mat4.determinant(a); try expect(math.approxEqAbs(f32, b, 318, math.epsilon(f32))); } }
src/algebra.zig
const print = @import("std").debug.print; // This struct is the model of a model boat. We can transform it // to any scale we would like: 1:2 is half-size, 1:32 is // thirty-two times smaller than the real thing, and so forth. const Schooner = struct { name: []const u8, scale: u32 = 1, hull_length: u32 = 143, bowsprit_length: u32 = 34, mainmast_height: u32 = 95, fn scaleMe(self: *Schooner, comptime scale: u32) void { var my_scale = scale; // We did something neat here: we've anticipated the // possibility of accidentally attempting to create a // scale of 1:0. Rather than having this result in a // divide-by-zero error at runtime, we've turned this // into a compile error. // // This is probably the correct solution most of the // time. But our model boat model program is very casual // and we just want it to "do what I mean" and keep // working. // // Please change this so that it sets a 0 scale to 1 // instead. // if (my_scale == 0) @compileError("Scale 1:0 is not valid!"); if (my_scale == 0) my_scale = 1; self.scale = my_scale; self.hull_length /= my_scale; self.bowsprit_length /= my_scale; self.mainmast_height /= my_scale; } fn printMe(self: Schooner) void { print("{s} (1:{}, {} x {})\n", .{ self.name, self.scale, self.hull_length, self.mainmast_height, }); } }; pub fn main() void { var whale = Schooner{ .name = "Whale" }; var shark = Schooner{ .name = "Shark" }; var minnow = Schooner{ .name = "Minnow" }; // Hey, we can't just pass this runtime variable as an // argument to the scaleMe() method. What would let us do // that? comptime var scale: u32 = undefined; scale = 32; // 1:32 scale minnow.scaleMe(scale); minnow.printMe(); scale -= 16; // 1:16 scale shark.scaleMe(scale); shark.printMe(); scale -= 16; // 1:0 scale (oops, but DON'T FIX THIS!) whale.scaleMe(scale); whale.printMe(); } // // Going deeper: // // What would happen if you DID attempt to build a model in the // scale of 1:0? // // A) You're already done! // B) You would suffer a mental divide-by-zero error. // C) You would construct a singularity and destroy the // planet. // // And how about a model in the scale of 0:1? // // A) You're already done! // B) You'd arrange nothing carefully into the form of the // original nothing but infinitely larger. // C) You would construct a singularity and destroy the // planet. // // Answers can be found on the back of the Ziglings packaging.
exercises/068_comptime3.zig
const std = @import("std"); const clap = @import("clap"); const assert = std.debug.assert; pub const Param = struct { pub const Repository = struct {}; pub const Directory = struct {}; pub const Package = struct {}; pub const AnyFile = struct {}; pub const File = struct {}; short_name: ?u8 = null, long_name: ?[]const u8 = null, description: []const u8, value_name: ?[]const u8 = null, size: clap.Values = .None, data: type, }; const ClapParam = clap.Param(clap.Help); pub const Command = struct { name: []const u8, summary: []const u8, params: []const Param = &[_]Param{}, clap_params: []const ClapParam = &[_]ClapParam{}, parent: type, passthrough: bool = false, pub fn init(comptime name: []const u8, summary: []const u8, parent: type) Command { return .{ .name = name, .summary = summary, .parent = parent, }; } pub fn addFlag(comptime self: *Command, comptime short: ?u8, comptime long: ?[]const u8, comptime description: []const u8) void { assert(short != null or long != null); self.params = self.params ++ [_]Param{.{ .short_name = short, .long_name = long, .description = description, .data = void, }}; } pub fn addOption(comptime self: *Command, comptime short: ?u8, comptime long: ?[]const u8, comptime value_name: []const u8, data: type, comptime description: []const u8) void { assert(short != null or long != null); self.params = self.params ++ [_]Param{.{ .short_name = short, .long_name = long, .description = description, .value_name = value_name, .data = data, .size = .One, }}; } pub fn addPositional(comptime self: *Command, comptime value_name: []const u8, data: type, comptime size: clap.Values, comptime description: []const u8) void { self.params = self.params ++ [_]Param{.{ .description = description, .value_name = value_name, .data = data, .size = size, }}; } pub fn done(comptime self: *Command) void { self.clap_params = &[_]ClapParam{}; for (self.params) |p| { self.clap_params = self.clap_params ++ [_]ClapParam{.{ .id = .{ .msg = p.description, .value = p.value_name orelse "", }, .names = .{ .short = p.short_name, .long = p.long_name, }, .takes_value = p.size, }}; } } pub fn ClapComptime(comptime self: *const Command) type { return clap.ComptimeClap(clap.Help, self.clap_params); } }; pub const shells = struct { pub const List = enum { zsh }; pub const zsh = struct { pub fn writeAll(writer: anytype, comptime commands: []const Command) !void { try writer.writeAll( \\#compdef gyro \\ \\function _gyro { \\ local -a __subcommands \\ local line state \\ \\ __subcommands=( \\ ); inline for (commands) |cmd| { try writer.print(" \"{s}:{}\"\n", .{ cmd.name, std.zig.fmtEscapes(cmd.summary) }); } try writer.writeAll( \\ ) \\ \\ _arguments -C \ \\ "1: :->subcommand" \ \\ "*::arg:->args" \\ \\ case $state in \\ subcommand) \\ _describe 'command' __subcommands \\ ;; \\ args) \\ __subcommand="__gyro_cmd_${line[1]}" \\ if type $__subcommand >/dev/null; then \\ $__subcommand \\ fi \\ ;; \\ esac \\} \\ \\ ); inline for (commands) |cmd| { try writer.print("function __gyro_cmd_{s} {{\n", .{cmd.name}); try writer.writeAll(" _arguments \\\n"); inline for (cmd.params) |param, i| { try writer.writeAll(" "); if (param.short_name == null and param.long_name == null) { // positional try writer.writeAll("\""); } else { // flag or option if (param.short_name == null) { try writer.print("--{s}", .{param.long_name}); } else if (param.long_name == null) { try writer.print("-{c}", .{param.short_name}); } else { try writer.print("{{-{c},--{s}}}", .{ param.short_name, param.long_name }); } try writer.print("\"[{}]", .{std.zig.fmtEscapes(param.description)}); } try writeType(writer, param.data); try writer.writeAll("\""); if (i < cmd.params.len - 1) { try writer.writeAll(" \\\n"); } } try writer.writeAll("\n}\n\n"); } try writer.writeAll("_gyro\n"); } fn writeType(writer: anytype, comptime T: type) @TypeOf(writer).Error!void { switch (T) { void => return, Param.Directory => { try writer.writeAll(": :_files -/"); }, Param.AnyFile => { try writer.writeAll(": :_files"); }, Param.File => { try writer.writeAll(": :_files -g '*.zig'"); }, Param.Package, Param.Repository => { try writer.writeAll(": :_nothing"); }, else => { switch (@typeInfo(T)) { .Optional => |info| { try writer.writeAll(":"); try writeType(writer, info.child); }, .Enum => |info| { try writer.writeAll(": :("); inline for (info.fields) |field| { try writer.print("'{s}' ", .{field.name}); } try writer.writeAll(")"); }, else => @compileError("not implemented"), } }, } } }; };
src/completion.zig
pub const MIXERCONTROL_CONTROLTYPE_CUSTOM = @as(u32, 0); pub const MIXERCONTROL_CONTROLTYPE_BOOLEANMETER = @as(u32, 268500992); pub const MIXERCONTROL_CONTROLTYPE_SIGNEDMETER = @as(u32, 268566528); pub const MIXERCONTROL_CONTROLTYPE_PEAKMETER = @as(u32, 268566529); pub const MIXERCONTROL_CONTROLTYPE_UNSIGNEDMETER = @as(u32, 268632064); pub const MIXERCONTROL_CONTROLTYPE_BOOLEAN = @as(u32, 536936448); pub const MIXERCONTROL_CONTROLTYPE_ONOFF = @as(u32, 536936449); pub const MIXERCONTROL_CONTROLTYPE_MUTE = @as(u32, 536936450); pub const MIXERCONTROL_CONTROLTYPE_MONO = @as(u32, 536936451); pub const MIXERCONTROL_CONTROLTYPE_LOUDNESS = @as(u32, 536936452); pub const MIXERCONTROL_CONTROLTYPE_STEREOENH = @as(u32, 536936453); pub const MIXERCONTROL_CONTROLTYPE_BASS_BOOST = @as(u32, 536945271); pub const MIXERCONTROL_CONTROLTYPE_BUTTON = @as(u32, 553713664); pub const MIXERCONTROL_CONTROLTYPE_DECIBELS = @as(u32, 805568512); pub const MIXERCONTROL_CONTROLTYPE_SIGNED = @as(u32, 805437440); pub const MIXERCONTROL_CONTROLTYPE_UNSIGNED = @as(u32, 805502976); pub const MIXERCONTROL_CONTROLTYPE_PERCENT = @as(u32, 805634048); pub const MIXERCONTROL_CONTROLTYPE_SLIDER = @as(u32, 1073872896); pub const MIXERCONTROL_CONTROLTYPE_PAN = @as(u32, 1073872897); pub const MIXERCONTROL_CONTROLTYPE_QSOUNDPAN = @as(u32, 1073872898); pub const MIXERCONTROL_CONTROLTYPE_FADER = @as(u32, 1342373888); pub const MIXERCONTROL_CONTROLTYPE_VOLUME = @as(u32, 1342373889); pub const MIXERCONTROL_CONTROLTYPE_BASS = @as(u32, 1342373890); pub const MIXERCONTROL_CONTROLTYPE_TREBLE = @as(u32, 1342373891); pub const MIXERCONTROL_CONTROLTYPE_EQUALIZER = @as(u32, 1342373892); pub const MIXERCONTROL_CONTROLTYPE_SINGLESELECT = @as(u32, 1879113728); pub const MIXERCONTROL_CONTROLTYPE_MUX = @as(u32, 1879113729); pub const MIXERCONTROL_CONTROLTYPE_MULTIPLESELECT = @as(u32, 1895890944); pub const MIXERCONTROL_CONTROLTYPE_MIXER = @as(u32, 1895890945); pub const MIXERCONTROL_CONTROLTYPE_MICROTIME = @as(u32, 1610809344); pub const MIXERCONTROL_CONTROLTYPE_MILLITIME = @as(u32, 1627586560); pub const WAVE_MAPPER = @as(u32, 4294967295); pub const ENDPOINT_FORMAT_RESET_MIX_ONLY = @as(u32, 1); pub const ENDPOINT_HARDWARE_SUPPORT_VOLUME = @as(u32, 1); pub const ENDPOINT_HARDWARE_SUPPORT_MUTE = @as(u32, 2); pub const ENDPOINT_HARDWARE_SUPPORT_METER = @as(u32, 4); pub const AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ = @as(u32, 1); pub const AMBISONICS_PARAM_VERSION_1 = @as(u32, 1); pub const AUDCLNT_E_NOT_INITIALIZED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287487)); pub const AUDCLNT_E_ALREADY_INITIALIZED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287486)); pub const AUDCLNT_E_WRONG_ENDPOINT_TYPE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287485)); pub const AUDCLNT_E_DEVICE_INVALIDATED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287484)); pub const AUDCLNT_E_NOT_STOPPED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287483)); pub const AUDCLNT_E_BUFFER_TOO_LARGE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287482)); pub const AUDCLNT_E_OUT_OF_ORDER = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287481)); pub const AUDCLNT_E_UNSUPPORTED_FORMAT = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287480)); pub const AUDCLNT_E_INVALID_SIZE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287479)); pub const AUDCLNT_E_DEVICE_IN_USE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287478)); pub const AUDCLNT_E_BUFFER_OPERATION_PENDING = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287477)); pub const AUDCLNT_E_THREAD_NOT_REGISTERED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287476)); pub const AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287474)); pub const AUDCLNT_E_ENDPOINT_CREATE_FAILED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287473)); pub const AUDCLNT_E_SERVICE_NOT_RUNNING = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287472)); pub const AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287471)); pub const AUDCLNT_E_EXCLUSIVE_MODE_ONLY = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287470)); pub const AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287469)); pub const AUDCLNT_E_EVENTHANDLE_NOT_SET = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287468)); pub const AUDCLNT_E_INCORRECT_BUFFER_SIZE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287467)); pub const AUDCLNT_E_BUFFER_SIZE_ERROR = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287466)); pub const AUDCLNT_E_CPUUSAGE_EXCEEDED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287465)); pub const AUDCLNT_E_BUFFER_ERROR = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287464)); pub const AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287463)); pub const AUDCLNT_E_INVALID_DEVICE_PERIOD = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287456)); pub const AUDCLNT_E_INVALID_STREAM_FLAG = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287455)); pub const AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287454)); pub const AUDCLNT_E_OUT_OF_OFFLOAD_RESOURCES = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287453)); pub const AUDCLNT_E_OFFLOAD_MODE_ONLY = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287452)); pub const AUDCLNT_E_NONOFFLOAD_MODE_ONLY = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287451)); pub const AUDCLNT_E_RESOURCES_INVALIDATED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287450)); pub const AUDCLNT_E_RAW_MODE_UNSUPPORTED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287449)); pub const AUDCLNT_E_ENGINE_PERIODICITY_LOCKED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287448)); pub const AUDCLNT_E_ENGINE_FORMAT_LOCKED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287447)); pub const AUDCLNT_E_HEADTRACKING_ENABLED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287440)); pub const AUDCLNT_E_HEADTRACKING_UNSUPPORTED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287424)); pub const AUDCLNT_E_EFFECT_NOT_AVAILABLE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287423)); pub const AUDCLNT_E_EFFECT_STATE_READ_ONLY = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287422)); pub const AUDCLNT_S_BUFFER_EMPTY = @import("../zig.zig").typedConst(HRESULT, @as(i32, 143196161)); pub const AUDCLNT_S_THREAD_ALREADY_REGISTERED = @import("../zig.zig").typedConst(HRESULT, @as(i32, 143196162)); pub const AUDCLNT_S_POSITION_STALLED = @import("../zig.zig").typedConst(HRESULT, @as(i32, 143196163)); pub const AUDCLNT_STREAMFLAGS_CROSSPROCESS = @as(u32, 65536); pub const AUDCLNT_STREAMFLAGS_LOOPBACK = @as(u32, 131072); pub const AUDCLNT_STREAMFLAGS_EVENTCALLBACK = @as(u32, 262144); pub const AUDCLNT_STREAMFLAGS_NOPERSIST = @as(u32, 524288); pub const AUDCLNT_STREAMFLAGS_RATEADJUST = @as(u32, 1048576); pub const AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY = @as(u32, 134217728); pub const AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM = @as(u32, 2147483648); pub const AUDCLNT_SESSIONFLAGS_EXPIREWHENUNOWNED = @as(u32, 268435456); pub const AUDCLNT_SESSIONFLAGS_DISPLAY_HIDE = @as(u32, 536870912); pub const AUDCLNT_SESSIONFLAGS_DISPLAY_HIDEWHENEXPIRED = @as(u32, 1073741824); pub const SPTLAUDCLNT_E_DESTROYED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287232)); pub const SPTLAUDCLNT_E_OUT_OF_ORDER = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287231)); pub const SPTLAUDCLNT_E_RESOURCES_INVALIDATED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287230)); pub const SPTLAUDCLNT_E_NO_MORE_OBJECTS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287229)); pub const SPTLAUDCLNT_E_PROPERTY_NOT_SUPPORTED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287228)); pub const SPTLAUDCLNT_E_ERRORS_IN_OBJECT_CALLS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287227)); pub const SPTLAUDCLNT_E_METADATA_FORMAT_NOT_SUPPORTED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287226)); pub const SPTLAUDCLNT_E_STREAM_NOT_AVAILABLE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287225)); pub const SPTLAUDCLNT_E_INVALID_LICENSE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287224)); pub const SPTLAUDCLNT_E_STREAM_NOT_STOPPED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287222)); pub const SPTLAUDCLNT_E_STATIC_OBJECT_NOT_AVAILABLE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287221)); pub const SPTLAUDCLNT_E_OBJECT_ALREADY_ACTIVE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287220)); pub const SPTLAUDCLNT_E_INTERNAL = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004287219)); pub const DEVICE_STATE_ACTIVE = @as(u32, 1); pub const DEVICE_STATE_DISABLED = @as(u32, 2); pub const DEVICE_STATE_NOTPRESENT = @as(u32, 4); pub const DEVICE_STATE_UNPLUGGED = @as(u32, 8); pub const DEVICE_STATEMASK_ALL = @as(u32, 15); pub const ENDPOINT_SYSFX_ENABLED = @as(u32, 0); pub const ENDPOINT_SYSFX_DISABLED = @as(u32, 1); pub const DEVINTERFACE_AUDIO_RENDER = Guid.initString("e6327cad-dcec-4949-ae8a-991e976a79d2"); pub const DEVINTERFACE_AUDIO_CAPTURE = Guid.initString("2eef81be-33fa-4800-9670-1cd474972c3f"); pub const DEVINTERFACE_MIDI_OUTPUT = Guid.initString("6dc23320-ab33-4ce4-80d4-bbb3ebbf2814"); pub const DEVINTERFACE_MIDI_INPUT = Guid.initString("504be32c-ccf6-4d2c-b73f-6f8b3747e22b"); pub const EVENTCONTEXT_VOLUMESLIDER = Guid.initString("e2c2e9de-09b1-4b04-84e5-07931225ee04"); pub const SPATIAL_AUDIO_STANDARD_COMMANDS_START = @as(u32, 200); pub const SPATIAL_AUDIO_POSITION = @as(u32, 200); pub const SPTLAUD_MD_CLNT_E_COMMAND_NOT_FOUND = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286976)); pub const SPTLAUD_MD_CLNT_E_OBJECT_NOT_INITIALIZED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286975)); pub const SPTLAUD_MD_CLNT_E_INVALID_ARGS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286974)); pub const SPTLAUD_MD_CLNT_E_METADATA_FORMAT_NOT_FOUND = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286973)); pub const SPTLAUD_MD_CLNT_E_VALUE_BUFFER_INCORRECT_SIZE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286972)); pub const SPTLAUD_MD_CLNT_E_MEMORY_BOUNDS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286971)); pub const SPTLAUD_MD_CLNT_E_NO_MORE_COMMANDS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286970)); pub const SPTLAUD_MD_CLNT_E_BUFFER_ALREADY_ATTACHED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286969)); pub const SPTLAUD_MD_CLNT_E_BUFFER_NOT_ATTACHED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286968)); pub const SPTLAUD_MD_CLNT_E_FRAMECOUNT_OUT_OF_RANGE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286967)); pub const SPTLAUD_MD_CLNT_E_NO_ITEMS_FOUND = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286960)); pub const SPTLAUD_MD_CLNT_E_ITEM_COPY_OVERFLOW = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286959)); pub const SPTLAUD_MD_CLNT_E_NO_ITEMS_OPEN = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286958)); pub const SPTLAUD_MD_CLNT_E_ITEMS_ALREADY_OPEN = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286957)); pub const SPTLAUD_MD_CLNT_E_ATTACH_FAILED_INTERNAL_BUFFER = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286956)); pub const SPTLAUD_MD_CLNT_E_DETACH_FAILED_INTERNAL_BUFFER = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286955)); pub const SPTLAUD_MD_CLNT_E_NO_BUFFER_ATTACHED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286954)); pub const SPTLAUD_MD_CLNT_E_NO_MORE_ITEMS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286953)); pub const SPTLAUD_MD_CLNT_E_FRAMEOFFSET_OUT_OF_RANGE = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286952)); pub const SPTLAUD_MD_CLNT_E_ITEM_MUST_HAVE_COMMANDS = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286951)); pub const SPTLAUD_MD_CLNT_E_NO_ITEMOFFSET_WRITTEN = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286944)); pub const SPTLAUD_MD_CLNT_E_NO_ITEMS_WRITTEN = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286943)); pub const SPTLAUD_MD_CLNT_E_COMMAND_ALREADY_WRITTEN = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286942)); pub const SPTLAUD_MD_CLNT_E_FORMAT_MISMATCH = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286941)); pub const SPTLAUD_MD_CLNT_E_BUFFER_STILL_ATTACHED = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286940)); pub const SPTLAUD_MD_CLNT_E_ITEMS_LOCKED_FOR_WRITING = @import("../zig.zig").typedConst(HRESULT, @as(i32, -2004286939)); pub const WAVERR_BADFORMAT = @as(u32, 32); pub const WAVERR_STILLPLAYING = @as(u32, 33); pub const WAVERR_UNPREPARED = @as(u32, 34); pub const WAVERR_SYNC = @as(u32, 35); pub const WAVERR_LASTERROR = @as(u32, 35); pub const WHDR_DONE = @as(u32, 1); pub const WHDR_PREPARED = @as(u32, 2); pub const WHDR_BEGINLOOP = @as(u32, 4); pub const WHDR_ENDLOOP = @as(u32, 8); pub const WHDR_INQUEUE = @as(u32, 16); pub const WAVECAPS_PITCH = @as(u32, 1); pub const WAVECAPS_PLAYBACKRATE = @as(u32, 2); pub const WAVECAPS_VOLUME = @as(u32, 4); pub const WAVECAPS_LRVOLUME = @as(u32, 8); pub const WAVECAPS_SYNC = @as(u32, 16); pub const WAVECAPS_SAMPLEACCURATE = @as(u32, 32); pub const WAVE_INVALIDFORMAT = @as(u32, 0); pub const WAVE_FORMAT_1M08 = @as(u32, 1); pub const WAVE_FORMAT_1S08 = @as(u32, 2); pub const WAVE_FORMAT_1M16 = @as(u32, 4); pub const WAVE_FORMAT_1S16 = @as(u32, 8); pub const WAVE_FORMAT_2M08 = @as(u32, 16); pub const WAVE_FORMAT_2S08 = @as(u32, 32); pub const WAVE_FORMAT_2M16 = @as(u32, 64); pub const WAVE_FORMAT_2S16 = @as(u32, 128); pub const WAVE_FORMAT_4M08 = @as(u32, 256); pub const WAVE_FORMAT_4S08 = @as(u32, 512); pub const WAVE_FORMAT_4M16 = @as(u32, 1024); pub const WAVE_FORMAT_4S16 = @as(u32, 2048); pub const WAVE_FORMAT_44M08 = @as(u32, 256); pub const WAVE_FORMAT_44S08 = @as(u32, 512); pub const WAVE_FORMAT_44M16 = @as(u32, 1024); pub const WAVE_FORMAT_44S16 = @as(u32, 2048); pub const WAVE_FORMAT_48M08 = @as(u32, 4096); pub const WAVE_FORMAT_48S08 = @as(u32, 8192); pub const WAVE_FORMAT_48M16 = @as(u32, 16384); pub const WAVE_FORMAT_48S16 = @as(u32, 32768); pub const WAVE_FORMAT_96M08 = @as(u32, 65536); pub const WAVE_FORMAT_96S08 = @as(u32, 131072); pub const WAVE_FORMAT_96M16 = @as(u32, 262144); pub const WAVE_FORMAT_96S16 = @as(u32, 524288); pub const WAVE_FORMAT_PCM = @as(u32, 1); pub const MIDIERR_UNPREPARED = @as(u32, 64); pub const MIDIERR_STILLPLAYING = @as(u32, 65); pub const MIDIERR_NOMAP = @as(u32, 66); pub const MIDIERR_NOTREADY = @as(u32, 67); pub const MIDIERR_NODEVICE = @as(u32, 68); pub const MIDIERR_INVALIDSETUP = @as(u32, 69); pub const MIDIERR_BADOPENMODE = @as(u32, 70); pub const MIDIERR_DONT_CONTINUE = @as(u32, 71); pub const MIDIERR_LASTERROR = @as(u32, 71); pub const MIDIPATCHSIZE = @as(u32, 128); pub const MIDI_CACHE_ALL = @as(u32, 1); pub const MIDI_CACHE_BESTFIT = @as(u32, 2); pub const MIDI_CACHE_QUERY = @as(u32, 3); pub const MIDI_UNCACHE = @as(u32, 4); pub const MOD_MIDIPORT = @as(u32, 1); pub const MOD_SYNTH = @as(u32, 2); pub const MOD_SQSYNTH = @as(u32, 3); pub const MOD_FMSYNTH = @as(u32, 4); pub const MOD_MAPPER = @as(u32, 5); pub const MOD_WAVETABLE = @as(u32, 6); pub const MOD_SWSYNTH = @as(u32, 7); pub const MIDICAPS_VOLUME = @as(u32, 1); pub const MIDICAPS_LRVOLUME = @as(u32, 2); pub const MIDICAPS_CACHE = @as(u32, 4); pub const MIDICAPS_STREAM = @as(u32, 8); pub const MHDR_DONE = @as(u32, 1); pub const MHDR_PREPARED = @as(u32, 2); pub const MHDR_INQUEUE = @as(u32, 4); pub const MHDR_ISSTRM = @as(u32, 8); pub const MEVT_F_SHORT = @as(i32, 0); pub const MEVT_F_LONG = @as(i32, -2147483648); pub const MEVT_F_CALLBACK = @as(i32, 1073741824); pub const MIDISTRM_ERROR = @as(i32, -2); pub const MIDIPROP_SET = @as(i32, -2147483648); pub const MIDIPROP_GET = @as(i32, 1073741824); pub const MIDIPROP_TIMEDIV = @as(i32, 1); pub const MIDIPROP_TEMPO = @as(i32, 2); pub const AUXCAPS_CDAUDIO = @as(u32, 1); pub const AUXCAPS_AUXIN = @as(u32, 2); pub const AUXCAPS_VOLUME = @as(u32, 1); pub const AUXCAPS_LRVOLUME = @as(u32, 2); pub const MIXER_SHORT_NAME_CHARS = @as(u32, 16); pub const MIXER_LONG_NAME_CHARS = @as(u32, 64); pub const MIXERR_INVALLINE = @as(u32, 1024); pub const MIXERR_INVALCONTROL = @as(u32, 1025); pub const MIXERR_INVALVALUE = @as(u32, 1026); pub const MIXERR_LASTERROR = @as(u32, 1026); pub const MIXER_OBJECTF_HANDLE = @as(i32, -2147483648); pub const MIXER_OBJECTF_MIXER = @as(i32, 0); pub const MIXER_OBJECTF_WAVEOUT = @as(i32, 268435456); pub const MIXER_OBJECTF_WAVEIN = @as(i32, 536870912); pub const MIXER_OBJECTF_MIDIOUT = @as(i32, 805306368); pub const MIXER_OBJECTF_MIDIIN = @as(i32, 1073741824); pub const MIXER_OBJECTF_AUX = @as(i32, 1342177280); pub const MIXERLINE_LINEF_ACTIVE = @as(i32, 1); pub const MIXERLINE_LINEF_DISCONNECTED = @as(i32, 32768); pub const MIXERLINE_LINEF_SOURCE = @as(i32, -2147483648); pub const MIXERLINE_COMPONENTTYPE_DST_FIRST = @as(i32, 0); pub const MIXERLINE_COMPONENTTYPE_DST_LAST = @as(u32, 8); pub const MIXERLINE_COMPONENTTYPE_SRC_FIRST = @as(i32, 4096); pub const MIXERLINE_COMPONENTTYPE_SRC_LAST = @as(u32, 4106); pub const MIXERLINE_TARGETTYPE_UNDEFINED = @as(u32, 0); pub const MIXERLINE_TARGETTYPE_WAVEOUT = @as(u32, 1); pub const MIXERLINE_TARGETTYPE_WAVEIN = @as(u32, 2); pub const MIXERLINE_TARGETTYPE_MIDIOUT = @as(u32, 3); pub const MIXERLINE_TARGETTYPE_MIDIIN = @as(u32, 4); pub const MIXERLINE_TARGETTYPE_AUX = @as(u32, 5); pub const MIXER_GETLINEINFOF_DESTINATION = @as(i32, 0); pub const MIXER_GETLINEINFOF_SOURCE = @as(i32, 1); pub const MIXER_GETLINEINFOF_LINEID = @as(i32, 2); pub const MIXER_GETLINEINFOF_COMPONENTTYPE = @as(i32, 3); pub const MIXER_GETLINEINFOF_TARGETTYPE = @as(i32, 4); pub const MIXER_GETLINEINFOF_QUERYMASK = @as(i32, 15); pub const MIXERCONTROL_CONTROLF_UNIFORM = @as(i32, 1); pub const MIXERCONTROL_CONTROLF_MULTIPLE = @as(i32, 2); pub const MIXERCONTROL_CONTROLF_DISABLED = @as(i32, -2147483648); pub const MIXERCONTROL_CT_CLASS_MASK = @as(i32, -268435456); pub const MIXERCONTROL_CT_CLASS_CUSTOM = @as(i32, 0); pub const MIXERCONTROL_CT_CLASS_METER = @as(i32, 268435456); pub const MIXERCONTROL_CT_CLASS_SWITCH = @as(i32, 536870912); pub const MIXERCONTROL_CT_CLASS_NUMBER = @as(i32, 805306368); pub const MIXERCONTROL_CT_CLASS_SLIDER = @as(i32, 1073741824); pub const MIXERCONTROL_CT_CLASS_FADER = @as(i32, 1342177280); pub const MIXERCONTROL_CT_CLASS_TIME = @as(i32, 1610612736); pub const MIXERCONTROL_CT_CLASS_LIST = @as(i32, 1879048192); pub const MIXERCONTROL_CT_SUBCLASS_MASK = @as(i32, 251658240); pub const MIXERCONTROL_CT_SC_SWITCH_BOOLEAN = @as(i32, 0); pub const MIXERCONTROL_CT_SC_SWITCH_BUTTON = @as(i32, 16777216); pub const MIXERCONTROL_CT_SC_METER_POLLED = @as(i32, 0); pub const MIXERCONTROL_CT_SC_TIME_MICROSECS = @as(i32, 0); pub const MIXERCONTROL_CT_SC_TIME_MILLISECS = @as(i32, 16777216); pub const MIXERCONTROL_CT_SC_LIST_SINGLE = @as(i32, 0); pub const MIXERCONTROL_CT_SC_LIST_MULTIPLE = @as(i32, 16777216); pub const MIXERCONTROL_CT_UNITS_MASK = @as(i32, 16711680); pub const MIXERCONTROL_CT_UNITS_CUSTOM = @as(i32, 0); pub const MIXERCONTROL_CT_UNITS_BOOLEAN = @as(i32, 65536); pub const MIXERCONTROL_CT_UNITS_SIGNED = @as(i32, 131072); pub const MIXERCONTROL_CT_UNITS_UNSIGNED = @as(i32, 196608); pub const MIXERCONTROL_CT_UNITS_DECIBELS = @as(i32, 262144); pub const MIXERCONTROL_CT_UNITS_PERCENT = @as(i32, 327680); pub const MIXER_GETLINECONTROLSF_ALL = @as(i32, 0); pub const MIXER_GETLINECONTROLSF_ONEBYID = @as(i32, 1); pub const MIXER_GETLINECONTROLSF_ONEBYTYPE = @as(i32, 2); pub const MIXER_GETLINECONTROLSF_QUERYMASK = @as(i32, 15); pub const MIXER_GETCONTROLDETAILSF_VALUE = @as(i32, 0); pub const MIXER_GETCONTROLDETAILSF_LISTTEXT = @as(i32, 1); pub const MIXER_GETCONTROLDETAILSF_QUERYMASK = @as(i32, 15); pub const MIXER_SETCONTROLDETAILSF_VALUE = @as(i32, 0); pub const MIXER_SETCONTROLDETAILSF_CUSTOM = @as(i32, 1); pub const MIXER_SETCONTROLDETAILSF_QUERYMASK = @as(i32, 15); pub const DRV_MAPPER_PREFERRED_INPUT_GET = @as(u32, 16384); pub const DRV_MAPPER_PREFERRED_OUTPUT_GET = @as(u32, 16386); pub const DRVM_MAPPER = @as(u32, 8192); pub const DRVM_MAPPER_STATUS = @as(u32, 8192); pub const WIDM_MAPPER_STATUS = @as(u32, 8192); pub const WAVEIN_MAPPER_STATUS_DEVICE = @as(u32, 0); pub const WAVEIN_MAPPER_STATUS_MAPPED = @as(u32, 1); pub const WAVEIN_MAPPER_STATUS_FORMAT = @as(u32, 2); pub const WODM_MAPPER_STATUS = @as(u32, 8192); pub const WAVEOUT_MAPPER_STATUS_DEVICE = @as(u32, 0); pub const WAVEOUT_MAPPER_STATUS_MAPPED = @as(u32, 1); pub const WAVEOUT_MAPPER_STATUS_FORMAT = @as(u32, 2); pub const ACMERR_BASE = @as(u32, 512); pub const ACMERR_NOTPOSSIBLE = @as(u32, 512); pub const ACMERR_BUSY = @as(u32, 513); pub const ACMERR_UNPREPARED = @as(u32, 514); pub const ACMERR_CANCELED = @as(u32, 515); pub const ACM_METRIC_COUNT_DRIVERS = @as(u32, 1); pub const ACM_METRIC_COUNT_CODECS = @as(u32, 2); pub const ACM_METRIC_COUNT_CONVERTERS = @as(u32, 3); pub const ACM_METRIC_COUNT_FILTERS = @as(u32, 4); pub const ACM_METRIC_COUNT_DISABLED = @as(u32, 5); pub const ACM_METRIC_COUNT_HARDWARE = @as(u32, 6); pub const ACM_METRIC_COUNT_LOCAL_DRIVERS = @as(u32, 20); pub const ACM_METRIC_COUNT_LOCAL_CODECS = @as(u32, 21); pub const ACM_METRIC_COUNT_LOCAL_CONVERTERS = @as(u32, 22); pub const ACM_METRIC_COUNT_LOCAL_FILTERS = @as(u32, 23); pub const ACM_METRIC_COUNT_LOCAL_DISABLED = @as(u32, 24); pub const ACM_METRIC_HARDWARE_WAVE_INPUT = @as(u32, 30); pub const ACM_METRIC_HARDWARE_WAVE_OUTPUT = @as(u32, 31); pub const ACM_METRIC_MAX_SIZE_FORMAT = @as(u32, 50); pub const ACM_METRIC_MAX_SIZE_FILTER = @as(u32, 51); pub const ACM_METRIC_DRIVER_SUPPORT = @as(u32, 100); pub const ACM_METRIC_DRIVER_PRIORITY = @as(u32, 101); pub const ACM_DRIVERENUMF_NOLOCAL = @as(i32, 1073741824); pub const ACM_DRIVERENUMF_DISABLED = @as(i32, -2147483648); pub const ACM_DRIVERADDF_NAME = @as(i32, 1); pub const ACM_DRIVERADDF_FUNCTION = @as(i32, 3); pub const ACM_DRIVERADDF_NOTIFYHWND = @as(i32, 4); pub const ACM_DRIVERADDF_TYPEMASK = @as(i32, 7); pub const ACM_DRIVERADDF_LOCAL = @as(i32, 0); pub const ACM_DRIVERADDF_GLOBAL = @as(i32, 8); pub const ACMDM_USER = @as(u32, 16384); pub const ACMDM_RESERVED_LOW = @as(u32, 24576); pub const ACMDM_RESERVED_HIGH = @as(u32, 28671); pub const ACMDM_DRIVER_ABOUT = @as(u32, 24587); pub const ACM_DRIVERPRIORITYF_ENABLE = @as(i32, 1); pub const ACM_DRIVERPRIORITYF_DISABLE = @as(i32, 2); pub const ACM_DRIVERPRIORITYF_ABLEMASK = @as(i32, 3); pub const ACM_DRIVERPRIORITYF_BEGIN = @as(i32, 65536); pub const ACM_DRIVERPRIORITYF_END = @as(i32, 131072); pub const ACM_DRIVERPRIORITYF_DEFERMASK = @as(i32, 196608); pub const ACMDRIVERDETAILS_SHORTNAME_CHARS = @as(u32, 32); pub const ACMDRIVERDETAILS_LONGNAME_CHARS = @as(u32, 128); pub const ACMDRIVERDETAILS_COPYRIGHT_CHARS = @as(u32, 80); pub const ACMDRIVERDETAILS_LICENSING_CHARS = @as(u32, 128); pub const ACMDRIVERDETAILS_FEATURES_CHARS = @as(u32, 512); pub const ACMDRIVERDETAILS_SUPPORTF_CODEC = @as(i32, 1); pub const ACMDRIVERDETAILS_SUPPORTF_CONVERTER = @as(i32, 2); pub const ACMDRIVERDETAILS_SUPPORTF_FILTER = @as(i32, 4); pub const ACMDRIVERDETAILS_SUPPORTF_HARDWARE = @as(i32, 8); pub const ACMDRIVERDETAILS_SUPPORTF_ASYNC = @as(i32, 16); pub const ACMDRIVERDETAILS_SUPPORTF_LOCAL = @as(i32, 1073741824); pub const ACMDRIVERDETAILS_SUPPORTF_DISABLED = @as(i32, -2147483648); pub const ACMFORMATTAGDETAILS_FORMATTAG_CHARS = @as(u32, 48); pub const ACM_FORMATTAGDETAILSF_INDEX = @as(i32, 0); pub const ACM_FORMATTAGDETAILSF_FORMATTAG = @as(i32, 1); pub const ACM_FORMATTAGDETAILSF_LARGESTSIZE = @as(i32, 2); pub const ACM_FORMATTAGDETAILSF_QUERYMASK = @as(i32, 15); pub const ACMFORMATDETAILS_FORMAT_CHARS = @as(u32, 128); pub const ACM_FORMATDETAILSF_INDEX = @as(i32, 0); pub const ACM_FORMATDETAILSF_FORMAT = @as(i32, 1); pub const ACM_FORMATDETAILSF_QUERYMASK = @as(i32, 15); pub const ACM_FORMATENUMF_WFORMATTAG = @as(i32, 65536); pub const ACM_FORMATENUMF_NCHANNELS = @as(i32, 131072); pub const ACM_FORMATENUMF_NSAMPLESPERSEC = @as(i32, 262144); pub const ACM_FORMATENUMF_WBITSPERSAMPLE = @as(i32, 524288); pub const ACM_FORMATENUMF_CONVERT = @as(i32, 1048576); pub const ACM_FORMATENUMF_SUGGEST = @as(i32, 2097152); pub const ACM_FORMATENUMF_HARDWARE = @as(i32, 4194304); pub const ACM_FORMATENUMF_INPUT = @as(i32, 8388608); pub const ACM_FORMATENUMF_OUTPUT = @as(i32, 16777216); pub const ACM_FORMATSUGGESTF_WFORMATTAG = @as(i32, 65536); pub const ACM_FORMATSUGGESTF_NCHANNELS = @as(i32, 131072); pub const ACM_FORMATSUGGESTF_NSAMPLESPERSEC = @as(i32, 262144); pub const ACM_FORMATSUGGESTF_WBITSPERSAMPLE = @as(i32, 524288); pub const ACM_FORMATSUGGESTF_TYPEMASK = @as(i32, 16711680); pub const MM_ACM_FORMATCHOOSE = @as(u32, 32768); pub const FORMATCHOOSE_MESSAGE = @as(u32, 0); pub const FORMATCHOOSE_FORMATTAG_VERIFY = @as(u32, 0); pub const FORMATCHOOSE_FORMAT_VERIFY = @as(u32, 1); pub const FORMATCHOOSE_CUSTOM_VERIFY = @as(u32, 2); pub const ACMFORMATCHOOSE_STYLEF_SHOWHELP = @as(i32, 4); pub const ACMFORMATCHOOSE_STYLEF_ENABLEHOOK = @as(i32, 8); pub const ACMFORMATCHOOSE_STYLEF_ENABLETEMPLATE = @as(i32, 16); pub const ACMFORMATCHOOSE_STYLEF_ENABLETEMPLATEHANDLE = @as(i32, 32); pub const ACMFORMATCHOOSE_STYLEF_INITTOWFXSTRUCT = @as(i32, 64); pub const ACMFORMATCHOOSE_STYLEF_CONTEXTHELP = @as(i32, 128); pub const ACMFILTERTAGDETAILS_FILTERTAG_CHARS = @as(u32, 48); pub const ACM_FILTERTAGDETAILSF_INDEX = @as(i32, 0); pub const ACM_FILTERTAGDETAILSF_FILTERTAG = @as(i32, 1); pub const ACM_FILTERTAGDETAILSF_LARGESTSIZE = @as(i32, 2); pub const ACM_FILTERTAGDETAILSF_QUERYMASK = @as(i32, 15); pub const ACMFILTERDETAILS_FILTER_CHARS = @as(u32, 128); pub const ACM_FILTERDETAILSF_INDEX = @as(i32, 0); pub const ACM_FILTERDETAILSF_FILTER = @as(i32, 1); pub const ACM_FILTERDETAILSF_QUERYMASK = @as(i32, 15); pub const ACM_FILTERENUMF_DWFILTERTAG = @as(i32, 65536); pub const MM_ACM_FILTERCHOOSE = @as(u32, 32768); pub const FILTERCHOOSE_MESSAGE = @as(u32, 0); pub const FILTERCHOOSE_FILTERTAG_VERIFY = @as(u32, 0); pub const FILTERCHOOSE_FILTER_VERIFY = @as(u32, 1); pub const FILTERCHOOSE_CUSTOM_VERIFY = @as(u32, 2); pub const ACMFILTERCHOOSE_STYLEF_SHOWHELP = @as(i32, 4); pub const ACMFILTERCHOOSE_STYLEF_ENABLEHOOK = @as(i32, 8); pub const ACMFILTERCHOOSE_STYLEF_ENABLETEMPLATE = @as(i32, 16); pub const ACMFILTERCHOOSE_STYLEF_ENABLETEMPLATEHANDLE = @as(i32, 32); pub const ACMFILTERCHOOSE_STYLEF_INITTOFILTERSTRUCT = @as(i32, 64); pub const ACMFILTERCHOOSE_STYLEF_CONTEXTHELP = @as(i32, 128); pub const ACMSTREAMHEADER_STATUSF_DONE = @as(i32, 65536); pub const ACMSTREAMHEADER_STATUSF_PREPARED = @as(i32, 131072); pub const ACMSTREAMHEADER_STATUSF_INQUEUE = @as(i32, 1048576); pub const ACM_STREAMOPENF_QUERY = @as(u32, 1); pub const ACM_STREAMOPENF_ASYNC = @as(u32, 2); pub const ACM_STREAMOPENF_NONREALTIME = @as(u32, 4); pub const ACM_STREAMSIZEF_SOURCE = @as(i32, 0); pub const ACM_STREAMSIZEF_DESTINATION = @as(i32, 1); pub const ACM_STREAMSIZEF_QUERYMASK = @as(i32, 15); pub const ACM_STREAMCONVERTF_BLOCKALIGN = @as(u32, 4); pub const ACM_STREAMCONVERTF_START = @as(u32, 16); pub const ACM_STREAMCONVERTF_END = @as(u32, 32); pub const SND_SYNC = @as(u32, 0); pub const SND_ASYNC = @as(u32, 1); pub const SND_NODEFAULT = @as(u32, 2); pub const SND_MEMORY = @as(u32, 4); pub const SND_LOOP = @as(u32, 8); pub const SND_NOSTOP = @as(u32, 16); pub const SND_NOWAIT = @as(i32, 8192); pub const SND_ALIAS = @as(i32, 65536); pub const SND_ALIAS_ID = @as(i32, 1114112); pub const SND_FILENAME = @as(i32, 131072); pub const SND_RESOURCE = @as(i32, 262148); pub const SND_PURGE = @as(u32, 64); pub const SND_APPLICATION = @as(u32, 128); pub const SND_SENTRY = @as(i32, 524288); pub const SND_RING = @as(i32, 1048576); pub const SND_SYSTEM = @as(i32, 2097152); pub const SND_ALIAS_START = @as(u32, 0); pub const ACMDM_DRIVER_NOTIFY = @as(u32, 24577); pub const ACMDM_DRIVER_DETAILS = @as(u32, 24586); pub const ACMDM_HARDWARE_WAVE_CAPS_INPUT = @as(u32, 24596); pub const ACMDM_HARDWARE_WAVE_CAPS_OUTPUT = @as(u32, 24597); pub const ACMDM_FORMATTAG_DETAILS = @as(u32, 24601); pub const ACMDM_FORMAT_DETAILS = @as(u32, 24602); pub const ACMDM_FORMAT_SUGGEST = @as(u32, 24603); pub const ACMDM_FILTERTAG_DETAILS = @as(u32, 24626); pub const ACMDM_FILTER_DETAILS = @as(u32, 24627); pub const ACMDM_STREAM_OPEN = @as(u32, 24652); pub const ACMDM_STREAM_CLOSE = @as(u32, 24653); pub const ACMDM_STREAM_SIZE = @as(u32, 24654); pub const ACMDM_STREAM_CONVERT = @as(u32, 24655); pub const ACMDM_STREAM_RESET = @as(u32, 24656); pub const ACMDM_STREAM_PREPARE = @as(u32, 24657); pub const ACMDM_STREAM_UNPREPARE = @as(u32, 24658); pub const ACMDM_STREAM_UPDATE = @as(u32, 24659); //-------------------------------------------------------------------------------- // Section: Types (229) //-------------------------------------------------------------------------------- pub const LPWAVECALLBACK = fn( hdrvr: ?HDRVR, uMsg: u32, dwUser: usize, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const LPMIDICALLBACK = fn( hdrvr: ?HDRVR, uMsg: u32, dwUser: usize, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) void; pub const MIDI_WAVE_OPEN_TYPE = enum(u32) { CALLBACK_TYPEMASK = 458752, CALLBACK_NULL = 0, CALLBACK_WINDOW = 65536, CALLBACK_TASK = 131072, CALLBACK_FUNCTION = 196608, // CALLBACK_THREAD = 131072, this enum value conflicts with CALLBACK_TASK CALLBACK_EVENT = 327680, WAVE_FORMAT_QUERY = 1, WAVE_ALLOWSYNC = 2, WAVE_MAPPED = 4, WAVE_FORMAT_DIRECT = 8, WAVE_FORMAT_DIRECT_QUERY = 9, WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE = 16, MIDI_IO_STATUS = 32, _, pub fn initFlags(o: struct { CALLBACK_TYPEMASK: u1 = 0, CALLBACK_NULL: u1 = 0, CALLBACK_WINDOW: u1 = 0, CALLBACK_TASK: u1 = 0, CALLBACK_FUNCTION: u1 = 0, CALLBACK_EVENT: u1 = 0, WAVE_FORMAT_QUERY: u1 = 0, WAVE_ALLOWSYNC: u1 = 0, WAVE_MAPPED: u1 = 0, WAVE_FORMAT_DIRECT: u1 = 0, WAVE_FORMAT_DIRECT_QUERY: u1 = 0, WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE: u1 = 0, MIDI_IO_STATUS: u1 = 0, }) MIDI_WAVE_OPEN_TYPE { return @intToEnum(MIDI_WAVE_OPEN_TYPE, (if (o.CALLBACK_TYPEMASK == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_TYPEMASK) else 0) | (if (o.CALLBACK_NULL == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_NULL) else 0) | (if (o.CALLBACK_WINDOW == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_WINDOW) else 0) | (if (o.CALLBACK_TASK == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_TASK) else 0) | (if (o.CALLBACK_FUNCTION == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_FUNCTION) else 0) | (if (o.CALLBACK_EVENT == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.CALLBACK_EVENT) else 0) | (if (o.WAVE_FORMAT_QUERY == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_QUERY) else 0) | (if (o.WAVE_ALLOWSYNC == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_ALLOWSYNC) else 0) | (if (o.WAVE_MAPPED == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED) else 0) | (if (o.WAVE_FORMAT_DIRECT == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT) else 0) | (if (o.WAVE_FORMAT_DIRECT_QUERY == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT_QUERY) else 0) | (if (o.WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE) else 0) | (if (o.MIDI_IO_STATUS == 1) @enumToInt(MIDI_WAVE_OPEN_TYPE.MIDI_IO_STATUS) else 0) ); } }; pub const CALLBACK_TYPEMASK = MIDI_WAVE_OPEN_TYPE.CALLBACK_TYPEMASK; pub const CALLBACK_NULL = MIDI_WAVE_OPEN_TYPE.CALLBACK_NULL; pub const CALLBACK_WINDOW = MIDI_WAVE_OPEN_TYPE.CALLBACK_WINDOW; pub const CALLBACK_TASK = MIDI_WAVE_OPEN_TYPE.CALLBACK_TASK; pub const CALLBACK_FUNCTION = MIDI_WAVE_OPEN_TYPE.CALLBACK_FUNCTION; pub const CALLBACK_THREAD = MIDI_WAVE_OPEN_TYPE.CALLBACK_TASK; pub const CALLBACK_EVENT = MIDI_WAVE_OPEN_TYPE.CALLBACK_EVENT; pub const WAVE_FORMAT_QUERY = MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_QUERY; pub const WAVE_ALLOWSYNC = MIDI_WAVE_OPEN_TYPE.WAVE_ALLOWSYNC; pub const WAVE_MAPPED = MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED; pub const WAVE_FORMAT_DIRECT = MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT; pub const WAVE_FORMAT_DIRECT_QUERY = MIDI_WAVE_OPEN_TYPE.WAVE_FORMAT_DIRECT_QUERY; pub const WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE = MIDI_WAVE_OPEN_TYPE.WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE; pub const MIDI_IO_STATUS = MIDI_WAVE_OPEN_TYPE.MIDI_IO_STATUS; pub const MIXERLINE_COMPONENTTYPE = enum(u32) { DST_DIGITAL = 1, DST_HEADPHONES = 5, DST_LINE = 2, DST_MONITOR = 3, DST_SPEAKERS = 4, DST_TELEPHONE = 6, DST_UNDEFINED = 0, DST_VOICEIN = 8, DST_WAVEIN = 7, SRC_ANALOG = 4106, SRC_AUXILIARY = 4105, SRC_COMPACTDISC = 4101, SRC_DIGITAL = 4097, SRC_LINE = 4098, SRC_MICROPHONE = 4099, SRC_PCSPEAKER = 4103, SRC_SYNTHESIZER = 4100, SRC_TELEPHONE = 4102, SRC_UNDEFINED = 4096, SRC_WAVEOUT = 4104, }; pub const MIXERLINE_COMPONENTTYPE_DST_DIGITAL = MIXERLINE_COMPONENTTYPE.DST_DIGITAL; pub const MIXERLINE_COMPONENTTYPE_DST_HEADPHONES = MIXERLINE_COMPONENTTYPE.DST_HEADPHONES; pub const MIXERLINE_COMPONENTTYPE_DST_LINE = MIXERLINE_COMPONENTTYPE.DST_LINE; pub const MIXERLINE_COMPONENTTYPE_DST_MONITOR = MIXERLINE_COMPONENTTYPE.DST_MONITOR; pub const MIXERLINE_COMPONENTTYPE_DST_SPEAKERS = MIXERLINE_COMPONENTTYPE.DST_SPEAKERS; pub const MIXERLINE_COMPONENTTYPE_DST_TELEPHONE = MIXERLINE_COMPONENTTYPE.DST_TELEPHONE; pub const MIXERLINE_COMPONENTTYPE_DST_UNDEFINED = MIXERLINE_COMPONENTTYPE.DST_UNDEFINED; pub const MIXERLINE_COMPONENTTYPE_DST_VOICEIN = MIXERLINE_COMPONENTTYPE.DST_VOICEIN; pub const MIXERLINE_COMPONENTTYPE_DST_WAVEIN = MIXERLINE_COMPONENTTYPE.DST_WAVEIN; pub const MIXERLINE_COMPONENTTYPE_SRC_ANALOG = MIXERLINE_COMPONENTTYPE.SRC_ANALOG; pub const MIXERLINE_COMPONENTTYPE_SRC_AUXILIARY = MIXERLINE_COMPONENTTYPE.SRC_AUXILIARY; pub const MIXERLINE_COMPONENTTYPE_SRC_COMPACTDISC = MIXERLINE_COMPONENTTYPE.SRC_COMPACTDISC; pub const MIXERLINE_COMPONENTTYPE_SRC_DIGITAL = MIXERLINE_COMPONENTTYPE.SRC_DIGITAL; pub const MIXERLINE_COMPONENTTYPE_SRC_LINE = MIXERLINE_COMPONENTTYPE.SRC_LINE; pub const MIXERLINE_COMPONENTTYPE_SRC_MICROPHONE = MIXERLINE_COMPONENTTYPE.SRC_MICROPHONE; pub const MIXERLINE_COMPONENTTYPE_SRC_PCSPEAKER = MIXERLINE_COMPONENTTYPE.SRC_PCSPEAKER; pub const MIXERLINE_COMPONENTTYPE_SRC_SYNTHESIZER = MIXERLINE_COMPONENTTYPE.SRC_SYNTHESIZER; pub const MIXERLINE_COMPONENTTYPE_SRC_TELEPHONE = MIXERLINE_COMPONENTTYPE.SRC_TELEPHONE; pub const MIXERLINE_COMPONENTTYPE_SRC_UNDEFINED = MIXERLINE_COMPONENTTYPE.SRC_UNDEFINED; pub const MIXERLINE_COMPONENTTYPE_SRC_WAVEOUT = MIXERLINE_COMPONENTTYPE.SRC_WAVEOUT; pub const AUDIO_VOLUME_NOTIFICATION_DATA = extern struct { guidEventContext: Guid, bMuted: BOOL, fMasterVolume: f32, nChannels: u32, afChannelVolumes: [1]f32, }; pub const HMIDI = *opaque{}; pub const HMIDIIN = *opaque{}; pub const HMIDIOUT = *opaque{}; pub const HMIDISTRM = *opaque{}; pub const HMIXER = *opaque{}; pub const HMIXEROBJ = *opaque{}; pub const HWAVE = *opaque{}; pub const HWAVEOUT = *opaque{}; pub const HWAVEIN = *opaque{}; pub const HACMDRIVERID = *opaque{}; pub const HACMDRIVER = *opaque{}; pub const HACMSTREAM = *opaque{}; pub const HACMOBJ = *opaque{}; // TODO: this type is limited to platform 'windows5.0' const IID_IMessageFilter_Value = Guid.initString("00000016-0000-0000-c000-000000000046"); pub const IID_IMessageFilter = &IID_IMessageFilter_Value; pub const IMessageFilter = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, HandleInComingCall: fn( self: *const IMessageFilter, dwCallType: u32, htaskCaller: ?HTASK, dwTickCount: u32, lpInterfaceInfo: ?*INTERFACEINFO, ) callconv(@import("std").os.windows.WINAPI) u32, RetryRejectedCall: fn( self: *const IMessageFilter, htaskCallee: ?HTASK, dwTickCount: u32, dwRejectType: u32, ) callconv(@import("std").os.windows.WINAPI) u32, MessagePending: fn( self: *const IMessageFilter, htaskCallee: ?HTASK, dwTickCount: u32, dwPendingType: u32, ) callconv(@import("std").os.windows.WINAPI) u32, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMessageFilter_HandleInComingCall(self: *const T, dwCallType: u32, htaskCaller: ?HTASK, dwTickCount: u32, lpInterfaceInfo: ?*INTERFACEINFO) callconv(.Inline) u32 { return @ptrCast(*const IMessageFilter.VTable, self.vtable).HandleInComingCall(@ptrCast(*const IMessageFilter, self), dwCallType, htaskCaller, dwTickCount, lpInterfaceInfo); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMessageFilter_RetryRejectedCall(self: *const T, htaskCallee: ?HTASK, dwTickCount: u32, dwRejectType: u32) callconv(.Inline) u32 { return @ptrCast(*const IMessageFilter.VTable, self.vtable).RetryRejectedCall(@ptrCast(*const IMessageFilter, self), htaskCallee, dwTickCount, dwRejectType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMessageFilter_MessagePending(self: *const T, htaskCallee: ?HTASK, dwTickCount: u32, dwPendingType: u32) callconv(.Inline) u32 { return @ptrCast(*const IMessageFilter.VTable, self.vtable).MessagePending(@ptrCast(*const IMessageFilter, self), htaskCallee, dwTickCount, dwPendingType); } };} pub usingnamespace MethodMixin(@This()); }; pub const WAVEFORMATEXTENSIBLE = packed struct { Format: WAVEFORMATEX, Samples: packed union { wValidBitsPerSample: u16, wSamplesPerBlock: u16, wReserved: u16, }, dwChannelMask: u32, SubFormat: Guid, }; pub const WAVEFILTER = packed struct { cbStruct: u32, dwFilterTag: u32, fdwFilter: u32, dwReserved: [5]u32, }; pub const VOLUMEWAVEFILTER = packed struct { wfltr: WAVEFILTER, dwVolume: u32, }; pub const ECHOWAVEFILTER = packed struct { wfltr: WAVEFILTER, dwVolume: u32, dwDelay: u32, }; pub const WAVEHDR = packed struct { lpData: ?PSTR, dwBufferLength: u32, dwBytesRecorded: u32, dwUser: usize, dwFlags: u32, dwLoops: u32, lpNext: ?*WAVEHDR, reserved: usize, }; pub const WAVEOUTCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, }; pub const WAVEOUTCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, }; pub const WAVEOUTCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEOUTCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEINCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, }; pub const WAVEINCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, }; pub const WAVEINCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwFormats: u32, wChannels: u16, wReserved1: u16, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEINCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwFormats: u32, wChannels: u16, wReserved1: u16, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const WAVEFORMAT = packed struct { wFormatTag: u16, nChannels: u16, nSamplesPerSec: u32, nAvgBytesPerSec: u32, nBlockAlign: u16, }; pub const PCMWAVEFORMAT = packed struct { wf: WAVEFORMAT, wBitsPerSample: u16, }; pub const WAVEFORMATEX = packed struct { wFormatTag: u16, nChannels: u16, nSamplesPerSec: u32, nAvgBytesPerSec: u32, nBlockAlign: u16, wBitsPerSample: u16, cbSize: u16, }; pub const MIDIOUTCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, }; pub const MIDIOUTCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, }; pub const MIDIOUTCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIOUTCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wVoices: u16, wNotes: u16, wChannelMask: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIINCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwSupport: u32, }; pub const MIDIINCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwSupport: u32, }; pub const MIDIINCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIINCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIDIHDR = packed struct { lpData: ?PSTR, dwBufferLength: u32, dwBytesRecorded: u32, dwUser: usize, dwFlags: u32, lpNext: ?*MIDIHDR, reserved: usize, dwOffset: u32, dwReserved: [8]usize, }; pub const MIDIEVENT = packed struct { dwDeltaTime: u32, dwStreamID: u32, dwEvent: u32, dwParms: [1]u32, }; pub const MIDISTRMBUFFVER = packed struct { dwVersion: u32, dwMid: u32, dwOEMVersion: u32, }; pub const MIDIPROPTIMEDIV = packed struct { cbStruct: u32, dwTimeDiv: u32, }; pub const MIDIPROPTEMPO = packed struct { cbStruct: u32, dwTempo: u32, }; pub const AUXCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wReserved1: u16, dwSupport: u32, }; pub const AUXCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wReserved1: u16, dwSupport: u32, }; pub const AUXCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, wTechnology: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const AUXCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, wTechnology: u16, wReserved1: u16, dwSupport: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIXERCAPSA = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, fdwSupport: u32, cDestinations: u32, }; pub const MIXERCAPSW = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, fdwSupport: u32, cDestinations: u32, }; pub const MIXERCAPS2A = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, fdwSupport: u32, cDestinations: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIXERCAPS2W = packed struct { wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, fdwSupport: u32, cDestinations: u32, ManufacturerGuid: Guid, ProductGuid: Guid, NameGuid: Guid, }; pub const MIXERLINEA = packed struct { cbStruct: u32, dwDestination: u32, dwSource: u32, dwLineID: u32, fdwLine: u32, dwUser: usize, dwComponentType: MIXERLINE_COMPONENTTYPE, cChannels: u32, cConnections: u32, cControls: u32, szShortName: [16]CHAR, szName: [64]CHAR, Target: packed struct { dwType: u32, dwDeviceID: u32, wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]CHAR, }, }; pub const MIXERLINEW = packed struct { cbStruct: u32, dwDestination: u32, dwSource: u32, dwLineID: u32, fdwLine: u32, dwUser: usize, dwComponentType: MIXERLINE_COMPONENTTYPE, cChannels: u32, cConnections: u32, cControls: u32, szShortName: [16]u16, szName: [64]u16, Target: packed struct { dwType: u32, dwDeviceID: u32, wMid: u16, wPid: u16, vDriverVersion: u32, szPname: [32]u16, }, }; pub const MIXERCONTROLA = packed struct { cbStruct: u32, dwControlID: u32, dwControlType: u32, fdwControl: u32, cMultipleItems: u32, szShortName: [16]CHAR, szName: [64]CHAR, Bounds: packed union { Anonymous1: packed struct { lMinimum: i32, lMaximum: i32, }, Anonymous2: packed struct { dwMinimum: u32, dwMaximum: u32, }, dwReserved: [6]u32, }, Metrics: packed union { cSteps: u32, cbCustomData: u32, dwReserved: [6]u32, }, }; pub const MIXERCONTROLW = packed struct { cbStruct: u32, dwControlID: u32, dwControlType: u32, fdwControl: u32, cMultipleItems: u32, szShortName: [16]u16, szName: [64]u16, Bounds: packed union { Anonymous1: packed struct { lMinimum: i32, lMaximum: i32, }, Anonymous2: packed struct { dwMinimum: u32, dwMaximum: u32, }, dwReserved: [6]u32, }, Metrics: packed union { cSteps: u32, cbCustomData: u32, dwReserved: [6]u32, }, }; pub const MIXERLINECONTROLSA = packed struct { cbStruct: u32, dwLineID: u32, Anonymous: packed union { dwControlID: u32, dwControlType: u32, }, cControls: u32, cbmxctrl: u32, pamxctrl: ?*MIXERCONTROLA, }; pub const MIXERLINECONTROLSW = packed struct { cbStruct: u32, dwLineID: u32, Anonymous: packed union { dwControlID: u32, dwControlType: u32, }, cControls: u32, cbmxctrl: u32, pamxctrl: ?*MIXERCONTROLW, }; pub const MIXERCONTROLDETAILS = packed struct { cbStruct: u32, dwControlID: u32, cChannels: u32, Anonymous: packed union { hwndOwner: ?HWND, cMultipleItems: u32, }, cbDetails: u32, paDetails: ?*anyopaque, }; pub const MIXERCONTROLDETAILS_LISTTEXTA = packed struct { dwParam1: u32, dwParam2: u32, szName: [64]CHAR, }; pub const MIXERCONTROLDETAILS_LISTTEXTW = packed struct { dwParam1: u32, dwParam2: u32, szName: [64]u16, }; pub const MIXERCONTROLDETAILS_BOOLEAN = packed struct { fValue: i32, }; pub const MIXERCONTROLDETAILS_SIGNED = packed struct { lValue: i32, }; pub const MIXERCONTROLDETAILS_UNSIGNED = packed struct { dwValue: u32, }; pub const AUDCLNT_SHAREMODE = enum(i32) { SHARED = 0, EXCLUSIVE = 1, }; pub const AUDCLNT_SHAREMODE_SHARED = AUDCLNT_SHAREMODE.SHARED; pub const AUDCLNT_SHAREMODE_EXCLUSIVE = AUDCLNT_SHAREMODE.EXCLUSIVE; pub const AUDIO_STREAM_CATEGORY = enum(i32) { Other = 0, ForegroundOnlyMedia = 1, Communications = 3, Alerts = 4, SoundEffects = 5, GameEffects = 6, GameMedia = 7, GameChat = 8, Speech = 9, Movie = 10, Media = 11, FarFieldSpeech = 12, UniformSpeech = 13, VoiceTyping = 14, }; pub const AudioCategory_Other = AUDIO_STREAM_CATEGORY.Other; pub const AudioCategory_ForegroundOnlyMedia = AUDIO_STREAM_CATEGORY.ForegroundOnlyMedia; pub const AudioCategory_Communications = AUDIO_STREAM_CATEGORY.Communications; pub const AudioCategory_Alerts = AUDIO_STREAM_CATEGORY.Alerts; pub const AudioCategory_SoundEffects = AUDIO_STREAM_CATEGORY.SoundEffects; pub const AudioCategory_GameEffects = AUDIO_STREAM_CATEGORY.GameEffects; pub const AudioCategory_GameMedia = AUDIO_STREAM_CATEGORY.GameMedia; pub const AudioCategory_GameChat = AUDIO_STREAM_CATEGORY.GameChat; pub const AudioCategory_Speech = AUDIO_STREAM_CATEGORY.Speech; pub const AudioCategory_Movie = AUDIO_STREAM_CATEGORY.Movie; pub const AudioCategory_Media = AUDIO_STREAM_CATEGORY.Media; pub const AudioCategory_FarFieldSpeech = AUDIO_STREAM_CATEGORY.FarFieldSpeech; pub const AudioCategory_UniformSpeech = AUDIO_STREAM_CATEGORY.UniformSpeech; pub const AudioCategory_VoiceTyping = AUDIO_STREAM_CATEGORY.VoiceTyping; pub const AudioSessionState = enum(i32) { Inactive = 0, Active = 1, Expired = 2, }; pub const AudioSessionStateInactive = AudioSessionState.Inactive; pub const AudioSessionStateActive = AudioSessionState.Active; pub const AudioSessionStateExpired = AudioSessionState.Expired; pub const _AUDCLNT_BUFFERFLAGS = enum(i32) { DATA_DISCONTINUITY = 1, SILENT = 2, TIMESTAMP_ERROR = 4, }; pub const AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY = _AUDCLNT_BUFFERFLAGS.DATA_DISCONTINUITY; pub const AUDCLNT_BUFFERFLAGS_SILENT = _AUDCLNT_BUFFERFLAGS.SILENT; pub const AUDCLNT_BUFFERFLAGS_TIMESTAMP_ERROR = _AUDCLNT_BUFFERFLAGS.TIMESTAMP_ERROR; pub const AUDCLNT_STREAMOPTIONS = enum(u32) { NONE = 0, RAW = 1, MATCH_FORMAT = 2, AMBISONICS = 4, _, pub fn initFlags(o: struct { NONE: u1 = 0, RAW: u1 = 0, MATCH_FORMAT: u1 = 0, AMBISONICS: u1 = 0, }) AUDCLNT_STREAMOPTIONS { return @intToEnum(AUDCLNT_STREAMOPTIONS, (if (o.NONE == 1) @enumToInt(AUDCLNT_STREAMOPTIONS.NONE) else 0) | (if (o.RAW == 1) @enumToInt(AUDCLNT_STREAMOPTIONS.RAW) else 0) | (if (o.MATCH_FORMAT == 1) @enumToInt(AUDCLNT_STREAMOPTIONS.MATCH_FORMAT) else 0) | (if (o.AMBISONICS == 1) @enumToInt(AUDCLNT_STREAMOPTIONS.AMBISONICS) else 0) ); } }; pub const AUDCLNT_STREAMOPTIONS_NONE = AUDCLNT_STREAMOPTIONS.NONE; pub const AUDCLNT_STREAMOPTIONS_RAW = AUDCLNT_STREAMOPTIONS.RAW; pub const AUDCLNT_STREAMOPTIONS_MATCH_FORMAT = AUDCLNT_STREAMOPTIONS.MATCH_FORMAT; pub const AUDCLNT_STREAMOPTIONS_AMBISONICS = AUDCLNT_STREAMOPTIONS.AMBISONICS; pub const AudioClientProperties = extern struct { cbSize: u32, bIsOffload: BOOL, eCategory: AUDIO_STREAM_CATEGORY, Options: AUDCLNT_STREAMOPTIONS, }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioClient_Value = Guid.initString("1cb9ad4c-dbfa-4c32-b178-c2f568a703b2"); pub const IID_IAudioClient = &IID_IAudioClient_Value; pub const IAudioClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Initialize: fn( self: *const IAudioClient, ShareMode: AUDCLNT_SHAREMODE, StreamFlags: u32, hnsBufferDuration: i64, hnsPeriodicity: i64, pFormat: ?*const WAVEFORMATEX, AudioSessionGuid: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetBufferSize: fn( self: *const IAudioClient, pNumBufferFrames: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStreamLatency: fn( self: *const IAudioClient, phnsLatency: ?*i64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCurrentPadding: fn( self: *const IAudioClient, pNumPaddingFrames: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, IsFormatSupported: fn( self: *const IAudioClient, ShareMode: AUDCLNT_SHAREMODE, pFormat: ?*const WAVEFORMATEX, ppClosestMatch: ?*?*WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMixFormat: fn( self: *const IAudioClient, ppDeviceFormat: ?*?*WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDevicePeriod: fn( self: *const IAudioClient, phnsDefaultDevicePeriod: ?*i64, phnsMinimumDevicePeriod: ?*i64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Start: fn( self: *const IAudioClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Stop: fn( self: *const IAudioClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const IAudioClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEventHandle: fn( self: *const IAudioClient, eventHandle: ?HANDLE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetService: fn( self: *const IAudioClient, riid: ?*const Guid, ppv: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_Initialize(self: *const T, ShareMode: AUDCLNT_SHAREMODE, StreamFlags: u32, hnsBufferDuration: i64, hnsPeriodicity: i64, pFormat: ?*const WAVEFORMATEX, AudioSessionGuid: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).Initialize(@ptrCast(*const IAudioClient, self), ShareMode, StreamFlags, hnsBufferDuration, hnsPeriodicity, pFormat, AudioSessionGuid); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_GetBufferSize(self: *const T, pNumBufferFrames: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).GetBufferSize(@ptrCast(*const IAudioClient, self), pNumBufferFrames); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_GetStreamLatency(self: *const T, phnsLatency: ?*i64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).GetStreamLatency(@ptrCast(*const IAudioClient, self), phnsLatency); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_GetCurrentPadding(self: *const T, pNumPaddingFrames: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).GetCurrentPadding(@ptrCast(*const IAudioClient, self), pNumPaddingFrames); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_IsFormatSupported(self: *const T, ShareMode: AUDCLNT_SHAREMODE, pFormat: ?*const WAVEFORMATEX, ppClosestMatch: ?*?*WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).IsFormatSupported(@ptrCast(*const IAudioClient, self), ShareMode, pFormat, ppClosestMatch); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_GetMixFormat(self: *const T, ppDeviceFormat: ?*?*WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).GetMixFormat(@ptrCast(*const IAudioClient, self), ppDeviceFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_GetDevicePeriod(self: *const T, phnsDefaultDevicePeriod: ?*i64, phnsMinimumDevicePeriod: ?*i64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).GetDevicePeriod(@ptrCast(*const IAudioClient, self), phnsDefaultDevicePeriod, phnsMinimumDevicePeriod); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_Start(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).Start(@ptrCast(*const IAudioClient, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_Stop(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).Stop(@ptrCast(*const IAudioClient, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).Reset(@ptrCast(*const IAudioClient, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_SetEventHandle(self: *const T, eventHandle: ?HANDLE) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).SetEventHandle(@ptrCast(*const IAudioClient, self), eventHandle); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient_GetService(self: *const T, riid: ?*const Guid, ppv: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient.VTable, self.vtable).GetService(@ptrCast(*const IAudioClient, self), riid, ppv); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IAudioClient2_Value = Guid.initString("726778cd-f60a-4eda-82de-e47610cd78aa"); pub const IID_IAudioClient2 = &IID_IAudioClient2_Value; pub const IAudioClient2 = extern struct { pub const VTable = extern struct { base: IAudioClient.VTable, IsOffloadCapable: fn( self: *const IAudioClient2, Category: AUDIO_STREAM_CATEGORY, pbOffloadCapable: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetClientProperties: fn( self: *const IAudioClient2, pProperties: ?*const AudioClientProperties, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetBufferSizeLimits: fn( self: *const IAudioClient2, pFormat: ?*const WAVEFORMATEX, bEventDriven: BOOL, phnsMinBufferDuration: ?*i64, phnsMaxBufferDuration: ?*i64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IAudioClient.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient2_IsOffloadCapable(self: *const T, Category: AUDIO_STREAM_CATEGORY, pbOffloadCapable: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient2.VTable, self.vtable).IsOffloadCapable(@ptrCast(*const IAudioClient2, self), Category, pbOffloadCapable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient2_SetClientProperties(self: *const T, pProperties: ?*const AudioClientProperties) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient2.VTable, self.vtable).SetClientProperties(@ptrCast(*const IAudioClient2, self), pProperties); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient2_GetBufferSizeLimits(self: *const T, pFormat: ?*const WAVEFORMATEX, bEventDriven: BOOL, phnsMinBufferDuration: ?*i64, phnsMaxBufferDuration: ?*i64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient2.VTable, self.vtable).GetBufferSizeLimits(@ptrCast(*const IAudioClient2, self), pFormat, bEventDriven, phnsMinBufferDuration, phnsMaxBufferDuration); } };} pub usingnamespace MethodMixin(@This()); }; pub const AudioClient3ActivationParams = extern struct { tracingContextId: Guid, }; // TODO: this type is limited to platform 'windows10.0.10240' const IID_IAudioClient3_Value = Guid.initString("7ed4ee07-8e67-4cd4-8c1a-2b7a5987ad42"); pub const IID_IAudioClient3 = &IID_IAudioClient3_Value; pub const IAudioClient3 = extern struct { pub const VTable = extern struct { base: IAudioClient2.VTable, GetSharedModeEnginePeriod: fn( self: *const IAudioClient3, pFormat: ?*const WAVEFORMATEX, pDefaultPeriodInFrames: ?*u32, pFundamentalPeriodInFrames: ?*u32, pMinPeriodInFrames: ?*u32, pMaxPeriodInFrames: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCurrentSharedModeEnginePeriod: fn( self: *const IAudioClient3, ppFormat: ?*?*WAVEFORMATEX, pCurrentPeriodInFrames: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, InitializeSharedAudioStream: fn( self: *const IAudioClient3, StreamFlags: u32, PeriodInFrames: u32, pFormat: ?*const WAVEFORMATEX, AudioSessionGuid: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IAudioClient2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient3_GetSharedModeEnginePeriod(self: *const T, pFormat: ?*const WAVEFORMATEX, pDefaultPeriodInFrames: ?*u32, pFundamentalPeriodInFrames: ?*u32, pMinPeriodInFrames: ?*u32, pMaxPeriodInFrames: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient3.VTable, self.vtable).GetSharedModeEnginePeriod(@ptrCast(*const IAudioClient3, self), pFormat, pDefaultPeriodInFrames, pFundamentalPeriodInFrames, pMinPeriodInFrames, pMaxPeriodInFrames); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient3_GetCurrentSharedModeEnginePeriod(self: *const T, ppFormat: ?*?*WAVEFORMATEX, pCurrentPeriodInFrames: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient3.VTable, self.vtable).GetCurrentSharedModeEnginePeriod(@ptrCast(*const IAudioClient3, self), ppFormat, pCurrentPeriodInFrames); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClient3_InitializeSharedAudioStream(self: *const T, StreamFlags: u32, PeriodInFrames: u32, pFormat: ?*const WAVEFORMATEX, AudioSessionGuid: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClient3.VTable, self.vtable).InitializeSharedAudioStream(@ptrCast(*const IAudioClient3, self), StreamFlags, PeriodInFrames, pFormat, AudioSessionGuid); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioRenderClient_Value = Guid.initString("f294acfc-3146-4483-a7bf-addca7c260e2"); pub const IID_IAudioRenderClient = &IID_IAudioRenderClient_Value; pub const IAudioRenderClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetBuffer: fn( self: *const IAudioRenderClient, NumFramesRequested: u32, ppData: ?*?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReleaseBuffer: fn( self: *const IAudioRenderClient, NumFramesWritten: u32, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioRenderClient_GetBuffer(self: *const T, NumFramesRequested: u32, ppData: ?*?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioRenderClient.VTable, self.vtable).GetBuffer(@ptrCast(*const IAudioRenderClient, self), NumFramesRequested, ppData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioRenderClient_ReleaseBuffer(self: *const T, NumFramesWritten: u32, dwFlags: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioRenderClient.VTable, self.vtable).ReleaseBuffer(@ptrCast(*const IAudioRenderClient, self), NumFramesWritten, dwFlags); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioCaptureClient_Value = Guid.initString("c8adbd64-e71e-48a0-a4de-185c395cd317"); pub const IID_IAudioCaptureClient = &IID_IAudioCaptureClient_Value; pub const IAudioCaptureClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetBuffer: fn( self: *const IAudioCaptureClient, ppData: ?*?*u8, pNumFramesToRead: ?*u32, pdwFlags: ?*u32, pu64DevicePosition: ?*u64, pu64QPCPosition: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReleaseBuffer: fn( self: *const IAudioCaptureClient, NumFramesRead: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetNextPacketSize: fn( self: *const IAudioCaptureClient, pNumFramesInNextPacket: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioCaptureClient_GetBuffer(self: *const T, ppData: ?*?*u8, pNumFramesToRead: ?*u32, pdwFlags: ?*u32, pu64DevicePosition: ?*u64, pu64QPCPosition: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioCaptureClient.VTable, self.vtable).GetBuffer(@ptrCast(*const IAudioCaptureClient, self), ppData, pNumFramesToRead, pdwFlags, pu64DevicePosition, pu64QPCPosition); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioCaptureClient_ReleaseBuffer(self: *const T, NumFramesRead: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioCaptureClient.VTable, self.vtable).ReleaseBuffer(@ptrCast(*const IAudioCaptureClient, self), NumFramesRead); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioCaptureClient_GetNextPacketSize(self: *const T, pNumFramesInNextPacket: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioCaptureClient.VTable, self.vtable).GetNextPacketSize(@ptrCast(*const IAudioCaptureClient, self), pNumFramesInNextPacket); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioClock_Value = Guid.initString("cd63314f-3fba-4a1b-812c-ef96358728e7"); pub const IID_IAudioClock = &IID_IAudioClock_Value; pub const IAudioClock = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetFrequency: fn( self: *const IAudioClock, pu64Frequency: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPosition: fn( self: *const IAudioClock, pu64Position: ?*u64, pu64QPCPosition: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCharacteristics: fn( self: *const IAudioClock, pdwCharacteristics: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClock_GetFrequency(self: *const T, pu64Frequency: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClock.VTable, self.vtable).GetFrequency(@ptrCast(*const IAudioClock, self), pu64Frequency); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClock_GetPosition(self: *const T, pu64Position: ?*u64, pu64QPCPosition: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClock.VTable, self.vtable).GetPosition(@ptrCast(*const IAudioClock, self), pu64Position, pu64QPCPosition); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClock_GetCharacteristics(self: *const T, pdwCharacteristics: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClock.VTable, self.vtable).GetCharacteristics(@ptrCast(*const IAudioClock, self), pdwCharacteristics); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioClock2_Value = Guid.initString("6f49ff73-6727-49ac-a008-d98cf5e70048"); pub const IID_IAudioClock2 = &IID_IAudioClock2_Value; pub const IAudioClock2 = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDevicePosition: fn( self: *const IAudioClock2, DevicePosition: ?*u64, QPCPosition: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClock2_GetDevicePosition(self: *const T, DevicePosition: ?*u64, QPCPosition: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClock2.VTable, self.vtable).GetDevicePosition(@ptrCast(*const IAudioClock2, self), DevicePosition, QPCPosition); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioClockAdjustment_Value = Guid.initString("f6e4c0a0-46d9-4fb8-be21-57a3ef2b626c"); pub const IID_IAudioClockAdjustment = &IID_IAudioClockAdjustment_Value; pub const IAudioClockAdjustment = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetSampleRate: fn( self: *const IAudioClockAdjustment, flSampleRate: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClockAdjustment_SetSampleRate(self: *const T, flSampleRate: f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClockAdjustment.VTable, self.vtable).SetSampleRate(@ptrCast(*const IAudioClockAdjustment, self), flSampleRate); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_ISimpleAudioVolume_Value = Guid.initString("87ce5498-68d6-44e5-9215-6da47ef883d8"); pub const IID_ISimpleAudioVolume = &IID_ISimpleAudioVolume_Value; pub const ISimpleAudioVolume = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetMasterVolume: fn( self: *const ISimpleAudioVolume, fLevel: f32, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMasterVolume: fn( self: *const ISimpleAudioVolume, pfLevel: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetMute: fn( self: *const ISimpleAudioVolume, bMute: BOOL, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMute: fn( self: *const ISimpleAudioVolume, pbMute: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISimpleAudioVolume_SetMasterVolume(self: *const T, fLevel: f32, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const ISimpleAudioVolume.VTable, self.vtable).SetMasterVolume(@ptrCast(*const ISimpleAudioVolume, self), fLevel, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISimpleAudioVolume_GetMasterVolume(self: *const T, pfLevel: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISimpleAudioVolume.VTable, self.vtable).GetMasterVolume(@ptrCast(*const ISimpleAudioVolume, self), pfLevel); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISimpleAudioVolume_SetMute(self: *const T, bMute: BOOL, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const ISimpleAudioVolume.VTable, self.vtable).SetMute(@ptrCast(*const ISimpleAudioVolume, self), bMute, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISimpleAudioVolume_GetMute(self: *const T, pbMute: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ISimpleAudioVolume.VTable, self.vtable).GetMute(@ptrCast(*const ISimpleAudioVolume, self), pbMute); } };} pub usingnamespace MethodMixin(@This()); }; pub const AUDIO_DUCKING_OPTIONS = enum(u32) { EFAULT = 0, O_NOT_DUCK_OTHER_STREAMS = 1, _, pub fn initFlags(o: struct { EFAULT: u1 = 0, O_NOT_DUCK_OTHER_STREAMS: u1 = 0, }) AUDIO_DUCKING_OPTIONS { return @intToEnum(AUDIO_DUCKING_OPTIONS, (if (o.EFAULT == 1) @enumToInt(AUDIO_DUCKING_OPTIONS.EFAULT) else 0) | (if (o.O_NOT_DUCK_OTHER_STREAMS == 1) @enumToInt(AUDIO_DUCKING_OPTIONS.O_NOT_DUCK_OTHER_STREAMS) else 0) ); } }; pub const AUDIO_DUCKING_OPTIONS_DEFAULT = AUDIO_DUCKING_OPTIONS.EFAULT; pub const AUDIO_DUCKING_OPTIONS_DO_NOT_DUCK_OTHER_STREAMS = AUDIO_DUCKING_OPTIONS.O_NOT_DUCK_OTHER_STREAMS; const IID_IAudioClientDuckingControl_Value = Guid.initString("c789d381-a28c-4168-b28f-d3a837924dc3"); pub const IID_IAudioClientDuckingControl = &IID_IAudioClientDuckingControl_Value; pub const IAudioClientDuckingControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetDuckingOptionsForCurrentStream: fn( self: *const IAudioClientDuckingControl, options: AUDIO_DUCKING_OPTIONS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioClientDuckingControl_SetDuckingOptionsForCurrentStream(self: *const T, options: AUDIO_DUCKING_OPTIONS) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioClientDuckingControl.VTable, self.vtable).SetDuckingOptionsForCurrentStream(@ptrCast(*const IAudioClientDuckingControl, self), options); } };} pub usingnamespace MethodMixin(@This()); }; pub const AUDIO_EFFECT_STATE = enum(i32) { FF = 0, N = 1, }; pub const AUDIO_EFFECT_STATE_OFF = AUDIO_EFFECT_STATE.FF; pub const AUDIO_EFFECT_STATE_ON = AUDIO_EFFECT_STATE.N; pub const AUDIO_EFFECT = extern struct { id: Guid, canSetState: BOOL, state: AUDIO_EFFECT_STATE, }; const IID_IAudioEffectsChangedNotificationClient_Value = Guid.initString("a5ded44f-3c5d-4b2b-bd1e-5dc1ee20bbf6"); pub const IID_IAudioEffectsChangedNotificationClient = &IID_IAudioEffectsChangedNotificationClient_Value; pub const IAudioEffectsChangedNotificationClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnAudioEffectsChanged: fn( self: *const IAudioEffectsChangedNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioEffectsChangedNotificationClient_OnAudioEffectsChanged(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioEffectsChangedNotificationClient.VTable, self.vtable).OnAudioEffectsChanged(@ptrCast(*const IAudioEffectsChangedNotificationClient, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IAudioEffectsManager_Value = Guid.initString("4460b3ae-4b44-4527-8676-7548a8acd260"); pub const IID_IAudioEffectsManager = &IID_IAudioEffectsManager_Value; pub const IAudioEffectsManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, RegisterAudioEffectsChangedNotificationCallback: fn( self: *const IAudioEffectsManager, client: ?*IAudioEffectsChangedNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterAudioEffectsChangedNotificationCallback: fn( self: *const IAudioEffectsManager, client: ?*IAudioEffectsChangedNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAudioEffects: fn( self: *const IAudioEffectsManager, effects: ?*?*AUDIO_EFFECT, numEffects: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetAudioEffectState: fn( self: *const IAudioEffectsManager, effectId: Guid, state: AUDIO_EFFECT_STATE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioEffectsManager_RegisterAudioEffectsChangedNotificationCallback(self: *const T, client: ?*IAudioEffectsChangedNotificationClient) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioEffectsManager.VTable, self.vtable).RegisterAudioEffectsChangedNotificationCallback(@ptrCast(*const IAudioEffectsManager, self), client); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioEffectsManager_UnregisterAudioEffectsChangedNotificationCallback(self: *const T, client: ?*IAudioEffectsChangedNotificationClient) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioEffectsManager.VTable, self.vtable).UnregisterAudioEffectsChangedNotificationCallback(@ptrCast(*const IAudioEffectsManager, self), client); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioEffectsManager_GetAudioEffects(self: *const T, effects: ?*?*AUDIO_EFFECT, numEffects: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioEffectsManager.VTable, self.vtable).GetAudioEffects(@ptrCast(*const IAudioEffectsManager, self), effects, numEffects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioEffectsManager_SetAudioEffectState(self: *const T, effectId: Guid, state: AUDIO_EFFECT_STATE) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioEffectsManager.VTable, self.vtable).SetAudioEffectState(@ptrCast(*const IAudioEffectsManager, self), effectId, state); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioStreamVolume_Value = Guid.initString("93014887-242d-4068-8a15-cf5e93b90fe3"); pub const IID_IAudioStreamVolume = &IID_IAudioStreamVolume_Value; pub const IAudioStreamVolume = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetChannelCount: fn( self: *const IAudioStreamVolume, pdwCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetChannelVolume: fn( self: *const IAudioStreamVolume, dwIndex: u32, fLevel: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetChannelVolume: fn( self: *const IAudioStreamVolume, dwIndex: u32, pfLevel: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetAllVolumes: fn( self: *const IAudioStreamVolume, dwCount: u32, pfVolumes: [*]const f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAllVolumes: fn( self: *const IAudioStreamVolume, dwCount: u32, pfVolumes: [*]f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStreamVolume_GetChannelCount(self: *const T, pdwCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioStreamVolume.VTable, self.vtable).GetChannelCount(@ptrCast(*const IAudioStreamVolume, self), pdwCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStreamVolume_SetChannelVolume(self: *const T, dwIndex: u32, fLevel: f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioStreamVolume.VTable, self.vtable).SetChannelVolume(@ptrCast(*const IAudioStreamVolume, self), dwIndex, fLevel); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStreamVolume_GetChannelVolume(self: *const T, dwIndex: u32, pfLevel: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioStreamVolume.VTable, self.vtable).GetChannelVolume(@ptrCast(*const IAudioStreamVolume, self), dwIndex, pfLevel); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStreamVolume_SetAllVolumes(self: *const T, dwCount: u32, pfVolumes: [*]const f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioStreamVolume.VTable, self.vtable).SetAllVolumes(@ptrCast(*const IAudioStreamVolume, self), dwCount, pfVolumes); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStreamVolume_GetAllVolumes(self: *const T, dwCount: u32, pfVolumes: [*]f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioStreamVolume.VTable, self.vtable).GetAllVolumes(@ptrCast(*const IAudioStreamVolume, self), dwCount, pfVolumes); } };} pub usingnamespace MethodMixin(@This()); }; pub const AMBISONICS_TYPE = enum(i32) { D = 0, }; pub const AMBISONICS_TYPE_FULL3D = AMBISONICS_TYPE.D; pub const AMBISONICS_CHANNEL_ORDERING = enum(i32) { N = 0, }; pub const AMBISONICS_CHANNEL_ORDERING_ACN = AMBISONICS_CHANNEL_ORDERING.N; pub const AMBISONICS_NORMALIZATION = enum(i32) { SN3D = 0, N3D = 1, }; pub const AMBISONICS_NORMALIZATION_SN3D = AMBISONICS_NORMALIZATION.SN3D; pub const AMBISONICS_NORMALIZATION_N3D = AMBISONICS_NORMALIZATION.N3D; pub const AMBISONICS_PARAMS = extern struct { u32Size: u32, u32Version: u32, u32Type: AMBISONICS_TYPE, u32ChannelOrdering: AMBISONICS_CHANNEL_ORDERING, u32Normalization: AMBISONICS_NORMALIZATION, u32Order: u32, u32NumChannels: u32, pu32ChannelMap: ?*u32, }; const IID_IAudioAmbisonicsControl_Value = Guid.initString("28724c91-df35-4856-9f76-d6a26413f3df"); pub const IID_IAudioAmbisonicsControl = &IID_IAudioAmbisonicsControl_Value; pub const IAudioAmbisonicsControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetData: fn( self: *const IAudioAmbisonicsControl, pAmbisonicsParams: [*]const AMBISONICS_PARAMS, cbAmbisonicsParams: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetHeadTracking: fn( self: *const IAudioAmbisonicsControl, bEnableHeadTracking: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetHeadTracking: fn( self: *const IAudioAmbisonicsControl, pbEnableHeadTracking: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetRotation: fn( self: *const IAudioAmbisonicsControl, X: f32, Y: f32, Z: f32, W: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioAmbisonicsControl_SetData(self: *const T, pAmbisonicsParams: [*]const AMBISONICS_PARAMS, cbAmbisonicsParams: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioAmbisonicsControl.VTable, self.vtable).SetData(@ptrCast(*const IAudioAmbisonicsControl, self), pAmbisonicsParams, cbAmbisonicsParams); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioAmbisonicsControl_SetHeadTracking(self: *const T, bEnableHeadTracking: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioAmbisonicsControl.VTable, self.vtable).SetHeadTracking(@ptrCast(*const IAudioAmbisonicsControl, self), bEnableHeadTracking); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioAmbisonicsControl_GetHeadTracking(self: *const T, pbEnableHeadTracking: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioAmbisonicsControl.VTable, self.vtable).GetHeadTracking(@ptrCast(*const IAudioAmbisonicsControl, self), pbEnableHeadTracking); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioAmbisonicsControl_SetRotation(self: *const T, X: f32, Y: f32, Z: f32, W: f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioAmbisonicsControl.VTable, self.vtable).SetRotation(@ptrCast(*const IAudioAmbisonicsControl, self), X, Y, Z, W); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IChannelAudioVolume_Value = Guid.initString("1c158861-b533-4b30-b1cf-e853e51c59b8"); pub const IID_IChannelAudioVolume = &IID_IChannelAudioVolume_Value; pub const IChannelAudioVolume = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetChannelCount: fn( self: *const IChannelAudioVolume, pdwCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetChannelVolume: fn( self: *const IChannelAudioVolume, dwIndex: u32, fLevel: f32, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetChannelVolume: fn( self: *const IChannelAudioVolume, dwIndex: u32, pfLevel: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetAllVolumes: fn( self: *const IChannelAudioVolume, dwCount: u32, pfVolumes: [*]const f32, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAllVolumes: fn( self: *const IChannelAudioVolume, dwCount: u32, pfVolumes: [*]f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IChannelAudioVolume_GetChannelCount(self: *const T, pdwCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IChannelAudioVolume.VTable, self.vtable).GetChannelCount(@ptrCast(*const IChannelAudioVolume, self), pdwCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IChannelAudioVolume_SetChannelVolume(self: *const T, dwIndex: u32, fLevel: f32, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IChannelAudioVolume.VTable, self.vtable).SetChannelVolume(@ptrCast(*const IChannelAudioVolume, self), dwIndex, fLevel, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IChannelAudioVolume_GetChannelVolume(self: *const T, dwIndex: u32, pfLevel: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const IChannelAudioVolume.VTable, self.vtable).GetChannelVolume(@ptrCast(*const IChannelAudioVolume, self), dwIndex, pfLevel); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IChannelAudioVolume_SetAllVolumes(self: *const T, dwCount: u32, pfVolumes: [*]const f32, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IChannelAudioVolume.VTable, self.vtable).SetAllVolumes(@ptrCast(*const IChannelAudioVolume, self), dwCount, pfVolumes, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IChannelAudioVolume_GetAllVolumes(self: *const T, dwCount: u32, pfVolumes: [*]f32) callconv(.Inline) HRESULT { return @ptrCast(*const IChannelAudioVolume.VTable, self.vtable).GetAllVolumes(@ptrCast(*const IChannelAudioVolume, self), dwCount, pfVolumes); } };} pub usingnamespace MethodMixin(@This()); }; pub const AudioObjectType = enum(u32) { None = 0, Dynamic = 1, FrontLeft = 2, FrontRight = 4, FrontCenter = 8, LowFrequency = 16, SideLeft = 32, SideRight = 64, BackLeft = 128, BackRight = 256, TopFrontLeft = 512, TopFrontRight = 1024, TopBackLeft = 2048, TopBackRight = 4096, BottomFrontLeft = 8192, BottomFrontRight = 16384, BottomBackLeft = 32768, BottomBackRight = 65536, BackCenter = 131072, _, pub fn initFlags(o: struct { None: u1 = 0, Dynamic: u1 = 0, FrontLeft: u1 = 0, FrontRight: u1 = 0, FrontCenter: u1 = 0, LowFrequency: u1 = 0, SideLeft: u1 = 0, SideRight: u1 = 0, BackLeft: u1 = 0, BackRight: u1 = 0, TopFrontLeft: u1 = 0, TopFrontRight: u1 = 0, TopBackLeft: u1 = 0, TopBackRight: u1 = 0, BottomFrontLeft: u1 = 0, BottomFrontRight: u1 = 0, BottomBackLeft: u1 = 0, BottomBackRight: u1 = 0, BackCenter: u1 = 0, }) AudioObjectType { return @intToEnum(AudioObjectType, (if (o.None == 1) @enumToInt(AudioObjectType.None) else 0) | (if (o.Dynamic == 1) @enumToInt(AudioObjectType.Dynamic) else 0) | (if (o.FrontLeft == 1) @enumToInt(AudioObjectType.FrontLeft) else 0) | (if (o.FrontRight == 1) @enumToInt(AudioObjectType.FrontRight) else 0) | (if (o.FrontCenter == 1) @enumToInt(AudioObjectType.FrontCenter) else 0) | (if (o.LowFrequency == 1) @enumToInt(AudioObjectType.LowFrequency) else 0) | (if (o.SideLeft == 1) @enumToInt(AudioObjectType.SideLeft) else 0) | (if (o.SideRight == 1) @enumToInt(AudioObjectType.SideRight) else 0) | (if (o.BackLeft == 1) @enumToInt(AudioObjectType.BackLeft) else 0) | (if (o.BackRight == 1) @enumToInt(AudioObjectType.BackRight) else 0) | (if (o.TopFrontLeft == 1) @enumToInt(AudioObjectType.TopFrontLeft) else 0) | (if (o.TopFrontRight == 1) @enumToInt(AudioObjectType.TopFrontRight) else 0) | (if (o.TopBackLeft == 1) @enumToInt(AudioObjectType.TopBackLeft) else 0) | (if (o.TopBackRight == 1) @enumToInt(AudioObjectType.TopBackRight) else 0) | (if (o.BottomFrontLeft == 1) @enumToInt(AudioObjectType.BottomFrontLeft) else 0) | (if (o.BottomFrontRight == 1) @enumToInt(AudioObjectType.BottomFrontRight) else 0) | (if (o.BottomBackLeft == 1) @enumToInt(AudioObjectType.BottomBackLeft) else 0) | (if (o.BottomBackRight == 1) @enumToInt(AudioObjectType.BottomBackRight) else 0) | (if (o.BackCenter == 1) @enumToInt(AudioObjectType.BackCenter) else 0) ); } }; pub const AudioObjectType_None = AudioObjectType.None; pub const AudioObjectType_Dynamic = AudioObjectType.Dynamic; pub const AudioObjectType_FrontLeft = AudioObjectType.FrontLeft; pub const AudioObjectType_FrontRight = AudioObjectType.FrontRight; pub const AudioObjectType_FrontCenter = AudioObjectType.FrontCenter; pub const AudioObjectType_LowFrequency = AudioObjectType.LowFrequency; pub const AudioObjectType_SideLeft = AudioObjectType.SideLeft; pub const AudioObjectType_SideRight = AudioObjectType.SideRight; pub const AudioObjectType_BackLeft = AudioObjectType.BackLeft; pub const AudioObjectType_BackRight = AudioObjectType.BackRight; pub const AudioObjectType_TopFrontLeft = AudioObjectType.TopFrontLeft; pub const AudioObjectType_TopFrontRight = AudioObjectType.TopFrontRight; pub const AudioObjectType_TopBackLeft = AudioObjectType.TopBackLeft; pub const AudioObjectType_TopBackRight = AudioObjectType.TopBackRight; pub const AudioObjectType_BottomFrontLeft = AudioObjectType.BottomFrontLeft; pub const AudioObjectType_BottomFrontRight = AudioObjectType.BottomFrontRight; pub const AudioObjectType_BottomBackLeft = AudioObjectType.BottomBackLeft; pub const AudioObjectType_BottomBackRight = AudioObjectType.BottomBackRight; pub const AudioObjectType_BackCenter = AudioObjectType.BackCenter; pub const SPATIAL_AUDIO_STREAM_OPTIONS = enum(u32) { NONE = 0, OFFLOAD = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, OFFLOAD: u1 = 0, }) SPATIAL_AUDIO_STREAM_OPTIONS { return @intToEnum(SPATIAL_AUDIO_STREAM_OPTIONS, (if (o.NONE == 1) @enumToInt(SPATIAL_AUDIO_STREAM_OPTIONS.NONE) else 0) | (if (o.OFFLOAD == 1) @enumToInt(SPATIAL_AUDIO_STREAM_OPTIONS.OFFLOAD) else 0) ); } }; pub const SPATIAL_AUDIO_STREAM_OPTIONS_NONE = SPATIAL_AUDIO_STREAM_OPTIONS.NONE; pub const SPATIAL_AUDIO_STREAM_OPTIONS_OFFLOAD = SPATIAL_AUDIO_STREAM_OPTIONS.OFFLOAD; pub const SpatialAudioObjectRenderStreamActivationParams = packed struct { ObjectFormat: ?*const WAVEFORMATEX, StaticObjectTypeMask: AudioObjectType, MinDynamicObjectCount: u32, MaxDynamicObjectCount: u32, Category: AUDIO_STREAM_CATEGORY, EventHandle: ?HANDLE, NotifyObject: ?*ISpatialAudioObjectRenderStreamNotify, }; pub const SpatialAudioObjectRenderStreamActivationParams2 = packed struct { ObjectFormat: ?*const WAVEFORMATEX, StaticObjectTypeMask: AudioObjectType, MinDynamicObjectCount: u32, MaxDynamicObjectCount: u32, Category: AUDIO_STREAM_CATEGORY, EventHandle: ?HANDLE, NotifyObject: ?*ISpatialAudioObjectRenderStreamNotify, Options: SPATIAL_AUDIO_STREAM_OPTIONS, }; const IID_IAudioFormatEnumerator_Value = Guid.initString("dcdaa858-895a-4a22-a5eb-67bda506096d"); pub const IID_IAudioFormatEnumerator = &IID_IAudioFormatEnumerator_Value; pub const IAudioFormatEnumerator = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCount: fn( self: *const IAudioFormatEnumerator, count: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormat: fn( self: *const IAudioFormatEnumerator, index: u32, format: ?*?*WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioFormatEnumerator_GetCount(self: *const T, count: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioFormatEnumerator.VTable, self.vtable).GetCount(@ptrCast(*const IAudioFormatEnumerator, self), count); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioFormatEnumerator_GetFormat(self: *const T, index: u32, format: ?*?*WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioFormatEnumerator.VTable, self.vtable).GetFormat(@ptrCast(*const IAudioFormatEnumerator, self), index, format); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectBase_Value = Guid.initString("cce0b8f2-8d4d-4efb-a8cf-3d6ecf1c30e0"); pub const IID_ISpatialAudioObjectBase = &IID_ISpatialAudioObjectBase_Value; pub const ISpatialAudioObjectBase = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetBuffer: fn( self: *const ISpatialAudioObjectBase, buffer: ?*?*u8, bufferLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEndOfStream: fn( self: *const ISpatialAudioObjectBase, frameCount: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, IsActive: fn( self: *const ISpatialAudioObjectBase, isActive: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAudioObjectType: fn( self: *const ISpatialAudioObjectBase, audioObjectType: ?*AudioObjectType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectBase_GetBuffer(self: *const T, buffer: ?*?*u8, bufferLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectBase.VTable, self.vtable).GetBuffer(@ptrCast(*const ISpatialAudioObjectBase, self), buffer, bufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectBase_SetEndOfStream(self: *const T, frameCount: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectBase.VTable, self.vtable).SetEndOfStream(@ptrCast(*const ISpatialAudioObjectBase, self), frameCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectBase_IsActive(self: *const T, isActive: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectBase.VTable, self.vtable).IsActive(@ptrCast(*const ISpatialAudioObjectBase, self), isActive); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectBase_GetAudioObjectType(self: *const T, audioObjectType: ?*AudioObjectType) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectBase.VTable, self.vtable).GetAudioObjectType(@ptrCast(*const ISpatialAudioObjectBase, self), audioObjectType); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObject_Value = Guid.initString("dde28967-521b-46e5-8f00-bd6f2bc8ab1d"); pub const IID_ISpatialAudioObject = &IID_ISpatialAudioObject_Value; pub const ISpatialAudioObject = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectBase.VTable, SetPosition: fn( self: *const ISpatialAudioObject, x: f32, y: f32, z: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetVolume: fn( self: *const ISpatialAudioObject, volume: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObject_SetPosition(self: *const T, x: f32, y: f32, z: f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObject.VTable, self.vtable).SetPosition(@ptrCast(*const ISpatialAudioObject, self), x, y, z); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObject_SetVolume(self: *const T, volume: f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObject.VTable, self.vtable).SetVolume(@ptrCast(*const ISpatialAudioObject, self), volume); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectRenderStreamBase_Value = Guid.initString("feaaf403-c1d8-450d-aa05-e0ccee7502a8"); pub const IID_ISpatialAudioObjectRenderStreamBase = &IID_ISpatialAudioObjectRenderStreamBase_Value; pub const ISpatialAudioObjectRenderStreamBase = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetAvailableDynamicObjectCount: fn( self: *const ISpatialAudioObjectRenderStreamBase, value: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetService: fn( self: *const ISpatialAudioObjectRenderStreamBase, riid: ?*const Guid, service: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Start: fn( self: *const ISpatialAudioObjectRenderStreamBase, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Stop: fn( self: *const ISpatialAudioObjectRenderStreamBase, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const ISpatialAudioObjectRenderStreamBase, ) callconv(@import("std").os.windows.WINAPI) HRESULT, BeginUpdatingAudioObjects: fn( self: *const ISpatialAudioObjectRenderStreamBase, availableDynamicObjectCount: ?*u32, frameCountPerBuffer: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EndUpdatingAudioObjects: fn( self: *const ISpatialAudioObjectRenderStreamBase, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_GetAvailableDynamicObjectCount(self: *const T, value: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).GetAvailableDynamicObjectCount(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self), value); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_GetService(self: *const T, riid: ?*const Guid, service: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).GetService(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self), riid, service); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_Start(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).Start(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_Stop(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).Stop(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).Reset(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_BeginUpdatingAudioObjects(self: *const T, availableDynamicObjectCount: ?*u32, frameCountPerBuffer: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).BeginUpdatingAudioObjects(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self), availableDynamicObjectCount, frameCountPerBuffer); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamBase_EndUpdatingAudioObjects(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamBase.VTable, self.vtable).EndUpdatingAudioObjects(@ptrCast(*const ISpatialAudioObjectRenderStreamBase, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectRenderStream_Value = Guid.initString("bab5f473-b423-477b-85f5-b5a332a04153"); pub const IID_ISpatialAudioObjectRenderStream = &IID_ISpatialAudioObjectRenderStream_Value; pub const ISpatialAudioObjectRenderStream = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectRenderStreamBase.VTable, ActivateSpatialAudioObject: fn( self: *const ISpatialAudioObjectRenderStream, type: AudioObjectType, audioObject: ?*?*ISpatialAudioObject, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectRenderStreamBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStream_ActivateSpatialAudioObject(self: *const T, type_: AudioObjectType, audioObject: ?*?*ISpatialAudioObject) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStream.VTable, self.vtable).ActivateSpatialAudioObject(@ptrCast(*const ISpatialAudioObjectRenderStream, self), type_, audioObject); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectRenderStreamNotify_Value = Guid.initString("dddf83e6-68d7-4c70-883f-a1836afb4a50"); pub const IID_ISpatialAudioObjectRenderStreamNotify = &IID_ISpatialAudioObjectRenderStreamNotify_Value; pub const ISpatialAudioObjectRenderStreamNotify = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnAvailableDynamicObjectCountChange: fn( self: *const ISpatialAudioObjectRenderStreamNotify, sender: ?*ISpatialAudioObjectRenderStreamBase, hnsComplianceDeadlineTime: i64, availableDynamicObjectCountChange: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamNotify_OnAvailableDynamicObjectCountChange(self: *const T, sender: ?*ISpatialAudioObjectRenderStreamBase, hnsComplianceDeadlineTime: i64, availableDynamicObjectCountChange: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamNotify.VTable, self.vtable).OnAvailableDynamicObjectCountChange(@ptrCast(*const ISpatialAudioObjectRenderStreamNotify, self), sender, hnsComplianceDeadlineTime, availableDynamicObjectCountChange); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioClient_Value = Guid.initString("bbf8e066-aaaa-49be-9a4d-fd2a858ea27f"); pub const IID_ISpatialAudioClient = &IID_ISpatialAudioClient_Value; pub const ISpatialAudioClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetStaticObjectPosition: fn( self: *const ISpatialAudioClient, type: AudioObjectType, x: ?*f32, y: ?*f32, z: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetNativeStaticObjectTypeMask: fn( self: *const ISpatialAudioClient, mask: ?*AudioObjectType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMaxDynamicObjectCount: fn( self: *const ISpatialAudioClient, value: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSupportedAudioObjectFormatEnumerator: fn( self: *const ISpatialAudioClient, enumerator: ?*?*IAudioFormatEnumerator, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMaxFrameCount: fn( self: *const ISpatialAudioClient, objectFormat: ?*const WAVEFORMATEX, frameCountPerBuffer: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, IsAudioObjectFormatSupported: fn( self: *const ISpatialAudioClient, objectFormat: ?*const WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, IsSpatialAudioStreamAvailable: fn( self: *const ISpatialAudioClient, streamUuid: ?*const Guid, auxiliaryInfo: ?*const PROPVARIANT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ActivateSpatialAudioStream: fn( self: *const ISpatialAudioClient, activationParams: ?*const PROPVARIANT, riid: ?*const Guid, stream: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_GetStaticObjectPosition(self: *const T, type_: AudioObjectType, x: ?*f32, y: ?*f32, z: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).GetStaticObjectPosition(@ptrCast(*const ISpatialAudioClient, self), type_, x, y, z); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_GetNativeStaticObjectTypeMask(self: *const T, mask: ?*AudioObjectType) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).GetNativeStaticObjectTypeMask(@ptrCast(*const ISpatialAudioClient, self), mask); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_GetMaxDynamicObjectCount(self: *const T, value: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).GetMaxDynamicObjectCount(@ptrCast(*const ISpatialAudioClient, self), value); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_GetSupportedAudioObjectFormatEnumerator(self: *const T, enumerator: ?*?*IAudioFormatEnumerator) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).GetSupportedAudioObjectFormatEnumerator(@ptrCast(*const ISpatialAudioClient, self), enumerator); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_GetMaxFrameCount(self: *const T, objectFormat: ?*const WAVEFORMATEX, frameCountPerBuffer: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).GetMaxFrameCount(@ptrCast(*const ISpatialAudioClient, self), objectFormat, frameCountPerBuffer); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_IsAudioObjectFormatSupported(self: *const T, objectFormat: ?*const WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).IsAudioObjectFormatSupported(@ptrCast(*const ISpatialAudioClient, self), objectFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_IsSpatialAudioStreamAvailable(self: *const T, streamUuid: ?*const Guid, auxiliaryInfo: ?*const PROPVARIANT) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).IsSpatialAudioStreamAvailable(@ptrCast(*const ISpatialAudioClient, self), streamUuid, auxiliaryInfo); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient_ActivateSpatialAudioStream(self: *const T, activationParams: ?*const PROPVARIANT, riid: ?*const Guid, stream: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient.VTable, self.vtable).ActivateSpatialAudioStream(@ptrCast(*const ISpatialAudioClient, self), activationParams, riid, stream); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISpatialAudioClient2_Value = Guid.initString("caabe452-a66a-4bee-a93e-e320463f6a53"); pub const IID_ISpatialAudioClient2 = &IID_ISpatialAudioClient2_Value; pub const ISpatialAudioClient2 = extern struct { pub const VTable = extern struct { base: ISpatialAudioClient.VTable, IsOffloadCapable: fn( self: *const ISpatialAudioClient2, category: AUDIO_STREAM_CATEGORY, isOffloadCapable: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMaxFrameCountForCategory: fn( self: *const ISpatialAudioClient2, category: AUDIO_STREAM_CATEGORY, offloadEnabled: BOOL, objectFormat: ?*const WAVEFORMATEX, frameCountPerBuffer: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioClient.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient2_IsOffloadCapable(self: *const T, category: AUDIO_STREAM_CATEGORY, isOffloadCapable: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient2.VTable, self.vtable).IsOffloadCapable(@ptrCast(*const ISpatialAudioClient2, self), category, isOffloadCapable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioClient2_GetMaxFrameCountForCategory(self: *const T, category: AUDIO_STREAM_CATEGORY, offloadEnabled: BOOL, objectFormat: ?*const WAVEFORMATEX, frameCountPerBuffer: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioClient2.VTable, self.vtable).GetMaxFrameCountForCategory(@ptrCast(*const ISpatialAudioClient2, self), category, offloadEnabled, objectFormat, frameCountPerBuffer); } };} pub usingnamespace MethodMixin(@This()); }; pub const SpatialAudioClientActivationParams = extern struct { tracingContextId: Guid, appId: Guid, majorVersion: i32, minorVersion1: i32, minorVersion2: i32, minorVersion3: i32, }; pub const SpatialAudioHrtfDirectivityType = enum(i32) { OmniDirectional = 0, Cardioid = 1, Cone = 2, }; pub const SpatialAudioHrtfDirectivity_OmniDirectional = SpatialAudioHrtfDirectivityType.OmniDirectional; pub const SpatialAudioHrtfDirectivity_Cardioid = SpatialAudioHrtfDirectivityType.Cardioid; pub const SpatialAudioHrtfDirectivity_Cone = SpatialAudioHrtfDirectivityType.Cone; pub const SpatialAudioHrtfEnvironmentType = enum(i32) { Small = 0, Medium = 1, Large = 2, Outdoors = 3, Average = 4, }; pub const SpatialAudioHrtfEnvironment_Small = SpatialAudioHrtfEnvironmentType.Small; pub const SpatialAudioHrtfEnvironment_Medium = SpatialAudioHrtfEnvironmentType.Medium; pub const SpatialAudioHrtfEnvironment_Large = SpatialAudioHrtfEnvironmentType.Large; pub const SpatialAudioHrtfEnvironment_Outdoors = SpatialAudioHrtfEnvironmentType.Outdoors; pub const SpatialAudioHrtfEnvironment_Average = SpatialAudioHrtfEnvironmentType.Average; pub const SpatialAudioHrtfDistanceDecayType = enum(i32) { NaturalDecay = 0, CustomDecay = 1, }; pub const SpatialAudioHrtfDistanceDecay_NaturalDecay = SpatialAudioHrtfDistanceDecayType.NaturalDecay; pub const SpatialAudioHrtfDistanceDecay_CustomDecay = SpatialAudioHrtfDistanceDecayType.CustomDecay; pub const SpatialAudioHrtfDirectivity = packed struct { Type: SpatialAudioHrtfDirectivityType, Scaling: f32, }; pub const SpatialAudioHrtfDirectivityCardioid = packed struct { directivity: SpatialAudioHrtfDirectivity, Order: f32, }; pub const SpatialAudioHrtfDirectivityCone = packed struct { directivity: SpatialAudioHrtfDirectivity, InnerAngle: f32, OuterAngle: f32, }; pub const SpatialAudioHrtfDirectivityUnion = extern union { Cone: SpatialAudioHrtfDirectivityCone, Cardiod: SpatialAudioHrtfDirectivityCardioid, Omni: SpatialAudioHrtfDirectivity, }; pub const SpatialAudioHrtfDistanceDecay = packed struct { Type: SpatialAudioHrtfDistanceDecayType, MaxGain: f32, MinGain: f32, UnityGainDistance: f32, CutoffDistance: f32, }; pub const SpatialAudioHrtfActivationParams = packed struct { ObjectFormat: ?*const WAVEFORMATEX, StaticObjectTypeMask: AudioObjectType, MinDynamicObjectCount: u32, MaxDynamicObjectCount: u32, Category: AUDIO_STREAM_CATEGORY, EventHandle: ?HANDLE, NotifyObject: ?*ISpatialAudioObjectRenderStreamNotify, DistanceDecay: ?*SpatialAudioHrtfDistanceDecay, Directivity: ?*SpatialAudioHrtfDirectivityUnion, Environment: ?*SpatialAudioHrtfEnvironmentType, Orientation: ?*f32, }; pub const SpatialAudioHrtfActivationParams2 = packed struct { ObjectFormat: ?*const WAVEFORMATEX, StaticObjectTypeMask: AudioObjectType, MinDynamicObjectCount: u32, MaxDynamicObjectCount: u32, Category: AUDIO_STREAM_CATEGORY, EventHandle: ?HANDLE, NotifyObject: ?*ISpatialAudioObjectRenderStreamNotify, DistanceDecay: ?*SpatialAudioHrtfDistanceDecay, Directivity: ?*SpatialAudioHrtfDirectivityUnion, Environment: ?*SpatialAudioHrtfEnvironmentType, Orientation: ?*f32, Options: SPATIAL_AUDIO_STREAM_OPTIONS, }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectForHrtf_Value = Guid.initString("d7436ade-1978-4e14-aba0-555bd8eb83b4"); pub const IID_ISpatialAudioObjectForHrtf = &IID_ISpatialAudioObjectForHrtf_Value; pub const ISpatialAudioObjectForHrtf = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectBase.VTable, SetPosition: fn( self: *const ISpatialAudioObjectForHrtf, x: f32, y: f32, z: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetGain: fn( self: *const ISpatialAudioObjectForHrtf, gain: f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetOrientation: fn( self: *const ISpatialAudioObjectForHrtf, orientation: ?*const ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEnvironment: fn( self: *const ISpatialAudioObjectForHrtf, environment: SpatialAudioHrtfEnvironmentType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetDistanceDecay: fn( self: *const ISpatialAudioObjectForHrtf, distanceDecay: ?*SpatialAudioHrtfDistanceDecay, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetDirectivity: fn( self: *const ISpatialAudioObjectForHrtf, directivity: ?*SpatialAudioHrtfDirectivityUnion, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForHrtf_SetPosition(self: *const T, x: f32, y: f32, z: f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForHrtf.VTable, self.vtable).SetPosition(@ptrCast(*const ISpatialAudioObjectForHrtf, self), x, y, z); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForHrtf_SetGain(self: *const T, gain: f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForHrtf.VTable, self.vtable).SetGain(@ptrCast(*const ISpatialAudioObjectForHrtf, self), gain); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForHrtf_SetOrientation(self: *const T, orientation: ?*const ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForHrtf.VTable, self.vtable).SetOrientation(@ptrCast(*const ISpatialAudioObjectForHrtf, self), orientation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForHrtf_SetEnvironment(self: *const T, environment: SpatialAudioHrtfEnvironmentType) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForHrtf.VTable, self.vtable).SetEnvironment(@ptrCast(*const ISpatialAudioObjectForHrtf, self), environment); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForHrtf_SetDistanceDecay(self: *const T, distanceDecay: ?*SpatialAudioHrtfDistanceDecay) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForHrtf.VTable, self.vtable).SetDistanceDecay(@ptrCast(*const ISpatialAudioObjectForHrtf, self), distanceDecay); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForHrtf_SetDirectivity(self: *const T, directivity: ?*SpatialAudioHrtfDirectivityUnion) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForHrtf.VTable, self.vtable).SetDirectivity(@ptrCast(*const ISpatialAudioObjectForHrtf, self), directivity); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectRenderStreamForHrtf_Value = Guid.initString("e08deef9-5363-406e-9fdc-080ee247bbe0"); pub const IID_ISpatialAudioObjectRenderStreamForHrtf = &IID_ISpatialAudioObjectRenderStreamForHrtf_Value; pub const ISpatialAudioObjectRenderStreamForHrtf = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectRenderStreamBase.VTable, ActivateSpatialAudioObjectForHrtf: fn( self: *const ISpatialAudioObjectRenderStreamForHrtf, type: AudioObjectType, audioObject: ?*?*ISpatialAudioObjectForHrtf, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectRenderStreamBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamForHrtf_ActivateSpatialAudioObjectForHrtf(self: *const T, type_: AudioObjectType, audioObject: ?*?*ISpatialAudioObjectForHrtf) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamForHrtf.VTable, self.vtable).ActivateSpatialAudioObjectForHrtf(@ptrCast(*const ISpatialAudioObjectRenderStreamForHrtf, self), type_, audioObject); } };} pub usingnamespace MethodMixin(@This()); }; const CLSID_MMDeviceEnumerator_Value = Guid.initString("bcde0395-e52f-467c-8e3d-c4579291692e"); pub const CLSID_MMDeviceEnumerator = &CLSID_MMDeviceEnumerator_Value; pub const DIRECTX_AUDIO_ACTIVATION_PARAMS = extern struct { cbDirectXAudioActivationParams: u32, guidAudioSession: Guid, dwAudioStreamFlags: u32, }; pub const EDataFlow = enum(i32) { eRender = 0, eCapture = 1, eAll = 2, EDataFlow_enum_count = 3, }; pub const eRender = EDataFlow.eRender; pub const eCapture = EDataFlow.eCapture; pub const eAll = EDataFlow.eAll; pub const EDataFlow_enum_count = EDataFlow.EDataFlow_enum_count; pub const ERole = enum(i32) { eConsole = 0, eMultimedia = 1, eCommunications = 2, ERole_enum_count = 3, }; pub const eConsole = ERole.eConsole; pub const eMultimedia = ERole.eMultimedia; pub const eCommunications = ERole.eCommunications; pub const ERole_enum_count = ERole.ERole_enum_count; pub const EndpointFormFactor = enum(i32) { RemoteNetworkDevice = 0, Speakers = 1, LineLevel = 2, Headphones = 3, Microphone = 4, Headset = 5, Handset = 6, UnknownDigitalPassthrough = 7, SPDIF = 8, DigitalAudioDisplayDevice = 9, UnknownFormFactor = 10, EndpointFormFactor_enum_count = 11, }; pub const RemoteNetworkDevice = EndpointFormFactor.RemoteNetworkDevice; pub const Speakers = EndpointFormFactor.Speakers; pub const LineLevel = EndpointFormFactor.LineLevel; pub const Headphones = EndpointFormFactor.Headphones; pub const Microphone = EndpointFormFactor.Microphone; pub const Headset = EndpointFormFactor.Headset; pub const Handset = EndpointFormFactor.Handset; pub const UnknownDigitalPassthrough = EndpointFormFactor.UnknownDigitalPassthrough; pub const SPDIF = EndpointFormFactor.SPDIF; pub const DigitalAudioDisplayDevice = EndpointFormFactor.DigitalAudioDisplayDevice; pub const UnknownFormFactor = EndpointFormFactor.UnknownFormFactor; pub const EndpointFormFactor_enum_count = EndpointFormFactor.EndpointFormFactor_enum_count; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IMMNotificationClient_Value = Guid.initString("7991eec9-7e89-4d85-8390-6c703cec60c0"); pub const IID_IMMNotificationClient = &IID_IMMNotificationClient_Value; pub const IMMNotificationClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnDeviceStateChanged: fn( self: *const IMMNotificationClient, pwstrDeviceId: ?[*:0]const u16, dwNewState: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnDeviceAdded: fn( self: *const IMMNotificationClient, pwstrDeviceId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnDeviceRemoved: fn( self: *const IMMNotificationClient, pwstrDeviceId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnDefaultDeviceChanged: fn( self: *const IMMNotificationClient, flow: EDataFlow, role: ERole, pwstrDefaultDeviceId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnPropertyValueChanged: fn( self: *const IMMNotificationClient, pwstrDeviceId: ?[*:0]const u16, key: PROPERTYKEY, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMNotificationClient_OnDeviceStateChanged(self: *const T, pwstrDeviceId: ?[*:0]const u16, dwNewState: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMMNotificationClient.VTable, self.vtable).OnDeviceStateChanged(@ptrCast(*const IMMNotificationClient, self), pwstrDeviceId, dwNewState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMNotificationClient_OnDeviceAdded(self: *const T, pwstrDeviceId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IMMNotificationClient.VTable, self.vtable).OnDeviceAdded(@ptrCast(*const IMMNotificationClient, self), pwstrDeviceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMNotificationClient_OnDeviceRemoved(self: *const T, pwstrDeviceId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IMMNotificationClient.VTable, self.vtable).OnDeviceRemoved(@ptrCast(*const IMMNotificationClient, self), pwstrDeviceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMNotificationClient_OnDefaultDeviceChanged(self: *const T, flow: EDataFlow, role: ERole, pwstrDefaultDeviceId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IMMNotificationClient.VTable, self.vtable).OnDefaultDeviceChanged(@ptrCast(*const IMMNotificationClient, self), flow, role, pwstrDefaultDeviceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMNotificationClient_OnPropertyValueChanged(self: *const T, pwstrDeviceId: ?[*:0]const u16, key: PROPERTYKEY) callconv(.Inline) HRESULT { return @ptrCast(*const IMMNotificationClient.VTable, self.vtable).OnPropertyValueChanged(@ptrCast(*const IMMNotificationClient, self), pwstrDeviceId, key); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IMMDevice_Value = Guid.initString("d666063f-1587-4e43-81f1-b948e807363f"); pub const IID_IMMDevice = &IID_IMMDevice_Value; pub const IMMDevice = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Activate: fn( self: *const IMMDevice, iid: ?*const Guid, dwClsCtx: u32, pActivationParams: ?*PROPVARIANT, ppInterface: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenPropertyStore: fn( self: *const IMMDevice, stgmAccess: u32, ppProperties: ?*?*IPropertyStore, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetId: fn( self: *const IMMDevice, ppstrId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetState: fn( self: *const IMMDevice, pdwState: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDevice_Activate(self: *const T, iid: ?*const Guid, dwClsCtx: u32, pActivationParams: ?*PROPVARIANT, ppInterface: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDevice.VTable, self.vtable).Activate(@ptrCast(*const IMMDevice, self), iid, dwClsCtx, pActivationParams, ppInterface); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDevice_OpenPropertyStore(self: *const T, stgmAccess: u32, ppProperties: ?*?*IPropertyStore) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDevice.VTable, self.vtable).OpenPropertyStore(@ptrCast(*const IMMDevice, self), stgmAccess, ppProperties); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDevice_GetId(self: *const T, ppstrId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDevice.VTable, self.vtable).GetId(@ptrCast(*const IMMDevice, self), ppstrId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDevice_GetState(self: *const T, pdwState: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDevice.VTable, self.vtable).GetState(@ptrCast(*const IMMDevice, self), pdwState); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IMMDeviceCollection_Value = Guid.initString("0bd7a1be-7a1a-44db-8397-cc5392387b5e"); pub const IID_IMMDeviceCollection = &IID_IMMDeviceCollection_Value; pub const IMMDeviceCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCount: fn( self: *const IMMDeviceCollection, pcDevices: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Item: fn( self: *const IMMDeviceCollection, nDevice: u32, ppDevice: ?*?*IMMDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceCollection_GetCount(self: *const T, pcDevices: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceCollection.VTable, self.vtable).GetCount(@ptrCast(*const IMMDeviceCollection, self), pcDevices); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceCollection_Item(self: *const T, nDevice: u32, ppDevice: ?*?*IMMDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceCollection.VTable, self.vtable).Item(@ptrCast(*const IMMDeviceCollection, self), nDevice, ppDevice); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IMMEndpoint_Value = Guid.initString("1be09788-6894-4089-8586-9a2a6c265ac5"); pub const IID_IMMEndpoint = &IID_IMMEndpoint_Value; pub const IMMEndpoint = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDataFlow: fn( self: *const IMMEndpoint, pDataFlow: ?*EDataFlow, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMEndpoint_GetDataFlow(self: *const T, pDataFlow: ?*EDataFlow) callconv(.Inline) HRESULT { return @ptrCast(*const IMMEndpoint.VTable, self.vtable).GetDataFlow(@ptrCast(*const IMMEndpoint, self), pDataFlow); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IMMDeviceEnumerator_Value = Guid.initString("a95664d2-9614-4f35-a746-de8db63617e6"); pub const IID_IMMDeviceEnumerator = &IID_IMMDeviceEnumerator_Value; pub const IMMDeviceEnumerator = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, EnumAudioEndpoints: fn( self: *const IMMDeviceEnumerator, dataFlow: EDataFlow, dwStateMask: u32, ppDevices: ?*?*IMMDeviceCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDefaultAudioEndpoint: fn( self: *const IMMDeviceEnumerator, dataFlow: EDataFlow, role: ERole, ppEndpoint: ?*?*IMMDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDevice: fn( self: *const IMMDeviceEnumerator, pwstrId: ?[*:0]const u16, ppDevice: ?*?*IMMDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterEndpointNotificationCallback: fn( self: *const IMMDeviceEnumerator, pClient: ?*IMMNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterEndpointNotificationCallback: fn( self: *const IMMDeviceEnumerator, pClient: ?*IMMNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceEnumerator_EnumAudioEndpoints(self: *const T, dataFlow: EDataFlow, dwStateMask: u32, ppDevices: ?*?*IMMDeviceCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceEnumerator.VTable, self.vtable).EnumAudioEndpoints(@ptrCast(*const IMMDeviceEnumerator, self), dataFlow, dwStateMask, ppDevices); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceEnumerator_GetDefaultAudioEndpoint(self: *const T, dataFlow: EDataFlow, role: ERole, ppEndpoint: ?*?*IMMDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceEnumerator.VTable, self.vtable).GetDefaultAudioEndpoint(@ptrCast(*const IMMDeviceEnumerator, self), dataFlow, role, ppEndpoint); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceEnumerator_GetDevice(self: *const T, pwstrId: ?[*:0]const u16, ppDevice: ?*?*IMMDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceEnumerator.VTable, self.vtable).GetDevice(@ptrCast(*const IMMDeviceEnumerator, self), pwstrId, ppDevice); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceEnumerator_RegisterEndpointNotificationCallback(self: *const T, pClient: ?*IMMNotificationClient) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceEnumerator.VTable, self.vtable).RegisterEndpointNotificationCallback(@ptrCast(*const IMMDeviceEnumerator, self), pClient); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceEnumerator_UnregisterEndpointNotificationCallback(self: *const T, pClient: ?*IMMNotificationClient) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceEnumerator.VTable, self.vtable).UnregisterEndpointNotificationCallback(@ptrCast(*const IMMDeviceEnumerator, self), pClient); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMMDeviceActivator_Value = Guid.initString("3b0d0ea4-d0a9-4b0e-935b-09516746fac0"); pub const IID_IMMDeviceActivator = &IID_IMMDeviceActivator_Value; pub const IMMDeviceActivator = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Activate: fn( self: *const IMMDeviceActivator, iid: ?*const Guid, pDevice: ?*IMMDevice, pActivationParams: ?*PROPVARIANT, ppInterface: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMMDeviceActivator_Activate(self: *const T, iid: ?*const Guid, pDevice: ?*IMMDevice, pActivationParams: ?*PROPVARIANT, ppInterface: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IMMDeviceActivator.VTable, self.vtable).Activate(@ptrCast(*const IMMDeviceActivator, self), iid, pDevice, pActivationParams, ppInterface); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IActivateAudioInterfaceCompletionHandler_Value = Guid.initString("41d949ab-9862-444a-80f6-c261334da5eb"); pub const IID_IActivateAudioInterfaceCompletionHandler = &IID_IActivateAudioInterfaceCompletionHandler_Value; pub const IActivateAudioInterfaceCompletionHandler = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, ActivateCompleted: fn( self: *const IActivateAudioInterfaceCompletionHandler, activateOperation: ?*IActivateAudioInterfaceAsyncOperation, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IActivateAudioInterfaceCompletionHandler_ActivateCompleted(self: *const T, activateOperation: ?*IActivateAudioInterfaceAsyncOperation) callconv(.Inline) HRESULT { return @ptrCast(*const IActivateAudioInterfaceCompletionHandler.VTable, self.vtable).ActivateCompleted(@ptrCast(*const IActivateAudioInterfaceCompletionHandler, self), activateOperation); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IActivateAudioInterfaceAsyncOperation_Value = Guid.initString("72a22d78-cde4-431d-b8cc-843a71199b6d"); pub const IID_IActivateAudioInterfaceAsyncOperation = &IID_IActivateAudioInterfaceAsyncOperation_Value; pub const IActivateAudioInterfaceAsyncOperation = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetActivateResult: fn( self: *const IActivateAudioInterfaceAsyncOperation, activateResult: ?*HRESULT, activatedInterface: ?*?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IActivateAudioInterfaceAsyncOperation_GetActivateResult(self: *const T, activateResult: ?*HRESULT, activatedInterface: ?*?*IUnknown) callconv(.Inline) HRESULT { return @ptrCast(*const IActivateAudioInterfaceAsyncOperation.VTable, self.vtable).GetActivateResult(@ptrCast(*const IActivateAudioInterfaceAsyncOperation, self), activateResult, activatedInterface); } };} pub usingnamespace MethodMixin(@This()); }; pub const AudioExtensionParams = extern struct { AddPageParam: LPARAM, pEndpoint: ?*IMMDevice, pPnpInterface: ?*IMMDevice, pPnpDevnode: ?*IMMDevice, }; pub const __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002 = enum(i32) { DEFAULT = 0, USER = 1, VOLATILE = 2, ENUM_COUNT = 3, }; pub const AUDIO_SYSTEMEFFECTS_PROPERTYSTORE_TYPE_DEFAULT = __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002.DEFAULT; pub const AUDIO_SYSTEMEFFECTS_PROPERTYSTORE_TYPE_USER = __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002.USER; pub const AUDIO_SYSTEMEFFECTS_PROPERTYSTORE_TYPE_VOLATILE = __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002.VOLATILE; pub const AUDIO_SYSTEMEFFECTS_PROPERTYSTORE_TYPE_ENUM_COUNT = __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002.ENUM_COUNT; const IID_IAudioSystemEffectsPropertyChangeNotificationClient_Value = Guid.initString("20049d40-56d5-400e-a2ef-385599feed49"); pub const IID_IAudioSystemEffectsPropertyChangeNotificationClient = &IID_IAudioSystemEffectsPropertyChangeNotificationClient_Value; pub const IAudioSystemEffectsPropertyChangeNotificationClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnPropertyChanged: fn( self: *const IAudioSystemEffectsPropertyChangeNotificationClient, type: __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002, key: PROPERTYKEY, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyChangeNotificationClient_OnPropertyChanged(self: *const T, type_: __MIDL___MIDL_itf_mmdeviceapi_0000_0008_0002, key: PROPERTYKEY) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyChangeNotificationClient.VTable, self.vtable).OnPropertyChanged(@ptrCast(*const IAudioSystemEffectsPropertyChangeNotificationClient, self), type_, key); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IAudioSystemEffectsPropertyStore_Value = Guid.initString("302ae7f9-d7e0-43e4-971b-1f8293613d2a"); pub const IID_IAudioSystemEffectsPropertyStore = &IID_IAudioSystemEffectsPropertyStore_Value; pub const IAudioSystemEffectsPropertyStore = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OpenDefaultPropertyStore: fn( self: *const IAudioSystemEffectsPropertyStore, stgmAccess: u32, propStore: ?*?*IPropertyStore, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenUserPropertyStore: fn( self: *const IAudioSystemEffectsPropertyStore, stgmAccess: u32, propStore: ?*?*IPropertyStore, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenVolatilePropertyStore: fn( self: *const IAudioSystemEffectsPropertyStore, stgmAccess: u32, propStore: ?*?*IPropertyStore, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ResetUserPropertyStore: fn( self: *const IAudioSystemEffectsPropertyStore, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ResetVolatilePropertyStore: fn( self: *const IAudioSystemEffectsPropertyStore, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterPropertyChangeNotification: fn( self: *const IAudioSystemEffectsPropertyStore, callback: ?*IAudioSystemEffectsPropertyChangeNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterPropertyChangeNotification: fn( self: *const IAudioSystemEffectsPropertyStore, callback: ?*IAudioSystemEffectsPropertyChangeNotificationClient, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_OpenDefaultPropertyStore(self: *const T, stgmAccess: u32, propStore: ?*?*IPropertyStore) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).OpenDefaultPropertyStore(@ptrCast(*const IAudioSystemEffectsPropertyStore, self), stgmAccess, propStore); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_OpenUserPropertyStore(self: *const T, stgmAccess: u32, propStore: ?*?*IPropertyStore) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).OpenUserPropertyStore(@ptrCast(*const IAudioSystemEffectsPropertyStore, self), stgmAccess, propStore); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_OpenVolatilePropertyStore(self: *const T, stgmAccess: u32, propStore: ?*?*IPropertyStore) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).OpenVolatilePropertyStore(@ptrCast(*const IAudioSystemEffectsPropertyStore, self), stgmAccess, propStore); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_ResetUserPropertyStore(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).ResetUserPropertyStore(@ptrCast(*const IAudioSystemEffectsPropertyStore, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_ResetVolatilePropertyStore(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).ResetVolatilePropertyStore(@ptrCast(*const IAudioSystemEffectsPropertyStore, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_RegisterPropertyChangeNotification(self: *const T, callback: ?*IAudioSystemEffectsPropertyChangeNotificationClient) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).RegisterPropertyChangeNotification(@ptrCast(*const IAudioSystemEffectsPropertyStore, self), callback); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSystemEffectsPropertyStore_UnregisterPropertyChangeNotification(self: *const T, callback: ?*IAudioSystemEffectsPropertyChangeNotificationClient) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSystemEffectsPropertyStore.VTable, self.vtable).UnregisterPropertyChangeNotification(@ptrCast(*const IAudioSystemEffectsPropertyStore, self), callback); } };} pub usingnamespace MethodMixin(@This()); }; const CLSID_DeviceTopology_Value = Guid.initString("1df639d0-5ec1-47aa-9379-828dc1aa8c59"); pub const CLSID_DeviceTopology = &CLSID_DeviceTopology_Value; pub const DataFlow = enum(i32) { In = 0, Out = 1, }; pub const In = DataFlow.In; pub const Out = DataFlow.Out; pub const PartType = enum(i32) { Connector = 0, Subunit = 1, }; pub const Connector = PartType.Connector; pub const Subunit = PartType.Subunit; pub const ConnectorType = enum(i32) { Unknown_Connector = 0, Physical_Internal = 1, Physical_External = 2, Software_IO = 3, Software_Fixed = 4, Network = 5, }; // NOTE: not creating aliases because this enum is 'Scoped' // TODO: this type is limited to platform 'windows6.0.6000' const IID_IPerChannelDbLevel_Value = Guid.initString("c2f8e001-f205-4bc9-99bc-c13b1e048ccb"); pub const IID_IPerChannelDbLevel = &IID_IPerChannelDbLevel_Value; pub const IPerChannelDbLevel = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetChannelCount: fn( self: *const IPerChannelDbLevel, pcChannels: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLevelRange: fn( self: *const IPerChannelDbLevel, nChannel: u32, pfMinLevelDB: ?*f32, pfMaxLevelDB: ?*f32, pfStepping: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLevel: fn( self: *const IPerChannelDbLevel, nChannel: u32, pfLevelDB: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetLevel: fn( self: *const IPerChannelDbLevel, nChannel: u32, fLevelDB: f32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetLevelUniform: fn( self: *const IPerChannelDbLevel, fLevelDB: f32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetLevelAllChannels: fn( self: *const IPerChannelDbLevel, aLevelsDB: [*]f32, cChannels: u32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPerChannelDbLevel_GetChannelCount(self: *const T, pcChannels: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPerChannelDbLevel.VTable, self.vtable).GetChannelCount(@ptrCast(*const IPerChannelDbLevel, self), pcChannels); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPerChannelDbLevel_GetLevelRange(self: *const T, nChannel: u32, pfMinLevelDB: ?*f32, pfMaxLevelDB: ?*f32, pfStepping: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const IPerChannelDbLevel.VTable, self.vtable).GetLevelRange(@ptrCast(*const IPerChannelDbLevel, self), nChannel, pfMinLevelDB, pfMaxLevelDB, pfStepping); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPerChannelDbLevel_GetLevel(self: *const T, nChannel: u32, pfLevelDB: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const IPerChannelDbLevel.VTable, self.vtable).GetLevel(@ptrCast(*const IPerChannelDbLevel, self), nChannel, pfLevelDB); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPerChannelDbLevel_SetLevel(self: *const T, nChannel: u32, fLevelDB: f32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IPerChannelDbLevel.VTable, self.vtable).SetLevel(@ptrCast(*const IPerChannelDbLevel, self), nChannel, fLevelDB, pguidEventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPerChannelDbLevel_SetLevelUniform(self: *const T, fLevelDB: f32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IPerChannelDbLevel.VTable, self.vtable).SetLevelUniform(@ptrCast(*const IPerChannelDbLevel, self), fLevelDB, pguidEventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPerChannelDbLevel_SetLevelAllChannels(self: *const T, aLevelsDB: [*]f32, cChannels: u32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IPerChannelDbLevel.VTable, self.vtable).SetLevelAllChannels(@ptrCast(*const IPerChannelDbLevel, self), aLevelsDB, cChannels, pguidEventContext); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioVolumeLevel_Value = Guid.initString("7fb7b48f-531d-44a2-bcb3-5ad5a134b3dc"); pub const IID_IAudioVolumeLevel = &IID_IAudioVolumeLevel_Value; pub const IAudioVolumeLevel = extern struct { pub const VTable = extern struct { base: IPerChannelDbLevel.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IPerChannelDbLevel.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioChannelConfig_Value = Guid.initString("bb11c46f-ec28-493c-b88a-5db88062ce98"); pub const IID_IAudioChannelConfig = &IID_IAudioChannelConfig_Value; pub const IAudioChannelConfig = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetChannelConfig: fn( self: *const IAudioChannelConfig, dwConfig: u32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetChannelConfig: fn( self: *const IAudioChannelConfig, pdwConfig: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioChannelConfig_SetChannelConfig(self: *const T, dwConfig: u32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioChannelConfig.VTable, self.vtable).SetChannelConfig(@ptrCast(*const IAudioChannelConfig, self), dwConfig, pguidEventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioChannelConfig_GetChannelConfig(self: *const T, pdwConfig: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioChannelConfig.VTable, self.vtable).GetChannelConfig(@ptrCast(*const IAudioChannelConfig, self), pdwConfig); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioLoudness_Value = Guid.initString("7d8b1437-dd53-4350-9c1b-1ee2890bd938"); pub const IID_IAudioLoudness = &IID_IAudioLoudness_Value; pub const IAudioLoudness = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetEnabled: fn( self: *const IAudioLoudness, pbEnabled: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEnabled: fn( self: *const IAudioLoudness, bEnable: BOOL, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioLoudness_GetEnabled(self: *const T, pbEnabled: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioLoudness.VTable, self.vtable).GetEnabled(@ptrCast(*const IAudioLoudness, self), pbEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioLoudness_SetEnabled(self: *const T, bEnable: BOOL, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioLoudness.VTable, self.vtable).SetEnabled(@ptrCast(*const IAudioLoudness, self), bEnable, pguidEventContext); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioInputSelector_Value = Guid.initString("4f03dc02-5e6e-4653-8f72-a030c123d598"); pub const IID_IAudioInputSelector = &IID_IAudioInputSelector_Value; pub const IAudioInputSelector = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetSelection: fn( self: *const IAudioInputSelector, pnIdSelected: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetSelection: fn( self: *const IAudioInputSelector, nIdSelect: u32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioInputSelector_GetSelection(self: *const T, pnIdSelected: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioInputSelector.VTable, self.vtable).GetSelection(@ptrCast(*const IAudioInputSelector, self), pnIdSelected); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioInputSelector_SetSelection(self: *const T, nIdSelect: u32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioInputSelector.VTable, self.vtable).SetSelection(@ptrCast(*const IAudioInputSelector, self), nIdSelect, pguidEventContext); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioOutputSelector_Value = Guid.initString("bb515f69-94a7-429e-8b9c-271b3f11a3ab"); pub const IID_IAudioOutputSelector = &IID_IAudioOutputSelector_Value; pub const IAudioOutputSelector = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetSelection: fn( self: *const IAudioOutputSelector, pnIdSelected: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetSelection: fn( self: *const IAudioOutputSelector, nIdSelect: u32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioOutputSelector_GetSelection(self: *const T, pnIdSelected: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioOutputSelector.VTable, self.vtable).GetSelection(@ptrCast(*const IAudioOutputSelector, self), pnIdSelected); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioOutputSelector_SetSelection(self: *const T, nIdSelect: u32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioOutputSelector.VTable, self.vtable).SetSelection(@ptrCast(*const IAudioOutputSelector, self), nIdSelect, pguidEventContext); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioMute_Value = Guid.initString("df45aeea-b74a-4b6b-afad-2366b6aa012e"); pub const IID_IAudioMute = &IID_IAudioMute_Value; pub const IAudioMute = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetMute: fn( self: *const IAudioMute, bMuted: BOOL, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMute: fn( self: *const IAudioMute, pbMuted: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioMute_SetMute(self: *const T, bMuted: BOOL, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioMute.VTable, self.vtable).SetMute(@ptrCast(*const IAudioMute, self), bMuted, pguidEventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioMute_GetMute(self: *const T, pbMuted: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioMute.VTable, self.vtable).GetMute(@ptrCast(*const IAudioMute, self), pbMuted); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioBass_Value = Guid.initString("a2b1a1d9-4db3-425d-a2b2-bd335cb3e2e5"); pub const IID_IAudioBass = &IID_IAudioBass_Value; pub const IAudioBass = extern struct { pub const VTable = extern struct { base: IPerChannelDbLevel.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IPerChannelDbLevel.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioMidrange_Value = Guid.initString("5e54b6d7-b44b-40d9-9a9e-e691d9ce6edf"); pub const IID_IAudioMidrange = &IID_IAudioMidrange_Value; pub const IAudioMidrange = extern struct { pub const VTable = extern struct { base: IPerChannelDbLevel.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IPerChannelDbLevel.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioTreble_Value = Guid.initString("0a717812-694e-4907-b74b-bafa5cfdca7b"); pub const IID_IAudioTreble = &IID_IAudioTreble_Value; pub const IAudioTreble = extern struct { pub const VTable = extern struct { base: IPerChannelDbLevel.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IPerChannelDbLevel.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioAutoGainControl_Value = Guid.initString("85401fd4-6de4-4b9d-9869-2d6753a82f3c"); pub const IID_IAudioAutoGainControl = &IID_IAudioAutoGainControl_Value; pub const IAudioAutoGainControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetEnabled: fn( self: *const IAudioAutoGainControl, pbEnabled: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEnabled: fn( self: *const IAudioAutoGainControl, bEnable: BOOL, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioAutoGainControl_GetEnabled(self: *const T, pbEnabled: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioAutoGainControl.VTable, self.vtable).GetEnabled(@ptrCast(*const IAudioAutoGainControl, self), pbEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioAutoGainControl_SetEnabled(self: *const T, bEnable: BOOL, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioAutoGainControl.VTable, self.vtable).SetEnabled(@ptrCast(*const IAudioAutoGainControl, self), bEnable, pguidEventContext); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioPeakMeter_Value = Guid.initString("dd79923c-0599-45e0-b8b6-c8df7db6e796"); pub const IID_IAudioPeakMeter = &IID_IAudioPeakMeter_Value; pub const IAudioPeakMeter = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetChannelCount: fn( self: *const IAudioPeakMeter, pcChannels: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLevel: fn( self: *const IAudioPeakMeter, nChannel: u32, pfLevel: ?*f32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioPeakMeter_GetChannelCount(self: *const T, pcChannels: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioPeakMeter.VTable, self.vtable).GetChannelCount(@ptrCast(*const IAudioPeakMeter, self), pcChannels); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioPeakMeter_GetLevel(self: *const T, nChannel: u32, pfLevel: ?*f32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioPeakMeter.VTable, self.vtable).GetLevel(@ptrCast(*const IAudioPeakMeter, self), nChannel, pfLevel); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IDeviceSpecificProperty_Value = Guid.initString("3b22bcbf-2586-4af0-8583-205d391b807c"); pub const IID_IDeviceSpecificProperty = &IID_IDeviceSpecificProperty_Value; pub const IDeviceSpecificProperty = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetType: fn( self: *const IDeviceSpecificProperty, pVType: ?*u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetValue: fn( self: *const IDeviceSpecificProperty, pvValue: ?*anyopaque, pcbValue: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetValue: fn( self: *const IDeviceSpecificProperty, pvValue: ?*anyopaque, cbValue: u32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Get4BRange: fn( self: *const IDeviceSpecificProperty, plMin: ?*i32, plMax: ?*i32, plStepping: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceSpecificProperty_GetType(self: *const T, pVType: ?*u16) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceSpecificProperty.VTable, self.vtable).GetType(@ptrCast(*const IDeviceSpecificProperty, self), pVType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceSpecificProperty_GetValue(self: *const T, pvValue: ?*anyopaque, pcbValue: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceSpecificProperty.VTable, self.vtable).GetValue(@ptrCast(*const IDeviceSpecificProperty, self), pvValue, pcbValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceSpecificProperty_SetValue(self: *const T, pvValue: ?*anyopaque, cbValue: u32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceSpecificProperty.VTable, self.vtable).SetValue(@ptrCast(*const IDeviceSpecificProperty, self), pvValue, cbValue, pguidEventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceSpecificProperty_Get4BRange(self: *const T, plMin: ?*i32, plMax: ?*i32, plStepping: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceSpecificProperty.VTable, self.vtable).Get4BRange(@ptrCast(*const IDeviceSpecificProperty, self), plMin, plMax, plStepping); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IPartsList_Value = Guid.initString("6daa848c-5eb0-45cc-aea5-998a2cda1ffb"); pub const IID_IPartsList = &IID_IPartsList_Value; pub const IPartsList = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCount: fn( self: *const IPartsList, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPart: fn( self: *const IPartsList, nIndex: u32, ppPart: ?*?*IPart, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPartsList_GetCount(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPartsList.VTable, self.vtable).GetCount(@ptrCast(*const IPartsList, self), pCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPartsList_GetPart(self: *const T, nIndex: u32, ppPart: ?*?*IPart) callconv(.Inline) HRESULT { return @ptrCast(*const IPartsList.VTable, self.vtable).GetPart(@ptrCast(*const IPartsList, self), nIndex, ppPart); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IPart_Value = Guid.initString("ae2de0e4-5bca-4f2d-aa46-5d13f8fdb3a9"); pub const IID_IPart = &IID_IPart_Value; pub const IPart = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetName: fn( self: *const IPart, ppwstrName: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLocalId: fn( self: *const IPart, pnId: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetGlobalId: fn( self: *const IPart, ppwstrGlobalId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPartType: fn( self: *const IPart, pPartType: ?*PartType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSubType: fn( self: *const IPart, pSubType: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetControlInterfaceCount: fn( self: *const IPart, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetControlInterface: fn( self: *const IPart, nIndex: u32, ppInterfaceDesc: ?*?*IControlInterface, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumPartsIncoming: fn( self: *const IPart, ppParts: ?*?*IPartsList, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumPartsOutgoing: fn( self: *const IPart, ppParts: ?*?*IPartsList, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTopologyObject: fn( self: *const IPart, ppTopology: ?*?*IDeviceTopology, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Activate: fn( self: *const IPart, dwClsContext: u32, refiid: ?*const Guid, ppvObject: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterControlChangeCallback: fn( self: *const IPart, riid: ?*const Guid, pNotify: ?*IControlChangeNotify, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterControlChangeCallback: fn( self: *const IPart, pNotify: ?*IControlChangeNotify, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetName(self: *const T, ppwstrName: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetName(@ptrCast(*const IPart, self), ppwstrName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetLocalId(self: *const T, pnId: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetLocalId(@ptrCast(*const IPart, self), pnId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetGlobalId(self: *const T, ppwstrGlobalId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetGlobalId(@ptrCast(*const IPart, self), ppwstrGlobalId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetPartType(self: *const T, pPartType: ?*PartType) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetPartType(@ptrCast(*const IPart, self), pPartType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetSubType(self: *const T, pSubType: ?*Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetSubType(@ptrCast(*const IPart, self), pSubType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetControlInterfaceCount(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetControlInterfaceCount(@ptrCast(*const IPart, self), pCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetControlInterface(self: *const T, nIndex: u32, ppInterfaceDesc: ?*?*IControlInterface) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetControlInterface(@ptrCast(*const IPart, self), nIndex, ppInterfaceDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_EnumPartsIncoming(self: *const T, ppParts: ?*?*IPartsList) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).EnumPartsIncoming(@ptrCast(*const IPart, self), ppParts); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_EnumPartsOutgoing(self: *const T, ppParts: ?*?*IPartsList) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).EnumPartsOutgoing(@ptrCast(*const IPart, self), ppParts); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_GetTopologyObject(self: *const T, ppTopology: ?*?*IDeviceTopology) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).GetTopologyObject(@ptrCast(*const IPart, self), ppTopology); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_Activate(self: *const T, dwClsContext: u32, refiid: ?*const Guid, ppvObject: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).Activate(@ptrCast(*const IPart, self), dwClsContext, refiid, ppvObject); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_RegisterControlChangeCallback(self: *const T, riid: ?*const Guid, pNotify: ?*IControlChangeNotify) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).RegisterControlChangeCallback(@ptrCast(*const IPart, self), riid, pNotify); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IPart_UnregisterControlChangeCallback(self: *const T, pNotify: ?*IControlChangeNotify) callconv(.Inline) HRESULT { return @ptrCast(*const IPart.VTable, self.vtable).UnregisterControlChangeCallback(@ptrCast(*const IPart, self), pNotify); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IConnector_Value = Guid.initString("9c2c4058-23f5-41de-877a-df3af236a09e"); pub const IID_IConnector = &IID_IConnector_Value; pub const IConnector = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetType: fn( self: *const IConnector, pType: ?*ConnectorType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDataFlow: fn( self: *const IConnector, pFlow: ?*DataFlow, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ConnectTo: fn( self: *const IConnector, pConnectTo: ?*IConnector, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Disconnect: fn( self: *const IConnector, ) callconv(@import("std").os.windows.WINAPI) HRESULT, IsConnected: fn( self: *const IConnector, pbConnected: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetConnectedTo: fn( self: *const IConnector, ppConTo: ?*?*IConnector, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetConnectorIdConnectedTo: fn( self: *const IConnector, ppwstrConnectorId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceIdConnectedTo: fn( self: *const IConnector, ppwstrDeviceId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_GetType(self: *const T, pType: ?*ConnectorType) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).GetType(@ptrCast(*const IConnector, self), pType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_GetDataFlow(self: *const T, pFlow: ?*DataFlow) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).GetDataFlow(@ptrCast(*const IConnector, self), pFlow); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_ConnectTo(self: *const T, pConnectTo: ?*IConnector) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).ConnectTo(@ptrCast(*const IConnector, self), pConnectTo); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_Disconnect(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).Disconnect(@ptrCast(*const IConnector, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_IsConnected(self: *const T, pbConnected: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).IsConnected(@ptrCast(*const IConnector, self), pbConnected); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_GetConnectedTo(self: *const T, ppConTo: ?*?*IConnector) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).GetConnectedTo(@ptrCast(*const IConnector, self), ppConTo); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_GetConnectorIdConnectedTo(self: *const T, ppwstrConnectorId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).GetConnectorIdConnectedTo(@ptrCast(*const IConnector, self), ppwstrConnectorId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IConnector_GetDeviceIdConnectedTo(self: *const T, ppwstrDeviceId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IConnector.VTable, self.vtable).GetDeviceIdConnectedTo(@ptrCast(*const IConnector, self), ppwstrDeviceId); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_ISubunit_Value = Guid.initString("82149a85-dba6-4487-86bb-ea8f7fefcc71"); pub const IID_ISubunit = &IID_ISubunit_Value; pub const ISubunit = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IControlInterface_Value = Guid.initString("45d37c3f-5140-444a-ae24-400789f3cbf3"); pub const IID_IControlInterface = &IID_IControlInterface_Value; pub const IControlInterface = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetName: fn( self: *const IControlInterface, ppwstrName: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetIID: fn( self: *const IControlInterface, pIID: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IControlInterface_GetName(self: *const T, ppwstrName: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IControlInterface.VTable, self.vtable).GetName(@ptrCast(*const IControlInterface, self), ppwstrName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IControlInterface_GetIID(self: *const T, pIID: ?*Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IControlInterface.VTable, self.vtable).GetIID(@ptrCast(*const IControlInterface, self), pIID); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IControlChangeNotify_Value = Guid.initString("a09513ed-c709-4d21-bd7b-5f34c47f3947"); pub const IID_IControlChangeNotify = &IID_IControlChangeNotify_Value; pub const IControlChangeNotify = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnNotify: fn( self: *const IControlChangeNotify, dwSenderProcessId: u32, pguidEventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IControlChangeNotify_OnNotify(self: *const T, dwSenderProcessId: u32, pguidEventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IControlChangeNotify.VTable, self.vtable).OnNotify(@ptrCast(*const IControlChangeNotify, self), dwSenderProcessId, pguidEventContext); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IDeviceTopology_Value = Guid.initString("2a07407e-6497-4a18-9787-32f79bd0d98f"); pub const IID_IDeviceTopology = &IID_IDeviceTopology_Value; pub const IDeviceTopology = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetConnectorCount: fn( self: *const IDeviceTopology, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetConnector: fn( self: *const IDeviceTopology, nIndex: u32, ppConnector: ?*?*IConnector, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSubunitCount: fn( self: *const IDeviceTopology, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSubunit: fn( self: *const IDeviceTopology, nIndex: u32, ppSubunit: ?*?*ISubunit, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPartById: fn( self: *const IDeviceTopology, nId: u32, ppPart: ?*?*IPart, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceId: fn( self: *const IDeviceTopology, ppwstrDeviceId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSignalPath: fn( self: *const IDeviceTopology, pIPartFrom: ?*IPart, pIPartTo: ?*IPart, bRejectMixedPaths: BOOL, ppParts: ?*?*IPartsList, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetConnectorCount(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetConnectorCount(@ptrCast(*const IDeviceTopology, self), pCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetConnector(self: *const T, nIndex: u32, ppConnector: ?*?*IConnector) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetConnector(@ptrCast(*const IDeviceTopology, self), nIndex, ppConnector); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetSubunitCount(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetSubunitCount(@ptrCast(*const IDeviceTopology, self), pCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetSubunit(self: *const T, nIndex: u32, ppSubunit: ?*?*ISubunit) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetSubunit(@ptrCast(*const IDeviceTopology, self), nIndex, ppSubunit); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetPartById(self: *const T, nId: u32, ppPart: ?*?*IPart) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetPartById(@ptrCast(*const IDeviceTopology, self), nId, ppPart); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetDeviceId(self: *const T, ppwstrDeviceId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetDeviceId(@ptrCast(*const IDeviceTopology, self), ppwstrDeviceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IDeviceTopology_GetSignalPath(self: *const T, pIPartFrom: ?*IPart, pIPartTo: ?*IPart, bRejectMixedPaths: BOOL, ppParts: ?*?*IPartsList) callconv(.Inline) HRESULT { return @ptrCast(*const IDeviceTopology.VTable, self.vtable).GetSignalPath(@ptrCast(*const IDeviceTopology, self), pIPartFrom, pIPartTo, bRejectMixedPaths, ppParts); } };} pub usingnamespace MethodMixin(@This()); }; pub const AudioSessionDisconnectReason = enum(i32) { DeviceRemoval = 0, ServerShutdown = 1, FormatChanged = 2, SessionLogoff = 3, SessionDisconnected = 4, ExclusiveModeOverride = 5, }; pub const DisconnectReasonDeviceRemoval = AudioSessionDisconnectReason.DeviceRemoval; pub const DisconnectReasonServerShutdown = AudioSessionDisconnectReason.ServerShutdown; pub const DisconnectReasonFormatChanged = AudioSessionDisconnectReason.FormatChanged; pub const DisconnectReasonSessionLogoff = AudioSessionDisconnectReason.SessionLogoff; pub const DisconnectReasonSessionDisconnected = AudioSessionDisconnectReason.SessionDisconnected; pub const DisconnectReasonExclusiveModeOverride = AudioSessionDisconnectReason.ExclusiveModeOverride; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioSessionEvents_Value = Guid.initString("24918acc-64b3-37c1-8ca9-74a66e9957a8"); pub const IID_IAudioSessionEvents = &IID_IAudioSessionEvents_Value; pub const IAudioSessionEvents = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnDisplayNameChanged: fn( self: *const IAudioSessionEvents, NewDisplayName: ?[*:0]const u16, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnIconPathChanged: fn( self: *const IAudioSessionEvents, NewIconPath: ?[*:0]const u16, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnSimpleVolumeChanged: fn( self: *const IAudioSessionEvents, NewVolume: f32, NewMute: BOOL, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnChannelVolumeChanged: fn( self: *const IAudioSessionEvents, ChannelCount: u32, NewChannelVolumeArray: [*]f32, ChangedChannel: u32, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnGroupingParamChanged: fn( self: *const IAudioSessionEvents, NewGroupingParam: ?*const Guid, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnStateChanged: fn( self: *const IAudioSessionEvents, NewState: AudioSessionState, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnSessionDisconnected: fn( self: *const IAudioSessionEvents, DisconnectReason: AudioSessionDisconnectReason, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnDisplayNameChanged(self: *const T, NewDisplayName: ?[*:0]const u16, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnDisplayNameChanged(@ptrCast(*const IAudioSessionEvents, self), NewDisplayName, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnIconPathChanged(self: *const T, NewIconPath: ?[*:0]const u16, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnIconPathChanged(@ptrCast(*const IAudioSessionEvents, self), NewIconPath, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnSimpleVolumeChanged(self: *const T, NewVolume: f32, NewMute: BOOL, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnSimpleVolumeChanged(@ptrCast(*const IAudioSessionEvents, self), NewVolume, NewMute, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnChannelVolumeChanged(self: *const T, ChannelCount: u32, NewChannelVolumeArray: [*]f32, ChangedChannel: u32, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnChannelVolumeChanged(@ptrCast(*const IAudioSessionEvents, self), ChannelCount, NewChannelVolumeArray, ChangedChannel, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnGroupingParamChanged(self: *const T, NewGroupingParam: ?*const Guid, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnGroupingParamChanged(@ptrCast(*const IAudioSessionEvents, self), NewGroupingParam, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnStateChanged(self: *const T, NewState: AudioSessionState) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnStateChanged(@ptrCast(*const IAudioSessionEvents, self), NewState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEvents_OnSessionDisconnected(self: *const T, DisconnectReason: AudioSessionDisconnectReason) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEvents.VTable, self.vtable).OnSessionDisconnected(@ptrCast(*const IAudioSessionEvents, self), DisconnectReason); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioSessionControl_Value = Guid.initString("f4b1a599-7266-4319-a8ca-e70acb11e8cd"); pub const IID_IAudioSessionControl = &IID_IAudioSessionControl_Value; pub const IAudioSessionControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetState: fn( self: *const IAudioSessionControl, pRetVal: ?*AudioSessionState, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDisplayName: fn( self: *const IAudioSessionControl, pRetVal: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetDisplayName: fn( self: *const IAudioSessionControl, Value: ?[*:0]const u16, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetIconPath: fn( self: *const IAudioSessionControl, pRetVal: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetIconPath: fn( self: *const IAudioSessionControl, Value: ?[*:0]const u16, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetGroupingParam: fn( self: *const IAudioSessionControl, pRetVal: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetGroupingParam: fn( self: *const IAudioSessionControl, Override: ?*const Guid, EventContext: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterAudioSessionNotification: fn( self: *const IAudioSessionControl, NewNotifications: ?*IAudioSessionEvents, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterAudioSessionNotification: fn( self: *const IAudioSessionControl, NewNotifications: ?*IAudioSessionEvents, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_GetState(self: *const T, pRetVal: ?*AudioSessionState) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).GetState(@ptrCast(*const IAudioSessionControl, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_GetDisplayName(self: *const T, pRetVal: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).GetDisplayName(@ptrCast(*const IAudioSessionControl, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_SetDisplayName(self: *const T, Value: ?[*:0]const u16, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).SetDisplayName(@ptrCast(*const IAudioSessionControl, self), Value, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_GetIconPath(self: *const T, pRetVal: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).GetIconPath(@ptrCast(*const IAudioSessionControl, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_SetIconPath(self: *const T, Value: ?[*:0]const u16, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).SetIconPath(@ptrCast(*const IAudioSessionControl, self), Value, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_GetGroupingParam(self: *const T, pRetVal: ?*Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).GetGroupingParam(@ptrCast(*const IAudioSessionControl, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_SetGroupingParam(self: *const T, Override: ?*const Guid, EventContext: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).SetGroupingParam(@ptrCast(*const IAudioSessionControl, self), Override, EventContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_RegisterAudioSessionNotification(self: *const T, NewNotifications: ?*IAudioSessionEvents) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).RegisterAudioSessionNotification(@ptrCast(*const IAudioSessionControl, self), NewNotifications); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl_UnregisterAudioSessionNotification(self: *const T, NewNotifications: ?*IAudioSessionEvents) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl.VTable, self.vtable).UnregisterAudioSessionNotification(@ptrCast(*const IAudioSessionControl, self), NewNotifications); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioSessionControl2_Value = Guid.initString("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"); pub const IID_IAudioSessionControl2 = &IID_IAudioSessionControl2_Value; pub const IAudioSessionControl2 = extern struct { pub const VTable = extern struct { base: IAudioSessionControl.VTable, GetSessionIdentifier: fn( self: *const IAudioSessionControl2, pRetVal: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSessionInstanceIdentifier: fn( self: *const IAudioSessionControl2, pRetVal: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetProcessId: fn( self: *const IAudioSessionControl2, pRetVal: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, IsSystemSoundsSession: fn( self: *const IAudioSessionControl2, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetDuckingPreference: fn( self: *const IAudioSessionControl2, optOut: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IAudioSessionControl.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl2_GetSessionIdentifier(self: *const T, pRetVal: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl2.VTable, self.vtable).GetSessionIdentifier(@ptrCast(*const IAudioSessionControl2, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl2_GetSessionInstanceIdentifier(self: *const T, pRetVal: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl2.VTable, self.vtable).GetSessionInstanceIdentifier(@ptrCast(*const IAudioSessionControl2, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl2_GetProcessId(self: *const T, pRetVal: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl2.VTable, self.vtable).GetProcessId(@ptrCast(*const IAudioSessionControl2, self), pRetVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl2_IsSystemSoundsSession(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl2.VTable, self.vtable).IsSystemSoundsSession(@ptrCast(*const IAudioSessionControl2, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionControl2_SetDuckingPreference(self: *const T, optOut: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionControl2.VTable, self.vtable).SetDuckingPreference(@ptrCast(*const IAudioSessionControl2, self), optOut); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IAudioSessionManager_Value = Guid.initString("bfa971f1-4d5e-40bb-935e-967039bfbee4"); pub const IID_IAudioSessionManager = &IID_IAudioSessionManager_Value; pub const IAudioSessionManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetAudioSessionControl: fn( self: *const IAudioSessionManager, AudioSessionGuid: ?*const Guid, StreamFlags: u32, SessionControl: ?*?*IAudioSessionControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSimpleAudioVolume: fn( self: *const IAudioSessionManager, AudioSessionGuid: ?*const Guid, StreamFlags: u32, AudioVolume: ?*?*ISimpleAudioVolume, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager_GetAudioSessionControl(self: *const T, AudioSessionGuid: ?*const Guid, StreamFlags: u32, SessionControl: ?*?*IAudioSessionControl) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager.VTable, self.vtable).GetAudioSessionControl(@ptrCast(*const IAudioSessionManager, self), AudioSessionGuid, StreamFlags, SessionControl); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager_GetSimpleAudioVolume(self: *const T, AudioSessionGuid: ?*const Guid, StreamFlags: u32, AudioVolume: ?*?*ISimpleAudioVolume) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager.VTable, self.vtable).GetSimpleAudioVolume(@ptrCast(*const IAudioSessionManager, self), AudioSessionGuid, StreamFlags, AudioVolume); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioVolumeDuckNotification_Value = Guid.initString("c3b284d4-6d39-4359-b3cf-b56ddb3bb39c"); pub const IID_IAudioVolumeDuckNotification = &IID_IAudioVolumeDuckNotification_Value; pub const IAudioVolumeDuckNotification = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnVolumeDuckNotification: fn( self: *const IAudioVolumeDuckNotification, sessionID: ?[*:0]const u16, countCommunicationSessions: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OnVolumeUnduckNotification: fn( self: *const IAudioVolumeDuckNotification, sessionID: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioVolumeDuckNotification_OnVolumeDuckNotification(self: *const T, sessionID: ?[*:0]const u16, countCommunicationSessions: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioVolumeDuckNotification.VTable, self.vtable).OnVolumeDuckNotification(@ptrCast(*const IAudioVolumeDuckNotification, self), sessionID, countCommunicationSessions); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioVolumeDuckNotification_OnVolumeUnduckNotification(self: *const T, sessionID: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioVolumeDuckNotification.VTable, self.vtable).OnVolumeUnduckNotification(@ptrCast(*const IAudioVolumeDuckNotification, self), sessionID); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioSessionNotification_Value = Guid.initString("641dd20b-4d41-49cc-aba3-174b9477bb08"); pub const IID_IAudioSessionNotification = &IID_IAudioSessionNotification_Value; pub const IAudioSessionNotification = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, OnSessionCreated: fn( self: *const IAudioSessionNotification, NewSession: ?*IAudioSessionControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionNotification_OnSessionCreated(self: *const T, NewSession: ?*IAudioSessionControl) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionNotification.VTable, self.vtable).OnSessionCreated(@ptrCast(*const IAudioSessionNotification, self), NewSession); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioSessionEnumerator_Value = Guid.initString("e2f5bb11-0570-40ca-acdd-3aa01277dee8"); pub const IID_IAudioSessionEnumerator = &IID_IAudioSessionEnumerator_Value; pub const IAudioSessionEnumerator = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCount: fn( self: *const IAudioSessionEnumerator, SessionCount: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSession: fn( self: *const IAudioSessionEnumerator, SessionCount: i32, Session: ?*?*IAudioSessionControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEnumerator_GetCount(self: *const T, SessionCount: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEnumerator.VTable, self.vtable).GetCount(@ptrCast(*const IAudioSessionEnumerator, self), SessionCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionEnumerator_GetSession(self: *const T, SessionCount: i32, Session: ?*?*IAudioSessionControl) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionEnumerator.VTable, self.vtable).GetSession(@ptrCast(*const IAudioSessionEnumerator, self), SessionCount, Session); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.1' const IID_IAudioSessionManager2_Value = Guid.initString("77aa99a0-1bd6-484f-8bc7-2c654c9a9b6f"); pub const IID_IAudioSessionManager2 = &IID_IAudioSessionManager2_Value; pub const IAudioSessionManager2 = extern struct { pub const VTable = extern struct { base: IAudioSessionManager.VTable, GetSessionEnumerator: fn( self: *const IAudioSessionManager2, SessionEnum: ?*?*IAudioSessionEnumerator, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterSessionNotification: fn( self: *const IAudioSessionManager2, SessionNotification: ?*IAudioSessionNotification, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterSessionNotification: fn( self: *const IAudioSessionManager2, SessionNotification: ?*IAudioSessionNotification, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterDuckNotification: fn( self: *const IAudioSessionManager2, sessionID: ?[*:0]const u16, duckNotification: ?*IAudioVolumeDuckNotification, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterDuckNotification: fn( self: *const IAudioSessionManager2, duckNotification: ?*IAudioVolumeDuckNotification, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IAudioSessionManager.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager2_GetSessionEnumerator(self: *const T, SessionEnum: ?*?*IAudioSessionEnumerator) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager2.VTable, self.vtable).GetSessionEnumerator(@ptrCast(*const IAudioSessionManager2, self), SessionEnum); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager2_RegisterSessionNotification(self: *const T, SessionNotification: ?*IAudioSessionNotification) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager2.VTable, self.vtable).RegisterSessionNotification(@ptrCast(*const IAudioSessionManager2, self), SessionNotification); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager2_UnregisterSessionNotification(self: *const T, SessionNotification: ?*IAudioSessionNotification) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager2.VTable, self.vtable).UnregisterSessionNotification(@ptrCast(*const IAudioSessionManager2, self), SessionNotification); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager2_RegisterDuckNotification(self: *const T, sessionID: ?[*:0]const u16, duckNotification: ?*IAudioVolumeDuckNotification) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager2.VTable, self.vtable).RegisterDuckNotification(@ptrCast(*const IAudioSessionManager2, self), sessionID, duckNotification); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioSessionManager2_UnregisterDuckNotification(self: *const T, duckNotification: ?*IAudioVolumeDuckNotification) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioSessionManager2.VTable, self.vtable).UnregisterDuckNotification(@ptrCast(*const IAudioSessionManager2, self), duckNotification); } };} pub usingnamespace MethodMixin(@This()); }; pub const SpatialAudioMetadataWriterOverflowMode = enum(i32) { Fail = 0, MergeWithNew = 1, MergeWithLast = 2, }; pub const SpatialAudioMetadataWriterOverflow_Fail = SpatialAudioMetadataWriterOverflowMode.Fail; pub const SpatialAudioMetadataWriterOverflow_MergeWithNew = SpatialAudioMetadataWriterOverflowMode.MergeWithNew; pub const SpatialAudioMetadataWriterOverflow_MergeWithLast = SpatialAudioMetadataWriterOverflowMode.MergeWithLast; pub const SpatialAudioMetadataCopyMode = enum(i32) { Overwrite = 0, Append = 1, AppendMergeWithLast = 2, AppendMergeWithFirst = 3, }; pub const SpatialAudioMetadataCopy_Overwrite = SpatialAudioMetadataCopyMode.Overwrite; pub const SpatialAudioMetadataCopy_Append = SpatialAudioMetadataCopyMode.Append; pub const SpatialAudioMetadataCopy_AppendMergeWithLast = SpatialAudioMetadataCopyMode.AppendMergeWithLast; pub const SpatialAudioMetadataCopy_AppendMergeWithFirst = SpatialAudioMetadataCopyMode.AppendMergeWithFirst; pub const SpatialAudioMetadataItemsInfo = packed struct { FrameCount: u16, ItemCount: u16, MaxItemCount: u16, MaxValueBufferLength: u32, }; pub const SpatialAudioObjectRenderStreamForMetadataActivationParams = packed struct { ObjectFormat: ?*const WAVEFORMATEX, StaticObjectTypeMask: AudioObjectType, MinDynamicObjectCount: u32, MaxDynamicObjectCount: u32, Category: AUDIO_STREAM_CATEGORY, EventHandle: ?HANDLE, MetadataFormatId: Guid, MaxMetadataItemCount: u16, MetadataActivationParams: ?*const PROPVARIANT, NotifyObject: ?*ISpatialAudioObjectRenderStreamNotify, }; pub const SpatialAudioObjectRenderStreamForMetadataActivationParams2 = packed struct { ObjectFormat: ?*const WAVEFORMATEX, StaticObjectTypeMask: AudioObjectType, MinDynamicObjectCount: u32, MaxDynamicObjectCount: u32, Category: AUDIO_STREAM_CATEGORY, EventHandle: ?HANDLE, MetadataFormatId: Guid, MaxMetadataItemCount: u32, MetadataActivationParams: ?*const PROPVARIANT, NotifyObject: ?*ISpatialAudioObjectRenderStreamNotify, Options: SPATIAL_AUDIO_STREAM_OPTIONS, }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioMetadataItems_Value = Guid.initString("bcd7c78f-3098-4f22-b547-a2f25a381269"); pub const IID_ISpatialAudioMetadataItems = &IID_ISpatialAudioMetadataItems_Value; pub const ISpatialAudioMetadataItems = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetFrameCount: fn( self: *const ISpatialAudioMetadataItems, frameCount: ?*u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetItemCount: fn( self: *const ISpatialAudioMetadataItems, itemCount: ?*u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMaxItemCount: fn( self: *const ISpatialAudioMetadataItems, maxItemCount: ?*u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMaxValueBufferLength: fn( self: *const ISpatialAudioMetadataItems, maxValueBufferLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetInfo: fn( self: *const ISpatialAudioMetadataItems, info: ?*SpatialAudioMetadataItemsInfo, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItems_GetFrameCount(self: *const T, frameCount: ?*u16) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItems.VTable, self.vtable).GetFrameCount(@ptrCast(*const ISpatialAudioMetadataItems, self), frameCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItems_GetItemCount(self: *const T, itemCount: ?*u16) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItems.VTable, self.vtable).GetItemCount(@ptrCast(*const ISpatialAudioMetadataItems, self), itemCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItems_GetMaxItemCount(self: *const T, maxItemCount: ?*u16) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItems.VTable, self.vtable).GetMaxItemCount(@ptrCast(*const ISpatialAudioMetadataItems, self), maxItemCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItems_GetMaxValueBufferLength(self: *const T, maxValueBufferLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItems.VTable, self.vtable).GetMaxValueBufferLength(@ptrCast(*const ISpatialAudioMetadataItems, self), maxValueBufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItems_GetInfo(self: *const T, info: ?*SpatialAudioMetadataItemsInfo) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItems.VTable, self.vtable).GetInfo(@ptrCast(*const ISpatialAudioMetadataItems, self), info); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioMetadataWriter_Value = Guid.initString("1b17ca01-2955-444d-a430-537dc589a844"); pub const IID_ISpatialAudioMetadataWriter = &IID_ISpatialAudioMetadataWriter_Value; pub const ISpatialAudioMetadataWriter = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Open: fn( self: *const ISpatialAudioMetadataWriter, metadataItems: ?*ISpatialAudioMetadataItems, ) callconv(@import("std").os.windows.WINAPI) HRESULT, WriteNextItem: fn( self: *const ISpatialAudioMetadataWriter, frameOffset: u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, WriteNextItemCommand: fn( self: *const ISpatialAudioMetadataWriter, commandID: u8, // TODO: what to do with BytesParamIndex 2? valueBuffer: ?*const anyopaque, valueBufferLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Close: fn( self: *const ISpatialAudioMetadataWriter, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataWriter_Open(self: *const T, metadataItems: ?*ISpatialAudioMetadataItems) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataWriter.VTable, self.vtable).Open(@ptrCast(*const ISpatialAudioMetadataWriter, self), metadataItems); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataWriter_WriteNextItem(self: *const T, frameOffset: u16) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataWriter.VTable, self.vtable).WriteNextItem(@ptrCast(*const ISpatialAudioMetadataWriter, self), frameOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataWriter_WriteNextItemCommand(self: *const T, commandID: u8, valueBuffer: ?*const anyopaque, valueBufferLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataWriter.VTable, self.vtable).WriteNextItemCommand(@ptrCast(*const ISpatialAudioMetadataWriter, self), commandID, valueBuffer, valueBufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataWriter_Close(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataWriter.VTable, self.vtable).Close(@ptrCast(*const ISpatialAudioMetadataWriter, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioMetadataReader_Value = Guid.initString("b78e86a2-31d9-4c32-94d2-7df40fc7ebec"); pub const IID_ISpatialAudioMetadataReader = &IID_ISpatialAudioMetadataReader_Value; pub const ISpatialAudioMetadataReader = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Open: fn( self: *const ISpatialAudioMetadataReader, metadataItems: ?*ISpatialAudioMetadataItems, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReadNextItem: fn( self: *const ISpatialAudioMetadataReader, commandCount: ?*u8, frameOffset: ?*u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReadNextItemCommand: fn( self: *const ISpatialAudioMetadataReader, commandID: ?*u8, // TODO: what to do with BytesParamIndex 2? valueBuffer: ?*anyopaque, maxValueBufferLength: u32, valueBufferLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Close: fn( self: *const ISpatialAudioMetadataReader, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataReader_Open(self: *const T, metadataItems: ?*ISpatialAudioMetadataItems) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataReader.VTable, self.vtable).Open(@ptrCast(*const ISpatialAudioMetadataReader, self), metadataItems); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataReader_ReadNextItem(self: *const T, commandCount: ?*u8, frameOffset: ?*u16) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataReader.VTable, self.vtable).ReadNextItem(@ptrCast(*const ISpatialAudioMetadataReader, self), commandCount, frameOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataReader_ReadNextItemCommand(self: *const T, commandID: ?*u8, valueBuffer: ?*anyopaque, maxValueBufferLength: u32, valueBufferLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataReader.VTable, self.vtable).ReadNextItemCommand(@ptrCast(*const ISpatialAudioMetadataReader, self), commandID, valueBuffer, maxValueBufferLength, valueBufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataReader_Close(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataReader.VTable, self.vtable).Close(@ptrCast(*const ISpatialAudioMetadataReader, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioMetadataCopier_Value = Guid.initString("d224b233-e251-4fd0-9ca2-d5ecf9a68404"); pub const IID_ISpatialAudioMetadataCopier = &IID_ISpatialAudioMetadataCopier_Value; pub const ISpatialAudioMetadataCopier = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Open: fn( self: *const ISpatialAudioMetadataCopier, metadataItems: ?*ISpatialAudioMetadataItems, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CopyMetadataForFrames: fn( self: *const ISpatialAudioMetadataCopier, copyFrameCount: u16, copyMode: SpatialAudioMetadataCopyMode, dstMetadataItems: ?*ISpatialAudioMetadataItems, itemsCopied: ?*u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Close: fn( self: *const ISpatialAudioMetadataCopier, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataCopier_Open(self: *const T, metadataItems: ?*ISpatialAudioMetadataItems) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataCopier.VTable, self.vtable).Open(@ptrCast(*const ISpatialAudioMetadataCopier, self), metadataItems); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataCopier_CopyMetadataForFrames(self: *const T, copyFrameCount: u16, copyMode: SpatialAudioMetadataCopyMode, dstMetadataItems: ?*ISpatialAudioMetadataItems, itemsCopied: ?*u16) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataCopier.VTable, self.vtable).CopyMetadataForFrames(@ptrCast(*const ISpatialAudioMetadataCopier, self), copyFrameCount, copyMode, dstMetadataItems, itemsCopied); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataCopier_Close(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataCopier.VTable, self.vtable).Close(@ptrCast(*const ISpatialAudioMetadataCopier, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioMetadataItemsBuffer_Value = Guid.initString("42640a16-e1bd-42d9-9ff6-031ab71a2dba"); pub const IID_ISpatialAudioMetadataItemsBuffer = &IID_ISpatialAudioMetadataItemsBuffer_Value; pub const ISpatialAudioMetadataItemsBuffer = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, AttachToBuffer: fn( self: *const ISpatialAudioMetadataItemsBuffer, // TODO: what to do with BytesParamIndex 1? buffer: ?*u8, bufferLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, AttachToPopulatedBuffer: fn( self: *const ISpatialAudioMetadataItemsBuffer, // TODO: what to do with BytesParamIndex 1? buffer: ?*u8, bufferLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DetachBuffer: fn( self: *const ISpatialAudioMetadataItemsBuffer, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItemsBuffer_AttachToBuffer(self: *const T, buffer: ?*u8, bufferLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItemsBuffer.VTable, self.vtable).AttachToBuffer(@ptrCast(*const ISpatialAudioMetadataItemsBuffer, self), buffer, bufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItemsBuffer_AttachToPopulatedBuffer(self: *const T, buffer: ?*u8, bufferLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItemsBuffer.VTable, self.vtable).AttachToPopulatedBuffer(@ptrCast(*const ISpatialAudioMetadataItemsBuffer, self), buffer, bufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataItemsBuffer_DetachBuffer(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataItemsBuffer.VTable, self.vtable).DetachBuffer(@ptrCast(*const ISpatialAudioMetadataItemsBuffer, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioMetadataClient_Value = Guid.initString("777d4a3b-f6ff-4a26-85dc-68d7cdeda1d4"); pub const IID_ISpatialAudioMetadataClient = &IID_ISpatialAudioMetadataClient_Value; pub const ISpatialAudioMetadataClient = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, ActivateSpatialAudioMetadataItems: fn( self: *const ISpatialAudioMetadataClient, maxItemCount: u16, frameCount: u16, metadataItemsBuffer: ?*?*ISpatialAudioMetadataItemsBuffer, metadataItems: ?*?*ISpatialAudioMetadataItems, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSpatialAudioMetadataItemsBufferLength: fn( self: *const ISpatialAudioMetadataClient, maxItemCount: u16, bufferLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ActivateSpatialAudioMetadataWriter: fn( self: *const ISpatialAudioMetadataClient, overflowMode: SpatialAudioMetadataWriterOverflowMode, metadataWriter: ?*?*ISpatialAudioMetadataWriter, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ActivateSpatialAudioMetadataCopier: fn( self: *const ISpatialAudioMetadataClient, metadataCopier: ?*?*ISpatialAudioMetadataCopier, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ActivateSpatialAudioMetadataReader: fn( self: *const ISpatialAudioMetadataClient, metadataReader: ?*?*ISpatialAudioMetadataReader, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataClient_ActivateSpatialAudioMetadataItems(self: *const T, maxItemCount: u16, frameCount: u16, metadataItemsBuffer: ?*?*ISpatialAudioMetadataItemsBuffer, metadataItems: ?*?*ISpatialAudioMetadataItems) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataClient.VTable, self.vtable).ActivateSpatialAudioMetadataItems(@ptrCast(*const ISpatialAudioMetadataClient, self), maxItemCount, frameCount, metadataItemsBuffer, metadataItems); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataClient_GetSpatialAudioMetadataItemsBufferLength(self: *const T, maxItemCount: u16, bufferLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataClient.VTable, self.vtable).GetSpatialAudioMetadataItemsBufferLength(@ptrCast(*const ISpatialAudioMetadataClient, self), maxItemCount, bufferLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataClient_ActivateSpatialAudioMetadataWriter(self: *const T, overflowMode: SpatialAudioMetadataWriterOverflowMode, metadataWriter: ?*?*ISpatialAudioMetadataWriter) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataClient.VTable, self.vtable).ActivateSpatialAudioMetadataWriter(@ptrCast(*const ISpatialAudioMetadataClient, self), overflowMode, metadataWriter); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataClient_ActivateSpatialAudioMetadataCopier(self: *const T, metadataCopier: ?*?*ISpatialAudioMetadataCopier) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataClient.VTable, self.vtable).ActivateSpatialAudioMetadataCopier(@ptrCast(*const ISpatialAudioMetadataClient, self), metadataCopier); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioMetadataClient_ActivateSpatialAudioMetadataReader(self: *const T, metadataReader: ?*?*ISpatialAudioMetadataReader) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioMetadataClient.VTable, self.vtable).ActivateSpatialAudioMetadataReader(@ptrCast(*const ISpatialAudioMetadataClient, self), metadataReader); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectForMetadataCommands_Value = Guid.initString("0df2c94b-f5f9-472d-af6b-c46e0ac9cd05"); pub const IID_ISpatialAudioObjectForMetadataCommands = &IID_ISpatialAudioObjectForMetadataCommands_Value; pub const ISpatialAudioObjectForMetadataCommands = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectBase.VTable, WriteNextMetadataCommand: fn( self: *const ISpatialAudioObjectForMetadataCommands, commandID: u8, // TODO: what to do with BytesParamIndex 2? valueBuffer: ?*anyopaque, valueBufferLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForMetadataCommands_WriteNextMetadataCommand(self: *const T, commandID: u8, valueBuffer: ?*anyopaque, valueBufferLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForMetadataCommands.VTable, self.vtable).WriteNextMetadataCommand(@ptrCast(*const ISpatialAudioObjectForMetadataCommands, self), commandID, valueBuffer, valueBufferLength); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectForMetadataItems_Value = Guid.initString("ddea49ff-3bc0-4377-8aad-9fbcfd808566"); pub const IID_ISpatialAudioObjectForMetadataItems = &IID_ISpatialAudioObjectForMetadataItems_Value; pub const ISpatialAudioObjectForMetadataItems = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectBase.VTable, GetSpatialAudioMetadataItems: fn( self: *const ISpatialAudioObjectForMetadataItems, metadataItems: ?*?*ISpatialAudioMetadataItems, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectForMetadataItems_GetSpatialAudioMetadataItems(self: *const T, metadataItems: ?*?*ISpatialAudioMetadataItems) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectForMetadataItems.VTable, self.vtable).GetSpatialAudioMetadataItems(@ptrCast(*const ISpatialAudioObjectForMetadataItems, self), metadataItems); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.15063' const IID_ISpatialAudioObjectRenderStreamForMetadata_Value = Guid.initString("bbc9c907-48d5-4a2e-a0c7-f7f0d67c1fb1"); pub const IID_ISpatialAudioObjectRenderStreamForMetadata = &IID_ISpatialAudioObjectRenderStreamForMetadata_Value; pub const ISpatialAudioObjectRenderStreamForMetadata = extern struct { pub const VTable = extern struct { base: ISpatialAudioObjectRenderStreamBase.VTable, ActivateSpatialAudioObjectForMetadataCommands: fn( self: *const ISpatialAudioObjectRenderStreamForMetadata, type: AudioObjectType, audioObject: ?*?*ISpatialAudioObjectForMetadataCommands, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ActivateSpatialAudioObjectForMetadataItems: fn( self: *const ISpatialAudioObjectRenderStreamForMetadata, type: AudioObjectType, audioObject: ?*?*ISpatialAudioObjectForMetadataItems, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISpatialAudioObjectRenderStreamBase.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamForMetadata_ActivateSpatialAudioObjectForMetadataCommands(self: *const T, type_: AudioObjectType, audioObject: ?*?*ISpatialAudioObjectForMetadataCommands) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamForMetadata.VTable, self.vtable).ActivateSpatialAudioObjectForMetadataCommands(@ptrCast(*const ISpatialAudioObjectRenderStreamForMetadata, self), type_, audioObject); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISpatialAudioObjectRenderStreamForMetadata_ActivateSpatialAudioObjectForMetadataItems(self: *const T, type_: AudioObjectType, audioObject: ?*?*ISpatialAudioObjectForMetadataItems) callconv(.Inline) HRESULT { return @ptrCast(*const ISpatialAudioObjectRenderStreamForMetadata.VTable, self.vtable).ActivateSpatialAudioObjectForMetadataItems(@ptrCast(*const ISpatialAudioObjectRenderStreamForMetadata, self), type_, audioObject); } };} pub usingnamespace MethodMixin(@This()); }; pub const PROCESS_LOOPBACK_MODE = enum(i32) { INCLUDE_TARGET_PROCESS_TREE = 0, EXCLUDE_TARGET_PROCESS_TREE = 1, }; pub const PROCESS_LOOPBACK_MODE_INCLUDE_TARGET_PROCESS_TREE = PROCESS_LOOPBACK_MODE.INCLUDE_TARGET_PROCESS_TREE; pub const PROCESS_LOOPBACK_MODE_EXCLUDE_TARGET_PROCESS_TREE = PROCESS_LOOPBACK_MODE.EXCLUDE_TARGET_PROCESS_TREE; pub const AUDIOCLIENT_PROCESS_LOOPBACK_PARAMS = extern struct { TargetProcessId: u32, ProcessLoopbackMode: PROCESS_LOOPBACK_MODE, }; pub const AUDIOCLIENT_ACTIVATION_TYPE = enum(i32) { DEFAULT = 0, PROCESS_LOOPBACK = 1, }; pub const AUDIOCLIENT_ACTIVATION_TYPE_DEFAULT = AUDIOCLIENT_ACTIVATION_TYPE.DEFAULT; pub const AUDIOCLIENT_ACTIVATION_TYPE_PROCESS_LOOPBACK = AUDIOCLIENT_ACTIVATION_TYPE.PROCESS_LOOPBACK; pub const AUDIOCLIENT_ACTIVATION_PARAMS = extern struct { ActivationType: AUDIOCLIENT_ACTIVATION_TYPE, Anonymous: extern union { ProcessLoopbackParams: AUDIOCLIENT_PROCESS_LOOPBACK_PARAMS, }, }; pub const PAudioStateMonitorCallback = fn( audioStateMonitor: ?*IAudioStateMonitor, context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) void; pub const AudioStateMonitorSoundLevel = enum(i32) { Muted = 0, Low = 1, Full = 2, }; pub const Muted = AudioStateMonitorSoundLevel.Muted; pub const Low = AudioStateMonitorSoundLevel.Low; pub const Full = AudioStateMonitorSoundLevel.Full; const IID_IAudioStateMonitor_Value = Guid.initString("63bd8738-e30d-4c77-bf5c-834e87c657e2"); pub const IID_IAudioStateMonitor = &IID_IAudioStateMonitor_Value; pub const IAudioStateMonitor = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, RegisterCallback: fn( self: *const IAudioStateMonitor, callback: ?PAudioStateMonitorCallback, context: ?*anyopaque, registration: ?*i64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterCallback: fn( self: *const IAudioStateMonitor, registration: i64, ) callconv(@import("std").os.windows.WINAPI) void, GetSoundLevel: fn( self: *const IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) AudioStateMonitorSoundLevel, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStateMonitor_RegisterCallback(self: *const T, callback: ?PAudioStateMonitorCallback, context: ?*anyopaque, registration: ?*i64) callconv(.Inline) HRESULT { return @ptrCast(*const IAudioStateMonitor.VTable, self.vtable).RegisterCallback(@ptrCast(*const IAudioStateMonitor, self), callback, context, registration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStateMonitor_UnregisterCallback(self: *const T, registration: i64) callconv(.Inline) void { return @ptrCast(*const IAudioStateMonitor.VTable, self.vtable).UnregisterCallback(@ptrCast(*const IAudioStateMonitor, self), registration); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IAudioStateMonitor_GetSoundLevel(self: *const T) callconv(.Inline) AudioStateMonitorSoundLevel { return @ptrCast(*const IAudioStateMonitor.VTable, self.vtable).GetSoundLevel(@ptrCast(*const IAudioStateMonitor, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const ACMDRIVERENUMCB = fn( hadid: ?HACMDRIVERID, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const LPACMDRIVERPROC = fn( param0: usize, param1: ?HACMDRIVERID, param2: u32, param3: LPARAM, param4: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; pub const ACMDRIVERDETAILSA = packed struct { cbStruct: u32, fccType: u32, fccComp: u32, wMid: u16, wPid: u16, vdwACM: u32, vdwDriver: u32, fdwSupport: u32, cFormatTags: u32, cFilterTags: u32, hicon: ?HICON, szShortName: [32]CHAR, szLongName: [128]CHAR, szCopyright: [80]CHAR, szLicensing: [128]CHAR, szFeatures: [512]CHAR, }; pub const ACMDRIVERDETAILSW = packed struct { cbStruct: u32, fccType: u32, fccComp: u32, wMid: u16, wPid: u16, vdwACM: u32, vdwDriver: u32, fdwSupport: u32, cFormatTags: u32, cFilterTags: u32, hicon: ?HICON, szShortName: [32]u16, szLongName: [128]u16, szCopyright: [80]u16, szLicensing: [128]u16, szFeatures: [512]u16, }; pub const ACMFORMATTAGDETAILSA = packed struct { cbStruct: u32, dwFormatTagIndex: u32, dwFormatTag: u32, cbFormatSize: u32, fdwSupport: u32, cStandardFormats: u32, szFormatTag: [48]CHAR, }; pub const ACMFORMATTAGDETAILSW = packed struct { cbStruct: u32, dwFormatTagIndex: u32, dwFormatTag: u32, cbFormatSize: u32, fdwSupport: u32, cStandardFormats: u32, szFormatTag: [48]u16, }; pub const ACMFORMATTAGENUMCBA = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFORMATTAGDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATTAGENUMCBW = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFORMATTAGDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATDETAILSA = packed struct { cbStruct: u32, dwFormatIndex: u32, dwFormatTag: u32, fdwSupport: u32, pwfx: ?*WAVEFORMATEX, cbwfx: u32, szFormat: [128]CHAR, }; pub const tACMFORMATDETAILSW = packed struct { cbStruct: u32, dwFormatIndex: u32, dwFormatTag: u32, fdwSupport: u32, pwfx: ?*WAVEFORMATEX, cbwfx: u32, szFormat: [128]u16, }; pub const ACMFORMATENUMCBA = fn( hadid: ?HACMDRIVERID, pafd: ?*ACMFORMATDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATENUMCBW = fn( hadid: ?HACMDRIVERID, pafd: ?*tACMFORMATDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFORMATCHOOSEHOOKPROCA = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFORMATCHOOSEHOOKPROCW = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFORMATCHOOSEA = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfx: ?*WAVEFORMATEX, cbwfx: u32, pszTitle: ?[*:0]const u8, szFormatTag: [48]CHAR, szFormat: [128]CHAR, pszName: ?PSTR, cchName: u32, fdwEnum: u32, pwfxEnum: ?*WAVEFORMATEX, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u8, lCustData: LPARAM, pfnHook: ?ACMFORMATCHOOSEHOOKPROCA, }; pub const ACMFORMATCHOOSEW = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfx: ?*WAVEFORMATEX, cbwfx: u32, pszTitle: ?[*:0]const u16, szFormatTag: [48]u16, szFormat: [128]u16, pszName: ?PWSTR, cchName: u32, fdwEnum: u32, pwfxEnum: ?*WAVEFORMATEX, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u16, lCustData: LPARAM, pfnHook: ?ACMFORMATCHOOSEHOOKPROCW, }; pub const ACMFILTERTAGDETAILSA = packed struct { cbStruct: u32, dwFilterTagIndex: u32, dwFilterTag: u32, cbFilterSize: u32, fdwSupport: u32, cStandardFilters: u32, szFilterTag: [48]CHAR, }; pub const ACMFILTERTAGDETAILSW = packed struct { cbStruct: u32, dwFilterTagIndex: u32, dwFilterTag: u32, cbFilterSize: u32, fdwSupport: u32, cStandardFilters: u32, szFilterTag: [48]u16, }; pub const ACMFILTERTAGENUMCBA = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFILTERTAGDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERTAGENUMCBW = fn( hadid: ?HACMDRIVERID, paftd: ?*ACMFILTERTAGDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERDETAILSA = packed struct { cbStruct: u32, dwFilterIndex: u32, dwFilterTag: u32, fdwSupport: u32, pwfltr: ?*WAVEFILTER, cbwfltr: u32, szFilter: [128]CHAR, }; pub const ACMFILTERDETAILSW = packed struct { cbStruct: u32, dwFilterIndex: u32, dwFilterTag: u32, fdwSupport: u32, pwfltr: ?*WAVEFILTER, cbwfltr: u32, szFilter: [128]u16, }; pub const ACMFILTERENUMCBA = fn( hadid: ?HACMDRIVERID, pafd: ?*ACMFILTERDETAILSA, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERENUMCBW = fn( hadid: ?HACMDRIVERID, pafd: ?*ACMFILTERDETAILSW, dwInstance: usize, fdwSupport: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const ACMFILTERCHOOSEHOOKPROCA = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFILTERCHOOSEHOOKPROCW = fn( hwnd: ?HWND, uMsg: u32, wParam: WPARAM, lParam: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ACMFILTERCHOOSEA = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfltr: ?*WAVEFILTER, cbwfltr: u32, pszTitle: ?[*:0]const u8, szFilterTag: [48]CHAR, szFilter: [128]CHAR, pszName: ?PSTR, cchName: u32, fdwEnum: u32, pwfltrEnum: ?*WAVEFILTER, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u8, lCustData: LPARAM, pfnHook: ?ACMFILTERCHOOSEHOOKPROCA, }; pub const ACMFILTERCHOOSEW = packed struct { cbStruct: u32, fdwStyle: u32, hwndOwner: ?HWND, pwfltr: ?*WAVEFILTER, cbwfltr: u32, pszTitle: ?[*:0]const u16, szFilterTag: [48]u16, szFilter: [128]u16, pszName: ?PWSTR, cchName: u32, fdwEnum: u32, pwfltrEnum: ?*WAVEFILTER, hInstance: ?HINSTANCE, pszTemplateName: ?[*:0]const u16, lCustData: LPARAM, pfnHook: ?ACMFILTERCHOOSEHOOKPROCW, }; pub const tACMDRVOPENDESCA = packed struct { cbStruct: u32, fccType: u32, fccComp: u32, dwVersion: u32, dwFlags: u32, dwError: u32, pszSectionName: ?[*:0]const u8, pszAliasName: ?[*:0]const u8, dnDevNode: u32, }; pub const tACMDRVOPENDESCW = packed struct { cbStruct: u32, fccType: u32, fccComp: u32, dwVersion: u32, dwFlags: u32, dwError: u32, pszSectionName: ?[*:0]const u16, pszAliasName: ?[*:0]const u16, dnDevNode: u32, }; pub const ACMDRVSTREAMINSTANCE = packed struct { cbStruct: u32, pwfxSrc: ?*WAVEFORMATEX, pwfxDst: ?*WAVEFORMATEX, pwfltr: ?*WAVEFILTER, dwCallback: usize, dwInstance: usize, fdwOpen: u32, fdwDriver: u32, dwDriver: usize, has: ?HACMSTREAM, }; pub const ACMDRVSTREAMHEADER = packed struct { cbStruct: u32, fdwStatus: u32, dwUser: usize, pbSrc: ?*u8, cbSrcLength: u32, cbSrcLengthUsed: u32, dwSrcUser: usize, pbDst: ?*u8, cbDstLength: u32, cbDstLengthUsed: u32, dwDstUser: usize, fdwConvert: u32, padshNext: ?*ACMDRVSTREAMHEADER, fdwDriver: u32, dwDriver: usize, fdwPrepared: u32, dwPrepared: usize, pbPreparedSrc: ?*u8, cbPreparedSrcLength: u32, pbPreparedDst: ?*u8, cbPreparedDstLength: u32, }; pub const ACMDRVSTREAMSIZE = packed struct { cbStruct: u32, fdwSize: u32, cbSrcLength: u32, cbDstLength: u32, }; pub const ACMDRVFORMATSUGGEST = packed struct { cbStruct: u32, fdwSuggest: u32, pwfxSrc: ?*WAVEFORMATEX, cbwfxSrc: u32, pwfxDst: ?*WAVEFORMATEX, cbwfxDst: u32, }; pub const ACMSTREAMHEADER = switch(@import("../zig.zig").arch) { .X64, .Arm64 => packed struct { cbStruct: u32, fdwStatus: u32, dwUser: usize, pbSrc: ?*u8, cbSrcLength: u32, cbSrcLengthUsed: u32, dwSrcUser: usize, pbDst: ?*u8, cbDstLength: u32, cbDstLengthUsed: u32, dwDstUser: usize, dwReservedDriver: [15]u32, }, .X86 => packed struct { cbStruct: u32, fdwStatus: u32, dwUser: usize, pbSrc: ?*u8, cbSrcLength: u32, cbSrcLengthUsed: u32, dwSrcUser: usize, pbDst: ?*u8, cbDstLength: u32, cbDstLengthUsed: u32, dwDstUser: usize, dwReservedDriver: [10]u32, }, }; //-------------------------------------------------------------------------------- // Section: Functions (158) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows5.0' pub extern "OLE32" fn CoRegisterMessageFilter( lpMessageFilter: ?*IMessageFilter, lplpMessageFilter: ?*?*IMessageFilter, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "WINMM" fn sndPlaySoundA( pszSound: ?[*:0]const u8, fuSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn sndPlaySoundW( pszSound: ?[*:0]const u16, fuSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn PlaySoundA( pszSound: ?[*:0]const u8, hmod: ?HINSTANCE, fdwSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINMM" fn PlaySoundW( pszSound: ?[*:0]const u16, hmod: ?HINSTANCE, fdwSound: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetDevCapsA( uDeviceID: usize, pwoc: ?*WAVEOUTCAPSA, cbwoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetDevCapsW( uDeviceID: usize, pwoc: ?*WAVEOUTCAPSW, cbwoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetVolume( hwo: ?HWAVEOUT, pdwVolume: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutSetVolume( hwo: ?HWAVEOUT, dwVolume: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveOutGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutOpen( phwo: ?*?HWAVEOUT, uDeviceID: u32, pwfx: ?*WAVEFORMATEX, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutClose( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutPrepareHeader( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutUnprepareHeader( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutWrite( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutPause( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutRestart( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutReset( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutBreakLoop( hwo: ?HWAVEOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetPosition( hwo: ?HWAVEOUT, // TODO: what to do with BytesParamIndex 2? pmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetPitch( hwo: ?HWAVEOUT, pdwPitch: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutSetPitch( hwo: ?HWAVEOUT, dwPitch: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetPlaybackRate( hwo: ?HWAVEOUT, pdwRate: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutSetPlaybackRate( hwo: ?HWAVEOUT, dwRate: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutGetID( hwo: ?HWAVEOUT, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveOutMessage( hwo: ?HWAVEOUT, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pwic: ?*WAVEINCAPSA, cbwic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pwic: ?*WAVEINCAPSW, cbwic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WINMM" fn waveInGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInOpen( phwi: ?*?HWAVEIN, uDeviceID: u32, pwfx: ?*WAVEFORMATEX, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInClose( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInPrepareHeader( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInUnprepareHeader( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInAddBuffer( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pwh: ?*WAVEHDR, cbwh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInStart( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInStop( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInReset( hwi: ?HWAVEIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInGetPosition( hwi: ?HWAVEIN, // TODO: what to do with BytesParamIndex 2? pmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInGetID( hwi: ?HWAVEIN, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn waveInMessage( hwi: ?HWAVEIN, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamOpen( phms: ?*?HMIDISTRM, puDeviceID: [*]u32, cMidi: u32, dwCallback: usize, dwInstance: usize, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamClose( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamProperty( hms: ?HMIDISTRM, lppropdata: ?*u8, dwProperty: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamPosition( hms: ?HMIDISTRM, // TODO: what to do with BytesParamIndex 2? lpmmt: ?*MMTIME, cbmmt: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamOut( hms: ?HMIDISTRM, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamPause( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamRestart( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiStreamStop( hms: ?HMIDISTRM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiConnect( hmi: ?HMIDI, hmo: ?HMIDIOUT, pReserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiDisconnect( hmi: ?HMIDI, hmo: ?HMIDIOUT, pReserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmoc: ?*MIDIOUTCAPSA, cbmoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmoc: ?*MIDIOUTCAPSW, cbmoc: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetVolume( hmo: ?HMIDIOUT, pdwVolume: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutSetVolume( hmo: ?HMIDIOUT, dwVolume: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutOpen( phmo: ?*?HMIDIOUT, uDeviceID: u32, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutClose( hmo: ?HMIDIOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutPrepareHeader( hmo: ?HMIDIOUT, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutUnprepareHeader( hmo: ?HMIDIOUT, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutShortMsg( hmo: ?HMIDIOUT, dwMsg: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutLongMsg( hmo: ?HMIDIOUT, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutReset( hmo: ?HMIDIOUT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutCachePatches( hmo: ?HMIDIOUT, uBank: u32, pwpa: *[128]u16, fuCache: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutCacheDrumPatches( hmo: ?HMIDIOUT, uPatch: u32, pwkya: *[128]u16, fuCache: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutGetID( hmo: ?HMIDIOUT, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiOutMessage( hmo: ?HMIDIOUT, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmic: ?*MIDIINCAPSA, cbmic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pmic: ?*MIDIINCAPSW, cbmic: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetErrorTextA( mmrError: u32, pszText: [*:0]u8, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetErrorTextW( mmrError: u32, pszText: [*:0]u16, cchText: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInOpen( phmi: ?*?HMIDIIN, uDeviceID: u32, dwCallback: usize, dwInstance: usize, fdwOpen: MIDI_WAVE_OPEN_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInClose( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInPrepareHeader( hmi: ?HMIDIIN, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInUnprepareHeader( hmi: ?HMIDIIN, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInAddBuffer( hmi: ?HMIDIIN, // TODO: what to do with BytesParamIndex 2? pmh: ?*MIDIHDR, cbmh: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInStart( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInStop( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInReset( hmi: ?HMIDIIN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInGetID( hmi: ?HMIDIIN, puDeviceID: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn midiInMessage( hmi: ?HMIDIIN, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetDevCapsA( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pac: ?*AUXCAPSA, cbac: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetDevCapsW( uDeviceID: usize, // TODO: what to do with BytesParamIndex 2? pac: ?*AUXCAPSW, cbac: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxSetVolume( uDeviceID: u32, dwVolume: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxGetVolume( uDeviceID: u32, pdwVolume: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn auxOutMessage( uDeviceID: u32, uMsg: u32, dw1: usize, dw2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetNumDevs( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetDevCapsA( uMxId: usize, // TODO: what to do with BytesParamIndex 2? pmxcaps: ?*MIXERCAPSA, cbmxcaps: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetDevCapsW( uMxId: usize, // TODO: what to do with BytesParamIndex 2? pmxcaps: ?*MIXERCAPSW, cbmxcaps: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerOpen( phmx: ?*isize, uMxId: u32, dwCallback: usize, dwInstance: usize, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerClose( hmx: ?HMIXER, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerMessage( hmx: ?HMIXER, uMsg: u32, dwParam1: usize, dwParam2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineInfoA( hmxobj: ?HMIXEROBJ, pmxl: ?*MIXERLINEA, fdwInfo: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineInfoW( hmxobj: ?HMIXEROBJ, pmxl: ?*MIXERLINEW, fdwInfo: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetID( hmxobj: ?HMIXEROBJ, puMxId: ?*u32, fdwId: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineControlsA( hmxobj: ?HMIXEROBJ, pmxlc: ?*MIXERLINECONTROLSA, fdwControls: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetLineControlsW( hmxobj: ?HMIXEROBJ, pmxlc: ?*MIXERLINECONTROLSW, fdwControls: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetControlDetailsA( hmxobj: ?HMIXEROBJ, pmxcd: ?*MIXERCONTROLDETAILS, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerGetControlDetailsW( hmxobj: ?HMIXEROBJ, pmxcd: ?*MIXERCONTROLDETAILS, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "WINMM" fn mixerSetControlDetails( hmxobj: ?HMIXEROBJ, pmxcd: ?*MIXERCONTROLDETAILS, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.0' pub extern "MMDevAPI" fn ActivateAudioInterfaceAsync( deviceInterfacePath: ?[*:0]const u16, riid: ?*const Guid, activationParams: ?*PROPVARIANT, completionHandler: ?*IActivateAudioInterfaceCompletionHandler, activationOperation: ?*?*IActivateAudioInterfaceAsyncOperation, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateRenderAudioStateMonitor( audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateRenderAudioStateMonitorForCategory( category: AUDIO_STREAM_CATEGORY, audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateRenderAudioStateMonitorForCategoryAndDeviceRole( category: AUDIO_STREAM_CATEGORY, role: ERole, audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateRenderAudioStateMonitorForCategoryAndDeviceId( category: AUDIO_STREAM_CATEGORY, deviceId: ?[*:0]const u16, audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateCaptureAudioStateMonitor( audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateCaptureAudioStateMonitorForCategory( category: AUDIO_STREAM_CATEGORY, audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateCaptureAudioStateMonitorForCategoryAndDeviceRole( category: AUDIO_STREAM_CATEGORY, role: ERole, audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "Windows.Media.MediaControl" fn CreateCaptureAudioStateMonitorForCategoryAndDeviceId( category: AUDIO_STREAM_CATEGORY, deviceId: ?[*:0]const u16, audioStateMonitor: ?*?*IAudioStateMonitor, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmGetVersion( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmMetrics( hao: ?HACMOBJ, uMetric: u32, pMetric: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverEnum( fnCallback: ?ACMDRIVERENUMCB, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverID( hao: ?HACMOBJ, phadid: ?*isize, fdwDriverID: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverAddA( phadid: ?*isize, hinstModule: ?HINSTANCE, lParam: LPARAM, dwPriority: u32, fdwAdd: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverAddW( phadid: ?*isize, hinstModule: ?HINSTANCE, lParam: LPARAM, dwPriority: u32, fdwAdd: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverRemove( hadid: ?HACMDRIVERID, fdwRemove: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverOpen( phad: ?*isize, hadid: ?HACMDRIVERID, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverClose( had: ?HACMDRIVER, fdwClose: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverMessage( had: ?HACMDRIVER, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) LRESULT; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverPriority( hadid: ?HACMDRIVERID, dwPriority: u32, fdwPriority: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverDetailsA( hadid: ?HACMDRIVERID, padd: ?*ACMDRIVERDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmDriverDetailsW( hadid: ?HACMDRIVERID, padd: ?*ACMDRIVERDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagDetailsA( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagDetailsW( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagEnumA( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSA, fnCallback: ?ACMFORMATTAGENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatTagEnumW( had: ?HACMDRIVER, paftd: ?*ACMFORMATTAGDETAILSW, fnCallback: ?ACMFORMATTAGENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatDetailsA( had: ?HACMDRIVER, pafd: ?*ACMFORMATDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatDetailsW( had: ?HACMDRIVER, pafd: ?*tACMFORMATDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatEnumA( had: ?HACMDRIVER, pafd: ?*ACMFORMATDETAILSA, fnCallback: ?ACMFORMATENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatEnumW( had: ?HACMDRIVER, pafd: ?*tACMFORMATDETAILSW, fnCallback: ?ACMFORMATENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatSuggest( had: ?HACMDRIVER, pwfxSrc: ?*WAVEFORMATEX, pwfxDst: ?*WAVEFORMATEX, cbwfxDst: u32, fdwSuggest: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatChooseA( pafmtc: ?*ACMFORMATCHOOSEA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFormatChooseW( pafmtc: ?*ACMFORMATCHOOSEW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagDetailsA( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagDetailsW( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagEnumA( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSA, fnCallback: ?ACMFILTERTAGENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterTagEnumW( had: ?HACMDRIVER, paftd: ?*ACMFILTERTAGDETAILSW, fnCallback: ?ACMFILTERTAGENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterDetailsA( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSA, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterDetailsW( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSW, fdwDetails: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterEnumA( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSA, fnCallback: ?ACMFILTERENUMCBA, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterEnumW( had: ?HACMDRIVER, pafd: ?*ACMFILTERDETAILSW, fnCallback: ?ACMFILTERENUMCBW, dwInstance: usize, fdwEnum: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterChooseA( pafltrc: ?*ACMFILTERCHOOSEA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmFilterChooseW( pafltrc: ?*ACMFILTERCHOOSEW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamOpen( phas: ?*isize, had: ?HACMDRIVER, pwfxSrc: ?*WAVEFORMATEX, pwfxDst: ?*WAVEFORMATEX, pwfltr: ?*WAVEFILTER, dwCallback: usize, dwInstance: usize, fdwOpen: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamClose( has: ?HACMSTREAM, fdwClose: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamSize( has: ?HACMSTREAM, cbInput: u32, pdwOutputBytes: ?*u32, fdwSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamReset( has: ?HACMSTREAM, fdwReset: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamMessage( has: ?HACMSTREAM, uMsg: u32, lParam1: LPARAM, lParam2: LPARAM, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamConvert( has: ?HACMSTREAM, pash: ?*ACMSTREAMHEADER, fdwConvert: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamPrepareHeader( has: ?HACMSTREAM, pash: ?*ACMSTREAMHEADER, fdwPrepare: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "MSACM32" fn acmStreamUnprepareHeader( has: ?HACMSTREAM, pash: ?*ACMSTREAMHEADER, fdwUnprepare: u32, ) callconv(@import("std").os.windows.WINAPI) u32; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (56) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { pub const WAVEOUTCAPS = thismodule.WAVEOUTCAPSA; pub const WAVEOUTCAPS2 = thismodule.WAVEOUTCAPS2A; pub const WAVEINCAPS = thismodule.WAVEINCAPSA; pub const WAVEINCAPS2 = thismodule.WAVEINCAPS2A; pub const MIDIOUTCAPS = thismodule.MIDIOUTCAPSA; pub const MIDIOUTCAPS2 = thismodule.MIDIOUTCAPS2A; pub const MIDIINCAPS = thismodule.MIDIINCAPSA; pub const MIDIINCAPS2 = thismodule.MIDIINCAPS2A; pub const AUXCAPS = thismodule.AUXCAPSA; pub const AUXCAPS2 = thismodule.AUXCAPS2A; pub const MIXERCAPS = thismodule.MIXERCAPSA; pub const MIXERCAPS2 = thismodule.MIXERCAPS2A; pub const MIXERLINE = thismodule.MIXERLINEA; pub const MIXERCONTROL = thismodule.MIXERCONTROLA; pub const MIXERLINECONTROLS = thismodule.MIXERLINECONTROLSA; pub const MIXERCONTROLDETAILS_LISTTEXT = thismodule.MIXERCONTROLDETAILS_LISTTEXTA; pub const ACMDRIVERDETAILS = thismodule.ACMDRIVERDETAILSA; pub const ACMFORMATTAGDETAILS = thismodule.ACMFORMATTAGDETAILSA; pub const ACMFORMATTAGENUMCB = thismodule.ACMFORMATTAGENUMCBA; pub const ACMFORMATENUMCB = thismodule.ACMFORMATENUMCBA; pub const ACMFORMATCHOOSEHOOKPROC = thismodule.ACMFORMATCHOOSEHOOKPROCA; pub const ACMFORMATCHOOSE = thismodule.ACMFORMATCHOOSEA; pub const ACMFILTERTAGDETAILS = thismodule.ACMFILTERTAGDETAILSA; pub const ACMFILTERTAGENUMCB = thismodule.ACMFILTERTAGENUMCBA; pub const ACMFILTERDETAILS = thismodule.ACMFILTERDETAILSA; pub const ACMFILTERENUMCB = thismodule.ACMFILTERENUMCBA; pub const ACMFILTERCHOOSEHOOKPROC = thismodule.ACMFILTERCHOOSEHOOKPROCA; pub const ACMFILTERCHOOSE = thismodule.ACMFILTERCHOOSEA; pub const tACMDRVOPENDESC = thismodule.tACMDRVOPENDESCA; pub const sndPlaySound = thismodule.sndPlaySoundA; pub const PlaySound = thismodule.PlaySoundA; pub const waveOutGetDevCaps = thismodule.waveOutGetDevCapsA; pub const waveOutGetErrorText = thismodule.waveOutGetErrorTextA; pub const waveInGetDevCaps = thismodule.waveInGetDevCapsA; pub const waveInGetErrorText = thismodule.waveInGetErrorTextA; pub const midiOutGetDevCaps = thismodule.midiOutGetDevCapsA; pub const midiOutGetErrorText = thismodule.midiOutGetErrorTextA; pub const midiInGetDevCaps = thismodule.midiInGetDevCapsA; pub const midiInGetErrorText = thismodule.midiInGetErrorTextA; pub const auxGetDevCaps = thismodule.auxGetDevCapsA; pub const mixerGetDevCaps = thismodule.mixerGetDevCapsA; pub const mixerGetLineInfo = thismodule.mixerGetLineInfoA; pub const mixerGetLineControls = thismodule.mixerGetLineControlsA; pub const mixerGetControlDetails = thismodule.mixerGetControlDetailsA; pub const acmDriverAdd = thismodule.acmDriverAddA; pub const acmDriverDetails = thismodule.acmDriverDetailsA; pub const acmFormatTagDetails = thismodule.acmFormatTagDetailsA; pub const acmFormatTagEnum = thismodule.acmFormatTagEnumA; pub const acmFormatDetails = thismodule.acmFormatDetailsA; pub const acmFormatEnum = thismodule.acmFormatEnumA; pub const acmFormatChoose = thismodule.acmFormatChooseA; pub const acmFilterTagDetails = thismodule.acmFilterTagDetailsA; pub const acmFilterTagEnum = thismodule.acmFilterTagEnumA; pub const acmFilterDetails = thismodule.acmFilterDetailsA; pub const acmFilterEnum = thismodule.acmFilterEnumA; pub const acmFilterChoose = thismodule.acmFilterChooseA; }, .wide => struct { pub const WAVEOUTCAPS = thismodule.WAVEOUTCAPSW; pub const WAVEOUTCAPS2 = thismodule.WAVEOUTCAPS2W; pub const WAVEINCAPS = thismodule.WAVEINCAPSW; pub const WAVEINCAPS2 = thismodule.WAVEINCAPS2W; pub const MIDIOUTCAPS = thismodule.MIDIOUTCAPSW; pub const MIDIOUTCAPS2 = thismodule.MIDIOUTCAPS2W; pub const MIDIINCAPS = thismodule.MIDIINCAPSW; pub const MIDIINCAPS2 = thismodule.MIDIINCAPS2W; pub const AUXCAPS = thismodule.AUXCAPSW; pub const AUXCAPS2 = thismodule.AUXCAPS2W; pub const MIXERCAPS = thismodule.MIXERCAPSW; pub const MIXERCAPS2 = thismodule.MIXERCAPS2W; pub const MIXERLINE = thismodule.MIXERLINEW; pub const MIXERCONTROL = thismodule.MIXERCONTROLW; pub const MIXERLINECONTROLS = thismodule.MIXERLINECONTROLSW; pub const MIXERCONTROLDETAILS_LISTTEXT = thismodule.MIXERCONTROLDETAILS_LISTTEXTW; pub const ACMDRIVERDETAILS = thismodule.ACMDRIVERDETAILSW; pub const ACMFORMATTAGDETAILS = thismodule.ACMFORMATTAGDETAILSW; pub const ACMFORMATTAGENUMCB = thismodule.ACMFORMATTAGENUMCBW; pub const ACMFORMATENUMCB = thismodule.ACMFORMATENUMCBW; pub const ACMFORMATCHOOSEHOOKPROC = thismodule.ACMFORMATCHOOSEHOOKPROCW; pub const ACMFORMATCHOOSE = thismodule.ACMFORMATCHOOSEW; pub const ACMFILTERTAGDETAILS = thismodule.ACMFILTERTAGDETAILSW; pub const ACMFILTERTAGENUMCB = thismodule.ACMFILTERTAGENUMCBW; pub const ACMFILTERDETAILS = thismodule.ACMFILTERDETAILSW; pub const ACMFILTERENUMCB = thismodule.ACMFILTERENUMCBW; pub const ACMFILTERCHOOSEHOOKPROC = thismodule.ACMFILTERCHOOSEHOOKPROCW; pub const ACMFILTERCHOOSE = thismodule.ACMFILTERCHOOSEW; pub const tACMDRVOPENDESC = thismodule.tACMDRVOPENDESCW; pub const sndPlaySound = thismodule.sndPlaySoundW; pub const PlaySound = thismodule.PlaySoundW; pub const waveOutGetDevCaps = thismodule.waveOutGetDevCapsW; pub const waveOutGetErrorText = thismodule.waveOutGetErrorTextW; pub const waveInGetDevCaps = thismodule.waveInGetDevCapsW; pub const waveInGetErrorText = thismodule.waveInGetErrorTextW; pub const midiOutGetDevCaps = thismodule.midiOutGetDevCapsW; pub const midiOutGetErrorText = thismodule.midiOutGetErrorTextW; pub const midiInGetDevCaps = thismodule.midiInGetDevCapsW; pub const midiInGetErrorText = thismodule.midiInGetErrorTextW; pub const auxGetDevCaps = thismodule.auxGetDevCapsW; pub const mixerGetDevCaps = thismodule.mixerGetDevCapsW; pub const mixerGetLineInfo = thismodule.mixerGetLineInfoW; pub const mixerGetLineControls = thismodule.mixerGetLineControlsW; pub const mixerGetControlDetails = thismodule.mixerGetControlDetailsW; pub const acmDriverAdd = thismodule.acmDriverAddW; pub const acmDriverDetails = thismodule.acmDriverDetailsW; pub const acmFormatTagDetails = thismodule.acmFormatTagDetailsW; pub const acmFormatTagEnum = thismodule.acmFormatTagEnumW; pub const acmFormatDetails = thismodule.acmFormatDetailsW; pub const acmFormatEnum = thismodule.acmFormatEnumW; pub const acmFormatChoose = thismodule.acmFormatChooseW; pub const acmFilterTagDetails = thismodule.acmFilterTagDetailsW; pub const acmFilterTagEnum = thismodule.acmFilterTagEnumW; pub const acmFilterDetails = thismodule.acmFilterDetailsW; pub const acmFilterEnum = thismodule.acmFilterEnumW; pub const acmFilterChoose = thismodule.acmFilterChooseW; }, .unspecified => if (@import("builtin").is_test) struct { pub const WAVEOUTCAPS = *opaque{}; pub const WAVEOUTCAPS2 = *opaque{}; pub const WAVEINCAPS = *opaque{}; pub const WAVEINCAPS2 = *opaque{}; pub const MIDIOUTCAPS = *opaque{}; pub const MIDIOUTCAPS2 = *opaque{}; pub const MIDIINCAPS = *opaque{}; pub const MIDIINCAPS2 = *opaque{}; pub const AUXCAPS = *opaque{}; pub const AUXCAPS2 = *opaque{}; pub const MIXERCAPS = *opaque{}; pub const MIXERCAPS2 = *opaque{}; pub const MIXERLINE = *opaque{}; pub const MIXERCONTROL = *opaque{}; pub const MIXERLINECONTROLS = *opaque{}; pub const MIXERCONTROLDETAILS_LISTTEXT = *opaque{}; pub const ACMDRIVERDETAILS = *opaque{}; pub const ACMFORMATTAGDETAILS = *opaque{}; pub const ACMFORMATTAGENUMCB = *opaque{}; pub const ACMFORMATENUMCB = *opaque{}; pub const ACMFORMATCHOOSEHOOKPROC = *opaque{}; pub const ACMFORMATCHOOSE = *opaque{}; pub const ACMFILTERTAGDETAILS = *opaque{}; pub const ACMFILTERTAGENUMCB = *opaque{}; pub const ACMFILTERDETAILS = *opaque{}; pub const ACMFILTERENUMCB = *opaque{}; pub const ACMFILTERCHOOSEHOOKPROC = *opaque{}; pub const ACMFILTERCHOOSE = *opaque{}; pub const tACMDRVOPENDESC = *opaque{}; pub const sndPlaySound = *opaque{}; pub const PlaySound = *opaque{}; pub const waveOutGetDevCaps = *opaque{}; pub const waveOutGetErrorText = *opaque{}; pub const waveInGetDevCaps = *opaque{}; pub const waveInGetErrorText = *opaque{}; pub const midiOutGetDevCaps = *opaque{}; pub const midiOutGetErrorText = *opaque{}; pub const midiInGetDevCaps = *opaque{}; pub const midiInGetErrorText = *opaque{}; pub const auxGetDevCaps = *opaque{}; pub const mixerGetDevCaps = *opaque{}; pub const mixerGetLineInfo = *opaque{}; pub const mixerGetLineControls = *opaque{}; pub const mixerGetControlDetails = *opaque{}; pub const acmDriverAdd = *opaque{}; pub const acmDriverDetails = *opaque{}; pub const acmFormatTagDetails = *opaque{}; pub const acmFormatTagEnum = *opaque{}; pub const acmFormatDetails = *opaque{}; pub const acmFormatEnum = *opaque{}; pub const acmFormatChoose = *opaque{}; pub const acmFilterTagDetails = *opaque{}; pub const acmFilterTagEnum = *opaque{}; pub const acmFilterDetails = *opaque{}; pub const acmFilterEnum = *opaque{}; pub const acmFilterChoose = *opaque{}; } else struct { pub const WAVEOUTCAPS = @compileError("'WAVEOUTCAPS' requires that UNICODE be set to true or false in the root module"); pub const WAVEOUTCAPS2 = @compileError("'WAVEOUTCAPS2' requires that UNICODE be set to true or false in the root module"); pub const WAVEINCAPS = @compileError("'WAVEINCAPS' requires that UNICODE be set to true or false in the root module"); pub const WAVEINCAPS2 = @compileError("'WAVEINCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIDIOUTCAPS = @compileError("'MIDIOUTCAPS' requires that UNICODE be set to true or false in the root module"); pub const MIDIOUTCAPS2 = @compileError("'MIDIOUTCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIDIINCAPS = @compileError("'MIDIINCAPS' requires that UNICODE be set to true or false in the root module"); pub const MIDIINCAPS2 = @compileError("'MIDIINCAPS2' requires that UNICODE be set to true or false in the root module"); pub const AUXCAPS = @compileError("'AUXCAPS' requires that UNICODE be set to true or false in the root module"); pub const AUXCAPS2 = @compileError("'AUXCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIXERCAPS = @compileError("'MIXERCAPS' requires that UNICODE be set to true or false in the root module"); pub const MIXERCAPS2 = @compileError("'MIXERCAPS2' requires that UNICODE be set to true or false in the root module"); pub const MIXERLINE = @compileError("'MIXERLINE' requires that UNICODE be set to true or false in the root module"); pub const MIXERCONTROL = @compileError("'MIXERCONTROL' requires that UNICODE be set to true or false in the root module"); pub const MIXERLINECONTROLS = @compileError("'MIXERLINECONTROLS' requires that UNICODE be set to true or false in the root module"); pub const MIXERCONTROLDETAILS_LISTTEXT = @compileError("'MIXERCONTROLDETAILS_LISTTEXT' requires that UNICODE be set to true or false in the root module"); pub const ACMDRIVERDETAILS = @compileError("'ACMDRIVERDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATTAGDETAILS = @compileError("'ACMFORMATTAGDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATTAGENUMCB = @compileError("'ACMFORMATTAGENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATENUMCB = @compileError("'ACMFORMATENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATCHOOSEHOOKPROC = @compileError("'ACMFORMATCHOOSEHOOKPROC' requires that UNICODE be set to true or false in the root module"); pub const ACMFORMATCHOOSE = @compileError("'ACMFORMATCHOOSE' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERTAGDETAILS = @compileError("'ACMFILTERTAGDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERTAGENUMCB = @compileError("'ACMFILTERTAGENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERDETAILS = @compileError("'ACMFILTERDETAILS' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERENUMCB = @compileError("'ACMFILTERENUMCB' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERCHOOSEHOOKPROC = @compileError("'ACMFILTERCHOOSEHOOKPROC' requires that UNICODE be set to true or false in the root module"); pub const ACMFILTERCHOOSE = @compileError("'ACMFILTERCHOOSE' requires that UNICODE be set to true or false in the root module"); pub const tACMDRVOPENDESC = @compileError("'tACMDRVOPENDESC' requires that UNICODE be set to true or false in the root module"); pub const sndPlaySound = @compileError("'sndPlaySound' requires that UNICODE be set to true or false in the root module"); pub const PlaySound = @compileError("'PlaySound' requires that UNICODE be set to true or false in the root module"); pub const waveOutGetDevCaps = @compileError("'waveOutGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const waveOutGetErrorText = @compileError("'waveOutGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const waveInGetDevCaps = @compileError("'waveInGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const waveInGetErrorText = @compileError("'waveInGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const midiOutGetDevCaps = @compileError("'midiOutGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const midiOutGetErrorText = @compileError("'midiOutGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const midiInGetDevCaps = @compileError("'midiInGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const midiInGetErrorText = @compileError("'midiInGetErrorText' requires that UNICODE be set to true or false in the root module"); pub const auxGetDevCaps = @compileError("'auxGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const mixerGetDevCaps = @compileError("'mixerGetDevCaps' requires that UNICODE be set to true or false in the root module"); pub const mixerGetLineInfo = @compileError("'mixerGetLineInfo' requires that UNICODE be set to true or false in the root module"); pub const mixerGetLineControls = @compileError("'mixerGetLineControls' requires that UNICODE be set to true or false in the root module"); pub const mixerGetControlDetails = @compileError("'mixerGetControlDetails' requires that UNICODE be set to true or false in the root module"); pub const acmDriverAdd = @compileError("'acmDriverAdd' requires that UNICODE be set to true or false in the root module"); pub const acmDriverDetails = @compileError("'acmDriverDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFormatTagDetails = @compileError("'acmFormatTagDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFormatTagEnum = @compileError("'acmFormatTagEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFormatDetails = @compileError("'acmFormatDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFormatEnum = @compileError("'acmFormatEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFormatChoose = @compileError("'acmFormatChoose' requires that UNICODE be set to true or false in the root module"); pub const acmFilterTagDetails = @compileError("'acmFilterTagDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFilterTagEnum = @compileError("'acmFilterTagEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFilterDetails = @compileError("'acmFilterDetails' requires that UNICODE be set to true or false in the root module"); pub const acmFilterEnum = @compileError("'acmFilterEnum' requires that UNICODE be set to true or false in the root module"); pub const acmFilterChoose = @compileError("'acmFilterChoose' requires that UNICODE be set to true or false in the root module"); }, }; //-------------------------------------------------------------------------------- // Section: Imports (21) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const CHAR = @import("../foundation.zig").CHAR; const HANDLE = @import("../foundation.zig").HANDLE; const HDRVR = @import("../media/multimedia.zig").HDRVR; const HICON = @import("../ui/windows_and_messaging.zig").HICON; const HINSTANCE = @import("../foundation.zig").HINSTANCE; const HRESULT = @import("../foundation.zig").HRESULT; const HTASK = @import("../media.zig").HTASK; const HWND = @import("../foundation.zig").HWND; const INTERFACEINFO = @import("../system/com.zig").INTERFACEINFO; const IPropertyStore = @import("../ui/shell/properties_system.zig").IPropertyStore; const IUnknown = @import("../system/com.zig").IUnknown; const LPARAM = @import("../foundation.zig").LPARAM; const LRESULT = @import("../foundation.zig").LRESULT; const MMTIME = @import("../media.zig").MMTIME; const PROPERTYKEY = @import("../ui/shell/properties_system.zig").PROPERTYKEY; const PROPVARIANT = @import("../system/com/structured_storage.zig").PROPVARIANT; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; const WPARAM = @import("../foundation.zig").WPARAM; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "LPWAVECALLBACK")) { _ = LPWAVECALLBACK; } if (@hasDecl(@This(), "LPMIDICALLBACK")) { _ = LPMIDICALLBACK; } if (@hasDecl(@This(), "PAudioStateMonitorCallback")) { _ = PAudioStateMonitorCallback; } if (@hasDecl(@This(), "ACMDRIVERENUMCB")) { _ = ACMDRIVERENUMCB; } if (@hasDecl(@This(), "LPACMDRIVERPROC")) { _ = LPACMDRIVERPROC; } if (@hasDecl(@This(), "ACMFORMATTAGENUMCBA")) { _ = ACMFORMATTAGENUMCBA; } if (@hasDecl(@This(), "ACMFORMATTAGENUMCBW")) { _ = ACMFORMATTAGENUMCBW; } if (@hasDecl(@This(), "ACMFORMATENUMCBA")) { _ = ACMFORMATENUMCBA; } if (@hasDecl(@This(), "ACMFORMATENUMCBW")) { _ = ACMFORMATENUMCBW; } if (@hasDecl(@This(), "ACMFORMATCHOOSEHOOKPROCA")) { _ = ACMFORMATCHOOSEHOOKPROCA; } if (@hasDecl(@This(), "ACMFORMATCHOOSEHOOKPROCW")) { _ = ACMFORMATCHOOSEHOOKPROCW; } if (@hasDecl(@This(), "ACMFILTERTAGENUMCBA")) { _ = ACMFILTERTAGENUMCBA; } if (@hasDecl(@This(), "ACMFILTERTAGENUMCBW")) { _ = ACMFILTERTAGENUMCBW; } if (@hasDecl(@This(), "ACMFILTERENUMCBA")) { _ = ACMFILTERENUMCBA; } if (@hasDecl(@This(), "ACMFILTERENUMCBW")) { _ = ACMFILTERENUMCBW; } if (@hasDecl(@This(), "ACMFILTERCHOOSEHOOKPROCA")) { _ = ACMFILTERCHOOSEHOOKPROCA; } if (@hasDecl(@This(), "ACMFILTERCHOOSEHOOKPROCW")) { _ = ACMFILTERCHOOSEHOOKPROCW; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } } //-------------------------------------------------------------------------------- // Section: SubModules (5) //-------------------------------------------------------------------------------- pub const apo = @import("audio/apo.zig"); pub const direct_music = @import("audio/direct_music.zig"); pub const direct_sound = @import("audio/direct_sound.zig"); pub const endpoints = @import("audio/endpoints.zig"); pub const xaudio2 = @import("audio/xaudio2.zig");
win32/media/audio.zig
const std = @import("std"); const Image = @This(); const colormap_len = 0x100; width: u32, height: u32, pixels: []u8, colormap: ?[]u8 = null, allocator: *std.mem.Allocator, pub fn initFromFile(allocator: *std.mem.Allocator, file_path: []const u8) !Image { var image_width: u32 = undefined; var image_height: u32 = undefined; var colormap_entries: u32 = undefined; const c_file_path = try std.cstr.addNullByte(allocator, file_path); defer allocator.free(c_file_path); var err = readPngFileInfo(c_file_path, &image_width, &image_height, &colormap_entries); if (err != 0) return error.ReadInfoFail; const bytes_per_channel: u32 = if (colormap_entries > 0) 1 else 4; // indexed or rgba const image_size = bytes_per_channel * image_width * image_height; var self: Image = Image{ .width = image_width, .height = image_height, .pixels = try allocator.alloc(u8, image_size), .allocator = allocator, }; errdefer self.deinit(); if (colormap_entries > 0) self.colormap = try allocator.alloc(u8, 4 * colormap_len); err = readPngFile(c_file_path, self.pixels.ptr, if (self.colormap) |colormap| colormap.ptr else null); if (err != 0) return error.ReadPngFail; return self; } pub fn initFromMemory(allocator: *std.mem.Allocator, memory: []const u8) !Image { var image_width: u32 = undefined; var image_height: u32 = undefined; var colormap_entries: u32 = undefined; var err = readPngMemoryInfo(memory.ptr, memory.len, &image_width, &image_height, &colormap_entries); if (err != 0) return error.ReadInfoFail; const bytes_per_channel: u32 = if (colormap_entries > 0) 1 else 4; // indexed or rgba const image_size = bytes_per_channel * image_width * image_height; var self: Image = Image{ .width = image_width, .height = image_height, .pixels = try allocator.alloc(u8, image_size), .allocator = allocator, }; errdefer self.deinit(); if (colormap_entries > 0) self.colormap = try allocator.alloc(u8, 4 * colormap_len); err = readPngMemory(memory.ptr, memory.len, self.pixels.ptr, if (self.colormap) |colormap| colormap.ptr else null); if (err != 0) return error.ReadPngFail; return self; } pub fn deinit(self: *Image) void { self.allocator.free(self.pixels); if (self.colormap) |colormap| self.allocator.free(colormap); } pub fn writeToFile(self:Image, file_path: []const u8) !void { const colormap: [*c]const u8 = if (self.colormap) |colormap| colormap.ptr else null; const c_file_path = try std.cstr.addNullByte(self.allocator, file_path); defer self.allocator.free(c_file_path); const err = writePngFile(c_file_path, self.width, self.height, self.pixels.ptr, colormap, colormap_len); if (err != 0) return error.WritePngFail; } pub fn writeToMemory(self: Image, allocator: *std.mem.Allocator) ![]const u8 { const colormap: [*c]const u8 = if (self.colormap) |colormap| colormap.ptr else null; var mem_len: usize = undefined; var err = writePngMemory(null, &mem_len, self.width, self.height, self.pixels.ptr, colormap, colormap_len); if (err != 0) return error.WritePngDetermineSizeFail; const mem = try allocator.alloc(u8, mem_len); errdefer allocator.free(mem); err = writePngMemory(mem.ptr, &mem_len, self.width, self.height, self.pixels.ptr, colormap, colormap_len); if (err != 0) return error.WritePngFail; return mem; } // implementation in c/png_image.c extern fn readPngFileInfo(file_path: [*c]const u8, width: [*c]u32, height: [*c]u32, colormap_entries: [*c]u32) callconv(.C) c_int; extern fn readPngFile(file_path: [*c]const u8, pixels: [*c]const u8, colormap: [*c]const u8) callconv(.C) c_int; extern fn readPngMemoryInfo(memory: [*c]const u8, len: usize, width: [*c]u32, height: [*c]u32, colormap_entries: [*c]u32) callconv(.C) c_int; extern fn readPngMemory(memory: [*c]const u8, len: usize, pixels: [*c]const u8, colormap: [*c]const u8) callconv(.C) c_int; extern fn writePngFile(file_path: [*c]const u8, width: u32, height: u32, pixels: [*c]const u8, colormap: [*c]const u8, colormap_entries: u32) callconv(.C) c_int; extern fn writePngMemory(memory: [*c]const u8, len: [*c]usize, width: u32, height: u32, pixels: [*c]const u8, colormap: [*c]const u8, colormap_entries: u32) callconv(.C) c_int;
src/Image.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const gui = @import("gui"); const nvg = @import("nanovg"); const Rect = @import("gui/geometry.zig").Rect; const Point = @import("gui/geometry.zig").Point; const ColorForegroundBackgroundWidget = @This(); pub const ColorType = enum { foreground, background, }; widget: gui.Widget, allocator: *Allocator, active: ColorType = .foreground, colors: [2][4]u8 = [_][4]u8{ [_]u8{ 0, 0, 0, 0xff }, // foregorund [_]u8{0xff} ** 4, // background }, rects: [2]Rect(f32), background_image: nvg.Image, onChangedFn: ?fn (*Self) void = null, const pad = 5; const Self = @This(); pub fn init(allocator: *Allocator, rect: Rect(f32)) !*Self { const rect_size = 32; const rect_offset = 14; var self = try allocator.create(Self); self.* = Self{ .widget = gui.Widget.init(allocator, rect), .allocator = allocator, .rects = [_]Rect(f32){ Rect(f32).make(2 * pad, 2 * pad, rect_size, rect_size), Rect(f32).make(2 * pad + rect_offset, 2 * pad + rect_offset, rect_size, rect_size), }, .background_image = nvg.createImageRgba(2, 2, .{ .repeat_x = true, .repeat_y = true, .nearest = true }, &.{ 0x66, 0x66, 0x66, 0xFF, 0x99, 0x99, 0x99, 0xFF, 0x99, 0x99, 0x99, 0xFF, 0x66, 0x66, 0x66, 0xFF, }), }; self.widget.onMouseDownFn = onMouseDown; self.widget.drawFn = draw; return self; } pub fn deinit(self: *Self) void { nvg.deleteImage(self.background_image); self.widget.deinit(); self.allocator.destroy(self); } pub fn setActive(self: *Self, active: ColorType) void { if (self.active != active) { self.active = active; if (self.onChangedFn) |onChanged| onChanged(self); } } pub fn swap(self: *Self) void { std.mem.swap([4]u8, &self.colors[0], &self.colors[1]); if (self.onChangedFn) |onChanged| onChanged(self); } pub fn getRgba(self: Self, color_type: ColorType) [4]u8 { return self.colors[@enumToInt(color_type)]; } pub fn setRgba(self: *Self, color_type: ColorType, color: [4]u8) void { const t = @enumToInt(color_type); if (!std.mem.eql(u8, self.colors[t][0..], color[0..])) { std.mem.copy(u8, self.colors[t][0..], color[0..]); if (self.onChangedFn) |onChanged| onChanged(self); } } pub fn getActiveRgba(self: Self) [4]u8 { return self.getRgba(self.active); } pub fn setActiveRgba(self: *Self, color: [4]u8) void { self.setRgba(self.active, color); } fn onMouseDown(widget: *gui.Widget, event: *const gui.MouseEvent) void { if (event.button == .left) { var self = @fieldParentPtr(Self, "widget", widget); const point = Point(f32).make(event.x, event.y); for (self.rects) |rect, i| { if (rect.contains(point)) { self.setActive(@intToEnum(ColorType, @intCast(u1, i))); break; } } } } pub fn draw(widget: *gui.Widget) void { const self = @fieldParentPtr(Self, "widget", widget); const rect = widget.relative_rect; nvg.save(); defer nvg.restore(); nvg.translate(rect.x, rect.y); gui.drawPanel(0, 0, rect.w, rect.h, 1, false, false); gui.drawPanelInset(pad, pad, 56, 56, 1); var i: usize = self.colors.len; while (i > 0) { i -= 1; const stroke_width: f32 = if (i == @enumToInt(self.active)) 2 else 1; const stroke_color = if (i == @enumToInt(self.active)) nvg.rgb(0, 0, 0) else nvg.rgb(66, 66, 66); nvg.beginPath(); nvg.rect( self.rects[i].x + 0.5 * stroke_width, self.rects[i].y + 0.5 * stroke_width, self.rects[i].w - stroke_width, self.rects[i].h - stroke_width, ); nvg.fillPaint(nvg.imagePattern(0, 0, 8, 8, 0, self.background_image, 1)); nvg.fill(); nvg.fillColor(nvg.rgba(self.colors[i][0], self.colors[i][1], self.colors[i][2], self.colors[i][3])); nvg.fill(); nvg.strokeWidth(stroke_width); nvg.strokeColor(stroke_color); nvg.stroke(); nvg.beginPath(); nvg.moveTo(self.rects[i].x + stroke_width, self.rects[i].y + stroke_width); nvg.lineTo(self.rects[i].x + self.rects[i].w - stroke_width, self.rects[i].y + stroke_width); nvg.lineTo(self.rects[i].x + stroke_width, self.rects[i].y + self.rects[i].h - stroke_width); nvg.closePath(); nvg.fillColor(nvg.rgb(self.colors[i][0], self.colors[i][1], self.colors[i][2])); nvg.fill(); } }
src/ColorForegroundBackgroundWidget.zig
const std = @import("std"); const assert = std.debug.assert; const tools = @import("tools"); fn sum1(mem: []const u8, node_idx: usize) struct { sum: usize, size: usize } { const child_count = mem[node_idx + 0]; const data_count = mem[node_idx + 1]; var sum: usize = 0; var idx = node_idx + 2; var child_index: usize = 0; while (child_index < child_count) : (child_index += 1) { const r = sum1(mem, idx); idx += r.size; sum += r.sum; } for (mem[idx .. idx + data_count]) |it| { sum += it; } return .{ .sum = sum, .size = (idx + data_count) - node_idx }; } fn sum2(mem: []const u8, node_idx: usize) struct { sum: usize, size: usize } { const child_count = mem[node_idx + 0]; const data_count = mem[node_idx + 1]; var idx = node_idx + 2; var sum: usize = 0; if (child_count > 0) { var child_sums = [_]usize{0} ** 12; var child_index: usize = 0; while (child_index < child_count) : (child_index += 1) { const r = sum2(mem, idx); idx += r.size; child_sums[child_index] = r.sum; } for (mem[idx .. idx + data_count]) |it| { if (it > 0 and it <= child_count) sum += child_sums[it - 1]; } } else { for (mem[idx .. idx + data_count]) |it| { sum += it; } } return .{ .sum = sum, .size = (idx + data_count) - node_idx }; } pub fn run(input: []const u8, allocator: std.mem.Allocator) ![2][]const u8 { var mem = std.ArrayList(u8).init(allocator); defer mem.deinit(); { var it = std.mem.tokenize(u8, input, " \t\n\r"); while (it.next()) |val| { try mem.append(try std.fmt.parseInt(u8, val, 0)); } } // part1 const ans1 = sum1(mem.items, 0).sum; // part2 const ans2 = sum2(mem.items, 0).sum; return [_][]const u8{ try std.fmt.allocPrint(allocator, "{}", .{ans1}), try std.fmt.allocPrint(allocator, "{}", .{ans2}), }; } pub const main = tools.defaultMain("2018/input_day08.txt", run);
2018/day08.zig
const std = @import("std"); const debug = std.debug; const assert = debug.assert; const assertError = debug.assertError; const warn = debug.warn; /// Array of u1, typically for maximum performance min_num_bits == 2^n in size pub fn ArrayU1(comptime min_num_bits: usize) type { const UsizeIdx = switch (@sizeOf(usize)) { 4 => u5, 8 => u6, else => @compileError("Currently only 4 and 8 byte usize supported for UsizeIdx\n"), }; const usize_bit_count = @sizeOf(usize) * 8; const usize_count = (min_num_bits + (usize_bit_count - 1)) / usize_bit_count; return struct { const Self = @This(); const Bits = [usize_count]usize; const num_bits = @sizeOf(Bits) * usize_bit_count; len: usize, bits: Bits, // Initialize the struct to 0 and return it pub fn init() Self { var ary = Self{ .len = min_num_bits, .bits = undefined, }; var i: usize = 0; while (i < ary.bits.len) : (i += 1) { ary.bits[i] = 0; } return ary; } /// Read a bit as bool pub fn b(pSelf: *Self, bit_offset: usize) bool { return pSelf.r(bit_offset) == 1; } /// Read a bit pub fn r(pSelf: *Self, bit_offset: usize) usize { if (bit_offset >= num_bits) return 0; var usize_idx = bit_offset / usize_bit_count; var bit_idx: UsizeIdx = @intCast(UsizeIdx, bit_offset % usize_bit_count); var bit = (pSelf.bits[usize_idx] & ((usize(1) << bit_idx))) != 0; return if (bit) usize(1) else usize(0); } /// Write a bit pub fn w(pSelf: *Self, bit_offset: usize, val: usize) void { if (bit_offset >= num_bits) return; var usize_idx = bit_offset / usize_bit_count; var bit_idx: UsizeIdx = @intCast(UsizeIdx, bit_offset % usize_bit_count); var bit_mask: usize = usize(1) << bit_idx; if (val == 0) { pSelf.bits[usize_idx] &= ~bit_mask; } else { pSelf.bits[usize_idx] |= bit_mask; } } }; } test "ArrayU1.basic" { var a = ArrayU1(1).init(); assert(a.r(0) == 0); a.w(0, 1); assert(a.r(0) == 1); } test "ArrayU1.bool" { var a = ArrayU1(1).init(); assert(!a.b(0)); a.w(0, 1); assert(a.b(0)); } test "ArrayU1.test.init.all.0" { var a1 = ArrayU1(1).init(); var bit: usize = 0; while (bit < a1.len) : (bit += 1) { assert(a1.r(bit) == 0); } var ausize_less_1 = ArrayU1((@sizeOf(usize) * 8) - 1).init(); bit = 0; while (bit < ausize_less_1.len) : (bit += 1) { assert(ausize_less_1.r(bit) == 0); } var ausize = ArrayU1(@sizeOf(usize) * 8).init(); bit = 0; while (bit < ausize.len) : (bit += 1) { assert(ausize.r(bit) == 0); } var ausize_usize_plus_1 = ArrayU1(@sizeOf(usize) * 8).init(); bit = 0; while (bit < ausize_usize_plus_1.len) : (bit += 1) { assert(ausize_usize_plus_1.r(bit) == 0); } } test "ArrayU1.test.walking_1" { const WO = struct { fn walkingOne(comptime bit_count: usize) void { var ary = ArrayU1(bit_count).init(); var bit: usize = 0; while (bit < ary.len) : (bit += 1) { ary.w(bit, 1); assert(ary.r(bit) == 1); // Verify one bit changed var b0: usize = 0; while (b0 < ary.len) : (b0 += 1) { var b = ary.r(b0); assert(b == if (b0 == bit) usize(1) else usize(0)); } ary.w(bit, 0); // Verify all are 0 b0 = 0; while (b0 < ary.len) : (b0 += 1) { assert(ary.r(b0) == 0); } } } }; WO.walkingOne(1); WO.walkingOne((@sizeOf(usize) * 8) - 1); WO.walkingOne((@sizeOf(usize) * 8)); WO.walkingOne((@sizeOf(usize) * 8) + 1); } test "ArrayU1.test.random" { var bit0_off: usize = 0; var bit0_on: usize = 0; var bit1_off: usize = 0; var bit1_on: usize = 0; const bit_count: usize = 1024; const write_count: usize = 512; const seed: u64 = 4321; // Create array of bits var ary = ArrayU1(bit_count).init(); // Write ones var prng = std.rand.DefaultPrng.init(seed); var count: usize = write_count; while (count > 0) : (count -= 1) { var b = prng.random.scalar(usize) & 1; ary.w(b, 1); } // Read them back prng = std.rand.DefaultPrng.init(seed); count = write_count; while (count > 0) : (count -= 1) { var b = prng.random.scalar(usize) & 1; assert(ary.r(b) == 1); } }
array-u1.zig
const std = @import("std"); const debug = std.debug; const mem = std.mem; pub fn main() !void { var allocator = &std.heap.DirectAllocator.init().allocator; const result1 = try step_dependency_order(allocator, dependency_hierarchy); defer allocator.free(result1); debug.warn("07-1: {}\n", result1); const result2 = try step_completion_time(allocator, dependency_hierarchy, 5, 60); debug.warn("07-2: {}\n", result2); } fn step_completion_time(allocator: *mem.Allocator, rules: []const Rule, num_workers: u32, base_step_time: u32) !u32 { const step_range = set_of_all_steps(rules); const largest_letter = step_range[step_range.len - 1]; var workers = try allocator.alloc(Worker, num_workers); defer allocator.free(workers); for (workers) |*w| { w.step = Worker.idle; w.seconds_worked = 0; } var completed_steps = try allocator.alloc(u8, step_range.len); defer allocator.free(completed_steps); var num_steps_completed: usize = 0; var current_second: u32 = 0; while (num_steps_completed < completed_steps.len) : (current_second += 1) { //debug.warn("{}: ", current_second); //for (workers) |w| { // debug.warn("{c} ", w.step); //} //debug.warn("{}\n", completed_steps); for (workers) |*w| { // do work for this second if (w.step != Worker.idle) { w.seconds_worked += 1; debug.assert(w.seconds_worked <= step_time(w.step, base_step_time)); // check for completed steps if (w.seconds_worked == step_time(w.step, base_step_time)) { completed_steps[num_steps_completed] = w.step; num_steps_completed += 1; w.step = Worker.idle; w.seconds_worked = 0; } } } const awaiting_steps = try available_steps(allocator, completed_steps[0..num_steps_completed], workers, step_range, rules); defer allocator.free(awaiting_steps); var num_awaiting_steps_taken: u32 = 0; for (workers) |*w| { if (w.step == Worker.idle) { if (num_awaiting_steps_taken < awaiting_steps.len) { w.step = awaiting_steps[num_awaiting_steps_taken]; num_awaiting_steps_taken += 1; } } } } return current_second - 1; } test "step completion time" { var allocator = &std.heap.DirectAllocator.init().allocator; debug.assert(15 == try step_completion_time(allocator, test_hierarchy, 2, 0)); } fn available_steps(allocator: *mem.Allocator, completed_steps: []u8, workers: []Worker, step_range: []const u8, rules: []const Rule) ![]const u8 { var steps_to_return = std.ArrayList(u8).init(allocator); if (completed_steps.len == step_range.len - 1) { // We've reached the end. There's only one uncompleted step. for (step_range) |s| { var step_is_done = false; for (completed_steps) |done| { if (done == s) { step_is_done = true; } } if (!step_is_done) { try steps_to_return.append(s); return steps_to_return.toSliceConst(); } } } debug.assert(rules.len < 1000); var relevant_rules_array = []bool{true} ** 1000; var relevant_rules = relevant_rules_array[0..rules.len]; // cull irrelevant rules for (completed_steps) |s| { for (rules) |r, i| { if (r.p == s) { relevant_rules[i] = false; } } } // Make sure we didn't cull rules inconsistently for (completed_steps) |s| { for (rules) |r, i| { if (relevant_rules[i]) { debug.assert(r.p != s); debug.assert(r.c != s); } } } // an available step is one that: // - exists in the rules as a parent // - does not exist in the rules as a child // - is not the current step of any worker for(step_range) |step| { var step_exists_as_parent: bool = false; var step_exists_as_child: bool = false; var step_is_being_worked_on: bool = false; for (rules) |r, i| { if (relevant_rules[i]) { if (step == r.p) { step_exists_as_parent = true; } else if (step == r.c) { step_exists_as_child = true; } } } for (workers) |w| { if (w.step == step) { step_is_being_worked_on = true; } } if (step_exists_as_parent and !step_exists_as_child and !step_is_being_worked_on) { try steps_to_return.append(step); } } return steps_to_return.toSliceConst(); } const Worker = struct { step: u8, seconds_worked: u32, const idle: u8 = '.'; }; fn step_time(step: u8, base_step_time: u32) u32 { debug.assert(step >= 'A'); debug.assert(step <= 'Z'); const step_alphabet_number = step - 'A' + 1; return step_alphabet_number + base_step_time; } test "step time" { debug.assert(61 == step_time('A', 60)); debug.assert(86 == step_time('Z', 60)); debug.assert(1 == step_time('A', 0)); debug.assert(26 == step_time('Z', 0)); } fn step_dependency_order(allocator: *mem.Allocator, rules: []const Rule) ![]const u8 { const step_range = set_of_all_steps(rules); const largest_letter = step_range[step_range.len - 1]; var steps = try allocator.alloc(u8, step_range.len); for (steps) |*s, i| { s.* = next_step(steps[0..i], step_range, rules); } return steps; } test "step dependency order" { var allocator = &std.heap.DirectAllocator.init().allocator; debug.assert(mem.eql(u8, "CABDFE", try step_dependency_order(allocator, test_hierarchy))); } fn next_step(done_steps: []u8, step_range: []const u8, rules: []const Rule) u8 { if (done_steps.len == step_range.len - 1) { // We've reached the end. There's only one undone step. for (step_range) |s| { var step_is_done = false; for (done_steps) |done| { if (done == s) { step_is_done = true; } } if (!step_is_done) { return s; } } } debug.assert(rules.len < 1000); var relevant_rules_array = []bool{true} ** 1000; var relevant_rules = relevant_rules_array[0..rules.len]; // cull irrelevant rules for (done_steps) |s| { for (rules) |r, i| { if (r.p == s) { relevant_rules[i] = false; } } } // Make sure we didn't cull rules inconsistently for (done_steps) |s| { for (rules) |r, i| { if (relevant_rules[i]) { debug.assert(r.p != s); debug.assert(r.c != s); } } } { // the next step is the first one alphabetically that: // - exists in the rules as a parent // - does not exist in the rules as a child var step: u8 = step_range[0]; while (step <= step_range[step_range.len - 1]) : (step += 1) { var step_exists_as_parent: bool = false; var step_exists_as_child: bool = false; for (rules) |r, i| { if (relevant_rules[i]) { if (step == r.p) { step_exists_as_parent = true; } else if (step == r.c) { step_exists_as_child = true; } } } if (step_exists_as_parent and !step_exists_as_child) { return step; } } } unreachable; } fn set_of_all_steps(rules: []const Rule) []const u8 { // This assumes no letters in the alphabetical range are skipped const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; var largest_letter: u8 = 'A'; for (rules) |r| { if (r.p > largest_letter) { largest_letter = r.p; } if (r.c > largest_letter) { largest_letter = r.c; } } var num_letters = largest_letter - 'A' + 1; var step_range = letters[0..num_letters]; debug.assert(step_range.len <= 26); return step_range; } const Rule = struct { p: u8, c: u8, }; inline fn rule(parent: u8, child: u8) Rule { return Rule { .p = parent, .c = child, }; } const test_hierarchy = []const Rule { rule('C', 'A'), rule('C', 'F'), rule('A', 'B'), rule('A', 'D'), rule('B', 'E'), rule('D', 'E'), rule('F', 'E'), }; const dependency_hierarchy = []const Rule { rule('X', 'C'), rule('C', 'G'), rule('F', 'G'), rule('U', 'Y'), rule('O', 'S'), rule('D', 'N'), rule('M', 'H'), rule('J', 'Q'), rule('G', 'R'), rule('I', 'N'), rule('R', 'K'), rule('A', 'Z'), rule('Y', 'L'), rule('H', 'P'), rule('K', 'S'), rule('Z', 'P'), rule('T', 'S'), rule('N', 'P'), rule('E', 'S'), rule('S', 'W'), rule('W', 'V'), rule('L', 'V'), rule('P', 'B'), rule('Q', 'V'), rule('B', 'V'), rule('P', 'Q'), rule('S', 'V'), rule('C', 'Q'), rule('I', 'H'), rule('A', 'E'), rule('H', 'Q'), rule('G', 'V'), rule('N', 'L'), rule('R', 'Q'), rule('W', 'L'), rule('X', 'L'), rule('X', 'J'), rule('W', 'P'), rule('U', 'B'), rule('P', 'V'), rule('O', 'P'), rule('W', 'Q'), rule('S', 'Q'), rule('U', 'Z'), rule('Z', 'T'), rule('M', 'T'), rule('A', 'P'), rule('Z', 'B'), rule('N', 'S'), rule('H', 'N'), rule('J', 'E'), rule('M', 'J'), rule('R', 'A'), rule('A', 'Y'), rule('F', 'V'), rule('L', 'P'), rule('K', 'L'), rule('F', 'P'), rule('G', 'L'), rule('I', 'Q'), rule('C', 'L'), rule('I', 'Y'), rule('G', 'B'), rule('H', 'L'), rule('X', 'U'), rule('I', 'K'), rule('R', 'N'), rule('I', 'L'), rule('M', 'I'), rule('K', 'V'), rule('G', 'E'), rule('F', 'B'), rule('O', 'Y'), rule('Y', 'Q'), rule('F', 'K'), rule('N', 'W'), rule('O', 'R'), rule('N', 'E'), rule('M', 'V'), rule('H', 'T'), rule('Y', 'T'), rule('F', 'J'), rule('F', 'O'), rule('W', 'B'), rule('T', 'E'), rule('T', 'P'), rule('F', 'M'), rule('U', 'I'), rule('H', 'S'), rule('S', 'P'), rule('T', 'W'), rule('A', 'N'), rule('O', 'N'), rule('L', 'B'), rule('U', 'K'), rule('Z', 'W'), rule('X', 'D'), rule('Z', 'L'), rule('I', 'T'), rule('O', 'W'), rule('I', 'B'), };
2018/day_07.zig
const std = @import("std"); const mem = @import("std").mem; const Allocator = std.mem.Allocator; const List = std.ArrayList; const Map = std.AutoHashMap; const StrMap = std.StringHashMap; const BitSet = std.DynamicBitSet; const Str = []const u8; var gpa_impl = std.heap.GeneralPurposeAllocator(.{}){}; pub const gpa = &gpa_impl.allocator; pub const ReadType = enum { ArrayList, Slice, Library, }; pub const ReadFileError = error{ TypeNotImplemented, InvalidInput, } ; // Add utility functions here pub fn parseDay01FileString(allocator: *std.mem.Allocator, readType : ReadType, fileContents : []const u8) ![]u64 { if (readType == ReadType.ArrayList) { return parseDay01FileArrayList(allocator, fileContents); } else if (readType == ReadType.Slice) { return parseDay01FileSlice(allocator, fileContents); } else if (readType == ReadType.Library) { return parseDay01FileLibrary(allocator, fileContents); } return ReadFileError.TypeNotImplemented; } fn parseDay01FileArrayList(allocator: *std.mem.Allocator, fileContents : []const u8) ![]u64 { var numberStringBuilder = std.ArrayList(u8).init(allocator); var parsedNumbers = std.ArrayList(u64).init(allocator); for (fileContents) |character| { if (character == '\n') { var stringAsNumber = try std.fmt.parseInt(u64, numberStringBuilder.items, 10); try parsedNumbers.append(stringAsNumber); numberStringBuilder.shrinkRetainingCapacity(0); } else if (character == '\r') { continue; } else { try numberStringBuilder.append(character); } } return parsedNumbers.items; } fn parseDay01FileSlice(allocator: *std.mem.Allocator, fileContents : []const u8) ![]u64 { var parsedNumbers = std.ArrayList(u64).init(allocator); var i : usize = 0; var lineStart: usize = 0; while (i < fileContents.len) : (i += 1) { if (fileContents[i] == '\n') { var stringAsNumber = try std.fmt.parseInt(u64, fileContents[lineStart..i-1], 10); try parsedNumbers.append(stringAsNumber); lineStart = i+1; } } return parsedNumbers.items; } fn parseDay01FileLibrary(allocator: *std.mem.Allocator, fileContents : []const u8) ![]u64 { var parsedNumbers = std.ArrayList(u64).init(allocator); var splitLines = split(u8, fileContents, "\r\n"); while (true) { if (splitLines.next()) |line| { if (line.len == 0) { continue; } var stringAsNumber = try std.fmt.parseInt(u64, line, 10); try parsedNumbers.append(stringAsNumber); } else { break; } } return parsedNumbers.items; } pub const Direction = enum { Forward, Up, Down, }; pub const MoveAction = struct { direction : Direction, length : u64, }; pub fn parseDay02FileString(allocator: *std.mem.Allocator, readType : ReadType, fileContents : []const u8) ![]MoveAction { if (readType != ReadType.ArrayList) { return ReadFileError.TypeNotImplemented; } var lines = try readLinesFromFile(allocator, fileContents); var actions = try allocator.alloc(MoveAction, lines.len); var actionIndex : usize = 0; for (lines) |line| { const nullable_index = std.mem.indexOfScalar(u8, line, ' '); if (nullable_index) |index| { const foundDirection = switch (line[0]) { 102 => Direction.Forward, 117 => Direction.Up, 100 => Direction.Down, else => unreachable, }; var lengthAsNumber = try std.fmt.parseInt(u64, line[index+1..], 10); actions[actionIndex] = MoveAction{ .direction = foundDirection, .length = lengthAsNumber, }; actionIndex += 1; } else { return ReadFileError.InvalidInput; } } return actions; } pub fn readLinesFromFile(allocator: *std.mem.Allocator, fileContents : []const u8) ![][]const u8 { var allLines = std.ArrayList([]const u8).init(allocator); var splitLines = split(u8, fileContents, "\r\n"); while (true) { if (splitLines.next()) |line| { if (line.len == 0) { continue; } try allLines.append(line); } else { break; } } return allLines.items; } // Useful stdlib functions const tokenize = std.mem.tokenize; const split = std.mem.split; const indexOf = std.mem.indexOfScalar; const indexOfAny = std.mem.indexOfAny; const indexOfStr = std.mem.indexOfPosLinear; const lastIndexOf = std.mem.lastIndexOfScalar; const lastIndexOfAny = std.mem.lastIndexOfAny; const lastIndexOfStr = std.mem.lastIndexOfLinear; const trim = std.mem.trim; const sliceMin = std.mem.min; const sliceMax = std.mem.max; const parseInt = std.fmt.parseInt; const parseFloat = std.fmt.parseFloat; const min = std.math.min; const min3 = std.math.min3; const max = std.math.max; const max3 = std.math.max3; const print = std.debug.print; const assert = std.debug.assert; const sort = std.sort.sort; const asc = std.sort.asc; const desc = std.sort.desc;
src/util.zig
pub const IOCTL_MTP_CUSTOM_COMMAND = @as(u32, 827348045); pub const MTP_NEXTPHASE_READ_DATA = @as(u32, 1); pub const MTP_NEXTPHASE_WRITE_DATA = @as(u32, 2); pub const MTP_NEXTPHASE_NO_DATA = @as(u32, 3); pub const RSA_KEY_LEN = @as(u32, 64); pub const SAC_SESSION_KEYLEN = @as(u32, 8); pub const SAC_PROTOCOL_WMDM = @as(u32, 1); pub const SAC_PROTOCOL_V1 = @as(u32, 2); pub const SAC_CERT_X509 = @as(u32, 1); pub const SAC_CERT_V1 = @as(u32, 2); pub const WMDM_DEVICE_PROTOCOL_MTP = Guid.initString("979e54e5-0afc-4604-8d93-dc798a4bcf45"); pub const WMDM_DEVICE_PROTOCOL_RAPI = Guid.initString("2a11ed91-8c8f-41e4-82d1-8386e003561c"); pub const WMDM_DEVICE_PROTOCOL_MSC = Guid.initString("a4d2c26c-a881-44bb-bd5d-1f703c71f7a9"); pub const WMDM_SERVICE_PROVIDER_VENDOR_MICROSOFT = Guid.initString("7de8686d-78ee-43ea-a496-c625ac91cc5d"); pub const WMDMID_LENGTH = @as(u32, 128); pub const WMDM_MAC_LENGTH = @as(u32, 8); pub const WMDM_S_NOT_ALL_PROPERTIES_APPLIED = @as(i32, 282625); pub const WMDM_S_NOT_ALL_PROPERTIES_RETRIEVED = @as(i32, 282626); pub const WMDM_E_BUSY = @as(i32, -2147201024); pub const WMDM_E_INTERFACEDEAD = @as(i32, -2147201023); pub const WMDM_E_INVALIDTYPE = @as(i32, -2147201022); pub const WMDM_E_PROCESSFAILED = @as(i32, -2147201021); pub const WMDM_E_NOTSUPPORTED = @as(i32, -2147201020); pub const WMDM_E_NOTCERTIFIED = @as(i32, -2147201019); pub const WMDM_E_NORIGHTS = @as(i32, -2147201018); pub const WMDM_E_CALL_OUT_OF_SEQUENCE = @as(i32, -2147201017); pub const WMDM_E_BUFFERTOOSMALL = @as(i32, -2147201016); pub const WMDM_E_MOREDATA = @as(i32, -2147201015); pub const WMDM_E_MAC_CHECK_FAILED = @as(i32, -2147201014); pub const WMDM_E_USER_CANCELLED = @as(i32, -2147201013); pub const WMDM_E_SDMI_TRIGGER = @as(i32, -2147201012); pub const WMDM_E_SDMI_NOMORECOPIES = @as(i32, -2147201011); pub const WMDM_E_REVOKED = @as(i32, -2147201010); pub const WMDM_E_LICENSE_NOTEXIST = @as(i32, -2147201009); pub const WMDM_E_INCORRECT_APPSEC = @as(i32, -2147201008); pub const WMDM_E_INCORRECT_RIGHTS = @as(i32, -2147201007); pub const WMDM_E_LICENSE_EXPIRED = @as(i32, -2147201006); pub const WMDM_E_CANTOPEN_PMSN_SERVICE_PIPE = @as(i32, -2147201005); pub const WMDM_E_TOO_MANY_SESSIONS = @as(i32, -2147201005); pub const WMDM_WMDM_REVOKED = @as(u32, 1); pub const WMDM_APP_REVOKED = @as(u32, 2); pub const WMDM_SP_REVOKED = @as(u32, 4); pub const WMDM_SCP_REVOKED = @as(u32, 8); pub const WMDM_GET_FORMAT_SUPPORT_AUDIO = @as(u32, 1); pub const WMDM_GET_FORMAT_SUPPORT_VIDEO = @as(u32, 2); pub const WMDM_GET_FORMAT_SUPPORT_FILE = @as(u32, 4); pub const WMDM_RIGHTS_PLAYBACKCOUNT = @as(u32, 1); pub const WMDM_RIGHTS_EXPIRATIONDATE = @as(u32, 2); pub const WMDM_RIGHTS_GROUPID = @as(u32, 4); pub const WMDM_RIGHTS_FREESERIALIDS = @as(u32, 8); pub const WMDM_RIGHTS_NAMEDSERIALIDS = @as(u32, 16); pub const WMDM_DEVICE_TYPE_PLAYBACK = @as(u32, 1); pub const WMDM_DEVICE_TYPE_RECORD = @as(u32, 2); pub const WMDM_DEVICE_TYPE_DECODE = @as(u32, 4); pub const WMDM_DEVICE_TYPE_ENCODE = @as(u32, 8); pub const WMDM_DEVICE_TYPE_STORAGE = @as(u32, 16); pub const WMDM_DEVICE_TYPE_VIRTUAL = @as(u32, 32); pub const WMDM_DEVICE_TYPE_SDMI = @as(u32, 64); pub const WMDM_DEVICE_TYPE_NONSDMI = @as(u32, 128); pub const WMDM_DEVICE_TYPE_NONREENTRANT = @as(u32, 256); pub const WMDM_DEVICE_TYPE_FILELISTRESYNC = @as(u32, 512); pub const WMDM_DEVICE_TYPE_VIEW_PREF_METADATAVIEW = @as(u32, 1024); pub const WMDM_POWER_CAP_BATTERY = @as(u32, 1); pub const WMDM_POWER_CAP_EXTERNAL = @as(u32, 2); pub const WMDM_POWER_IS_BATTERY = @as(u32, 4); pub const WMDM_POWER_IS_EXTERNAL = @as(u32, 8); pub const WMDM_POWER_PERCENT_AVAILABLE = @as(u32, 16); pub const WMDM_STATUS_READY = @as(u32, 1); pub const WMDM_STATUS_BUSY = @as(u32, 2); pub const WMDM_STATUS_DEVICE_NOTPRESENT = @as(u32, 4); pub const WMDM_STATUS_DEVICECONTROL_PLAYING = @as(u32, 8); pub const WMDM_STATUS_DEVICECONTROL_RECORDING = @as(u32, 16); pub const WMDM_STATUS_DEVICECONTROL_PAUSED = @as(u32, 32); pub const WMDM_STATUS_DEVICECONTROL_REMOTE = @as(u32, 64); pub const WMDM_STATUS_DEVICECONTROL_STREAM = @as(u32, 128); pub const WMDM_STATUS_STORAGE_NOTPRESENT = @as(u32, 256); pub const WMDM_STATUS_STORAGE_INITIALIZING = @as(u32, 512); pub const WMDM_STATUS_STORAGE_BROKEN = @as(u32, 1024); pub const WMDM_STATUS_STORAGE_NOTSUPPORTED = @as(u32, 2048); pub const WMDM_STATUS_STORAGE_UNFORMATTED = @as(u32, 4096); pub const WMDM_STATUS_STORAGECONTROL_INSERTING = @as(u32, 8192); pub const WMDM_STATUS_STORAGECONTROL_DELETING = @as(u32, 16384); pub const WMDM_STATUS_STORAGECONTROL_APPENDING = @as(u32, 32768); pub const WMDM_STATUS_STORAGECONTROL_MOVING = @as(u32, 65536); pub const WMDM_STATUS_STORAGECONTROL_READING = @as(u32, 131072); pub const WMDM_DEVICECAP_CANPLAY = @as(u32, 1); pub const WMDM_DEVICECAP_CANSTREAMPLAY = @as(u32, 2); pub const WMDM_DEVICECAP_CANRECORD = @as(u32, 4); pub const WMDM_DEVICECAP_CANSTREAMRECORD = @as(u32, 8); pub const WMDM_DEVICECAP_CANPAUSE = @as(u32, 16); pub const WMDM_DEVICECAP_CANRESUME = @as(u32, 32); pub const WMDM_DEVICECAP_CANSTOP = @as(u32, 64); pub const WMDM_DEVICECAP_CANSEEK = @as(u32, 128); pub const WMDM_DEVICECAP_HASSECURECLOCK = @as(u32, 256); pub const WMDM_SEEK_REMOTECONTROL = @as(u32, 1); pub const WMDM_SEEK_STREAMINGAUDIO = @as(u32, 2); pub const WMDM_STORAGE_ATTR_FILESYSTEM = @as(u32, 1); pub const WMDM_STORAGE_ATTR_REMOVABLE = @as(u32, 2); pub const WMDM_STORAGE_ATTR_NONREMOVABLE = @as(u32, 4); pub const WMDM_FILE_ATTR_FOLDER = @as(u32, 8); pub const WMDM_FILE_ATTR_LINK = @as(u32, 16); pub const WMDM_FILE_ATTR_FILE = @as(u32, 32); pub const WMDM_FILE_ATTR_VIDEO = @as(u32, 64); pub const WMDM_STORAGE_ATTR_CANEDITMETADATA = @as(u32, 128); pub const WMDM_STORAGE_ATTR_FOLDERS = @as(u32, 256); pub const WMDM_FILE_ATTR_AUDIO = @as(u32, 4096); pub const WMDM_FILE_ATTR_DATA = @as(u32, 8192); pub const WMDM_FILE_ATTR_CANPLAY = @as(u32, 16384); pub const WMDM_FILE_ATTR_CANDELETE = @as(u32, 32768); pub const WMDM_FILE_ATTR_CANMOVE = @as(u32, 65536); pub const WMDM_FILE_ATTR_CANRENAME = @as(u32, 131072); pub const WMDM_FILE_ATTR_CANREAD = @as(u32, 262144); pub const WMDM_FILE_ATTR_MUSIC = @as(u32, 524288); pub const WMDM_FILE_CREATE_OVERWRITE = @as(u32, 1048576); pub const WMDM_FILE_ATTR_AUDIOBOOK = @as(u32, 2097152); pub const WMDM_FILE_ATTR_HIDDEN = @as(u32, 4194304); pub const WMDM_FILE_ATTR_SYSTEM = @as(u32, 8388608); pub const WMDM_FILE_ATTR_READONLY = @as(u32, 16777216); pub const WMDM_STORAGE_ATTR_HAS_FOLDERS = @as(u32, 33554432); pub const WMDM_STORAGE_ATTR_HAS_FILES = @as(u32, 67108864); pub const WMDM_STORAGE_IS_DEFAULT = @as(u32, 134217728); pub const WMDM_STORAGE_CONTAINS_DEFAULT = @as(u32, 268435456); pub const WMDM_STORAGE_ATTR_VIRTUAL = @as(u32, 536870912); pub const WMDM_STORAGECAP_FOLDERSINROOT = @as(u32, 1); pub const WMDM_STORAGECAP_FILESINROOT = @as(u32, 2); pub const WMDM_STORAGECAP_FOLDERSINFOLDERS = @as(u32, 4); pub const WMDM_STORAGECAP_FILESINFOLDERS = @as(u32, 8); pub const WMDM_STORAGECAP_FOLDERLIMITEXISTS = @as(u32, 16); pub const WMDM_STORAGECAP_FILELIMITEXISTS = @as(u32, 32); pub const WMDM_STORAGECAP_NOT_INITIALIZABLE = @as(u32, 64); pub const WMDM_MODE_BLOCK = @as(u32, 1); pub const WMDM_MODE_THREAD = @as(u32, 2); pub const WMDM_CONTENT_FILE = @as(u32, 4); pub const WMDM_CONTENT_FOLDER = @as(u32, 8); pub const WMDM_CONTENT_OPERATIONINTERFACE = @as(u32, 16); pub const WMDM_MODE_QUERY = @as(u32, 32); pub const WMDM_MODE_PROGRESS = @as(u32, 64); pub const WMDM_MODE_TRANSFER_PROTECTED = @as(u32, 128); pub const WMDM_MODE_TRANSFER_UNPROTECTED = @as(u32, 256); pub const WMDM_STORAGECONTROL_INSERTBEFORE = @as(u32, 512); pub const WMDM_STORAGECONTROL_INSERTAFTER = @as(u32, 1024); pub const WMDM_STORAGECONTROL_INSERTINTO = @as(u32, 2048); pub const WMDM_MODE_RECURSIVE = @as(u32, 4096); pub const WMDM_RIGHTS_PLAY_ON_PC = @as(u32, 1); pub const WMDM_RIGHTS_COPY_TO_NON_SDMI_DEVICE = @as(u32, 2); pub const WMDM_RIGHTS_COPY_TO_CD = @as(u32, 8); pub const WMDM_RIGHTS_COPY_TO_SDMI_DEVICE = @as(u32, 16); pub const WMDM_SEEK_BEGIN = @as(u32, 1); pub const WMDM_SEEK_CURRENT = @as(u32, 2); pub const WMDM_SEEK_END = @as(u32, 8); pub const DO_NOT_VIRTUALIZE_STORAGES_AS_DEVICES = @as(u32, 1); pub const ALLOW_OUTOFBAND_NOTIFICATION = @as(u32, 2); pub const MDSP_READ = @as(u32, 1); pub const MDSP_WRITE = @as(u32, 2); pub const MDSP_SEEK_BOF = @as(u32, 1); pub const MDSP_SEEK_CUR = @as(u32, 2); pub const MDSP_SEEK_EOF = @as(u32, 4); pub const WMDM_SCP_EXAMINE_EXTENSION = @as(i32, 1); pub const WMDM_SCP_EXAMINE_DATA = @as(i32, 2); pub const WMDM_SCP_DECIDE_DATA = @as(i32, 8); pub const WMDM_SCP_PROTECTED_OUTPUT = @as(i32, 16); pub const WMDM_SCP_UNPROTECTED_OUTPUT = @as(i32, 32); pub const WMDM_SCP_RIGHTS_DATA = @as(i32, 64); pub const WMDM_SCP_TRANSFER_OBJECTDATA = @as(i32, 32); pub const WMDM_SCP_NO_MORE_CHANGES = @as(i32, 64); pub const WMDM_SCP_DRMINFO_NOT_DRMPROTECTED = @as(i32, 0); pub const WMDM_SCP_DRMINFO_V1HEADER = @as(i32, 1); pub const WMDM_SCP_DRMINFO_V2HEADER = @as(i32, 2); pub const SCP_EVENTID_ACQSECURECLOCK = Guid.initString("86248cc9-4a59-43e2-9146-48a7f3f4140c"); pub const SCP_EVENTID_NEEDTOINDIV = Guid.initString("87a507c7-b469-4386-b976-d5d1ce538a6f"); pub const SCP_EVENTID_DRMINFO = Guid.initString("213dd287-41d2-432b-9e3f-3b4f7b3581dd"); pub const SCP_PARAMID_DRMVERSION = Guid.initString("41d0155d-7cc7-4217-ada9-005074624da4"); pub const SAC_MAC_LEN = @as(u32, 8); pub const WMDM_LOG_SEV_INFO = @as(u32, 1); pub const WMDM_LOG_SEV_WARN = @as(u32, 2); pub const WMDM_LOG_SEV_ERROR = @as(u32, 4); pub const WMDM_LOG_NOTIMESTAMP = @as(u32, 16); pub const g_wszWMDMFileName = "WMDM/FileName"; pub const g_wszWMDMFormatCode = "WMDM/FormatCode"; pub const g_wszWMDMLastModifiedDate = "WMDM/LastModifiedDate"; pub const g_wszWMDMFileCreationDate = "WMDM/FileCreationDate"; pub const g_wszWMDMFileSize = "WMDM/FileSize"; pub const g_wszWMDMFileAttributes = "WMDM/FileAttributes"; pub const g_wszAudioWAVECodec = "WMDM/AudioWAVECodec"; pub const g_wszVideoFourCCCodec = "WMDM/VideoFourCCCodec"; pub const g_wszWMDMTitle = "WMDM/Title"; pub const g_wszWMDMAuthor = "WMDM/Author"; pub const g_wszWMDMDescription = "WMDM/Description"; pub const g_wszWMDMIsProtected = "WMDM/IsProtected"; pub const g_wszWMDMAlbumTitle = "WMDM/AlbumTitle"; pub const g_wszWMDMAlbumArtist = "WMDM/AlbumArtist"; pub const g_wszWMDMTrack = "WMDM/Track"; pub const g_wszWMDMGenre = "WMDM/Genre"; pub const g_wszWMDMTrackMood = "WMDM/TrackMood"; pub const g_wszWMDMAlbumCoverFormat = "WMDM/AlbumCoverFormat"; pub const g_wszWMDMAlbumCoverSize = "WMDM/AlbumCoverSize"; pub const g_wszWMDMAlbumCoverHeight = "WMDM/AlbumCoverHeight"; pub const g_wszWMDMAlbumCoverWidth = "WMDM/AlbumCoverWidth"; pub const g_wszWMDMAlbumCoverDuration = "WMDM/AlbumCoverDuration"; pub const g_wszWMDMAlbumCoverData = "WMDM/AlbumCoverData"; pub const g_wszWMDMYear = "WMDM/Year"; pub const g_wszWMDMComposer = "WMDM/Composer"; pub const g_wszWMDMCodec = "WMDM/Codec"; pub const g_wszWMDMDRMId = "WMDM/DRMId"; pub const g_wszWMDMBitrate = "WMDM/Bitrate"; pub const g_wszWMDMBitRateType = "WMDM/BitRateType"; pub const g_wszWMDMSampleRate = "WMDM/SampleRate"; pub const g_wszWMDMNumChannels = "WMDM/NumChannels"; pub const g_wszWMDMBlockAlignment = "WMDM/BlockAlignment"; pub const g_wszWMDMAudioBitDepth = "WMDM/AudioBitDepth"; pub const g_wszWMDMTotalBitrate = "WMDM/TotalBitrate"; pub const g_wszWMDMVideoBitrate = "WMDM/VideoBitrate"; pub const g_wszWMDMFrameRate = "WMDM/FrameRate"; pub const g_wszWMDMScanType = "WMDM/ScanType"; pub const g_wszWMDMKeyFrameDistance = "WMDM/KeyFrameDistance"; pub const g_wszWMDMBufferSize = "WMDM/BufferSize"; pub const g_wszWMDMQualitySetting = "WMDM/QualitySetting"; pub const g_wszWMDMEncodingProfile = "WMDM/EncodingProfile"; pub const g_wszWMDMDuration = "WMDM/Duration"; pub const g_wszWMDMAlbumArt = "WMDM/AlbumArt"; pub const g_wszWMDMBuyNow = "WMDM/BuyNow"; pub const g_wszWMDMNonConsumable = "WMDM/NonConsumable"; pub const g_wszWMDMediaClassPrimaryID = "WMDM/MediaClassPrimaryID"; pub const g_wszWMDMMediaClassSecondaryID = "WMDM/MediaClassSecondaryID"; pub const g_wszWMDMUserEffectiveRating = "WMDM/UserEffectiveRating"; pub const g_wszWMDMUserRating = "WMDM/UserRating"; pub const g_wszWMDMUserRatingOnDevice = "WMDM/UserRatingOnDevice"; pub const g_wszWMDMPlayCount = "WMDM/PlayCount"; pub const g_wszWMDMDevicePlayCount = "WMDM/DevicePlayCount"; pub const g_wszWMDMAuthorDate = "WMDM/AuthorDate"; pub const g_wszWMDMUserLastPlayTime = "WMDM/UserLastPlayTime"; pub const g_wszWMDMSubTitle = "WMDM/SubTitle"; pub const g_wszWMDMSubTitleDescription = "WMDM/SubTitleDescription"; pub const g_wszWMDMMediaCredits = "WMDM/MediaCredits"; pub const g_wszWMDMMediaStationName = "WMDM/MediaStationName"; pub const g_wszWMDMMediaOriginalChannel = "WMDM/MediaOriginalChannel"; pub const g_wszWMDMMediaOriginalBroadcastDateTime = "WMDM/MediaOriginalBroadcastDateTime"; pub const g_wszWMDMProviderCopyright = "WMDM/ProviderCopyright"; pub const g_wszWMDMSyncID = "WMDM/SyncID"; pub const g_wszWMDMPersistentUniqueID = "WMDM/PersistentUniqueID"; pub const g_wszWMDMWidth = "WMDM/Width"; pub const g_wszWMDMHeight = "WMDM/Height"; pub const g_wszWMDMSyncTime = "WMDM/SyncTime"; pub const g_wszWMDMParentalRating = "WMDM/ParentalRating"; pub const g_wszWMDMMetaGenre = "WMDM/MetaGenre"; pub const g_wszWMDMIsRepeat = "WMDM/IsRepeat"; pub const g_wszWMDMSupportedDeviceProperties = "WMDM/SupportedDeviceProperties"; pub const g_wszWMDMDeviceFriendlyName = "WMDM/DeviceFriendlyName"; pub const g_wszWMDMFormatsSupported = "WMDM/FormatsSupported"; pub const g_wszWMDMFormatsSupportedAreOrdered = "WMDM/FormatsSupportedAreOrdered"; pub const g_wszWMDMSyncRelationshipID = "WMDM/SyncRelationshipID"; pub const g_wszWMDMDeviceModelName = "WMDM/DeviceModelName"; pub const g_wszWMDMDeviceFirmwareVersion = "WMDM/DeviceFirmwareVersion"; pub const g_wszWMDMDeviceVendorExtension = "WMDM/DeviceVendorExtension"; pub const g_wszWMDMDeviceProtocol = "WMDM/DeviceProtocol"; pub const g_wszWMDMDeviceServiceProviderVendor = "WMDM/DeviceServiceProviderVendor"; pub const g_wszWMDMDeviceRevocationInfo = "WMDM/DeviceRevocationInfo"; pub const g_wszWMDMCollectionID = "WMDM/CollectionID"; pub const g_wszWMDMOwner = "WMDM/Owner"; pub const g_wszWMDMEditor = "WMDM/Editor"; pub const g_wszWMDMWebmaster = "WMDM/Webmaster"; pub const g_wszWMDMSourceURL = "WMDM/SourceURL"; pub const g_wszWMDMDestinationURL = "WMDM/DestinationURL"; pub const g_wszWMDMCategory = "WMDM/Category"; pub const g_wszWMDMTimeBookmark = "WMDM/TimeBookmark"; pub const g_wszWMDMObjectBookmark = "WMDM/ObjectBookmark"; pub const g_wszWMDMByteBookmark = "WMDM/ByteBookmark"; pub const g_wszWMDMDataOffset = "WMDM/DataOffset"; pub const g_wszWMDMDataLength = "WMDM/DataLength"; pub const g_wszWMDMDataUnits = "WMDM/DataUnits"; pub const g_wszWMDMTimeToLive = "WMDM/TimeToLive"; pub const g_wszWMDMMediaGuid = "WMDM/MediaGuid"; pub const g_wszWPDPassthroughPropertyValues = "WPD/PassthroughPropertyValues"; pub const EVENT_WMDM_CONTENT_TRANSFER = Guid.initString("339c9bf4-bcfe-4ed8-94df-eaf8c26ab61b"); pub const MTP_COMMAND_MAX_PARAMS = @as(u32, 5); pub const MTP_RESPONSE_MAX_PARAMS = @as(u32, 5); pub const MTP_RESPONSE_OK = @as(u16, 8193); //-------------------------------------------------------------------------------- // Section: Types (91) //-------------------------------------------------------------------------------- pub const __MACINFO = extern struct { fUsed: BOOL, abMacState: [36]u8, }; const CLSID_MediaDevMgrClassFactory_Value = @import("../zig.zig").Guid.initString("50040c1d-bdbf-4924-b873-f14d6c5bfd66"); pub const CLSID_MediaDevMgrClassFactory = &CLSID_MediaDevMgrClassFactory_Value; const CLSID_MediaDevMgr_Value = @import("../zig.zig").Guid.initString("25baad81-3560-11d3-8471-00c04f79dbc0"); pub const CLSID_MediaDevMgr = &CLSID_MediaDevMgr_Value; const CLSID_WMDMDevice_Value = @import("../zig.zig").Guid.initString("807b3cdf-357a-11d3-8471-00c04f79dbc0"); pub const CLSID_WMDMDevice = &CLSID_WMDMDevice_Value; const CLSID_WMDMStorage_Value = @import("../zig.zig").Guid.initString("807b3ce0-357a-11d3-8471-00c04f79dbc0"); pub const CLSID_WMDMStorage = &CLSID_WMDMStorage_Value; const CLSID_WMDMStorageGlobal_Value = @import("../zig.zig").Guid.initString("807b3ce1-357a-11d3-8471-00c04f79dbc0"); pub const CLSID_WMDMStorageGlobal = &CLSID_WMDMStorageGlobal_Value; const CLSID_WMDMDeviceEnum_Value = @import("../zig.zig").Guid.initString("430e35af-3971-11d3-8474-00c04f79dbc0"); pub const CLSID_WMDMDeviceEnum = &CLSID_WMDMDeviceEnum_Value; const CLSID_WMDMStorageEnum_Value = @import("../zig.zig").Guid.initString("eb401a3b-3af7-11d3-8474-00c04f79dbc0"); pub const CLSID_WMDMStorageEnum = &CLSID_WMDMStorageEnum_Value; pub const WMDM_TAG_DATATYPE = enum(i32) { DWORD = 0, STRING = 1, BINARY = 2, BOOL = 3, QWORD = 4, WORD = 5, GUID = 6, DATE = 7, }; pub const WMDM_TYPE_DWORD = WMDM_TAG_DATATYPE.DWORD; pub const WMDM_TYPE_STRING = WMDM_TAG_DATATYPE.STRING; pub const WMDM_TYPE_BINARY = WMDM_TAG_DATATYPE.BINARY; pub const WMDM_TYPE_BOOL = WMDM_TAG_DATATYPE.BOOL; pub const WMDM_TYPE_QWORD = WMDM_TAG_DATATYPE.QWORD; pub const WMDM_TYPE_WORD = WMDM_TAG_DATATYPE.WORD; pub const WMDM_TYPE_GUID = WMDM_TAG_DATATYPE.GUID; pub const WMDM_TYPE_DATE = WMDM_TAG_DATATYPE.DATE; pub const WMDM_SESSION_TYPE = enum(i32) { NONE = 0, TRANSFER_TO_DEVICE = 1, TRANSFER_FROM_DEVICE = 16, DELETE = 256, CUSTOM = 4096, }; pub const WMDM_SESSION_NONE = WMDM_SESSION_TYPE.NONE; pub const WMDM_SESSION_TRANSFER_TO_DEVICE = WMDM_SESSION_TYPE.TRANSFER_TO_DEVICE; pub const WMDM_SESSION_TRANSFER_FROM_DEVICE = WMDM_SESSION_TYPE.TRANSFER_FROM_DEVICE; pub const WMDM_SESSION_DELETE = WMDM_SESSION_TYPE.DELETE; pub const WMDM_SESSION_CUSTOM = WMDM_SESSION_TYPE.CUSTOM; pub const _WAVEFORMATEX = extern struct { wFormatTag: u16, nChannels: u16, nSamplesPerSec: u32, nAvgBytesPerSec: u32, nBlockAlign: u16, wBitsPerSample: u16, cbSize: u16, }; pub const _BITMAPINFOHEADER = extern struct { biSize: u32, biWidth: i32, biHeight: i32, biPlanes: u16, biBitCount: u16, biCompression: u32, biSizeImage: u32, biXPelsPerMeter: i32, biYPelsPerMeter: i32, biClrUsed: u32, biClrImportant: u32, }; pub const _VIDEOINFOHEADER = extern struct { rcSource: RECT, rcTarget: RECT, dwBitRate: u32, dwBitErrorRate: u32, AvgTimePerFrame: i64, bmiHeader: _BITMAPINFOHEADER, }; pub const WMFILECAPABILITIES = extern struct { pwszMimeType: ?PWSTR, dwReserved: u32, }; pub const OPAQUECOMMAND = extern struct { guidCommand: Guid, dwDataLen: u32, pData: ?*u8, abMAC: [20]u8, }; pub const WMDMID = extern struct { cbSize: u32, dwVendorID: u32, pID: [128]u8, SerialNumberLength: u32, }; pub const WMDMDATETIME = extern struct { wYear: u16, wMonth: u16, wDay: u16, wHour: u16, wMinute: u16, wSecond: u16, }; pub const WMDMRIGHTS = extern struct { cbSize: u32, dwContentType: u32, fuFlags: u32, fuRights: u32, dwAppSec: u32, dwPlaybackCount: u32, ExpirationDate: WMDMDATETIME, }; pub const WMDMMetadataView = extern struct { pwszViewName: ?PWSTR, nDepth: u32, ppwszTags: ?*?*u16, }; pub const WMDM_STORAGE_ENUM_MODE = enum(i32) { RAW = 0, USE_DEVICE_PREF = 1, METADATA_VIEWS = 2, }; pub const ENUM_MODE_RAW = WMDM_STORAGE_ENUM_MODE.RAW; pub const ENUM_MODE_USE_DEVICE_PREF = WMDM_STORAGE_ENUM_MODE.USE_DEVICE_PREF; pub const ENUM_MODE_METADATA_VIEWS = WMDM_STORAGE_ENUM_MODE.METADATA_VIEWS; pub const WMDM_FORMATCODE = enum(i32) { NOTUSED = 0, ALLIMAGES = -1, UNDEFINED = 12288, ASSOCIATION = 12289, SCRIPT = 12290, EXECUTABLE = 12291, TEXT = 12292, HTML = 12293, DPOF = 12294, AIFF = 12295, WAVE = 12296, MP3 = 12297, AVI = 12298, MPEG = 12299, ASF = 12300, RESERVED_FIRST = 12301, RESERVED_LAST = 14335, IMAGE_UNDEFINED = 14336, IMAGE_EXIF = 14337, IMAGE_TIFFEP = 14338, IMAGE_FLASHPIX = 14339, IMAGE_BMP = 14340, IMAGE_CIFF = 14341, IMAGE_GIF = 14343, IMAGE_JFIF = 14344, IMAGE_PCD = 14345, IMAGE_PICT = 14346, IMAGE_PNG = 14347, IMAGE_TIFF = 14349, IMAGE_TIFFIT = 14350, IMAGE_JP2 = 14351, IMAGE_JPX = 14352, IMAGE_RESERVED_FIRST = 14353, IMAGE_RESERVED_LAST = 16383, UNDEFINEDFIRMWARE = 47106, WBMP = 47107, JPEGXR = 47108, WINDOWSIMAGEFORMAT = 47233, UNDEFINEDAUDIO = 47360, WMA = 47361, OGG = 47362, AAC = 47363, AUDIBLE = 47364, FLAC = 47366, QCELP = 47367, AMR = 47368, UNDEFINEDVIDEO = 47488, WMV = 47489, MP4 = 47490, MP2 = 47491, @"3GP" = 47492, @"3G2" = 47493, AVCHD = 47494, ATSCTS = 47495, DVBTS = 47496, MKV = 47497, MKA = 47498, MK3D = 47499, UNDEFINEDCOLLECTION = 47616, ABSTRACTMULTIMEDIAALBUM = 47617, ABSTRACTIMAGEALBUM = 47618, ABSTRACTAUDIOALBUM = 47619, ABSTRACTVIDEOALBUM = 47620, ABSTRACTAUDIOVIDEOPLAYLIST = 47621, ABSTRACTCONTACTGROUP = 47622, ABSTRACTMESSAGEFOLDER = 47623, ABSTRACTCHAPTEREDPRODUCTION = 47624, MEDIA_CAST = 47627, WPLPLAYLIST = 47632, M3UPLAYLIST = 47633, MPLPLAYLIST = 47634, ASXPLAYLIST = 47635, PLSPLAYLIST = 47636, UNDEFINEDDOCUMENT = 47744, ABSTRACTDOCUMENT = 47745, XMLDOCUMENT = 47746, MICROSOFTWORDDOCUMENT = 47747, MHTCOMPILEDHTMLDOCUMENT = 47748, MICROSOFTEXCELSPREADSHEET = 47749, MICROSOFTPOWERPOINTDOCUMENT = 47750, UNDEFINEDMESSAGE = 47872, ABSTRACTMESSAGE = 47873, UNDEFINEDCONTACT = 48000, ABSTRACTCONTACT = 48001, VCARD2 = 48002, VCARD3 = 48003, UNDEFINEDCALENDARITEM = 48640, ABSTRACTCALENDARITEM = 48641, VCALENDAR1 = 48642, VCALENDAR2 = 48643, UNDEFINEDWINDOWSEXECUTABLE = 48768, M4A = 1297101889, @"3GPA" = 860311617, @"3G2A" = 860303937, SECTION = 48770, }; pub const WMDM_FORMATCODE_NOTUSED = WMDM_FORMATCODE.NOTUSED; pub const WMDM_FORMATCODE_ALLIMAGES = WMDM_FORMATCODE.ALLIMAGES; pub const WMDM_FORMATCODE_UNDEFINED = WMDM_FORMATCODE.UNDEFINED; pub const WMDM_FORMATCODE_ASSOCIATION = WMDM_FORMATCODE.ASSOCIATION; pub const WMDM_FORMATCODE_SCRIPT = WMDM_FORMATCODE.SCRIPT; pub const WMDM_FORMATCODE_EXECUTABLE = WMDM_FORMATCODE.EXECUTABLE; pub const WMDM_FORMATCODE_TEXT = WMDM_FORMATCODE.TEXT; pub const WMDM_FORMATCODE_HTML = WMDM_FORMATCODE.HTML; pub const WMDM_FORMATCODE_DPOF = WMDM_FORMATCODE.DPOF; pub const WMDM_FORMATCODE_AIFF = WMDM_FORMATCODE.AIFF; pub const WMDM_FORMATCODE_WAVE = WMDM_FORMATCODE.WAVE; pub const WMDM_FORMATCODE_MP3 = WMDM_FORMATCODE.MP3; pub const WMDM_FORMATCODE_AVI = WMDM_FORMATCODE.AVI; pub const WMDM_FORMATCODE_MPEG = WMDM_FORMATCODE.MPEG; pub const WMDM_FORMATCODE_ASF = WMDM_FORMATCODE.ASF; pub const WMDM_FORMATCODE_RESERVED_FIRST = WMDM_FORMATCODE.RESERVED_FIRST; pub const WMDM_FORMATCODE_RESERVED_LAST = WMDM_FORMATCODE.RESERVED_LAST; pub const WMDM_FORMATCODE_IMAGE_UNDEFINED = WMDM_FORMATCODE.IMAGE_UNDEFINED; pub const WMDM_FORMATCODE_IMAGE_EXIF = WMDM_FORMATCODE.IMAGE_EXIF; pub const WMDM_FORMATCODE_IMAGE_TIFFEP = WMDM_FORMATCODE.IMAGE_TIFFEP; pub const WMDM_FORMATCODE_IMAGE_FLASHPIX = WMDM_FORMATCODE.IMAGE_FLASHPIX; pub const WMDM_FORMATCODE_IMAGE_BMP = WMDM_FORMATCODE.IMAGE_BMP; pub const WMDM_FORMATCODE_IMAGE_CIFF = WMDM_FORMATCODE.IMAGE_CIFF; pub const WMDM_FORMATCODE_IMAGE_GIF = WMDM_FORMATCODE.IMAGE_GIF; pub const WMDM_FORMATCODE_IMAGE_JFIF = WMDM_FORMATCODE.IMAGE_JFIF; pub const WMDM_FORMATCODE_IMAGE_PCD = WMDM_FORMATCODE.IMAGE_PCD; pub const WMDM_FORMATCODE_IMAGE_PICT = WMDM_FORMATCODE.IMAGE_PICT; pub const WMDM_FORMATCODE_IMAGE_PNG = WMDM_FORMATCODE.IMAGE_PNG; pub const WMDM_FORMATCODE_IMAGE_TIFF = WMDM_FORMATCODE.IMAGE_TIFF; pub const WMDM_FORMATCODE_IMAGE_TIFFIT = WMDM_FORMATCODE.IMAGE_TIFFIT; pub const WMDM_FORMATCODE_IMAGE_JP2 = WMDM_FORMATCODE.IMAGE_JP2; pub const WMDM_FORMATCODE_IMAGE_JPX = WMDM_FORMATCODE.IMAGE_JPX; pub const WMDM_FORMATCODE_IMAGE_RESERVED_FIRST = WMDM_FORMATCODE.IMAGE_RESERVED_FIRST; pub const WMDM_FORMATCODE_IMAGE_RESERVED_LAST = WMDM_FORMATCODE.IMAGE_RESERVED_LAST; pub const WMDM_FORMATCODE_UNDEFINEDFIRMWARE = WMDM_FORMATCODE.UNDEFINEDFIRMWARE; pub const WMDM_FORMATCODE_WBMP = WMDM_FORMATCODE.WBMP; pub const WMDM_FORMATCODE_JPEGXR = WMDM_FORMATCODE.JPEGXR; pub const WMDM_FORMATCODE_WINDOWSIMAGEFORMAT = WMDM_FORMATCODE.WINDOWSIMAGEFORMAT; pub const WMDM_FORMATCODE_UNDEFINEDAUDIO = WMDM_FORMATCODE.UNDEFINEDAUDIO; pub const WMDM_FORMATCODE_WMA = WMDM_FORMATCODE.WMA; pub const WMDM_FORMATCODE_OGG = WMDM_FORMATCODE.OGG; pub const WMDM_FORMATCODE_AAC = WMDM_FORMATCODE.AAC; pub const WMDM_FORMATCODE_AUDIBLE = WMDM_FORMATCODE.AUDIBLE; pub const WMDM_FORMATCODE_FLAC = WMDM_FORMATCODE.FLAC; pub const WMDM_FORMATCODE_QCELP = WMDM_FORMATCODE.QCELP; pub const WMDM_FORMATCODE_AMR = WMDM_FORMATCODE.AMR; pub const WMDM_FORMATCODE_UNDEFINEDVIDEO = WMDM_FORMATCODE.UNDEFINEDVIDEO; pub const WMDM_FORMATCODE_WMV = WMDM_FORMATCODE.WMV; pub const WMDM_FORMATCODE_MP4 = WMDM_FORMATCODE.MP4; pub const WMDM_FORMATCODE_MP2 = WMDM_FORMATCODE.MP2; pub const WMDM_FORMATCODE_3GP = WMDM_FORMATCODE.@"3GP"; pub const WMDM_FORMATCODE_3G2 = WMDM_FORMATCODE.@"3G2"; pub const WMDM_FORMATCODE_AVCHD = WMDM_FORMATCODE.AVCHD; pub const WMDM_FORMATCODE_ATSCTS = WMDM_FORMATCODE.ATSCTS; pub const WMDM_FORMATCODE_DVBTS = WMDM_FORMATCODE.DVBTS; pub const WMDM_FORMATCODE_MKV = WMDM_FORMATCODE.MKV; pub const WMDM_FORMATCODE_MKA = WMDM_FORMATCODE.MKA; pub const WMDM_FORMATCODE_MK3D = WMDM_FORMATCODE.MK3D; pub const WMDM_FORMATCODE_UNDEFINEDCOLLECTION = WMDM_FORMATCODE.UNDEFINEDCOLLECTION; pub const WMDM_FORMATCODE_ABSTRACTMULTIMEDIAALBUM = WMDM_FORMATCODE.ABSTRACTMULTIMEDIAALBUM; pub const WMDM_FORMATCODE_ABSTRACTIMAGEALBUM = WMDM_FORMATCODE.ABSTRACTIMAGEALBUM; pub const WMDM_FORMATCODE_ABSTRACTAUDIOALBUM = WMDM_FORMATCODE.ABSTRACTAUDIOALBUM; pub const WMDM_FORMATCODE_ABSTRACTVIDEOALBUM = WMDM_FORMATCODE.ABSTRACTVIDEOALBUM; pub const WMDM_FORMATCODE_ABSTRACTAUDIOVIDEOPLAYLIST = WMDM_FORMATCODE.ABSTRACTAUDIOVIDEOPLAYLIST; pub const WMDM_FORMATCODE_ABSTRACTCONTACTGROUP = WMDM_FORMATCODE.ABSTRACTCONTACTGROUP; pub const WMDM_FORMATCODE_ABSTRACTMESSAGEFOLDER = WMDM_FORMATCODE.ABSTRACTMESSAGEFOLDER; pub const WMDM_FORMATCODE_ABSTRACTCHAPTEREDPRODUCTION = WMDM_FORMATCODE.ABSTRACTCHAPTEREDPRODUCTION; pub const WMDM_FORMATCODE_MEDIA_CAST = WMDM_FORMATCODE.MEDIA_CAST; pub const WMDM_FORMATCODE_WPLPLAYLIST = WMDM_FORMATCODE.WPLPLAYLIST; pub const WMDM_FORMATCODE_M3UPLAYLIST = WMDM_FORMATCODE.M3UPLAYLIST; pub const WMDM_FORMATCODE_MPLPLAYLIST = WMDM_FORMATCODE.MPLPLAYLIST; pub const WMDM_FORMATCODE_ASXPLAYLIST = WMDM_FORMATCODE.ASXPLAYLIST; pub const WMDM_FORMATCODE_PLSPLAYLIST = WMDM_FORMATCODE.PLSPLAYLIST; pub const WMDM_FORMATCODE_UNDEFINEDDOCUMENT = WMDM_FORMATCODE.UNDEFINEDDOCUMENT; pub const WMDM_FORMATCODE_ABSTRACTDOCUMENT = WMDM_FORMATCODE.ABSTRACTDOCUMENT; pub const WMDM_FORMATCODE_XMLDOCUMENT = WMDM_FORMATCODE.XMLDOCUMENT; pub const WMDM_FORMATCODE_MICROSOFTWORDDOCUMENT = WMDM_FORMATCODE.MICROSOFTWORDDOCUMENT; pub const WMDM_FORMATCODE_MHTCOMPILEDHTMLDOCUMENT = WMDM_FORMATCODE.MHTCOMPILEDHTMLDOCUMENT; pub const WMDM_FORMATCODE_MICROSOFTEXCELSPREADSHEET = WMDM_FORMATCODE.MICROSOFTEXCELSPREADSHEET; pub const WMDM_FORMATCODE_MICROSOFTPOWERPOINTDOCUMENT = WMDM_FORMATCODE.MICROSOFTPOWERPOINTDOCUMENT; pub const WMDM_FORMATCODE_UNDEFINEDMESSAGE = WMDM_FORMATCODE.UNDEFINEDMESSAGE; pub const WMDM_FORMATCODE_ABSTRACTMESSAGE = WMDM_FORMATCODE.ABSTRACTMESSAGE; pub const WMDM_FORMATCODE_UNDEFINEDCONTACT = WMDM_FORMATCODE.UNDEFINEDCONTACT; pub const WMDM_FORMATCODE_ABSTRACTCONTACT = WMDM_FORMATCODE.ABSTRACTCONTACT; pub const WMDM_FORMATCODE_VCARD2 = WMDM_FORMATCODE.VCARD2; pub const WMDM_FORMATCODE_VCARD3 = WMDM_FORMATCODE.VCARD3; pub const WMDM_FORMATCODE_UNDEFINEDCALENDARITEM = WMDM_FORMATCODE.UNDEFINEDCALENDARITEM; pub const WMDM_FORMATCODE_ABSTRACTCALENDARITEM = WMDM_FORMATCODE.ABSTRACTCALENDARITEM; pub const WMDM_FORMATCODE_VCALENDAR1 = WMDM_FORMATCODE.VCALENDAR1; pub const WMDM_FORMATCODE_VCALENDAR2 = WMDM_FORMATCODE.VCALENDAR2; pub const WMDM_FORMATCODE_UNDEFINEDWINDOWSEXECUTABLE = WMDM_FORMATCODE.UNDEFINEDWINDOWSEXECUTABLE; pub const WMDM_FORMATCODE_M4A = WMDM_FORMATCODE.M4A; pub const WMDM_FORMATCODE_3GPA = WMDM_FORMATCODE.@"3GPA"; pub const WMDM_FORMATCODE_3G2A = WMDM_FORMATCODE.@"3G2A"; pub const WMDM_FORMATCODE_SECTION = WMDM_FORMATCODE.SECTION; pub const WMDM_ENUM_PROP_VALID_VALUES_FORM = enum(i32) { ANY = 0, RANGE = 1, ENUM = 2, }; pub const WMDM_ENUM_PROP_VALID_VALUES_ANY = WMDM_ENUM_PROP_VALID_VALUES_FORM.ANY; pub const WMDM_ENUM_PROP_VALID_VALUES_RANGE = WMDM_ENUM_PROP_VALID_VALUES_FORM.RANGE; pub const WMDM_ENUM_PROP_VALID_VALUES_ENUM = WMDM_ENUM_PROP_VALID_VALUES_FORM.ENUM; pub const WMDM_PROP_VALUES_RANGE = extern struct { rangeMin: PROPVARIANT, rangeMax: PROPVARIANT, rangeStep: PROPVARIANT, }; pub const WMDM_PROP_VALUES_ENUM = extern struct { cEnumValues: u32, pValues: ?*PROPVARIANT, }; pub const WMDM_PROP_DESC = extern struct { pwszPropName: ?PWSTR, ValidValuesForm: WMDM_ENUM_PROP_VALID_VALUES_FORM, ValidValues: extern union { ValidValuesRange: WMDM_PROP_VALUES_RANGE, EnumeratedValidValues: WMDM_PROP_VALUES_ENUM, }, }; pub const WMDM_PROP_CONFIG = extern struct { nPreference: u32, nPropDesc: u32, pPropDesc: ?*WMDM_PROP_DESC, }; pub const WMDM_FORMAT_CAPABILITY = extern struct { nPropConfig: u32, pConfigs: ?*WMDM_PROP_CONFIG, }; pub const WMDM_FIND_SCOPE = enum(i32) { GLOBAL = 0, IMMEDIATE_CHILDREN = 1, }; pub const WMDM_FIND_SCOPE_GLOBAL = WMDM_FIND_SCOPE.GLOBAL; pub const WMDM_FIND_SCOPE_IMMEDIATE_CHILDREN = WMDM_FIND_SCOPE.IMMEDIATE_CHILDREN; pub const WMDMMessage = enum(i32) { DEVICE_ARRIVAL = 0, DEVICE_REMOVAL = 1, MEDIA_ARRIVAL = 2, MEDIA_REMOVAL = 3, }; pub const WMDM_MSG_DEVICE_ARRIVAL = WMDMMessage.DEVICE_ARRIVAL; pub const WMDM_MSG_DEVICE_REMOVAL = WMDMMessage.DEVICE_REMOVAL; pub const WMDM_MSG_MEDIA_ARRIVAL = WMDMMessage.MEDIA_ARRIVAL; pub const WMDM_MSG_MEDIA_REMOVAL = WMDMMessage.MEDIA_REMOVAL; const IID_IWMDMMetaData_Value = @import("../zig.zig").Guid.initString("ec3b0663-0951-460a-9a80-0dceed3c043c"); pub const IID_IWMDMMetaData = &IID_IWMDMMetaData_Value; pub const IWMDMMetaData = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, AddItem: fn( self: *const IWMDMMetaData, Type: WMDM_TAG_DATATYPE, pwszTagName: ?[*:0]const u16, pValue: ?[*:0]u8, iLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, QueryByName: fn( self: *const IWMDMMetaData, pwszTagName: ?[*:0]const u16, pType: ?*WMDM_TAG_DATATYPE, pValue: ?[*]?*u8, pcbLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, QueryByIndex: fn( self: *const IWMDMMetaData, iIndex: u32, ppwszName: ?*?*u16, pType: ?*WMDM_TAG_DATATYPE, ppValue: ?[*]?*u8, pcbLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetItemCount: fn( self: *const IWMDMMetaData, iCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMMetaData_AddItem(self: *const T, Type: WMDM_TAG_DATATYPE, pwszTagName: ?[*:0]const u16, pValue: ?[*:0]u8, iLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMMetaData.VTable, self.vtable).AddItem(@ptrCast(*const IWMDMMetaData, self), Type, pwszTagName, pValue, iLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMMetaData_QueryByName(self: *const T, pwszTagName: ?[*:0]const u16, pType: ?*WMDM_TAG_DATATYPE, pValue: ?[*]?*u8, pcbLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMMetaData.VTable, self.vtable).QueryByName(@ptrCast(*const IWMDMMetaData, self), pwszTagName, pType, pValue, pcbLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMMetaData_QueryByIndex(self: *const T, iIndex: u32, ppwszName: ?*?*u16, pType: ?*WMDM_TAG_DATATYPE, ppValue: ?[*]?*u8, pcbLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMMetaData.VTable, self.vtable).QueryByIndex(@ptrCast(*const IWMDMMetaData, self), iIndex, ppwszName, pType, ppValue, pcbLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMMetaData_GetItemCount(self: *const T, iCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMMetaData.VTable, self.vtable).GetItemCount(@ptrCast(*const IWMDMMetaData, self), iCount); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDeviceManager_Value = @import("../zig.zig").Guid.initString("1dcb3a00-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDeviceManager = &IID_IWMDeviceManager_Value; pub const IWMDeviceManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetRevision: fn( self: *const IWMDeviceManager, pdwRevision: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceCount: fn( self: *const IWMDeviceManager, pdwCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumDevices: fn( self: *const IWMDeviceManager, ppEnumDevice: ?*?*IWMDMEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager_GetRevision(self: *const T, pdwRevision: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager.VTable, self.vtable).GetRevision(@ptrCast(*const IWMDeviceManager, self), pdwRevision); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager_GetDeviceCount(self: *const T, pdwCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager.VTable, self.vtable).GetDeviceCount(@ptrCast(*const IWMDeviceManager, self), pdwCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager_EnumDevices(self: *const T, ppEnumDevice: ?*?*IWMDMEnumDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager.VTable, self.vtable).EnumDevices(@ptrCast(*const IWMDeviceManager, self), ppEnumDevice); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDeviceManager2_Value = @import("../zig.zig").Guid.initString("923e5249-8731-4c5b-9b1c-b8b60b6e46af"); pub const IID_IWMDeviceManager2 = &IID_IWMDeviceManager2_Value; pub const IWMDeviceManager2 = extern struct { pub const VTable = extern struct { base: IWMDeviceManager.VTable, GetDeviceFromCanonicalName: fn( self: *const IWMDeviceManager2, pwszCanonicalName: ?[*:0]const u16, ppDevice: ?*?*IWMDMDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumDevices2: fn( self: *const IWMDeviceManager2, ppEnumDevice: ?*?*IWMDMEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reinitialize: fn( self: *const IWMDeviceManager2, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDeviceManager.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager2_GetDeviceFromCanonicalName(self: *const T, pwszCanonicalName: ?[*:0]const u16, ppDevice: ?*?*IWMDMDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager2.VTable, self.vtable).GetDeviceFromCanonicalName(@ptrCast(*const IWMDeviceManager2, self), pwszCanonicalName, ppDevice); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager2_EnumDevices2(self: *const T, ppEnumDevice: ?*?*IWMDMEnumDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager2.VTable, self.vtable).EnumDevices2(@ptrCast(*const IWMDeviceManager2, self), ppEnumDevice); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager2_Reinitialize(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager2.VTable, self.vtable).Reinitialize(@ptrCast(*const IWMDeviceManager2, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDeviceManager3_Value = @import("../zig.zig").Guid.initString("af185c41-100d-46ed-be2e-9ce8c44594ef"); pub const IID_IWMDeviceManager3 = &IID_IWMDeviceManager3_Value; pub const IWMDeviceManager3 = extern struct { pub const VTable = extern struct { base: IWMDeviceManager2.VTable, SetDeviceEnumPreference: fn( self: *const IWMDeviceManager3, dwEnumPref: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDeviceManager2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDeviceManager3_SetDeviceEnumPreference(self: *const T, dwEnumPref: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDeviceManager3.VTable, self.vtable).SetDeviceEnumPreference(@ptrCast(*const IWMDeviceManager3, self), dwEnumPref); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorageGlobals_Value = @import("../zig.zig").Guid.initString("1dcb3a07-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMStorageGlobals = &IID_IWMDMStorageGlobals_Value; pub const IWMDMStorageGlobals = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCapabilities: fn( self: *const IWMDMStorageGlobals, pdwCapabilities: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSerialNumber: fn( self: *const IWMDMStorageGlobals, pSerialNum: ?*WMDMID, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalSize: fn( self: *const IWMDMStorageGlobals, pdwTotalSizeLow: ?*u32, pdwTotalSizeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalFree: fn( self: *const IWMDMStorageGlobals, pdwFreeLow: ?*u32, pdwFreeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalBad: fn( self: *const IWMDMStorageGlobals, pdwBadLow: ?*u32, pdwBadHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStatus: fn( self: *const IWMDMStorageGlobals, pdwStatus: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Initialize: fn( self: *const IWMDMStorageGlobals, fuMode: u32, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_GetCapabilities(self: *const T, pdwCapabilities: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).GetCapabilities(@ptrCast(*const IWMDMStorageGlobals, self), pdwCapabilities); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_GetSerialNumber(self: *const T, pSerialNum: ?*WMDMID, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).GetSerialNumber(@ptrCast(*const IWMDMStorageGlobals, self), pSerialNum, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_GetTotalSize(self: *const T, pdwTotalSizeLow: ?*u32, pdwTotalSizeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).GetTotalSize(@ptrCast(*const IWMDMStorageGlobals, self), pdwTotalSizeLow, pdwTotalSizeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_GetTotalFree(self: *const T, pdwFreeLow: ?*u32, pdwFreeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).GetTotalFree(@ptrCast(*const IWMDMStorageGlobals, self), pdwFreeLow, pdwFreeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_GetTotalBad(self: *const T, pdwBadLow: ?*u32, pdwBadHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).GetTotalBad(@ptrCast(*const IWMDMStorageGlobals, self), pdwBadLow, pdwBadHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_GetStatus(self: *const T, pdwStatus: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).GetStatus(@ptrCast(*const IWMDMStorageGlobals, self), pdwStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageGlobals_Initialize(self: *const T, fuMode: u32, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageGlobals.VTable, self.vtable).Initialize(@ptrCast(*const IWMDMStorageGlobals, self), fuMode, pProgress); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorage_Value = @import("../zig.zig").Guid.initString("1dcb3a06-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMStorage = &IID_IWMDMStorage_Value; pub const IWMDMStorage = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetAttributes: fn( self: *const IWMDMStorage, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStorageGlobals: fn( self: *const IWMDMStorage, ppStorageGlobals: ?*?*IWMDMStorageGlobals, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAttributes: fn( self: *const IWMDMStorage, pdwAttributes: ?*u32, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetName: fn( self: *const IWMDMStorage, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDate: fn( self: *const IWMDMStorage, pDateTimeUTC: ?*WMDMDATETIME, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSize: fn( self: *const IWMDMStorage, pdwSizeLow: ?*u32, pdwSizeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRights: fn( self: *const IWMDMStorage, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumStorage: fn( self: *const IWMDMStorage, pEnumStorage: ?*?*IWMDMEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SendOpaqueCommand: fn( self: *const IWMDMStorage, pCommand: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_SetAttributes(self: *const T, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).SetAttributes(@ptrCast(*const IWMDMStorage, self), dwAttributes, pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_GetStorageGlobals(self: *const T, ppStorageGlobals: ?*?*IWMDMStorageGlobals) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).GetStorageGlobals(@ptrCast(*const IWMDMStorage, self), ppStorageGlobals); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_GetAttributes(self: *const T, pdwAttributes: ?*u32, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).GetAttributes(@ptrCast(*const IWMDMStorage, self), pdwAttributes, pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_GetName(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).GetName(@ptrCast(*const IWMDMStorage, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_GetDate(self: *const T, pDateTimeUTC: ?*WMDMDATETIME) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).GetDate(@ptrCast(*const IWMDMStorage, self), pDateTimeUTC); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_GetSize(self: *const T, pdwSizeLow: ?*u32, pdwSizeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).GetSize(@ptrCast(*const IWMDMStorage, self), pdwSizeLow, pdwSizeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_GetRights(self: *const T, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).GetRights(@ptrCast(*const IWMDMStorage, self), ppRights, pnRightsCount, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_EnumStorage(self: *const T, pEnumStorage: ?*?*IWMDMEnumStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).EnumStorage(@ptrCast(*const IWMDMStorage, self), pEnumStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage_SendOpaqueCommand(self: *const T, pCommand: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage.VTable, self.vtable).SendOpaqueCommand(@ptrCast(*const IWMDMStorage, self), pCommand); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorage2_Value = @import("../zig.zig").Guid.initString("1ed5a144-5cd5-4683-9eff-72cbdb2d9533"); pub const IID_IWMDMStorage2 = &IID_IWMDMStorage2_Value; pub const IWMDMStorage2 = extern struct { pub const VTable = extern struct { base: IWMDMStorage.VTable, GetStorage: fn( self: *const IWMDMStorage2, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetAttributes2: fn( self: *const IWMDMStorage2, dwAttributes: u32, dwAttributesEx: u32, pFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAttributes2: fn( self: *const IWMDMStorage2, pdwAttributes: ?*u32, pdwAttributesEx: ?*u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMStorage.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage2_GetStorage(self: *const T, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage2.VTable, self.vtable).GetStorage(@ptrCast(*const IWMDMStorage2, self), pszStorageName, ppStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage2_SetAttributes2(self: *const T, dwAttributes: u32, dwAttributesEx: u32, pFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage2.VTable, self.vtable).SetAttributes2(@ptrCast(*const IWMDMStorage2, self), dwAttributes, dwAttributesEx, pFormat, pVideoFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage2_GetAttributes2(self: *const T, pdwAttributes: ?*u32, pdwAttributesEx: ?*u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage2.VTable, self.vtable).GetAttributes2(@ptrCast(*const IWMDMStorage2, self), pdwAttributes, pdwAttributesEx, pAudioFormat, pVideoFormat); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorage3_Value = @import("../zig.zig").Guid.initString("97717eea-926a-464e-96a4-247b0216026e"); pub const IID_IWMDMStorage3 = &IID_IWMDMStorage3_Value; pub const IWMDMStorage3 = extern struct { pub const VTable = extern struct { base: IWMDMStorage2.VTable, GetMetadata: fn( self: *const IWMDMStorage3, ppMetadata: ?*?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetMetadata: fn( self: *const IWMDMStorage3, pMetadata: ?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateEmptyMetadataObject: fn( self: *const IWMDMStorage3, ppMetadata: ?*?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEnumPreference: fn( self: *const IWMDMStorage3, pMode: ?*WMDM_STORAGE_ENUM_MODE, nViews: u32, pViews: ?[*]WMDMMetadataView, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMStorage2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage3_GetMetadata(self: *const T, ppMetadata: ?*?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage3.VTable, self.vtable).GetMetadata(@ptrCast(*const IWMDMStorage3, self), ppMetadata); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage3_SetMetadata(self: *const T, pMetadata: ?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage3.VTable, self.vtable).SetMetadata(@ptrCast(*const IWMDMStorage3, self), pMetadata); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage3_CreateEmptyMetadataObject(self: *const T, ppMetadata: ?*?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage3.VTable, self.vtable).CreateEmptyMetadataObject(@ptrCast(*const IWMDMStorage3, self), ppMetadata); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage3_SetEnumPreference(self: *const T, pMode: ?*WMDM_STORAGE_ENUM_MODE, nViews: u32, pViews: ?[*]WMDMMetadataView) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage3.VTable, self.vtable).SetEnumPreference(@ptrCast(*const IWMDMStorage3, self), pMode, nViews, pViews); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorage4_Value = @import("../zig.zig").Guid.initString("c225bac5-a03a-40b8-9a23-91cf478c64a6"); pub const IID_IWMDMStorage4 = &IID_IWMDMStorage4_Value; pub const IWMDMStorage4 = extern struct { pub const VTable = extern struct { base: IWMDMStorage3.VTable, SetReferences: fn( self: *const IWMDMStorage4, dwRefs: u32, ppIWMDMStorage: ?[*]?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetReferences: fn( self: *const IWMDMStorage4, pdwRefs: ?*u32, pppIWMDMStorage: ?[*]?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRightsWithProgress: fn( self: *const IWMDMStorage4, pIProgressCallback: ?*IWMDMProgress3, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSpecifiedMetadata: fn( self: *const IWMDMStorage4, cProperties: u32, ppwszPropNames: [*]?PWSTR, ppMetadata: ?*?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindStorage: fn( self: *const IWMDMStorage4, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetParent: fn( self: *const IWMDMStorage4, ppStorage: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMStorage3.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage4_SetReferences(self: *const T, dwRefs: u32, ppIWMDMStorage: ?[*]?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage4.VTable, self.vtable).SetReferences(@ptrCast(*const IWMDMStorage4, self), dwRefs, ppIWMDMStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage4_GetReferences(self: *const T, pdwRefs: ?*u32, pppIWMDMStorage: ?[*]?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage4.VTable, self.vtable).GetReferences(@ptrCast(*const IWMDMStorage4, self), pdwRefs, pppIWMDMStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage4_GetRightsWithProgress(self: *const T, pIProgressCallback: ?*IWMDMProgress3, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage4.VTable, self.vtable).GetRightsWithProgress(@ptrCast(*const IWMDMStorage4, self), pIProgressCallback, ppRights, pnRightsCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage4_GetSpecifiedMetadata(self: *const T, cProperties: u32, ppwszPropNames: [*]?PWSTR, ppMetadata: ?*?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage4.VTable, self.vtable).GetSpecifiedMetadata(@ptrCast(*const IWMDMStorage4, self), cProperties, ppwszPropNames, ppMetadata); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage4_FindStorage(self: *const T, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage4.VTable, self.vtable).FindStorage(@ptrCast(*const IWMDMStorage4, self), findScope, pwszUniqueID, ppStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorage4_GetParent(self: *const T, ppStorage: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorage4.VTable, self.vtable).GetParent(@ptrCast(*const IWMDMStorage4, self), ppStorage); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMOperation_Value = @import("../zig.zig").Guid.initString("1dcb3a0b-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMOperation = &IID_IWMDMOperation_Value; pub const IWMDMOperation = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, BeginRead: fn( self: *const IWMDMOperation, ) callconv(@import("std").os.windows.WINAPI) HRESULT, BeginWrite: fn( self: *const IWMDMOperation, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetObjectName: fn( self: *const IWMDMOperation, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetObjectName: fn( self: *const IWMDMOperation, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetObjectAttributes: fn( self: *const IWMDMOperation, pdwAttributes: ?*u32, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetObjectAttributes: fn( self: *const IWMDMOperation, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetObjectTotalSize: fn( self: *const IWMDMOperation, pdwSize: ?*u32, pdwSizeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetObjectTotalSize: fn( self: *const IWMDMOperation, dwSize: u32, dwSizeHigh: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, TransferObjectData: fn( self: *const IWMDMOperation, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, End: fn( self: *const IWMDMOperation, phCompletionCode: ?*HRESULT, pNewObject: ?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_BeginRead(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).BeginRead(@ptrCast(*const IWMDMOperation, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_BeginWrite(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).BeginWrite(@ptrCast(*const IWMDMOperation, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_GetObjectName(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).GetObjectName(@ptrCast(*const IWMDMOperation, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_SetObjectName(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).SetObjectName(@ptrCast(*const IWMDMOperation, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_GetObjectAttributes(self: *const T, pdwAttributes: ?*u32, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).GetObjectAttributes(@ptrCast(*const IWMDMOperation, self), pdwAttributes, pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_SetObjectAttributes(self: *const T, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).SetObjectAttributes(@ptrCast(*const IWMDMOperation, self), dwAttributes, pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_GetObjectTotalSize(self: *const T, pdwSize: ?*u32, pdwSizeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).GetObjectTotalSize(@ptrCast(*const IWMDMOperation, self), pdwSize, pdwSizeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_SetObjectTotalSize(self: *const T, dwSize: u32, dwSizeHigh: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).SetObjectTotalSize(@ptrCast(*const IWMDMOperation, self), dwSize, dwSizeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_TransferObjectData(self: *const T, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).TransferObjectData(@ptrCast(*const IWMDMOperation, self), pData, pdwSize, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation_End(self: *const T, phCompletionCode: ?*HRESULT, pNewObject: ?*IUnknown) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation.VTable, self.vtable).End(@ptrCast(*const IWMDMOperation, self), phCompletionCode, pNewObject); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMOperation2_Value = @import("../zig.zig").Guid.initString("33445b48-7df7-425c-ad8f-0fc6d82f9f75"); pub const IID_IWMDMOperation2 = &IID_IWMDMOperation2_Value; pub const IWMDMOperation2 = extern struct { pub const VTable = extern struct { base: IWMDMOperation.VTable, SetObjectAttributes2: fn( self: *const IWMDMOperation2, dwAttributes: u32, dwAttributesEx: u32, pFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetObjectAttributes2: fn( self: *const IWMDMOperation2, pdwAttributes: ?*u32, pdwAttributesEx: ?*u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMOperation.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation2_SetObjectAttributes2(self: *const T, dwAttributes: u32, dwAttributesEx: u32, pFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation2.VTable, self.vtable).SetObjectAttributes2(@ptrCast(*const IWMDMOperation2, self), dwAttributes, dwAttributesEx, pFormat, pVideoFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation2_GetObjectAttributes2(self: *const T, pdwAttributes: ?*u32, pdwAttributesEx: ?*u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation2.VTable, self.vtable).GetObjectAttributes2(@ptrCast(*const IWMDMOperation2, self), pdwAttributes, pdwAttributesEx, pAudioFormat, pVideoFormat); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMOperation3_Value = @import("../zig.zig").Guid.initString("d1f9b46a-9ca8-46d8-9d0f-1ec9bae54919"); pub const IID_IWMDMOperation3 = &IID_IWMDMOperation3_Value; pub const IWMDMOperation3 = extern struct { pub const VTable = extern struct { base: IWMDMOperation.VTable, TransferObjectDataOnClearChannel: fn( self: *const IWMDMOperation3, pData: [*:0]u8, pdwSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMOperation.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMOperation3_TransferObjectDataOnClearChannel(self: *const T, pData: [*:0]u8, pdwSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMOperation3.VTable, self.vtable).TransferObjectDataOnClearChannel(@ptrCast(*const IWMDMOperation3, self), pData, pdwSize); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMProgress_Value = @import("../zig.zig").Guid.initString("1dcb3a0c-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMProgress = &IID_IWMDMProgress_Value; pub const IWMDMProgress = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Begin: fn( self: *const IWMDMProgress, dwEstimatedTicks: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Progress: fn( self: *const IWMDMProgress, dwTranspiredTicks: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, End: fn( self: *const IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress_Begin(self: *const T, dwEstimatedTicks: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress.VTable, self.vtable).Begin(@ptrCast(*const IWMDMProgress, self), dwEstimatedTicks); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress_Progress(self: *const T, dwTranspiredTicks: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress.VTable, self.vtable).Progress(@ptrCast(*const IWMDMProgress, self), dwTranspiredTicks); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress_End(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress.VTable, self.vtable).End(@ptrCast(*const IWMDMProgress, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMProgress2_Value = @import("../zig.zig").Guid.initString("3a43f550-b383-4e92-b04a-e6bbc660fefc"); pub const IID_IWMDMProgress2 = &IID_IWMDMProgress2_Value; pub const IWMDMProgress2 = extern struct { pub const VTable = extern struct { base: IWMDMProgress.VTable, End2: fn( self: *const IWMDMProgress2, hrCompletionCode: HRESULT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMProgress.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress2_End2(self: *const T, hrCompletionCode: HRESULT) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress2.VTable, self.vtable).End2(@ptrCast(*const IWMDMProgress2, self), hrCompletionCode); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMProgress3_Value = @import("../zig.zig").Guid.initString("21de01cb-3bb4-4929-b21a-17af3f80f658"); pub const IID_IWMDMProgress3 = &IID_IWMDMProgress3_Value; pub const IWMDMProgress3 = extern struct { pub const VTable = extern struct { base: IWMDMProgress2.VTable, Begin3: fn( self: *const IWMDMProgress3, EventId: Guid, dwEstimatedTicks: u32, pContext: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Progress3: fn( self: *const IWMDMProgress3, EventId: Guid, dwTranspiredTicks: u32, pContext: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, End3: fn( self: *const IWMDMProgress3, EventId: Guid, hrCompletionCode: HRESULT, pContext: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMProgress2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress3_Begin3(self: *const T, EventId: Guid, dwEstimatedTicks: u32, pContext: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress3.VTable, self.vtable).Begin3(@ptrCast(*const IWMDMProgress3, self), EventId, dwEstimatedTicks, pContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress3_Progress3(self: *const T, EventId: Guid, dwTranspiredTicks: u32, pContext: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress3.VTable, self.vtable).Progress3(@ptrCast(*const IWMDMProgress3, self), EventId, dwTranspiredTicks, pContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMProgress3_End3(self: *const T, EventId: Guid, hrCompletionCode: HRESULT, pContext: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMProgress3.VTable, self.vtable).End3(@ptrCast(*const IWMDMProgress3, self), EventId, hrCompletionCode, pContext); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMDevice_Value = @import("../zig.zig").Guid.initString("1dcb3a02-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMDevice = &IID_IWMDMDevice_Value; pub const IWMDMDevice = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetName: fn( self: *const IWMDMDevice, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetManufacturer: fn( self: *const IWMDMDevice, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetVersion: fn( self: *const IWMDMDevice, pdwVersion: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetType: fn( self: *const IWMDMDevice, pdwType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSerialNumber: fn( self: *const IWMDMDevice, pSerialNumber: ?*WMDMID, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPowerSource: fn( self: *const IWMDMDevice, pdwPowerSource: ?*u32, pdwPercentRemaining: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStatus: fn( self: *const IWMDMDevice, pdwStatus: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceIcon: fn( self: *const IWMDMDevice, hIcon: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumStorage: fn( self: *const IWMDMDevice, ppEnumStorage: ?*?*IWMDMEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormatSupport: fn( self: *const IWMDMDevice, ppFormatEx: ?[*]?*_WAVEFORMATEX, pnFormatCount: ?*u32, pppwszMimeType: ?[*]?*?PWSTR, pnMimeTypeCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SendOpaqueCommand: fn( self: *const IWMDMDevice, pCommand: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetName(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetName(@ptrCast(*const IWMDMDevice, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetManufacturer(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetManufacturer(@ptrCast(*const IWMDMDevice, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetVersion(self: *const T, pdwVersion: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetVersion(@ptrCast(*const IWMDMDevice, self), pdwVersion); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetType(self: *const T, pdwType: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetType(@ptrCast(*const IWMDMDevice, self), pdwType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetSerialNumber(self: *const T, pSerialNumber: ?*WMDMID, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetSerialNumber(@ptrCast(*const IWMDMDevice, self), pSerialNumber, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetPowerSource(self: *const T, pdwPowerSource: ?*u32, pdwPercentRemaining: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetPowerSource(@ptrCast(*const IWMDMDevice, self), pdwPowerSource, pdwPercentRemaining); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetStatus(self: *const T, pdwStatus: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetStatus(@ptrCast(*const IWMDMDevice, self), pdwStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetDeviceIcon(self: *const T, hIcon: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetDeviceIcon(@ptrCast(*const IWMDMDevice, self), hIcon); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_EnumStorage(self: *const T, ppEnumStorage: ?*?*IWMDMEnumStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).EnumStorage(@ptrCast(*const IWMDMDevice, self), ppEnumStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_GetFormatSupport(self: *const T, ppFormatEx: ?[*]?*_WAVEFORMATEX, pnFormatCount: ?*u32, pppwszMimeType: ?[*]?*?PWSTR, pnMimeTypeCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).GetFormatSupport(@ptrCast(*const IWMDMDevice, self), ppFormatEx, pnFormatCount, pppwszMimeType, pnMimeTypeCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice_SendOpaqueCommand(self: *const T, pCommand: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice.VTable, self.vtable).SendOpaqueCommand(@ptrCast(*const IWMDMDevice, self), pCommand); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMDevice2_Value = @import("../zig.zig").Guid.initString("e34f3d37-9d67-4fc1-9252-62d28b2f8b55"); pub const IID_IWMDMDevice2 = &IID_IWMDMDevice2_Value; pub const IWMDMDevice2 = extern struct { pub const VTable = extern struct { base: IWMDMDevice.VTable, GetStorage: fn( self: *const IWMDMDevice2, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormatSupport2: fn( self: *const IWMDMDevice2, dwFlags: u32, ppAudioFormatEx: ?[*]?*_WAVEFORMATEX, pnAudioFormatCount: ?*u32, ppVideoFormatEx: ?[*]?*_VIDEOINFOHEADER, pnVideoFormatCount: ?*u32, ppFileType: ?[*]?*WMFILECAPABILITIES, pnFileTypeCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSpecifyPropertyPages: fn( self: *const IWMDMDevice2, ppSpecifyPropPages: ?*?*ISpecifyPropertyPages, pppUnknowns: ?[*]?*?*IUnknown, pcUnks: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCanonicalName: fn( self: *const IWMDMDevice2, pwszPnPName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMDevice.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice2_GetStorage(self: *const T, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice2.VTable, self.vtable).GetStorage(@ptrCast(*const IWMDMDevice2, self), pszStorageName, ppStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice2_GetFormatSupport2(self: *const T, dwFlags: u32, ppAudioFormatEx: ?[*]?*_WAVEFORMATEX, pnAudioFormatCount: ?*u32, ppVideoFormatEx: ?[*]?*_VIDEOINFOHEADER, pnVideoFormatCount: ?*u32, ppFileType: ?[*]?*WMFILECAPABILITIES, pnFileTypeCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice2.VTable, self.vtable).GetFormatSupport2(@ptrCast(*const IWMDMDevice2, self), dwFlags, ppAudioFormatEx, pnAudioFormatCount, ppVideoFormatEx, pnVideoFormatCount, ppFileType, pnFileTypeCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice2_GetSpecifyPropertyPages(self: *const T, ppSpecifyPropPages: ?*?*ISpecifyPropertyPages, pppUnknowns: ?[*]?*?*IUnknown, pcUnks: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice2.VTable, self.vtable).GetSpecifyPropertyPages(@ptrCast(*const IWMDMDevice2, self), ppSpecifyPropPages, pppUnknowns, pcUnks); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice2_GetCanonicalName(self: *const T, pwszPnPName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice2.VTable, self.vtable).GetCanonicalName(@ptrCast(*const IWMDMDevice2, self), pwszPnPName, nMaxChars); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMDevice3_Value = @import("../zig.zig").Guid.initString("6c03e4fe-05db-4dda-9e3c-06233a6d5d65"); pub const IID_IWMDMDevice3 = &IID_IWMDMDevice3_Value; pub const IWMDMDevice3 = extern struct { pub const VTable = extern struct { base: IWMDMDevice2.VTable, GetProperty: fn( self: *const IWMDMDevice3, pwszPropName: ?[*:0]const u16, pValue: ?*PROPVARIANT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetProperty: fn( self: *const IWMDMDevice3, pwszPropName: ?[*:0]const u16, pValue: ?*const PROPVARIANT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormatCapability: fn( self: *const IWMDMDevice3, format: WMDM_FORMATCODE, pFormatSupport: ?*WMDM_FORMAT_CAPABILITY, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DeviceIoControl: fn( self: *const IWMDMDevice3, dwIoControlCode: u32, lpInBuffer: [*:0]u8, nInBufferSize: u32, lpOutBuffer: [*:0]u8, pnOutBufferSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindStorage: fn( self: *const IWMDMDevice3, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMDevice2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice3_GetProperty(self: *const T, pwszPropName: ?[*:0]const u16, pValue: ?*PROPVARIANT) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice3.VTable, self.vtable).GetProperty(@ptrCast(*const IWMDMDevice3, self), pwszPropName, pValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice3_SetProperty(self: *const T, pwszPropName: ?[*:0]const u16, pValue: ?*const PROPVARIANT) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice3.VTable, self.vtable).SetProperty(@ptrCast(*const IWMDMDevice3, self), pwszPropName, pValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice3_GetFormatCapability(self: *const T, format: WMDM_FORMATCODE, pFormatSupport: ?*WMDM_FORMAT_CAPABILITY) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice3.VTable, self.vtable).GetFormatCapability(@ptrCast(*const IWMDMDevice3, self), format, pFormatSupport); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice3_DeviceIoControl(self: *const T, dwIoControlCode: u32, lpInBuffer: [*:0]u8, nInBufferSize: u32, lpOutBuffer: [*:0]u8, pnOutBufferSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice3.VTable, self.vtable).DeviceIoControl(@ptrCast(*const IWMDMDevice3, self), dwIoControlCode, lpInBuffer, nInBufferSize, lpOutBuffer, pnOutBufferSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDevice3_FindStorage(self: *const T, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDevice3.VTable, self.vtable).FindStorage(@ptrCast(*const IWMDMDevice3, self), findScope, pwszUniqueID, ppStorage); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMDeviceSession_Value = @import("../zig.zig").Guid.initString("82af0a65-9d96-412c-83e5-3c43e4b06cc7"); pub const IID_IWMDMDeviceSession = &IID_IWMDMDeviceSession_Value; pub const IWMDMDeviceSession = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, BeginSession: fn( self: *const IWMDMDeviceSession, type: WMDM_SESSION_TYPE, pCtx: ?[*:0]u8, dwSizeCtx: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EndSession: fn( self: *const IWMDMDeviceSession, type: WMDM_SESSION_TYPE, pCtx: ?[*:0]u8, dwSizeCtx: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceSession_BeginSession(self: *const T, type_: WMDM_SESSION_TYPE, pCtx: ?[*:0]u8, dwSizeCtx: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceSession.VTable, self.vtable).BeginSession(@ptrCast(*const IWMDMDeviceSession, self), type_, pCtx, dwSizeCtx); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceSession_EndSession(self: *const T, type_: WMDM_SESSION_TYPE, pCtx: ?[*:0]u8, dwSizeCtx: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceSession.VTable, self.vtable).EndSession(@ptrCast(*const IWMDMDeviceSession, self), type_, pCtx, dwSizeCtx); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMEnumDevice_Value = @import("../zig.zig").Guid.initString("1dcb3a01-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMEnumDevice = &IID_IWMDMEnumDevice_Value; pub const IWMDMEnumDevice = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Next: fn( self: *const IWMDMEnumDevice, celt: u32, ppDevice: [*]?*IWMDMDevice, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Skip: fn( self: *const IWMDMEnumDevice, celt: u32, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const IWMDMEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Clone: fn( self: *const IWMDMEnumDevice, ppEnumDevice: ?*?*IWMDMEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumDevice_Next(self: *const T, celt: u32, ppDevice: [*]?*IWMDMDevice, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumDevice.VTable, self.vtable).Next(@ptrCast(*const IWMDMEnumDevice, self), celt, ppDevice, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumDevice_Skip(self: *const T, celt: u32, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumDevice.VTable, self.vtable).Skip(@ptrCast(*const IWMDMEnumDevice, self), celt, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumDevice_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumDevice.VTable, self.vtable).Reset(@ptrCast(*const IWMDMEnumDevice, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumDevice_Clone(self: *const T, ppEnumDevice: ?*?*IWMDMEnumDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumDevice.VTable, self.vtable).Clone(@ptrCast(*const IWMDMEnumDevice, self), ppEnumDevice); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMDeviceControl_Value = @import("../zig.zig").Guid.initString("1dcb3a04-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMDeviceControl = &IID_IWMDMDeviceControl_Value; pub const IWMDMDeviceControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetStatus: fn( self: *const IWMDMDeviceControl, pdwStatus: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCapabilities: fn( self: *const IWMDMDeviceControl, pdwCapabilitiesMask: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Play: fn( self: *const IWMDMDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Record: fn( self: *const IWMDMDeviceControl, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Pause: fn( self: *const IWMDMDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Resume: fn( self: *const IWMDMDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Stop: fn( self: *const IWMDMDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Seek: fn( self: *const IWMDMDeviceControl, fuMode: u32, nOffset: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_GetStatus(self: *const T, pdwStatus: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).GetStatus(@ptrCast(*const IWMDMDeviceControl, self), pdwStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_GetCapabilities(self: *const T, pdwCapabilitiesMask: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).GetCapabilities(@ptrCast(*const IWMDMDeviceControl, self), pdwCapabilitiesMask); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_Play(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).Play(@ptrCast(*const IWMDMDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_Record(self: *const T, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).Record(@ptrCast(*const IWMDMDeviceControl, self), pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_Pause(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).Pause(@ptrCast(*const IWMDMDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_Resume(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).Resume(@ptrCast(*const IWMDMDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_Stop(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).Stop(@ptrCast(*const IWMDMDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMDeviceControl_Seek(self: *const T, fuMode: u32, nOffset: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMDeviceControl.VTable, self.vtable).Seek(@ptrCast(*const IWMDMDeviceControl, self), fuMode, nOffset); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMEnumStorage_Value = @import("../zig.zig").Guid.initString("1dcb3a05-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMEnumStorage = &IID_IWMDMEnumStorage_Value; pub const IWMDMEnumStorage = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Next: fn( self: *const IWMDMEnumStorage, celt: u32, ppStorage: [*]?*IWMDMStorage, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Skip: fn( self: *const IWMDMEnumStorage, celt: u32, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const IWMDMEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Clone: fn( self: *const IWMDMEnumStorage, ppEnumStorage: ?*?*IWMDMEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumStorage_Next(self: *const T, celt: u32, ppStorage: [*]?*IWMDMStorage, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumStorage.VTable, self.vtable).Next(@ptrCast(*const IWMDMEnumStorage, self), celt, ppStorage, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumStorage_Skip(self: *const T, celt: u32, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumStorage.VTable, self.vtable).Skip(@ptrCast(*const IWMDMEnumStorage, self), celt, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumStorage_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumStorage.VTable, self.vtable).Reset(@ptrCast(*const IWMDMEnumStorage, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMEnumStorage_Clone(self: *const T, ppEnumStorage: ?*?*IWMDMEnumStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMEnumStorage.VTable, self.vtable).Clone(@ptrCast(*const IWMDMEnumStorage, self), ppEnumStorage); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorageControl_Value = @import("../zig.zig").Guid.initString("1dcb3a08-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMStorageControl = &IID_IWMDMStorageControl_Value; pub const IWMDMStorageControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Insert: fn( self: *const IWMDMStorageControl, fuMode: u32, pwszFile: ?PWSTR, pOperation: ?*IWMDMOperation, pProgress: ?*IWMDMProgress, ppNewObject: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Delete: fn( self: *const IWMDMStorageControl, fuMode: u32, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Rename: fn( self: *const IWMDMStorageControl, fuMode: u32, pwszNewName: ?PWSTR, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Read: fn( self: *const IWMDMStorageControl, fuMode: u32, pwszFile: ?PWSTR, pProgress: ?*IWMDMProgress, pOperation: ?*IWMDMOperation, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Move: fn( self: *const IWMDMStorageControl, fuMode: u32, pTargetObject: ?*IWMDMStorage, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl_Insert(self: *const T, fuMode: u32, pwszFile: ?PWSTR, pOperation: ?*IWMDMOperation, pProgress: ?*IWMDMProgress, ppNewObject: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl.VTable, self.vtable).Insert(@ptrCast(*const IWMDMStorageControl, self), fuMode, pwszFile, pOperation, pProgress, ppNewObject); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl_Delete(self: *const T, fuMode: u32, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl.VTable, self.vtable).Delete(@ptrCast(*const IWMDMStorageControl, self), fuMode, pProgress); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl_Rename(self: *const T, fuMode: u32, pwszNewName: ?PWSTR, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl.VTable, self.vtable).Rename(@ptrCast(*const IWMDMStorageControl, self), fuMode, pwszNewName, pProgress); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl_Read(self: *const T, fuMode: u32, pwszFile: ?PWSTR, pProgress: ?*IWMDMProgress, pOperation: ?*IWMDMOperation) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl.VTable, self.vtable).Read(@ptrCast(*const IWMDMStorageControl, self), fuMode, pwszFile, pProgress, pOperation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl_Move(self: *const T, fuMode: u32, pTargetObject: ?*IWMDMStorage, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl.VTable, self.vtable).Move(@ptrCast(*const IWMDMStorageControl, self), fuMode, pTargetObject, pProgress); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorageControl2_Value = @import("../zig.zig").Guid.initString("972c2e88-bd6c-4125-8e09-84f837e637b6"); pub const IID_IWMDMStorageControl2 = &IID_IWMDMStorageControl2_Value; pub const IWMDMStorageControl2 = extern struct { pub const VTable = extern struct { base: IWMDMStorageControl.VTable, Insert2: fn( self: *const IWMDMStorageControl2, fuMode: u32, pwszFileSource: ?PWSTR, pwszFileDest: ?PWSTR, pOperation: ?*IWMDMOperation, pProgress: ?*IWMDMProgress, pUnknown: ?*IUnknown, ppNewObject: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMStorageControl.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl2_Insert2(self: *const T, fuMode: u32, pwszFileSource: ?PWSTR, pwszFileDest: ?PWSTR, pOperation: ?*IWMDMOperation, pProgress: ?*IWMDMProgress, pUnknown: ?*IUnknown, ppNewObject: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl2.VTable, self.vtable).Insert2(@ptrCast(*const IWMDMStorageControl2, self), fuMode, pwszFileSource, pwszFileDest, pOperation, pProgress, pUnknown, ppNewObject); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMStorageControl3_Value = @import("../zig.zig").Guid.initString("b3266365-d4f3-4696-8d53-bd27ec60993a"); pub const IID_IWMDMStorageControl3 = &IID_IWMDMStorageControl3_Value; pub const IWMDMStorageControl3 = extern struct { pub const VTable = extern struct { base: IWMDMStorageControl2.VTable, Insert3: fn( self: *const IWMDMStorageControl3, fuMode: u32, fuType: u32, pwszFileSource: ?PWSTR, pwszFileDest: ?PWSTR, pOperation: ?*IWMDMOperation, pProgress: ?*IWMDMProgress, pMetaData: ?*IWMDMMetaData, pUnknown: ?*IUnknown, ppNewObject: ?*?*IWMDMStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWMDMStorageControl2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMStorageControl3_Insert3(self: *const T, fuMode: u32, fuType: u32, pwszFileSource: ?PWSTR, pwszFileDest: ?PWSTR, pOperation: ?*IWMDMOperation, pProgress: ?*IWMDMProgress, pMetaData: ?*IWMDMMetaData, pUnknown: ?*IUnknown, ppNewObject: ?*?*IWMDMStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMStorageControl3.VTable, self.vtable).Insert3(@ptrCast(*const IWMDMStorageControl3, self), fuMode, fuType, pwszFileSource, pwszFileDest, pOperation, pProgress, pMetaData, pUnknown, ppNewObject); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMObjectInfo_Value = @import("../zig.zig").Guid.initString("1dcb3a09-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IWMDMObjectInfo = &IID_IWMDMObjectInfo_Value; pub const IWMDMObjectInfo = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetPlayLength: fn( self: *const IWMDMObjectInfo, pdwLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetPlayLength: fn( self: *const IWMDMObjectInfo, dwLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPlayOffset: fn( self: *const IWMDMObjectInfo, pdwOffset: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetPlayOffset: fn( self: *const IWMDMObjectInfo, dwOffset: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalLength: fn( self: *const IWMDMObjectInfo, pdwLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLastPlayPosition: fn( self: *const IWMDMObjectInfo, pdwLastPos: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLongestPlayPosition: fn( self: *const IWMDMObjectInfo, pdwLongestPos: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_GetPlayLength(self: *const T, pdwLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).GetPlayLength(@ptrCast(*const IWMDMObjectInfo, self), pdwLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_SetPlayLength(self: *const T, dwLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).SetPlayLength(@ptrCast(*const IWMDMObjectInfo, self), dwLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_GetPlayOffset(self: *const T, pdwOffset: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).GetPlayOffset(@ptrCast(*const IWMDMObjectInfo, self), pdwOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_SetPlayOffset(self: *const T, dwOffset: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).SetPlayOffset(@ptrCast(*const IWMDMObjectInfo, self), dwOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_GetTotalLength(self: *const T, pdwLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).GetTotalLength(@ptrCast(*const IWMDMObjectInfo, self), pdwLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_GetLastPlayPosition(self: *const T, pdwLastPos: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).GetLastPlayPosition(@ptrCast(*const IWMDMObjectInfo, self), pdwLastPos); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMObjectInfo_GetLongestPlayPosition(self: *const T, pdwLongestPos: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMObjectInfo.VTable, self.vtable).GetLongestPlayPosition(@ptrCast(*const IWMDMObjectInfo, self), pdwLongestPos); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMRevoked_Value = @import("../zig.zig").Guid.initString("ebeccedb-88ee-4e55-b6a4-8d9f07d696aa"); pub const IID_IWMDMRevoked = &IID_IWMDMRevoked_Value; pub const IWMDMRevoked = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetRevocationURL: fn( self: *const IWMDMRevoked, ppwszRevocationURL: ?[*]?PWSTR, pdwBufferLen: ?*u32, pdwRevokedBitFlag: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMRevoked_GetRevocationURL(self: *const T, ppwszRevocationURL: ?[*]?PWSTR, pdwBufferLen: ?*u32, pdwRevokedBitFlag: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMRevoked.VTable, self.vtable).GetRevocationURL(@ptrCast(*const IWMDMRevoked, self), ppwszRevocationURL, pdwBufferLen, pdwRevokedBitFlag); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWMDMNotification_Value = @import("../zig.zig").Guid.initString("3f5e95c0-0f43-4ed4-93d2-c89a45d59b81"); pub const IID_IWMDMNotification = &IID_IWMDMNotification_Value; pub const IWMDMNotification = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, WMDMMessage: fn( self: *const IWMDMNotification, dwMessageType: u32, pwszCanonicalName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMNotification_WMDMMessage(self: *const T, dwMessageType: u32, pwszCanonicalName: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMNotification.VTable, self.vtable).WMDMMessage(@ptrCast(*const IWMDMNotification, self), dwMessageType, pwszCanonicalName); } };} pub usingnamespace MethodMixin(@This()); }; pub const WMDMDetermineMaxPropStringLen = extern union { sz001: [27]u16, sz002: [31]u16, sz003: [14]u16, sz004: [16]u16, sz005: [22]u16, sz006: [14]u16, sz007: [20]u16, sz008: [20]u16, sz009: [22]u16, sz010: [11]u16, sz011: [12]u16, sz012: [17]u16, sz013: [17]u16, sz014: [16]u16, sz015: [17]u16, sz016: [11]u16, sz017: [11]u16, sz018: [15]u16, sz019: [22]u16, sz020: [20]u16, sz021: [22]u16, sz022: [21]u16, sz023: [24]u16, sz024: [20]u16, sz025: [10]u16, sz026: [14]u16, sz027: [11]u16, sz028: [11]u16, sz029: [13]u16, sz030: [17]u16, sz031: [16]u16, sz032: [17]u16, sz033: [20]u16, sz034: [19]u16, sz035: [18]u16, sz036: [18]u16, sz037: [15]u16, sz041: [14]u16, sz043: [22]u16, sz044: [16]u16, sz045: [20]u16, sz046: [14]u16, sz047: [14]u16, sz048: [12]u16, sz049: [25]u16, sz050: [26]u16, sz051: [25]u16, sz052: [16]u16, sz053: [24]u16, sz054: [15]u16, sz055: [21]u16, sz056: [16]u16, sz057: [22]u16, sz058: [14]u16, sz059: [25]u16, sz060: [18]u16, sz061: [22]u16, sz062: [26]u16, sz063: [36]u16, sz064: [23]u16, sz065: [12]u16, sz066: [24]u16, sz067: [11]u16, sz068: [12]u16, sz069: [14]u16, sz070: [20]u16, sz071: [15]u16, sz072: [14]u16, sz073: [31]u16, sz074: [24]u16, sz075: [22]u16, sz076: [24]u16, sz077: [21]u16, sz078: [27]u16, sz079: [27]u16, sz080: [20]u16, sz081: [33]u16, sz082: [21]u16, sz083: [32]u16, sz084: [26]u16, sz085: [18]u16, sz086: [30]u16, }; const IID_IMDServiceProvider_Value = @import("../zig.zig").Guid.initString("1dcb3a10-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDServiceProvider = &IID_IMDServiceProvider_Value; pub const IMDServiceProvider = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDeviceCount: fn( self: *const IMDServiceProvider, pdwCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumDevices: fn( self: *const IMDServiceProvider, ppEnumDevice: ?*?*IMDSPEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDServiceProvider_GetDeviceCount(self: *const T, pdwCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDServiceProvider.VTable, self.vtable).GetDeviceCount(@ptrCast(*const IMDServiceProvider, self), pdwCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDServiceProvider_EnumDevices(self: *const T, ppEnumDevice: ?*?*IMDSPEnumDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMDServiceProvider.VTable, self.vtable).EnumDevices(@ptrCast(*const IMDServiceProvider, self), ppEnumDevice); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDServiceProvider2_Value = @import("../zig.zig").Guid.initString("b2fa24b7-cda3-4694-9862-413ae1a34819"); pub const IID_IMDServiceProvider2 = &IID_IMDServiceProvider2_Value; pub const IMDServiceProvider2 = extern struct { pub const VTable = extern struct { base: IMDServiceProvider.VTable, CreateDevice: fn( self: *const IMDServiceProvider2, pwszDevicePath: ?[*:0]const u16, pdwCount: ?*u32, pppDeviceArray: ?[*]?*?*IMDSPDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDServiceProvider.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDServiceProvider2_CreateDevice(self: *const T, pwszDevicePath: ?[*:0]const u16, pdwCount: ?*u32, pppDeviceArray: ?[*]?*?*IMDSPDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMDServiceProvider2.VTable, self.vtable).CreateDevice(@ptrCast(*const IMDServiceProvider2, self), pwszDevicePath, pdwCount, pppDeviceArray); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDServiceProvider3_Value = @import("../zig.zig").Guid.initString("4ed13ef3-a971-4d19-9f51-0e1826b2da57"); pub const IID_IMDServiceProvider3 = &IID_IMDServiceProvider3_Value; pub const IMDServiceProvider3 = extern struct { pub const VTable = extern struct { base: IMDServiceProvider2.VTable, SetDeviceEnumPreference: fn( self: *const IMDServiceProvider3, dwEnumPref: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDServiceProvider2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDServiceProvider3_SetDeviceEnumPreference(self: *const T, dwEnumPref: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDServiceProvider3.VTable, self.vtable).SetDeviceEnumPreference(@ptrCast(*const IMDServiceProvider3, self), dwEnumPref); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPEnumDevice_Value = @import("../zig.zig").Guid.initString("1dcb3a11-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPEnumDevice = &IID_IMDSPEnumDevice_Value; pub const IMDSPEnumDevice = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Next: fn( self: *const IMDSPEnumDevice, celt: u32, ppDevice: [*]?*IMDSPDevice, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Skip: fn( self: *const IMDSPEnumDevice, celt: u32, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const IMDSPEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Clone: fn( self: *const IMDSPEnumDevice, ppEnumDevice: ?*?*IMDSPEnumDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumDevice_Next(self: *const T, celt: u32, ppDevice: [*]?*IMDSPDevice, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumDevice.VTable, self.vtable).Next(@ptrCast(*const IMDSPEnumDevice, self), celt, ppDevice, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumDevice_Skip(self: *const T, celt: u32, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumDevice.VTable, self.vtable).Skip(@ptrCast(*const IMDSPEnumDevice, self), celt, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumDevice_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumDevice.VTable, self.vtable).Reset(@ptrCast(*const IMDSPEnumDevice, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumDevice_Clone(self: *const T, ppEnumDevice: ?*?*IMDSPEnumDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumDevice.VTable, self.vtable).Clone(@ptrCast(*const IMDSPEnumDevice, self), ppEnumDevice); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPDevice_Value = @import("../zig.zig").Guid.initString("1dcb3a12-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPDevice = &IID_IMDSPDevice_Value; pub const IMDSPDevice = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetName: fn( self: *const IMDSPDevice, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetManufacturer: fn( self: *const IMDSPDevice, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetVersion: fn( self: *const IMDSPDevice, pdwVersion: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetType: fn( self: *const IMDSPDevice, pdwType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSerialNumber: fn( self: *const IMDSPDevice, pSerialNumber: ?*WMDMID, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPowerSource: fn( self: *const IMDSPDevice, pdwPowerSource: ?*u32, pdwPercentRemaining: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStatus: fn( self: *const IMDSPDevice, pdwStatus: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceIcon: fn( self: *const IMDSPDevice, hIcon: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumStorage: fn( self: *const IMDSPDevice, ppEnumStorage: ?*?*IMDSPEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormatSupport: fn( self: *const IMDSPDevice, pFormatEx: ?[*]?*_WAVEFORMATEX, pnFormatCount: ?*u32, pppwszMimeType: ?[*]?*?PWSTR, pnMimeTypeCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SendOpaqueCommand: fn( self: *const IMDSPDevice, pCommand: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetName(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetName(@ptrCast(*const IMDSPDevice, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetManufacturer(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetManufacturer(@ptrCast(*const IMDSPDevice, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetVersion(self: *const T, pdwVersion: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetVersion(@ptrCast(*const IMDSPDevice, self), pdwVersion); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetType(self: *const T, pdwType: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetType(@ptrCast(*const IMDSPDevice, self), pdwType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetSerialNumber(self: *const T, pSerialNumber: ?*WMDMID, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetSerialNumber(@ptrCast(*const IMDSPDevice, self), pSerialNumber, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetPowerSource(self: *const T, pdwPowerSource: ?*u32, pdwPercentRemaining: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetPowerSource(@ptrCast(*const IMDSPDevice, self), pdwPowerSource, pdwPercentRemaining); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetStatus(self: *const T, pdwStatus: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetStatus(@ptrCast(*const IMDSPDevice, self), pdwStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetDeviceIcon(self: *const T, hIcon: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetDeviceIcon(@ptrCast(*const IMDSPDevice, self), hIcon); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_EnumStorage(self: *const T, ppEnumStorage: ?*?*IMDSPEnumStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).EnumStorage(@ptrCast(*const IMDSPDevice, self), ppEnumStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_GetFormatSupport(self: *const T, pFormatEx: ?[*]?*_WAVEFORMATEX, pnFormatCount: ?*u32, pppwszMimeType: ?[*]?*?PWSTR, pnMimeTypeCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).GetFormatSupport(@ptrCast(*const IMDSPDevice, self), pFormatEx, pnFormatCount, pppwszMimeType, pnMimeTypeCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice_SendOpaqueCommand(self: *const T, pCommand: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice.VTable, self.vtable).SendOpaqueCommand(@ptrCast(*const IMDSPDevice, self), pCommand); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPDevice2_Value = @import("../zig.zig").Guid.initString("420d16ad-c97d-4e00-82aa-00e9f4335ddd"); pub const IID_IMDSPDevice2 = &IID_IMDSPDevice2_Value; pub const IMDSPDevice2 = extern struct { pub const VTable = extern struct { base: IMDSPDevice.VTable, GetStorage: fn( self: *const IMDSPDevice2, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormatSupport2: fn( self: *const IMDSPDevice2, dwFlags: u32, ppAudioFormatEx: ?[*]?*_WAVEFORMATEX, pnAudioFormatCount: ?*u32, ppVideoFormatEx: ?[*]?*_VIDEOINFOHEADER, pnVideoFormatCount: ?*u32, ppFileType: ?[*]?*WMFILECAPABILITIES, pnFileTypeCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSpecifyPropertyPages: fn( self: *const IMDSPDevice2, ppSpecifyPropPages: ?*?*ISpecifyPropertyPages, pppUnknowns: ?[*]?*?*IUnknown, pcUnks: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCanonicalName: fn( self: *const IMDSPDevice2, pwszPnPName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDSPDevice.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice2_GetStorage(self: *const T, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice2.VTable, self.vtable).GetStorage(@ptrCast(*const IMDSPDevice2, self), pszStorageName, ppStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice2_GetFormatSupport2(self: *const T, dwFlags: u32, ppAudioFormatEx: ?[*]?*_WAVEFORMATEX, pnAudioFormatCount: ?*u32, ppVideoFormatEx: ?[*]?*_VIDEOINFOHEADER, pnVideoFormatCount: ?*u32, ppFileType: ?[*]?*WMFILECAPABILITIES, pnFileTypeCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice2.VTable, self.vtable).GetFormatSupport2(@ptrCast(*const IMDSPDevice2, self), dwFlags, ppAudioFormatEx, pnAudioFormatCount, ppVideoFormatEx, pnVideoFormatCount, ppFileType, pnFileTypeCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice2_GetSpecifyPropertyPages(self: *const T, ppSpecifyPropPages: ?*?*ISpecifyPropertyPages, pppUnknowns: ?[*]?*?*IUnknown, pcUnks: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice2.VTable, self.vtable).GetSpecifyPropertyPages(@ptrCast(*const IMDSPDevice2, self), ppSpecifyPropPages, pppUnknowns, pcUnks); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice2_GetCanonicalName(self: *const T, pwszPnPName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice2.VTable, self.vtable).GetCanonicalName(@ptrCast(*const IMDSPDevice2, self), pwszPnPName, nMaxChars); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPDevice3_Value = @import("../zig.zig").Guid.initString("1a839845-fc55-487c-976f-ee38ac0e8c4e"); pub const IID_IMDSPDevice3 = &IID_IMDSPDevice3_Value; pub const IMDSPDevice3 = extern struct { pub const VTable = extern struct { base: IMDSPDevice2.VTable, GetProperty: fn( self: *const IMDSPDevice3, pwszPropName: ?[*:0]const u16, pValue: ?*PROPVARIANT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetProperty: fn( self: *const IMDSPDevice3, pwszPropName: ?[*:0]const u16, pValue: ?*const PROPVARIANT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFormatCapability: fn( self: *const IMDSPDevice3, format: WMDM_FORMATCODE, pFormatSupport: ?*WMDM_FORMAT_CAPABILITY, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DeviceIoControl: fn( self: *const IMDSPDevice3, dwIoControlCode: u32, lpInBuffer: [*:0]u8, nInBufferSize: u32, lpOutBuffer: [*:0]u8, pnOutBufferSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindStorage: fn( self: *const IMDSPDevice3, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDSPDevice2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice3_GetProperty(self: *const T, pwszPropName: ?[*:0]const u16, pValue: ?*PROPVARIANT) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice3.VTable, self.vtable).GetProperty(@ptrCast(*const IMDSPDevice3, self), pwszPropName, pValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice3_SetProperty(self: *const T, pwszPropName: ?[*:0]const u16, pValue: ?*const PROPVARIANT) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice3.VTable, self.vtable).SetProperty(@ptrCast(*const IMDSPDevice3, self), pwszPropName, pValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice3_GetFormatCapability(self: *const T, format: WMDM_FORMATCODE, pFormatSupport: ?*WMDM_FORMAT_CAPABILITY) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice3.VTable, self.vtable).GetFormatCapability(@ptrCast(*const IMDSPDevice3, self), format, pFormatSupport); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice3_DeviceIoControl(self: *const T, dwIoControlCode: u32, lpInBuffer: [*:0]u8, nInBufferSize: u32, lpOutBuffer: [*:0]u8, pnOutBufferSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice3.VTable, self.vtable).DeviceIoControl(@ptrCast(*const IMDSPDevice3, self), dwIoControlCode, lpInBuffer, nInBufferSize, lpOutBuffer, pnOutBufferSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDevice3_FindStorage(self: *const T, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDevice3.VTable, self.vtable).FindStorage(@ptrCast(*const IMDSPDevice3, self), findScope, pwszUniqueID, ppStorage); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPDeviceControl_Value = @import("../zig.zig").Guid.initString("1dcb3a14-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPDeviceControl = &IID_IMDSPDeviceControl_Value; pub const IMDSPDeviceControl = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDCStatus: fn( self: *const IMDSPDeviceControl, pdwStatus: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCapabilities: fn( self: *const IMDSPDeviceControl, pdwCapabilitiesMask: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Play: fn( self: *const IMDSPDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Record: fn( self: *const IMDSPDeviceControl, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Pause: fn( self: *const IMDSPDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Resume: fn( self: *const IMDSPDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Stop: fn( self: *const IMDSPDeviceControl, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Seek: fn( self: *const IMDSPDeviceControl, fuMode: u32, nOffset: i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_GetDCStatus(self: *const T, pdwStatus: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).GetDCStatus(@ptrCast(*const IMDSPDeviceControl, self), pdwStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_GetCapabilities(self: *const T, pdwCapabilitiesMask: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).GetCapabilities(@ptrCast(*const IMDSPDeviceControl, self), pdwCapabilitiesMask); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_Play(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).Play(@ptrCast(*const IMDSPDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_Record(self: *const T, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).Record(@ptrCast(*const IMDSPDeviceControl, self), pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_Pause(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).Pause(@ptrCast(*const IMDSPDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_Resume(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).Resume(@ptrCast(*const IMDSPDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_Stop(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).Stop(@ptrCast(*const IMDSPDeviceControl, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDeviceControl_Seek(self: *const T, fuMode: u32, nOffset: i32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDeviceControl.VTable, self.vtable).Seek(@ptrCast(*const IMDSPDeviceControl, self), fuMode, nOffset); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPEnumStorage_Value = @import("../zig.zig").Guid.initString("1dcb3a15-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPEnumStorage = &IID_IMDSPEnumStorage_Value; pub const IMDSPEnumStorage = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Next: fn( self: *const IMDSPEnumStorage, celt: u32, ppStorage: [*]?*IMDSPStorage, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Skip: fn( self: *const IMDSPEnumStorage, celt: u32, pceltFetched: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const IMDSPEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Clone: fn( self: *const IMDSPEnumStorage, ppEnumStorage: ?*?*IMDSPEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumStorage_Next(self: *const T, celt: u32, ppStorage: [*]?*IMDSPStorage, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumStorage.VTable, self.vtable).Next(@ptrCast(*const IMDSPEnumStorage, self), celt, ppStorage, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumStorage_Skip(self: *const T, celt: u32, pceltFetched: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumStorage.VTable, self.vtable).Skip(@ptrCast(*const IMDSPEnumStorage, self), celt, pceltFetched); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumStorage_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumStorage.VTable, self.vtable).Reset(@ptrCast(*const IMDSPEnumStorage, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPEnumStorage_Clone(self: *const T, ppEnumStorage: ?*?*IMDSPEnumStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPEnumStorage.VTable, self.vtable).Clone(@ptrCast(*const IMDSPEnumStorage, self), ppEnumStorage); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPStorage_Value = @import("../zig.zig").Guid.initString("1dcb3a16-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPStorage = &IID_IMDSPStorage_Value; pub const IMDSPStorage = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetAttributes: fn( self: *const IMDSPStorage, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStorageGlobals: fn( self: *const IMDSPStorage, ppStorageGlobals: ?*?*IMDSPStorageGlobals, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAttributes: fn( self: *const IMDSPStorage, pdwAttributes: ?*u32, pFormat: ?*_WAVEFORMATEX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetName: fn( self: *const IMDSPStorage, pwszName: [*:0]u16, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDate: fn( self: *const IMDSPStorage, pDateTimeUTC: ?*WMDMDATETIME, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSize: fn( self: *const IMDSPStorage, pdwSizeLow: ?*u32, pdwSizeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRights: fn( self: *const IMDSPStorage, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateStorage: fn( self: *const IMDSPStorage, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX, pwszName: ?PWSTR, ppNewStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumStorage: fn( self: *const IMDSPStorage, ppEnumStorage: ?*?*IMDSPEnumStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SendOpaqueCommand: fn( self: *const IMDSPStorage, pCommand: ?*OPAQUECOMMAND, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_SetAttributes(self: *const T, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).SetAttributes(@ptrCast(*const IMDSPStorage, self), dwAttributes, pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_GetStorageGlobals(self: *const T, ppStorageGlobals: ?*?*IMDSPStorageGlobals) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).GetStorageGlobals(@ptrCast(*const IMDSPStorage, self), ppStorageGlobals); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_GetAttributes(self: *const T, pdwAttributes: ?*u32, pFormat: ?*_WAVEFORMATEX) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).GetAttributes(@ptrCast(*const IMDSPStorage, self), pdwAttributes, pFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_GetName(self: *const T, pwszName: [*:0]u16, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).GetName(@ptrCast(*const IMDSPStorage, self), pwszName, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_GetDate(self: *const T, pDateTimeUTC: ?*WMDMDATETIME) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).GetDate(@ptrCast(*const IMDSPStorage, self), pDateTimeUTC); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_GetSize(self: *const T, pdwSizeLow: ?*u32, pdwSizeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).GetSize(@ptrCast(*const IMDSPStorage, self), pdwSizeLow, pdwSizeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_GetRights(self: *const T, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).GetRights(@ptrCast(*const IMDSPStorage, self), ppRights, pnRightsCount, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_CreateStorage(self: *const T, dwAttributes: u32, pFormat: ?*_WAVEFORMATEX, pwszName: ?PWSTR, ppNewStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).CreateStorage(@ptrCast(*const IMDSPStorage, self), dwAttributes, pFormat, pwszName, ppNewStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_EnumStorage(self: *const T, ppEnumStorage: ?*?*IMDSPEnumStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).EnumStorage(@ptrCast(*const IMDSPStorage, self), ppEnumStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage_SendOpaqueCommand(self: *const T, pCommand: ?*OPAQUECOMMAND) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage.VTable, self.vtable).SendOpaqueCommand(@ptrCast(*const IMDSPStorage, self), pCommand); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPStorage2_Value = @import("../zig.zig").Guid.initString("0a5e07a5-6454-4451-9c36-1c6ae7e2b1d6"); pub const IID_IMDSPStorage2 = &IID_IMDSPStorage2_Value; pub const IMDSPStorage2 = extern struct { pub const VTable = extern struct { base: IMDSPStorage.VTable, GetStorage: fn( self: *const IMDSPStorage2, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateStorage2: fn( self: *const IMDSPStorage2, dwAttributes: u32, dwAttributesEx: u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, pwszName: ?PWSTR, qwFileSize: u64, ppNewStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetAttributes2: fn( self: *const IMDSPStorage2, dwAttributes: u32, dwAttributesEx: u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAttributes2: fn( self: *const IMDSPStorage2, pdwAttributes: ?*u32, pdwAttributesEx: ?*u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDSPStorage.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage2_GetStorage(self: *const T, pszStorageName: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage2.VTable, self.vtable).GetStorage(@ptrCast(*const IMDSPStorage2, self), pszStorageName, ppStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage2_CreateStorage2(self: *const T, dwAttributes: u32, dwAttributesEx: u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER, pwszName: ?PWSTR, qwFileSize: u64, ppNewStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage2.VTable, self.vtable).CreateStorage2(@ptrCast(*const IMDSPStorage2, self), dwAttributes, dwAttributesEx, pAudioFormat, pVideoFormat, pwszName, qwFileSize, ppNewStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage2_SetAttributes2(self: *const T, dwAttributes: u32, dwAttributesEx: u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage2.VTable, self.vtable).SetAttributes2(@ptrCast(*const IMDSPStorage2, self), dwAttributes, dwAttributesEx, pAudioFormat, pVideoFormat); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage2_GetAttributes2(self: *const T, pdwAttributes: ?*u32, pdwAttributesEx: ?*u32, pAudioFormat: ?*_WAVEFORMATEX, pVideoFormat: ?*_VIDEOINFOHEADER) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage2.VTable, self.vtable).GetAttributes2(@ptrCast(*const IMDSPStorage2, self), pdwAttributes, pdwAttributesEx, pAudioFormat, pVideoFormat); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPStorage3_Value = @import("../zig.zig").Guid.initString("6c669867-97ed-4a67-9706-1c5529d2a414"); pub const IID_IMDSPStorage3 = &IID_IMDSPStorage3_Value; pub const IMDSPStorage3 = extern struct { pub const VTable = extern struct { base: IMDSPStorage2.VTable, GetMetadata: fn( self: *const IMDSPStorage3, pMetadata: ?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetMetadata: fn( self: *const IMDSPStorage3, pMetadata: ?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDSPStorage2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage3_GetMetadata(self: *const T, pMetadata: ?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage3.VTable, self.vtable).GetMetadata(@ptrCast(*const IMDSPStorage3, self), pMetadata); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage3_SetMetadata(self: *const T, pMetadata: ?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage3.VTable, self.vtable).SetMetadata(@ptrCast(*const IMDSPStorage3, self), pMetadata); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPStorage4_Value = @import("../zig.zig").Guid.initString("3133b2c4-515c-481b-b1ce-39327ecb4f74"); pub const IID_IMDSPStorage4 = &IID_IMDSPStorage4_Value; pub const IMDSPStorage4 = extern struct { pub const VTable = extern struct { base: IMDSPStorage3.VTable, SetReferences: fn( self: *const IMDSPStorage4, dwRefs: u32, ppISPStorage: ?[*]?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetReferences: fn( self: *const IMDSPStorage4, pdwRefs: ?*u32, pppISPStorage: ?[*]?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateStorageWithMetadata: fn( self: *const IMDSPStorage4, dwAttributes: u32, pwszName: ?[*:0]const u16, pMetadata: ?*IWMDMMetaData, qwFileSize: u64, ppNewStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSpecifiedMetadata: fn( self: *const IMDSPStorage4, cProperties: u32, ppwszPropNames: [*]?PWSTR, pMetadata: ?*IWMDMMetaData, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindStorage: fn( self: *const IMDSPStorage4, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetParent: fn( self: *const IMDSPStorage4, ppStorage: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDSPStorage3.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage4_SetReferences(self: *const T, dwRefs: u32, ppISPStorage: ?[*]?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage4.VTable, self.vtable).SetReferences(@ptrCast(*const IMDSPStorage4, self), dwRefs, ppISPStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage4_GetReferences(self: *const T, pdwRefs: ?*u32, pppISPStorage: ?[*]?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage4.VTable, self.vtable).GetReferences(@ptrCast(*const IMDSPStorage4, self), pdwRefs, pppISPStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage4_CreateStorageWithMetadata(self: *const T, dwAttributes: u32, pwszName: ?[*:0]const u16, pMetadata: ?*IWMDMMetaData, qwFileSize: u64, ppNewStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage4.VTable, self.vtable).CreateStorageWithMetadata(@ptrCast(*const IMDSPStorage4, self), dwAttributes, pwszName, pMetadata, qwFileSize, ppNewStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage4_GetSpecifiedMetadata(self: *const T, cProperties: u32, ppwszPropNames: [*]?PWSTR, pMetadata: ?*IWMDMMetaData) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage4.VTable, self.vtable).GetSpecifiedMetadata(@ptrCast(*const IMDSPStorage4, self), cProperties, ppwszPropNames, pMetadata); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage4_FindStorage(self: *const T, findScope: WMDM_FIND_SCOPE, pwszUniqueID: ?[*:0]const u16, ppStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage4.VTable, self.vtable).FindStorage(@ptrCast(*const IMDSPStorage4, self), findScope, pwszUniqueID, ppStorage); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorage4_GetParent(self: *const T, ppStorage: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorage4.VTable, self.vtable).GetParent(@ptrCast(*const IMDSPStorage4, self), ppStorage); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPStorageGlobals_Value = @import("../zig.zig").Guid.initString("1dcb3a17-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPStorageGlobals = &IID_IMDSPStorageGlobals_Value; pub const IMDSPStorageGlobals = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetCapabilities: fn( self: *const IMDSPStorageGlobals, pdwCapabilities: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSerialNumber: fn( self: *const IMDSPStorageGlobals, pSerialNum: ?*WMDMID, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalSize: fn( self: *const IMDSPStorageGlobals, pdwTotalSizeLow: ?*u32, pdwTotalSizeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalFree: fn( self: *const IMDSPStorageGlobals, pdwFreeLow: ?*u32, pdwFreeHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalBad: fn( self: *const IMDSPStorageGlobals, pdwBadLow: ?*u32, pdwBadHigh: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStatus: fn( self: *const IMDSPStorageGlobals, pdwStatus: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Initialize: fn( self: *const IMDSPStorageGlobals, fuMode: u32, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDevice: fn( self: *const IMDSPStorageGlobals, ppDevice: ?*?*IMDSPDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRootStorage: fn( self: *const IMDSPStorageGlobals, ppRoot: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetCapabilities(self: *const T, pdwCapabilities: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetCapabilities(@ptrCast(*const IMDSPStorageGlobals, self), pdwCapabilities); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetSerialNumber(self: *const T, pSerialNum: ?*WMDMID, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetSerialNumber(@ptrCast(*const IMDSPStorageGlobals, self), pSerialNum, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetTotalSize(self: *const T, pdwTotalSizeLow: ?*u32, pdwTotalSizeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetTotalSize(@ptrCast(*const IMDSPStorageGlobals, self), pdwTotalSizeLow, pdwTotalSizeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetTotalFree(self: *const T, pdwFreeLow: ?*u32, pdwFreeHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetTotalFree(@ptrCast(*const IMDSPStorageGlobals, self), pdwFreeLow, pdwFreeHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetTotalBad(self: *const T, pdwBadLow: ?*u32, pdwBadHigh: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetTotalBad(@ptrCast(*const IMDSPStorageGlobals, self), pdwBadLow, pdwBadHigh); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetStatus(self: *const T, pdwStatus: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetStatus(@ptrCast(*const IMDSPStorageGlobals, self), pdwStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_Initialize(self: *const T, fuMode: u32, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).Initialize(@ptrCast(*const IMDSPStorageGlobals, self), fuMode, pProgress); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetDevice(self: *const T, ppDevice: ?*?*IMDSPDevice) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetDevice(@ptrCast(*const IMDSPStorageGlobals, self), ppDevice); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPStorageGlobals_GetRootStorage(self: *const T, ppRoot: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPStorageGlobals.VTable, self.vtable).GetRootStorage(@ptrCast(*const IMDSPStorageGlobals, self), ppRoot); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPObjectInfo_Value = @import("../zig.zig").Guid.initString("1dcb3a19-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPObjectInfo = &IID_IMDSPObjectInfo_Value; pub const IMDSPObjectInfo = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetPlayLength: fn( self: *const IMDSPObjectInfo, pdwLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetPlayLength: fn( self: *const IMDSPObjectInfo, dwLength: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPlayOffset: fn( self: *const IMDSPObjectInfo, pdwOffset: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetPlayOffset: fn( self: *const IMDSPObjectInfo, dwOffset: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTotalLength: fn( self: *const IMDSPObjectInfo, pdwLength: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLastPlayPosition: fn( self: *const IMDSPObjectInfo, pdwLastPos: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLongestPlayPosition: fn( self: *const IMDSPObjectInfo, pdwLongestPos: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_GetPlayLength(self: *const T, pdwLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).GetPlayLength(@ptrCast(*const IMDSPObjectInfo, self), pdwLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_SetPlayLength(self: *const T, dwLength: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).SetPlayLength(@ptrCast(*const IMDSPObjectInfo, self), dwLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_GetPlayOffset(self: *const T, pdwOffset: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).GetPlayOffset(@ptrCast(*const IMDSPObjectInfo, self), pdwOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_SetPlayOffset(self: *const T, dwOffset: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).SetPlayOffset(@ptrCast(*const IMDSPObjectInfo, self), dwOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_GetTotalLength(self: *const T, pdwLength: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).GetTotalLength(@ptrCast(*const IMDSPObjectInfo, self), pdwLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_GetLastPlayPosition(self: *const T, pdwLastPos: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).GetLastPlayPosition(@ptrCast(*const IMDSPObjectInfo, self), pdwLastPos); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObjectInfo_GetLongestPlayPosition(self: *const T, pdwLongestPos: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObjectInfo.VTable, self.vtable).GetLongestPlayPosition(@ptrCast(*const IMDSPObjectInfo, self), pdwLongestPos); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPObject_Value = @import("../zig.zig").Guid.initString("1dcb3a18-33ed-11d3-8470-00c04f79dbc0"); pub const IID_IMDSPObject = &IID_IMDSPObject_Value; pub const IMDSPObject = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Open: fn( self: *const IMDSPObject, fuMode: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Read: fn( self: *const IMDSPObject, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Write: fn( self: *const IMDSPObject, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Delete: fn( self: *const IMDSPObject, fuMode: u32, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Seek: fn( self: *const IMDSPObject, fuFlags: u32, dwOffset: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Rename: fn( self: *const IMDSPObject, pwszNewName: ?PWSTR, pProgress: ?*IWMDMProgress, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Move: fn( self: *const IMDSPObject, fuMode: u32, pProgress: ?*IWMDMProgress, pTarget: ?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Close: fn( self: *const IMDSPObject, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Open(self: *const T, fuMode: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Open(@ptrCast(*const IMDSPObject, self), fuMode); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Read(self: *const T, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Read(@ptrCast(*const IMDSPObject, self), pData, pdwSize, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Write(self: *const T, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Write(@ptrCast(*const IMDSPObject, self), pData, pdwSize, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Delete(self: *const T, fuMode: u32, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Delete(@ptrCast(*const IMDSPObject, self), fuMode, pProgress); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Seek(self: *const T, fuFlags: u32, dwOffset: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Seek(@ptrCast(*const IMDSPObject, self), fuFlags, dwOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Rename(self: *const T, pwszNewName: ?PWSTR, pProgress: ?*IWMDMProgress) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Rename(@ptrCast(*const IMDSPObject, self), pwszNewName, pProgress); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Move(self: *const T, fuMode: u32, pProgress: ?*IWMDMProgress, pTarget: ?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Move(@ptrCast(*const IMDSPObject, self), fuMode, pProgress, pTarget); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject_Close(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject.VTable, self.vtable).Close(@ptrCast(*const IMDSPObject, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPObject2_Value = @import("../zig.zig").Guid.initString("3f34cd3e-5907-4341-9af9-97f4187c3aa5"); pub const IID_IMDSPObject2 = &IID_IMDSPObject2_Value; pub const IMDSPObject2 = extern struct { pub const VTable = extern struct { base: IMDSPObject.VTable, ReadOnClearChannel: fn( self: *const IMDSPObject2, pData: [*:0]u8, pdwSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, WriteOnClearChannel: fn( self: *const IMDSPObject2, pData: [*:0]u8, pdwSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMDSPObject.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject2_ReadOnClearChannel(self: *const T, pData: [*:0]u8, pdwSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject2.VTable, self.vtable).ReadOnClearChannel(@ptrCast(*const IMDSPObject2, self), pData, pdwSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPObject2_WriteOnClearChannel(self: *const T, pData: [*:0]u8, pdwSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPObject2.VTable, self.vtable).WriteOnClearChannel(@ptrCast(*const IMDSPObject2, self), pData, pdwSize); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPDirectTransfer_Value = @import("../zig.zig").Guid.initString("c2fe57a8-9304-478c-9ee4-47e397b912d7"); pub const IID_IMDSPDirectTransfer = &IID_IMDSPDirectTransfer_Value; pub const IMDSPDirectTransfer = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, TransferToDevice: fn( self: *const IMDSPDirectTransfer, pwszSourceFilePath: ?[*:0]const u16, pSourceOperation: ?*IWMDMOperation, fuFlags: u32, pwszDestinationName: ?PWSTR, pSourceMetaData: ?*IWMDMMetaData, pTransferProgress: ?*IWMDMProgress, ppNewObject: ?*?*IMDSPStorage, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPDirectTransfer_TransferToDevice(self: *const T, pwszSourceFilePath: ?[*:0]const u16, pSourceOperation: ?*IWMDMOperation, fuFlags: u32, pwszDestinationName: ?PWSTR, pSourceMetaData: ?*IWMDMMetaData, pTransferProgress: ?*IWMDMProgress, ppNewObject: ?*?*IMDSPStorage) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPDirectTransfer.VTable, self.vtable).TransferToDevice(@ptrCast(*const IMDSPDirectTransfer, self), pwszSourceFilePath, pSourceOperation, fuFlags, pwszDestinationName, pSourceMetaData, pTransferProgress, ppNewObject); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMDSPRevoked_Value = @import("../zig.zig").Guid.initString("a4e8f2d4-3f31-464d-b53d-4fc335998184"); pub const IID_IMDSPRevoked = &IID_IMDSPRevoked_Value; pub const IMDSPRevoked = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetRevocationURL: fn( self: *const IMDSPRevoked, ppwszRevocationURL: ?[*]?PWSTR, pdwBufferLen: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMDSPRevoked_GetRevocationURL(self: *const T, ppwszRevocationURL: ?[*]?PWSTR, pdwBufferLen: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMDSPRevoked.VTable, self.vtable).GetRevocationURL(@ptrCast(*const IMDSPRevoked, self), ppwszRevocationURL, pdwBufferLen); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureAuthenticate_Value = @import("../zig.zig").Guid.initString("1dcb3a0f-33ed-11d3-8470-00c04f79dbc0"); pub const IID_ISCPSecureAuthenticate = &IID_ISCPSecureAuthenticate_Value; pub const ISCPSecureAuthenticate = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetSecureQuery: fn( self: *const ISCPSecureAuthenticate, ppSecureQuery: ?*?*ISCPSecureQuery, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureAuthenticate_GetSecureQuery(self: *const T, ppSecureQuery: ?*?*ISCPSecureQuery) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureAuthenticate.VTable, self.vtable).GetSecureQuery(@ptrCast(*const ISCPSecureAuthenticate, self), ppSecureQuery); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureAuthenticate2_Value = @import("../zig.zig").Guid.initString("b580cfae-1672-47e2-acaa-44bbecbcae5b"); pub const IID_ISCPSecureAuthenticate2 = &IID_ISCPSecureAuthenticate2_Value; pub const ISCPSecureAuthenticate2 = extern struct { pub const VTable = extern struct { base: ISCPSecureAuthenticate.VTable, GetSCPSession: fn( self: *const ISCPSecureAuthenticate2, ppSCPSession: ?*?*ISCPSession, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISCPSecureAuthenticate.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureAuthenticate2_GetSCPSession(self: *const T, ppSCPSession: ?*?*ISCPSession) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureAuthenticate2.VTable, self.vtable).GetSCPSession(@ptrCast(*const ISCPSecureAuthenticate2, self), ppSCPSession); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureQuery_Value = @import("../zig.zig").Guid.initString("1dcb3a0d-33ed-11d3-8470-00c04f79dbc0"); pub const IID_ISCPSecureQuery = &IID_ISCPSecureQuery_Value; pub const ISCPSecureQuery = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDataDemands: fn( self: *const ISCPSecureQuery, pfuFlags: ?*u32, pdwMinRightsData: ?*u32, pdwMinExamineData: ?*u32, pdwMinDecideData: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ExamineData: fn( self: *const ISCPSecureQuery, fuFlags: u32, pwszExtension: ?PWSTR, pData: [*:0]u8, dwSize: u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, MakeDecision: fn( self: *const ISCPSecureQuery, fuFlags: u32, pData: [*:0]u8, dwSize: u32, dwAppSec: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStorageGlobals: ?*IMDSPStorageGlobals, ppExchange: ?*?*ISCPSecureExchange, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRights: fn( self: *const ISCPSecureQuery, pData: [*:0]u8, dwSize: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStgGlobals: ?*IMDSPStorageGlobals, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery_GetDataDemands(self: *const T, pfuFlags: ?*u32, pdwMinRightsData: ?*u32, pdwMinExamineData: ?*u32, pdwMinDecideData: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery.VTable, self.vtable).GetDataDemands(@ptrCast(*const ISCPSecureQuery, self), pfuFlags, pdwMinRightsData, pdwMinExamineData, pdwMinDecideData, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery_ExamineData(self: *const T, fuFlags: u32, pwszExtension: ?PWSTR, pData: [*:0]u8, dwSize: u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery.VTable, self.vtable).ExamineData(@ptrCast(*const ISCPSecureQuery, self), fuFlags, pwszExtension, pData, dwSize, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery_MakeDecision(self: *const T, fuFlags: u32, pData: [*:0]u8, dwSize: u32, dwAppSec: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStorageGlobals: ?*IMDSPStorageGlobals, ppExchange: ?*?*ISCPSecureExchange, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery.VTable, self.vtable).MakeDecision(@ptrCast(*const ISCPSecureQuery, self), fuFlags, pData, dwSize, dwAppSec, pbSPSessionKey, dwSessionKeyLen, pStorageGlobals, ppExchange, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery_GetRights(self: *const T, pData: [*:0]u8, dwSize: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStgGlobals: ?*IMDSPStorageGlobals, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery.VTable, self.vtable).GetRights(@ptrCast(*const ISCPSecureQuery, self), pData, dwSize, pbSPSessionKey, dwSessionKeyLen, pStgGlobals, ppRights, pnRightsCount, abMac); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureQuery2_Value = @import("../zig.zig").Guid.initString("ebe17e25-4fd7-4632-af46-6d93d4fcc72e"); pub const IID_ISCPSecureQuery2 = &IID_ISCPSecureQuery2_Value; pub const ISCPSecureQuery2 = extern struct { pub const VTable = extern struct { base: ISCPSecureQuery.VTable, MakeDecision2: fn( self: *const ISCPSecureQuery2, fuFlags: u32, pData: [*:0]u8, dwSize: u32, dwAppSec: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStorageGlobals: ?*IMDSPStorageGlobals, pAppCertApp: [*:0]u8, dwAppCertAppLen: u32, pAppCertSP: [*:0]u8, dwAppCertSPLen: u32, pszRevocationURL: ?[*]?PWSTR, pdwRevocationURLLen: ?*u32, pdwRevocationBitFlag: ?*u32, pqwFileSize: ?*u64, pUnknown: ?*IUnknown, ppExchange: ?*?*ISCPSecureExchange, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISCPSecureQuery.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery2_MakeDecision2(self: *const T, fuFlags: u32, pData: [*:0]u8, dwSize: u32, dwAppSec: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStorageGlobals: ?*IMDSPStorageGlobals, pAppCertApp: [*:0]u8, dwAppCertAppLen: u32, pAppCertSP: [*:0]u8, dwAppCertSPLen: u32, pszRevocationURL: ?[*]?PWSTR, pdwRevocationURLLen: ?*u32, pdwRevocationBitFlag: ?*u32, pqwFileSize: ?*u64, pUnknown: ?*IUnknown, ppExchange: ?*?*ISCPSecureExchange, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery2.VTable, self.vtable).MakeDecision2(@ptrCast(*const ISCPSecureQuery2, self), fuFlags, pData, dwSize, dwAppSec, pbSPSessionKey, dwSessionKeyLen, pStorageGlobals, pAppCertApp, dwAppCertAppLen, pAppCertSP, dwAppCertSPLen, pszRevocationURL, pdwRevocationURLLen, pdwRevocationBitFlag, pqwFileSize, pUnknown, ppExchange, abMac); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureExchange_Value = @import("../zig.zig").Guid.initString("1dcb3a0e-33ed-11d3-8470-00c04f79dbc0"); pub const IID_ISCPSecureExchange = &IID_ISCPSecureExchange_Value; pub const ISCPSecureExchange = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, TransferContainerData: fn( self: *const ISCPSecureExchange, pData: [*:0]u8, dwSize: u32, pfuReadyFlags: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ObjectData: fn( self: *const ISCPSecureExchange, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, TransferComplete: fn( self: *const ISCPSecureExchange, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange_TransferContainerData(self: *const T, pData: [*:0]u8, dwSize: u32, pfuReadyFlags: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange.VTable, self.vtable).TransferContainerData(@ptrCast(*const ISCPSecureExchange, self), pData, dwSize, pfuReadyFlags, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange_ObjectData(self: *const T, pData: [*:0]u8, pdwSize: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange.VTable, self.vtable).ObjectData(@ptrCast(*const ISCPSecureExchange, self), pData, pdwSize, abMac); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange_TransferComplete(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange.VTable, self.vtable).TransferComplete(@ptrCast(*const ISCPSecureExchange, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureExchange2_Value = @import("../zig.zig").Guid.initString("6c62fc7b-2690-483f-9d44-0a20cb35577c"); pub const IID_ISCPSecureExchange2 = &IID_ISCPSecureExchange2_Value; pub const ISCPSecureExchange2 = extern struct { pub const VTable = extern struct { base: ISCPSecureExchange.VTable, TransferContainerData2: fn( self: *const ISCPSecureExchange2, pData: [*:0]u8, dwSize: u32, pProgressCallback: ?*IWMDMProgress3, pfuReadyFlags: ?*u32, abMac: ?*u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISCPSecureExchange.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange2_TransferContainerData2(self: *const T, pData: [*:0]u8, dwSize: u32, pProgressCallback: ?*IWMDMProgress3, pfuReadyFlags: ?*u32, abMac: ?*u8) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange2.VTable, self.vtable).TransferContainerData2(@ptrCast(*const ISCPSecureExchange2, self), pData, dwSize, pProgressCallback, pfuReadyFlags, abMac); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureExchange3_Value = @import("../zig.zig").Guid.initString("ab4e77e4-8908-4b17-bd2a-b1dbe6dd69e1"); pub const IID_ISCPSecureExchange3 = &IID_ISCPSecureExchange3_Value; pub const ISCPSecureExchange3 = extern struct { pub const VTable = extern struct { base: ISCPSecureExchange2.VTable, TransferContainerDataOnClearChannel: fn( self: *const ISCPSecureExchange3, pDevice: ?*IMDSPDevice, pData: [*:0]u8, dwSize: u32, pProgressCallback: ?*IWMDMProgress3, pfuReadyFlags: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetObjectDataOnClearChannel: fn( self: *const ISCPSecureExchange3, pDevice: ?*IMDSPDevice, pData: [*:0]u8, pdwSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, TransferCompleteForDevice: fn( self: *const ISCPSecureExchange3, pDevice: ?*IMDSPDevice, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISCPSecureExchange2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange3_TransferContainerDataOnClearChannel(self: *const T, pDevice: ?*IMDSPDevice, pData: [*:0]u8, dwSize: u32, pProgressCallback: ?*IWMDMProgress3, pfuReadyFlags: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange3.VTable, self.vtable).TransferContainerDataOnClearChannel(@ptrCast(*const ISCPSecureExchange3, self), pDevice, pData, dwSize, pProgressCallback, pfuReadyFlags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange3_GetObjectDataOnClearChannel(self: *const T, pDevice: ?*IMDSPDevice, pData: [*:0]u8, pdwSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange3.VTable, self.vtable).GetObjectDataOnClearChannel(@ptrCast(*const ISCPSecureExchange3, self), pDevice, pData, pdwSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureExchange3_TransferCompleteForDevice(self: *const T, pDevice: ?*IMDSPDevice) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureExchange3.VTable, self.vtable).TransferCompleteForDevice(@ptrCast(*const ISCPSecureExchange3, self), pDevice); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSession_Value = @import("../zig.zig").Guid.initString("88a3e6ed-eee4-4619-bbb3-fd4fb62715d1"); pub const IID_ISCPSession = &IID_ISCPSession_Value; pub const ISCPSession = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, BeginSession: fn( self: *const ISCPSession, pIDevice: ?*IMDSPDevice, pCtx: [*:0]u8, dwSizeCtx: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EndSession: fn( self: *const ISCPSession, pCtx: [*:0]u8, dwSizeCtx: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSecureQuery: fn( self: *const ISCPSession, ppSecureQuery: ?*?*ISCPSecureQuery, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSession_BeginSession(self: *const T, pIDevice: ?*IMDSPDevice, pCtx: [*:0]u8, dwSizeCtx: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSession.VTable, self.vtable).BeginSession(@ptrCast(*const ISCPSession, self), pIDevice, pCtx, dwSizeCtx); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSession_EndSession(self: *const T, pCtx: [*:0]u8, dwSizeCtx: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSession.VTable, self.vtable).EndSession(@ptrCast(*const ISCPSession, self), pCtx, dwSizeCtx); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSession_GetSecureQuery(self: *const T, ppSecureQuery: ?*?*ISCPSecureQuery) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSession.VTable, self.vtable).GetSecureQuery(@ptrCast(*const ISCPSession, self), ppSecureQuery); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ISCPSecureQuery3_Value = @import("../zig.zig").Guid.initString("b7edd1a2-4dab-484b-b3c5-ad39b8b4c0b1"); pub const IID_ISCPSecureQuery3 = &IID_ISCPSecureQuery3_Value; pub const ISCPSecureQuery3 = extern struct { pub const VTable = extern struct { base: ISCPSecureQuery2.VTable, GetRightsOnClearChannel: fn( self: *const ISCPSecureQuery3, pData: [*:0]u8, dwSize: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStgGlobals: ?*IMDSPStorageGlobals, pProgressCallback: ?*IWMDMProgress3, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, MakeDecisionOnClearChannel: fn( self: *const ISCPSecureQuery3, fuFlags: u32, pData: [*:0]u8, dwSize: u32, dwAppSec: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStorageGlobals: ?*IMDSPStorageGlobals, pProgressCallback: ?*IWMDMProgress3, pAppCertApp: [*:0]u8, dwAppCertAppLen: u32, pAppCertSP: [*:0]u8, dwAppCertSPLen: u32, pszRevocationURL: ?[*]?PWSTR, pdwRevocationURLLen: ?*u32, pdwRevocationBitFlag: ?*u32, pqwFileSize: ?*u64, pUnknown: ?*IUnknown, ppExchange: ?*?*ISCPSecureExchange, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ISCPSecureQuery2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery3_GetRightsOnClearChannel(self: *const T, pData: [*:0]u8, dwSize: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStgGlobals: ?*IMDSPStorageGlobals, pProgressCallback: ?*IWMDMProgress3, ppRights: ?[*]?*WMDMRIGHTS, pnRightsCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery3.VTable, self.vtable).GetRightsOnClearChannel(@ptrCast(*const ISCPSecureQuery3, self), pData, dwSize, pbSPSessionKey, dwSessionKeyLen, pStgGlobals, pProgressCallback, ppRights, pnRightsCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ISCPSecureQuery3_MakeDecisionOnClearChannel(self: *const T, fuFlags: u32, pData: [*:0]u8, dwSize: u32, dwAppSec: u32, pbSPSessionKey: [*:0]u8, dwSessionKeyLen: u32, pStorageGlobals: ?*IMDSPStorageGlobals, pProgressCallback: ?*IWMDMProgress3, pAppCertApp: [*:0]u8, dwAppCertAppLen: u32, pAppCertSP: [*:0]u8, dwAppCertSPLen: u32, pszRevocationURL: ?[*]?PWSTR, pdwRevocationURLLen: ?*u32, pdwRevocationBitFlag: ?*u32, pqwFileSize: ?*u64, pUnknown: ?*IUnknown, ppExchange: ?*?*ISCPSecureExchange) callconv(.Inline) HRESULT { return @ptrCast(*const ISCPSecureQuery3.VTable, self.vtable).MakeDecisionOnClearChannel(@ptrCast(*const ISCPSecureQuery3, self), fuFlags, pData, dwSize, dwAppSec, pbSPSessionKey, dwSessionKeyLen, pStorageGlobals, pProgressCallback, pAppCertApp, dwAppCertAppLen, pAppCertSP, dwAppCertSPLen, pszRevocationURL, pdwRevocationURLLen, pdwRevocationBitFlag, pqwFileSize, pUnknown, ppExchange); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IComponentAuthenticate_Value = @import("../zig.zig").Guid.initString("a9889c00-6d2b-11d3-8496-00c04f79dbc0"); pub const IID_IComponentAuthenticate = &IID_IComponentAuthenticate_Value; pub const IComponentAuthenticate = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SACAuth: fn( self: *const IComponentAuthenticate, dwProtocolID: u32, dwPass: u32, pbDataIn: [*:0]u8, dwDataInLen: u32, ppbDataOut: ?[*]?*u8, pdwDataOutLen: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SACGetProtocols: fn( self: *const IComponentAuthenticate, ppdwProtocols: ?[*]?*u32, pdwProtocolCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IComponentAuthenticate_SACAuth(self: *const T, dwProtocolID: u32, dwPass: u32, pbDataIn: [*:0]u8, dwDataInLen: u32, ppbDataOut: ?[*]?*u8, pdwDataOutLen: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IComponentAuthenticate.VTable, self.vtable).SACAuth(@ptrCast(*const IComponentAuthenticate, self), dwProtocolID, dwPass, pbDataIn, dwDataInLen, ppbDataOut, pdwDataOutLen); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IComponentAuthenticate_SACGetProtocols(self: *const T, ppdwProtocols: ?[*]?*u32, pdwProtocolCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IComponentAuthenticate.VTable, self.vtable).SACGetProtocols(@ptrCast(*const IComponentAuthenticate, self), ppdwProtocols, pdwProtocolCount); } };} pub usingnamespace MethodMixin(@This()); }; const CLSID_WMDMLogger_Value = @import("../zig.zig").Guid.initString("110a3202-5a79-11d3-8d78-444553540000"); pub const CLSID_WMDMLogger = &CLSID_WMDMLogger_Value; const IID_IWMDMLogger_Value = @import("../zig.zig").Guid.initString("110a3200-5a79-11d3-8d78-444553540000"); pub const IID_IWMDMLogger = &IID_IWMDMLogger_Value; pub const IWMDMLogger = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, IsEnabled: fn( self: *const IWMDMLogger, pfEnabled: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Enable: fn( self: *const IWMDMLogger, fEnable: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLogFileName: fn( self: *const IWMDMLogger, pszFilename: ?PSTR, nMaxChars: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetLogFileName: fn( self: *const IWMDMLogger, pszFilename: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, LogString: fn( self: *const IWMDMLogger, dwFlags: u32, pszSrcName: ?PSTR, pszLog: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, LogDword: fn( self: *const IWMDMLogger, dwFlags: u32, pszSrcName: ?PSTR, pszLogFormat: ?PSTR, dwLog: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const IWMDMLogger, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSizeParams: fn( self: *const IWMDMLogger, pdwMaxSize: ?*u32, pdwShrinkToSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetSizeParams: fn( self: *const IWMDMLogger, dwMaxSize: u32, dwShrinkToSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_IsEnabled(self: *const T, pfEnabled: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).IsEnabled(@ptrCast(*const IWMDMLogger, self), pfEnabled); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_Enable(self: *const T, fEnable: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).Enable(@ptrCast(*const IWMDMLogger, self), fEnable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_GetLogFileName(self: *const T, pszFilename: ?PSTR, nMaxChars: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).GetLogFileName(@ptrCast(*const IWMDMLogger, self), pszFilename, nMaxChars); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_SetLogFileName(self: *const T, pszFilename: ?PSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).SetLogFileName(@ptrCast(*const IWMDMLogger, self), pszFilename); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_LogString(self: *const T, dwFlags: u32, pszSrcName: ?PSTR, pszLog: ?PSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).LogString(@ptrCast(*const IWMDMLogger, self), dwFlags, pszSrcName, pszLog); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_LogDword(self: *const T, dwFlags: u32, pszSrcName: ?PSTR, pszLogFormat: ?PSTR, dwLog: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).LogDword(@ptrCast(*const IWMDMLogger, self), dwFlags, pszSrcName, pszLogFormat, dwLog); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).Reset(@ptrCast(*const IWMDMLogger, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_GetSizeParams(self: *const T, pdwMaxSize: ?*u32, pdwShrinkToSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).GetSizeParams(@ptrCast(*const IWMDMLogger, self), pdwMaxSize, pdwShrinkToSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWMDMLogger_SetSizeParams(self: *const T, dwMaxSize: u32, dwShrinkToSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWMDMLogger.VTable, self.vtable).SetSizeParams(@ptrCast(*const IWMDMLogger, self), dwMaxSize, dwShrinkToSize); } };} pub usingnamespace MethodMixin(@This()); }; pub const MTP_COMMAND_DATA_IN = packed struct { OpCode: u16, NumParams: u32, Params: [5]u32, NextPhase: u32, CommandWriteDataSize: u32, CommandWriteData: [1]u8, }; pub const MTP_COMMAND_DATA_OUT = packed struct { ResponseCode: u16, NumParams: u32, Params: [5]u32, CommandReadDataSize: u32, CommandReadData: [1]u8, }; //-------------------------------------------------------------------------------- // Section: Functions (0) //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (9) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const HRESULT = @import("../foundation.zig").HRESULT; const ISpecifyPropertyPages = @import("../system/ole.zig").ISpecifyPropertyPages; const IUnknown = @import("../system/com.zig").IUnknown; const PROPVARIANT = @import("../system/com/structured_storage.zig").PROPVARIANT; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; const RECT = @import("../foundation.zig").RECT; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/media/device_manager.zig
const std = @import("std"); const print = @import("std").debug.print; const web = @import("zhp"); const Datetime = web.datetime.Datetime; const status = @import("handlers/status.zig"); const info = @import("handlers/info.zig"); const threads = @import("threads.zig"); const recording = @import("recording.zig"); pub const routes = [_]web.Route{ web.Route.create("", "/", MainHandler), web.Route.create("api", "/api", MainHandler), web.Route.create("api", "/api/", MainHandler), web.Route.create("api/status", "/api/status", status.Handler), web.Route.create("api/info", "/api/info", info.Handler), web.Route.create("api/gnss/pvt", "/api/gnss/pvt", GnssPvtHandler), web.Route.create("api/recordings", "/api/recordings", RecordingIndexHandler), web.Route.create("api/recordings", "/api/recordings/last.jpg", RecordingLastHandler), web.Route.create("api/recordings", "/api/recordings/(.+)", RecordingFileHandler), web.Route.static("static", "/static/", "static/"), }; pub const MainHandler = struct { pub fn get(self: *MainHandler, request: *web.Request, response: *web.Response) !void { try response.headers.append("Content-Type", "text/plain"); try response.stream.writeAll(""); } }; pub const GnssPvtHandler = struct { pub fn get(self: *GnssPvtHandler, request: *web.Request, response: *web.Response) !void { try response.headers.append("Content-Type", "application/json"); if (threads.gnss_ctx.gnss.last_nav_pvt()) |pvt| { try std.json.stringify(pvt, std.json.StringifyOptions{ .whitespace = .{ .indent = .{ .Space = 2 } }, }, response.stream); } } }; const FolderListing = struct { count: usize, bytes: u64, files: []FileData, }; const FileData = struct { name: []u8, mtime: i128, ctime: i128, size: u64, }; pub const RecordingIndexHandler = struct { pub fn get(self: *RecordingIndexHandler, request: *web.Request, response: *web.Response) !void { try response.headers.append("Content-Type", "application/json"); const ctx = threads.rec_ctx; if (recording.directory_listing(ctx.allocator, ctx.config.dir)) |listing| { defer ctx.allocator.free(listing.items); var list = std.ArrayList(FileData).init(ctx.allocator); for (listing.items) |elem| { var buffer = ctx.allocator.alloc(u8, elem.name_length) catch { std.log.err("failed to allocate memory for entry: {s}", .{elem.name}); response.status = web.responses.INTERNAL_SERVER_ERROR; try response.stream.print("ERROR: failed to allocate memory for entry: {s}", .{elem.name}); return; }; var obj = FileData{ .name = buffer, .size = elem.size, .mtime = elem.mtime, .ctime = elem.ctime, }; std.mem.copy(u8, obj.name, elem.name[0..elem.name_length]); list.append(obj) catch { std.log.err("failed to append entry: {s}", .{elem.name}); response.status = web.responses.INTERNAL_SERVER_ERROR; try response.stream.print("ERROR: failed to append entry: {s}", .{elem.name}); return; }; } const out = FolderListing{ .count = listing.count, .bytes = listing.bytes, .files = list.items, }; try std.json.stringify(out, std.json.StringifyOptions{ .whitespace = .{ .indent = .{ .Space = 2 } }, }, response.stream); defer { for (list.items) |node| { ctx.allocator.free(node.name); } list.deinit(); } } } }; pub const RecordingLastHandler = struct { handler: FileHandler = undefined, pub fn get(self: *RecordingLastHandler, request: *web.Request, response: *web.Response) !void { const allocator = response.allocator; const ctx = threads.rec_ctx; const path = try std.fmt.allocPrint(allocator, "{s}/{s}", .{ ctx.config.dir, ctx.last_file }); self.handler = FileHandler{ .path = path }; return self.handler.dispatch(request, response); } pub fn stream(self: *RecordingLastHandler, io: *web.IOStream) !u64 { return self.handler.stream(io); } }; pub const RecordingFileHandler = struct { handler: FileHandler = undefined, pub fn get(self: *RecordingFileHandler, request: *web.Request, response: *web.Response) !void { const allocator = response.allocator; const ctx = threads.rec_ctx; const args = request.args.?; // Replace instances of '%20' in filename with ' ' chars, to handle URI-encoding. // The new filename might be shorter (in bytes) than the original, so we use that // new length when creating the full filesystem path later on. const filename = try allocator.alloc(u8, args[0].?.len); const spaces = std.mem.replace(u8, args[0].?, "%20", " ", filename[0..]); const filename_length = filename.len - spaces * 2; defer allocator.free(filename); const full_path = try std.fs.path.join(allocator, &[_][]const u8{ ctx.config.dir, filename[0..filename_length] }); self.handler = FileHandler{ .path = full_path }; return self.handler.dispatch(request, response); } pub fn stream(self: *RecordingFileHandler, io: *web.IOStream) !u64 { return self.handler.stream(io); } }; pub const FileHandler = struct { file: ?std.fs.File = null, start: u64 = 0, end: u64 = 0, path: []const u8, pub fn dispatch(self: *FileHandler, request: *web.Request, response: *web.Response) !void { const allocator = response.allocator; const mimetypes = &web.mimetypes.instance.?; const file = std.fs.cwd().openFile(self.path, .{ .read = true }) catch |err| { // TODO: Handle debug page std.log.warn("recording file {s} error {}", .{ self.path, err }); return self.renderNotFound(request, response); }; errdefer file.close(); // Get file info var stat = try file.stat(); // File handle is on disk, but it does not have contents yet. // We need to wait, otherwise assertion at start of stream function will fail. while (stat.size == 0) { std.time.sleep(std.time.ns_per_ms * 10); stat = try file.stat(); } var modified = Datetime.fromModifiedTime(stat.mtime); // If the file was not modified, return 304 if (self.checkNotModified(request, modified)) { response.status = web.responses.NOT_MODIFIED; file.close(); return; } // Set last modified time for caching purposes // NOTE: The modified result doesn't need freed since the response handles that var buf = try response.allocator.alloc(u8, 32); try response.headers.append("Last-Modified", try modified.formatHttpBuf(buf)); self.end = stat.size; var size: u64 = stat.size; // Try to get the content type const content_type = mimetypes.getTypeFromFilename(self.path) orelse "application/octet-stream"; try response.headers.append("Content-Type", content_type); try response.headers.append("Content-Length", try std.fmt.allocPrint(allocator, "{}", .{size})); self.file = file; response.send_stream = true; } // Return true if not modified and a 304 can be returned pub fn checkNotModified(self: *FileHandler, request: *web.Request, mtime: Datetime) bool { // Check if the file was modified since the header // See https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/If-Modified-Since const v = request.headers.getDefault("If-Modified-Since", ""); const since = Datetime.parseModifiedSince(v) catch return false; return since.gte(mtime); } // Stream the file pub fn stream(self: *FileHandler, io: *web.IOStream) !u64 { std.debug.assert(self.end > self.start); const total_wrote = self.end - self.start; var bytes_left: u64 = total_wrote; if (self.file) |file| { defer file.close(); // Jump to requested range if (self.start > 0) { try file.seekTo(self.start); } // Send it var reader = file.reader(); try io.flush(); while (bytes_left > 0) { // Read into buffer const end = std.math.min(bytes_left, io.out_buffer.len); const n = try reader.read(io.out_buffer[0..end]); if (n == 0) break; // Unexpected EOF bytes_left -= n; try io.flushBuffered(n); } } return total_wrote - bytes_left; } pub fn renderNotFound(self: *FileHandler, request: *web.Request, response: *web.Response) !void { var handler = web.handlers.NotFoundHandler{}; try handler.dispatch(request, response); } };
src/handlers.zig
const std = @import("std"); const print = @import("std").debug.print; const led_driver = @import("led_driver.zig"); const gnss = @import("gnss.zig"); const config = @import("config.zig"); const recording = @import("recording.zig"); const exif = @import("exif.zig"); const web = @import("zhp"); pub const GnssContext = struct { gnss: *gnss.GNSS, led: led_driver.LP50xx, rate: u16 = 1000, }; pub const AppContext = struct { config: config.Api, app: *web.Application, }; pub var gnss_ctx: GnssContext = undefined; pub const HeartBeatContext = struct { idx: u8 = 0, on: u32 = 100, off: u32 = 900, color: [3]u8 = [_]u8{ 255, 255, 255 }, led: led_driver.LP50xx, }; pub var rec_ctx: RecordingContext = undefined; pub const RecordingContext = struct { config: config.Recording, allocator: *std.mem.Allocator, server: *std.net.StreamServer, stop: std.atomic.Atomic(bool), last_file: [28]u8 = [_]u8{'0'} ** 28, gnss: GnssContext, }; pub const CameraContext = struct { config: config.Camera, socket: []const u8, allocator: *std.mem.Allocator, }; pub var camera_ctx: CameraContext = undefined; const JPEG_SOI = [_]u8{ 0xFF, 0xD8 }; const JPEG_EOI = [_]u8{ 0xFF, 0xD9 }; const PUB = "PUB "; const EOL = "\r\n"; fn find_som(buffer: []const u8, start: usize, end: usize) ?usize { return std.mem.indexOf(u8, buffer[start..end], PUB[0..]); } pub fn recording_server_thread(ctx: *RecordingContext) void { while (true) { const conn = ctx.server.accept() catch |err| { std.log.err("REC | server accept | ERR {}", .{err}); continue; }; std.log.info("REC | client connected", .{}); defer conn.stream.close(); var frame = async handle_connection(ctx, conn); await frame; } } fn handle_connection(ctx: *RecordingContext, conn: std.net.StreamServer.Connection) void { // Create large buffer for collecting image data into // Should be larger than the largest image size we expect var buffer: [1024 * 1024 * 4]u8 = undefined; std.mem.set(u8, buffer[0..], 0); // Buffer for incoming UDP data (should be larger than max MTU size) var incoming: [100000]u8 = undefined; // Current position within the buffer to write into var head: usize = 0; // Current position within the buffer to read from var read: usize = 0; // Positions within the image buffer where JPEG start / end bytes are var idx_start: usize = 0; var idx_end: usize = 0; // Flags for JPEG SOF / EOF var found_start: bool = false; var found_end: bool = false; // TODO : detect last frame count on disk and start above that number var frame_count: usize = 0; // Error recovery flag -- when non-null the buffers and flags will be reset var reset_to: ?usize = null; var topic_name: ?[]const u8 = null; var message_size: usize = 0; while (true) { if (reset_to != null) { head = reset_to.?; read = 0; frame_count += 1; found_start = false; found_end = false; reset_to = null; } // std.log.info("SOCK READ SIZE {}", .{ctx.sock.getReadBufferSize()}); const data_len = conn.stream.reader().read(incoming[0..]) catch |err| { std.log.err("REC RECV | ERR {}", .{err}); continue; }; if (data_len == 0) { std.log.info("REC RECV | client disconnected", .{}); break; } // std.log.info("head {} data_len {}", .{ head, data_len }); if (head + data_len > buffer.len) { std.log.err("REC RECV | buffer will overflow. reset.", .{}); std.mem.set(u8, incoming[0..], 0); reset_to = 0; continue; } std.mem.copy(u8, buffer[head .. head + data_len], incoming[0..data_len]); if (!found_start) { // Using read as start of search space as PUB might be split across UDP packets // and head.. might skip over start of sequence. // if (std.mem.indexOf(u8, buffer[read..head+data_len], PUB[0..])) |idx_msg_start| { if (find_som(&buffer, read, head + data_len)) |idx_msg_start| { const idx_topic_start = idx_msg_start + PUB.len; if (std.mem.indexOf(u8, buffer[idx_topic_start .. idx_topic_start + 20], " ")) |idx_space| { topic_name = buffer[idx_topic_start .. idx_topic_start + idx_space]; // std.log.info(". idx_msg_start {}", .{idx_msg_start}); // std.log.info(". idx_space {}", .{idx_space}); // std.log.info(". topic {s}", .{topic_name}); if (std.mem.indexOf(u8, buffer[idx_topic_start .. idx_topic_start + 20], "\r\n")) |idx_eol| { if (std.fmt.parseInt(usize, buffer[idx_topic_start + idx_space + 1 .. idx_topic_start + idx_eol], 10)) |value| { message_size = value; // std.log.info(". size {}", .{message_size}); // Advance read to end of PUB line (including line break) read += idx_topic_start + idx_eol + 2; if (buffer[read] == JPEG_SOI[0] and buffer[read + 1] == JPEG_SOI[1]) { idx_start = read; // std.log.info(". idx_start {}", .{idx_start}); found_start = true; } else { std.log.err("REC RECV | did not find start of JPEG data at {}", .{read}); reset_to = 0; continue; } } else |err| { std.log.err("REC RECV | cannot parse message size : {s}", .{buffer[idx_topic_start + idx_space + 1 .. idx_topic_start + idx_eol]}); reset_to = 0; continue; } } } } } // std.log.info("acculum {} to {}", .{ read, head + data_len }); if (found_start and !found_end and (head + data_len - read) >= message_size + 2) { // std.log.info("buffer start {s}", .{std.fmt.fmtSliceHexUpper(buffer[0 .. read + 20])}); // std.log.info("buffer end {s}", .{std.fmt.fmtSliceHexUpper(buffer[read + message_size - 4 .. read + message_size + 4])}); // Check for the EOL bytes and for the valid end of a JPEG frame if (buffer[read + message_size - 2] == JPEG_EOI[0] and buffer[read + message_size - 1] == JPEG_EOI[1] and buffer[read + message_size] == EOL[0] and buffer[read + message_size + 1] == EOL[1]) { idx_end = read + message_size; // std.log.info("idx_end {}", .{idx_end}); found_end = true; } else { if (std.mem.indexOf(u8, buffer[idx_start..], PUB[0..])) |value| { std.log.info("REC RECV | NO EOL. FOUND PUB at {}", .{idx_start + value}); const length: usize = head + data_len - (value + idx_start); std.mem.copy(u8, buffer[0..length], buffer[idx_start + value .. head + data_len]); std.mem.set(u8, buffer[length..], 0); reset_to = length; continue; } else { std.log.info("REC RECV | NO EOL | HARD RESET", .{}); std.mem.set(u8, buffer[0..], 0); reset_to = 0; continue; } } } head += data_len; if (found_start and found_end) { std.log.info("REC RECV | Frame {} is {} from {} to {}", .{ frame_count, idx_end - idx_start, idx_start, idx_end }); var pvt = ctx.gnss.gnss.last_nav_pvt(); var filename = alloc_filename(ctx, pvt) catch |err| { std.log.err("REC RECV | could not create filename", .{}); reset_to = 0; continue; }; defer ctx.allocator.free(filename); var file = std.fs.cwd().createFile(filename, .{}) catch |err| { std.log.err("REC RECV | could not create file : {}", .{err}); reset_to = 0; continue; }; defer file.close(); write_image(ctx, file, buffer[idx_start..idx_end], pvt) catch |err| { std.log.err("REC RECV | could write image : {}", .{err}); reset_to = 0; continue; }; std.mem.copy(u8, ctx.last_file[0..], filename[filename.len - 28 ..]); // Copy any partial data we have to the start of the acculumation buffer if (idx_end + 2 < head) { std.log.info("REC RECV | copy tail bytes : {} {}", .{ idx_end, head }); std.mem.copy(u8, buffer[0 .. head - idx_end - 2], buffer[idx_end + 2 .. head]); reset_to = head - idx_end - 2; } else { reset_to = 0; } } } } fn alloc_filename(ctx: *RecordingContext, pvt: ?gnss.NAV_PVT) ![]u8 { if (pvt) |value| { const temp = try std.fmt.allocPrint(ctx.allocator, "{s}/{s}.jpg", .{ ctx.config.dir, value.timestamp }); defer ctx.allocator.free(temp); const filename = try ctx.allocator.alloc(u8, temp.len); _ = std.mem.replace(u8, temp, ":", "-", filename[0..]); return filename; } else { return std.fmt.allocPrint(ctx.allocator, "{s}/1970-01-01T00-00-00.000Z.jpg", .{ctx.config.dir}); } } fn write_image(ctx: *RecordingContext, file: std.fs.File, buffer: []const u8, pvt: ?gnss.NAV_PVT) !void { var buf_stream = std.io.bufferedWriter(file.writer()); const st = buf_stream.writer(); var exif_tags = exif.init(); if (pvt) |value| { exif_tags.set_gnss(value); } if (exif_tags.bytes()) |exif_array| { const exif_len = exif_array.len + 2; const exif_buffer = exif_array.constSlice(); // std.log.info("EXIF | [{d}] {s}", .{ exif_buffer.len, std.fmt.fmtSliceHexUpper(exif_buffer) }); try st.writeAll(JPEG_SOI[0..]); try st.writeAll(exif.APP0_HEADER[0..]); try st.writeAll(exif.MARK_APP1[0..]); try st.writeByte(@truncate(u8, exif_len >> 8)); try st.writeByte(@truncate(u8, exif_len)); try st.writeAll(exif_buffer); try st.writeAll(buffer[exif.image_offset..]); } else { // No EXIF data, so just write out the image part of the buffer -- it is valid JPEG data. std.log.info("EXIF embedding failed", .{}); try st.writeAll(buffer[0..]); } try buf_stream.flush(); } pub fn recording_cleanup_thread(ctx: RecordingContext) void { const sleep_ns = @intCast(u64, ctx.config.cleanup_frequency) * std.time.ns_per_s; const path = ctx.config.dir; if (std.fs.openDirAbsolute(path, .{ .iterate = true, .no_follow = false })) |dir| {} else |err| switch (err) { error.FileNotFound => { std.log.info("recording directory {s} does not exists, creating folder\n", .{path}); if (std.fs.makeDirAbsolute(path)) {} else |mkerr| { std.log.warn("[{any}] when creating recording directory {s}\n", .{ mkerr, path }); } }, else => { std.log.warn("[{any}] when testin recording directory {s}\n", .{ err, path }); }, } while (true) { const start_ms = std.time.milliTimestamp(); recording.directory_cleanup(ctx); const ellapsed_ns = (std.time.milliTimestamp() - start_ms) * std.time.ns_per_ms; std.time.sleep(sleep_ns - @intCast(u64, ellapsed_ns)); } } pub fn heartbeat_thread(ctx: HeartBeatContext) void { while (true) { // ctx.led.set(ctx.idx, ctx.color); std.time.sleep(ctx.on * std.time.ns_per_ms); // ctx.led.set(ctx.idx, [_]u8{ 0, 0, 0 }); std.time.sleep(ctx.off * std.time.ns_per_ms); } } pub fn gnss_thread(ctx: GnssContext) void { ctx.gnss.set_timeout(ctx.rate + 50); while (true) { // ctx.gnss.set_next_timeout(ctx.rate * 2); if (ctx.gnss.get_pvt()) { if (ctx.gnss.last_nav_pvt()) |pvt| { if (pvt.fix_type == 0) { // If no position fix, color LED orange ctx.led.set(1, [_]u8{ 255, 127, 0 }); } else { // If there is a fix, color LED green ctx.led.set(1, [_]u8{ 0, 255, 0 }); } print("PVT {s} at ({d:.6},{d:.6}) height {d:.2}", .{ pvt.timestamp, pvt.latitude, pvt.longitude, pvt.height }); print(" heading {d:.2} velocity ({d:.2},{d:.2},{d:.2}) speed {d:.2}", .{ pvt.heading, pvt.velocity[0], pvt.velocity[1], pvt.velocity[2], pvt.speed }); print(" fix {d} sat {} flags {} {} {}\n", .{ pvt.fix_type, pvt.satellite_count, pvt.flags[0], pvt.flags[1], pvt.flags[2] }); } } else { // If no communications, color LED red ctx.led.set(1, [_]u8{ 255, 0, 0 }); } // std.time.sleep(std.time.ns_per_ms * @intCast(u64, ctx.rate / 4)); } } pub fn app_thread(ctx: AppContext) void { defer ctx.app.deinit(); ctx.app.listen("0.0.0.0", ctx.config.port) catch |err| { print("app : could not open server port {d}\n", .{ctx.config.port}); ctx.app.listen("0.0.0.0", 5000) catch |err_fallback| { print("app : could not open fallback server port\n", .{}); return; }; }; ctx.app.start() catch |err| { print("app : could not start\n", .{}); return; }; }
src/threads.zig
const std = @import("std"); const vec4 = std.meta.Vector(4, f64); fn vec1to4(f: f64) vec4 { return @splat(4, f); } fn runInParallel(tasks: []std.Thread, len: usize, comptime f: anytype, args: anytype) !void { const len_per_task = @divTrunc(len, tasks.len + 1); for (tasks) |*task, i| { const first = len_per_task * i; const last = first + len_per_task; task.* = try std.Thread.spawn(.{}, f, .{ first, last } ++ args); } @call(.{}, f, .{ tasks.len * len_per_task, len } ++ args); for (tasks) |*task| task.join(); } fn baseIdx(i: vec4) vec4 { @setFloatMode(.Optimized); return i * (i + vec1to4(1)) * vec1to4(0.5) + vec1to4(1); } fn multAvGeneric(comptime transpose: bool, first: usize, dst: []vec4, src: []const vec4) void { @setFloatMode(.Optimized); const srcVals = std.mem.bytesAsSlice(f64, std.mem.sliceAsBytes(src)); var ti = vec1to4(@intToFloat(f64, first * 4)) + if (transpose) vec4{ 1, 2, 3, 4 } else vec4{ 0, 1, 2, 3 }; for (dst) |*res| { var idx = if (transpose) baseIdx(ti - vec1to4(1)) else baseIdx(ti) + ti; var sum = vec1to4(0); for (srcVals) |u, j| { sum += vec1to4(u) / idx; idx += ti + vec1to4(@intToFloat(f64, j + 1)); } res.* = sum; ti += vec1to4(4); } } fn multAv(first: usize, last: usize, dst: []vec4, src: []const vec4) void { return multAvGeneric(false, first, dst[first..last], src); } fn multAtv(first: usize, last: usize, dst: []vec4, src: []const vec4) void { return multAvGeneric(true, first, dst[first..last], src); } fn multAtAv(tasks: []std.Thread, dest: []vec4, src: []const vec4, temp: []vec4) !void { std.debug.assert(dest.len == src.len and src.len == temp.len); try runInParallel(tasks, dest.len, multAv, .{ temp, src }); try runInParallel(tasks, dest.len, multAtv, .{ dest, temp }); } fn setOnes(first: usize, last: usize, dst: []vec4) void { for (dst[first..last]) |*v| v.* = vec1to4(1); } fn aggregateResults(first: usize, last: usize, u: []const vec4, v: []const vec4, total_vbv: *f64, total_vv: *f64) void { @setFloatMode(.Optimized); var vbv = vec1to4(0); var vv = vec1to4(0); for (v[first..last]) |f, i| { vbv += u[first + i] * f; vv += f * f; } _ = @atomicRmw(f64, total_vbv, .Add, @reduce(.Add, vbv), .SeqCst); _ = @atomicRmw(f64, total_vv, .Add, @reduce(.Add, vv), .SeqCst); } pub fn main() !void { const n = try get_n(); const len = n / @typeInfo(vec4).Vector.len; var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gpa.allocator(); var u = try allocator.alloc(vec4, len); defer allocator.free(u); var v = try allocator.alloc(vec4, len); defer allocator.free(v); var temp = try allocator.alloc(vec4, len); defer allocator.free(temp); const task_count = try std.Thread.getCpuCount(); const tasks = try allocator.alloc(std.Thread, task_count - 1); defer allocator.free(tasks); try runInParallel(tasks, u.len, setOnes, .{u}); var times: usize = 0; while (times < 10) : (times += 1) { try multAtAv(tasks, v, u, temp); try multAtAv(tasks, u, v, temp); } var vbv: f64 = 0; var vv: f64 = 0; try runInParallel(tasks, u.len, aggregateResults, .{ u, v, &vbv, &vv }); const res = std.math.sqrt(vbv / vv); const stdout = std.io.getStdOut().writer(); try stdout.print("{d:.9}\n", .{res}); } fn get_n() !usize { var arg_it = std.process.args(); _ = arg_it.skip(); const arg = arg_it.next() orelse return 100; return try std.fmt.parseInt(usize, arg, 10); }
bench/algorithm/spectral-norm/2-m.zig
const builtin = @import("builtin"); const expect = @import("std").testing.expect; test "@mulAdd" { if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try testMulAdd(); try testMulAdd(); } fn testMulAdd() !void { { var a: f32 = 5.5; var b: f32 = 2.5; var c: f32 = 6.25; try expect(@mulAdd(f32, a, b, c) == 20); } { var a: f64 = 5.5; var b: f64 = 2.5; var c: f64 = 6.25; try expect(@mulAdd(f64, a, b, c) == 20); } } test "@mulAdd f16" { if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try testMulAdd16(); try testMulAdd16(); } fn testMulAdd16() !void { var a: f16 = 5.5; var b: f16 = 2.5; var c: f16 = 6.25; try expect(@mulAdd(f16, a, b, c) == 20); } test "@mulAdd f80" { if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage1) return error.SkipZigTest; comptime try testMulAdd80(); try testMulAdd80(); } fn testMulAdd80() !void { var a: f16 = 5.5; var b: f80 = 2.5; var c: f80 = 6.25; try expect(@mulAdd(f80, a, b, c) == 20); } test "@mulAdd f128" { if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO if (builtin.os.tag == .macos and builtin.cpu.arch == .aarch64) { // https://github.com/ziglang/zig/issues/9900 return error.SkipZigTest; } if (builtin.zig_backend == .stage1 and builtin.cpu.arch == .i386 and builtin.os.tag == .linux) { return error.SkipZigTest; } comptime try testMulAdd128(); try testMulAdd128(); } fn testMulAdd128() !void { var a: f16 = 5.5; var b: f128 = 2.5; var c: f128 = 6.25; try expect(@mulAdd(f128, a, b, c) == 20); } fn vector16() !void { var a = @Vector(4, f16){ 5.5, 5.5, 5.5, 5.5 }; var b = @Vector(4, f16){ 2.5, 2.5, 2.5, 2.5 }; var c = @Vector(4, f16){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f16), a, b, c); try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); try expect(x[3] == 20); } test "vector f16" { if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try vector16(); try vector16(); } fn vector32() !void { var a = @Vector(4, f32){ 5.5, 5.5, 5.5, 5.5 }; var b = @Vector(4, f32){ 2.5, 2.5, 2.5, 2.5 }; var c = @Vector(4, f32){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f32), a, b, c); try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); try expect(x[3] == 20); } test "vector f32" { if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try vector32(); try vector32(); } fn vector64() !void { var a = @Vector(4, f64){ 5.5, 5.5, 5.5, 5.5 }; var b = @Vector(4, f64){ 2.5, 2.5, 2.5, 2.5 }; var c = @Vector(4, f64){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f64), a, b, c); try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); try expect(x[3] == 20); } test "vector f64" { if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try vector64(); try vector64(); } fn vector80() !void { var a = @Vector(4, f80){ 5.5, 5.5, 5.5, 5.5 }; var b = @Vector(4, f80){ 2.5, 2.5, 2.5, 2.5 }; var c = @Vector(4, f80){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f80), a, b, c); try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); try expect(x[3] == 20); } test "vector f80" { if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try vector80(); try vector80(); } fn vector128() !void { var a = @Vector(4, f128){ 5.5, 5.5, 5.5, 5.5 }; var b = @Vector(4, f128){ 2.5, 2.5, 2.5, 2.5 }; var c = @Vector(4, f128){ 6.25, 6.25, 6.25, 6.25 }; var x = @mulAdd(@Vector(4, f128), a, b, c); try expect(x[0] == 20); try expect(x[1] == 20); try expect(x[2] == 20); try expect(x[3] == 20); } test "vector f128" { if (builtin.zig_backend == .stage1) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO comptime try vector128(); try vector128(); }
test/behavior/muladd.zig
const builtin = @import("builtin"); const std = @import("std.zig"); const math = std.math; const debug = std.debug; const assert = std.debug.assert; const testing = std.testing; /// There is a trade off of how quickly to fill a bloom filter; /// the number of items is: /// n_items / K * ln(2) /// the rate of false positives is: /// (1-e^(-K*N/n_items))^K /// where N is the number of items pub fn BloomFilter( /// Size of bloom filter in cells, must be a power of two. comptime n_items: usize, /// Number of cells to set per item comptime K: usize, /// Cell type, should be: /// - `bool` for a standard bloom filter /// - an unsigned integer type for a counting bloom filter comptime Cell: type, /// endianess of the Cell comptime endian: builtin.Endian, /// Hash function to use comptime hash: fn (out: []u8, Ki: usize, in: []const u8) void, ) type { assert(n_items > 0); assert(math.isPowerOfTwo(n_items)); assert(K > 0); const cellEmpty = if (Cell == bool) false else Cell(0); const cellMax = if (Cell == bool) true else math.maxInt(Cell); const n_bytes = (n_items * comptime std.meta.bitCount(Cell)) / 8; assert(n_bytes > 0); const Io = std.packed_int_array.PackedIntIo(Cell, endian); return struct { const Self = @This(); pub const items = n_items; pub const Index = math.IntFittingRange(0, n_items - 1); data: [n_bytes]u8 = [_]u8{0} ** n_bytes, pub fn reset(self: *Self) void { std.mem.set(u8, self.data[0..], 0); } pub fn @"union"(x: Self, y: Self) Self { var r = Self{ .data = undefined }; inline for (x.data) |v, i| { r.data[i] = v | y.data[i]; } return r; } pub fn intersection(x: Self, y: Self) Self { var r = Self{ .data = undefined }; inline for (x.data) |v, i| { r.data[i] = v & y.data[i]; } return r; } pub fn getCell(self: Self, cell: Index) Cell { return Io.get(self.data, cell, 0); } pub fn incrementCell(self: *Self, cell: Index) void { if (Cell == bool or Cell == u1) { // skip the 'get' operation Io.set(&self.data, cell, 0, cellMax); } else { const old = Io.get(self.data, cell, 0); if (old != cellMax) { Io.set(&self.data, cell, 0, old + 1); } } } pub fn clearCell(self: *Self, cell: Index) void { Io.set(&self.data, cell, 0, cellEmpty); } pub fn add(self: *Self, item: []const u8) void { comptime var i = 0; inline while (i < K) : (i += 1) { var K_th_bit: packed struct { x: Index, } = undefined; hash(std.mem.asBytes(&K_th_bit), i, item); incrementCell(self, K_th_bit.x); } } pub fn contains(self: Self, item: []const u8) bool { comptime var i = 0; inline while (i < K) : (i += 1) { var K_th_bit: packed struct { x: Index, } = undefined; hash(std.mem.asBytes(&K_th_bit), i, item); if (getCell(self, K_th_bit.x) == cellEmpty) return false; } return true; } pub fn resize(self: Self, comptime newsize: usize) BloomFilter(newsize, K, Cell, endian, hash) { var r: BloomFilter(newsize, K, Cell, endian, hash) = undefined; if (newsize < n_items) { std.mem.copy(u8, r.data[0..], self.data[0..r.data.len]); var copied: usize = r.data.len; while (copied < self.data.len) : (copied += r.data.len) { for (self.data[copied .. copied + r.data.len]) |s, i| { r.data[i] |= s; } } } else if (newsize == n_items) { r = self; } else if (newsize > n_items) { var copied: usize = 0; while (copied < r.data.len) : (copied += self.data.len) { std.mem.copy(u8, r.data[copied .. copied + self.data.len], self.data); } } return r; } /// Returns number of non-zero cells pub fn popCount(self: Self) Index { var n: Index = 0; if (Cell == bool or Cell == u1) { for (self.data) |b, i| { n += @popCount(u8, b); } } else { var i: usize = 0; while (i < n_items) : (i += 1) { const cell = self.getCell(@intCast(Index, i)); n += if (if (Cell == bool) cell else cell > 0) Index(1) else Index(0); } } return n; } pub fn estimateItems(self: Self) f64 { const m = comptime @intToFloat(f64, n_items); const k = comptime @intToFloat(f64, K); const X = @intToFloat(f64, self.popCount()); return (comptime (-m / k)) * math.log1p(X * comptime (-1 / m)); } }; } fn hashFunc(out: []u8, Ki: usize, in: []const u8) void { var st = std.crypto.gimli.Hash.init(); st.update(std.mem.asBytes(&Ki)); st.update(in); st.final(out); } test "std.BloomFilter" { inline for ([_]type{ bool, u1, u2, u3, u4 }) |Cell| { const emptyCell = if (Cell == bool) false else Cell(0); const BF = BloomFilter(128 * 8, 8, Cell, builtin.endian, hashFunc); var bf = BF{}; var i: usize = undefined; // confirm that it is initialised to the empty filter i = 0; while (i < BF.items) : (i += 1) { testing.expectEqual(emptyCell, bf.getCell(@intCast(BF.Index, i))); } testing.expectEqual(BF.Index(0), bf.popCount()); testing.expectEqual(f64(0), bf.estimateItems()); // fill in a few items bf.incrementCell(42); bf.incrementCell(255); bf.incrementCell(256); bf.incrementCell(257); // check that they were set testing.expectEqual(true, bf.getCell(42) != emptyCell); testing.expectEqual(true, bf.getCell(255) != emptyCell); testing.expectEqual(true, bf.getCell(256) != emptyCell); testing.expectEqual(true, bf.getCell(257) != emptyCell); // clear just one of them; make sure the rest are still set bf.clearCell(256); testing.expectEqual(true, bf.getCell(42) != emptyCell); testing.expectEqual(true, bf.getCell(255) != emptyCell); testing.expectEqual(false, bf.getCell(256) != emptyCell); testing.expectEqual(true, bf.getCell(257) != emptyCell); // reset any of the ones we've set and confirm we're back to the empty filter bf.clearCell(42); bf.clearCell(255); bf.clearCell(257); i = 0; while (i < BF.items) : (i += 1) { testing.expectEqual(emptyCell, bf.getCell(@intCast(BF.Index, i))); } testing.expectEqual(BF.Index(0), bf.popCount()); testing.expectEqual(f64(0), bf.estimateItems()); // Lets add a string bf.add("foo"); testing.expectEqual(true, bf.contains("foo")); { // try adding same string again. make sure popcount is the same const old_popcount = bf.popCount(); testing.expect(old_popcount > 0); bf.add("foo"); testing.expectEqual(true, bf.contains("foo")); testing.expectEqual(old_popcount, bf.popCount()); } // Get back to empty filter via .reset bf.reset(); // Double check that .reset worked i = 0; while (i < BF.items) : (i += 1) { testing.expectEqual(emptyCell, bf.getCell(@intCast(BF.Index, i))); } testing.expectEqual(BF.Index(0), bf.popCount()); testing.expectEqual(f64(0), bf.estimateItems()); comptime var teststrings = [_][]const u8{ "foo", "bar", "a longer string", "some more", "the quick brown fox", "unique string", }; inline for (teststrings) |str| { bf.add(str); } inline for (teststrings) |str| { testing.expectEqual(true, bf.contains(str)); } { // estimate should be close for low packing const est = bf.estimateItems(); testing.expect(est > @intToFloat(f64, teststrings.len) - 1); testing.expect(est < @intToFloat(f64, teststrings.len) + 1); } const larger_bf = bf.resize(4096); inline for (teststrings) |str| { testing.expectEqual(true, larger_bf.contains(str)); } testing.expectEqual(u12(bf.popCount()) * (4096 / 1024), larger_bf.popCount()); const smaller_bf = bf.resize(64); inline for (teststrings) |str| { testing.expectEqual(true, smaller_bf.contains(str)); } testing.expect(bf.popCount() <= u10(smaller_bf.popCount()) * (1024 / 64)); } }
lib/std/bloom_filter.zig
const clap = @import("clap"); const datetime = @import("datetime"); const folders = @import("known_folders"); const std = @import("std"); const anime = @import("anime.zig"); const base64 = std.base64; const fs = std.fs; const heap = std.heap; const io = std.io; const json = std.json; const math = std.math; const mem = std.mem; const meta = std.meta; const database_name = "database"; const database_url = "https://raw.githubusercontent.com/manami-project/anime-offline-database/master/anime-offline-database.json"; const image_cache_name = "images"; const list_name = "list"; const program_name = "anilist"; // TODO: One of these days, we will have a good networking library // and a proper event loop in std. When that happens I'll look // into downloading/writing things in parallel. const params = [_]clap.Param(clap.Help){ clap.parseParam("-h, --help Print this message to stdout") catch unreachable, clap.parseParam("-t, --token <TOKEN> The discord token.") catch unreachable, }; fn usage(stream: anytype, command: Command, p: []const clap.Param(clap.Help)) !void { _ = command; try stream.writeAll("Usage: "); try clap.usage(stream, &params); try stream.writeAll( \\ \\Help message here \\ \\Options: \\ ); try clap.help(stream, p); } const Command = enum { @"--help", complete, database, drop, fetch, help, list, plan_to_watch, put_on_hold, remove, start_watching, update, watch_episode, }; pub fn main() !u8 { var gba = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gba.allocator(); defer _ = gba.deinit(); var args_iter = try clap.args.OsIterator.init(allocator); defer args_iter.deinit(); const command_str = (try args_iter.next()) orelse "help"; const command = std.meta.stringToEnum(Command, command_str) orelse .help; return switch (command) { .help, .@"--help" => try helpMain(allocator, &args_iter), .database => try databaseMain(allocator), .fetch => try fetchMain(allocator, &args_iter), .list => try listMain(allocator), .complete => try listManipulateMain(allocator, &args_iter, .complete), .drop => try listManipulateMain(allocator, &args_iter, .dropped), .plan_to_watch => try listManipulateMain(allocator, &args_iter, .plan_to_watch), .put_on_hold => try listManipulateMain(allocator, &args_iter, .on_hold), .remove => try listManipulateMain(allocator, &args_iter, .remove), .start_watching => try listManipulateMain(allocator, &args_iter, .watching), .update => try listManipulateMain(allocator, &args_iter, .update), .watch_episode => try listManipulateMain(allocator, &args_iter, .watch_episode), }; } fn helpMain(allocator: mem.Allocator, args_iter: *clap.args.OsIterator) !u8 { _ = allocator; _ = args_iter; // TODO return 0; } fn fetchMain(allocator: mem.Allocator, args_iter: *clap.args.OsIterator) !u8 { _ = args_iter; var dir = try openFolder(.cache, .{}); defer dir.close(); const database_json = try curlAlloc(allocator, database_url); defer allocator.free(database_json); // Validate the json var database = try anime.Info.fromJsonList( &json.TokenStream.init(database_json), allocator, ); defer database.deinit(allocator); var database_writing_job = async writeDatabaseFile(dir, database); var update_image_cache_job = async updateImageCache(allocator, dir, &database); try await database_writing_job; try await update_image_cache_job; return 0; } fn listMain(allocator: mem.Allocator) !u8 { var cache_dir = try openFolder(.cache, .{}); defer cache_dir.close(); var data_dir = try openFolder(.data, .{}); defer data_dir.close(); var buf: [fs.MAX_PATH_BYTES]u8 = undefined; const image_dir_path = try cache_dir.realpath(image_cache_name, &buf); var list = blk: { const data = data_dir.readFileAlloc( allocator, list_name, math.maxInt(usize), ) catch |err| switch (err) { error.FileNotFound => "", else => |e| return e, }; defer allocator.free(data); break :blk try anime.List.fromDsv(allocator, data); }; defer list.deinit(allocator); const stdout = io.bufferedWriter(io.getStdOut().writer()).writer(); for (list.entries.items) |entry| { try entry.writeToDsv(stdout); try stdout.print("\t{s}/{s}\n", .{ image_dir_path, bufToBase64(hash(entry.id)), }); } try stdout.context.flush(); return 0; } fn databaseMain(allocator: mem.Allocator) !u8 { var dir = try openFolder(.cache, .{}); defer dir.close(); var buf: [fs.MAX_PATH_BYTES]u8 = undefined; const image_dir_path = try dir.realpath(image_cache_name, &buf); var database = readDatabaseFile(dir, allocator) catch |err| { std.log.err("Could not read database file: {s}", .{@errorName(err)}); std.log.err("Try running 'anilist fetch' to download a new database", .{}); return 1; }; defer database.deinit(allocator); const stdout = io.bufferedWriter(io.getStdOut().writer()).writer(); for (database.items(.type)) |_, i| { const info = database.get(i); const id = info.id(); try stdout.print("{s}\t{}\t{s}\t{}\t{s}\t{s}{d}\t{s}/{s}\n", .{ @tagName(info.type), info.year, @tagName(info.season), info.episodes, mem.sliceTo(&info.title, 0), id.site.url(), id.id, image_dir_path, bufToBase64(hash(id)), }); } try stdout.context.flush(); return 0; } const Action = enum { complete, dropped, on_hold, plan_to_watch, remove, update, watch_episode, watching, }; fn listManipulateMain( allocator: mem.Allocator, args_iter: *clap.args.OsIterator, action: Action, ) !u8 { var data_dir = try openFolder(.data, .{}); defer data_dir.close(); var list = blk: { const data = data_dir.readFileAlloc( allocator, list_name, math.maxInt(usize), ) catch |err| switch (err) { error.FileNotFound => "", else => |e| return e, }; defer allocator.free(data); break :blk try anime.List.fromDsv(allocator, data); }; defer list.deinit(allocator); var database = blk: { var cache_dir = try openFolder(.cache, .{}); defer cache_dir.close(); break :blk try readDatabaseFile(cache_dir, allocator); }; defer database.deinit(allocator); while (try args_iter.next()) |anime_link| try manipulateList(allocator, &list, &database, anime_link, action); var file = try data_dir.atomicFile(list_name, .{}); defer file.deinit(); const writer = io.bufferedWriter(file.file.writer()).writer(); try list.writeToDsv(writer); try writer.context.flush(); try file.finish(); return 0; } fn manipulateList( allocator: mem.Allocator, list: *anime.List, database: *std.MultiArrayList(anime.Info), link: []const u8, action: Action, ) !void { const link_id = try anime.Id.fromUrl(link); const slice_to_search = switch (link_id.site) { .anidb => database.items(.anidb), .anilist => database.items(.anilist), .anisearch => database.items(.anisearch), .kitsu => database.items(.kitsu), .livechart => database.items(.livechart), .myanimelist => database.items(.myanimelist), }; const i = for (slice_to_search) |id, i| { if (link_id.id == id) break i; } else { std.log.err("Anime '{s}' was not found in the database", .{link}); return error.NoSuchAnime; }; const database_entry = database.get(i); const entry = list.findWithId(link_id) orelse blk: { const entry = try list.entries.addOne(allocator); entry.* = .{ .date = datetime.Date.now(), .status = .watching, .episodes = 0, .watched = 0, .title = undefined, .id = undefined, }; break :blk entry; }; // Always update the entry to have newest link id and title. entry.id = database_entry.id(); entry.title = database_entry.title; switch (action) { .complete => { if (entry.status != .complete) entry.date = datetime.Date.now(); entry.status = .complete; entry.watched += 1; entry.episodes = database_entry.episodes; }, .dropped => { if (entry.status != .dropped) entry.date = datetime.Date.now(); entry.watched = 0; entry.status = .dropped; }, .on_hold => { if (entry.status != .on_hold) entry.date = datetime.Date.now(); entry.watched = 0; entry.status = .on_hold; }, .plan_to_watch => { if (entry.status != .plan_to_watch) entry.date = datetime.Date.now(); entry.watched = 0; entry.status = .plan_to_watch; }, .watching => { if (entry.status != .watching) entry.date = datetime.Date.now(); entry.watched = 0; entry.status = .watching; }, .watch_episode => entry.episodes = math.min( database_entry.episodes, entry.episodes + 1, ), .remove => { const index = (@ptrToInt(entry) - @ptrToInt(list.entries.items.ptr)) / @sizeOf(anime.Entry); _ = list.entries.swapRemove(index); }, .update => switch (entry.status) { .complete => entry.episodes = database_entry.episodes, .dropped, .on_hold, .plan_to_watch, .watching => entry.watched = 0, }, } } // TODO: Replace with LiniarFifo.pump or fs.sendFile when these // apies exists. fn cat(reader: anytype, writer: anytype) !void { var buf: [mem.page_size]u8 = undefined; while (true) { const read_len = try reader.read(&buf); if (read_len == 0) break; try writer.writeAll(buf[0..read_len]); } } fn openFolder(folder: folders.KnownFolder, flags: fs.Dir.OpenDirOptions) !fs.Dir { var buf: [fs.MAX_PATH_BYTES]u8 = undefined; var fba = heap.FixedBufferAllocator.init(&buf); var dir = (try folders.open(fba.allocator(), folder, flags)) orelse return error.NoCacheDir; defer dir.close(); return makeAndOpenDir(dir, program_name); } fn updateImageCache(allocator: mem.Allocator, dir: fs.Dir, database: *std.MultiArrayList(anime.Info)) !void { var image_dir = try makeAndOpenDir(dir, image_cache_name); defer image_dir.close(); var result = std.ArrayList(u8).init(allocator); defer result.deinit(); var progress = std.Progress{}; const root_node = try progress.start("", database.len); defer root_node.end(); // TODO: Have a channel, and push links into that channel. Have N // jobs that pulls download tasks from the channel and downloads // in parallel. for (database.items(.image)) |*image, i| { const image_name = bufToBase64(hash(image)); if (image_dir.createFile(&image_name, .{ .exclusive = true })) |file| { errdefer image_dir.deleteFile(&image_name) catch {}; defer file.close(); // File didn't exist. Download it! result.resize(0) catch unreachable; try curl(result.writer(), mem.sliceTo(image, 0)); // Some images might have moved. In that case the html will specify // the new position. const url_start = "<p>The document has moved <a href=\""; while (mem.indexOf(u8, result.items, url_start)) |url_start_index| { const start = url_start_index + url_start.len; const end = mem.indexOfPos(u8, result.items, start, "\"") orelse break; const link = try allocator.dupe(u8, result.items[start..end]); defer allocator.free(link); result.resize(0) catch unreachable; try curl(result.writer(), link); } try file.writeAll(result.items); } else |err| switch (err) { error.PathAlreadyExists => {}, else => |new_err| return new_err, } const id = database.get(i).id(); const link_name = bufToBase64(hash(id)); image_dir.deleteFile(&link_name) catch {}; image_dir.symLink(&image_name, &link_name, .{}) catch |err| switch (err) { error.PathAlreadyExists => {}, else => |new_err| return new_err, }; root_node.completeOne(); } } fn hash(things: anytype) [24]u8 { var out: [24]u8 = undefined; var hasher = std.crypto.hash.Blake3.init(.{}); std.hash.autoHashStrat(&hasher, things, .DeepRecursive); hasher.final(&out); return out; } fn bufToBase64(buf: anytype) [fs.base64_encoder.calcSize(buf.len)]u8 { var res: [fs.base64_encoder.calcSize(buf.len)]u8 = undefined; _ = fs.base64_encoder.encode(&res, &buf); return res; } fn makeAndOpenDir(dir: fs.Dir, sub_path: []const u8) !fs.Dir { dir.makeDir(sub_path) catch |err| switch (err) { error.PathAlreadyExists => {}, else => |new_err| return new_err, }; return dir.openDir(sub_path, .{}); } fn writeDatabaseFile(dir: fs.Dir, database: std.MultiArrayList(anime.Info)) !void { var file = try dir.atomicFile(database_name, .{}); defer file.deinit(); const Enum = meta.FieldEnum(anime.Info); inline for (@typeInfo(anime.Info).Struct.fields) |field| { const field_enum = comptime meta.stringToEnum(Enum, field.name).?; try file.file.writeAll(mem.sliceAsBytes(database.items(field_enum))); } try file.finish(); } fn readDatabaseFile(dir: fs.Dir, allocator: mem.Allocator) !std.MultiArrayList(anime.Info) { const info_size = comptime blk: { var res: usize = 0; for (@typeInfo(anime.Info).Struct.fields) |field| res += @sizeOf(field.field_type); break :blk res; }; var res = std.MultiArrayList(anime.Info){}; errdefer res.deinit(allocator); const file = try dir.openFile(database_name, .{}); defer file.close(); const stat = try file.stat(); const count = @intCast(usize, stat.size / info_size); try res.resize(allocator, count); @setEvalBranchQuota(10000); const Enum = meta.FieldEnum(anime.Info); inline for (@typeInfo(anime.Info).Struct.fields) |field| { const field_enum = comptime meta.stringToEnum(Enum, field.name).?; try file.reader().readNoEof(mem.sliceAsBytes(res.items(field_enum))); } return res; } fn curlAlloc(allocator: mem.Allocator, link: []const u8) ![]u8 { var list = std.ArrayList(u8).init(allocator); errdefer list.deinit(); try curl(list.writer(), link); return list.toOwnedSlice(); } fn curl(writer: anytype, link: []const u8) !void { var alloc_buf: [std.mem.page_size * 10]u8 = undefined; var fba = heap.FixedBufferAllocator.init(&alloc_buf); const proc = try std.ChildProcess.init(&[_][]const u8{ "curl", "-s", link }, fba.allocator()); proc.stdin_behavior = .Ignore; proc.stderr_behavior = .Ignore; proc.stdout_behavior = .Pipe; try proc.spawn(); errdefer _ = proc.kill() catch undefined; try cat(proc.stdout.?.reader(), writer); switch (try proc.wait()) { .Exited => |status| if (status != 0) return error.CurlFailed, else => return error.CurlFailed, } }
src/main.zig
const std = @import("std"); const warn = std.debug.warn; const assert = std.debug.assert; const File = std.fs.File; const files = @import("../Files.zig"); const loadFile = files.loadFile; pub const c = @cImport({ @cInclude("stb_image.h"); }); fn save(path: []const u8, w: u32, h: u32, data: []const u8) !void { assert(data.len == w * h * 4); var file = try std.fs.cwd().openFile(path, std.fs.File.OpenFlags{ .write = true }); defer file.close(); // Magic bytes const header = [8]u8{ 0x00, 0x72, 0x67, 0x62, 0x31, 0x30, 0x61, 0x32 }; _ = try file.write(header[0..]); _ = try file.write(@ptrCast([*c]const u8, &w)[0..4]); _ = try file.write(@ptrCast([*c]const u8, &h)[0..4]); _ = try file.write(data); } pub fn convertFile(path: []const u8, output_file_path: []const u8, allocator: *std.mem.Allocator) !void { var input_file_data = try loadFile(path, allocator); defer allocator.free(input_file_data); var w: i32 = 0; var h: i32 = 0; var n: i32 = 0; const decoded_png = c.stbi_load_16_from_memory(input_file_data.ptr, @intCast(c_int, input_file_data.len), @ptrCast([*c]c_int, &w), @ptrCast([*c]c_int, &h), @ptrCast([*c]c_int, &n), 4); if (decoded_png == null) { return error.ImageDecodeError; } defer c.stbi_image_free(decoded_png); const w_u32 = @intCast(u32, w); const h_u32 = @intCast(u32, h); var decoded_png_u16 = std.mem.bytesAsSlice(u16, std.mem.sliceAsBytes(decoded_png[0..(w_u32 * h_u32 * 4)])); var converted_data = try allocator.alloc(u32, w_u32 * h_u32); defer allocator.free(converted_data); // Convert bit depth from rgba16 to rgb10a2 var src: u32 = 0; // Index into decoded_png_u16 var dst: u32 = 0; // Index into converted_data var y: u32 = 0; while (y < h_u32) : (y += 1) { var x: u32 = 0; while (x < w_u32) : (x += 1) { const a = @intCast(u32, (decoded_png_u16[src + 3] >> 14)) << 0; const r = (decoded_png_u16[src + 2] >> 6) << 2; const g = @intCast(u32, (decoded_png_u16[src + 1] >> 6)) << 12; const b = @intCast(u32, (decoded_png_u16[src + 0] >> 6)) << 22; converted_data[dst] = r | g | b | a; src += 4; dst += 1; } } //// try save(output_file_path, w_u32, h_u32, std.mem.sliceAsBytes(converted_data)); }
src/RGB10A2/RGB10A2.zig
const std = @import("std"); pub fn build(b: *std.build.Builder) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); const lib = b.addStaticLibrary("zorro", "src/main.zig"); lib.setBuildMode(mode); lib.install(); const main_tests = b.addTest("src/main.zig"); main_tests.setBuildMode(mode); const test_step = b.step("test", "Run library tests"); test_step.dependOn(&main_tests.step); // TODO test this and force user to make explicit decision what to use //const build_z3 = b.step("build_z3", "Build Z3, assumes Z3 is in folder z3"); //{ // const z3_buildpath = "z3/build"; // fs.cwd().makePath(z3_buildpath) catch {}; // unconditionally create build folder // const buildprep_cmd = b.addSystemCommand(&[_][]const u8{ // "cd", // z3_buildpath, // "; ", // "CC='zig cc'" CXX='zig c++'", // "cmake", // "..", // "-GNinja", // }); // const build_cmd = b.addSystemCommand(&[_][]const u8{ // "cd", // z3_buildpath, // "; ", // "ninja", // }); // build_cmd.dependOn(&buildprep_cmd.step); // build_z3.dependOn(&build_cmd.step); //} const z3_inc_c = "./z3/src/api"; const z3_inc_cpp = "./z3/src/api/c++"; const z3_lib = "./z3/build"; const proof_folder = "./src/pcrt"; const exe = b.addExecutable("runProofs", null); exe.setTarget(target); exe.setBuildMode(mode); exe.linkLibCpp(); exe.addIncludePath(z3_inc_c); exe.addIncludePath(z3_inc_cpp); exe.addLibPath(z3_lib); exe.linkSystemLibraryName("z3"); exe.addIncludePath(proof_folder); // this also makes the header usable exe.addCSourceFile("src/pcrt/mulv.cpp", &[_][]const u8{}); exe.addCSourceFile("src/pcrt/main.cpp", &[_][]const u8{}); exe.install(); const run_cmd = exe.run(); // returns *RunStep that can be used with step() run_cmd.step.dependOn(b.getInstallStep()); //if (b.args) |args| { // run_cmd.addArgs(args); //} const run_step = b.step("prove", "Run all proofs with Z3"); run_step.dependOn(&run_cmd.step); // TODO make system libs usable // system lib paths, which pkg-config does not provide for inclusion //const z3_inc_c = "/usr/include"; //const z3_lib = "/usr/lib"; //const exe = b.addExecutable("example", null); //exe.setBuildMode(mode); //exe.install(); //exe.linkLibCpp(); //exe.addSystemIncludeDir(z3_inc_c); //exe.addLibPath(z3_lib); //exe.linkSystemLibraryName("z3"); //exe.addCSourceFile("src/pcrt/min.cpp", &[_][]const u8{}); }
build.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const nvg = @import("nanovg"); const gui = @import("../gui.zig"); const Point = @import("../geometry.zig").Point; const Rect = @import("../geometry.zig").Rect; const Button = @This(); pub const ButtonStyle = enum(u8) { default, toolbar, }; widget: gui.Widget, allocator: Allocator, text: [:0]const u8, font_size: f32 = 12, iconFn: ?fn (vg: nvg) void = null, icon_x: f32 = 2, icon_y: f32 = 2, style: ButtonStyle = .default, hovered: bool = false, focused: bool = false, pressed: bool = false, checked: bool = false, auto_repeat_timer: gui.Timer, auto_repeat_interval: u32 = 0, // in milliseconds onClickFn: ?fn (*Self) void = null, onEnterFn: ?fn (*Self) void = null, onLeaveFn: ?fn (*Self) void = null, const Self = @This(); pub fn init(allocator: Allocator, rect: Rect(f32), text: [:0]const u8) !*Self { var self = try allocator.create(Self); self.* = Self{ .widget = gui.Widget.init(allocator, rect), .allocator = allocator, .text = text, .auto_repeat_timer = gui.Timer{ .on_elapsed_fn = onAutoRepeatTimerElapsed, .ctx = @ptrToInt(self), }, }; self.widget.focus_policy.mouse = true; self.widget.focus_policy.keyboard = true; self.widget.drawFn = draw; self.widget.onMouseDownFn = onMouseDown; self.widget.onMouseUpFn = onMouseUp; self.widget.onKeyDownFn = onKeyDown; self.widget.onKeyUpFn = onKeyUp; self.widget.onFocusFn = onFocus; self.widget.onBlurFn = onBlur; self.widget.onEnterFn = onEnter; self.widget.onLeaveFn = onLeave; return self; } pub fn deinit(self: *Self) void { self.auto_repeat_timer.stop(); self.widget.deinit(); self.allocator.destroy(self); } fn click(self: *Self) void { if (!self.widget.isEnabled()) return; if (self.onClickFn) |clickFn| { clickFn(self); } } pub fn onMouseDown(widget: *gui.Widget, mouse_event: *const gui.MouseEvent) void { if (!widget.isEnabled()) return; const self = @fieldParentPtr(Self, "widget", widget); const mouse_position = Point(f32).make(mouse_event.x, mouse_event.y); self.hovered = widget.getRect().contains(mouse_position); if (mouse_event.button == .left) { if (self.hovered) { self.pressed = true; if (self.auto_repeat_interval > 0) { self.click(); self.auto_repeat_timer.start(self.auto_repeat_interval); } } } } fn onMouseUp(widget: *gui.Widget, mouse_event: *const gui.MouseEvent) void { if (!widget.isEnabled()) return; const self = @fieldParentPtr(Self, "widget", widget); const mouse_position = Point(f32).make(mouse_event.x, mouse_event.y); self.hovered = widget.getRect().contains(mouse_position); if (mouse_event.button == .left) { self.pressed = false; self.auto_repeat_timer.stop(); if (self.hovered and self.auto_repeat_interval == 0) { self.click(); } } } fn onKeyDown(widget: *gui.Widget, key_event: *gui.KeyEvent) void { widget.onKeyDown(key_event); const self = @fieldParentPtr(Self, "widget", widget); if (key_event.key == .Space) { self.pressed = true; } } fn onKeyUp(widget: *gui.Widget, key_event: *gui.KeyEvent) void { const self = @fieldParentPtr(Self, "widget", widget); if (key_event.key == .Space and self.pressed) { self.pressed = false; self.click(); } } fn onFocus(widget: *gui.Widget, focus_event: *gui.FocusEvent) void { const self = @fieldParentPtr(Self, "widget", widget); self.focused = focus_event.source == .keyboard; } fn onBlur(widget: *gui.Widget, _: *gui.FocusEvent) void { const self = @fieldParentPtr(Self, "widget", widget); self.pressed = false; } fn onEnter(widget: *gui.Widget) void { const self = @fieldParentPtr(Self, "widget", widget); self.hovered = true; if (self.onEnterFn) |enterFn| enterFn(self); } fn onLeave(widget: *gui.Widget) void { const self = @fieldParentPtr(Self, "widget", widget); self.hovered = false; if (self.onLeaveFn) |leaveFn| leaveFn(self); } fn onAutoRepeatTimerElapsed(context: usize) void { var button = @intToPtr(*Button, context); if (button.onClickFn) |onClickFn| { onClickFn(button); } } pub fn draw(widget: *gui.Widget, vg: nvg) void { const self = @fieldParentPtr(Self, "widget", widget); const rect = widget.relative_rect; const enabled = widget.isEnabled(); if (!widget.isFocused()) self.focused = false; switch (self.style) { .default => { gui.drawPanel(vg, rect.x + 1, rect.y + 1, rect.w - 2, rect.h - 2, 1, enabled and self.hovered, (enabled and self.pressed) or self.checked); // border vg.beginPath(); if (self.focused) { vg.rect(rect.x + 1, rect.y + 1, rect.w - 2, rect.h - 2); vg.strokeWidth(2); } else { vg.rect(rect.x + 0.5, rect.y + 0.5, rect.w - 1, rect.h - 1); } vg.strokeColor(gui.theme_colors.border); vg.stroke(); vg.strokeWidth(1); }, .toolbar => { if ((enabled and self.hovered) or self.checked) { const depth: f32 = 1; gui.drawPanel(vg, rect.x, rect.y, rect.w, rect.h, depth, false, (enabled and self.pressed) or self.checked); } }, } // vg.beginPath(); // vg.roundedRect(rect.x + 1.5, rect.y + 1.5, rect.w - 3, rect.h - 3, 1); // vg.fillColor(gui.theme_colors.background); // vg.fill(); // vg.strokeColor(gui.theme_colors.light); // vg.stroke(); // vg.beginPath(); // vg.roundedRect(rect.x + 0.5, rect.y + 0.5, rect.w - 1, rect.h - 1, 2); // vg.strokeColor(gui.theme_colors.border); // vg.stroke(); vg.fontFace("guifont"); vg.fontSize(self.font_size); vg.textAlign(.{ .horizontal = .center, .vertical = .middle }); vg.fillColor(nvg.rgb(0, 0, 0)); _ = vg.text(rect.x + 0.5 * rect.w, rect.y + 0.5 * rect.h, self.text); if (self.iconFn) |iconFn| { vg.save(); vg.translate(rect.x + self.icon_x, rect.y + self.icon_y); iconFn(vg); vg.restore(); } }
src/gui/widgets/Button.zig
const std = @import("std"); const builtin = @import("builtin"); const assert = std.debug.assert; const _value = @import("./value.zig"); const _chunk = @import("./chunk.zig"); const _disassembler = @import("./disassembler.zig"); const _obj = @import("./obj.zig"); const Allocator = std.mem.Allocator; const Config = @import("./config.zig").Config; const Value = _value.Value; const HashableValue = _value.HashableValue; const ValueType = _value.ValueType; const valueToHashable = _value.valueToHashable; const hashableToValue = _value.hashableToValue; const valueToString = _value.valueToString; const valueEql = _value.valueEql; const valueIs = _value.valueIs; const ObjType = _obj.ObjType; const Obj = _obj.Obj; const ObjNative = _obj.ObjNative; const ObjString = _obj.ObjString; const ObjUpValue = _obj.ObjUpValue; const ObjClosure = _obj.ObjClosure; const ObjFunction = _obj.ObjFunction; const ObjObjectInstance = _obj.ObjObjectInstance; const ObjObject = _obj.ObjObject; const ObjectDef = _obj.ObjectDef; const ObjList = _obj.ObjList; const ObjMap = _obj.ObjMap; const ObjEnum = _obj.ObjEnum; const ObjEnumInstance = _obj.ObjEnumInstance; const ObjBoundMethod = _obj.ObjBoundMethod; const ObjTypeDef = _obj.ObjTypeDef; const allocateObject = _obj.allocateObject; const allocateString = _obj.allocateString; const OpCode = _chunk.OpCode; const Chunk = _chunk.Chunk; const disassembleChunk = _disassembler.disassembleChunk; const dumpStack = _disassembler.dumpStack; pub const CallFrame = struct { const Self = @This(); closure: *ObjClosure, // Index into closure's chunk ip: usize, // Frame slots: [*]Value, // Default value in case of error error_value: ?Value = null, // Error handlers error_handlers: std.ArrayList(*ObjClosure), // Line in source code where the call occured call_site: ?usize, }; pub const VM = struct { const Self = @This(); pub const Error = error{ UnwrappedNull, OutOfBound, NumberOverflow, Custom, // TODO: remove when user can use this set directly in buzz code } || Allocator.Error || std.fmt.BufPrintError; allocator: Allocator, frames: std.ArrayList(CallFrame), frame_count: u64 = 0, // TODO: put ta limit somewhere stack: []Value, stack_top: [*]Value, globals: std.ArrayList(Value), // Interned strings strings: *std.StringHashMap(*ObjString), open_upvalues: ?*ObjUpValue, bytes_allocated: usize = 0, next_gc: usize = if (Config.debug_gc) 1024 else 1024 * 1024, // TODO: replace with SinglyLinkedList(*Obj) objects: ?*Obj = null, gray_stack: std.ArrayList(*Obj), pub fn init(allocator: Allocator, strings: *std.StringHashMap(*ObjString)) !Self { var self: Self = .{ .allocator = allocator, .stack = try allocator.alloc(Value, 1000000), .stack_top = undefined, .globals = std.ArrayList(Value).init(allocator), .frames = std.ArrayList(CallFrame).init(allocator), .strings = strings, .open_upvalues = null, .gray_stack = std.ArrayList(*Obj).init(allocator), }; self.stack_top = @ptrCast([*]Value, self.stack[0..]); return self; } pub fn deinit(self: *Self) void { self.allocator.free(self.stack); self.frames.deinit(); // TODO: free all objects except exported ones (be careful of indirected exported stuff like object of objectinstance) self.gray_stack.deinit(); // TODO: we can't free this because exported closure refer to it // self.globals.deinit(); } pub fn pushArgs(self: *Self, args: ?[][:0]u8) !void { // TODO: 3 steps to do this is horrible -> helper functions please var list_def: ObjList.ListDef = ObjList.ListDef.init( self.allocator, try allocateObject( self, ObjTypeDef, ObjTypeDef{ .def_type = .String }, ), ); var list_def_union: ObjTypeDef.TypeUnion = .{ .List = list_def, }; var list_def_type: *ObjTypeDef = try allocateObject(self, ObjTypeDef, ObjTypeDef{ .def_type = .List, .optional = false, .resolved_type = list_def_union, }); var list: *ObjList = try allocateObject( self, ObjList, ObjList.init(self.allocator, // TODO: get instance that already exists list_def_type), ); // Args is the first local like `this` which replace the closure itself in the stack (self.stack_top - 1)[0] = list.toValue(); if (args) |uargs| { for (uargs) |arg| { try list.items.append( Value{ .Obj = (try _obj.copyString(self, std.mem.sliceTo(arg, 0))).toObj(), }, ); } } } pub fn push(self: *Self, value: Value) void { self.stack_top[0] = value; self.stack_top += 1; } pub fn pop(self: *Self) Value { self.stack_top -= 1; return self.stack_top[0]; } pub fn peek(self: *Self, distance: u32) Value { return (self.stack_top - 1 - distance)[0]; } pub fn copy(self: *Self, n: u24) void { if (n == 0) { self.push(self.peek(0)); return; } var i = n - 1; while (i >= 0) : (i -= 1) { self.push(self.peek(i)); if (i == 0) { break; } } } fn swap(self: *Self, from: u8, to: u8) void { var temp: Value = (self.stack_top - to - 1)[0]; (self.stack_top - to - 1)[0] = (self.stack_top - from - 1)[0]; (self.stack_top - from - 1)[0] = temp; } pub inline fn currentFrame(self: *Self) ?*CallFrame { if (self.frame_count == 0) { return null; } return &self.frames.items[self.frame_count - 1]; } pub inline fn currentGlobals(self: *Self) *std.ArrayList(Value) { return self.currentFrame().?.closure.globals; } pub fn interpret(self: *Self, function: *ObjFunction, args: ?[][:0]u8) Error!void { self.push(.{ .Obj = function.toObj() }); var closure: *ObjClosure = try allocateObject( self, ObjClosure, try ObjClosure.init(self.allocator, self, function), ); _ = self.pop(); self.push(.{ .Obj = closure.toObj() }); // Command line arguments are the first local try self.pushArgs(args); _ = try self.call(closure, 0, null); return try self.run(); } fn readInstruction(self: *Self) u32 { const current_frame: *CallFrame = self.currentFrame().?; var instruction: u32 = current_frame.closure.function.chunk.code.items[current_frame.ip]; current_frame.ip += 1; return instruction; } inline fn getCode(instruction: u32) OpCode { return @intToEnum(OpCode, @intCast(u8, instruction >> 24)); } inline fn getArg(instruction: u32) u24 { return @intCast(u24, 0x00ffffff & instruction); } inline fn readByte(self: *Self) u8 { return @intCast(u8, self.readInstruction()); } inline fn readOpCode(self: *Self) OpCode { // TODO: measure if [*]OpCode[0] is faster var opcode: OpCode = @intToEnum( OpCode, self.currentFrame().?.closure.function.chunk.code.items[self.currentFrame().?.ip], ); self.currentFrame().?.ip += 1; return opcode; } inline fn readConstant(self: *Self, arg: u24) Value { return self.currentFrame().?.closure.function.chunk.constants.items[arg]; } inline fn readString(self: *Self, arg: u24) *ObjString { return ObjString.cast(self.readConstant(arg).Obj).?; } fn run(self: *Self) Error!void { while (true) { const current_frame: *CallFrame = self.currentFrame().?; var full_instruction: u32 = self.readInstruction(); var instruction: OpCode = getCode(full_instruction); var arg: u24 = getArg(full_instruction); if (Config.debug_current_instruction) { std.debug.print( "{}: {}\n", .{ current_frame.ip, instruction, }, ); } switch (instruction) { .OP_NULL => self.push(Value{ .Null = null }), .OP_VOID => self.push(Value{ .Void = null }), .OP_TRUE => self.push(Value{ .Boolean = true }), .OP_FALSE => self.push(Value{ .Boolean = false }), .OP_POP => _ = self.pop(), .OP_COPY => self.copy(arg), .OP_SWAP => self.swap(@intCast(u8, arg), self.readByte()), .OP_DEFINE_GLOBAL => { try self.globals.ensureTotalCapacity(arg + 1); self.globals.expandToCapacity(); self.globals.items[arg] = self.peek(0); _ = self.pop(); }, .OP_GET_GLOBAL => self.push(self.currentGlobals().items[arg]), .OP_SET_GLOBAL => self.currentGlobals().items[arg] = self.peek(0), .OP_GET_LOCAL => self.push(current_frame.slots[arg]), .OP_SET_LOCAL => current_frame.slots[arg] = self.peek(0), .OP_GET_UPVALUE => self.push(current_frame.closure.upvalues.items[arg].location.*), .OP_SET_UPVALUE => current_frame.closure.upvalues.items[arg].location.* = self.peek(0), .OP_CONSTANT => self.push(self.readConstant(arg)), .OP_TO_STRING => { var str = try valueToString(self.allocator, self.pop()); defer self.allocator.free(str); self.push( Value{ .Obj = (try _obj.copyString(self, str)).toObj(), }, ); }, .OP_NEGATE => self.push(Value{ .Number = -self.pop().Number }), .OP_CLOSURE => { var function: *ObjFunction = ObjFunction.cast(self.readConstant(arg).Obj).?; var closure: *ObjClosure = try allocateObject( self, ObjClosure, try ObjClosure.init(self.allocator, self, function), ); self.push(Value{ .Obj = closure.toObj() }); var i: usize = 0; while (i < function.upvalue_count) : (i += 1) { var is_local: bool = self.readByte() == 1; var index: u8 = self.readByte(); if (is_local) { try closure.upvalues.append(try self.captureUpvalue(&(current_frame.slots[index]))); } else { try closure.upvalues.append(current_frame.closure.upvalues.items[index]); } } }, .OP_CLOSE_UPVALUE => { self.closeUpValues(@ptrCast(*Value, self.stack_top - 1)); _ = self.pop(); }, .OP_CALL => { const arg_count: u8 = @intCast(u8, (0x00ffffff & full_instruction) >> 16); const catch_count: u16 = @intCast(u16, 0x0000ffff & full_instruction); var catch_values = std.ArrayList(Value).init(self.allocator); defer catch_values.deinit(); var i: u16 = 0; while (i < catch_count) : (i += 1) { try catch_values.append(self.pop()); } try self.callValue(self.peek(arg_count), arg_count, catch_values); }, .OP_INVOKE => { const method: *ObjString = self.readString(arg); const arg_instruction: u32 = self.readInstruction(); const arg_count: u8 = @intCast(u8, arg_instruction >> 24); const catch_count: u24 = @intCast(u8, 0x00ffffff & arg_instruction); var catch_values = std.ArrayList(Value).init(self.allocator); defer catch_values.deinit(); var i: u16 = 0; while (i < catch_count) : (i += 1) { try catch_values.append(self.pop()); } try self.invoke(method, arg_count, catch_values); }, .OP_SUPER_INVOKE => { const method: *ObjString = self.readString(arg); const arg_instruction: u32 = self.readInstruction(); const arg_count: u8 = @intCast(u8, arg_instruction >> 24); const catch_count: u24 = @intCast(u8, 0x00ffffff & arg_instruction); var catch_values = std.ArrayList(Value).init(self.allocator); defer catch_values.deinit(); var i: u16 = 0; while (i < catch_count) : (i += 1) { try catch_values.append(self.pop()); } const super_class: *ObjObject = ObjObject.cast(self.pop().Obj).?; try self.invokeFromObject(super_class, method, arg_count, catch_values); }, .OP_RETURN => { if (self.returnFrame()) { return; } }, .OP_EXPORT => { self.push(Value{ .Number = @intToFloat(f64, arg) }); return; }, .OP_IMPORT => try self.import(self.peek(0)), .OP_THROW => try self.throw(Error.Custom, self.pop()), .OP_LIST => { var list: *ObjList = try allocateObject( self, ObjList, ObjList.init(self.allocator, ObjTypeDef.cast(self.readConstant(arg).Obj).?), ); self.push(Value{ .Obj = list.toObj() }); }, .OP_LIST_APPEND => try self.appendToList(), .OP_MAP => { var map: *ObjMap = try allocateObject(self, ObjMap, ObjMap.init( self.allocator, ObjTypeDef.cast(self.readConstant(arg).Obj).?, )); self.push(Value{ .Obj = map.toObj() }); }, .OP_SET_MAP => { var map: *ObjMap = ObjMap.cast(self.peek(2).Obj).?; var key: Value = self.peek(1); var value: Value = self.peek(0); try map.map.put(valueToHashable(key), value); _ = self.pop(); _ = self.pop(); }, .OP_GET_SUBSCRIPT => try self.subscript(), .OP_SET_SUBSCRIPT => try self.setSubscript(), .OP_ENUM => { var enum_: *ObjEnum = try allocateObject( self, ObjEnum, ObjEnum.init(self.allocator, ObjTypeDef.cast(self.readConstant(arg).Obj).?), ); self.push(Value{ .Obj = enum_.toObj() }); }, .OP_ENUM_CASE => try self.defineEnumCase(), .OP_GET_ENUM_CASE => { var enum_: *ObjEnum = ObjEnum.cast(self.peek(0).Obj).?; _ = self.pop(); var enum_case: *ObjEnumInstance = try allocateObject(self, ObjEnumInstance, ObjEnumInstance{ .enum_ref = enum_, .case = @intCast(u8, arg), }); self.push(Value{ .Obj = enum_case.toObj() }); }, .OP_GET_ENUM_CASE_VALUE => { var enum_case: *ObjEnumInstance = ObjEnumInstance.cast(self.peek(0).Obj).?; _ = self.pop(); self.push(enum_case.enum_ref.cases.items[enum_case.case]); }, .OP_OBJECT => { var object: *ObjObject = try allocateObject( self, ObjObject, ObjObject.init( self.allocator, ObjString.cast(self.readConstant(arg).Obj).?, ObjTypeDef.cast(self.readConstant(@intCast(u24, self.readInstruction())).Obj).?, ), ); self.push(Value{ .Obj = object.toObj() }); }, .OP_INHERIT => { ObjObject.cast(self.pop().Obj).?.super = ObjObject.cast(self.currentGlobals().items[arg].Obj).?; }, .OP_GET_SUPER => { const name: *ObjString = self.readString(arg); const super_class: *ObjObject = ObjObject.cast(self.pop().Obj).?; try self.bindMethod(super_class.methods.get(name.string).?, null); }, .OP_INSTANCE => try self.instanciateObject(ObjObject.cast(self.pop().Obj).?), .OP_METHOD => try self.defineMethod(self.readString(arg)), // Like OP_SET_PROPERTY but pops the value and leaves the instance on the stack .OP_PROPERTY => try self.setObjectFieldDefaultValue(self.readString(arg)), .OP_GET_PROPERTY => { var obj: *Obj = self.peek(0).Obj; switch (obj.obj_type) { .Object => { const object: *ObjObject = ObjObject.cast(obj).?; const name: *ObjString = self.readString(arg); _ = self.pop(); // Pop instance self.push(object.static_fields.get(name.string).?); }, .ObjectInstance => { const instance: *ObjObjectInstance = ObjObjectInstance.cast(obj).?; const name: *ObjString = self.readString(arg); if (instance.fields.get(name.string)) |field| { _ = self.pop(); // Pop instance self.push(field); } else if (instance.object.methods.get(name.string)) |method| { try self.bindMethod(method, null); } else if (instance.object.super) |super| { try self.getSuperField(name.string, super); } else { unreachable; } }, .Enum => { unreachable; }, .List => { const list = ObjList.cast(obj).?; const name: *ObjString = self.readString(arg); if (try list.member(self, name.string)) |member| { try self.bindMethod(null, member); } else { unreachable; } }, .String => { const name: *ObjString = self.readString(arg); if (try ObjString.member(self, name.string)) |member| { try self.bindMethod(null, member); } else { unreachable; } }, else => unreachable, } }, .OP_SET_PROPERTY => { var obj: *Obj = self.peek(1).Obj; switch (obj.obj_type) { .ObjectInstance => { const instance: *ObjObjectInstance = ObjObjectInstance.cast(obj).?; const name: *ObjString = self.readString(arg); // Set new value try instance.fields.put(name.string, self.peek(0)); // Get the new value from stack, pop the instance and push value again const value: Value = self.pop(); _ = self.pop(); self.push(value); }, .Object => { const object: *ObjObject = ObjObject.cast(obj).?; const name: *ObjString = self.readString(arg); // Set new value try object.static_fields.put(name.string, self.peek(0)); // Get the new value from stack, pop the object and push value again const value: Value = self.pop(); _ = self.pop(); self.push(value); }, else => unreachable, } }, // TODO: remove .OP_PRINT => { var value_str: []const u8 = try valueToString(self.allocator, self.pop()); defer self.allocator.free(value_str); std.debug.print("{s}\n", .{value_str}); }, .OP_NOT => self.push(Value{ .Boolean = !self.pop().Boolean }), .OP_GREATER => { const left: f64 = self.pop().Number; const right: f64 = self.pop().Number; self.push(Value{ .Boolean = right > left }); }, .OP_LESS => { const left: f64 = self.pop().Number; const right: f64 = self.pop().Number; self.push(Value{ .Boolean = right < left }); }, .OP_ADD, .OP_SUBTRACT, .OP_MULTIPLY, .OP_DIVIDE, .OP_MOD, => try self.binary(instruction), .OP_EQUAL => self.push(Value{ .Boolean = valueEql(self.pop(), self.pop()) }), .OP_IS => self.push(Value{ .Boolean = valueIs(self.pop(), self.pop()) }), .OP_JUMP => current_frame.ip += arg, .OP_JUMP_IF_FALSE => { if (!self.peek(0).Boolean) { current_frame.ip += arg; } }, .OP_LOOP => current_frame.ip -= arg, .OP_FOREACH => try self.foreach(), .OP_UNWRAP => { if (self.peek(0) == .Null) { try self.throw(Error.UnwrappedNull, (try _obj.copyString(self, "Force unwrapped optional is null")).toValue()); } }, .OP_NULL_OR => { if (self.peek(1) == .Null) { var else_: Value = self.peek(0); // Pop operands _ = self.pop(); _ = self.pop(); // Push left operand self.push(else_); } else { _ = self.pop(); // Pop right operand } }, else => { std.debug.print("{} not yet implemented\n", .{instruction}); std.os.exit(1); }, } if (Config.debug_stack) { std.debug.print( "frame: {s}, code: {}\n", .{ current_frame.closure.function.name.string, instruction, }, ); try dumpStack(self); } } return true; } fn foreach(self: *Self) !void { var iterable_value: Value = self.peek(0); var iterable: *Obj = iterable_value.Obj; switch (iterable.obj_type) { .String => { var key_slot: *Value = @ptrCast(*Value, self.stack_top - 3); var value_slot: *Value = @ptrCast(*Value, self.stack_top - 2); var str: *ObjString = ObjString.cast(iterable).?; key_slot.* = if (try str.next(self, if (key_slot.* == .Null) null else key_slot.Number)) |new_index| Value{ .Number = new_index } else Value{ .Null = null }; // Set new value if (key_slot.* != .Null) { value_slot.* = (try _obj.copyString(self, &([_]u8{str.string[@floatToInt(usize, key_slot.Number)]}))).toValue(); } }, .List => { var key_slot: *Value = @ptrCast(*Value, self.stack_top - 3); var value_slot: *Value = @ptrCast(*Value, self.stack_top - 2); var list: *ObjList = ObjList.cast(iterable).?; // Get next index key_slot.* = if (try list.rawNext(self, if (key_slot.* == .Null) null else key_slot.Number)) |new_index| Value{ .Number = new_index } else Value{ .Null = null }; // Set new value if (key_slot.* != .Null) { value_slot.* = list.items.items[@floatToInt(usize, key_slot.Number)]; } }, .Enum => { var value_slot: *Value = @ptrCast(*Value, self.stack_top - 2); var enum_case: ?*ObjEnumInstance = if (value_slot.* == .Null) null else ObjEnumInstance.cast(value_slot.Obj).?; var enum_: *ObjEnum = ObjEnum.cast(iterable).?; // Get next enum case var next_case: ?*ObjEnumInstance = try enum_.rawNext(self, enum_case); value_slot.* = (if (next_case) |new_case| Value{ .Obj = new_case.toObj() } else Value{ .Null = null }); }, .Map => { var key_slot: *Value = @ptrCast(*Value, self.stack_top - 3); var value_slot: *Value = @ptrCast(*Value, self.stack_top - 2); var map: *ObjMap = ObjMap.cast(iterable).?; var current_key: ?HashableValue = if (key_slot.* != .Null) valueToHashable(key_slot.*) else null; var next_key: ?HashableValue = map.rawNext(current_key); key_slot.* = if (next_key) |unext_key| hashableToValue(unext_key) else Value{ .Null = null }; if (next_key) |unext_key| { value_slot.* = map.map.get(unext_key) orelse Value{ .Null = null }; } }, else => unreachable, } } // result_count > 0 when the return is `export` fn returnFrame(self: *Self) bool { var result = self.pop(); const frame: *CallFrame = self.currentFrame().?; self.closeUpValues(&frame.slots[0]); self.frame_count -= 1; _ = self.frames.pop(); if (self.frame_count == 0) { _ = self.pop(); return true; } self.stack_top = frame.slots; self.push(result); return false; } fn import(self: *Self, value: Value) Error!void { var function: *ObjFunction = ObjFunction.cast(value.Obj).?; var vm = try self.allocator.create(VM); vm.* = try VM.init(self.allocator, self.strings); // TODO: we can't free this because exported closure refer to it // defer vm.deinit(); try vm.interpret(function, null); // Top of stack is how many export we got var exported_count: u8 = @floatToInt(u8, vm.peek(0).Number); // Copy them to this vm globals if (exported_count > 0) { var i: u8 = exported_count; while (i > 0) : (i -= 1) { try self.globals.append(vm.peek(i)); } } _ = self.pop(); } pub fn throw(self: *Self, code: Error, payload: Value) Error!void { var stack = std.ArrayList(CallFrame).init(self.allocator); while (self.frame_count > 0) { var frame: *CallFrame = self.currentFrame().?; try stack.append(frame.*); // Pop frame self.closeUpValues(&frame.slots[0]); self.frame_count -= 1; _ = self.frames.pop(); if (self.frame_count == 0) { // No more frames, the error is uncaught. _ = self.pop(); // Raise the runtime error std.debug.print("\n\u{001b}[31mError: {s}\u{001b}[0m\n", .{try valueToString(self.allocator, payload)}); for (stack.items) |stack_frame| { std.debug.print("\tat {s}", .{stack_frame.closure.function.name.string}); if (stack_frame.call_site) |call_site| { std.debug.print(":{}\n", .{call_site}); } else { std.debug.print("\n", .{}); } } return code; } self.stack_top = frame.slots; if (frame.error_value) |error_value| { // Push error_value as failed function return value self.push(error_value); return; } else { // Are we in a try function? // TODO: we can accept inline catch to be functions but not the try block // Call catch closure or continue unwinding frames to find one if (try self.handleError(payload, frame.error_handlers)) { stack.deinit(); break; } } } } // Returns true if error was handled fn handleError(self: *Self, error_payload: Value, handlers: std.ArrayList(*ObjClosure)) !bool { for (handlers.items) |handler| { const parameters: std.StringArrayHashMap(*ObjTypeDef) = handler.function.type_def.resolved_type.?.Function.parameters; if (parameters.count() == 0 or _value.valueTypeEql(error_payload, parameters.get(parameters.keys()[0]).?)) { // In a normal frame, the slots 0 is either the function or a `this` value self.push(Value{ .Null = null }); // Push error payload self.push(error_payload); // Call handler, it's return value is the result of the frame we just closed try self.call(handler, 1, null); return true; } } return false; } fn binary(self: *Self, code: OpCode) !void { const left: Value = self.pop(); const right: Value = self.pop(); const right_f: ?f64 = if (right == .Number) right.Number else null; const left_f: ?f64 = if (left == .Number) left.Number else null; const right_s: ?*ObjString = if (right == .Obj) ObjString.cast(right.Obj) else null; const left_s: ?*ObjString = if (left == .Obj) ObjString.cast(left.Obj) else null; const right_l: ?*ObjList = if (right == .Obj) ObjList.cast(right.Obj) else null; const left_l: ?*ObjList = if (left == .Obj) ObjList.cast(left.Obj) else null; const right_m: ?*ObjMap = if (right == .Obj) ObjMap.cast(right.Obj) else null; const left_m: ?*ObjMap = if (left == .Obj) ObjMap.cast(left.Obj) else null; switch (code) { .OP_ADD => add: { if (right_s != null) { self.push(Value{ .Obj = (try right_s.?.concat(self, left_s.?)).toObj() }); break :add; } else if (right_f != null) { self.push(Value{ .Number = right_f.? + left_f.? }); break :add; } else if (right_l != null) { var new_list = std.ArrayList(Value).init(self.allocator); try new_list.appendSlice(right_l.?.items.items); try new_list.appendSlice(left_l.?.items.items); self.push( (try _obj.allocateObject(self, ObjList, ObjList{ .type_def = left_l.?.type_def, .methods = left_l.?.methods, .items = new_list, })).toValue(), ); break :add; } // map var new_map = try right_m.?.map.clone(); var it = left_m.?.map.iterator(); while (it.next()) |entry| { try new_map.put(entry.key_ptr.*, entry.value_ptr.*); } self.push( (try _obj.allocateObject(self, ObjMap, ObjMap{ .type_def = left_m.?.type_def, .methods = left_m.?.methods, .map = new_map, })).toValue(), ); }, .OP_SUBTRACT => self.push(Value{ .Number = right_f.? - left_f.? }), .OP_MULTIPLY => self.push(Value{ .Number = right_f.? * left_f.? }), .OP_DIVIDE => self.push(Value{ .Number = right_f.? / left_f.? }), .OP_MOD => self.push(Value{ .Number = @mod(right_f.?, left_f.?) }), else => unreachable, } } fn call(self: *Self, closure: *ObjClosure, arg_count: u8, catch_values: ?std.ArrayList(Value)) !void { // TODO: check for stack overflow var frame = CallFrame{ .closure = closure, .ip = 0, // -1 is because we reserve slot 0 for this .slots = self.stack_top - arg_count - 1, .call_site = if (self.currentFrame()) |current_frame| current_frame.closure.function.chunk.lines.items[current_frame.ip - 1] else null, .error_handlers = std.ArrayList(*ObjClosure).init(self.allocator), }; if (catch_values != null) { for (catch_values.?.items) |catch_value| { if (catch_value == .Obj and ObjClosure.cast(catch_value.Obj) != null and ObjClosure.cast(catch_value.Obj).?.function.type_def.resolved_type.?.Function.function_type == .Catch) { try frame.error_handlers.append(ObjClosure.cast(catch_value.Obj).?); } else { assert(catch_values.?.items.len == 1); frame.error_value = catch_value; } } } if (self.frames.items.len <= self.frame_count) { try self.frames.append(frame); } else { self.frames.items[self.frame_count] = frame; } self.frame_count += 1; if (Config.debug) { try disassembleChunk(&frame.closure.function.chunk, frame.closure.function.name.string); std.debug.print("\n\n", .{}); } } fn callNative(self: *Self, native: *ObjNative, arg_count: u8, catch_values: ?std.ArrayList(Value)) !void { // TODO: how to use catch_values with a native call? var result: Value = Value{ .Null = null }; const native_return = native.native(self); if (native_return == 1 or native_return == 0) { if (native_return == 1) { result = self.pop(); } self.stack_top = self.stack_top - arg_count - 1; self.push(result); } else { // An error occured within the native function -> call error handlers if (catch_values != null) { var handlers = std.ArrayList(*ObjClosure).init(self.allocator); defer handlers.deinit(); for (catch_values.?.items) |catch_value| { if (catch_value == .Obj and ObjClosure.cast(catch_value.Obj) != null and ObjClosure.cast(catch_value.Obj).?.function.type_def.resolved_type.?.Function.function_type == .Catch) { try handlers.append(ObjClosure.cast(catch_value.Obj).?); } else { assert(catch_values.?.items.len == 1); // We discard the error _ = self.pop(); // Default value in case of error self.stack_top = self.stack_top - arg_count - 1; self.push(catch_value); return; } } // We have some error handlers to try if (try self.handleError(self.peek(0), handlers)) { return; } } // No error handler or default value was triggered so forward the error try self.throw(Error.Custom, self.peek(0)); } } fn bindMethod(self: *Self, method: ?*ObjClosure, native: ?*ObjNative) !void { var bound: *ObjBoundMethod = try allocateObject(self, ObjBoundMethod, .{ .receiver = self.peek(0), .closure = method, .native = native, }); _ = self.pop(); // Pop instane self.push(Value{ .Obj = bound.toObj() }); } fn callValue(self: *Self, callee: Value, arg_count: u8, catch_values: ?std.ArrayList(Value)) !void { var obj: *Obj = callee.Obj; switch (obj.obj_type) { .Bound => { var bound: *ObjBoundMethod = ObjBoundMethod.cast(obj).?; (self.stack_top - arg_count - 1)[0] = bound.receiver; if (bound.closure) |closure| { return try self.call(closure, arg_count, catch_values); } else { assert(bound.native != null); return try self.callNative(bound.native.?, arg_count, catch_values); } }, .Closure => { return try self.call(ObjClosure.cast(obj).?, arg_count, catch_values); }, .Native => { return try self.callNative(ObjNative.cast(obj).?, arg_count, catch_values); }, else => unreachable, } } fn instanciateObject(self: *Self, object: *ObjObject) !void { var instance: *ObjObjectInstance = try allocateObject(self, ObjObjectInstance, ObjObjectInstance.init(self.allocator, object)); // Set instance fields with super classes default values if (object.super) |super| { try self.superDefaults(instance, super); } // Set instance fields with default values var it = object.fields.iterator(); while (it.next()) |kv| { try instance.fields.put(kv.key_ptr.*, kv.value_ptr.*); } self.push(instance.toValue()); } // TODO: superDefaults and getSuperField could be replaced by specialized opcodes to avoid having to walk up the chain of inheritance fn superDefaults(self: *Self, instance: *ObjObjectInstance, super: *ObjObject) Allocator.Error!void { if (super.super) |super_super| { try self.superDefaults(instance, super_super); } var it = super.fields.iterator(); while (it.next()) |kv| { try instance.fields.put(kv.key_ptr.*, kv.value_ptr.*); } } fn getSuperField(self: *Self, name: []const u8, super: *ObjObject) Allocator.Error!void { if (super.static_fields.get(name)) |static| { _ = self.pop(); // Pop instance self.push(static); } if (super.methods.get(name)) |method| { try self.bindMethod(method, null); } else if (super.super) |super_super| { try self.getSuperField(name, super_super); } } fn invokeFromObject(self: *Self, object: *ObjObject, name: *ObjString, arg_count: u8, catch_values: ?std.ArrayList(Value)) !void { if (object.methods.get(name.string)) |method| { return self.call(method, arg_count, catch_values); } else { unreachable; } } fn invoke(self: *Self, name: *ObjString, arg_count: u8, catch_values: ?std.ArrayList(Value)) !void { var receiver: Value = self.peek(arg_count); var obj: *Obj = receiver.Obj; switch (obj.obj_type) { .ObjectInstance => { var instance: *ObjObjectInstance = ObjObjectInstance.cast(obj).?; if (instance.fields.get(name.string)) |field| { (self.stack_top - arg_count - 1)[0] = field; return try self.callValue(field, arg_count, catch_values); } try self.invokeFromObject(instance.object, name, arg_count, catch_values); }, .String => { if (try ObjString.member(self, name.string)) |member| { var member_value: Value = Value{ .Obj = member.toObj() }; (self.stack_top - arg_count - 1)[0] = member_value; return try self.callValue(member_value, arg_count, catch_values); } unreachable; }, .List => { var list: *ObjList = ObjList.cast(obj).?; if (try list.member(self, name.string)) |member| { var member_value: Value = Value{ .Obj = member.toObj() }; (self.stack_top - arg_count - 1)[0] = member_value; return try self.callValue(member_value, arg_count, catch_values); } unreachable; }, .Map => { var map: *ObjMap = ObjMap.cast(obj).?; if (try map.member(self, name.string)) |member| { var member_value: Value = Value{ .Obj = member.toObj() }; (self.stack_top - arg_count - 1)[0] = member_value; return try self.callValue(member_value, arg_count, catch_values); } unreachable; }, else => unreachable, } } fn closeUpValues(self: *Self, last: *Value) void { while (self.open_upvalues != null and @ptrToInt(self.open_upvalues.?.location) >= @ptrToInt(last)) { var upvalue: *ObjUpValue = self.open_upvalues.?; upvalue.closed = upvalue.location.*; upvalue.location = &upvalue.closed.?; self.open_upvalues = upvalue.next; } } fn captureUpvalue(self: *Self, local: *Value) !*ObjUpValue { var prev_upvalue: ?*ObjUpValue = null; var upvalue: ?*ObjUpValue = self.open_upvalues; while (upvalue != null and @ptrToInt(upvalue.?.location) > @ptrToInt(local)) { prev_upvalue = upvalue; upvalue = upvalue.?.next; } if (upvalue != null and upvalue.?.location == local) { return upvalue.?; } var created_upvalue: *ObjUpValue = try allocateObject(self, ObjUpValue, ObjUpValue.init(local)); created_upvalue.next = upvalue; if (prev_upvalue) |uprev_upvalue| { uprev_upvalue.next = created_upvalue; } else { self.open_upvalues = created_upvalue; } return created_upvalue; } fn appendToList(self: *Self) !void { var list: *ObjList = ObjList.cast(self.peek(1).Obj).?; var list_value: Value = self.peek(0); try list.items.append(list_value); _ = self.pop(); } fn defineEnumCase(self: *Self) !void { var enum_: *ObjEnum = ObjEnum.cast(self.peek(1).Obj).?; var enum_value: Value = self.peek(0); try enum_.cases.append(enum_value); _ = self.pop(); } fn defineMethod(self: *Self, name: *ObjString) !void { var method: Value = self.peek(0); var object: *ObjObject = ObjObject.cast(self.peek(1).Obj).?; try object.methods.put(name.string, ObjClosure.cast(method.Obj).?); _ = self.pop(); } fn setObjectFieldDefaultValue(self: *Self, name: *ObjString) !void { var property: Value = self.peek(0); var object: *ObjObject = ObjObject.cast(self.peek(1).Obj).?; if (object.type_def.resolved_type.?.Object.fields.contains(name.string)) { try object.fields.put(name.string, property); } else { assert(object.type_def.resolved_type.?.Object.static_fields.contains(name.string)); try object.static_fields.put(name.string, property); } _ = self.pop(); } fn subscript(self: *Self) !void { var subscriptable: *Obj = self.peek(1).Obj; var index: Value = self.peek(0); switch (subscriptable.obj_type) { .List => { var list: *ObjList = ObjList.cast(subscriptable).?; if (index.Number < 0) { try self.throw(Error.OutOfBound, (try _obj.copyString(self, "Out of bound list access.")).toValue()); } const list_index: usize = @floatToInt(usize, index.Number); if (list_index < list.items.items.len) { var list_item: Value = list.items.items[list_index]; // Pop list and index _ = self.pop(); _ = self.pop(); // Push value self.push(list_item); } else { try self.throw(Error.OutOfBound, (try _obj.copyString(self, "Out of bound list access.")).toValue()); } }, .Map => { var map: *ObjMap = ObjMap.cast(subscriptable).?; // Pop map and key _ = self.pop(); _ = self.pop(); if (map.map.get(valueToHashable(index))) |value| { // Push value self.push(value); } else { self.push(Value{ .Null = null }); } }, .String => { var str: *ObjString = ObjString.cast(subscriptable).?; if (index.Number < 0) { try self.throw(Error.OutOfBound, (try _obj.copyString(self, "Out of bound str access.")).toValue()); } const str_index: usize = @floatToInt(usize, index.Number); if (str_index < str.string.len) { var str_item: Value = (try _obj.copyString(self, &([_]u8{str.string[str_index]}))).toValue(); // Pop str and index _ = self.pop(); _ = self.pop(); // Push value self.push(str_item); } else { try self.throw(Error.OutOfBound, (try _obj.copyString(self, "Out of bound str access.")).toValue()); } }, else => unreachable, } } fn setSubscript(self: *Self) !void { var list_or_map: *Obj = self.peek(2).Obj; var index: Value = self.peek(1); var value: Value = self.peek(0); if (list_or_map.obj_type == .List) { var list: *ObjList = ObjList.cast(list_or_map).?; if (index.Number < 0) { try self.throw(Error.OutOfBound, (try _obj.copyString(self, "Out of bound list access.")).toValue()); } const list_index: usize = @floatToInt(usize, index.Number); if (list_index < list.items.items.len) { list.items.items[list_index] = value; // Pop everyting _ = self.pop(); _ = self.pop(); _ = self.pop(); // Push the value self.push(value); } else { try self.throw(Error.OutOfBound, (try _obj.copyString(self, "Out of bound list access.")).toValue()); } } else { var map: *ObjMap = ObjMap.cast(list_or_map).?; try map.map.put(valueToHashable(index), value); // Pop everyting _ = self.pop(); _ = self.pop(); _ = self.pop(); // Push the value self.push(value); } } };
src/vm.zig
const std = @import("std"); const builtin = @import("builtin"); const log = std.log.scoped(.OpenGL); pub const GLenum = c_uint; pub const GLboolean = u8; pub const GLbitfield = c_uint; pub const GLbyte = i8; pub const GLubyte = u8; pub const GLshort = i16; pub const GLushort = u16; pub const GLint = c_int; pub const GLuint = c_uint; pub const GLclampx = i32; pub const GLsizei = c_int; pub const GLfloat = f32; pub const GLclampf = f32; pub const GLdouble = f64; pub const GLclampd = f64; pub const GLeglClientBufferEXT = void; pub const GLeglImageOES = void; pub const GLchar = u8; pub const GLcharARB = u8; pub const GLhandleARB = if (builtin.os.tag == .macos) *anyopaque else c_uint; pub const GLhalf = u16; pub const GLhalfARB = u16; pub const GLfixed = i32; pub const GLintptr = usize; pub const GLintptrARB = usize; pub const GLsizeiptr = isize; pub const GLsizeiptrARB = isize; pub const GLint64 = i64; pub const GLint64EXT = i64; pub const GLuint64 = u64; pub const GLuint64EXT = u64; pub const GLsync = *opaque {}; pub const _cl_context = opaque {}; pub const _cl_event = opaque {}; pub const GLDEBUGPROC = fn (source: GLenum, _type: GLenum, id: GLuint, severity: GLenum, length: GLsizei, message: [*:0]const u8, userParam: ?*anyopaque) callconv(.C) void; pub const GLDEBUGPROCARB = fn (source: GLenum, _type: GLenum, id: GLuint, severity: GLenum, length: GLsizei, message: [*:0]const u8, userParam: ?*anyopaque) callconv(.C) void; pub const GLDEBUGPROCKHR = fn (source: GLenum, _type: GLenum, id: GLuint, severity: GLenum, length: GLsizei, message: [*:0]const u8, userParam: ?*anyopaque) callconv(.C) void; pub const GLDEBUGPROCAMD = fn (id: GLuint, category: GLenum, severity: GLenum, length: GLsizei, message: [*:0]const u8, userParam: ?*anyopaque) callconv(.C) void; pub const GLhalfNV = u16; pub const GLvdpauSurfaceNV = GLintptr; pub const GLVULKANPROCNV = fn () callconv(.C) void; pub const DEPTH_BUFFER_BIT = 0x00000100; pub const STENCIL_BUFFER_BIT = 0x00000400; pub const COLOR_BUFFER_BIT = 0x00004000; pub const FALSE = 0; pub const TRUE = 1; pub const POINTS = 0x0000; pub const LINES = 0x0001; pub const LINE_LOOP = 0x0002; pub const LINE_STRIP = 0x0003; pub const TRIANGLES = 0x0004; pub const TRIANGLE_STRIP = 0x0005; pub const TRIANGLE_FAN = 0x0006; pub const COMPRESSED_SRGB8_ETC2 = 0x9275; pub const NEVER = 0x0200; pub const LESS = 0x0201; pub const EQUAL = 0x0202; pub const LEQUAL = 0x0203; pub const GREATER = 0x0204; pub const NOTEQUAL = 0x0205; pub const GEQUAL = 0x0206; pub const ALWAYS = 0x0207; pub const ZERO = 0; pub const ONE = 1; pub const SRC_COLOR = 0x0300; pub const ONE_MINUS_SRC_COLOR = 0x0301; pub const SRC_ALPHA = 0x0302; pub const ONE_MINUS_SRC_ALPHA = 0x0303; pub const DST_ALPHA = 0x0304; pub const ONE_MINUS_DST_ALPHA = 0x0305; pub const DST_COLOR = 0x0306; pub const ONE_MINUS_DST_COLOR = 0x0307; pub const SRC_ALPHA_SATURATE = 0x0308; pub const NONE = 0; pub const FRONT_LEFT = 0x0400; pub const FRONT_RIGHT = 0x0401; pub const BACK_LEFT = 0x0402; pub const BACK_RIGHT = 0x0403; pub const FRONT = 0x0404; pub const BACK = 0x0405; pub const LEFT = 0x0406; pub const RIGHT = 0x0407; pub const FRONT_AND_BACK = 0x0408; pub const NO_ERROR = 0; pub const INVALID_ENUM = 0x0500; pub const INVALID_VALUE = 0x0501; pub const INVALID_OPERATION = 0x0502; pub const OUT_OF_MEMORY = 0x0505; pub const CW = 0x0900; pub const CCW = 0x0901; pub const POINT_SIZE = 0x0B11; pub const POINT_SIZE_RANGE = 0x0B12; pub const POINT_SIZE_GRANULARITY = 0x0B13; pub const LINE_SMOOTH = 0x0B20; pub const LINE_WIDTH = 0x0B21; pub const LINE_WIDTH_RANGE = 0x0B22; pub const LINE_WIDTH_GRANULARITY = 0x0B23; pub const POLYGON_MODE = 0x0B40; pub const POLYGON_SMOOTH = 0x0B41; pub const CULL_FACE = 0x0B44; pub const CULL_FACE_MODE = 0x0B45; pub const FRONT_FACE = 0x0B46; pub const DEPTH_RANGE = 0x0B70; pub const DEPTH_TEST = 0x0B71; pub const DEPTH_WRITEMASK = 0x0B72; pub const DEPTH_CLEAR_VALUE = 0x0B73; pub const DEPTH_FUNC = 0x0B74; pub const STENCIL_TEST = 0x0B90; pub const STENCIL_CLEAR_VALUE = 0x0B91; pub const STENCIL_FUNC = 0x0B92; pub const STENCIL_VALUE_MASK = 0x0B93; pub const STENCIL_FAIL = 0x0B94; pub const STENCIL_PASS_DEPTH_FAIL = 0x0B95; pub const STENCIL_PASS_DEPTH_PASS = 0x0B96; pub const STENCIL_REF = 0x0B97; pub const STENCIL_WRITEMASK = 0x0B98; pub const VIEWPORT = 0x0BA2; pub const DITHER = 0x0BD0; pub const BLEND_DST = 0x0BE0; pub const BLEND_SRC = 0x0BE1; pub const BLEND = 0x0BE2; pub const LOGIC_OP_MODE = 0x0BF0; pub const DRAW_BUFFER = 0x0C01; pub const READ_BUFFER = 0x0C02; pub const SCISSOR_BOX = 0x0C10; pub const SCISSOR_TEST = 0x0C11; pub const COLOR_CLEAR_VALUE = 0x0C22; pub const COLOR_WRITEMASK = 0x0C23; pub const DOUBLEBUFFER = 0x0C32; pub const STEREO = 0x0C33; pub const LINE_SMOOTH_HINT = 0x0C52; pub const POLYGON_SMOOTH_HINT = 0x0C53; pub const UNPACK_SWAP_BYTES = 0x0CF0; pub const UNPACK_LSB_FIRST = 0x0CF1; pub const UNPACK_ROW_LENGTH = 0x0CF2; pub const UNPACK_SKIP_ROWS = 0x0CF3; pub const UNPACK_SKIP_PIXELS = 0x0CF4; pub const UNPACK_ALIGNMENT = 0x0CF5; pub const PACK_SWAP_BYTES = 0x0D00; pub const PACK_LSB_FIRST = 0x0D01; pub const PACK_ROW_LENGTH = 0x0D02; pub const PACK_SKIP_ROWS = 0x0D03; pub const PACK_SKIP_PIXELS = 0x0D04; pub const PACK_ALIGNMENT = 0x0D05; pub const MAX_TEXTURE_SIZE = 0x0D33; pub const MAX_VIEWPORT_DIMS = 0x0D3A; pub const SUBPIXEL_BITS = 0x0D50; pub const TEXTURE_1D = 0x0DE0; pub const TEXTURE_2D = 0x0DE1; pub const TEXTURE_WIDTH = 0x1000; pub const TEXTURE_HEIGHT = 0x1001; pub const TEXTURE_BORDER_COLOR = 0x1004; pub const DONT_CARE = 0x1100; pub const FASTEST = 0x1101; pub const NICEST = 0x1102; pub const BYTE = 0x1400; pub const UNSIGNED_BYTE = 0x1401; pub const SHORT = 0x1402; pub const UNSIGNED_SHORT = 0x1403; pub const INT = 0x1404; pub const UNSIGNED_INT = 0x1405; pub const FLOAT = 0x1406; pub const CLEAR = 0x1500; pub const AND = 0x1501; pub const AND_REVERSE = 0x1502; pub const COPY = 0x1503; pub const AND_INVERTED = 0x1504; pub const NOOP = 0x1505; pub const XOR = 0x1506; pub const OR = 0x1507; pub const NOR = 0x1508; pub const EQUIV = 0x1509; pub const INVERT = 0x150A; pub const OR_REVERSE = 0x150B; pub const COPY_INVERTED = 0x150C; pub const OR_INVERTED = 0x150D; pub const NAND = 0x150E; pub const SET = 0x150F; pub const TEXTURE = 0x1702; pub const COLOR = 0x1800; pub const DEPTH = 0x1801; pub const STENCIL = 0x1802; pub const STENCIL_INDEX = 0x1901; pub const DEPTH_COMPONENT = 0x1902; pub const RED = 0x1903; pub const GREEN = 0x1904; pub const BLUE = 0x1905; pub const ALPHA = 0x1906; pub const RGB = 0x1907; pub const RGBA = 0x1908; pub const POINT = 0x1B00; pub const LINE = 0x1B01; pub const FILL = 0x1B02; pub const KEEP = 0x1E00; pub const REPLACE = 0x1E01; pub const INCR = 0x1E02; pub const DECR = 0x1E03; pub const VENDOR = 0x1F00; pub const RENDERER = 0x1F01; pub const VERSION = 0x1F02; pub const EXTENSIONS = 0x1F03; pub const NEAREST = 0x2600; pub const LINEAR = 0x2601; pub const NEAREST_MIPMAP_NEAREST = 0x2700; pub const LINEAR_MIPMAP_NEAREST = 0x2701; pub const NEAREST_MIPMAP_LINEAR = 0x2702; pub const LINEAR_MIPMAP_LINEAR = 0x2703; pub const TEXTURE_MAG_FILTER = 0x2800; pub const TEXTURE_MIN_FILTER = 0x2801; pub const TEXTURE_WRAP_S = 0x2802; pub const TEXTURE_WRAP_T = 0x2803; pub const REPEAT = 0x2901; pub const MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE; pub const MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB; pub const MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266; pub const MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265; pub const MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264; pub const MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263; pub const MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262; pub const MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; pub const MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC; pub const MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB; pub const COMPUTE_SHADER = 0x91B9; pub const MAX_ELEMENT_INDEX = 0x8D6B; pub const ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; pub const PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; pub const COMPRESSED_SIGNED_RG11_EAC = 0x9273; pub const COMPRESSED_RG11_EAC = 0x9272; pub const COMPRESSED_SIGNED_R11_EAC = 0x9271; pub const COMPRESSED_R11_EAC = 0x9270; pub const COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; pub const COMPRESSED_RGB8_ETC2 = 0x9274; pub const VERTEX_ATTRIB_ARRAY_LONG = 0x874E; pub const NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; pub const TEXTURE_IMMUTABLE_FORMAT = 0x912F; pub const COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F; pub const COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E; pub const COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D; pub const COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C; pub const MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; pub const MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; pub const MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; pub const MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; pub const MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; pub const MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA; pub const IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; pub const IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8; pub const IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; pub const IMAGE_BINDING_FORMAT = 0x906E; pub const MAX_IMAGE_SAMPLES = 0x906D; pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B; pub const UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; pub const UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069; pub const UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068; pub const UNSIGNED_INT_IMAGE_BUFFER = 0x9067; pub const UNSIGNED_INT_IMAGE_CUBE = 0x9066; pub const UNSIGNED_INT_IMAGE_2D_RECT = 0x9065; pub const UNSIGNED_INT_IMAGE_3D = 0x9064; pub const INT_IMAGE_CUBE = 0x905B; pub const INT_IMAGE_2D_RECT = 0x905A; pub const INT_IMAGE_3D = 0x9059; pub const INT_IMAGE_2D = 0x9058; pub const INT_IMAGE_1D = 0x9057; pub const IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056; pub const IMAGE_2D_MULTISAMPLE = 0x9055; pub const IMAGE_CUBE_MAP_ARRAY = 0x9054; pub const IMAGE_2D_ARRAY = 0x9053; pub const IMAGE_1D_ARRAY = 0x9052; pub const IMAGE_BUFFER = 0x9051; pub const IMAGE_CUBE = 0x9050; pub const IMAGE_2D_RECT = 0x904F; pub const IMAGE_3D = 0x904E; pub const IMAGE_2D = 0x904D; pub const IMAGE_1D = 0x904C; pub const IMAGE_BINDING_ACCESS = 0x8F3E; pub const IMAGE_BINDING_LAYER = 0x8F3D; pub const IMAGE_BINDING_LAYERED = 0x8F3C; pub const IMAGE_BINDING_LEVEL = 0x8F3B; pub const IMAGE_BINDING_NAME = 0x8F3A; pub const MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39; pub const MAX_IMAGE_UNITS = 0x8F38; pub const ALL_BARRIER_BITS = 0xFFFFFFFF; pub const ATOMIC_COUNTER_BARRIER_BIT = 0x00001000; pub const TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800; pub const FRAMEBUFFER_BARRIER_BIT = 0x00000400; pub const BUFFER_UPDATE_BARRIER_BIT = 0x00000200; pub const TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; pub const PIXEL_BUFFER_BARRIER_BIT = 0x00000080; pub const COMMAND_BARRIER_BIT = 0x00000040; pub const SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020; pub const TEXTURE_FETCH_BARRIER_BIT = 0x00000008; pub const UNIFORM_BARRIER_BIT = 0x00000004; pub const ELEMENT_ARRAY_BARRIER_BIT = 0x00000002; pub const VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001; pub const UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB; pub const UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA; pub const ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9; pub const MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC; pub const MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8; pub const MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7; pub const MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6; pub const MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; pub const MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; pub const MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2; pub const MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1; pub const MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0; pub const MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; pub const MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; pub const MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC; pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB; pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA; pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9; pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8; pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7; pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6; pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5; pub const ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4; pub const ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3; pub const ATOMIC_COUNTER_BUFFER_START = 0x92C2; pub const ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1; pub const ATOMIC_COUNTER_BUFFER = 0x92C0; pub const MIN_MAP_BUFFER_ALIGNMENT = 0x90BC; pub const NUM_SAMPLE_COUNTS = 0x9380; pub const PACK_COMPRESSED_BLOCK_SIZE = 0x912E; pub const PACK_COMPRESSED_BLOCK_DEPTH = 0x912D; pub const PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C; pub const PACK_COMPRESSED_BLOCK_WIDTH = 0x912B; pub const UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A; pub const UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129; pub const UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128; pub const UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127; pub const TRANSFORM_FEEDBACK_PAUSED = 0x8E23; pub const TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; pub const COPY_WRITE_BUFFER_BINDING = 0x8F37; pub const COPY_READ_BUFFER_BINDING = 0x8F36; pub const UNDEFINED_VERTEX = 0x8260; pub const VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F; pub const LAYER_PROVOKING_VERTEX = 0x825E; pub const VIEWPORT_BOUNDS_RANGE = 0x825D; pub const VIEWPORT_SUBPIXEL_BITS = 0x825C; pub const MAX_VIEWPORTS = 0x825B; pub const PROGRAM_PIPELINE_BINDING = 0x825A; pub const ACTIVE_PROGRAM = 0x8259; pub const PROGRAM_SEPARABLE = 0x8258; pub const ALL_SHADER_BITS = 0xFFFFFFFF; pub const TESS_EVALUATION_SHADER_BIT = 0x00000010; pub const TESS_CONTROL_SHADER_BIT = 0x00000008; pub const GEOMETRY_SHADER_BIT = 0x00000004; pub const FRAGMENT_SHADER_BIT = 0x00000002; pub const VERTEX_SHADER_BIT = 0x00000001; pub const PROGRAM_BINARY_FORMATS = 0x87FF; pub const NUM_PROGRAM_BINARY_FORMATS = 0x87FE; pub const PROGRAM_BINARY_LENGTH = 0x8741; pub const PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; pub const RGB565 = 0x8D62; pub const MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; pub const MAX_VARYING_VECTORS = 0x8DFC; pub const MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; pub const NUM_SHADER_BINARY_FORMATS = 0x8DF9; pub const SHADER_BINARY_FORMATS = 0x8DF8; pub const SHADER_COMPILER = 0x8DFA; pub const HIGH_INT = 0x8DF5; pub const MEDIUM_INT = 0x8DF4; pub const LOW_INT = 0x8DF3; pub const HIGH_FLOAT = 0x8DF2; pub const MEDIUM_FLOAT = 0x8DF1; pub const LOW_FLOAT = 0x8DF0; pub const IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; pub const IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; pub const FIXED = 0x140C; pub const MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70; pub const ISOLINES = 0x8E7A; pub const TESS_GEN_POINT_MODE = 0x8E79; pub const TESS_GEN_VERTEX_ORDER = 0x8E78; pub const TESS_GEN_SPACING = 0x8E77; pub const TESS_GEN_MODE = 0x8E76; pub const TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; pub const PATCH_DEFAULT_OUTER_LEVEL = 0x8E74; pub const PATCH_DEFAULT_INNER_LEVEL = 0x8E73; pub const PATCH_VERTICES = 0x8E72; pub const PATCHES = 0x000E; pub const VERTEX_BINDING_BUFFER = 0x8F4F; pub const MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA; pub const MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9; pub const VERTEX_BINDING_STRIDE = 0x82D8; pub const VERTEX_BINDING_OFFSET = 0x82D7; pub const VERTEX_BINDING_DIVISOR = 0x82D6; pub const VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5; pub const VERTEX_ATTRIB_BINDING = 0x82D4; pub const TEXTURE_IMMUTABLE_LEVELS = 0x82DF; pub const TEXTURE_VIEW_NUM_LAYERS = 0x82DE; pub const TEXTURE_VIEW_MIN_LAYER = 0x82DD; pub const TEXTURE_VIEW_NUM_LEVELS = 0x82DC; pub const TEXTURE_VIEW_MIN_LEVEL = 0x82DB; pub const TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; pub const TEXTURE_BUFFER_SIZE = 0x919E; pub const TEXTURE_BUFFER_OFFSET = 0x919D; pub const DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; pub const MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39; pub const SHADER_STORAGE_BARRIER_BIT = 0x00002000; pub const SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF; pub const MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE; pub const MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD; pub const MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC; pub const MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB; pub const MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; pub const MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; pub const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; pub const MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; pub const MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; pub const SHADER_STORAGE_BUFFER_SIZE = 0x90D5; pub const SHADER_STORAGE_BUFFER_START = 0x90D4; pub const SHADER_STORAGE_BUFFER_BINDING = 0x90D3; pub const SHADER_STORAGE_BUFFER = 0x90D2; pub const IS_PER_PATCH = 0x92E7; pub const LOCATION_INDEX = 0x930F; pub const LOCATION = 0x930E; pub const TOP_LEVEL_ARRAY_STRIDE = 0x930D; pub const TOP_LEVEL_ARRAY_SIZE = 0x930C; pub const REFERENCED_BY_COMPUTE_SHADER = 0x930B; pub const REFERENCED_BY_FRAGMENT_SHADER = 0x930A; pub const REFERENCED_BY_GEOMETRY_SHADER = 0x9309; pub const REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; pub const REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; pub const REFERENCED_BY_VERTEX_SHADER = 0x9306; pub const ACTIVE_VARIABLES = 0x9305; pub const NUM_ACTIVE_VARIABLES = 0x9304; pub const BUFFER_DATA_SIZE = 0x9303; pub const BUFFER_BINDING = 0x9302; pub const ATOMIC_COUNTER_BUFFER_INDEX = 0x9301; pub const IS_ROW_MAJOR = 0x9300; pub const MATRIX_STRIDE = 0x92FF; pub const ARRAY_STRIDE = 0x92FE; pub const BLOCK_INDEX = 0x92FD; pub const OFFSET = 0x92FC; pub const ARRAY_SIZE = 0x92FB; pub const TYPE = 0x92FA; pub const NAME_LENGTH = 0x92F9; pub const MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8; pub const MAX_NUM_ACTIVE_VARIABLES = 0x92F7; pub const MAX_NAME_LENGTH = 0x92F6; pub const ACTIVE_RESOURCES = 0x92F5; pub const TRANSFORM_FEEDBACK_VARYING = 0x92F4; pub const COMPUTE_SUBROUTINE_UNIFORM = 0x92F3; pub const FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2; pub const GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1; pub const TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0; pub const TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF; pub const VERTEX_SUBROUTINE_UNIFORM = 0x92EE; pub const COMPUTE_SUBROUTINE = 0x92ED; pub const FRAGMENT_SUBROUTINE = 0x92EC; pub const GEOMETRY_SUBROUTINE = 0x92EB; pub const TESS_EVALUATION_SUBROUTINE = 0x92EA; pub const TESS_CONTROL_SUBROUTINE = 0x92E9; pub const VERTEX_SUBROUTINE = 0x92E8; pub const SHADER_STORAGE_BLOCK = 0x92E6; pub const BUFFER_VARIABLE = 0x92E5; pub const PROGRAM_OUTPUT = 0x92E4; pub const PROGRAM_INPUT = 0x92E3; pub const UNIFORM_BLOCK = 0x92E2; pub const UNIFORM = 0x92E1; pub const VIEW_CLASS_BPTC_FLOAT = 0x82D3; pub const VIEW_CLASS_BPTC_UNORM = 0x82D2; pub const VIEW_CLASS_RGTC2_RG = 0x82D1; pub const VIEW_CLASS_RGTC1_RED = 0x82D0; pub const VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF; pub const VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE; pub const VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD; pub const VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC; pub const VIEW_CLASS_8_BITS = 0x82CB; pub const VIEW_CLASS_16_BITS = 0x82CA; pub const VIEW_CLASS_24_BITS = 0x82C9; pub const VIEW_CLASS_32_BITS = 0x82C8; pub const VIEW_CLASS_48_BITS = 0x82C7; pub const VIEW_CLASS_64_BITS = 0x82C6; pub const VIEW_CLASS_96_BITS = 0x82C5; pub const VIEW_CLASS_128_BITS = 0x82C4; pub const IMAGE_CLASS_10_10_10_2 = 0x82C3; pub const IMAGE_CLASS_11_11_10 = 0x82C2; pub const IMAGE_CLASS_1_X_8 = 0x82C1; pub const IMAGE_CLASS_2_X_8 = 0x82C0; pub const IMAGE_CLASS_4_X_8 = 0x82BF; pub const IMAGE_CLASS_1_X_16 = 0x82BE; pub const IMAGE_CLASS_2_X_16 = 0x82BD; pub const IMAGE_CLASS_4_X_16 = 0x82BC; pub const IMAGE_CLASS_1_X_32 = 0x82BB; pub const IMAGE_CLASS_2_X_32 = 0x82BA; pub const IMAGE_CLASS_4_X_32 = 0x82B9; pub const CAVEAT_SUPPORT = 0x82B8; pub const FULL_SUPPORT = 0x82B7; pub const VIEW_COMPATIBILITY_CLASS = 0x82B6; pub const TEXTURE_VIEW = 0x82B5; pub const CLEAR_BUFFER = 0x82B4; pub const TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3; pub const TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2; pub const TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1; pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF; pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE; pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD; pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC; pub const IMAGE_PIXEL_TYPE = 0x82AA; pub const IMAGE_PIXEL_FORMAT = 0x82A9; pub const IMAGE_COMPATIBILITY_CLASS = 0x82A8; pub const IMAGE_TEXEL_SIZE = 0x82A7; pub const SHADER_IMAGE_ATOMIC = 0x82A6; pub const SHADER_IMAGE_STORE = 0x82A5; pub const SHADER_IMAGE_LOAD = 0x82A4; pub const TEXTURE_GATHER_SHADOW = 0x82A3; pub const TEXTURE_GATHER = 0x82A2; pub const TEXTURE_SHADOW = 0x82A1; pub const COMPUTE_TEXTURE = 0x82A0; pub const FRAGMENT_TEXTURE = 0x829F; pub const GEOMETRY_TEXTURE = 0x829E; pub const TESS_EVALUATION_TEXTURE = 0x829D; pub const TESS_CONTROL_TEXTURE = 0x829C; pub const VERTEX_TEXTURE = 0x829B; pub const FILTER = 0x829A; pub const SRGB_WRITE = 0x8298; pub const SRGB_READ = 0x8297; pub const COLOR_ENCODING = 0x8296; pub const AUTO_GENERATE_MIPMAP = 0x8295; pub const MANUAL_GENERATE_MIPMAP = 0x8294; pub const MIPMAP = 0x8293; pub const GET_TEXTURE_IMAGE_TYPE = 0x8292; pub const GET_TEXTURE_IMAGE_FORMAT = 0x8291; pub const TEXTURE_IMAGE_TYPE = 0x8290; pub const TEXTURE_IMAGE_FORMAT = 0x828F; pub const READ_PIXELS_TYPE = 0x828E; pub const READ_PIXELS_FORMAT = 0x828D; pub const READ_PIXELS = 0x828C; pub const FRAMEBUFFER_BLEND = 0x828B; pub const FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A; pub const FRAMEBUFFER_RENDERABLE = 0x8289; pub const STENCIL_RENDERABLE = 0x8288; pub const DEPTH_RENDERABLE = 0x8287; pub const COLOR_RENDERABLE = 0x8286; pub const STENCIL_COMPONENTS = 0x8285; pub const DEPTH_COMPONENTS = 0x8284; pub const COLOR_COMPONENTS = 0x8283; pub const MAX_COMBINED_DIMENSIONS = 0x8282; pub const MAX_LAYERS = 0x8281; pub const MAX_DEPTH = 0x8280; pub const MAX_HEIGHT = 0x827F; pub const MAX_WIDTH = 0x827E; pub const INTERNALFORMAT_STENCIL_TYPE = 0x827D; pub const INTERNALFORMAT_DEPTH_TYPE = 0x827C; pub const INTERNALFORMAT_ALPHA_TYPE = 0x827B; pub const INTERNALFORMAT_BLUE_TYPE = 0x827A; pub const INTERNALFORMAT_GREEN_TYPE = 0x8279; pub const INTERNALFORMAT_RED_TYPE = 0x8278; pub const INTERNALFORMAT_SHARED_SIZE = 0x8277; pub const INTERNALFORMAT_STENCIL_SIZE = 0x8276; pub const INTERNALFORMAT_DEPTH_SIZE = 0x8275; pub const INTERNALFORMAT_ALPHA_SIZE = 0x8274; pub const INTERNALFORMAT_BLUE_SIZE = 0x8273; pub const INTERNALFORMAT_GREEN_SIZE = 0x8272; pub const INTERNALFORMAT_RED_SIZE = 0x8271; pub const INTERNALFORMAT_PREFERRED = 0x8270; pub const INTERNALFORMAT_SUPPORTED = 0x826F; pub const MAX_FRAMEBUFFER_SAMPLES = 0x9318; pub const MAX_FRAMEBUFFER_LAYERS = 0x9317; pub const MAX_FRAMEBUFFER_HEIGHT = 0x9316; pub const MAX_FRAMEBUFFER_WIDTH = 0x9315; pub const FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314; pub const FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313; pub const FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; pub const FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311; pub const FRAMEBUFFER_DEFAULT_WIDTH = 0x9310; pub const MAX_UNIFORM_LOCATIONS = 0x826E; pub const CONTEXT_FLAG_DEBUG_BIT = 0x00000002; pub const DEBUG_OUTPUT = 0x92E0; pub const MAX_LABEL_LENGTH = 0x82E8; pub const SAMPLER = 0x82E6; pub const PROGRAM_PIPELINE = 0x82E4; pub const QUERY = 0x82E3; pub const VERTEX_ARRAY = 0x8074; pub const PROGRAM = 0x82E2; pub const SHADER = 0x82E1; pub const BUFFER = 0x82E0; pub const DEBUG_GROUP_STACK_DEPTH = 0x826D; pub const MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; pub const DEBUG_SEVERITY_NOTIFICATION = 0x826B; pub const DEBUG_TYPE_POP_GROUP = 0x826A; pub const DEBUG_TYPE_PUSH_GROUP = 0x8269; pub const DEBUG_TYPE_MARKER = 0x8268; pub const DEBUG_SEVERITY_LOW = 0x9148; pub const DEBUG_SEVERITY_MEDIUM = 0x9147; pub const DEBUG_SEVERITY_HIGH = 0x9146; pub const DEBUG_LOGGED_MESSAGES = 0x9145; pub const MAX_DEBUG_LOGGED_MESSAGES = 0x9144; pub const MAX_DEBUG_MESSAGE_LENGTH = 0x9143; pub const DEBUG_TYPE_OTHER = 0x8251; pub const DEBUG_TYPE_PERFORMANCE = 0x8250; pub const DEBUG_TYPE_PORTABILITY = 0x824F; pub const DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; pub const DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; pub const DEBUG_TYPE_ERROR = 0x824C; pub const DEBUG_SOURCE_OTHER = 0x824B; pub const DEBUG_SOURCE_APPLICATION = 0x824A; pub const DEBUG_SOURCE_THIRD_PARTY = 0x8249; pub const DEBUG_SOURCE_SHADER_COMPILER = 0x8248; pub const DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; pub const DEBUG_SOURCE_API = 0x8246; pub const DEBUG_CALLBACK_USER_PARAM = 0x8245; pub const DEBUG_CALLBACK_FUNCTION = 0x8244; pub const DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; pub const DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; pub const COMPUTE_SHADER_BIT = 0x00000020; pub const DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF; pub const DISPATCH_INDIRECT_BUFFER = 0x90EE; pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED; pub const UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC; pub const COMPUTE_WORK_GROUP_SIZE = 0x8267; pub const MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF; pub const COLOR_LOGIC_OP = 0x0BF2; pub const POLYGON_OFFSET_UNITS = 0x2A00; pub const POLYGON_OFFSET_POINT = 0x2A01; pub const POLYGON_OFFSET_LINE = 0x2A02; pub const POLYGON_OFFSET_FILL = 0x8037; pub const POLYGON_OFFSET_FACTOR = 0x8038; pub const TEXTURE_BINDING_1D = 0x8068; pub const TEXTURE_BINDING_2D = 0x8069; pub const TEXTURE_INTERNAL_FORMAT = 0x1003; pub const TEXTURE_RED_SIZE = 0x805C; pub const TEXTURE_GREEN_SIZE = 0x805D; pub const TEXTURE_BLUE_SIZE = 0x805E; pub const TEXTURE_ALPHA_SIZE = 0x805F; pub const DOUBLE = 0x140A; pub const PROXY_TEXTURE_1D = 0x8063; pub const PROXY_TEXTURE_2D = 0x8064; pub const R3_G3_B2 = 0x2A10; pub const RGB4 = 0x804F; pub const RGB5 = 0x8050; pub const RGB8 = 0x8051; pub const RGB10 = 0x8052; pub const RGB12 = 0x8053; pub const RGB16 = 0x8054; pub const RGBA2 = 0x8055; pub const RGBA4 = 0x8056; pub const RGB5_A1 = 0x8057; pub const RGBA8 = 0x8058; pub const RGB10_A2 = 0x8059; pub const RGBA12 = 0x805A; pub const RGBA16 = 0x805B; pub const COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; pub const COMPRESSED_RGBA8_ETC2_EAC = 0x9278; pub const COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; pub const UNSIGNED_INT_IMAGE_2D = 0x9063; pub const UNSIGNED_INT_IMAGE_1D = 0x9062; pub const INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061; pub const INT_IMAGE_2D_MULTISAMPLE = 0x9060; pub const INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; pub const INT_IMAGE_2D_ARRAY = 0x905E; pub const INT_IMAGE_1D_ARRAY = 0x905D; pub const INT_IMAGE_BUFFER = 0x905C; pub const MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; pub const MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; pub const TRANSFORM_FEEDBACK_BINDING = 0x8E25; pub const TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24; pub const TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23; pub const TRANSFORM_FEEDBACK = 0x8E22; pub const TESS_CONTROL_SHADER = 0x8E88; pub const TESS_EVALUATION_SHADER = 0x8E87; pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1; pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0; pub const MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; pub const MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; pub const MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; pub const MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; pub const MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; pub const MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; pub const MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; pub const MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; pub const MAX_TESS_PATCH_COMPONENTS = 0x8E84; pub const MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; pub const MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; pub const MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; pub const MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; pub const MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; pub const MAX_TESS_GEN_LEVEL = 0x8E7E; pub const MAX_PATCH_VERTICES = 0x8E7D; pub const FRACTIONAL_EVEN = 0x8E7C; pub const FRACTIONAL_ODD = 0x8E7B; pub const QUADS = 0x0007; pub const MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8; pub const COMPATIBLE_SUBROUTINES = 0x8E4B; pub const NUM_COMPATIBLE_SUBROUTINES = 0x8E4A; pub const MAX_SUBROUTINES = 0x8DE7; pub const ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49; pub const ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48; pub const ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47; pub const ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6; pub const ACTIVE_SUBROUTINES = 0x8DE5; pub const UNSIGNED_BYTE_3_3_2 = 0x8032; pub const UNSIGNED_SHORT_4_4_4_4 = 0x8033; pub const UNSIGNED_SHORT_5_5_5_1 = 0x8034; pub const UNSIGNED_INT_8_8_8_8 = 0x8035; pub const UNSIGNED_INT_10_10_10_2 = 0x8036; pub const TEXTURE_BINDING_3D = 0x806A; pub const PACK_SKIP_IMAGES = 0x806B; pub const PACK_IMAGE_HEIGHT = 0x806C; pub const UNPACK_SKIP_IMAGES = 0x806D; pub const UNPACK_IMAGE_HEIGHT = 0x806E; pub const TEXTURE_3D = 0x806F; pub const PROXY_TEXTURE_3D = 0x8070; pub const TEXTURE_DEPTH = 0x8071; pub const TEXTURE_WRAP_R = 0x8072; pub const MAX_3D_TEXTURE_SIZE = 0x8073; pub const UNSIGNED_BYTE_2_3_3_REV = 0x8362; pub const UNSIGNED_SHORT_5_6_5 = 0x8363; pub const UNSIGNED_SHORT_5_6_5_REV = 0x8364; pub const UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; pub const UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; pub const UNSIGNED_INT_8_8_8_8_REV = 0x8367; pub const UNSIGNED_INT_2_10_10_10_REV = 0x8368; pub const BGR = 0x80E0; pub const BGRA = 0x80E1; pub const MAX_ELEMENTS_VERTICES = 0x80E8; pub const MAX_ELEMENTS_INDICES = 0x80E9; pub const CLAMP_TO_EDGE = 0x812F; pub const TEXTURE_MIN_LOD = 0x813A; pub const TEXTURE_MAX_LOD = 0x813B; pub const TEXTURE_BASE_LEVEL = 0x813C; pub const TEXTURE_MAX_LEVEL = 0x813D; pub const SMOOTH_POINT_SIZE_RANGE = 0x0B12; pub const SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; pub const SMOOTH_LINE_WIDTH_RANGE = 0x0B22; pub const SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; pub const ALIASED_LINE_WIDTH_RANGE = 0x846E; pub const TEXTURE0 = 0x84C0; pub const TEXTURE1 = 0x84C1; pub const TEXTURE2 = 0x84C2; pub const TEXTURE3 = 0x84C3; pub const TEXTURE4 = 0x84C4; pub const TEXTURE5 = 0x84C5; pub const TEXTURE6 = 0x84C6; pub const TEXTURE7 = 0x84C7; pub const TEXTURE8 = 0x84C8; pub const TEXTURE9 = 0x84C9; pub const TEXTURE10 = 0x84CA; pub const TEXTURE11 = 0x84CB; pub const TEXTURE12 = 0x84CC; pub const TEXTURE13 = 0x84CD; pub const TEXTURE14 = 0x84CE; pub const TEXTURE15 = 0x84CF; pub const TEXTURE16 = 0x84D0; pub const TEXTURE17 = 0x84D1; pub const TEXTURE18 = 0x84D2; pub const TEXTURE19 = 0x84D3; pub const TEXTURE20 = 0x84D4; pub const TEXTURE21 = 0x84D5; pub const TEXTURE22 = 0x84D6; pub const TEXTURE23 = 0x84D7; pub const TEXTURE24 = 0x84D8; pub const TEXTURE25 = 0x84D9; pub const TEXTURE26 = 0x84DA; pub const TEXTURE27 = 0x84DB; pub const TEXTURE28 = 0x84DC; pub const TEXTURE29 = 0x84DD; pub const TEXTURE30 = 0x84DE; pub const TEXTURE31 = 0x84DF; pub const ACTIVE_TEXTURE = 0x84E0; pub const MULTISAMPLE = 0x809D; pub const SAMPLE_ALPHA_TO_COVERAGE = 0x809E; pub const SAMPLE_ALPHA_TO_ONE = 0x809F; pub const SAMPLE_COVERAGE = 0x80A0; pub const SAMPLE_BUFFERS = 0x80A8; pub const SAMPLES = 0x80A9; pub const SAMPLE_COVERAGE_VALUE = 0x80AA; pub const SAMPLE_COVERAGE_INVERT = 0x80AB; pub const TEXTURE_CUBE_MAP = 0x8513; pub const TEXTURE_BINDING_CUBE_MAP = 0x8514; pub const TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; pub const TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; pub const TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; pub const TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; pub const TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; pub const TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; pub const PROXY_TEXTURE_CUBE_MAP = 0x851B; pub const MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; pub const COMPRESSED_RGB = 0x84ED; pub const COMPRESSED_RGBA = 0x84EE; pub const TEXTURE_COMPRESSION_HINT = 0x84EF; pub const TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; pub const TEXTURE_COMPRESSED = 0x86A1; pub const NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; pub const COMPRESSED_TEXTURE_FORMATS = 0x86A3; pub const CLAMP_TO_BORDER = 0x812D; pub const DOUBLE_MAT4x3 = 0x8F4E; pub const DOUBLE_MAT4x2 = 0x8F4D; pub const DOUBLE_MAT3x4 = 0x8F4C; pub const DOUBLE_MAT3x2 = 0x8F4B; pub const DOUBLE_MAT2x4 = 0x8F4A; pub const DOUBLE_MAT2x3 = 0x8F49; pub const DOUBLE_MAT4 = 0x8F48; pub const DOUBLE_MAT3 = 0x8F47; pub const DOUBLE_MAT2 = 0x8F46; pub const DOUBLE_VEC4 = 0x8FFE; pub const DOUBLE_VEC3 = 0x8FFD; pub const DOUBLE_VEC2 = 0x8FFC; pub const MAX_VERTEX_STREAMS = 0x8E71; pub const FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; pub const MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; pub const MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; pub const MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; pub const GEOMETRY_SHADER_INVOCATIONS = 0x887F; pub const DRAW_INDIRECT_BUFFER_BINDING = 0x8F43; pub const DRAW_INDIRECT_BUFFER = 0x8F3F; pub const UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; pub const INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; pub const SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; pub const SAMPLER_CUBE_MAP_ARRAY = 0x900C; pub const PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B; pub const TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; pub const TEXTURE_CUBE_MAP_ARRAY = 0x9009; pub const MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F; pub const MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E; pub const MIN_SAMPLE_SHADING_VALUE = 0x8C37; pub const SAMPLE_SHADING = 0x8C36; pub const INT_2_10_10_10_REV = 0x8D9F; pub const TIMESTAMP = 0x8E28; pub const TIME_ELAPSED = 0x88BF; pub const TEXTURE_SWIZZLE_RGBA = 0x8E46; pub const TEXTURE_SWIZZLE_A = 0x8E45; pub const TEXTURE_SWIZZLE_B = 0x8E44; pub const TEXTURE_SWIZZLE_G = 0x8E43; pub const TEXTURE_SWIZZLE_R = 0x8E42; pub const RGB10_A2UI = 0x906F; pub const BLEND_DST_RGB = 0x80C8; pub const BLEND_SRC_RGB = 0x80C9; pub const BLEND_DST_ALPHA = 0x80CA; pub const BLEND_SRC_ALPHA = 0x80CB; pub const POINT_FADE_THRESHOLD_SIZE = 0x8128; pub const DEPTH_COMPONENT16 = 0x81A5; pub const DEPTH_COMPONENT24 = 0x81A6; pub const DEPTH_COMPONENT32 = 0x81A7; pub const MIRRORED_REPEAT = 0x8370; pub const MAX_TEXTURE_LOD_BIAS = 0x84FD; pub const TEXTURE_LOD_BIAS = 0x8501; pub const INCR_WRAP = 0x8507; pub const DECR_WRAP = 0x8508; pub const TEXTURE_DEPTH_SIZE = 0x884A; pub const TEXTURE_COMPARE_MODE = 0x884C; pub const TEXTURE_COMPARE_FUNC = 0x884D; pub const SAMPLER_BINDING = 0x8919; pub const ANY_SAMPLES_PASSED = 0x8C2F; pub const MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; pub const ONE_MINUS_SRC1_ALPHA = 0x88FB; pub const ONE_MINUS_SRC1_COLOR = 0x88FA; pub const SRC1_COLOR = 0x88F9; pub const VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; pub const MAX_INTEGER_SAMPLES = 0x9110; pub const MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; pub const MAX_COLOR_TEXTURE_SAMPLES = 0x910E; pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; pub const INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; pub const SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; pub const INT_SAMPLER_2D_MULTISAMPLE = 0x9109; pub const SAMPLER_2D_MULTISAMPLE = 0x9108; pub const TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; pub const TEXTURE_SAMPLES = 0x9106; pub const TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; pub const TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; pub const PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; pub const TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; pub const PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; pub const TEXTURE_2D_MULTISAMPLE = 0x9100; pub const MAX_SAMPLE_MASK_WORDS = 0x8E59; pub const SAMPLE_MASK_VALUE = 0x8E52; pub const SAMPLE_MASK = 0x8E51; pub const SAMPLE_POSITION = 0x8E50; pub const SYNC_FLUSH_COMMANDS_BIT = 0x00000001; pub const TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF; pub const WAIT_FAILED = 0x911D; pub const CONDITION_SATISFIED = 0x911C; pub const TIMEOUT_EXPIRED = 0x911B; pub const ALREADY_SIGNALED = 0x911A; pub const SIGNALED = 0x9119; pub const UNSIGNALED = 0x9118; pub const SYNC_GPU_COMMANDS_COMPLETE = 0x9117; pub const BLEND_COLOR = 0x8005; pub const BLEND_EQUATION = 0x8009; pub const CONSTANT_COLOR = 0x8001; pub const ONE_MINUS_CONSTANT_COLOR = 0x8002; pub const CONSTANT_ALPHA = 0x8003; pub const ONE_MINUS_CONSTANT_ALPHA = 0x8004; pub const FUNC_ADD = 0x8006; pub const FUNC_REVERSE_SUBTRACT = 0x800B; pub const FUNC_SUBTRACT = 0x800A; pub const MIN = 0x8007; pub const MAX = 0x8008; pub const BUFFER_SIZE = 0x8764; pub const BUFFER_USAGE = 0x8765; pub const QUERY_COUNTER_BITS = 0x8864; pub const CURRENT_QUERY = 0x8865; pub const QUERY_RESULT = 0x8866; pub const QUERY_RESULT_AVAILABLE = 0x8867; pub const ARRAY_BUFFER = 0x8892; pub const ELEMENT_ARRAY_BUFFER = 0x8893; pub const ARRAY_BUFFER_BINDING = 0x8894; pub const ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; pub const READ_ONLY = 0x88B8; pub const WRITE_ONLY = 0x88B9; pub const READ_WRITE = 0x88BA; pub const BUFFER_ACCESS = 0x88BB; pub const BUFFER_MAPPED = 0x88BC; pub const BUFFER_MAP_POINTER = 0x88BD; pub const STREAM_DRAW = 0x88E0; pub const STREAM_READ = 0x88E1; pub const STREAM_COPY = 0x88E2; pub const STATIC_DRAW = 0x88E4; pub const STATIC_READ = 0x88E5; pub const STATIC_COPY = 0x88E6; pub const DYNAMIC_DRAW = 0x88E8; pub const DYNAMIC_READ = 0x88E9; pub const DYNAMIC_COPY = 0x88EA; pub const SAMPLES_PASSED = 0x8914; pub const SRC1_ALPHA = 0x8589; pub const SYNC_FENCE = 0x9116; pub const SYNC_FLAGS = 0x9115; pub const SYNC_STATUS = 0x9114; pub const SYNC_CONDITION = 0x9113; pub const OBJECT_TYPE = 0x9112; pub const MAX_SERVER_WAIT_TIMEOUT = 0x9111; pub const TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; pub const PROVOKING_VERTEX = 0x8E4F; pub const LAST_VERTEX_CONVENTION = 0x8E4E; pub const FIRST_VERTEX_CONVENTION = 0x8E4D; pub const QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; pub const DEPTH_CLAMP = 0x864F; pub const CONTEXT_PROFILE_MASK = 0x9126; pub const MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; pub const MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; pub const MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; pub const MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; pub const BLEND_EQUATION_RGB = 0x8009; pub const VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; pub const VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; pub const VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; pub const VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; pub const CURRENT_VERTEX_ATTRIB = 0x8626; pub const VERTEX_PROGRAM_POINT_SIZE = 0x8642; pub const VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; pub const STENCIL_BACK_FUNC = 0x8800; pub const STENCIL_BACK_FAIL = 0x8801; pub const STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; pub const STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; pub const MAX_DRAW_BUFFERS = 0x8824; pub const DRAW_BUFFER0 = 0x8825; pub const DRAW_BUFFER1 = 0x8826; pub const DRAW_BUFFER2 = 0x8827; pub const DRAW_BUFFER3 = 0x8828; pub const DRAW_BUFFER4 = 0x8829; pub const DRAW_BUFFER5 = 0x882A; pub const DRAW_BUFFER6 = 0x882B; pub const DRAW_BUFFER7 = 0x882C; pub const DRAW_BUFFER8 = 0x882D; pub const DRAW_BUFFER9 = 0x882E; pub const DRAW_BUFFER10 = 0x882F; pub const DRAW_BUFFER11 = 0x8830; pub const DRAW_BUFFER12 = 0x8831; pub const DRAW_BUFFER13 = 0x8832; pub const DRAW_BUFFER14 = 0x8833; pub const DRAW_BUFFER15 = 0x8834; pub const BLEND_EQUATION_ALPHA = 0x883D; pub const MAX_VERTEX_ATTRIBS = 0x8869; pub const VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; pub const MAX_TEXTURE_IMAGE_UNITS = 0x8872; pub const FRAGMENT_SHADER = 0x8B30; pub const VERTEX_SHADER = 0x8B31; pub const MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; pub const MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; pub const MAX_VARYING_FLOATS = 0x8B4B; pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; pub const SHADER_TYPE = 0x8B4F; pub const FLOAT_VEC2 = 0x8B50; pub const FLOAT_VEC3 = 0x8B51; pub const FLOAT_VEC4 = 0x8B52; pub const INT_VEC2 = 0x8B53; pub const INT_VEC3 = 0x8B54; pub const INT_VEC4 = 0x8B55; pub const BOOL = 0x8B56; pub const BOOL_VEC2 = 0x8B57; pub const BOOL_VEC3 = 0x8B58; pub const BOOL_VEC4 = 0x8B59; pub const FLOAT_MAT2 = 0x8B5A; pub const FLOAT_MAT3 = 0x8B5B; pub const FLOAT_MAT4 = 0x8B5C; pub const SAMPLER_1D = 0x8B5D; pub const SAMPLER_2D = 0x8B5E; pub const SAMPLER_3D = 0x8B5F; pub const SAMPLER_CUBE = 0x8B60; pub const SAMPLER_1D_SHADOW = 0x8B61; pub const SAMPLER_2D_SHADOW = 0x8B62; pub const DELETE_STATUS = 0x8B80; pub const COMPILE_STATUS = 0x8B81; pub const LINK_STATUS = 0x8B82; pub const VALIDATE_STATUS = 0x8B83; pub const INFO_LOG_LENGTH = 0x8B84; pub const ATTACHED_SHADERS = 0x8B85; pub const ACTIVE_UNIFORMS = 0x8B86; pub const ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; pub const SHADER_SOURCE_LENGTH = 0x8B88; pub const ACTIVE_ATTRIBUTES = 0x8B89; pub const ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; pub const FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; pub const SHADING_LANGUAGE_VERSION = 0x8B8C; pub const CURRENT_PROGRAM = 0x8B8D; pub const POINT_SPRITE_COORD_ORIGIN = 0x8CA0; pub const LOWER_LEFT = 0x8CA1; pub const UPPER_LEFT = 0x8CA2; pub const STENCIL_BACK_REF = 0x8CA3; pub const STENCIL_BACK_VALUE_MASK = 0x8CA4; pub const STENCIL_BACK_WRITEMASK = 0x8CA5; pub const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; pub const MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; pub const MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; pub const GEOMETRY_OUTPUT_TYPE = 0x8918; pub const PIXEL_PACK_BUFFER = 0x88EB; pub const PIXEL_UNPACK_BUFFER = 0x88EC; pub const PIXEL_PACK_BUFFER_BINDING = 0x88ED; pub const PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; pub const FLOAT_MAT2x3 = 0x8B65; pub const FLOAT_MAT2x4 = 0x8B66; pub const FLOAT_MAT3x2 = 0x8B67; pub const FLOAT_MAT3x4 = 0x8B68; pub const FLOAT_MAT4x2 = 0x8B69; pub const FLOAT_MAT4x3 = 0x8B6A; pub const SRGB = 0x8C40; pub const SRGB8 = 0x8C41; pub const SRGB_ALPHA = 0x8C42; pub const SRGB8_ALPHA8 = 0x8C43; pub const COMPRESSED_SRGB = 0x8C48; pub const COMPRESSED_SRGB_ALPHA = 0x8C49; pub const GEOMETRY_INPUT_TYPE = 0x8917; pub const GEOMETRY_VERTICES_OUT = 0x8916; pub const GEOMETRY_SHADER = 0x8DD9; pub const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; pub const FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; pub const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; pub const PROGRAM_POINT_SIZE = 0x8642; pub const COMPARE_REF_TO_TEXTURE = 0x884E; pub const CLIP_DISTANCE0 = 0x3000; pub const CLIP_DISTANCE1 = 0x3001; pub const CLIP_DISTANCE2 = 0x3002; pub const CLIP_DISTANCE3 = 0x3003; pub const CLIP_DISTANCE4 = 0x3004; pub const CLIP_DISTANCE5 = 0x3005; pub const CLIP_DISTANCE6 = 0x3006; pub const CLIP_DISTANCE7 = 0x3007; pub const MAX_CLIP_DISTANCES = 0x0D32; pub const MAJOR_VERSION = 0x821B; pub const MINOR_VERSION = 0x821C; pub const NUM_EXTENSIONS = 0x821D; pub const CONTEXT_FLAGS = 0x821E; pub const COMPRESSED_RED = 0x8225; pub const COMPRESSED_RG = 0x8226; pub const CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; pub const RGBA32F = 0x8814; pub const RGB32F = 0x8815; pub const RGBA16F = 0x881A; pub const RGB16F = 0x881B; pub const VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; pub const MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; pub const MIN_PROGRAM_TEXEL_OFFSET = 0x8904; pub const MAX_PROGRAM_TEXEL_OFFSET = 0x8905; pub const CLAMP_READ_COLOR = 0x891C; pub const FIXED_ONLY = 0x891D; pub const MAX_VARYING_COMPONENTS = 0x8B4B; pub const TEXTURE_1D_ARRAY = 0x8C18; pub const PROXY_TEXTURE_1D_ARRAY = 0x8C19; pub const TEXTURE_2D_ARRAY = 0x8C1A; pub const PROXY_TEXTURE_2D_ARRAY = 0x8C1B; pub const TEXTURE_BINDING_1D_ARRAY = 0x8C1C; pub const TEXTURE_BINDING_2D_ARRAY = 0x8C1D; pub const R11F_G11F_B10F = 0x8C3A; pub const UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; pub const RGB9_E5 = 0x8C3D; pub const UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; pub const TEXTURE_SHARED_SIZE = 0x8C3F; pub const TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; pub const TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; pub const TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; pub const TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; pub const TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; pub const PRIMITIVES_GENERATED = 0x8C87; pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; pub const RASTERIZER_DISCARD = 0x8C89; pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; pub const INTERLEAVED_ATTRIBS = 0x8C8C; pub const SEPARATE_ATTRIBS = 0x8C8D; pub const TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; pub const TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; pub const RGBA32UI = 0x8D70; pub const RGB32UI = 0x8D71; pub const RGBA16UI = 0x8D76; pub const RGB16UI = 0x8D77; pub const RGBA8UI = 0x8D7C; pub const RGB8UI = 0x8D7D; pub const RGBA32I = 0x8D82; pub const RGB32I = 0x8D83; pub const RGBA16I = 0x8D88; pub const RGB16I = 0x8D89; pub const RGBA8I = 0x8D8E; pub const RGB8I = 0x8D8F; pub const RED_INTEGER = 0x8D94; pub const GREEN_INTEGER = 0x8D95; pub const BLUE_INTEGER = 0x8D96; pub const RGB_INTEGER = 0x8D98; pub const RGBA_INTEGER = 0x8D99; pub const BGR_INTEGER = 0x8D9A; pub const BGRA_INTEGER = 0x8D9B; pub const SAMPLER_1D_ARRAY = 0x8DC0; pub const SAMPLER_2D_ARRAY = 0x8DC1; pub const SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; pub const SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; pub const SAMPLER_CUBE_SHADOW = 0x8DC5; pub const UNSIGNED_INT_VEC2 = 0x8DC6; pub const UNSIGNED_INT_VEC3 = 0x8DC7; pub const UNSIGNED_INT_VEC4 = 0x8DC8; pub const INT_SAMPLER_1D = 0x8DC9; pub const INT_SAMPLER_2D = 0x8DCA; pub const INT_SAMPLER_3D = 0x8DCB; pub const INT_SAMPLER_CUBE = 0x8DCC; pub const INT_SAMPLER_1D_ARRAY = 0x8DCE; pub const INT_SAMPLER_2D_ARRAY = 0x8DCF; pub const UNSIGNED_INT_SAMPLER_1D = 0x8DD1; pub const UNSIGNED_INT_SAMPLER_2D = 0x8DD2; pub const UNSIGNED_INT_SAMPLER_3D = 0x8DD3; pub const UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; pub const UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; pub const UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; pub const QUERY_WAIT = 0x8E13; pub const QUERY_NO_WAIT = 0x8E14; pub const QUERY_BY_REGION_WAIT = 0x8E15; pub const QUERY_BY_REGION_NO_WAIT = 0x8E16; pub const BUFFER_ACCESS_FLAGS = 0x911F; pub const BUFFER_MAP_LENGTH = 0x9120; pub const BUFFER_MAP_OFFSET = 0x9121; pub const DEPTH_COMPONENT32F = 0x8CAC; pub const DEPTH32F_STENCIL8 = 0x8CAD; pub const FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; pub const INVALID_FRAMEBUFFER_OPERATION = 0x0506; pub const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; pub const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; pub const FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; pub const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; pub const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; pub const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; pub const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; pub const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; pub const FRAMEBUFFER_DEFAULT = 0x8218; pub const FRAMEBUFFER_UNDEFINED = 0x8219; pub const DEPTH_STENCIL_ATTACHMENT = 0x821A; pub const MAX_RENDERBUFFER_SIZE = 0x84E8; pub const DEPTH_STENCIL = 0x84F9; pub const UNSIGNED_INT_24_8 = 0x84FA; pub const DEPTH24_STENCIL8 = 0x88F0; pub const TEXTURE_STENCIL_SIZE = 0x88F1; pub const TEXTURE_RED_TYPE = 0x8C10; pub const TEXTURE_GREEN_TYPE = 0x8C11; pub const TEXTURE_BLUE_TYPE = 0x8C12; pub const TEXTURE_ALPHA_TYPE = 0x8C13; pub const TEXTURE_DEPTH_TYPE = 0x8C16; pub const UNSIGNED_NORMALIZED = 0x8C17; pub const FRAMEBUFFER_BINDING = 0x8CA6; pub const DRAW_FRAMEBUFFER_BINDING = 0x8CA6; pub const RENDERBUFFER_BINDING = 0x8CA7; pub const READ_FRAMEBUFFER = 0x8CA8; pub const DRAW_FRAMEBUFFER = 0x8CA9; pub const READ_FRAMEBUFFER_BINDING = 0x8CAA; pub const RENDERBUFFER_SAMPLES = 0x8CAB; pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; pub const FRAMEBUFFER_COMPLETE = 0x8CD5; pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; pub const FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; pub const FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; pub const FRAMEBUFFER_UNSUPPORTED = 0x8CDD; pub const MAX_COLOR_ATTACHMENTS = 0x8CDF; pub const COLOR_ATTACHMENT0 = 0x8CE0; pub const COLOR_ATTACHMENT1 = 0x8CE1; pub const COLOR_ATTACHMENT2 = 0x8CE2; pub const COLOR_ATTACHMENT3 = 0x8CE3; pub const COLOR_ATTACHMENT4 = 0x8CE4; pub const COLOR_ATTACHMENT5 = 0x8CE5; pub const COLOR_ATTACHMENT6 = 0x8CE6; pub const COLOR_ATTACHMENT7 = 0x8CE7; pub const COLOR_ATTACHMENT8 = 0x8CE8; pub const COLOR_ATTACHMENT9 = 0x8CE9; pub const COLOR_ATTACHMENT10 = 0x8CEA; pub const COLOR_ATTACHMENT11 = 0x8CEB; pub const COLOR_ATTACHMENT12 = 0x8CEC; pub const COLOR_ATTACHMENT13 = 0x8CED; pub const COLOR_ATTACHMENT14 = 0x8CEE; pub const COLOR_ATTACHMENT15 = 0x8CEF; pub const COLOR_ATTACHMENT16 = 0x8CF0; pub const COLOR_ATTACHMENT17 = 0x8CF1; pub const COLOR_ATTACHMENT18 = 0x8CF2; pub const COLOR_ATTACHMENT19 = 0x8CF3; pub const COLOR_ATTACHMENT20 = 0x8CF4; pub const COLOR_ATTACHMENT21 = 0x8CF5; pub const COLOR_ATTACHMENT22 = 0x8CF6; pub const COLOR_ATTACHMENT23 = 0x8CF7; pub const COLOR_ATTACHMENT24 = 0x8CF8; pub const COLOR_ATTACHMENT25 = 0x8CF9; pub const COLOR_ATTACHMENT26 = 0x8CFA; pub const COLOR_ATTACHMENT27 = 0x8CFB; pub const COLOR_ATTACHMENT28 = 0x8CFC; pub const COLOR_ATTACHMENT29 = 0x8CFD; pub const COLOR_ATTACHMENT30 = 0x8CFE; pub const COLOR_ATTACHMENT31 = 0x8CFF; pub const DEPTH_ATTACHMENT = 0x8D00; pub const STENCIL_ATTACHMENT = 0x8D20; pub const FRAMEBUFFER = 0x8D40; pub const RENDERBUFFER = 0x8D41; pub const RENDERBUFFER_WIDTH = 0x8D42; pub const RENDERBUFFER_HEIGHT = 0x8D43; pub const RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; pub const STENCIL_INDEX1 = 0x8D46; pub const STENCIL_INDEX4 = 0x8D47; pub const STENCIL_INDEX8 = 0x8D48; pub const STENCIL_INDEX16 = 0x8D49; pub const RENDERBUFFER_RED_SIZE = 0x8D50; pub const RENDERBUFFER_GREEN_SIZE = 0x8D51; pub const RENDERBUFFER_BLUE_SIZE = 0x8D52; pub const RENDERBUFFER_ALPHA_SIZE = 0x8D53; pub const RENDERBUFFER_DEPTH_SIZE = 0x8D54; pub const RENDERBUFFER_STENCIL_SIZE = 0x8D55; pub const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; pub const MAX_SAMPLES = 0x8D57; pub const LINES_ADJACENCY = 0x000A; pub const CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; pub const CONTEXT_CORE_PROFILE_BIT = 0x00000001; pub const FRAMEBUFFER_SRGB = 0x8DB9; pub const HALF_FLOAT = 0x140B; pub const MAP_READ_BIT = 0x0001; pub const MAP_WRITE_BIT = 0x0002; pub const MAP_INVALIDATE_RANGE_BIT = 0x0004; pub const MAP_INVALIDATE_BUFFER_BIT = 0x0008; pub const MAP_FLUSH_EXPLICIT_BIT = 0x0010; pub const MAP_UNSYNCHRONIZED_BIT = 0x0020; pub const COMPRESSED_RED_RGTC1 = 0x8DBB; pub const COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; pub const COMPRESSED_RG_RGTC2 = 0x8DBD; pub const COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; pub const RG = 0x8227; pub const RG_INTEGER = 0x8228; pub const R8 = 0x8229; pub const R16 = 0x822A; pub const RG8 = 0x822B; pub const RG16 = 0x822C; pub const R16F = 0x822D; pub const R32F = 0x822E; pub const RG16F = 0x822F; pub const RG32F = 0x8230; pub const R8I = 0x8231; pub const R8UI = 0x8232; pub const R16I = 0x8233; pub const R16UI = 0x8234; pub const R32I = 0x8235; pub const R32UI = 0x8236; pub const RG8I = 0x8237; pub const RG8UI = 0x8238; pub const RG16I = 0x8239; pub const RG16UI = 0x823A; pub const RG32I = 0x823B; pub const RG32UI = 0x823C; pub const VERTEX_ARRAY_BINDING = 0x85B5; pub const TRIANGLE_STRIP_ADJACENCY = 0x000D; pub const TRIANGLES_ADJACENCY = 0x000C; pub const LINE_STRIP_ADJACENCY = 0x000B; pub const SAMPLER_2D_RECT = 0x8B63; pub const SAMPLER_2D_RECT_SHADOW = 0x8B64; pub const SAMPLER_BUFFER = 0x8DC2; pub const INT_SAMPLER_2D_RECT = 0x8DCD; pub const INT_SAMPLER_BUFFER = 0x8DD0; pub const UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; pub const UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; pub const TEXTURE_BUFFER = 0x8C2A; pub const MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; pub const TEXTURE_BINDING_BUFFER = 0x8C2C; pub const TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; pub const TEXTURE_RECTANGLE = 0x84F5; pub const TEXTURE_BINDING_RECTANGLE = 0x84F6; pub const PROXY_TEXTURE_RECTANGLE = 0x84F7; pub const MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; pub const R8_SNORM = 0x8F94; pub const RG8_SNORM = 0x8F95; pub const RGB8_SNORM = 0x8F96; pub const RGBA8_SNORM = 0x8F97; pub const R16_SNORM = 0x8F98; pub const RG16_SNORM = 0x8F99; pub const RGB16_SNORM = 0x8F9A; pub const RGBA16_SNORM = 0x8F9B; pub const SIGNED_NORMALIZED = 0x8F9C; pub const PRIMITIVE_RESTART = 0x8F9D; pub const PRIMITIVE_RESTART_INDEX = 0x8F9E; pub const COPY_READ_BUFFER = 0x8F36; pub const COPY_WRITE_BUFFER = 0x8F37; pub const UNIFORM_BUFFER = 0x8A11; pub const UNIFORM_BUFFER_BINDING = 0x8A28; pub const UNIFORM_BUFFER_START = 0x8A29; pub const UNIFORM_BUFFER_SIZE = 0x8A2A; pub const MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; pub const MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; pub const MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; pub const MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; pub const MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; pub const MAX_UNIFORM_BLOCK_SIZE = 0x8A30; pub const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; pub const MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; pub const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; pub const UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; pub const ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; pub const ACTIVE_UNIFORM_BLOCKS = 0x8A36; pub const UNIFORM_TYPE = 0x8A37; pub const UNIFORM_SIZE = 0x8A38; pub const UNIFORM_NAME_LENGTH = 0x8A39; pub const UNIFORM_BLOCK_INDEX = 0x8A3A; pub const UNIFORM_OFFSET = 0x8A3B; pub const UNIFORM_ARRAY_STRIDE = 0x8A3C; pub const UNIFORM_MATRIX_STRIDE = 0x8A3D; pub const UNIFORM_IS_ROW_MAJOR = 0x8A3E; pub const UNIFORM_BLOCK_BINDING = 0x8A3F; pub const UNIFORM_BLOCK_DATA_SIZE = 0x8A40; pub const UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; pub const UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; pub const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; pub const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; pub const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; pub const INVALID_INDEX = 0xFFFFFFFF; pub const STACK_UNDERFLOW = 0x0504; pub const STACK_OVERFLOW = 0x0503; pub const MAX_VERTEX_ATTRIB_STRIDE = 0x82E5; pub const PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; pub const TEXTURE_BUFFER_BINDING = 0x8C2A; pub const MAP_PERSISTENT_BIT = 0x0040; pub const MAP_COHERENT_BIT = 0x0080; pub const DYNAMIC_STORAGE_BIT = 0x0100; pub const CLIENT_STORAGE_BIT = 0x0200; pub const CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000; pub const BUFFER_IMMUTABLE_STORAGE = 0x821F; pub const BUFFER_STORAGE_FLAGS = 0x8220; pub const CLEAR_TEXTURE = 0x9365; pub const LOCATION_COMPONENT = 0x934A; pub const TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B; pub const TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C; pub const QUERY_BUFFER = 0x9192; pub const QUERY_BUFFER_BARRIER_BIT = 0x00008000; pub const QUERY_BUFFER_BINDING = 0x9193; pub const QUERY_RESULT_NO_WAIT = 0x9194; pub const MIRROR_CLAMP_TO_EDGE = 0x8743; pub fn texStorage2D(_target: GLenum, _levels: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glTexStorage2D orelse @panic("glTexStorage2D was not bound."))(_target, _levels, _internalformat, _width, _height); } pub fn texStorage1D(_target: GLenum, _levels: GLsizei, _internalformat: GLenum, _width: GLsizei) void { return (function_pointers.glTexStorage1D orelse @panic("glTexStorage1D was not bound."))(_target, _levels, _internalformat, _width); } pub fn drawTransformFeedbackStreamInstanced(_mode: GLenum, _id: GLuint, _stream: GLuint, _instancecount: GLsizei) void { return (function_pointers.glDrawTransformFeedbackStreamInstanced orelse @panic("glDrawTransformFeedbackStreamInstanced was not bound."))(_mode, _id, _stream, _instancecount); } pub fn drawTransformFeedbackInstanced(_mode: GLenum, _id: GLuint, _instancecount: GLsizei) void { return (function_pointers.glDrawTransformFeedbackInstanced orelse @panic("glDrawTransformFeedbackInstanced was not bound."))(_mode, _id, _instancecount); } pub fn texStorage3D(_target: GLenum, _levels: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei) void { return (function_pointers.glTexStorage3D orelse @panic("glTexStorage3D was not bound."))(_target, _levels, _internalformat, _width, _height, _depth); } pub fn memoryBarrier(_barriers: GLbitfield) void { return (function_pointers.glMemoryBarrier orelse @panic("glMemoryBarrier was not bound."))(_barriers); } pub fn bindImageTexture(_unit: GLuint, _texture: GLuint, _level: GLint, _layered: GLboolean, _layer: GLint, _access: GLenum, _format: GLenum) void { return (function_pointers.glBindImageTexture orelse @panic("glBindImageTexture was not bound."))(_unit, _texture, _level, _layered, _layer, _access, _format); } pub fn getActiveAtomicCounterBufferiv(_program: GLuint, _bufferIndex: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetActiveAtomicCounterBufferiv orelse @panic("glGetActiveAtomicCounterBufferiv was not bound."))(_program, _bufferIndex, _pname, _params); } pub fn getInternalformativ(_target: GLenum, _internalformat: GLenum, _pname: GLenum, _count: GLsizei, _params: [*c]GLint) void { return (function_pointers.glGetInternalformativ orelse @panic("glGetInternalformativ was not bound."))(_target, _internalformat, _pname, _count, _params); } pub fn drawElementsInstancedBaseVertexBaseInstance(_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei, _basevertex: GLint, _baseinstance: GLuint) void { return (function_pointers.glDrawElementsInstancedBaseVertexBaseInstance orelse @panic("glDrawElementsInstancedBaseVertexBaseInstance was not bound."))(_mode, _count, _type, _indices, _instancecount, _basevertex, _baseinstance); } pub fn drawElementsInstancedBaseInstance(_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei, _baseinstance: GLuint) void { return (function_pointers.glDrawElementsInstancedBaseInstance orelse @panic("glDrawElementsInstancedBaseInstance was not bound."))(_mode, _count, _type, _indices, _instancecount, _baseinstance); } pub fn drawArraysInstancedBaseInstance(_mode: GLenum, _first: GLint, _count: GLsizei, _instancecount: GLsizei, _baseinstance: GLuint) void { return (function_pointers.glDrawArraysInstancedBaseInstance orelse @panic("glDrawArraysInstancedBaseInstance was not bound."))(_mode, _first, _count, _instancecount, _baseinstance); } pub fn getDoublei_v(_target: GLenum, _index: GLuint, _data: [*c]GLdouble) void { return (function_pointers.glGetDoublei_v orelse @panic("glGetDoublei_v was not bound."))(_target, _index, _data); } pub fn getFloati_v(_target: GLenum, _index: GLuint, _data: [*c]GLfloat) void { return (function_pointers.glGetFloati_v orelse @panic("glGetFloati_v was not bound."))(_target, _index, _data); } pub fn depthRangeIndexed(_index: GLuint, _n: GLdouble, _f: GLdouble) void { return (function_pointers.glDepthRangeIndexed orelse @panic("glDepthRangeIndexed was not bound."))(_index, _n, _f); } pub fn depthRangeArrayv(_first: GLuint, _count: GLsizei, _v: [*c]const GLdouble) void { return (function_pointers.glDepthRangeArrayv orelse @panic("glDepthRangeArrayv was not bound."))(_first, _count, _v); } pub fn scissorIndexedv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glScissorIndexedv orelse @panic("glScissorIndexedv was not bound."))(_index, _v); } pub fn scissorIndexed(_index: GLuint, _left: GLint, _bottom: GLint, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glScissorIndexed orelse @panic("glScissorIndexed was not bound."))(_index, _left, _bottom, _width, _height); } pub fn scissorArrayv(_first: GLuint, _count: GLsizei, _v: [*c]const GLint) void { return (function_pointers.glScissorArrayv orelse @panic("glScissorArrayv was not bound."))(_first, _count, _v); } pub fn viewportIndexedfv(_index: GLuint, _v: [*c]const GLfloat) void { return (function_pointers.glViewportIndexedfv orelse @panic("glViewportIndexedfv was not bound."))(_index, _v); } pub fn viewportIndexedf(_index: GLuint, _x: GLfloat, _y: GLfloat, _w: GLfloat, _h: GLfloat) void { return (function_pointers.glViewportIndexedf orelse @panic("glViewportIndexedf was not bound."))(_index, _x, _y, _w, _h); } pub fn viewportArrayv(_first: GLuint, _count: GLsizei, _v: [*c]const GLfloat) void { return (function_pointers.glViewportArrayv orelse @panic("glViewportArrayv was not bound."))(_first, _count, _v); } pub fn getVertexAttribLdv(_index: GLuint, _pname: GLenum, _params: [*c]GLdouble) void { return (function_pointers.glGetVertexAttribLdv orelse @panic("glGetVertexAttribLdv was not bound."))(_index, _pname, _params); } pub fn vertexAttribLPointer(_index: GLuint, _size: GLint, _type: GLenum, _stride: GLsizei, _pointer: ?*const anyopaque) void { return (function_pointers.glVertexAttribLPointer orelse @panic("glVertexAttribLPointer was not bound."))(_index, _size, _type, _stride, _pointer); } pub fn vertexAttribL4dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttribL4dv orelse @panic("glVertexAttribL4dv was not bound."))(_index, _v); } pub fn vertexAttribL3dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttribL3dv orelse @panic("glVertexAttribL3dv was not bound."))(_index, _v); } pub fn vertexAttribL2dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttribL2dv orelse @panic("glVertexAttribL2dv was not bound."))(_index, _v); } pub fn vertexAttribL1dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttribL1dv orelse @panic("glVertexAttribL1dv was not bound."))(_index, _v); } pub fn vertexAttribL4d(_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble, _w: GLdouble) void { return (function_pointers.glVertexAttribL4d orelse @panic("glVertexAttribL4d was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttribL3d(_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble) void { return (function_pointers.glVertexAttribL3d orelse @panic("glVertexAttribL3d was not bound."))(_index, _x, _y, _z); } pub fn vertexAttribL2d(_index: GLuint, _x: GLdouble, _y: GLdouble) void { return (function_pointers.glVertexAttribL2d orelse @panic("glVertexAttribL2d was not bound."))(_index, _x, _y); } pub fn vertexAttribL1d(_index: GLuint, _x: GLdouble) void { return (function_pointers.glVertexAttribL1d orelse @panic("glVertexAttribL1d was not bound."))(_index, _x); } pub fn validateProgramPipeline(_pipeline: GLuint) void { return (function_pointers.glValidateProgramPipeline orelse @panic("glValidateProgramPipeline was not bound."))(_pipeline); } pub fn programUniformMatrix4x3dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix4x3dv orelse @panic("glProgramUniformMatrix4x3dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix3x4dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix3x4dv orelse @panic("glProgramUniformMatrix3x4dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix4x2dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix4x2dv orelse @panic("glProgramUniformMatrix4x2dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix2x4dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix2x4dv orelse @panic("glProgramUniformMatrix2x4dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix3x2dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix3x2dv orelse @panic("glProgramUniformMatrix3x2dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix2x3dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix2x3dv orelse @panic("glProgramUniformMatrix2x3dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix4x3fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix4x3fv orelse @panic("glProgramUniformMatrix4x3fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix3x4fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix3x4fv orelse @panic("glProgramUniformMatrix3x4fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix4x2fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix4x2fv orelse @panic("glProgramUniformMatrix4x2fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix2x4fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix2x4fv orelse @panic("glProgramUniformMatrix2x4fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix3x2fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix3x2fv orelse @panic("glProgramUniformMatrix3x2fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix2x3fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix2x3fv orelse @panic("glProgramUniformMatrix2x3fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix4dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix4dv orelse @panic("glProgramUniformMatrix4dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix3dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix3dv orelse @panic("glProgramUniformMatrix3dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix2dv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniformMatrix2dv orelse @panic("glProgramUniformMatrix2dv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix4fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix4fv orelse @panic("glProgramUniformMatrix4fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix3fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix3fv orelse @panic("glProgramUniformMatrix3fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniformMatrix2fv(_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniformMatrix2fv orelse @panic("glProgramUniformMatrix2fv was not bound."))(_program, _location, _count, _transpose, _value); } pub fn programUniform4uiv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glProgramUniform4uiv orelse @panic("glProgramUniform4uiv was not bound."))(_program, _location, _count, _value); } pub fn programUniform4ui(_program: GLuint, _location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint, _v3: GLuint) void { return (function_pointers.glProgramUniform4ui orelse @panic("glProgramUniform4ui was not bound."))(_program, _location, _v0, _v1, _v2, _v3); } pub fn programUniform4dv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniform4dv orelse @panic("glProgramUniform4dv was not bound."))(_program, _location, _count, _value); } pub fn programUniform4d(_program: GLuint, _location: GLint, _v0: GLdouble, _v1: GLdouble, _v2: GLdouble, _v3: GLdouble) void { return (function_pointers.glProgramUniform4d orelse @panic("glProgramUniform4d was not bound."))(_program, _location, _v0, _v1, _v2, _v3); } pub fn programUniform4fv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniform4fv orelse @panic("glProgramUniform4fv was not bound."))(_program, _location, _count, _value); } pub fn programUniform4f(_program: GLuint, _location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat, _v3: GLfloat) void { return (function_pointers.glProgramUniform4f orelse @panic("glProgramUniform4f was not bound."))(_program, _location, _v0, _v1, _v2, _v3); } pub fn programUniform4iv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glProgramUniform4iv orelse @panic("glProgramUniform4iv was not bound."))(_program, _location, _count, _value); } pub fn programUniform4i(_program: GLuint, _location: GLint, _v0: GLint, _v1: GLint, _v2: GLint, _v3: GLint) void { return (function_pointers.glProgramUniform4i orelse @panic("glProgramUniform4i was not bound."))(_program, _location, _v0, _v1, _v2, _v3); } pub fn programUniform3uiv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glProgramUniform3uiv orelse @panic("glProgramUniform3uiv was not bound."))(_program, _location, _count, _value); } pub fn programUniform3ui(_program: GLuint, _location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint) void { return (function_pointers.glProgramUniform3ui orelse @panic("glProgramUniform3ui was not bound."))(_program, _location, _v0, _v1, _v2); } pub fn programUniform3dv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniform3dv orelse @panic("glProgramUniform3dv was not bound."))(_program, _location, _count, _value); } pub fn programUniform3d(_program: GLuint, _location: GLint, _v0: GLdouble, _v1: GLdouble, _v2: GLdouble) void { return (function_pointers.glProgramUniform3d orelse @panic("glProgramUniform3d was not bound."))(_program, _location, _v0, _v1, _v2); } pub fn programUniform3fv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniform3fv orelse @panic("glProgramUniform3fv was not bound."))(_program, _location, _count, _value); } pub fn programUniform3f(_program: GLuint, _location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat) void { return (function_pointers.glProgramUniform3f orelse @panic("glProgramUniform3f was not bound."))(_program, _location, _v0, _v1, _v2); } pub fn programUniform3iv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glProgramUniform3iv orelse @panic("glProgramUniform3iv was not bound."))(_program, _location, _count, _value); } pub fn programUniform3i(_program: GLuint, _location: GLint, _v0: GLint, _v1: GLint, _v2: GLint) void { return (function_pointers.glProgramUniform3i orelse @panic("glProgramUniform3i was not bound."))(_program, _location, _v0, _v1, _v2); } pub fn useProgramStages(_pipeline: GLuint, _stages: GLbitfield, _program: GLuint) void { return (function_pointers.glUseProgramStages orelse @panic("glUseProgramStages was not bound."))(_pipeline, _stages, _program); } pub fn programParameteri(_program: GLuint, _pname: GLenum, _value: GLint) void { return (function_pointers.glProgramParameteri orelse @panic("glProgramParameteri was not bound."))(_program, _pname, _value); } pub fn getShaderPrecisionFormat(_shadertype: GLenum, _precisiontype: GLenum, _range: [*c]GLint, _precision: [*c]GLint) void { return (function_pointers.glGetShaderPrecisionFormat orelse @panic("glGetShaderPrecisionFormat was not bound."))(_shadertype, _precisiontype, _range, _precision); } pub fn shaderBinary(_count: GLsizei, _shaders: [*c]const GLuint, _binaryFormat: GLenum, _binary: ?*const anyopaque, _length: GLsizei) void { return (function_pointers.glShaderBinary orelse @panic("glShaderBinary was not bound."))(_count, _shaders, _binaryFormat, _binary, _length); } pub fn releaseShaderCompiler() void { return (function_pointers.glReleaseShaderCompiler orelse @panic("glReleaseShaderCompiler was not bound."))(); } pub fn getQueryIndexediv(_target: GLenum, _index: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetQueryIndexediv orelse @panic("glGetQueryIndexediv was not bound."))(_target, _index, _pname, _params); } pub fn endQueryIndexed(_target: GLenum, _index: GLuint) void { return (function_pointers.glEndQueryIndexed orelse @panic("glEndQueryIndexed was not bound."))(_target, _index); } pub fn beginQueryIndexed(_target: GLenum, _index: GLuint, _id: GLuint) void { return (function_pointers.glBeginQueryIndexed orelse @panic("glBeginQueryIndexed was not bound."))(_target, _index, _id); } pub fn drawTransformFeedbackStream(_mode: GLenum, _id: GLuint, _stream: GLuint) void { return (function_pointers.glDrawTransformFeedbackStream orelse @panic("glDrawTransformFeedbackStream was not bound."))(_mode, _id, _stream); } pub fn drawTransformFeedback(_mode: GLenum, _id: GLuint) void { return (function_pointers.glDrawTransformFeedback orelse @panic("glDrawTransformFeedback was not bound."))(_mode, _id); } pub fn resumeTransformFeedback() void { return (function_pointers.glResumeTransformFeedback orelse @panic("glResumeTransformFeedback was not bound."))(); } pub fn pauseTransformFeedback() void { return (function_pointers.glPauseTransformFeedback orelse @panic("glPauseTransformFeedback was not bound."))(); } pub fn getProgramStageiv(_program: GLuint, _shadertype: GLenum, _pname: GLenum, _values: [*c]GLint) void { return (function_pointers.glGetProgramStageiv orelse @panic("glGetProgramStageiv was not bound."))(_program, _shadertype, _pname, _values); } pub fn getUniformSubroutineuiv(_shadertype: GLenum, _location: GLint, _params: [*c]GLuint) void { return (function_pointers.glGetUniformSubroutineuiv orelse @panic("glGetUniformSubroutineuiv was not bound."))(_shadertype, _location, _params); } pub fn uniformSubroutinesuiv(_shadertype: GLenum, _count: GLsizei, _indices: [*c]const GLuint) void { return (function_pointers.glUniformSubroutinesuiv orelse @panic("glUniformSubroutinesuiv was not bound."))(_shadertype, _count, _indices); } pub fn getActiveSubroutineName(_program: GLuint, _shadertype: GLenum, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _name: [*c]GLchar) void { return (function_pointers.glGetActiveSubroutineName orelse @panic("glGetActiveSubroutineName was not bound."))(_program, _shadertype, _index, _bufSize, _length, _name); } pub fn cullFace(_mode: GLenum) void { return (function_pointers.glCullFace orelse @panic("glCullFace was not bound."))(_mode); } pub fn frontFace(_mode: GLenum) void { return (function_pointers.glFrontFace orelse @panic("glFrontFace was not bound."))(_mode); } pub fn hint(_target: GLenum, _mode: GLenum) void { return (function_pointers.glHint orelse @panic("glHint was not bound."))(_target, _mode); } pub fn lineWidth(_width: GLfloat) void { return (function_pointers.glLineWidth orelse @panic("glLineWidth was not bound."))(_width); } pub fn pointSize(_size: GLfloat) void { return (function_pointers.glPointSize orelse @panic("glPointSize was not bound."))(_size); } pub fn polygonMode(_face: GLenum, _mode: GLenum) void { return (function_pointers.glPolygonMode orelse @panic("glPolygonMode was not bound."))(_face, _mode); } pub fn scissor(_x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glScissor orelse @panic("glScissor was not bound."))(_x, _y, _width, _height); } pub fn texParameterf(_target: GLenum, _pname: GLenum, _param: GLfloat) void { return (function_pointers.glTexParameterf orelse @panic("glTexParameterf was not bound."))(_target, _pname, _param); } pub fn texParameterfv(_target: GLenum, _pname: GLenum, _params: [*c]const GLfloat) void { return (function_pointers.glTexParameterfv orelse @panic("glTexParameterfv was not bound."))(_target, _pname, _params); } pub fn texParameteri(_target: GLenum, _pname: GLenum, _param: GLint) void { return (function_pointers.glTexParameteri orelse @panic("glTexParameteri was not bound."))(_target, _pname, _param); } pub fn texParameteriv(_target: GLenum, _pname: GLenum, _params: [*c]const GLint) void { return (function_pointers.glTexParameteriv orelse @panic("glTexParameteriv was not bound."))(_target, _pname, _params); } pub fn texImage1D(_target: GLenum, _level: GLint, _internalformat: GLint, _width: GLsizei, _border: GLint, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void { return (function_pointers.glTexImage1D orelse @panic("glTexImage1D was not bound."))(_target, _level, _internalformat, _width, _border, _format, _type, _pixels); } pub fn texImage2D(_target: GLenum, _level: GLint, _internalformat: GLint, _width: GLsizei, _height: GLsizei, _border: GLint, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void { return (function_pointers.glTexImage2D orelse @panic("glTexImage2D was not bound."))(_target, _level, _internalformat, _width, _height, _border, _format, _type, _pixels); } pub fn drawBuffer(_buf: GLenum) void { return (function_pointers.glDrawBuffer orelse @panic("glDrawBuffer was not bound."))(_buf); } pub fn clear(_mask: GLbitfield) void { return (function_pointers.glClear orelse @panic("glClear was not bound."))(_mask); } pub fn clearColor(_red: GLfloat, _green: GLfloat, _blue: GLfloat, _alpha: GLfloat) void { return (function_pointers.glClearColor orelse @panic("glClearColor was not bound."))(_red, _green, _blue, _alpha); } pub fn clearStencil(_s: GLint) void { return (function_pointers.glClearStencil orelse @panic("glClearStencil was not bound."))(_s); } pub fn clearDepth(_depth: GLdouble) void { return (function_pointers.glClearDepth orelse @panic("glClearDepth was not bound."))(_depth); } pub fn stencilMask(_mask: GLuint) void { return (function_pointers.glStencilMask orelse @panic("glStencilMask was not bound."))(_mask); } pub fn colorMask(_red: GLboolean, _green: GLboolean, _blue: GLboolean, _alpha: GLboolean) void { return (function_pointers.glColorMask orelse @panic("glColorMask was not bound."))(_red, _green, _blue, _alpha); } pub fn depthMask(_flag: GLboolean) void { return (function_pointers.glDepthMask orelse @panic("glDepthMask was not bound."))(_flag); } pub fn disable(_cap: GLenum) void { return (function_pointers.glDisable orelse @panic("glDisable was not bound."))(_cap); } pub fn enable(_cap: GLenum) void { return (function_pointers.glEnable orelse @panic("glEnable was not bound."))(_cap); } pub fn finish() void { return (function_pointers.glFinish orelse @panic("glFinish was not bound."))(); } pub fn flush() void { return (function_pointers.glFlush orelse @panic("glFlush was not bound."))(); } pub fn blendFunc(_sfactor: GLenum, _dfactor: GLenum) void { return (function_pointers.glBlendFunc orelse @panic("glBlendFunc was not bound."))(_sfactor, _dfactor); } pub fn logicOp(_opcode: GLenum) void { return (function_pointers.glLogicOp orelse @panic("glLogicOp was not bound."))(_opcode); } pub fn stencilFunc(_func: GLenum, _ref: GLint, _mask: GLuint) void { return (function_pointers.glStencilFunc orelse @panic("glStencilFunc was not bound."))(_func, _ref, _mask); } pub fn stencilOp(_fail: GLenum, _zfail: GLenum, _zpass: GLenum) void { return (function_pointers.glStencilOp orelse @panic("glStencilOp was not bound."))(_fail, _zfail, _zpass); } pub fn depthFunc(_func: GLenum) void { return (function_pointers.glDepthFunc orelse @panic("glDepthFunc was not bound."))(_func); } pub fn pixelStoref(_pname: GLenum, _param: GLfloat) void { return (function_pointers.glPixelStoref orelse @panic("glPixelStoref was not bound."))(_pname, _param); } pub fn pixelStorei(_pname: GLenum, _param: GLint) void { return (function_pointers.glPixelStorei orelse @panic("glPixelStorei was not bound."))(_pname, _param); } pub fn readBuffer(_src: GLenum) void { return (function_pointers.glReadBuffer orelse @panic("glReadBuffer was not bound."))(_src); } pub fn readPixels(_x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*anyopaque) void { return (function_pointers.glReadPixels orelse @panic("glReadPixels was not bound."))(_x, _y, _width, _height, _format, _type, _pixels); } pub fn getBooleanv(_pname: GLenum, _data: [*c]GLboolean) void { return (function_pointers.glGetBooleanv orelse @panic("glGetBooleanv was not bound."))(_pname, _data); } pub fn getDoublev(_pname: GLenum, _data: [*c]GLdouble) void { return (function_pointers.glGetDoublev orelse @panic("glGetDoublev was not bound."))(_pname, _data); } pub fn getError() GLenum { return (function_pointers.glGetError orelse @panic("glGetError was not bound."))(); } pub fn getFloatv(_pname: GLenum, _data: [*c]GLfloat) void { return (function_pointers.glGetFloatv orelse @panic("glGetFloatv was not bound."))(_pname, _data); } pub fn getIntegerv(_pname: GLenum, _data: [*c]GLint) void { return (function_pointers.glGetIntegerv orelse @panic("glGetIntegerv was not bound."))(_pname, _data); } pub fn getString(_name: GLenum) ?[*:0]const GLubyte { return (function_pointers.glGetString orelse @panic("glGetString was not bound."))(_name); } pub fn getTexImage(_target: GLenum, _level: GLint, _format: GLenum, _type: GLenum, _pixels: ?*anyopaque) void { return (function_pointers.glGetTexImage orelse @panic("glGetTexImage was not bound."))(_target, _level, _format, _type, _pixels); } pub fn getTexParameterfv(_target: GLenum, _pname: GLenum, _params: [*c]GLfloat) void { return (function_pointers.glGetTexParameterfv orelse @panic("glGetTexParameterfv was not bound."))(_target, _pname, _params); } pub fn getTexParameteriv(_target: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetTexParameteriv orelse @panic("glGetTexParameteriv was not bound."))(_target, _pname, _params); } pub fn getTexLevelParameterfv(_target: GLenum, _level: GLint, _pname: GLenum, _params: [*c]GLfloat) void { return (function_pointers.glGetTexLevelParameterfv orelse @panic("glGetTexLevelParameterfv was not bound."))(_target, _level, _pname, _params); } pub fn getTexLevelParameteriv(_target: GLenum, _level: GLint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetTexLevelParameteriv orelse @panic("glGetTexLevelParameteriv was not bound."))(_target, _level, _pname, _params); } pub fn isEnabled(_cap: GLenum) GLboolean { return (function_pointers.glIsEnabled orelse @panic("glIsEnabled was not bound."))(_cap); } pub fn depthRange(_n: GLdouble, _f: GLdouble) void { return (function_pointers.glDepthRange orelse @panic("glDepthRange was not bound."))(_n, _f); } pub fn viewport(_x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glViewport orelse @panic("glViewport was not bound."))(_x, _y, _width, _height); } pub fn texStorage2DMultisample(_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _fixedsamplelocations: GLboolean) void { return (function_pointers.glTexStorage2DMultisample orelse @panic("glTexStorage2DMultisample was not bound."))(_target, _samples, _internalformat, _width, _height, _fixedsamplelocations); } pub fn texBufferRange(_target: GLenum, _internalformat: GLenum, _buffer: GLuint, _offset: GLintptr, _size: GLsizeiptr) void { return (function_pointers.glTexBufferRange orelse @panic("glTexBufferRange was not bound."))(_target, _internalformat, _buffer, _offset, _size); } pub fn shaderStorageBlockBinding(_program: GLuint, _storageBlockIndex: GLuint, _storageBlockBinding: GLuint) void { return (function_pointers.glShaderStorageBlockBinding orelse @panic("glShaderStorageBlockBinding was not bound."))(_program, _storageBlockIndex, _storageBlockBinding); } pub fn getProgramResourceLocationIndex(_program: GLuint, _programInterface: GLenum, _name: [*c]const GLchar) GLint { return (function_pointers.glGetProgramResourceLocationIndex orelse @panic("glGetProgramResourceLocationIndex was not bound."))(_program, _programInterface, _name); } pub fn getProgramResourceLocation(_program: GLuint, _programInterface: GLenum, _name: [*c]const GLchar) GLint { return (function_pointers.glGetProgramResourceLocation orelse @panic("glGetProgramResourceLocation was not bound."))(_program, _programInterface, _name); } pub fn getProgramResourceiv(_program: GLuint, _programInterface: GLenum, _index: GLuint, _propCount: GLsizei, _props: [*c]const GLenum, _count: GLsizei, _length: [*c]GLsizei, _params: [*c]GLint) void { return (function_pointers.glGetProgramResourceiv orelse @panic("glGetProgramResourceiv was not bound."))(_program, _programInterface, _index, _propCount, _props, _count, _length, _params); } pub fn getProgramResourceName(_program: GLuint, _programInterface: GLenum, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _name: [*c]GLchar) void { return (function_pointers.glGetProgramResourceName orelse @panic("glGetProgramResourceName was not bound."))(_program, _programInterface, _index, _bufSize, _length, _name); } pub fn getProgramResourceIndex(_program: GLuint, _programInterface: GLenum, _name: [*c]const GLchar) GLuint { return (function_pointers.glGetProgramResourceIndex orelse @panic("glGetProgramResourceIndex was not bound."))(_program, _programInterface, _name); } pub fn getProgramInterfaceiv(_program: GLuint, _programInterface: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetProgramInterfaceiv orelse @panic("glGetProgramInterfaceiv was not bound."))(_program, _programInterface, _pname, _params); } pub fn multiDrawElementsIndirect(_mode: GLenum, _type: GLenum, _indirect: ?*const anyopaque, _drawcount: GLsizei, _stride: GLsizei) void { return (function_pointers.glMultiDrawElementsIndirect orelse @panic("glMultiDrawElementsIndirect was not bound."))(_mode, _type, _indirect, _drawcount, _stride); } pub fn multiDrawArraysIndirect(_mode: GLenum, _indirect: ?*const anyopaque, _drawcount: GLsizei, _stride: GLsizei) void { return (function_pointers.glMultiDrawArraysIndirect orelse @panic("glMultiDrawArraysIndirect was not bound."))(_mode, _indirect, _drawcount, _stride); } pub fn invalidateSubFramebuffer(_target: GLenum, _numAttachments: GLsizei, _attachments: [*c]const GLenum, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glInvalidateSubFramebuffer orelse @panic("glInvalidateSubFramebuffer was not bound."))(_target, _numAttachments, _attachments, _x, _y, _width, _height); } pub fn invalidateFramebuffer(_target: GLenum, _numAttachments: GLsizei, _attachments: [*c]const GLenum) void { return (function_pointers.glInvalidateFramebuffer orelse @panic("glInvalidateFramebuffer was not bound."))(_target, _numAttachments, _attachments); } pub fn invalidateBufferData(_buffer: GLuint) void { return (function_pointers.glInvalidateBufferData orelse @panic("glInvalidateBufferData was not bound."))(_buffer); } pub fn invalidateBufferSubData(_buffer: GLuint, _offset: GLintptr, _length: GLsizeiptr) void { return (function_pointers.glInvalidateBufferSubData orelse @panic("glInvalidateBufferSubData was not bound."))(_buffer, _offset, _length); } pub fn invalidateTexImage(_texture: GLuint, _level: GLint) void { return (function_pointers.glInvalidateTexImage orelse @panic("glInvalidateTexImage was not bound."))(_texture, _level); } pub fn invalidateTexSubImage(_texture: GLuint, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei) void { return (function_pointers.glInvalidateTexSubImage orelse @panic("glInvalidateTexSubImage was not bound."))(_texture, _level, _xoffset, _yoffset, _zoffset, _width, _height, _depth); } pub fn getInternalformati64v(_target: GLenum, _internalformat: GLenum, _pname: GLenum, _count: GLsizei, _params: [*c]GLint64) void { return (function_pointers.glGetInternalformati64v orelse @panic("glGetInternalformati64v was not bound."))(_target, _internalformat, _pname, _count, _params); } pub fn getFramebufferParameteriv(_target: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetFramebufferParameteriv orelse @panic("glGetFramebufferParameteriv was not bound."))(_target, _pname, _params); } pub fn framebufferParameteri(_target: GLenum, _pname: GLenum, _param: GLint) void { return (function_pointers.glFramebufferParameteri orelse @panic("glFramebufferParameteri was not bound."))(_target, _pname, _param); } pub fn copyImageSubData(_srcName: GLuint, _srcTarget: GLenum, _srcLevel: GLint, _srcX: GLint, _srcY: GLint, _srcZ: GLint, _dstName: GLuint, _dstTarget: GLenum, _dstLevel: GLint, _dstX: GLint, _dstY: GLint, _dstZ: GLint, _srcWidth: GLsizei, _srcHeight: GLsizei, _srcDepth: GLsizei) void { return (function_pointers.glCopyImageSubData orelse @panic("glCopyImageSubData was not bound."))(_srcName, _srcTarget, _srcLevel, _srcX, _srcY, _srcZ, _dstName, _dstTarget, _dstLevel, _dstX, _dstY, _dstZ, _srcWidth, _srcHeight, _srcDepth); } pub fn dispatchComputeIndirect(_indirect: GLintptr) void { return (function_pointers.glDispatchComputeIndirect orelse @panic("glDispatchComputeIndirect was not bound."))(_indirect); } pub fn dispatchCompute(_num_groups_x: GLuint, _num_groups_y: GLuint, _num_groups_z: GLuint) void { return (function_pointers.glDispatchCompute orelse @panic("glDispatchCompute was not bound."))(_num_groups_x, _num_groups_y, _num_groups_z); } pub fn clearBufferSubData(_target: GLenum, _internalformat: GLenum, _offset: GLintptr, _size: GLsizeiptr, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void { return (function_pointers.glClearBufferSubData orelse @panic("glClearBufferSubData was not bound."))(_target, _internalformat, _offset, _size, _format, _type, _data); } pub fn clearBufferData(_target: GLenum, _internalformat: GLenum, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void { return (function_pointers.glClearBufferData orelse @panic("glClearBufferData was not bound."))(_target, _internalformat, _format, _type, _data); } pub fn getProgramPipelineInfoLog(_pipeline: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _infoLog: [*c]GLchar) void { return (function_pointers.glGetProgramPipelineInfoLog orelse @panic("glGetProgramPipelineInfoLog was not bound."))(_pipeline, _bufSize, _length, _infoLog); } pub fn programUniform2uiv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glProgramUniform2uiv orelse @panic("glProgramUniform2uiv was not bound."))(_program, _location, _count, _value); } pub fn programUniform2ui(_program: GLuint, _location: GLint, _v0: GLuint, _v1: GLuint) void { return (function_pointers.glProgramUniform2ui orelse @panic("glProgramUniform2ui was not bound."))(_program, _location, _v0, _v1); } pub fn programUniform2dv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniform2dv orelse @panic("glProgramUniform2dv was not bound."))(_program, _location, _count, _value); } pub fn programUniform2d(_program: GLuint, _location: GLint, _v0: GLdouble, _v1: GLdouble) void { return (function_pointers.glProgramUniform2d orelse @panic("glProgramUniform2d was not bound."))(_program, _location, _v0, _v1); } pub fn programUniform2fv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniform2fv orelse @panic("glProgramUniform2fv was not bound."))(_program, _location, _count, _value); } pub fn programUniform2f(_program: GLuint, _location: GLint, _v0: GLfloat, _v1: GLfloat) void { return (function_pointers.glProgramUniform2f orelse @panic("glProgramUniform2f was not bound."))(_program, _location, _v0, _v1); } pub fn programUniform2iv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glProgramUniform2iv orelse @panic("glProgramUniform2iv was not bound."))(_program, _location, _count, _value); } pub fn programUniform2i(_program: GLuint, _location: GLint, _v0: GLint, _v1: GLint) void { return (function_pointers.glProgramUniform2i orelse @panic("glProgramUniform2i was not bound."))(_program, _location, _v0, _v1); } pub fn programUniform1uiv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glProgramUniform1uiv orelse @panic("glProgramUniform1uiv was not bound."))(_program, _location, _count, _value); } pub fn programUniform1ui(_program: GLuint, _location: GLint, _v0: GLuint) void { return (function_pointers.glProgramUniform1ui orelse @panic("glProgramUniform1ui was not bound."))(_program, _location, _v0); } pub fn programUniform1dv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glProgramUniform1dv orelse @panic("glProgramUniform1dv was not bound."))(_program, _location, _count, _value); } pub fn programUniform1d(_program: GLuint, _location: GLint, _v0: GLdouble) void { return (function_pointers.glProgramUniform1d orelse @panic("glProgramUniform1d was not bound."))(_program, _location, _v0); } pub fn programUniform1fv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glProgramUniform1fv orelse @panic("glProgramUniform1fv was not bound."))(_program, _location, _count, _value); } pub fn programUniform1f(_program: GLuint, _location: GLint, _v0: GLfloat) void { return (function_pointers.glProgramUniform1f orelse @panic("glProgramUniform1f was not bound."))(_program, _location, _v0); } pub fn programUniform1iv(_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glProgramUniform1iv orelse @panic("glProgramUniform1iv was not bound."))(_program, _location, _count, _value); } pub fn programUniform1i(_program: GLuint, _location: GLint, _v0: GLint) void { return (function_pointers.glProgramUniform1i orelse @panic("glProgramUniform1i was not bound."))(_program, _location, _v0); } pub fn getProgramPipelineiv(_pipeline: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetProgramPipelineiv orelse @panic("glGetProgramPipelineiv was not bound."))(_pipeline, _pname, _params); } pub fn isProgramPipeline(_pipeline: GLuint) GLboolean { return (function_pointers.glIsProgramPipeline orelse @panic("glIsProgramPipeline was not bound."))(_pipeline); } pub fn genProgramPipelines(_n: GLsizei, _pipelines: [*c]GLuint) void { return (function_pointers.glGenProgramPipelines orelse @panic("glGenProgramPipelines was not bound."))(_n, _pipelines); } pub fn deleteProgramPipelines(_n: GLsizei, _pipelines: [*c]const GLuint) void { return (function_pointers.glDeleteProgramPipelines orelse @panic("glDeleteProgramPipelines was not bound."))(_n, _pipelines); } pub fn bindProgramPipeline(_pipeline: GLuint) void { return (function_pointers.glBindProgramPipeline orelse @panic("glBindProgramPipeline was not bound."))(_pipeline); } pub fn createShaderProgramv(_type: GLenum, _count: GLsizei, _strings: [*c]const [*c]const GLchar) GLuint { return (function_pointers.glCreateShaderProgramv orelse @panic("glCreateShaderProgramv was not bound."))(_type, _count, _strings); } pub fn activeShaderProgram(_pipeline: GLuint, _program: GLuint) void { return (function_pointers.glActiveShaderProgram orelse @panic("glActiveShaderProgram was not bound."))(_pipeline, _program); } pub fn programBinary(_program: GLuint, _binaryFormat: GLenum, _binary: ?*const anyopaque, _length: GLsizei) void { return (function_pointers.glProgramBinary orelse @panic("glProgramBinary was not bound."))(_program, _binaryFormat, _binary, _length); } pub fn getProgramBinary(_program: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _binaryFormat: [*c]GLenum, _binary: ?*anyopaque) void { return (function_pointers.glGetProgramBinary orelse @panic("glGetProgramBinary was not bound."))(_program, _bufSize, _length, _binaryFormat, _binary); } pub fn clearDepthf(_d: GLfloat) void { return (function_pointers.glClearDepthf orelse @panic("glClearDepthf was not bound."))(_d); } pub fn depthRangef(_n: GLfloat, _f: GLfloat) void { return (function_pointers.glDepthRangef orelse @panic("glDepthRangef was not bound."))(_n, _f); } pub fn isTransformFeedback(_id: GLuint) GLboolean { return (function_pointers.glIsTransformFeedback orelse @panic("glIsTransformFeedback was not bound."))(_id); } pub fn genTransformFeedbacks(_n: GLsizei, _ids: [*c]GLuint) void { return (function_pointers.glGenTransformFeedbacks orelse @panic("glGenTransformFeedbacks was not bound."))(_n, _ids); } pub fn deleteTransformFeedbacks(_n: GLsizei, _ids: [*c]const GLuint) void { return (function_pointers.glDeleteTransformFeedbacks orelse @panic("glDeleteTransformFeedbacks was not bound."))(_n, _ids); } pub fn bindTransformFeedback(_target: GLenum, _id: GLuint) void { return (function_pointers.glBindTransformFeedback orelse @panic("glBindTransformFeedback was not bound."))(_target, _id); } pub fn patchParameterfv(_pname: GLenum, _values: [*c]const GLfloat) void { return (function_pointers.glPatchParameterfv orelse @panic("glPatchParameterfv was not bound."))(_pname, _values); } pub fn patchParameteri(_pname: GLenum, _value: GLint) void { return (function_pointers.glPatchParameteri orelse @panic("glPatchParameteri was not bound."))(_pname, _value); } pub fn drawArrays(_mode: GLenum, _first: GLint, _count: GLsizei) void { return (function_pointers.glDrawArrays orelse @panic("glDrawArrays was not bound."))(_mode, _first, _count); } pub fn drawElements(_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque) void { return (function_pointers.glDrawElements orelse @panic("glDrawElements was not bound."))(_mode, _count, _type, _indices); } pub fn polygonOffset(_factor: GLfloat, _units: GLfloat) void { return (function_pointers.glPolygonOffset orelse @panic("glPolygonOffset was not bound."))(_factor, _units); } pub fn copyTexImage1D(_target: GLenum, _level: GLint, _internalformat: GLenum, _x: GLint, _y: GLint, _width: GLsizei, _border: GLint) void { return (function_pointers.glCopyTexImage1D orelse @panic("glCopyTexImage1D was not bound."))(_target, _level, _internalformat, _x, _y, _width, _border); } pub fn copyTexImage2D(_target: GLenum, _level: GLint, _internalformat: GLenum, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei, _border: GLint) void { return (function_pointers.glCopyTexImage2D orelse @panic("glCopyTexImage2D was not bound."))(_target, _level, _internalformat, _x, _y, _width, _height, _border); } pub fn copyTexSubImage1D(_target: GLenum, _level: GLint, _xoffset: GLint, _x: GLint, _y: GLint, _width: GLsizei) void { return (function_pointers.glCopyTexSubImage1D orelse @panic("glCopyTexSubImage1D was not bound."))(_target, _level, _xoffset, _x, _y, _width); } pub fn copyTexSubImage2D(_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glCopyTexSubImage2D orelse @panic("glCopyTexSubImage2D was not bound."))(_target, _level, _xoffset, _yoffset, _x, _y, _width, _height); } pub fn texSubImage1D(_target: GLenum, _level: GLint, _xoffset: GLint, _width: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void { return (function_pointers.glTexSubImage1D orelse @panic("glTexSubImage1D was not bound."))(_target, _level, _xoffset, _width, _format, _type, _pixels); } pub fn texSubImage2D(_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _width: GLsizei, _height: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void { return (function_pointers.glTexSubImage2D orelse @panic("glTexSubImage2D was not bound."))(_target, _level, _xoffset, _yoffset, _width, _height, _format, _type, _pixels); } pub fn bindTexture(_target: GLenum, _texture: GLuint) void { return (function_pointers.glBindTexture orelse @panic("glBindTexture was not bound."))(_target, _texture); } pub fn deleteTextures(_n: GLsizei, _textures: [*c]const GLuint) void { return (function_pointers.glDeleteTextures orelse @panic("glDeleteTextures was not bound."))(_n, _textures); } pub fn genTextures(_n: GLsizei, _textures: [*c]GLuint) void { return (function_pointers.glGenTextures orelse @panic("glGenTextures was not bound."))(_n, _textures); } pub fn isTexture(_texture: GLuint) GLboolean { return (function_pointers.glIsTexture orelse @panic("glIsTexture was not bound."))(_texture); } pub fn getActiveSubroutineUniformName(_program: GLuint, _shadertype: GLenum, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _name: [*c]GLchar) void { return (function_pointers.glGetActiveSubroutineUniformName orelse @panic("glGetActiveSubroutineUniformName was not bound."))(_program, _shadertype, _index, _bufSize, _length, _name); } pub fn getActiveSubroutineUniformiv(_program: GLuint, _shadertype: GLenum, _index: GLuint, _pname: GLenum, _values: [*c]GLint) void { return (function_pointers.glGetActiveSubroutineUniformiv orelse @panic("glGetActiveSubroutineUniformiv was not bound."))(_program, _shadertype, _index, _pname, _values); } pub fn getSubroutineIndex(_program: GLuint, _shadertype: GLenum, _name: [*c]const GLchar) GLuint { return (function_pointers.glGetSubroutineIndex orelse @panic("glGetSubroutineIndex was not bound."))(_program, _shadertype, _name); } pub fn getSubroutineUniformLocation(_program: GLuint, _shadertype: GLenum, _name: [*c]const GLchar) GLint { return (function_pointers.glGetSubroutineUniformLocation orelse @panic("glGetSubroutineUniformLocation was not bound."))(_program, _shadertype, _name); } pub fn getUniformdv(_program: GLuint, _location: GLint, _params: [*c]GLdouble) void { return (function_pointers.glGetUniformdv orelse @panic("glGetUniformdv was not bound."))(_program, _location, _params); } pub fn uniformMatrix4x3dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix4x3dv orelse @panic("glUniformMatrix4x3dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix4x2dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix4x2dv orelse @panic("glUniformMatrix4x2dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix3x4dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix3x4dv orelse @panic("glUniformMatrix3x4dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix3x2dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix3x2dv orelse @panic("glUniformMatrix3x2dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix2x4dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix2x4dv orelse @panic("glUniformMatrix2x4dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix2x3dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix2x3dv orelse @panic("glUniformMatrix2x3dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix4dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix4dv orelse @panic("glUniformMatrix4dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix3dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix3dv orelse @panic("glUniformMatrix3dv was not bound."))(_location, _count, _transpose, _value); } pub fn drawRangeElements(_mode: GLenum, _start: GLuint, _end: GLuint, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque) void { return (function_pointers.glDrawRangeElements orelse @panic("glDrawRangeElements was not bound."))(_mode, _start, _end, _count, _type, _indices); } pub fn texImage3D(_target: GLenum, _level: GLint, _internalformat: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _border: GLint, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void { return (function_pointers.glTexImage3D orelse @panic("glTexImage3D was not bound."))(_target, _level, _internalformat, _width, _height, _depth, _border, _format, _type, _pixels); } pub fn texSubImage3D(_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void { return (function_pointers.glTexSubImage3D orelse @panic("glTexSubImage3D was not bound."))(_target, _level, _xoffset, _yoffset, _zoffset, _width, _height, _depth, _format, _type, _pixels); } pub fn copyTexSubImage3D(_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glCopyTexSubImage3D orelse @panic("glCopyTexSubImage3D was not bound."))(_target, _level, _xoffset, _yoffset, _zoffset, _x, _y, _width, _height); } pub fn uniformMatrix2dv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void { return (function_pointers.glUniformMatrix2dv orelse @panic("glUniformMatrix2dv was not bound."))(_location, _count, _transpose, _value); } pub fn uniform4dv(_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glUniform4dv orelse @panic("glUniform4dv was not bound."))(_location, _count, _value); } pub fn uniform3dv(_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glUniform3dv orelse @panic("glUniform3dv was not bound."))(_location, _count, _value); } pub fn uniform2dv(_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glUniform2dv orelse @panic("glUniform2dv was not bound."))(_location, _count, _value); } pub fn uniform1dv(_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void { return (function_pointers.glUniform1dv orelse @panic("glUniform1dv was not bound."))(_location, _count, _value); } pub fn uniform4d(_location: GLint, _x: GLdouble, _y: GLdouble, _z: GLdouble, _w: GLdouble) void { return (function_pointers.glUniform4d orelse @panic("glUniform4d was not bound."))(_location, _x, _y, _z, _w); } pub fn uniform3d(_location: GLint, _x: GLdouble, _y: GLdouble, _z: GLdouble) void { return (function_pointers.glUniform3d orelse @panic("glUniform3d was not bound."))(_location, _x, _y, _z); } pub fn uniform2d(_location: GLint, _x: GLdouble, _y: GLdouble) void { return (function_pointers.glUniform2d orelse @panic("glUniform2d was not bound."))(_location, _x, _y); } pub fn uniform1d(_location: GLint, _x: GLdouble) void { return (function_pointers.glUniform1d orelse @panic("glUniform1d was not bound."))(_location, _x); } pub fn drawElementsIndirect(_mode: GLenum, _type: GLenum, _indirect: ?*const anyopaque) void { return (function_pointers.glDrawElementsIndirect orelse @panic("glDrawElementsIndirect was not bound."))(_mode, _type, _indirect); } pub fn drawArraysIndirect(_mode: GLenum, _indirect: ?*const anyopaque) void { return (function_pointers.glDrawArraysIndirect orelse @panic("glDrawArraysIndirect was not bound."))(_mode, _indirect); } pub fn blendFuncSeparatei(_buf: GLuint, _srcRGB: GLenum, _dstRGB: GLenum, _srcAlpha: GLenum, _dstAlpha: GLenum) void { return (function_pointers.glBlendFuncSeparatei orelse @panic("glBlendFuncSeparatei was not bound."))(_buf, _srcRGB, _dstRGB, _srcAlpha, _dstAlpha); } pub fn blendFunci(_buf: GLuint, _src: GLenum, _dst: GLenum) void { return (function_pointers.glBlendFunci orelse @panic("glBlendFunci was not bound."))(_buf, _src, _dst); } pub fn blendEquationSeparatei(_buf: GLuint, _modeRGB: GLenum, _modeAlpha: GLenum) void { return (function_pointers.glBlendEquationSeparatei orelse @panic("glBlendEquationSeparatei was not bound."))(_buf, _modeRGB, _modeAlpha); } pub fn blendEquationi(_buf: GLuint, _mode: GLenum) void { return (function_pointers.glBlendEquationi orelse @panic("glBlendEquationi was not bound."))(_buf, _mode); } pub fn minSampleShading(_value: GLfloat) void { return (function_pointers.glMinSampleShading orelse @panic("glMinSampleShading was not bound."))(_value); } pub fn activeTexture(_texture: GLenum) void { return (function_pointers.glActiveTexture orelse @panic("glActiveTexture was not bound."))(_texture); } pub fn sampleCoverage(_value: GLfloat, _invert: GLboolean) void { return (function_pointers.glSampleCoverage orelse @panic("glSampleCoverage was not bound."))(_value, _invert); } pub fn compressedTexImage3D(_target: GLenum, _level: GLint, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _border: GLint, _imageSize: GLsizei, _data: ?*const anyopaque) void { return (function_pointers.glCompressedTexImage3D orelse @panic("glCompressedTexImage3D was not bound."))(_target, _level, _internalformat, _width, _height, _depth, _border, _imageSize, _data); } pub fn compressedTexImage2D(_target: GLenum, _level: GLint, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _border: GLint, _imageSize: GLsizei, _data: ?*const anyopaque) void { return (function_pointers.glCompressedTexImage2D orelse @panic("glCompressedTexImage2D was not bound."))(_target, _level, _internalformat, _width, _height, _border, _imageSize, _data); } pub fn compressedTexImage1D(_target: GLenum, _level: GLint, _internalformat: GLenum, _width: GLsizei, _border: GLint, _imageSize: GLsizei, _data: ?*const anyopaque) void { return (function_pointers.glCompressedTexImage1D orelse @panic("glCompressedTexImage1D was not bound."))(_target, _level, _internalformat, _width, _border, _imageSize, _data); } pub fn compressedTexSubImage3D(_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _format: GLenum, _imageSize: GLsizei, _data: ?*const anyopaque) void { return (function_pointers.glCompressedTexSubImage3D orelse @panic("glCompressedTexSubImage3D was not bound."))(_target, _level, _xoffset, _yoffset, _zoffset, _width, _height, _depth, _format, _imageSize, _data); } pub fn compressedTexSubImage2D(_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _width: GLsizei, _height: GLsizei, _format: GLenum, _imageSize: GLsizei, _data: ?*const anyopaque) void { return (function_pointers.glCompressedTexSubImage2D orelse @panic("glCompressedTexSubImage2D was not bound."))(_target, _level, _xoffset, _yoffset, _width, _height, _format, _imageSize, _data); } pub fn compressedTexSubImage1D(_target: GLenum, _level: GLint, _xoffset: GLint, _width: GLsizei, _format: GLenum, _imageSize: GLsizei, _data: ?*const anyopaque) void { return (function_pointers.glCompressedTexSubImage1D orelse @panic("glCompressedTexSubImage1D was not bound."))(_target, _level, _xoffset, _width, _format, _imageSize, _data); } pub fn getCompressedTexImage(_target: GLenum, _level: GLint, _img: ?*anyopaque) void { return (function_pointers.glGetCompressedTexImage orelse @panic("glGetCompressedTexImage was not bound."))(_target, _level, _img); } pub fn vertexAttribP4uiv(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void { return (function_pointers.glVertexAttribP4uiv orelse @panic("glVertexAttribP4uiv was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP4ui(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void { return (function_pointers.glVertexAttribP4ui orelse @panic("glVertexAttribP4ui was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP3uiv(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void { return (function_pointers.glVertexAttribP3uiv orelse @panic("glVertexAttribP3uiv was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP3ui(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void { return (function_pointers.glVertexAttribP3ui orelse @panic("glVertexAttribP3ui was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP2uiv(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void { return (function_pointers.glVertexAttribP2uiv orelse @panic("glVertexAttribP2uiv was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP2ui(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void { return (function_pointers.glVertexAttribP2ui orelse @panic("glVertexAttribP2ui was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP1uiv(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void { return (function_pointers.glVertexAttribP1uiv orelse @panic("glVertexAttribP1uiv was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribP1ui(_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void { return (function_pointers.glVertexAttribP1ui orelse @panic("glVertexAttribP1ui was not bound."))(_index, _type, _normalized, _value); } pub fn vertexAttribDivisor(_index: GLuint, _divisor: GLuint) void { return (function_pointers.glVertexAttribDivisor orelse @panic("glVertexAttribDivisor was not bound."))(_index, _divisor); } pub fn getQueryObjectui64v(_id: GLuint, _pname: GLenum, _params: [*c]GLuint64) void { return (function_pointers.glGetQueryObjectui64v orelse @panic("glGetQueryObjectui64v was not bound."))(_id, _pname, _params); } pub fn getQueryObjecti64v(_id: GLuint, _pname: GLenum, _params: [*c]GLint64) void { return (function_pointers.glGetQueryObjecti64v orelse @panic("glGetQueryObjecti64v was not bound."))(_id, _pname, _params); } pub fn queryCounter(_id: GLuint, _target: GLenum) void { return (function_pointers.glQueryCounter orelse @panic("glQueryCounter was not bound."))(_id, _target); } pub fn getSamplerParameterIuiv(_sampler: GLuint, _pname: GLenum, _params: [*c]GLuint) void { return (function_pointers.glGetSamplerParameterIuiv orelse @panic("glGetSamplerParameterIuiv was not bound."))(_sampler, _pname, _params); } pub fn getSamplerParameterfv(_sampler: GLuint, _pname: GLenum, _params: [*c]GLfloat) void { return (function_pointers.glGetSamplerParameterfv orelse @panic("glGetSamplerParameterfv was not bound."))(_sampler, _pname, _params); } pub fn getSamplerParameterIiv(_sampler: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetSamplerParameterIiv orelse @panic("glGetSamplerParameterIiv was not bound."))(_sampler, _pname, _params); } pub fn getSamplerParameteriv(_sampler: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetSamplerParameteriv orelse @panic("glGetSamplerParameteriv was not bound."))(_sampler, _pname, _params); } pub fn samplerParameterIuiv(_sampler: GLuint, _pname: GLenum, _param: [*c]const GLuint) void { return (function_pointers.glSamplerParameterIuiv orelse @panic("glSamplerParameterIuiv was not bound."))(_sampler, _pname, _param); } pub fn samplerParameterIiv(_sampler: GLuint, _pname: GLenum, _param: [*c]const GLint) void { return (function_pointers.glSamplerParameterIiv orelse @panic("glSamplerParameterIiv was not bound."))(_sampler, _pname, _param); } pub fn samplerParameterfv(_sampler: GLuint, _pname: GLenum, _param: [*c]const GLfloat) void { return (function_pointers.glSamplerParameterfv orelse @panic("glSamplerParameterfv was not bound."))(_sampler, _pname, _param); } pub fn samplerParameterf(_sampler: GLuint, _pname: GLenum, _param: GLfloat) void { return (function_pointers.glSamplerParameterf orelse @panic("glSamplerParameterf was not bound."))(_sampler, _pname, _param); } pub fn samplerParameteriv(_sampler: GLuint, _pname: GLenum, _param: [*c]const GLint) void { return (function_pointers.glSamplerParameteriv orelse @panic("glSamplerParameteriv was not bound."))(_sampler, _pname, _param); } pub fn samplerParameteri(_sampler: GLuint, _pname: GLenum, _param: GLint) void { return (function_pointers.glSamplerParameteri orelse @panic("glSamplerParameteri was not bound."))(_sampler, _pname, _param); } pub fn bindSampler(_unit: GLuint, _sampler: GLuint) void { return (function_pointers.glBindSampler orelse @panic("glBindSampler was not bound."))(_unit, _sampler); } pub fn isSampler(_sampler: GLuint) GLboolean { return (function_pointers.glIsSampler orelse @panic("glIsSampler was not bound."))(_sampler); } pub fn deleteSamplers(_count: GLsizei, _samplers: [*c]const GLuint) void { return (function_pointers.glDeleteSamplers orelse @panic("glDeleteSamplers was not bound."))(_count, _samplers); } pub fn genSamplers(_count: GLsizei, _samplers: [*c]GLuint) void { return (function_pointers.glGenSamplers orelse @panic("glGenSamplers was not bound."))(_count, _samplers); } pub fn getFragDataIndex(_program: GLuint, _name: [*c]const GLchar) GLint { return (function_pointers.glGetFragDataIndex orelse @panic("glGetFragDataIndex was not bound."))(_program, _name); } pub fn bindFragDataLocationIndexed(_program: GLuint, _colorNumber: GLuint, _index: GLuint, _name: [*c]const GLchar) void { return (function_pointers.glBindFragDataLocationIndexed orelse @panic("glBindFragDataLocationIndexed was not bound."))(_program, _colorNumber, _index, _name); } pub fn sampleMaski(_maskNumber: GLuint, _mask: GLbitfield) void { return (function_pointers.glSampleMaski orelse @panic("glSampleMaski was not bound."))(_maskNumber, _mask); } pub fn getMultisamplefv(_pname: GLenum, _index: GLuint, _val: [*c]GLfloat) void { return (function_pointers.glGetMultisamplefv orelse @panic("glGetMultisamplefv was not bound."))(_pname, _index, _val); } pub fn texImage3DMultisample(_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _fixedsamplelocations: GLboolean) void { return (function_pointers.glTexImage3DMultisample orelse @panic("glTexImage3DMultisample was not bound."))(_target, _samples, _internalformat, _width, _height, _depth, _fixedsamplelocations); } pub fn texImage2DMultisample(_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _fixedsamplelocations: GLboolean) void { return (function_pointers.glTexImage2DMultisample orelse @panic("glTexImage2DMultisample was not bound."))(_target, _samples, _internalformat, _width, _height, _fixedsamplelocations); } pub fn framebufferTexture(_target: GLenum, _attachment: GLenum, _texture: GLuint, _level: GLint) void { return (function_pointers.glFramebufferTexture orelse @panic("glFramebufferTexture was not bound."))(_target, _attachment, _texture, _level); } pub fn getBufferParameteri64v(_target: GLenum, _pname: GLenum, _params: [*c]GLint64) void { return (function_pointers.glGetBufferParameteri64v orelse @panic("glGetBufferParameteri64v was not bound."))(_target, _pname, _params); } pub fn blendFuncSeparate(_sfactorRGB: GLenum, _dfactorRGB: GLenum, _sfactorAlpha: GLenum, _dfactorAlpha: GLenum) void { return (function_pointers.glBlendFuncSeparate orelse @panic("glBlendFuncSeparate was not bound."))(_sfactorRGB, _dfactorRGB, _sfactorAlpha, _dfactorAlpha); } pub fn multiDrawArrays(_mode: GLenum, _first: [*c]const GLint, _count: [*c]const GLsizei, _drawcount: GLsizei) void { return (function_pointers.glMultiDrawArrays orelse @panic("glMultiDrawArrays was not bound."))(_mode, _first, _count, _drawcount); } pub fn multiDrawElements(_mode: GLenum, _count: [*c]const GLsizei, _type: GLenum, _indices: [*c]const ?*const anyopaque, _drawcount: GLsizei) void { return (function_pointers.glMultiDrawElements orelse @panic("glMultiDrawElements was not bound."))(_mode, _count, _type, _indices, _drawcount); } pub fn pointParameterf(_pname: GLenum, _param: GLfloat) void { return (function_pointers.glPointParameterf orelse @panic("glPointParameterf was not bound."))(_pname, _param); } pub fn pointParameterfv(_pname: GLenum, _params: [*c]const GLfloat) void { return (function_pointers.glPointParameterfv orelse @panic("glPointParameterfv was not bound."))(_pname, _params); } pub fn pointParameteri(_pname: GLenum, _param: GLint) void { return (function_pointers.glPointParameteri orelse @panic("glPointParameteri was not bound."))(_pname, _param); } pub fn pointParameteriv(_pname: GLenum, _params: [*c]const GLint) void { return (function_pointers.glPointParameteriv orelse @panic("glPointParameteriv was not bound."))(_pname, _params); } pub fn getInteger64i_v(_target: GLenum, _index: GLuint, _data: [*c]GLint64) void { return (function_pointers.glGetInteger64i_v orelse @panic("glGetInteger64i_v was not bound."))(_target, _index, _data); } pub fn getSynciv(_sync: GLsync, _pname: GLenum, _count: GLsizei, _length: [*c]GLsizei, _values: [*c]GLint) void { return (function_pointers.glGetSynciv orelse @panic("glGetSynciv was not bound."))(_sync, _pname, _count, _length, _values); } pub fn getInteger64v(_pname: GLenum, _data: [*c]GLint64) void { return (function_pointers.glGetInteger64v orelse @panic("glGetInteger64v was not bound."))(_pname, _data); } pub fn waitSync(_sync: GLsync, _flags: GLbitfield, _timeout: GLuint64) void { return (function_pointers.glWaitSync orelse @panic("glWaitSync was not bound."))(_sync, _flags, _timeout); } pub fn clientWaitSync(_sync: GLsync, _flags: GLbitfield, _timeout: GLuint64) GLenum { return (function_pointers.glClientWaitSync orelse @panic("glClientWaitSync was not bound."))(_sync, _flags, _timeout); } pub fn deleteSync(_sync: GLsync) void { return (function_pointers.glDeleteSync orelse @panic("glDeleteSync was not bound."))(_sync); } pub fn isSync(_sync: GLsync) GLboolean { return (function_pointers.glIsSync orelse @panic("glIsSync was not bound."))(_sync); } pub fn fenceSync(_condition: GLenum, _flags: GLbitfield) GLsync { return (function_pointers.glFenceSync orelse @panic("glFenceSync was not bound."))(_condition, _flags); } pub fn blendColor(_red: GLfloat, _green: GLfloat, _blue: GLfloat, _alpha: GLfloat) void { return (function_pointers.glBlendColor orelse @panic("glBlendColor was not bound."))(_red, _green, _blue, _alpha); } pub fn blendEquation(_mode: GLenum) void { return (function_pointers.glBlendEquation orelse @panic("glBlendEquation was not bound."))(_mode); } pub fn provokingVertex(_mode: GLenum) void { return (function_pointers.glProvokingVertex orelse @panic("glProvokingVertex was not bound."))(_mode); } pub fn multiDrawElementsBaseVertex(_mode: GLenum, _count: [*c]const GLsizei, _type: GLenum, _indices: [*c]const ?*const anyopaque, _drawcount: GLsizei, _basevertex: [*c]const GLint) void { return (function_pointers.glMultiDrawElementsBaseVertex orelse @panic("glMultiDrawElementsBaseVertex was not bound."))(_mode, _count, _type, _indices, _drawcount, _basevertex); } pub fn drawElementsInstancedBaseVertex(_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei, _basevertex: GLint) void { return (function_pointers.glDrawElementsInstancedBaseVertex orelse @panic("glDrawElementsInstancedBaseVertex was not bound."))(_mode, _count, _type, _indices, _instancecount, _basevertex); } pub fn drawRangeElementsBaseVertex(_mode: GLenum, _start: GLuint, _end: GLuint, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _basevertex: GLint) void { return (function_pointers.glDrawRangeElementsBaseVertex orelse @panic("glDrawRangeElementsBaseVertex was not bound."))(_mode, _start, _end, _count, _type, _indices, _basevertex); } pub fn drawElementsBaseVertex(_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _basevertex: GLint) void { return (function_pointers.glDrawElementsBaseVertex orelse @panic("glDrawElementsBaseVertex was not bound."))(_mode, _count, _type, _indices, _basevertex); } pub fn genQueries(_n: GLsizei, _ids: [*c]GLuint) void { return (function_pointers.glGenQueries orelse @panic("glGenQueries was not bound."))(_n, _ids); } pub fn deleteQueries(_n: GLsizei, _ids: [*c]const GLuint) void { return (function_pointers.glDeleteQueries orelse @panic("glDeleteQueries was not bound."))(_n, _ids); } pub fn isQuery(_id: GLuint) GLboolean { return (function_pointers.glIsQuery orelse @panic("glIsQuery was not bound."))(_id); } pub fn beginQuery(_target: GLenum, _id: GLuint) void { return (function_pointers.glBeginQuery orelse @panic("glBeginQuery was not bound."))(_target, _id); } pub fn endQuery(_target: GLenum) void { return (function_pointers.glEndQuery orelse @panic("glEndQuery was not bound."))(_target); } pub fn getQueryiv(_target: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetQueryiv orelse @panic("glGetQueryiv was not bound."))(_target, _pname, _params); } pub fn getQueryObjectiv(_id: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetQueryObjectiv orelse @panic("glGetQueryObjectiv was not bound."))(_id, _pname, _params); } pub fn getQueryObjectuiv(_id: GLuint, _pname: GLenum, _params: [*c]GLuint) void { return (function_pointers.glGetQueryObjectuiv orelse @panic("glGetQueryObjectuiv was not bound."))(_id, _pname, _params); } pub fn bindBuffer(_target: GLenum, _buffer: GLuint) void { return (function_pointers.glBindBuffer orelse @panic("glBindBuffer was not bound."))(_target, _buffer); } pub fn deleteBuffers(_n: GLsizei, _buffers: [*c]const GLuint) void { return (function_pointers.glDeleteBuffers orelse @panic("glDeleteBuffers was not bound."))(_n, _buffers); } pub fn genBuffers(_n: GLsizei, _buffers: [*c]GLuint) void { return (function_pointers.glGenBuffers orelse @panic("glGenBuffers was not bound."))(_n, _buffers); } pub fn isBuffer(_buffer: GLuint) GLboolean { return (function_pointers.glIsBuffer orelse @panic("glIsBuffer was not bound."))(_buffer); } pub fn bufferData(_target: GLenum, _size: GLsizeiptr, _data: ?*const anyopaque, _usage: GLenum) void { return (function_pointers.glBufferData orelse @panic("glBufferData was not bound."))(_target, _size, _data, _usage); } pub fn bufferSubData(_target: GLenum, _offset: GLintptr, _size: GLsizeiptr, _data: ?*const anyopaque) void { return (function_pointers.glBufferSubData orelse @panic("glBufferSubData was not bound."))(_target, _offset, _size, _data); } pub fn getBufferSubData(_target: GLenum, _offset: GLintptr, _size: GLsizeiptr, _data: ?*anyopaque) void { return (function_pointers.glGetBufferSubData orelse @panic("glGetBufferSubData was not bound."))(_target, _offset, _size, _data); } pub fn mapBuffer(_target: GLenum, _access: GLenum) ?*anyopaque { return (function_pointers.glMapBuffer orelse @panic("glMapBuffer was not bound."))(_target, _access); } pub fn unmapBuffer(_target: GLenum) GLboolean { return (function_pointers.glUnmapBuffer orelse @panic("glUnmapBuffer was not bound."))(_target); } pub fn getBufferParameteriv(_target: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetBufferParameteriv orelse @panic("glGetBufferParameteriv was not bound."))(_target, _pname, _params); } pub fn getBufferPointerv(_target: GLenum, _pname: GLenum, _params: ?*?*anyopaque) void { return (function_pointers.glGetBufferPointerv orelse @panic("glGetBufferPointerv was not bound."))(_target, _pname, _params); } pub fn blendEquationSeparate(_modeRGB: GLenum, _modeAlpha: GLenum) void { return (function_pointers.glBlendEquationSeparate orelse @panic("glBlendEquationSeparate was not bound."))(_modeRGB, _modeAlpha); } pub fn drawBuffers(_n: GLsizei, _bufs: [*c]const GLenum) void { return (function_pointers.glDrawBuffers orelse @panic("glDrawBuffers was not bound."))(_n, _bufs); } pub fn stencilOpSeparate(_face: GLenum, _sfail: GLenum, _dpfail: GLenum, _dppass: GLenum) void { return (function_pointers.glStencilOpSeparate orelse @panic("glStencilOpSeparate was not bound."))(_face, _sfail, _dpfail, _dppass); } pub fn stencilFuncSeparate(_face: GLenum, _func: GLenum, _ref: GLint, _mask: GLuint) void { return (function_pointers.glStencilFuncSeparate orelse @panic("glStencilFuncSeparate was not bound."))(_face, _func, _ref, _mask); } pub fn stencilMaskSeparate(_face: GLenum, _mask: GLuint) void { return (function_pointers.glStencilMaskSeparate orelse @panic("glStencilMaskSeparate was not bound."))(_face, _mask); } pub fn attachShader(_program: GLuint, _shader: GLuint) void { return (function_pointers.glAttachShader orelse @panic("glAttachShader was not bound."))(_program, _shader); } pub fn bindAttribLocation(_program: GLuint, _index: GLuint, _name: [*c]const GLchar) void { return (function_pointers.glBindAttribLocation orelse @panic("glBindAttribLocation was not bound."))(_program, _index, _name); } pub fn compileShader(_shader: GLuint) void { return (function_pointers.glCompileShader orelse @panic("glCompileShader was not bound."))(_shader); } pub fn createProgram() GLuint { return (function_pointers.glCreateProgram orelse @panic("glCreateProgram was not bound."))(); } pub fn createShader(_type: GLenum) GLuint { return (function_pointers.glCreateShader orelse @panic("glCreateShader was not bound."))(_type); } pub fn deleteProgram(_program: GLuint) void { return (function_pointers.glDeleteProgram orelse @panic("glDeleteProgram was not bound."))(_program); } pub fn deleteShader(_shader: GLuint) void { return (function_pointers.glDeleteShader orelse @panic("glDeleteShader was not bound."))(_shader); } pub fn detachShader(_program: GLuint, _shader: GLuint) void { return (function_pointers.glDetachShader orelse @panic("glDetachShader was not bound."))(_program, _shader); } pub fn disableVertexAttribArray(_index: GLuint) void { return (function_pointers.glDisableVertexAttribArray orelse @panic("glDisableVertexAttribArray was not bound."))(_index); } pub fn enableVertexAttribArray(_index: GLuint) void { return (function_pointers.glEnableVertexAttribArray orelse @panic("glEnableVertexAttribArray was not bound."))(_index); } pub fn getActiveAttrib(_program: GLuint, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _size: [*c]GLint, _type: [*c]GLenum, _name: [*c]GLchar) void { return (function_pointers.glGetActiveAttrib orelse @panic("glGetActiveAttrib was not bound."))(_program, _index, _bufSize, _length, _size, _type, _name); } pub fn getActiveUniform(_program: GLuint, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _size: [*c]GLint, _type: [*c]GLenum, _name: [*c]GLchar) void { return (function_pointers.glGetActiveUniform orelse @panic("glGetActiveUniform was not bound."))(_program, _index, _bufSize, _length, _size, _type, _name); } pub fn getAttachedShaders(_program: GLuint, _maxCount: GLsizei, _count: [*c]GLsizei, _shaders: [*c]GLuint) void { return (function_pointers.glGetAttachedShaders orelse @panic("glGetAttachedShaders was not bound."))(_program, _maxCount, _count, _shaders); } pub fn getAttribLocation(_program: GLuint, _name: [*c]const GLchar) GLint { return (function_pointers.glGetAttribLocation orelse @panic("glGetAttribLocation was not bound."))(_program, _name); } pub fn getProgramiv(_program: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetProgramiv orelse @panic("glGetProgramiv was not bound."))(_program, _pname, _params); } pub fn getProgramInfoLog(_program: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _infoLog: [*c]GLchar) void { return (function_pointers.glGetProgramInfoLog orelse @panic("glGetProgramInfoLog was not bound."))(_program, _bufSize, _length, _infoLog); } pub fn getShaderiv(_shader: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetShaderiv orelse @panic("glGetShaderiv was not bound."))(_shader, _pname, _params); } pub fn getShaderInfoLog(_shader: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _infoLog: [*c]GLchar) void { return (function_pointers.glGetShaderInfoLog orelse @panic("glGetShaderInfoLog was not bound."))(_shader, _bufSize, _length, _infoLog); } pub fn getShaderSource(_shader: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _source: [*c]GLchar) void { return (function_pointers.glGetShaderSource orelse @panic("glGetShaderSource was not bound."))(_shader, _bufSize, _length, _source); } pub fn getUniformLocation(_program: GLuint, _name: [*c]const GLchar) GLint { return (function_pointers.glGetUniformLocation orelse @panic("glGetUniformLocation was not bound."))(_program, _name); } pub fn getUniformfv(_program: GLuint, _location: GLint, _params: [*c]GLfloat) void { return (function_pointers.glGetUniformfv orelse @panic("glGetUniformfv was not bound."))(_program, _location, _params); } pub fn getUniformiv(_program: GLuint, _location: GLint, _params: [*c]GLint) void { return (function_pointers.glGetUniformiv orelse @panic("glGetUniformiv was not bound."))(_program, _location, _params); } pub fn getVertexAttribdv(_index: GLuint, _pname: GLenum, _params: [*c]GLdouble) void { return (function_pointers.glGetVertexAttribdv orelse @panic("glGetVertexAttribdv was not bound."))(_index, _pname, _params); } pub fn getVertexAttribfv(_index: GLuint, _pname: GLenum, _params: [*c]GLfloat) void { return (function_pointers.glGetVertexAttribfv orelse @panic("glGetVertexAttribfv was not bound."))(_index, _pname, _params); } pub fn getVertexAttribiv(_index: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetVertexAttribiv orelse @panic("glGetVertexAttribiv was not bound."))(_index, _pname, _params); } pub fn getVertexAttribPointerv(_index: GLuint, _pname: GLenum, _pointer: ?*?*anyopaque) void { return (function_pointers.glGetVertexAttribPointerv orelse @panic("glGetVertexAttribPointerv was not bound."))(_index, _pname, _pointer); } pub fn isProgram(_program: GLuint) GLboolean { return (function_pointers.glIsProgram orelse @panic("glIsProgram was not bound."))(_program); } pub fn isShader(_shader: GLuint) GLboolean { return (function_pointers.glIsShader orelse @panic("glIsShader was not bound."))(_shader); } pub fn linkProgram(_program: GLuint) void { return (function_pointers.glLinkProgram orelse @panic("glLinkProgram was not bound."))(_program); } pub fn shaderSource(_shader: GLuint, _count: GLsizei, _string: [*c]const [*c]const GLchar, _length: [*c]const GLint) void { return (function_pointers.glShaderSource orelse @panic("glShaderSource was not bound."))(_shader, _count, _string, _length); } pub fn useProgram(_program: GLuint) void { return (function_pointers.glUseProgram orelse @panic("glUseProgram was not bound."))(_program); } pub fn uniform1f(_location: GLint, _v0: GLfloat) void { return (function_pointers.glUniform1f orelse @panic("glUniform1f was not bound."))(_location, _v0); } pub fn uniform2f(_location: GLint, _v0: GLfloat, _v1: GLfloat) void { return (function_pointers.glUniform2f orelse @panic("glUniform2f was not bound."))(_location, _v0, _v1); } pub fn uniform3f(_location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat) void { return (function_pointers.glUniform3f orelse @panic("glUniform3f was not bound."))(_location, _v0, _v1, _v2); } pub fn uniform4f(_location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat, _v3: GLfloat) void { return (function_pointers.glUniform4f orelse @panic("glUniform4f was not bound."))(_location, _v0, _v1, _v2, _v3); } pub fn uniform1i(_location: GLint, _v0: GLint) void { return (function_pointers.glUniform1i orelse @panic("glUniform1i was not bound."))(_location, _v0); } pub fn uniform2i(_location: GLint, _v0: GLint, _v1: GLint) void { return (function_pointers.glUniform2i orelse @panic("glUniform2i was not bound."))(_location, _v0, _v1); } pub fn uniform3i(_location: GLint, _v0: GLint, _v1: GLint, _v2: GLint) void { return (function_pointers.glUniform3i orelse @panic("glUniform3i was not bound."))(_location, _v0, _v1, _v2); } pub fn uniform4i(_location: GLint, _v0: GLint, _v1: GLint, _v2: GLint, _v3: GLint) void { return (function_pointers.glUniform4i orelse @panic("glUniform4i was not bound."))(_location, _v0, _v1, _v2, _v3); } pub fn uniform1fv(_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glUniform1fv orelse @panic("glUniform1fv was not bound."))(_location, _count, _value); } pub fn uniform2fv(_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glUniform2fv orelse @panic("glUniform2fv was not bound."))(_location, _count, _value); } pub fn uniform3fv(_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glUniform3fv orelse @panic("glUniform3fv was not bound."))(_location, _count, _value); } pub fn uniform4fv(_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void { return (function_pointers.glUniform4fv orelse @panic("glUniform4fv was not bound."))(_location, _count, _value); } pub fn uniform1iv(_location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glUniform1iv orelse @panic("glUniform1iv was not bound."))(_location, _count, _value); } pub fn uniform2iv(_location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glUniform2iv orelse @panic("glUniform2iv was not bound."))(_location, _count, _value); } pub fn uniform3iv(_location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glUniform3iv orelse @panic("glUniform3iv was not bound."))(_location, _count, _value); } pub fn uniform4iv(_location: GLint, _count: GLsizei, _value: [*c]const GLint) void { return (function_pointers.glUniform4iv orelse @panic("glUniform4iv was not bound."))(_location, _count, _value); } pub fn uniformMatrix2fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix2fv orelse @panic("glUniformMatrix2fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix3fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix3fv orelse @panic("glUniformMatrix3fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix4fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix4fv orelse @panic("glUniformMatrix4fv was not bound."))(_location, _count, _transpose, _value); } pub fn validateProgram(_program: GLuint) void { return (function_pointers.glValidateProgram orelse @panic("glValidateProgram was not bound."))(_program); } pub fn vertexAttrib1d(_index: GLuint, _x: GLdouble) void { return (function_pointers.glVertexAttrib1d orelse @panic("glVertexAttrib1d was not bound."))(_index, _x); } pub fn vertexAttrib1dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttrib1dv orelse @panic("glVertexAttrib1dv was not bound."))(_index, _v); } pub fn vertexAttrib1f(_index: GLuint, _x: GLfloat) void { return (function_pointers.glVertexAttrib1f orelse @panic("glVertexAttrib1f was not bound."))(_index, _x); } pub fn vertexAttrib1fv(_index: GLuint, _v: [*c]const GLfloat) void { return (function_pointers.glVertexAttrib1fv orelse @panic("glVertexAttrib1fv was not bound."))(_index, _v); } pub fn vertexAttrib1s(_index: GLuint, _x: GLshort) void { return (function_pointers.glVertexAttrib1s orelse @panic("glVertexAttrib1s was not bound."))(_index, _x); } pub fn vertexAttrib1sv(_index: GLuint, _v: [*c]const GLshort) void { return (function_pointers.glVertexAttrib1sv orelse @panic("glVertexAttrib1sv was not bound."))(_index, _v); } pub fn vertexAttrib2d(_index: GLuint, _x: GLdouble, _y: GLdouble) void { return (function_pointers.glVertexAttrib2d orelse @panic("glVertexAttrib2d was not bound."))(_index, _x, _y); } pub fn vertexAttrib2dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttrib2dv orelse @panic("glVertexAttrib2dv was not bound."))(_index, _v); } pub fn vertexAttrib2f(_index: GLuint, _x: GLfloat, _y: GLfloat) void { return (function_pointers.glVertexAttrib2f orelse @panic("glVertexAttrib2f was not bound."))(_index, _x, _y); } pub fn vertexAttrib2fv(_index: GLuint, _v: [*c]const GLfloat) void { return (function_pointers.glVertexAttrib2fv orelse @panic("glVertexAttrib2fv was not bound."))(_index, _v); } pub fn vertexAttrib2s(_index: GLuint, _x: GLshort, _y: GLshort) void { return (function_pointers.glVertexAttrib2s orelse @panic("glVertexAttrib2s was not bound."))(_index, _x, _y); } pub fn vertexAttrib2sv(_index: GLuint, _v: [*c]const GLshort) void { return (function_pointers.glVertexAttrib2sv orelse @panic("glVertexAttrib2sv was not bound."))(_index, _v); } pub fn vertexAttrib3d(_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble) void { return (function_pointers.glVertexAttrib3d orelse @panic("glVertexAttrib3d was not bound."))(_index, _x, _y, _z); } pub fn vertexAttrib3dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttrib3dv orelse @panic("glVertexAttrib3dv was not bound."))(_index, _v); } pub fn vertexAttrib3f(_index: GLuint, _x: GLfloat, _y: GLfloat, _z: GLfloat) void { return (function_pointers.glVertexAttrib3f orelse @panic("glVertexAttrib3f was not bound."))(_index, _x, _y, _z); } pub fn vertexAttrib3fv(_index: GLuint, _v: [*c]const GLfloat) void { return (function_pointers.glVertexAttrib3fv orelse @panic("glVertexAttrib3fv was not bound."))(_index, _v); } pub fn vertexAttrib3s(_index: GLuint, _x: GLshort, _y: GLshort, _z: GLshort) void { return (function_pointers.glVertexAttrib3s orelse @panic("glVertexAttrib3s was not bound."))(_index, _x, _y, _z); } pub fn vertexAttrib3sv(_index: GLuint, _v: [*c]const GLshort) void { return (function_pointers.glVertexAttrib3sv orelse @panic("glVertexAttrib3sv was not bound."))(_index, _v); } pub fn vertexAttrib4Nbv(_index: GLuint, _v: [*c]const GLbyte) void { return (function_pointers.glVertexAttrib4Nbv orelse @panic("glVertexAttrib4Nbv was not bound."))(_index, _v); } pub fn vertexAttrib4Niv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glVertexAttrib4Niv orelse @panic("glVertexAttrib4Niv was not bound."))(_index, _v); } pub fn vertexAttrib4Nsv(_index: GLuint, _v: [*c]const GLshort) void { return (function_pointers.glVertexAttrib4Nsv orelse @panic("glVertexAttrib4Nsv was not bound."))(_index, _v); } pub fn vertexAttrib4Nub(_index: GLuint, _x: GLubyte, _y: GLubyte, _z: GLubyte, _w: GLubyte) void { return (function_pointers.glVertexAttrib4Nub orelse @panic("glVertexAttrib4Nub was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttrib4Nubv(_index: GLuint, _v: ?[*:0]const GLubyte) void { return (function_pointers.glVertexAttrib4Nubv orelse @panic("glVertexAttrib4Nubv was not bound."))(_index, _v); } pub fn vertexAttrib4Nuiv(_index: GLuint, _v: [*c]const GLuint) void { return (function_pointers.glVertexAttrib4Nuiv orelse @panic("glVertexAttrib4Nuiv was not bound."))(_index, _v); } pub fn vertexAttrib4Nusv(_index: GLuint, _v: [*c]const GLushort) void { return (function_pointers.glVertexAttrib4Nusv orelse @panic("glVertexAttrib4Nusv was not bound."))(_index, _v); } pub fn vertexAttrib4bv(_index: GLuint, _v: [*c]const GLbyte) void { return (function_pointers.glVertexAttrib4bv orelse @panic("glVertexAttrib4bv was not bound."))(_index, _v); } pub fn vertexAttrib4d(_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble, _w: GLdouble) void { return (function_pointers.glVertexAttrib4d orelse @panic("glVertexAttrib4d was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttrib4dv(_index: GLuint, _v: [*c]const GLdouble) void { return (function_pointers.glVertexAttrib4dv orelse @panic("glVertexAttrib4dv was not bound."))(_index, _v); } pub fn vertexAttrib4f(_index: GLuint, _x: GLfloat, _y: GLfloat, _z: GLfloat, _w: GLfloat) void { return (function_pointers.glVertexAttrib4f orelse @panic("glVertexAttrib4f was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttrib4fv(_index: GLuint, _v: [*c]const GLfloat) void { return (function_pointers.glVertexAttrib4fv orelse @panic("glVertexAttrib4fv was not bound."))(_index, _v); } pub fn vertexAttrib4iv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glVertexAttrib4iv orelse @panic("glVertexAttrib4iv was not bound."))(_index, _v); } pub fn vertexAttrib4s(_index: GLuint, _x: GLshort, _y: GLshort, _z: GLshort, _w: GLshort) void { return (function_pointers.glVertexAttrib4s orelse @panic("glVertexAttrib4s was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttrib4sv(_index: GLuint, _v: [*c]const GLshort) void { return (function_pointers.glVertexAttrib4sv orelse @panic("glVertexAttrib4sv was not bound."))(_index, _v); } pub fn vertexAttrib4ubv(_index: GLuint, _v: ?[*:0]const GLubyte) void { return (function_pointers.glVertexAttrib4ubv orelse @panic("glVertexAttrib4ubv was not bound."))(_index, _v); } pub fn vertexAttrib4uiv(_index: GLuint, _v: [*c]const GLuint) void { return (function_pointers.glVertexAttrib4uiv orelse @panic("glVertexAttrib4uiv was not bound."))(_index, _v); } pub fn vertexAttrib4usv(_index: GLuint, _v: [*c]const GLushort) void { return (function_pointers.glVertexAttrib4usv orelse @panic("glVertexAttrib4usv was not bound."))(_index, _v); } pub fn vertexAttribPointer(_index: GLuint, _size: GLint, _type: GLenum, _normalized: GLboolean, _stride: GLsizei, _pointer: ?*const anyopaque) void { return (function_pointers.glVertexAttribPointer orelse @panic("glVertexAttribPointer was not bound."))(_index, _size, _type, _normalized, _stride, _pointer); } pub fn uniformMatrix2x3fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix2x3fv orelse @panic("glUniformMatrix2x3fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix3x2fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix3x2fv orelse @panic("glUniformMatrix3x2fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix2x4fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix2x4fv orelse @panic("glUniformMatrix2x4fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix4x2fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix4x2fv orelse @panic("glUniformMatrix4x2fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix3x4fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix3x4fv orelse @panic("glUniformMatrix3x4fv was not bound."))(_location, _count, _transpose, _value); } pub fn uniformMatrix4x3fv(_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void { return (function_pointers.glUniformMatrix4x3fv orelse @panic("glUniformMatrix4x3fv was not bound."))(_location, _count, _transpose, _value); } pub fn colorMaski(_index: GLuint, _r: GLboolean, _g: GLboolean, _b: GLboolean, _a: GLboolean) void { return (function_pointers.glColorMaski orelse @panic("glColorMaski was not bound."))(_index, _r, _g, _b, _a); } pub fn getBooleani_v(_target: GLenum, _index: GLuint, _data: [*c]GLboolean) void { return (function_pointers.glGetBooleani_v orelse @panic("glGetBooleani_v was not bound."))(_target, _index, _data); } pub fn getIntegeri_v(_target: GLenum, _index: GLuint, _data: [*c]GLint) void { return (function_pointers.glGetIntegeri_v orelse @panic("glGetIntegeri_v was not bound."))(_target, _index, _data); } pub fn enablei(_target: GLenum, _index: GLuint) void { return (function_pointers.glEnablei orelse @panic("glEnablei was not bound."))(_target, _index); } pub fn disablei(_target: GLenum, _index: GLuint) void { return (function_pointers.glDisablei orelse @panic("glDisablei was not bound."))(_target, _index); } pub fn isEnabledi(_target: GLenum, _index: GLuint) GLboolean { return (function_pointers.glIsEnabledi orelse @panic("glIsEnabledi was not bound."))(_target, _index); } pub fn beginTransformFeedback(_primitiveMode: GLenum) void { return (function_pointers.glBeginTransformFeedback orelse @panic("glBeginTransformFeedback was not bound."))(_primitiveMode); } pub fn endTransformFeedback() void { return (function_pointers.glEndTransformFeedback orelse @panic("glEndTransformFeedback was not bound."))(); } pub fn bindBufferRange(_target: GLenum, _index: GLuint, _buffer: GLuint, _offset: GLintptr, _size: GLsizeiptr) void { return (function_pointers.glBindBufferRange orelse @panic("glBindBufferRange was not bound."))(_target, _index, _buffer, _offset, _size); } pub fn bindBufferBase(_target: GLenum, _index: GLuint, _buffer: GLuint) void { return (function_pointers.glBindBufferBase orelse @panic("glBindBufferBase was not bound."))(_target, _index, _buffer); } pub fn transformFeedbackVaryings(_program: GLuint, _count: GLsizei, _varyings: [*c]const [*c]const GLchar, _bufferMode: GLenum) void { return (function_pointers.glTransformFeedbackVaryings orelse @panic("glTransformFeedbackVaryings was not bound."))(_program, _count, _varyings, _bufferMode); } pub fn getTransformFeedbackVarying(_program: GLuint, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _size: [*c]GLsizei, _type: [*c]GLenum, _name: [*c]GLchar) void { return (function_pointers.glGetTransformFeedbackVarying orelse @panic("glGetTransformFeedbackVarying was not bound."))(_program, _index, _bufSize, _length, _size, _type, _name); } pub fn clampColor(_target: GLenum, _clamp: GLenum) void { return (function_pointers.glClampColor orelse @panic("glClampColor was not bound."))(_target, _clamp); } pub fn beginConditionalRender(_id: GLuint, _mode: GLenum) void { return (function_pointers.glBeginConditionalRender orelse @panic("glBeginConditionalRender was not bound."))(_id, _mode); } pub fn endConditionalRender() void { return (function_pointers.glEndConditionalRender orelse @panic("glEndConditionalRender was not bound."))(); } pub fn vertexAttribIPointer(_index: GLuint, _size: GLint, _type: GLenum, _stride: GLsizei, _pointer: ?*const anyopaque) void { return (function_pointers.glVertexAttribIPointer orelse @panic("glVertexAttribIPointer was not bound."))(_index, _size, _type, _stride, _pointer); } pub fn getVertexAttribIiv(_index: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetVertexAttribIiv orelse @panic("glGetVertexAttribIiv was not bound."))(_index, _pname, _params); } pub fn getVertexAttribIuiv(_index: GLuint, _pname: GLenum, _params: [*c]GLuint) void { return (function_pointers.glGetVertexAttribIuiv orelse @panic("glGetVertexAttribIuiv was not bound."))(_index, _pname, _params); } pub fn vertexAttribI1i(_index: GLuint, _x: GLint) void { return (function_pointers.glVertexAttribI1i orelse @panic("glVertexAttribI1i was not bound."))(_index, _x); } pub fn vertexAttribI2i(_index: GLuint, _x: GLint, _y: GLint) void { return (function_pointers.glVertexAttribI2i orelse @panic("glVertexAttribI2i was not bound."))(_index, _x, _y); } pub fn vertexAttribI3i(_index: GLuint, _x: GLint, _y: GLint, _z: GLint) void { return (function_pointers.glVertexAttribI3i orelse @panic("glVertexAttribI3i was not bound."))(_index, _x, _y, _z); } pub fn vertexAttribI4i(_index: GLuint, _x: GLint, _y: GLint, _z: GLint, _w: GLint) void { return (function_pointers.glVertexAttribI4i orelse @panic("glVertexAttribI4i was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttribI1ui(_index: GLuint, _x: GLuint) void { return (function_pointers.glVertexAttribI1ui orelse @panic("glVertexAttribI1ui was not bound."))(_index, _x); } pub fn vertexAttribI2ui(_index: GLuint, _x: GLuint, _y: GLuint) void { return (function_pointers.glVertexAttribI2ui orelse @panic("glVertexAttribI2ui was not bound."))(_index, _x, _y); } pub fn vertexAttribI3ui(_index: GLuint, _x: GLuint, _y: GLuint, _z: GLuint) void { return (function_pointers.glVertexAttribI3ui orelse @panic("glVertexAttribI3ui was not bound."))(_index, _x, _y, _z); } pub fn vertexAttribI4ui(_index: GLuint, _x: GLuint, _y: GLuint, _z: GLuint, _w: GLuint) void { return (function_pointers.glVertexAttribI4ui orelse @panic("glVertexAttribI4ui was not bound."))(_index, _x, _y, _z, _w); } pub fn vertexAttribI1iv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glVertexAttribI1iv orelse @panic("glVertexAttribI1iv was not bound."))(_index, _v); } pub fn vertexAttribI2iv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glVertexAttribI2iv orelse @panic("glVertexAttribI2iv was not bound."))(_index, _v); } pub fn vertexAttribI3iv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glVertexAttribI3iv orelse @panic("glVertexAttribI3iv was not bound."))(_index, _v); } pub fn vertexAttribI4iv(_index: GLuint, _v: [*c]const GLint) void { return (function_pointers.glVertexAttribI4iv orelse @panic("glVertexAttribI4iv was not bound."))(_index, _v); } pub fn vertexAttribI1uiv(_index: GLuint, _v: [*c]const GLuint) void { return (function_pointers.glVertexAttribI1uiv orelse @panic("glVertexAttribI1uiv was not bound."))(_index, _v); } pub fn vertexAttribI2uiv(_index: GLuint, _v: [*c]const GLuint) void { return (function_pointers.glVertexAttribI2uiv orelse @panic("glVertexAttribI2uiv was not bound."))(_index, _v); } pub fn vertexAttribI3uiv(_index: GLuint, _v: [*c]const GLuint) void { return (function_pointers.glVertexAttribI3uiv orelse @panic("glVertexAttribI3uiv was not bound."))(_index, _v); } pub fn vertexAttribI4uiv(_index: GLuint, _v: [*c]const GLuint) void { return (function_pointers.glVertexAttribI4uiv orelse @panic("glVertexAttribI4uiv was not bound."))(_index, _v); } pub fn vertexAttribI4bv(_index: GLuint, _v: [*c]const GLbyte) void { return (function_pointers.glVertexAttribI4bv orelse @panic("glVertexAttribI4bv was not bound."))(_index, _v); } pub fn vertexAttribI4sv(_index: GLuint, _v: [*c]const GLshort) void { return (function_pointers.glVertexAttribI4sv orelse @panic("glVertexAttribI4sv was not bound."))(_index, _v); } pub fn vertexAttribI4ubv(_index: GLuint, _v: ?[*:0]const GLubyte) void { return (function_pointers.glVertexAttribI4ubv orelse @panic("glVertexAttribI4ubv was not bound."))(_index, _v); } pub fn vertexAttribI4usv(_index: GLuint, _v: [*c]const GLushort) void { return (function_pointers.glVertexAttribI4usv orelse @panic("glVertexAttribI4usv was not bound."))(_index, _v); } pub fn getUniformuiv(_program: GLuint, _location: GLint, _params: [*c]GLuint) void { return (function_pointers.glGetUniformuiv orelse @panic("glGetUniformuiv was not bound."))(_program, _location, _params); } pub fn bindFragDataLocation(_program: GLuint, _color: GLuint, _name: [*c]const GLchar) void { return (function_pointers.glBindFragDataLocation orelse @panic("glBindFragDataLocation was not bound."))(_program, _color, _name); } pub fn getFragDataLocation(_program: GLuint, _name: [*c]const GLchar) GLint { return (function_pointers.glGetFragDataLocation orelse @panic("glGetFragDataLocation was not bound."))(_program, _name); } pub fn uniform1ui(_location: GLint, _v0: GLuint) void { return (function_pointers.glUniform1ui orelse @panic("glUniform1ui was not bound."))(_location, _v0); } pub fn uniform2ui(_location: GLint, _v0: GLuint, _v1: GLuint) void { return (function_pointers.glUniform2ui orelse @panic("glUniform2ui was not bound."))(_location, _v0, _v1); } pub fn uniform3ui(_location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint) void { return (function_pointers.glUniform3ui orelse @panic("glUniform3ui was not bound."))(_location, _v0, _v1, _v2); } pub fn uniform4ui(_location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint, _v3: GLuint) void { return (function_pointers.glUniform4ui orelse @panic("glUniform4ui was not bound."))(_location, _v0, _v1, _v2, _v3); } pub fn uniform1uiv(_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glUniform1uiv orelse @panic("glUniform1uiv was not bound."))(_location, _count, _value); } pub fn uniform2uiv(_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glUniform2uiv orelse @panic("glUniform2uiv was not bound."))(_location, _count, _value); } pub fn uniform3uiv(_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glUniform3uiv orelse @panic("glUniform3uiv was not bound."))(_location, _count, _value); } pub fn uniform4uiv(_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void { return (function_pointers.glUniform4uiv orelse @panic("glUniform4uiv was not bound."))(_location, _count, _value); } pub fn texParameterIiv(_target: GLenum, _pname: GLenum, _params: [*c]const GLint) void { return (function_pointers.glTexParameterIiv orelse @panic("glTexParameterIiv was not bound."))(_target, _pname, _params); } pub fn texParameterIuiv(_target: GLenum, _pname: GLenum, _params: [*c]const GLuint) void { return (function_pointers.glTexParameterIuiv orelse @panic("glTexParameterIuiv was not bound."))(_target, _pname, _params); } pub fn getTexParameterIiv(_target: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetTexParameterIiv orelse @panic("glGetTexParameterIiv was not bound."))(_target, _pname, _params); } pub fn getTexParameterIuiv(_target: GLenum, _pname: GLenum, _params: [*c]GLuint) void { return (function_pointers.glGetTexParameterIuiv orelse @panic("glGetTexParameterIuiv was not bound."))(_target, _pname, _params); } pub fn clearBufferiv(_buffer: GLenum, _drawbuffer: GLint, _value: [*c]const GLint) void { return (function_pointers.glClearBufferiv orelse @panic("glClearBufferiv was not bound."))(_buffer, _drawbuffer, _value); } pub fn clearBufferuiv(_buffer: GLenum, _drawbuffer: GLint, _value: [*c]const GLuint) void { return (function_pointers.glClearBufferuiv orelse @panic("glClearBufferuiv was not bound."))(_buffer, _drawbuffer, _value); } pub fn clearBufferfv(_buffer: GLenum, _drawbuffer: GLint, _value: [*c]const GLfloat) void { return (function_pointers.glClearBufferfv orelse @panic("glClearBufferfv was not bound."))(_buffer, _drawbuffer, _value); } pub fn clearBufferfi(_buffer: GLenum, _drawbuffer: GLint, _depth: GLfloat, _stencil: GLint) void { return (function_pointers.glClearBufferfi orelse @panic("glClearBufferfi was not bound."))(_buffer, _drawbuffer, _depth, _stencil); } pub fn getStringi(_name: GLenum, _index: GLuint) ?[*:0]const GLubyte { return (function_pointers.glGetStringi orelse @panic("glGetStringi was not bound."))(_name, _index); } pub fn isRenderbuffer(_renderbuffer: GLuint) GLboolean { return (function_pointers.glIsRenderbuffer orelse @panic("glIsRenderbuffer was not bound."))(_renderbuffer); } pub fn bindRenderbuffer(_target: GLenum, _renderbuffer: GLuint) void { return (function_pointers.glBindRenderbuffer orelse @panic("glBindRenderbuffer was not bound."))(_target, _renderbuffer); } pub fn deleteRenderbuffers(_n: GLsizei, _renderbuffers: [*c]const GLuint) void { return (function_pointers.glDeleteRenderbuffers orelse @panic("glDeleteRenderbuffers was not bound."))(_n, _renderbuffers); } pub fn genRenderbuffers(_n: GLsizei, _renderbuffers: [*c]GLuint) void { return (function_pointers.glGenRenderbuffers orelse @panic("glGenRenderbuffers was not bound."))(_n, _renderbuffers); } pub fn renderbufferStorage(_target: GLenum, _internalformat: GLenum, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glRenderbufferStorage orelse @panic("glRenderbufferStorage was not bound."))(_target, _internalformat, _width, _height); } pub fn getRenderbufferParameteriv(_target: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetRenderbufferParameteriv orelse @panic("glGetRenderbufferParameteriv was not bound."))(_target, _pname, _params); } pub fn isFramebuffer(_framebuffer: GLuint) GLboolean { return (function_pointers.glIsFramebuffer orelse @panic("glIsFramebuffer was not bound."))(_framebuffer); } pub fn bindFramebuffer(_target: GLenum, _framebuffer: GLuint) void { return (function_pointers.glBindFramebuffer orelse @panic("glBindFramebuffer was not bound."))(_target, _framebuffer); } pub fn deleteFramebuffers(_n: GLsizei, _framebuffers: [*c]const GLuint) void { return (function_pointers.glDeleteFramebuffers orelse @panic("glDeleteFramebuffers was not bound."))(_n, _framebuffers); } pub fn genFramebuffers(_n: GLsizei, _framebuffers: [*c]GLuint) void { return (function_pointers.glGenFramebuffers orelse @panic("glGenFramebuffers was not bound."))(_n, _framebuffers); } pub fn checkFramebufferStatus(_target: GLenum) GLenum { return (function_pointers.glCheckFramebufferStatus orelse @panic("glCheckFramebufferStatus was not bound."))(_target); } pub fn framebufferTexture1D(_target: GLenum, _attachment: GLenum, _textarget: GLenum, _texture: GLuint, _level: GLint) void { return (function_pointers.glFramebufferTexture1D orelse @panic("glFramebufferTexture1D was not bound."))(_target, _attachment, _textarget, _texture, _level); } pub fn framebufferTexture2D(_target: GLenum, _attachment: GLenum, _textarget: GLenum, _texture: GLuint, _level: GLint) void { return (function_pointers.glFramebufferTexture2D orelse @panic("glFramebufferTexture2D was not bound."))(_target, _attachment, _textarget, _texture, _level); } pub fn framebufferTexture3D(_target: GLenum, _attachment: GLenum, _textarget: GLenum, _texture: GLuint, _level: GLint, _zoffset: GLint) void { return (function_pointers.glFramebufferTexture3D orelse @panic("glFramebufferTexture3D was not bound."))(_target, _attachment, _textarget, _texture, _level, _zoffset); } pub fn framebufferRenderbuffer(_target: GLenum, _attachment: GLenum, _renderbuffertarget: GLenum, _renderbuffer: GLuint) void { return (function_pointers.glFramebufferRenderbuffer orelse @panic("glFramebufferRenderbuffer was not bound."))(_target, _attachment, _renderbuffertarget, _renderbuffer); } pub fn getFramebufferAttachmentParameteriv(_target: GLenum, _attachment: GLenum, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetFramebufferAttachmentParameteriv orelse @panic("glGetFramebufferAttachmentParameteriv was not bound."))(_target, _attachment, _pname, _params); } pub fn generateMipmap(_target: GLenum) void { return (function_pointers.glGenerateMipmap orelse @panic("glGenerateMipmap was not bound."))(_target); } pub fn blitFramebuffer(_srcX0: GLint, _srcY0: GLint, _srcX1: GLint, _srcY1: GLint, _dstX0: GLint, _dstY0: GLint, _dstX1: GLint, _dstY1: GLint, _mask: GLbitfield, _filter: GLenum) void { return (function_pointers.glBlitFramebuffer orelse @panic("glBlitFramebuffer was not bound."))(_srcX0, _srcY0, _srcX1, _srcY1, _dstX0, _dstY0, _dstX1, _dstY1, _mask, _filter); } pub fn renderbufferStorageMultisample(_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei) void { return (function_pointers.glRenderbufferStorageMultisample orelse @panic("glRenderbufferStorageMultisample was not bound."))(_target, _samples, _internalformat, _width, _height); } pub fn framebufferTextureLayer(_target: GLenum, _attachment: GLenum, _texture: GLuint, _level: GLint, _layer: GLint) void { return (function_pointers.glFramebufferTextureLayer orelse @panic("glFramebufferTextureLayer was not bound."))(_target, _attachment, _texture, _level, _layer); } pub fn mapBufferRange(_target: GLenum, _offset: GLintptr, _length: GLsizeiptr, _access: GLbitfield) ?*anyopaque { return (function_pointers.glMapBufferRange orelse @panic("glMapBufferRange was not bound."))(_target, _offset, _length, _access); } pub fn flushMappedBufferRange(_target: GLenum, _offset: GLintptr, _length: GLsizeiptr) void { return (function_pointers.glFlushMappedBufferRange orelse @panic("glFlushMappedBufferRange was not bound."))(_target, _offset, _length); } pub fn bindVertexArray(_array: GLuint) void { return (function_pointers.glBindVertexArray orelse @panic("glBindVertexArray was not bound."))(_array); } pub fn deleteVertexArrays(_n: GLsizei, _arrays: [*c]const GLuint) void { return (function_pointers.glDeleteVertexArrays orelse @panic("glDeleteVertexArrays was not bound."))(_n, _arrays); } pub fn genVertexArrays(_n: GLsizei, _arrays: [*c]GLuint) void { return (function_pointers.glGenVertexArrays orelse @panic("glGenVertexArrays was not bound."))(_n, _arrays); } pub fn isVertexArray(_array: GLuint) GLboolean { return (function_pointers.glIsVertexArray orelse @panic("glIsVertexArray was not bound."))(_array); } pub fn drawArraysInstanced(_mode: GLenum, _first: GLint, _count: GLsizei, _instancecount: GLsizei) void { return (function_pointers.glDrawArraysInstanced orelse @panic("glDrawArraysInstanced was not bound."))(_mode, _first, _count, _instancecount); } pub fn drawElementsInstanced(_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei) void { return (function_pointers.glDrawElementsInstanced orelse @panic("glDrawElementsInstanced was not bound."))(_mode, _count, _type, _indices, _instancecount); } pub fn texBuffer(_target: GLenum, _internalformat: GLenum, _buffer: GLuint) void { return (function_pointers.glTexBuffer orelse @panic("glTexBuffer was not bound."))(_target, _internalformat, _buffer); } pub fn primitiveRestartIndex(_index: GLuint) void { return (function_pointers.glPrimitiveRestartIndex orelse @panic("glPrimitiveRestartIndex was not bound."))(_index); } pub fn copyBufferSubData(_readTarget: GLenum, _writeTarget: GLenum, _readOffset: GLintptr, _writeOffset: GLintptr, _size: GLsizeiptr) void { return (function_pointers.glCopyBufferSubData orelse @panic("glCopyBufferSubData was not bound."))(_readTarget, _writeTarget, _readOffset, _writeOffset, _size); } pub fn getUniformIndices(_program: GLuint, _uniformCount: GLsizei, _uniformNames: [*c]const [*c]const GLchar, _uniformIndices: [*c]GLuint) void { return (function_pointers.glGetUniformIndices orelse @panic("glGetUniformIndices was not bound."))(_program, _uniformCount, _uniformNames, _uniformIndices); } pub fn getActiveUniformsiv(_program: GLuint, _uniformCount: GLsizei, _uniformIndices: [*c]const GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetActiveUniformsiv orelse @panic("glGetActiveUniformsiv was not bound."))(_program, _uniformCount, _uniformIndices, _pname, _params); } pub fn getActiveUniformName(_program: GLuint, _uniformIndex: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _uniformName: [*c]GLchar) void { return (function_pointers.glGetActiveUniformName orelse @panic("glGetActiveUniformName was not bound."))(_program, _uniformIndex, _bufSize, _length, _uniformName); } pub fn getUniformBlockIndex(_program: GLuint, _uniformBlockName: [*c]const GLchar) GLuint { return (function_pointers.glGetUniformBlockIndex orelse @panic("glGetUniformBlockIndex was not bound."))(_program, _uniformBlockName); } pub fn getActiveUniformBlockiv(_program: GLuint, _uniformBlockIndex: GLuint, _pname: GLenum, _params: [*c]GLint) void { return (function_pointers.glGetActiveUniformBlockiv orelse @panic("glGetActiveUniformBlockiv was not bound."))(_program, _uniformBlockIndex, _pname, _params); } pub fn getActiveUniformBlockName(_program: GLuint, _uniformBlockIndex: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _uniformBlockName: [*c]GLchar) void { return (function_pointers.glGetActiveUniformBlockName orelse @panic("glGetActiveUniformBlockName was not bound."))(_program, _uniformBlockIndex, _bufSize, _length, _uniformBlockName); } pub fn uniformBlockBinding(_program: GLuint, _uniformBlockIndex: GLuint, _uniformBlockBinding: GLuint) void { return (function_pointers.glUniformBlockBinding orelse @panic("glUniformBlockBinding was not bound."))(_program, _uniformBlockIndex, _uniformBlockBinding); } pub fn texStorage3DMultisample(_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _fixedsamplelocations: GLboolean) void { return (function_pointers.glTexStorage3DMultisample orelse @panic("glTexStorage3DMultisample was not bound."))(_target, _samples, _internalformat, _width, _height, _depth, _fixedsamplelocations); } pub fn textureView(_texture: GLuint, _target: GLenum, _origtexture: GLuint, _internalformat: GLenum, _minlevel: GLuint, _numlevels: GLuint, _minlayer: GLuint, _numlayers: GLuint) void { return (function_pointers.glTextureView orelse @panic("glTextureView was not bound."))(_texture, _target, _origtexture, _internalformat, _minlevel, _numlevels, _minlayer, _numlayers); } pub fn bindVertexBuffer(_bindingindex: GLuint, _buffer: GLuint, _offset: GLintptr, _stride: GLsizei) void { return (function_pointers.glBindVertexBuffer orelse @panic("glBindVertexBuffer was not bound."))(_bindingindex, _buffer, _offset, _stride); } pub fn vertexAttribFormat(_attribindex: GLuint, _size: GLint, _type: GLenum, _normalized: GLboolean, _relativeoffset: GLuint) void { return (function_pointers.glVertexAttribFormat orelse @panic("glVertexAttribFormat was not bound."))(_attribindex, _size, _type, _normalized, _relativeoffset); } pub fn vertexAttribIFormat(_attribindex: GLuint, _size: GLint, _type: GLenum, _relativeoffset: GLuint) void { return (function_pointers.glVertexAttribIFormat orelse @panic("glVertexAttribIFormat was not bound."))(_attribindex, _size, _type, _relativeoffset); } pub fn vertexAttribLFormat(_attribindex: GLuint, _size: GLint, _type: GLenum, _relativeoffset: GLuint) void { return (function_pointers.glVertexAttribLFormat orelse @panic("glVertexAttribLFormat was not bound."))(_attribindex, _size, _type, _relativeoffset); } pub fn vertexAttribBinding(_attribindex: GLuint, _bindingindex: GLuint) void { return (function_pointers.glVertexAttribBinding orelse @panic("glVertexAttribBinding was not bound."))(_attribindex, _bindingindex); } pub fn vertexBindingDivisor(_bindingindex: GLuint, _divisor: GLuint) void { return (function_pointers.glVertexBindingDivisor orelse @panic("glVertexBindingDivisor was not bound."))(_bindingindex, _divisor); } pub fn debugMessageControl(_source: GLenum, _type: GLenum, _severity: GLenum, _count: GLsizei, _ids: [*c]const GLuint, _enabled: GLboolean) void { return (function_pointers.glDebugMessageControl orelse @panic("glDebugMessageControl was not bound."))(_source, _type, _severity, _count, _ids, _enabled); } pub fn debugMessageInsert(_source: GLenum, _type: GLenum, _id: GLuint, _severity: GLenum, _length: GLsizei, _buf: [*c]const GLchar) void { return (function_pointers.glDebugMessageInsert orelse @panic("glDebugMessageInsert was not bound."))(_source, _type, _id, _severity, _length, _buf); } pub fn debugMessageCallback(_callback: GLDEBUGPROC, _userParam: ?*const anyopaque) void { return (function_pointers.glDebugMessageCallback orelse @panic("glDebugMessageCallback was not bound."))(_callback, _userParam); } pub fn getDebugMessageLog(_count: GLuint, _bufSize: GLsizei, _sources: [*c]GLenum, _types: [*c]GLenum, _ids: [*c]GLuint, _severities: [*c]GLenum, _lengths: [*c]GLsizei, _messageLog: [*c]GLchar) GLuint { return (function_pointers.glGetDebugMessageLog orelse @panic("glGetDebugMessageLog was not bound."))(_count, _bufSize, _sources, _types, _ids, _severities, _lengths, _messageLog); } pub fn pushDebugGroup(_source: GLenum, _id: GLuint, _length: GLsizei, _message: [*c]const GLchar) void { return (function_pointers.glPushDebugGroup orelse @panic("glPushDebugGroup was not bound."))(_source, _id, _length, _message); } pub fn popDebugGroup() void { return (function_pointers.glPopDebugGroup orelse @panic("glPopDebugGroup was not bound."))(); } pub fn objectLabel(_identifier: GLenum, _name: GLuint, _length: GLsizei, _label: [*c]const GLchar) void { return (function_pointers.glObjectLabel orelse @panic("glObjectLabel was not bound."))(_identifier, _name, _length, _label); } pub fn getObjectLabel(_identifier: GLenum, _name: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _label: [*c]GLchar) void { return (function_pointers.glGetObjectLabel orelse @panic("glGetObjectLabel was not bound."))(_identifier, _name, _bufSize, _length, _label); } pub fn objectPtrLabel(_ptr: ?*const anyopaque, _length: GLsizei, _label: [*c]const GLchar) void { return (function_pointers.glObjectPtrLabel orelse @panic("glObjectPtrLabel was not bound."))(_ptr, _length, _label); } pub fn getObjectPtrLabel(_ptr: ?*const anyopaque, _bufSize: GLsizei, _length: [*c]GLsizei, _label: [*c]GLchar) void { return (function_pointers.glGetObjectPtrLabel orelse @panic("glGetObjectPtrLabel was not bound."))(_ptr, _bufSize, _length, _label); } pub fn getPointerv(_pname: GLenum, _params: ?*?*anyopaque) void { return (function_pointers.glGetPointerv orelse @panic("glGetPointerv was not bound."))(_pname, _params); } pub fn bufferStorage(_target: GLenum, _size: GLsizeiptr, _data: ?*const anyopaque, _flags: GLbitfield) void { return (function_pointers.glBufferStorage orelse @panic("glBufferStorage was not bound."))(_target, _size, _data, _flags); } pub fn clearTexImage(_texture: GLuint, _level: GLint, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void { return (function_pointers.glClearTexImage orelse @panic("glClearTexImage was not bound."))(_texture, _level, _format, _type, _data); } pub fn clearTexSubImage(_texture: GLuint, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void { return (function_pointers.glClearTexSubImage orelse @panic("glClearTexSubImage was not bound."))(_texture, _level, _xoffset, _yoffset, _zoffset, _width, _height, _depth, _format, _type, _data); } pub fn bindBuffersBase(_target: GLenum, _first: GLuint, _count: GLsizei, _buffers: [*c]const GLuint) void { return (function_pointers.glBindBuffersBase orelse @panic("glBindBuffersBase was not bound."))(_target, _first, _count, _buffers); } pub fn bindBuffersRange(_target: GLenum, _first: GLuint, _count: GLsizei, _buffers: [*c]const GLuint, _offsets: [*c]const GLintptr, _sizes: [*c]const GLsizeiptr) void { return (function_pointers.glBindBuffersRange orelse @panic("glBindBuffersRange was not bound."))(_target, _first, _count, _buffers, _offsets, _sizes); } pub fn bindTextures(_first: GLuint, _count: GLsizei, _textures: [*c]const GLuint) void { return (function_pointers.glBindTextures orelse @panic("glBindTextures was not bound."))(_first, _count, _textures); } pub fn bindSamplers(_first: GLuint, _count: GLsizei, _samplers: [*c]const GLuint) void { return (function_pointers.glBindSamplers orelse @panic("glBindSamplers was not bound."))(_first, _count, _samplers); } pub fn bindImageTextures(_first: GLuint, _count: GLsizei, _textures: [*c]const GLuint) void { return (function_pointers.glBindImageTextures orelse @panic("glBindImageTextures was not bound."))(_first, _count, _textures); } pub fn bindVertexBuffers(_first: GLuint, _count: GLsizei, _buffers: [*c]const GLuint, _offsets: [*c]const GLintptr, _strides: [*c]const GLsizei) void { return (function_pointers.glBindVertexBuffers orelse @panic("glBindVertexBuffers was not bound."))(_first, _count, _buffers, _offsets, _strides); } // Extensions: // Loader API: pub fn load(load_ctx: anytype, get_proc_address: fn (@TypeOf(load_ctx), [:0]const u8) ?*const anyopaque) !void { var success = true; if (get_proc_address(load_ctx, "glTexStorage2D")) |proc| { function_pointers.glTexStorage2D = @ptrCast(?function_signatures.glTexStorage2D, proc); } else { log.err("entry point glTexStorage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexStorage1D")) |proc| { function_pointers.glTexStorage1D = @ptrCast(?function_signatures.glTexStorage1D, proc); } else { log.err("entry point glTexStorage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawTransformFeedbackStreamInstanced")) |proc| { function_pointers.glDrawTransformFeedbackStreamInstanced = @ptrCast(?function_signatures.glDrawTransformFeedbackStreamInstanced, proc); } else { log.err("entry point glDrawTransformFeedbackStreamInstanced not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawTransformFeedbackInstanced")) |proc| { function_pointers.glDrawTransformFeedbackInstanced = @ptrCast(?function_signatures.glDrawTransformFeedbackInstanced, proc); } else { log.err("entry point glDrawTransformFeedbackInstanced not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexStorage3D")) |proc| { function_pointers.glTexStorage3D = @ptrCast(?function_signatures.glTexStorage3D, proc); } else { log.err("entry point glTexStorage3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMemoryBarrier")) |proc| { function_pointers.glMemoryBarrier = @ptrCast(?function_signatures.glMemoryBarrier, proc); } else { log.err("entry point glMemoryBarrier not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindImageTexture")) |proc| { function_pointers.glBindImageTexture = @ptrCast(?function_signatures.glBindImageTexture, proc); } else { log.err("entry point glBindImageTexture not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveAtomicCounterBufferiv")) |proc| { function_pointers.glGetActiveAtomicCounterBufferiv = @ptrCast(?function_signatures.glGetActiveAtomicCounterBufferiv, proc); } else { log.err("entry point glGetActiveAtomicCounterBufferiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetInternalformativ")) |proc| { function_pointers.glGetInternalformativ = @ptrCast(?function_signatures.glGetInternalformativ, proc); } else { log.err("entry point glGetInternalformativ not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElementsInstancedBaseVertexBaseInstance")) |proc| { function_pointers.glDrawElementsInstancedBaseVertexBaseInstance = @ptrCast(?function_signatures.glDrawElementsInstancedBaseVertexBaseInstance, proc); } else { log.err("entry point glDrawElementsInstancedBaseVertexBaseInstance not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElementsInstancedBaseInstance")) |proc| { function_pointers.glDrawElementsInstancedBaseInstance = @ptrCast(?function_signatures.glDrawElementsInstancedBaseInstance, proc); } else { log.err("entry point glDrawElementsInstancedBaseInstance not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawArraysInstancedBaseInstance")) |proc| { function_pointers.glDrawArraysInstancedBaseInstance = @ptrCast(?function_signatures.glDrawArraysInstancedBaseInstance, proc); } else { log.err("entry point glDrawArraysInstancedBaseInstance not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetDoublei_v")) |proc| { function_pointers.glGetDoublei_v = @ptrCast(?function_signatures.glGetDoublei_v, proc); } else { log.err("entry point glGetDoublei_v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetFloati_v")) |proc| { function_pointers.glGetFloati_v = @ptrCast(?function_signatures.glGetFloati_v, proc); } else { log.err("entry point glGetFloati_v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDepthRangeIndexed")) |proc| { function_pointers.glDepthRangeIndexed = @ptrCast(?function_signatures.glDepthRangeIndexed, proc); } else { log.err("entry point glDepthRangeIndexed not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDepthRangeArrayv")) |proc| { function_pointers.glDepthRangeArrayv = @ptrCast(?function_signatures.glDepthRangeArrayv, proc); } else { log.err("entry point glDepthRangeArrayv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glScissorIndexedv")) |proc| { function_pointers.glScissorIndexedv = @ptrCast(?function_signatures.glScissorIndexedv, proc); } else { log.err("entry point glScissorIndexedv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glScissorIndexed")) |proc| { function_pointers.glScissorIndexed = @ptrCast(?function_signatures.glScissorIndexed, proc); } else { log.err("entry point glScissorIndexed not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glScissorArrayv")) |proc| { function_pointers.glScissorArrayv = @ptrCast(?function_signatures.glScissorArrayv, proc); } else { log.err("entry point glScissorArrayv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glViewportIndexedfv")) |proc| { function_pointers.glViewportIndexedfv = @ptrCast(?function_signatures.glViewportIndexedfv, proc); } else { log.err("entry point glViewportIndexedfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glViewportIndexedf")) |proc| { function_pointers.glViewportIndexedf = @ptrCast(?function_signatures.glViewportIndexedf, proc); } else { log.err("entry point glViewportIndexedf not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glViewportArrayv")) |proc| { function_pointers.glViewportArrayv = @ptrCast(?function_signatures.glViewportArrayv, proc); } else { log.err("entry point glViewportArrayv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribLdv")) |proc| { function_pointers.glGetVertexAttribLdv = @ptrCast(?function_signatures.glGetVertexAttribLdv, proc); } else { log.err("entry point glGetVertexAttribLdv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribLPointer")) |proc| { function_pointers.glVertexAttribLPointer = @ptrCast(?function_signatures.glVertexAttribLPointer, proc); } else { log.err("entry point glVertexAttribLPointer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL4dv")) |proc| { function_pointers.glVertexAttribL4dv = @ptrCast(?function_signatures.glVertexAttribL4dv, proc); } else { log.err("entry point glVertexAttribL4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL3dv")) |proc| { function_pointers.glVertexAttribL3dv = @ptrCast(?function_signatures.glVertexAttribL3dv, proc); } else { log.err("entry point glVertexAttribL3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL2dv")) |proc| { function_pointers.glVertexAttribL2dv = @ptrCast(?function_signatures.glVertexAttribL2dv, proc); } else { log.err("entry point glVertexAttribL2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL1dv")) |proc| { function_pointers.glVertexAttribL1dv = @ptrCast(?function_signatures.glVertexAttribL1dv, proc); } else { log.err("entry point glVertexAttribL1dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL4d")) |proc| { function_pointers.glVertexAttribL4d = @ptrCast(?function_signatures.glVertexAttribL4d, proc); } else { log.err("entry point glVertexAttribL4d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL3d")) |proc| { function_pointers.glVertexAttribL3d = @ptrCast(?function_signatures.glVertexAttribL3d, proc); } else { log.err("entry point glVertexAttribL3d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL2d")) |proc| { function_pointers.glVertexAttribL2d = @ptrCast(?function_signatures.glVertexAttribL2d, proc); } else { log.err("entry point glVertexAttribL2d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribL1d")) |proc| { function_pointers.glVertexAttribL1d = @ptrCast(?function_signatures.glVertexAttribL1d, proc); } else { log.err("entry point glVertexAttribL1d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glValidateProgramPipeline")) |proc| { function_pointers.glValidateProgramPipeline = @ptrCast(?function_signatures.glValidateProgramPipeline, proc); } else { log.err("entry point glValidateProgramPipeline not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix4x3dv")) |proc| { function_pointers.glProgramUniformMatrix4x3dv = @ptrCast(?function_signatures.glProgramUniformMatrix4x3dv, proc); } else { log.err("entry point glProgramUniformMatrix4x3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix3x4dv")) |proc| { function_pointers.glProgramUniformMatrix3x4dv = @ptrCast(?function_signatures.glProgramUniformMatrix3x4dv, proc); } else { log.err("entry point glProgramUniformMatrix3x4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix4x2dv")) |proc| { function_pointers.glProgramUniformMatrix4x2dv = @ptrCast(?function_signatures.glProgramUniformMatrix4x2dv, proc); } else { log.err("entry point glProgramUniformMatrix4x2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix2x4dv")) |proc| { function_pointers.glProgramUniformMatrix2x4dv = @ptrCast(?function_signatures.glProgramUniformMatrix2x4dv, proc); } else { log.err("entry point glProgramUniformMatrix2x4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix3x2dv")) |proc| { function_pointers.glProgramUniformMatrix3x2dv = @ptrCast(?function_signatures.glProgramUniformMatrix3x2dv, proc); } else { log.err("entry point glProgramUniformMatrix3x2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix2x3dv")) |proc| { function_pointers.glProgramUniformMatrix2x3dv = @ptrCast(?function_signatures.glProgramUniformMatrix2x3dv, proc); } else { log.err("entry point glProgramUniformMatrix2x3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix4x3fv")) |proc| { function_pointers.glProgramUniformMatrix4x3fv = @ptrCast(?function_signatures.glProgramUniformMatrix4x3fv, proc); } else { log.err("entry point glProgramUniformMatrix4x3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix3x4fv")) |proc| { function_pointers.glProgramUniformMatrix3x4fv = @ptrCast(?function_signatures.glProgramUniformMatrix3x4fv, proc); } else { log.err("entry point glProgramUniformMatrix3x4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix4x2fv")) |proc| { function_pointers.glProgramUniformMatrix4x2fv = @ptrCast(?function_signatures.glProgramUniformMatrix4x2fv, proc); } else { log.err("entry point glProgramUniformMatrix4x2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix2x4fv")) |proc| { function_pointers.glProgramUniformMatrix2x4fv = @ptrCast(?function_signatures.glProgramUniformMatrix2x4fv, proc); } else { log.err("entry point glProgramUniformMatrix2x4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix3x2fv")) |proc| { function_pointers.glProgramUniformMatrix3x2fv = @ptrCast(?function_signatures.glProgramUniformMatrix3x2fv, proc); } else { log.err("entry point glProgramUniformMatrix3x2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix2x3fv")) |proc| { function_pointers.glProgramUniformMatrix2x3fv = @ptrCast(?function_signatures.glProgramUniformMatrix2x3fv, proc); } else { log.err("entry point glProgramUniformMatrix2x3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix4dv")) |proc| { function_pointers.glProgramUniformMatrix4dv = @ptrCast(?function_signatures.glProgramUniformMatrix4dv, proc); } else { log.err("entry point glProgramUniformMatrix4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix3dv")) |proc| { function_pointers.glProgramUniformMatrix3dv = @ptrCast(?function_signatures.glProgramUniformMatrix3dv, proc); } else { log.err("entry point glProgramUniformMatrix3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix2dv")) |proc| { function_pointers.glProgramUniformMatrix2dv = @ptrCast(?function_signatures.glProgramUniformMatrix2dv, proc); } else { log.err("entry point glProgramUniformMatrix2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix4fv")) |proc| { function_pointers.glProgramUniformMatrix4fv = @ptrCast(?function_signatures.glProgramUniformMatrix4fv, proc); } else { log.err("entry point glProgramUniformMatrix4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix3fv")) |proc| { function_pointers.glProgramUniformMatrix3fv = @ptrCast(?function_signatures.glProgramUniformMatrix3fv, proc); } else { log.err("entry point glProgramUniformMatrix3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniformMatrix2fv")) |proc| { function_pointers.glProgramUniformMatrix2fv = @ptrCast(?function_signatures.glProgramUniformMatrix2fv, proc); } else { log.err("entry point glProgramUniformMatrix2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4uiv")) |proc| { function_pointers.glProgramUniform4uiv = @ptrCast(?function_signatures.glProgramUniform4uiv, proc); } else { log.err("entry point glProgramUniform4uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4ui")) |proc| { function_pointers.glProgramUniform4ui = @ptrCast(?function_signatures.glProgramUniform4ui, proc); } else { log.err("entry point glProgramUniform4ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4dv")) |proc| { function_pointers.glProgramUniform4dv = @ptrCast(?function_signatures.glProgramUniform4dv, proc); } else { log.err("entry point glProgramUniform4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4d")) |proc| { function_pointers.glProgramUniform4d = @ptrCast(?function_signatures.glProgramUniform4d, proc); } else { log.err("entry point glProgramUniform4d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4fv")) |proc| { function_pointers.glProgramUniform4fv = @ptrCast(?function_signatures.glProgramUniform4fv, proc); } else { log.err("entry point glProgramUniform4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4f")) |proc| { function_pointers.glProgramUniform4f = @ptrCast(?function_signatures.glProgramUniform4f, proc); } else { log.err("entry point glProgramUniform4f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4iv")) |proc| { function_pointers.glProgramUniform4iv = @ptrCast(?function_signatures.glProgramUniform4iv, proc); } else { log.err("entry point glProgramUniform4iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform4i")) |proc| { function_pointers.glProgramUniform4i = @ptrCast(?function_signatures.glProgramUniform4i, proc); } else { log.err("entry point glProgramUniform4i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3uiv")) |proc| { function_pointers.glProgramUniform3uiv = @ptrCast(?function_signatures.glProgramUniform3uiv, proc); } else { log.err("entry point glProgramUniform3uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3ui")) |proc| { function_pointers.glProgramUniform3ui = @ptrCast(?function_signatures.glProgramUniform3ui, proc); } else { log.err("entry point glProgramUniform3ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3dv")) |proc| { function_pointers.glProgramUniform3dv = @ptrCast(?function_signatures.glProgramUniform3dv, proc); } else { log.err("entry point glProgramUniform3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3d")) |proc| { function_pointers.glProgramUniform3d = @ptrCast(?function_signatures.glProgramUniform3d, proc); } else { log.err("entry point glProgramUniform3d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3fv")) |proc| { function_pointers.glProgramUniform3fv = @ptrCast(?function_signatures.glProgramUniform3fv, proc); } else { log.err("entry point glProgramUniform3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3f")) |proc| { function_pointers.glProgramUniform3f = @ptrCast(?function_signatures.glProgramUniform3f, proc); } else { log.err("entry point glProgramUniform3f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3iv")) |proc| { function_pointers.glProgramUniform3iv = @ptrCast(?function_signatures.glProgramUniform3iv, proc); } else { log.err("entry point glProgramUniform3iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform3i")) |proc| { function_pointers.glProgramUniform3i = @ptrCast(?function_signatures.glProgramUniform3i, proc); } else { log.err("entry point glProgramUniform3i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUseProgramStages")) |proc| { function_pointers.glUseProgramStages = @ptrCast(?function_signatures.glUseProgramStages, proc); } else { log.err("entry point glUseProgramStages not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramParameteri")) |proc| { function_pointers.glProgramParameteri = @ptrCast(?function_signatures.glProgramParameteri, proc); } else { log.err("entry point glProgramParameteri not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetShaderPrecisionFormat")) |proc| { function_pointers.glGetShaderPrecisionFormat = @ptrCast(?function_signatures.glGetShaderPrecisionFormat, proc); } else { log.err("entry point glGetShaderPrecisionFormat not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glShaderBinary")) |proc| { function_pointers.glShaderBinary = @ptrCast(?function_signatures.glShaderBinary, proc); } else { log.err("entry point glShaderBinary not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glReleaseShaderCompiler")) |proc| { function_pointers.glReleaseShaderCompiler = @ptrCast(?function_signatures.glReleaseShaderCompiler, proc); } else { log.err("entry point glReleaseShaderCompiler not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetQueryIndexediv")) |proc| { function_pointers.glGetQueryIndexediv = @ptrCast(?function_signatures.glGetQueryIndexediv, proc); } else { log.err("entry point glGetQueryIndexediv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEndQueryIndexed")) |proc| { function_pointers.glEndQueryIndexed = @ptrCast(?function_signatures.glEndQueryIndexed, proc); } else { log.err("entry point glEndQueryIndexed not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBeginQueryIndexed")) |proc| { function_pointers.glBeginQueryIndexed = @ptrCast(?function_signatures.glBeginQueryIndexed, proc); } else { log.err("entry point glBeginQueryIndexed not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawTransformFeedbackStream")) |proc| { function_pointers.glDrawTransformFeedbackStream = @ptrCast(?function_signatures.glDrawTransformFeedbackStream, proc); } else { log.err("entry point glDrawTransformFeedbackStream not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawTransformFeedback")) |proc| { function_pointers.glDrawTransformFeedback = @ptrCast(?function_signatures.glDrawTransformFeedback, proc); } else { log.err("entry point glDrawTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glResumeTransformFeedback")) |proc| { function_pointers.glResumeTransformFeedback = @ptrCast(?function_signatures.glResumeTransformFeedback, proc); } else { log.err("entry point glResumeTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPauseTransformFeedback")) |proc| { function_pointers.glPauseTransformFeedback = @ptrCast(?function_signatures.glPauseTransformFeedback, proc); } else { log.err("entry point glPauseTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramStageiv")) |proc| { function_pointers.glGetProgramStageiv = @ptrCast(?function_signatures.glGetProgramStageiv, proc); } else { log.err("entry point glGetProgramStageiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformSubroutineuiv")) |proc| { function_pointers.glGetUniformSubroutineuiv = @ptrCast(?function_signatures.glGetUniformSubroutineuiv, proc); } else { log.err("entry point glGetUniformSubroutineuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformSubroutinesuiv")) |proc| { function_pointers.glUniformSubroutinesuiv = @ptrCast(?function_signatures.glUniformSubroutinesuiv, proc); } else { log.err("entry point glUniformSubroutinesuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveSubroutineName")) |proc| { function_pointers.glGetActiveSubroutineName = @ptrCast(?function_signatures.glGetActiveSubroutineName, proc); } else { log.err("entry point glGetActiveSubroutineName not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCullFace")) |proc| { function_pointers.glCullFace = @ptrCast(?function_signatures.glCullFace, proc); } else { log.err("entry point glCullFace not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFrontFace")) |proc| { function_pointers.glFrontFace = @ptrCast(?function_signatures.glFrontFace, proc); } else { log.err("entry point glFrontFace not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glHint")) |proc| { function_pointers.glHint = @ptrCast(?function_signatures.glHint, proc); } else { log.err("entry point glHint not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glLineWidth")) |proc| { function_pointers.glLineWidth = @ptrCast(?function_signatures.glLineWidth, proc); } else { log.err("entry point glLineWidth not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPointSize")) |proc| { function_pointers.glPointSize = @ptrCast(?function_signatures.glPointSize, proc); } else { log.err("entry point glPointSize not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPolygonMode")) |proc| { function_pointers.glPolygonMode = @ptrCast(?function_signatures.glPolygonMode, proc); } else { log.err("entry point glPolygonMode not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glScissor")) |proc| { function_pointers.glScissor = @ptrCast(?function_signatures.glScissor, proc); } else { log.err("entry point glScissor not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexParameterf")) |proc| { function_pointers.glTexParameterf = @ptrCast(?function_signatures.glTexParameterf, proc); } else { log.err("entry point glTexParameterf not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexParameterfv")) |proc| { function_pointers.glTexParameterfv = @ptrCast(?function_signatures.glTexParameterfv, proc); } else { log.err("entry point glTexParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexParameteri")) |proc| { function_pointers.glTexParameteri = @ptrCast(?function_signatures.glTexParameteri, proc); } else { log.err("entry point glTexParameteri not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexParameteriv")) |proc| { function_pointers.glTexParameteriv = @ptrCast(?function_signatures.glTexParameteriv, proc); } else { log.err("entry point glTexParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexImage1D")) |proc| { function_pointers.glTexImage1D = @ptrCast(?function_signatures.glTexImage1D, proc); } else { log.err("entry point glTexImage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexImage2D")) |proc| { function_pointers.glTexImage2D = @ptrCast(?function_signatures.glTexImage2D, proc); } else { log.err("entry point glTexImage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawBuffer")) |proc| { function_pointers.glDrawBuffer = @ptrCast(?function_signatures.glDrawBuffer, proc); } else { log.err("entry point glDrawBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClear")) |proc| { function_pointers.glClear = @ptrCast(?function_signatures.glClear, proc); } else { log.err("entry point glClear not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearColor")) |proc| { function_pointers.glClearColor = @ptrCast(?function_signatures.glClearColor, proc); } else { log.err("entry point glClearColor not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearStencil")) |proc| { function_pointers.glClearStencil = @ptrCast(?function_signatures.glClearStencil, proc); } else { log.err("entry point glClearStencil not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearDepth")) |proc| { function_pointers.glClearDepth = @ptrCast(?function_signatures.glClearDepth, proc); } else { log.err("entry point glClearDepth not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glStencilMask")) |proc| { function_pointers.glStencilMask = @ptrCast(?function_signatures.glStencilMask, proc); } else { log.err("entry point glStencilMask not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glColorMask")) |proc| { function_pointers.glColorMask = @ptrCast(?function_signatures.glColorMask, proc); } else { log.err("entry point glColorMask not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDepthMask")) |proc| { function_pointers.glDepthMask = @ptrCast(?function_signatures.glDepthMask, proc); } else { log.err("entry point glDepthMask not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDisable")) |proc| { function_pointers.glDisable = @ptrCast(?function_signatures.glDisable, proc); } else { log.err("entry point glDisable not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEnable")) |proc| { function_pointers.glEnable = @ptrCast(?function_signatures.glEnable, proc); } else { log.err("entry point glEnable not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFinish")) |proc| { function_pointers.glFinish = @ptrCast(?function_signatures.glFinish, proc); } else { log.err("entry point glFinish not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFlush")) |proc| { function_pointers.glFlush = @ptrCast(?function_signatures.glFlush, proc); } else { log.err("entry point glFlush not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendFunc")) |proc| { function_pointers.glBlendFunc = @ptrCast(?function_signatures.glBlendFunc, proc); } else { log.err("entry point glBlendFunc not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glLogicOp")) |proc| { function_pointers.glLogicOp = @ptrCast(?function_signatures.glLogicOp, proc); } else { log.err("entry point glLogicOp not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glStencilFunc")) |proc| { function_pointers.glStencilFunc = @ptrCast(?function_signatures.glStencilFunc, proc); } else { log.err("entry point glStencilFunc not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glStencilOp")) |proc| { function_pointers.glStencilOp = @ptrCast(?function_signatures.glStencilOp, proc); } else { log.err("entry point glStencilOp not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDepthFunc")) |proc| { function_pointers.glDepthFunc = @ptrCast(?function_signatures.glDepthFunc, proc); } else { log.err("entry point glDepthFunc not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPixelStoref")) |proc| { function_pointers.glPixelStoref = @ptrCast(?function_signatures.glPixelStoref, proc); } else { log.err("entry point glPixelStoref not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPixelStorei")) |proc| { function_pointers.glPixelStorei = @ptrCast(?function_signatures.glPixelStorei, proc); } else { log.err("entry point glPixelStorei not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glReadBuffer")) |proc| { function_pointers.glReadBuffer = @ptrCast(?function_signatures.glReadBuffer, proc); } else { log.err("entry point glReadBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glReadPixels")) |proc| { function_pointers.glReadPixels = @ptrCast(?function_signatures.glReadPixels, proc); } else { log.err("entry point glReadPixels not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetBooleanv")) |proc| { function_pointers.glGetBooleanv = @ptrCast(?function_signatures.glGetBooleanv, proc); } else { log.err("entry point glGetBooleanv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetDoublev")) |proc| { function_pointers.glGetDoublev = @ptrCast(?function_signatures.glGetDoublev, proc); } else { log.err("entry point glGetDoublev not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetError")) |proc| { function_pointers.glGetError = @ptrCast(?function_signatures.glGetError, proc); } else { log.err("entry point glGetError not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetFloatv")) |proc| { function_pointers.glGetFloatv = @ptrCast(?function_signatures.glGetFloatv, proc); } else { log.err("entry point glGetFloatv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetIntegerv")) |proc| { function_pointers.glGetIntegerv = @ptrCast(?function_signatures.glGetIntegerv, proc); } else { log.err("entry point glGetIntegerv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetString")) |proc| { function_pointers.glGetString = @ptrCast(?function_signatures.glGetString, proc); } else { log.err("entry point glGetString not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexImage")) |proc| { function_pointers.glGetTexImage = @ptrCast(?function_signatures.glGetTexImage, proc); } else { log.err("entry point glGetTexImage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexParameterfv")) |proc| { function_pointers.glGetTexParameterfv = @ptrCast(?function_signatures.glGetTexParameterfv, proc); } else { log.err("entry point glGetTexParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexParameteriv")) |proc| { function_pointers.glGetTexParameteriv = @ptrCast(?function_signatures.glGetTexParameteriv, proc); } else { log.err("entry point glGetTexParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexLevelParameterfv")) |proc| { function_pointers.glGetTexLevelParameterfv = @ptrCast(?function_signatures.glGetTexLevelParameterfv, proc); } else { log.err("entry point glGetTexLevelParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexLevelParameteriv")) |proc| { function_pointers.glGetTexLevelParameteriv = @ptrCast(?function_signatures.glGetTexLevelParameteriv, proc); } else { log.err("entry point glGetTexLevelParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsEnabled")) |proc| { function_pointers.glIsEnabled = @ptrCast(?function_signatures.glIsEnabled, proc); } else { log.err("entry point glIsEnabled not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDepthRange")) |proc| { function_pointers.glDepthRange = @ptrCast(?function_signatures.glDepthRange, proc); } else { log.err("entry point glDepthRange not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glViewport")) |proc| { function_pointers.glViewport = @ptrCast(?function_signatures.glViewport, proc); } else { log.err("entry point glViewport not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexStorage2DMultisample")) |proc| { function_pointers.glTexStorage2DMultisample = @ptrCast(?function_signatures.glTexStorage2DMultisample, proc); } else { log.err("entry point glTexStorage2DMultisample not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexBufferRange")) |proc| { function_pointers.glTexBufferRange = @ptrCast(?function_signatures.glTexBufferRange, proc); } else { log.err("entry point glTexBufferRange not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glShaderStorageBlockBinding")) |proc| { function_pointers.glShaderStorageBlockBinding = @ptrCast(?function_signatures.glShaderStorageBlockBinding, proc); } else { log.err("entry point glShaderStorageBlockBinding not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramResourceLocationIndex")) |proc| { function_pointers.glGetProgramResourceLocationIndex = @ptrCast(?function_signatures.glGetProgramResourceLocationIndex, proc); } else { log.err("entry point glGetProgramResourceLocationIndex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramResourceLocation")) |proc| { function_pointers.glGetProgramResourceLocation = @ptrCast(?function_signatures.glGetProgramResourceLocation, proc); } else { log.err("entry point glGetProgramResourceLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramResourceiv")) |proc| { function_pointers.glGetProgramResourceiv = @ptrCast(?function_signatures.glGetProgramResourceiv, proc); } else { log.err("entry point glGetProgramResourceiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramResourceName")) |proc| { function_pointers.glGetProgramResourceName = @ptrCast(?function_signatures.glGetProgramResourceName, proc); } else { log.err("entry point glGetProgramResourceName not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramResourceIndex")) |proc| { function_pointers.glGetProgramResourceIndex = @ptrCast(?function_signatures.glGetProgramResourceIndex, proc); } else { log.err("entry point glGetProgramResourceIndex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramInterfaceiv")) |proc| { function_pointers.glGetProgramInterfaceiv = @ptrCast(?function_signatures.glGetProgramInterfaceiv, proc); } else { log.err("entry point glGetProgramInterfaceiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMultiDrawElementsIndirect")) |proc| { function_pointers.glMultiDrawElementsIndirect = @ptrCast(?function_signatures.glMultiDrawElementsIndirect, proc); } else { log.err("entry point glMultiDrawElementsIndirect not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMultiDrawArraysIndirect")) |proc| { function_pointers.glMultiDrawArraysIndirect = @ptrCast(?function_signatures.glMultiDrawArraysIndirect, proc); } else { log.err("entry point glMultiDrawArraysIndirect not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glInvalidateSubFramebuffer")) |proc| { function_pointers.glInvalidateSubFramebuffer = @ptrCast(?function_signatures.glInvalidateSubFramebuffer, proc); } else { log.err("entry point glInvalidateSubFramebuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glInvalidateFramebuffer")) |proc| { function_pointers.glInvalidateFramebuffer = @ptrCast(?function_signatures.glInvalidateFramebuffer, proc); } else { log.err("entry point glInvalidateFramebuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glInvalidateBufferData")) |proc| { function_pointers.glInvalidateBufferData = @ptrCast(?function_signatures.glInvalidateBufferData, proc); } else { log.err("entry point glInvalidateBufferData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glInvalidateBufferSubData")) |proc| { function_pointers.glInvalidateBufferSubData = @ptrCast(?function_signatures.glInvalidateBufferSubData, proc); } else { log.err("entry point glInvalidateBufferSubData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glInvalidateTexImage")) |proc| { function_pointers.glInvalidateTexImage = @ptrCast(?function_signatures.glInvalidateTexImage, proc); } else { log.err("entry point glInvalidateTexImage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glInvalidateTexSubImage")) |proc| { function_pointers.glInvalidateTexSubImage = @ptrCast(?function_signatures.glInvalidateTexSubImage, proc); } else { log.err("entry point glInvalidateTexSubImage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetInternalformati64v")) |proc| { function_pointers.glGetInternalformati64v = @ptrCast(?function_signatures.glGetInternalformati64v, proc); } else { log.err("entry point glGetInternalformati64v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetFramebufferParameteriv")) |proc| { function_pointers.glGetFramebufferParameteriv = @ptrCast(?function_signatures.glGetFramebufferParameteriv, proc); } else { log.err("entry point glGetFramebufferParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferParameteri")) |proc| { function_pointers.glFramebufferParameteri = @ptrCast(?function_signatures.glFramebufferParameteri, proc); } else { log.err("entry point glFramebufferParameteri not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyImageSubData")) |proc| { function_pointers.glCopyImageSubData = @ptrCast(?function_signatures.glCopyImageSubData, proc); } else { log.err("entry point glCopyImageSubData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDispatchComputeIndirect")) |proc| { function_pointers.glDispatchComputeIndirect = @ptrCast(?function_signatures.glDispatchComputeIndirect, proc); } else { log.err("entry point glDispatchComputeIndirect not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDispatchCompute")) |proc| { function_pointers.glDispatchCompute = @ptrCast(?function_signatures.glDispatchCompute, proc); } else { log.err("entry point glDispatchCompute not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearBufferSubData")) |proc| { function_pointers.glClearBufferSubData = @ptrCast(?function_signatures.glClearBufferSubData, proc); } else { log.err("entry point glClearBufferSubData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearBufferData")) |proc| { function_pointers.glClearBufferData = @ptrCast(?function_signatures.glClearBufferData, proc); } else { log.err("entry point glClearBufferData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramPipelineInfoLog")) |proc| { function_pointers.glGetProgramPipelineInfoLog = @ptrCast(?function_signatures.glGetProgramPipelineInfoLog, proc); } else { log.err("entry point glGetProgramPipelineInfoLog not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2uiv")) |proc| { function_pointers.glProgramUniform2uiv = @ptrCast(?function_signatures.glProgramUniform2uiv, proc); } else { log.err("entry point glProgramUniform2uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2ui")) |proc| { function_pointers.glProgramUniform2ui = @ptrCast(?function_signatures.glProgramUniform2ui, proc); } else { log.err("entry point glProgramUniform2ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2dv")) |proc| { function_pointers.glProgramUniform2dv = @ptrCast(?function_signatures.glProgramUniform2dv, proc); } else { log.err("entry point glProgramUniform2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2d")) |proc| { function_pointers.glProgramUniform2d = @ptrCast(?function_signatures.glProgramUniform2d, proc); } else { log.err("entry point glProgramUniform2d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2fv")) |proc| { function_pointers.glProgramUniform2fv = @ptrCast(?function_signatures.glProgramUniform2fv, proc); } else { log.err("entry point glProgramUniform2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2f")) |proc| { function_pointers.glProgramUniform2f = @ptrCast(?function_signatures.glProgramUniform2f, proc); } else { log.err("entry point glProgramUniform2f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2iv")) |proc| { function_pointers.glProgramUniform2iv = @ptrCast(?function_signatures.glProgramUniform2iv, proc); } else { log.err("entry point glProgramUniform2iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform2i")) |proc| { function_pointers.glProgramUniform2i = @ptrCast(?function_signatures.glProgramUniform2i, proc); } else { log.err("entry point glProgramUniform2i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1uiv")) |proc| { function_pointers.glProgramUniform1uiv = @ptrCast(?function_signatures.glProgramUniform1uiv, proc); } else { log.err("entry point glProgramUniform1uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1ui")) |proc| { function_pointers.glProgramUniform1ui = @ptrCast(?function_signatures.glProgramUniform1ui, proc); } else { log.err("entry point glProgramUniform1ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1dv")) |proc| { function_pointers.glProgramUniform1dv = @ptrCast(?function_signatures.glProgramUniform1dv, proc); } else { log.err("entry point glProgramUniform1dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1d")) |proc| { function_pointers.glProgramUniform1d = @ptrCast(?function_signatures.glProgramUniform1d, proc); } else { log.err("entry point glProgramUniform1d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1fv")) |proc| { function_pointers.glProgramUniform1fv = @ptrCast(?function_signatures.glProgramUniform1fv, proc); } else { log.err("entry point glProgramUniform1fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1f")) |proc| { function_pointers.glProgramUniform1f = @ptrCast(?function_signatures.glProgramUniform1f, proc); } else { log.err("entry point glProgramUniform1f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1iv")) |proc| { function_pointers.glProgramUniform1iv = @ptrCast(?function_signatures.glProgramUniform1iv, proc); } else { log.err("entry point glProgramUniform1iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramUniform1i")) |proc| { function_pointers.glProgramUniform1i = @ptrCast(?function_signatures.glProgramUniform1i, proc); } else { log.err("entry point glProgramUniform1i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramPipelineiv")) |proc| { function_pointers.glGetProgramPipelineiv = @ptrCast(?function_signatures.glGetProgramPipelineiv, proc); } else { log.err("entry point glGetProgramPipelineiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsProgramPipeline")) |proc| { function_pointers.glIsProgramPipeline = @ptrCast(?function_signatures.glIsProgramPipeline, proc); } else { log.err("entry point glIsProgramPipeline not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenProgramPipelines")) |proc| { function_pointers.glGenProgramPipelines = @ptrCast(?function_signatures.glGenProgramPipelines, proc); } else { log.err("entry point glGenProgramPipelines not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteProgramPipelines")) |proc| { function_pointers.glDeleteProgramPipelines = @ptrCast(?function_signatures.glDeleteProgramPipelines, proc); } else { log.err("entry point glDeleteProgramPipelines not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindProgramPipeline")) |proc| { function_pointers.glBindProgramPipeline = @ptrCast(?function_signatures.glBindProgramPipeline, proc); } else { log.err("entry point glBindProgramPipeline not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCreateShaderProgramv")) |proc| { function_pointers.glCreateShaderProgramv = @ptrCast(?function_signatures.glCreateShaderProgramv, proc); } else { log.err("entry point glCreateShaderProgramv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glActiveShaderProgram")) |proc| { function_pointers.glActiveShaderProgram = @ptrCast(?function_signatures.glActiveShaderProgram, proc); } else { log.err("entry point glActiveShaderProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProgramBinary")) |proc| { function_pointers.glProgramBinary = @ptrCast(?function_signatures.glProgramBinary, proc); } else { log.err("entry point glProgramBinary not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramBinary")) |proc| { function_pointers.glGetProgramBinary = @ptrCast(?function_signatures.glGetProgramBinary, proc); } else { log.err("entry point glGetProgramBinary not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearDepthf")) |proc| { function_pointers.glClearDepthf = @ptrCast(?function_signatures.glClearDepthf, proc); } else { log.err("entry point glClearDepthf not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDepthRangef")) |proc| { function_pointers.glDepthRangef = @ptrCast(?function_signatures.glDepthRangef, proc); } else { log.err("entry point glDepthRangef not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsTransformFeedback")) |proc| { function_pointers.glIsTransformFeedback = @ptrCast(?function_signatures.glIsTransformFeedback, proc); } else { log.err("entry point glIsTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenTransformFeedbacks")) |proc| { function_pointers.glGenTransformFeedbacks = @ptrCast(?function_signatures.glGenTransformFeedbacks, proc); } else { log.err("entry point glGenTransformFeedbacks not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteTransformFeedbacks")) |proc| { function_pointers.glDeleteTransformFeedbacks = @ptrCast(?function_signatures.glDeleteTransformFeedbacks, proc); } else { log.err("entry point glDeleteTransformFeedbacks not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindTransformFeedback")) |proc| { function_pointers.glBindTransformFeedback = @ptrCast(?function_signatures.glBindTransformFeedback, proc); } else { log.err("entry point glBindTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPatchParameterfv")) |proc| { function_pointers.glPatchParameterfv = @ptrCast(?function_signatures.glPatchParameterfv, proc); } else { log.err("entry point glPatchParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPatchParameteri")) |proc| { function_pointers.glPatchParameteri = @ptrCast(?function_signatures.glPatchParameteri, proc); } else { log.err("entry point glPatchParameteri not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawArrays")) |proc| { function_pointers.glDrawArrays = @ptrCast(?function_signatures.glDrawArrays, proc); } else { log.err("entry point glDrawArrays not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElements")) |proc| { function_pointers.glDrawElements = @ptrCast(?function_signatures.glDrawElements, proc); } else { log.err("entry point glDrawElements not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPolygonOffset")) |proc| { function_pointers.glPolygonOffset = @ptrCast(?function_signatures.glPolygonOffset, proc); } else { log.err("entry point glPolygonOffset not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyTexImage1D")) |proc| { function_pointers.glCopyTexImage1D = @ptrCast(?function_signatures.glCopyTexImage1D, proc); } else { log.err("entry point glCopyTexImage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyTexImage2D")) |proc| { function_pointers.glCopyTexImage2D = @ptrCast(?function_signatures.glCopyTexImage2D, proc); } else { log.err("entry point glCopyTexImage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyTexSubImage1D")) |proc| { function_pointers.glCopyTexSubImage1D = @ptrCast(?function_signatures.glCopyTexSubImage1D, proc); } else { log.err("entry point glCopyTexSubImage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyTexSubImage2D")) |proc| { function_pointers.glCopyTexSubImage2D = @ptrCast(?function_signatures.glCopyTexSubImage2D, proc); } else { log.err("entry point glCopyTexSubImage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexSubImage1D")) |proc| { function_pointers.glTexSubImage1D = @ptrCast(?function_signatures.glTexSubImage1D, proc); } else { log.err("entry point glTexSubImage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexSubImage2D")) |proc| { function_pointers.glTexSubImage2D = @ptrCast(?function_signatures.glTexSubImage2D, proc); } else { log.err("entry point glTexSubImage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindTexture")) |proc| { function_pointers.glBindTexture = @ptrCast(?function_signatures.glBindTexture, proc); } else { log.err("entry point glBindTexture not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteTextures")) |proc| { function_pointers.glDeleteTextures = @ptrCast(?function_signatures.glDeleteTextures, proc); } else { log.err("entry point glDeleteTextures not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenTextures")) |proc| { function_pointers.glGenTextures = @ptrCast(?function_signatures.glGenTextures, proc); } else { log.err("entry point glGenTextures not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsTexture")) |proc| { function_pointers.glIsTexture = @ptrCast(?function_signatures.glIsTexture, proc); } else { log.err("entry point glIsTexture not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveSubroutineUniformName")) |proc| { function_pointers.glGetActiveSubroutineUniformName = @ptrCast(?function_signatures.glGetActiveSubroutineUniformName, proc); } else { log.err("entry point glGetActiveSubroutineUniformName not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveSubroutineUniformiv")) |proc| { function_pointers.glGetActiveSubroutineUniformiv = @ptrCast(?function_signatures.glGetActiveSubroutineUniformiv, proc); } else { log.err("entry point glGetActiveSubroutineUniformiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSubroutineIndex")) |proc| { function_pointers.glGetSubroutineIndex = @ptrCast(?function_signatures.glGetSubroutineIndex, proc); } else { log.err("entry point glGetSubroutineIndex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSubroutineUniformLocation")) |proc| { function_pointers.glGetSubroutineUniformLocation = @ptrCast(?function_signatures.glGetSubroutineUniformLocation, proc); } else { log.err("entry point glGetSubroutineUniformLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformdv")) |proc| { function_pointers.glGetUniformdv = @ptrCast(?function_signatures.glGetUniformdv, proc); } else { log.err("entry point glGetUniformdv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix4x3dv")) |proc| { function_pointers.glUniformMatrix4x3dv = @ptrCast(?function_signatures.glUniformMatrix4x3dv, proc); } else { log.err("entry point glUniformMatrix4x3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix4x2dv")) |proc| { function_pointers.glUniformMatrix4x2dv = @ptrCast(?function_signatures.glUniformMatrix4x2dv, proc); } else { log.err("entry point glUniformMatrix4x2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix3x4dv")) |proc| { function_pointers.glUniformMatrix3x4dv = @ptrCast(?function_signatures.glUniformMatrix3x4dv, proc); } else { log.err("entry point glUniformMatrix3x4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix3x2dv")) |proc| { function_pointers.glUniformMatrix3x2dv = @ptrCast(?function_signatures.glUniformMatrix3x2dv, proc); } else { log.err("entry point glUniformMatrix3x2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix2x4dv")) |proc| { function_pointers.glUniformMatrix2x4dv = @ptrCast(?function_signatures.glUniformMatrix2x4dv, proc); } else { log.err("entry point glUniformMatrix2x4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix2x3dv")) |proc| { function_pointers.glUniformMatrix2x3dv = @ptrCast(?function_signatures.glUniformMatrix2x3dv, proc); } else { log.err("entry point glUniformMatrix2x3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix4dv")) |proc| { function_pointers.glUniformMatrix4dv = @ptrCast(?function_signatures.glUniformMatrix4dv, proc); } else { log.err("entry point glUniformMatrix4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix3dv")) |proc| { function_pointers.glUniformMatrix3dv = @ptrCast(?function_signatures.glUniformMatrix3dv, proc); } else { log.err("entry point glUniformMatrix3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawRangeElements")) |proc| { function_pointers.glDrawRangeElements = @ptrCast(?function_signatures.glDrawRangeElements, proc); } else { log.err("entry point glDrawRangeElements not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexImage3D")) |proc| { function_pointers.glTexImage3D = @ptrCast(?function_signatures.glTexImage3D, proc); } else { log.err("entry point glTexImage3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexSubImage3D")) |proc| { function_pointers.glTexSubImage3D = @ptrCast(?function_signatures.glTexSubImage3D, proc); } else { log.err("entry point glTexSubImage3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyTexSubImage3D")) |proc| { function_pointers.glCopyTexSubImage3D = @ptrCast(?function_signatures.glCopyTexSubImage3D, proc); } else { log.err("entry point glCopyTexSubImage3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix2dv")) |proc| { function_pointers.glUniformMatrix2dv = @ptrCast(?function_signatures.glUniformMatrix2dv, proc); } else { log.err("entry point glUniformMatrix2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4dv")) |proc| { function_pointers.glUniform4dv = @ptrCast(?function_signatures.glUniform4dv, proc); } else { log.err("entry point glUniform4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3dv")) |proc| { function_pointers.glUniform3dv = @ptrCast(?function_signatures.glUniform3dv, proc); } else { log.err("entry point glUniform3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2dv")) |proc| { function_pointers.glUniform2dv = @ptrCast(?function_signatures.glUniform2dv, proc); } else { log.err("entry point glUniform2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1dv")) |proc| { function_pointers.glUniform1dv = @ptrCast(?function_signatures.glUniform1dv, proc); } else { log.err("entry point glUniform1dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4d")) |proc| { function_pointers.glUniform4d = @ptrCast(?function_signatures.glUniform4d, proc); } else { log.err("entry point glUniform4d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3d")) |proc| { function_pointers.glUniform3d = @ptrCast(?function_signatures.glUniform3d, proc); } else { log.err("entry point glUniform3d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2d")) |proc| { function_pointers.glUniform2d = @ptrCast(?function_signatures.glUniform2d, proc); } else { log.err("entry point glUniform2d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1d")) |proc| { function_pointers.glUniform1d = @ptrCast(?function_signatures.glUniform1d, proc); } else { log.err("entry point glUniform1d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElementsIndirect")) |proc| { function_pointers.glDrawElementsIndirect = @ptrCast(?function_signatures.glDrawElementsIndirect, proc); } else { log.err("entry point glDrawElementsIndirect not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawArraysIndirect")) |proc| { function_pointers.glDrawArraysIndirect = @ptrCast(?function_signatures.glDrawArraysIndirect, proc); } else { log.err("entry point glDrawArraysIndirect not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendFuncSeparatei")) |proc| { function_pointers.glBlendFuncSeparatei = @ptrCast(?function_signatures.glBlendFuncSeparatei, proc); } else { log.err("entry point glBlendFuncSeparatei not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendFunci")) |proc| { function_pointers.glBlendFunci = @ptrCast(?function_signatures.glBlendFunci, proc); } else { log.err("entry point glBlendFunci not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendEquationSeparatei")) |proc| { function_pointers.glBlendEquationSeparatei = @ptrCast(?function_signatures.glBlendEquationSeparatei, proc); } else { log.err("entry point glBlendEquationSeparatei not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendEquationi")) |proc| { function_pointers.glBlendEquationi = @ptrCast(?function_signatures.glBlendEquationi, proc); } else { log.err("entry point glBlendEquationi not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMinSampleShading")) |proc| { function_pointers.glMinSampleShading = @ptrCast(?function_signatures.glMinSampleShading, proc); } else { log.err("entry point glMinSampleShading not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glActiveTexture")) |proc| { function_pointers.glActiveTexture = @ptrCast(?function_signatures.glActiveTexture, proc); } else { log.err("entry point glActiveTexture not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSampleCoverage")) |proc| { function_pointers.glSampleCoverage = @ptrCast(?function_signatures.glSampleCoverage, proc); } else { log.err("entry point glSampleCoverage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompressedTexImage3D")) |proc| { function_pointers.glCompressedTexImage3D = @ptrCast(?function_signatures.glCompressedTexImage3D, proc); } else { log.err("entry point glCompressedTexImage3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompressedTexImage2D")) |proc| { function_pointers.glCompressedTexImage2D = @ptrCast(?function_signatures.glCompressedTexImage2D, proc); } else { log.err("entry point glCompressedTexImage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompressedTexImage1D")) |proc| { function_pointers.glCompressedTexImage1D = @ptrCast(?function_signatures.glCompressedTexImage1D, proc); } else { log.err("entry point glCompressedTexImage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompressedTexSubImage3D")) |proc| { function_pointers.glCompressedTexSubImage3D = @ptrCast(?function_signatures.glCompressedTexSubImage3D, proc); } else { log.err("entry point glCompressedTexSubImage3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompressedTexSubImage2D")) |proc| { function_pointers.glCompressedTexSubImage2D = @ptrCast(?function_signatures.glCompressedTexSubImage2D, proc); } else { log.err("entry point glCompressedTexSubImage2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompressedTexSubImage1D")) |proc| { function_pointers.glCompressedTexSubImage1D = @ptrCast(?function_signatures.glCompressedTexSubImage1D, proc); } else { log.err("entry point glCompressedTexSubImage1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetCompressedTexImage")) |proc| { function_pointers.glGetCompressedTexImage = @ptrCast(?function_signatures.glGetCompressedTexImage, proc); } else { log.err("entry point glGetCompressedTexImage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP4uiv")) |proc| { function_pointers.glVertexAttribP4uiv = @ptrCast(?function_signatures.glVertexAttribP4uiv, proc); } else { log.err("entry point glVertexAttribP4uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP4ui")) |proc| { function_pointers.glVertexAttribP4ui = @ptrCast(?function_signatures.glVertexAttribP4ui, proc); } else { log.err("entry point glVertexAttribP4ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP3uiv")) |proc| { function_pointers.glVertexAttribP3uiv = @ptrCast(?function_signatures.glVertexAttribP3uiv, proc); } else { log.err("entry point glVertexAttribP3uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP3ui")) |proc| { function_pointers.glVertexAttribP3ui = @ptrCast(?function_signatures.glVertexAttribP3ui, proc); } else { log.err("entry point glVertexAttribP3ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP2uiv")) |proc| { function_pointers.glVertexAttribP2uiv = @ptrCast(?function_signatures.glVertexAttribP2uiv, proc); } else { log.err("entry point glVertexAttribP2uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP2ui")) |proc| { function_pointers.glVertexAttribP2ui = @ptrCast(?function_signatures.glVertexAttribP2ui, proc); } else { log.err("entry point glVertexAttribP2ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP1uiv")) |proc| { function_pointers.glVertexAttribP1uiv = @ptrCast(?function_signatures.glVertexAttribP1uiv, proc); } else { log.err("entry point glVertexAttribP1uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribP1ui")) |proc| { function_pointers.glVertexAttribP1ui = @ptrCast(?function_signatures.glVertexAttribP1ui, proc); } else { log.err("entry point glVertexAttribP1ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribDivisor")) |proc| { function_pointers.glVertexAttribDivisor = @ptrCast(?function_signatures.glVertexAttribDivisor, proc); } else { log.err("entry point glVertexAttribDivisor not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetQueryObjectui64v")) |proc| { function_pointers.glGetQueryObjectui64v = @ptrCast(?function_signatures.glGetQueryObjectui64v, proc); } else { log.err("entry point glGetQueryObjectui64v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetQueryObjecti64v")) |proc| { function_pointers.glGetQueryObjecti64v = @ptrCast(?function_signatures.glGetQueryObjecti64v, proc); } else { log.err("entry point glGetQueryObjecti64v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glQueryCounter")) |proc| { function_pointers.glQueryCounter = @ptrCast(?function_signatures.glQueryCounter, proc); } else { log.err("entry point glQueryCounter not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSamplerParameterIuiv")) |proc| { function_pointers.glGetSamplerParameterIuiv = @ptrCast(?function_signatures.glGetSamplerParameterIuiv, proc); } else { log.err("entry point glGetSamplerParameterIuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSamplerParameterfv")) |proc| { function_pointers.glGetSamplerParameterfv = @ptrCast(?function_signatures.glGetSamplerParameterfv, proc); } else { log.err("entry point glGetSamplerParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSamplerParameterIiv")) |proc| { function_pointers.glGetSamplerParameterIiv = @ptrCast(?function_signatures.glGetSamplerParameterIiv, proc); } else { log.err("entry point glGetSamplerParameterIiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSamplerParameteriv")) |proc| { function_pointers.glGetSamplerParameteriv = @ptrCast(?function_signatures.glGetSamplerParameteriv, proc); } else { log.err("entry point glGetSamplerParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSamplerParameterIuiv")) |proc| { function_pointers.glSamplerParameterIuiv = @ptrCast(?function_signatures.glSamplerParameterIuiv, proc); } else { log.err("entry point glSamplerParameterIuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSamplerParameterIiv")) |proc| { function_pointers.glSamplerParameterIiv = @ptrCast(?function_signatures.glSamplerParameterIiv, proc); } else { log.err("entry point glSamplerParameterIiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSamplerParameterfv")) |proc| { function_pointers.glSamplerParameterfv = @ptrCast(?function_signatures.glSamplerParameterfv, proc); } else { log.err("entry point glSamplerParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSamplerParameterf")) |proc| { function_pointers.glSamplerParameterf = @ptrCast(?function_signatures.glSamplerParameterf, proc); } else { log.err("entry point glSamplerParameterf not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSamplerParameteriv")) |proc| { function_pointers.glSamplerParameteriv = @ptrCast(?function_signatures.glSamplerParameteriv, proc); } else { log.err("entry point glSamplerParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSamplerParameteri")) |proc| { function_pointers.glSamplerParameteri = @ptrCast(?function_signatures.glSamplerParameteri, proc); } else { log.err("entry point glSamplerParameteri not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindSampler")) |proc| { function_pointers.glBindSampler = @ptrCast(?function_signatures.glBindSampler, proc); } else { log.err("entry point glBindSampler not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsSampler")) |proc| { function_pointers.glIsSampler = @ptrCast(?function_signatures.glIsSampler, proc); } else { log.err("entry point glIsSampler not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteSamplers")) |proc| { function_pointers.glDeleteSamplers = @ptrCast(?function_signatures.glDeleteSamplers, proc); } else { log.err("entry point glDeleteSamplers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenSamplers")) |proc| { function_pointers.glGenSamplers = @ptrCast(?function_signatures.glGenSamplers, proc); } else { log.err("entry point glGenSamplers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetFragDataIndex")) |proc| { function_pointers.glGetFragDataIndex = @ptrCast(?function_signatures.glGetFragDataIndex, proc); } else { log.err("entry point glGetFragDataIndex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindFragDataLocationIndexed")) |proc| { function_pointers.glBindFragDataLocationIndexed = @ptrCast(?function_signatures.glBindFragDataLocationIndexed, proc); } else { log.err("entry point glBindFragDataLocationIndexed not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glSampleMaski")) |proc| { function_pointers.glSampleMaski = @ptrCast(?function_signatures.glSampleMaski, proc); } else { log.err("entry point glSampleMaski not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetMultisamplefv")) |proc| { function_pointers.glGetMultisamplefv = @ptrCast(?function_signatures.glGetMultisamplefv, proc); } else { log.err("entry point glGetMultisamplefv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexImage3DMultisample")) |proc| { function_pointers.glTexImage3DMultisample = @ptrCast(?function_signatures.glTexImage3DMultisample, proc); } else { log.err("entry point glTexImage3DMultisample not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexImage2DMultisample")) |proc| { function_pointers.glTexImage2DMultisample = @ptrCast(?function_signatures.glTexImage2DMultisample, proc); } else { log.err("entry point glTexImage2DMultisample not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferTexture")) |proc| { function_pointers.glFramebufferTexture = @ptrCast(?function_signatures.glFramebufferTexture, proc); } else { log.err("entry point glFramebufferTexture not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetBufferParameteri64v")) |proc| { function_pointers.glGetBufferParameteri64v = @ptrCast(?function_signatures.glGetBufferParameteri64v, proc); } else { log.err("entry point glGetBufferParameteri64v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendFuncSeparate")) |proc| { function_pointers.glBlendFuncSeparate = @ptrCast(?function_signatures.glBlendFuncSeparate, proc); } else { log.err("entry point glBlendFuncSeparate not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMultiDrawArrays")) |proc| { function_pointers.glMultiDrawArrays = @ptrCast(?function_signatures.glMultiDrawArrays, proc); } else { log.err("entry point glMultiDrawArrays not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMultiDrawElements")) |proc| { function_pointers.glMultiDrawElements = @ptrCast(?function_signatures.glMultiDrawElements, proc); } else { log.err("entry point glMultiDrawElements not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPointParameterf")) |proc| { function_pointers.glPointParameterf = @ptrCast(?function_signatures.glPointParameterf, proc); } else { log.err("entry point glPointParameterf not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPointParameterfv")) |proc| { function_pointers.glPointParameterfv = @ptrCast(?function_signatures.glPointParameterfv, proc); } else { log.err("entry point glPointParameterfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPointParameteri")) |proc| { function_pointers.glPointParameteri = @ptrCast(?function_signatures.glPointParameteri, proc); } else { log.err("entry point glPointParameteri not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPointParameteriv")) |proc| { function_pointers.glPointParameteriv = @ptrCast(?function_signatures.glPointParameteriv, proc); } else { log.err("entry point glPointParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetInteger64i_v")) |proc| { function_pointers.glGetInteger64i_v = @ptrCast(?function_signatures.glGetInteger64i_v, proc); } else { log.err("entry point glGetInteger64i_v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetSynciv")) |proc| { function_pointers.glGetSynciv = @ptrCast(?function_signatures.glGetSynciv, proc); } else { log.err("entry point glGetSynciv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetInteger64v")) |proc| { function_pointers.glGetInteger64v = @ptrCast(?function_signatures.glGetInteger64v, proc); } else { log.err("entry point glGetInteger64v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glWaitSync")) |proc| { function_pointers.glWaitSync = @ptrCast(?function_signatures.glWaitSync, proc); } else { log.err("entry point glWaitSync not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClientWaitSync")) |proc| { function_pointers.glClientWaitSync = @ptrCast(?function_signatures.glClientWaitSync, proc); } else { log.err("entry point glClientWaitSync not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteSync")) |proc| { function_pointers.glDeleteSync = @ptrCast(?function_signatures.glDeleteSync, proc); } else { log.err("entry point glDeleteSync not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsSync")) |proc| { function_pointers.glIsSync = @ptrCast(?function_signatures.glIsSync, proc); } else { log.err("entry point glIsSync not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFenceSync")) |proc| { function_pointers.glFenceSync = @ptrCast(?function_signatures.glFenceSync, proc); } else { log.err("entry point glFenceSync not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendColor")) |proc| { function_pointers.glBlendColor = @ptrCast(?function_signatures.glBlendColor, proc); } else { log.err("entry point glBlendColor not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendEquation")) |proc| { function_pointers.glBlendEquation = @ptrCast(?function_signatures.glBlendEquation, proc); } else { log.err("entry point glBlendEquation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glProvokingVertex")) |proc| { function_pointers.glProvokingVertex = @ptrCast(?function_signatures.glProvokingVertex, proc); } else { log.err("entry point glProvokingVertex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMultiDrawElementsBaseVertex")) |proc| { function_pointers.glMultiDrawElementsBaseVertex = @ptrCast(?function_signatures.glMultiDrawElementsBaseVertex, proc); } else { log.err("entry point glMultiDrawElementsBaseVertex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElementsInstancedBaseVertex")) |proc| { function_pointers.glDrawElementsInstancedBaseVertex = @ptrCast(?function_signatures.glDrawElementsInstancedBaseVertex, proc); } else { log.err("entry point glDrawElementsInstancedBaseVertex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawRangeElementsBaseVertex")) |proc| { function_pointers.glDrawRangeElementsBaseVertex = @ptrCast(?function_signatures.glDrawRangeElementsBaseVertex, proc); } else { log.err("entry point glDrawRangeElementsBaseVertex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElementsBaseVertex")) |proc| { function_pointers.glDrawElementsBaseVertex = @ptrCast(?function_signatures.glDrawElementsBaseVertex, proc); } else { log.err("entry point glDrawElementsBaseVertex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenQueries")) |proc| { function_pointers.glGenQueries = @ptrCast(?function_signatures.glGenQueries, proc); } else { log.err("entry point glGenQueries not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteQueries")) |proc| { function_pointers.glDeleteQueries = @ptrCast(?function_signatures.glDeleteQueries, proc); } else { log.err("entry point glDeleteQueries not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsQuery")) |proc| { function_pointers.glIsQuery = @ptrCast(?function_signatures.glIsQuery, proc); } else { log.err("entry point glIsQuery not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBeginQuery")) |proc| { function_pointers.glBeginQuery = @ptrCast(?function_signatures.glBeginQuery, proc); } else { log.err("entry point glBeginQuery not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEndQuery")) |proc| { function_pointers.glEndQuery = @ptrCast(?function_signatures.glEndQuery, proc); } else { log.err("entry point glEndQuery not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetQueryiv")) |proc| { function_pointers.glGetQueryiv = @ptrCast(?function_signatures.glGetQueryiv, proc); } else { log.err("entry point glGetQueryiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetQueryObjectiv")) |proc| { function_pointers.glGetQueryObjectiv = @ptrCast(?function_signatures.glGetQueryObjectiv, proc); } else { log.err("entry point glGetQueryObjectiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetQueryObjectuiv")) |proc| { function_pointers.glGetQueryObjectuiv = @ptrCast(?function_signatures.glGetQueryObjectuiv, proc); } else { log.err("entry point glGetQueryObjectuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindBuffer")) |proc| { function_pointers.glBindBuffer = @ptrCast(?function_signatures.glBindBuffer, proc); } else { log.err("entry point glBindBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteBuffers")) |proc| { function_pointers.glDeleteBuffers = @ptrCast(?function_signatures.glDeleteBuffers, proc); } else { log.err("entry point glDeleteBuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenBuffers")) |proc| { function_pointers.glGenBuffers = @ptrCast(?function_signatures.glGenBuffers, proc); } else { log.err("entry point glGenBuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsBuffer")) |proc| { function_pointers.glIsBuffer = @ptrCast(?function_signatures.glIsBuffer, proc); } else { log.err("entry point glIsBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBufferData")) |proc| { function_pointers.glBufferData = @ptrCast(?function_signatures.glBufferData, proc); } else { log.err("entry point glBufferData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBufferSubData")) |proc| { function_pointers.glBufferSubData = @ptrCast(?function_signatures.glBufferSubData, proc); } else { log.err("entry point glBufferSubData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetBufferSubData")) |proc| { function_pointers.glGetBufferSubData = @ptrCast(?function_signatures.glGetBufferSubData, proc); } else { log.err("entry point glGetBufferSubData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMapBuffer")) |proc| { function_pointers.glMapBuffer = @ptrCast(?function_signatures.glMapBuffer, proc); } else { log.err("entry point glMapBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUnmapBuffer")) |proc| { function_pointers.glUnmapBuffer = @ptrCast(?function_signatures.glUnmapBuffer, proc); } else { log.err("entry point glUnmapBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetBufferParameteriv")) |proc| { function_pointers.glGetBufferParameteriv = @ptrCast(?function_signatures.glGetBufferParameteriv, proc); } else { log.err("entry point glGetBufferParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetBufferPointerv")) |proc| { function_pointers.glGetBufferPointerv = @ptrCast(?function_signatures.glGetBufferPointerv, proc); } else { log.err("entry point glGetBufferPointerv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlendEquationSeparate")) |proc| { function_pointers.glBlendEquationSeparate = @ptrCast(?function_signatures.glBlendEquationSeparate, proc); } else { log.err("entry point glBlendEquationSeparate not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawBuffers")) |proc| { function_pointers.glDrawBuffers = @ptrCast(?function_signatures.glDrawBuffers, proc); } else { log.err("entry point glDrawBuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glStencilOpSeparate")) |proc| { function_pointers.glStencilOpSeparate = @ptrCast(?function_signatures.glStencilOpSeparate, proc); } else { log.err("entry point glStencilOpSeparate not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glStencilFuncSeparate")) |proc| { function_pointers.glStencilFuncSeparate = @ptrCast(?function_signatures.glStencilFuncSeparate, proc); } else { log.err("entry point glStencilFuncSeparate not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glStencilMaskSeparate")) |proc| { function_pointers.glStencilMaskSeparate = @ptrCast(?function_signatures.glStencilMaskSeparate, proc); } else { log.err("entry point glStencilMaskSeparate not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glAttachShader")) |proc| { function_pointers.glAttachShader = @ptrCast(?function_signatures.glAttachShader, proc); } else { log.err("entry point glAttachShader not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindAttribLocation")) |proc| { function_pointers.glBindAttribLocation = @ptrCast(?function_signatures.glBindAttribLocation, proc); } else { log.err("entry point glBindAttribLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCompileShader")) |proc| { function_pointers.glCompileShader = @ptrCast(?function_signatures.glCompileShader, proc); } else { log.err("entry point glCompileShader not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCreateProgram")) |proc| { function_pointers.glCreateProgram = @ptrCast(?function_signatures.glCreateProgram, proc); } else { log.err("entry point glCreateProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCreateShader")) |proc| { function_pointers.glCreateShader = @ptrCast(?function_signatures.glCreateShader, proc); } else { log.err("entry point glCreateShader not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteProgram")) |proc| { function_pointers.glDeleteProgram = @ptrCast(?function_signatures.glDeleteProgram, proc); } else { log.err("entry point glDeleteProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteShader")) |proc| { function_pointers.glDeleteShader = @ptrCast(?function_signatures.glDeleteShader, proc); } else { log.err("entry point glDeleteShader not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDetachShader")) |proc| { function_pointers.glDetachShader = @ptrCast(?function_signatures.glDetachShader, proc); } else { log.err("entry point glDetachShader not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDisableVertexAttribArray")) |proc| { function_pointers.glDisableVertexAttribArray = @ptrCast(?function_signatures.glDisableVertexAttribArray, proc); } else { log.err("entry point glDisableVertexAttribArray not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEnableVertexAttribArray")) |proc| { function_pointers.glEnableVertexAttribArray = @ptrCast(?function_signatures.glEnableVertexAttribArray, proc); } else { log.err("entry point glEnableVertexAttribArray not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveAttrib")) |proc| { function_pointers.glGetActiveAttrib = @ptrCast(?function_signatures.glGetActiveAttrib, proc); } else { log.err("entry point glGetActiveAttrib not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveUniform")) |proc| { function_pointers.glGetActiveUniform = @ptrCast(?function_signatures.glGetActiveUniform, proc); } else { log.err("entry point glGetActiveUniform not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetAttachedShaders")) |proc| { function_pointers.glGetAttachedShaders = @ptrCast(?function_signatures.glGetAttachedShaders, proc); } else { log.err("entry point glGetAttachedShaders not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetAttribLocation")) |proc| { function_pointers.glGetAttribLocation = @ptrCast(?function_signatures.glGetAttribLocation, proc); } else { log.err("entry point glGetAttribLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramiv")) |proc| { function_pointers.glGetProgramiv = @ptrCast(?function_signatures.glGetProgramiv, proc); } else { log.err("entry point glGetProgramiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetProgramInfoLog")) |proc| { function_pointers.glGetProgramInfoLog = @ptrCast(?function_signatures.glGetProgramInfoLog, proc); } else { log.err("entry point glGetProgramInfoLog not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetShaderiv")) |proc| { function_pointers.glGetShaderiv = @ptrCast(?function_signatures.glGetShaderiv, proc); } else { log.err("entry point glGetShaderiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetShaderInfoLog")) |proc| { function_pointers.glGetShaderInfoLog = @ptrCast(?function_signatures.glGetShaderInfoLog, proc); } else { log.err("entry point glGetShaderInfoLog not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetShaderSource")) |proc| { function_pointers.glGetShaderSource = @ptrCast(?function_signatures.glGetShaderSource, proc); } else { log.err("entry point glGetShaderSource not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformLocation")) |proc| { function_pointers.glGetUniformLocation = @ptrCast(?function_signatures.glGetUniformLocation, proc); } else { log.err("entry point glGetUniformLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformfv")) |proc| { function_pointers.glGetUniformfv = @ptrCast(?function_signatures.glGetUniformfv, proc); } else { log.err("entry point glGetUniformfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformiv")) |proc| { function_pointers.glGetUniformiv = @ptrCast(?function_signatures.glGetUniformiv, proc); } else { log.err("entry point glGetUniformiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribdv")) |proc| { function_pointers.glGetVertexAttribdv = @ptrCast(?function_signatures.glGetVertexAttribdv, proc); } else { log.err("entry point glGetVertexAttribdv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribfv")) |proc| { function_pointers.glGetVertexAttribfv = @ptrCast(?function_signatures.glGetVertexAttribfv, proc); } else { log.err("entry point glGetVertexAttribfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribiv")) |proc| { function_pointers.glGetVertexAttribiv = @ptrCast(?function_signatures.glGetVertexAttribiv, proc); } else { log.err("entry point glGetVertexAttribiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribPointerv")) |proc| { function_pointers.glGetVertexAttribPointerv = @ptrCast(?function_signatures.glGetVertexAttribPointerv, proc); } else { log.err("entry point glGetVertexAttribPointerv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsProgram")) |proc| { function_pointers.glIsProgram = @ptrCast(?function_signatures.glIsProgram, proc); } else { log.err("entry point glIsProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsShader")) |proc| { function_pointers.glIsShader = @ptrCast(?function_signatures.glIsShader, proc); } else { log.err("entry point glIsShader not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glLinkProgram")) |proc| { function_pointers.glLinkProgram = @ptrCast(?function_signatures.glLinkProgram, proc); } else { log.err("entry point glLinkProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glShaderSource")) |proc| { function_pointers.glShaderSource = @ptrCast(?function_signatures.glShaderSource, proc); } else { log.err("entry point glShaderSource not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUseProgram")) |proc| { function_pointers.glUseProgram = @ptrCast(?function_signatures.glUseProgram, proc); } else { log.err("entry point glUseProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1f")) |proc| { function_pointers.glUniform1f = @ptrCast(?function_signatures.glUniform1f, proc); } else { log.err("entry point glUniform1f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2f")) |proc| { function_pointers.glUniform2f = @ptrCast(?function_signatures.glUniform2f, proc); } else { log.err("entry point glUniform2f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3f")) |proc| { function_pointers.glUniform3f = @ptrCast(?function_signatures.glUniform3f, proc); } else { log.err("entry point glUniform3f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4f")) |proc| { function_pointers.glUniform4f = @ptrCast(?function_signatures.glUniform4f, proc); } else { log.err("entry point glUniform4f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1i")) |proc| { function_pointers.glUniform1i = @ptrCast(?function_signatures.glUniform1i, proc); } else { log.err("entry point glUniform1i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2i")) |proc| { function_pointers.glUniform2i = @ptrCast(?function_signatures.glUniform2i, proc); } else { log.err("entry point glUniform2i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3i")) |proc| { function_pointers.glUniform3i = @ptrCast(?function_signatures.glUniform3i, proc); } else { log.err("entry point glUniform3i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4i")) |proc| { function_pointers.glUniform4i = @ptrCast(?function_signatures.glUniform4i, proc); } else { log.err("entry point glUniform4i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1fv")) |proc| { function_pointers.glUniform1fv = @ptrCast(?function_signatures.glUniform1fv, proc); } else { log.err("entry point glUniform1fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2fv")) |proc| { function_pointers.glUniform2fv = @ptrCast(?function_signatures.glUniform2fv, proc); } else { log.err("entry point glUniform2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3fv")) |proc| { function_pointers.glUniform3fv = @ptrCast(?function_signatures.glUniform3fv, proc); } else { log.err("entry point glUniform3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4fv")) |proc| { function_pointers.glUniform4fv = @ptrCast(?function_signatures.glUniform4fv, proc); } else { log.err("entry point glUniform4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1iv")) |proc| { function_pointers.glUniform1iv = @ptrCast(?function_signatures.glUniform1iv, proc); } else { log.err("entry point glUniform1iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2iv")) |proc| { function_pointers.glUniform2iv = @ptrCast(?function_signatures.glUniform2iv, proc); } else { log.err("entry point glUniform2iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3iv")) |proc| { function_pointers.glUniform3iv = @ptrCast(?function_signatures.glUniform3iv, proc); } else { log.err("entry point glUniform3iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4iv")) |proc| { function_pointers.glUniform4iv = @ptrCast(?function_signatures.glUniform4iv, proc); } else { log.err("entry point glUniform4iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix2fv")) |proc| { function_pointers.glUniformMatrix2fv = @ptrCast(?function_signatures.glUniformMatrix2fv, proc); } else { log.err("entry point glUniformMatrix2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix3fv")) |proc| { function_pointers.glUniformMatrix3fv = @ptrCast(?function_signatures.glUniformMatrix3fv, proc); } else { log.err("entry point glUniformMatrix3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix4fv")) |proc| { function_pointers.glUniformMatrix4fv = @ptrCast(?function_signatures.glUniformMatrix4fv, proc); } else { log.err("entry point glUniformMatrix4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glValidateProgram")) |proc| { function_pointers.glValidateProgram = @ptrCast(?function_signatures.glValidateProgram, proc); } else { log.err("entry point glValidateProgram not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib1d")) |proc| { function_pointers.glVertexAttrib1d = @ptrCast(?function_signatures.glVertexAttrib1d, proc); } else { log.err("entry point glVertexAttrib1d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib1dv")) |proc| { function_pointers.glVertexAttrib1dv = @ptrCast(?function_signatures.glVertexAttrib1dv, proc); } else { log.err("entry point glVertexAttrib1dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib1f")) |proc| { function_pointers.glVertexAttrib1f = @ptrCast(?function_signatures.glVertexAttrib1f, proc); } else { log.err("entry point glVertexAttrib1f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib1fv")) |proc| { function_pointers.glVertexAttrib1fv = @ptrCast(?function_signatures.glVertexAttrib1fv, proc); } else { log.err("entry point glVertexAttrib1fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib1s")) |proc| { function_pointers.glVertexAttrib1s = @ptrCast(?function_signatures.glVertexAttrib1s, proc); } else { log.err("entry point glVertexAttrib1s not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib1sv")) |proc| { function_pointers.glVertexAttrib1sv = @ptrCast(?function_signatures.glVertexAttrib1sv, proc); } else { log.err("entry point glVertexAttrib1sv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib2d")) |proc| { function_pointers.glVertexAttrib2d = @ptrCast(?function_signatures.glVertexAttrib2d, proc); } else { log.err("entry point glVertexAttrib2d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib2dv")) |proc| { function_pointers.glVertexAttrib2dv = @ptrCast(?function_signatures.glVertexAttrib2dv, proc); } else { log.err("entry point glVertexAttrib2dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib2f")) |proc| { function_pointers.glVertexAttrib2f = @ptrCast(?function_signatures.glVertexAttrib2f, proc); } else { log.err("entry point glVertexAttrib2f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib2fv")) |proc| { function_pointers.glVertexAttrib2fv = @ptrCast(?function_signatures.glVertexAttrib2fv, proc); } else { log.err("entry point glVertexAttrib2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib2s")) |proc| { function_pointers.glVertexAttrib2s = @ptrCast(?function_signatures.glVertexAttrib2s, proc); } else { log.err("entry point glVertexAttrib2s not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib2sv")) |proc| { function_pointers.glVertexAttrib2sv = @ptrCast(?function_signatures.glVertexAttrib2sv, proc); } else { log.err("entry point glVertexAttrib2sv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib3d")) |proc| { function_pointers.glVertexAttrib3d = @ptrCast(?function_signatures.glVertexAttrib3d, proc); } else { log.err("entry point glVertexAttrib3d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib3dv")) |proc| { function_pointers.glVertexAttrib3dv = @ptrCast(?function_signatures.glVertexAttrib3dv, proc); } else { log.err("entry point glVertexAttrib3dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib3f")) |proc| { function_pointers.glVertexAttrib3f = @ptrCast(?function_signatures.glVertexAttrib3f, proc); } else { log.err("entry point glVertexAttrib3f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib3fv")) |proc| { function_pointers.glVertexAttrib3fv = @ptrCast(?function_signatures.glVertexAttrib3fv, proc); } else { log.err("entry point glVertexAttrib3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib3s")) |proc| { function_pointers.glVertexAttrib3s = @ptrCast(?function_signatures.glVertexAttrib3s, proc); } else { log.err("entry point glVertexAttrib3s not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib3sv")) |proc| { function_pointers.glVertexAttrib3sv = @ptrCast(?function_signatures.glVertexAttrib3sv, proc); } else { log.err("entry point glVertexAttrib3sv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Nbv")) |proc| { function_pointers.glVertexAttrib4Nbv = @ptrCast(?function_signatures.glVertexAttrib4Nbv, proc); } else { log.err("entry point glVertexAttrib4Nbv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Niv")) |proc| { function_pointers.glVertexAttrib4Niv = @ptrCast(?function_signatures.glVertexAttrib4Niv, proc); } else { log.err("entry point glVertexAttrib4Niv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Nsv")) |proc| { function_pointers.glVertexAttrib4Nsv = @ptrCast(?function_signatures.glVertexAttrib4Nsv, proc); } else { log.err("entry point glVertexAttrib4Nsv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Nub")) |proc| { function_pointers.glVertexAttrib4Nub = @ptrCast(?function_signatures.glVertexAttrib4Nub, proc); } else { log.err("entry point glVertexAttrib4Nub not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Nubv")) |proc| { function_pointers.glVertexAttrib4Nubv = @ptrCast(?function_signatures.glVertexAttrib4Nubv, proc); } else { log.err("entry point glVertexAttrib4Nubv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Nuiv")) |proc| { function_pointers.glVertexAttrib4Nuiv = @ptrCast(?function_signatures.glVertexAttrib4Nuiv, proc); } else { log.err("entry point glVertexAttrib4Nuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4Nusv")) |proc| { function_pointers.glVertexAttrib4Nusv = @ptrCast(?function_signatures.glVertexAttrib4Nusv, proc); } else { log.err("entry point glVertexAttrib4Nusv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4bv")) |proc| { function_pointers.glVertexAttrib4bv = @ptrCast(?function_signatures.glVertexAttrib4bv, proc); } else { log.err("entry point glVertexAttrib4bv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4d")) |proc| { function_pointers.glVertexAttrib4d = @ptrCast(?function_signatures.glVertexAttrib4d, proc); } else { log.err("entry point glVertexAttrib4d not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4dv")) |proc| { function_pointers.glVertexAttrib4dv = @ptrCast(?function_signatures.glVertexAttrib4dv, proc); } else { log.err("entry point glVertexAttrib4dv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4f")) |proc| { function_pointers.glVertexAttrib4f = @ptrCast(?function_signatures.glVertexAttrib4f, proc); } else { log.err("entry point glVertexAttrib4f not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4fv")) |proc| { function_pointers.glVertexAttrib4fv = @ptrCast(?function_signatures.glVertexAttrib4fv, proc); } else { log.err("entry point glVertexAttrib4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4iv")) |proc| { function_pointers.glVertexAttrib4iv = @ptrCast(?function_signatures.glVertexAttrib4iv, proc); } else { log.err("entry point glVertexAttrib4iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4s")) |proc| { function_pointers.glVertexAttrib4s = @ptrCast(?function_signatures.glVertexAttrib4s, proc); } else { log.err("entry point glVertexAttrib4s not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4sv")) |proc| { function_pointers.glVertexAttrib4sv = @ptrCast(?function_signatures.glVertexAttrib4sv, proc); } else { log.err("entry point glVertexAttrib4sv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4ubv")) |proc| { function_pointers.glVertexAttrib4ubv = @ptrCast(?function_signatures.glVertexAttrib4ubv, proc); } else { log.err("entry point glVertexAttrib4ubv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4uiv")) |proc| { function_pointers.glVertexAttrib4uiv = @ptrCast(?function_signatures.glVertexAttrib4uiv, proc); } else { log.err("entry point glVertexAttrib4uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttrib4usv")) |proc| { function_pointers.glVertexAttrib4usv = @ptrCast(?function_signatures.glVertexAttrib4usv, proc); } else { log.err("entry point glVertexAttrib4usv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribPointer")) |proc| { function_pointers.glVertexAttribPointer = @ptrCast(?function_signatures.glVertexAttribPointer, proc); } else { log.err("entry point glVertexAttribPointer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix2x3fv")) |proc| { function_pointers.glUniformMatrix2x3fv = @ptrCast(?function_signatures.glUniformMatrix2x3fv, proc); } else { log.err("entry point glUniformMatrix2x3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix3x2fv")) |proc| { function_pointers.glUniformMatrix3x2fv = @ptrCast(?function_signatures.glUniformMatrix3x2fv, proc); } else { log.err("entry point glUniformMatrix3x2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix2x4fv")) |proc| { function_pointers.glUniformMatrix2x4fv = @ptrCast(?function_signatures.glUniformMatrix2x4fv, proc); } else { log.err("entry point glUniformMatrix2x4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix4x2fv")) |proc| { function_pointers.glUniformMatrix4x2fv = @ptrCast(?function_signatures.glUniformMatrix4x2fv, proc); } else { log.err("entry point glUniformMatrix4x2fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix3x4fv")) |proc| { function_pointers.glUniformMatrix3x4fv = @ptrCast(?function_signatures.glUniformMatrix3x4fv, proc); } else { log.err("entry point glUniformMatrix3x4fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformMatrix4x3fv")) |proc| { function_pointers.glUniformMatrix4x3fv = @ptrCast(?function_signatures.glUniformMatrix4x3fv, proc); } else { log.err("entry point glUniformMatrix4x3fv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glColorMaski")) |proc| { function_pointers.glColorMaski = @ptrCast(?function_signatures.glColorMaski, proc); } else { log.err("entry point glColorMaski not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetBooleani_v")) |proc| { function_pointers.glGetBooleani_v = @ptrCast(?function_signatures.glGetBooleani_v, proc); } else { log.err("entry point glGetBooleani_v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetIntegeri_v")) |proc| { function_pointers.glGetIntegeri_v = @ptrCast(?function_signatures.glGetIntegeri_v, proc); } else { log.err("entry point glGetIntegeri_v not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEnablei")) |proc| { function_pointers.glEnablei = @ptrCast(?function_signatures.glEnablei, proc); } else { log.err("entry point glEnablei not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDisablei")) |proc| { function_pointers.glDisablei = @ptrCast(?function_signatures.glDisablei, proc); } else { log.err("entry point glDisablei not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsEnabledi")) |proc| { function_pointers.glIsEnabledi = @ptrCast(?function_signatures.glIsEnabledi, proc); } else { log.err("entry point glIsEnabledi not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBeginTransformFeedback")) |proc| { function_pointers.glBeginTransformFeedback = @ptrCast(?function_signatures.glBeginTransformFeedback, proc); } else { log.err("entry point glBeginTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEndTransformFeedback")) |proc| { function_pointers.glEndTransformFeedback = @ptrCast(?function_signatures.glEndTransformFeedback, proc); } else { log.err("entry point glEndTransformFeedback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindBufferRange")) |proc| { function_pointers.glBindBufferRange = @ptrCast(?function_signatures.glBindBufferRange, proc); } else { log.err("entry point glBindBufferRange not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindBufferBase")) |proc| { function_pointers.glBindBufferBase = @ptrCast(?function_signatures.glBindBufferBase, proc); } else { log.err("entry point glBindBufferBase not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTransformFeedbackVaryings")) |proc| { function_pointers.glTransformFeedbackVaryings = @ptrCast(?function_signatures.glTransformFeedbackVaryings, proc); } else { log.err("entry point glTransformFeedbackVaryings not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTransformFeedbackVarying")) |proc| { function_pointers.glGetTransformFeedbackVarying = @ptrCast(?function_signatures.glGetTransformFeedbackVarying, proc); } else { log.err("entry point glGetTransformFeedbackVarying not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClampColor")) |proc| { function_pointers.glClampColor = @ptrCast(?function_signatures.glClampColor, proc); } else { log.err("entry point glClampColor not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBeginConditionalRender")) |proc| { function_pointers.glBeginConditionalRender = @ptrCast(?function_signatures.glBeginConditionalRender, proc); } else { log.err("entry point glBeginConditionalRender not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glEndConditionalRender")) |proc| { function_pointers.glEndConditionalRender = @ptrCast(?function_signatures.glEndConditionalRender, proc); } else { log.err("entry point glEndConditionalRender not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribIPointer")) |proc| { function_pointers.glVertexAttribIPointer = @ptrCast(?function_signatures.glVertexAttribIPointer, proc); } else { log.err("entry point glVertexAttribIPointer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribIiv")) |proc| { function_pointers.glGetVertexAttribIiv = @ptrCast(?function_signatures.glGetVertexAttribIiv, proc); } else { log.err("entry point glGetVertexAttribIiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetVertexAttribIuiv")) |proc| { function_pointers.glGetVertexAttribIuiv = @ptrCast(?function_signatures.glGetVertexAttribIuiv, proc); } else { log.err("entry point glGetVertexAttribIuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI1i")) |proc| { function_pointers.glVertexAttribI1i = @ptrCast(?function_signatures.glVertexAttribI1i, proc); } else { log.err("entry point glVertexAttribI1i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI2i")) |proc| { function_pointers.glVertexAttribI2i = @ptrCast(?function_signatures.glVertexAttribI2i, proc); } else { log.err("entry point glVertexAttribI2i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI3i")) |proc| { function_pointers.glVertexAttribI3i = @ptrCast(?function_signatures.glVertexAttribI3i, proc); } else { log.err("entry point glVertexAttribI3i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4i")) |proc| { function_pointers.glVertexAttribI4i = @ptrCast(?function_signatures.glVertexAttribI4i, proc); } else { log.err("entry point glVertexAttribI4i not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI1ui")) |proc| { function_pointers.glVertexAttribI1ui = @ptrCast(?function_signatures.glVertexAttribI1ui, proc); } else { log.err("entry point glVertexAttribI1ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI2ui")) |proc| { function_pointers.glVertexAttribI2ui = @ptrCast(?function_signatures.glVertexAttribI2ui, proc); } else { log.err("entry point glVertexAttribI2ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI3ui")) |proc| { function_pointers.glVertexAttribI3ui = @ptrCast(?function_signatures.glVertexAttribI3ui, proc); } else { log.err("entry point glVertexAttribI3ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4ui")) |proc| { function_pointers.glVertexAttribI4ui = @ptrCast(?function_signatures.glVertexAttribI4ui, proc); } else { log.err("entry point glVertexAttribI4ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI1iv")) |proc| { function_pointers.glVertexAttribI1iv = @ptrCast(?function_signatures.glVertexAttribI1iv, proc); } else { log.err("entry point glVertexAttribI1iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI2iv")) |proc| { function_pointers.glVertexAttribI2iv = @ptrCast(?function_signatures.glVertexAttribI2iv, proc); } else { log.err("entry point glVertexAttribI2iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI3iv")) |proc| { function_pointers.glVertexAttribI3iv = @ptrCast(?function_signatures.glVertexAttribI3iv, proc); } else { log.err("entry point glVertexAttribI3iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4iv")) |proc| { function_pointers.glVertexAttribI4iv = @ptrCast(?function_signatures.glVertexAttribI4iv, proc); } else { log.err("entry point glVertexAttribI4iv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI1uiv")) |proc| { function_pointers.glVertexAttribI1uiv = @ptrCast(?function_signatures.glVertexAttribI1uiv, proc); } else { log.err("entry point glVertexAttribI1uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI2uiv")) |proc| { function_pointers.glVertexAttribI2uiv = @ptrCast(?function_signatures.glVertexAttribI2uiv, proc); } else { log.err("entry point glVertexAttribI2uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI3uiv")) |proc| { function_pointers.glVertexAttribI3uiv = @ptrCast(?function_signatures.glVertexAttribI3uiv, proc); } else { log.err("entry point glVertexAttribI3uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4uiv")) |proc| { function_pointers.glVertexAttribI4uiv = @ptrCast(?function_signatures.glVertexAttribI4uiv, proc); } else { log.err("entry point glVertexAttribI4uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4bv")) |proc| { function_pointers.glVertexAttribI4bv = @ptrCast(?function_signatures.glVertexAttribI4bv, proc); } else { log.err("entry point glVertexAttribI4bv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4sv")) |proc| { function_pointers.glVertexAttribI4sv = @ptrCast(?function_signatures.glVertexAttribI4sv, proc); } else { log.err("entry point glVertexAttribI4sv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4ubv")) |proc| { function_pointers.glVertexAttribI4ubv = @ptrCast(?function_signatures.glVertexAttribI4ubv, proc); } else { log.err("entry point glVertexAttribI4ubv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribI4usv")) |proc| { function_pointers.glVertexAttribI4usv = @ptrCast(?function_signatures.glVertexAttribI4usv, proc); } else { log.err("entry point glVertexAttribI4usv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformuiv")) |proc| { function_pointers.glGetUniformuiv = @ptrCast(?function_signatures.glGetUniformuiv, proc); } else { log.err("entry point glGetUniformuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindFragDataLocation")) |proc| { function_pointers.glBindFragDataLocation = @ptrCast(?function_signatures.glBindFragDataLocation, proc); } else { log.err("entry point glBindFragDataLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetFragDataLocation")) |proc| { function_pointers.glGetFragDataLocation = @ptrCast(?function_signatures.glGetFragDataLocation, proc); } else { log.err("entry point glGetFragDataLocation not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1ui")) |proc| { function_pointers.glUniform1ui = @ptrCast(?function_signatures.glUniform1ui, proc); } else { log.err("entry point glUniform1ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2ui")) |proc| { function_pointers.glUniform2ui = @ptrCast(?function_signatures.glUniform2ui, proc); } else { log.err("entry point glUniform2ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3ui")) |proc| { function_pointers.glUniform3ui = @ptrCast(?function_signatures.glUniform3ui, proc); } else { log.err("entry point glUniform3ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4ui")) |proc| { function_pointers.glUniform4ui = @ptrCast(?function_signatures.glUniform4ui, proc); } else { log.err("entry point glUniform4ui not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform1uiv")) |proc| { function_pointers.glUniform1uiv = @ptrCast(?function_signatures.glUniform1uiv, proc); } else { log.err("entry point glUniform1uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform2uiv")) |proc| { function_pointers.glUniform2uiv = @ptrCast(?function_signatures.glUniform2uiv, proc); } else { log.err("entry point glUniform2uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform3uiv")) |proc| { function_pointers.glUniform3uiv = @ptrCast(?function_signatures.glUniform3uiv, proc); } else { log.err("entry point glUniform3uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniform4uiv")) |proc| { function_pointers.glUniform4uiv = @ptrCast(?function_signatures.glUniform4uiv, proc); } else { log.err("entry point glUniform4uiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexParameterIiv")) |proc| { function_pointers.glTexParameterIiv = @ptrCast(?function_signatures.glTexParameterIiv, proc); } else { log.err("entry point glTexParameterIiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexParameterIuiv")) |proc| { function_pointers.glTexParameterIuiv = @ptrCast(?function_signatures.glTexParameterIuiv, proc); } else { log.err("entry point glTexParameterIuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexParameterIiv")) |proc| { function_pointers.glGetTexParameterIiv = @ptrCast(?function_signatures.glGetTexParameterIiv, proc); } else { log.err("entry point glGetTexParameterIiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetTexParameterIuiv")) |proc| { function_pointers.glGetTexParameterIuiv = @ptrCast(?function_signatures.glGetTexParameterIuiv, proc); } else { log.err("entry point glGetTexParameterIuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearBufferiv")) |proc| { function_pointers.glClearBufferiv = @ptrCast(?function_signatures.glClearBufferiv, proc); } else { log.err("entry point glClearBufferiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearBufferuiv")) |proc| { function_pointers.glClearBufferuiv = @ptrCast(?function_signatures.glClearBufferuiv, proc); } else { log.err("entry point glClearBufferuiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearBufferfv")) |proc| { function_pointers.glClearBufferfv = @ptrCast(?function_signatures.glClearBufferfv, proc); } else { log.err("entry point glClearBufferfv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearBufferfi")) |proc| { function_pointers.glClearBufferfi = @ptrCast(?function_signatures.glClearBufferfi, proc); } else { log.err("entry point glClearBufferfi not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetStringi")) |proc| { function_pointers.glGetStringi = @ptrCast(?function_signatures.glGetStringi, proc); } else { log.err("entry point glGetStringi not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsRenderbuffer")) |proc| { function_pointers.glIsRenderbuffer = @ptrCast(?function_signatures.glIsRenderbuffer, proc); } else { log.err("entry point glIsRenderbuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindRenderbuffer")) |proc| { function_pointers.glBindRenderbuffer = @ptrCast(?function_signatures.glBindRenderbuffer, proc); } else { log.err("entry point glBindRenderbuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteRenderbuffers")) |proc| { function_pointers.glDeleteRenderbuffers = @ptrCast(?function_signatures.glDeleteRenderbuffers, proc); } else { log.err("entry point glDeleteRenderbuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenRenderbuffers")) |proc| { function_pointers.glGenRenderbuffers = @ptrCast(?function_signatures.glGenRenderbuffers, proc); } else { log.err("entry point glGenRenderbuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glRenderbufferStorage")) |proc| { function_pointers.glRenderbufferStorage = @ptrCast(?function_signatures.glRenderbufferStorage, proc); } else { log.err("entry point glRenderbufferStorage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetRenderbufferParameteriv")) |proc| { function_pointers.glGetRenderbufferParameteriv = @ptrCast(?function_signatures.glGetRenderbufferParameteriv, proc); } else { log.err("entry point glGetRenderbufferParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsFramebuffer")) |proc| { function_pointers.glIsFramebuffer = @ptrCast(?function_signatures.glIsFramebuffer, proc); } else { log.err("entry point glIsFramebuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindFramebuffer")) |proc| { function_pointers.glBindFramebuffer = @ptrCast(?function_signatures.glBindFramebuffer, proc); } else { log.err("entry point glBindFramebuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteFramebuffers")) |proc| { function_pointers.glDeleteFramebuffers = @ptrCast(?function_signatures.glDeleteFramebuffers, proc); } else { log.err("entry point glDeleteFramebuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenFramebuffers")) |proc| { function_pointers.glGenFramebuffers = @ptrCast(?function_signatures.glGenFramebuffers, proc); } else { log.err("entry point glGenFramebuffers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCheckFramebufferStatus")) |proc| { function_pointers.glCheckFramebufferStatus = @ptrCast(?function_signatures.glCheckFramebufferStatus, proc); } else { log.err("entry point glCheckFramebufferStatus not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferTexture1D")) |proc| { function_pointers.glFramebufferTexture1D = @ptrCast(?function_signatures.glFramebufferTexture1D, proc); } else { log.err("entry point glFramebufferTexture1D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferTexture2D")) |proc| { function_pointers.glFramebufferTexture2D = @ptrCast(?function_signatures.glFramebufferTexture2D, proc); } else { log.err("entry point glFramebufferTexture2D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferTexture3D")) |proc| { function_pointers.glFramebufferTexture3D = @ptrCast(?function_signatures.glFramebufferTexture3D, proc); } else { log.err("entry point glFramebufferTexture3D not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferRenderbuffer")) |proc| { function_pointers.glFramebufferRenderbuffer = @ptrCast(?function_signatures.glFramebufferRenderbuffer, proc); } else { log.err("entry point glFramebufferRenderbuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetFramebufferAttachmentParameteriv")) |proc| { function_pointers.glGetFramebufferAttachmentParameteriv = @ptrCast(?function_signatures.glGetFramebufferAttachmentParameteriv, proc); } else { log.err("entry point glGetFramebufferAttachmentParameteriv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenerateMipmap")) |proc| { function_pointers.glGenerateMipmap = @ptrCast(?function_signatures.glGenerateMipmap, proc); } else { log.err("entry point glGenerateMipmap not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBlitFramebuffer")) |proc| { function_pointers.glBlitFramebuffer = @ptrCast(?function_signatures.glBlitFramebuffer, proc); } else { log.err("entry point glBlitFramebuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glRenderbufferStorageMultisample")) |proc| { function_pointers.glRenderbufferStorageMultisample = @ptrCast(?function_signatures.glRenderbufferStorageMultisample, proc); } else { log.err("entry point glRenderbufferStorageMultisample not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFramebufferTextureLayer")) |proc| { function_pointers.glFramebufferTextureLayer = @ptrCast(?function_signatures.glFramebufferTextureLayer, proc); } else { log.err("entry point glFramebufferTextureLayer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glMapBufferRange")) |proc| { function_pointers.glMapBufferRange = @ptrCast(?function_signatures.glMapBufferRange, proc); } else { log.err("entry point glMapBufferRange not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glFlushMappedBufferRange")) |proc| { function_pointers.glFlushMappedBufferRange = @ptrCast(?function_signatures.glFlushMappedBufferRange, proc); } else { log.err("entry point glFlushMappedBufferRange not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindVertexArray")) |proc| { function_pointers.glBindVertexArray = @ptrCast(?function_signatures.glBindVertexArray, proc); } else { log.err("entry point glBindVertexArray not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDeleteVertexArrays")) |proc| { function_pointers.glDeleteVertexArrays = @ptrCast(?function_signatures.glDeleteVertexArrays, proc); } else { log.err("entry point glDeleteVertexArrays not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGenVertexArrays")) |proc| { function_pointers.glGenVertexArrays = @ptrCast(?function_signatures.glGenVertexArrays, proc); } else { log.err("entry point glGenVertexArrays not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glIsVertexArray")) |proc| { function_pointers.glIsVertexArray = @ptrCast(?function_signatures.glIsVertexArray, proc); } else { log.err("entry point glIsVertexArray not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawArraysInstanced")) |proc| { function_pointers.glDrawArraysInstanced = @ptrCast(?function_signatures.glDrawArraysInstanced, proc); } else { log.err("entry point glDrawArraysInstanced not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDrawElementsInstanced")) |proc| { function_pointers.glDrawElementsInstanced = @ptrCast(?function_signatures.glDrawElementsInstanced, proc); } else { log.err("entry point glDrawElementsInstanced not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexBuffer")) |proc| { function_pointers.glTexBuffer = @ptrCast(?function_signatures.glTexBuffer, proc); } else { log.err("entry point glTexBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPrimitiveRestartIndex")) |proc| { function_pointers.glPrimitiveRestartIndex = @ptrCast(?function_signatures.glPrimitiveRestartIndex, proc); } else { log.err("entry point glPrimitiveRestartIndex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glCopyBufferSubData")) |proc| { function_pointers.glCopyBufferSubData = @ptrCast(?function_signatures.glCopyBufferSubData, proc); } else { log.err("entry point glCopyBufferSubData not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformIndices")) |proc| { function_pointers.glGetUniformIndices = @ptrCast(?function_signatures.glGetUniformIndices, proc); } else { log.err("entry point glGetUniformIndices not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveUniformsiv")) |proc| { function_pointers.glGetActiveUniformsiv = @ptrCast(?function_signatures.glGetActiveUniformsiv, proc); } else { log.err("entry point glGetActiveUniformsiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveUniformName")) |proc| { function_pointers.glGetActiveUniformName = @ptrCast(?function_signatures.glGetActiveUniformName, proc); } else { log.err("entry point glGetActiveUniformName not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetUniformBlockIndex")) |proc| { function_pointers.glGetUniformBlockIndex = @ptrCast(?function_signatures.glGetUniformBlockIndex, proc); } else { log.err("entry point glGetUniformBlockIndex not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveUniformBlockiv")) |proc| { function_pointers.glGetActiveUniformBlockiv = @ptrCast(?function_signatures.glGetActiveUniformBlockiv, proc); } else { log.err("entry point glGetActiveUniformBlockiv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetActiveUniformBlockName")) |proc| { function_pointers.glGetActiveUniformBlockName = @ptrCast(?function_signatures.glGetActiveUniformBlockName, proc); } else { log.err("entry point glGetActiveUniformBlockName not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glUniformBlockBinding")) |proc| { function_pointers.glUniformBlockBinding = @ptrCast(?function_signatures.glUniformBlockBinding, proc); } else { log.err("entry point glUniformBlockBinding not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTexStorage3DMultisample")) |proc| { function_pointers.glTexStorage3DMultisample = @ptrCast(?function_signatures.glTexStorage3DMultisample, proc); } else { log.err("entry point glTexStorage3DMultisample not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glTextureView")) |proc| { function_pointers.glTextureView = @ptrCast(?function_signatures.glTextureView, proc); } else { log.err("entry point glTextureView not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindVertexBuffer")) |proc| { function_pointers.glBindVertexBuffer = @ptrCast(?function_signatures.glBindVertexBuffer, proc); } else { log.err("entry point glBindVertexBuffer not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribFormat")) |proc| { function_pointers.glVertexAttribFormat = @ptrCast(?function_signatures.glVertexAttribFormat, proc); } else { log.err("entry point glVertexAttribFormat not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribIFormat")) |proc| { function_pointers.glVertexAttribIFormat = @ptrCast(?function_signatures.glVertexAttribIFormat, proc); } else { log.err("entry point glVertexAttribIFormat not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribLFormat")) |proc| { function_pointers.glVertexAttribLFormat = @ptrCast(?function_signatures.glVertexAttribLFormat, proc); } else { log.err("entry point glVertexAttribLFormat not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexAttribBinding")) |proc| { function_pointers.glVertexAttribBinding = @ptrCast(?function_signatures.glVertexAttribBinding, proc); } else { log.err("entry point glVertexAttribBinding not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glVertexBindingDivisor")) |proc| { function_pointers.glVertexBindingDivisor = @ptrCast(?function_signatures.glVertexBindingDivisor, proc); } else { log.err("entry point glVertexBindingDivisor not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDebugMessageControl")) |proc| { function_pointers.glDebugMessageControl = @ptrCast(?function_signatures.glDebugMessageControl, proc); } else { log.err("entry point glDebugMessageControl not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDebugMessageInsert")) |proc| { function_pointers.glDebugMessageInsert = @ptrCast(?function_signatures.glDebugMessageInsert, proc); } else { log.err("entry point glDebugMessageInsert not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glDebugMessageCallback")) |proc| { function_pointers.glDebugMessageCallback = @ptrCast(?function_signatures.glDebugMessageCallback, proc); } else { log.err("entry point glDebugMessageCallback not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetDebugMessageLog")) |proc| { function_pointers.glGetDebugMessageLog = @ptrCast(?function_signatures.glGetDebugMessageLog, proc); } else { log.err("entry point glGetDebugMessageLog not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPushDebugGroup")) |proc| { function_pointers.glPushDebugGroup = @ptrCast(?function_signatures.glPushDebugGroup, proc); } else { log.err("entry point glPushDebugGroup not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glPopDebugGroup")) |proc| { function_pointers.glPopDebugGroup = @ptrCast(?function_signatures.glPopDebugGroup, proc); } else { log.err("entry point glPopDebugGroup not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glObjectLabel")) |proc| { function_pointers.glObjectLabel = @ptrCast(?function_signatures.glObjectLabel, proc); } else { log.err("entry point glObjectLabel not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetObjectLabel")) |proc| { function_pointers.glGetObjectLabel = @ptrCast(?function_signatures.glGetObjectLabel, proc); } else { log.err("entry point glGetObjectLabel not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glObjectPtrLabel")) |proc| { function_pointers.glObjectPtrLabel = @ptrCast(?function_signatures.glObjectPtrLabel, proc); } else { log.err("entry point glObjectPtrLabel not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetObjectPtrLabel")) |proc| { function_pointers.glGetObjectPtrLabel = @ptrCast(?function_signatures.glGetObjectPtrLabel, proc); } else { log.err("entry point glGetObjectPtrLabel not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glGetPointerv")) |proc| { function_pointers.glGetPointerv = @ptrCast(?function_signatures.glGetPointerv, proc); } else { log.err("entry point glGetPointerv not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBufferStorage")) |proc| { function_pointers.glBufferStorage = @ptrCast(?function_signatures.glBufferStorage, proc); } else { log.err("entry point glBufferStorage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearTexImage")) |proc| { function_pointers.glClearTexImage = @ptrCast(?function_signatures.glClearTexImage, proc); } else { log.err("entry point glClearTexImage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glClearTexSubImage")) |proc| { function_pointers.glClearTexSubImage = @ptrCast(?function_signatures.glClearTexSubImage, proc); } else { log.err("entry point glClearTexSubImage not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindBuffersBase")) |proc| { function_pointers.glBindBuffersBase = @ptrCast(?function_signatures.glBindBuffersBase, proc); } else { log.err("entry point glBindBuffersBase not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindBuffersRange")) |proc| { function_pointers.glBindBuffersRange = @ptrCast(?function_signatures.glBindBuffersRange, proc); } else { log.err("entry point glBindBuffersRange not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindTextures")) |proc| { function_pointers.glBindTextures = @ptrCast(?function_signatures.glBindTextures, proc); } else { log.err("entry point glBindTextures not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindSamplers")) |proc| { function_pointers.glBindSamplers = @ptrCast(?function_signatures.glBindSamplers, proc); } else { log.err("entry point glBindSamplers not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindImageTextures")) |proc| { function_pointers.glBindImageTextures = @ptrCast(?function_signatures.glBindImageTextures, proc); } else { log.err("entry point glBindImageTextures not found!", .{}); success = false; } if (get_proc_address(load_ctx, "glBindVertexBuffers")) |proc| { function_pointers.glBindVertexBuffers = @ptrCast(?function_signatures.glBindVertexBuffers, proc); } else { log.err("entry point glBindVertexBuffers not found!", .{}); success = false; } if (!success) return error.EntryPointNotFound; } const function_signatures = struct { const glTexStorage2D = fn (_target: GLenum, _levels: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei) void; const glTexStorage1D = fn (_target: GLenum, _levels: GLsizei, _internalformat: GLenum, _width: GLsizei) void; const glDrawTransformFeedbackStreamInstanced = fn (_mode: GLenum, _id: GLuint, _stream: GLuint, _instancecount: GLsizei) void; const glDrawTransformFeedbackInstanced = fn (_mode: GLenum, _id: GLuint, _instancecount: GLsizei) void; const glTexStorage3D = fn (_target: GLenum, _levels: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei) void; const glMemoryBarrier = fn (_barriers: GLbitfield) void; const glBindImageTexture = fn (_unit: GLuint, _texture: GLuint, _level: GLint, _layered: GLboolean, _layer: GLint, _access: GLenum, _format: GLenum) void; const glGetActiveAtomicCounterBufferiv = fn (_program: GLuint, _bufferIndex: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetInternalformativ = fn (_target: GLenum, _internalformat: GLenum, _pname: GLenum, _count: GLsizei, _params: [*c]GLint) void; const glDrawElementsInstancedBaseVertexBaseInstance = fn (_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei, _basevertex: GLint, _baseinstance: GLuint) void; const glDrawElementsInstancedBaseInstance = fn (_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei, _baseinstance: GLuint) void; const glDrawArraysInstancedBaseInstance = fn (_mode: GLenum, _first: GLint, _count: GLsizei, _instancecount: GLsizei, _baseinstance: GLuint) void; const glGetDoublei_v = fn (_target: GLenum, _index: GLuint, _data: [*c]GLdouble) void; const glGetFloati_v = fn (_target: GLenum, _index: GLuint, _data: [*c]GLfloat) void; const glDepthRangeIndexed = fn (_index: GLuint, _n: GLdouble, _f: GLdouble) void; const glDepthRangeArrayv = fn (_first: GLuint, _count: GLsizei, _v: [*c]const GLdouble) void; const glScissorIndexedv = fn (_index: GLuint, _v: [*c]const GLint) void; const glScissorIndexed = fn (_index: GLuint, _left: GLint, _bottom: GLint, _width: GLsizei, _height: GLsizei) void; const glScissorArrayv = fn (_first: GLuint, _count: GLsizei, _v: [*c]const GLint) void; const glViewportIndexedfv = fn (_index: GLuint, _v: [*c]const GLfloat) void; const glViewportIndexedf = fn (_index: GLuint, _x: GLfloat, _y: GLfloat, _w: GLfloat, _h: GLfloat) void; const glViewportArrayv = fn (_first: GLuint, _count: GLsizei, _v: [*c]const GLfloat) void; const glGetVertexAttribLdv = fn (_index: GLuint, _pname: GLenum, _params: [*c]GLdouble) void; const glVertexAttribLPointer = fn (_index: GLuint, _size: GLint, _type: GLenum, _stride: GLsizei, _pointer: ?*const anyopaque) void; const glVertexAttribL4dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttribL3dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttribL2dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttribL1dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttribL4d = fn (_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble, _w: GLdouble) void; const glVertexAttribL3d = fn (_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble) void; const glVertexAttribL2d = fn (_index: GLuint, _x: GLdouble, _y: GLdouble) void; const glVertexAttribL1d = fn (_index: GLuint, _x: GLdouble) void; const glValidateProgramPipeline = fn (_pipeline: GLuint) void; const glProgramUniformMatrix4x3dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix3x4dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix4x2dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix2x4dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix3x2dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix2x3dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix4x3fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix3x4fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix4x2fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix2x4fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix3x2fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix2x3fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix4dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix3dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix2dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glProgramUniformMatrix4fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix3fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniformMatrix2fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glProgramUniform4uiv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glProgramUniform4ui = fn (_program: GLuint, _location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint, _v3: GLuint) void; const glProgramUniform4dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glProgramUniform4d = fn (_program: GLuint, _location: GLint, _v0: GLdouble, _v1: GLdouble, _v2: GLdouble, _v3: GLdouble) void; const glProgramUniform4fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glProgramUniform4f = fn (_program: GLuint, _location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat, _v3: GLfloat) void; const glProgramUniform4iv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glProgramUniform4i = fn (_program: GLuint, _location: GLint, _v0: GLint, _v1: GLint, _v2: GLint, _v3: GLint) void; const glProgramUniform3uiv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glProgramUniform3ui = fn (_program: GLuint, _location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint) void; const glProgramUniform3dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glProgramUniform3d = fn (_program: GLuint, _location: GLint, _v0: GLdouble, _v1: GLdouble, _v2: GLdouble) void; const glProgramUniform3fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glProgramUniform3f = fn (_program: GLuint, _location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat) void; const glProgramUniform3iv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glProgramUniform3i = fn (_program: GLuint, _location: GLint, _v0: GLint, _v1: GLint, _v2: GLint) void; const glUseProgramStages = fn (_pipeline: GLuint, _stages: GLbitfield, _program: GLuint) void; const glProgramParameteri = fn (_program: GLuint, _pname: GLenum, _value: GLint) void; const glGetShaderPrecisionFormat = fn (_shadertype: GLenum, _precisiontype: GLenum, _range: [*c]GLint, _precision: [*c]GLint) void; const glShaderBinary = fn (_count: GLsizei, _shaders: [*c]const GLuint, _binaryFormat: GLenum, _binary: ?*const anyopaque, _length: GLsizei) void; const glReleaseShaderCompiler = fn () void; const glGetQueryIndexediv = fn (_target: GLenum, _index: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glEndQueryIndexed = fn (_target: GLenum, _index: GLuint) void; const glBeginQueryIndexed = fn (_target: GLenum, _index: GLuint, _id: GLuint) void; const glDrawTransformFeedbackStream = fn (_mode: GLenum, _id: GLuint, _stream: GLuint) void; const glDrawTransformFeedback = fn (_mode: GLenum, _id: GLuint) void; const glResumeTransformFeedback = fn () void; const glPauseTransformFeedback = fn () void; const glGetProgramStageiv = fn (_program: GLuint, _shadertype: GLenum, _pname: GLenum, _values: [*c]GLint) void; const glGetUniformSubroutineuiv = fn (_shadertype: GLenum, _location: GLint, _params: [*c]GLuint) void; const glUniformSubroutinesuiv = fn (_shadertype: GLenum, _count: GLsizei, _indices: [*c]const GLuint) void; const glGetActiveSubroutineName = fn (_program: GLuint, _shadertype: GLenum, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _name: [*c]GLchar) void; const glCullFace = fn (_mode: GLenum) void; const glFrontFace = fn (_mode: GLenum) void; const glHint = fn (_target: GLenum, _mode: GLenum) void; const glLineWidth = fn (_width: GLfloat) void; const glPointSize = fn (_size: GLfloat) void; const glPolygonMode = fn (_face: GLenum, _mode: GLenum) void; const glScissor = fn (_x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void; const glTexParameterf = fn (_target: GLenum, _pname: GLenum, _param: GLfloat) void; const glTexParameterfv = fn (_target: GLenum, _pname: GLenum, _params: [*c]const GLfloat) void; const glTexParameteri = fn (_target: GLenum, _pname: GLenum, _param: GLint) void; const glTexParameteriv = fn (_target: GLenum, _pname: GLenum, _params: [*c]const GLint) void; const glTexImage1D = fn (_target: GLenum, _level: GLint, _internalformat: GLint, _width: GLsizei, _border: GLint, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void; const glTexImage2D = fn (_target: GLenum, _level: GLint, _internalformat: GLint, _width: GLsizei, _height: GLsizei, _border: GLint, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void; const glDrawBuffer = fn (_buf: GLenum) void; const glClear = fn (_mask: GLbitfield) void; const glClearColor = fn (_red: GLfloat, _green: GLfloat, _blue: GLfloat, _alpha: GLfloat) void; const glClearStencil = fn (_s: GLint) void; const glClearDepth = fn (_depth: GLdouble) void; const glStencilMask = fn (_mask: GLuint) void; const glColorMask = fn (_red: GLboolean, _green: GLboolean, _blue: GLboolean, _alpha: GLboolean) void; const glDepthMask = fn (_flag: GLboolean) void; const glDisable = fn (_cap: GLenum) void; const glEnable = fn (_cap: GLenum) void; const glFinish = fn () void; const glFlush = fn () void; const glBlendFunc = fn (_sfactor: GLenum, _dfactor: GLenum) void; const glLogicOp = fn (_opcode: GLenum) void; const glStencilFunc = fn (_func: GLenum, _ref: GLint, _mask: GLuint) void; const glStencilOp = fn (_fail: GLenum, _zfail: GLenum, _zpass: GLenum) void; const glDepthFunc = fn (_func: GLenum) void; const glPixelStoref = fn (_pname: GLenum, _param: GLfloat) void; const glPixelStorei = fn (_pname: GLenum, _param: GLint) void; const glReadBuffer = fn (_src: GLenum) void; const glReadPixels = fn (_x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*anyopaque) void; const glGetBooleanv = fn (_pname: GLenum, _data: [*c]GLboolean) void; const glGetDoublev = fn (_pname: GLenum, _data: [*c]GLdouble) void; const glGetError = fn () GLenum; const glGetFloatv = fn (_pname: GLenum, _data: [*c]GLfloat) void; const glGetIntegerv = fn (_pname: GLenum, _data: [*c]GLint) void; const glGetString = fn (_name: GLenum) ?[*:0]const GLubyte; const glGetTexImage = fn (_target: GLenum, _level: GLint, _format: GLenum, _type: GLenum, _pixels: ?*anyopaque) void; const glGetTexParameterfv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLfloat) void; const glGetTexParameteriv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glGetTexLevelParameterfv = fn (_target: GLenum, _level: GLint, _pname: GLenum, _params: [*c]GLfloat) void; const glGetTexLevelParameteriv = fn (_target: GLenum, _level: GLint, _pname: GLenum, _params: [*c]GLint) void; const glIsEnabled = fn (_cap: GLenum) GLboolean; const glDepthRange = fn (_n: GLdouble, _f: GLdouble) void; const glViewport = fn (_x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void; const glTexStorage2DMultisample = fn (_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _fixedsamplelocations: GLboolean) void; const glTexBufferRange = fn (_target: GLenum, _internalformat: GLenum, _buffer: GLuint, _offset: GLintptr, _size: GLsizeiptr) void; const glShaderStorageBlockBinding = fn (_program: GLuint, _storageBlockIndex: GLuint, _storageBlockBinding: GLuint) void; const glGetProgramResourceLocationIndex = fn (_program: GLuint, _programInterface: GLenum, _name: [*c]const GLchar) GLint; const glGetProgramResourceLocation = fn (_program: GLuint, _programInterface: GLenum, _name: [*c]const GLchar) GLint; const glGetProgramResourceiv = fn (_program: GLuint, _programInterface: GLenum, _index: GLuint, _propCount: GLsizei, _props: [*c]const GLenum, _count: GLsizei, _length: [*c]GLsizei, _params: [*c]GLint) void; const glGetProgramResourceName = fn (_program: GLuint, _programInterface: GLenum, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _name: [*c]GLchar) void; const glGetProgramResourceIndex = fn (_program: GLuint, _programInterface: GLenum, _name: [*c]const GLchar) GLuint; const glGetProgramInterfaceiv = fn (_program: GLuint, _programInterface: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glMultiDrawElementsIndirect = fn (_mode: GLenum, _type: GLenum, _indirect: ?*const anyopaque, _drawcount: GLsizei, _stride: GLsizei) void; const glMultiDrawArraysIndirect = fn (_mode: GLenum, _indirect: ?*const anyopaque, _drawcount: GLsizei, _stride: GLsizei) void; const glInvalidateSubFramebuffer = fn (_target: GLenum, _numAttachments: GLsizei, _attachments: [*c]const GLenum, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void; const glInvalidateFramebuffer = fn (_target: GLenum, _numAttachments: GLsizei, _attachments: [*c]const GLenum) void; const glInvalidateBufferData = fn (_buffer: GLuint) void; const glInvalidateBufferSubData = fn (_buffer: GLuint, _offset: GLintptr, _length: GLsizeiptr) void; const glInvalidateTexImage = fn (_texture: GLuint, _level: GLint) void; const glInvalidateTexSubImage = fn (_texture: GLuint, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei) void; const glGetInternalformati64v = fn (_target: GLenum, _internalformat: GLenum, _pname: GLenum, _count: GLsizei, _params: [*c]GLint64) void; const glGetFramebufferParameteriv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glFramebufferParameteri = fn (_target: GLenum, _pname: GLenum, _param: GLint) void; const glCopyImageSubData = fn (_srcName: GLuint, _srcTarget: GLenum, _srcLevel: GLint, _srcX: GLint, _srcY: GLint, _srcZ: GLint, _dstName: GLuint, _dstTarget: GLenum, _dstLevel: GLint, _dstX: GLint, _dstY: GLint, _dstZ: GLint, _srcWidth: GLsizei, _srcHeight: GLsizei, _srcDepth: GLsizei) void; const glDispatchComputeIndirect = fn (_indirect: GLintptr) void; const glDispatchCompute = fn (_num_groups_x: GLuint, _num_groups_y: GLuint, _num_groups_z: GLuint) void; const glClearBufferSubData = fn (_target: GLenum, _internalformat: GLenum, _offset: GLintptr, _size: GLsizeiptr, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void; const glClearBufferData = fn (_target: GLenum, _internalformat: GLenum, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void; const glGetProgramPipelineInfoLog = fn (_pipeline: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _infoLog: [*c]GLchar) void; const glProgramUniform2uiv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glProgramUniform2ui = fn (_program: GLuint, _location: GLint, _v0: GLuint, _v1: GLuint) void; const glProgramUniform2dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glProgramUniform2d = fn (_program: GLuint, _location: GLint, _v0: GLdouble, _v1: GLdouble) void; const glProgramUniform2fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glProgramUniform2f = fn (_program: GLuint, _location: GLint, _v0: GLfloat, _v1: GLfloat) void; const glProgramUniform2iv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glProgramUniform2i = fn (_program: GLuint, _location: GLint, _v0: GLint, _v1: GLint) void; const glProgramUniform1uiv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glProgramUniform1ui = fn (_program: GLuint, _location: GLint, _v0: GLuint) void; const glProgramUniform1dv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glProgramUniform1d = fn (_program: GLuint, _location: GLint, _v0: GLdouble) void; const glProgramUniform1fv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glProgramUniform1f = fn (_program: GLuint, _location: GLint, _v0: GLfloat) void; const glProgramUniform1iv = fn (_program: GLuint, _location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glProgramUniform1i = fn (_program: GLuint, _location: GLint, _v0: GLint) void; const glGetProgramPipelineiv = fn (_pipeline: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glIsProgramPipeline = fn (_pipeline: GLuint) GLboolean; const glGenProgramPipelines = fn (_n: GLsizei, _pipelines: [*c]GLuint) void; const glDeleteProgramPipelines = fn (_n: GLsizei, _pipelines: [*c]const GLuint) void; const glBindProgramPipeline = fn (_pipeline: GLuint) void; const glCreateShaderProgramv = fn (_type: GLenum, _count: GLsizei, _strings: [*c]const [*c]const GLchar) GLuint; const glActiveShaderProgram = fn (_pipeline: GLuint, _program: GLuint) void; const glProgramBinary = fn (_program: GLuint, _binaryFormat: GLenum, _binary: ?*const anyopaque, _length: GLsizei) void; const glGetProgramBinary = fn (_program: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _binaryFormat: [*c]GLenum, _binary: ?*anyopaque) void; const glClearDepthf = fn (_d: GLfloat) void; const glDepthRangef = fn (_n: GLfloat, _f: GLfloat) void; const glIsTransformFeedback = fn (_id: GLuint) GLboolean; const glGenTransformFeedbacks = fn (_n: GLsizei, _ids: [*c]GLuint) void; const glDeleteTransformFeedbacks = fn (_n: GLsizei, _ids: [*c]const GLuint) void; const glBindTransformFeedback = fn (_target: GLenum, _id: GLuint) void; const glPatchParameterfv = fn (_pname: GLenum, _values: [*c]const GLfloat) void; const glPatchParameteri = fn (_pname: GLenum, _value: GLint) void; const glDrawArrays = fn (_mode: GLenum, _first: GLint, _count: GLsizei) void; const glDrawElements = fn (_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque) void; const glPolygonOffset = fn (_factor: GLfloat, _units: GLfloat) void; const glCopyTexImage1D = fn (_target: GLenum, _level: GLint, _internalformat: GLenum, _x: GLint, _y: GLint, _width: GLsizei, _border: GLint) void; const glCopyTexImage2D = fn (_target: GLenum, _level: GLint, _internalformat: GLenum, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei, _border: GLint) void; const glCopyTexSubImage1D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _x: GLint, _y: GLint, _width: GLsizei) void; const glCopyTexSubImage2D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void; const glTexSubImage1D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _width: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void; const glTexSubImage2D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _width: GLsizei, _height: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void; const glBindTexture = fn (_target: GLenum, _texture: GLuint) void; const glDeleteTextures = fn (_n: GLsizei, _textures: [*c]const GLuint) void; const glGenTextures = fn (_n: GLsizei, _textures: [*c]GLuint) void; const glIsTexture = fn (_texture: GLuint) GLboolean; const glGetActiveSubroutineUniformName = fn (_program: GLuint, _shadertype: GLenum, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _name: [*c]GLchar) void; const glGetActiveSubroutineUniformiv = fn (_program: GLuint, _shadertype: GLenum, _index: GLuint, _pname: GLenum, _values: [*c]GLint) void; const glGetSubroutineIndex = fn (_program: GLuint, _shadertype: GLenum, _name: [*c]const GLchar) GLuint; const glGetSubroutineUniformLocation = fn (_program: GLuint, _shadertype: GLenum, _name: [*c]const GLchar) GLint; const glGetUniformdv = fn (_program: GLuint, _location: GLint, _params: [*c]GLdouble) void; const glUniformMatrix4x3dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix4x2dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix3x4dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix3x2dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix2x4dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix2x3dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix4dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniformMatrix3dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glDrawRangeElements = fn (_mode: GLenum, _start: GLuint, _end: GLuint, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque) void; const glTexImage3D = fn (_target: GLenum, _level: GLint, _internalformat: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _border: GLint, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void; const glTexSubImage3D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _format: GLenum, _type: GLenum, _pixels: ?*const anyopaque) void; const glCopyTexSubImage3D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _x: GLint, _y: GLint, _width: GLsizei, _height: GLsizei) void; const glUniformMatrix2dv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLdouble) void; const glUniform4dv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glUniform3dv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glUniform2dv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glUniform1dv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLdouble) void; const glUniform4d = fn (_location: GLint, _x: GLdouble, _y: GLdouble, _z: GLdouble, _w: GLdouble) void; const glUniform3d = fn (_location: GLint, _x: GLdouble, _y: GLdouble, _z: GLdouble) void; const glUniform2d = fn (_location: GLint, _x: GLdouble, _y: GLdouble) void; const glUniform1d = fn (_location: GLint, _x: GLdouble) void; const glDrawElementsIndirect = fn (_mode: GLenum, _type: GLenum, _indirect: ?*const anyopaque) void; const glDrawArraysIndirect = fn (_mode: GLenum, _indirect: ?*const anyopaque) void; const glBlendFuncSeparatei = fn (_buf: GLuint, _srcRGB: GLenum, _dstRGB: GLenum, _srcAlpha: GLenum, _dstAlpha: GLenum) void; const glBlendFunci = fn (_buf: GLuint, _src: GLenum, _dst: GLenum) void; const glBlendEquationSeparatei = fn (_buf: GLuint, _modeRGB: GLenum, _modeAlpha: GLenum) void; const glBlendEquationi = fn (_buf: GLuint, _mode: GLenum) void; const glMinSampleShading = fn (_value: GLfloat) void; const glActiveTexture = fn (_texture: GLenum) void; const glSampleCoverage = fn (_value: GLfloat, _invert: GLboolean) void; const glCompressedTexImage3D = fn (_target: GLenum, _level: GLint, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _border: GLint, _imageSize: GLsizei, _data: ?*const anyopaque) void; const glCompressedTexImage2D = fn (_target: GLenum, _level: GLint, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _border: GLint, _imageSize: GLsizei, _data: ?*const anyopaque) void; const glCompressedTexImage1D = fn (_target: GLenum, _level: GLint, _internalformat: GLenum, _width: GLsizei, _border: GLint, _imageSize: GLsizei, _data: ?*const anyopaque) void; const glCompressedTexSubImage3D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _format: GLenum, _imageSize: GLsizei, _data: ?*const anyopaque) void; const glCompressedTexSubImage2D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _yoffset: GLint, _width: GLsizei, _height: GLsizei, _format: GLenum, _imageSize: GLsizei, _data: ?*const anyopaque) void; const glCompressedTexSubImage1D = fn (_target: GLenum, _level: GLint, _xoffset: GLint, _width: GLsizei, _format: GLenum, _imageSize: GLsizei, _data: ?*const anyopaque) void; const glGetCompressedTexImage = fn (_target: GLenum, _level: GLint, _img: ?*anyopaque) void; const glVertexAttribP4uiv = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void; const glVertexAttribP4ui = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void; const glVertexAttribP3uiv = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void; const glVertexAttribP3ui = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void; const glVertexAttribP2uiv = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void; const glVertexAttribP2ui = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void; const glVertexAttribP1uiv = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: [*c]const GLuint) void; const glVertexAttribP1ui = fn (_index: GLuint, _type: GLenum, _normalized: GLboolean, _value: GLuint) void; const glVertexAttribDivisor = fn (_index: GLuint, _divisor: GLuint) void; const glGetQueryObjectui64v = fn (_id: GLuint, _pname: GLenum, _params: [*c]GLuint64) void; const glGetQueryObjecti64v = fn (_id: GLuint, _pname: GLenum, _params: [*c]GLint64) void; const glQueryCounter = fn (_id: GLuint, _target: GLenum) void; const glGetSamplerParameterIuiv = fn (_sampler: GLuint, _pname: GLenum, _params: [*c]GLuint) void; const glGetSamplerParameterfv = fn (_sampler: GLuint, _pname: GLenum, _params: [*c]GLfloat) void; const glGetSamplerParameterIiv = fn (_sampler: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetSamplerParameteriv = fn (_sampler: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glSamplerParameterIuiv = fn (_sampler: GLuint, _pname: GLenum, _param: [*c]const GLuint) void; const glSamplerParameterIiv = fn (_sampler: GLuint, _pname: GLenum, _param: [*c]const GLint) void; const glSamplerParameterfv = fn (_sampler: GLuint, _pname: GLenum, _param: [*c]const GLfloat) void; const glSamplerParameterf = fn (_sampler: GLuint, _pname: GLenum, _param: GLfloat) void; const glSamplerParameteriv = fn (_sampler: GLuint, _pname: GLenum, _param: [*c]const GLint) void; const glSamplerParameteri = fn (_sampler: GLuint, _pname: GLenum, _param: GLint) void; const glBindSampler = fn (_unit: GLuint, _sampler: GLuint) void; const glIsSampler = fn (_sampler: GLuint) GLboolean; const glDeleteSamplers = fn (_count: GLsizei, _samplers: [*c]const GLuint) void; const glGenSamplers = fn (_count: GLsizei, _samplers: [*c]GLuint) void; const glGetFragDataIndex = fn (_program: GLuint, _name: [*c]const GLchar) GLint; const glBindFragDataLocationIndexed = fn (_program: GLuint, _colorNumber: GLuint, _index: GLuint, _name: [*c]const GLchar) void; const glSampleMaski = fn (_maskNumber: GLuint, _mask: GLbitfield) void; const glGetMultisamplefv = fn (_pname: GLenum, _index: GLuint, _val: [*c]GLfloat) void; const glTexImage3DMultisample = fn (_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _fixedsamplelocations: GLboolean) void; const glTexImage2DMultisample = fn (_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _fixedsamplelocations: GLboolean) void; const glFramebufferTexture = fn (_target: GLenum, _attachment: GLenum, _texture: GLuint, _level: GLint) void; const glGetBufferParameteri64v = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint64) void; const glBlendFuncSeparate = fn (_sfactorRGB: GLenum, _dfactorRGB: GLenum, _sfactorAlpha: GLenum, _dfactorAlpha: GLenum) void; const glMultiDrawArrays = fn (_mode: GLenum, _first: [*c]const GLint, _count: [*c]const GLsizei, _drawcount: GLsizei) void; const glMultiDrawElements = fn (_mode: GLenum, _count: [*c]const GLsizei, _type: GLenum, _indices: [*c]const ?*const anyopaque, _drawcount: GLsizei) void; const glPointParameterf = fn (_pname: GLenum, _param: GLfloat) void; const glPointParameterfv = fn (_pname: GLenum, _params: [*c]const GLfloat) void; const glPointParameteri = fn (_pname: GLenum, _param: GLint) void; const glPointParameteriv = fn (_pname: GLenum, _params: [*c]const GLint) void; const glGetInteger64i_v = fn (_target: GLenum, _index: GLuint, _data: [*c]GLint64) void; const glGetSynciv = fn (_sync: GLsync, _pname: GLenum, _count: GLsizei, _length: [*c]GLsizei, _values: [*c]GLint) void; const glGetInteger64v = fn (_pname: GLenum, _data: [*c]GLint64) void; const glWaitSync = fn (_sync: GLsync, _flags: GLbitfield, _timeout: GLuint64) void; const glClientWaitSync = fn (_sync: GLsync, _flags: GLbitfield, _timeout: GLuint64) GLenum; const glDeleteSync = fn (_sync: GLsync) void; const glIsSync = fn (_sync: GLsync) GLboolean; const glFenceSync = fn (_condition: GLenum, _flags: GLbitfield) GLsync; const glBlendColor = fn (_red: GLfloat, _green: GLfloat, _blue: GLfloat, _alpha: GLfloat) void; const glBlendEquation = fn (_mode: GLenum) void; const glProvokingVertex = fn (_mode: GLenum) void; const glMultiDrawElementsBaseVertex = fn (_mode: GLenum, _count: [*c]const GLsizei, _type: GLenum, _indices: [*c]const ?*const anyopaque, _drawcount: GLsizei, _basevertex: [*c]const GLint) void; const glDrawElementsInstancedBaseVertex = fn (_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei, _basevertex: GLint) void; const glDrawRangeElementsBaseVertex = fn (_mode: GLenum, _start: GLuint, _end: GLuint, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _basevertex: GLint) void; const glDrawElementsBaseVertex = fn (_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _basevertex: GLint) void; const glGenQueries = fn (_n: GLsizei, _ids: [*c]GLuint) void; const glDeleteQueries = fn (_n: GLsizei, _ids: [*c]const GLuint) void; const glIsQuery = fn (_id: GLuint) GLboolean; const glBeginQuery = fn (_target: GLenum, _id: GLuint) void; const glEndQuery = fn (_target: GLenum) void; const glGetQueryiv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glGetQueryObjectiv = fn (_id: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetQueryObjectuiv = fn (_id: GLuint, _pname: GLenum, _params: [*c]GLuint) void; const glBindBuffer = fn (_target: GLenum, _buffer: GLuint) void; const glDeleteBuffers = fn (_n: GLsizei, _buffers: [*c]const GLuint) void; const glGenBuffers = fn (_n: GLsizei, _buffers: [*c]GLuint) void; const glIsBuffer = fn (_buffer: GLuint) GLboolean; const glBufferData = fn (_target: GLenum, _size: GLsizeiptr, _data: ?*const anyopaque, _usage: GLenum) void; const glBufferSubData = fn (_target: GLenum, _offset: GLintptr, _size: GLsizeiptr, _data: ?*const anyopaque) void; const glGetBufferSubData = fn (_target: GLenum, _offset: GLintptr, _size: GLsizeiptr, _data: ?*anyopaque) void; const glMapBuffer = fn (_target: GLenum, _access: GLenum) ?*anyopaque; const glUnmapBuffer = fn (_target: GLenum) GLboolean; const glGetBufferParameteriv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glGetBufferPointerv = fn (_target: GLenum, _pname: GLenum, _params: ?*?*anyopaque) void; const glBlendEquationSeparate = fn (_modeRGB: GLenum, _modeAlpha: GLenum) void; const glDrawBuffers = fn (_n: GLsizei, _bufs: [*c]const GLenum) void; const glStencilOpSeparate = fn (_face: GLenum, _sfail: GLenum, _dpfail: GLenum, _dppass: GLenum) void; const glStencilFuncSeparate = fn (_face: GLenum, _func: GLenum, _ref: GLint, _mask: GLuint) void; const glStencilMaskSeparate = fn (_face: GLenum, _mask: GLuint) void; const glAttachShader = fn (_program: GLuint, _shader: GLuint) void; const glBindAttribLocation = fn (_program: GLuint, _index: GLuint, _name: [*c]const GLchar) void; const glCompileShader = fn (_shader: GLuint) void; const glCreateProgram = fn () GLuint; const glCreateShader = fn (_type: GLenum) GLuint; const glDeleteProgram = fn (_program: GLuint) void; const glDeleteShader = fn (_shader: GLuint) void; const glDetachShader = fn (_program: GLuint, _shader: GLuint) void; const glDisableVertexAttribArray = fn (_index: GLuint) void; const glEnableVertexAttribArray = fn (_index: GLuint) void; const glGetActiveAttrib = fn (_program: GLuint, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _size: [*c]GLint, _type: [*c]GLenum, _name: [*c]GLchar) void; const glGetActiveUniform = fn (_program: GLuint, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _size: [*c]GLint, _type: [*c]GLenum, _name: [*c]GLchar) void; const glGetAttachedShaders = fn (_program: GLuint, _maxCount: GLsizei, _count: [*c]GLsizei, _shaders: [*c]GLuint) void; const glGetAttribLocation = fn (_program: GLuint, _name: [*c]const GLchar) GLint; const glGetProgramiv = fn (_program: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetProgramInfoLog = fn (_program: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _infoLog: [*c]GLchar) void; const glGetShaderiv = fn (_shader: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetShaderInfoLog = fn (_shader: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _infoLog: [*c]GLchar) void; const glGetShaderSource = fn (_shader: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _source: [*c]GLchar) void; const glGetUniformLocation = fn (_program: GLuint, _name: [*c]const GLchar) GLint; const glGetUniformfv = fn (_program: GLuint, _location: GLint, _params: [*c]GLfloat) void; const glGetUniformiv = fn (_program: GLuint, _location: GLint, _params: [*c]GLint) void; const glGetVertexAttribdv = fn (_index: GLuint, _pname: GLenum, _params: [*c]GLdouble) void; const glGetVertexAttribfv = fn (_index: GLuint, _pname: GLenum, _params: [*c]GLfloat) void; const glGetVertexAttribiv = fn (_index: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetVertexAttribPointerv = fn (_index: GLuint, _pname: GLenum, _pointer: ?*?*anyopaque) void; const glIsProgram = fn (_program: GLuint) GLboolean; const glIsShader = fn (_shader: GLuint) GLboolean; const glLinkProgram = fn (_program: GLuint) void; const glShaderSource = fn (_shader: GLuint, _count: GLsizei, _string: [*c]const [*c]const GLchar, _length: [*c]const GLint) void; const glUseProgram = fn (_program: GLuint) void; const glUniform1f = fn (_location: GLint, _v0: GLfloat) void; const glUniform2f = fn (_location: GLint, _v0: GLfloat, _v1: GLfloat) void; const glUniform3f = fn (_location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat) void; const glUniform4f = fn (_location: GLint, _v0: GLfloat, _v1: GLfloat, _v2: GLfloat, _v3: GLfloat) void; const glUniform1i = fn (_location: GLint, _v0: GLint) void; const glUniform2i = fn (_location: GLint, _v0: GLint, _v1: GLint) void; const glUniform3i = fn (_location: GLint, _v0: GLint, _v1: GLint, _v2: GLint) void; const glUniform4i = fn (_location: GLint, _v0: GLint, _v1: GLint, _v2: GLint, _v3: GLint) void; const glUniform1fv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glUniform2fv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glUniform3fv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glUniform4fv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLfloat) void; const glUniform1iv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glUniform2iv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glUniform3iv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glUniform4iv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLint) void; const glUniformMatrix2fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix3fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix4fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glValidateProgram = fn (_program: GLuint) void; const glVertexAttrib1d = fn (_index: GLuint, _x: GLdouble) void; const glVertexAttrib1dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttrib1f = fn (_index: GLuint, _x: GLfloat) void; const glVertexAttrib1fv = fn (_index: GLuint, _v: [*c]const GLfloat) void; const glVertexAttrib1s = fn (_index: GLuint, _x: GLshort) void; const glVertexAttrib1sv = fn (_index: GLuint, _v: [*c]const GLshort) void; const glVertexAttrib2d = fn (_index: GLuint, _x: GLdouble, _y: GLdouble) void; const glVertexAttrib2dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttrib2f = fn (_index: GLuint, _x: GLfloat, _y: GLfloat) void; const glVertexAttrib2fv = fn (_index: GLuint, _v: [*c]const GLfloat) void; const glVertexAttrib2s = fn (_index: GLuint, _x: GLshort, _y: GLshort) void; const glVertexAttrib2sv = fn (_index: GLuint, _v: [*c]const GLshort) void; const glVertexAttrib3d = fn (_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble) void; const glVertexAttrib3dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttrib3f = fn (_index: GLuint, _x: GLfloat, _y: GLfloat, _z: GLfloat) void; const glVertexAttrib3fv = fn (_index: GLuint, _v: [*c]const GLfloat) void; const glVertexAttrib3s = fn (_index: GLuint, _x: GLshort, _y: GLshort, _z: GLshort) void; const glVertexAttrib3sv = fn (_index: GLuint, _v: [*c]const GLshort) void; const glVertexAttrib4Nbv = fn (_index: GLuint, _v: [*c]const GLbyte) void; const glVertexAttrib4Niv = fn (_index: GLuint, _v: [*c]const GLint) void; const glVertexAttrib4Nsv = fn (_index: GLuint, _v: [*c]const GLshort) void; const glVertexAttrib4Nub = fn (_index: GLuint, _x: GLubyte, _y: GLubyte, _z: GLubyte, _w: GLubyte) void; const glVertexAttrib4Nubv = fn (_index: GLuint, _v: ?[*:0]const GLubyte) void; const glVertexAttrib4Nuiv = fn (_index: GLuint, _v: [*c]const GLuint) void; const glVertexAttrib4Nusv = fn (_index: GLuint, _v: [*c]const GLushort) void; const glVertexAttrib4bv = fn (_index: GLuint, _v: [*c]const GLbyte) void; const glVertexAttrib4d = fn (_index: GLuint, _x: GLdouble, _y: GLdouble, _z: GLdouble, _w: GLdouble) void; const glVertexAttrib4dv = fn (_index: GLuint, _v: [*c]const GLdouble) void; const glVertexAttrib4f = fn (_index: GLuint, _x: GLfloat, _y: GLfloat, _z: GLfloat, _w: GLfloat) void; const glVertexAttrib4fv = fn (_index: GLuint, _v: [*c]const GLfloat) void; const glVertexAttrib4iv = fn (_index: GLuint, _v: [*c]const GLint) void; const glVertexAttrib4s = fn (_index: GLuint, _x: GLshort, _y: GLshort, _z: GLshort, _w: GLshort) void; const glVertexAttrib4sv = fn (_index: GLuint, _v: [*c]const GLshort) void; const glVertexAttrib4ubv = fn (_index: GLuint, _v: ?[*:0]const GLubyte) void; const glVertexAttrib4uiv = fn (_index: GLuint, _v: [*c]const GLuint) void; const glVertexAttrib4usv = fn (_index: GLuint, _v: [*c]const GLushort) void; const glVertexAttribPointer = fn (_index: GLuint, _size: GLint, _type: GLenum, _normalized: GLboolean, _stride: GLsizei, _pointer: ?*const anyopaque) void; const glUniformMatrix2x3fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix3x2fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix2x4fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix4x2fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix3x4fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glUniformMatrix4x3fv = fn (_location: GLint, _count: GLsizei, _transpose: GLboolean, _value: [*c]const GLfloat) void; const glColorMaski = fn (_index: GLuint, _r: GLboolean, _g: GLboolean, _b: GLboolean, _a: GLboolean) void; const glGetBooleani_v = fn (_target: GLenum, _index: GLuint, _data: [*c]GLboolean) void; const glGetIntegeri_v = fn (_target: GLenum, _index: GLuint, _data: [*c]GLint) void; const glEnablei = fn (_target: GLenum, _index: GLuint) void; const glDisablei = fn (_target: GLenum, _index: GLuint) void; const glIsEnabledi = fn (_target: GLenum, _index: GLuint) GLboolean; const glBeginTransformFeedback = fn (_primitiveMode: GLenum) void; const glEndTransformFeedback = fn () void; const glBindBufferRange = fn (_target: GLenum, _index: GLuint, _buffer: GLuint, _offset: GLintptr, _size: GLsizeiptr) void; const glBindBufferBase = fn (_target: GLenum, _index: GLuint, _buffer: GLuint) void; const glTransformFeedbackVaryings = fn (_program: GLuint, _count: GLsizei, _varyings: [*c]const [*c]const GLchar, _bufferMode: GLenum) void; const glGetTransformFeedbackVarying = fn (_program: GLuint, _index: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _size: [*c]GLsizei, _type: [*c]GLenum, _name: [*c]GLchar) void; const glClampColor = fn (_target: GLenum, _clamp: GLenum) void; const glBeginConditionalRender = fn (_id: GLuint, _mode: GLenum) void; const glEndConditionalRender = fn () void; const glVertexAttribIPointer = fn (_index: GLuint, _size: GLint, _type: GLenum, _stride: GLsizei, _pointer: ?*const anyopaque) void; const glGetVertexAttribIiv = fn (_index: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetVertexAttribIuiv = fn (_index: GLuint, _pname: GLenum, _params: [*c]GLuint) void; const glVertexAttribI1i = fn (_index: GLuint, _x: GLint) void; const glVertexAttribI2i = fn (_index: GLuint, _x: GLint, _y: GLint) void; const glVertexAttribI3i = fn (_index: GLuint, _x: GLint, _y: GLint, _z: GLint) void; const glVertexAttribI4i = fn (_index: GLuint, _x: GLint, _y: GLint, _z: GLint, _w: GLint) void; const glVertexAttribI1ui = fn (_index: GLuint, _x: GLuint) void; const glVertexAttribI2ui = fn (_index: GLuint, _x: GLuint, _y: GLuint) void; const glVertexAttribI3ui = fn (_index: GLuint, _x: GLuint, _y: GLuint, _z: GLuint) void; const glVertexAttribI4ui = fn (_index: GLuint, _x: GLuint, _y: GLuint, _z: GLuint, _w: GLuint) void; const glVertexAttribI1iv = fn (_index: GLuint, _v: [*c]const GLint) void; const glVertexAttribI2iv = fn (_index: GLuint, _v: [*c]const GLint) void; const glVertexAttribI3iv = fn (_index: GLuint, _v: [*c]const GLint) void; const glVertexAttribI4iv = fn (_index: GLuint, _v: [*c]const GLint) void; const glVertexAttribI1uiv = fn (_index: GLuint, _v: [*c]const GLuint) void; const glVertexAttribI2uiv = fn (_index: GLuint, _v: [*c]const GLuint) void; const glVertexAttribI3uiv = fn (_index: GLuint, _v: [*c]const GLuint) void; const glVertexAttribI4uiv = fn (_index: GLuint, _v: [*c]const GLuint) void; const glVertexAttribI4bv = fn (_index: GLuint, _v: [*c]const GLbyte) void; const glVertexAttribI4sv = fn (_index: GLuint, _v: [*c]const GLshort) void; const glVertexAttribI4ubv = fn (_index: GLuint, _v: ?[*:0]const GLubyte) void; const glVertexAttribI4usv = fn (_index: GLuint, _v: [*c]const GLushort) void; const glGetUniformuiv = fn (_program: GLuint, _location: GLint, _params: [*c]GLuint) void; const glBindFragDataLocation = fn (_program: GLuint, _color: GLuint, _name: [*c]const GLchar) void; const glGetFragDataLocation = fn (_program: GLuint, _name: [*c]const GLchar) GLint; const glUniform1ui = fn (_location: GLint, _v0: GLuint) void; const glUniform2ui = fn (_location: GLint, _v0: GLuint, _v1: GLuint) void; const glUniform3ui = fn (_location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint) void; const glUniform4ui = fn (_location: GLint, _v0: GLuint, _v1: GLuint, _v2: GLuint, _v3: GLuint) void; const glUniform1uiv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glUniform2uiv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glUniform3uiv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glUniform4uiv = fn (_location: GLint, _count: GLsizei, _value: [*c]const GLuint) void; const glTexParameterIiv = fn (_target: GLenum, _pname: GLenum, _params: [*c]const GLint) void; const glTexParameterIuiv = fn (_target: GLenum, _pname: GLenum, _params: [*c]const GLuint) void; const glGetTexParameterIiv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glGetTexParameterIuiv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLuint) void; const glClearBufferiv = fn (_buffer: GLenum, _drawbuffer: GLint, _value: [*c]const GLint) void; const glClearBufferuiv = fn (_buffer: GLenum, _drawbuffer: GLint, _value: [*c]const GLuint) void; const glClearBufferfv = fn (_buffer: GLenum, _drawbuffer: GLint, _value: [*c]const GLfloat) void; const glClearBufferfi = fn (_buffer: GLenum, _drawbuffer: GLint, _depth: GLfloat, _stencil: GLint) void; const glGetStringi = fn (_name: GLenum, _index: GLuint) ?[*:0]const GLubyte; const glIsRenderbuffer = fn (_renderbuffer: GLuint) GLboolean; const glBindRenderbuffer = fn (_target: GLenum, _renderbuffer: GLuint) void; const glDeleteRenderbuffers = fn (_n: GLsizei, _renderbuffers: [*c]const GLuint) void; const glGenRenderbuffers = fn (_n: GLsizei, _renderbuffers: [*c]GLuint) void; const glRenderbufferStorage = fn (_target: GLenum, _internalformat: GLenum, _width: GLsizei, _height: GLsizei) void; const glGetRenderbufferParameteriv = fn (_target: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glIsFramebuffer = fn (_framebuffer: GLuint) GLboolean; const glBindFramebuffer = fn (_target: GLenum, _framebuffer: GLuint) void; const glDeleteFramebuffers = fn (_n: GLsizei, _framebuffers: [*c]const GLuint) void; const glGenFramebuffers = fn (_n: GLsizei, _framebuffers: [*c]GLuint) void; const glCheckFramebufferStatus = fn (_target: GLenum) GLenum; const glFramebufferTexture1D = fn (_target: GLenum, _attachment: GLenum, _textarget: GLenum, _texture: GLuint, _level: GLint) void; const glFramebufferTexture2D = fn (_target: GLenum, _attachment: GLenum, _textarget: GLenum, _texture: GLuint, _level: GLint) void; const glFramebufferTexture3D = fn (_target: GLenum, _attachment: GLenum, _textarget: GLenum, _texture: GLuint, _level: GLint, _zoffset: GLint) void; const glFramebufferRenderbuffer = fn (_target: GLenum, _attachment: GLenum, _renderbuffertarget: GLenum, _renderbuffer: GLuint) void; const glGetFramebufferAttachmentParameteriv = fn (_target: GLenum, _attachment: GLenum, _pname: GLenum, _params: [*c]GLint) void; const glGenerateMipmap = fn (_target: GLenum) void; const glBlitFramebuffer = fn (_srcX0: GLint, _srcY0: GLint, _srcX1: GLint, _srcY1: GLint, _dstX0: GLint, _dstY0: GLint, _dstX1: GLint, _dstY1: GLint, _mask: GLbitfield, _filter: GLenum) void; const glRenderbufferStorageMultisample = fn (_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei) void; const glFramebufferTextureLayer = fn (_target: GLenum, _attachment: GLenum, _texture: GLuint, _level: GLint, _layer: GLint) void; const glMapBufferRange = fn (_target: GLenum, _offset: GLintptr, _length: GLsizeiptr, _access: GLbitfield) ?*anyopaque; const glFlushMappedBufferRange = fn (_target: GLenum, _offset: GLintptr, _length: GLsizeiptr) void; const glBindVertexArray = fn (_array: GLuint) void; const glDeleteVertexArrays = fn (_n: GLsizei, _arrays: [*c]const GLuint) void; const glGenVertexArrays = fn (_n: GLsizei, _arrays: [*c]GLuint) void; const glIsVertexArray = fn (_array: GLuint) GLboolean; const glDrawArraysInstanced = fn (_mode: GLenum, _first: GLint, _count: GLsizei, _instancecount: GLsizei) void; const glDrawElementsInstanced = fn (_mode: GLenum, _count: GLsizei, _type: GLenum, _indices: ?*const anyopaque, _instancecount: GLsizei) void; const glTexBuffer = fn (_target: GLenum, _internalformat: GLenum, _buffer: GLuint) void; const glPrimitiveRestartIndex = fn (_index: GLuint) void; const glCopyBufferSubData = fn (_readTarget: GLenum, _writeTarget: GLenum, _readOffset: GLintptr, _writeOffset: GLintptr, _size: GLsizeiptr) void; const glGetUniformIndices = fn (_program: GLuint, _uniformCount: GLsizei, _uniformNames: [*c]const [*c]const GLchar, _uniformIndices: [*c]GLuint) void; const glGetActiveUniformsiv = fn (_program: GLuint, _uniformCount: GLsizei, _uniformIndices: [*c]const GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetActiveUniformName = fn (_program: GLuint, _uniformIndex: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _uniformName: [*c]GLchar) void; const glGetUniformBlockIndex = fn (_program: GLuint, _uniformBlockName: [*c]const GLchar) GLuint; const glGetActiveUniformBlockiv = fn (_program: GLuint, _uniformBlockIndex: GLuint, _pname: GLenum, _params: [*c]GLint) void; const glGetActiveUniformBlockName = fn (_program: GLuint, _uniformBlockIndex: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _uniformBlockName: [*c]GLchar) void; const glUniformBlockBinding = fn (_program: GLuint, _uniformBlockIndex: GLuint, _uniformBlockBinding: GLuint) void; const glTexStorage3DMultisample = fn (_target: GLenum, _samples: GLsizei, _internalformat: GLenum, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _fixedsamplelocations: GLboolean) void; const glTextureView = fn (_texture: GLuint, _target: GLenum, _origtexture: GLuint, _internalformat: GLenum, _minlevel: GLuint, _numlevels: GLuint, _minlayer: GLuint, _numlayers: GLuint) void; const glBindVertexBuffer = fn (_bindingindex: GLuint, _buffer: GLuint, _offset: GLintptr, _stride: GLsizei) void; const glVertexAttribFormat = fn (_attribindex: GLuint, _size: GLint, _type: GLenum, _normalized: GLboolean, _relativeoffset: GLuint) void; const glVertexAttribIFormat = fn (_attribindex: GLuint, _size: GLint, _type: GLenum, _relativeoffset: GLuint) void; const glVertexAttribLFormat = fn (_attribindex: GLuint, _size: GLint, _type: GLenum, _relativeoffset: GLuint) void; const glVertexAttribBinding = fn (_attribindex: GLuint, _bindingindex: GLuint) void; const glVertexBindingDivisor = fn (_bindingindex: GLuint, _divisor: GLuint) void; const glDebugMessageControl = fn (_source: GLenum, _type: GLenum, _severity: GLenum, _count: GLsizei, _ids: [*c]const GLuint, _enabled: GLboolean) void; const glDebugMessageInsert = fn (_source: GLenum, _type: GLenum, _id: GLuint, _severity: GLenum, _length: GLsizei, _buf: [*c]const GLchar) void; const glDebugMessageCallback = fn (_callback: GLDEBUGPROC, _userParam: ?*const anyopaque) void; const glGetDebugMessageLog = fn (_count: GLuint, _bufSize: GLsizei, _sources: [*c]GLenum, _types: [*c]GLenum, _ids: [*c]GLuint, _severities: [*c]GLenum, _lengths: [*c]GLsizei, _messageLog: [*c]GLchar) GLuint; const glPushDebugGroup = fn (_source: GLenum, _id: GLuint, _length: GLsizei, _message: [*c]const GLchar) void; const glPopDebugGroup = fn () void; const glObjectLabel = fn (_identifier: GLenum, _name: GLuint, _length: GLsizei, _label: [*c]const GLchar) void; const glGetObjectLabel = fn (_identifier: GLenum, _name: GLuint, _bufSize: GLsizei, _length: [*c]GLsizei, _label: [*c]GLchar) void; const glObjectPtrLabel = fn (_ptr: ?*const anyopaque, _length: GLsizei, _label: [*c]const GLchar) void; const glGetObjectPtrLabel = fn (_ptr: ?*const anyopaque, _bufSize: GLsizei, _length: [*c]GLsizei, _label: [*c]GLchar) void; const glGetPointerv = fn (_pname: GLenum, _params: ?*?*anyopaque) void; const glBufferStorage = fn (_target: GLenum, _size: GLsizeiptr, _data: ?*const anyopaque, _flags: GLbitfield) void; const glClearTexImage = fn (_texture: GLuint, _level: GLint, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void; const glClearTexSubImage = fn (_texture: GLuint, _level: GLint, _xoffset: GLint, _yoffset: GLint, _zoffset: GLint, _width: GLsizei, _height: GLsizei, _depth: GLsizei, _format: GLenum, _type: GLenum, _data: ?*const anyopaque) void; const glBindBuffersBase = fn (_target: GLenum, _first: GLuint, _count: GLsizei, _buffers: [*c]const GLuint) void; const glBindBuffersRange = fn (_target: GLenum, _first: GLuint, _count: GLsizei, _buffers: [*c]const GLuint, _offsets: [*c]const GLintptr, _sizes: [*c]const GLsizeiptr) void; const glBindTextures = fn (_first: GLuint, _count: GLsizei, _textures: [*c]const GLuint) void; const glBindSamplers = fn (_first: GLuint, _count: GLsizei, _samplers: [*c]const GLuint) void; const glBindImageTextures = fn (_first: GLuint, _count: GLsizei, _textures: [*c]const GLuint) void; const glBindVertexBuffers = fn (_first: GLuint, _count: GLsizei, _buffers: [*c]const GLuint, _offsets: [*c]const GLintptr, _strides: [*c]const GLsizei) void; }; const function_pointers = struct { var glTexStorage2D: ?function_signatures.glTexStorage2D = null; var glTexStorage1D: ?function_signatures.glTexStorage1D = null; var glDrawTransformFeedbackStreamInstanced: ?function_signatures.glDrawTransformFeedbackStreamInstanced = null; var glDrawTransformFeedbackInstanced: ?function_signatures.glDrawTransformFeedbackInstanced = null; var glTexStorage3D: ?function_signatures.glTexStorage3D = null; var glMemoryBarrier: ?function_signatures.glMemoryBarrier = null; var glBindImageTexture: ?function_signatures.glBindImageTexture = null; var glGetActiveAtomicCounterBufferiv: ?function_signatures.glGetActiveAtomicCounterBufferiv = null; var glGetInternalformativ: ?function_signatures.glGetInternalformativ = null; var glDrawElementsInstancedBaseVertexBaseInstance: ?function_signatures.glDrawElementsInstancedBaseVertexBaseInstance = null; var glDrawElementsInstancedBaseInstance: ?function_signatures.glDrawElementsInstancedBaseInstance = null; var glDrawArraysInstancedBaseInstance: ?function_signatures.glDrawArraysInstancedBaseInstance = null; var glGetDoublei_v: ?function_signatures.glGetDoublei_v = null; var glGetFloati_v: ?function_signatures.glGetFloati_v = null; var glDepthRangeIndexed: ?function_signatures.glDepthRangeIndexed = null; var glDepthRangeArrayv: ?function_signatures.glDepthRangeArrayv = null; var glScissorIndexedv: ?function_signatures.glScissorIndexedv = null; var glScissorIndexed: ?function_signatures.glScissorIndexed = null; var glScissorArrayv: ?function_signatures.glScissorArrayv = null; var glViewportIndexedfv: ?function_signatures.glViewportIndexedfv = null; var glViewportIndexedf: ?function_signatures.glViewportIndexedf = null; var glViewportArrayv: ?function_signatures.glViewportArrayv = null; var glGetVertexAttribLdv: ?function_signatures.glGetVertexAttribLdv = null; var glVertexAttribLPointer: ?function_signatures.glVertexAttribLPointer = null; var glVertexAttribL4dv: ?function_signatures.glVertexAttribL4dv = null; var glVertexAttribL3dv: ?function_signatures.glVertexAttribL3dv = null; var glVertexAttribL2dv: ?function_signatures.glVertexAttribL2dv = null; var glVertexAttribL1dv: ?function_signatures.glVertexAttribL1dv = null; var glVertexAttribL4d: ?function_signatures.glVertexAttribL4d = null; var glVertexAttribL3d: ?function_signatures.glVertexAttribL3d = null; var glVertexAttribL2d: ?function_signatures.glVertexAttribL2d = null; var glVertexAttribL1d: ?function_signatures.glVertexAttribL1d = null; var glValidateProgramPipeline: ?function_signatures.glValidateProgramPipeline = null; var glProgramUniformMatrix4x3dv: ?function_signatures.glProgramUniformMatrix4x3dv = null; var glProgramUniformMatrix3x4dv: ?function_signatures.glProgramUniformMatrix3x4dv = null; var glProgramUniformMatrix4x2dv: ?function_signatures.glProgramUniformMatrix4x2dv = null; var glProgramUniformMatrix2x4dv: ?function_signatures.glProgramUniformMatrix2x4dv = null; var glProgramUniformMatrix3x2dv: ?function_signatures.glProgramUniformMatrix3x2dv = null; var glProgramUniformMatrix2x3dv: ?function_signatures.glProgramUniformMatrix2x3dv = null; var glProgramUniformMatrix4x3fv: ?function_signatures.glProgramUniformMatrix4x3fv = null; var glProgramUniformMatrix3x4fv: ?function_signatures.glProgramUniformMatrix3x4fv = null; var glProgramUniformMatrix4x2fv: ?function_signatures.glProgramUniformMatrix4x2fv = null; var glProgramUniformMatrix2x4fv: ?function_signatures.glProgramUniformMatrix2x4fv = null; var glProgramUniformMatrix3x2fv: ?function_signatures.glProgramUniformMatrix3x2fv = null; var glProgramUniformMatrix2x3fv: ?function_signatures.glProgramUniformMatrix2x3fv = null; var glProgramUniformMatrix4dv: ?function_signatures.glProgramUniformMatrix4dv = null; var glProgramUniformMatrix3dv: ?function_signatures.glProgramUniformMatrix3dv = null; var glProgramUniformMatrix2dv: ?function_signatures.glProgramUniformMatrix2dv = null; var glProgramUniformMatrix4fv: ?function_signatures.glProgramUniformMatrix4fv = null; var glProgramUniformMatrix3fv: ?function_signatures.glProgramUniformMatrix3fv = null; var glProgramUniformMatrix2fv: ?function_signatures.glProgramUniformMatrix2fv = null; var glProgramUniform4uiv: ?function_signatures.glProgramUniform4uiv = null; var glProgramUniform4ui: ?function_signatures.glProgramUniform4ui = null; var glProgramUniform4dv: ?function_signatures.glProgramUniform4dv = null; var glProgramUniform4d: ?function_signatures.glProgramUniform4d = null; var glProgramUniform4fv: ?function_signatures.glProgramUniform4fv = null; var glProgramUniform4f: ?function_signatures.glProgramUniform4f = null; var glProgramUniform4iv: ?function_signatures.glProgramUniform4iv = null; var glProgramUniform4i: ?function_signatures.glProgramUniform4i = null; var glProgramUniform3uiv: ?function_signatures.glProgramUniform3uiv = null; var glProgramUniform3ui: ?function_signatures.glProgramUniform3ui = null; var glProgramUniform3dv: ?function_signatures.glProgramUniform3dv = null; var glProgramUniform3d: ?function_signatures.glProgramUniform3d = null; var glProgramUniform3fv: ?function_signatures.glProgramUniform3fv = null; var glProgramUniform3f: ?function_signatures.glProgramUniform3f = null; var glProgramUniform3iv: ?function_signatures.glProgramUniform3iv = null; var glProgramUniform3i: ?function_signatures.glProgramUniform3i = null; var glUseProgramStages: ?function_signatures.glUseProgramStages = null; var glProgramParameteri: ?function_signatures.glProgramParameteri = null; var glGetShaderPrecisionFormat: ?function_signatures.glGetShaderPrecisionFormat = null; var glShaderBinary: ?function_signatures.glShaderBinary = null; var glReleaseShaderCompiler: ?function_signatures.glReleaseShaderCompiler = null; var glGetQueryIndexediv: ?function_signatures.glGetQueryIndexediv = null; var glEndQueryIndexed: ?function_signatures.glEndQueryIndexed = null; var glBeginQueryIndexed: ?function_signatures.glBeginQueryIndexed = null; var glDrawTransformFeedbackStream: ?function_signatures.glDrawTransformFeedbackStream = null; var glDrawTransformFeedback: ?function_signatures.glDrawTransformFeedback = null; var glResumeTransformFeedback: ?function_signatures.glResumeTransformFeedback = null; var glPauseTransformFeedback: ?function_signatures.glPauseTransformFeedback = null; var glGetProgramStageiv: ?function_signatures.glGetProgramStageiv = null; var glGetUniformSubroutineuiv: ?function_signatures.glGetUniformSubroutineuiv = null; var glUniformSubroutinesuiv: ?function_signatures.glUniformSubroutinesuiv = null; var glGetActiveSubroutineName: ?function_signatures.glGetActiveSubroutineName = null; var glCullFace: ?function_signatures.glCullFace = null; var glFrontFace: ?function_signatures.glFrontFace = null; var glHint: ?function_signatures.glHint = null; var glLineWidth: ?function_signatures.glLineWidth = null; var glPointSize: ?function_signatures.glPointSize = null; var glPolygonMode: ?function_signatures.glPolygonMode = null; var glScissor: ?function_signatures.glScissor = null; var glTexParameterf: ?function_signatures.glTexParameterf = null; var glTexParameterfv: ?function_signatures.glTexParameterfv = null; var glTexParameteri: ?function_signatures.glTexParameteri = null; var glTexParameteriv: ?function_signatures.glTexParameteriv = null; var glTexImage1D: ?function_signatures.glTexImage1D = null; var glTexImage2D: ?function_signatures.glTexImage2D = null; var glDrawBuffer: ?function_signatures.glDrawBuffer = null; var glClear: ?function_signatures.glClear = null; var glClearColor: ?function_signatures.glClearColor = null; var glClearStencil: ?function_signatures.glClearStencil = null; var glClearDepth: ?function_signatures.glClearDepth = null; var glStencilMask: ?function_signatures.glStencilMask = null; var glColorMask: ?function_signatures.glColorMask = null; var glDepthMask: ?function_signatures.glDepthMask = null; var glDisable: ?function_signatures.glDisable = null; var glEnable: ?function_signatures.glEnable = null; var glFinish: ?function_signatures.glFinish = null; var glFlush: ?function_signatures.glFlush = null; var glBlendFunc: ?function_signatures.glBlendFunc = null; var glLogicOp: ?function_signatures.glLogicOp = null; var glStencilFunc: ?function_signatures.glStencilFunc = null; var glStencilOp: ?function_signatures.glStencilOp = null; var glDepthFunc: ?function_signatures.glDepthFunc = null; var glPixelStoref: ?function_signatures.glPixelStoref = null; var glPixelStorei: ?function_signatures.glPixelStorei = null; var glReadBuffer: ?function_signatures.glReadBuffer = null; var glReadPixels: ?function_signatures.glReadPixels = null; var glGetBooleanv: ?function_signatures.glGetBooleanv = null; var glGetDoublev: ?function_signatures.glGetDoublev = null; var glGetError: ?function_signatures.glGetError = null; var glGetFloatv: ?function_signatures.glGetFloatv = null; var glGetIntegerv: ?function_signatures.glGetIntegerv = null; var glGetString: ?function_signatures.glGetString = null; var glGetTexImage: ?function_signatures.glGetTexImage = null; var glGetTexParameterfv: ?function_signatures.glGetTexParameterfv = null; var glGetTexParameteriv: ?function_signatures.glGetTexParameteriv = null; var glGetTexLevelParameterfv: ?function_signatures.glGetTexLevelParameterfv = null; var glGetTexLevelParameteriv: ?function_signatures.glGetTexLevelParameteriv = null; var glIsEnabled: ?function_signatures.glIsEnabled = null; var glDepthRange: ?function_signatures.glDepthRange = null; var glViewport: ?function_signatures.glViewport = null; var glTexStorage2DMultisample: ?function_signatures.glTexStorage2DMultisample = null; var glTexBufferRange: ?function_signatures.glTexBufferRange = null; var glShaderStorageBlockBinding: ?function_signatures.glShaderStorageBlockBinding = null; var glGetProgramResourceLocationIndex: ?function_signatures.glGetProgramResourceLocationIndex = null; var glGetProgramResourceLocation: ?function_signatures.glGetProgramResourceLocation = null; var glGetProgramResourceiv: ?function_signatures.glGetProgramResourceiv = null; var glGetProgramResourceName: ?function_signatures.glGetProgramResourceName = null; var glGetProgramResourceIndex: ?function_signatures.glGetProgramResourceIndex = null; var glGetProgramInterfaceiv: ?function_signatures.glGetProgramInterfaceiv = null; var glMultiDrawElementsIndirect: ?function_signatures.glMultiDrawElementsIndirect = null; var glMultiDrawArraysIndirect: ?function_signatures.glMultiDrawArraysIndirect = null; var glInvalidateSubFramebuffer: ?function_signatures.glInvalidateSubFramebuffer = null; var glInvalidateFramebuffer: ?function_signatures.glInvalidateFramebuffer = null; var glInvalidateBufferData: ?function_signatures.glInvalidateBufferData = null; var glInvalidateBufferSubData: ?function_signatures.glInvalidateBufferSubData = null; var glInvalidateTexImage: ?function_signatures.glInvalidateTexImage = null; var glInvalidateTexSubImage: ?function_signatures.glInvalidateTexSubImage = null; var glGetInternalformati64v: ?function_signatures.glGetInternalformati64v = null; var glGetFramebufferParameteriv: ?function_signatures.glGetFramebufferParameteriv = null; var glFramebufferParameteri: ?function_signatures.glFramebufferParameteri = null; var glCopyImageSubData: ?function_signatures.glCopyImageSubData = null; var glDispatchComputeIndirect: ?function_signatures.glDispatchComputeIndirect = null; var glDispatchCompute: ?function_signatures.glDispatchCompute = null; var glClearBufferSubData: ?function_signatures.glClearBufferSubData = null; var glClearBufferData: ?function_signatures.glClearBufferData = null; var glGetProgramPipelineInfoLog: ?function_signatures.glGetProgramPipelineInfoLog = null; var glProgramUniform2uiv: ?function_signatures.glProgramUniform2uiv = null; var glProgramUniform2ui: ?function_signatures.glProgramUniform2ui = null; var glProgramUniform2dv: ?function_signatures.glProgramUniform2dv = null; var glProgramUniform2d: ?function_signatures.glProgramUniform2d = null; var glProgramUniform2fv: ?function_signatures.glProgramUniform2fv = null; var glProgramUniform2f: ?function_signatures.glProgramUniform2f = null; var glProgramUniform2iv: ?function_signatures.glProgramUniform2iv = null; var glProgramUniform2i: ?function_signatures.glProgramUniform2i = null; var glProgramUniform1uiv: ?function_signatures.glProgramUniform1uiv = null; var glProgramUniform1ui: ?function_signatures.glProgramUniform1ui = null; var glProgramUniform1dv: ?function_signatures.glProgramUniform1dv = null; var glProgramUniform1d: ?function_signatures.glProgramUniform1d = null; var glProgramUniform1fv: ?function_signatures.glProgramUniform1fv = null; var glProgramUniform1f: ?function_signatures.glProgramUniform1f = null; var glProgramUniform1iv: ?function_signatures.glProgramUniform1iv = null; var glProgramUniform1i: ?function_signatures.glProgramUniform1i = null; var glGetProgramPipelineiv: ?function_signatures.glGetProgramPipelineiv = null; var glIsProgramPipeline: ?function_signatures.glIsProgramPipeline = null; var glGenProgramPipelines: ?function_signatures.glGenProgramPipelines = null; var glDeleteProgramPipelines: ?function_signatures.glDeleteProgramPipelines = null; var glBindProgramPipeline: ?function_signatures.glBindProgramPipeline = null; var glCreateShaderProgramv: ?function_signatures.glCreateShaderProgramv = null; var glActiveShaderProgram: ?function_signatures.glActiveShaderProgram = null; var glProgramBinary: ?function_signatures.glProgramBinary = null; var glGetProgramBinary: ?function_signatures.glGetProgramBinary = null; var glClearDepthf: ?function_signatures.glClearDepthf = null; var glDepthRangef: ?function_signatures.glDepthRangef = null; var glIsTransformFeedback: ?function_signatures.glIsTransformFeedback = null; var glGenTransformFeedbacks: ?function_signatures.glGenTransformFeedbacks = null; var glDeleteTransformFeedbacks: ?function_signatures.glDeleteTransformFeedbacks = null; var glBindTransformFeedback: ?function_signatures.glBindTransformFeedback = null; var glPatchParameterfv: ?function_signatures.glPatchParameterfv = null; var glPatchParameteri: ?function_signatures.glPatchParameteri = null; var glDrawArrays: ?function_signatures.glDrawArrays = null; var glDrawElements: ?function_signatures.glDrawElements = null; var glPolygonOffset: ?function_signatures.glPolygonOffset = null; var glCopyTexImage1D: ?function_signatures.glCopyTexImage1D = null; var glCopyTexImage2D: ?function_signatures.glCopyTexImage2D = null; var glCopyTexSubImage1D: ?function_signatures.glCopyTexSubImage1D = null; var glCopyTexSubImage2D: ?function_signatures.glCopyTexSubImage2D = null; var glTexSubImage1D: ?function_signatures.glTexSubImage1D = null; var glTexSubImage2D: ?function_signatures.glTexSubImage2D = null; var glBindTexture: ?function_signatures.glBindTexture = null; var glDeleteTextures: ?function_signatures.glDeleteTextures = null; var glGenTextures: ?function_signatures.glGenTextures = null; var glIsTexture: ?function_signatures.glIsTexture = null; var glGetActiveSubroutineUniformName: ?function_signatures.glGetActiveSubroutineUniformName = null; var glGetActiveSubroutineUniformiv: ?function_signatures.glGetActiveSubroutineUniformiv = null; var glGetSubroutineIndex: ?function_signatures.glGetSubroutineIndex = null; var glGetSubroutineUniformLocation: ?function_signatures.glGetSubroutineUniformLocation = null; var glGetUniformdv: ?function_signatures.glGetUniformdv = null; var glUniformMatrix4x3dv: ?function_signatures.glUniformMatrix4x3dv = null; var glUniformMatrix4x2dv: ?function_signatures.glUniformMatrix4x2dv = null; var glUniformMatrix3x4dv: ?function_signatures.glUniformMatrix3x4dv = null; var glUniformMatrix3x2dv: ?function_signatures.glUniformMatrix3x2dv = null; var glUniformMatrix2x4dv: ?function_signatures.glUniformMatrix2x4dv = null; var glUniformMatrix2x3dv: ?function_signatures.glUniformMatrix2x3dv = null; var glUniformMatrix4dv: ?function_signatures.glUniformMatrix4dv = null; var glUniformMatrix3dv: ?function_signatures.glUniformMatrix3dv = null; var glDrawRangeElements: ?function_signatures.glDrawRangeElements = null; var glTexImage3D: ?function_signatures.glTexImage3D = null; var glTexSubImage3D: ?function_signatures.glTexSubImage3D = null; var glCopyTexSubImage3D: ?function_signatures.glCopyTexSubImage3D = null; var glUniformMatrix2dv: ?function_signatures.glUniformMatrix2dv = null; var glUniform4dv: ?function_signatures.glUniform4dv = null; var glUniform3dv: ?function_signatures.glUniform3dv = null; var glUniform2dv: ?function_signatures.glUniform2dv = null; var glUniform1dv: ?function_signatures.glUniform1dv = null; var glUniform4d: ?function_signatures.glUniform4d = null; var glUniform3d: ?function_signatures.glUniform3d = null; var glUniform2d: ?function_signatures.glUniform2d = null; var glUniform1d: ?function_signatures.glUniform1d = null; var glDrawElementsIndirect: ?function_signatures.glDrawElementsIndirect = null; var glDrawArraysIndirect: ?function_signatures.glDrawArraysIndirect = null; var glBlendFuncSeparatei: ?function_signatures.glBlendFuncSeparatei = null; var glBlendFunci: ?function_signatures.glBlendFunci = null; var glBlendEquationSeparatei: ?function_signatures.glBlendEquationSeparatei = null; var glBlendEquationi: ?function_signatures.glBlendEquationi = null; var glMinSampleShading: ?function_signatures.glMinSampleShading = null; var glActiveTexture: ?function_signatures.glActiveTexture = null; var glSampleCoverage: ?function_signatures.glSampleCoverage = null; var glCompressedTexImage3D: ?function_signatures.glCompressedTexImage3D = null; var glCompressedTexImage2D: ?function_signatures.glCompressedTexImage2D = null; var glCompressedTexImage1D: ?function_signatures.glCompressedTexImage1D = null; var glCompressedTexSubImage3D: ?function_signatures.glCompressedTexSubImage3D = null; var glCompressedTexSubImage2D: ?function_signatures.glCompressedTexSubImage2D = null; var glCompressedTexSubImage1D: ?function_signatures.glCompressedTexSubImage1D = null; var glGetCompressedTexImage: ?function_signatures.glGetCompressedTexImage = null; var glVertexAttribP4uiv: ?function_signatures.glVertexAttribP4uiv = null; var glVertexAttribP4ui: ?function_signatures.glVertexAttribP4ui = null; var glVertexAttribP3uiv: ?function_signatures.glVertexAttribP3uiv = null; var glVertexAttribP3ui: ?function_signatures.glVertexAttribP3ui = null; var glVertexAttribP2uiv: ?function_signatures.glVertexAttribP2uiv = null; var glVertexAttribP2ui: ?function_signatures.glVertexAttribP2ui = null; var glVertexAttribP1uiv: ?function_signatures.glVertexAttribP1uiv = null; var glVertexAttribP1ui: ?function_signatures.glVertexAttribP1ui = null; var glVertexAttribDivisor: ?function_signatures.glVertexAttribDivisor = null; var glGetQueryObjectui64v: ?function_signatures.glGetQueryObjectui64v = null; var glGetQueryObjecti64v: ?function_signatures.glGetQueryObjecti64v = null; var glQueryCounter: ?function_signatures.glQueryCounter = null; var glGetSamplerParameterIuiv: ?function_signatures.glGetSamplerParameterIuiv = null; var glGetSamplerParameterfv: ?function_signatures.glGetSamplerParameterfv = null; var glGetSamplerParameterIiv: ?function_signatures.glGetSamplerParameterIiv = null; var glGetSamplerParameteriv: ?function_signatures.glGetSamplerParameteriv = null; var glSamplerParameterIuiv: ?function_signatures.glSamplerParameterIuiv = null; var glSamplerParameterIiv: ?function_signatures.glSamplerParameterIiv = null; var glSamplerParameterfv: ?function_signatures.glSamplerParameterfv = null; var glSamplerParameterf: ?function_signatures.glSamplerParameterf = null; var glSamplerParameteriv: ?function_signatures.glSamplerParameteriv = null; var glSamplerParameteri: ?function_signatures.glSamplerParameteri = null; var glBindSampler: ?function_signatures.glBindSampler = null; var glIsSampler: ?function_signatures.glIsSampler = null; var glDeleteSamplers: ?function_signatures.glDeleteSamplers = null; var glGenSamplers: ?function_signatures.glGenSamplers = null; var glGetFragDataIndex: ?function_signatures.glGetFragDataIndex = null; var glBindFragDataLocationIndexed: ?function_signatures.glBindFragDataLocationIndexed = null; var glSampleMaski: ?function_signatures.glSampleMaski = null; var glGetMultisamplefv: ?function_signatures.glGetMultisamplefv = null; var glTexImage3DMultisample: ?function_signatures.glTexImage3DMultisample = null; var glTexImage2DMultisample: ?function_signatures.glTexImage2DMultisample = null; var glFramebufferTexture: ?function_signatures.glFramebufferTexture = null; var glGetBufferParameteri64v: ?function_signatures.glGetBufferParameteri64v = null; var glBlendFuncSeparate: ?function_signatures.glBlendFuncSeparate = null; var glMultiDrawArrays: ?function_signatures.glMultiDrawArrays = null; var glMultiDrawElements: ?function_signatures.glMultiDrawElements = null; var glPointParameterf: ?function_signatures.glPointParameterf = null; var glPointParameterfv: ?function_signatures.glPointParameterfv = null; var glPointParameteri: ?function_signatures.glPointParameteri = null; var glPointParameteriv: ?function_signatures.glPointParameteriv = null; var glGetInteger64i_v: ?function_signatures.glGetInteger64i_v = null; var glGetSynciv: ?function_signatures.glGetSynciv = null; var glGetInteger64v: ?function_signatures.glGetInteger64v = null; var glWaitSync: ?function_signatures.glWaitSync = null; var glClientWaitSync: ?function_signatures.glClientWaitSync = null; var glDeleteSync: ?function_signatures.glDeleteSync = null; var glIsSync: ?function_signatures.glIsSync = null; var glFenceSync: ?function_signatures.glFenceSync = null; var glBlendColor: ?function_signatures.glBlendColor = null; var glBlendEquation: ?function_signatures.glBlendEquation = null; var glProvokingVertex: ?function_signatures.glProvokingVertex = null; var glMultiDrawElementsBaseVertex: ?function_signatures.glMultiDrawElementsBaseVertex = null; var glDrawElementsInstancedBaseVertex: ?function_signatures.glDrawElementsInstancedBaseVertex = null; var glDrawRangeElementsBaseVertex: ?function_signatures.glDrawRangeElementsBaseVertex = null; var glDrawElementsBaseVertex: ?function_signatures.glDrawElementsBaseVertex = null; var glGenQueries: ?function_signatures.glGenQueries = null; var glDeleteQueries: ?function_signatures.glDeleteQueries = null; var glIsQuery: ?function_signatures.glIsQuery = null; var glBeginQuery: ?function_signatures.glBeginQuery = null; var glEndQuery: ?function_signatures.glEndQuery = null; var glGetQueryiv: ?function_signatures.glGetQueryiv = null; var glGetQueryObjectiv: ?function_signatures.glGetQueryObjectiv = null; var glGetQueryObjectuiv: ?function_signatures.glGetQueryObjectuiv = null; var glBindBuffer: ?function_signatures.glBindBuffer = null; var glDeleteBuffers: ?function_signatures.glDeleteBuffers = null; var glGenBuffers: ?function_signatures.glGenBuffers = null; var glIsBuffer: ?function_signatures.glIsBuffer = null; var glBufferData: ?function_signatures.glBufferData = null; var glBufferSubData: ?function_signatures.glBufferSubData = null; var glGetBufferSubData: ?function_signatures.glGetBufferSubData = null; var glMapBuffer: ?function_signatures.glMapBuffer = null; var glUnmapBuffer: ?function_signatures.glUnmapBuffer = null; var glGetBufferParameteriv: ?function_signatures.glGetBufferParameteriv = null; var glGetBufferPointerv: ?function_signatures.glGetBufferPointerv = null; var glBlendEquationSeparate: ?function_signatures.glBlendEquationSeparate = null; var glDrawBuffers: ?function_signatures.glDrawBuffers = null; var glStencilOpSeparate: ?function_signatures.glStencilOpSeparate = null; var glStencilFuncSeparate: ?function_signatures.glStencilFuncSeparate = null; var glStencilMaskSeparate: ?function_signatures.glStencilMaskSeparate = null; var glAttachShader: ?function_signatures.glAttachShader = null; var glBindAttribLocation: ?function_signatures.glBindAttribLocation = null; var glCompileShader: ?function_signatures.glCompileShader = null; var glCreateProgram: ?function_signatures.glCreateProgram = null; var glCreateShader: ?function_signatures.glCreateShader = null; var glDeleteProgram: ?function_signatures.glDeleteProgram = null; var glDeleteShader: ?function_signatures.glDeleteShader = null; var glDetachShader: ?function_signatures.glDetachShader = null; var glDisableVertexAttribArray: ?function_signatures.glDisableVertexAttribArray = null; var glEnableVertexAttribArray: ?function_signatures.glEnableVertexAttribArray = null; var glGetActiveAttrib: ?function_signatures.glGetActiveAttrib = null; var glGetActiveUniform: ?function_signatures.glGetActiveUniform = null; var glGetAttachedShaders: ?function_signatures.glGetAttachedShaders = null; var glGetAttribLocation: ?function_signatures.glGetAttribLocation = null; var glGetProgramiv: ?function_signatures.glGetProgramiv = null; var glGetProgramInfoLog: ?function_signatures.glGetProgramInfoLog = null; var glGetShaderiv: ?function_signatures.glGetShaderiv = null; var glGetShaderInfoLog: ?function_signatures.glGetShaderInfoLog = null; var glGetShaderSource: ?function_signatures.glGetShaderSource = null; var glGetUniformLocation: ?function_signatures.glGetUniformLocation = null; var glGetUniformfv: ?function_signatures.glGetUniformfv = null; var glGetUniformiv: ?function_signatures.glGetUniformiv = null; var glGetVertexAttribdv: ?function_signatures.glGetVertexAttribdv = null; var glGetVertexAttribfv: ?function_signatures.glGetVertexAttribfv = null; var glGetVertexAttribiv: ?function_signatures.glGetVertexAttribiv = null; var glGetVertexAttribPointerv: ?function_signatures.glGetVertexAttribPointerv = null; var glIsProgram: ?function_signatures.glIsProgram = null; var glIsShader: ?function_signatures.glIsShader = null; var glLinkProgram: ?function_signatures.glLinkProgram = null; var glShaderSource: ?function_signatures.glShaderSource = null; var glUseProgram: ?function_signatures.glUseProgram = null; var glUniform1f: ?function_signatures.glUniform1f = null; var glUniform2f: ?function_signatures.glUniform2f = null; var glUniform3f: ?function_signatures.glUniform3f = null; var glUniform4f: ?function_signatures.glUniform4f = null; var glUniform1i: ?function_signatures.glUniform1i = null; var glUniform2i: ?function_signatures.glUniform2i = null; var glUniform3i: ?function_signatures.glUniform3i = null; var glUniform4i: ?function_signatures.glUniform4i = null; var glUniform1fv: ?function_signatures.glUniform1fv = null; var glUniform2fv: ?function_signatures.glUniform2fv = null; var glUniform3fv: ?function_signatures.glUniform3fv = null; var glUniform4fv: ?function_signatures.glUniform4fv = null; var glUniform1iv: ?function_signatures.glUniform1iv = null; var glUniform2iv: ?function_signatures.glUniform2iv = null; var glUniform3iv: ?function_signatures.glUniform3iv = null; var glUniform4iv: ?function_signatures.glUniform4iv = null; var glUniformMatrix2fv: ?function_signatures.glUniformMatrix2fv = null; var glUniformMatrix3fv: ?function_signatures.glUniformMatrix3fv = null; var glUniformMatrix4fv: ?function_signatures.glUniformMatrix4fv = null; var glValidateProgram: ?function_signatures.glValidateProgram = null; var glVertexAttrib1d: ?function_signatures.glVertexAttrib1d = null; var glVertexAttrib1dv: ?function_signatures.glVertexAttrib1dv = null; var glVertexAttrib1f: ?function_signatures.glVertexAttrib1f = null; var glVertexAttrib1fv: ?function_signatures.glVertexAttrib1fv = null; var glVertexAttrib1s: ?function_signatures.glVertexAttrib1s = null; var glVertexAttrib1sv: ?function_signatures.glVertexAttrib1sv = null; var glVertexAttrib2d: ?function_signatures.glVertexAttrib2d = null; var glVertexAttrib2dv: ?function_signatures.glVertexAttrib2dv = null; var glVertexAttrib2f: ?function_signatures.glVertexAttrib2f = null; var glVertexAttrib2fv: ?function_signatures.glVertexAttrib2fv = null; var glVertexAttrib2s: ?function_signatures.glVertexAttrib2s = null; var glVertexAttrib2sv: ?function_signatures.glVertexAttrib2sv = null; var glVertexAttrib3d: ?function_signatures.glVertexAttrib3d = null; var glVertexAttrib3dv: ?function_signatures.glVertexAttrib3dv = null; var glVertexAttrib3f: ?function_signatures.glVertexAttrib3f = null; var glVertexAttrib3fv: ?function_signatures.glVertexAttrib3fv = null; var glVertexAttrib3s: ?function_signatures.glVertexAttrib3s = null; var glVertexAttrib3sv: ?function_signatures.glVertexAttrib3sv = null; var glVertexAttrib4Nbv: ?function_signatures.glVertexAttrib4Nbv = null; var glVertexAttrib4Niv: ?function_signatures.glVertexAttrib4Niv = null; var glVertexAttrib4Nsv: ?function_signatures.glVertexAttrib4Nsv = null; var glVertexAttrib4Nub: ?function_signatures.glVertexAttrib4Nub = null; var glVertexAttrib4Nubv: ?function_signatures.glVertexAttrib4Nubv = null; var glVertexAttrib4Nuiv: ?function_signatures.glVertexAttrib4Nuiv = null; var glVertexAttrib4Nusv: ?function_signatures.glVertexAttrib4Nusv = null; var glVertexAttrib4bv: ?function_signatures.glVertexAttrib4bv = null; var glVertexAttrib4d: ?function_signatures.glVertexAttrib4d = null; var glVertexAttrib4dv: ?function_signatures.glVertexAttrib4dv = null; var glVertexAttrib4f: ?function_signatures.glVertexAttrib4f = null; var glVertexAttrib4fv: ?function_signatures.glVertexAttrib4fv = null; var glVertexAttrib4iv: ?function_signatures.glVertexAttrib4iv = null; var glVertexAttrib4s: ?function_signatures.glVertexAttrib4s = null; var glVertexAttrib4sv: ?function_signatures.glVertexAttrib4sv = null; var glVertexAttrib4ubv: ?function_signatures.glVertexAttrib4ubv = null; var glVertexAttrib4uiv: ?function_signatures.glVertexAttrib4uiv = null; var glVertexAttrib4usv: ?function_signatures.glVertexAttrib4usv = null; var glVertexAttribPointer: ?function_signatures.glVertexAttribPointer = null; var glUniformMatrix2x3fv: ?function_signatures.glUniformMatrix2x3fv = null; var glUniformMatrix3x2fv: ?function_signatures.glUniformMatrix3x2fv = null; var glUniformMatrix2x4fv: ?function_signatures.glUniformMatrix2x4fv = null; var glUniformMatrix4x2fv: ?function_signatures.glUniformMatrix4x2fv = null; var glUniformMatrix3x4fv: ?function_signatures.glUniformMatrix3x4fv = null; var glUniformMatrix4x3fv: ?function_signatures.glUniformMatrix4x3fv = null; var glColorMaski: ?function_signatures.glColorMaski = null; var glGetBooleani_v: ?function_signatures.glGetBooleani_v = null; var glGetIntegeri_v: ?function_signatures.glGetIntegeri_v = null; var glEnablei: ?function_signatures.glEnablei = null; var glDisablei: ?function_signatures.glDisablei = null; var glIsEnabledi: ?function_signatures.glIsEnabledi = null; var glBeginTransformFeedback: ?function_signatures.glBeginTransformFeedback = null; var glEndTransformFeedback: ?function_signatures.glEndTransformFeedback = null; var glBindBufferRange: ?function_signatures.glBindBufferRange = null; var glBindBufferBase: ?function_signatures.glBindBufferBase = null; var glTransformFeedbackVaryings: ?function_signatures.glTransformFeedbackVaryings = null; var glGetTransformFeedbackVarying: ?function_signatures.glGetTransformFeedbackVarying = null; var glClampColor: ?function_signatures.glClampColor = null; var glBeginConditionalRender: ?function_signatures.glBeginConditionalRender = null; var glEndConditionalRender: ?function_signatures.glEndConditionalRender = null; var glVertexAttribIPointer: ?function_signatures.glVertexAttribIPointer = null; var glGetVertexAttribIiv: ?function_signatures.glGetVertexAttribIiv = null; var glGetVertexAttribIuiv: ?function_signatures.glGetVertexAttribIuiv = null; var glVertexAttribI1i: ?function_signatures.glVertexAttribI1i = null; var glVertexAttribI2i: ?function_signatures.glVertexAttribI2i = null; var glVertexAttribI3i: ?function_signatures.glVertexAttribI3i = null; var glVertexAttribI4i: ?function_signatures.glVertexAttribI4i = null; var glVertexAttribI1ui: ?function_signatures.glVertexAttribI1ui = null; var glVertexAttribI2ui: ?function_signatures.glVertexAttribI2ui = null; var glVertexAttribI3ui: ?function_signatures.glVertexAttribI3ui = null; var glVertexAttribI4ui: ?function_signatures.glVertexAttribI4ui = null; var glVertexAttribI1iv: ?function_signatures.glVertexAttribI1iv = null; var glVertexAttribI2iv: ?function_signatures.glVertexAttribI2iv = null; var glVertexAttribI3iv: ?function_signatures.glVertexAttribI3iv = null; var glVertexAttribI4iv: ?function_signatures.glVertexAttribI4iv = null; var glVertexAttribI1uiv: ?function_signatures.glVertexAttribI1uiv = null; var glVertexAttribI2uiv: ?function_signatures.glVertexAttribI2uiv = null; var glVertexAttribI3uiv: ?function_signatures.glVertexAttribI3uiv = null; var glVertexAttribI4uiv: ?function_signatures.glVertexAttribI4uiv = null; var glVertexAttribI4bv: ?function_signatures.glVertexAttribI4bv = null; var glVertexAttribI4sv: ?function_signatures.glVertexAttribI4sv = null; var glVertexAttribI4ubv: ?function_signatures.glVertexAttribI4ubv = null; var glVertexAttribI4usv: ?function_signatures.glVertexAttribI4usv = null; var glGetUniformuiv: ?function_signatures.glGetUniformuiv = null; var glBindFragDataLocation: ?function_signatures.glBindFragDataLocation = null; var glGetFragDataLocation: ?function_signatures.glGetFragDataLocation = null; var glUniform1ui: ?function_signatures.glUniform1ui = null; var glUniform2ui: ?function_signatures.glUniform2ui = null; var glUniform3ui: ?function_signatures.glUniform3ui = null; var glUniform4ui: ?function_signatures.glUniform4ui = null; var glUniform1uiv: ?function_signatures.glUniform1uiv = null; var glUniform2uiv: ?function_signatures.glUniform2uiv = null; var glUniform3uiv: ?function_signatures.glUniform3uiv = null; var glUniform4uiv: ?function_signatures.glUniform4uiv = null; var glTexParameterIiv: ?function_signatures.glTexParameterIiv = null; var glTexParameterIuiv: ?function_signatures.glTexParameterIuiv = null; var glGetTexParameterIiv: ?function_signatures.glGetTexParameterIiv = null; var glGetTexParameterIuiv: ?function_signatures.glGetTexParameterIuiv = null; var glClearBufferiv: ?function_signatures.glClearBufferiv = null; var glClearBufferuiv: ?function_signatures.glClearBufferuiv = null; var glClearBufferfv: ?function_signatures.glClearBufferfv = null; var glClearBufferfi: ?function_signatures.glClearBufferfi = null; var glGetStringi: ?function_signatures.glGetStringi = null; var glIsRenderbuffer: ?function_signatures.glIsRenderbuffer = null; var glBindRenderbuffer: ?function_signatures.glBindRenderbuffer = null; var glDeleteRenderbuffers: ?function_signatures.glDeleteRenderbuffers = null; var glGenRenderbuffers: ?function_signatures.glGenRenderbuffers = null; var glRenderbufferStorage: ?function_signatures.glRenderbufferStorage = null; var glGetRenderbufferParameteriv: ?function_signatures.glGetRenderbufferParameteriv = null; var glIsFramebuffer: ?function_signatures.glIsFramebuffer = null; var glBindFramebuffer: ?function_signatures.glBindFramebuffer = null; var glDeleteFramebuffers: ?function_signatures.glDeleteFramebuffers = null; var glGenFramebuffers: ?function_signatures.glGenFramebuffers = null; var glCheckFramebufferStatus: ?function_signatures.glCheckFramebufferStatus = null; var glFramebufferTexture1D: ?function_signatures.glFramebufferTexture1D = null; var glFramebufferTexture2D: ?function_signatures.glFramebufferTexture2D = null; var glFramebufferTexture3D: ?function_signatures.glFramebufferTexture3D = null; var glFramebufferRenderbuffer: ?function_signatures.glFramebufferRenderbuffer = null; var glGetFramebufferAttachmentParameteriv: ?function_signatures.glGetFramebufferAttachmentParameteriv = null; var glGenerateMipmap: ?function_signatures.glGenerateMipmap = null; var glBlitFramebuffer: ?function_signatures.glBlitFramebuffer = null; var glRenderbufferStorageMultisample: ?function_signatures.glRenderbufferStorageMultisample = null; var glFramebufferTextureLayer: ?function_signatures.glFramebufferTextureLayer = null; var glMapBufferRange: ?function_signatures.glMapBufferRange = null; var glFlushMappedBufferRange: ?function_signatures.glFlushMappedBufferRange = null; var glBindVertexArray: ?function_signatures.glBindVertexArray = null; var glDeleteVertexArrays: ?function_signatures.glDeleteVertexArrays = null; var glGenVertexArrays: ?function_signatures.glGenVertexArrays = null; var glIsVertexArray: ?function_signatures.glIsVertexArray = null; var glDrawArraysInstanced: ?function_signatures.glDrawArraysInstanced = null; var glDrawElementsInstanced: ?function_signatures.glDrawElementsInstanced = null; var glTexBuffer: ?function_signatures.glTexBuffer = null; var glPrimitiveRestartIndex: ?function_signatures.glPrimitiveRestartIndex = null; var glCopyBufferSubData: ?function_signatures.glCopyBufferSubData = null; var glGetUniformIndices: ?function_signatures.glGetUniformIndices = null; var glGetActiveUniformsiv: ?function_signatures.glGetActiveUniformsiv = null; var glGetActiveUniformName: ?function_signatures.glGetActiveUniformName = null; var glGetUniformBlockIndex: ?function_signatures.glGetUniformBlockIndex = null; var glGetActiveUniformBlockiv: ?function_signatures.glGetActiveUniformBlockiv = null; var glGetActiveUniformBlockName: ?function_signatures.glGetActiveUniformBlockName = null; var glUniformBlockBinding: ?function_signatures.glUniformBlockBinding = null; var glTexStorage3DMultisample: ?function_signatures.glTexStorage3DMultisample = null; var glTextureView: ?function_signatures.glTextureView = null; var glBindVertexBuffer: ?function_signatures.glBindVertexBuffer = null; var glVertexAttribFormat: ?function_signatures.glVertexAttribFormat = null; var glVertexAttribIFormat: ?function_signatures.glVertexAttribIFormat = null; var glVertexAttribLFormat: ?function_signatures.glVertexAttribLFormat = null; var glVertexAttribBinding: ?function_signatures.glVertexAttribBinding = null; var glVertexBindingDivisor: ?function_signatures.glVertexBindingDivisor = null; var glDebugMessageControl: ?function_signatures.glDebugMessageControl = null; var glDebugMessageInsert: ?function_signatures.glDebugMessageInsert = null; var glDebugMessageCallback: ?function_signatures.glDebugMessageCallback = null; var glGetDebugMessageLog: ?function_signatures.glGetDebugMessageLog = null; var glPushDebugGroup: ?function_signatures.glPushDebugGroup = null; var glPopDebugGroup: ?function_signatures.glPopDebugGroup = null; var glObjectLabel: ?function_signatures.glObjectLabel = null; var glGetObjectLabel: ?function_signatures.glGetObjectLabel = null; var glObjectPtrLabel: ?function_signatures.glObjectPtrLabel = null; var glGetObjectPtrLabel: ?function_signatures.glGetObjectPtrLabel = null; var glGetPointerv: ?function_signatures.glGetPointerv = null; var glBufferStorage: ?function_signatures.glBufferStorage = null; var glClearTexImage: ?function_signatures.glClearTexImage = null; var glClearTexSubImage: ?function_signatures.glClearTexSubImage = null; var glBindBuffersBase: ?function_signatures.glBindBuffersBase = null; var glBindBuffersRange: ?function_signatures.glBindBuffersRange = null; var glBindTextures: ?function_signatures.glBindTextures = null; var glBindSamplers: ?function_signatures.glBindSamplers = null; var glBindImageTextures: ?function_signatures.glBindImageTextures = null; var glBindVertexBuffers: ?function_signatures.glBindVertexBuffers = null; }; test "" { _ = load; @setEvalBranchQuota(100_000); // Yes, this is necessary. OpenGL gets quite large! std.testing.refAllDecls(@This()); }
modules/graphics/vendored/zig-opengl-exports/gl_4v4.zig
const std = @import("std"); const swizzles = @import("swizzle.zig"); /// Returns a zero-size namespace struct defining vector operations for /// given size `N` (min: 1) and component type `C` (any integer or float). /// The actual vector type used for these operations is the built-in /// `std.meta.Vector` aka SIMD-optimized vectors. The ops defined here /// merely act as a more unified and comprehensive API. /// Depending on chosen component type `C`, some ops might not be /// available (i.e. float vectors offer much more functionality than /// their integer-based counterparts) pub fn Vec(comptime N: u32, comptime C: type) type { const INFO = @typeInfo(C); if (!(INFO == .Int or INFO == .Float)) { @compileError("unsupported component type: " ++ C); } if (N < 1) { @compileError("zero-length vectors not supported"); } const V = @Vector(N, C); const B = @Vector(N, bool); return struct { /// The resulting vector type: `@Vector(N, C)` pub const T = V; /// The user provided vector component type: C pub const C = C; /// The user provided vector size: N pub const N = N; /// Vector w/ all components as 0 pub const ZERO = of(0); /// Vector w/ all components as 1 pub const ONE = of(1); pub usingnamespace swizzles.Vec2Swizzles(N, C); pub usingnamespace swizzles.Vec3Swizzles(N, C); pub usingnamespace swizzles.Vec4Swizzles(N, C); pub usingnamespace VecSizeSpecific(N, C); pub usingnamespace VecTypeSpecific(N, C); pub inline fn x(a: V) C { return a[0]; } pub inline fn addN(a: V, n: C) V { return a + of(n); } /// Returns index of the smallest component pub fn argmin(a: V) u32 { var res: u32 = 0; var acc: C = a[0]; comptime var i = 1; inline while (i < N) : (i += 1) { if (a[i] < acc) { acc = a[i]; res = i; } } return res; } /// Returns index of the largest component pub fn argmax(a: V) u32 { var res: u32 = 0; var acc: C = a[0]; comptime var i = 1; inline while (i < N) : (i += 1) { if (a[i] > acc) { acc = a[i]; res = i; } } return res; } pub fn centroid(a: []const V) V { var i: u32 = 0; var res: V = ZERO; while (i < a.len) : (i += 1) { res += a[i]; } return divN(res, @intToFloat(C, a.len)); } pub fn clamp(a: V, b: V, c: V) V { return min(max(a, b), c); } pub inline fn distSq(a: V, b: V) C { return magSq(a - b); } pub inline fn divN(a: V, n: C) V { return if (INFO == .Int) @divTrunc(a, of(n)) else a / of(n); } pub inline fn dot(a: V, b: V) C { return _dot(C, a, b); } pub inline fn equal(a: V, b: V) bool { return BVec(N).all(a == b); } pub fn fill(buf: []V, val: V) void { for (buf) |_, i| { buf[i] = val; } } pub inline fn fromBVec(a: B) V { return select(a, ONE, ZERO); } pub inline fn isZero(a: V) bool { return BVec(N).all(a == ZERO); } /// computes a * b + c, where `a` and `c` are vectors and `b` is a scalar pub inline fn maddN(a: V, n: C, b: V) V { return a * of(n) + b; } pub inline fn magSq(a: V) C { return _dot(C, a, a); } pub inline fn min(a: V, b: V) V { return select(a < b, a, b); } pub inline fn minComp(a: V) C { return @reduce(.Min, a); } pub inline fn max(a: V, b: V) V { return select(a > b, a, b); } pub inline fn maxComp(a: V) C { return @reduce(.Max, a); } pub inline fn mulN(a: V, n: C) V { return a * of(n); } pub inline fn of(n: C) V { return @splat(N, n); } pub inline fn product(a: V) C { return @reduce(.Mul, a); } pub inline fn select(mask: B, a: V, b: V) V { return @select(C, mask, a, b); } pub inline fn step(e0: V, a: V) V { return select(a < e0, ZERO, ONE); } pub inline fn subN(a: V, n: C) V { return a - of(n); } pub inline fn sum(a: V) C { return @reduce(.Add, a); } }; } fn VecTypeSpecific(comptime N: u32, comptime T: type) type { const V = @Vector(N, T); const INFO = @typeInfo(T); const eqd = struct { pub fn allEqDelta(a: V, b: V, eps: T) bool { return BVec(N).all(eqDelta(a, b, eps)); } pub fn eqDelta(a: V, b: V, eps: T) @Vector(N, bool) { const delta = a - b; const invDelta = -delta; return @select(T, delta > invDelta, delta, invDelta) <= @splat(N, eps); } }; if (INFO == .Int) { const base = struct { pub inline fn fromVec(comptime S: type, a: @Vector(N, S)) V { comptime var i = 0; var res: [N]T = undefined; inline while (i < N) : (i += 1) { res[i] = @floatToInt(T, a[i]); } return res; } pub inline fn fromIVec(comptime S: type, a: @Vector(N, S)) V { comptime var i = 0; var res: [N]T = undefined; inline while (i < N) : (i += 1) { res[i] = @intCast(T, a[i]); } return res; } pub inline fn _not(a: V) V { return ~a; } pub inline fn _and(a: V, b: V) V { return a & b; } pub inline fn _or(a: V, b: V) V { return a | b; } pub inline fn _xor(a: V, b: V) V { return a ^ b; } pub inline fn pow(a: V, n: T) V { return _map(N, T, a, _powi, .{n}); } }; return if (isSignedInt(T)) struct { pub usingnamespace base; pub usingnamespace eqd; /// Vector w/ all components as -1 pub const MINUS_ONE = @splat(N, -1); pub inline fn abs(a: V) V { return @select(T, a >= @splat(N, 0), a, -a); } } else base; } else { return struct { pub usingnamespace eqd; pub const INF = @splat(N, std.math.inf(T)); pub const NEG_INF = @splat(N, -std.math.inf(T)); /// Vector w/ all components as -1 pub const MINUS_ONE = @splat(N, -1); pub inline fn fromIVec(comptime S: type, a: @Vector(N, S)) V { comptime var i = 0; var res: [N]T = undefined; inline while (i < N) : (i += 1) { res[i] = @intToFloat(T, a[i]); } return res; } pub inline fn abs(a: V) V { return @fabs(a); } pub inline fn acos(a: V) V { return _map(N, T, a, std.math.acos, .{}); } pub inline fn angleBetween(a: V, b: V) T { return std.math.acos(_dot(T, a, b)); } pub inline fn asin(a: V) V { return _map(N, T, a, std.math.asin, .{}); } pub inline fn atan(a: V) V { return _map(N, T, a, std.math.atan, .{}); } pub inline fn atan2(a: V, b: V) V { return _map2(N, T, a, b, _atan2, .{}); } pub inline fn ceil(a: V) V { return @ceil(a); } pub inline fn center(a: V) V { return a - @splat(N, mean(a)); } pub inline fn clamp01(a: V) V { const zero = _splat(N, T, 0); const one = _splat(N, T, 1); const res = @select(T, a > zero, a, zero); return @select(T, res < one, res, one); } pub inline fn cos(a: V) V { return @cos(a); } pub inline fn direction(a: V, b: V) T { return normalize(b - a); } pub inline fn dist(a: V, b: V) T { return mag(a - b); } pub inline fn exp(a: V) V { return @exp(a); } pub inline fn exp2(a: V) V { return @exp2(a); } pub inline fn fit(a: V, b: V, c: V, d: V, e: V) V { return mix(d, e, (a - b) / (c - b)); } pub inline fn fitClamped(a: V, b: V, c: V, d: V, e: V) V { return mix(d, e, clamp01((a - b) / (c - b))); } pub inline fn fit01(a: V, b: V, c: V) V { return mix(b, c, a); } pub inline fn floor(a: V) V { return @floor(a); } pub inline fn invSqrt(a: V) V { return _splat(N, T, 1) / @sqrt(a); } pub inline fn log(a: V) V { return @log(a); } pub inline fn log2(a: V) V { return @log2(a); } pub inline fn log10(a: V) V { return @log10(a); } pub inline fn mag(a: V) T { return @sqrt(_dot(T, a, a)); } pub inline fn mean(a: V) T { return @reduce(.Add, a) / @as(T, N); } pub inline fn mix(a: V, b: V, t: V) V { return a + (b - a) * t; } pub inline fn mixN(a: V, b: V, n: T) V { return mix(a, b, @splat(N, n)); } pub inline fn mod(a: V, b: V) V { return _map2(N, T, a, b, _mod, .{}); } pub inline fn normalize(a: V) V { return normalizeTo(a, 1.0); } pub inline fn normalizeTo(a: V, n: T) V { const m = mag(a); return if (m > 1e-6) a * @splat(N, n / m) else a; } pub inline fn pow(a: V, b: V) V { return _map2(N, T, a, b, _pow, .{}); } pub inline fn powN(a: V, n: T) V { return _map(N, T, a, _pow, .{n}); } pub inline fn reflect(a: V, n: V) V { return n * @splat(N, -2 * _dot(T, a, n)) + a; } pub inline fn refract(a: V, n: V, eta: T) V { const d = _dot(T, a, n); const k = 1.0 - eta * eta * (1.0 - d * d); return if (k < 0) _splat(N, T, 0) else n * @splat(N, -(eta * d + @sqrt(k))) + a * @splat(N, eta); } pub inline fn round(a: V) V { return @round(a); } pub inline fn sd(a: V) T { return @sqrt(_dot(T, a, a) / @as(T, N - 1)); } pub inline fn sdError(a: V) T { return sd(a) / @sqrt(@as(T, N)); } pub inline fn sin(a: V) V { return @sin(a); } pub inline fn smoothStep(e0: V, e1: V, a: V) V { const x = clamp01((a - e0) / (e1 - e0)); return (_splat(N, T, 3) - _splat(N, T, 2) * x) * x * x; } pub inline fn sqrt(a: V) V { return @sqrt(a); } pub inline fn standardize(a: V) V { const c = center(a); const d = sd(c); return if (d > 0) c / @splat(N, d) else c; } pub inline fn tan(a: V) V { return _map(N, T, a, std.math.tan, .{}); } pub inline fn trunc(a: V) V { return @trunc(a); } pub inline fn variance(a: V) T { return _dot(T, a, a) / @as(T, N); } }; } } pub fn BVec(comptime N: u32) type { const V = @Vector(N, bool); return struct { pub const T = V; pub const C = bool; pub const N = N; pub const FALSE = @This().of(false); pub const TRUE = @This().of(true); pub inline fn all(v: V) bool { return @reduce(.And, v); } pub inline fn _not(a: V) V { return _map(N, bool, a, _bnot, .{}); } pub inline fn _and(a: V, b: V) V { return _map2(N, bool, a, b, _band, .{}); } pub inline fn _or(a: V, b: V) V { return _map2(N, bool, a, b, _bor, .{}); } pub inline fn any(v: V) bool { return @reduce(.Or, v); } pub inline fn of(n: bool) V { return @splat(N, n); } pub inline fn select(mask: V, a: V, b: V) V { return @select(bool, mask, a, b); } }; } fn VecSizeSpecific(comptime N: u32, comptime T: type) type { const V = @Vector(N, T); const INFO = @typeInfo(T); const isFloat = INFO == .Float; if (N == 2) { const base = if (isFloat or isSignedInt(T)) struct { pub fn perpendicularCCW(a: V) V { return [_]T{ -a[1], a[0] }; } pub fn perpendicularCW(a: V) V { return [_]T{ a[1], -a[0] }; } } else struct {}; return if (isFloat) struct { pub usingnamespace base; pub inline fn cross(a: V, b: V) T { return a[0] * b[1] - a[1] * b[0]; } pub inline fn heading(a: V) T { return _atanAbs(_atan2(a[1], a[0])); } } else base; } else if (N == 3) { return if (isFloat) struct { pub fn orthoNormal(a: V, b: V, c: V) V { return _normalize(T, cross(b - a, c - a), 1.0); } pub fn cross(a: V, b: V) V { const a1: V = [_]T{ a[1], a[2], a[0] }; const a2: V = [_]T{ a[2], a[0], a[1] }; const b1: V = [_]T{ b[2], b[0], b[1] }; const b2: V = [_]T{ b[1], b[2], b[0] }; return a1 * b1 - a2 * b2; } } else struct { pub fn fromVec2(a: @Vector(2, T), z: T) V { return [_]T{ a[0], a[1], z }; } }; } else if (N == 4) { return struct { pub fn fromVec2(a: @Vector(2, T), b: @Vector(2, T)) V { return [_]T{ a[0], a[1], b[0], b[1] }; } pub fn fromVec2N(a: @Vector(2, T), z: T, w: T) V { return [_]T{ a[0], a[1], z, w }; } pub fn fromVec3(a: @Vector(3, T), w: T) V { return [_]T{ a[0], a[1], a[2], w }; } }; } return struct {}; } fn isSignedInt(comptime a: type) bool { const info = @typeInfo(a); return info == .Int and info.Int.signedness == std.builtin.Signedness.signed; } fn _map(comptime N: u32, comptime T: type, a: @Vector(N, T), comptime f: anytype, args: anytype) @TypeOf(a) { comptime var opts: std.builtin.CallOptions = .{}; comptime var i = 0; var res: [N]T = undefined; inline while (i < N) : (i += 1) { res[i] = @call(opts, f, .{a[i]} ++ args); } return res; } fn _map2(comptime N: u32, comptime T: type, a: @Vector(N, T), b: @Vector(N, T), comptime f: anytype, args: anytype) @TypeOf(a) { comptime var opts: std.builtin.CallOptions = .{}; comptime var i = 0; var res: [N]T = undefined; inline while (i < N) : (i += 1) { res[i] = @call(opts, f, .{ a[i], b[i] } ++ args); } return res; } inline fn _splat(comptime N: u32, comptime T: type, n: T) @Vector(N, T) { return @splat(N, n); } inline fn _dot(comptime T: type, a: anytype, b: anytype) T { return @reduce(.Add, a * b); } fn _atan2(a: anytype, b: anytype) @TypeOf(a) { return std.math.atan2(@TypeOf(a), a, b); } fn _mod(a: anytype, b: anytype) @TypeOf(a) { return a - b * @floor(a / b); } fn _normalize(comptime T: type, a: anytype, n: anytype) @TypeOf(a) { const m = @sqrt(_dot(T, a, a)); return if (m > 1e-6) a * @splat(@typeInfo(@TypeOf(a)).Vector.len, n / m) else a; } fn _pow(a: anytype, b: anytype) @TypeOf(a) { return std.math.pow(@TypeOf(a), a, b); } fn _powi(a: anytype, b: anytype) @TypeOf(a) { return std.math.powi(@TypeOf(a), a, b); } fn _atanAbs(a: anytype) @TypeOf(a) { const theta = std.math.mod(@TypeOf(a), a, std.math.tau); return if (theta < 0) std.math.tau + theta else theta; } inline fn _band(a: bool, b: bool) bool { return a and b; } inline fn _bor(a: bool, b: bool) bool { return a or b; } inline fn _bnot(a: bool) bool { return !a; } pub const Vec2 = Vec(2, f32); pub const Vec3 = Vec(3, f32); pub const Vec4 = Vec(4, f32); pub const IVec2 = Vec(2, i32); pub const IVec3 = Vec(3, i32); pub const IVec4 = Vec(4, i32); pub const UVec2 = Vec(2, u32); pub const UVec3 = Vec(3, u32); pub const UVec4 = Vec(4, u32); pub const BVec2 = BVec(2); pub const BVec3 = BVec(3); pub const BVec4 = BVec(4); const expect = std.testing.expect; const expectEqual = std.testing.expectEqual; test "Vec.argmin" { try expectEqual(@as(u32, 0), Vec4.argmin([_]f32{ -4, 3, 2, 1 })); try expectEqual(@as(u32, 1), Vec4.argmin([_]f32{ 4, -3, 2, 1 })); try expectEqual(@as(u32, 2), Vec4.argmin([_]f32{ 4, 3, -2, 1 })); try expectEqual(@as(u32, 3), Vec4.argmin([_]f32{ 4, 3, 2, -1 })); } test "Vec.argmax" { try expectEqual(@as(u32, 0), Vec4.argmax([_]f32{ 4, -3, -2, -1 })); try expectEqual(@as(u32, 1), Vec4.argmax([_]f32{ -4, 3, -2, -1 })); try expectEqual(@as(u32, 2), Vec4.argmax([_]f32{ -4, -3, 2, -1 })); try expectEqual(@as(u32, 3), Vec4.argmax([_]f32{ -4, -3, -2, 1 })); } test "Vec.centroid" { try expect(Vec3.equal(Vec3.centroid(&[_]Vec3.T{ [_]f32{ 10, 100, 1000 }, [_]f32{ 20, -200, -500 }, [_]f32{ -60, 400, -800 }, }), [_]f32{ -10, 100, -100 })); } test "Vec.clamp" { try expect(Vec3.equal(Vec3.clamp([_]f32{ -3, 2, 0.5 }, [_]f32{ -1, -1, -1 }, Vec3.ONE), [_]f32{ -1, 1, 0.5 })); } test "Vec.distSq" { try expectEqual(@as(i32, 75), IVec3.distSq([_]i32{ -4, 3, -2 }, [_]i32{ 1, -2, 3 })); } test "Vec.dot" { try expectEqual(@as(i32, -10 - 40 - 90), IVec3.dot([_]i32{ -1, 2, -3 }, [_]i32{ 10, -20, 30 })); } test "Vec.equal" { try expect(Vec2.equal([_]f32{ -1, 2 }, [_]f32{ -1, 2 })); try expect(!Vec2.equal([_]f32{ -1, 2 }, [_]f32{ -1.01, 2.01 })); } test "Vec.eqDelta" { try expect(Vec2.allEqDelta([_]f32{ -1, 2 }, [_]f32{ -1.09, 2.09 }, 0.1)); try expect(!Vec2.allEqDelta([_]f32{ -1, 2 }, [_]f32{ -1.09, 2.09 }, 0.01)); try expect(Vec(6, f32).allEqDelta([_]f32{ -1, 2, -3, 4, -5, 6 }, [_]f32{ -1.01, 2.01, -3.01, 4.01, -5.01, 6.01 }, 0.011)); // unsupported for unsigned try expect(!@hasDecl(UVec2, "eqDelta")); try expect(!@hasDecl(UVec2, "allEqDelta")); } test "Vec2.perpendicular" { try expect(Vec2.allEqDelta(Vec2.perpendicularCCW([_]f32{ 1, 2 }), [_]f32{ -2, 1 }, 0)); try expect(Vec2.allEqDelta(Vec2.perpendicularCW([_]f32{ 1, 2 }), [_]f32{ 2, -1 }, 0)); try expect(IVec2.allEqDelta(IVec2.perpendicularCCW([_]i32{ 1, 2 }), [_]i32{ -2, 1 }, 0)); try expect(IVec2.allEqDelta(IVec2.perpendicularCW([_]i32{ 1, 2 }), [_]i32{ 2, -1 }, 0)); // unsupported/unimplemented for unsigned try expect(!@hasDecl(UVec2, "perpendicularCCW")); try expect(!@hasDecl(UVec2, "perpendicularCW")); }
src/vec-simd.zig
const std = @import("std"); const assert = std.debug.assert; // TODO // Cannot use testing allocator because I was too lazy to write the deinit() // method for Node (our graph). // // const allocator = std.testing.allocator; const allocator = std.heap.page_allocator; pub const Map = struct { pub const Pos = struct { const OFFSET: usize = 10000; x: usize, y: usize, pub fn init(x: usize, y: usize) Pos { return Pos{ .x = x, .y = y, }; } fn cmp(l: Pos, r: Pos) std.math.Order { if (l.x < r.x) return std.math.Order.lt; if (l.x > r.x) return std.math.Order.gt; if (l.y < r.y) return std.math.Order.lt; if (l.y > r.y) return std.math.Order.gt; return std.math.Order.eq; } }; pub const Node = struct { p: Pos, m: usize, n: std.AutoHashMap(u64, void), pub fn init(p: Pos, m: usize) Node { return Node{ .p = p, .m = m, .n = std.AutoHashMap(u64, void).init(allocator), }; } pub fn deinit(self: *Node) void { self.n.deinit(); } pub fn encode(self: Node) u64 { return (self.m * 1000 + self.p.x) * 1000 + self.p.y; } pub fn get_mask(label: u64) usize { return label / 1000000; } fn cmp(l: Node, r: Node) std.math.Order { if (l.m < r.m) return std.math.Order.lt; if (l.m > r.m) return std.math.Order.gt; return Pos.cmp(l.p, r.p); } }; pub const NodeInfo = struct { label: u64, dist: usize, pub fn init(label: u64, dist: usize) NodeInfo { return NodeInfo{ .label = label, .dist = dist, }; } fn cmp(l: NodeInfo, r: NodeInfo) std.math.Order { if (l.dist < r.dist) return std.math.Order.lt; if (l.dist > r.dist) return std.math.Order.gt; if (l.label < r.label) return std.math.Order.lt; if (l.label > r.label) return std.math.Order.gt; return std.math.Order.eq; } }; cells: std.AutoHashMap(Pos, Tile), keys: std.AutoHashMap(Pos, u8), doors: std.AutoHashMap(Pos, u8), nodes: std.AutoHashMap(u64, Node), py: usize, pcur: Pos, pmin: Pos, pmax: Pos, pub const Dir = enum(u8) { N = 1, S = 2, W = 3, E = 4, pub fn move(p: Pos, d: Dir) Pos { var q = p; switch (d) { Dir.N => q.y -= 1, Dir.S => q.y += 1, Dir.W => q.x -= 1, Dir.E => q.x += 1, } return q; } }; pub const Tile = enum(u8) { Empty = 0, Wall = 1, Door = 2, Key = 3, }; pub fn init() Map { var self = Map{ .py = 0, .cells = std.AutoHashMap(Pos, Tile).init(allocator), .keys = std.AutoHashMap(Pos, u8).init(allocator), .doors = std.AutoHashMap(Pos, u8).init(allocator), .nodes = std.AutoHashMap(u64, Node).init(allocator), .pcur = Pos.init(Pos.OFFSET / 2, Pos.OFFSET / 2), .pmin = Pos.init(std.math.maxInt(usize), std.math.maxInt(usize)), .pmax = Pos.init(0, 0), }; return self; } pub fn deinit(self: *Map) void { self.nodes.deinit(); self.doors.deinit(); self.keys.deinit(); self.cells.deinit(); } pub fn parse(self: *Map, line: []const u8) void { var x: usize = 0; while (x < line.len) : (x += 1) { const p = Pos.init(x, self.py); var t: Map.Tile = Map.Tile.Empty; if (line[x] == '#') t = Map.Tile.Wall; if (line[x] == '@') { self.pcur = p; } if (line[x] >= 'A' and line[x] <= 'Z') { // std.debug.warn("DOOR {c}\n", line[x]); t = Map.Tile.Door; _ = self.doors.put(p, line[x]) catch unreachable; } if (line[x] >= 'a' and line[x] <= 'z') { // std.debug.warn("KEY {c}\n", line[x]); t = Map.Tile.Key; _ = self.keys.put(p, line[x]) catch unreachable; } self.set_pos(p, t); } self.py += 1; } pub fn set_pos(self: *Map, pos: Pos, mark: Tile) void { _ = self.cells.put(pos, mark) catch unreachable; if (self.pmin.x > pos.x) self.pmin.x = pos.x; if (self.pmin.y > pos.y) self.pmin.y = pos.y; if (self.pmax.x < pos.x) self.pmax.x = pos.x; if (self.pmax.y < pos.y) self.pmax.y = pos.y; } pub fn walk_map(self: *Map) void { _ = self.get_all_keys(); self.nodes.clearRetainingCapacity(); const PQ = std.PriorityQueue(Node, Node.cmp); var Pend = PQ.init(allocator); defer Pend.deinit(); // We start from the oxygen system position, which has already been filled with oxygen const first = Node.init(self.pcur, 0); _ = Pend.add(first) catch unreachable; while (Pend.count() != 0) { var curr = Pend.remove(); if (self.nodes.contains(curr.encode())) continue; if (curr.m == self.get_all_keys()) continue; var j: u8 = 1; while (j <= 4) : (j += 1) { const d = @intToEnum(Dir, j); var v = Dir.move(curr.p, d); if (!self.cells.contains(v)) continue; const tile = self.cells.get(v).?; var next: ?Node = null; switch (tile) { Tile.Wall => {}, Tile.Empty => { next = Node.init(v, curr.m); }, Tile.Key => { const shift: u5 = @intCast(u5, self.keys.get(v).? - 'a'); const needed: usize = @shlExact(@intCast(usize, 1), shift); next = Node.init(v, curr.m | needed); }, Tile.Door => { if (!self.doors.contains(v)) { next = Node.init(v, curr.m); } else { const shift: u5 = @intCast(u5, self.doors.get(v).? - 'A'); const needed: usize = @shlExact(@intCast(usize, 1), shift); if (curr.m & needed != 0) { next = Node.init(v, curr.m); } } }, } if (next == null) continue; const n = next.?; const e = n.encode(); _ = curr.n.put(e, {}) catch unreachable; if (self.nodes.contains(e)) continue; _ = Pend.add(n) catch unreachable; } _ = self.nodes.put(curr.encode(), curr) catch unreachable; } // std.debug.warn("Graph has {} nodes\n", self.nodes.count()); } pub fn walk_graph(self: *Map) usize { var seen = std.AutoHashMap(u64, void).init(allocator); defer seen.deinit(); const PQ = std.PriorityQueue(NodeInfo, NodeInfo.cmp); var Pend = PQ.init(allocator); defer Pend.deinit(); const all_keys = self.get_all_keys(); var dmax: usize = 0; const home = Node.init(self.pcur, 0); const first = NodeInfo.init(home.encode(), 0); _ = Pend.add(first) catch unreachable; while (Pend.count() != 0) { const data = Pend.remove(); _ = Node.get_mask(data.label); if (dmax < data.dist) dmax = data.dist; if (Node.get_mask(data.label) == all_keys) break; const node = self.nodes.get(data.label).?; const dist = data.dist + 1; var it = node.n.iterator(); while (it.next()) |kv| { const l = kv.key_ptr.*; if (seen.contains(l)) continue; _ = seen.put(l, {}) catch unreachable; _ = Pend.add(NodeInfo.init(l, dist)) catch unreachable; } } return dmax; } fn get_all_keys(self: *Map) usize { var all_keys: usize = 0; var it = self.keys.iterator(); while (it.next()) |key| { const shift: u5 = @intCast(u5, key.value_ptr.* - 'a'); const mask: usize = @shlExact(@intCast(usize, 1), shift); all_keys |= mask; } return all_keys; } pub fn show(self: Map) void { const sx = self.pmax.x - self.pmin.x + 1; const sy = self.pmax.y - self.pmin.y + 1; std.debug.warn("MAP: {} x {} - {} {} - {} {}\n", sx, sy, self.pmin.x, self.pmin.y, self.pmax.x, self.pmax.y); var y: usize = self.pmin.y; while (y <= self.pmax.y) : (y += 1) { std.debug.warn("{:4} | ", y); var x: usize = self.pmin.x; while (x <= self.pmax.x) : (x += 1) { const p = Pos.init(x, y); const g = self.cells.get(p); var t: u8 = ' '; if (g != null) { switch (g.?.value) { Tile.Empty => t = '.', Tile.Wall => t = '#', Tile.Door => t = self.doors.get(p).?.value, Tile.Key => t = self.keys.get(p).?.value, } } if (x == self.pcur.x and y == self.pcur.y) t = '@'; std.debug.warn("{c}", t); } std.debug.warn("\n"); } } }; test "small map" { var map = Map.init(); defer map.deinit(); const data = \\######### \\#[email protected]# \\######### ; var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { map.parse(line); } // map.show(); map.walk_map(); const dist = map.walk_graph(); assert(dist == 8); } test "medium map 1" { var map = Map.init(); defer map.deinit(); const data = \\######################## \\#[email protected].# \\######################.# \\#d.....................# \\######################## ; var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { map.parse(line); } // map.show(); map.walk_map(); const dist = map.walk_graph(); assert(dist == 86); } test "medium map 2" { var map = Map.init(); defer map.deinit(); const data = \\######################## \\#...............b.C.D.f# \\#.###################### \\#[email protected]# \\######################## ; var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { map.parse(line); } // map.show(); map.walk_map(); const dist = map.walk_graph(); assert(dist == 132); } test "medium map 3" { var map = Map.init(); defer map.deinit(); const data = \\################# \\#i.G..c...e..H.p# \\########.######## \\#j.A..b...f..D.o# \\########@######## \\#k.E..a...g..B.n# \\########.######## \\#l.F..d...h..C.m# \\################# ; var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { map.parse(line); } // map.show(); map.walk_map(); const dist = map.walk_graph(); assert(dist == 136); } test "medium map 4" { var map = Map.init(); defer map.deinit(); const data = \\######################## \\#@..............ac.GI.b# \\###d#e#f################ \\###A#B#C################ \\###g#h#i################ \\######################## ; var it = std.mem.split(u8, data, "\n"); while (it.next()) |line| { map.parse(line); } // map.show(); map.walk_map(); const dist = map.walk_graph(); assert(dist == 81); }
2019/p18/map.zig
const std = @import("std"); const panic = std.debug.panic; usingnamespace @import("zalgebra"); usingnamespace @import("../transform.zig"); usingnamespace @import("../chunk/chunk.zig"); const c = @import("../c.zig"); const opengl = @import("../opengl_renderer.zig"); const glfw = @import("../glfw_platform.zig"); usingnamespace @import("../test_box.zig"); //TODO 3D chunk pub const ChunkPos = Vec2(i32); const ChunkInfo = struct { const Self = @This(); coord: ChunkPos, data: ChunkData32, mesh: opengl.Mesh, matrix: mat4, pub fn deinit(self: *Self) void { self.mesh.deinit(); } }; pub const World = struct { const Self = @This(); allocator: *std.mem.Allocator, chunk_map: std.AutoHashMap(ChunkPos, ChunkInfo), pub fn init(allocator: *std.mem.Allocator) Self { var chunk_map = std.AutoHashMap(ChunkPos, ChunkInfo).init(allocator); const CHUNK_SIZE = 1; var index = ChunkPos.zero(); while (index.x < CHUNK_SIZE) : (index.x += 1) { index.y = 0; while (index.y < CHUNK_SIZE) : (index.y += 1) { var new_chunk_data = ChunkData32.init(); generateChunk(&new_chunk_data); var new_chunk = ChunkInfo { .coord = index, .data = new_chunk_data, .mesh = CreateChunkMesh(ChunkData32, allocator, &new_chunk_data), .matrix = mat4.from_translate(vec3.new(@intToFloat(f32, @intCast(u64, index.x) * ChunkData32.size_x), 0.0, @intToFloat(f32, @intCast(u64, index.y) * ChunkData32.size_z))), }; new_chunk.data.dirty = false; chunk_map.put(new_chunk.coord, new_chunk) catch panic("Failed to put", .{}); } } return Self { .allocator = allocator, .chunk_map = chunk_map, }; } pub fn deinit(self: *Self) void { var iterator = self.chunk_map.iterator(); while (iterator.next()) |entry| { entry.value.deinit(); } self.chunk_map.deinit(); } pub fn update(self: *Self, camera_pos: *vec3) void { const stdout = std.io.getStdOut().writer(); var iterator = self.chunk_map.iterator(); while (iterator.next()) |entry| { if (entry.value.data.isDirty()) { stdout.print("Rebuilding Chunk!\n", .{}) catch {}; entry.value.mesh.deinit(); entry.value.mesh = CreateChunkMesh(ChunkData32, self.allocator, &entry.value.data); entry.value.data.dirty = false; } } } pub fn render(self: *Self, matrix_uniform_index: c.GLint) void { var iterator = self.chunk_map.iterator(); while (iterator.next()) |entry| { //Model Matrix c.glUniformMatrix4fv(matrix_uniform_index, 1, c.GL_FALSE, entry.value.matrix.get_data()); entry.value.mesh.draw(); } } // pub fn calcCollision(self: *Self, player: *TestBox) void { // var iterator = self.chunk_map.iterator(); // while (iterator.next()) |entry| { // } // } }; fn generateChunk(chunk: *ChunkData32) void { var index: vec3i = vec3i.zero(); while (index.x < ChunkData32.size_x) : (index.x += 1) { index.y = 0; while (index.y < ChunkData32.size_y) : (index.y += 1) { index.z = 0; while (index.z < ChunkData32.size_x) : (index.z += 1) { if (index.y == 24) { chunk.setBlock(&index, 3); } else if (index.y < 24 and index.y > 18) { chunk.setBlock(&index, 2); } else if (index.y <= 18) { chunk.setBlock(&index, 1); } } } } } // fn testCollision(chunk: *ChunkData32) vec3 { // var offset = vec3.zero(); // var aabb = Aabb.init(vec3.zero(), vec3.one()) // var index: vec3i = vec3i.zero(); // while (index.x < ChunkData32.size_x) : (index.x += 1) { // index.y = 0; // while (index.y < ChunkData32.size_y) : (index.y += 1) { // index.z = 0; // while (index.z < ChunkData32.size_x) : (index.z += 1) { // if (chunk.getBlock(index) != 0) { // } // } // } // } // return offset; // }
src/world/world.zig
const std = @import("std"); pub const NodeKind = enum { string, number, boolean, null_, array, object, }; pub const Node = union(NodeKind) { string: []const u8, number: f64, boolean: bool, null_: void, array: []const Node, object: std.StringHashMap(Node), pub fn deinit(self: *Node, allocator: *std.mem.Allocator) void { switch (self.*) { .string => |str| allocator.free(str), .array => |nodes| { var i: usize = 0; while (i < nodes.len) { var n = nodes[i]; n.deinit(allocator); i += 1; } allocator.free(nodes); }, .object => |*map| { var iter = map.iterator(); while (iter.next()) |kv| { allocator.free(kv.key_ptr.*); kv.value_ptr.deinit(allocator); } map.deinit(); }, else => {}, } } pub fn eql(self: Node, other: Node) bool { return switch (self) { .string => |a| switch (other) { .string => |b| std.mem.eql(u8, a, b), else => false, }, .array => |a| switch (other) { .array => |b| { if (a.len != b.len) { return false; } var i: usize = 0; while (i < a.len) { if (!a[i].eql(b[i])) { return false; } i += 1; } return true; }, else => false, }, .object => |a| { var iter = a.iterator(); return switch (other) { .object => |b| { while (iter.next()) |kv| { const found = b.get(kv.key_ptr.*); if (found == null or !kv.value_ptr.eql(found.?)) { return false; } } return true; }, else => false, }; }, .boolean => |a| switch (other) { .boolean => |b| a == b, else => false, }, .null_ => |a| switch (other) { .null_ => true, else => false, }, .number => |a| switch (other) { .number => |b| a == b, else => return false, }, }; } };
zig/node.zig
const std = @import("std"); const Array = std.ArrayList; fn add_indent(out_buffer : anytype, indent: usize) !void { var i : usize = 0; while (i < indent) : (i+=1) { try out_buffer.append(' '); } } const BfOpEnum = enum { push, pop, inc, dec, print, input, open_while, close_while, noop }; const BfOp = union(BfOpEnum) { push : usize, pop : usize, inc : usize, dec : usize, print : usize, input, open_while, close_while, noop, }; const Tokenizer = struct { buffer : []const u8, index : usize, pub fn init(buffer : []const u8) Tokenizer { return .{.buffer = buffer, .index = 0 }; } fn count_same(self: *Tokenizer, char : u8) usize { var count : usize = 0; while (self.index < self.buffer.len) : (self.index += 1) { const current_char = self.buffer[self.index]; if(current_char == char) { count += 1; } else { switch(current_char) { '>', '<', '+', '-', '.', ',', '[', ']' => break, else => continue } } } return count; } pub fn next(self: *Tokenizer) ?BfOp { if(self.index >= self.buffer.len) { return null; } const current_char = self.buffer[self.index]; switch(current_char) { '>' => return BfOp{.push = self.count_same(current_char)}, '<' => return BfOp{.pop = self.count_same(current_char)}, '+' => return BfOp{.inc = self.count_same(current_char)}, '-' => return BfOp{.dec = self.count_same(current_char)}, '.' => return BfOp{.print = self.count_same(current_char)}, ',' => { self.index += 1; return BfOp{.input = {}}; }, '[' => { self.index += 1; return BfOp{.open_while = {}}; }, ']' => { self.index += 1; return BfOp{.close_while = {}}; }, else => { self.index += 1; return BfOp{.noop = {}}; } } } }; const testing = std.testing; const expectEqual = testing.expectEqual; const expect = testing.expect; const hello_world = @embedFile("helloworld.bf"); test "test tokenizer" { var tokenizer = Tokenizer.init(hello_world[0..]); try expectEqual(BfOp{.inc = 8}, tokenizer.next().?); try expectEqual(BfOp.open_while , tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 4}, tokenizer.next().?); try expectEqual(BfOp.open_while , tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 2}, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 3}, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 3}, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 1}, tokenizer.next().?); try expectEqual(BfOp{.pop = 4}, tokenizer.next().?); try expectEqual(BfOp{.dec = 1}, tokenizer.next().?); try expectEqual(BfOp.close_while, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 1}, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 1}, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.dec = 1}, tokenizer.next().?); try expectEqual(BfOp{.push = 2}, tokenizer.next().?); try expectEqual(BfOp{.inc = 1}, tokenizer.next().?); try expectEqual(BfOp.open_while , tokenizer.next().?); try expectEqual(BfOp{.pop = 1}, tokenizer.next().?); try expectEqual(BfOp.close_while, tokenizer.next().?); try expectEqual(BfOp{.pop = 1}, tokenizer.next().?); try expectEqual(BfOp{.dec = 1}, tokenizer.next().?); try expectEqual(BfOp.close_while, tokenizer.next().?); try expectEqual(BfOp{.push = 2}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.dec = 3}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.inc = 7}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.inc = 3}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.push = 2}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.pop = 1}, tokenizer.next().?); try expectEqual(BfOp{.dec = 1}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.pop = 1}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.inc = 3}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.dec = 6}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.dec = 8}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.push = 2}, tokenizer.next().?); try expectEqual(BfOp{.inc = 1}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expectEqual(BfOp{.push = 1}, tokenizer.next().?); try expectEqual(BfOp{.inc = 2}, tokenizer.next().?); try expectEqual(BfOp.print, tokenizer.next().?); try expect(tokenizer.next() == null); try expect(tokenizer.next() == null); } pub fn generate(buffer : []u8, out_buffer : *Array(u8)) !void { const base = @embedFile("base.zig"); const linebreak : u8 = '\n'; try out_buffer.appendSlice(base); try out_buffer.append(linebreak); try out_buffer.appendSlice("pub fn main() !void {"); try out_buffer.append(linebreak); try out_buffer.appendSlice(" var data : [std.math.maxInt(u16)]u8 = [1]u8{0} ** std.math.maxInt(u16);"); try out_buffer.append(linebreak); try out_buffer.appendSlice(" var state = BrainfuckState.init(&data);"); try out_buffer.append(linebreak); try out_buffer.append(linebreak); try out_buffer.appendSlice("// program starts."); try out_buffer.append(linebreak); try out_buffer.append(linebreak); var indent : usize = 4; var tokenizer = Tokenizer.init(buffer); var printer = [_]u8{0} ** 100; while(tokenizer.next()) |result| { if(result != BfOp.noop) { try add_indent(out_buffer, indent); } switch (result) { .push => |count| try out_buffer.appendSlice(try std.fmt.bufPrint(&printer, "state.push_data_pointer({});", .{count})), .pop => |count| try out_buffer.appendSlice(try std.fmt.bufPrint(&printer, "state.pop_data_pointer({});", .{count})), .inc => |count| try out_buffer.appendSlice(try std.fmt.bufPrint(&printer, "state.increment_current_data({});", .{count})), .dec => |count| try out_buffer.appendSlice(try std.fmt.bufPrint(&printer, "state.decrement_current_data({});", .{count})), .print => |count| try out_buffer.appendSlice(try std.fmt.bufPrint(&printer, "try state.print_current_data({});", .{count})), .input => try out_buffer.appendSlice("try state.input_char();"), .open_while => { try out_buffer.append(linebreak); try add_indent(out_buffer, indent); try out_buffer.appendSlice("while(state.is_current_value_pointed_not_0()) {"); indent += 4; }, .close_while => { indent -= 4; var i : usize = 0; while (i < 4) : (i+=1) { _ = out_buffer.pop(); } try out_buffer.appendSlice("}"); try out_buffer.append(linebreak); }, else => continue } try out_buffer.append(linebreak); } try out_buffer.append(linebreak); try out_buffer.appendSlice("// program ends"); try out_buffer.append(linebreak); try out_buffer.append(linebreak); try out_buffer.append('}'); try out_buffer.append(linebreak); }
generator.zig
const std = @import("std"); const TaskList = std.ArrayList(Task); const c = @cImport({ @cInclude("stdlib.h"); @cInclude("errno.h"); @cInclude("notcurses/direct.h"); }); const logger = std.log.scoped(.maid); var logfile_optional: ?std.fs.File = null; // based on the default std.log impl pub fn log( comptime message_level: std.log.Level, comptime scope: @Type(.EnumLiteral), comptime format: []const u8, args: anytype, ) void { const level_txt = comptime message_level.asText(); const prefix2 = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): "; // if no logfile, prefer stderr // // TODO buffered writer! const stream = if (logfile_optional) |logfile| logfile.writer() else std.io.getStdErr().writer(); const held = std.debug.getStderrMutex().acquire(); defer held.release(); nosuspend stream.print(level_txt ++ prefix2 ++ format ++ "\n", args) catch return; } const ParentTaskInfo = struct { parent_task: *Task, child_index: usize, parent_child_len: usize, }; const TaskTuiState = struct { plane: ?*c.ncplane = null, selected: bool = false, full_text_cstring: [256:0]u8 = undefined, // important for scrolling up or down w/ arrow keys previous_task: ?*Task = null, next_task: ?*Task = null, parent_info: ?ParentTaskInfo = null, const Self = @This(); pub fn format(self: Self, comptime f: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void { _ = options; if (f.len != 0) { @compileError("Unknown format character: '" ++ f ++ "'"); } return std.fmt.format( writer, "TaskTuiState{{ .full_text_cstring = {s} }}", .{self.full_text_cstring}, ); } }; const Task = struct { // TODO id: u64, text: []const u8, completed: bool, children: TaskList, tui_state: TaskTuiState = .{}, const Self = @This(); pub fn unselect(self: *Self) !void { if (!self.tui_state.selected) return error.InvalidTaskTransition; c.ncplane_set_fg_default(self.tui_state.plane.?); c.ncplane_set_bg_default(self.tui_state.plane.?); if (c.ncplane_putstr_yx(self.tui_state.plane.?, 0, 0, &self.tui_state.full_text_cstring) < 0) return error.FailedToDrawSelectedTaskText; self.tui_state.selected = false; } pub fn select(self: *Self) !void { const color_return_fg = c.ncplane_set_fg_rgb8(self.tui_state.plane.?, 0, 0, 0); if (color_return_fg != 0) return error.FailedToSetColor; const color_return_bg = c.ncplane_set_bg_rgb8(self.tui_state.plane.?, 255, 255, 255); if (color_return_bg != 0) return error.FailedToSetColor; if (c.ncplane_putstr_yx(self.tui_state.plane.?, 0, 0, &self.tui_state.full_text_cstring) < 0) return error.FailedToDrawSelectedTaskText; self.tui_state.selected = true; } pub fn addChildAtIndex(self: *Self, index: usize, new_child_task: Task) !*Task { try self.children.insert(index, new_child_task); return &self.children.items[index]; } // TODO computed_priority: ?u32 = null, }; const DrawState = struct { x_offset: usize = 0, y_offset: usize = 0, maybe_current_task_child_index: ?usize = null, maybe_current_task_parent_len: ?usize = null, }; const SharedDrawState = struct { maybe_previous_task: ?*Task = null, maybe_parent_task: ?*Task = null, }; fn draw_task_element( parent_plane: *c.ncplane, task: *Task, draw_state: *DrawState, shared_draw_state: *SharedDrawState, parent_info: ?ParentTaskInfo, ) anyerror!usize { var node_text_buffer: [256]u8 = undefined; const maybe_is_end_task: ?bool = if (draw_state.maybe_current_task_child_index) |index| blk: { break :blk index >= (draw_state.maybe_current_task_parent_len.? - 1); } else null; const tree_prefix = if (maybe_is_end_task) |is_end_task| blk: { break :blk if (is_end_task) "└─" else "├─"; } else ""; const completed_text = if (task.completed) "C" else " "; const node_text_full = try std.fmt.bufPrint(&node_text_buffer, "{s}{s}{s}", .{ tree_prefix, completed_text, task.text }); node_text_buffer[node_text_full.len] = 0; const node_text_full_cstr: [:0]const u8 = node_text_buffer[0..node_text_full.len :0]; std.mem.copy(u8, &task.tui_state.full_text_cstring, node_text_full_cstr); logger.debug("{s} state={}", .{ node_text_full, draw_state }); // now that we know what we're going to draw, we can create the ncplane var nopts = std.mem.zeroes(c.ncplane_options); nopts.y = @intCast(c_int, draw_state.y_offset); nopts.x = @intCast(c_int, draw_state.x_offset); nopts.rows = 1; nopts.cols = @intCast(c_int, node_text_full_cstr.len); var maybe_plane = c.ncplane_create(parent_plane, &nopts); errdefer { _ = c.ncplane_destroy(maybe_plane); } if (maybe_plane) |plane| { _ = c.ncplane_set_userptr(plane, task); task.tui_state.plane = plane; task.tui_state.parent_info = parent_info; if (c.ncplane_putstr_yx(plane, 0, 0, node_text_full_cstr) < 0) { return error.FailedToPutString; } var old_draw_state = draw_state.*; if (shared_draw_state.maybe_previous_task) |previous_task| { task.tui_state.previous_task = previous_task; previous_task.tui_state.next_task = task; } shared_draw_state.maybe_previous_task = task; logger.debug("task {s} PREV {s} NEXT {s}", .{ task.text, @as(?[]const u8, if (task.tui_state.previous_task) |previous_task| previous_task.text else null), @as(?[]const u8, if (task.tui_state.next_task) |next_task| next_task.text else null), }); draw_state.x_offset = 1; draw_state.y_offset = 1; for (task.children.items) |*child, idx| { draw_state.maybe_current_task_child_index = idx; draw_state.maybe_current_task_parent_len = task.children.items.len; const is_final_task = idx >= (task.children.items.len - 1); const old_y = draw_state.y_offset; const child_children = try draw_task_element(plane, child, draw_state, shared_draw_state, ParentTaskInfo{ .parent_task = task, .child_index = idx, .parent_child_len = task.children.items.len, }); draw_state.y_offset += child_children + 1; const new_y = draw_state.y_offset; const line_size = new_y - old_y; const should_print_vertical_line = !is_final_task; if (line_size > 1 and should_print_vertical_line) { // always draw vertical lines as separate planes from the task plane // so that we don't need to do really bad hacks! var vertical_plane_options = std.mem.zeroes(c.ncplane_options); vertical_plane_options.y = @intCast(c_int, old_y) + 1; vertical_plane_options.x = 1; vertical_plane_options.rows = @intCast(c_int, line_size) - 1; vertical_plane_options.cols = 1; var maybe_vertical_plane = c.ncplane_create(plane, &vertical_plane_options); errdefer { _ = c.ncplane_destroy(maybe_vertical_plane); } if (maybe_vertical_plane) |vertical_plane| { var i: usize = 0; while (i < line_size) : (i += 1) { if (c.ncplane_putstr_yx( vertical_plane, @intCast(c_int, i), @intCast(c_int, 0), "│", ) < 0) { return error.FailedToDrawConnectingLine; } } } } // draw line between children old_draw_state.y_offset += child_children; } draw_state.maybe_current_task_child_index = null; draw_state.maybe_current_task_parent_len = null; draw_state.* = old_draw_state; } return task.children.items.len; } fn destroy_task_tree(task: *Task) error{FailedToDestroyPlane}!void { if (c.ncplane_destroy(task.tui_state.plane) < 0) return error.FailedToDestroyPlane; task.tui_state.plane = null; for (task.children.items) |*child| try destroy_task_tree(child); } fn draw_task(parent_plane: *c.ncplane, task: *Task) !*c.ncplane { var nopts = std.mem.zeroes(c.ncplane_options); nopts.y = 5; nopts.x = 5; nopts.rows = 1; nopts.cols = 1; var maybe_plane = c.ncplane_create(parent_plane, &nopts); errdefer { _ = c.ncplane_destroy(maybe_plane); } if (maybe_plane) |plane| { _ = c.ncplane_set_userptr(plane, task); const color_return = c.ncplane_set_fg_rgb8(plane, 255, 255, 255); if (color_return != 0) return error.FailedToSetColor; var state = DrawState{}; var shared_draw_state = SharedDrawState{}; _ = try draw_task_element(plane, task, &state, &shared_draw_state, null); return plane; } else { return error.FailedToCreatePlane; } } const CursorState = struct { selected_task: ?*Task = null, }; const Pipe = struct { reader: std.fs.File, writer: std.fs.File, }; const NOTCURSES_U32_ERROR = 4294967295; var zig_segfault_handler: fn (i32, *const std.os.siginfo_t, ?*const c_void) callconv(.C) void = undefined; var maybe_self_pipe: ?Pipe = null; const SignalData = extern struct { signal: c_int, info: std.os.siginfo_t, uctx: ?*const c_void, }; const SignalList = std.ArrayList(SignalData); fn signal_handler( signal: c_int, info: *const std.os.siginfo_t, uctx: ?*const c_void, ) callconv(.C) void { if (maybe_self_pipe) |self_pipe| { const signal_data = SignalData{ .signal = signal, .info = info.*, .uctx = uctx, }; self_pipe.writer.writer().writeStruct(signal_data) catch return; } } inline fn taskFromPlane(plane: *c.ncplane) ?*Task { return @ptrCast(?*Task, @alignCast(@alignOf(Task), c.ncplane_userptr(plane))); } fn findClickedPlane(plane: *c.ncplane, mouse_x: i32, mouse_y: i32) ?*c.ncplane { const abs_x = c.ncplane_abs_x(plane); const abs_y = c.ncplane_abs_y(plane); var rows: c_int = undefined; var cols: c_int = undefined; c.ncplane_dim_yx(plane, &rows, &cols); //logger.debug( // "\tc1 (x={d}) >= (ax={d}) = {}", // .{ mouse_x, abs_x, mouse_x >= abs_x }, //); //logger.debug( // "\tc2 {d} <= {d} = {}", // .{ mouse_x, abs_x + cols, mouse_x <= (abs_x + cols) }, //); //logger.debug( // "\tc1 y={d} >= ay={d} = {}", // .{ mouse_y, abs_y, mouse_y >= abs_y }, //); //logger.debug( // "\tc1 {d} <= {d} = {}", // .{ mouse_y, abs_y + rows - 1, mouse_y <= (abs_y + rows - 1) }, //); const is_inside_plane = (mouse_x >= abs_x and mouse_x <= (abs_x + cols) and mouse_y >= abs_y and mouse_y <= (abs_y + (rows - 1))); //logger.debug( // "mx={d} my={d} ax={d} ay={d} cols={d} rows={d} is_inside_plane={}", // .{ mouse_x, mouse_y, abs_x, abs_y, cols, rows, is_inside_plane }, //); var task = taskFromPlane(plane); //logger.debug( // " in task={s}", // .{task.?.text}, //); if (is_inside_plane) { return plane; } for (task.?.children.items) |child| { var child_plane = child.tui_state.plane.?; const possible_matched_plane = findClickedPlane(child_plane, mouse_x, mouse_y); if (possible_matched_plane != null) return possible_matched_plane; } return null; } fn findRootTask(task: *Task) *Task { var root_task: ?*Task = null; var current_task: *Task = task; while (true) { if (current_task.tui_state.parent_info == null) { root_task = current_task; break; } current_task = current_task.tui_state.parent_info.?.parent_task; } return root_task.?; // must not be null } const MainContext = struct { allocator: *std.mem.Allocator, nc: *c.notcurses, cursor_state: CursorState = .{}, root_task_plane: *c.ncplane, standard_plane: *c.ncplane, const Self = @This(); fn processNewSignals(self: *Self, plane: *c.ncplane) !void { _ = self; while (true) { const signal_data = maybe_self_pipe.?.reader.reader().readStruct(SignalData) catch |err| switch (err) { error.EndOfStream => break, else => return err, }; if (signal_data.signal == std.os.SIG.SEGV) { zig_segfault_handler(signal_data.signal, &signal_data.info, signal_data.uctx); } else if (signal_data.signal == std.os.SIG.URG or signal_data.signal == std.os.SIG.IO) { // we have data on stdin! try self.processTerminalEvents(plane); } else { logger.info("exiting! with signal {d}", .{signal_data.signal}); // TODO shutdown db, when we have one std.os.exit(1); } } } fn recreateTreePlane(self: *Self, root_task: *Task) !void { // TODO task tree should be aware of vertical lines // for a fully working destroy try destroy_task_tree(root_task); if (c.notcurses_render(self.nc) < 0) return error.FailedToRender; var new_root_plane = try draw_task(self.standard_plane, root_task); self.root_task_plane = new_root_plane; } fn processTerminalEvents(self: *Self, plane: *c.ncplane) !void { while (true) { var inp: c.ncinput = undefined; const character = c.notcurses_getc_nblock(self.nc, &inp); if (character == 0) break; logger.debug("input {}", .{inp}); if (character == NOTCURSES_U32_ERROR) { logger.err("Error: {s}", .{c.strerror(std.c._errno().*)}); return error.FailedToGetInput; } //NCKEY_UP; if (inp.id == c.NCKEY_RESIZE) { _ = c.notcurses_refresh(self.nc, null, null); _ = c.notcurses_render(self.nc); } else if (inp.id == c.NCKEY_ESC) { // if task is selected, unselect it, if not, exit program if (self.cursor_state.selected_task) |current_selected_task| { logger.debug("unselecting task", .{}); try current_selected_task.unselect(); self.cursor_state.selected_task = null; _ = c.notcurses_render(self.nc); } else { // TODO safely exit here } } else if (inp.id == c.NCKEY_UP) { logger.debug("go up", .{}); if (self.cursor_state.selected_task) |current_selected_task| { try current_selected_task.unselect(); self.cursor_state.selected_task = null; const maybe_previous_task = current_selected_task.tui_state.previous_task; if (maybe_previous_task) |previous_task| { logger.debug("going up {}", .{previous_task}); try previous_task.select(); self.cursor_state.selected_task = previous_task; } else { // i'm at the root task, and so, we can't do much without multiple tree support logger.debug("top level tree, where to go?", .{}); } _ = c.notcurses_render(self.nc); } } else if (inp.id == c.NCKEY_DOWN) { logger.debug("go down", .{}); if (self.cursor_state.selected_task) |current_selected_task| { try current_selected_task.unselect(); self.cursor_state.selected_task = null; const maybe_next_task = current_selected_task.tui_state.next_task; if (maybe_next_task) |next_task| { logger.debug("going down {}", .{next_task}); try next_task.select(); self.cursor_state.selected_task = next_task; } else { // i'm at the last task, and so, we can't do much without multiple tree support logger.debug("end of tree, where to go?", .{}); } _ = c.notcurses_render(self.nc); } } else if (inp.id == 'L' and inp.ctrl) { logger.info("hard redraw", .{}); _ = c.notcurses_refresh(self.nc, null, null); _ = c.notcurses_render(self.nc); } else if (inp.id == c.NCKEY_ENTER) { if (self.cursor_state.selected_task) |selected_task| { try selected_task.unselect(); self.cursor_state.selected_task = null; const maybe_parent_info = selected_task.tui_state.parent_info; if (maybe_parent_info) |parent_info| { logger.info("got parent!", .{}); var new_task_list = TaskList.init(self.allocator); var new_task_full = Task{ .text = "", .completed = false, .children = new_task_list, }; // add task right after current selected's index var new_task_ptr = try parent_info.parent_task.addChildAtIndex( parent_info.child_index + 1, new_task_full, ); var root_task = findRootTask(selected_task); try self.recreateTreePlane(root_task); try new_task_ptr.select(); self.cursor_state.selected_task = new_task_ptr; } else { // TODO we are the root of the tree, create a task at the end of it } _ = c.notcurses_render(self.nc); } } else if (inp.id == '\t') { if (self.cursor_state.selected_task) |selected_task| { try selected_task.unselect(); self.cursor_state.selected_task = null; var new_task_list = TaskList.init(self.allocator); var new_task = Task{ .text = "", .completed = false, .children = new_task_list, }; var new_task_ptr = try selected_task.addChildAtIndex(selected_task.children.items.len, new_task); var root_task = findRootTask(selected_task); try self.recreateTreePlane(root_task); try new_task_ptr.select(); self.cursor_state.selected_task = new_task_ptr; _ = c.notcurses_render(self.nc); } } else if (inp.evtype == c.NCTYPE_PRESS and inp.id == c.NCKEY_BUTTON1) { // we got a press, we don't know if this is drag and drop (moving tasks around) // TODO implement drag and drop! // // for now, assume its just selecting the task! // TODO this is going to break when we have multiple tasks if (self.cursor_state.selected_task) |current_selected_task| { try current_selected_task.unselect(); self.cursor_state.selected_task = null; } var maybe_clicked_plane = findClickedPlane(plane, inp.x, inp.y); if (maybe_clicked_plane) |clicked_plane| { var clicked_task = taskFromPlane(clicked_plane).?; try clicked_task.select(); self.cursor_state.selected_task = clicked_task; } _ = c.notcurses_render(self.nc); } else if (inp.evtype == c.NCTYPE_RELEASE) { //self.cursor_state.plane_drag = false; } //else if (inp.evtype == c.NCTYPE_PRESS and self.cursor_state.plane_drag == true) { // _ = c.ncplane_move_yx(plane, inp.y, inp.x); // _ = c.notcurses_render(self.nc); //} } } }; pub fn main() anyerror!void { // configure requirements for signal handling var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer { _ = gpa.deinit(); } const allocator = &gpa.allocator; const self_pipe_fds = try std.os.pipe(); maybe_self_pipe = .{ .reader = .{ .handle = self_pipe_fds[0] }, .writer = .{ .handle = self_pipe_fds[1] }, }; defer { maybe_self_pipe.?.reader.close(); maybe_self_pipe.?.writer.close(); } // initialize the logfile, if given in LOGFILE env var const maybe_logfile_path = std.os.getenv("LOGFILE"); if (maybe_logfile_path) |logfile_path| { logfile_optional = try std.fs.cwd().createFile( logfile_path, .{ .truncate = true, .read = false }, ); } defer { if (logfile_optional) |logfile| logfile.close(); } // configure signal handler // Zig attaches a handler to SIGSEGV to provide pretty output on segfaults, // but we also want to attach our own shutdown code to other signals // like SIGINT, SIGTERM, etc. // // there can only be one signal handler declared in the system, so we // need to extract the zig signal handler, and call it on our own // // notcurses will do the same behavior but for the signal handler we // provide, so everything has a way to shutdown safely. // // NOTE: do not trust your engineering skills on safely shutting down // on a SIGSEGV. even on maid's signal handler, only signals we actually // want cause a safe DB shutdown. // // Engineer to always be safe, even on a hard power off. // // Our signal handler uses the self-pipe trick to provide DB shutdown // on a CTRL-C while also mainaining overall non-blocking I/O structure // in code. var mask = std.os.empty_sigset; // only linux and darwin implement sigaddset() on zig stdlib. huh. std.os.linux.sigaddset(&mask, std.os.SIG.TERM); std.os.linux.sigaddset(&mask, std.os.SIG.INT); std.os.linux.sigaddset(&mask, std.os.SIG.URG); std.os.linux.sigaddset(&mask, std.os.SIG.IO); var sa = std.os.Sigaction{ .handler = .{ .sigaction = signal_handler }, .mask = mask, .flags = 0, }; // declare handler for SIGSEGV, catching the "old" one // (zig sets its own BEFORE calling main(), see lib/std/start.zig) var old_sa: std.os.Sigaction = undefined; std.os.sigaction(std.os.SIG.SEGV, &sa, &old_sa); zig_segfault_handler = old_sa.handler.sigaction.?; std.os.sigaction(std.os.SIG.TERM, &sa, null); std.os.sigaction(std.os.SIG.INT, &sa, null); std.os.sigaction(std.os.SIG.URG, &sa, null); std.os.sigaction(std.os.SIG.IO, &sa, null); std.log.info("boot!", .{}); var nopts = std.mem.zeroes(c.notcurses_options); nopts.flags = c.NCOPTION_NO_ALTERNATE_SCREEN; nopts.flags |= c.NCOPTION_SUPPRESS_BANNERS; var nc_opt = c.notcurses_init(&nopts, c.stdout); if (nc_opt == null) return error.NoNotcursesContextProvided; var nc = nc_opt.?; defer { _ = c.notcurses_stop(nc); } const mouse_enabled_return = c.notcurses_mouse_enable(nc); if (mouse_enabled_return != 0) return error.FailedToEnableMouse; var dimy: i32 = undefined; var dimx: i32 = undefined; var stdplane = c.notcurses_stddim_yx(nc, &dimy, &dimx).?; var empty_children = TaskList.init(allocator); defer empty_children.deinit(); const third_children_items = [_]Task{ .{ .text = "doubly nested subtask 1", .completed = false, .children = empty_children, }, .{ .text = "doubly nested subtask 2", .completed = true, .children = empty_children, }, .{ .text = "doubly nested subtask 3", .completed = false, .children = empty_children, }, }; var third_children = TaskList.init(allocator); defer third_children.deinit(); try third_children.appendSlice(&third_children_items); var third_children_2 = TaskList.init(allocator); defer third_children_2.deinit(); try third_children_2.appendSlice(&third_children_items); var third_children_3 = TaskList.init(allocator); defer third_children_3.deinit(); try third_children_3.appendSlice(&third_children_items); const fourth_children_items = [_]Task{ .{ .text = "", .completed = false, .children = empty_children, }, .{ .text = "", .completed = true, .children = empty_children, }, .{ .text = "", .completed = false, .children = third_children_2, }, }; var fourth_children = TaskList.init(allocator); defer fourth_children.deinit(); try fourth_children.appendSlice(&fourth_children_items); var second_children = TaskList.init(allocator); defer second_children.deinit(); try second_children.appendSlice(&[_]Task{ .{ .text = "nested subtask 1", .completed = false, .children = empty_children, }, .{ .text = "nested subtask 2", .completed = false, .children = third_children, }, .{ .text = "nested subtask 3", .completed = false, .children = fourth_children, }, .{ .text = "nested subtask 4", .completed = false, .children = empty_children, }, }); var first_children = TaskList.init(allocator); defer first_children.deinit(); try first_children.appendSlice(&[_]Task{ .{ .text = "subtask 1", .completed = false, .children = third_children_3, }, .{ .text = "subtask 2", .completed = true, .children = second_children, }, .{ .text = "subtask 3", .completed = false, .children = empty_children, }, }); var root_task = Task{ .text = "test task!", .completed = false, .children = first_children, }; var plane = try draw_task(stdplane, &root_task); _ = c.notcurses_render(nc); // our main loop is basically polling for stdin and the signal selfpipe. // // if stdin has data, let notcurses consume it, keep it in a loop so // all possible events are consumed, instead of a single one (which would // cause drift) // // if signal selfpipe has data, consume it from the signal queue. // if we get a SIGSEGV, call zig_segfault_handler const PollFdList = std.ArrayList(std.os.pollfd); var sockets = PollFdList.init(allocator); defer sockets.deinit(); const stdin_fd = std.io.getStdIn().handle; //try sockets.append(std.os.pollfd{ // .fd = stdin_fd, // .events = std.os.POLL.IN, // .revents = 0, //}); _ = try std.os.fcntl(stdin_fd, std.os.F.SETFL, std.os.O.ASYNC); _ = try std.os.fcntl(stdin_fd, std.os.F.SETOWN, @intCast(usize, std.os.linux.getpid())); try sockets.append(std.os.pollfd{ .fd = maybe_self_pipe.?.reader.handle, .events = std.os.POLL.IN, .revents = 0, }); var ctx = MainContext{ .nc = nc, .allocator = allocator, .root_task_plane = plane, .standard_plane = stdplane, }; // TODO logging main() errors back to logger handler while (true) { logger.info("poll!", .{}); const available = try std.os.poll(sockets.items, -1); try std.testing.expect(available > 0); for (sockets.items) |pollfd| { logger.info("fd {d} has revents {d}", .{ pollfd.fd, pollfd.revents }); if (pollfd.revents == 0) continue; // signals have higher priority, as if we got a SIGTERM, // notcurses WILL have destroyed its context and resetted the // terminal to a good state, which means we must not render shit. if (pollfd.fd == maybe_self_pipe.?.reader.handle) { try ctx.processNewSignals(plane); } //if (pollfd.fd == stdin_fd) { // try ctx.processTerminalEvents(plane); //} } } }
src/main.zig
const Elf = @This(); const std = @import("std"); const bits = @import("bits.zig"); const assert = std.debug.assert; const elf = std.elf; const fmt = std.fmt; const fs = std.fs; const log = std.log.scoped(.zelf); const mem = std.mem; const Allocator = mem.Allocator; allocator: *Allocator, file: fs.File, header: elf.Header = undefined, shdrs: std.ArrayListUnmanaged(elf.Elf64_Shdr) = .{}, phdrs: std.ArrayListUnmanaged(elf.Elf64_Phdr) = .{}, shstrtab: std.ArrayListUnmanaged(u8) = .{}, symtab: std.ArrayListUnmanaged(elf.Elf64_Sym) = .{}, strtab: std.ArrayListUnmanaged(u8) = .{}, dynsymtab: std.ArrayListUnmanaged(elf.Elf64_Sym) = .{}, dynstrtab: std.ArrayListUnmanaged(u8) = .{}, symtab_index: ?u16 = null, strtab_index: ?u16 = null, dynsymtab_index: ?u16 = null, dynstrtab_index: ?u16 = null, pub fn init(allocator: *Allocator, file: fs.File) Elf { return .{ .allocator = allocator, .file = file, }; } pub fn deinit(self: *Elf) void { self.shdrs.deinit(self.allocator); self.phdrs.deinit(self.allocator); self.shstrtab.deinit(self.allocator); self.symtab.deinit(self.allocator); self.strtab.deinit(self.allocator); self.dynsymtab.deinit(self.allocator); self.dynstrtab.deinit(self.allocator); } pub fn parseMetadata(self: *Elf) !void { self.header = try elf.Header.read(self.file); // Parse section headers { try self.shdrs.ensureTotalCapacity(self.allocator, self.header.shnum); var it = self.header.section_header_iterator(self.file); var ndx: u16 = 0; while (try it.next()) |shdr| { switch (shdr.sh_type) { elf.SHT_SYMTAB => { if (self.symtab_index != null) { // According to the UNIX System V release 4, there can only be one symtab per ELF file. log.err("Two symtabs detected in one file", .{}); return error.MultipleSymtabs; } self.symtab_index = ndx; }, elf.SHT_DYNSYM => { if (self.dynsymtab_index != null) { // According to the UNIX System V release 4, there can only be one dynsym per ELF file. log.err("Two dynsyms detected in one file", .{}); return error.MultipleDynsyms; } self.dynsymtab_index = ndx; }, else => {}, } self.shdrs.appendAssumeCapacity(shdr); ndx += 1; } } // Parse program headers { try self.phdrs.ensureTotalCapacity(self.allocator, self.header.phnum); var it = self.header.program_header_iterator(self.file); while (try it.next()) |phdr| { self.phdrs.appendAssumeCapacity(phdr); } } // Parse shstrtab { var buffer = try self.readShdrContents(self.header.shstrndx); defer self.allocator.free(buffer); try self.shstrtab.appendSlice(self.allocator, buffer); } // Parse symtab and matching strtab if (self.symtab_index) |ndx| { const shdr = self.shdrs.items[ndx]; var raw_symtab = try self.readShdrContents(ndx); defer self.allocator.free(raw_symtab); // TODO non-native endianness if (self.header.is_64) { const syms = @alignCast(@alignOf(elf.Elf64_Sym), mem.bytesAsSlice(elf.Elf64_Sym, raw_symtab)); try self.symtab.appendSlice(self.allocator, syms); } else { const nsyms = @divExact(shdr.sh_size, shdr.sh_entsize); try self.symtab.ensureUnusedCapacity(self.allocator, nsyms); const syms = @alignCast(@alignOf(elf.Elf32_Sym), mem.bytesAsSlice(elf.Elf32_Sym, raw_symtab)); for (syms) |sym| { self.symtab.appendAssumeCapacity(.{ .st_name = sym.st_name, .st_info = sym.st_info, .st_other = sym.st_other, .st_shndx = sym.st_shndx, .st_value = sym.st_value, .st_size = sym.st_size, }); } } self.strtab_index = @intCast(u16, shdr.sh_link); var raw_strtab = try self.readShdrContents(shdr.sh_link); defer self.allocator.free(raw_strtab); try self.strtab.appendSlice(self.allocator, raw_strtab); } // Parse dynsymtab and matching dynstrtab if (self.dynsymtab_index) |ndx| { const shdr = self.shdrs.items[ndx]; var raw_dynsym = try self.readShdrContents(ndx); defer self.allocator.free(raw_dynsym); // TODO non-native endianness if (self.header.is_64) { const syms = @alignCast(@alignOf(elf.Elf64_Sym), mem.bytesAsSlice(elf.Elf64_Sym, raw_dynsym)); try self.dynsymtab.appendSlice(self.allocator, syms); } else { const nsyms = @divExact(shdr.sh_size, shdr.sh_entsize); try self.dynsymtab.ensureUnusedCapacity(self.allocator, nsyms); const syms = @alignCast(@alignOf(elf.Elf32_Sym), mem.bytesAsSlice(elf.Elf32_Sym, raw_dynsym)); for (syms) |sym| { self.dynsymtab.appendAssumeCapacity(.{ .st_name = sym.st_name, .st_info = sym.st_info, .st_other = sym.st_other, .st_shndx = sym.st_shndx, .st_value = sym.st_value, .st_size = sym.st_size, }); } } self.dynstrtab_index = @intCast(u16, shdr.sh_link); var raw_strtab = try self.readShdrContents(shdr.sh_link); defer self.allocator.free(raw_strtab); try self.dynstrtab.appendSlice(self.allocator, raw_strtab); } } pub fn printHeader(self: Elf, writer: anytype) !void { try writer.print("ELF Header:\n", .{}); try writer.print(" Endianness: {s}\n", .{self.header.endian}); try writer.print(" Machine: {s}\n", .{(&switch (self.header.machine) { ._NONE => "none", ._M32 => "AT&T WE 32100", ._AARCH64 => "ARM Aarch64", ._X86_64 => "AMD x86-64 architecture", else => "unknown", }).*}); try writer.print(" Class: {s}\n", .{(&if (self.header.is_64) "ELF64" else "ELF32").*}); try writer.print(" Entry point address: 0x{x}\n", .{self.header.entry}); try writer.print(" Start of program headers: {d} (bytes into file)\n", .{self.header.phoff}); try writer.print(" Start of section headers: {d} (bytes into file)\n", .{self.header.shoff}); try writer.print(" Size of program headers: {d} (bytes)\n", .{self.header.phentsize}); try writer.print(" Number of program headers: {d}\n", .{self.header.phnum}); try writer.print(" Size of section headers: {d} (bytes)\n", .{self.header.shentsize}); try writer.print(" Number of section headers: {d}\n", .{self.header.shnum}); try writer.print(" Section header string table index: {d}\n", .{self.header.shstrndx}); } pub fn printShdrs(self: Elf, writer: anytype) !void { try writer.print("There are {d} section headers, starting at offset 0x{x}:\n\n", .{ self.header.shnum, self.header.shoff, }); try writer.print("Section Headers:\n", .{}); try writer.print(" [Nr] Name{s: <14}Type{s: <14}Address{s: <11}Offset\n", .{ "", "", "" }); try writer.print(" Size{s: <14}EntSize{s: <11}Flags Link Info Align\n", .{ "", "" }); var arena = std.heap.ArenaAllocator.init(self.allocator); defer arena.deinit(); const alloc = &arena.allocator; for (self.shdrs.items) |shdr, i| { const sh_name = self.getShString(shdr.sh_name); const sh_type = (&switch (shdr.sh_type) { elf.SHT_NULL => "NULL", elf.SHT_PROGBITS => "PROGBITS", elf.SHT_SYMTAB => "SYMTAB", elf.SHT_STRTAB => "STRTAB", elf.SHT_RELA => "RELA", elf.SHT_HASH => "HASH", elf.SHT_DYNAMIC => "DYNAMIC", elf.SHT_NOTE => "NOTE", elf.SHT_NOBITS => "NOBITS", elf.SHT_REL => "REL", elf.SHT_SHLIB => "SHLIB", elf.SHT_DYNSYM => "DYNSYM", elf.SHT_INIT_ARRAY => "INIT_ARRAY", elf.SHT_FINI_ARRAY => "FINI_ARRAY", elf.SHT_PREINIT_ARRAY => "PREINIT_ARRAY", elf.SHT_GROUP => "GROUP", elf.SHT_SYMTAB_SHNDX => "SYMTAB_SHNDX", else => |sht| blk: { if (elf.SHT_LOOS <= sht and sht < elf.SHT_HIOS) { break :blk try fmt.allocPrint(alloc, "LOOS+0x{x}", .{sht - elf.SHT_LOOS}); } if (elf.SHT_LOPROC <= sht and sht < elf.SHT_HIPROC) { break :blk try fmt.allocPrint(alloc, "LOPROC+0x{x}", .{sht - elf.SHT_LOPROC}); } if (elf.SHT_LOUSER <= sht and sht < elf.SHT_HIUSER) { break :blk try fmt.allocPrint(alloc, "LOUSER+0x{x}", .{sht - elf.SHT_LOUSER}); } break :blk "UNKNOWN"; }, }).*; const flags = blk: { var flags = std.ArrayList(u8).init(alloc); if (elf.SHF_WRITE & shdr.sh_flags != 0) { try flags.append('W'); } if (elf.SHF_ALLOC & shdr.sh_flags != 0) { try flags.append('A'); } if (elf.SHF_EXECINSTR & shdr.sh_flags != 0) { try flags.append('X'); } if (elf.SHF_MERGE & shdr.sh_flags != 0) { try flags.append('M'); } if (elf.SHF_STRINGS & shdr.sh_flags != 0) { try flags.append('S'); } if (elf.SHF_INFO_LINK & shdr.sh_flags != 0) { try flags.append('I'); } if (elf.SHF_LINK_ORDER & shdr.sh_flags != 0) { try flags.append('L'); } if (elf.SHF_EXCLUDE & shdr.sh_flags != 0) { try flags.append('E'); } // TODO parse more flags break :blk flags.toOwnedSlice(); }; try writer.print(" [{d: >2}] {s: <16} {s: <16} {x:0>16} {x:0>16}\n", .{ i, sh_name, sh_type, shdr.sh_addr, shdr.sh_offset, }); try writer.print(" {x:0>16} {x:0>16} {s: <5} {d: >4} {d: >4} {d: >4}\n", .{ shdr.sh_size, shdr.sh_entsize, flags, shdr.sh_link, shdr.sh_info, shdr.sh_addralign, }); } } pub fn printPhdrs(self: Elf, writer: anytype) !void { if (self.phdrs.items.len == 0) { try writer.print("There are no program headers in this file.\n", .{}); return; } try writer.print("Entry point 0x{x}\n", .{self.header.entry}); try writer.print("There are {d} program headers, starting at offset {d}\n\n", .{ self.phdrs.items.len, self.header.phoff, }); try writer.print("Program Headers:\n", .{}); try writer.print(" Type{s: <12} Offset{s: <10} VirtAddr{s: <8} PhysAddr{s: <8}\n", .{ "", "", "", "" }); try writer.print(" {s: <16} FileSiz{s: <9} MemSiz{s: <10} Flags Align\n", .{ "", "", "" }); var arena = std.heap.ArenaAllocator.init(self.allocator); defer arena.deinit(); const alloc = &arena.allocator; var section_to_segment = try alloc.alloc(std.ArrayList(usize), self.phdrs.items.len); for (self.phdrs.items) |_, i| { section_to_segment[i] = std.ArrayList(usize).init(alloc); } for (self.phdrs.items) |phdr, i| { const p_type = (&switch (phdr.p_type) { elf.PT_NULL => "NULL", elf.PT_LOAD => "LOAD", elf.PT_DYNAMIC => "DYNAMIC", elf.PT_INTERP => "INTERP", elf.PT_NOTE => "NOTE", elf.PT_SHLIB => "SHLIB", elf.PT_PHDR => "PHDR", elf.PT_TLS => "TLS", elf.PT_NUM => "NUM", elf.PT_GNU_EH_FRAME => "GNU_EH_FRAME", elf.PT_GNU_STACK => "GNU_STACK", elf.PT_GNU_RELRO => "GNU_RELRO", else => |pt| blk: { if (elf.PT_LOOS <= pt and pt < elf.PT_HIOS) { break :blk try fmt.allocPrint(alloc, "LOOS+0x{x}", .{pt - elf.PT_LOOS}); } if (elf.PT_LOPROC <= pt and pt < elf.PT_HIPROC) { break :blk try fmt.allocPrint(alloc, "LOPROC+0x{x}", .{pt - elf.PT_LOPROC}); } break :blk "UNKNOWN"; }, }).*; const p_flags = blk: { var p_flags = std.ArrayList(u8).init(alloc); if (phdr.p_flags & elf.PF_R != 0) { try p_flags.append('R'); } if (phdr.p_flags & elf.PF_W != 0) { try p_flags.append('W'); } if (phdr.p_flags & elf.PF_X != 0) { try p_flags.append('E'); } if (phdr.p_flags & elf.PF_MASKOS != 0) { try p_flags.appendSlice("OS"); } if (phdr.p_flags & elf.PF_MASKPROC != 0) { try p_flags.appendSlice("PROC"); } break :blk p_flags.toOwnedSlice(); }; try writer.print(" {s: <16} {x:0>16} {x:0>16} {x:0>16}\n", .{ p_type, phdr.p_offset, phdr.p_vaddr, phdr.p_paddr, }); try writer.print(" {s: >16} {x:0>16} {x:0>16} {s: <6} {x:0>6}\n", .{ "", phdr.p_filesz, phdr.p_memsz, p_flags, phdr.p_align, }); const start_addr = phdr.p_vaddr; const end_addr = start_addr + phdr.p_memsz; for (self.shdrs.items) |shdr, j| { if (start_addr <= shdr.sh_addr and shdr.sh_addr < end_addr) { try section_to_segment[i].append(j); } } } try writer.writeAll("\n"); try writer.print(" Section to Segment mapping:\n", .{}); try writer.print(" Segment Sections...\n", .{}); for (section_to_segment) |ss, i| { try writer.print(" {d:0>2} ", .{i}); for (ss.items) |shdr_ndx, x| { const shdr = self.shdrs.items[shdr_ndx]; const shdr_name = self.getShString(shdr.sh_name); try writer.print("{s}", .{shdr_name}); if (x < ss.items.len - 1) { try writer.writeAll(" "); } } try writer.writeAll("\n"); } } pub fn printRelocs(self: Elf, writer: anytype) !void { var has_relocs = false; for (self.shdrs.items) |shdr, i| { switch (shdr.sh_type) { elf.SHT_REL, elf.SHT_RELA => {}, else => continue, } has_relocs = true; var buffer = try self.readShdrContents(@intCast(u16, i)); defer self.allocator.free(buffer); const nrelocs = @divExact(shdr.sh_size, shdr.sh_entsize); var relocs = try self.allocator.alloc(elf.Elf64_Rela, nrelocs); defer self.allocator.free(relocs); if (self.header.is_64) { // TODO non-native endianness if (shdr.sh_type == elf.SHT_REL) { var code = try self.readShdrContents(shdr.sh_info); defer self.allocator.free(code); const slice = @alignCast( @alignOf(elf.Elf64_Rel), mem.bytesAsSlice(elf.Elf64_Rel, buffer), ); // Parse relocs addend from inst and convert into Elf64_Rela for (slice) |rel, rel_i| { var out_rel = elf.Elf64_Rela{ .r_offset = rel.r_offset, .r_info = rel.r_info, .r_addend = 0, }; const r_addend: i64 = addend: { switch (out_rel.r_type()) { elf.R_X86_64_64 => { const in_inst = code[out_rel.r_offset..][0..8]; break :addend mem.readIntSliceLittle(i64, in_inst); }, elf.R_X86_64_32 => { const in_inst = code[out_rel.r_offset..][0..4]; break :addend mem.readIntSliceLittle(i32, in_inst); }, else => break :addend 0, // TODO } }; out_rel.r_addend = r_addend; relocs[rel_i] = out_rel; } } else { const slice = @alignCast( @alignOf(elf.Elf64_Rela), mem.bytesAsSlice(elf.Elf64_Rela, buffer), ); mem.copy(elf.Elf64_Rela, relocs, slice); } } else { // TODO non-native endianness if (shdr.sh_type == elf.SHT_REL) { _ = @alignCast( @alignOf(elf.Elf32_Rel), mem.bytesAsSlice(elf.Elf32_Rel, buffer), ); } else { _ = @alignCast( @alignOf(elf.Elf32_Rela), mem.bytesAsSlice(elf.Elf32_Rela, buffer), ); } } try writer.print("Relocation section '{s}' at offset 0x{x} contains {d} entries:\n", .{ self.getShString(shdr.sh_name), shdr.sh_offset, nrelocs, }); try writer.print( " Offset{s: <8}Info{s: <12}Type{s: <20}Sym. Value{s: <2}Sym. Name + Addend\n", .{ "", "", "", "" }, ); for (relocs) |reloc| { const r_sym = reloc.r_info >> 32; var sym: elf.Elf64_Sym = undefined; var sym_name: []const u8 = undefined; if (self.symtab_index != null and shdr.sh_link == self.symtab_index.?) { sym = self.symtab.items[r_sym]; sym_name = getString(self.strtab.items, sym.st_name); } else if (self.dynsymtab_index != null and shdr.sh_link == self.dynsymtab_index.?) { sym = self.dynsymtab.items[r_sym]; sym_name = getString(self.dynstrtab.items, sym.st_name); } else unreachable; const r_type = @truncate(u32, reloc.r_info); const rel_type = &switch (r_type) { bits.R_X86_64_NONE => "R_X86_64_NONE", bits.R_X86_64_64 => "R_X86_64_64", bits.R_X86_64_PC32 => "R_X86_64_PC32", bits.R_X86_64_GOT32 => "R_X86_64_GOT32", bits.R_X86_64_PLT32 => "R_X86_64_PLT32", bits.R_X86_64_COPY => "R_X86_64_COPY", bits.R_X86_64_GLOB_DAT => "R_X86_64_GLOB_DAT", bits.R_X86_64_JUMP_SLOT => "R_X86_64_JUMP_SLOT", bits.R_X86_64_RELATIVE => "R_X86_64_RELATIVE", bits.R_X86_64_GOTPCREL => "R_X86_64_GOTPCREL", bits.R_X86_64_32 => "R_X86_64_32", bits.R_X86_64_32S => "R_X86_64_32S", bits.R_X86_64_16 => "R_X86_64_16", bits.R_X86_64_PC16 => "R_X86_64_PC16", bits.R_X86_64_8 => "R_X86_64_8", bits.R_X86_64_PC8 => "R_X86_64_PC8", bits.R_X86_64_DTPMOD64 => "R_X86_64_DTPMOD64", bits.R_X86_64_DTPOFF64 => "R_X86_64_DTPOFF64", bits.R_X86_64_TPOFF64 => "R_X86_64_TPOFF64", bits.R_X86_64_TLSGD => "R_X86_64_TLSGD", bits.R_X86_64_TLSLD => "R_X86_64_TLSLD", bits.R_X86_64_DTPOFF32 => "R_X86_64_DTPOFF32", bits.R_X86_64_GOTTPOFF => "R_X86_64_GOTTPOFF", bits.R_X86_64_TPOFF32 => "R_X86_64_TPOFF32", bits.R_X86_64_PC64 => "R_X86_64_PC64", bits.R_X86_64_GOTOFF64 => "R_X86_64_GOTOFF64", bits.R_X86_64_GOTPC32 => "R_X86_64_GOTPC32", bits.R_X86_64_GOT64 => "R_X86_64_GOT64", bits.R_X86_64_GOTPCREL64 => "R_X86_64_GOTPCREL64", bits.R_X86_64_GOTPC64 => "R_X86_64_GOTPC64", bits.R_X86_64_GOTPLT64 => "R_X86_64_GOTPLT64", bits.R_X86_64_PLTOFF64 => "R_X86_64_PLTOFF64", bits.R_X86_64_SIZE32 => "R_X86_64_SIZE32", bits.R_X86_64_SIZE64 => "R_X86_64_SIZE64", bits.R_X86_64_GOTPC32_TLSDESC => "R_X86_64_GOTPC32_TLSDESC", bits.R_X86_64_TLSDESC_CALL => "R_X86_64_TLSDESC_CALL", bits.R_X86_64_TLSDESC => "R_X86_64_TLSDESC", bits.R_X86_64_IRELATIVE => "R_X86_64_IRELATIVE", bits.R_X86_64_RELATIVE64 => "R_X86_64_RELATIVE64", bits.R_X86_64_GOTPCRELX => "R_X86_64_GOTPCRELX", bits.R_X86_64_REX_GOTPCRELX => "R_X86_64_REX_GOTPCRELX", bits.R_X86_64_NUM => "R_X86_64_NUM", else => "UNKNOWN", }; try writer.print("{x:0>12} {x:0>12} {s: <24} {x:0>16} {s} {d}\n", .{ reloc.r_offset, reloc.r_info, rel_type.*, sym.st_value, sym_name, reloc.r_addend, }); } try writer.print("\n", .{}); } if (!has_relocs) { try writer.print("There is no relocation info in this file.\n", .{}); } } pub fn printSymtabs(self: Elf, writer: anytype) !void { if (self.symtab_index == null and self.dynsymtab_index == null) { try writer.print("There is no symbol table in this file.", .{}); return; } if (self.symtab_index) |ndx| { try self.printSymtab(ndx, self.symtab.items, self.strtab.items, writer); try writer.print("\n", .{}); } if (self.dynsymtab_index) |ndx| { try self.printSymtab(ndx, self.dynsymtab.items, self.dynstrtab.items, writer); try writer.print("\n", .{}); } } fn printSymtab(self: Elf, shdr_ndx: u16, symtab: []const elf.Elf64_Sym, strtab: []const u8, writer: anytype) !void { const shdr = self.shdrs.items[shdr_ndx]; try writer.print("Symbol table '{s}' contains {d} entries:\n", .{ self.getShString(shdr.sh_name), symtab.len, }); try writer.print( " Num:{s: <12}Value{s: <2}Size Type{s: <3} Bind{s: <2} Vis{s: <5} Ndx{s: <2} Name\n", .{ "", "", "", "", "", "" }, ); var arena = std.heap.ArenaAllocator.init(self.allocator); defer arena.deinit(); const alloc = &arena.allocator; for (symtab) |sym, i| { const sym_name = getString(strtab, sym.st_name); const sym_type = (&switch (sym.st_info & 0xf) { elf.STT_NOTYPE => "NOTYPE", elf.STT_OBJECT => "OBJECT", elf.STT_FUNC => "FUNC", elf.STT_SECTION => "SECTION", elf.STT_FILE => "FILE", elf.STT_COMMON => "COMMON", elf.STT_TLS => "TLS", elf.STT_NUM => "NUM", else => |tt| blk: { if (elf.STT_LOPROC <= tt and tt < elf.STT_HIPROC) { break :blk try fmt.allocPrint(alloc, "LOPROC+{d}", .{tt - elf.STT_LOPROC}); } if (elf.STT_LOOS <= tt and tt < elf.STT_HIOS) { break :blk try fmt.allocPrint(alloc, "LOOS+{d}", .{tt - elf.STT_LOOS}); } break :blk "UNK"; }, }).*; const sym_bind = (&switch (sym.st_info >> 4) { elf.STB_LOCAL => "LOCAL", elf.STB_GLOBAL => "GLOBAL", elf.STB_WEAK => "WEAK", elf.STB_NUM => "NUM", else => |bind| blk: { if (elf.STB_LOPROC <= bind and bind < elf.STB_HIPROC) { break :blk try fmt.allocPrint(alloc, "LOPROC+{d}", .{bind - elf.STB_LOPROC}); } if (elf.STB_LOOS <= bind and bind < elf.STB_HIOS) { break :blk try fmt.allocPrint(alloc, "LOOS+{d}", .{bind - elf.STB_LOOS}); } break :blk "UNKNOWN"; }, }).*; const sym_vis = (&if (sym.st_other == 0) "DEFAULT" else "UNKNOWN").*; const sym_ndx = blk: { if (bits.SHN_LORESERVE <= sym.st_shndx and sym.st_shndx < bits.SHN_HIRESERVE) { if (bits.SHN_LOPROC <= sym.st_shndx and sym.st_shndx < bits.SHN_HIPROC) { break :blk try fmt.allocPrint(alloc, "LO+{d}", .{sym.st_shndx - bits.SHN_LOPROC}); } const sym_ndx = &switch (sym.st_shndx) { bits.SHN_ABS => "ABS", bits.SHN_COMMON => "COM", bits.SHN_LIVEPATCH => "LIV", else => "UNK", }; break :blk sym_ndx.*; } else if (sym.st_shndx == bits.SHN_UNDEF) { break :blk "UND"; } break :blk try fmt.allocPrint(alloc, "{d}", .{sym.st_shndx}); }; try writer.print( " {d: >3}: {x:0<16} {d: >5} {s: <7} {s: <6} {s: <8} {s: <5} {s}\n", .{ i, sym.st_value, sym.st_size, sym_type, sym_bind, sym_vis, sym_ndx, sym_name }, ); } } fn getShString(self: Elf, off: u32) []const u8 { assert(off < self.shstrtab.items.len); return mem.spanZ(@ptrCast([*:0]const u8, self.shstrtab.items.ptr + off)); } fn getString(strtab: []const u8, off: u32) []const u8 { assert(off < strtab.len); return mem.spanZ(@ptrCast([*:0]const u8, strtab.ptr + off)); } fn readShdrContents(self: Elf, shdr_index: u32) ![]u8 { const shdr = self.shdrs.items[shdr_index]; var buffer = try self.allocator.alloc(u8, shdr.sh_size); const amt = try self.file.preadAll(buffer, shdr.sh_offset); assert(amt == buffer.len); return buffer; }
src/Elf.zig
const std = @import("std"); const pkmn = @import("pkmn"); // https://en.wikipedia.org/wiki/ANSI_escape_code pub const ANSI = struct { pub const RED = "\x1b[31m"; pub const RESET = "\x1b[0m"; }; const Tool = enum { bide, confusion, chance, crit, damage, disable, distribution, metronome, rampage, seed, sleep, thrash, }; pub fn main() !void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = arena.allocator(); const args = try std.process.argsAlloc(allocator); defer std.process.argsFree(allocator, args); if (args.len < 2) usageAndExit(args[0]); const err = std.io.getStdErr().writer(); const out = std.io.getStdOut(); var buf = std.io.bufferedWriter(out.writer()); var w = buf.writer(); const tool: Tool = std.meta.stringToEnum(Tool, args[1]) orelse usageAndExit(args[0]); var param: u64 = undefined; switch (tool) { .chance => { if (args.len != 3) { err.print("Usage: {s} chance <N>\n", .{args[0]}) catch {}; std.process.exit(1); } param = std.fmt.parseUnsigned(u8, args[2], 10) catch { err.print("Usage: {s} chance <N>\n", .{args[0]}) catch {}; std.process.exit(1); }; }, .crit => { if (args.len != 3) { err.print("Usage: {s} crit <Species>\n", .{args[0]}) catch {}; std.process.exit(1); } const crit = std.meta.stringToEnum(pkmn.gen1.Species, args[2]) orelse { err.print("Usage: {s} crit <Species>\n", .{args[0]}) catch {}; std.process.exit(1); }; param = pkmn.gen1.Species.chance(crit); }, .metronome => { if (args.len != 3) { err.print("Usage: {s} metronome <Move>\n", .{args[0]}) catch {}; std.process.exit(1); } const metronome = std.meta.stringToEnum(pkmn.gen1.Move, args[2]) orelse { err.print("Usage: {s} metronome <Move>\n", .{args[0]}) catch {}; std.process.exit(1); }; param = @enumToInt(metronome); const invalid = param >= @enumToInt(pkmn.gen1.Move.Struggle); if (invalid or metronome == .None or metronome == .Metronome) { err.print("Usage: {s} metronome <Move>\n", .{args[0]}) catch {}; std.process.exit(1); } }, .seed => { if (args.len != 3) { err.print("Usage: {s} seed <N>\n", .{args[0]}) catch {}; std.process.exit(1); } param = std.fmt.parseUnsigned(u8, args[2], 10) catch { err.print("Usage: {s} seed <N>\n", .{args[0]}) catch {}; std.process.exit(1); }; var i: usize = 0; while (i < 256) : (i += 1) { const a: u8 = 5 *% @truncate(u8, i) +% 1; const b: u8 = 5 *% a +% 1; const c: u8 = 5 *% b +% 1; if (c != param) continue; const d: u8 = 5 *% c +% 1; const e: u8 = 5 *% d +% 1; try w.print( "{d} {d} {s}{d}{s} {d} {d}\n", .{ a, b, ANSI.RED, c, ANSI.RESET, d, e }, ); } try buf.flush(); std.process.exit(0); }, else => if (args.len != 2) usageAndExit(args[0]), } try w.print("\nPokémon Red\n===========\n\n", .{}); var i: usize = 0; while (i < 256) : (i += 1) { if (tool == .chance or tool == .metronome) { try w.print("{d}", .{param}); break; } const next = @truncate(u8, i); const value = switch (tool) { .bide, .rampage => (next & 1) + 2, .damage => std.math.rotr(u8, next, 1), .confusion, .distribution, .thrash => (next & 3) + 2, .crit => @boolToInt(std.math.rotl(u8, @truncate(u8, next), 3) < param), .disable => (next & 7) + 1, .sleep => next & 7, else => unreachable, }; if (i != 0) _ = try w.write(if (i % 16 == 0) "\n" else " "); if (tool == .crit) { if (value == 0) { try w.print(" {s}F{s} ", .{ ANSI.RED, ANSI.RESET }); } else { try w.print(" T ", .{}); } } else if (tool == .damage) { if (value < 217) { try w.print("{s}{d: >3}{s}", .{ ANSI.RED, value, ANSI.RESET }); } else { try w.print("{d: >3}", .{value}); } } else { try w.print("{d: >3}", .{value}); } } _ = try w.write("\n"); try w.print("\nPokémon Showdown\n================\n\n", .{}); i = 0; if (tool == .chance or tool == .crit) { try w.print("0x{X:0>8}", .{param * 0x1000000}); } else if (tool == .metronome) { const range: u64 = @enumToInt(pkmn.gen1.Move.Struggle) - 2; const mod = @as(u2, (if (param < @enumToInt(pkmn.gen1.Move.Metronome) - 1) 1 else 2)); try w.print("0x{X:0>8}", .{(param - mod) * (0x100000000 / range)}); } else if (tool == .distribution) { const range: u64 = 8; try w.print("0x{X:0>8} 0x{X:0>8} 0x{X:0>8} 0x{X:0>8}", .{ 0 * (0x100000000 / range), 3 * (0x100000000 / range), 6 * (0x100000000 / range), 7 * (0x100000000 / range), }); } else { var range: u64 = switch (tool) { .bide, .thrash => 5 - 3, .damage => 256 - 217, .rampage => 4 - 2, .confusion => 6 - 2, .sleep => 8 - 1, else => unreachable, }; while (i < range) : (i += 1) { try w.print("0x{X:0>8}", .{i * (0x100000000 / range)}); if (range > 9 and i % 3 == 2) { _ = try w.write("\n"); } else if (i != range - 1) { _ = try w.write(" "); } } } _ = try w.write("\n\n"); try buf.flush(); } fn usageAndExit(cmd: []const u8) noreturn { const err = std.io.getStdErr().writer(); err.print("Usage: {s} <TOOL> (<arg>...)?\n", .{cmd}) catch {}; std.process.exit(1); }
src/tools/rng.zig
const std = @import("std"); const config = @import("config.zig"); const gradient = @import("gradient.zig"); const Gradient = gradient.Gradient; const version = @import("version.zig").version; const VTE = @import("vte"); const c = VTE.c; const gtk = VTE.gtk; const allocator = std.heap.page_allocator; const fmt = std.fmt; const mem = std.mem; const meta = std.meta; const stderr = std.io.getStdErr().writer(); const stdout = std.io.getStdOut().writer(); var widgets: PrefWidgets = undefined; var conf = config.Config.default(); pub const ColorButtons = struct { text_color: gtk.ColorButton, background_color: gtk.ColorButton, black_color: gtk.ColorButton, red_color: gtk.ColorButton, green_color: gtk.ColorButton, brown_color: gtk.ColorButton, blue_color: gtk.ColorButton, magenta_color: gtk.ColorButton, cyan_color: gtk.ColorButton, light_grey_color: gtk.ColorButton, dark_grey_color: gtk.ColorButton, light_red_color: gtk.ColorButton, light_green_color: gtk.ColorButton, yellow_color: gtk.ColorButton, light_blue_color: gtk.ColorButton, light_magenta_color: gtk.ColorButton, light_cyan_color: gtk.ColorButton, white_color: gtk.ColorButton, const Self = @This(); fn init(builder: gtk.Builder) ?Self { //var buttons: ColorButtons = undefined; //inline for (meta.fields(ColorButtons)) |color| { // const color_name = fmt.allocPrintZ(allocator, "{s}", .{color.name}) catch return null; // defer allocator.free(color_name); // if (builder.get_widget(color_name)) |widget| { // if (widget.to_color_button()) |b| { // @field(buttons, color.name) = b; // } else return null; // } else return null; //} //return buttons; return Self{ .text_color = builder.get_widget("text_color").?.to_color_button().?, .background_color = builder.get_widget("background_color").?.to_color_button().?, .black_color = builder.get_widget("black_color").?.to_color_button().?, .red_color = builder.get_widget("red_color").?.to_color_button().?, .green_color = builder.get_widget("green_color").?.to_color_button().?, .brown_color = builder.get_widget("brown_color").?.to_color_button().?, .blue_color = builder.get_widget("blue_color").?.to_color_button().?, .magenta_color = builder.get_widget("magenta_color").?.to_color_button().?, .cyan_color = builder.get_widget("cyan_color").?.to_color_button().?, .light_grey_color = builder.get_widget("light_grey_color").?.to_color_button().?, .dark_grey_color = builder.get_widget("dark_grey_color").?.to_color_button().?, .light_red_color = builder.get_widget("light_red_color").?.to_color_button().?, .light_green_color = builder.get_widget("light_green_color").?.to_color_button().?, .yellow_color = builder.get_widget("yellow_color").?.to_color_button().?, .light_blue_color = builder.get_widget("light_blue_color").?.to_color_button().?, .light_magenta_color = builder.get_widget("light_magenta_color").?.to_color_button().?, .light_cyan_color = builder.get_widget("light_cyan_color").?.to_color_button().?, .white_color = builder.get_widget("white_color").?.to_color_button().?, }; } fn getColors(self: Self) config.Colors { var colors = config.Colors.default(); inline for (meta.fields(config.Colors)) |color| { const button = @field(self, color.name); const value = config.RGB.fromButton(button); @field(colors, color.name) = value; } return colors; } fn setColors(self: Self) void { const colors = conf.colors; inline for (meta.fields(config.Colors)) |color| { const button = @field(self, color.name); const rgb = @field(colors, color.name); const gdk_rgba = rgb.toGdk(); button.as_color_chooser().set_rgba(gdk_rgba); } } }; pub const PrefWidgets = struct { window: gtk.Window, initial_title_entry: gtk.Entry, dynamic_title_combobox: gtk.ComboBox, custom_command_checkbutton: gtk.CheckButton, custom_command_label: gtk.Widget, custom_command_entry: gtk.Entry, cursor_style_combobox: gtk.ComboBox, cursor_blinks_checkbutton: gtk.CheckButton, infinite_scrollback_checkbutton: gtk.CheckButton, scrollback_lines_label: gtk.Widget, scrollback_lines_spinbox: gtk.SpinButton, system_font_checkbutton: gtk.CheckButton, font_chooser_button: *c.GtkWidget, background_style_combobox: gtk.ComboBox, background_style_stack: gtk.Stack, background_color_box: gtk.Widget, background_image_grid: gtk.Widget, background_image_file_button: *c.GtkWidget, background_image_style_combobox: gtk.ComboBox, background_style_opacity_box: gtk.Widget, background_style_opacity_scale: gtk.Scale, close_button: gtk.Button, color_buttons: ColorButtons, gradient_editor: gradient.GradientEditor, const Self = @This(); fn init(builder: gtk.Builder) Self { return Self{ .window = builder.get_widget("window").?.to_window().?, .initial_title_entry = builder .get_widget("initial_title_entry").?.to_entry().?, .dynamic_title_combobox = builder .get_widget("dynamic_title_combobox").?.to_combo_box().?, .custom_command_checkbutton = builder .get_widget("custom_command_checkbutton").?.to_check_button().?, .custom_command_label = builder.get_widget("custom_command_label").?, .custom_command_entry = builder .get_widget("custom_command_entry").?.to_entry().?, .cursor_style_combobox = builder .get_widget("cursor_style_combobox").?.to_combo_box().?, .cursor_blinks_checkbutton = builder .get_widget("cursor_blinks_checkbutton").?.to_check_button().?, .infinite_scrollback_checkbutton = builder .get_widget("infinite_scrollback_checkbutton").?.to_check_button().?, .scrollback_lines_label = builder .get_widget("scrollback_lines_label").?, .scrollback_lines_spinbox = builder .get_widget("scrollback_lines_spinbox").?.to_spin_button().?, .system_font_checkbutton = builder .get_widget("system_font_checkbutton").?.to_check_button().?, .font_chooser_button = builder.get_widget("font_chooser_button").?.ptr, .background_style_combobox = builder .get_widget("background_style_combobox").?.to_combo_box().?, .background_style_stack = builder .get_widget("background_style_stack").?.to_stack().?, .background_color_box = builder .get_widget("background_color_box").?, .background_image_grid = builder.get_widget("background_image_grid").?, .background_image_file_button = builder .get_widget("background_image_file_button").?.ptr, .background_image_style_combobox = builder .get_widget("background_image_style_combobox").?.to_combo_box().?, .background_style_opacity_box = builder .get_widget("background_style_opacity_box").?, .background_style_opacity_scale = builder .get_widget("background_style_opacity_scale").?.to_scale().?, .close_button = builder.get_widget("close_button").?.to_button().?, .color_buttons = ColorButtons.init(builder).?, .gradient_editor = gradient.GradientEditor.init(builder, conf).?, }; } fn setWindowTitle(self: Self) void { self.window.set_title("Zterm-" ++ version ++ " ~ Preferences"); } fn setInitialTitle(self: Self) void { const buf = self.initial_title_entry.get_buffer(); const title = fmt.allocPrintZ(allocator, "{s}", .{conf.initial_title}) catch return; defer allocator.free(title); buf.set_text(title, -1); } fn getTitleStyle(self: Self) config.DynamicTitleStyle { return if (self.dynamic_title_combobox.get_active_id(allocator)) |id| blk: { break :blk if (config.parseEnum(config.DynamicTitleStyle, id)) |s| s else config.DynamicTitleStyle.default(); } else config.DynamicTitleStyle.default(); } fn setTitleStyle(self: Self) void { switch (conf.dynamic_title_style) { .replaces_title => _ = self.dynamic_title_combobox.set_active_id("replaces_title"), .before_title => _ = self.dynamic_title_combobox.set_active_id("before_title"), .after_title => _ = self.dynamic_title_combobox.set_active_id("after_title"), .not_displayed => _ = self.dynamic_title_combobox.set_active_id("not_displayed"), } } fn getCustomCommand(self: Self) config.CustomCommand { const is_custom = self.custom_command_checkbutton.as_toggle_button().get_active(); if (is_custom) { const val = self.custom_command_entry.get_text(allocator); return if (val) |v| config.CustomCommand{ .command = v } else .none; } else { return .none; } } fn setCustomCommand(self: Self) void { const command = conf.custom_command; const buf = self.custom_command_entry.get_buffer(); switch (command) { .command => |val| { self.custom_command_checkbutton.as_toggle_button().set_active(true); self.custom_command_entry.as_widget().set_sensitive(true); self.custom_command_label.set_sensitive(true); const cmd = fmt.allocPrintZ(allocator, "{s}", .{val}) catch |e| { stderr.print("{s}\n", .{e}) catch {}; return; }; defer allocator.free(cmd); buf.set_text(cmd, -1); }, .none => { self.custom_command_checkbutton.as_toggle_button().set_active(false); self.custom_command_entry.as_widget().set_sensitive(false); self.custom_command_label.set_sensitive(false); }, } } fn getScrollback(self: Self) config.Scrollback { const toggle = self.infinite_scrollback_checkbutton.as_toggle_button(); if (toggle.get_active()) { return config.Scrollback.infinite; } else { const val = self.scrollback_lines_spinbox.get_value(); return config.Scrollback{ .finite = val }; } } fn setScrollback(self: Self) void { const scrollback = conf.scrollback; const toggle = self.infinite_scrollback_checkbutton.as_toggle_button(); switch (scrollback) { .infinite => { toggle.set_active(true); self.scrollback_lines_spinbox.as_widget().set_sensitive(false); }, .finite => |value| { toggle.set_active(false); self.scrollback_lines_spinbox.as_widget().set_sensitive(true); self.scrollback_lines_spinbox.set_value(value); }, } } fn getFont(self: Self) config.Font { const toggle = self.system_font_checkbutton.as_toggle_button(); const chooser = @ptrCast(*c.GtkFontChooser, self.font_chooser_button); if (toggle.get_active()) { return .system; } else { const val = c.gtk_font_chooser_get_font(chooser); const font = fmt.allocPrintZ(allocator, "{s}", .{val}) catch |e| { stderr.print("{s}\n", .{e}) catch {}; return .system; }; return config.Font{ .custom = font }; } } fn setFont(self: Self) void { const toggle = self.system_font_checkbutton.as_toggle_button(); const chooser = @ptrCast(*c.GtkFontChooser, self.font_chooser_button); const font = conf.font; switch (font) { .system => { toggle.set_active(true); c.gtk_widget_set_sensitive(self.font_chooser_button, 0); }, .custom => |val| { const fontname = fmt.allocPrintZ(allocator, "{s}", .{val}) catch |e| { stderr.print("{s}\n", .{e}) catch {}; toggle.set_active(true); c.gtk_widget_set_sensitive(self.font_chooser_button, 0); return; }; defer allocator.free(fontname); toggle.set_active(false); c.gtk_widget_set_sensitive(self.font_chooser_button, 1); c.gtk_font_chooser_set_font(chooser, fontname); }, } } fn getBackgroundStyle(self: Self) config.BackgroundStyle { return if (self.background_style_combobox.get_active_id(allocator)) |id| blk: { defer allocator.free(id); break :blk if (config.parseEnum(config.BackgroundStyle, id)) |s| s else config.BackgroundStyle.default(); } else config.BackgroundStyle.default(); } fn getImageStyle(self: PrefWidgets) config.ImageStyle { return if (self.background_image_style_combobox.get_active_id(allocator)) |id| blk: { defer allocator.free(id); break :blk if (config.parseEnum(config.ImageStyle, id)) |s| s else config.ImageStyle.default(); } else config.ImageStyle.default(); } fn setImageStyle(self: Self, image: config.BackgroundImage) void { const style = image.style; switch (style) { .tiled => _ = self.background_image_style_combobox.set_active_id("tiled"), .centered => _ = self.background_image_style_combobox.set_active_id("centered"), .scaled => _ = self.background_image_style_combobox.set_active_id("scaled"), .stretched => _ = self.background_image_style_combobox.set_active_id("stretched"), } } fn getBackgroundGradient(self: Self) ?Gradient { return if (self.gradient_editor.getGradient()) |g| g else null; } fn getBackgroundImage(self: Self) ?config.BackgroundImage { const button = @ptrCast(*c.GtkFileChooser, self.background_image_file_button); const val = c.gtk_file_chooser_get_filename(button); if (val == null) { return null; } const len = mem.len(val); const style = self.getImageStyle(); return config.BackgroundImage{ .file = val[0..len], .style = style, }; } fn setBackgroundImage(self: Self, image: config.BackgroundImage) void { // stub const button = @ptrCast(*c.GtkFileChooser, self.background_image_file_button); const file = fmt.allocPrintZ(allocator, "{s}", .{image.file}) catch |e| { stderr.print("{s}\n", .{e}) catch {}; return; }; defer allocator.free(file); _ = c.gtk_file_chooser_set_filename(button, file); self.setImageStyle(image); } fn getBackground(self: Self) config.Background { const style = self.getBackgroundStyle(); switch (style) { .solid_color => { return config.Background.solid_color; }, .image => { if (self.getBackgroundImage()) |img| { return config.Background{ .image = img }; } else { return config.Background.default(); } }, .transparent => { const val = self.background_style_opacity_scale.as_range().get_value(); return config.Background{ .transparent = val }; }, .gradient => { return config.Background{ .gradient = if (self.getBackgroundGradient()) |g| g else Gradient.default(), }; }, } } fn setTransparency(self: Self, percent: f64) void { self.background_style_opacity_scale.as_range().set_value(percent); } fn setBackground(self: Self) void { const bg = conf.background; switch (bg) { .solid_color => { self.background_style_combobox.set_active_id("solid_color"); self.background_style_stack.set_visible_child(self.background_color_box); }, .image => |img| { self.background_style_combobox.set_active_id("image"); self.background_style_stack.set_visible_child(self.background_image_grid); self.setBackgroundImage(img); }, .transparent => |percent| { self.background_style_combobox.set_active_id("transparent"); self.background_style_stack.set_visible_child(self.background_style_opacity_box); self.setTransparency(percent); }, .gradient => { self.background_style_combobox.set_active_id("gradient"); self.background_style_stack.set_visible_child(self.gradient_editor.editor); self.gradient_editor.setBg(); }, } } fn getCursorStyle(self: Self) config.CursorStyle { if (self.cursor_style_combobox.get_active_id(allocator)) |id| { return if (config.parseEnum(config.CursorStyle, id)) |s| s else config.CursorStyle.default(); } else return config.CursorStyle.default(); } fn getCursor(self: Self) config.Cursor { const style = self.getCursorStyle(); const blinks = self.cursor_blinks_checkbutton.as_toggle_button().get_active(); return config.Cursor{ .style = style, .blinks = blinks, }; } fn setCursor(self: Self) void { if (conf.cursor.blinks) { self.cursor_blinks_checkbutton.as_toggle_button().set_active(true); } else { self.cursor_blinks_checkbutton.as_toggle_button().set_active(false); } switch (conf.cursor.style) { .block => _ = self.cursor_style_combobox.set_active_id("block"), .ibeam => _ = self.cursor_style_combobox.set_active_id("ibeam"), .underline => _ = self.cursor_style_combobox.set_active_id("underline"), } } fn getConfig(self: Self) config.Config { return config.Config{ .initial_title = if (self.initial_title_entry.get_text(allocator)) |t| t else "Zterm", .dynamic_title_style = self.getTitleStyle(), .custom_command = self.getCustomCommand(), .scrollback = self.getScrollback(), .font = self.getFont(), .background = self.getBackground(), .colors = self.color_buttons.getColors(), .cursor = self.getCursor(), }; } fn setValues(self: Self) void { self.setWindowTitle(); self.setInitialTitle(); self.setTitleStyle(); self.setCustomCommand(); self.setScrollback(); self.setBackground(); self.color_buttons.setColors(); self.setFont(); self.setCursor(); } fn connectSignals(self: Self) void { const Callbacks = struct { fn toggleCustomCommand(custom_command_checkbutton: *c.GtkCheckButton) void { const state = gtk.toggle_button_get_active( @ptrCast(*c.GtkToggleButton, custom_command_checkbutton)); widgets.custom_command_entry.as_widget().set_sensitive(state); widgets.custom_command_label.set_sensitive(state); } fn toggleScrollback(infinite_scrollback_checkbutton: *c.GtkCheckButton) void { const state = gtk.toggle_button_get_active( @ptrCast(*c.GtkToggleButton, infinite_scrollback_checkbutton)); widgets.scrollback_lines_label.set_sensitive(!state); widgets.scrollback_lines_spinbox.as_widget().set_sensitive(!state); } fn toggleFont(system_font_checkbutton: *c.GtkCheckButton) void { const state = gtk.toggle_button_get_active( @ptrCast(*c.GtkToggleButton, system_font_checkbutton)); gtk.widget_set_sensitive( @ptrCast(*c.GtkWidget, widgets.font_chooser_button), !state); } fn toggleBackground(background_combobox: *c.GtkComboBox) void { const id = c.gtk_combo_box_get_active_id(@ptrCast(*c.GtkComboBox, background_combobox)); const style = config.parseEnum(config.BackgroundStyle, id).?; switch (style) { .solid_color => { widgets.background_style_stack.set_visible_child(widgets.background_color_box); }, .image => { widgets.background_style_stack.set_visible_child(widgets.background_image_grid); }, .transparent => { widgets.background_style_stack.set_visible_child(widgets.background_style_opacity_box); }, .gradient => { widgets.background_style_stack.set_visible_child(widgets.gradient_editor.editor); widgets.gradient_editor.setBg(); }, } } }; self.custom_command_checkbutton.as_toggle_button().connect_toggled( @ptrCast(c.GCallback, Callbacks.toggleCustomCommand), null, ); self.infinite_scrollback_checkbutton.as_toggle_button().connect_toggled( @ptrCast(c.GCallback, Callbacks.toggleScrollback), null, ); self.system_font_checkbutton.as_toggle_button().connect_toggled( @ptrCast(c.GCallback, Callbacks.toggleFont), null, ); self.background_style_combobox.connect_changed( @ptrCast(c.GCallback, Callbacks.toggleBackground), null, ); } }; pub fn run(data: config.Config) ?config.Config { const builder = gtk.Builder.new(); conf = data; builder.add_from_string(@embedFile("prefs.glade")) catch |e| { stderr.print("{s}\n", .{e}) catch {}; return null; }; widgets = PrefWidgets.init(builder); widgets.setValues(); widgets.connectSignals(); widgets.close_button.connect_clicked(@ptrCast(c.GCallback, saveAndClose), null); const res = c.gtk_dialog_run(@ptrCast(*c.GtkDialog, widgets.window.ptr)); if (res == -1) { return conf; } else { widgets.window.close(); widgets.window.as_widget().destroy(); return null; } } fn saveAndClose() void { conf = widgets.getConfig(); widgets.window.close(); widgets.window.as_widget().destroy(); }
src/prefs.zig
const std = @import("std"); const testing = std.testing; const mem = std.mem; const expect = testing.expect; const expectEqual = testing.expectEqual; test "access the null element of a null terminated array" { const S = struct { fn doTheTest() !void { var array: [4:0]u8 = .{ 'a', 'o', 'e', 'u' }; try expect(array[4] == 0); var len: usize = 4; try expect(array[len] == 0); } }; try S.doTheTest(); comptime try S.doTheTest(); } test "type deduction for array subscript expression" { const S = struct { fn doTheTest() !void { var array = [_]u8{ 0x55, 0xAA }; var v0 = true; try expect(@as(u8, 0xAA) == array[if (v0) 1 else 0]); var v1 = false; try expect(@as(u8, 0x55) == array[if (v1) 1 else 0]); } }; try S.doTheTest(); comptime try S.doTheTest(); } test "sentinel element count towards the ABI size calculation" { const S = struct { fn doTheTest() !void { const T = packed struct { fill_pre: u8 = 0x55, data: [0:0]u8 = undefined, fill_post: u8 = 0xAA, }; var x = T{}; var as_slice = mem.asBytes(&x); try expect(@as(usize, 3) == as_slice.len); try expect(@as(u8, 0x55) == as_slice[0]); try expect(@as(u8, 0xAA) == as_slice[2]); } }; try S.doTheTest(); comptime try S.doTheTest(); } test "zero-sized array with recursive type definition" { const U = struct { fn foo(comptime T: type, comptime n: usize) type { return struct { s: [n]T, x: usize = n, }; } }; const S = struct { list: U.foo(@This(), 0), }; var t: S = .{ .list = .{ .s = undefined } }; try expect(@as(usize, 0) == t.list.x); } test "type coercion of anon struct literal to array" { const S = struct { const U = union { a: u32, b: bool, c: []const u8, }; fn doTheTest() !void { var x1: u8 = 42; const t1 = .{ x1, 56, 54 }; var arr1: [3]u8 = t1; try expect(arr1[0] == 42); try expect(arr1[1] == 56); try expect(arr1[2] == 54); var x2: U = .{ .a = 42 }; const t2 = .{ x2, .{ .b = true }, .{ .c = "hello" } }; var arr2: [3]U = t2; try expect(arr2[0].a == 42); try expect(arr2[1].b == true); try expect(mem.eql(u8, arr2[2].c, "hello")); } }; try S.doTheTest(); comptime try S.doTheTest(); } test "type coercion of pointer to anon struct literal to pointer to array" { const S = struct { const U = union { a: u32, b: bool, c: []const u8, }; fn doTheTest() !void { var x1: u8 = 42; const t1 = &.{ x1, 56, 54 }; var arr1: *const [3]u8 = t1; try expect(arr1[0] == 42); try expect(arr1[1] == 56); try expect(arr1[2] == 54); var x2: U = .{ .a = 42 }; const t2 = &.{ x2, .{ .b = true }, .{ .c = "hello" } }; var arr2: *const [3]U = t2; try expect(arr2[0].a == 42); try expect(arr2[1].b == true); try expect(mem.eql(u8, arr2[2].c, "hello")); } }; try S.doTheTest(); comptime try S.doTheTest(); }
test/behavior/array_stage1.zig
const std = @import("std"); const mem = std.mem; const Tree = std.zig.Ast; const Node = Tree.Node; const TokenIndex = Tree.TokenIndex; const NodeIndex = Tree.Node.Index; pub const zloppy_comment = "// XXX ZLOPPY"; comptime { if (zloppy_comment[0] != '/' or zloppy_comment[1] != '/') @compileError("zloppy_comment must start with '//'"); } pub const Patches = struct { const PatchIndex = u32; pub const Patch = union(enum) { // function parameters: anchored on block main token (lbrace) // captures: if block exists, anchored on block main token (lbrace) // if not, anchored on statement main token // declarations: anchored on decl main token (`var` or `const`) unused_var: TokenIndex, // anchored on block main token (lbrace) first_unreachable_stmt: TokenIndex, }; // mapping between anchors and patchsets map: std.AutoHashMap(TokenIndex, PatchIndex), patches: std.ArrayList(std.ArrayList(Patch)), rendered_comments: u32 = 0, pub fn init(gpa: mem.Allocator) Patches { return .{ .map = std.AutoHashMap(TokenIndex, PatchIndex).init(gpa), .patches = std.ArrayList(std.ArrayList(Patch)).init(gpa), }; } pub fn deinit(self: *Patches) void { self.map.deinit(); for (self.patches.items) |patches| { patches.deinit(); } self.patches.deinit(); } fn append(self: *Patches, token: TokenIndex, patch: Patch) !void { var patch_idx: PatchIndex = undefined; const result = try self.map.getOrPut(token); if (result.found_existing) { patch_idx = result.value_ptr.*; } else { patch_idx = @intCast(PatchIndex, self.patches.items.len); result.value_ptr.* = patch_idx; try self.patches.append(std.ArrayList(Patch).init(self.patches.allocator)); } try self.patches.items[patch_idx].append(patch); } pub fn get(self: Patches, token: TokenIndex) ?[]const Patch { if (self.map.get(token)) |patch_idx| { return self.patches.items[patch_idx].items[0..]; } else { return null; } } }; const TreeTraversalError = error{ OutOfMemory, }; fn traverseNodeExtraIndices( comptime N: comptime_int, action: anytype, patches: *Patches, tree: Tree, parent: NodeIndex, node: NodeIndex, ) TreeTraversalError!bool { inline for ([_]u8{0} ** N) |_, i| { const extra = tree.extra_data[node + i]; if (extra != 0 and !try traverseNode(action, patches, tree, parent, extra)) return false; } return true; } fn traverseNode( action: anytype, patches: *Patches, tree: Tree, parent: NodeIndex, node: NodeIndex, ) TreeTraversalError!bool { var cont = try action.before(patches, tree, parent, node); if (!cont) return false; const datas = tree.nodes.items(.data); const tag = tree.nodes.items(.tag)[node]; blk: { switch (tag) { // sub list from lhs to rhs .block, .block_semicolon, .array_init_dot, .array_init_dot_comma, .struct_init_dot, .struct_init_dot_comma, .builtin_call, .builtin_call_comma, .container_decl, .container_decl_trailing, => { const first = datas[node].lhs; const last = datas[node].rhs; for (tree.extra_data[first..last]) |stmt_idx| { cont = try traverseNode(action, patches, tree, node, stmt_idx); if (!cont) break :blk; } }, // check lhs (if set) and sub range list from rhs .array_init, .array_init_comma, .struct_init, .struct_init_comma, .call, .call_comma, .async_call, .async_call_comma, .@"switch", .switch_comma, .container_decl_arg, .container_decl_arg_trailing, .tagged_union_enum_tag, .tagged_union_enum_tag_trailing, .@"asm", => { if (datas[node].lhs != 0) { cont = try traverseNode(action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; } const range = tree.extraData(datas[node].rhs, Node.SubRange); for (tree.extra_data[range.start..range.end]) |idx| { cont = try traverseNode(action, patches, tree, node, idx); if (!cont) break :blk; } }, // check sub range list from lhs and rhs (if set) .switch_case, .fn_proto_multi, => { const range = tree.extraData(datas[node].lhs, Node.SubRange); for (tree.extra_data[range.start..range.end]) |idx| { cont = try traverseNode(action, patches, tree, node, idx); if (!cont) break :blk; } if (datas[node].rhs != 0) { cont = try traverseNode(action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; } }, // both lhs and rhs must be checked (if set) .simple_var_decl, .@"catch", .equal_equal, .bang_equal, .less_than, .greater_than, .less_or_equal, .greater_or_equal, .assign_mul, .assign_div, .assign_mod, .assign_add, .assign_sub, .assign_shl, .assign_shl_sat, .assign_shr, .assign_bit_and, .assign_bit_xor, .assign_bit_or, .assign_mul_wrap, .assign_add_wrap, .assign_sub_wrap, .assign_mul_sat, .assign_add_sat, .assign_sub_sat, .assign, .merge_error_sets, .mul, .div, .mod, .array_mult, .mul_wrap, .mul_sat, .add, .sub, .array_cat, .add_wrap, .sub_wrap, .add_sat, .sub_sat, .shl, .shl_sat, .shr, .bit_and, .bit_xor, .bit_or, .@"orelse", .bool_and, .bool_or, .array_type, .ptr_type_aligned, .ptr_type_sentinel, .slice_open, .array_access, .array_init_one, .array_init_one_comma, .array_init_dot_two, .array_init_dot_two_comma, .struct_init_one, .struct_init_one_comma, .struct_init_dot_two, .struct_init_dot_two_comma, .call_one, .call_one_comma, .async_call_one, .async_call_one_comma, .switch_case_one, .switch_range, .while_simple, .for_simple, .if_simple, .fn_proto_simple, .fn_decl, .builtin_call_two, .builtin_call_two_comma, .container_decl_two, .container_decl_two_trailing, .tagged_union_two, .tagged_union_two_trailing, .container_field_init, .container_field_align, .block_two, .block_two_semicolon, .error_union, => { if (datas[node].lhs != 0) { cont = try traverseNode(action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; } if (datas[node].rhs != 0) { cont = try traverseNode(action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; } }, // only lhs must be checked (if set) .@"usingnamespace", .field_access, .unwrap_optional, .bool_not, .negation, .bit_not, .negation_wrap, .address_of, .@"try", .@"await", .optional_type, .deref, .@"suspend", .@"resume", .@"return", .grouped_expression, .@"comptime", .@"nosuspend", .asm_simple, .asm_output, .asm_input, => { if (datas[node].lhs != 0) { cont = try traverseNode(action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; } }, // only rhs must be checked (if set) .global_var_decl, .local_var_decl, .aligned_var_decl, .test_decl, .@"errdefer", .@"defer", .@"break", => { if (datas[node].rhs != 0) { cont = try traverseNode(action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; } }, // check lhs and 2 indices at rhs .array_type_sentinel, .while_cont, .@"if", .@"for", .slice, .container_field, => { cont = try traverseNode(action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; cont = try traverseNodeExtraIndices(2, action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; }, // check lhs and 3 indices at rhs .slice_sentinel, .@"while", => { cont = try traverseNode(action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; cont = try traverseNodeExtraIndices(3, action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; }, // check 3 indices at lhs and rhs .ptr_type => { cont = try traverseNodeExtraIndices(3, action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; cont = try traverseNode(action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; }, // check 5 indices at lhs and rhs .fn_proto_one => { cont = try traverseNodeExtraIndices(5, action, patches, tree, node, datas[node].lhs); if (!cont) break :blk; cont = try traverseNode(action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; }, // special case: fn proto .fn_proto => { // fn proto has first a range (2 indices) then 3 indices in extra data const range = tree.extraData(datas[node].lhs, Node.SubRange); for (tree.extra_data[range.start..range.end]) |idx| { cont = try traverseNode(action, patches, tree, node, idx); if (!cont) break :blk; } const extraIndex = datas[node].lhs + 2; cont = try traverseNodeExtraIndices(3, action, patches, tree, node, extraIndex); if (!cont) break :blk; cont = try traverseNode(action, patches, tree, node, datas[node].rhs); if (!cont) break :blk; }, else => {}, } } try action.after(patches, tree, parent, node); // do not propagate tree traversal skipping outside of blocks/structs return switch (tag) { .block_two, .block_two_semicolon, .block, .block_semicolon, .container_decl, .container_decl_trailing, .container_decl_arg, .container_decl_arg_trailing, => true, else => cont, }; } fn anchorFromNode(tree: Tree, node: NodeIndex) TokenIndex { const tag = tree.nodes.items(.tag)[node]; switch (tag) { .fn_proto_simple, .fn_proto_multi, .fn_proto_one, .fn_proto, => { const maybe_lbrace = tree.lastToken(node) + 1; if (tree.tokens.items(.tag)[maybe_lbrace] == .l_brace) { return maybe_lbrace; } else { return tree.nodes.items(.main_token)[node]; } }, .fn_decl => { const rhs = tree.nodes.items(.data)[node].rhs; const lbrace = tree.firstToken(rhs); std.debug.assert(tree.tokens.items(.tag)[lbrace] == .l_brace); return lbrace; }, else => return tree.nodes.items(.main_token)[node], } } const ZloppyChecks = struct { const Binding = struct { token: TokenIndex = 0, anchor: TokenIndex = 0, used: bool = false, scope_marker: bool = false, }; bindings: std.ArrayList(Binding), state: union(enum) { reachable_code, return_reached, unreachable_from: TokenIndex, }, fn init(gpa: mem.Allocator) !ZloppyChecks { var self = ZloppyChecks{ .bindings = std.ArrayList(Binding).init(gpa), .state = .reachable_code, }; try self.pushScope(); return self; } fn deinit(self: *ZloppyChecks) void { // assert only the toplevel scope remains std.debug.assert(self.bindings.items.len >= 1); var i: usize = 1; while (i < self.bindings.items.len) : (i += 1) { std.debug.assert(!self.bindings.items[i].scope_marker); } self.bindings.deinit(); } fn pushScope(self: *ZloppyChecks) !void { try self.bindings.append(.{ .scope_marker = true }); } fn pushScopeWithCapture(self: *ZloppyChecks, tree: Tree, node: NodeIndex) !void { try self.pushScope(); const maybe_capture = tree.firstToken(node) - 1; if (tree.tokens.items(.tag)[maybe_capture] == .pipe) { const capture = maybe_capture - 1; std.debug.assert(tree.tokens.items(.tag)[capture] == .identifier); try self.addBinding(tree, node, capture); } } fn popScope(self: *ZloppyChecks) void { var i: usize = self.bindings.items.len; while (i > 0 and !self.bindings.items[i - 1].scope_marker) : (i -= 1) {} self.bindings.items.len = i - 1; // potentially faulty scope was popped, reset state to reachable self.state = .reachable_code; } fn popScopeGenPatches(self: *ZloppyChecks, patches: *Patches, anchor: TokenIndex) !void { // unused vars var i: usize = self.bindings.items.len; while (i > 0 and !self.bindings.items[i - 1].scope_marker) : (i -= 1) { const binding = self.bindings.items[i - 1]; if (!binding.used) { try patches.append(binding.anchor, .{ .unused_var = binding.token }); } } self.bindings.items.len = i - 1; // unreachable code switch (self.state) { .unreachable_from => |token| { try patches.append(anchor, .{ .first_unreachable_stmt = token }); }, else => {}, } // potentially faulty scope was popped, reset state to reachable self.state = .reachable_code; } fn addBinding(self: *ZloppyChecks, tree: Tree, node: NodeIndex, token: TokenIndex) !void { // _ variable is ignored by compiler if (mem.eql(u8, "_", tree.tokenSlice(token))) return; const anchor = anchorFromNode(tree, node); try self.bindings.append(.{ .token = token, .anchor = anchor }); } fn setUsed(self: *ZloppyChecks, tree: Tree, token: TokenIndex) void { std.debug.assert(self.state == .reachable_code); const tag = tree.tokens.items(.tag)[token]; const name = tree.tokenSlice(token); std.debug.assert(tag == .identifier); // no need to check bindings[0], it's the first scope marker var i: usize = self.bindings.items.len - 1; while (i > 1) : (i -= 1) { var binding = &self.bindings.items[i]; if (binding.scope_marker) continue; const bname = tree.tokenSlice(binding.token); if (mem.eql(u8, name, bname)) { binding.used = true; return; } } } fn before( self: *ZloppyChecks, patches: *Patches, tree: Tree, parent: NodeIndex, node: NodeIndex, ) !bool { _ = patches; switch (self.state) { .reachable_code => {}, .return_reached => { // reached first unreachable statement, stop tree traversal self.state = .{ .unreachable_from = tree.nodes.items(.main_token)[node] }; return false; }, .unreachable_from => unreachable, } switch (tree.nodes.items(.tag)[parent]) { // Check parent to know if we should push a new scope and possibly add // a capture. In some cases we cannot tell if a new scope should be // pushed only from the node itself (e.g. for single-statement blocks). // Captures are not part of the Ast, so they must be added here. .@"catch", .@"orelse", .switch_case_one, .switch_case, .while_simple, .while_cont, .@"while", .for_simple, .@"for", .if_simple, .@"if", => { // lhs is the condition, nothing special to do const lhs = tree.nodes.items(.data)[parent].lhs; if (node != lhs) { try self.pushScopeWithCapture(tree, node); return true; } }, // Check parent to know if we are traversing fn parameter declarations .fn_proto_simple, .fn_proto_multi, .fn_proto_one, .fn_proto, => { // Only declare parameters if fn_proto* is part of a fn_decl // (i.e. has a lbrace afterward). // Since fn_proto* sub nodes are types, check for a leading ':' // to distinguish parameters from return type. const maybe_colon = tree.firstToken(node) - 1; const maybe_lbrace = tree.lastToken(parent) + 1; if (tree.tokens.items(.tag)[maybe_lbrace] == .l_brace and tree.tokens.items(.tag)[maybe_colon] == .colon) { const name = maybe_colon - 1; std.debug.assert(tree.tokens.items(.tag)[name] == .identifier); try self.addBinding(tree, parent, name); } }, else => {}, } // normal case: create a new scope for fn decls, blocks and containers switch (tree.nodes.items(.tag)[node]) { .fn_decl, .container_decl, .container_decl_trailing, .container_decl_two, .container_decl_two_trailing, .container_decl_arg, .container_decl_arg_trailing, .block_two, .block_two_semicolon, .block, .block_semicolon, => { try self.pushScope(); }, else => {}, } // continue tree traversal return true; } fn after( self: *ZloppyChecks, patches: *Patches, tree: Tree, parent: NodeIndex, node: NodeIndex, ) !void { const parent_tag = tree.nodes.items(.tag)[parent]; const node_token = tree.nodes.items(.main_token)[node]; switch (tree.nodes.items(.tag)[node]) { // check unused variable in current fn_decls, blocks .fn_decl, .block_two, .block_two_semicolon, .block, .block_semicolon, => { try self.popScopeGenPatches(patches, anchorFromNode(tree, node)); return; }, // only pop scope in containers, don't check for unused variables .container_decl, .container_decl_trailing, .container_decl_two, .container_decl_two_trailing, .container_decl_arg, .container_decl_arg_trailing, => { self.popScope(); return; }, // update current scope for var decls .global_var_decl, .local_var_decl, .simple_var_decl, .aligned_var_decl => { const name = node_token + 1; try self.addBinding(tree, node, name); }, // set used bit for identifier .identifier => { self.setUsed(tree, node_token); }, // indicate next statements in scope will be unreachable .@"continue", .@"break", .@"return", => { std.debug.assert(self.state == .reachable_code); self.state = .return_reached; }, // set used bit for identifier used in asm_output .asm_output => { const lhs = tree.nodes.items(.data)[node].lhs; if (lhs == 0) { const name = tree.nodes.items(.data)[node].rhs - 1; std.debug.assert(tree.tokens.items(.tag)[name] == .identifier); self.setUsed(tree, name); } }, else => {}, } // scope pushed in before() must be popped on same conditions switch (parent_tag) { .@"catch", .@"orelse", .switch_case_one, .switch_case, .while_simple, .while_cont, .@"while", .for_simple, .@"for", .if_simple, .@"if", => { // lhs is the condition, nothing special to do const lhs = tree.nodes.items(.data)[parent].lhs; if (node != lhs) { try self.popScopeGenPatches(patches, anchorFromNode(tree, node)); } }, else => {}, } } }; pub fn genPatches(gpa: mem.Allocator, tree: Tree) !Patches { var patches = Patches.init(gpa); var checks = try ZloppyChecks.init(gpa); defer checks.deinit(); for (tree.rootDecls()) |node| { if (!try traverseNode(&checks, &patches, tree, 0, node)) break; } // return without checking unused variables in top-level scope (not needed) return patches; } fn isAllowedInZloppyComment(char: u8) bool { return switch (char) { '"', '/', '\'', ';', ',', '{', '}' => false, else => true, }; } fn cleanLine( source: []u8, start: usize, end: usize, zloppy_comment_start: usize, ) !void { const descr = mem.trimLeft(u8, source[zloppy_comment_start + zloppy_comment.len .. end], " "); if (mem.startsWith(u8, descr, "unused var")) { // overwrite line '\n' (end + 1) to make sure no extraneous empty line is left over mem.set(u8, source[start .. end + 1], ' '); } else if (mem.startsWith(u8, descr, "unreachable code")) { mem.set(u8, source[zloppy_comment_start..end], ' '); if (mem.indexOf(u8, source[start..end], "//")) |first_comment| { mem.set(u8, source[start + first_comment .. start + first_comment + 2], ' '); } else { return error.InvalidCommentFound; } } else { return error.InvalidCommentFound; } } pub fn cleanSource(filename: []const u8, source: []u8) !u32 { var removed: u32 = 0; var start: usize = 0; var line_no: usize = 1; blk: while (mem.indexOfPos(u8, source, start, "\n")) |end| : ({ start = end + 1; line_no += 1; }) { const line = source[start..end]; if (line.len < zloppy_comment.len) continue :blk; // Since not all characters are allowed in zloppy comments, we can // simply look for "// XXX ZLOPPY" from the end of the line without // having to check for string literals and such. var i: usize = line.len; while (i > 1) : (i -= 1) { const maybe_comment_start = line[i - 2 .. i]; const char = line[i - 1]; if (mem.eql(u8, maybe_comment_start, "//") and mem.startsWith(u8, line[i - 2 ..], zloppy_comment)) { cleanLine(source, start, end, start + i - 2) catch |err| { std.log.warn( "invalid zloppy comment found in file '{s}' on line {}, " ++ "file left untouched", .{ filename, line_no }, ); return err; }; removed += 1; } else if (!isAllowedInZloppyComment(char)) { continue :blk; } } } return removed; }
src/zloppy.zig
const std = @import("std"); const Game = struct { allocator: std.mem.Allocator, rolls: []u8, boards: []Board, fn parse(allocator: std.mem.Allocator, text: []const u8) !Game { var rolls = std.ArrayList(u8).init(allocator); defer rolls.deinit(); var boards = std.ArrayList(Board).init(allocator); defer boards.deinit(); var chunk_it = std.mem.split(u8, text, "\n\n"); const rolls_line = chunk_it.next() orelse return error.NoRollsLine; var rolls_it = std.mem.tokenize(u8, rolls_line, ","); while (rolls_it.next()) |roll| try rolls.append(try std.fmt.parseInt(u8, roll, 10)); while (chunk_it.next()) |chunk| try boards.append(try Board.parse(chunk)); return Game{ .allocator = allocator, .rolls = rolls.toOwnedSlice(), .boards = boards.toOwnedSlice(), }; } fn deinit(self: *Game) void { self.allocator.free(self.rolls); self.allocator.free(self.boards); } }; const Board = struct { numbers: [5][5]u8, marks: struct { rows: [5]u5, cols: [5]u5, }, fn parse(text: []const u8) !Board { var ret: Board = undefined; var line_it = std.mem.tokenize(u8, text, "\n"); for (ret.numbers) |*row| { const line = line_it.next() orelse return error.NoLine; var it = std.mem.tokenize(u8, line, " "); for (row) |*number| { const num_str = it.next() orelse return error.NoNumber; number.* = try std.fmt.parseInt(u8, num_str, 10); } } ret.marks = .{ .rows = std.mem.zeroes([5]u5), .cols = std.mem.zeroes([5]u5), }; return ret; } fn won(self: Board) bool { for (self.marks.rows) |row| if (row == 0x1f) return true; for (self.marks.cols) |col| if (col == 0x1f) return true; return false; } fn mark(self: *Board, roll: u8) void { const pos = blk: { for (self.numbers) |row, i| { for (row) |num, j| { if (num == roll) { break :blk .{ .row = i, .col = j }; } } } else return; }; self.marks.rows[pos.row] |= (@as(u5, 1) << @truncate(u3, pos.col)); self.marks.cols[pos.col] |= (@as(u5, 1) << @truncate(u3, pos.row)); } fn sumUnmarked(self: Board) u32 { var ret: u32 = 0; for (self.marks.rows) |row, i| { var j: u3 = 0; while (j < 5) : (j += 1) { if (0 == row & (@as(u5, 1) << j)) { ret += self.numbers[i][j]; } } } return ret; } }; pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gpa.allocator(); defer _ = gpa.deinit(); const data = try std.io.getStdIn().readToEndAlloc(allocator, std.math.maxInt(usize)); defer allocator.free(data); var game = try Game.parse(allocator, data); defer game.deinit(); var losers = std.AutoHashMap(usize, void).init(allocator); defer losers.deinit(); { var i: usize = 0; while (i < game.boards.len) : (i += 1) try losers.putNoClobber(i, {}); } std.log.info("rolls: {}, boards: {}", .{ game.rolls.len, game.boards.len }); for (game.rolls) |roll| { for (game.boards) |*board, i| { if (!losers.contains(i)) continue; board.mark(roll); if (board.won()) { if (losers.count() > 1) { _ = losers.remove(i); continue; } const unmarked_sum = board.sumUnmarked(); std.log.info("board {} wins last, last roll was {}, unmarked sum is {}, score is {}", .{ i, roll, unmarked_sum, roll * unmarked_sum, }); return; } } } } test "parse example data" { const expectEqual = std.testing.expectEqual; const data = \\7,4,9,5,11,17,23,2,0,14,21,24,10,16,13,6,15,25,12,22,18,20,8,19,3,26,1 \\ \\22 13 17 11 0 \\ 8 2 23 4 24 \\21 9 14 16 7 \\ 6 10 3 18 5 \\ 1 12 20 15 19 \\ \\ 3 15 0 2 22 \\ 9 18 13 17 5 \\19 8 7 25 23 \\20 11 10 24 4 \\14 21 16 12 6 \\ \\14 21 17 24 4 \\10 16 15 9 19 \\18 8 23 26 20 \\22 11 13 6 5 \\ 2 0 12 3 7 \\ ; var game = try Game.parse(std.testing.allocator, data); defer game.deinit(); try expectEqual(@as(usize, 27), game.rolls.len); try expectEqual(@as(u8, 7), game.rolls[0]); try expectEqual(@as(usize, 3), game.boards.len); } test "unmarked sum" { const board = Board{ .numbers = [_][5]u8{ [_]u8{ 14, 21, 17, 24, 4 }, [_]u8{ 10, 16, 15, 9, 19 }, [_]u8{ 18, 8, 23, 26, 20 }, [_]u8{ 22, 11, 13, 6, 5 }, [_]u8{ 2, 0, 12, 3, 7 }, }, .marks = .{ // these are mirrored from how things are highlighted in the // example .rows = [_]u5{ 0b11111, 0b01000, 0b00100, 0b10010, 0b10011, }, .cols = std.mem.zeroes([5]u5), }, }; try std.testing.expectEqual(@as(u32, 188), board.sumUnmarked()); }
src/04.zig
const std = @import("std"); const Postgres = @import("postgres"); const build_options = @import("build_options"); const Pg = Postgres.Pg; const Result = Postgres.Result; const Builder = Postgres.Builder; const FieldInfo = Postgres.FieldInfo; const Parser = Postgres.Parser; const testing = std.testing; const Allocator = std.mem.Allocator; var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = &gpa.allocator; const Test_Users = struct { id: u16, name: []const u8, age: u16, }; test "database" { var db = try Pg.connect(allocator, build_options.db_uri); defer db.deinit(); const schema = \\CREATE TABLE IF NOT EXISTS test_users (id INT, name TEXT, age INT); ; _ = try db.exec(schema); var data = Test_Users{ .id = 2, .name = "Steve", .age = 25 }; var data2 = Test_Users{ .id = 3, .name = "Tom", .age = 25 }; _ = try db.insert(Test_Users{ .id = 1, .name = "Charlie", .age = 20 }); _ = try db.insert(data); //Insert pointer _ = try db.insert(&data2); //Insert array _ = try db.insert(&[_]Test_Users{ Test_Users{ .id = 4, .name = "Tony", .age = 33 }, Test_Users{ .id = 5, .name = "Sara", .age = 33 }, Test_Users{ .id = 6, .name = "Tony", .age = 33 }, }); var result = try db.execValues("SELECT * FROM test_users WHERE name = {s}", .{"Charlie"}); var result2 = try db.execValues("SELECT * FROM test_users WHERE id = {d}", .{2}); var result3 = try db.execValues("SELECT * FROM test_users WHERE age = {d}", .{25}); var result4 = try db.execValues("SELECT * FROM test_users WHERE age = {d}", .{33}); //When all results are not parsed, the memory must be manually deinited defer result4.deinit(); var user = result.parse(Test_Users, null).?; var user2 = result2.parse(Test_Users, null).?; var user3 = result4.parse(Test_Users, null).?; while (result3.parse(Test_Users, null)) |res| try testing.expectEqual(res.age, 25); //Temp memory var temp_memory = std.heap.ArenaAllocator.init(std.heap.page_allocator); const temp_allocator = &temp_memory.allocator; //SQL query builder var builder = Builder.new(.Update, temp_allocator).table("test_users").where(try Builder.buildQuery("WHERE id = {d};", .{2}, temp_allocator)); defer { builder.deinit(); temp_memory.deinit(); } try builder.addColumn("name"); try builder.addValue("Harold"); try builder.end(); _ = try db.exec(builder.command()); var result5 = try db.execValues("SELECT * FROM test_users WHERE id = {d}", .{2}); var user4 = result5.parse(Test_Users, null).?; try testing.expectEqual(result.rows, 1); try testing.expectEqual(result2.rows, 1); try testing.expectEqual(result3.rows, 2); try testing.expectEqual(result4.rows, 3); try testing.expectEqual(user.id, 1); try testing.expectEqual(user.age, 20); try testing.expectEqual(user2.id, 2); try testing.expectEqualStrings(user2.name, "Steve"); try testing.expectEqual(user3.id, 4); try testing.expectEqualStrings(user3.name, "Tony"); try testing.expectEqual(user4.id, 2); try testing.expectEqualStrings(user4.name, "Harold"); _ = try db.exec("DROP TABLE test_users"); } const Stats = struct { wins: u16 = 0, losses: u16 = 0 }; const Test_Player = struct { id: u16, name: []const u8, stats: Stats, cards: ?[][]const u8 = null, pub fn onSave(_: *Test_Player, comptime field: FieldInfo, builder: *Builder, value: anytype) !void { switch (field.type) { ?[][]const u8 => try builder.addStringArray(value.?), Stats => try builder.addJson(value), else => {}, } } pub fn onLoad(self: *Test_Player, comptime field: FieldInfo, value: []const u8, parser: Parser) !void { switch (field.type) { ?[][]const u8 => self.cards = try parser.parseArray(value, ","), Stats => self.stats = try parser.parseJson(Stats, value), else => {}, } } }; test "Custom types" { var db = try Pg.connect(allocator, build_options.db_uri); defer { std.debug.assert(!gpa.deinit()); db.deinit(); } const schema = \\CREATE TABLE IF NOT EXISTS test_player (id INT, name TEXT, stats JSONB, cards TEXT[]); ; _ = try db.exec(schema); var cards = [3][]const u8{ "Ace", "2", "Queen", }; var data = Test_Player{ .id = 2, .name = "Steve", .stats = .{ .wins = 5, .losses = 3 }, .cards = cards[0..] }; _ = try db.insert(&data); var result = try db.execValues("SELECT * FROM test_player WHERE name = {s}", .{"Steve"}); var data_cache = result.parse(Test_Player, allocator).?; try testing.expectEqual(data_cache.id, 2); try testing.expectEqualStrings(data_cache.name, "Steve"); try testing.expectEqual(data_cache.stats.wins, 5); try testing.expectEqual(data_cache.stats.losses, 3); //Free cards allocation defer allocator.free(data_cache.cards.?); _ = try db.exec("DROP TABLE test_player"); }
tests/database.zig
const std = @import("std"); const Builder = std.build.Builder; const generator = @import("generator.zig"); fn concatAndReturnBuffer(allocator: std.mem.Allocator, one: []const u8, two: []const u8) !std.Buffer { var b = try std.Buffer.init(allocator, one); try b.append(two); return b; } pub fn build(b: *Builder) !void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); var general_purpose_allocator = std.heap.GeneralPurposeAllocator(.{}){}; const gpa = general_purpose_allocator.allocator(); const file_path = std.process.getEnvVarOwned(gpa, "BF_FILE_PATH") catch null; if(file_path) |path| { const file_name = std.fs.path.basename(path); var temp_file_name : []u8 = try std.fmt.allocPrint(gpa, "{s}.zig", .{file_name}); var temp_file_full_path : []u8 = try std.fmt.allocPrint(gpa, "generated/{s}", .{temp_file_name}); var file_handle = try std.fs.cwd().openFile(path, .{ .read = true, .write = false }); defer file_handle.close(); var buffer = try file_handle.readToEndAlloc(gpa, std.math.maxInt(u16)); var out_buffer = std.ArrayList(u8).init(gpa); try generator.generate(buffer, &out_buffer); var temp_file_handler = try std.fs.cwd().createFile(temp_file_full_path, .{}); temp_file_handler.close(); temp_file_handler = try std.fs.cwd().openFile(temp_file_full_path, .{.read = false, .write = true}); try temp_file_handler.writeAll(out_buffer.items); temp_file_handler.close(); const exe = b.addExecutable("program", temp_file_full_path); exe.setTarget(target); exe.setBuildMode(mode); exe.install(); const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); } var tests_generator = b.addTest("generator.zig"); const test_step = b.step("test", "run all tests"); test_step.dependOn(&tests_generator.step); }
build.zig
const std = @import("std"); const http = @import("apple_pie"); const router = http.router; pub const transaction_tree = @import("./transaction_tree.zig"); const context = @import("./context.zig"); const Context = @import("./context.zig").Context; //pub const io_mode = .evented; pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); var my_context = Context.init(&gpa.allocator); const address = try std.net.Address.parseIp("127.0.0.1", 35866); std.log.info("listening on address {}", .{address}); try http.listenAndServe( &gpa.allocator, address, &my_context, comptime router.Router(*Context, &.{ router.get("/balance", getBalance), router.post("/transactions", postTransaction), router.post("/spend", postSpend), router.get("/", getIndex), }), ); } fn getIndex(_: *Context, response: *http.Response, _: http.Request) !void { try response.writer().print("Hello, world!\n", .{}); } fn getBalance(ctx: *Context, response: *http.Response, _: http.Request) !void { var balance = try ctx.getBalance(ctx.allocator); defer balance.deinit(); var iter = balance.iterator(); while (iter.next()) |entry| { try response.writer().print("{s}: {}\n", .{ entry.key_ptr.*, entry.value_ptr.* }); } } fn postTransaction(ctx: *Context, response: *http.Response, request: http.Request) !void { const Input = struct { payer: ?[]const u8 = null, points: ?i128 = null, timestamp: ?[]const u8 = null, }; const Output = struct { message: []const u8, }; var arena = std.heap.ArenaAllocator.init(ctx.allocator); defer arena.deinit(); const headers = try request.headers(&arena.allocator); const mime_type = headers.get("Content-Type") orelse return error.InvalidFormat; if (!std.mem.eql(u8, "application/json", mime_type)) { return error.InvalidFormat; } const input = try std.json.parse(Input, &std.json.TokenStream.init(request.body()), .{ .allocator = &arena.allocator }); if (input.payer == null or input.points == null or input.timestamp == null) { var error_message = std.ArrayList(u8).init(&arena.allocator); const writer = error_message.writer(); try writer.writeAll("Malformed request; the following fields are missing: "); if (input.payer == null) try writer.writeAll("payer, "); if (input.points == null) try writer.writeAll("points, "); if (input.timestamp == null) try writer.writeAll("timestamp, "); response.status_code = .bad_request; try response.headers.put("Content-Type", "application/json"); try std.json.stringify(Output{ .message = error_message.items, }, .{}, response.writer()); return; } const payer = input.payer orelse return error.InvalidFormat; const points = input.points orelse return error.InvalidFormat; const timestamp_string = input.timestamp orelse return error.InvalidFormat; const datetime = try context.parseDateTime(timestamp_string); try ctx.addPoints(datetime, payer, points); try response.headers.put("Content-Type", "application/json"); try std.json.stringify(Output{ .message = "Points added", }, .{}, response.writer()); } fn postSpend(ctx: *Context, response: *http.Response, request: http.Request) !void { const Input = struct { points: ?i128 = null, }; const OutputErr = struct { message: []const u8, }; var arena = std.heap.ArenaAllocator.init(ctx.allocator); defer arena.deinit(); const headers = try request.headers(&arena.allocator); const mime_type = headers.get("Content-Type") orelse return error.InvalidFormat; if (!std.mem.eql(u8, "application/json", mime_type)) { return error.InvalidFormat; } const input = try std.json.parse(Input, &std.json.TokenStream.init(request.body()), .{ .allocator = &arena.allocator }); if (input.points == null) { var error_message = std.ArrayList(u8).init(&arena.allocator); const writer = error_message.writer(); try writer.writeAll("Malformed request; the following fields are missing: "); if (input.points == null) try writer.writeAll("points, "); response.status_code = .bad_request; try response.headers.put("Content-Type", "application/json"); try std.json.stringify(OutputErr{ .message = error_message.items, }, .{}, response.writer()); return; } const points = input.points orelse return error.InvalidFormat; const payers_spent_from = try ctx.spendPoints(&arena.allocator, points); var iter = payers_spent_from.iterator(); while (iter.next()) |entry| { try response.writer().print("{s}: {}\n", .{ entry.key_ptr.*, entry.value_ptr.* }); } } test { std.testing.refAllDecls(@This()); }
src/main.zig
const std = @import("std"); const pkgs = struct { // TinyVG package const tvg = std.build.Pkg{ .name = "tvg", .path = .{ .path = "src/lib/tinyvg.zig" }, .dependencies = &.{ptk}, }; const ptk = std.build.Pkg{ .name = "ptk", .path = .{ .path = "vendor/parser-toolkit/src/main.zig" }, }; const args = std.build.Pkg{ .name = "args", .path = .{ .path = "vendor/zig-args/args.zig" }, }; }; fn initNativeLibrary(lib: *std.build.LibExeObjStep, mode: std.builtin.Mode, target: std.zig.CrossTarget) void { lib.addPackage(pkgs.tvg); lib.addIncludeDir("src/binding/include"); lib.setBuildMode(mode); lib.setTarget(target); lib.bundle_compiler_rt = true; } pub fn build(b: *std.build.Builder) !void { const www_folder = std.build.InstallDir{ .custom = "www" }; const is_release = b.option(bool, "release", "Prepares a release build") orelse false; const enable_polyfill = b.option(bool, "polyfill", "Enables the polyfill build") orelse !is_release; const enable_poly_example = b.option(bool, "web-example", "Adds example files to the prefix/www folder for easier development") orelse (enable_polyfill and !is_release); const bundle_libs = b.option(bool, "libs", "Install the libs") orelse true; const bundle_headers = b.option(bool, "headers", "Install the headers") orelse true; const bundle_tools = b.option(bool, "tools", "Install the libs") orelse true; const target = b.standardTargetOptions(.{}); const mode = if (is_release) .ReleaseSafe else b.standardReleaseOptions(); const static_native_lib = b.addStaticLibrary("tinyvg", "src/binding/binding.zig"); initNativeLibrary(static_native_lib, mode, target); if (bundle_libs) { static_native_lib.install(); } const dynamic_native_lib = b.addSharedLibrary("tinyvg.dll", "src/binding/binding.zig", .unversioned); initNativeLibrary(dynamic_native_lib, mode, target); if (bundle_libs) { dynamic_native_lib.install(); } if (bundle_headers) { const install_header = b.addInstallFileWithDir(.{ .path = "src/binding/include/tinyvg.h" }, .header, "tinyvg.h"); b.getInstallStep().dependOn(&install_header.step); } const render = b.addExecutable("tvg-render", "src/tools/render.zig"); render.setBuildMode(mode); render.setTarget(target); render.addPackage(pkgs.tvg); render.addPackage(pkgs.args); if (bundle_tools) { render.install(); } const text = b.addExecutable("tvg-text", "src/tools/text.zig"); text.setBuildMode(mode); text.setTarget(target); text.addPackage(pkgs.tvg); text.addPackage(pkgs.args); text.addPackage(pkgs.ptk); if (bundle_tools) { text.install(); } const ground_truth_generator = b.addExecutable("ground-truth-generator", "src/data/ground-truth.zig"); ground_truth_generator.setBuildMode(mode); ground_truth_generator.addPackage(pkgs.tvg); const generate_ground_truth = ground_truth_generator.run(); generate_ground_truth.cwd = "examples/tinyvg"; const gen_gt_step = b.step("generate", "Regenerates the ground truth data."); gen_gt_step.dependOn(&generate_ground_truth.step); const files = [_][]const u8{ // "app_menu.tvg", "workspace.tvg", "workspace_add.tvg", "feature-showcase.tvg", "arc-variants.tvg", , "shield-16.tvg", "shield-8.tvg", "shield-32.tvg", "everything.tvg", "everything-32.tvg", }; inline for (files) |file| { const tvg_conversion = render.run(); tvg_conversion.addArg(file); tvg_conversion.addArg("--super-sampling"); tvg_conversion.addArg("4"); // 16 times multisampling tvg_conversion.addArg("--output"); tvg_conversion.addArg(file[0 .. file.len - 3] ++ "tga"); tvg_conversion.cwd = "examples/tinyvg"; const tvgt_conversion = text.run(); tvgt_conversion.addArg(file); tvgt_conversion.addArg("--output"); tvgt_conversion.addArg(file[0 .. file.len - 3] ++ "tvgt"); tvgt_conversion.cwd = "examples/tinyvg"; const png_conversion = b.addSystemCommand(&[_][]const u8{ "convert", "-strip", file[0 .. file.len - 3] ++ "tga", file[0 .. file.len - 3] ++ "png", }); png_conversion.cwd = "examples/tinyvg"; png_conversion.step.dependOn(&tvg_conversion.step); gen_gt_step.dependOn(&tvgt_conversion.step); gen_gt_step.dependOn(&png_conversion.step); } { const tvg_tests = b.addTestSource(pkgs.tvg.path); for (pkgs.tvg.dependencies.?) |dep| { tvg_tests.addPackage(dep); } tvg_tests.addPackage(std.build.Pkg{ .name = "ground-truth", .path = .{ .path = "src/data/ground-truth.zig" }, .dependencies = &[_]std.build.Pkg{ pkgs.tvg, }, }); const static_binding_test = b.addExecutable("static-native-binding", null); static_binding_test.setBuildMode(mode); static_binding_test.linkLibC(); static_binding_test.addIncludeDir("src/binding/include"); static_binding_test.addCSourceFile("examples/native/usage.c", &[_][]const u8{ "-Wall", "-Wextra", "-pedantic", "-std=c99" }); static_binding_test.linkLibrary(static_native_lib); const dynamic_binding_test = b.addExecutable("static-native-binding", null); dynamic_binding_test.setBuildMode(mode); dynamic_binding_test.linkLibC(); dynamic_binding_test.addIncludeDir("src/binding/include"); dynamic_binding_test.addCSourceFile("examples/native/usage.c", &[_][]const u8{ "-Wall", "-Wextra", "-pedantic", "-std=c99" }); dynamic_binding_test.linkLibrary(dynamic_native_lib); const static_binding_test_run = static_binding_test.run(); static_binding_test_run.cwd = "zig-cache"; const dynamic_binding_test_run = dynamic_binding_test.run(); dynamic_binding_test_run.cwd = "zig-cache"; const test_step = b.step("test", "Runs all tests"); test_step.dependOn(&tvg_tests.step); test_step.dependOn(&static_binding_test_run.step); if (!is_release) { // workaround for https://github.com/ziglang/zig/pull/10347/files test_step.dependOn(&dynamic_binding_test_run.step); } } { const merge_covs = b.addSystemCommand(&[_][]const u8{ "kcov", "--merge", b.pathFromRoot("kcov-output"), b.pathFromRoot("kcov-output"), }); inline for (files) |file| { merge_covs.addArg(b.pathJoin(&[_][]const u8{ b.pathFromRoot("kcov-output"), file })); } const tvg_coverage = b.addTest("src/lib/tvg.zig"); tvg_coverage.addPackage(std.build.Pkg{ .name = "ground-truth", .path = .{ .path = "src/data/ground-truth.zig" }, .dependencies = &[_]std.build.Pkg{ pkgs.tvg, }, }); tvg_coverage.setExecCmd(&[_]?[]const u8{ "kcov", "--exclude-path=~/software/zig-current", b.pathFromRoot("kcov-output"), // output dir for kcov null, // to get zig to use the --test-cmd-bin flag }); const generator_coverage = b.addSystemCommand(&[_][]const u8{ "kcov", "--exclude-path=~/software/zig-current", b.pathFromRoot("kcov-output"), // output dir for kcov }); generator_coverage.addArtifactArg(ground_truth_generator); inline for (files) |file| { const tvg_conversion = b.addSystemCommand(&[_][]const u8{ "kcov", "--exclude-path=~/software/zig-current", b.pathJoin(&[_][]const u8{ b.pathFromRoot("kcov-output"), file }), // output dir for kcov }); tvg_conversion.addArtifactArg(render); tvg_conversion.addArg(file); tvg_conversion.addArg("--output"); tvg_conversion.addArg(file[0 .. file.len - 3] ++ "tga"); tvg_conversion.cwd = "examples/tinyvg"; merge_covs.step.dependOn(&tvg_conversion.step); } merge_covs.step.dependOn(&tvg_coverage.step); merge_covs.step.dependOn(&generator_coverage.step); const coverage_step = b.step("coverage", "Generates ground truth and runs all tests with kcov"); coverage_step.dependOn(&merge_covs.step); } // web stuff if (enable_polyfill) { const polyfill = b.addSharedLibrary("tinyvg", "src/polyfill/tinyvg.zig", .unversioned); if (is_release) { polyfill.setBuildMode(.ReleaseSmall); polyfill.strip = true; } else { polyfill.setBuildMode(mode); } polyfill.setTarget(.{ .cpu_arch = .wasm32, .cpu_model = .baseline, .os_tag = .freestanding, }); polyfill.addPackage(pkgs.tvg); polyfill.install(); polyfill.install_step.?.dest_dir = www_folder; if (enable_polyfill) { const release_files = [_][]const u8{ "src/polyfill/tinyvg.js", }; const debug_files = [_][]const u8{ "examples/web/index.htm", "examples/tinyvg/shield-16.tvg", "examples/tinyvg/everything-32.tvg", "src/polyfill/tinyvg.js", }; const web_example_files = if (enable_poly_example) &debug_files else &release_files; for (web_example_files) |src_path| { const copy_stuff = b.addInstallFileWithDir(.{ .path = src_path }, www_folder, std.fs.path.basename(src_path)); if (target.isNative() and enable_poly_example) { copy_stuff.step.dependOn(gen_gt_step); } b.getInstallStep().dependOn(&copy_stuff.step); } } } }
build.zig
const std = @import("std"); const math = std.math; const Allocator = std.mem.Allocator; const assert = std.debug.assert; const Self = @This(); const FLIR = @import("./FLIR.zig"); f: *FLIR, vardef: []u16, // Simple and Efficient Construction of Static Single Assignment Form // <NAME> et al, 2013 pub fn ssa_gvn(flir: *FLIR) !void { const vardef = try flir.a.alloc(u16, flir.n.items.len * flir.nvar); defer flir.a.free(vardef); std.mem.set(u16, vardef, FLIR.NoRef); const self: Self = .{ .f = flir, .vardef = vardef }; try self.ssa(); } fn ssa(self: Self) !void { for (self.f.n.items) |n| { try self.fill_blk(n.firstblk); } // at this point all nodes have been _filled_ but join nodes (npred > 1) // have not been _sealed_, in the terminology of Braun 2013 // TODO: keep a worklist of unfinished phi nodes, more effective + // otherwise might need multiple passes until a fix point for (self.f.n.items) |n| { try self.resolve_blk(n.firstblk); } try self.delete_vars(self.f.n.items[0].firstblk); } fn fill_blk(self: Self, first_blk: u16) !void { var cur_blk: ?u16 = first_blk; while (cur_blk) |blk| { var b = &self.f.b.items[blk]; const n = b.node; for (b.i) |*i| { if (i.tag == .putvar) { const ivar = self.f.iref(i.op1) orelse return error.UW0tM8; self.vdi(n, ivar.op1).* = i.op2; // TODO: store debug info, or some shit i.tag = .empty; } else if (.tag == .phi) { // TODO: likely we'll never need to consider an existing // phi node here but verify this! } else { const nop = FLIR.n_op(i.tag, false); if (nop > 0) { i.op1 = try self.read_ref(n, i.op1); if (nop > 1) { i.op2 = try self.read_ref(n, i.op2); } } } } cur_blk = b.next(); } } fn vdi(self: Self, node: u16, v: u16) *u16 { return &self.vardef[self.f.nvar * node + v]; } fn read_ref(self: Self, node: u16, ref: u16) !u16 { const i = self.f.iref(ref) orelse return FLIR.NoRef; if (i.tag == .variable) { return self.read_var(node, i.*); } else { // already on SSA-form, nothing to do return ref; } } const MaybePhi = @typeInfo(@TypeOf(FLIR.prePhi)).Fn.return_type.?; fn read_var(self: Self, node: u16, v: FLIR.Inst) MaybePhi { // It matters where you are const vd = self.vdi(node, v.op1); if (vd.* != FLIR.NoRef) { return vd.*; } const n = self.f.n.items[node]; const def = thedef: { if (n.npred == 0) { unreachable; // TODO: error for undefined var } else if (n.npred == 1) { const pred = self.f.refs.items[n.predref]; // assert recursion eventually terminates assert(self.f.n.items[pred].dfnum < n.dfnum); break :thedef try self.read_var(pred, v); } else { // as an optimization, we could check if all predecessors // are filled (pred[i].dfnum < n.dfnum), and in that case // fill the phi node already; break :thedef try self.f.prePhi(node, v); } }; vd.* = def; return def; } fn resolve_blk(self: Self, first_blk: u16) !void { var cur_blk: ?u16 = first_blk; while (cur_blk) |blk| { var b = &self.f.b.items[blk]; for (b.i) |*i, idx| { if (i.tag == .phi) { try self.resolve_phi(blk, FLIR.uv(idx)); } } cur_blk = b.next(); } } fn resolve_phi(self: Self, b: u16, idx: u16) !void { const blk = &self.f.b.items[b]; const i = &blk.i[idx]; if (i.op2 == 1) return; const ivar = self.f.iref(i.op1) orelse return error.GLUGG; var onlyref: ?u16 = null; for (self.f.preds(blk.node)) |v| { const ref = try self.read_var(v, ivar.*); _ = try self.f.binop(v, .putphi, ref, FLIR.toref(b, idx)); onlyref = if (onlyref) |only| if (only == ref) only else FLIR.NoRef else ref; } i.op1 = 0; i.op2 = 1; // flag for "phi already resolved" } fn delete_vars(self: Self, first_blk: u16) !void { var cur_blk: ?u16 = first_blk; while (cur_blk) |blk| { var b = &self.f.b.items[blk]; for (b.i) |*i| { if (i.tag == .variable) { i.tag = .empty; } } cur_blk = b.next(); } }
src/SSA_GVN.zig
const std = @import("std"); const pkgs = @import("deps.zig").pkgs; const builtin = @import("builtin"); const Mode = std.builtin.Mode; const CrossTarget = std.zig.CrossTarget; const Target = std.Target; const BuildTarget = struct { name: []const u8, cross_target: CrossTarget, mode: Mode, }; pub fn build(b: *std.build.Builder) void { // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const targets = [_]BuildTarget{ .{ .name = "kernel-installer-i386-windows", .cross_target = .{ .cpu_arch = Target.Cpu.Arch.i386, .os_tag = Target.Os.Tag.windows, }, .mode = Mode.ReleaseFast }, .{ .name = "kernel-installer-x86_64-windows", .cross_target = .{ .cpu_arch = Target.Cpu.Arch.x86_64, .os_tag = Target.Os.Tag.windows, }, .mode = Mode.ReleaseFast }, .{ .name = "kernel-installer-i386-linux", .cross_target = .{ .cpu_arch = Target.Cpu.Arch.i386, .os_tag = Target.Os.Tag.linux, }, .mode = Mode.ReleaseFast }, .{ .name = "kernel-installer-x86_64-linux", .cross_target = .{ .cpu_arch = Target.Cpu.Arch.x86_64, .os_tag = Target.Os.Tag.linux, }, .mode = Mode.ReleaseFast }, .{ .name = "kernel-installer-x86_64-macos", .cross_target = .{ .cpu_arch = Target.Cpu.Arch.x86_64, .os_tag = Target.Os.Tag.macos, }, .mode = Mode.ReleaseFast }, }; for (targets) |target| { const exe = b.addExecutable(target.name, "src/main.zig"); exe.strip = true; exe.single_threaded = true; exe.setTarget(target.cross_target); exe.setBuildMode(target.mode); exe.linkLibC(); pkgs.addAllTo(exe); exe.install(); } }
build-all.zig
const std = @import("std"); const print = std.debug.print; const util = @import("util.zig"); const gpa = util.gpa; const data = @embedFile("../data/day12.txt"); const Type = enum { Start, End, Big, Small, }; const Cave = struct { exits : [16]i16, ty : Type, pub fn init(name : []const u8) @This() { var ty = Type.Small; if (std.mem.eql(u8, name, "start")) { ty = Type.Start; } else if (std.mem.eql(u8, name, "end")) { ty = Type.End; } else if (name[0] >= 'A' and name[0] <= 'Z') { ty = Type.Big; } return Cave { .exits = [_]i16{-1} ** 16 , .ty = ty }; } pub fn addExit(this : *@This(), e : u8) void { for (this.exits) |*exit| { // Skip any indices that we've already used. if (exit.* != -1) { continue; } exit.* = e; return; } unreachable; } }; pub fn main() !void { var timer = try std.time.Timer.start(); var caves = std.ArrayList(Cave).init(gpa); defer { caves.deinit(); } var cavesToIndices = std.StringHashMap(u8).init(gpa); defer { cavesToIndices.deinit(); } { var lines = std.mem.tokenize(data, "\r\n"); while (lines.next()) |line| { var entry = std.mem.tokenize(line, "-"); const src = entry.next().?; const dst = entry.next().?; // If we haven't encountered the caves before, make new ones! if (cavesToIndices.get(src) == null) { const index = caves.items.len; try caves.append(Cave.init(src)); try cavesToIndices.put(src, @intCast(u8, index)); } if (cavesToIndices.get(dst) == null) { const index = caves.items.len; try caves.append(Cave.init(dst)); try cavesToIndices.put(dst, @intCast(u8, index)); } const srcIndex = cavesToIndices.get(src).?; const dstIndex = cavesToIndices.get(dst).?; // Caves are bi-directional, so we need to add to each. caves.items[srcIndex].addExit(dstIndex); caves.items[dstIndex].addExit(srcIndex); } } { const paths = countPathsPart1(caves); print("🎁 Unique paths: {}\n", .{paths}); print("Day 12 - part 01 took {:15}ns\n", .{timer.lap()}); timer.reset(); } { const paths = countPathsPart2(caves); print("🎁 Middle score: {}\n", .{paths}); print("Day 12 - part 02 took {:15}ns\n", .{timer.lap()}); print("❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️\n", .{}); } } fn countPathsPart1(caves : std.ArrayList(Cave)) usize { var visited = std.ArrayList(usize).init(gpa); defer { visited.deinit(); } for (caves.items) |cave, i| { // Skip all but the start. if (cave.ty != Type.Start) { continue; } return countPathsRecursivePart1(i, caves, &visited); } unreachable; } fn countPathsRecursivePart1(index: usize, caves : std.ArrayList(Cave), visited : *std.ArrayList(usize)) usize { // First check if we've already visited this cave. for (visited.*.items) |v| { if (index == v) { return 0; } } const ty = caves.items[index].ty; // If we have the end cave, exit! if (ty == Type.End) { return 1; } // We can visit big caves multiple times, so we do not visit them! if (ty != Type.Big) { // Note: we have to use `catch unreachable` here because Zig cannot analyze // all the potential error states of this not complete recursive function! visited.*.append(index) catch unreachable; } var total : usize = 0; for (caves.items[index].exits) |exit| { if (exit == -1) { break; } total += countPathsRecursivePart1(@intCast(usize, exit), caves, visited); } if (ty != Type.Big) { const pop = visited.pop(); } return total; } fn countPathsPart2(caves : std.ArrayList(Cave)) usize { var firstVisit = std.DynamicBitSet.initEmpty(caves.items.len, gpa) catch unreachable; defer { firstVisit.deinit(); } var secondVisit = std.DynamicBitSet.initEmpty(caves.items.len, gpa) catch unreachable; defer { secondVisit.deinit(); } for (caves.items) |cave, i| { // Skip all but the start. if (cave.ty != Type.Start) { continue; } return countPathsRecursivePart2(i, caves, &firstVisit, &secondVisit, 0); } unreachable; } fn countPathsRecursivePart2(index: usize, caves : std.ArrayList(Cave), firstVisit : *std.DynamicBitSet, secondVisit : *std.DynamicBitSet, depth : usize) usize { const ty = caves.items[index].ty; switch (ty) { Type.Start => { // We can only visit the start if we haven't visited anything! if (depth != 0) { return 0; } }, Type.End => { return 1; }, Type.Big => {}, Type.Small => { // If we've visited this cave twice, we cannot visit it again! if (firstVisit.isSet(index)) { if (secondVisit.count() > 0) { return 0; } secondVisit.set(index); } else { firstVisit.set(index); } }, } var total : usize = 0; for (caves.items[index].exits) |exit| { if (exit == -1) { break; } total += countPathsRecursivePart2(@intCast(usize, exit), caves, firstVisit, secondVisit, depth + 1); } if (ty == Type.Small) { if (secondVisit.isSet(index)) { secondVisit.unset(index); } else { std.debug.assert(firstVisit.isSet(index)); firstVisit.unset(index); } } return total; }
src/day12.zig
const Buffer = @import("Buffer.zig"); const Sampler = @import("Sampler.zig"); const TextureView = @import("TextureView.zig"); const BindGroupLayout = @import("BindGroupLayout.zig"); const BindGroup = @This(); /// The type erased pointer to the BindGroup implementation /// Equal to c.WGPUBindGroup for NativeInstance. ptr: *anyopaque, vtable: *const VTable, pub const VTable = struct { reference: fn (ptr: *anyopaque) void, release: fn (ptr: *anyopaque) void, setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void, }; pub inline fn reference(group: BindGroup) void { group.vtable.reference(group.ptr); } pub inline fn release(group: BindGroup) void { group.vtable.release(group.ptr); } pub inline fn setLabel(group: BindGroup, label: [:0]const u8) void { group.vtable.setLabel(group.ptr, label); } pub const Entry = struct { binding: u32, buffer: ?Buffer = null, offset: u64 = 0, size: u64, sampler: ?Sampler = null, texture_view: ?TextureView = null, /// Helper to create a buffer BindGroup.Entry. pub fn buffer(binding: u32, buf: Buffer, offset: u64, size: u64) Entry { return .{ .binding = binding, .buffer = buf, .offset = offset, .size = size, }; } /// Helper to create a sampler BindGroup.Entry. pub fn sampler(binding: u32, sam: Sampler) Entry { return .{ .binding = binding, .sampler = sam, .size = 0, }; } /// Helper to create a texture view BindGroup.Entry. pub fn textureView(binding: u32, texview: TextureView) Entry { return .{ .binding = binding, .texture_view = texview, .size = 0, }; } }; pub const Descriptor = struct { label: ?[*:0]const u8 = null, layout: BindGroupLayout, entries: []const Entry, }; test { _ = VTable; _ = reference; _ = release; _ = setLabel; _ = Entry; _ = Descriptor; }
gpu/src/BindGroup.zig
const std = @import("std"); const expect = std.testing.expect; const mem = std.mem; const maxInt = std.math.maxInt; test "int to ptr cast" { const x = @as(usize, 13); const y = @intToPtr(*u8, x); const z = @ptrToInt(y); expect(z == 13); } test "integer literal to pointer cast" { const vga_mem = @intToPtr(*u16, 0xB8000); expect(@ptrToInt(vga_mem) == 0xB8000); } test "pointer reinterpret const float to int" { const float: f64 = 5.99999999999994648725e-01; const float_ptr = &float; const int_ptr = @ptrCast(*const i32, float_ptr); const int_val = int_ptr.*; expect(int_val == 858993411); } test "implicitly cast indirect pointer to maybe-indirect pointer" { const S = struct { const Self = @This(); x: u8, fn constConst(p: *const *const Self) u8 { return p.*.x; } fn maybeConstConst(p: ?*const *const Self) u8 { return p.?.*.x; } fn constConstConst(p: *const *const *const Self) u8 { return p.*.*.x; } fn maybeConstConstConst(p: ?*const *const *const Self) u8 { return p.?.*.*.x; } }; const s = S{ .x = 42 }; const p = &s; const q = &p; const r = &q; expect(42 == S.constConst(q)); expect(42 == S.maybeConstConst(q)); expect(42 == S.constConstConst(r)); expect(42 == S.maybeConstConstConst(r)); } test "explicit cast from integer to error type" { testCastIntToErr(error.ItBroke); comptime testCastIntToErr(error.ItBroke); } fn testCastIntToErr(err: anyerror) void { const x = @errorToInt(err); const y = @intToError(x); expect(error.ItBroke == y); } test "peer resolve arrays of different size to const slice" { expect(mem.eql(u8, boolToStr(true), "true")); expect(mem.eql(u8, boolToStr(false), "false")); comptime expect(mem.eql(u8, boolToStr(true), "true")); comptime expect(mem.eql(u8, boolToStr(false), "false")); } fn boolToStr(b: bool) []const u8 { return if (b) "true" else "false"; } test "peer resolve array and const slice" { testPeerResolveArrayConstSlice(true); comptime testPeerResolveArrayConstSlice(true); } fn testPeerResolveArrayConstSlice(b: bool) void { const value1 = if (b) "aoeu" else @as([]const u8, "zz"); const value2 = if (b) @as([]const u8, "zz") else "aoeu"; expect(mem.eql(u8, value1, "aoeu")); expect(mem.eql(u8, value2, "zz")); } test "implicitly cast from T to anyerror!?T" { castToOptionalTypeError(1); comptime castToOptionalTypeError(1); } const A = struct { a: i32, }; fn castToOptionalTypeError(z: i32) void { const x = @as(i32, 1); const y: anyerror!?i32 = x; expect((try y).? == 1); const f = z; const g: anyerror!?i32 = f; const a = A{ .a = z }; const b: anyerror!?A = a; expect((b catch unreachable).?.a == 1); } test "implicitly cast from int to anyerror!?T" { implicitIntLitToOptional(); comptime implicitIntLitToOptional(); } fn implicitIntLitToOptional() void { const f: ?i32 = 1; const g: anyerror!?i32 = 1; } test "return null from fn() anyerror!?&T" { const a = returnNullFromOptionalTypeErrorRef(); const b = returnNullLitFromOptionalTypeErrorRef(); expect((try a) == null and (try b) == null); } fn returnNullFromOptionalTypeErrorRef() anyerror!?*A { const a: ?*A = null; return a; } fn returnNullLitFromOptionalTypeErrorRef() anyerror!?*A { return null; } test "peer type resolution: ?T and T" { expect(peerTypeTAndOptionalT(true, false).? == 0); expect(peerTypeTAndOptionalT(false, false).? == 3); comptime { expect(peerTypeTAndOptionalT(true, false).? == 0); expect(peerTypeTAndOptionalT(false, false).? == 3); } } fn peerTypeTAndOptionalT(c: bool, b: bool) ?usize { if (c) { return if (b) null else @as(usize, 0); } return @as(usize, 3); } test "peer type resolution: [0]u8 and []const u8" { expect(peerTypeEmptyArrayAndSlice(true, "hi").len == 0); expect(peerTypeEmptyArrayAndSlice(false, "hi").len == 1); comptime { expect(peerTypeEmptyArrayAndSlice(true, "hi").len == 0); expect(peerTypeEmptyArrayAndSlice(false, "hi").len == 1); } } fn peerTypeEmptyArrayAndSlice(a: bool, slice: []const u8) []const u8 { if (a) { return &[_]u8{}; } return slice[0..1]; } test "implicitly cast from [N]T to ?[]const T" { expect(mem.eql(u8, castToOptionalSlice().?, "hi")); comptime expect(mem.eql(u8, castToOptionalSlice().?, "hi")); } fn castToOptionalSlice() ?[]const u8 { return "hi"; } test "implicitly cast from [0]T to anyerror![]T" { testCastZeroArrayToErrSliceMut(); comptime testCastZeroArrayToErrSliceMut(); } fn testCastZeroArrayToErrSliceMut() void { expect((gimmeErrOrSlice() catch unreachable).len == 0); } fn gimmeErrOrSlice() anyerror![]u8 { return &[_]u8{}; } test "peer type resolution: [0]u8, []const u8, and anyerror![]u8" { const S = struct { fn doTheTest() anyerror!void { { var data = "hi".*; const slice = data[0..]; expect((try peerTypeEmptyArrayAndSliceAndError(true, slice)).len == 0); expect((try peerTypeEmptyArrayAndSliceAndError(false, slice)).len == 1); } { var data: [2]u8 = "hi".*; const slice = data[0..]; expect((try peerTypeEmptyArrayAndSliceAndError(true, slice)).len == 0); expect((try peerTypeEmptyArrayAndSliceAndError(false, slice)).len == 1); } } }; try S.doTheTest(); try comptime S.doTheTest(); } fn peerTypeEmptyArrayAndSliceAndError(a: bool, slice: []u8) anyerror![]u8 { if (a) { return &[_]u8{}; } return slice[0..1]; } test "resolve undefined with integer" { testResolveUndefWithInt(true, 1234); comptime testResolveUndefWithInt(true, 1234); } fn testResolveUndefWithInt(b: bool, x: i32) void { const value = if (b) x else undefined; if (b) { expect(value == x); } } test "implicit cast from &const [N]T to []const T" { testCastConstArrayRefToConstSlice(); comptime testCastConstArrayRefToConstSlice(); } fn testCastConstArrayRefToConstSlice() void { { const blah = "aoeu".*; const const_array_ref = &blah; expect(@TypeOf(const_array_ref) == *const [4:0]u8); const slice: []const u8 = const_array_ref; expect(mem.eql(u8, slice, "aoeu")); } { const blah: [4]u8 = "aoeu".*; const const_array_ref = &blah; expect(@TypeOf(const_array_ref) == *const [4]u8); const slice: []const u8 = const_array_ref; expect(mem.eql(u8, slice, "aoeu")); } } test "peer type resolution: error and [N]T" { // TODO: implicit error!T to error!U where T can implicitly cast to U //expect(mem.eql(u8, try testPeerErrorAndArray(0), "OK")); //comptime expect(mem.eql(u8, try testPeerErrorAndArray(0), "OK")); expect(mem.eql(u8, try testPeerErrorAndArray2(1), "OKK")); comptime expect(mem.eql(u8, try testPeerErrorAndArray2(1), "OKK")); } //fn testPeerErrorAndArray(x: u8) error![]const u8 { // return switch (x) { // 0x00 => "OK", // else => error.BadValue, // }; //} fn testPeerErrorAndArray2(x: u8) anyerror![]const u8 { return switch (x) { 0x00 => "OK", 0x01 => "OKK", else => error.BadValue, }; } test "@floatToInt" { if (@import("builtin").arch == .riscv64) { // TODO: https://github.com/ziglang/zig/issues/3338 return error.SkipZigTest; } testFloatToInts(); comptime testFloatToInts(); } fn testFloatToInts() void { const x = @as(i32, 1e4); expect(x == 10000); const y = @floatToInt(i32, @as(f32, 1e4)); expect(y == 10000); expectFloatToInt(f16, 255.1, u8, 255); expectFloatToInt(f16, 127.2, i8, 127); expectFloatToInt(f16, -128.2, i8, -128); expectFloatToInt(f32, 255.1, u8, 255); expectFloatToInt(f32, 127.2, i8, 127); expectFloatToInt(f32, -128.2, i8, -128); expectFloatToInt(comptime_int, 1234, i16, 1234); } fn expectFloatToInt(comptime F: type, f: F, comptime I: type, i: I) void { expect(@floatToInt(I, f) == i); } test "cast u128 to f128 and back" { comptime testCast128(); testCast128(); } fn testCast128() void { expect(cast128Int(cast128Float(0x7fff0000000000000000000000000000)) == 0x7fff0000000000000000000000000000); } fn cast128Int(x: f128) u128 { return @bitCast(u128, x); } fn cast128Float(x: u128) f128 { return @bitCast(f128, x); } test "const slice widen cast" { const bytes align(4) = [_]u8{ 0x12, 0x12, 0x12, 0x12, }; const u32_value = @bytesToSlice(u32, bytes[0..])[0]; expect(u32_value == 0x12121212); expect(@bitCast(u32, bytes) == 0x12121212); } test "single-item pointer of array to slice and to unknown length pointer" { testCastPtrOfArrayToSliceAndPtr(); comptime testCastPtrOfArrayToSliceAndPtr(); } fn testCastPtrOfArrayToSliceAndPtr() void { { var array = "aoeu".*; const x: [*]u8 = &array; x[0] += 1; expect(mem.eql(u8, array[0..], "boeu")); const y: []u8 = &array; y[0] += 1; expect(mem.eql(u8, array[0..], "coeu")); } { var array: [4]u8 = "aoeu".*; const x: [*]u8 = &array; x[0] += 1; expect(mem.eql(u8, array[0..], "boeu")); const y: []u8 = &array; y[0] += 1; expect(mem.eql(u8, array[0..], "coeu")); } } test "cast *[1][*]const u8 to [*]const ?[*]const u8" { const window_name = [1][*]const u8{"window name"}; const x: [*]const ?[*]const u8 = &window_name; expect(mem.eql(u8, std.mem.toSliceConst(u8, @ptrCast([*:0]const u8, x[0].?)), "window name")); } test "@intCast comptime_int" { const result = @intCast(i32, 1234); expect(@TypeOf(result) == i32); expect(result == 1234); } test "@floatCast comptime_int and comptime_float" { { const result = @floatCast(f16, 1234); expect(@TypeOf(result) == f16); expect(result == 1234.0); } { const result = @floatCast(f16, 1234.0); expect(@TypeOf(result) == f16); expect(result == 1234.0); } { const result = @floatCast(f32, 1234); expect(@TypeOf(result) == f32); expect(result == 1234.0); } { const result = @floatCast(f32, 1234.0); expect(@TypeOf(result) == f32); expect(result == 1234.0); } } test "comptime_int @intToFloat" { { const result = @intToFloat(f16, 1234); expect(@TypeOf(result) == f16); expect(result == 1234.0); } { const result = @intToFloat(f32, 1234); expect(@TypeOf(result) == f32); expect(result == 1234.0); } } test "@bytesToSlice keeps pointer alignment" { var bytes = [_]u8{ 0x01, 0x02, 0x03, 0x04 }; const numbers = @bytesToSlice(u32, bytes[0..]); comptime expect(@TypeOf(numbers) == []align(@alignOf(@TypeOf(bytes))) u32); } test "@intCast i32 to u7" { var x: u128 = maxInt(u128); var y: i32 = 120; var z = x >> @intCast(u7, y); expect(z == 0xff); } test "implicit cast undefined to optional" { expect(MakeType(void).getNull() == null); expect(MakeType(void).getNonNull() != null); } fn MakeType(comptime T: type) type { return struct { fn getNull() ?T { return null; } fn getNonNull() ?T { return @as(T, undefined); } }; } test "implicit cast from *[N]T to ?[*]T" { var x: ?[*]u16 = null; var y: [4]u16 = [4]u16{ 0, 1, 2, 3 }; x = &y; expect(std.mem.eql(u16, x.?[0..4], y[0..4])); x.?[0] = 8; y[3] = 6; expect(std.mem.eql(u16, x.?[0..4], y[0..4])); } test "implicit cast from *[N]T to [*c]T" { var x: [4]u16 = [4]u16{ 0, 1, 2, 3 }; var y: [*c]u16 = &x; expect(std.mem.eql(u16, x[0..4], y[0..4])); x[0] = 8; y[3] = 6; expect(std.mem.eql(u16, x[0..4], y[0..4])); } test "implicit cast from *T to ?*c_void" { var a: u8 = 1; incrementVoidPtrValue(&a); std.testing.expect(a == 2); } fn incrementVoidPtrValue(value: ?*c_void) void { @ptrCast(*u8, value.?).* += 1; } test "implicit cast from [*]T to ?*c_void" { var a = [_]u8{ 3, 2, 1 }; incrementVoidPtrArray(a[0..].ptr, 3); expect(std.mem.eql(u8, &a, &[_]u8{ 4, 3, 2 })); } fn incrementVoidPtrArray(array: ?*c_void, len: usize) void { var n: usize = 0; while (n < len) : (n += 1) { @ptrCast([*]u8, array.?)[n] += 1; } } test "*usize to *void" { var i = @as(usize, 0); var v = @ptrCast(*void, &i); v.* = {}; } test "compile time int to ptr of function" { foobar(FUNCTION_CONSTANT); } pub const FUNCTION_CONSTANT = @intToPtr(PFN_void, maxInt(usize)); pub const PFN_void = extern fn (*c_void) void; fn foobar(func: PFN_void) void { std.testing.expect(@ptrToInt(func) == maxInt(usize)); } test "implicit ptr to *c_void" { var a: u32 = 1; var ptr: *c_void = &a; var b: *u32 = @ptrCast(*u32, ptr); expect(b.* == 1); var ptr2: ?*c_void = &a; var c: *u32 = @ptrCast(*u32, ptr2.?); expect(c.* == 1); } test "@intCast to comptime_int" { expect(@intCast(comptime_int, 0) == 0); } test "implicit cast comptime numbers to any type when the value fits" { const a: u64 = 255; var b: u8 = a; expect(b == 255); } test "@intToEnum passed a comptime_int to an enum with one item" { const E = enum { A, }; const x = @intToEnum(E, 0); expect(x == E.A); } test "@intCast to u0 and use the result" { const S = struct { fn doTheTest(zero: u1, one: u1, bigzero: i32) void { expect((one << @intCast(u0, bigzero)) == 1); expect((zero << @intCast(u0, bigzero)) == 0); } }; S.doTheTest(0, 1, 0); comptime S.doTheTest(0, 1, 0); } test "peer type resolution: unreachable, null, slice" { const S = struct { fn doTheTest(num: usize, word: []const u8) void { const result = switch (num) { 0 => null, 1 => word, else => unreachable, }; expect(mem.eql(u8, result.?, "hi")); } }; S.doTheTest(1, "hi"); } test "peer type resolution: unreachable, error set, unreachable" { const Error = error{ FileDescriptorAlreadyPresentInSet, OperationCausesCircularLoop, FileDescriptorNotRegistered, SystemResources, UserResourceLimitReached, FileDescriptorIncompatibleWithEpoll, Unexpected, }; var err = Error.SystemResources; const transformed_err = switch (err) { error.FileDescriptorAlreadyPresentInSet => unreachable, error.OperationCausesCircularLoop => unreachable, error.FileDescriptorNotRegistered => unreachable, error.SystemResources => error.SystemResources, error.UserResourceLimitReached => error.UserResourceLimitReached, error.FileDescriptorIncompatibleWithEpoll => unreachable, error.Unexpected => unreachable, }; expect(transformed_err == error.SystemResources); } test "implicit cast comptime_int to comptime_float" { comptime expect(@as(comptime_float, 10) == @as(f32, 10)); expect(2 == 2.0); } test "implicit cast *[0]T to E![]const u8" { var x = @as(anyerror![]const u8, &[0]u8{}); expect((x catch unreachable).len == 0); } test "peer cast *[0]T to E![]const T" { var buffer: [5]u8 = "abcde".*; var buf: anyerror![]const u8 = buffer[0..]; var b = false; var y = if (b) &[0]u8{} else buf; expect(mem.eql(u8, "abcde", y catch unreachable)); } test "peer cast *[0]T to []const T" { var buffer: [5]u8 = "abcde".*; var buf: []const u8 = buffer[0..]; var b = false; var y = if (b) &[0]u8{} else buf; expect(mem.eql(u8, "abcde", y)); } var global_array: [4]u8 = undefined; test "cast from array reference to fn" { const f = @ptrCast(extern fn () void, &global_array); expect(@ptrToInt(f) == @ptrToInt(&global_array)); } test "*const [N]null u8 to ?[]const u8" { const S = struct { fn doTheTest() void { var a = "Hello"; var b: ?[]const u8 = a; expect(mem.eql(u8, b.?, "Hello")); } }; S.doTheTest(); comptime S.doTheTest(); } test "peer resolution of string literals" { const S = struct { const E = extern enum { a, b, c, d, }; fn doTheTest(e: E) void { const cmd = switch (e) { .a => "one", .b => "two", .c => "three", .d => "four", }; expect(mem.eql(u8, cmd, "two")); } }; S.doTheTest(.b); comptime S.doTheTest(.b); } test "type coercion related to sentinel-termination" { const S = struct { fn doTheTest() void { // [:x]T to []T { var array = [4:0]i32{ 1, 2, 3, 4 }; var slice: [:0]i32 = &array; var dest: []i32 = slice; expect(mem.eql(i32, dest, &[_]i32{ 1, 2, 3, 4 })); } // [*:x]T to [*]T { var array = [4:99]i32{ 1, 2, 3, 4 }; var dest: [*]i32 = &array; expect(dest[0] == 1); expect(dest[1] == 2); expect(dest[2] == 3); expect(dest[3] == 4); expect(dest[4] == 99); } // [N:x]T to [N]T { var array = [4:0]i32{ 1, 2, 3, 4 }; var dest: [4]i32 = array; expect(mem.eql(i32, &dest, &[_]i32{ 1, 2, 3, 4 })); } // *[N:x]T to *[N]T { var array = [4:0]i32{ 1, 2, 3, 4 }; var dest: *[4]i32 = &array; expect(mem.eql(i32, dest, &[_]i32{ 1, 2, 3, 4 })); } // [:x]T to [*:x]T { var array = [4:0]i32{ 1, 2, 3, 4 }; var slice: [:0]i32 = &array; var dest: [*:0]i32 = slice; expect(dest[0] == 1); expect(dest[1] == 2); expect(dest[2] == 3); expect(dest[3] == 4); expect(dest[4] == 0); } } }; S.doTheTest(); comptime S.doTheTest(); } test "cast i8 fn call peers to i32 result" { const S = struct { fn doTheTest() void { var cond = true; const value: i32 = if (cond) smallBoi() else bigBoi(); expect(value == 123); } fn smallBoi() i8 { return 123; } fn bigBoi() i16 { return 1234; } }; S.doTheTest(); comptime S.doTheTest(); } test "return u8 coercing into ?u32 return type" { const S = struct { fn doTheTest() void { expect(foo(123).? == 123); } fn foo(arg: u8) ?u32 { return arg; } }; S.doTheTest(); comptime S.doTheTest(); } test "peer result null and comptime_int" { const S = struct { fn blah(n: i32) ?i32 { if (n == 0) { return null; } else if (n < 0) { return -1; } else { return 1; } } }; expect(S.blah(0) == null); comptime expect(S.blah(0) == null); expect(S.blah(10).? == 1); comptime expect(S.blah(10).? == 1); expect(S.blah(-10).? == -1); comptime expect(S.blah(-10).? == -1); } test "peer type resolution implicit cast to return type" { const S = struct { fn doTheTest() void { for ("hello") |c| _ = f(c); } fn f(c: u8) []const u8 { return switch (c) { 'h', 'e' => &[_]u8{c}, // should cast to slice 'l', ' ' => &[_]u8{ c, '.' }, // should cast to slice else => ([_]u8{c})[0..], // is a slice }; } }; S.doTheTest(); comptime S.doTheTest(); } test "peer type resolution implicit cast to variable type" { const S = struct { fn doTheTest() void { var x: []const u8 = undefined; for ("hello") |c| x = switch (c) { 'h', 'e' => &[_]u8{c}, // should cast to slice 'l', ' ' => &[_]u8{ c, '.' }, // should cast to slice else => ([_]u8{c})[0..], // is a slice }; } }; S.doTheTest(); comptime S.doTheTest(); } test "variable initialization uses result locations properly with regards to the type" { var b = true; const x: i32 = if (b) 1 else 2; expect(x == 1); }
test/stage1/behavior/cast.zig
const std = @import("../std.zig"); const assert = std.debug.assert; const testing = std.testing; const mem = std.mem; const Token = std.zig.Token; pub const TokenIndex = u32; pub const ByteOffset = u32; pub const TokenList = std.MultiArrayList(struct { tag: Token.Tag, start: ByteOffset, }); pub const NodeList = std.MultiArrayList(Node); pub const Tree = struct { /// Reference to externally-owned data. source: []const u8, tokens: TokenList.Slice, /// The root AST node is assumed to be index 0. Since there can be no /// references to the root node, this means 0 is available to indicate null. nodes: NodeList.Slice, extra_data: []Node.Index, errors: []const Error, pub const Location = struct { line: usize, column: usize, line_start: usize, line_end: usize, }; pub fn deinit(tree: *Tree, gpa: *mem.Allocator) void { tree.tokens.deinit(gpa); tree.nodes.deinit(gpa); gpa.free(tree.extra_data); gpa.free(tree.errors); tree.* = undefined; } pub const RenderError = error{ /// Ran out of memory allocating call stack frames to complete rendering, or /// ran out of memory allocating space in the output buffer. OutOfMemory, }; /// `gpa` is used for allocating the resulting formatted source code, as well as /// for allocating extra stack memory if needed, because this function utilizes recursion. /// Note: that's not actually true yet, see https://github.com/ziglang/zig/issues/1006. /// Caller owns the returned slice of bytes, allocated with `gpa`. pub fn render(tree: Tree, gpa: *mem.Allocator) RenderError![]u8 { var buffer = std.ArrayList(u8).init(gpa); defer buffer.deinit(); try tree.renderToArrayList(&buffer); return buffer.toOwnedSlice(); } pub fn renderToArrayList(tree: Tree, buffer: *std.ArrayList(u8)) RenderError!void { return @import("./render.zig").renderTree(buffer, tree); } pub fn tokenLocation(self: Tree, start_offset: ByteOffset, token_index: TokenIndex) Location { var loc = Location{ .line = 0, .column = 0, .line_start = start_offset, .line_end = self.source.len, }; const token_start = self.tokens.items(.start)[token_index]; for (self.source[start_offset..]) |c, i| { if (i + start_offset == token_start) { loc.line_end = i + start_offset; while (loc.line_end < self.source.len and self.source[loc.line_end] != '\n') { loc.line_end += 1; } return loc; } if (c == '\n') { loc.line += 1; loc.column = 0; loc.line_start = i + 1; } else { loc.column += 1; } } return loc; } pub fn tokenSlice(tree: Tree, token_index: TokenIndex) []const u8 { const token_starts = tree.tokens.items(.start); const token_tags = tree.tokens.items(.tag); const token_tag = token_tags[token_index]; // Many tokens can be determined entirely by their tag. if (token_tag.lexeme()) |lexeme| { return lexeme; } // For some tokens, re-tokenization is needed to find the end. var tokenizer: std.zig.Tokenizer = .{ .buffer = tree.source, .index = token_starts[token_index], .pending_invalid_token = null, }; const token = tokenizer.next(); assert(token.tag == token_tag); return tree.source[token.loc.start..token.loc.end]; } pub fn extraData(tree: Tree, index: usize, comptime T: type) T { const fields = std.meta.fields(T); var result: T = undefined; inline for (fields) |field, i| { comptime assert(field.field_type == Node.Index); @field(result, field.name) = tree.extra_data[index + i]; } return result; } pub fn rootDecls(tree: Tree) []const Node.Index { // Root is always index 0. const nodes_data = tree.nodes.items(.data); return tree.extra_data[nodes_data[0].lhs..nodes_data[0].rhs]; } pub fn renderError(tree: Tree, parse_error: Error, stream: anytype) !void { const token_tags = tree.tokens.items(.tag); switch (parse_error.tag) { .asterisk_after_ptr_deref => { return stream.writeAll("'.*' cannot be followed by '*'. Are you missing a space?"); }, .decl_between_fields => { return stream.writeAll("declarations are not allowed between container fields"); }, .expected_block => { return stream.print("expected block or field, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_block_or_assignment => { return stream.print("expected block or assignment, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_block_or_expr => { return stream.print("expected block or expression, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_block_or_field => { return stream.print("expected block or field, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_container_members => { return stream.print("expected test, comptime, var decl, or container field, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_expr => { return stream.print("expected expression, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_expr_or_assignment => { return stream.print("expected expression or assignment, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_fn => { return stream.print("expected function, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_inlinable => { return stream.print("expected 'while' or 'for', found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_labelable => { return stream.print("expected 'while', 'for', 'inline', 'suspend', or '{{', found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_param_list => { return stream.print("expected parameter list, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_prefix_expr => { return stream.print("expected prefix expression, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_primary_type_expr => { return stream.print("expected primary type expression, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_pub_item => { return stream.writeAll("expected function or variable declaration after pub"); }, .expected_return_type => { return stream.print("expected return type expression, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_semi_or_else => { return stream.print("expected ';' or 'else', found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_semi_or_lbrace => { return stream.print("expected ';' or '{{', found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_statement => { return stream.print("expected statement, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_string_literal => { return stream.print("expected string literal, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_suffix_op => { return stream.print("expected pointer dereference, optional unwrap, or field access, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_type_expr => { return stream.print("expected type expression, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_var_decl => { return stream.print("expected variable declaration, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_var_decl_or_fn => { return stream.print("expected variable declaration or function, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_loop_payload => { return stream.print("expected loop payload, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .expected_container => { return stream.print("expected a struct, enum or union, found '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .extra_align_qualifier => { return stream.writeAll("extra align qualifier"); }, .extra_allowzero_qualifier => { return stream.writeAll("extra allowzero qualifier"); }, .extra_const_qualifier => { return stream.writeAll("extra const qualifier"); }, .extra_volatile_qualifier => { return stream.writeAll("extra volatile qualifier"); }, .ptr_mod_on_array_child_type => { return stream.print("pointer modifier '{s}' not allowed on array child type", .{ token_tags[parse_error.token].symbol(), }); }, .invalid_and => { return stream.writeAll("`&&` is invalid; note that `and` is boolean AND"); }, .invalid_bit_range => { return stream.writeAll("bit range not allowed on slices and arrays"); }, .invalid_token => { return stream.print("invalid token '{s}'", .{ token_tags[parse_error.token].symbol(), }); }, .same_line_doc_comment => { return stream.writeAll("same line documentation comment"); }, .unattached_doc_comment => { return stream.writeAll("unattached documentation comment"); }, .expected_token => { const found_tag = token_tags[parse_error.token]; const expected_symbol = parse_error.extra.expected_tag.symbol(); switch (found_tag) { .invalid => return stream.print("expected '{s}', found invalid bytes", .{ expected_symbol, }), else => return stream.print("expected '{s}', found '{s}'", .{ expected_symbol, found_tag.symbol(), }), } }, } } pub fn firstToken(tree: Tree, node: Node.Index) TokenIndex { const tags = tree.nodes.items(.tag); const datas = tree.nodes.items(.data); const main_tokens = tree.nodes.items(.main_token); const token_tags = tree.tokens.items(.tag); var end_offset: TokenIndex = 0; var n = node; while (true) switch (tags[n]) { .root => return 0, .test_decl, .@"errdefer", .@"defer", .bool_not, .negation, .bit_not, .negation_wrap, .address_of, .@"try", .@"await", .optional_type, .@"switch", .switch_comma, .if_simple, .@"if", .@"suspend", .@"resume", .@"continue", .@"break", .@"return", .anyframe_type, .identifier, .anyframe_literal, .char_literal, .integer_literal, .float_literal, .false_literal, .true_literal, .null_literal, .undefined_literal, .unreachable_literal, .string_literal, .multiline_string_literal, .grouped_expression, .builtin_call_two, .builtin_call_two_comma, .builtin_call, .builtin_call_comma, .error_set_decl, .@"anytype", .@"comptime", .@"nosuspend", .asm_simple, .@"asm", .array_type, .array_type_sentinel, .error_value, => return main_tokens[n] - end_offset, .array_init_dot, .array_init_dot_comma, .array_init_dot_two, .array_init_dot_two_comma, .struct_init_dot, .struct_init_dot_comma, .struct_init_dot_two, .struct_init_dot_two_comma, .enum_literal, => return main_tokens[n] - 1 - end_offset, .@"catch", .field_access, .unwrap_optional, .equal_equal, .bang_equal, .less_than, .greater_than, .less_or_equal, .greater_or_equal, .assign_mul, .assign_div, .assign_mod, .assign_add, .assign_sub, .assign_bit_shift_left, .assign_bit_shift_right, .assign_bit_and, .assign_bit_xor, .assign_bit_or, .assign_mul_wrap, .assign_add_wrap, .assign_sub_wrap, .assign, .merge_error_sets, .mul, .div, .mod, .array_mult, .mul_wrap, .add, .sub, .array_cat, .add_wrap, .sub_wrap, .bit_shift_left, .bit_shift_right, .bit_and, .bit_xor, .bit_or, .@"orelse", .bool_and, .bool_or, .slice_open, .slice, .slice_sentinel, .deref, .array_access, .array_init_one, .array_init_one_comma, .array_init, .array_init_comma, .struct_init_one, .struct_init_one_comma, .struct_init, .struct_init_comma, .call_one, .call_one_comma, .call, .call_comma, .switch_range, .error_union, => n = datas[n].lhs, .fn_decl, .fn_proto_simple, .fn_proto_multi, .fn_proto_one, .fn_proto, => { var i = main_tokens[n]; // fn token while (i > 0) { i -= 1; switch (token_tags[i]) { .keyword_extern, .keyword_export, .keyword_pub, .keyword_threadlocal, .string_literal, => continue, else => return i + 1 - end_offset, } } return i - end_offset; }, .@"usingnamespace" => { const main_token = main_tokens[n]; if (main_token > 0 and token_tags[main_token - 1] == .keyword_pub) { end_offset += 1; } return main_token - end_offset; }, .async_call_one, .async_call_one_comma, .async_call, .async_call_comma, => { end_offset += 1; // async token n = datas[n].lhs; }, .container_field_init, .container_field_align, .container_field, => { const name_token = main_tokens[n]; if (name_token > 0 and token_tags[name_token - 1] == .keyword_comptime) { end_offset += 1; } return name_token - end_offset; }, .global_var_decl, .local_var_decl, .simple_var_decl, .aligned_var_decl, => { var i = main_tokens[n]; // mut token while (i > 0) { i -= 1; switch (token_tags[i]) { .keyword_extern, .keyword_export, .keyword_comptime, .keyword_pub, .keyword_threadlocal, .string_literal, => continue, else => return i + 1 - end_offset, } } return i - end_offset; }, .block, .block_semicolon, .block_two, .block_two_semicolon, => { // Look for a label. const lbrace = main_tokens[n]; if (token_tags[lbrace - 1] == .colon and token_tags[lbrace - 2] == .identifier) { end_offset += 2; } return lbrace - end_offset; }, .container_decl, .container_decl_trailing, .container_decl_two, .container_decl_two_trailing, .container_decl_arg, .container_decl_arg_trailing, .tagged_union, .tagged_union_trailing, .tagged_union_two, .tagged_union_two_trailing, .tagged_union_enum_tag, .tagged_union_enum_tag_trailing, => { const main_token = main_tokens[n]; switch (token_tags[main_token - 1]) { .keyword_packed, .keyword_extern => end_offset += 1, else => {}, } return main_token - end_offset; }, .ptr_type_aligned, .ptr_type_sentinel, .ptr_type, .ptr_type_bit_range, => { const main_token = main_tokens[n]; return switch (token_tags[main_token]) { .asterisk, .asterisk_asterisk, => switch (token_tags[main_token - 1]) { .l_bracket => main_token - 1, else => main_token, }, .l_bracket => main_token, else => unreachable, } - end_offset; }, .switch_case_one => { if (datas[n].lhs == 0) { return main_tokens[n] - 1 - end_offset; // else token } else { n = datas[n].lhs; } }, .switch_case => { const extra = tree.extraData(datas[n].lhs, Node.SubRange); assert(extra.end - extra.start > 0); n = tree.extra_data[extra.start]; }, .asm_output, .asm_input => { assert(token_tags[main_tokens[n] - 1] == .l_bracket); return main_tokens[n] - 1 - end_offset; }, .while_simple, .while_cont, .@"while", .for_simple, .@"for", => { // Look for a label and inline. const main_token = main_tokens[n]; var result = main_token; if (token_tags[result - 1] == .keyword_inline) { result -= 1; } if (token_tags[result - 1] == .colon) { result -= 2; } return result - end_offset; }, }; } pub fn lastToken(tree: Tree, node: Node.Index) TokenIndex { const tags = tree.nodes.items(.tag); const datas = tree.nodes.items(.data); const main_tokens = tree.nodes.items(.main_token); const token_starts = tree.tokens.items(.start); const token_tags = tree.tokens.items(.tag); var n = node; var end_offset: TokenIndex = 0; while (true) switch (tags[n]) { .root => return @intCast(TokenIndex, tree.tokens.len - 1), .@"usingnamespace", .bool_not, .negation, .bit_not, .negation_wrap, .address_of, .@"try", .@"await", .optional_type, .@"resume", .@"nosuspend", .@"comptime", => n = datas[n].lhs, .test_decl, .@"errdefer", .@"defer", .@"catch", .equal_equal, .bang_equal, .less_than, .greater_than, .less_or_equal, .greater_or_equal, .assign_mul, .assign_div, .assign_mod, .assign_add, .assign_sub, .assign_bit_shift_left, .assign_bit_shift_right, .assign_bit_and, .assign_bit_xor, .assign_bit_or, .assign_mul_wrap, .assign_add_wrap, .assign_sub_wrap, .assign, .merge_error_sets, .mul, .div, .mod, .array_mult, .mul_wrap, .add, .sub, .array_cat, .add_wrap, .sub_wrap, .bit_shift_left, .bit_shift_right, .bit_and, .bit_xor, .bit_or, .@"orelse", .bool_and, .bool_or, .anyframe_type, .error_union, .if_simple, .while_simple, .for_simple, .fn_proto_simple, .fn_proto_multi, .ptr_type_aligned, .ptr_type_sentinel, .ptr_type, .ptr_type_bit_range, .array_type, .switch_case_one, .switch_case, .switch_range, => n = datas[n].rhs, .field_access, .unwrap_optional, .grouped_expression, .multiline_string_literal, .error_set_decl, .asm_simple, .asm_output, .asm_input, .error_value, => return datas[n].rhs + end_offset, .@"anytype", .anyframe_literal, .char_literal, .integer_literal, .float_literal, .false_literal, .true_literal, .null_literal, .undefined_literal, .unreachable_literal, .identifier, .deref, .enum_literal, .string_literal, => return main_tokens[n] + end_offset, .@"return" => if (datas[n].lhs != 0) { n = datas[n].lhs; } else { return main_tokens[n] + end_offset; }, .call, .async_call => { end_offset += 1; // for the rparen const params = tree.extraData(datas[n].rhs, Node.SubRange); if (params.end - params.start == 0) { return main_tokens[n] + end_offset; } n = tree.extra_data[params.end - 1]; // last parameter }, .tagged_union_enum_tag => { const members = tree.extraData(datas[n].rhs, Node.SubRange); if (members.end - members.start == 0) { end_offset += 4; // for the rparen + rparen + lbrace + rbrace n = datas[n].lhs; } else { end_offset += 1; // for the rbrace n = tree.extra_data[members.end - 1]; // last parameter } }, .call_comma, .async_call_comma, .tagged_union_enum_tag_trailing, => { end_offset += 2; // for the comma/semicolon + rparen/rbrace const params = tree.extraData(datas[n].rhs, Node.SubRange); assert(params.end > params.start); n = tree.extra_data[params.end - 1]; // last parameter }, .@"switch" => { const cases = tree.extraData(datas[n].rhs, Node.SubRange); if (cases.end - cases.start == 0) { end_offset += 3; // rparen, lbrace, rbrace n = datas[n].lhs; // condition expression } else { end_offset += 1; // for the rbrace n = tree.extra_data[cases.end - 1]; // last case } }, .container_decl_arg => { const members = tree.extraData(datas[n].rhs, Node.SubRange); if (members.end - members.start == 0) { end_offset += 3; // for the rparen + lbrace + rbrace n = datas[n].lhs; } else { end_offset += 1; // for the rbrace n = tree.extra_data[members.end - 1]; // last parameter } }, .@"asm" => { const extra = tree.extraData(datas[n].rhs, Node.Asm); return extra.rparen + end_offset; }, .array_init, .struct_init, => { const elements = tree.extraData(datas[n].rhs, Node.SubRange); assert(elements.end - elements.start > 0); end_offset += 1; // for the rbrace n = tree.extra_data[elements.end - 1]; // last element }, .array_init_comma, .struct_init_comma, .container_decl_arg_trailing, .switch_comma, => { const members = tree.extraData(datas[n].rhs, Node.SubRange); assert(members.end - members.start > 0); end_offset += 2; // for the comma + rbrace n = tree.extra_data[members.end - 1]; // last parameter }, .array_init_dot, .struct_init_dot, .block, .container_decl, .tagged_union, .builtin_call, => { assert(datas[n].rhs - datas[n].lhs > 0); end_offset += 1; // for the rbrace n = tree.extra_data[datas[n].rhs - 1]; // last statement }, .array_init_dot_comma, .struct_init_dot_comma, .block_semicolon, .container_decl_trailing, .tagged_union_trailing, .builtin_call_comma, => { assert(datas[n].rhs - datas[n].lhs > 0); end_offset += 2; // for the comma/semicolon + rbrace/rparen n = tree.extra_data[datas[n].rhs - 1]; // last member }, .call_one, .async_call_one, .array_access, => { end_offset += 1; // for the rparen/rbracket if (datas[n].rhs == 0) { return main_tokens[n] + end_offset; } n = datas[n].rhs; }, .array_init_dot_two, .block_two, .builtin_call_two, .struct_init_dot_two, .container_decl_two, .tagged_union_two, => { if (datas[n].rhs != 0) { end_offset += 1; // for the rparen/rbrace n = datas[n].rhs; } else if (datas[n].lhs != 0) { end_offset += 1; // for the rparen/rbrace n = datas[n].lhs; } else { switch (tags[n]) { .array_init_dot_two, .block_two, .struct_init_dot_two, => end_offset += 1, // rbrace .builtin_call_two => end_offset += 2, // lparen/lbrace + rparen/rbrace .container_decl_two => { var i: u32 = 2; // lbrace + rbrace while (token_tags[main_tokens[n] + i] == .container_doc_comment) i += 1; end_offset += i; }, .tagged_union_two => { var i: u32 = 5; // (enum) {} while (token_tags[main_tokens[n] + i] == .container_doc_comment) i += 1; end_offset += i; }, else => unreachable, } return main_tokens[n] + end_offset; } }, .array_init_dot_two_comma, .builtin_call_two_comma, .block_two_semicolon, .struct_init_dot_two_comma, .container_decl_two_trailing, .tagged_union_two_trailing, => { end_offset += 2; // for the comma/semicolon + rbrace/rparen if (datas[n].rhs != 0) { n = datas[n].rhs; } else if (datas[n].lhs != 0) { n = datas[n].lhs; } else { unreachable; } }, .simple_var_decl => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else if (datas[n].lhs != 0) { n = datas[n].lhs; } else { end_offset += 1; // from mut token to name return main_tokens[n] + end_offset; } }, .aligned_var_decl => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else if (datas[n].lhs != 0) { end_offset += 1; // for the rparen n = datas[n].lhs; } else { end_offset += 1; // from mut token to name return main_tokens[n] + end_offset; } }, .global_var_decl => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else { const extra = tree.extraData(datas[n].lhs, Node.GlobalVarDecl); if (extra.section_node != 0) { end_offset += 1; // for the rparen n = extra.section_node; } else if (extra.align_node != 0) { end_offset += 1; // for the rparen n = extra.align_node; } else if (extra.type_node != 0) { n = extra.type_node; } else { end_offset += 1; // from mut token to name return main_tokens[n] + end_offset; } } }, .local_var_decl => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else { const extra = tree.extraData(datas[n].lhs, Node.LocalVarDecl); if (extra.align_node != 0) { end_offset += 1; // for the rparen n = extra.align_node; } else if (extra.type_node != 0) { n = extra.type_node; } else { end_offset += 1; // from mut token to name return main_tokens[n] + end_offset; } } }, .container_field_init => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else if (datas[n].lhs != 0) { n = datas[n].lhs; } else { return main_tokens[n] + end_offset; } }, .container_field_align => { if (datas[n].rhs != 0) { end_offset += 1; // for the rparen n = datas[n].rhs; } else if (datas[n].lhs != 0) { n = datas[n].lhs; } else { return main_tokens[n] + end_offset; } }, .container_field => { const extra = tree.extraData(datas[n].rhs, Node.ContainerField); if (extra.value_expr != 0) { n = extra.value_expr; } else if (extra.align_expr != 0) { end_offset += 1; // for the rparen n = extra.align_expr; } else if (datas[n].lhs != 0) { n = datas[n].lhs; } else { return main_tokens[n] + end_offset; } }, .array_init_one, .struct_init_one, => { end_offset += 1; // rbrace if (datas[n].rhs == 0) { return main_tokens[n] + end_offset; } else { n = datas[n].rhs; } }, .slice_open, .call_one_comma, .async_call_one_comma, .array_init_one_comma, .struct_init_one_comma, => { end_offset += 2; // ellipsis2 + rbracket, or comma + rparen n = datas[n].rhs; assert(n != 0); }, .slice => { const extra = tree.extraData(datas[n].rhs, Node.Slice); assert(extra.end != 0); // should have used slice_open end_offset += 1; // rbracket n = extra.end; }, .slice_sentinel => { const extra = tree.extraData(datas[n].rhs, Node.SliceSentinel); assert(extra.sentinel != 0); // should have used slice end_offset += 1; // rbracket n = extra.sentinel; }, .@"continue" => { if (datas[n].lhs != 0) { return datas[n].lhs + end_offset; } else { return main_tokens[n] + end_offset; } }, .@"break" => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else if (datas[n].lhs != 0) { return datas[n].lhs + end_offset; } else { return main_tokens[n] + end_offset; } }, .fn_decl => { if (datas[n].rhs != 0) { n = datas[n].rhs; } else { n = datas[n].lhs; } }, .fn_proto_one => { const extra = tree.extraData(datas[n].lhs, Node.FnProtoOne); // linksection, callconv, align can appear in any order, so we // find the last one here. var max_node: Node.Index = datas[n].rhs; var max_start = token_starts[main_tokens[max_node]]; var max_offset: TokenIndex = 0; if (extra.align_expr != 0) { const start = token_starts[main_tokens[extra.align_expr]]; if (start > max_start) { max_node = extra.align_expr; max_start = start; max_offset = 1; // for the rparen } } if (extra.section_expr != 0) { const start = token_starts[main_tokens[extra.section_expr]]; if (start > max_start) { max_node = extra.section_expr; max_start = start; max_offset = 1; // for the rparen } } if (extra.callconv_expr != 0) { const start = token_starts[main_tokens[extra.callconv_expr]]; if (start > max_start) { max_node = extra.callconv_expr; max_start = start; max_offset = 1; // for the rparen } } n = max_node; end_offset += max_offset; }, .fn_proto => { const extra = tree.extraData(datas[n].lhs, Node.FnProto); // linksection, callconv, align can appear in any order, so we // find the last one here. var max_node: Node.Index = datas[n].rhs; var max_start = token_starts[main_tokens[max_node]]; var max_offset: TokenIndex = 0; if (extra.align_expr != 0) { const start = token_starts[main_tokens[extra.align_expr]]; if (start > max_start) { max_node = extra.align_expr; max_start = start; max_offset = 1; // for the rparen } } if (extra.section_expr != 0) { const start = token_starts[main_tokens[extra.section_expr]]; if (start > max_start) { max_node = extra.section_expr; max_start = start; max_offset = 1; // for the rparen } } if (extra.callconv_expr != 0) { const start = token_starts[main_tokens[extra.callconv_expr]]; if (start > max_start) { max_node = extra.callconv_expr; max_start = start; max_offset = 1; // for the rparen } } n = max_node; end_offset += max_offset; }, .while_cont => { const extra = tree.extraData(datas[n].rhs, Node.WhileCont); assert(extra.then_expr != 0); n = extra.then_expr; }, .@"while" => { const extra = tree.extraData(datas[n].rhs, Node.While); assert(extra.else_expr != 0); n = extra.else_expr; }, .@"if", .@"for" => { const extra = tree.extraData(datas[n].rhs, Node.If); assert(extra.else_expr != 0); n = extra.else_expr; }, .@"suspend" => { if (datas[n].lhs != 0) { n = datas[n].lhs; } else { return main_tokens[n] + end_offset; } }, .array_type_sentinel => { const extra = tree.extraData(datas[n].rhs, Node.ArrayTypeSentinel); n = extra.elem_type; }, }; } pub fn tokensOnSameLine(tree: Tree, token1: TokenIndex, token2: TokenIndex) bool { const token_starts = tree.tokens.items(.start); const source = tree.source[token_starts[token1]..token_starts[token2]]; return mem.indexOfScalar(u8, source, '\n') == null; } pub fn getNodeSource(tree: Tree, node: Node.Index) []const u8 { const token_starts = tree.tokens.items(.start); const first_token = tree.firstToken(node); const last_token = tree.lastToken(node); const start = token_starts[first_token]; const end = token_starts[last_token] + tree.tokenSlice(last_token).len; return tree.source[start..end]; } pub fn globalVarDecl(tree: Tree, node: Node.Index) full.VarDecl { assert(tree.nodes.items(.tag)[node] == .global_var_decl); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.GlobalVarDecl); return tree.fullVarDecl(.{ .type_node = extra.type_node, .align_node = extra.align_node, .section_node = extra.section_node, .init_node = data.rhs, .mut_token = tree.nodes.items(.main_token)[node], }); } pub fn localVarDecl(tree: Tree, node: Node.Index) full.VarDecl { assert(tree.nodes.items(.tag)[node] == .local_var_decl); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.LocalVarDecl); return tree.fullVarDecl(.{ .type_node = extra.type_node, .align_node = extra.align_node, .section_node = 0, .init_node = data.rhs, .mut_token = tree.nodes.items(.main_token)[node], }); } pub fn simpleVarDecl(tree: Tree, node: Node.Index) full.VarDecl { assert(tree.nodes.items(.tag)[node] == .simple_var_decl); const data = tree.nodes.items(.data)[node]; return tree.fullVarDecl(.{ .type_node = data.lhs, .align_node = 0, .section_node = 0, .init_node = data.rhs, .mut_token = tree.nodes.items(.main_token)[node], }); } pub fn alignedVarDecl(tree: Tree, node: Node.Index) full.VarDecl { assert(tree.nodes.items(.tag)[node] == .aligned_var_decl); const data = tree.nodes.items(.data)[node]; return tree.fullVarDecl(.{ .type_node = 0, .align_node = data.lhs, .section_node = 0, .init_node = data.rhs, .mut_token = tree.nodes.items(.main_token)[node], }); } pub fn ifSimple(tree: Tree, node: Node.Index) full.If { assert(tree.nodes.items(.tag)[node] == .if_simple); const data = tree.nodes.items(.data)[node]; return tree.fullIf(.{ .cond_expr = data.lhs, .then_expr = data.rhs, .else_expr = 0, .if_token = tree.nodes.items(.main_token)[node], }); } pub fn ifFull(tree: Tree, node: Node.Index) full.If { assert(tree.nodes.items(.tag)[node] == .@"if"); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.If); return tree.fullIf(.{ .cond_expr = data.lhs, .then_expr = extra.then_expr, .else_expr = extra.else_expr, .if_token = tree.nodes.items(.main_token)[node], }); } pub fn containerField(tree: Tree, node: Node.Index) full.ContainerField { assert(tree.nodes.items(.tag)[node] == .container_field); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.ContainerField); return tree.fullContainerField(.{ .name_token = tree.nodes.items(.main_token)[node], .type_expr = data.lhs, .value_expr = extra.value_expr, .align_expr = extra.align_expr, }); } pub fn containerFieldInit(tree: Tree, node: Node.Index) full.ContainerField { assert(tree.nodes.items(.tag)[node] == .container_field_init); const data = tree.nodes.items(.data)[node]; return tree.fullContainerField(.{ .name_token = tree.nodes.items(.main_token)[node], .type_expr = data.lhs, .value_expr = data.rhs, .align_expr = 0, }); } pub fn containerFieldAlign(tree: Tree, node: Node.Index) full.ContainerField { assert(tree.nodes.items(.tag)[node] == .container_field_align); const data = tree.nodes.items(.data)[node]; return tree.fullContainerField(.{ .name_token = tree.nodes.items(.main_token)[node], .type_expr = data.lhs, .value_expr = 0, .align_expr = data.rhs, }); } pub fn fnProtoSimple(tree: Tree, buffer: *[1]Node.Index, node: Node.Index) full.FnProto { assert(tree.nodes.items(.tag)[node] == .fn_proto_simple); const data = tree.nodes.items(.data)[node]; buffer[0] = data.lhs; const params = if (data.lhs == 0) buffer[0..0] else buffer[0..1]; return tree.fullFnProto(.{ .proto_node = node, .fn_token = tree.nodes.items(.main_token)[node], .return_type = data.rhs, .params = params, .align_expr = 0, .section_expr = 0, .callconv_expr = 0, }); } pub fn fnProtoMulti(tree: Tree, node: Node.Index) full.FnProto { assert(tree.nodes.items(.tag)[node] == .fn_proto_multi); const data = tree.nodes.items(.data)[node]; const params_range = tree.extraData(data.lhs, Node.SubRange); const params = tree.extra_data[params_range.start..params_range.end]; return tree.fullFnProto(.{ .proto_node = node, .fn_token = tree.nodes.items(.main_token)[node], .return_type = data.rhs, .params = params, .align_expr = 0, .section_expr = 0, .callconv_expr = 0, }); } pub fn fnProtoOne(tree: Tree, buffer: *[1]Node.Index, node: Node.Index) full.FnProto { assert(tree.nodes.items(.tag)[node] == .fn_proto_one); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.FnProtoOne); buffer[0] = extra.param; const params = if (extra.param == 0) buffer[0..0] else buffer[0..1]; return tree.fullFnProto(.{ .proto_node = node, .fn_token = tree.nodes.items(.main_token)[node], .return_type = data.rhs, .params = params, .align_expr = extra.align_expr, .section_expr = extra.section_expr, .callconv_expr = extra.callconv_expr, }); } pub fn fnProto(tree: Tree, node: Node.Index) full.FnProto { assert(tree.nodes.items(.tag)[node] == .fn_proto); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.FnProto); const params = tree.extra_data[extra.params_start..extra.params_end]; return tree.fullFnProto(.{ .proto_node = node, .fn_token = tree.nodes.items(.main_token)[node], .return_type = data.rhs, .params = params, .align_expr = extra.align_expr, .section_expr = extra.section_expr, .callconv_expr = extra.callconv_expr, }); } pub fn structInitOne(tree: Tree, buffer: *[1]Node.Index, node: Node.Index) full.StructInit { assert(tree.nodes.items(.tag)[node] == .struct_init_one or tree.nodes.items(.tag)[node] == .struct_init_one_comma); const data = tree.nodes.items(.data)[node]; buffer[0] = data.rhs; const fields = if (data.rhs == 0) buffer[0..0] else buffer[0..1]; return tree.fullStructInit(.{ .lbrace = tree.nodes.items(.main_token)[node], .fields = fields, .type_expr = data.lhs, }); } pub fn structInitDotTwo(tree: Tree, buffer: *[2]Node.Index, node: Node.Index) full.StructInit { assert(tree.nodes.items(.tag)[node] == .struct_init_dot_two or tree.nodes.items(.tag)[node] == .struct_init_dot_two_comma); const data = tree.nodes.items(.data)[node]; buffer.* = .{ data.lhs, data.rhs }; const fields = if (data.rhs != 0) buffer[0..2] else if (data.lhs != 0) buffer[0..1] else buffer[0..0]; return tree.fullStructInit(.{ .lbrace = tree.nodes.items(.main_token)[node], .fields = fields, .type_expr = 0, }); } pub fn structInitDot(tree: Tree, node: Node.Index) full.StructInit { assert(tree.nodes.items(.tag)[node] == .struct_init_dot or tree.nodes.items(.tag)[node] == .struct_init_dot_comma); const data = tree.nodes.items(.data)[node]; return tree.fullStructInit(.{ .lbrace = tree.nodes.items(.main_token)[node], .fields = tree.extra_data[data.lhs..data.rhs], .type_expr = 0, }); } pub fn structInit(tree: Tree, node: Node.Index) full.StructInit { assert(tree.nodes.items(.tag)[node] == .struct_init or tree.nodes.items(.tag)[node] == .struct_init_comma); const data = tree.nodes.items(.data)[node]; const fields_range = tree.extraData(data.rhs, Node.SubRange); return tree.fullStructInit(.{ .lbrace = tree.nodes.items(.main_token)[node], .fields = tree.extra_data[fields_range.start..fields_range.end], .type_expr = data.lhs, }); } pub fn arrayInitOne(tree: Tree, buffer: *[1]Node.Index, node: Node.Index) full.ArrayInit { assert(tree.nodes.items(.tag)[node] == .array_init_one or tree.nodes.items(.tag)[node] == .array_init_one_comma); const data = tree.nodes.items(.data)[node]; buffer[0] = data.rhs; const elements = if (data.rhs == 0) buffer[0..0] else buffer[0..1]; return .{ .ast = .{ .lbrace = tree.nodes.items(.main_token)[node], .elements = elements, .type_expr = data.lhs, }, }; } pub fn arrayInitDotTwo(tree: Tree, buffer: *[2]Node.Index, node: Node.Index) full.ArrayInit { assert(tree.nodes.items(.tag)[node] == .array_init_dot_two or tree.nodes.items(.tag)[node] == .array_init_dot_two_comma); const data = tree.nodes.items(.data)[node]; buffer.* = .{ data.lhs, data.rhs }; const elements = if (data.rhs != 0) buffer[0..2] else if (data.lhs != 0) buffer[0..1] else buffer[0..0]; return .{ .ast = .{ .lbrace = tree.nodes.items(.main_token)[node], .elements = elements, .type_expr = 0, }, }; } pub fn arrayInitDot(tree: Tree, node: Node.Index) full.ArrayInit { assert(tree.nodes.items(.tag)[node] == .array_init_dot or tree.nodes.items(.tag)[node] == .array_init_dot_comma); const data = tree.nodes.items(.data)[node]; return .{ .ast = .{ .lbrace = tree.nodes.items(.main_token)[node], .elements = tree.extra_data[data.lhs..data.rhs], .type_expr = 0, }, }; } pub fn arrayInit(tree: Tree, node: Node.Index) full.ArrayInit { assert(tree.nodes.items(.tag)[node] == .array_init or tree.nodes.items(.tag)[node] == .array_init_comma); const data = tree.nodes.items(.data)[node]; const elem_range = tree.extraData(data.rhs, Node.SubRange); return .{ .ast = .{ .lbrace = tree.nodes.items(.main_token)[node], .elements = tree.extra_data[elem_range.start..elem_range.end], .type_expr = data.lhs, }, }; } pub fn arrayType(tree: Tree, node: Node.Index) full.ArrayType { assert(tree.nodes.items(.tag)[node] == .array_type); const data = tree.nodes.items(.data)[node]; return .{ .ast = .{ .lbracket = tree.nodes.items(.main_token)[node], .elem_count = data.lhs, .sentinel = 0, .elem_type = data.rhs, }, }; } pub fn arrayTypeSentinel(tree: Tree, node: Node.Index) full.ArrayType { assert(tree.nodes.items(.tag)[node] == .array_type_sentinel); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.ArrayTypeSentinel); assert(extra.sentinel != 0); return .{ .ast = .{ .lbracket = tree.nodes.items(.main_token)[node], .elem_count = data.lhs, .sentinel = extra.sentinel, .elem_type = extra.elem_type, }, }; } pub fn ptrTypeAligned(tree: Tree, node: Node.Index) full.PtrType { assert(tree.nodes.items(.tag)[node] == .ptr_type_aligned); const data = tree.nodes.items(.data)[node]; return tree.fullPtrType(.{ .main_token = tree.nodes.items(.main_token)[node], .align_node = data.lhs, .sentinel = 0, .bit_range_start = 0, .bit_range_end = 0, .child_type = data.rhs, }); } pub fn ptrTypeSentinel(tree: Tree, node: Node.Index) full.PtrType { assert(tree.nodes.items(.tag)[node] == .ptr_type_sentinel); const data = tree.nodes.items(.data)[node]; return tree.fullPtrType(.{ .main_token = tree.nodes.items(.main_token)[node], .align_node = 0, .sentinel = data.lhs, .bit_range_start = 0, .bit_range_end = 0, .child_type = data.rhs, }); } pub fn ptrType(tree: Tree, node: Node.Index) full.PtrType { assert(tree.nodes.items(.tag)[node] == .ptr_type); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.PtrType); return tree.fullPtrType(.{ .main_token = tree.nodes.items(.main_token)[node], .align_node = extra.align_node, .sentinel = extra.sentinel, .bit_range_start = 0, .bit_range_end = 0, .child_type = data.rhs, }); } pub fn ptrTypeBitRange(tree: Tree, node: Node.Index) full.PtrType { assert(tree.nodes.items(.tag)[node] == .ptr_type_bit_range); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.PtrTypeBitRange); return tree.fullPtrType(.{ .main_token = tree.nodes.items(.main_token)[node], .align_node = extra.align_node, .sentinel = extra.sentinel, .bit_range_start = extra.bit_range_start, .bit_range_end = extra.bit_range_end, .child_type = data.rhs, }); } pub fn sliceOpen(tree: Tree, node: Node.Index) full.Slice { assert(tree.nodes.items(.tag)[node] == .slice_open); const data = tree.nodes.items(.data)[node]; return .{ .ast = .{ .sliced = data.lhs, .lbracket = tree.nodes.items(.main_token)[node], .start = data.rhs, .end = 0, .sentinel = 0, }, }; } pub fn slice(tree: Tree, node: Node.Index) full.Slice { assert(tree.nodes.items(.tag)[node] == .slice); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.Slice); return .{ .ast = .{ .sliced = data.lhs, .lbracket = tree.nodes.items(.main_token)[node], .start = extra.start, .end = extra.end, .sentinel = 0, }, }; } pub fn sliceSentinel(tree: Tree, node: Node.Index) full.Slice { assert(tree.nodes.items(.tag)[node] == .slice_sentinel); const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.SliceSentinel); return .{ .ast = .{ .sliced = data.lhs, .lbracket = tree.nodes.items(.main_token)[node], .start = extra.start, .end = extra.end, .sentinel = extra.sentinel, }, }; } pub fn containerDeclTwo(tree: Tree, buffer: *[2]Node.Index, node: Node.Index) full.ContainerDecl { assert(tree.nodes.items(.tag)[node] == .container_decl_two or tree.nodes.items(.tag)[node] == .container_decl_two_trailing); const data = tree.nodes.items(.data)[node]; buffer.* = .{ data.lhs, data.rhs }; const members = if (data.rhs != 0) buffer[0..2] else if (data.lhs != 0) buffer[0..1] else buffer[0..0]; return tree.fullContainerDecl(.{ .main_token = tree.nodes.items(.main_token)[node], .enum_token = null, .members = members, .arg = 0, }); } pub fn containerDecl(tree: Tree, node: Node.Index) full.ContainerDecl { assert(tree.nodes.items(.tag)[node] == .container_decl or tree.nodes.items(.tag)[node] == .container_decl_trailing); const data = tree.nodes.items(.data)[node]; return tree.fullContainerDecl(.{ .main_token = tree.nodes.items(.main_token)[node], .enum_token = null, .members = tree.extra_data[data.lhs..data.rhs], .arg = 0, }); } pub fn containerDeclArg(tree: Tree, node: Node.Index) full.ContainerDecl { assert(tree.nodes.items(.tag)[node] == .container_decl_arg or tree.nodes.items(.tag)[node] == .container_decl_arg_trailing); const data = tree.nodes.items(.data)[node]; const members_range = tree.extraData(data.rhs, Node.SubRange); return tree.fullContainerDecl(.{ .main_token = tree.nodes.items(.main_token)[node], .enum_token = null, .members = tree.extra_data[members_range.start..members_range.end], .arg = data.lhs, }); } pub fn taggedUnionTwo(tree: Tree, buffer: *[2]Node.Index, node: Node.Index) full.ContainerDecl { assert(tree.nodes.items(.tag)[node] == .tagged_union_two or tree.nodes.items(.tag)[node] == .tagged_union_two_trailing); const data = tree.nodes.items(.data)[node]; buffer.* = .{ data.lhs, data.rhs }; const members = if (data.rhs != 0) buffer[0..2] else if (data.lhs != 0) buffer[0..1] else buffer[0..0]; const main_token = tree.nodes.items(.main_token)[node]; return tree.fullContainerDecl(.{ .main_token = main_token, .enum_token = main_token + 2, // union lparen enum .members = members, .arg = 0, }); } pub fn taggedUnion(tree: Tree, node: Node.Index) full.ContainerDecl { assert(tree.nodes.items(.tag)[node] == .tagged_union or tree.nodes.items(.tag)[node] == .tagged_union_trailing); const data = tree.nodes.items(.data)[node]; const main_token = tree.nodes.items(.main_token)[node]; return tree.fullContainerDecl(.{ .main_token = main_token, .enum_token = main_token + 2, // union lparen enum .members = tree.extra_data[data.lhs..data.rhs], .arg = 0, }); } pub fn taggedUnionEnumTag(tree: Tree, node: Node.Index) full.ContainerDecl { assert(tree.nodes.items(.tag)[node] == .tagged_union_enum_tag or tree.nodes.items(.tag)[node] == .tagged_union_enum_tag_trailing); const data = tree.nodes.items(.data)[node]; const members_range = tree.extraData(data.rhs, Node.SubRange); const main_token = tree.nodes.items(.main_token)[node]; return tree.fullContainerDecl(.{ .main_token = main_token, .enum_token = main_token + 2, // union lparen enum .members = tree.extra_data[members_range.start..members_range.end], .arg = data.lhs, }); } pub fn switchCaseOne(tree: Tree, node: Node.Index) full.SwitchCase { const data = &tree.nodes.items(.data)[node]; const values: *[1]Node.Index = &data.lhs; return tree.fullSwitchCase(.{ .values = if (data.lhs == 0) values[0..0] else values[0..1], .arrow_token = tree.nodes.items(.main_token)[node], .target_expr = data.rhs, }); } pub fn switchCase(tree: Tree, node: Node.Index) full.SwitchCase { const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.lhs, Node.SubRange); return tree.fullSwitchCase(.{ .values = tree.extra_data[extra.start..extra.end], .arrow_token = tree.nodes.items(.main_token)[node], .target_expr = data.rhs, }); } pub fn asmSimple(tree: Tree, node: Node.Index) full.Asm { const data = tree.nodes.items(.data)[node]; return tree.fullAsm(.{ .asm_token = tree.nodes.items(.main_token)[node], .template = data.lhs, .items = &.{}, .rparen = data.rhs, }); } pub fn asmFull(tree: Tree, node: Node.Index) full.Asm { const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.Asm); return tree.fullAsm(.{ .asm_token = tree.nodes.items(.main_token)[node], .template = data.lhs, .items = tree.extra_data[extra.items_start..extra.items_end], .rparen = extra.rparen, }); } pub fn whileSimple(tree: Tree, node: Node.Index) full.While { const data = tree.nodes.items(.data)[node]; return tree.fullWhile(.{ .while_token = tree.nodes.items(.main_token)[node], .cond_expr = data.lhs, .cont_expr = 0, .then_expr = data.rhs, .else_expr = 0, }); } pub fn whileCont(tree: Tree, node: Node.Index) full.While { const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.WhileCont); return tree.fullWhile(.{ .while_token = tree.nodes.items(.main_token)[node], .cond_expr = data.lhs, .cont_expr = extra.cont_expr, .then_expr = extra.then_expr, .else_expr = 0, }); } pub fn whileFull(tree: Tree, node: Node.Index) full.While { const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.While); return tree.fullWhile(.{ .while_token = tree.nodes.items(.main_token)[node], .cond_expr = data.lhs, .cont_expr = extra.cont_expr, .then_expr = extra.then_expr, .else_expr = extra.else_expr, }); } pub fn forSimple(tree: Tree, node: Node.Index) full.While { const data = tree.nodes.items(.data)[node]; return tree.fullWhile(.{ .while_token = tree.nodes.items(.main_token)[node], .cond_expr = data.lhs, .cont_expr = 0, .then_expr = data.rhs, .else_expr = 0, }); } pub fn forFull(tree: Tree, node: Node.Index) full.While { const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.If); return tree.fullWhile(.{ .while_token = tree.nodes.items(.main_token)[node], .cond_expr = data.lhs, .cont_expr = 0, .then_expr = extra.then_expr, .else_expr = extra.else_expr, }); } pub fn callOne(tree: Tree, buffer: *[1]Node.Index, node: Node.Index) full.Call { const data = tree.nodes.items(.data)[node]; buffer.* = .{data.rhs}; const params = if (data.rhs != 0) buffer[0..1] else buffer[0..0]; return tree.fullCall(.{ .lparen = tree.nodes.items(.main_token)[node], .fn_expr = data.lhs, .params = params, }); } pub fn callFull(tree: Tree, node: Node.Index) full.Call { const data = tree.nodes.items(.data)[node]; const extra = tree.extraData(data.rhs, Node.SubRange); return tree.fullCall(.{ .lparen = tree.nodes.items(.main_token)[node], .fn_expr = data.lhs, .params = tree.extra_data[extra.start..extra.end], }); } fn fullVarDecl(tree: Tree, info: full.VarDecl.Ast) full.VarDecl { const token_tags = tree.tokens.items(.tag); var result: full.VarDecl = .{ .ast = info, .visib_token = null, .extern_export_token = null, .lib_name = null, .threadlocal_token = null, .comptime_token = null, }; var i = info.mut_token; while (i > 0) { i -= 1; switch (token_tags[i]) { .keyword_extern, .keyword_export => result.extern_export_token = i, .keyword_comptime => result.comptime_token = i, .keyword_pub => result.visib_token = i, .keyword_threadlocal => result.threadlocal_token = i, .string_literal => result.lib_name = i, else => break, } } return result; } fn fullIf(tree: Tree, info: full.If.Ast) full.If { const token_tags = tree.tokens.items(.tag); var result: full.If = .{ .ast = info, .payload_token = null, .error_token = null, .else_token = undefined, }; // if (cond_expr) |x| // ^ ^ const payload_pipe = tree.lastToken(info.cond_expr) + 2; if (token_tags[payload_pipe] == .pipe) { result.payload_token = payload_pipe + 1; } if (info.else_expr != 0) { // then_expr else |x| // ^ ^ result.else_token = tree.lastToken(info.then_expr) + 1; if (token_tags[result.else_token + 1] == .pipe) { result.error_token = result.else_token + 2; } } return result; } fn fullContainerField(tree: Tree, info: full.ContainerField.Ast) full.ContainerField { const token_tags = tree.tokens.items(.tag); var result: full.ContainerField = .{ .ast = info, .comptime_token = null, }; // comptime name: type = init, // ^ if (info.name_token > 0 and token_tags[info.name_token - 1] == .keyword_comptime) { result.comptime_token = info.name_token - 1; } return result; } fn fullFnProto(tree: Tree, info: full.FnProto.Ast) full.FnProto { const token_tags = tree.tokens.items(.tag); var result: full.FnProto = .{ .ast = info, .visib_token = null, .extern_export_token = null, .lib_name = null, .name_token = null, .lparen = undefined, }; var i = info.fn_token; while (i > 0) { i -= 1; switch (token_tags[i]) { .keyword_extern, .keyword_export => result.extern_export_token = i, .keyword_pub => result.visib_token = i, .string_literal => result.lib_name = i, else => break, } } const after_fn_token = info.fn_token + 1; if (token_tags[after_fn_token] == .identifier) { result.name_token = after_fn_token; result.lparen = after_fn_token + 1; } else { result.lparen = after_fn_token; } assert(token_tags[result.lparen] == .l_paren); return result; } fn fullStructInit(tree: Tree, info: full.StructInit.Ast) full.StructInit { const token_tags = tree.tokens.items(.tag); var result: full.StructInit = .{ .ast = info, }; return result; } fn fullPtrType(tree: Tree, info: full.PtrType.Ast) full.PtrType { const token_tags = tree.tokens.items(.tag); // TODO: looks like stage1 isn't quite smart enough to handle enum // literals in some places here const Size = std.builtin.TypeInfo.Pointer.Size; const size: Size = switch (token_tags[info.main_token]) { .asterisk, .asterisk_asterisk, => switch (token_tags[info.main_token + 1]) { .r_bracket, .colon => .Many, .identifier => if (token_tags[info.main_token - 1] == .l_bracket) Size.C else .One, else => .One, }, .l_bracket => Size.Slice, else => unreachable, }; var result: full.PtrType = .{ .size = size, .allowzero_token = null, .const_token = null, .volatile_token = null, .ast = info, }; // We need to be careful that we don't iterate over any sub-expressions // here while looking for modifiers as that could result in false // positives. Therefore, start after a sentinel if there is one and // skip over any align node and bit range nodes. var i = if (info.sentinel != 0) tree.lastToken(info.sentinel) + 1 else info.main_token; const end = tree.firstToken(info.child_type); while (i < end) : (i += 1) { switch (token_tags[i]) { .keyword_allowzero => result.allowzero_token = i, .keyword_const => result.const_token = i, .keyword_volatile => result.volatile_token = i, .keyword_align => { assert(info.align_node != 0); if (info.bit_range_end != 0) { assert(info.bit_range_start != 0); i = tree.lastToken(info.bit_range_end) + 1; } else { i = tree.lastToken(info.align_node) + 1; } }, else => {}, } } return result; } fn fullContainerDecl(tree: Tree, info: full.ContainerDecl.Ast) full.ContainerDecl { const token_tags = tree.tokens.items(.tag); var result: full.ContainerDecl = .{ .ast = info, .layout_token = null, }; switch (token_tags[info.main_token - 1]) { .keyword_extern, .keyword_packed => result.layout_token = info.main_token - 1, else => {}, } return result; } fn fullSwitchCase(tree: Tree, info: full.SwitchCase.Ast) full.SwitchCase { const token_tags = tree.tokens.items(.tag); var result: full.SwitchCase = .{ .ast = info, .payload_token = null, }; if (token_tags[info.arrow_token + 1] == .pipe) { result.payload_token = info.arrow_token + 2; } return result; } fn fullAsm(tree: Tree, info: full.Asm.Ast) full.Asm { const token_tags = tree.tokens.items(.tag); const node_tags = tree.nodes.items(.tag); var result: full.Asm = .{ .ast = info, .volatile_token = null, .inputs = &.{}, .outputs = &.{}, .first_clobber = null, }; if (token_tags[info.asm_token + 1] == .keyword_volatile) { result.volatile_token = info.asm_token + 1; } const outputs_end: usize = for (info.items) |item, i| { switch (node_tags[item]) { .asm_output => continue, else => break i, } } else info.items.len; result.outputs = info.items[0..outputs_end]; result.inputs = info.items[outputs_end..]; if (info.items.len == 0) { // asm ("foo" ::: "a", "b"); const template_token = tree.lastToken(info.template); if (token_tags[template_token + 1] == .colon and token_tags[template_token + 2] == .colon and token_tags[template_token + 3] == .colon and token_tags[template_token + 4] == .string_literal) { result.first_clobber = template_token + 4; } } else if (result.inputs.len != 0) { // asm ("foo" :: [_] "" (y) : "a", "b"); const last_input = result.inputs[result.inputs.len - 1]; const rparen = tree.lastToken(last_input); var i = rparen + 1; // Allow a (useless) comma right after the closing parenthesis. if (token_tags[i] == .comma) i += 1; if (token_tags[i] == .colon and token_tags[i + 1] == .string_literal) { result.first_clobber = i + 1; } } else { // asm ("foo" : [_] "" (x) :: "a", "b"); const last_output = result.outputs[result.outputs.len - 1]; const rparen = tree.lastToken(last_output); var i = rparen + 1; // Allow a (useless) comma right after the closing parenthesis. if (token_tags[i] == .comma) i += 1; if (token_tags[i] == .colon and token_tags[i + 1] == .colon and token_tags[i + 2] == .string_literal) { result.first_clobber = i + 2; } } return result; } fn fullWhile(tree: Tree, info: full.While.Ast) full.While { const token_tags = tree.tokens.items(.tag); var result: full.While = .{ .ast = info, .inline_token = null, .label_token = null, .payload_token = null, .else_token = undefined, .error_token = null, }; var tok_i = info.while_token - 1; if (token_tags[tok_i] == .keyword_inline) { result.inline_token = tok_i; tok_i -= 1; } if (token_tags[tok_i] == .colon and token_tags[tok_i - 1] == .identifier) { result.label_token = tok_i - 1; } const last_cond_token = tree.lastToken(info.cond_expr); if (token_tags[last_cond_token + 2] == .pipe) { result.payload_token = last_cond_token + 3; } if (info.else_expr != 0) { // then_expr else |x| // ^ ^ result.else_token = tree.lastToken(info.then_expr) + 1; if (token_tags[result.else_token + 1] == .pipe) { result.error_token = result.else_token + 2; } } return result; } fn fullCall(tree: Tree, info: full.Call.Ast) full.Call { const token_tags = tree.tokens.items(.tag); var result: full.Call = .{ .ast = info, .async_token = null, }; const maybe_async_token = tree.firstToken(info.fn_expr) - 1; if (token_tags[maybe_async_token] == .keyword_async) { result.async_token = maybe_async_token; } return result; } }; /// Fully assembled AST node information. pub const full = struct { pub const VarDecl = struct { visib_token: ?TokenIndex, extern_export_token: ?TokenIndex, lib_name: ?TokenIndex, threadlocal_token: ?TokenIndex, comptime_token: ?TokenIndex, ast: Ast, pub const Ast = struct { mut_token: TokenIndex, type_node: Node.Index, align_node: Node.Index, section_node: Node.Index, init_node: Node.Index, }; }; pub const If = struct { /// Points to the first token after the `|`. Will either be an identifier or /// a `*` (with an identifier immediately after it). payload_token: ?TokenIndex, /// Points to the identifier after the `|`. error_token: ?TokenIndex, /// Populated only if else_expr != 0. else_token: TokenIndex, ast: Ast, pub const Ast = struct { if_token: TokenIndex, cond_expr: Node.Index, then_expr: Node.Index, else_expr: Node.Index, }; }; pub const While = struct { ast: Ast, inline_token: ?TokenIndex, label_token: ?TokenIndex, payload_token: ?TokenIndex, error_token: ?TokenIndex, /// Populated only if else_expr != 0. else_token: TokenIndex, pub const Ast = struct { while_token: TokenIndex, cond_expr: Node.Index, cont_expr: Node.Index, then_expr: Node.Index, else_expr: Node.Index, }; }; pub const ContainerField = struct { comptime_token: ?TokenIndex, ast: Ast, pub const Ast = struct { name_token: TokenIndex, type_expr: Node.Index, value_expr: Node.Index, align_expr: Node.Index, }; }; pub const FnProto = struct { visib_token: ?TokenIndex, extern_export_token: ?TokenIndex, lib_name: ?TokenIndex, name_token: ?TokenIndex, lparen: TokenIndex, ast: Ast, pub const Ast = struct { proto_node: Node.Index, fn_token: TokenIndex, return_type: Node.Index, params: []const Node.Index, align_expr: Node.Index, section_expr: Node.Index, callconv_expr: Node.Index, }; pub const Param = struct { first_doc_comment: ?TokenIndex, name_token: ?TokenIndex, comptime_noalias: ?TokenIndex, anytype_ellipsis3: ?TokenIndex, type_expr: Node.Index, }; /// Abstracts over the fact that anytype and ... are not included /// in the params slice, since they are simple identifiers and /// not sub-expressions. pub const Iterator = struct { tree: *const Tree, fn_proto: *const FnProto, param_i: usize, tok_i: TokenIndex, tok_flag: bool, pub fn next(it: *Iterator) ?Param { const token_tags = it.tree.tokens.items(.tag); while (true) { var first_doc_comment: ?TokenIndex = null; var comptime_noalias: ?TokenIndex = null; var name_token: ?TokenIndex = null; if (!it.tok_flag) { if (it.param_i >= it.fn_proto.ast.params.len) { return null; } const param_type = it.fn_proto.ast.params[it.param_i]; var tok_i = it.tree.firstToken(param_type) - 1; while (true) : (tok_i -= 1) switch (token_tags[tok_i]) { .colon => continue, .identifier => name_token = tok_i, .doc_comment => first_doc_comment = tok_i, .keyword_comptime, .keyword_noalias => comptime_noalias = tok_i, else => break, }; it.param_i += 1; it.tok_i = it.tree.lastToken(param_type) + 1; // Look for anytype and ... params afterwards. if (token_tags[it.tok_i] == .comma) { it.tok_i += 1; } it.tok_flag = true; return Param{ .first_doc_comment = first_doc_comment, .comptime_noalias = comptime_noalias, .name_token = name_token, .anytype_ellipsis3 = null, .type_expr = param_type, }; } if (token_tags[it.tok_i] == .r_paren) { return null; } if (token_tags[it.tok_i] == .doc_comment) { first_doc_comment = it.tok_i; while (token_tags[it.tok_i] == .doc_comment) { it.tok_i += 1; } } switch (token_tags[it.tok_i]) { .ellipsis3 => { it.tok_flag = false; // Next iteration should return null. return Param{ .first_doc_comment = first_doc_comment, .comptime_noalias = null, .name_token = null, .anytype_ellipsis3 = it.tok_i, .type_expr = 0, }; }, .keyword_noalias, .keyword_comptime => { comptime_noalias = it.tok_i; it.tok_i += 1; }, else => {}, } if (token_tags[it.tok_i] == .identifier and token_tags[it.tok_i + 1] == .colon) { name_token = it.tok_i; it.tok_i += 2; } if (token_tags[it.tok_i] == .keyword_anytype) { it.tok_i += 1; return Param{ .first_doc_comment = first_doc_comment, .comptime_noalias = comptime_noalias, .name_token = name_token, .anytype_ellipsis3 = it.tok_i - 1, .type_expr = 0, }; } it.tok_flag = false; } } }; pub fn iterate(fn_proto: FnProto, tree: Tree) Iterator { return .{ .tree = &tree, .fn_proto = &fn_proto, .param_i = 0, .tok_i = fn_proto.lparen + 1, .tok_flag = true, }; } }; pub const StructInit = struct { ast: Ast, pub const Ast = struct { lbrace: TokenIndex, fields: []const Node.Index, type_expr: Node.Index, }; }; pub const ArrayInit = struct { ast: Ast, pub const Ast = struct { lbrace: TokenIndex, elements: []const Node.Index, type_expr: Node.Index, }; }; pub const ArrayType = struct { ast: Ast, pub const Ast = struct { lbracket: TokenIndex, elem_count: Node.Index, sentinel: Node.Index, elem_type: Node.Index, }; }; pub const PtrType = struct { size: std.builtin.TypeInfo.Pointer.Size, allowzero_token: ?TokenIndex, const_token: ?TokenIndex, volatile_token: ?TokenIndex, ast: Ast, pub const Ast = struct { main_token: TokenIndex, align_node: Node.Index, sentinel: Node.Index, bit_range_start: Node.Index, bit_range_end: Node.Index, child_type: Node.Index, }; }; pub const Slice = struct { ast: Ast, pub const Ast = struct { sliced: Node.Index, lbracket: TokenIndex, start: Node.Index, end: Node.Index, sentinel: Node.Index, }; }; pub const ContainerDecl = struct { layout_token: ?TokenIndex, ast: Ast, pub const Ast = struct { main_token: TokenIndex, /// Populated when main_token is Keyword_union. enum_token: ?TokenIndex, members: []const Node.Index, arg: Node.Index, }; }; pub const SwitchCase = struct { /// Points to the first token after the `|`. Will either be an identifier or /// a `*` (with an identifier immediately after it). payload_token: ?TokenIndex, ast: Ast, pub const Ast = struct { /// If empty, this is an else case values: []const Node.Index, arrow_token: TokenIndex, target_expr: Node.Index, }; }; pub const Asm = struct { ast: Ast, volatile_token: ?TokenIndex, first_clobber: ?TokenIndex, outputs: []const Node.Index, inputs: []const Node.Index, pub const Ast = struct { asm_token: TokenIndex, template: Node.Index, items: []const Node.Index, rparen: TokenIndex, }; }; pub const Call = struct { ast: Ast, async_token: ?TokenIndex, pub const Ast = struct { lparen: TokenIndex, fn_expr: Node.Index, params: []const Node.Index, }; }; }; pub const Error = struct { tag: Tag, token: TokenIndex, extra: union { none: void, expected_tag: Token.Tag, } = .{ .none = {} }, pub const Tag = enum { asterisk_after_ptr_deref, decl_between_fields, expected_block, expected_block_or_assignment, expected_block_or_expr, expected_block_or_field, expected_container_members, expected_expr, expected_expr_or_assignment, expected_fn, expected_inlinable, expected_labelable, expected_param_list, expected_prefix_expr, expected_primary_type_expr, expected_pub_item, expected_return_type, expected_semi_or_else, expected_semi_or_lbrace, expected_statement, expected_string_literal, expected_suffix_op, expected_type_expr, expected_var_decl, expected_var_decl_or_fn, expected_loop_payload, expected_container, extra_align_qualifier, extra_allowzero_qualifier, extra_const_qualifier, extra_volatile_qualifier, ptr_mod_on_array_child_type, invalid_and, invalid_bit_range, invalid_token, same_line_doc_comment, unattached_doc_comment, /// `expected_tag` is populated. expected_token, }; }; pub const Node = struct { tag: Tag, main_token: TokenIndex, data: Data, pub const Index = u32; comptime { // Goal is to keep this under one byte for efficiency. assert(@sizeOf(Tag) == 1); } /// Note: The FooComma/FooSemicolon variants exist to ease the implementation of /// Tree.lastToken() pub const Tag = enum { /// sub_list[lhs...rhs] root, /// `usingnamespace lhs;`. rhs unused. main_token is `usingnamespace`. @"usingnamespace", /// lhs is test name token (must be string literal), if any. /// rhs is the body node. test_decl, /// lhs is the index into extra_data. /// rhs is the initialization expression, if any. /// main_token is `var` or `const`. global_var_decl, /// `var a: x align(y) = rhs` /// lhs is the index into extra_data. /// main_token is `var` or `const`. local_var_decl, /// `var a: lhs = rhs`. lhs and rhs may be unused. /// Can be local or global. /// main_token is `var` or `const`. simple_var_decl, /// `var a align(lhs) = rhs`. lhs and rhs may be unused. /// Can be local or global. /// main_token is `var` or `const`. aligned_var_decl, /// lhs is the identifier token payload if any, /// rhs is the deferred expression. @"errdefer", /// lhs is unused. /// rhs is the deferred expression. @"defer", /// lhs catch rhs /// lhs catch |err| rhs /// main_token is the `catch` keyword. /// payload is determined by looking at the next token after the `catch` keyword. @"catch", /// `lhs.a`. main_token is the dot. rhs is the identifier token index. field_access, /// `lhs.?`. main_token is the dot. rhs is the `?` token index. unwrap_optional, /// `lhs == rhs`. main_token is op. equal_equal, /// `lhs != rhs`. main_token is op. bang_equal, /// `lhs < rhs`. main_token is op. less_than, /// `lhs > rhs`. main_token is op. greater_than, /// `lhs <= rhs`. main_token is op. less_or_equal, /// `lhs >= rhs`. main_token is op. greater_or_equal, /// `lhs *= rhs`. main_token is op. assign_mul, /// `lhs /= rhs`. main_token is op. assign_div, /// `lhs *= rhs`. main_token is op. assign_mod, /// `lhs += rhs`. main_token is op. assign_add, /// `lhs -= rhs`. main_token is op. assign_sub, /// `lhs <<= rhs`. main_token is op. assign_bit_shift_left, /// `lhs >>= rhs`. main_token is op. assign_bit_shift_right, /// `lhs &= rhs`. main_token is op. assign_bit_and, /// `lhs ^= rhs`. main_token is op. assign_bit_xor, /// `lhs |= rhs`. main_token is op. assign_bit_or, /// `lhs *%= rhs`. main_token is op. assign_mul_wrap, /// `lhs +%= rhs`. main_token is op. assign_add_wrap, /// `lhs -%= rhs`. main_token is op. assign_sub_wrap, /// `lhs = rhs`. main_token is op. assign, /// `lhs || rhs`. main_token is the `||`. merge_error_sets, /// `lhs * rhs`. main_token is the `*`. mul, /// `lhs / rhs`. main_token is the `/`. div, /// `lhs % rhs`. main_token is the `%`. mod, /// `lhs ** rhs`. main_token is the `**`. array_mult, /// `lhs *% rhs`. main_token is the `*%`. mul_wrap, /// `lhs + rhs`. main_token is the `+`. add, /// `lhs - rhs`. main_token is the `-`. sub, /// `lhs ++ rhs`. main_token is the `++`. array_cat, /// `lhs +% rhs`. main_token is the `+%`. add_wrap, /// `lhs -% rhs`. main_token is the `-%`. sub_wrap, /// `lhs << rhs`. main_token is the `<<`. bit_shift_left, /// `lhs >> rhs`. main_token is the `>>`. bit_shift_right, /// `lhs & rhs`. main_token is the `&`. bit_and, /// `lhs ^ rhs`. main_token is the `^`. bit_xor, /// `lhs | rhs`. main_token is the `|`. bit_or, /// `lhs orelse rhs`. main_token is the `orelse`. @"orelse", /// `lhs and rhs`. main_token is the `and`. bool_and, /// `lhs or rhs`. main_token is the `or`. bool_or, /// `op lhs`. rhs unused. main_token is op. bool_not, /// `op lhs`. rhs unused. main_token is op. negation, /// `op lhs`. rhs unused. main_token is op. bit_not, /// `op lhs`. rhs unused. main_token is op. negation_wrap, /// `op lhs`. rhs unused. main_token is op. address_of, /// `op lhs`. rhs unused. main_token is op. @"try", /// `op lhs`. rhs unused. main_token is op. @"await", /// `?lhs`. rhs unused. main_token is the `?`. optional_type, /// `[lhs]rhs`. array_type, /// `[lhs:a]b`. `ArrayTypeSentinel[rhs]`. array_type_sentinel, /// `[*]align(lhs) rhs`. lhs can be omitted. /// `*align(lhs) rhs`. lhs can be omitted. /// `[]rhs`. /// main_token is the asterisk if a pointer or the lbracket if a slice /// main_token might be a ** token, which is shared with a parent/child /// pointer type and may require special handling. ptr_type_aligned, /// `[*:lhs]rhs`. lhs can be omitted. /// `*rhs`. /// `[:lhs]rhs`. /// main_token is the asterisk if a pointer or the lbracket if a slice /// main_token might be a ** token, which is shared with a parent/child /// pointer type and may require special handling. ptr_type_sentinel, /// lhs is index into ptr_type. rhs is the element type expression. /// main_token is the asterisk if a pointer or the lbracket if a slice /// main_token might be a ** token, which is shared with a parent/child /// pointer type and may require special handling. ptr_type, /// lhs is index into ptr_type_bit_range. rhs is the element type expression. /// main_token is the asterisk if a pointer or the lbracket if a slice /// main_token might be a ** token, which is shared with a parent/child /// pointer type and may require special handling. ptr_type_bit_range, /// `lhs[rhs..]` /// main_token is the lbracket. slice_open, /// `lhs[b..c]`. rhs is index into Slice /// main_token is the lbracket. slice, /// `lhs[b..c :d]`. rhs is index into SliceSentinel /// main_token is the lbracket. slice_sentinel, /// `lhs.*`. rhs is unused. deref, /// `lhs[rhs]`. array_access, /// `lhs{rhs}`. rhs can be omitted. array_init_one, /// `lhs{rhs,}`. rhs can *not* be omitted array_init_one_comma, /// `.{lhs, rhs}`. lhs and rhs can be omitted. array_init_dot_two, /// Same as `array_init_dot_two` except there is known to be a trailing comma /// before the final rbrace. array_init_dot_two_comma, /// `.{a, b}`. `sub_list[lhs..rhs]`. array_init_dot, /// Same as `array_init_dot` except there is known to be a trailing comma /// before the final rbrace. array_init_dot_comma, /// `lhs{a, b}`. `sub_range_list[rhs]`. lhs can be omitted which means `.{a, b}`. array_init, /// Same as `array_init` except there is known to be a trailing comma /// before the final rbrace. array_init_comma, /// `lhs{.a = rhs}`. rhs can be omitted making it empty. /// main_token is the lbrace. struct_init_one, /// `lhs{.a = rhs,}`. rhs can *not* be omitted. /// main_token is the lbrace. struct_init_one_comma, /// `.{.a = lhs, .b = rhs}`. lhs and rhs can be omitted. /// main_token is the lbrace. /// No trailing comma before the rbrace. struct_init_dot_two, /// Same as `struct_init_dot_two` except there is known to be a trailing comma /// before the final rbrace. struct_init_dot_two_comma, /// `.{.a = b, .c = d}`. `sub_list[lhs..rhs]`. /// main_token is the lbrace. struct_init_dot, /// Same as `struct_init_dot` except there is known to be a trailing comma /// before the final rbrace. struct_init_dot_comma, /// `lhs{.a = b, .c = d}`. `sub_range_list[rhs]`. /// lhs can be omitted which means `.{.a = b, .c = d}`. /// main_token is the lbrace. struct_init, /// Same as `struct_init` except there is known to be a trailing comma /// before the final rbrace. struct_init_comma, /// `lhs(rhs)`. rhs can be omitted. /// main_token is the lparen. call_one, /// `lhs(rhs,)`. rhs can be omitted. /// main_token is the lparen. call_one_comma, /// `async lhs(rhs)`. rhs can be omitted. async_call_one, /// `async lhs(rhs,)`. async_call_one_comma, /// `lhs(a, b, c)`. `SubRange[rhs]`. /// main_token is the `(`. call, /// `lhs(a, b, c,)`. `SubRange[rhs]`. /// main_token is the `(`. call_comma, /// `async lhs(a, b, c)`. `SubRange[rhs]`. /// main_token is the `(`. async_call, /// `async lhs(a, b, c,)`. `SubRange[rhs]`. /// main_token is the `(`. async_call_comma, /// `switch(lhs) {}`. `SubRange[rhs]`. @"switch", /// Same as switch except there is known to be a trailing comma /// before the final rbrace switch_comma, /// `lhs => rhs`. If lhs is omitted it means `else`. /// main_token is the `=>` switch_case_one, /// `a, b, c => rhs`. `SubRange[lhs]`. /// main_token is the `=>` switch_case, /// `lhs...rhs`. switch_range, /// `while (lhs) rhs`. /// `while (lhs) |x| rhs`. while_simple, /// `while (lhs) : (a) b`. `WhileCont[rhs]`. /// `while (lhs) : (a) b`. `WhileCont[rhs]`. while_cont, /// `while (lhs) : (a) b else c`. `While[rhs]`. /// `while (lhs) |x| : (a) b else c`. `While[rhs]`. /// `while (lhs) |x| : (a) b else |y| c`. `While[rhs]`. @"while", /// `for (lhs) rhs`. for_simple, /// `for (lhs) a else b`. `if_list[rhs]`. @"for", /// `if (lhs) rhs`. /// `if (lhs) |a| rhs`. if_simple, /// `if (lhs) a else b`. `If[rhs]`. /// `if (lhs) |x| a else b`. `If[rhs]`. /// `if (lhs) |x| a else |y| b`. `If[rhs]`. @"if", /// `suspend lhs`. lhs can be omitted. rhs is unused. @"suspend", /// `resume lhs`. rhs is unused. @"resume", /// `continue`. lhs is token index of label if any. rhs is unused. @"continue", /// `break :lhs rhs` /// both lhs and rhs may be omitted. @"break", /// `return lhs`. lhs can be omitted. rhs is unused. @"return", /// `fn(a: lhs) rhs`. lhs can be omitted. /// anytype and ... parameters are omitted from the AST tree. /// main_token is the `fn` keyword. /// extern function declarations use this tag. fn_proto_simple, /// `fn(a: b, c: d) rhs`. `sub_range_list[lhs]`. /// anytype and ... parameters are omitted from the AST tree. /// main_token is the `fn` keyword. /// extern function declarations use this tag. fn_proto_multi, /// `fn(a: b) rhs linksection(e) callconv(f)`. `FnProtoOne[lhs]`. /// zero or one parameters. /// anytype and ... parameters are omitted from the AST tree. /// main_token is the `fn` keyword. /// extern function declarations use this tag. fn_proto_one, /// `fn(a: b, c: d) rhs linksection(e) callconv(f)`. `FnProto[lhs]`. /// anytype and ... parameters are omitted from the AST tree. /// main_token is the `fn` keyword. /// extern function declarations use this tag. fn_proto, /// lhs is the fn_proto. /// rhs is the function body block. /// Note that extern function declarations use the fn_proto tags rather /// than this one. fn_decl, /// `anyframe->rhs`. main_token is `anyframe`. `lhs` is arrow token index. anyframe_type, /// Both lhs and rhs unused. anyframe_literal, /// Both lhs and rhs unused. char_literal, /// Both lhs and rhs unused. integer_literal, /// Both lhs and rhs unused. float_literal, /// Both lhs and rhs unused. false_literal, /// Both lhs and rhs unused. true_literal, /// Both lhs and rhs unused. null_literal, /// Both lhs and rhs unused. undefined_literal, /// Both lhs and rhs unused. unreachable_literal, /// Both lhs and rhs unused. /// Most identifiers will not have explicit AST nodes, however for expressions /// which could be one of many different kinds of AST nodes, there will be an /// identifier AST node for it. identifier, /// lhs is the dot token index, rhs unused, main_token is the identifier. enum_literal, /// main_token is the string literal token /// Both lhs and rhs unused. string_literal, /// main_token is the first token index (redundant with lhs) /// lhs is the first token index; rhs is the last token index. /// Could be a series of multiline_string_literal_line tokens, or a single /// string_literal token. multiline_string_literal, /// `(lhs)`. main_token is the `(`; rhs is the token index of the `)`. grouped_expression, /// `@a(lhs, rhs)`. lhs and rhs may be omitted. /// main_token is the builtin token. builtin_call_two, /// Same as builtin_call_two but there is known to be a trailing comma before the rparen. builtin_call_two_comma, /// `@a(b, c)`. `sub_list[lhs..rhs]`. /// main_token is the builtin token. builtin_call, /// Same as builtin_call but there is known to be a trailing comma before the rparen. builtin_call_comma, /// `error{a, b}`. /// rhs is the rbrace, lhs is unused. error_set_decl, /// `struct {}`, `union {}`, `opaque {}`, `enum {}`. `extra_data[lhs..rhs]`. /// main_token is `struct`, `union`, `opaque`, `enum` keyword. container_decl, /// Same as ContainerDecl but there is known to be a trailing comma /// or semicolon before the rbrace. container_decl_trailing, /// `struct {lhs, rhs}`, `union {lhs, rhs}`, `opaque {lhs, rhs}`, `enum {lhs, rhs}`. /// lhs or rhs can be omitted. /// main_token is `struct`, `union`, `opaque`, `enum` keyword. container_decl_two, /// Same as ContainerDeclTwo except there is known to be a trailing comma /// or semicolon before the rbrace. container_decl_two_trailing, /// `union(lhs)` / `enum(lhs)`. `SubRange[rhs]`. container_decl_arg, /// Same as container_decl_arg but there is known to be a trailing /// comma or semicolon before the rbrace. container_decl_arg_trailing, /// `union(enum) {}`. `sub_list[lhs..rhs]`. /// Note that tagged unions with explicitly provided enums are represented /// by `container_decl_arg`. tagged_union, /// Same as tagged_union but there is known to be a trailing comma /// or semicolon before the rbrace. tagged_union_trailing, /// `union(enum) {lhs, rhs}`. lhs or rhs may be omitted. /// Note that tagged unions with explicitly provided enums are represented /// by `container_decl_arg`. tagged_union_two, /// Same as tagged_union_two but there is known to be a trailing comma /// or semicolon before the rbrace. tagged_union_two_trailing, /// `union(enum(lhs)) {}`. `SubRange[rhs]`. tagged_union_enum_tag, /// Same as tagged_union_enum_tag but there is known to be a trailing comma /// or semicolon before the rbrace. tagged_union_enum_tag_trailing, /// `a: lhs = rhs,`. lhs and rhs can be omitted. /// main_token is the field name identifier. /// lastToken() does not include the possible trailing comma. container_field_init, /// `a: lhs align(rhs),`. rhs can be omitted. /// main_token is the field name identifier. /// lastToken() does not include the possible trailing comma. container_field_align, /// `a: lhs align(c) = d,`. `container_field_list[rhs]`. /// main_token is the field name identifier. /// lastToken() does not include the possible trailing comma. container_field, /// `anytype`. both lhs and rhs unused. /// Used by `ContainerField`. @"anytype", /// `comptime lhs`. rhs unused. @"comptime", /// `nosuspend lhs`. rhs unused. @"nosuspend", /// `{lhs rhs}`. rhs or lhs can be omitted. /// main_token points at the lbrace. block_two, /// Same as block_two but there is known to be a semicolon before the rbrace. block_two_semicolon, /// `{}`. `sub_list[lhs..rhs]`. /// main_token points at the lbrace. block, /// Same as block but there is known to be a semicolon before the rbrace. block_semicolon, /// `asm(lhs)`. rhs is the token index of the rparen. asm_simple, /// `asm(lhs, a)`. `Asm[rhs]`. @"asm", /// `[a] "b" (c)`. lhs is 0, rhs is token index of the rparen. /// `[a] "b" (-> lhs)`. rhs is token index of the rparen. /// main_token is `a`. asm_output, /// `[a] "b" (lhs)`. rhs is token index of the rparen. /// main_token is `a`. asm_input, /// `error.a`. lhs is token index of `.`. rhs is token index of `a`. error_value, /// `lhs!rhs`. main_token is the `!`. error_union, pub fn isContainerField(tag: Tag) bool { return switch (tag) { .container_field_init, .container_field_align, .container_field, => true, else => false, }; } }; pub const Data = struct { lhs: Index, rhs: Index, }; pub const LocalVarDecl = struct { type_node: Index, align_node: Index, }; pub const ArrayTypeSentinel = struct { elem_type: Index, sentinel: Index, }; pub const PtrType = struct { sentinel: Index, align_node: Index, }; pub const PtrTypeBitRange = struct { sentinel: Index, align_node: Index, bit_range_start: Index, bit_range_end: Index, }; pub const SubRange = struct { /// Index into sub_list. start: Index, /// Index into sub_list. end: Index, }; pub const If = struct { then_expr: Index, else_expr: Index, }; pub const ContainerField = struct { value_expr: Index, align_expr: Index, }; pub const GlobalVarDecl = struct { type_node: Index, align_node: Index, section_node: Index, }; pub const Slice = struct { start: Index, end: Index, }; pub const SliceSentinel = struct { start: Index, /// May be 0 if the slice is "open" end: Index, sentinel: Index, }; pub const While = struct { cont_expr: Index, then_expr: Index, else_expr: Index, }; pub const WhileCont = struct { cont_expr: Index, then_expr: Index, }; pub const FnProtoOne = struct { /// Populated if there is exactly 1 parameter. Otherwise there are 0 parameters. param: Index, /// Populated if align(A) is present. align_expr: Index, /// Populated if linksection(A) is present. section_expr: Index, /// Populated if callconv(A) is present. callconv_expr: Index, }; pub const FnProto = struct { params_start: Index, params_end: Index, /// Populated if align(A) is present. align_expr: Index, /// Populated if linksection(A) is present. section_expr: Index, /// Populated if callconv(A) is present. callconv_expr: Index, }; pub const Asm = struct { items_start: Index, items_end: Index, /// Needed to make lastToken() work. rparen: TokenIndex, }; };
lib/std/zig/ast.zig
const std = @import("std"); const version = @import("version"); const zzz = @import("zzz"); const api = @import("api.zig"); const uri = @import("uri"); const build_options = @import("build_options"); const Dependency = @import("Dependency.zig"); usingnamespace @import("common.zig"); const Self = @This(); const Allocator = std.mem.Allocator; const Hasher = std.crypto.hash.blake2.Blake2b128; const testing = std.testing; arena: std.heap.ArenaAllocator, text: []const u8, entries: std.ArrayList(*Entry), pub const Entry = union(enum) { pkg: struct { user: []const u8, name: []const u8, version: version.Semver, repository: []const u8, }, github: struct { user: []const u8, repo: []const u8, ref: []const u8, commit: []const u8, root: []const u8, }, url: struct { str: []const u8, root: []const u8, }, local: struct { path: []const u8, root: []const u8, }, pub fn fromLine(line: []const u8) !Entry { var it = std.mem.tokenize(line, " "); const first = it.next() orelse return error.EmptyLine; var ret: Entry = undefined; if (std.mem.eql(u8, first, "url")) { ret = Entry{ .url = .{ .root = it.next() orelse return error.NoRoot, .str = it.next() orelse return error.NoUrl, }, }; const url = try uri.parse(ret.url.str); } else if (std.mem.eql(u8, first, "local")) { ret = Entry{ .local = .{ .root = it.next() orelse return error.NoRoot, .path = it.next() orelse return error.NoPath, }, }; } else if (std.mem.eql(u8, first, "github")) { ret = Entry{ .github = .{ .user = it.next() orelse return error.NoUser, .repo = it.next() orelse return error.NoRepo, .ref = it.next() orelse return error.NoRef, .root = it.next() orelse return error.NoRoot, .commit = it.next() orelse return error.NoCommit, }, }; } else if (std.mem.eql(u8, first, "pkg")) { const repo = it.next() orelse return error.NoRepo; ret = Entry{ .pkg = .{ .repository = if (std.mem.eql(u8, repo, "default")) build_options.default_repo else repo, .user = it.next() orelse return error.NoUser, .name = it.next() orelse return error.NoName, .version = try version.Semver.parse(it.next() orelse return error.NoVersion), }, }; } else return error.UnknownEntryType; return ret; } pub fn getDeps(self: Entry, arena: *std.heap.ArenaAllocator) ![]Dependency { try self.fetch(arena.child_allocator); const file = switch (self) { .pkg => |pkg| blk: { const package_path = try self.packagePath(arena.child_allocator); defer arena.child_allocator.free(package_path); var base_dir = try std.fs.cwd().openDir( package_path, .{ .access_sub_paths = true }, ); defer base_dir.close(); break :blk base_dir.openFile( "manifest.zzz", .{ .read = true }, ) catch |err| { return if (err == error.FileNotFound) &[_]Dependency{} else err; }; }, .url, .github, .local => blk: { const base_path = try self.basePath(arena); var base_dir = try std.fs.cwd().openDir( base_path, .{ .access_sub_paths = true }, ); defer base_dir.close(); break :blk base_dir.openFile( "gyro.zzz", .{ .read = true }, ) catch |err| { return if (err == error.FileNotFound) &[_]Dependency{} else err; }; }, }; defer file.close(); const text = try file.reader().readAllAlloc( &arena.allocator, std.math.maxInt(usize), ); var deps = std.ArrayListUnmanaged(Dependency){}; var ztree = zzz.ZTree(1, 1000){}; var root = try ztree.appendText(text); if (zFindChild(root, "deps")) |deps_node| { var it = ZChildIterator.init(deps_node); while (it.next()) |node| try deps.append( &arena.allocator, try Dependency.fromZNode(node), ); } switch (self) { .url, .github => { // search for pkg with matching root file if (zFindChild(root, "pkgs")) |pkgs_node| { const entry_root = switch (self) { .url => |url| url.root, .github => |gh| gh.root, else => unreachable, }; var pkg_it = ZChildIterator.init(pkgs_node); while (pkg_it.next()) |pkg_node| { const pkg_root = (try zFindString(pkg_node, "root")) orelse "src/main.zig"; if (std.mem.eql(u8, pkg_root, entry_root)) { if (zFindChild(pkg_node, "deps")) |deps_node| { var it = ZChildIterator.init(deps_node); while (it.next()) |dep_node| { const dep = try Dependency.fromZNode(dep_node); try deps.append(&arena.allocator, dep); } } } } } }, else => {}, } return deps.items; } fn basePath(self: Entry, arena: *std.heap.ArenaAllocator) ![]const u8 { return if (self == .local) self.local.path else blk: { const package_path = try self.packagePath(arena.child_allocator); defer arena.child_allocator.free(package_path); break :blk try std.fs.path.join(&arena.allocator, &[_][]const u8{ package_path, "pkg", }); }; } pub fn getRootPath(self: Entry, arena: *std.heap.ArenaAllocator) ![]const u8 { const package_path = try self.packagePath(arena.child_allocator); defer arena.child_allocator.free(package_path); var root_path = try arena.allocator.dupe(u8, switch (self) { .pkg => |pkg| blk: { var dir = try std.fs.cwd().openDir(package_path, .{ .access_sub_paths = true }); defer dir.close(); const file = try dir.openFile("manifest.zzz", .{ .read = true }); defer file.close(); var text = try file.reader().readAllAlloc(&arena.allocator, std.math.maxInt(usize)); var tree = zzz.ZTree(1, 1000){}; var root = try tree.appendText(text); break :blk (try zFindString(root, "root")) orelse { std.log.err("Root missing for package: {s}/{s}-{} from {s}", .{ pkg.user, pkg.name, pkg.version, pkg.repository, }); return error.Explained; }; }, .github => |gh| gh.root, .url => |url| url.root, .local => |local| { var ret = try std.fs.path.join(&arena.allocator, &[_][]const u8{ local.path, local.root }); if (std.fs.path.sep == std.fs.path.sep_windows) { for (ret) |*c| { if (c.* == '/') { c.* = '\\'; } } } return ret; }, }); if (std.fs.path.sep == std.fs.path.sep_windows) { for (root_path) |*c| { if (c.* == '/') { c.* = '\\'; } } } return try std.fs.path.join(&arena.allocator, &[_][]const u8{ package_path, "pkg", root_path, }); } pub fn getEscapedRootPath(self: Entry, arena: *std.heap.ArenaAllocator) ![]const u8 { var root_path = try self.getRootPath(arena); return if (std.fs.path.sep == std.fs.path.sep_windows) try std.mem.replaceOwned( u8, &arena.allocator, root_path, "\\", "\\\\", ) else root_path; } pub fn getEscapedPackageDir(self: Entry, arena: *std.heap.ArenaAllocator) ![]const u8 { var package_path = switch (self) { .local => try self.packagePath(&arena.allocator), else => try std.fs.path.join(&arena.allocator, &.{ try self.packagePath(&arena.allocator), "pkg", }), }; return if (std.fs.path.sep == std.fs.path.sep_windows) try std.mem.replaceOwned( u8, &arena.allocator, package_path, "\\", "\\\\", ) else package_path; } pub fn packagePath(self: Entry, allocator: *Allocator) ![]const u8 { var tree = zzz.ZTree(1, 1000){}; var root = try tree.addNode(null, .{ .Null = {} }); var ver_buf: [80]u8 = undefined; switch (self) { .pkg => |pkg| { var ver_stream = std.io.fixedBufferStream(&ver_buf); try ver_stream.writer().print("{}", .{pkg.version}); var node = try tree.addNode(root, .{ .String = "pkg" }); try zPutKeyString(&tree, node, "user", pkg.user); try zPutKeyString(&tree, node, "name", pkg.name); try zPutKeyString(&tree, node, "version", ver_stream.getWritten()); try zPutKeyString(&tree, node, "repository", pkg.repository); }, .github => |gh| { var node = try tree.addNode(root, .{ .String = "github" }); try zPutKeyString(&tree, node, "user", gh.user); try zPutKeyString(&tree, node, "repo", gh.repo); try zPutKeyString(&tree, node, "commit", gh.commit); }, .url => |url| { try zPutKeyString(&tree, root, "url", url.str); }, .local => |local| return try allocator.dupe(u8, local.path), } var buf: [std.mem.page_size]u8 = undefined; var digest: [Hasher.digest_length]u8 = undefined; var ret: [Hasher.digest_length * 2]u8 = undefined; var stream = std.io.fixedBufferStream(&buf); try root.stringify(stream.writer()); Hasher.hash(stream.getWritten(), &digest, .{}); const lookup = "012345678789abcdef"; for (digest) |val, i| { ret[2 * i] = lookup[val >> 4]; ret[(2 * i) + 1] = lookup[@truncate(u4, val)]; } var fifo = std.fifo.LinearFifo(u8, .{ .Dynamic = {} }).init(allocator); defer fifo.deinit(); switch (self) { .pkg => |pkg| try fifo.writer().print("{s}-{s}-{}-{s}", .{ pkg.name, pkg.user, pkg.version, &ret }), .github => |gh| try fifo.writer().print("{s}-{s}-{s}", .{ gh.repo, gh.user, gh.commit }), .url => |url| try fifo.writer().print("{s}", .{&ret}), .local => |local| try fifo.writer().print("{s}", .{&ret}), } return std.fs.path.join(allocator, &[_][]const u8{ ".gyro", fifo.readableSlice(0), }); } pub fn fetch(self: Entry, allocator: *Allocator) !void { switch (self) { .url => |url| if (std.mem.startsWith(u8, url.str, "file://")) return, else => {}, } const base_path = try self.packagePath(allocator); defer allocator.free(base_path); // here: check for ok file and return if it exists var base_dir = try std.fs.cwd().makeOpenPath(base_path, .{ .access_sub_paths = true, }); defer base_dir.close(); var found = true; base_dir.access("ok", .{ .read = true }) catch |err| { if (err == error.FileNotFound) found = false else return err; }; if (found) return; switch (self) { .pkg => |pkg| try api.getPkg(allocator, pkg.repository, pkg.user, pkg.name, pkg.version, base_dir), .github => |gh| { var pkg_dir = try base_dir.makeOpenPath("pkg", .{ .access_sub_paths = true }); defer pkg_dir.close(); try api.getGithubTarGz(allocator, gh.user, gh.repo, gh.commit, pkg_dir); }, .url => |url| { var pkg_dir = try base_dir.makeOpenPath("pkg", .{ .access_sub_paths = true }); defer pkg_dir.close(); try api.getTarGz(allocator, url.str, pkg_dir); }, .local => {}, } const ok = try base_dir.createFile("ok", .{ .read = true }); defer ok.close(); } pub fn write(self: Entry, writer: anytype) !void { switch (self) { .pkg => |pkg| { const repo = if (std.mem.eql(u8, pkg.repository, build_options.default_repo)) "default" else pkg.repository; try writer.print("pkg {s} {s} {s} {}", .{ repo, pkg.user, pkg.name, pkg.version }); }, .github => |gh| try writer.print("github {s} {s} {s} {s} {s}", .{ gh.user, gh.repo, gh.ref, gh.root, gh.commit, }), .url => |url| try writer.print("url {s} {s}", .{ url.root, url.str }), .local => |local| try writer.print("local {s} {s}", .{ local.root, local.path }), } try writer.writeAll("\n"); } }; fn fromReader(allocator: *Allocator, reader: anytype) !Self { var ret = Self{ .arena = std.heap.ArenaAllocator.init(allocator), .entries = std.ArrayList(*Entry).init(allocator), .text = try reader.readAllAlloc(allocator, std.math.maxInt(usize)), }; var it = std.mem.tokenize(ret.text, "\n"); while (it.next()) |line| { const entry = try ret.arena.allocator.create(Entry); entry.* = try Entry.fromLine(line); try ret.entries.append(entry); } return ret; } pub fn fromFile(allocator: *Allocator, file: std.fs.File) !Self { return fromReader(allocator, file.reader()); } pub fn deinit(self: *Self) void { self.entries.allocator.free(self.text); self.entries.deinit(); self.arena.deinit(); } pub fn save(self: Self, file: std.fs.File) !void { try file.seekTo(0); for (self.entries.items) |entry| { if (entry.* == .local) continue; try entry.write(file.writer()); } } pub fn fetchAll(self: Self) !void { for (self.entries.items) |entry| try entry.fetch(self.arena.child_allocator); } fn expectEntryEqual(expected: Entry, actual: Entry) !void { const SourceType = std.meta.Tag(Entry); try testing.expectEqual(@as(SourceType, expected), @as(SourceType, actual)); switch (expected) { .pkg => |pkg| { try testing.expectEqualStrings(pkg.user, actual.pkg.user); try testing.expectEqualStrings(pkg.name, actual.pkg.name); try testing.expectEqualStrings(pkg.repository, actual.pkg.repository); try testing.expectEqual(pkg.version, actual.pkg.version); }, .github => |gh| { try testing.expectEqualStrings(gh.user, actual.github.user); try testing.expectEqualStrings(gh.repo, actual.github.repo); try testing.expectEqualStrings(gh.ref, actual.github.ref); try testing.expectEqualStrings(gh.commit, actual.github.commit); try testing.expectEqualStrings(gh.root, actual.github.root); }, .url => |url| { try testing.expectEqualStrings(url.str, actual.url.str); try testing.expectEqualStrings(url.root, actual.url.root); }, .local => |local| { try testing.expectEqualStrings(local.path, actual.local.path); try testing.expectEqualStrings(local.root, actual.local.root); }, } } test "entry from pkg: default repository" { const actual = try Entry.fromLine("pkg default matt something 0.1.0"); const expected = Entry{ .pkg = .{ .user = "matt", .name = "something", .repository = build_options.default_repo, .version = version.Semver{ .major = 0, .minor = 1, .patch = 0, }, }, }; try expectEntryEqual(expected, actual); } test "entry from pkg: non-default repository" { const actual = try Entry.fromLine("pkg my_own_repository matt foo 0.2.0"); const expected = Entry{ .pkg = .{ .user = "matt", .name = "foo", .repository = "my_own_repository", .version = version.Semver{ .major = 0, .minor = 2, .patch = 0, }, }, }; try expectEntryEqual(expected, actual); } test "entry from github" { var actual = try Entry.fromLine("github my_user my_repo master src/foo.zig 30d004329543603f76bd9d7daca054878a04fdb5"); var expected = Entry{ .github = .{ .user = "my_user", .repo = "my_repo", .ref = "master", .root = "src/foo.zig", .commit = "<PASSWORD>", }, }; try expectEntryEqual(expected, actual); } test "entry from url" { const actual = try Entry.fromLine("url src/foo.zig https://example.com/something.tar.gz"); const expected = Entry{ .url = .{ .root = "src/foo.zig", .str = "https://example.com/something.tar.gz", }, }; try expectEntryEqual(expected, actual); } test "local entry" { const actual = try Entry.fromLine("local src/foo.zig mypkgs/cool-project"); const expected = Entry{ .local = .{ .root = "src/foo.zig", .path = "mypkgs/cool-project", }, }; try expectEntryEqual(expected, actual); } test "lockfile with example of all" { const text = \\pkg default matt something 0.1.0 \\pkg my_repository matt foo 0.4.5 \\github my_user my_repo master src/foo.zig 30d004329543603f76bd9d7daca054878a04fdb5 \\url src/foo.zig https://example.com/something.tar.gz \\local src/foo.zig mypkgs/cool-project ; var stream = std.io.fixedBufferStream(text); var actual = try Self.fromReader(std.testing.allocator, stream.reader()); defer actual.deinit(); var expected = [_]Entry{ .{ .pkg = .{ .user = "matt", .name = "something", .repository = build_options.default_repo, .version = version.Semver{ .major = 0, .minor = 1, .patch = 0, }, }, }, .{ .pkg = .{ .user = "matt", .name = "foo", .repository = "my_repository", .version = version.Semver{ .major = 0, .minor = 4, .patch = 5, }, }, }, .{ .github = .{ .user = "my_user", .repo = "my_repo", .ref = "master", .root = "src/foo.zig", .commit = "30d004329543603f76bd9d7daca054878a04fdb5", }, }, .{ .url = .{ .root = "src/foo.zig", .str = "https://example.com/something.tar.gz", }, }, .{ .local = .{ .root = "src/foo.zig", .path = "mypkgs/cool-project", }, }, }; for (expected) |exp, i| { try expectEntryEqual(exp, actual.entries.items[i].*); } }
src/Lockfile.zig
const std = @import("std"); const mem = std.mem; const hzzp = @import("hzzp"); const zuri = @import("uri"); const tls = @import("iguanaTLS"); const conn = @import("connection.zig"); const Protocol = conn.Protocol; const Connection = conn.Connection; /// All RFC 7231 and RFC 5789 HTTP methods. pub const Method = enum { GET, HEAD, POST, PUT, DELETE, CONNECT, OPTIONS, TRACE, PATCH, pub fn name(self: Method) []const u8 { return @tagName(self); } pub const HasPayload = enum { yes, no, maybe }; pub fn hasPayload(self: Method) HasPayload { switch (self) { .GET, .HEAD, .CONNECT, .OPTIONS, .TRACE => return .no, .POST, .PUT, .PATCH => return .yes, .DELETE => return .maybe, } } }; const root = @import("root"); const read_buffer_size = if (@hasDecl(root, "zfetch_read_buffer_size")) root.zfetch_read_buffer_size else if (@hasDecl(root, "zfetch_buffer_size")) root.zfetch_buffer_size else if (@hasDecl(root, "zfetch_large_buffer")) if (root.zfetch_large_buffer) 32768 else 4096 else 4096; const write_buffer_size = if (@hasDecl(root, "zfetch_write_buffer_size")) root.zfetch_write_buffer_size else if (@hasDecl(root, "zfetch_buffer_size")) root.zfetch_buffer_size else if (@hasDecl(root, "zfetch_large_buffer")) if (root.zfetch_large_buffer) 32768 else 4096 else 4096; const BufferedReader = std.io.BufferedReader(read_buffer_size, Connection.Reader); const BufferedWriter = std.io.BufferedWriter(write_buffer_size, Connection.Writer); const HttpClient = hzzp.base.client.BaseClient(BufferedReader.Reader, BufferedWriter.Writer); pub const Request = struct { pub const Status = struct { /// The response code code: u16, /// The reason for this response code, may be non-standard. reason: []const u8, }; allocator: mem.Allocator, /// The connection that this request is using. socket: Connection, /// A duplicate of the url provided when initialized. url: []const u8, /// The components of the url provided when initialized. uri: zuri.UriComponents, buffer: []u8 = undefined, client: HttpClient, /// The response status. status: Status, /// The response headers. headers: hzzp.Headers, buffered_reader: *BufferedReader, buffered_writer: *BufferedWriter, // assumes scheme://hostname[:port]/ url /// Start a new request to the specified url. This will open a connection to the server. /// `url` must remain alive until the request is sent (see commit). pub fn init(allocator: mem.Allocator, url: []const u8, trust: ?tls.x509.CertificateChain) !*Request { const uri = try zuri.parse(url); const protocol: Protocol = proto: { if (uri.scheme) |scheme| { if (mem.eql(u8, scheme, "http")) { break :proto .http; } else if (mem.eql(u8, scheme, "https")) { break :proto .https; } else { return error.InvalidScheme; } } else { return error.MissingScheme; } }; var req = try allocator.create(Request); errdefer allocator.destroy(req); if (uri.host == null) return error.MissingHost; req.allocator = allocator; req.socket = try Connection.connect(allocator, uri.host.?, uri.port, protocol, trust); errdefer req.socket.close(); req.buffer = try allocator.alloc(u8, mem.page_size); errdefer allocator.free(req.buffer); req.url = url; req.uri = uri; req.buffered_reader = try allocator.create(BufferedReader); errdefer allocator.destroy(req.buffered_reader); req.buffered_reader.* = .{ .unbuffered_reader = req.socket.reader() }; req.buffered_writer = try allocator.create(BufferedWriter); errdefer allocator.destroy(req.buffered_writer); req.buffered_writer.* = .{ .unbuffered_writer = req.socket.writer() }; req.client = HttpClient.init(req.buffer, req.buffered_reader.reader(), req.buffered_writer.writer()); req.headers = hzzp.Headers.init(allocator); req.status = Status{ .code = 0, .reason = "", }; return req; } pub fn reset(self: *Request, url: []const u8) !void { const uri = try zuri.parse(url); const protocol: Protocol = proto: { if (uri.scheme) |scheme| { if (mem.eql(u8, scheme, "http")) { break :proto .http; } else if (mem.eql(u8, scheme, "https")) { break :proto .https; } else { return error.InvalidScheme; } } else { return error.MissingScheme; } }; if (uri.host == null) return error.MissingHost; if (protocol != self.socket.protocol) return error.ProtocolMismatch; if (!mem.eql(u8, uri.host.?, self.socket.hostname)) return error.HostnameMismatch; if ((uri.port orelse protocol.defaultPort()) != self.socket.port) return error.PortMismatch; self.url = url; self.uri = uri; self.client.reset(); self.headers.deinit(); self.headers = hzzp.Headers.init(self.allocator); self.allocator.free(self.status.reason); self.status = Status{ .code = 0, .reason = "", }; } /// End this request. Closes the connection and frees all data. pub fn deinit(self: *Request) void { self.socket.close(); self.headers.deinit(); self.uri = undefined; self.allocator.free(self.buffer); self.allocator.free(self.status.reason); self.allocator.destroy(self.buffered_reader); self.allocator.destroy(self.buffered_writer); self.allocator.destroy(self); } /// See `commit` and `fulfill` pub fn do(self: *Request, method: Method, headers: ?hzzp.Headers, payload: ?[]const u8) !void { try self.commit(method, headers, payload); try self.fulfill(); } /// Performs the initial request. This verifies whether the method you are using requires or disallows a payload. /// Default headers such as Host, Authorization (when using basic authentication), Connection, User-Agent, and /// Content-Length are provided automatically, therefore headers is nullable. This only writes information to allow /// for greater compatibility for change in the future. pub fn commit(self: *Request, method: Method, headers: ?hzzp.Headers, payload: ?[]const u8) !void { if (method.hasPayload() == .yes and payload == null) return error.MissingPayload; if (method.hasPayload() == .no and payload != null) return error.MustOmitPayload; try self.client.writeStatusLineParts(method.name(), self.uri.path orelse "/", self.uri.query, self.uri.fragment); if (headers == null or !headers.?.contains("Host")) { try self.client.writeHeaderValue("Host", self.uri.host.?); } if (self.uri.user != null or self.uri.password != null) { if (self.uri.user == null) return error.MissingUsername; if (self.uri.password == null) return error.MissingPassword; if (headers != null and headers.?.contains("Authorization")) return error.AuthorizationMismatch; var unencoded = try std.fmt.allocPrint(self.allocator, "{s}:{s}", .{ self.uri.user, self.uri.password }); defer self.allocator.free(unencoded); var auth = try self.allocator.alloc(u8, std.base64.standard.Encoder.calcSize(unencoded.len)); defer self.allocator.free(auth); _ = std.base64.standard.Encoder.encode(auth, unencoded); try self.client.writeHeaderFormat("Authorization", "Basic {s}", .{auth}); } if (headers == null or !headers.?.contains("Connection")) { try self.client.writeHeaderValue("Connection", "close"); } if (headers == null or !headers.?.contains("User-Agent")) { try self.client.writeHeaderValue("User-Agent", "zfetch"); } if (payload != null and (headers == null or !headers.?.contains("Content-Length") and !headers.?.contains("Transfer-Encoding"))) { try self.client.writeHeaderFormat("Content-Length", "{d}", .{payload.?.len}); } if (headers) |hdrs| { try self.client.writeHeaders(hdrs.list.items); } try self.client.finishHeaders(); try self.client.writePayload(payload); try self.buffered_writer.flush(); } /// Waits for the head of the response to be returned. This is not safe for malicious servers, which may stall /// forever. pub fn fulfill(self: *Request) !void { while (try self.client.next()) |event| { switch (event) { .status => |stat| { self.status.code = stat.code; self.status.reason = try self.allocator.dupe(u8, stat.reason); }, .header => |header| { try self.headers.append(header); }, .head_done => { return; }, .skip => {}, .payload, .end => unreachable, } } } pub const Reader = HttpClient.PayloadReader; /// A reader for the response payload. This should only be called after the request is fulfilled. pub fn reader(self: *Request) Reader { return self.client.reader(); } }; test "makes request" { try conn.init(); defer conn.deinit(); var req = try Request.init(std.testing.allocator, "https://httpbin.org/get", null); defer req.deinit(); try req.do(.GET, null, null); try std.testing.expect(req.status.code == 200); try std.testing.expectEqualStrings("OK", req.status.reason); try std.testing.expectEqualStrings("application/json", req.headers.get("content-type").?); var body = try req.reader().readAllAlloc(std.testing.allocator, 4 * 1024); defer std.testing.allocator.free(body); var json = std.json.Parser.init(std.testing.allocator, false); defer json.deinit(); var tree = try json.parse(body); defer tree.deinit(); try std.testing.expectEqualStrings("https://httpbin.org/get", tree.root.Object.get("url").?.String); try std.testing.expectEqualStrings("zfetch", tree.root.Object.get("headers").?.Object.get("User-Agent").?.String); } test "does basic auth" { try conn.init(); defer conn.deinit(); var req = try Request.init(std.testing.allocator, "https://username:[email protected]/basic-auth/username/password", null); defer req.deinit(); try req.do(.GET, null, null); try std.testing.expect(req.status.code == 200); try std.testing.expectEqualStrings("OK", req.status.reason); try std.testing.expectEqualStrings("application/json", req.headers.get("content-type").?); var body = try req.reader().readAllAlloc(std.testing.allocator, 4 * 1024); defer std.testing.allocator.free(body); var json = std.json.Parser.init(std.testing.allocator, false); defer json.deinit(); var tree = try json.parse(body); defer tree.deinit(); try std.testing.expect(tree.root.Object.get("authenticated").?.Bool == true); try std.testing.expectEqualStrings("username", tree.root.Object.get("user").?.String); } test "can reset and resend" { try conn.init(); defer conn.deinit(); var headers = hzzp.Headers.init(std.testing.allocator); defer headers.deinit(); try headers.appendValue("Connection", "keep-alive"); var req = try Request.init(std.testing.allocator, "https://httpbin.org/user-agent", null); defer req.deinit(); try req.do(.GET, headers, null); try std.testing.expect(req.status.code == 200); try std.testing.expectEqualStrings("OK", req.status.reason); try std.testing.expectEqualStrings("application/json", req.headers.get("content-type").?); var body = try req.reader().readAllAlloc(std.testing.allocator, 4 * 1024); defer std.testing.allocator.free(body); var json = std.json.Parser.init(std.testing.allocator, false); defer json.deinit(); var tree = try json.parse(body); defer tree.deinit(); try std.testing.expectEqualStrings("zfetch", tree.root.Object.get("user-agent").?.String); try req.reset("https://httpbin.org/get"); try req.do(.GET, null, null); try std.testing.expect(req.status.code == 200); try std.testing.expectEqualStrings("OK", req.status.reason); try std.testing.expectEqualStrings("application/json", req.headers.get("content-type").?); var body1 = try req.reader().readAllAlloc(std.testing.allocator, 4 * 1024); defer std.testing.allocator.free(body1); var json1 = std.json.Parser.init(std.testing.allocator, false); defer json1.deinit(); var tree1 = try json1.parse(body1); defer tree1.deinit(); try std.testing.expectEqualStrings("https://httpbin.org/get", tree1.root.Object.get("url").?.String); try std.testing.expectEqualStrings("zfetch", tree1.root.Object.get("headers").?.Object.get("User-Agent").?.String); } comptime { std.testing.refAllDecls(@This()); }
src/request.zig
const std = @import("std"); const console = @import("src/console.zig"); pub fn build(b: *std.build.Builder) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); const imgui = b.option(bool, "imgui", "Use imgui for extra features") orelse false; const precision = b.option(console.Precision, "precision", "Whether to prioritize performance or accuracy") orelse .accurate; const log_step = b.option(bool, "log-step", "Whether to log every cpu step to stdout") orelse false; if (imgui and precision == .fast) { @panic("Not supporting imgui and fast precision right now (not sure if I want to?)"); } const exe = b.addExecutable("badnes", "src/main.zig"); exe.linkLibC(); exe.linkSystemLibrary("SDL2"); exe.linkSystemLibrary("opengl"); if (imgui) { linkImgui(b, exe); } exe.setTarget(target); exe.setBuildMode(mode); exe.install(); const exe_options = b.addOptions(); exe.addOptions("build_options", exe_options); exe_options.addOption(console.Precision, "precision", precision); exe_options.addOption(bool, "log_step", log_step); exe_options.addOption(bool, "imgui", imgui); const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); const test_step = b.step("test", "Run all the tests"); test_step.dependOn(b.getInstallStep()); const tests = b.addTest("src/tests.zig"); tests.setBuildMode(.Debug); tests.addOptions("build_options", exe_options); test_step.dependOn(&tests.step); } fn linkImgui(b: *std.build.Builder, exe: *std.build.LibExeObjStep) void { const imgui = b.addStaticLibrary("imgui", null); imgui.linkLibC(); imgui.linkLibCpp(); imgui.linkSystemLibrary("SDL2"); imgui.linkSystemLibrary("opengl"); imgui.addIncludeDir("cimgui/imgui"); imgui.defineCMacro("IMGUI_DISABLE_OBSOLETE_FUNCTIONS", "1"); imgui.defineCMacro("IMGUI_IMPL_API", "extern \"C\""); const source_files = [_]([]const u8){ "cimgui/imgui/imgui.cpp", "cimgui/imgui/imgui_tables.cpp", "cimgui/imgui/imgui_draw.cpp", "cimgui/imgui/imgui_widgets.cpp", "cimgui/imgui/imgui_demo.cpp", "cimgui/imgui/backends/imgui_impl_opengl3.cpp", "cimgui/imgui/backends/imgui_impl_sdl.cpp", "cimgui/cimgui.cpp", }; var flags = std.ArrayList([]const u8).init(std.heap.page_allocator); if (b.is_release) flags.append("-Os") catch unreachable; imgui.addCSourceFiles(source_files[0..], flags.items[0..]); exe.addIncludeDir("cimgui"); exe.addIncludeDir("cimgui/generator/output"); exe.linkLibrary(imgui); }
build.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const ines = @import("../ines.zig"); const console_ = @import("../console.zig"); const Config = console_.Config; const Console = console_.Console; const Cpu = @import("../cpu.zig").Cpu; const Ppu = @import("../ppu.zig").Ppu; const GenericMapper = @import("../mapper.zig").GenericMapper; const common = @import("common.zig"); pub fn Mapper(comptime config: Config) type { const G = GenericMapper(config); return struct { const Self = @This(); cpu: *Cpu(config), ppu: *Ppu(config), prg_ram: common.PrgRam, prgs: common.BankSwitcher(0x2000, 4), chrs: common.BankSwitcher(0x400, 8), mirroring: ines.Mirroring, prg_bank_mode: enum(u1) { swap_8000 = 0, swap_c000 = 1, } = .swap_8000, chr_bank_mode: enum(u1) { /// Two 2kb followed by four 1kb banks two_then_four = 0, /// Four 1kb followed by two 2kb banks four_then_two = 1, } = .two_then_four, bank_registers: [8]u8 = std.mem.zeroes([8]u8), select_register: u3 = 0, irq_enabled: bool = false, irq_reload: bool = false, irq_latch: u8 = 0, irq_counter: u8 = 0, ppu_a12_low_cycles: u2 = 0, pub fn initMem( self: *Self, allocator: *Allocator, console: *Console(config), info: *ines.RomInfo, ) Allocator.Error!void { std.debug.assert(info.prg_rom_mul_16kb >= 2); self.* = Self{ .cpu = &console.cpu, .ppu = &console.ppu, .prg_ram = try common.PrgRam.init(allocator, true, info.has_sram), .prgs = try common.BankSwitcher(0x2000, 4).init(allocator, info.prg_rom), .chrs = try common.BankSwitcher(0x400, 8).init(allocator, info.chr_rom), .mirroring = info.mirroring, }; self.updatePrg(); self.updateChr(); } pub fn deinitMem(generic: G, allocator: *Allocator) void { const self = common.fromGeneric(Self, config, generic); self.prg_ram.deinit(allocator); self.prgs.deinit(allocator); self.chrs.deinit(allocator); allocator.destroy(self); } pub fn cpuCycled(generic: *G) void { const self = common.fromGeneric(Self, config, generic.*); // we're waiting for 3 cpu cycles where vram_addr & 0x1000 == 0 // and then a cycle where it goes high if (self.ppu.mem.address_bus & 0x1000 == 0) { self.ppu_a12_low_cycles +|= 1; } else if (self.ppu_a12_low_cycles == 3) { if (self.irq_counter == 0 or self.irq_reload) { self.irq_counter = self.irq_latch; self.irq_reload = false; } else { self.irq_counter -= 1; } if (self.irq_counter == 0 and self.irq_enabled) { self.cpu.setIrqSource("mapper"); } self.ppu_a12_low_cycles = 0; } } pub fn mirrorNametable(generic: G, addr: u16) u12 { const self = common.fromGeneric(Self, config, generic); return common.mirrorNametable(self.mirroring, addr); } pub fn readPrg(generic: G, addr: u16) ?u8 { const self = common.fromGeneric(Self, config, generic); return switch (addr) { 0x4020...0x5fff => null, 0x6000...0x7fff => self.prg_ram.read(addr), 0x8000...0xffff => self.prgs.read(addr), else => unreachable, }; } pub fn readChr(generic: G, addr: u16) u8 { const self = common.fromGeneric(Self, config, generic); return self.chrs.read(addr); } pub fn writePrg(generic: *G, addr: u16, val: u8) void { const self = common.fromGeneric(Self, config, generic.*); switch (addr) { 0x4020...0x5fff => {}, 0x6000...0x7fff => self.prg_ram.write(addr, val), 0x8000...0xffff => self.writeRom(addr, val), else => unreachable, } } fn updatePrg(self: *Self) void { self.prgs.setBank(1, self.bank_registers[7]); self.prgs.setBank(3, self.prgs.bankCount() - 1); switch (self.prg_bank_mode) { .swap_8000 => { self.prgs.setBank(0, self.bank_registers[6]); self.prgs.setBank(2, self.prgs.bankCount() - 2); }, .swap_c000 => { self.prgs.setBank(0, self.prgs.bankCount() - 2); self.prgs.setBank(2, self.bank_registers[6]); }, } } fn updateChr(self: *Self) void { switch (self.chr_bank_mode) { .two_then_four => { self.chrs.setConsecutiveBanks(0, 2, self.bank_registers[0]); self.chrs.setConsecutiveBanks(2, 2, self.bank_registers[1]); self.chrs.setBank(4, self.bank_registers[2]); self.chrs.setBank(5, self.bank_registers[3]); self.chrs.setBank(6, self.bank_registers[4]); self.chrs.setBank(7, self.bank_registers[5]); }, .four_then_two => { self.chrs.setBank(0, self.bank_registers[2]); self.chrs.setBank(1, self.bank_registers[3]); self.chrs.setBank(2, self.bank_registers[4]); self.chrs.setBank(3, self.bank_registers[5]); self.chrs.setConsecutiveBanks(4, 2, self.bank_registers[0]); self.chrs.setConsecutiveBanks(6, 2, self.bank_registers[1]); }, } } fn writeRomEven(self: *Self, addr: u16, val: u8) void { switch (addr) { 0x8000...0x9ffe => { self.select_register = @truncate(u3, val); self.prg_bank_mode = @intToEnum(@TypeOf(self.prg_bank_mode), @truncate(u1, val >> 6)); self.chr_bank_mode = @intToEnum(@TypeOf(self.chr_bank_mode), @truncate(u1, val >> 7)); self.updatePrg(); self.updateChr(); }, 0xa000...0xbffe => if (self.mirroring != .four_screen) { self.mirroring = @intToEnum(ines.Mirroring, ~@truncate(u1, val)); }, 0xc000...0xdffe => self.irq_latch = val, 0xe000...0xfffe => { self.irq_enabled = false; self.cpu.clearIrqSource("mapper"); }, else => unreachable, } } fn writeRomOdd(self: *Self, addr: u16, val: u8) void { switch (addr) { 0x8001...0x9fff => { const fixed_val = switch (self.select_register) { 0, 1 => val & 0xfe, 6, 7 => val & 0x3f, else => val, }; self.bank_registers[self.select_register] = fixed_val; self.updateChr(); self.updatePrg(); }, 0xa001...0xbfff => { self.prg_ram.writable = val & 0x40 == 0; self.prg_ram.enabled = val & 0x80 != 0; }, 0xc001...0xdfff => { self.irq_reload = true; self.irq_counter = 0; }, 0xe001...0xffff => self.irq_enabled = true, else => unreachable, } } fn writeRom(self: *Self, addr: u16, val: u8) void { if (addr & 1 == 0) { self.writeRomEven(addr, val); } else { self.writeRomOdd(addr, val); } } pub fn writeChr(generic: *G, addr: u16, val: u8) void { const self = common.fromGeneric(Self, config, generic.*); self.chrs.write(addr, val); } }; }
src/mapper/mmc3.zig
const kernel = @import("../../kernel.zig"); const x86_64 = @import("../x86_64.zig"); const log = kernel.log.scoped(.ACPI); const TODO = kernel.TODO; const Virtual = kernel.Virtual; const Physical = kernel.Physical; const Signature = enum(u32) { APIC = @ptrCast(*const u32, "APIC").*, FACP = @ptrCast(*const u32, "FACP").*, HPET = @ptrCast(*const u32, "HPET").*, MCFG = @ptrCast(*const u32, "MCFG").*, WAET = @ptrCast(*const u32, "WAET").*, }; /// ACPI initialization. We should have a page mapper ready before executing this function pub fn init(rsdp_physical_address: kernel.Physical.Address) void { var rsdp_physical_page = rsdp_physical_address; log.debug("RSDP: 0x{x}", .{rsdp_physical_address.value}); rsdp_physical_page.page_align_backward(); kernel.address_space.map(rsdp_physical_page, rsdp_physical_page.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.empty()); const rsdp1 = rsdp_physical_address.access_higher_half(*align(1) RSDP1); if (rsdp1.revision == 0) { log.debug("First version", .{}); log.debug("RSDT: 0x{x}", .{rsdp1.RSDT_address}); const rsdt_physical_address = Physical.Address.new(rsdp1.RSDT_address); var rsdt_physical_page = rsdt_physical_address; rsdt_physical_page.page_align_backward(); kernel.address_space.map(rsdt_physical_page, rsdt_physical_page.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.empty()); log.debug("Mapped RSDT: 0x{x}", .{rsdt_physical_page.to_higher_half_virtual_address().value}); const rsdt = rsdt_physical_address.access_higher_half(*align(1) Header); log.debug("RSDT length: {}", .{rsdt.length}); const rsdt_table_count = (rsdt.length - @sizeOf(Header)) / @sizeOf(u32); log.debug("RSDT table count: {}", .{rsdt_table_count}); const tables = @intToPtr([*]align(1) u32, @ptrToInt(rsdt) + @sizeOf(Header))[0..rsdt_table_count]; for (tables) |table_address| { log.debug("Table address: 0x{x}", .{table_address}); const table_physical_address = kernel.Physical.Address.new(table_address); var table_physical_page = table_physical_address; table_physical_page.page_align_backward(); kernel.address_space.map(table_physical_page, table_physical_page.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.empty()); const header = table_physical_address.access_higher_half(*align(1) Header); switch (header.signature) { .APIC => { const madt = @ptrCast(*align(1) MADT, header); log.debug("MADT: {}", .{madt}); log.debug("LAPIC address: 0x{x}", .{madt.LAPIC_address}); const madt_top = @ptrToInt(madt) + madt.header.length; var offset = @ptrToInt(madt) + @sizeOf(MADT); var processor_count: u64 = 0; var iso_count: u64 = 0; var entry_length: u64 = 0; while (offset != madt_top) : (offset += entry_length) { const entry_type = @intToPtr(*MADT.Type, offset).*; entry_length = @intToPtr(*u8, offset + 1).*; processor_count += @boolToInt(entry_type == .LAPIC); iso_count += @boolToInt(entry_type == .ISO); } x86_64.iso = kernel.core_heap.allocate_many(x86_64.ISO, iso_count) orelse @panic("iso"); var iso_i: u64 = 0; kernel.assert(@src(), processor_count == kernel.cpus.len); offset = @ptrToInt(madt) + @sizeOf(MADT); while (offset != madt_top) : (offset += entry_length) { const entry_type = @intToPtr(*MADT.Type, offset).*; entry_length = @intToPtr(*u8, offset + 1).*; switch (entry_type) { .LAPIC => { const lapic = @intToPtr(*align(1) MADT.LAPIC, offset); log.debug("LAPIC: {}", .{lapic}); kernel.assert(@src(), @sizeOf(MADT.LAPIC) == entry_length); }, .IO_APIC => { const ioapic = @intToPtr(*align(1) MADT.IO_APIC, offset); log.debug("IO_APIC: {}", .{ioapic}); kernel.assert(@src(), @sizeOf(MADT.IO_APIC) == entry_length); x86_64.ioapic.gsi = ioapic.global_system_interrupt_base; x86_64.ioapic.address = kernel.Physical.Address.new(ioapic.IO_APIC_address); kernel.address_space.map(x86_64.ioapic.address, x86_64.ioapic.address.to_higher_half_virtual_address(), kernel.Virtual.AddressSpace.Flags.from_flags(&.{ .read_write, .cache_disable })); x86_64.ioapic.id = ioapic.IO_APIC_ID; }, .ISO => { const iso = @intToPtr(*align(1) MADT.InterruptSourceOverride, offset); log.debug("ISO: {}", .{iso}); kernel.assert(@src(), @sizeOf(MADT.InterruptSourceOverride) == entry_length); const iso_ptr = &x86_64.iso[iso_i]; iso_i += 1; iso_ptr.gsi = iso.global_system_interrupt; iso_ptr.source_IRQ = iso.source; iso_ptr.active_low = iso.flags & 2 != 0; iso_ptr.level_triggered = iso.flags & 8 != 0; }, .LAPIC_NMI => { const lapic_nmi = @intToPtr(*align(1) MADT.LAPIC_NMI, offset); log.debug("LAPIC_NMI: {}", .{lapic_nmi}); kernel.assert(@src(), @sizeOf(MADT.LAPIC_NMI) == entry_length); }, else => kernel.panic("ni: {}", .{entry_type}), } } }, else => { log.debug("Ignored table: {s}", .{@tagName(header.signature)}); }, } } } else { kernel.assert(@src(), rsdp1.revision == 2); //const rsdp2 = @ptrCast(*RSDP2, rsdp1); log.debug("Second version", .{}); TODO(@src()); } } const rsdt_signature = [4]u8{ 'R', 'S', 'D', 'T' }; pub fn check_valid_sdt(rsdt: *align(1) Header) void { log.debug("Header size: {}", .{@sizeOf(Header)}); kernel.assert(@src(), @sizeOf(Header) == 36); if (rsdt.revision != 1) { @panic("bad revision"); } if (!kernel.string_eq(&rsdt.signature, &rsdt_signature)) { @panic("bad signature"); } if (rsdt.length >= 16384) { @panic("bad length"); } if (checksum(@ptrCast([*]u8, rsdt)[0..rsdt.length]) != 0) { @panic("bad checksum"); } } fn checksum(slice: []const u8) u8 { if (slice.len == 0) return 0; var total: u64 = 0; for (slice) |byte| { total += byte; } return @truncate(u8, total); } const RSDP1 = extern struct { signature: [8]u8, checksum: u8, OEM_ID: [6]u8, revision: u8, RSDT_address: u32, comptime { kernel.assert_unsafe(@sizeOf(RSDP1) == 20); } }; const RSDP2 = packed struct { rsdp1: RSDP1, length: u32, XSDT_address: u64, extended_checksum: u8, reserved: [3]u8, }; const Header = extern struct { signature: Signature, length: u32, revision: u8, checksum: u8, OEM_ID: [6]u8, OEM_table_ID: [8]u8, OEM_revision: u32, creator_ID: u32, creator_revision: u32, comptime { kernel.assert_unsafe(@sizeOf(Header) == 36); } }; const MADT = extern struct { header: Header, LAPIC_address: u32, flags: u32, const Type = enum(u8) { LAPIC = 0, IO_APIC = 1, ISO = 2, NMI_source = 3, LAPIC_NMI = 4, LAPIC_address_override = 5, IO_SAPIC = 6, LSAPIC = 7, platform_interrupt_sources = 8, Lx2APIC = 9, Lx2APIC_NMI = 0xa, GIC_CPU_interface = 0xb, GIC_distributor = 0xc, GIC_MSI_frame = 0xd, GIC_redistributor = 0xe, GIC_interrupt_translation_service = 0xf, }; const LAPIC = struct { type: Type, length: u8, ACPI_processor_UID: u8, APIC_ID: u8, flags: u32, }; const IO_APIC = struct { type: Type, length: u8, IO_APIC_ID: u8, reserved: u8, IO_APIC_address: u32, global_system_interrupt_base: u32, }; const InterruptSourceOverride = packed struct { type: Type, length: u8, bus: u8, source: u8, global_system_interrupt: u32, flags: u16, }; const LAPIC_NMI = packed struct { type: Type, length: u8, ACPI_processor_UID: u8, flags: u16, LAPIC_lint: u8, }; }; const MCFG = packed struct { header: Header, reserved: u64, fn get_configurations(mcfg: *align(1) MCFG) []Configuration { const entry_count = (mcfg.header.length - @sizeOf(MCFG)) / @sizeOf(Configuration); const configuration_base = @ptrToInt(mcfg) + @sizeOf(MCFG); return @intToPtr([*]Configuration, configuration_base)[0..entry_count]; } comptime { kernel.assert_unsafe(@sizeOf(MCFG) == @sizeOf(Header) + @sizeOf(u64)); kernel.assert_unsafe(@sizeOf(Configuration) == 0x10); } const Configuration = packed struct { base_address: u64, segment_group_number: u16, start_bus: u8, end_bus: u8, reserved: u32, }; };
src/kernel/arch/x86_64/acpi.zig
pub const SHORT_PACKET_TERMINATE = @as(u32, 1); pub const AUTO_CLEAR_STALL = @as(u32, 2); pub const PIPE_TRANSFER_TIMEOUT = @as(u32, 3); pub const IGNORE_SHORT_PACKETS = @as(u32, 4); pub const ALLOW_PARTIAL_READS = @as(u32, 5); pub const AUTO_FLUSH = @as(u32, 6); pub const RAW_IO = @as(u32, 7); pub const MAXIMUM_TRANSFER_SIZE = @as(u32, 8); pub const RESET_PIPE_ON_RESUME = @as(u32, 9); pub const AUTO_SUSPEND = @as(u32, 129); pub const SUSPEND_DELAY = @as(u32, 131); pub const DEVICE_SPEED = @as(u32, 1); pub const LowSpeed = @as(u32, 1); pub const FullSpeed = @as(u32, 2); pub const HighSpeed = @as(u32, 3); pub const IOCTL_GENERICUSBFN_TRANSFER_IN = @as(u32, 2277389); pub const IOCTL_GENERICUSBFN_TRANSFER_IN_APPEND_ZERO_PKT = @as(u32, 2277393); pub const IOCTL_GENERICUSBFN_TRANSFER_OUT = @as(u32, 2277398); pub const IOCTL_GENERICUSBFN_CONTROL_STATUS_HANDSHAKE_IN = @as(u32, 2277400); pub const IOCTL_GENERICUSBFN_CONTROL_STATUS_HANDSHAKE_OUT = @as(u32, 2277404); pub const IOCTL_GENERICUSBFN_GET_CLASS_INFO = @as(u32, 2277410); pub const IOCTL_GENERICUSBFN_GET_PIPE_STATE = @as(u32, 2277414); pub const IOCTL_GENERICUSBFN_SET_PIPE_STATE = @as(u32, 2277417); pub const IOCTL_GENERICUSBFN_ACTIVATE_USB_BUS = @as(u32, 2277420); pub const IOCTL_GENERICUSBFN_DEACTIVATE_USB_BUS = @as(u32, 2277424); pub const IOCTL_GENERICUSBFN_BUS_EVENT_NOTIFICATION = @as(u32, 2277430); pub const IOCTL_GENERICUSBFN_GET_CLASS_INFO_EX = @as(u32, 2277434); pub const IOCTL_GENERICUSBFN_GET_INTERFACE_DESCRIPTOR_SET = @as(u32, 2277438); pub const IOCTL_GENERICUSBFN_REGISTER_USB_STRING = @as(u32, 2277441); pub const USBUSER_VERSION = @as(u32, 4); pub const USBUSER_GET_CONTROLLER_INFO_0 = @as(u32, 1); pub const USBUSER_GET_CONTROLLER_DRIVER_KEY = @as(u32, 2); pub const USBUSER_PASS_THRU = @as(u32, 3); pub const USBUSER_GET_POWER_STATE_MAP = @as(u32, 4); pub const USBUSER_GET_BANDWIDTH_INFORMATION = @as(u32, 5); pub const USBUSER_GET_BUS_STATISTICS_0 = @as(u32, 6); pub const USBUSER_GET_ROOTHUB_SYMBOLIC_NAME = @as(u32, 7); pub const USBUSER_GET_USB_DRIVER_VERSION = @as(u32, 8); pub const USBUSER_GET_USB2_HW_VERSION = @as(u32, 9); pub const USBUSER_USB_REFRESH_HCT_REG = @as(u32, 10); pub const USBUSER_OP_SEND_ONE_PACKET = @as(u32, 268435457); pub const USBUSER_OP_RAW_RESET_PORT = @as(u32, 536870913); pub const USBUSER_OP_OPEN_RAW_DEVICE = @as(u32, 536870914); pub const USBUSER_OP_CLOSE_RAW_DEVICE = @as(u32, 536870915); pub const USBUSER_OP_SEND_RAW_COMMAND = @as(u32, 536870916); pub const USBUSER_SET_ROOTPORT_FEATURE = @as(u32, 536870917); pub const USBUSER_CLEAR_ROOTPORT_FEATURE = @as(u32, 536870918); pub const USBUSER_GET_ROOTPORT_STATUS = @as(u32, 536870919); pub const USBUSER_INVALID_REQUEST = @as(u32, 4294967280); pub const USBUSER_OP_MASK_DEVONLY_API = @as(u32, 268435456); pub const USBUSER_OP_MASK_HCTEST_API = @as(u32, 536870912); pub const USB_PACKETFLAG_LOW_SPEED = @as(u32, 1); pub const USB_PACKETFLAG_FULL_SPEED = @as(u32, 2); pub const USB_PACKETFLAG_HIGH_SPEED = @as(u32, 4); pub const USB_PACKETFLAG_ASYNC_IN = @as(u32, 8); pub const USB_PACKETFLAG_ASYNC_OUT = @as(u32, 16); pub const USB_PACKETFLAG_ISO_IN = @as(u32, 32); pub const USB_PACKETFLAG_ISO_OUT = @as(u32, 64); pub const USB_PACKETFLAG_SETUP = @as(u32, 128); pub const USB_PACKETFLAG_TOGGLE0 = @as(u32, 256); pub const USB_PACKETFLAG_TOGGLE1 = @as(u32, 512); pub const USB_HC_FEATURE_FLAG_PORT_POWER_SWITCHING = @as(u32, 1); pub const USB_HC_FEATURE_FLAG_SEL_SUSPEND = @as(u32, 2); pub const USB_HC_FEATURE_LEGACY_BIOS = @as(u32, 4); pub const USB_HC_FEATURE_TIME_SYNC_API = @as(u32, 8); pub const USB_SUBMIT_URB = @as(u32, 0); pub const USB_RESET_PORT = @as(u32, 1); pub const USB_GET_ROOTHUB_PDO = @as(u32, 3); pub const USB_GET_PORT_STATUS = @as(u32, 4); pub const USB_ENABLE_PORT = @as(u32, 5); pub const USB_GET_HUB_COUNT = @as(u32, 6); pub const USB_CYCLE_PORT = @as(u32, 7); pub const USB_GET_HUB_NAME = @as(u32, 8); pub const USB_IDLE_NOTIFICATION = @as(u32, 9); pub const USB_RECORD_FAILURE = @as(u32, 10); pub const USB_GET_BUS_INFO = @as(u32, 264); pub const USB_GET_CONTROLLER_NAME = @as(u32, 265); pub const USB_GET_BUSGUID_INFO = @as(u32, 266); pub const USB_GET_PARENT_HUB_INFO = @as(u32, 267); pub const USB_GET_DEVICE_HANDLE = @as(u32, 268); pub const USB_GET_DEVICE_HANDLE_EX = @as(u32, 269); pub const USB_GET_TT_DEVICE_HANDLE = @as(u32, 270); pub const USB_GET_TOPOLOGY_ADDRESS = @as(u32, 271); pub const USB_IDLE_NOTIFICATION_EX = @as(u32, 272); pub const USB_REQ_GLOBAL_SUSPEND = @as(u32, 273); pub const USB_REQ_GLOBAL_RESUME = @as(u32, 274); pub const USB_GET_HUB_CONFIG_INFO = @as(u32, 275); pub const USB_FAIL_GET_STATUS = @as(u32, 280); pub const USB_REGISTER_COMPOSITE_DEVICE = @as(u32, 0); pub const USB_UNREGISTER_COMPOSITE_DEVICE = @as(u32, 1); pub const USB_REQUEST_REMOTE_WAKE_NOTIFICATION = @as(u32, 2); pub const HCD_GET_STATS_1 = @as(u32, 255); pub const HCD_DIAGNOSTIC_MODE_ON = @as(u32, 256); pub const HCD_DIAGNOSTIC_MODE_OFF = @as(u32, 257); pub const HCD_GET_ROOT_HUB_NAME = @as(u32, 258); pub const HCD_GET_DRIVERKEY_NAME = @as(u32, 265); pub const HCD_GET_STATS_2 = @as(u32, 266); pub const HCD_DISABLE_PORT = @as(u32, 268); pub const HCD_ENABLE_PORT = @as(u32, 269); pub const HCD_USER_REQUEST = @as(u32, 270); pub const HCD_TRACE_READ_REQUEST = @as(u32, 275); pub const USB_GET_NODE_INFORMATION = @as(u32, 258); pub const USB_GET_NODE_CONNECTION_INFORMATION = @as(u32, 259); pub const USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION = @as(u32, 260); pub const USB_GET_NODE_CONNECTION_NAME = @as(u32, 261); pub const USB_DIAG_IGNORE_HUBS_ON = @as(u32, 262); pub const USB_DIAG_IGNORE_HUBS_OFF = @as(u32, 263); pub const USB_GET_NODE_CONNECTION_DRIVERKEY_NAME = @as(u32, 264); pub const USB_GET_HUB_CAPABILITIES = @as(u32, 271); pub const USB_GET_NODE_CONNECTION_ATTRIBUTES = @as(u32, 272); pub const USB_HUB_CYCLE_PORT = @as(u32, 273); pub const USB_GET_NODE_CONNECTION_INFORMATION_EX = @as(u32, 274); pub const USB_RESET_HUB = @as(u32, 275); pub const USB_GET_HUB_CAPABILITIES_EX = @as(u32, 276); pub const USB_GET_HUB_INFORMATION_EX = @as(u32, 277); pub const USB_GET_PORT_CONNECTOR_PROPERTIES = @as(u32, 278); pub const USB_GET_NODE_CONNECTION_INFORMATION_EX_V2 = @as(u32, 279); pub const USB_GET_TRANSPORT_CHARACTERISTICS = @as(u32, 281); pub const USB_REGISTER_FOR_TRANSPORT_CHARACTERISTICS_CHANGE = @as(u32, 282); pub const USB_NOTIFY_ON_TRANSPORT_CHARACTERISTICS_CHANGE = @as(u32, 283); pub const USB_UNREGISTER_FOR_TRANSPORT_CHARACTERISTICS_CHANGE = @as(u32, 284); pub const USB_START_TRACKING_FOR_TIME_SYNC = @as(u32, 285); pub const USB_GET_FRAME_NUMBER_AND_QPC_FOR_TIME_SYNC = @as(u32, 286); pub const USB_STOP_TRACKING_FOR_TIME_SYNC = @as(u32, 287); pub const USB_GET_DEVICE_CHARACTERISTICS = @as(u32, 288); pub const GUID_DEVINTERFACE_USB_HUB = Guid.initString("f18a0e88-c30c-11d0-8815-00a0c906bed8"); pub const GUID_DEVINTERFACE_USB_BILLBOARD = Guid.initString("5e9adaef-f879-473f-b807-4e5ea77d1b1c"); pub const GUID_DEVINTERFACE_USB_DEVICE = Guid.initString("a5dcbf10-6530-11d2-901f-00c04fb951ed"); pub const GUID_DEVINTERFACE_USB_HOST_CONTROLLER = Guid.initString("3abf6f2d-71c4-462a-8a92-1e6861e6af27"); pub const GUID_USB_WMI_STD_DATA = Guid.initString("4e623b20-cb14-11d1-b331-00a0c959bbd2"); pub const GUID_USB_WMI_STD_NOTIFICATION = Guid.initString("4e623b20-cb14-11d1-b331-00a0c959bbd2"); pub const GUID_USB_WMI_DEVICE_PERF_INFO = Guid.initString("66c1aa3c-499f-49a0-a9a5-61e2359f6407"); pub const GUID_USB_WMI_NODE_INFO = Guid.initString("9c179357-dc7a-4f41-b66b-323b9ddcb5b1"); pub const GUID_USB_WMI_TRACING = Guid.initString("3a61881b-b4e6-4bf9-ae0f-3cd8f394e52f"); pub const GUID_USB_TRANSFER_TRACING = Guid.initString("681eb8aa-403d-452c-9f8a-f0616fac9540"); pub const GUID_USB_PERFORMANCE_TRACING = Guid.initString("d5de77a6-6ae9-425c-b1e2-f5615fd348a9"); pub const GUID_USB_WMI_SURPRISE_REMOVAL_NOTIFICATION = Guid.initString("9bbbf831-a2f2-43b4-96d1-86944b5914b3"); pub const FILE_DEVICE_USB = @as(u32, 34); pub const BMREQUEST_HOST_TO_DEVICE = @as(u32, 0); pub const BMREQUEST_DEVICE_TO_HOST = @as(u32, 1); pub const BMREQUEST_STANDARD = @as(u32, 0); pub const BMREQUEST_CLASS = @as(u32, 1); pub const BMREQUEST_VENDOR = @as(u32, 2); pub const BMREQUEST_TO_DEVICE = @as(u32, 0); pub const BMREQUEST_TO_INTERFACE = @as(u32, 1); pub const BMREQUEST_TO_ENDPOINT = @as(u32, 2); pub const BMREQUEST_TO_OTHER = @as(u32, 3); pub const USB_REQUEST_GET_STATUS = @as(u32, 0); pub const USB_REQUEST_CLEAR_FEATURE = @as(u32, 1); pub const USB_REQUEST_SET_FEATURE = @as(u32, 3); pub const USB_REQUEST_SET_ADDRESS = @as(u32, 5); pub const USB_REQUEST_GET_DESCRIPTOR = @as(u32, 6); pub const USB_REQUEST_SET_DESCRIPTOR = @as(u32, 7); pub const USB_REQUEST_GET_CONFIGURATION = @as(u32, 8); pub const USB_REQUEST_SET_CONFIGURATION = @as(u32, 9); pub const USB_REQUEST_GET_INTERFACE = @as(u32, 10); pub const USB_REQUEST_SET_INTERFACE = @as(u32, 11); pub const USB_REQUEST_SYNC_FRAME = @as(u32, 12); pub const USB_REQUEST_GET_FIRMWARE_STATUS = @as(u32, 26); pub const USB_REQUEST_SET_FIRMWARE_STATUS = @as(u32, 27); pub const USB_GET_FIRMWARE_ALLOWED_OR_DISALLOWED_STATE = @as(u32, 0); pub const USB_GET_FIRMWARE_HASH = @as(u32, 1); pub const USB_DEVICE_FIRMWARE_HASH_LENGTH = @as(u32, 32); pub const USB_DISALLOW_FIRMWARE_UPDATE = @as(u32, 0); pub const USB_ALLOW_FIRMWARE_UPDATE = @as(u32, 1); pub const USB_REQUEST_SET_SEL = @as(u32, 48); pub const USB_REQUEST_ISOCH_DELAY = @as(u32, 49); pub const USB_DEVICE_DESCRIPTOR_TYPE = @as(u32, 1); pub const USB_CONFIGURATION_DESCRIPTOR_TYPE = @as(u32, 2); pub const USB_STRING_DESCRIPTOR_TYPE = @as(u32, 3); pub const USB_INTERFACE_DESCRIPTOR_TYPE = @as(u32, 4); pub const USB_ENDPOINT_DESCRIPTOR_TYPE = @as(u32, 5); pub const USB_DEVICE_QUALIFIER_DESCRIPTOR_TYPE = @as(u32, 6); pub const USB_OTHER_SPEED_CONFIGURATION_DESCRIPTOR_TYPE = @as(u32, 7); pub const USB_INTERFACE_POWER_DESCRIPTOR_TYPE = @as(u32, 8); pub const USB_OTG_DESCRIPTOR_TYPE = @as(u32, 9); pub const USB_DEBUG_DESCRIPTOR_TYPE = @as(u32, 10); pub const USB_INTERFACE_ASSOCIATION_DESCRIPTOR_TYPE = @as(u32, 11); pub const USB_BOS_DESCRIPTOR_TYPE = @as(u32, 15); pub const USB_DEVICE_CAPABILITY_DESCRIPTOR_TYPE = @as(u32, 16); pub const USB_SUPERSPEED_ENDPOINT_COMPANION_DESCRIPTOR_TYPE = @as(u32, 48); pub const USB_SUPERSPEEDPLUS_ISOCH_ENDPOINT_COMPANION_DESCRIPTOR_TYPE = @as(u32, 49); pub const USB_RESERVED_DESCRIPTOR_TYPE = @as(u32, 6); pub const USB_CONFIG_POWER_DESCRIPTOR_TYPE = @as(u32, 7); pub const USB_FEATURE_ENDPOINT_STALL = @as(u32, 0); pub const USB_FEATURE_REMOTE_WAKEUP = @as(u32, 1); pub const USB_FEATURE_TEST_MODE = @as(u32, 2); pub const USB_FEATURE_FUNCTION_SUSPEND = @as(u32, 0); pub const USB_FEATURE_U1_ENABLE = @as(u32, 48); pub const USB_FEATURE_U2_ENABLE = @as(u32, 49); pub const USB_FEATURE_LTM_ENABLE = @as(u32, 50); pub const USB_FEATURE_LDM_ENABLE = @as(u32, 53); pub const USB_FEATURE_BATTERY_WAKE_MASK = @as(u32, 40); pub const USB_FEATURE_OS_IS_PD_AWARE = @as(u32, 41); pub const USB_FEATURE_POLICY_MODE = @as(u32, 42); pub const USB_FEATURE_CHARGING_POLICY = @as(u32, 54); pub const USB_CHARGING_POLICY_DEFAULT = @as(u32, 0); pub const USB_CHARGING_POLICY_ICCHPF = @as(u32, 1); pub const USB_CHARGING_POLICY_ICCLPF = @as(u32, 2); pub const USB_CHARGING_POLICY_NO_POWER = @as(u32, 3); pub const USB_STATUS_PORT_STATUS = @as(u32, 0); pub const USB_STATUS_PD_STATUS = @as(u32, 1); pub const USB_STATUS_EXT_PORT_STATUS = @as(u32, 2); pub const USB_GETSTATUS_SELF_POWERED = @as(u32, 1); pub const USB_GETSTATUS_REMOTE_WAKEUP_ENABLED = @as(u32, 2); pub const USB_GETSTATUS_U1_ENABLE = @as(u32, 4); pub const USB_GETSTATUS_U2_ENABLE = @as(u32, 8); pub const USB_GETSTATUS_LTM_ENABLE = @as(u32, 16); pub const USB_DEVICE_CLASS_RESERVED = @as(u32, 0); pub const USB_DEVICE_CLASS_AUDIO = @as(u32, 1); pub const USB_DEVICE_CLASS_COMMUNICATIONS = @as(u32, 2); pub const USB_DEVICE_CLASS_HUMAN_INTERFACE = @as(u32, 3); pub const USB_DEVICE_CLASS_MONITOR = @as(u32, 4); pub const USB_DEVICE_CLASS_PHYSICAL_INTERFACE = @as(u32, 5); pub const USB_DEVICE_CLASS_POWER = @as(u32, 6); pub const USB_DEVICE_CLASS_IMAGE = @as(u32, 6); pub const USB_DEVICE_CLASS_PRINTER = @as(u32, 7); pub const USB_DEVICE_CLASS_STORAGE = @as(u32, 8); pub const USB_DEVICE_CLASS_HUB = @as(u32, 9); pub const USB_DEVICE_CLASS_CDC_DATA = @as(u32, 10); pub const USB_DEVICE_CLASS_SMART_CARD = @as(u32, 11); pub const USB_DEVICE_CLASS_CONTENT_SECURITY = @as(u32, 13); pub const USB_DEVICE_CLASS_VIDEO = @as(u32, 14); pub const USB_DEVICE_CLASS_PERSONAL_HEALTHCARE = @as(u32, 15); pub const USB_DEVICE_CLASS_AUDIO_VIDEO = @as(u32, 16); pub const USB_DEVICE_CLASS_BILLBOARD = @as(u32, 17); pub const USB_DEVICE_CLASS_DIAGNOSTIC_DEVICE = @as(u32, 220); pub const USB_DEVICE_CLASS_WIRELESS_CONTROLLER = @as(u32, 224); pub const USB_DEVICE_CLASS_MISCELLANEOUS = @as(u32, 239); pub const USB_DEVICE_CLASS_APPLICATION_SPECIFIC = @as(u32, 254); pub const USB_DEVICE_CLASS_VENDOR_SPECIFIC = @as(u32, 255); pub const USB_DEVICE_CAPABILITY_WIRELESS_USB = @as(u32, 1); pub const USB_DEVICE_CAPABILITY_USB20_EXTENSION = @as(u32, 2); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_USB = @as(u32, 3); pub const USB_DEVICE_CAPABILITY_CONTAINER_ID = @as(u32, 4); pub const USB_DEVICE_CAPABILITY_PLATFORM = @as(u32, 5); pub const USB_DEVICE_CAPABILITY_POWER_DELIVERY = @as(u32, 6); pub const USB_DEVICE_CAPABILITY_BATTERY_INFO = @as(u32, 7); pub const USB_DEVICE_CAPABILITY_PD_CONSUMER_PORT = @as(u32, 8); pub const USB_DEVICE_CAPABILITY_PD_PROVIDER_PORT = @as(u32, 9); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_USB = @as(u32, 10); pub const USB_DEVICE_CAPABILITY_PRECISION_TIME_MEASUREMENT = @as(u32, 11); pub const USB_DEVICE_CAPABILITY_BILLBOARD = @as(u32, 13); pub const USB_DEVICE_CAPABILITY_FIRMWARE_STATUS = @as(u32, 17); pub const USB_DEVICE_CAPABILITY_USB20_EXTENSION_BMATTRIBUTES_RESERVED_MASK = @as(u32, 4294901985); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_BMATTRIBUTES_RESERVED_MASK = @as(u32, 253); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_BMATTRIBUTES_LTM_CAPABLE = @as(u32, 2); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_SPEEDS_SUPPORTED_RESERVED_MASK = @as(u32, 65520); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_SPEEDS_SUPPORTED_LOW = @as(u32, 1); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_SPEEDS_SUPPORTED_FULL = @as(u32, 2); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_SPEEDS_SUPPORTED_HIGH = @as(u32, 4); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_SPEEDS_SUPPORTED_SUPER = @as(u32, 8); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_U1_DEVICE_EXIT_MAX_VALUE = @as(u32, 10); pub const USB_DEVICE_CAPABILITY_SUPERSPEED_U2_DEVICE_EXIT_MAX_VALUE = @as(u32, 2047); pub const USB_DEVICE_CAPABILITY_MAX_U1_LATENCY = @as(u32, 10); pub const USB_DEVICE_CAPABILITY_MAX_U2_LATENCY = @as(u32, 2047); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_LSE_BPS = @as(u32, 0); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_LSE_KBPS = @as(u32, 1); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_LSE_MBPS = @as(u32, 2); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_LSE_GBPS = @as(u32, 3); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_MODE_SYMMETRIC = @as(u32, 0); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_MODE_ASYMMETRIC = @as(u32, 1); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_DIR_RX = @as(u32, 0); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_DIR_TX = @as(u32, 1); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_PROTOCOL_SS = @as(u32, 0); pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED_PROTOCOL_SSP = @as(u32, 1); pub const GUID_USB_MSOS20_PLATFORM_CAPABILITY_ID = Guid.initString("d8dd60df-4589-4cc7-9cd2-659d9e648a9f"); pub const USB_CONFIG_POWERED_MASK = @as(u32, 192); pub const USB_CONFIG_BUS_POWERED = @as(u32, 128); pub const USB_CONFIG_SELF_POWERED = @as(u32, 64); pub const USB_CONFIG_REMOTE_WAKEUP = @as(u32, 32); pub const USB_CONFIG_RESERVED = @as(u32, 31); pub const USB_ENDPOINT_DIRECTION_MASK = @as(u32, 128); pub const USB_ENDPOINT_ADDRESS_MASK = @as(u32, 15); pub const USB_ENDPOINT_TYPE_MASK = @as(u32, 3); pub const USB_ENDPOINT_TYPE_CONTROL = @as(u32, 0); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS = @as(u32, 1); pub const USB_ENDPOINT_TYPE_BULK = @as(u32, 2); pub const USB_ENDPOINT_TYPE_INTERRUPT = @as(u32, 3); pub const USB_ENDPOINT_TYPE_BULK_RESERVED_MASK = @as(u32, 252); pub const USB_ENDPOINT_TYPE_CONTROL_RESERVED_MASK = @as(u32, 252); pub const USB_20_ENDPOINT_TYPE_INTERRUPT_RESERVED_MASK = @as(u32, 252); pub const USB_30_ENDPOINT_TYPE_INTERRUPT_RESERVED_MASK = @as(u32, 204); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_RESERVED_MASK = @as(u32, 192); pub const USB_30_ENDPOINT_TYPE_INTERRUPT_USAGE_MASK = @as(u32, 48); pub const USB_30_ENDPOINT_TYPE_INTERRUPT_USAGE_PERIODIC = @as(u32, 0); pub const USB_30_ENDPOINT_TYPE_INTERRUPT_USAGE_NOTIFICATION = @as(u32, 16); pub const USB_30_ENDPOINT_TYPE_INTERRUPT_USAGE_RESERVED10 = @as(u32, 32); pub const USB_30_ENDPOINT_TYPE_INTERRUPT_USAGE_RESERVED11 = @as(u32, 48); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_SYNCHRONIZATION_MASK = @as(u32, 12); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_SYNCHRONIZATION_NO_SYNCHRONIZATION = @as(u32, 0); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_SYNCHRONIZATION_ASYNCHRONOUS = @as(u32, 4); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_SYNCHRONIZATION_ADAPTIVE = @as(u32, 8); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_SYNCHRONIZATION_SYNCHRONOUS = @as(u32, 12); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_USAGE_MASK = @as(u32, 48); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_USAGE_DATA_ENDOINT = @as(u32, 0); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_USAGE_FEEDBACK_ENDPOINT = @as(u32, 16); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_USAGE_IMPLICIT_FEEDBACK_DATA_ENDPOINT = @as(u32, 32); pub const USB_ENDPOINT_TYPE_ISOCHRONOUS_USAGE_RESERVED = @as(u32, 48); pub const USB_ENDPOINT_SUPERSPEED_BULK_MAX_PACKET_SIZE = @as(u32, 1024); pub const USB_ENDPOINT_SUPERSPEED_CONTROL_MAX_PACKET_SIZE = @as(u32, 512); pub const USB_ENDPOINT_SUPERSPEED_ISO_MAX_PACKET_SIZE = @as(u32, 1024); pub const USB_ENDPOINT_SUPERSPEED_INTERRUPT_MAX_PACKET_SIZE = @as(u32, 1024); pub const MAXIMUM_USB_STRING_LENGTH = @as(u32, 255); pub const USB_SUPERSPEED_ISOCHRONOUS_MAX_MULTIPLIER = @as(u32, 2); pub const USB_SUPERSPEEDPLUS_ISOCHRONOUS_MIN_BYTESPERINTERVAL = @as(u32, 49153); pub const USB_SUPERSPEEDPLUS_ISOCHRONOUS_MAX_BYTESPERINTERVAL = @as(u32, 16777215); pub const USB_20_HUB_DESCRIPTOR_TYPE = @as(u32, 41); pub const USB_30_HUB_DESCRIPTOR_TYPE = @as(u32, 42); pub const USB_REQUEST_GET_STATE = @as(u32, 2); pub const USB_REQUEST_CLEAR_TT_BUFFER = @as(u32, 8); pub const USB_REQUEST_RESET_TT = @as(u32, 9); pub const USB_REQUEST_GET_TT_STATE = @as(u32, 10); pub const USB_REQUEST_STOP_TT = @as(u32, 11); pub const USB_REQUEST_SET_HUB_DEPTH = @as(u32, 12); pub const USB_REQUEST_GET_PORT_ERR_COUNT = @as(u32, 13); pub const USB_PORT_STATUS_CONNECT = @as(u32, 1); pub const USB_PORT_STATUS_ENABLE = @as(u32, 2); pub const USB_PORT_STATUS_SUSPEND = @as(u32, 4); pub const USB_PORT_STATUS_OVER_CURRENT = @as(u32, 8); pub const USB_PORT_STATUS_RESET = @as(u32, 16); pub const USB_PORT_STATUS_POWER = @as(u32, 256); pub const USB_PORT_STATUS_LOW_SPEED = @as(u32, 512); pub const USB_PORT_STATUS_HIGH_SPEED = @as(u32, 1024); pub const PORT_LINK_STATE_U0 = @as(u32, 0); pub const PORT_LINK_STATE_U1 = @as(u32, 1); pub const PORT_LINK_STATE_U2 = @as(u32, 2); pub const PORT_LINK_STATE_U3 = @as(u32, 3); pub const PORT_LINK_STATE_DISABLED = @as(u32, 4); pub const PORT_LINK_STATE_RX_DETECT = @as(u32, 5); pub const PORT_LINK_STATE_INACTIVE = @as(u32, 6); pub const PORT_LINK_STATE_POLLING = @as(u32, 7); pub const PORT_LINK_STATE_RECOVERY = @as(u32, 8); pub const PORT_LINK_STATE_HOT_RESET = @as(u32, 9); pub const PORT_LINK_STATE_COMPLIANCE_MODE = @as(u32, 10); pub const PORT_LINK_STATE_LOOPBACK = @as(u32, 11); pub const PORT_LINK_STATE_TEST_MODE = @as(u32, 11); pub const USB_FEATURE_INTERFACE_POWER_D0 = @as(u32, 2); pub const USB_FEATURE_INTERFACE_POWER_D1 = @as(u32, 3); pub const USB_FEATURE_INTERFACE_POWER_D2 = @as(u32, 4); pub const USB_FEATURE_INTERFACE_POWER_D3 = @as(u32, 5); pub const USB_SUPPORT_D0_COMMAND = @as(u32, 1); pub const USB_SUPPORT_D1_COMMAND = @as(u32, 2); pub const USB_SUPPORT_D2_COMMAND = @as(u32, 4); pub const USB_SUPPORT_D3_COMMAND = @as(u32, 8); pub const USB_SUPPORT_D1_WAKEUP = @as(u32, 16); pub const USB_SUPPORT_D2_WAKEUP = @as(u32, 32); pub const USBDI_VERSION = @as(u32, 1536); pub const USB_PORTATTR_NO_CONNECTOR = @as(u32, 1); pub const USB_PORTATTR_SHARED_USB2 = @as(u32, 2); pub const USB_PORTATTR_MINI_CONNECTOR = @as(u32, 4); pub const USB_PORTATTR_OEM_CONNECTOR = @as(u32, 8); pub const USB_PORTATTR_OWNED_BY_CC = @as(u32, 16777216); pub const USB_PORTATTR_NO_OVERCURRENT_UI = @as(u32, 33554432); pub const USB_DEFAULT_DEVICE_ADDRESS = @as(u32, 0); pub const USB_DEFAULT_ENDPOINT_ADDRESS = @as(u32, 0); pub const USB_DEFAULT_MAX_PACKET = @as(u32, 64); pub const URB_FUNCTION_SELECT_CONFIGURATION = @as(u32, 0); pub const URB_FUNCTION_SELECT_INTERFACE = @as(u32, 1); pub const URB_FUNCTION_ABORT_PIPE = @as(u32, 2); pub const URB_FUNCTION_TAKE_FRAME_LENGTH_CONTROL = @as(u32, 3); pub const URB_FUNCTION_RELEASE_FRAME_LENGTH_CONTROL = @as(u32, 4); pub const URB_FUNCTION_GET_FRAME_LENGTH = @as(u32, 5); pub const URB_FUNCTION_SET_FRAME_LENGTH = @as(u32, 6); pub const URB_FUNCTION_GET_CURRENT_FRAME_NUMBER = @as(u32, 7); pub const URB_FUNCTION_CONTROL_TRANSFER = @as(u32, 8); pub const URB_FUNCTION_BULK_OR_INTERRUPT_TRANSFER = @as(u32, 9); pub const URB_FUNCTION_ISOCH_TRANSFER = @as(u32, 10); pub const URB_FUNCTION_GET_DESCRIPTOR_FROM_DEVICE = @as(u32, 11); pub const URB_FUNCTION_SET_DESCRIPTOR_TO_DEVICE = @as(u32, 12); pub const URB_FUNCTION_SET_FEATURE_TO_DEVICE = @as(u32, 13); pub const URB_FUNCTION_SET_FEATURE_TO_INTERFACE = @as(u32, 14); pub const URB_FUNCTION_SET_FEATURE_TO_ENDPOINT = @as(u32, 15); pub const URB_FUNCTION_CLEAR_FEATURE_TO_DEVICE = @as(u32, 16); pub const URB_FUNCTION_CLEAR_FEATURE_TO_INTERFACE = @as(u32, 17); pub const URB_FUNCTION_CLEAR_FEATURE_TO_ENDPOINT = @as(u32, 18); pub const URB_FUNCTION_GET_STATUS_FROM_DEVICE = @as(u32, 19); pub const URB_FUNCTION_GET_STATUS_FROM_INTERFACE = @as(u32, 20); pub const URB_FUNCTION_GET_STATUS_FROM_ENDPOINT = @as(u32, 21); pub const URB_FUNCTION_RESERVED_0X0016 = @as(u32, 22); pub const URB_FUNCTION_VENDOR_DEVICE = @as(u32, 23); pub const URB_FUNCTION_VENDOR_INTERFACE = @as(u32, 24); pub const URB_FUNCTION_VENDOR_ENDPOINT = @as(u32, 25); pub const URB_FUNCTION_CLASS_DEVICE = @as(u32, 26); pub const URB_FUNCTION_CLASS_INTERFACE = @as(u32, 27); pub const URB_FUNCTION_CLASS_ENDPOINT = @as(u32, 28); pub const URB_FUNCTION_RESERVE_0X001D = @as(u32, 29); pub const URB_FUNCTION_SYNC_RESET_PIPE_AND_CLEAR_STALL = @as(u32, 30); pub const URB_FUNCTION_CLASS_OTHER = @as(u32, 31); pub const URB_FUNCTION_VENDOR_OTHER = @as(u32, 32); pub const URB_FUNCTION_GET_STATUS_FROM_OTHER = @as(u32, 33); pub const URB_FUNCTION_CLEAR_FEATURE_TO_OTHER = @as(u32, 34); pub const URB_FUNCTION_SET_FEATURE_TO_OTHER = @as(u32, 35); pub const URB_FUNCTION_GET_DESCRIPTOR_FROM_ENDPOINT = @as(u32, 36); pub const URB_FUNCTION_SET_DESCRIPTOR_TO_ENDPOINT = @as(u32, 37); pub const URB_FUNCTION_GET_CONFIGURATION = @as(u32, 38); pub const URB_FUNCTION_GET_INTERFACE = @as(u32, 39); pub const URB_FUNCTION_GET_DESCRIPTOR_FROM_INTERFACE = @as(u32, 40); pub const URB_FUNCTION_SET_DESCRIPTOR_TO_INTERFACE = @as(u32, 41); pub const URB_FUNCTION_RESERVE_0X002B = @as(u32, 43); pub const URB_FUNCTION_RESERVE_0X002C = @as(u32, 44); pub const URB_FUNCTION_RESERVE_0X002D = @as(u32, 45); pub const URB_FUNCTION_RESERVE_0X002E = @as(u32, 46); pub const URB_FUNCTION_RESERVE_0X002F = @as(u32, 47); pub const URB_FUNCTION_GET_MS_FEATURE_DESCRIPTOR = @as(u32, 42); pub const URB_FUNCTION_SYNC_RESET_PIPE = @as(u32, 48); pub const URB_FUNCTION_SYNC_CLEAR_STALL = @as(u32, 49); pub const URB_FUNCTION_CONTROL_TRANSFER_EX = @as(u32, 50); pub const URB_FUNCTION_RESERVE_0X0033 = @as(u32, 51); pub const URB_FUNCTION_RESERVE_0X0034 = @as(u32, 52); pub const URB_FUNCTION_OPEN_STATIC_STREAMS = @as(u32, 53); pub const URB_FUNCTION_CLOSE_STATIC_STREAMS = @as(u32, 54); pub const URB_FUNCTION_BULK_OR_INTERRUPT_TRANSFER_USING_CHAINED_MDL = @as(u32, 55); pub const URB_FUNCTION_ISOCH_TRANSFER_USING_CHAINED_MDL = @as(u32, 56); pub const URB_FUNCTION_GET_ISOCH_PIPE_TRANSFER_PATH_DELAYS = @as(u32, 61); pub const URB_FUNCTION_RESET_PIPE = @as(u32, 30); pub const USBD_SHORT_TRANSFER_OK = @as(u32, 2); pub const USBD_START_ISO_TRANSFER_ASAP = @as(u32, 4); pub const USBD_DEFAULT_PIPE_TRANSFER = @as(u32, 8); pub const USBD_TRANSFER_DIRECTION_OUT = @as(u32, 0); pub const USBD_TRANSFER_DIRECTION_IN = @as(u32, 1); pub const USBD_TRANSFER_DIRECTION = @as(u32, 1); pub const USBD_ISO_START_FRAME_RANGE = @as(u32, 1024); pub const USBD_DEFAULT_MAXIMUM_TRANSFER_SIZE = @as(u32, 4294967295); pub const USBD_PF_CHANGE_MAX_PACKET = @as(u32, 1); pub const USBD_PF_SHORT_PACKET_OPT = @as(u32, 2); pub const USBD_PF_ENABLE_RT_THREAD_ACCESS = @as(u32, 4); pub const USBD_PF_MAP_ADD_TRANSFERS = @as(u32, 8); pub const USBD_PF_VIDEO_PRIORITY = @as(u32, 16); pub const USBD_PF_VOICE_PRIORITY = @as(u32, 32); pub const USBD_PF_INTERACTIVE_PRIORITY = @as(u32, 48); pub const USBD_PF_PRIORITY_MASK = @as(u32, 240); pub const USBD_PF_HANDLES_SSP_HIGH_BANDWIDTH_ISOCH = @as(u32, 256); pub const USBD_PF_SSP_HIGH_BANDWIDTH_ISOCH = @as(u32, 65536); pub const OS_STRING_DESCRIPTOR_INDEX = @as(u32, 238); pub const MS_GENRE_DESCRIPTOR_INDEX = @as(u32, 1); pub const MS_POWER_DESCRIPTOR_INDEX = @as(u32, 2); pub const MS_OS_FLAGS_CONTAINERID = @as(u32, 2); pub const URB_OPEN_STATIC_STREAMS_VERSION_100 = @as(u32, 256); pub const MAX_NUM_USBFN_ENDPOINTS = @as(u32, 15); pub const MAX_CONFIGURATION_NAME_LENGTH = @as(u32, 40); pub const MAX_USB_STRING_LENGTH = @as(u32, 255); pub const MAX_SUPPORTED_CONFIGURATIONS = @as(u32, 12); pub const USBFN_INTERRUPT_ENDPOINT_SIZE_NOT_UPDATEABLE_MASK = @as(u32, 128); pub const USB_TEST_MODE_TEST_J = @as(u32, 1); pub const USB_TEST_MODE_TEST_K = @as(u32, 2); pub const USB_TEST_MODE_TEST_SE0_NAK = @as(u32, 3); pub const USB_TEST_MODE_TEST_PACKET = @as(u32, 4); pub const USB_TEST_MODE_TEST_FORCE_ENABLE = @as(u32, 5); pub const MAX_INTERFACE_NAME_LENGTH = @as(u32, 40); pub const MAX_ALTERNATE_NAME_LENGTH = @as(u32, 40); pub const MAX_ASSOCIATION_NAME_LENGTH = @as(u32, 40); pub const IOCTL_INTERNAL_USB_SUBMIT_URB = @as(u32, 2228227); pub const IOCTL_INTERNAL_USB_RESET_PORT = @as(u32, 2228231); pub const IOCTL_INTERNAL_USB_GET_ROOTHUB_PDO = @as(u32, 2228239); pub const USBD_PORT_ENABLED = @as(u32, 1); pub const USBD_PORT_CONNECTED = @as(u32, 2); pub const IOCTL_INTERNAL_USB_GET_PORT_STATUS = @as(u32, 2228243); pub const IOCTL_INTERNAL_USB_ENABLE_PORT = @as(u32, 2228247); pub const IOCTL_INTERNAL_USB_GET_HUB_COUNT = @as(u32, 2228251); pub const IOCTL_INTERNAL_USB_CYCLE_PORT = @as(u32, 2228255); pub const IOCTL_INTERNAL_USB_GET_HUB_NAME = @as(u32, 2228256); pub const IOCTL_INTERNAL_USB_GET_BUS_INFO = @as(u32, 2229280); pub const IOCTL_INTERNAL_USB_GET_CONTROLLER_NAME = @as(u32, 2229284); pub const IOCTL_INTERNAL_USB_GET_BUSGUID_INFO = @as(u32, 2229288); pub const IOCTL_INTERNAL_USB_GET_PARENT_HUB_INFO = @as(u32, 2229292); pub const IOCTL_INTERNAL_USB_SUBMIT_IDLE_NOTIFICATION = @as(u32, 2228263); pub const IOCTL_INTERNAL_USB_GET_DEVICE_HANDLE = @as(u32, 2229299); pub const IOCTL_INTERNAL_USB_NOTIFY_IDLE_READY = @as(u32, 2229315); pub const IOCTL_INTERNAL_USB_REQ_GLOBAL_SUSPEND = @as(u32, 2229319); pub const IOCTL_INTERNAL_USB_REQ_GLOBAL_RESUME = @as(u32, 2229323); pub const IOCTL_INTERNAL_USB_RECORD_FAILURE = @as(u32, 2228267); pub const IOCTL_INTERNAL_USB_GET_DEVICE_HANDLE_EX = @as(u32, 2229303); pub const IOCTL_INTERNAL_USB_GET_TT_DEVICE_HANDLE = @as(u32, 2229307); pub const IOCTL_INTERNAL_USB_GET_TOPOLOGY_ADDRESS = @as(u32, 2229311); pub const IOCTL_INTERNAL_USB_GET_DEVICE_CONFIG_INFO = @as(u32, 2229327); pub const IOCTL_INTERNAL_USB_REGISTER_COMPOSITE_DEVICE = @as(u32, 4784131); pub const IOCTL_INTERNAL_USB_UNREGISTER_COMPOSITE_DEVICE = @as(u32, 4784135); pub const IOCTL_INTERNAL_USB_REQUEST_REMOTE_WAKE_NOTIFICATION = @as(u32, 4784139); pub const IOCTL_INTERNAL_USB_FAIL_GET_STATUS_FROM_DEVICE = @as(u32, 2229347); pub const IOCTL_USB_HCD_GET_STATS_1 = @as(u32, 2229244); pub const IOCTL_USB_HCD_GET_STATS_2 = @as(u32, 2229288); pub const IOCTL_USB_HCD_DISABLE_PORT = @as(u32, 2229296); pub const IOCTL_USB_HCD_ENABLE_PORT = @as(u32, 2229300); pub const IOCTL_USB_DIAGNOSTIC_MODE_ON = @as(u32, 2229248); pub const IOCTL_USB_DIAGNOSTIC_MODE_OFF = @as(u32, 2229252); pub const IOCTL_USB_GET_ROOT_HUB_NAME = @as(u32, 2229256); pub const IOCTL_GET_HCD_DRIVERKEY_NAME = @as(u32, 2229284); pub const IOCTL_USB_GET_NODE_INFORMATION = @as(u32, 2229256); pub const IOCTL_USB_GET_NODE_CONNECTION_INFORMATION = @as(u32, 2229260); pub const IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION = @as(u32, 2229264); pub const IOCTL_USB_GET_NODE_CONNECTION_NAME = @as(u32, 2229268); pub const IOCTL_USB_DIAG_IGNORE_HUBS_ON = @as(u32, 2229272); pub const IOCTL_USB_DIAG_IGNORE_HUBS_OFF = @as(u32, 2229276); pub const IOCTL_USB_GET_NODE_CONNECTION_DRIVERKEY_NAME = @as(u32, 2229280); pub const IOCTL_USB_GET_HUB_CAPABILITIES = @as(u32, 2229308); pub const IOCTL_USB_HUB_CYCLE_PORT = @as(u32, 2229316); pub const IOCTL_USB_GET_NODE_CONNECTION_ATTRIBUTES = @as(u32, 2229312); pub const IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX = @as(u32, 2229320); pub const IOCTL_USB_RESET_HUB = @as(u32, 2229324); pub const IOCTL_USB_GET_HUB_CAPABILITIES_EX = @as(u32, 2229328); pub const IOCTL_USB_GET_HUB_INFORMATION_EX = @as(u32, 2229332); pub const IOCTL_USB_GET_PORT_CONNECTOR_PROPERTIES = @as(u32, 2229336); pub const IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX_V2 = @as(u32, 2229340); pub const IOCTL_USB_GET_TRANSPORT_CHARACTERISTICS = @as(u32, 2229348); pub const IOCTL_USB_REGISTER_FOR_TRANSPORT_CHARACTERISTICS_CHANGE = @as(u32, 2229352); pub const IOCTL_USB_NOTIFY_ON_TRANSPORT_CHARACTERISTICS_CHANGE = @as(u32, 2229356); pub const IOCTL_USB_UNREGISTER_FOR_TRANSPORT_CHARACTERISTICS_CHANGE = @as(u32, 2229360); pub const IOCTL_USB_START_TRACKING_FOR_TIME_SYNC = @as(u32, 2229364); pub const IOCTL_USB_GET_FRAME_NUMBER_AND_QPC_FOR_TIME_SYNC = @as(u32, 2229368); pub const IOCTL_USB_STOP_TRACKING_FOR_TIME_SYNC = @as(u32, 2229372); pub const IOCTL_USB_GET_DEVICE_CHARACTERISTICS = @as(u32, 2229376); pub const WMI_USB_DRIVER_INFORMATION = @as(u32, 0); pub const WMI_USB_DRIVER_NOTIFICATION = @as(u32, 1); pub const WMI_USB_POWER_DEVICE_ENABLE = @as(u32, 2); pub const WMI_USB_HUB_NODE_INFORMATION = @as(u32, 4); pub const WMI_USB_PERFORMANCE_INFORMATION = @as(u32, 1); pub const WMI_USB_DEVICE_NODE_INFORMATION = @as(u32, 2); pub const USB_TRANSPORT_CHARACTERISTICS_VERSION_1 = @as(u32, 1); pub const USB_TRANSPORT_CHARACTERISTICS_LATENCY_AVAILABLE = @as(u32, 1); pub const USB_TRANSPORT_CHARACTERISTICS_BANDWIDTH_AVAILABLE = @as(u32, 2); pub const USB_REGISTER_FOR_TRANSPORT_LATENCY_CHANGE = @as(u32, 1); pub const USB_REGISTER_FOR_TRANSPORT_BANDWIDTH_CHANGE = @as(u32, 2); pub const USB_DEVICE_CHARACTERISTICS_VERSION_1 = @as(u32, 1); pub const USB_DEVICE_CHARACTERISTICS_MAXIMUM_PATH_DELAYS_AVAILABLE = @as(u32, 1); pub const MAX_NUM_PIPES = @as(u32, 8); pub const BULKIN_FLAG = @as(u32, 128); pub const FILE_DEVICE_USB_SCAN = @as(u32, 32768); pub const IOCTL_INDEX = @as(u32, 2048); pub const IOCTL_GET_VERSION = @as(u32, 2147491840); pub const IOCTL_CANCEL_IO = @as(u32, 2147491844); pub const IOCTL_WAIT_ON_DEVICE_EVENT = @as(u32, 2147491848); pub const IOCTL_READ_REGISTERS = @as(u32, 2147491852); pub const IOCTL_WRITE_REGISTERS = @as(u32, 2147491856); pub const IOCTL_GET_CHANNEL_ALIGN_RQST = @as(u32, 2147491860); pub const IOCTL_GET_DEVICE_DESCRIPTOR = @as(u32, 2147491864); pub const IOCTL_RESET_PIPE = @as(u32, 2147491868); pub const IOCTL_GET_USB_DESCRIPTOR = @as(u32, 2147491872); pub const IOCTL_SEND_USB_REQUEST = @as(u32, 2147491876); pub const IOCTL_GET_PIPE_CONFIGURATION = @as(u32, 2147491880); pub const IOCTL_SET_TIMEOUT = @as(u32, 2147491884); pub const IOCTL_ABORT_PIPE = @as(u32, 2147491844); pub const WinUSB_TestGuid = Guid.initString("da812bff-12c3-46a2-8e2b-dbd3b7834c43"); //-------------------------------------------------------------------------------- // Section: Types (150) //-------------------------------------------------------------------------------- pub const USB_DEVICE_SPEED = enum(i32) { LowSpeed = 0, FullSpeed = 1, HighSpeed = 2, SuperSpeed = 3, }; pub const UsbLowSpeed = USB_DEVICE_SPEED.LowSpeed; pub const UsbFullSpeed = USB_DEVICE_SPEED.FullSpeed; pub const UsbHighSpeed = USB_DEVICE_SPEED.HighSpeed; pub const UsbSuperSpeed = USB_DEVICE_SPEED.SuperSpeed; pub const USB_DEVICE_TYPE = enum(i32) { @"11Device" = 0, @"20Device" = 1, }; pub const Usb11Device = USB_DEVICE_TYPE.@"11Device"; pub const Usb20Device = USB_DEVICE_TYPE.@"20Device"; pub const BM_REQUEST_TYPE = extern union { pub const _BM = extern struct { _bitfield: u8, }; s: _BM, B: u8, }; pub const USB_DEFAULT_PIPE_SETUP_PACKET = packed struct { pub const _wIndex = packed union { Anonymous: extern struct { LowByte: u8, HiByte: u8, }, W: u16, }; pub const _wValue = packed union { Anonymous: extern struct { LowByte: u8, HiByte: u8, }, W: u16, }; bmRequestType: BM_REQUEST_TYPE, bRequest: u8, wValue: _wValue, wIndex: _wIndex, wLength: u16, }; pub const USB_DEVICE_STATUS = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_INTERFACE_STATUS = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_ENDPOINT_STATUS = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_COMMON_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, }; pub const USB_DEVICE_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bcdUSB: u16, bDeviceClass: u8, bDeviceSubClass: u8, bDeviceProtocol: u8, bMaxPacketSize0: u8, idVendor: u16, idProduct: u16, bcdDevice: u16, iManufacturer: u8, iProduct: u8, iSerialNumber: u8, bNumConfigurations: u8, }; pub const USB_DEVICE_QUALIFIER_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bcdUSB: u16, bDeviceClass: u8, bDeviceSubClass: u8, bDeviceProtocol: u8, bMaxPacketSize0: u8, bNumConfigurations: u8, bReserved: u8, }; pub const USB_BOS_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, wTotalLength: u16, bNumDeviceCaps: u8, }; pub const USB_DEVICE_CAPABILITY_USB20_EXTENSION_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bmAttributes: packed union { AsUlong: u32, Anonymous: packed struct { _bitfield: u32, }, }, }; pub const USB_DEVICE_CAPABILITY_POWER_DELIVERY_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bReserved: u8, bmAttributes: packed union { AsUlong: u32, Anonymous: packed struct { _bitfield: u32, }, }, bmProviderPorts: u16, bmConsumerPorts: u16, bcdBCVersion: u16, bcdPDVersion: u16, bcdUSBTypeCVersion: u16, }; pub const USB_DEVICE_CAPABILITY_PD_CONSUMER_PORT_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bReserved: u8, bmCapabilities: packed union { AsUshort: u16, Anonymous: packed struct { _bitfield: u16, }, }, wMinVoltage: u16, wMaxVoltage: u16, wReserved: u16, dwMaxOperatingPower: u32, dwMaxPeakPower: u32, dwMaxPeakPowerTime: u32, }; pub const USB_DEVICE_CAPABILITY_SUPERSPEED_USB_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bmAttributes: u8, wSpeedsSupported: u16, bFunctionalitySupport: u8, bU1DevExitLat: u8, wU2DevExitLat: u16, }; pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED = packed union { AsUlong32: u32, Anonymous: packed struct { _bitfield: u32, }, }; pub const USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_USB_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bReserved: u8, bmAttributes: packed union { AsUlong: u32, Anonymous: packed struct { _bitfield: u32, }, }, wFunctionalitySupport: packed union { AsUshort: u16, Anonymous: packed struct { _bitfield: u16, }, }, wReserved: u16, bmSublinkSpeedAttr: [1]USB_DEVICE_CAPABILITY_SUPERSPEEDPLUS_SPEED, }; pub const USB_DEVICE_CAPABILITY_CONTAINER_ID_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bReserved: u8, ContainerID: [16]u8, }; pub const USB_DEVICE_CAPABILITY_PLATFORM_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bReserved: u8, PlatformCapabilityUuid: Guid, CapabililityData: [1]u8, }; pub const USB_DEVICE_CAPABILITY_BILLBOARD_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, iAddtionalInfoURL: u8, bNumberOfAlternateModes: u8, bPreferredAlternateMode: u8, VconnPower: packed union { AsUshort: u16, Anonymous: packed struct { _bitfield: u16, }, }, bmConfigured: [32]u8, bReserved: u32, AlternateMode: [1]packed struct { wSVID: u16, bAlternateMode: u8, iAlternateModeSetting: u8, }, }; pub const USB_DEVICE_CAPABILITY_FIRMWARE_STATUS_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, bcdDescriptorVersion: u8, bmAttributes: packed union { AsUlong: u32, Anonymous: packed struct { _bitfield: u32, }, }, }; pub const USB_DEVICE_CAPABILITY_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, bDevCapabilityType: u8, }; pub const USB_CONFIGURATION_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, wTotalLength: u16, bNumInterfaces: u8, bConfigurationValue: u8, iConfiguration: u8, bmAttributes: u8, MaxPower: u8, }; pub const USB_INTERFACE_ASSOCIATION_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, bFirstInterface: u8, bInterfaceCount: u8, bFunctionClass: u8, bFunctionSubClass: u8, bFunctionProtocol: u8, iFunction: u8, }; pub const USB_INTERFACE_DESCRIPTOR = extern struct { bLength: u8, bDescriptorType: u8, bInterfaceNumber: u8, bAlternateSetting: u8, bNumEndpoints: u8, bInterfaceClass: u8, bInterfaceSubClass: u8, bInterfaceProtocol: u8, iInterface: u8, }; pub const USB_ENDPOINT_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bEndpointAddress: u8, bmAttributes: u8, wMaxPacketSize: u16, bInterval: u8, }; pub const USB_HIGH_SPEED_MAXPACKET = packed union { pub const _MP = packed struct { _bitfield: u16, }; us: u16, }; pub const USB_STRING_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bString: [1]u16, }; pub const USB_SUPERSPEED_ENDPOINT_COMPANION_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bMaxBurst: u8, bmAttributes: extern union { AsUchar: u8, Bulk: extern struct { _bitfield: u8, }, Isochronous: extern struct { _bitfield: u8, }, }, wBytesPerInterval: u16, }; pub const USB_SUPERSPEEDPLUS_ISOCH_ENDPOINT_COMPANION_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, wReserved: u16, dwBytesPerInterval: u32, }; pub const USB_HUB_DESCRIPTOR = packed struct { bDescriptorLength: u8, bDescriptorType: u8, bNumberOfPorts: u8, wHubCharacteristics: u16, bPowerOnToPowerGood: u8, bHubControlCurrent: u8, bRemoveAndPowerMask: [64]u8, }; pub const USB_30_HUB_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bNumberOfPorts: u8, wHubCharacteristics: u16, bPowerOnToPowerGood: u8, bHubControlCurrent: u8, bHubHdrDecLat: u8, wHubDelay: u16, DeviceRemovable: u16, }; pub const USB_HUB_STATUS = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_HUB_CHANGE = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_HUB_STATUS_AND_CHANGE = packed union { AsUlong32: u32, Anonymous: extern struct { HubStatus: USB_HUB_STATUS, HubChange: USB_HUB_CHANGE, }, }; pub const USB_20_PORT_STATUS = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_20_PORT_CHANGE = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_30_PORT_STATUS = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_30_PORT_CHANGE = packed union { AsUshort16: u16, Anonymous: packed struct { _bitfield: u16, }, }; pub const USB_PORT_STATUS = packed union { AsUshort16: u16, Usb20PortStatus: USB_20_PORT_STATUS, Usb30PortStatus: USB_30_PORT_STATUS, }; pub const USB_PORT_CHANGE = packed union { AsUshort16: u16, Usb20PortChange: USB_20_PORT_CHANGE, Usb30PortChange: USB_30_PORT_CHANGE, }; pub const USB_PORT_EXT_STATUS = packed union { AsUlong32: u32, Anonymous: packed struct { _bitfield: u32, }, }; pub const USB_PORT_STATUS_AND_CHANGE = packed union { AsUlong32: u32, Anonymous: extern struct { PortStatus: USB_PORT_STATUS, PortChange: USB_PORT_CHANGE, }, }; pub const USB_PORT_EXT_STATUS_AND_CHANGE = packed union { AsUlong64: u64, Anonymous: extern struct { PortStatusChange: USB_PORT_STATUS_AND_CHANGE, PortExtStatus: USB_PORT_EXT_STATUS, }, }; pub const USB_HUB_30_PORT_REMOTE_WAKE_MASK = extern union { AsUchar8: u8, Anonymous: extern struct { _bitfield: u8, }, }; pub const USB_FUNCTION_SUSPEND_OPTIONS = extern union { AsUchar: u8, Anonymous: extern struct { _bitfield: u8, }, }; pub const USB_CONFIGURATION_POWER_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, SelfPowerConsumedD0: [3]u8, bPowerSummaryId: u8, bBusPowerSavingD1: u8, bSelfPowerSavingD1: u8, bBusPowerSavingD2: u8, bSelfPowerSavingD2: u8, bBusPowerSavingD3: u8, bSelfPowerSavingD3: u8, TransitionTimeFromD1: u16, TransitionTimeFromD2: u16, TransitionTimeFromD3: u16, }; pub const USB_INTERFACE_POWER_DESCRIPTOR = packed struct { bLength: u8, bDescriptorType: u8, bmCapabilitiesFlags: u8, bBusPowerSavingD1: u8, bSelfPowerSavingD1: u8, bBusPowerSavingD2: u8, bSelfPowerSavingD2: u8, bBusPowerSavingD3: u8, bSelfPowerSavingD3: u8, TransitionTimeFromD1: u16, TransitionTimeFromD2: u16, TransitionTimeFromD3: u16, }; pub const USB_CONTROLLER_FLAVOR = enum(i32) { USB_HcGeneric = 0, OHCI_Generic = 100, OHCI_Hydra = 101, OHCI_NEC = 102, UHCI_Generic = 200, UHCI_Piix4 = 201, UHCI_Piix3 = 202, UHCI_Ich2 = 203, UHCI_Reserved204 = 204, UHCI_Ich1 = 205, UHCI_Ich3m = 206, UHCI_Ich4 = 207, UHCI_Ich5 = 208, UHCI_Ich6 = 209, UHCI_Intel = 249, UHCI_VIA = 250, UHCI_VIA_x01 = 251, UHCI_VIA_x02 = 252, UHCI_VIA_x03 = 253, UHCI_VIA_x04 = 254, UHCI_VIA_x0E_FIFO = 264, EHCI_Generic = 1000, EHCI_NEC = 2000, EHCI_Lucent = 3000, EHCI_NVIDIA_Tegra2 = 4000, EHCI_NVIDIA_Tegra3 = 4001, EHCI_Intel_Medfield = 5001, }; pub const USB_HcGeneric = USB_CONTROLLER_FLAVOR.USB_HcGeneric; pub const OHCI_Generic = USB_CONTROLLER_FLAVOR.OHCI_Generic; pub const OHCI_Hydra = USB_CONTROLLER_FLAVOR.OHCI_Hydra; pub const OHCI_NEC = USB_CONTROLLER_FLAVOR.OHCI_NEC; pub const UHCI_Generic = USB_CONTROLLER_FLAVOR.UHCI_Generic; pub const UHCI_Piix4 = USB_CONTROLLER_FLAVOR.UHCI_Piix4; pub const UHCI_Piix3 = USB_CONTROLLER_FLAVOR.UHCI_Piix3; pub const UHCI_Ich2 = USB_CONTROLLER_FLAVOR.UHCI_Ich2; pub const UHCI_Reserved204 = USB_CONTROLLER_FLAVOR.UHCI_Reserved204; pub const UHCI_Ich1 = USB_CONTROLLER_FLAVOR.UHCI_Ich1; pub const UHCI_Ich3m = USB_CONTROLLER_FLAVOR.UHCI_Ich3m; pub const UHCI_Ich4 = USB_CONTROLLER_FLAVOR.UHCI_Ich4; pub const UHCI_Ich5 = USB_CONTROLLER_FLAVOR.UHCI_Ich5; pub const UHCI_Ich6 = USB_CONTROLLER_FLAVOR.UHCI_Ich6; pub const UHCI_Intel = USB_CONTROLLER_FLAVOR.UHCI_Intel; pub const UHCI_VIA = USB_CONTROLLER_FLAVOR.UHCI_VIA; pub const UHCI_VIA_x01 = USB_CONTROLLER_FLAVOR.UHCI_VIA_x01; pub const UHCI_VIA_x02 = USB_CONTROLLER_FLAVOR.UHCI_VIA_x02; pub const UHCI_VIA_x03 = USB_CONTROLLER_FLAVOR.UHCI_VIA_x03; pub const UHCI_VIA_x04 = USB_CONTROLLER_FLAVOR.UHCI_VIA_x04; pub const UHCI_VIA_x0E_FIFO = USB_CONTROLLER_FLAVOR.UHCI_VIA_x0E_FIFO; pub const EHCI_Generic = USB_CONTROLLER_FLAVOR.EHCI_Generic; pub const EHCI_NEC = USB_CONTROLLER_FLAVOR.EHCI_NEC; pub const EHCI_Lucent = USB_CONTROLLER_FLAVOR.EHCI_Lucent; pub const EHCI_NVIDIA_Tegra2 = USB_CONTROLLER_FLAVOR.EHCI_NVIDIA_Tegra2; pub const EHCI_NVIDIA_Tegra3 = USB_CONTROLLER_FLAVOR.EHCI_NVIDIA_Tegra3; pub const EHCI_Intel_Medfield = USB_CONTROLLER_FLAVOR.EHCI_Intel_Medfield; pub const USBD_VERSION_INFORMATION = extern struct { USBDI_Version: u32, Supported_USB_Version: u32, }; pub const USBD_PIPE_TYPE = enum(i32) { Control = 0, Isochronous = 1, Bulk = 2, Interrupt = 3, }; pub const UsbdPipeTypeControl = USBD_PIPE_TYPE.Control; pub const UsbdPipeTypeIsochronous = USBD_PIPE_TYPE.Isochronous; pub const UsbdPipeTypeBulk = USBD_PIPE_TYPE.Bulk; pub const UsbdPipeTypeInterrupt = USBD_PIPE_TYPE.Interrupt; pub const USBD_DEVICE_INFORMATION = extern struct { OffsetNext: u32, UsbdDeviceHandle: ?*anyopaque, DeviceDescriptor: USB_DEVICE_DESCRIPTOR, }; pub const USBD_PIPE_INFORMATION = extern struct { MaximumPacketSize: u16, EndpointAddress: u8, Interval: u8, PipeType: USBD_PIPE_TYPE, PipeHandle: ?*anyopaque, MaximumTransferSize: u32, PipeFlags: u32, }; pub const USBD_ENDPOINT_OFFLOAD_MODE = enum(i32) { ModeNotSupported = 0, SoftwareAssisted = 1, HardwareAssisted = 2, }; pub const UsbdEndpointOffloadModeNotSupported = USBD_ENDPOINT_OFFLOAD_MODE.ModeNotSupported; pub const UsbdEndpointOffloadSoftwareAssisted = USBD_ENDPOINT_OFFLOAD_MODE.SoftwareAssisted; pub const UsbdEndpointOffloadHardwareAssisted = USBD_ENDPOINT_OFFLOAD_MODE.HardwareAssisted; pub const USBD_ENDPOINT_OFFLOAD_INFORMATION = packed struct { Size: u32, EndpointAddress: u16, ResourceId: u32, Mode: USBD_ENDPOINT_OFFLOAD_MODE, _bitfield1: u32, _bitfield2: u32, TransferSegmentLA: LARGE_INTEGER, TransferSegmentVA: ?*anyopaque, TransferRingSize: usize, TransferRingInitialCycleBit: u32, MessageNumber: u32, EventRingSegmentLA: LARGE_INTEGER, EventRingSegmentVA: ?*anyopaque, EventRingSize: usize, EventRingInitialCycleBit: u32, }; pub const USBD_INTERFACE_INFORMATION = extern struct { Length: u16, InterfaceNumber: u8, AlternateSetting: u8, Class: u8, SubClass: u8, Protocol: u8, Reserved: u8, InterfaceHandle: ?*anyopaque, NumberOfPipes: u32, Pipes: [1]USBD_PIPE_INFORMATION, }; pub const _URB_HCD_AREA = extern struct { Reserved8: [8]?*anyopaque, }; pub const _URB_HEADER = extern struct { Length: u16, Function: u16, Status: i32, UsbdDeviceHandle: ?*anyopaque, UsbdFlags: u32, }; pub const _URB_SELECT_INTERFACE = extern struct { Hdr: _URB_HEADER, ConfigurationHandle: ?*anyopaque, Interface: USBD_INTERFACE_INFORMATION, }; pub const _URB_SELECT_CONFIGURATION = extern struct { Hdr: _URB_HEADER, ConfigurationDescriptor: ?*USB_CONFIGURATION_DESCRIPTOR, ConfigurationHandle: ?*anyopaque, Interface: USBD_INTERFACE_INFORMATION, }; pub const _URB_PIPE_REQUEST = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, Reserved: u32, }; pub const _URB_FRAME_LENGTH_CONTROL = extern struct { Hdr: _URB_HEADER, }; pub const _URB_GET_FRAME_LENGTH = extern struct { Hdr: _URB_HEADER, FrameLength: u32, FrameNumber: u32, }; pub const _URB_SET_FRAME_LENGTH = extern struct { Hdr: _URB_HEADER, FrameLengthDelta: i32, }; pub const _URB_GET_CURRENT_FRAME_NUMBER = extern struct { Hdr: _URB_HEADER, FrameNumber: u32, }; pub const _URB_CONTROL_DESCRIPTOR_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, Reserved0: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, Reserved1: u16, Index: u8, DescriptorType: u8, LanguageId: u16, Reserved2: u16, }; pub const _URB_CONTROL_GET_STATUS_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, Reserved0: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, Reserved1: [4]u8, Index: u16, Reserved2: u16, }; pub const _URB_CONTROL_FEATURE_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, Reserved2: u32, Reserved3: u32, Reserved4: ?*anyopaque, Reserved5: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, Reserved0: u16, FeatureSelector: u16, Index: u16, Reserved1: u16, }; pub const _URB_CONTROL_VENDOR_OR_CLASS_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, TransferFlags: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, RequestTypeReservedBits: u8, Request: u8, Value: u16, Index: u16, Reserved1: u16, }; pub const _URB_CONTROL_GET_INTERFACE_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, Reserved0: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, Reserved1: [4]u8, Interface: u16, Reserved2: u16, }; pub const _URB_CONTROL_GET_CONFIGURATION_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, Reserved0: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, Reserved1: [8]u8, }; pub const OS_STRING = extern struct { bLength: u8, bDescriptorType: u8, MicrosoftString: [7]u16, bVendorCode: u8, Anonymous: extern union { bPad: u8, bFlags: u8, }, }; pub const _URB_OS_FEATURE_DESCRIPTOR_REQUEST = extern struct { Hdr: _URB_HEADER, Reserved: ?*anyopaque, Reserved0: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, _bitfield: u8, Reserved2: u8, InterfaceNumber: u8, MS_PageIndex: u8, MS_FeatureDescriptorIndex: u16, Reserved3: u16, }; pub const _URB_CONTROL_TRANSFER = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, TransferFlags: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, SetupPacket: [8]u8, }; pub const _URB_CONTROL_TRANSFER_EX = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, TransferFlags: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, Timeout: u32, hca: _URB_HCD_AREA, SetupPacket: [8]u8, }; pub const _URB_BULK_OR_INTERRUPT_TRANSFER = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, TransferFlags: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, }; pub const USBD_ISO_PACKET_DESCRIPTOR = extern struct { Offset: u32, Length: u32, Status: i32, }; pub const _URB_ISOCH_TRANSFER = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, TransferFlags: u32, TransferBufferLength: u32, TransferBuffer: ?*anyopaque, TransferBufferMDL: ?*anyopaque, UrbLink: ?*URB, hca: _URB_HCD_AREA, StartFrame: u32, NumberOfPackets: u32, ErrorCount: u32, IsoPacket: [1]USBD_ISO_PACKET_DESCRIPTOR, }; pub const USBD_STREAM_INFORMATION = extern struct { PipeHandle: ?*anyopaque, StreamID: u32, MaximumTransferSize: u32, PipeFlags: u32, }; pub const _URB_OPEN_STATIC_STREAMS = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, NumberOfStreams: u32, StreamInfoVersion: u16, StreamInfoSize: u16, Streams: ?*USBD_STREAM_INFORMATION, }; pub const _URB_GET_ISOCH_PIPE_TRANSFER_PATH_DELAYS = extern struct { Hdr: _URB_HEADER, PipeHandle: ?*anyopaque, MaximumSendPathDelayInMilliSeconds: u32, MaximumCompletionPathDelayInMilliSeconds: u32, }; pub const URB = extern struct { Anonymous: extern union { UrbHeader: _URB_HEADER, UrbSelectInterface: _URB_SELECT_INTERFACE, UrbSelectConfiguration: _URB_SELECT_CONFIGURATION, UrbPipeRequest: _URB_PIPE_REQUEST, UrbFrameLengthControl: _URB_FRAME_LENGTH_CONTROL, UrbGetFrameLength: _URB_GET_FRAME_LENGTH, UrbSetFrameLength: _URB_SET_FRAME_LENGTH, UrbGetCurrentFrameNumber: _URB_GET_CURRENT_FRAME_NUMBER, UrbControlTransfer: _URB_CONTROL_TRANSFER, UrbControlTransferEx: _URB_CONTROL_TRANSFER_EX, UrbBulkOrInterruptTransfer: _URB_BULK_OR_INTERRUPT_TRANSFER, UrbIsochronousTransfer: _URB_ISOCH_TRANSFER, UrbControlDescriptorRequest: _URB_CONTROL_DESCRIPTOR_REQUEST, UrbControlGetStatusRequest: _URB_CONTROL_GET_STATUS_REQUEST, UrbControlFeatureRequest: _URB_CONTROL_FEATURE_REQUEST, UrbControlVendorClassRequest: _URB_CONTROL_VENDOR_OR_CLASS_REQUEST, UrbControlGetInterfaceRequest: _URB_CONTROL_GET_INTERFACE_REQUEST, UrbControlGetConfigurationRequest: _URB_CONTROL_GET_CONFIGURATION_REQUEST, UrbOSFeatureDescriptorRequest: _URB_OS_FEATURE_DESCRIPTOR_REQUEST, UrbOpenStaticStreams: _URB_OPEN_STATIC_STREAMS, UrbGetIsochPipeTransferPathDelays: _URB_GET_ISOCH_PIPE_TRANSFER_PATH_DELAYS, }, }; pub const USB_IDLE_CALLBACK = fn( Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) void; pub const USB_IDLE_CALLBACK_INFO = extern struct { IdleCallback: ?USB_IDLE_CALLBACK, IdleContext: ?*anyopaque, }; pub const USB_USER_ERROR_CODE = enum(i32) { Success = 0, NotSupported = 1, InvalidRequestCode = 2, FeatureDisabled = 3, InvalidHeaderParameter = 4, InvalidParameter = 5, MiniportError = 6, BufferTooSmall = 7, ErrorNotMapped = 8, DeviceNotStarted = 9, NoDeviceConnected = 10, }; pub const UsbUserSuccess = USB_USER_ERROR_CODE.Success; pub const UsbUserNotSupported = USB_USER_ERROR_CODE.NotSupported; pub const UsbUserInvalidRequestCode = USB_USER_ERROR_CODE.InvalidRequestCode; pub const UsbUserFeatureDisabled = USB_USER_ERROR_CODE.FeatureDisabled; pub const UsbUserInvalidHeaderParameter = USB_USER_ERROR_CODE.InvalidHeaderParameter; pub const UsbUserInvalidParameter = USB_USER_ERROR_CODE.InvalidParameter; pub const UsbUserMiniportError = USB_USER_ERROR_CODE.MiniportError; pub const UsbUserBufferTooSmall = USB_USER_ERROR_CODE.BufferTooSmall; pub const UsbUserErrorNotMapped = USB_USER_ERROR_CODE.ErrorNotMapped; pub const UsbUserDeviceNotStarted = USB_USER_ERROR_CODE.DeviceNotStarted; pub const UsbUserNoDeviceConnected = USB_USER_ERROR_CODE.NoDeviceConnected; pub const USBUSER_REQUEST_HEADER = packed struct { UsbUserRequest: u32, UsbUserStatusCode: USB_USER_ERROR_CODE, RequestBufferLength: u32, ActualBufferLength: u32, }; pub const PACKET_PARAMETERS = packed struct { DeviceAddress: u8, EndpointAddress: u8, MaximumPacketSize: u16, Timeout: u32, Flags: u32, DataLength: u32, HubDeviceAddress: u16, PortTTNumber: u16, ErrorCount: u8, Pad: [3]u8, UsbdStatusCode: i32, Data: [4]u8, }; pub const USBUSER_SEND_ONE_PACKET = extern struct { Header: USBUSER_REQUEST_HEADER, PacketParameters: PACKET_PARAMETERS, }; pub const RAW_RESET_PORT_PARAMETERS = packed struct { PortNumber: u16, PortStatus: u16, }; pub const USBUSER_RAW_RESET_ROOT_PORT = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: RAW_RESET_PORT_PARAMETERS, }; pub const RAW_ROOTPORT_FEATURE = packed struct { PortNumber: u16, PortFeature: u16, PortStatus: u16, }; pub const USBUSER_ROOTPORT_FEATURE_REQUEST = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: RAW_ROOTPORT_FEATURE, }; pub const RAW_ROOTPORT_PARAMETERS = packed struct { PortNumber: u16, PortStatus: u16, }; pub const USBUSER_ROOTPORT_PARAMETERS = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: RAW_ROOTPORT_PARAMETERS, }; pub const USB_CONTROLLER_INFO_0 = packed struct { PciVendorId: u32, PciDeviceId: u32, PciRevision: u32, NumberOfRootPorts: u32, ControllerFlavor: USB_CONTROLLER_FLAVOR, HcFeatureFlags: u32, }; pub const USBUSER_CONTROLLER_INFO_0 = extern struct { Header: USBUSER_REQUEST_HEADER, Info0: USB_CONTROLLER_INFO_0, }; pub const USB_UNICODE_NAME = packed struct { Length: u32, String: [1]u16, }; pub const USBUSER_CONTROLLER_UNICODE_NAME = extern struct { Header: USBUSER_REQUEST_HEADER, UnicodeName: USB_UNICODE_NAME, }; pub const USB_PASS_THRU_PARAMETERS = packed struct { FunctionGUID: Guid, ParameterLength: u32, Parameters: [4]u8, }; pub const USBUSER_PASS_THRU_REQUEST = extern struct { Header: USBUSER_REQUEST_HEADER, PassThru: USB_PASS_THRU_PARAMETERS, }; pub const WDMUSB_POWER_STATE = enum(i32) { NotMapped = 0, SystemUnspecified = 100, SystemWorking = 101, SystemSleeping1 = 102, SystemSleeping2 = 103, SystemSleeping3 = 104, SystemHibernate = 105, SystemShutdown = 106, DeviceUnspecified = 200, DeviceD0 = 201, DeviceD1 = 202, DeviceD2 = 203, DeviceD3 = 204, }; pub const WdmUsbPowerNotMapped = WDMUSB_POWER_STATE.NotMapped; pub const WdmUsbPowerSystemUnspecified = WDMUSB_POWER_STATE.SystemUnspecified; pub const WdmUsbPowerSystemWorking = WDMUSB_POWER_STATE.SystemWorking; pub const WdmUsbPowerSystemSleeping1 = WDMUSB_POWER_STATE.SystemSleeping1; pub const WdmUsbPowerSystemSleeping2 = WDMUSB_POWER_STATE.SystemSleeping2; pub const WdmUsbPowerSystemSleeping3 = WDMUSB_POWER_STATE.SystemSleeping3; pub const WdmUsbPowerSystemHibernate = WDMUSB_POWER_STATE.SystemHibernate; pub const WdmUsbPowerSystemShutdown = WDMUSB_POWER_STATE.SystemShutdown; pub const WdmUsbPowerDeviceUnspecified = WDMUSB_POWER_STATE.DeviceUnspecified; pub const WdmUsbPowerDeviceD0 = WDMUSB_POWER_STATE.DeviceD0; pub const WdmUsbPowerDeviceD1 = WDMUSB_POWER_STATE.DeviceD1; pub const WdmUsbPowerDeviceD2 = WDMUSB_POWER_STATE.DeviceD2; pub const WdmUsbPowerDeviceD3 = WDMUSB_POWER_STATE.DeviceD3; pub const USB_POWER_INFO = packed struct { SystemState: WDMUSB_POWER_STATE, HcDevicePowerState: WDMUSB_POWER_STATE, HcDeviceWake: WDMUSB_POWER_STATE, HcSystemWake: WDMUSB_POWER_STATE, RhDevicePowerState: WDMUSB_POWER_STATE, RhDeviceWake: WDMUSB_POWER_STATE, RhSystemWake: WDMUSB_POWER_STATE, LastSystemSleepState: WDMUSB_POWER_STATE, CanWakeup: BOOLEAN, IsPowered: BOOLEAN, }; pub const USBUSER_POWER_INFO_REQUEST = extern struct { Header: USBUSER_REQUEST_HEADER, PowerInformation: USB_POWER_INFO, }; pub const USB_OPEN_RAW_DEVICE_PARAMETERS = packed struct { PortStatus: u16, MaxPacketEp0: u16, }; pub const USBUSER_OPEN_RAW_DEVICE = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: USB_OPEN_RAW_DEVICE_PARAMETERS, }; pub const USB_CLOSE_RAW_DEVICE_PARAMETERS = packed struct { xxx: u32, }; pub const USBUSER_CLOSE_RAW_DEVICE = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: USB_CLOSE_RAW_DEVICE_PARAMETERS, }; pub const USB_SEND_RAW_COMMAND_PARAMETERS = packed struct { Usb_bmRequest: u8, Usb_bRequest: u8, Usb_wVlaue: u16, Usb_wIndex: u16, Usb_wLength: u16, DeviceAddress: u16, MaximumPacketSize: u16, Timeout: u32, DataLength: u32, UsbdStatusCode: i32, Data: [4]u8, }; pub const USBUSER_SEND_RAW_COMMAND = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: USB_SEND_RAW_COMMAND_PARAMETERS, }; pub const USB_BANDWIDTH_INFO = packed struct { DeviceCount: u32, TotalBusBandwidth: u32, Total32secBandwidth: u32, AllocedBulkAndControl: u32, AllocedIso: u32, AllocedInterrupt_1ms: u32, AllocedInterrupt_2ms: u32, AllocedInterrupt_4ms: u32, AllocedInterrupt_8ms: u32, AllocedInterrupt_16ms: u32, AllocedInterrupt_32ms: u32, }; pub const USBUSER_BANDWIDTH_INFO_REQUEST = extern struct { Header: USBUSER_REQUEST_HEADER, BandwidthInformation: USB_BANDWIDTH_INFO, }; pub const USB_BUS_STATISTICS_0 = packed struct { DeviceCount: u32, CurrentSystemTime: LARGE_INTEGER, CurrentUsbFrame: u32, BulkBytes: u32, IsoBytes: u32, InterruptBytes: u32, ControlDataBytes: u32, PciInterruptCount: u32, HardResetCount: u32, WorkerSignalCount: u32, CommonBufferBytes: u32, WorkerIdleTimeMs: u32, RootHubEnabled: BOOLEAN, RootHubDevicePowerState: u8, Unused: u8, NameIndex: u8, }; pub const USBUSER_BUS_STATISTICS_0_REQUEST = extern struct { Header: USBUSER_REQUEST_HEADER, BusStatistics0: USB_BUS_STATISTICS_0, }; pub const USB_DRIVER_VERSION_PARAMETERS = packed struct { DriverTrackingCode: u32, USBDI_Version: u32, USBUSER_Version: u32, CheckedPortDriver: BOOLEAN, CheckedMiniportDriver: BOOLEAN, USB_Version: u16, }; pub const USBUSER_GET_DRIVER_VERSION = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: USB_DRIVER_VERSION_PARAMETERS, }; pub const USB_USB2HW_VERSION_PARAMETERS = extern struct { Usb2HwRevision: u8, }; pub const USBUSER_GET_USB2HW_VERSION = extern struct { Header: USBUSER_REQUEST_HEADER, Parameters: USB_USB2HW_VERSION_PARAMETERS, }; pub const USBUSER_REFRESH_HCT_REG = packed struct { Header: USBUSER_REQUEST_HEADER, Flags: u32, }; pub const WINUSB_PIPE_INFORMATION = extern struct { PipeType: USBD_PIPE_TYPE, PipeId: u8, MaximumPacketSize: u16, Interval: u8, }; pub const WINUSB_PIPE_INFORMATION_EX = extern struct { PipeType: USBD_PIPE_TYPE, PipeId: u8, MaximumPacketSize: u16, Interval: u8, MaximumBytesPerInterval: u32, }; pub const WINUSB_SETUP_PACKET = packed struct { RequestType: u8, Request: u8, Value: u16, Index: u16, Length: u16, }; pub const USB_START_TRACKING_FOR_TIME_SYNC_INFORMATION = packed struct { TimeTrackingHandle: ?HANDLE, IsStartupDelayTolerable: BOOLEAN, }; pub const USB_STOP_TRACKING_FOR_TIME_SYNC_INFORMATION = packed struct { TimeTrackingHandle: ?HANDLE, }; pub const USB_FRAME_NUMBER_AND_QPC_FOR_TIME_SYNC_INFORMATION = packed struct { TimeTrackingHandle: ?HANDLE, InputFrameNumber: u32, InputMicroFrameNumber: u32, QueryPerformanceCounterAtInputFrameOrMicroFrame: LARGE_INTEGER, QueryPerformanceCounterFrequency: LARGE_INTEGER, PredictedAccuracyInMicroSeconds: u32, CurrentGenerationID: u32, CurrentQueryPerformanceCounter: LARGE_INTEGER, CurrentHardwareFrameNumber: u32, CurrentHardwareMicroFrameNumber: u32, CurrentUSBFrameNumber: u32, }; pub const USBFN_EVENT = enum(i32) { Minimum = 0, Attach = 1, Reset = 2, Detach = 3, Suspend = 4, Resume = 5, SetupPacket = 6, Configured = 7, UnConfigured = 8, PortType = 9, BusTearDown = 10, SetInterface = 11, Maximum = 12, }; pub const UsbfnEventMinimum = USBFN_EVENT.Minimum; pub const UsbfnEventAttach = USBFN_EVENT.Attach; pub const UsbfnEventReset = USBFN_EVENT.Reset; pub const UsbfnEventDetach = USBFN_EVENT.Detach; pub const UsbfnEventSuspend = USBFN_EVENT.Suspend; pub const UsbfnEventResume = USBFN_EVENT.Resume; pub const UsbfnEventSetupPacket = USBFN_EVENT.SetupPacket; pub const UsbfnEventConfigured = USBFN_EVENT.Configured; pub const UsbfnEventUnConfigured = USBFN_EVENT.UnConfigured; pub const UsbfnEventPortType = USBFN_EVENT.PortType; pub const UsbfnEventBusTearDown = USBFN_EVENT.BusTearDown; pub const UsbfnEventSetInterface = USBFN_EVENT.SetInterface; pub const UsbfnEventMaximum = USBFN_EVENT.Maximum; pub const USBFN_PORT_TYPE = enum(i32) { UnknownPort = 0, StandardDownstreamPort = 1, ChargingDownstreamPort = 2, DedicatedChargingPort = 3, InvalidDedicatedChargingPort = 4, ProprietaryDedicatedChargingPort = 5, PortTypeMaximum = 6, }; pub const UsbfnUnknownPort = USBFN_PORT_TYPE.UnknownPort; pub const UsbfnStandardDownstreamPort = USBFN_PORT_TYPE.StandardDownstreamPort; pub const UsbfnChargingDownstreamPort = USBFN_PORT_TYPE.ChargingDownstreamPort; pub const UsbfnDedicatedChargingPort = USBFN_PORT_TYPE.DedicatedChargingPort; pub const UsbfnInvalidDedicatedChargingPort = USBFN_PORT_TYPE.InvalidDedicatedChargingPort; pub const UsbfnProprietaryDedicatedChargingPort = USBFN_PORT_TYPE.ProprietaryDedicatedChargingPort; pub const UsbfnPortTypeMaximum = USBFN_PORT_TYPE.PortTypeMaximum; pub const USBFN_BUS_SPEED = enum(i32) { Low = 0, Full = 1, High = 2, Super = 3, Maximum = 4, }; pub const UsbfnBusSpeedLow = USBFN_BUS_SPEED.Low; pub const UsbfnBusSpeedFull = USBFN_BUS_SPEED.Full; pub const UsbfnBusSpeedHigh = USBFN_BUS_SPEED.High; pub const UsbfnBusSpeedSuper = USBFN_BUS_SPEED.Super; pub const UsbfnBusSpeedMaximum = USBFN_BUS_SPEED.Maximum; pub const USBFN_DIRECTION = enum(i32) { Minimum = 0, In = 1, Out = 2, // Tx = 1, this enum value conflicts with In // Rx = 2, this enum value conflicts with Out Maximum = 3, }; pub const UsbfnDirectionMinimum = USBFN_DIRECTION.Minimum; pub const UsbfnDirectionIn = USBFN_DIRECTION.In; pub const UsbfnDirectionOut = USBFN_DIRECTION.Out; pub const UsbfnDirectionTx = USBFN_DIRECTION.In; pub const UsbfnDirectionRx = USBFN_DIRECTION.Out; pub const UsbfnDirectionMaximum = USBFN_DIRECTION.Maximum; pub const USBFN_DEVICE_STATE = enum(i32) { Minimum = 0, Attached = 1, Default = 2, Detached = 3, Addressed = 4, Configured = 5, Suspended = 6, StateMaximum = 7, }; pub const UsbfnDeviceStateMinimum = USBFN_DEVICE_STATE.Minimum; pub const UsbfnDeviceStateAttached = USBFN_DEVICE_STATE.Attached; pub const UsbfnDeviceStateDefault = USBFN_DEVICE_STATE.Default; pub const UsbfnDeviceStateDetached = USBFN_DEVICE_STATE.Detached; pub const UsbfnDeviceStateAddressed = USBFN_DEVICE_STATE.Addressed; pub const UsbfnDeviceStateConfigured = USBFN_DEVICE_STATE.Configured; pub const UsbfnDeviceStateSuspended = USBFN_DEVICE_STATE.Suspended; pub const UsbfnDeviceStateStateMaximum = USBFN_DEVICE_STATE.StateMaximum; pub const ALTERNATE_INTERFACE = extern struct { InterfaceNumber: u16, AlternateInterfaceNumber: u16, }; pub const USBFN_NOTIFICATION = extern struct { Event: USBFN_EVENT, u: extern union { BusSpeed: USBFN_BUS_SPEED, SetupPacket: USB_DEFAULT_PIPE_SETUP_PACKET, ConfigurationValue: u16, PortType: USBFN_PORT_TYPE, AlternateInterface: ALTERNATE_INTERFACE, }, }; pub const USBFN_PIPE_INFORMATION = extern struct { EpDesc: USB_ENDPOINT_DESCRIPTOR, PipeId: u32, }; pub const USBFN_CLASS_INTERFACE = extern struct { InterfaceNumber: u8, PipeCount: u8, PipeArr: [16]USBFN_PIPE_INFORMATION, }; pub const USBFN_CLASS_INFORMATION_PACKET = extern struct { FullSpeedClassInterface: USBFN_CLASS_INTERFACE, HighSpeedClassInterface: USBFN_CLASS_INTERFACE, InterfaceName: [40]u16, InterfaceGuid: [39]u16, HasInterfaceGuid: BOOLEAN, SuperSpeedClassInterface: USBFN_CLASS_INTERFACE, }; pub const USBFN_CLASS_INTERFACE_EX = extern struct { BaseInterfaceNumber: u8, InterfaceCount: u8, PipeCount: u8, PipeArr: [16]USBFN_PIPE_INFORMATION, }; pub const USBFN_CLASS_INFORMATION_PACKET_EX = extern struct { FullSpeedClassInterfaceEx: USBFN_CLASS_INTERFACE_EX, HighSpeedClassInterfaceEx: USBFN_CLASS_INTERFACE_EX, SuperSpeedClassInterfaceEx: USBFN_CLASS_INTERFACE_EX, InterfaceName: [40]u16, InterfaceGuid: [39]u16, HasInterfaceGuid: BOOLEAN, }; pub const USBFN_INTERFACE_INFO = extern struct { InterfaceNumber: u8, Speed: USBFN_BUS_SPEED, Size: u16, InterfaceDescriptorSet: [1]u8, }; pub const USBFN_USB_STRING = extern struct { StringIndex: u8, UsbString: [255]u16, }; pub const USBFN_BUS_CONFIGURATION_INFO = extern struct { ConfigurationName: [40]u16, IsCurrent: BOOLEAN, IsActive: BOOLEAN, }; pub const DRV_VERSION = extern struct { major: u32, minor: u32, internal: u32, }; pub const IO_BLOCK = extern struct { uOffset: u32, uLength: u32, pbyData: ?*u8, uIndex: u32, }; pub const IO_BLOCK_EX = extern struct { uOffset: u32, uLength: u32, pbyData: ?*u8, uIndex: u32, bRequest: u8, bmRequestType: u8, fTransferDirectionIn: u8, }; pub const CHANNEL_INFO = extern struct { EventChannelSize: u32, uReadDataAlignment: u32, uWriteDataAlignment: u32, }; pub const PIPE_TYPE = enum(i32) { EVENT_PIPE = 0, READ_DATA_PIPE = 1, WRITE_DATA_PIPE = 2, ALL_PIPE = 3, }; pub const EVENT_PIPE = PIPE_TYPE.EVENT_PIPE; pub const READ_DATA_PIPE = PIPE_TYPE.READ_DATA_PIPE; pub const WRITE_DATA_PIPE = PIPE_TYPE.WRITE_DATA_PIPE; pub const ALL_PIPE = PIPE_TYPE.ALL_PIPE; pub const USBSCAN_GET_DESCRIPTOR = extern struct { DescriptorType: u8, Index: u8, LanguageId: u16, }; pub const DEVICE_DESCRIPTOR = extern struct { usVendorId: u16, usProductId: u16, usBcdDevice: u16, usLanguageId: u16, }; pub const RAW_PIPE_TYPE = enum(i32) { CONTROL = 0, ISOCHRONOUS = 1, BULK = 2, INTERRUPT = 3, }; pub const USBSCAN_PIPE_CONTROL = RAW_PIPE_TYPE.CONTROL; pub const USBSCAN_PIPE_ISOCHRONOUS = RAW_PIPE_TYPE.ISOCHRONOUS; pub const USBSCAN_PIPE_BULK = RAW_PIPE_TYPE.BULK; pub const USBSCAN_PIPE_INTERRUPT = RAW_PIPE_TYPE.INTERRUPT; pub const USBSCAN_PIPE_INFORMATION = extern struct { MaximumPacketSize: u16, EndpointAddress: u8, Interval: u8, PipeType: RAW_PIPE_TYPE, }; pub const USBSCAN_PIPE_CONFIGURATION = extern struct { NumberOfPipes: u32, PipeInfo: [8]USBSCAN_PIPE_INFORMATION, }; pub const USBSCAN_TIMEOUT = extern struct { TimeoutRead: u32, TimeoutWrite: u32, TimeoutEvent: u32, }; //-------------------------------------------------------------------------------- // Section: Functions (34) //-------------------------------------------------------------------------------- pub extern "WINUSB" fn WinUsb_Initialize( DeviceHandle: ?HANDLE, InterfaceHandle: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_Free( InterfaceHandle: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_GetAssociatedInterface( InterfaceHandle: ?*anyopaque, AssociatedInterfaceIndex: u8, AssociatedInterfaceHandle: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_GetDescriptor( InterfaceHandle: ?*anyopaque, DescriptorType: u8, Index: u8, LanguageID: u16, // TODO: what to do with BytesParamIndex 5? Buffer: ?*u8, BufferLength: u32, LengthTransferred: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_QueryInterfaceSettings( InterfaceHandle: ?*anyopaque, AlternateInterfaceNumber: u8, UsbAltInterfaceDescriptor: ?*USB_INTERFACE_DESCRIPTOR, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_QueryDeviceInformation( InterfaceHandle: ?*anyopaque, InformationType: u32, BufferLength: ?*u32, // TODO: what to do with BytesParamIndex 2? Buffer: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_SetCurrentAlternateSetting( InterfaceHandle: ?*anyopaque, SettingNumber: u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_GetCurrentAlternateSetting( InterfaceHandle: ?*anyopaque, SettingNumber: ?*u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_QueryPipe( InterfaceHandle: ?*anyopaque, AlternateInterfaceNumber: u8, PipeIndex: u8, PipeInformation: ?*WINUSB_PIPE_INFORMATION, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_QueryPipeEx( InterfaceHandle: ?*anyopaque, AlternateSettingNumber: u8, PipeIndex: u8, PipeInformationEx: ?*WINUSB_PIPE_INFORMATION_EX, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_SetPipePolicy( InterfaceHandle: ?*anyopaque, PipeID: u8, PolicyType: u32, ValueLength: u32, // TODO: what to do with BytesParamIndex 3? Value: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_GetPipePolicy( InterfaceHandle: ?*anyopaque, PipeID: u8, PolicyType: u32, ValueLength: ?*u32, // TODO: what to do with BytesParamIndex 3? Value: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_ReadPipe( InterfaceHandle: ?*anyopaque, PipeID: u8, // TODO: what to do with BytesParamIndex 3? Buffer: ?*u8, BufferLength: u32, LengthTransferred: ?*u32, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_WritePipe( InterfaceHandle: ?*anyopaque, PipeID: u8, // TODO: what to do with BytesParamIndex 3? Buffer: ?*u8, BufferLength: u32, LengthTransferred: ?*u32, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_ControlTransfer( InterfaceHandle: ?*anyopaque, SetupPacket: WINUSB_SETUP_PACKET, // TODO: what to do with BytesParamIndex 3? Buffer: ?*u8, BufferLength: u32, LengthTransferred: ?*u32, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_ResetPipe( InterfaceHandle: ?*anyopaque, PipeID: u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_AbortPipe( InterfaceHandle: ?*anyopaque, PipeID: u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_FlushPipe( InterfaceHandle: ?*anyopaque, PipeID: u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_SetPowerPolicy( InterfaceHandle: ?*anyopaque, PolicyType: u32, ValueLength: u32, // TODO: what to do with BytesParamIndex 2? Value: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_GetPowerPolicy( InterfaceHandle: ?*anyopaque, PolicyType: u32, ValueLength: ?*u32, // TODO: what to do with BytesParamIndex 2? Value: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_GetOverlappedResult( InterfaceHandle: ?*anyopaque, lpOverlapped: ?*OVERLAPPED, lpNumberOfBytesTransferred: ?*u32, bWait: BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "WINUSB" fn WinUsb_ParseConfigurationDescriptor( ConfigurationDescriptor: ?*USB_CONFIGURATION_DESCRIPTOR, StartPosition: ?*anyopaque, InterfaceNumber: i32, AlternateSetting: i32, InterfaceClass: i32, InterfaceSubClass: i32, InterfaceProtocol: i32, ) callconv(@import("std").os.windows.WINAPI) ?*USB_INTERFACE_DESCRIPTOR; pub extern "WINUSB" fn WinUsb_ParseDescriptors( // TODO: what to do with BytesParamIndex 1? DescriptorBuffer: ?*anyopaque, TotalLength: u32, StartPosition: ?*anyopaque, DescriptorType: i32, ) callconv(@import("std").os.windows.WINAPI) ?*USB_COMMON_DESCRIPTOR; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_GetCurrentFrameNumber( InterfaceHandle: ?*anyopaque, CurrentFrameNumber: ?*u32, TimeStamp: ?*LARGE_INTEGER, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_GetAdjustedFrameNumber( CurrentFrameNumber: ?*u32, TimeStamp: LARGE_INTEGER, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_RegisterIsochBuffer( InterfaceHandle: ?*anyopaque, PipeID: u8, // TODO: what to do with BytesParamIndex 3? Buffer: ?*u8, BufferLength: u32, IsochBufferHandle: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_UnregisterIsochBuffer( IsochBufferHandle: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_WriteIsochPipe( BufferHandle: ?*anyopaque, Offset: u32, Length: u32, FrameNumber: ?*u32, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_ReadIsochPipe( BufferHandle: ?*anyopaque, Offset: u32, Length: u32, FrameNumber: ?*u32, NumberOfPackets: u32, IsoPacketDescriptors: [*]USBD_ISO_PACKET_DESCRIPTOR, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_WriteIsochPipeAsap( BufferHandle: ?*anyopaque, Offset: u32, Length: u32, ContinueStream: BOOL, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "WINUSB" fn WinUsb_ReadIsochPipeAsap( BufferHandle: ?*anyopaque, Offset: u32, Length: u32, ContinueStream: BOOL, NumberOfPackets: u32, IsoPacketDescriptors: [*]USBD_ISO_PACKET_DESCRIPTOR, Overlapped: ?*OVERLAPPED, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "WINUSB" fn WinUsb_StartTrackingForTimeSync( InterfaceHandle: ?*anyopaque, StartTrackingInfo: ?*USB_START_TRACKING_FOR_TIME_SYNC_INFORMATION, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "WINUSB" fn WinUsb_GetCurrentFrameNumberAndQpc( InterfaceHandle: ?*anyopaque, FrameQpcInfo: ?*USB_FRAME_NUMBER_AND_QPC_FOR_TIME_SYNC_INFORMATION, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "WINUSB" fn WinUsb_StopTrackingForTimeSync( InterfaceHandle: ?*anyopaque, StopTrackingInfo: ?*USB_STOP_TRACKING_FOR_TIME_SYNC_INFORMATION, ) callconv(@import("std").os.windows.WINAPI) BOOL; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (6) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const BOOLEAN = @import("../foundation.zig").BOOLEAN; const HANDLE = @import("../foundation.zig").HANDLE; const LARGE_INTEGER = @import("../foundation.zig").LARGE_INTEGER; const OVERLAPPED = @import("../system/io.zig").OVERLAPPED; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "USB_IDLE_CALLBACK")) { _ = USB_IDLE_CALLBACK; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/devices/usb.zig
const std = @import("std"); const mem = std.mem; const Allocator = std.mem.Allocator; const MemError = @import("../mem.zig").MemError; const VRAM_SIZE = 64 * 1024; pub const Vip = struct { disp_pixels: [224][384]u8, vram: []u8, pub fn new(allocator: *Allocator) !Vip { var vram = try allocator.alloc(u8, VRAM_SIZE); mem.set(u8, vram, 0); return Vip{ .disp_pixels = [_][384]u8{[_]u8{0} ** 384} ** 224, .vram = vram, }; } pub fn cycle(self: *Vip) void { // set display procedure beginning self.vram[0xf820] |= 0x40; const disp_ctrl = self.display_control(); if ((disp_ctrl & 0x0200) == 0x0200) { self.vram[0xf820] |= 0x02; } return; } fn update_display_status(self: *Vip) void { const halfword = self.display_control(); if ((halfword & 0x0200) == 0x0200) { self.vram[0xf820] |= 0x02; } } fn frame_buffer_to_pixels(self: *Vip) void { for (self.vram[0x00000000..0x00005fff]) |pixel, i| {} } fn interrupt_pending(self: *Vip) u16 { return self.vram[0xf800]; } fn interrupt_enable(self: *Vip) u16 { return self.vram[0xf802]; } fn interrupt_clear(self: *Vip) u16 { return self.vram[0xf804]; } fn display_status(self: *Vip) u16 { const b = self.vram[0xf820]; const a = self.vram[0xf821]; return (@intCast(u16, a) << 8) | b; } fn display_control(self: *Vip) u16 { const b = self.vram[0xf822]; const a = self.vram[0xf823]; return (@intCast(u16, a) << 8) | b; } fn led_brightness1(self: *Vip) u16 { return self.vram[0xf824]; } fn led_brightness2(self: *Vip) u16 { return self.vram[0xf826]; } fn led_brightness3(self: *Vip) u16 { return self.vram[0xf828]; } fn led_brightness_idle(self: *Vip) u16 { return self.vram[0xf82a]; } fn frame_repeat(self: *Vip) u16 { return self.vram[0xf82e]; } fn column_table_address(self: *Vip) u16 { return self.vram[0xf830]; } fn drawing_status(self: *Vip) u16 { return self.vram[0xf840]; } fn drawing_control(self: *Vip) u16 { return self.vram[0xf842]; } fn version(self: *Vip) u16 { return self.vram[0xf844]; } fn obj_group0_pointer(self: *Vip) u16 { return self.vram[0xf848]; } fn obj_group1_pointer(self: *Vip) u16 { return self.vram[0xf84a]; } fn obj_group2_pointer(self: *Vip) u16 { return self.vram[0xf84c]; } fn obj_group3_pointer(self: *Vip) u16 { return self.vram[0xf84e]; } fn bg_palette0(self: *Vip) u16 { return self.vram[0xf860]; } fn bg_palette1(self: *Vip) u16 { return self.vram[0xf862]; } fn bg_palette2(self: *Vip) u16 { return self.vram[0xf864]; } fn bg_palette3(self: *Vip) u16 { return self.vram[0xf866]; } fn obj_palette0(self: *Vip) u16 { return self.vram[0xf868]; } fn obj_palette1(self: *Vip) u16 { return self.vram[0xf86a]; } fn obj_palette2(self: *Vip) u16 { return self.vram[0xf86c]; } fn obj_palette3(self: *Vip) u16 { return self.vram[0xf86e]; } fn clear_color(self: *Vip) u16 { return self.vram[0xf870]; } };
src/hw/vip.zig
const std = @import("std"); const warn = @import("std").debug.warn; const assert = @import("std").debug.assert; const draw = @import("draw.zig"); const todo = @import("todo.zig"); const misc = @import("misc.zig"); usingnamespace @import("c.zig"); fn getHomeDir() [*c]u8 { var homedir = getenv("HOME"); if (homedir == null) { var pw = getpwuid(getuid()); homedir = pw.*.pw_dir; } var result: [*c]u8 = undefined; var r = asprintf(&result, "%s/", homedir); assert(r >= 0); return result; } const Config = struct { enable_unicode: bool = true, enter_graphical_mode: bool = true, listfile: [*c]u8 = null, }; fn cStrToSlice(cstr: [*c]u8) []u8 { return cstr[0..strlen(cstr)]; } pub fn main() anyerror!void { var result = setlocale(LC_ALL, ""); assert(result != 0); result = setlocale(LC_CTYPE, ""); assert(result != 0); var homedir = getHomeDir(); defer free(homedir); const default_listfile = "todolist"; var config = (Config){}; result = asprintf(&config.listfile, "%s%s", homedir, default_listfile); defer free(config.listfile); assert(result >= 0); { const config_filename: [*c]const u8 = &".config/todo.config"[0]; var config_dir: [*c]u8 = undefined; _ = asprintf(&config_dir, "%s%s", homedir, config_filename); defer free(config_dir); assert(config_dir != null); if (fopen(config_dir, "r")) |config_file| { defer _ = fclose(config_file); var key = [_:0]u8{0} ** 101; var value = [_:0]u8{0} ** 101; _ = printf("loaded config file %s\n", config_dir); while (fscanf(config_file, "%100s %100s\n", &key[0], &value[0]) > 0) { _ = printf("CONFIG: %s = %s\n", key, value); if (strcmp(&key, "unicode") == 0) { if (strcmp(&value, "true") == 0) { _ = printf("ENABLING UNICODE\n"); config.enable_unicode = true; } else if (strcmp(&value, "false") == 0) { _ = printf("DISS UNICODE\n"); config.enable_unicode = false; } else { _ = fprintf(stderr, "Unkown value for 'unicode' in config %s\n", value); exit(EXIT_FAILURE); } } else if (strcmp(&key, "listfile") == 0) { _ = free(config.listfile); config.listfile = strdup(&value); _ = printf("Listfile is %s\n", value); } else { _ = fprintf(stderr, "Unkown key in config '%s' = '%s'\n", key, value); exit(EXIT_FAILURE); } } } } // TODO a better default allocator that isn't as wasteful! //const args = try std.process.argsAlloc(std.heap.page_allocator); //defer std.process.argsFree(std.heap.page_allocator, args); //for (args) |arg, i| { // switch (arg[0]) { // // } // std.debug.warn("{}: {}\n", .{i, arg}); //} var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = &arena.allocator; var global_listing = try todo.loadList(allocator, config.listfile); defer global_listing.deinit(); const count = global_listing.items.len; const args = try std.process.argsAlloc(std.heap.page_allocator); defer std.process.argsFree(std.heap.page_allocator, args); { var tp: timespec = undefined; if (clock_gettime(CLOCK_REALTIME, &tp) == -1) return error.ClockGetTime; const tnow = tp.tv_sec; for (args[1..]) |arg, i| { switch (arg[0]) { '-' => {}, // config else => { var text: *wchar_t = std.meta.cast(*c_int, calloc(strlen(&arg[0]) + 1, @sizeOf(wchar_t)).?); if (mbstowcs(text, &arg[0], strlen(&arg[0]) + 1) == -1) return error.InvalidMultibyteSequence; var new = try global_listing.addOne(); new.* = .{ .time_added = tnow, .time_started = 0, .time_complete = 0, .state = todo.State.Not_Started, .text = text, }; config.enter_graphical_mode = false; }, } } todo.sort(global_listing.items); } defer { todo.sort(global_listing.items); todo.save(global_listing, config.listfile[0..strlen(config.listfile)]); } if (!config.enter_graphical_mode) return; _ = initscr(); // start up ncurses defer _ = endwin(); _ = cbreak(); // don't wait for return when getting chars _ = noecho(); // don't echo keypresses _ = nonl(); // we wan't to be able to detect the return key _ = clear(); // make sure screen is cleared because some implementations don't do it automatically _ = curs_set(0); // set cursor invisible _ = start_color(); if (true) { _ = init_pair(1, COLOR_WHITE + 8, COLOR_BLACK); _ = init_pair(2, COLOR_BLACK, COLOR_MAGENTA + 8); _ = init_pair(3, COLOR_BLUE, COLOR_WHITE + 8); _ = init_pair(4, COLOR_YELLOW + 8, COLOR_BLACK); _ = init_pair(5, COLOR_GREEN + 8, COLOR_BLACK); _ = init_pair(6, COLOR_BLACK, COLOR_RED); } else { _ = init_pair(1, COLOR_BLACK, COLOR_WHITE); _ = init_pair(2, COLOR_RED, COLOR_BLACK); _ = init_pair(3, COLOR_WHITE, COLOR_BLUE); _ = init_pair(4, COLOR_BLACK, COLOR_YELLOW + 8); _ = init_pair(5, COLOR_BLACK, COLOR_GREEN); _ = init_pair(6, COLOR_BLACK, COLOR_RED); } _ = intrflush(stdscr, false); _ = keypad(stdscr, true); // get special keys _ = idlok(stdscr, true); _ = leaveok(stdscr, true); _ = scrollok(stdscr, true); // enable window scrolling _ = wtimeout(stdscr, -1); var window_width: c_int = undefined; var window_height: c_int = undefined; var selection_index: usize = 0; var scrolling: usize = 0; var ch: wint_t = undefined; // Draw the list at least once draw.drawTodoListViewToWindow(stdscr, config.enable_unicode, global_listing, selection_index, scrolling); _ = get_wch(&ch); while (ch != 'q') : (_ = get_wch(&ch)) { curses_getmaxyx(stdscr, &window_height, &window_width); if (ch == KEY_UP) { if (selection_index > 0) selection_index -= 1; if (selection_index < scrolling) { if (scrolling == 0) { selection_index = 0; } else scrolling -= 1; } } if (ch == KEY_DOWN) { const list_count = global_listing.items.len; selection_index += 1; if (selection_index >= list_count) selection_index = list_count - 1; if (selection_index - scrolling >= window_height - draw.dateline_count - 1) scrolling += 1; } if (ch == KEY_LEFT) { var selected = &global_listing.items[selection_index]; selected.*.state = .Not_Started; } if (ch == KEY_RIGHT) { var item = &global_listing.items[selection_index]; switch (item.state) { .Not_Started, .Priority => { item.state = .Doing; var tp: timespec = undefined; _ = clock_gettime(CLOCK_REALTIME, &tp); item.time_started = tp.tv_sec; }, .Doing => { item.state = .In_Review; }, .In_Review => { item.state = .Done; var tp: timespec = undefined; _ = clock_gettime(CLOCK_REALTIME, &tp); item.time_complete = tp.tv_sec; }, .Done => {}, .Discarded => { item.state = .Not_Started; }, } } if (ch == 'd') { var item = &global_listing.items[selection_index]; item.state = .Discarded; } if (ch == '!') { var item = &global_listing.items[selection_index]; item.state = .Priority; var tp: timespec = undefined; _ = clock_gettime(CLOCK_REALTIME, &tp); item.time_started = tp.tv_sec; } draw.drawTodoListViewToWindow(stdscr, config.enable_unicode, global_listing, selection_index, scrolling); } }
src/main.zig
const std = @import("std"); pub const ErasedPtr = struct { ptr: usize, pub fn init(ptr: anytype) ErasedPtr { if (@sizeOf(@TypeOf(ptr)) == 0) { return .{ .ptr = undefined }; } return .{ .ptr = @ptrToInt(ptr) }; } pub fn as(self: ErasedPtr, comptime T: type) *T { if (@sizeOf(T) == 0) return @as(T, undefined); return self.asPtr(*T); } pub fn asPtr(self: ErasedPtr, comptime PtrT: type) PtrT { if (@sizeOf(PtrT) == 0) return @as(PtrT, undefined); return @intToPtr(PtrT, self.ptr); } }; pub fn ReverseSliceIterator(comptime T: type) type { return struct { slice: []T, index: usize, pub fn init(slice: []T) @This() { return .{ .slice = slice, .index = slice.len, }; } pub fn next(self: *@This()) ?T { if (self.index == 0) return null; self.index -= 1; return self.slice[self.index]; } pub fn reset(self: *@This()) void { self.index = slice.len; } }; } /// sorts items using lessThan and keeps sub_items with the same sort pub fn sortSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, comptime lessThan: fn (void, lhs: T1, rhs: T1) bool) void { var i: usize = 1; while (i < items.len) : (i += 1) { const x = items[i]; const y = sub_items[i]; var j: usize = i; while (j > 0 and lessThan({}, x, items[j - 1])) : (j -= 1) { items[j] = items[j - 1]; sub_items[j] = sub_items[j - 1]; } items[j] = x; sub_items[j] = y; } } pub fn sortSubSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, context: anytype, comptime lessThan: fn (@TypeOf(context), lhs: T1, rhs: T1) bool) void { var i: usize = 1; while (i < items.len) : (i += 1) { const x = items[i]; const y = sub_items[i]; var j: usize = i; while (j > 0 and lessThan(context, x, items[j - 1])) : (j -= 1) { items[j] = items[j - 1]; sub_items[j] = sub_items[j - 1]; } items[j] = x; sub_items[j] = y; } } /// comptime string hashing for the type names pub fn typeId(comptime T: type) u32 { comptime return hashStringFnv(u32, @typeName(T)); } /// comptime string hashing for the type names pub fn typeId64(comptime T: type) u64 { comptime return hashStringFnv(u64, @typeName(T)); } /// u32 Fowler-Noll-Vo string hash pub fn hashString(comptime str: []const u8) u32 { return hashStringFnv(u32, str); } /// Fowler–Noll–Vo string hash. ReturnType should be u32/u64 pub fn hashStringFnv(comptime ReturnType: type, comptime str: []const u8) ReturnType { std.debug.assert(ReturnType == u32 or ReturnType == u64); const prime = if (ReturnType == u32) @as(u32, 16777619) else @as(u64, 1099511628211); var value = if (ReturnType == u32) @as(u32, 2166136261) else @as(u64, 14695981039346656037); for (str) |c| { value = (value ^ @intCast(u32, c)) *% prime; } return value; } /// comptime string hashing, djb2 by <NAME>. Fails on large strings. pub fn hashStringDjb2(comptime str: []const u8) comptime_int { var hash: comptime_int = 5381; for (str) |c| { hash = ((hash << 5) + hash) + @intCast(comptime_int, c); } return hash; } pub fn isComptime(comptime T: type) bool { return switch (@typeInfo(T)) { .ComptimeInt, .ComptimeFloat => true, else => false, }; } test "ReverseSliceIterator" { var slice = std.testing.allocator.alloc(usize, 10) catch unreachable; defer std.testing.allocator.free(slice); for (slice) |*item, i| { item.* = i; } var iter = ReverseSliceIterator(usize).init(slice); var i: usize = 9; while (iter.next()) |val| { std.testing.expectEqual(i, val); if (i > 0) i -= 1; } }
src/ecs/ecs/utils.zig
const std = @import("std"); const assert = std.debug.assert; const builtin = std.builtin; const mem = std.mem; const net = std.net; const os = std.os; const linux = os.linux; const testing = std.testing; usingnamespace @import("tigerbeetle.zig"); pub fn main() !void { var addr = try net.Address.parseIp4("127.0.0.1", config.port); var connection = try net.tcpConnectToAddress(addr); const fd = connection.handle; defer os.close(fd); var accounts = [_]Account{ Account{ .id = 1, .custom = 0, .flags = .{}, .unit = 2, .debit_reserved = 0, .debit_accepted = 0, .credit_reserved = 0, .credit_accepted = 0, .debit_reserved_limit = 1_000_000, .debit_accepted_limit = 1_000_000, .credit_reserved_limit = 0, .credit_accepted_limit = 0, }, Account{ .id = 2, .custom = 0, .flags = .{}, .unit = 2, .debit_reserved = 0, .debit_accepted = 1_000_000_000, .credit_reserved = 0, .credit_accepted = 900_000, .debit_reserved_limit = 0, .debit_accepted_limit = 0, .credit_reserved_limit = 1_000_000, .credit_accepted_limit = 1_000_000, }, }; try send(fd, .create_accounts, mem.asBytes(accounts[0..]), CreateAccountResults); var transfers = [_]Transfer{Transfer{ .id = 4, .debit_account_id = accounts[0].id, .credit_account_id = accounts[1].id, .custom_1 = 0, .custom_2 = 0, .custom_3 = 0, .flags = .{}, .amount = 100, .timeout = 0, }}; try send(fd, .create_transfers, mem.asBytes(transfers[0..]), CreateTransferResults); var commits = [_]Commit{Commit{ .id = transfers[0].id, .custom_1 = 0, .custom_2 = 0, .custom_3 = 0, .flags = .{ .accept = true }, }}; try send(fd, .commit_transfers, mem.asBytes(commits[0..]), CommitTransferResults); var auto_commit_transfers = [_]Transfer{Transfer{ .id = 5, .debit_account_id = accounts[0].id, .credit_account_id = accounts[1].id, .custom_1 = 0, .custom_2 = 0, .custom_3 = 0, .flags = .{ .accept = true, .auto_commit = true, }, .amount = 100, .timeout = 0, }}; try send(fd, .create_transfers, mem.asBytes(auto_commit_transfers[0..]), CreateTransferResults); } var request_id: u128 = 0; fn send(fd: os.fd_t, command: Command, data: []u8, Result: anytype) !void { request_id += 1; var request = NetworkHeader{ .id = request_id, .command = command, .size = @intCast(u32, @sizeOf(NetworkHeader) + data.len), }; request.set_checksum_data(data[0..]); request.set_checksum_meta(); const meta = mem.asBytes(&request); assert((try os.sendto(fd, meta[0..], 0, null, 0)) == meta.len); if (data.len > 0) { assert((try os.sendto(fd, data[0..], 0, null, 0)) == data.len); } var recv: [1024 * 1024]u8 = undefined; const recv_bytes = try os.recvfrom(fd, recv[0..], 0, null, null); assert(recv_bytes >= @sizeOf(NetworkHeader)); var response = mem.bytesAsValue(NetworkHeader, recv[0..@sizeOf(NetworkHeader)]); std.debug.print("\nACK {}:\n{}\n", .{ response.id, response }); assert(response.magic == Magic); assert(response.valid_checksum_meta()); assert(response.valid_size()); assert(recv_bytes >= response.size); const response_data = recv[@sizeOf(NetworkHeader)..response.size]; assert(response.valid_checksum_data(response_data)); for (mem.bytesAsSlice(Result, response_data)) |result| { std.debug.print("{}\n", .{result}); } }
src/toy.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = true; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } const assert = std.debug.assert; pub const main = tools.defaultMain("2021/day08.txt", run); pub fn run(input: []const u8, gpa: std.mem.Allocator) tools.RunError![2][]const u8 { const Afficheur = []const u8; const Entry = struct { patterns: [10]Afficheur, output: [4]Afficheur, }; var list0 = std.ArrayList(Entry).init(gpa); defer list0.deinit(); { try list0.ensureTotalCapacity(input.len / 80); var it = std.mem.tokenize(u8, input, "\n"); while (it.next()) |line| { var e: Entry = undefined; var it2 = std.mem.tokenize(u8, line, "|"); { const patterns = it2.next().?; var it3 = std.mem.tokenize(u8, patterns, " "); var i: u32 = 0; while (it3.next()) |segment| : (i += 1) { e.patterns[i] = segment; } } { const outputs = it2.next().?; var it3 = std.mem.tokenize(u8, outputs, " "); var i: u32 = 0; while (it3.next()) |segment| : (i += 1) { e.output[i] = segment; } } try list0.append(e); } } const ans1 = ans: { var count: u32 = 0; for (list0.items) |it| { for (it.output) |o| count += @boolToInt(o.len == 2 or o.len == 3 or o.len == 4 or o.len == 7); } break :ans count; }; // occurences: A: 8, B: 6, C: 8, D: 7, E: 4, F: 9, G: 7 const models = [10][]const u8{ "abcefg", // 0 "cf", // 1 "acdeg", // 2 "acdfg", // 3 "bcdf", // 4 "abdfg", // 5 "abdefg", // 6 "acf", // 7 "abcdefg", // 8 "abcdfg", // 9 }; const matcher = comptime blk: { const Matcher = struct { digit_from_invariant: [256]u4, // invariant en fonction l'ordre des chiffres et des segments pub fn computeSymbolOccurences(self: *const @This(), patterns: []const []const u8) [7]u8 { _ = self; assert(patterns.len == 10); var occurences = [1]u8{0} ** 7; for (patterns) |p| { for (p) |c| occurences[c - 'a'] += 1; } return occurences; } fn computeInvariant(pattern: []const u8, occurences: [7]u8) u8 { var invariant: u8 = 0; // +, * marchent aussi. ^ fait des valeurs plus petites for (pattern) |c| invariant ^= occurences[c - 'a']; invariant *= @intCast(u8, pattern.len); return invariant; } pub fn readNumber(self: *const @This(), occurences: [7]u8, digits: []const []const u8) u32 { var val: u32 = 0; for (digits) |d| { val = val * 10 + self.digit_from_invariant[ computeInvariant(d, occurences) ]; } return val; } }; var matcher = Matcher{ .digit_from_invariant = undefined }; var invariant_collision = [1]bool{false} ** 256; const occurences = matcher.computeSymbolOccurences(&models); for (models) |m, digit| { const invariant = Matcher.computeInvariant(m, occurences); assert(!invariant_collision[invariant]); invariant_collision[invariant] = true; matcher.digit_from_invariant[invariant] = digit; } break :blk matcher; }; const ans2 = ans: { var sum: u64 = 0; for (list0.items) |it| { if (false) { // old brute force attempt: const dico = decode(models, it.patterns[0..]); sum += read(models, dico, it.output[0..]); } else { // using invariant matching const occurences = matcher.computeSymbolOccurences(it.patterns[0..]); sum += matcher.readNumber(occurences, it.output[0..]); } } break :ans sum; }; return [_][]const u8{ try std.fmt.allocPrint(gpa, "{}", .{ans1}), try std.fmt.allocPrint(gpa, "{}", .{ans2}), }; } // old brute force attempt: pub fn indexOf(models: [10][]const u8, dico: [7]u8, pat: []const u8) ?u4 { var buf: [7]u8 = undefined; for (pat) |c, i| { buf[i] = dico[c - 'a']; } std.sort.sort(u8, buf[0..pat.len], {}, comptime std.sort.asc(u8)); for (models) |m, digit| { if (std.mem.eql(u8, m, buf[0..pat.len])) return @intCast(u4, digit); } else return null; } pub fn decode(models: [10][]const u8, patterns: []const []const u8) [7]u8 { var it = tools.generate_permutations(u8, "ABCDEFG"); var dico: [7]u8 = undefined; while (it.next(&dico)) |_| { var match: bool = true; for (patterns) |p| { match = match and indexOf(models, dico, p) != null; } if (match) return dico; } unreachable; } pub fn read(models: [10][]const u8, dico: [7]u8, digits: []const []const u8) u32 { var val: u32 = 0; for (digits) |d| { val = val * 10 + indexOf(models, dico, d).?; } return val; } test { const res = try run( \\be cfbegad cbdgef fgaecd cgeb fdcge agebfd fecdb fabcd edb | fdgacbe cefdb cefbgd gcbe \\edbfga begcd cbg gc gcadebf fbgde acbgfd abcde gfcbed gfec | fcgedb cgb dgebacf gc \\fgaebd cg bdaec gdafb agbcfd gdcbef bgcad gfac gcb cdgabef | cg cg fdcagb cbg \\fbegcd cbd adcefb dageb afcb bc aefdc ecdab fgdeca fcdbega | efabcd cedba gadfec cb \\aecbfdg fbg gf bafeg dbefa fcge gcbea fcaegb dgceab fcbdga | gecf egdcabf bgf bfgea \\fgeab ca afcebg bdacfeg cfaedg gcfdb baec bfadeg bafgc acf | gebdcfa ecba ca fadegcb \\dbcfg fgd bdegcaf fgec aegbdf ecdfab fbedc dacgb gdcebf gf | cefg dcbef fcge gbcadfe \\bdfegc cbegaf gecbf dfcage bdacg ed bedf ced adcbefg gebcd | ed bcgafe cdgba cbgef \\egadfb cdbfeg cegd fecab cgb gbdefca cg fgcdab egfdb bfceg | gbdfcae bgc cg cgb \\gcafb gcf dcaebfg ecagb gf abcdeg gaef cafbge fdbac fegbdc | fgae cfgab fg bagce , std.testing.allocator); defer std.testing.allocator.free(res[0]); defer std.testing.allocator.free(res[1]); try std.testing.expectEqualStrings("26", res[0]); try std.testing.expectEqualStrings("61229", res[1]); }
2021/day08.zig
const std = @import("std"); const warn = std.debug.warn; const assert = std.debug.assert; var g_u1: u1 = 0; var pg_u1: *volatile u1 = &g_u1; var g_i1: i1 = 0; var pg_i1: *volatile i1 = &g_i1; test "g_u1" { assert(g_u1 == 0); assert(pg_u1 == &g_u1); pg_u1.* = 1; assert(g_u1 == 1); assert(@sizeOf(@typeOf(g_u1)) == 1); assert(@typeOf(g_u1).bit_count == 1); assert(@ptrToInt(pg_u1) != @ptrToInt(pg_i1)); } test "g_i1" { assert(g_i1 == 0); assert(pg_i1 == &g_i1); pg_i1.* = -1; assert(g_i1 == -1); assert(@sizeOf(@typeOf(g_i1)) == 1); assert(@typeOf(g_i1).bit_count == 1); assert(@ptrToInt(pg_u1) != @ptrToInt(pg_i1)); } var g_u0: u0 = 0; var pg_u0: *volatile u0 = &g_u0; var g_i0: i0 = 0; var pg_i0: *volatile i0 = &g_i0; test "g_u0" { assert(g_u0 == 0); assert(pg_u0 == &g_u0); pg_u0.* = 0; assert(g_u0 == 0); assert(@typeOf(g_u0).bit_count == 0); assert(@sizeOf(@typeOf(g_u0)) == 0); //assert(@ptrToInt(pg_u0) != @ptrToInt(pg_i0)); // Currently compile error } test "g_i0" { assert(g_i0 == 0); assert(pg_i0 == &g_i0); pg_i0.* = 0; assert(g_i0 == 0); assert(@typeOf(g_i0).bit_count == 0); assert(@sizeOf(@typeOf(g_i0)) == 0); //assert(@ptrToInt(pg_u0) != @ptrToInt(pg_i0)); // Currently compile error } const StructU1 = struct { f1_u1: u1, }; const StructI1 = struct { f1_i1: i1, }; var g_StructU1 = StructU1 { .f1_u1 = 0, }; var pg_StructU1: *volatile StructU1 = &g_StructU1; var g_StructI1 = StructI1 { .f1_i1 = 0, }; var pg_StructI1: *volatile StructI1 = &g_StructI1; test "g_StructU1" { assert(@ptrToInt(pg_StructU1) != @ptrToInt(pg_StructI1)); assert(g_StructU1.f1_u1 == 0); assert(pg_StructU1 == &g_StructU1); pg_StructU1.*.f1_u1 = 1; assert(g_StructU1.f1_u1 == 1); assert(@byteOffsetOf(@typeOf(g_StructU1), "f1_u1") == 0); assert(@bitOffsetOf(@typeOf(g_StructU1), "f1_u1") == 0); assert(@sizeOf(@typeOf(g_StructU1)) == 1); assert(@typeOf(g_StructU1.f1_u1).bit_count == 1); } test "g_StructI1" { assert(@ptrToInt(pg_StructU1) != @ptrToInt(pg_StructI1)); assert(g_StructI1.f1_i1 == 0); assert(pg_StructI1 == &g_StructI1); pg_StructI1.*.f1_i1 = -1; assert(g_StructI1.f1_i1 == -1); assert(@byteOffsetOf(@typeOf(g_StructI1), "f1_i1") == 0); assert(@bitOffsetOf(@typeOf(g_StructI1), "f1_i1") == 0); assert(@sizeOf(@typeOf(g_StructI1)) == 1); assert(@typeOf(g_StructI1.f1_i1).bit_count == 1); } const Struct2U1 = struct { f1_u1: u1, f2_u1: u1, }; const Struct2I1 = struct { f1_i1: i1, f2_i1: i1, }; var g_Struct2U1 = Struct2U1 { .f1_u1 = 0, .f2_u1 = 0, }; var pg_Struct2U1: *volatile Struct2U1 = &g_Struct2U1; var g_Struct2I1 = Struct2I1 { .f1_i1 = 0, .f2_i1 = 0, }; var pg_Struct2I1: *volatile Struct2I1 = &g_Struct2I1; test "g_Struct2U1" { assert(g_Struct2U1.f1_u1 == 0); assert(g_Struct2U1.f2_u1 == 0); assert(pg_Struct2U1 == &g_Struct2U1); pg_Struct2U1.*.f1_u1 = 1; pg_Struct2U1.*.f2_u1 = 1; assert(g_Struct2U1.f1_u1 == 1); assert(g_Struct2U1.f2_u1 == 1); assert(@sizeOf(@typeOf(g_Struct2U1)) > 0); assert(@typeOf(g_Struct2U1.f1_u1).bit_count == 1); assert(@typeOf(g_Struct2U1.f2_u1).bit_count == 1); assert(@ptrToInt(pg_Struct2U1) != @ptrToInt(pg_Struct2I1)); // byteOffsetOf is indeterminate for plain structs assert(@bitOffsetOf(@typeOf(g_Struct2U1), "f1_u1") != @bitOffsetOf(@typeOf(g_Struct2U1), "f2_u1")); } test "g_Struct2I1" { assert(g_Struct2I1.f1_i1 == 0); assert(g_Struct2I1.f2_i1 == 0); assert(pg_Struct2I1 == &g_Struct2I1); pg_Struct2I1.*.f1_i1 = -1; pg_Struct2I1.*.f2_i1 = -1; assert(g_Struct2I1.f1_i1 == -1); assert(g_Struct2I1.f2_i1 == -1); assert(@sizeOf(@typeOf(g_Struct2I1)) > 0); assert(@typeOf(g_Struct2I1.f1_i1).bit_count == 1); assert(@typeOf(g_Struct2I1.f2_i1).bit_count == 1); assert(@ptrToInt(pg_Struct2U1) != @ptrToInt(pg_Struct2I1)); // byteOffsetOf is indeterminate for plain structs assert(@bitOffsetOf(@typeOf(g_Struct2I1), "f1_i1") != @bitOffsetOf(@typeOf(g_Struct2I1), "f2_i1")); } const PackedStruct2U1 = packed struct { f1_u1: u1, f2_u1: u1, }; const PackedStruct2I1 = packed struct { f1_i1: i1, f2_i1: i1, }; var g_PackedStruct2U1 = PackedStruct2U1 { .f1_u1 = 0, .f2_u1 = 0, }; var pg_PackedStruct2U1: *volatile PackedStruct2U1 = &g_PackedStruct2U1; var g_PackedStruct2I1 = PackedStruct2I1 { .f1_i1 = 0, .f2_i1 = 0, }; var pg_PackedStruct2I1: *volatile PackedStruct2I1 = &g_PackedStruct2I1; test "g_PackedStruct2U1" { assert(g_PackedStruct2U1.f1_u1 == 0); assert(g_PackedStruct2U1.f2_u1 == 0); assert(pg_PackedStruct2U1 == &g_PackedStruct2U1); pg_PackedStruct2U1.*.f1_u1 = 1; pg_PackedStruct2U1.*.f2_u1 = 1; assert(g_PackedStruct2U1.f1_u1 == 1); assert(g_PackedStruct2U1.f2_u1 == 1); assert(@sizeOf(@typeOf(g_PackedStruct2U1)) == 1); assert(@typeOf(g_PackedStruct2U1.f1_u1).bit_count == 1); assert(@typeOf(g_PackedStruct2U1.f2_u1).bit_count == 1); assert(@ptrToInt(pg_PackedStruct2U1) != @ptrToInt(pg_PackedStruct2I1)); assert(@byteOffsetOf(@typeOf(g_PackedStruct2U1), "f1_u1") == 0); assert(@byteOffsetOf(@typeOf(g_PackedStruct2U1), "f2_u1") == 0); assert(@ptrToInt(&g_PackedStruct2U1.f1_u1) == @ptrToInt(&g_PackedStruct2U1.f2_u1)); assert(@bitOffsetOf(@typeOf(g_PackedStruct2U1), "f1_u1") == 0); assert(@bitOffsetOf(@typeOf(g_PackedStruct2U1), "f2_u1") == 1); } test "g_PackedStruct2I1" { assert(g_PackedStruct2I1.f1_i1 == 0); assert(g_PackedStruct2I1.f2_i1 == 0); assert(pg_PackedStruct2I1 == &g_PackedStruct2I1); pg_PackedStruct2I1.*.f1_i1 = -1; pg_PackedStruct2I1.*.f2_i1 = -1; assert(g_PackedStruct2I1.f1_i1 == -1); assert(g_PackedStruct2I1.f2_i1 == -1); assert(@sizeOf(@typeOf(g_PackedStruct2I1)) == 1); assert(@typeOf(g_PackedStruct2I1.f1_i1).bit_count == 1); assert(@typeOf(g_PackedStruct2I1.f2_i1).bit_count == 1); assert(@ptrToInt(pg_PackedStruct2U1) != @ptrToInt(pg_PackedStruct2I1)); assert(@byteOffsetOf(@typeOf(g_PackedStruct2I1), "f1_i1") == 0); assert(@byteOffsetOf(@typeOf(g_PackedStruct2I1), "f2_i1") == 0); assert(@bitOffsetOf(@typeOf(g_PackedStruct2I1), "f1_i1") == 0); assert(@bitOffsetOf(@typeOf(g_PackedStruct2I1), "f2_i1") == 1); } const PackedStruct4Fields = packed struct { f1: u1, f2: u64, f3: i1, f4: u64, }; var g_PackedStruct4Fields = PackedStruct4Fields { .f1 = 0, .f2 = 0, .f3 = 0, .f4 = 0, }; var pg_PackedStruct4Fields: *volatile PackedStruct4Fields = &g_PackedStruct4Fields; test "g_PackedStruct4Fields" { assert(g_PackedStruct4Fields.f1 == 0); assert(g_PackedStruct4Fields.f2 == 0); assert(g_PackedStruct4Fields.f3 == 0); assert(pg_PackedStruct4Fields == &g_PackedStruct4Fields); pg_PackedStruct4Fields.*.f1 = 1; pg_PackedStruct4Fields.*.f2 = 1; pg_PackedStruct4Fields.*.f3 = -1; assert(g_PackedStruct4Fields.f1 == 1); assert(g_PackedStruct4Fields.f2 == 1); assert(g_PackedStruct4Fields.f3 == -1); assert(@sizeOf(@typeOf(g_PackedStruct4Fields)) == 17); assert(@typeOf(g_PackedStruct4Fields.f1).bit_count == 1); assert(@typeOf(g_PackedStruct4Fields.f2).bit_count == 64); assert(@typeOf(g_PackedStruct4Fields.f3).bit_count == 1); assert(@typeOf(g_PackedStruct4Fields.f4).bit_count == 64); assert(@byteOffsetOf(@typeOf(g_PackedStruct4Fields), "f1") == 0); assert(@byteOffsetOf(@typeOf(g_PackedStruct4Fields), "f2") == 0); assert(@byteOffsetOf(@typeOf(g_PackedStruct4Fields), "f3") == 0); assert(@byteOffsetOf(@typeOf(g_PackedStruct4Fields), "f4") == 0); assert(@ptrToInt(&g_PackedStruct4Fields.f1) == @ptrToInt(&g_PackedStruct4Fields.f2)); assert(@ptrToInt(&g_PackedStruct4Fields.f2) == @ptrToInt(&g_PackedStruct4Fields.f3)); assert(@ptrToInt(&g_PackedStruct4Fields.f3) == @ptrToInt(&g_PackedStruct4Fields.f4)); assert(@bitOffsetOf(@typeOf(g_PackedStruct4Fields), "f1") == 0); assert(@bitOffsetOf(@typeOf(g_PackedStruct4Fields), "f2") == 1); assert(@bitOffsetOf(@typeOf(g_PackedStruct4Fields), "f3") == 65); assert(@bitOffsetOf(@typeOf(g_PackedStruct4Fields), "f4") == 66); }
xx.zig
const std = @import("std"); const c = @import("c/c.zig"); const utils = @import("utils.zig"); const types = @import("types.zig"); pub const Event = union(enum) { const Self = @This(); key: types.KeyEvent, mouse: types.MouseEvent, window_buffer_size: types.Coords, menu: u32, focus: bool, pub fn fromInputRecord(ir: c.INPUT_RECORD) Self { switch (ir.EventType) { // NOTE: I'm unsure if this behavior is intentional or not but the KeyEvent.uChar union has two active fields at a time c.KEY_EVENT => { return Self{ .key = .{ .key = if (ir.Event.KeyEvent.uChar.AsciiChar == ir.Event.KeyEvent.uChar.UnicodeChar) (if (ir.Event.KeyEvent.uChar.AsciiChar == 0) (if (types.VirtualKey.fromValue(ir.Event.KeyEvent.wVirtualKeyCode)) |v| types.Key{ .virtual_key = v } else types.Key{ .unknown = {} }) else types.Key{ .ascii = ir.Event.KeyEvent.uChar.AsciiChar }) else types.Key{ .unicode = ir.Event.KeyEvent.uChar.UnicodeChar }, .is_down = if (ir.Event.KeyEvent.bKeyDown == 0) false else true, .control_keys = utils.fromUnsigned(types.ControlKeys, ir.Event.KeyEvent.dwControlKeyState), } }; }, c.MOUSE_EVENT => { var flags = utils.fromUnsigned(types.MouseFlags, ir.Event.MouseEvent.dwEventFlags); return Self{ .mouse = .{ .abs_coords = @bitCast(types.Coords, ir.Event.MouseEvent.dwMousePosition), .mouse_buttons = utils.fromUnsigned(types.MouseButtons, ir.Event.MouseEvent.dwButtonState), .mouse_flags = flags, .mouse_scroll_direction = if (flags.mouse_wheeled) (if (ir.Event.MouseEvent.dwButtonState & 0xFF000000 == 0xFF000000) types.MouseScrollDirection.down else types.MouseScrollDirection.up) else if (flags.mouse_hwheeled) (if (ir.Event.MouseEvent.dwButtonState & 0xFF000000 == 0xFF000000) types.MouseScrollDirection.left else types.MouseScrollDirection.right) else null, .control_keys = utils.fromUnsigned(types.ControlKeys, ir.Event.MouseEvent.dwControlKeyState), } }; }, c.WINDOW_BUFFER_SIZE_EVENT => { return Self{ .window_buffer_size = @bitCast(types.Coords, ir.Event.WindowBufferSizeEvent.dwSize) }; }, c.MENU_EVENT => { return Self{ .menu = ir.Event.MenuEvent.dwCommandId }; }, c.FOCUS_EVENT => { return Self{ .focus = if (ir.Event.FocusEvent.bSetFocus == 0) false else true }; }, else => std.debug.panic("Not implemented: {}!\n", .{ir.EventType}), } } };
src/events.zig
const std = @import("std"); const Allocator = mem.Allocator; const mem = std.mem; const ast = std.zig.ast; const Visib = @import("visib.zig").Visib; const event = std.event; const Value = @import("value.zig").Value; const Token = std.zig.Token; const errmsg = @import("errmsg.zig"); const Scope = @import("scope.zig").Scope; const Compilation = @import("compilation.zig").Compilation; pub const Decl = struct { id: Id, name: []const u8, visib: Visib, resolution: event.Future(Compilation.BuildError!void), parent_scope: *Scope, // TODO when we destroy the decl, deref the tree scope tree_scope: *Scope.AstTree, pub const Table = std.StringHashMap(*Decl); pub fn cast(base: *Decl, comptime T: type) ?*T { if (base.id != @field(Id, @typeName(T))) return null; return @fieldParentPtr(T, "base", base); } pub fn isExported(base: *const Decl, tree: *ast.Tree) bool { switch (base.id) { Id.Fn => { const fn_decl = @fieldParentPtr(Fn, "base", base); return fn_decl.isExported(tree); }, else => return false, } } pub fn getSpan(base: *const Decl) errmsg.Span { switch (base.id) { Id.Fn => { const fn_decl = @fieldParentPtr(Fn, "base", base); const fn_proto = fn_decl.fn_proto; const start = fn_proto.fn_token; const end = fn_proto.name_token orelse start; return errmsg.Span{ .first = start, .last = end + 1, }; }, else => @panic("TODO"), } } pub fn findRootScope(base: *const Decl) *Scope.Root { return base.parent_scope.findRoot(); } pub const Id = enum { Var, Fn, CompTime, }; pub const Var = struct { base: Decl, }; pub const Fn = struct { base: Decl, value: Val, fn_proto: *ast.Node.FnProto, // TODO https://github.com/ziglang/zig/issues/683 and then make this anonymous pub const Val = union(enum) { Unresolved: void, Fn: *Value.Fn, FnProto: *Value.FnProto, }; pub fn externLibName(self: Fn, tree: *ast.Tree) ?[]const u8 { return if (self.fn_proto.extern_export_inline_token) |tok_index| x: { const token = tree.tokens.at(tok_index); break :x switch (token.id) { Token.Id.Extern => tree.tokenSlicePtr(token), else => null, }; } else null; } pub fn isExported(self: Fn, tree: *ast.Tree) bool { if (self.fn_proto.extern_export_inline_token) |tok_index| { const token = tree.tokens.at(tok_index); return token.id == Token.Id.Keyword_export; } else { return false; } } }; pub const CompTime = struct { base: Decl, }; };
src-self-hosted/decl.zig
const std = @import("../std.zig"); const Cpu = std.Target.Cpu; pub const Feature = enum { @"64bit", @"64bitregs", altivec, booke, bpermd, cmpb, crbits, crypto, direct_move, e500, extdiv, fcpsgn, float128, fpcvt, fprnd, fpu, fre, fres, frsqrte, frsqrtes, fsqrt, hard_float, htm, icbt, invariant_function_descriptors, isa_v30_instructions, isel, ldbrx, lfiwax, longcall, mfocrf, msync, partword_atomics, popcntd, power8_altivec, power8_vector, power9_altivec, power9_vector, ppc_postra_sched, ppc_prera_sched, ppc4xx, ppc6xx, qpx, recipprec, secure_plt, slow_popcntd, spe, stfiwx, two_const_nr, vectors_use_two_units, vsx, }; pub usingnamespace Cpu.Feature.feature_set_fns(Feature); pub const all_features = blk: { const len = @typeInfo(Feature).Enum.fields.len; std.debug.assert(len <= Cpu.Feature.Set.needed_bit_count); var result: [len]Cpu.Feature = undefined; result[@enumToInt(Feature.@"64bit")] = .{ .llvm_name = "64bit", .description = "Enable 64-bit instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.@"64bitregs")] = .{ .llvm_name = "64bitregs", .description = "Enable 64-bit registers usage for ppc32 [beta]", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.altivec)] = .{ .llvm_name = "altivec", .description = "Enable Altivec instructions", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.booke)] = .{ .llvm_name = "booke", .description = "Enable Book E instructions", .dependencies = featureSet(&[_]Feature{ .icbt, }), }; result[@enumToInt(Feature.bpermd)] = .{ .llvm_name = "bpermd", .description = "Enable the bpermd instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.cmpb)] = .{ .llvm_name = "cmpb", .description = "Enable the cmpb instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.crbits)] = .{ .llvm_name = "crbits", .description = "Use condition-register bits individually", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.crypto)] = .{ .llvm_name = "crypto", .description = "Enable POWER8 Crypto instructions", .dependencies = featureSet(&[_]Feature{ .power8_altivec, }), }; result[@enumToInt(Feature.direct_move)] = .{ .llvm_name = "direct-move", .description = "Enable Power8 direct move instructions", .dependencies = featureSet(&[_]Feature{ .vsx, }), }; result[@enumToInt(Feature.e500)] = .{ .llvm_name = "e500", .description = "Enable E500/E500mc instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.extdiv)] = .{ .llvm_name = "extdiv", .description = "Enable extended divide instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.fcpsgn)] = .{ .llvm_name = "fcpsgn", .description = "Enable the fcpsgn instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.float128)] = .{ .llvm_name = "float128", .description = "Enable the __float128 data type for IEEE-754R Binary128.", .dependencies = featureSet(&[_]Feature{ .vsx, }), }; result[@enumToInt(Feature.fpcvt)] = .{ .llvm_name = "fpcvt", .description = "Enable fc[ft]* (unsigned and single-precision) and lfiwzx instructions", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.fprnd)] = .{ .llvm_name = "fprnd", .description = "Enable the fri[mnpz] instructions", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.fpu)] = .{ .llvm_name = "fpu", .description = "Enable classic FPU instructions", .dependencies = featureSet(&[_]Feature{ .hard_float, }), }; result[@enumToInt(Feature.fre)] = .{ .llvm_name = "fre", .description = "Enable the fre instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.fres)] = .{ .llvm_name = "fres", .description = "Enable the fres instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.frsqrte)] = .{ .llvm_name = "frsqrte", .description = "Enable the frsqrte instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.frsqrtes)] = .{ .llvm_name = "frsqrtes", .description = "Enable the frsqrtes instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.fsqrt)] = .{ .llvm_name = "fsqrt", .description = "Enable the fsqrt instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.hard_float)] = .{ .llvm_name = "hard-float", .description = "Enable floating-point instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.htm)] = .{ .llvm_name = "htm", .description = "Enable Hardware Transactional Memory instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.icbt)] = .{ .llvm_name = "icbt", .description = "Enable icbt instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.invariant_function_descriptors)] = .{ .llvm_name = "invariant-function-descriptors", .description = "Assume function descriptors are invariant", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.isa_v30_instructions)] = .{ .llvm_name = "isa-v30-instructions", .description = "Enable instructions added in ISA 3.0.", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.isel)] = .{ .llvm_name = "isel", .description = "Enable the isel instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.ldbrx)] = .{ .llvm_name = "ldbrx", .description = "Enable the ldbrx instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.lfiwax)] = .{ .llvm_name = "lfiwax", .description = "Enable the lfiwax instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.longcall)] = .{ .llvm_name = "longcall", .description = "Always use indirect calls", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.mfocrf)] = .{ .llvm_name = "mfocrf", .description = "Enable the MFOCRF instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.msync)] = .{ .llvm_name = "msync", .description = "Has only the msync instruction instead of sync", .dependencies = featureSet(&[_]Feature{ .booke, }), }; result[@enumToInt(Feature.partword_atomics)] = .{ .llvm_name = "partword-atomics", .description = "Enable l[bh]arx and st[bh]cx.", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.popcntd)] = .{ .llvm_name = "popcntd", .description = "Enable the popcnt[dw] instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.power8_altivec)] = .{ .llvm_name = "power8-altivec", .description = "Enable POWER8 Altivec instructions", .dependencies = featureSet(&[_]Feature{ .altivec, }), }; result[@enumToInt(Feature.power8_vector)] = .{ .llvm_name = "power8-vector", .description = "Enable POWER8 vector instructions", .dependencies = featureSet(&[_]Feature{ .power8_altivec, .vsx, }), }; result[@enumToInt(Feature.power9_altivec)] = .{ .llvm_name = "power9-altivec", .description = "Enable POWER9 Altivec instructions", .dependencies = featureSet(&[_]Feature{ .isa_v30_instructions, .power8_altivec, }), }; result[@enumToInt(Feature.power9_vector)] = .{ .llvm_name = "power9-vector", .description = "Enable POWER9 vector instructions", .dependencies = featureSet(&[_]Feature{ .isa_v30_instructions, .power8_vector, .power9_altivec, }), }; result[@enumToInt(Feature.ppc_postra_sched)] = .{ .llvm_name = "ppc-postra-sched", .description = "Use PowerPC post-RA scheduling strategy", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.ppc_prera_sched)] = .{ .llvm_name = "ppc-prera-sched", .description = "Use PowerPC pre-RA scheduling strategy", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.ppc4xx)] = .{ .llvm_name = "ppc4xx", .description = "Enable PPC 4xx instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.ppc6xx)] = .{ .llvm_name = "ppc6xx", .description = "Enable PPC 6xx instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.qpx)] = .{ .llvm_name = "qpx", .description = "Enable QPX instructions", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.recipprec)] = .{ .llvm_name = "recipprec", .description = "Assume higher precision reciprocal estimates", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.secure_plt)] = .{ .llvm_name = "secure-plt", .description = "Enable secure plt mode", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slow_popcntd)] = .{ .llvm_name = "slow-popcntd", .description = "Has slow popcnt[dw] instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.spe)] = .{ .llvm_name = "spe", .description = "Enable SPE instructions", .dependencies = featureSet(&[_]Feature{ .hard_float, }), }; result[@enumToInt(Feature.stfiwx)] = .{ .llvm_name = "stfiwx", .description = "Enable the stfiwx instruction", .dependencies = featureSet(&[_]Feature{ .fpu, }), }; result[@enumToInt(Feature.two_const_nr)] = .{ .llvm_name = "two-const-nr", .description = "Requires two constant Newton-Raphson computation", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.vectors_use_two_units)] = .{ .llvm_name = "vectors-use-two-units", .description = "Vectors use two units", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.vsx)] = .{ .llvm_name = "vsx", .description = "Enable VSX instructions", .dependencies = featureSet(&[_]Feature{ .altivec, }), }; const ti = @typeInfo(Feature); for (result) |*elem, i| { elem.index = i; elem.name = ti.Enum.fields[i].name; } break :blk result; }; pub const cpu = struct { pub const @"440" = Cpu{ .name = "440", .llvm_name = "440", .features = featureSet(&[_]Feature{ .booke, .fres, .frsqrte, .icbt, .isel, .msync, }), }; pub const @"450" = Cpu{ .name = "450", .llvm_name = "450", .features = featureSet(&[_]Feature{ .booke, .fres, .frsqrte, .icbt, .isel, .msync, }), }; pub const @"601" = Cpu{ .name = "601", .llvm_name = "601", .features = featureSet(&[_]Feature{ .fpu, }), }; pub const @"602" = Cpu{ .name = "602", .llvm_name = "602", .features = featureSet(&[_]Feature{ .fpu, }), }; pub const @"603" = Cpu{ .name = "603", .llvm_name = "603", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"603e" = Cpu{ .name = "603e", .llvm_name = "603e", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"603ev" = Cpu{ .name = "603ev", .llvm_name = "603ev", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"604" = Cpu{ .name = "604", .llvm_name = "604", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"604e" = Cpu{ .name = "604e", .llvm_name = "604e", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"620" = Cpu{ .name = "620", .llvm_name = "620", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"7400" = Cpu{ .name = "7400", .llvm_name = "7400", .features = featureSet(&[_]Feature{ .altivec, .fres, .frsqrte, }), }; pub const @"7450" = Cpu{ .name = "7450", .llvm_name = "7450", .features = featureSet(&[_]Feature{ .altivec, .fres, .frsqrte, }), }; pub const @"750" = Cpu{ .name = "750", .llvm_name = "750", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const @"970" = Cpu{ .name = "970", .llvm_name = "970", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fres, .frsqrte, .fsqrt, .mfocrf, .stfiwx, }), }; pub const a2 = Cpu{ .name = "a2", .llvm_name = "a2", .features = featureSet(&[_]Feature{ .@"64bit", .booke, .cmpb, .fcpsgn, .fpcvt, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .icbt, .isel, .ldbrx, .lfiwax, .mfocrf, .recipprec, .slow_popcntd, .stfiwx, }), }; pub const a2q = Cpu{ .name = "a2q", .llvm_name = "a2q", .features = featureSet(&[_]Feature{ .@"64bit", .booke, .cmpb, .fcpsgn, .fpcvt, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .icbt, .isel, .ldbrx, .lfiwax, .mfocrf, .qpx, .recipprec, .slow_popcntd, .stfiwx, }), }; pub const e500 = Cpu{ .name = "e500", .llvm_name = "e500", .features = featureSet(&[_]Feature{ .booke, .icbt, .isel, }), }; pub const e500mc = Cpu{ .name = "e500mc", .llvm_name = "e500mc", .features = featureSet(&[_]Feature{ .booke, .icbt, .isel, .stfiwx, }), }; pub const e5500 = Cpu{ .name = "e5500", .llvm_name = "e5500", .features = featureSet(&[_]Feature{ .@"64bit", .booke, .icbt, .isel, .mfocrf, .stfiwx, }), }; pub const g3 = Cpu{ .name = "g3", .llvm_name = "g3", .features = featureSet(&[_]Feature{ .fres, .frsqrte, }), }; pub const g4 = Cpu{ .name = "g4", .llvm_name = "g4", .features = featureSet(&[_]Feature{ .altivec, .fres, .frsqrte, }), }; pub const @"g4+" = Cpu{ .name = "g4+", .llvm_name = "g4+", .features = featureSet(&[_]Feature{ .altivec, .fres, .frsqrte, }), }; pub const g5 = Cpu{ .name = "g5", .llvm_name = "g5", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fres, .frsqrte, .fsqrt, .mfocrf, .stfiwx, }), }; pub const generic = Cpu{ .name = "generic", .llvm_name = "generic", .features = featureSet(&[_]Feature{ .hard_float, }), }; pub const ppc = Cpu{ .name = "ppc", .llvm_name = "ppc", .features = featureSet(&[_]Feature{ .hard_float, }), }; pub const ppc32 = Cpu{ .name = "ppc32", .llvm_name = "ppc32", .features = featureSet(&[_]Feature{ .hard_float, }), }; pub const ppc64 = Cpu{ .name = "ppc64", .llvm_name = "ppc64", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fres, .frsqrte, .fsqrt, .mfocrf, .stfiwx, }), }; pub const ppc64le = Cpu{ .name = "ppc64le", .llvm_name = "ppc64le", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .bpermd, .cmpb, .crypto, .direct_move, .extdiv, .fcpsgn, .fpcvt, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .htm, .icbt, .isel, .ldbrx, .lfiwax, .mfocrf, .partword_atomics, .popcntd, .power8_altivec, .power8_vector, .recipprec, .stfiwx, .two_const_nr, .vsx, }), }; pub const pwr3 = Cpu{ .name = "pwr3", .llvm_name = "pwr3", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fres, .frsqrte, .mfocrf, .stfiwx, }), }; pub const pwr4 = Cpu{ .name = "pwr4", .llvm_name = "pwr4", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fres, .frsqrte, .fsqrt, .mfocrf, .stfiwx, }), }; pub const pwr5 = Cpu{ .name = "pwr5", .llvm_name = "pwr5", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .mfocrf, .stfiwx, }), }; pub const pwr5x = Cpu{ .name = "pwr5x", .llvm_name = "pwr5x", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .mfocrf, .stfiwx, }), }; pub const pwr6 = Cpu{ .name = "pwr6", .llvm_name = "pwr6", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .cmpb, .fcpsgn, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .lfiwax, .mfocrf, .recipprec, .stfiwx, }), }; pub const pwr6x = Cpu{ .name = "pwr6x", .llvm_name = "pwr6x", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .cmpb, .fcpsgn, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .lfiwax, .mfocrf, .recipprec, .stfiwx, }), }; pub const pwr7 = Cpu{ .name = "pwr7", .llvm_name = "pwr7", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .bpermd, .cmpb, .extdiv, .fcpsgn, .fpcvt, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .isel, .ldbrx, .lfiwax, .mfocrf, .popcntd, .recipprec, .stfiwx, .two_const_nr, .vsx, }), }; pub const pwr8 = Cpu{ .name = "pwr8", .llvm_name = "pwr8", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .bpermd, .cmpb, .crypto, .direct_move, .extdiv, .fcpsgn, .fpcvt, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .htm, .icbt, .isel, .ldbrx, .lfiwax, .mfocrf, .partword_atomics, .popcntd, .power8_altivec, .power8_vector, .recipprec, .stfiwx, .two_const_nr, .vsx, }), }; pub const pwr9 = Cpu{ .name = "pwr9", .llvm_name = "pwr9", .features = featureSet(&[_]Feature{ .@"64bit", .altivec, .bpermd, .cmpb, .crypto, .direct_move, .extdiv, .fcpsgn, .fpcvt, .fprnd, .fre, .fres, .frsqrte, .frsqrtes, .fsqrt, .htm, .icbt, .isa_v30_instructions, .isel, .ldbrx, .lfiwax, .mfocrf, .partword_atomics, .popcntd, .power8_altivec, .power8_vector, .power9_altivec, .power9_vector, .ppc_postra_sched, .ppc_prera_sched, .recipprec, .stfiwx, .two_const_nr, .vectors_use_two_units, .vsx, }), }; }; /// All powerpc CPUs, sorted alphabetically by name. /// TODO: Replace this with usage of `std.meta.declList`. It does work, but stage1 /// compiler has inefficient memory and CPU usage, affecting build times. pub const all_cpus = &[_]*const Cpu{ &cpu.@"440", &cpu.@"450", &cpu.@"601", &cpu.@"602", &cpu.@"603", &cpu.@"603e", &cpu.@"603ev", &cpu.@"604", &cpu.@"604e", &cpu.@"620", &cpu.@"7400", &cpu.@"7450", &cpu.@"750", &cpu.@"970", &cpu.a2, &cpu.a2q, &cpu.e500, &cpu.e500mc, &cpu.e5500, &cpu.g3, &cpu.g4, &cpu.@"g4+", &cpu.g5, &cpu.generic, &cpu.ppc, &cpu.ppc32, &cpu.ppc64, &cpu.ppc64le, &cpu.pwr3, &cpu.pwr4, &cpu.pwr5, &cpu.pwr5x, &cpu.pwr6, &cpu.pwr6x, &cpu.pwr7, &cpu.pwr8, &cpu.pwr9, };
lib/std/target/powerpc.zig
const builtin = @import("builtin"); const std = @import("std"); const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList; const Node = ast.Node; const Token = std.zig.Token; const Tree = ast.Tree; const ast = std.zig.ast; const mem = std.mem; const parse = std.zig.parse; const sort = std.sort.sort; const warn = std.debug.warn; pub const Object = struct { parent: ?*Scope, position: Token, package: ?*Package, name: []const u8, id: []const u8, order: usize, color: Color, sameIdFn: fn (self: *Object, pkg: *Package, name: []const u8) bool, /// The start position for the scope that conains this object. scope_position: Token, pub const Map = std.AutoHashMap([]const u8, *Object); pub const Var = struct { object: Object, bound: ?bool, }; pub const Color = enum { White, Black, Grey, }; pub fn format( self: *Object, comptime fmt: []const u8, comptime options: std.fmt.FormatOptions, context: var, comptime Errors: type, output: fn (@typeOf(context), []const u8) Errors!void, ) Errors!void { return self.formatFn(self, fmt, context, Errors, output); } fn sameIdFn(self: *Object, pkg: *Package, name: []const u8) bool { return self.sameIdFn(self, pkg, name); } }; pub const Type = struct { id: Id, pub const Basic = struct { base: Type, id: builtin.TypeId, name: []const u8, }; pub const Array = struct { length: usize, element: *Type, }; pub const Slice = struct { element: *Type, }; pub const Container = struct { members: std.ArrayList(*Object.Var), }; pub const Pointer = struct { base_type: *Type, }; pub const Id = enum { Basic, Array, Slice, Container, Pointer, Signature, Mao, Named, }; pub fn format( self: *const Type, comptime fmt: []const u8, comptime options: std.fmt.FormatOptions, context: var, comptime Errors: type, output: fn (@typeOf(context), []const u8) Errors!void, ) Errors!void { return self.defaultFormat(fmt, context, Errors, output); } pub fn defaultFormat( self: *const Type, comptime fmt: []const u8, context: var, comptime Errors: type, output: fn (@typeOf(context), []const u8) Errors!void, ) Errors!void { switch (self.id) { .Basic => { const basic_decl = @fieldParentPtr(Basic, "base", self); try output(context, basic_decl.name); }, else => unreachable, } } }; pub const StringSlice = ArrayList([]const u8); pub const Scope = struct { parent: *Scope, children: List, elements: Object.Map, token: ?Token, is_func: bool, pub const List = ArrayList(*Scope); fn create(a: *Allocator, parent: ?*Scope) !*Scope { var s = try a.create(Scope); s.* = Scope{ .parent = parent, .children = List.init(a), .elements = Map.init(a), .token = null, .is_func = false, }; return s; } fn addSymbol( self: *Scope, parent: ?*Scope, name: []const u8, node: *Node, ) !void {} /// returns a scope's element names in sorted order. fn names(self: *Scope, a: *Allocator) !StringSlice { var ls = StringSlice.init(a); var it = self.elements.iterator(); while (it.next()) |next| { try ls.append(next.key); } sort([]const u8, ls.toSlice(), stringSortFn); return ls; } // / returns an object with name that is is the scope, it reyurns null if // the object doesn't exist. pub fn lookup(self: *Scope, name: []const u8) ?*Object { if (self.elements.get(name)) |kv| { return kv.value; } return null; } fn stringSortFn(lhs: []const u8, rhs: []const u8) bool { return mem.compare(u8, lhs, rhs) == .LessThan; } }; /// Package defines a repesentation of a zig source file. pub const Package = struct { name: []const u8, tree: ?Tree, scope: ?*Scope, imports: ?List, pub const List = std.ArrayList(*Package); }; test "Type.format" { const basic = Type.Basic{ .base = Type{ .id = .Basic, }, .name = "basic_number", .id = .Int, }; var typ = &basic.base; warn("{}\n", typ); }
src/zig/types.zig
const std = @import("std"); const mem = std.mem; const Allocator = mem.Allocator; const testing = std.testing; const expect = testing.expect; usingnamespace @import("csv"); var default_buffer = [_]u8{0} ** 1024; fn getTokenizer(file: std.fs.File, buffer: []u8, config: CsvConfig) !CsvTokenizer(std.fs.File.Reader) { const reader = file.reader(); const csv = try CsvTokenizer(std.fs.File.Reader).init(reader, buffer, config); return csv; } fn expectToken(comptime expected: CsvToken, maybe_actual: ?CsvToken) !void { if (maybe_actual) |actual| { if (@enumToInt(expected) != @enumToInt(actual)) { std.log.warn("Expected {} but is {}\n", .{ expected, actual }); return error.TestFailed; } switch (expected) { .field => { testing.expectEqualStrings(expected.field, actual.field); }, else => {}, } } else { std.log.warn("Expected {} but is {}\n", .{ expected, maybe_actual }); return error.TestFailed; } } test "Create iterator for file reader" { const file = try std.fs.cwd().openFile("test/resources/test-1.csv", .{}); defer file.close(); const csv = try getTokenizer(file, &default_buffer, .{}); } test "Read single simple record from file" { const file = try std.fs.cwd().openFile("test/resources/test-1.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, &default_buffer, .{}); try expectToken(CsvToken{ .field = "1" }, try csv.next()); try expectToken(CsvToken{ .field = "abc" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); expect((try csv.next()) == null); } test "Read multiple simple records from file" { const file = try std.fs.cwd().openFile("test/resources/test-2.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, &default_buffer, .{}); try expectToken(CsvToken{ .field = "1" }, try csv.next()); try expectToken(CsvToken{ .field = "abc" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); try expectToken(CsvToken{ .field = "2" }, try csv.next()); try expectToken(CsvToken{ .field = "def ghc" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); expect((try csv.next()) == null); } test "Read quoted fields" { const file = try std.fs.cwd().openFile("test/resources/test-4.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, &default_buffer, .{}); try expectToken(CsvToken{ .field = "1" }, try csv.next()); try expectToken(CsvToken{ .field = "def ghc" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); try expectToken(CsvToken{ .field = "2" }, try csv.next()); try expectToken(CsvToken{ .field = "abc \"def\"" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); expect((try csv.next()) == null); } test "Second read is necessary to obtain field" { const file = try std.fs.cwd().openFile("test/resources/test-read-required-for-field.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, default_buffer[0..6], .{}); try expectToken(CsvToken{ .field = "12345" }, try csv.next()); try expectToken(CsvToken{ .field = "67890" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); expect((try csv.next()) == null); } test "File is empty" { const file = try std.fs.cwd().openFile("test/resources/test-empty.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, &default_buffer, .{}); expect((try csv.next()) == null); } test "Field is longer than buffer" { const file = try std.fs.cwd().openFile("test/resources/test-error-short-buffer.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, default_buffer[0..9], .{}); const field1 = csv.next(); if (field1) { unreachable; } else |err| { expect(err == CsvError.ShortBuffer); } } test "Quoted field is longer than buffer" { const file = try std.fs.cwd().openFile("test/resources/test-error-short-buffer-quoted.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, default_buffer[0..10], .{}); const field1 = csv.next(); if (field1) { unreachable; } else |err| { expect(err == CsvError.ShortBuffer); } } test "Quoted field with double quotes is longer than buffer" { const file = try std.fs.cwd().openFile("test/resources/test-error-short-buffer-quoted-with-double.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, default_buffer[0..11], .{}); const field1 = csv.next(); if (field1) { unreachable; } else |err| { expect(err == CsvError.ShortBuffer); } } test "Quoted field with double quotes can be read on retry" { const file = try std.fs.cwd().openFile("test/resources/test-error-short-buffer-quoted-with-double.csv", .{}); defer file.close(); const csv = &try getTokenizer(file, default_buffer[0..14], .{}); try expectToken(CsvToken{ .field = "1234567890\"" }, try csv.next()); try expectToken(CsvToken{ .row_end = {} }, try csv.next()); expect((try csv.next()) == null); } // TODO test last line with new line and without
test/csv_tokenizer.zig
const std = @import("std"); const mem = std.mem; const testing = std.testing; usingnamespace @import("../parse.zig"); test "explicit doc" { const source = \\--- !tapi-tbd \\tbd-version: 4 \\abc-version: 5 \\... ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); const directive = tree.tokens[doc.directive.?]; try testing.expectEqual(directive.id, .Literal); try testing.expect(mem.eql(u8, "tapi-tbd", tree.source[directive.start..directive.end])); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .map); const map = doc.value.?.cast(Node.Map).?; try testing.expectEqual(map.start.?, 5); try testing.expectEqual(map.end.?, 14); try testing.expectEqual(map.values.items.len, 2); { const entry = map.values.items[0]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "tbd-version", tree.source[key.start..key.end])); const value = entry.value.cast(Node.Value).?; const value_tok = tree.tokens[value.start.?]; try testing.expectEqual(value_tok.id, .Literal); try testing.expect(mem.eql(u8, "4", tree.source[value_tok.start..value_tok.end])); } { const entry = map.values.items[1]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "abc-version", tree.source[key.start..key.end])); const value = entry.value.cast(Node.Value).?; const value_tok = tree.tokens[value.start.?]; try testing.expectEqual(value_tok.id, .Literal); try testing.expect(mem.eql(u8, "5", tree.source[value_tok.start..value_tok.end])); } } test "leaf in quotes" { const source = \\key1: no quotes \\key2: 'single quoted' \\key3: "double quoted" ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.directive == null); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .map); const map = doc.value.?.cast(Node.Map).?; try testing.expectEqual(map.start.?, 0); try testing.expectEqual(map.end.?, tree.tokens.len - 2); try testing.expectEqual(map.values.items.len, 3); { const entry = map.values.items[0]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql( u8, "key1", tree.source[key.start..key.end], )); const value = entry.value.cast(Node.Value).?; const start = tree.tokens[value.start.?]; const end = tree.tokens[value.end.?]; try testing.expectEqual(start.id, .Literal); try testing.expectEqual(end.id, .Literal); try testing.expect(mem.eql( u8, "no quotes", tree.source[start.start..end.end], )); } } test "nested maps" { const source = \\key1: \\ key1_1 : value1_1 \\ key1_2 : value1_2 \\key2 : value2 ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.directive == null); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .map); const map = doc.value.?.cast(Node.Map).?; try testing.expectEqual(map.start.?, 0); try testing.expectEqual(map.end.?, tree.tokens.len - 2); try testing.expectEqual(map.values.items.len, 2); { const entry = map.values.items[0]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "key1", tree.source[key.start..key.end])); const nested_map = entry.value.cast(Node.Map).?; try testing.expectEqual(nested_map.start.?, 4); try testing.expectEqual(nested_map.end.?, 16); try testing.expectEqual(nested_map.values.items.len, 2); { const nested_entry = nested_map.values.items[0]; const nested_key = tree.tokens[nested_entry.key]; try testing.expectEqual(nested_key.id, .Literal); try testing.expect(mem.eql( u8, "key1_1", tree.source[nested_key.start..nested_key.end], )); const nested_value = nested_entry.value.cast(Node.Value).?; const nested_value_tok = tree.tokens[nested_value.start.?]; try testing.expectEqual(nested_value_tok.id, .Literal); try testing.expect(mem.eql( u8, "value1_1", tree.source[nested_value_tok.start..nested_value_tok.end], )); } { const nested_entry = nested_map.values.items[1]; const nested_key = tree.tokens[nested_entry.key]; try testing.expectEqual(nested_key.id, .Literal); try testing.expect(mem.eql( u8, "key1_2", tree.source[nested_key.start..nested_key.end], )); const nested_value = nested_entry.value.cast(Node.Value).?; const nested_value_tok = tree.tokens[nested_value.start.?]; try testing.expectEqual(nested_value_tok.id, .Literal); try testing.expect(mem.eql( u8, "value1_2", tree.source[nested_value_tok.start..nested_value_tok.end], )); } } { const entry = map.values.items[1]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "key2", tree.source[key.start..key.end])); const value = entry.value.cast(Node.Value).?; const value_tok = tree.tokens[value.start.?]; try testing.expectEqual(value_tok.id, .Literal); try testing.expect(mem.eql( u8, "value2", tree.source[value_tok.start..value_tok.end], )); } } test "map of list of values" { const source = \\ints: \\ - 0 \\ - 1 \\ - 2 ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .map); const map = doc.value.?.cast(Node.Map).?; try testing.expectEqual(map.start.?, 0); try testing.expectEqual(map.end.?, tree.tokens.len - 2); try testing.expectEqual(map.values.items.len, 1); const entry = map.values.items[0]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "ints", tree.source[key.start..key.end])); const value = entry.value.cast(Node.List).?; try testing.expectEqual(value.start.?, 4); try testing.expectEqual(value.end.?, tree.tokens.len - 2); try testing.expectEqual(value.values.items.len, 3); { const elem = value.values.items[0].cast(Node.Value).?; const leaf = tree.tokens[elem.start.?]; try testing.expectEqual(leaf.id, .Literal); try testing.expect(mem.eql(u8, "0", tree.source[leaf.start..leaf.end])); } { const elem = value.values.items[1].cast(Node.Value).?; const leaf = tree.tokens[elem.start.?]; try testing.expectEqual(leaf.id, .Literal); try testing.expect(mem.eql(u8, "1", tree.source[leaf.start..leaf.end])); } { const elem = value.values.items[2].cast(Node.Value).?; const leaf = tree.tokens[elem.start.?]; try testing.expectEqual(leaf.id, .Literal); try testing.expect(mem.eql(u8, "2", tree.source[leaf.start..leaf.end])); } } test "map of list of maps" { const source = \\key1: \\- key2 : value2 \\- key3 : value3 \\- key4 : value4 ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .map); const map = doc.value.?.cast(Node.Map).?; try testing.expectEqual(map.start.?, 0); try testing.expectEqual(map.end.?, tree.tokens.len - 2); try testing.expectEqual(map.values.items.len, 1); const entry = map.values.items[0]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "key1", tree.source[key.start..key.end])); const value = entry.value.cast(Node.List).?; try testing.expectEqual(value.start.?, 3); try testing.expectEqual(value.end.?, tree.tokens.len - 2); try testing.expectEqual(value.values.items.len, 3); { const elem = value.values.items[0].cast(Node.Map).?; const nested = elem.values.items[0]; const nested_key = tree.tokens[nested.key]; try testing.expectEqual(nested_key.id, .Literal); try testing.expect(mem.eql(u8, "key2", tree.source[nested_key.start..nested_key.end])); const nested_v = nested.value.cast(Node.Value).?; const leaf = tree.tokens[nested_v.start.?]; try testing.expectEqual(leaf.id, .Literal); try testing.expect(mem.eql(u8, "value2", tree.source[leaf.start..leaf.end])); } { const elem = value.values.items[1].cast(Node.Map).?; const nested = elem.values.items[0]; const nested_key = tree.tokens[nested.key]; try testing.expectEqual(nested_key.id, .Literal); try testing.expect(mem.eql(u8, "key3", tree.source[nested_key.start..nested_key.end])); const nested_v = nested.value.cast(Node.Value).?; const leaf = tree.tokens[nested_v.start.?]; try testing.expectEqual(leaf.id, .Literal); try testing.expect(mem.eql(u8, "value3", tree.source[leaf.start..leaf.end])); } { const elem = value.values.items[2].cast(Node.Map).?; const nested = elem.values.items[0]; const nested_key = tree.tokens[nested.key]; try testing.expectEqual(nested_key.id, .Literal); try testing.expect(mem.eql(u8, "key4", tree.source[nested_key.start..nested_key.end])); const nested_v = nested.value.cast(Node.Value).?; const leaf = tree.tokens[nested_v.start.?]; try testing.expectEqual(leaf.id, .Literal); try testing.expect(mem.eql(u8, "value4", tree.source[leaf.start..leaf.end])); } } test "list of lists" { const source = \\- [name , hr, avg ] \\- [<NAME> , 65, 0.278] \\- [<NAME> , 63, 0.288] ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .list); const list = doc.value.?.cast(Node.List).?; try testing.expectEqual(list.start.?, 0); try testing.expectEqual(list.end.?, tree.tokens.len - 2); try testing.expectEqual(list.values.items.len, 3); { try testing.expectEqual(list.values.items[0].tag, .list); const nested = list.values.items[0].cast(Node.List).?; try testing.expectEqual(nested.values.items.len, 3); { try testing.expectEqual(nested.values.items[0].tag, .value); const value = nested.values.items[0].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "name", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(nested.values.items[1].tag, .value); const value = nested.values.items[1].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "hr", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(nested.values.items[2].tag, .value); const value = nested.values.items[2].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "avg", tree.source[leaf.start..leaf.end])); } } { try testing.expectEqual(list.values.items[1].tag, .list); const nested = list.values.items[1].cast(Node.List).?; try testing.expectEqual(nested.values.items.len, 3); { try testing.expectEqual(nested.values.items[0].tag, .value); const value = nested.values.items[0].cast(Node.Value).?; const start = tree.tokens[value.start.?]; const end = tree.tokens[value.end.?]; try testing.expect(mem.eql(u8, "<NAME>", tree.source[start.start..end.end])); } { try testing.expectEqual(nested.values.items[1].tag, .value); const value = nested.values.items[1].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "65", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(nested.values.items[2].tag, .value); const value = nested.values.items[2].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "0.278", tree.source[leaf.start..leaf.end])); } } { try testing.expectEqual(list.values.items[2].tag, .list); const nested = list.values.items[2].cast(Node.List).?; try testing.expectEqual(nested.values.items.len, 3); { try testing.expectEqual(nested.values.items[0].tag, .value); const value = nested.values.items[0].cast(Node.Value).?; const start = tree.tokens[value.start.?]; const end = tree.tokens[value.end.?]; try testing.expect(mem.eql(u8, "<NAME>", tree.source[start.start..end.end])); } { try testing.expectEqual(nested.values.items[1].tag, .value); const value = nested.values.items[1].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "63", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(nested.values.items[2].tag, .value); const value = nested.values.items[2].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "0.288", tree.source[leaf.start..leaf.end])); } } } test "inline list" { const source = \\[name , hr, avg ] ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .list); const list = doc.value.?.cast(Node.List).?; try testing.expectEqual(list.start.?, 0); try testing.expectEqual(list.end.?, tree.tokens.len - 2); try testing.expectEqual(list.values.items.len, 3); { try testing.expectEqual(list.values.items[0].tag, .value); const value = list.values.items[0].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "name", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(list.values.items[1].tag, .value); const value = list.values.items[1].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "hr", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(list.values.items[2].tag, .value); const value = list.values.items[2].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "avg", tree.source[leaf.start..leaf.end])); } } test "inline list as mapping value" { const source = \\key : [ \\ name , \\ hr, avg ] ; var tree = Tree.init(testing.allocator); defer tree.deinit(); try tree.parse(source); try testing.expectEqual(tree.docs.items.len, 1); const doc = tree.docs.items[0].cast(Node.Doc).?; try testing.expectEqual(doc.start.?, 0); try testing.expectEqual(doc.end.?, tree.tokens.len - 2); try testing.expect(doc.value != null); try testing.expectEqual(doc.value.?.tag, .map); const map = doc.value.?.cast(Node.Map).?; try testing.expectEqual(map.start.?, 0); try testing.expectEqual(map.end.?, tree.tokens.len - 2); try testing.expectEqual(map.values.items.len, 1); const entry = map.values.items[0]; const key = tree.tokens[entry.key]; try testing.expectEqual(key.id, .Literal); try testing.expect(mem.eql(u8, "key", tree.source[key.start..key.end])); const list = entry.value.cast(Node.List).?; try testing.expectEqual(list.start.?, 4); try testing.expectEqual(list.end.?, tree.tokens.len - 2); try testing.expectEqual(list.values.items.len, 3); { try testing.expectEqual(list.values.items[0].tag, .value); const value = list.values.items[0].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "name", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(list.values.items[1].tag, .value); const value = list.values.items[1].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "hr", tree.source[leaf.start..leaf.end])); } { try testing.expectEqual(list.values.items[2].tag, .value); const value = list.values.items[2].cast(Node.Value).?; const leaf = tree.tokens[value.start.?]; try testing.expect(mem.eql(u8, "avg", tree.source[leaf.start..leaf.end])); } }
src/link/tapi/parse/test.zig
const c = @import("main.zig").c; const std = @import("std"); const assert = std.debug.assert; const gui = @import("gui.zig"); // To check OpenGL for errors at runtime const gl_safety_checks = true; // Draw buffers for microui const buffer_size: u32 = 16384; var tex_buf = std.mem.zeroes([buffer_size * 8]f32); var vert_buf = std.mem.zeroes([buffer_size * 8]f32); var color_buf = std.mem.zeroes([buffer_size * 16]u8); var index_buf = std.mem.zeroes([buffer_size * 6]u32); // Window icon var icon_loaded = false; const icon_dat = @embedFile("../assets/icon.png"); var icon_surface: *(c.SDL_Surface) = undefined; // Atlas var atlas_loaded = false; const atlas = @import("atlas.zig"); const atlas_dat = @embedFile("../assets/atlas.png"); var atlas_surface: *(c.SDL_Surface) = undefined; // Window and OpenGL context var ctx_gl: c.SDL_GLContext = undefined; var window: *(c.SDL_Window) = undefined; const window_flags: u32 = c.SDL_WINDOW_OPENGL | c.SDL_WINDOW_SHOWN | c.SDL_WINDOW_RESIZABLE; const background_color: [4]f32 = .{ 14 / 255.0, 14 / 255.0, 14 / 255.0, 255.0 }; // Window info var viewport_width: u16 = 800; var viewport_height: u16 = 600; var buf_idx: u32 = 0; /// Initialize the renderer. This must be called before using any of the /// interface functions. Behavior without a call to this func or calling this /// more than once leads to non-deterministic behavior. pub fn init() !void { // Init the SDL library if (c.SDL_Init(c.SDL_INIT_VIDEO) != 0) { c.SDL_Log("Unable to initialize SDL: %s", c.SDL_GetError()); return error.SDLInitializationFailed; } errdefer c.SDL_Quit(); // Create a window window = c.SDL_CreateWindow("Zig MicroUI Example", c.SDL_WINDOWPOS_UNDEFINED, c.SDL_WINDOWPOS_UNDEFINED, viewport_width, viewport_height, window_flags) orelse { c.SDL_Log("Unable to create window: %s", c.SDL_GetError()); return error.SDLInitializationFailed; }; errdefer c.SDL_DestroyWindow(window); try readTexturePng(icon_dat, &icon_surface); errdefer c.SDL_FreeSurface(icon_surface); icon_loaded = true; try readTexturePng(atlas_dat, &atlas_surface); errdefer c.SDL_FreeSurface(atlas_surface); assert(c.SDL_LockSurface(atlas_surface) == 0); // Makes pixel pointer valid atlas_loaded = true; // Set window icon c.SDL_SetWindowIcon(window, icon_surface); // Create a 2D context for the window ctx_gl = c.SDL_GL_CreateContext(window) orelse { c.SDL_Log("Unable to create GL context: %s", c.SDL_GetError()); return error.SDLInitializationFailed; }; errdefer c.SDL_GL_DeleteContext(ctx_gl); // Init OpenGL c.glEnable(c.GL_BLEND); c.glBlendFunc(c.GL_SRC_ALPHA, c.GL_ONE_MINUS_SRC_ALPHA); c.glDisable(c.GL_CULL_FACE); c.glDisable(c.GL_DEPTH_TEST); c.glEnable(c.GL_TEXTURE_2D); c.glEnableClientState(c.GL_VERTEX_ARRAY); c.glEnableClientState(c.GL_TEXTURE_COORD_ARRAY); c.glEnableClientState(c.GL_COLOR_ARRAY); // Init texture var texture_name: u32 = undefined; c.glGenTextures(1, &texture_name); c.glBindTexture(c.GL_TEXTURE_2D, texture_name); c.glTexImage2D(c.GL_TEXTURE_2D, 0, c.GL_RGBA, atlas.width, atlas.height, 0, c.GL_RGBA, c.GL_UNSIGNED_BYTE, atlas_surface.pixels); c.glTexParameteri(c.GL_TEXTURE_2D, c.GL_TEXTURE_MIN_FILTER, c.GL_NEAREST); c.glTexParameteri(c.GL_TEXTURE_2D, c.GL_TEXTURE_MAG_FILTER, c.GL_NEAREST); if (gl_safety_checks) { assert(c.glGetError() == 0); } } /// Performs cleanup of SDL etc... hence must be called before quitting. pub fn deinit() void { c.SDL_GL_DeleteContext(ctx_gl); if (icon_loaded) { c.SDL_FreeSurface(icon_surface); } if (atlas_loaded) { c.SDL_FreeSurface(atlas_surface); } c.SDL_DestroyWindow(window); c.SDL_Quit(); } /// Handle window events. Returns true if the program should quit and false if /// not. pub fn handleEvents() bool { // Handle SDL events var e: c.SDL_Event = undefined; while (c.SDL_PollEvent(&e) != 0) { switch (e.type) { c.SDL_QUIT => return true, c.SDL_MOUSEMOTION => c.mu_input_mousemove(gui.ctx, e.motion.x, e.motion.y), c.SDL_MOUSEWHEEL => c.mu_input_scroll(gui.ctx, 0, e.wheel.y * -30), c.SDL_TEXTINPUT => c.mu_input_text(gui.ctx, &e.text.text), c.SDL_MOUSEBUTTONDOWN, c.SDL_MOUSEBUTTONUP => { const button = switch (e.button.button) { c.SDL_BUTTON_LEFT => c.MU_MOUSE_LEFT, c.SDL_BUTTON_RIGHT => c.MU_MOUSE_RIGHT, c.SDL_BUTTON_MIDDLE => c.MU_MOUSE_MIDDLE, else => 0, }; if (button != 0 and e.type == c.SDL_MOUSEBUTTONDOWN) { c.mu_input_mousedown(gui.ctx, e.button.x, e.button.y, button); } if (button != 0 and e.type == c.SDL_MOUSEBUTTONUP) { c.mu_input_mouseup(gui.ctx, e.button.x, e.button.y, button); } }, c.SDL_KEYDOWN, c.SDL_KEYUP => { var mu_char = switch (e.key.keysym.sym) { c.SDLK_LSHIFT => c.MU_KEY_SHIFT, c.SDLK_RSHIFT => c.MU_KEY_SHIFT, c.SDLK_LCTRL => c.MU_KEY_CTRL, c.SDLK_RCTRL => c.MU_KEY_CTRL, c.SDLK_LALT => c.MU_KEY_ALT, c.SDLK_RALT => c.MU_KEY_ALT, c.SDLK_RETURN => c.MU_KEY_RETURN, c.SDLK_BACKSPACE => c.MU_KEY_BACKSPACE, else => 0, }; if (mu_char != 0 and e.@"type" == c.SDL_KEYDOWN) { c.mu_input_keydown(gui.ctx, mu_char); } if (mu_char != 0 and e.@"type" == c.SDL_KEYUP) { c.mu_input_keyup(gui.ctx, mu_char); } }, c.SDL_WINDOWEVENT => { if (e.window.event == c.SDL_WINDOWEVENT_SIZE_CHANGED) { const width: u32 = @intCast(u32, e.window.data1); const height: u32 = @intCast(u32, e.window.data2); handleResize(width, height); } }, else => {}, } } return false; } pub fn drawRect(rect: c.mu_Rect, color: c.mu_Color) void { pushQuad(rect, atlas.dict[atlas.white], color); } pub fn drawText(text: []const u8, pos: c.mu_Vec2, color: c.mu_Color) void { var dst: c.mu_Rect = .{ .x = pos.x, .y = pos.y, .w = 0, .h = 0 }; for (text) |char| { const chr: u8 = if (char < 127) char else 127; const src: c.mu_Rect = atlas.dict[atlas.font + chr]; dst.w = src.w; dst.h = src.h; pushQuad(dst, src, color); dst.x += dst.w; } } pub fn drawIcon(id: u32, rect: c.mu_Rect, color: c.mu_Color) void { const src: c.mu_Rect = atlas.dict[id]; const x: i32 = @intCast(i32, rect.x) + @divExact(rect.w - src.w, 2); const y: i32 = @intCast(i32, rect.y) + @divExact(rect.h - src.h, 2); pushQuad(c.mu_rect(x, y, src.w, src.h), src, color); } pub fn textWidth(text: []const u8) u16 { var res: u16 = 0; for (text) |char| { const chr: u8 = if (char < 127) char else 127; const width: c_int = atlas.dict[atlas.font + chr].w; res += @intCast(u16, width); } return res; } pub fn textHeight() u16 { return atlas.dict[atlas.font + 'a'].h; } pub fn rectClip(rect: c.mu_Rect) void { flush(); c.glScissor(rect.x, viewport_height - (rect.y + rect.h), rect.w, rect.h); } /// Clear screen to default color pub fn clear() void { flush(); c.glClearColor(background_color[0], background_color[1], background_color[2], background_color[3]); c.glClear(c.GL_COLOR_BUFFER_BIT); } /// Update screen with whatever was rendered in this frame pub fn present() void { flush(); c.SDL_GL_SwapWindow(window); c.SDL_Delay(8); // Limit to ~120 fps } pub fn win_width() u16 { return viewport_width; } pub fn win_height() u16 { return viewport_height; } fn handleResize(width: u32, height: u32) void { viewport_width = @intCast(u16, width); viewport_height = @intCast(u16, height); } fn flush() void { if (buf_idx == 0) { return; } c.glViewport(0, 0, viewport_width, viewport_height); c.glMatrixMode(c.GL_PROJECTION); c.glPushMatrix(); c.glLoadIdentity(); c.glOrtho(0.0, @intToFloat(f64, viewport_width), @intToFloat(f64, viewport_height), 0.0, -1.0, 1.0); c.glMatrixMode(c.GL_MODELVIEW); c.glPushMatrix(); c.glLoadIdentity(); c.glTexCoordPointer(2, c.GL_FLOAT, 0, &tex_buf); c.glVertexPointer(2, c.GL_FLOAT, 0, &vert_buf); c.glColorPointer(4, c.GL_UNSIGNED_BYTE, 0, &color_buf); c.glDrawElements(c.GL_TRIANGLES, @intCast(c_int, buf_idx * 6), c.GL_UNSIGNED_INT, &index_buf); c.glMatrixMode(c.GL_MODELVIEW); c.glPopMatrix(); c.glMatrixMode(c.GL_PROJECTION); c.glPopMatrix(); buf_idx = 0; } fn readTextureBmp(bmp_data: []const u8, surface: **c.SDL_Surface) !void { // Create a read only reader var rwop: *(c.SDL_RWops) = c.SDL_RWFromConstMem( @ptrCast(*const c_void, &bmp_data[0]), @intCast(c_int, bmp_data.len), ) orelse { c.SDL_Log("Unable to get RWFromConstMem: %s", c.SDL_GetError()); return error.SDLImgLoadFailed; }; defer assert(c.SDL_RWclose(rwop) == 0); // Create the surface surface.* = c.SDL_LoadBMP_RW(rwop, 0) orelse { c.SDL_Log("Unable to load bmp: %s", c.SDL_GetError()); return error.SDLImgLoadFailed; }; errdefer c.SDL_FreeSurface(surface.*); } fn readTexturePng(png_data: []const u8, surface: **c.SDL_Surface) !void { // Create a read only reader var rwop: *(c.SDL_RWops) = c.SDL_RWFromConstMem( @ptrCast(*const c_void, &png_data[0]), @intCast(c_int, png_data.len), ) orelse { c.SDL_Log("Unable to get RWFromConstMem: %s", c.SDL_GetError()); return error.SDLImgLoadFailed; }; defer assert(c.SDL_RWclose(rwop) == 0); // Create the surface surface.* = c.IMG_LoadPNG_RW(rwop) orelse { c.SDL_Log("Unable to load png: %s", c.SDL_GetError()); return error.SDLImgLoadFailed; }; errdefer c.SDL_FreeSurface(surface.*); } fn pushQuad(dst: c.mu_Rect, src: c.mu_Rect, color: c.mu_Color) void { if (buf_idx == buffer_size) { flush(); } const texvert_idx: u32 = buf_idx * 8; const color_idx: u32 = buf_idx * 16; const element_idx: u32 = buf_idx * 4; const index_idx: u32 = buf_idx * 6; buf_idx += 1; // Update texture buffer const x: f32 = @intToFloat(f32, src.x) / @intToFloat(f32, atlas.width); const y: f32 = @intToFloat(f32, src.y) / @intToFloat(f32, atlas.height); const w: f32 = @intToFloat(f32, src.w) / @intToFloat(f32, atlas.width); const h: f32 = @intToFloat(f32, src.h) / @intToFloat(f32, atlas.height); tex_buf[texvert_idx + 0] = x; tex_buf[texvert_idx + 1] = y; tex_buf[texvert_idx + 2] = x + w; tex_buf[texvert_idx + 3] = y; tex_buf[texvert_idx + 4] = x; tex_buf[texvert_idx + 5] = y + h; tex_buf[texvert_idx + 6] = x + w; tex_buf[texvert_idx + 7] = y + h; // Update vertex buffer vert_buf[texvert_idx + 0] = @intToFloat(f32, dst.x); vert_buf[texvert_idx + 1] = @intToFloat(f32, dst.y); vert_buf[texvert_idx + 2] = @intToFloat(f32, dst.x + dst.w); vert_buf[texvert_idx + 3] = @intToFloat(f32, dst.y); vert_buf[texvert_idx + 4] = @intToFloat(f32, dst.x); vert_buf[texvert_idx + 5] = @intToFloat(f32, dst.y + dst.h); vert_buf[texvert_idx + 6] = @intToFloat(f32, dst.x + dst.w); vert_buf[texvert_idx + 7] = @intToFloat(f32, dst.y + dst.h); // Update color buffer @memcpy(@ptrCast([*]u8, &color_buf[color_idx + 0]), @ptrCast([*]const u8, &color), 4); @memcpy(@ptrCast([*]u8, &color_buf[color_idx + 4]), @ptrCast([*]const u8, &color), 4); @memcpy(@ptrCast([*]u8, &color_buf[color_idx + 8]), @ptrCast([*]const u8, &color), 4); @memcpy(@ptrCast([*]u8, &color_buf[color_idx + 12]), @ptrCast([*]const u8, &color), 4); // Update index buffer index_buf[index_idx + 0] = element_idx + 0; index_buf[index_idx + 1] = element_idx + 1; index_buf[index_idx + 2] = element_idx + 2; index_buf[index_idx + 3] = element_idx + 2; index_buf[index_idx + 4] = element_idx + 3; index_buf[index_idx + 5] = element_idx + 1; }
src/renderer.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const print = std.debug.print; const data = @embedFile("../inputs/day14.txt"); pub fn main() anyerror!void { var gpa_impl = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa_impl.deinit(); const gpa = gpa_impl.allocator(); return main_with_allocator(gpa); } pub fn main_with_allocator(allocator: Allocator) anyerror!void { var polymer = try Polymer.parse(allocator, data[0..]); defer polymer.deinit(); print("Part 1: {d}\n", .{try part1(allocator, polymer)}); print("Part 2: {d}\n", .{try part2(allocator, polymer)}); } const Polymer = struct { const Self = @This(); template: []const u8, insertion_rules: std.AutoHashMap([2]u8, u8), fn deinit(self: *Self) void { self.insertion_rules.deinit(); } fn parse(allocator: Allocator, input: []const u8) !Self { var it = std.mem.split(u8, input, "\n\n"); const template = it.next().?; var insertion_rules = std.AutoHashMap([2]u8, u8).init(allocator); var lines = std.mem.tokenize(u8, it.next().?, "\n"); while (lines.next()) |line| { var rule = std.mem.split(u8, line, " -> "); const pair_str = rule.next().?; const insert_str = rule.next().?; const pair: [2]u8 = pair_str[0..2].*; const insert: u8 = insert_str[0]; try insertion_rules.put(pair, insert); } return Self{ .template = template, .insertion_rules = insertion_rules, }; } }; fn put_or_add(comptime K: type, comptime V: type, hm: *std.AutoHashMap(K, V), key: K, val: V) !void { if (hm.getPtr(key)) |p| { p.* += val; } else { try hm.put(key, val); } } fn count_min_max(allocator: Allocator, polymer: Polymer, max_step: usize) !usize { var pair_map = std.AutoHashMap([2]u8, usize).init(allocator); defer pair_map.deinit(); var next_pair_map = std.AutoHashMap([2]u8, usize).init(allocator); defer next_pair_map.deinit(); for (polymer.template) |c, i| { if (i == 0) continue; try put_or_add([2]u8, usize, &pair_map, [2]u8{ polymer.template[i - 1], c }, 1); } var step: usize = 0; while (step < max_step) : (step += 1) { next_pair_map.clearRetainingCapacity(); var it = pair_map.iterator(); while (it.next()) |e| { const pair = e.key_ptr.*; const count = e.value_ptr.*; const insert = polymer.insertion_rules.get(pair).?; const a = [2]u8{ pair[0], insert }; const b = [2]u8{ insert, pair[1] }; try put_or_add([2]u8, usize, &next_pair_map, a, count); try put_or_add([2]u8, usize, &next_pair_map, b, count); } std.mem.swap(std.AutoHashMap([2]u8, usize), &pair_map, &next_pair_map); } var element_count = std.AutoHashMap(u8, usize).init(allocator); defer element_count.deinit(); // Count the first char separately try put_or_add(u8, usize, &element_count, polymer.template[0], 1); { var it = pair_map.iterator(); while (it.next()) |e| { try put_or_add(u8, usize, &element_count, e.key_ptr.*[1], e.value_ptr.*); } } var max_count: usize = 0; var min_count: usize = std.math.maxInt(usize); { var it = element_count.valueIterator(); while (it.next()) |v| { if (v.* > max_count) max_count = v.*; if (v.* < min_count) min_count = v.*; } } return max_count - min_count; } fn part1(allocator: Allocator, polymer: Polymer) !usize { return count_min_max(allocator, polymer, 10); } fn part2(allocator: Allocator, polymer: Polymer) !usize { return count_min_max(allocator, polymer, 40); } test "polymer" { const input = \\NNCB \\ \\CH -> B \\HH -> N \\CB -> H \\NH -> C \\HB -> C \\HC -> B \\HN -> C \\NN -> C \\BH -> H \\NC -> B \\NB -> B \\BN -> B \\BB -> N \\BC -> B \\CC -> N \\CN -> C ; const allocator = std.testing.allocator; var polymer = try Polymer.parse(allocator, input[0..]); defer polymer.deinit(); try std.testing.expectEqual(@as(usize, 1588), try part1(allocator, polymer)); try std.testing.expectEqual(@as(usize, 2188189693529), try part2(allocator, polymer)); }
src/day14.zig
const std = @import("std"); const c = @import("c.zig"); const commands = @import("commands.zig"); pub const fontname = "Ubuntu-14"; pub const Arg = union { Int: i32, UInt: u32, float: f32, StringList: []const []const u8, String: []const u8, }; const ActionDef = struct { modifier: u32, code: u64, action: fn(window: u64, arg: Arg) void, arg: Arg, }; pub const COLOR = enum(u8) { FOREGROUND_FOCUS_BG, FOREGROUND_FOCUS_FG, FOREGROUND_NOFOCUS, BACKGROUND, BLACK, WHITE, AMOUNT, }; pub const COLOR_AMOUNT = @enumToInt(COLOR.AMOUNT); pub const colors = [COLOR_AMOUNT][3]u8{ [_]u8{ 66, 50, 44 }, [_]u8{ 245, 108, 66 }, [_]u8{ 22, 22, 22 }, [_]u8{ 0, 0, 0 }, [_]u8{ 0, 0, 0 }, [_]u8{ 255, 255, 255 }, }; pub var gapsize: u32 = 8; pub var borderWidth: i32 = 2; pub var focusOnClick: bool = true; pub var keys = [_]ActionDef{ ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_q, .action = commands.windowClose, .arg = undefined}, ActionDef{ .modifier = c.Mod4Mask | c.ShiftMask, .code = c.XK_e, .action = commands.exit, .arg = undefined}, // Window Management ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_j, .action = commands.windowPrevious, .arg = Arg{.UInt=0}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_k, .action = commands.windowNext, .arg = Arg{.UInt=0}}, // Workspace Management ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_1, .action = commands.workspaceShow, .arg = Arg{.UInt=0}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_2, .action = commands.workspaceShow, .arg = Arg{.UInt=1}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_3, .action = commands.workspaceShow, .arg = Arg{.UInt=2}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_4, .action = commands.workspaceShow, .arg = Arg{.UInt=3}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_5, .action = commands.workspaceShow, .arg = Arg{.UInt=4}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_6, .action = commands.workspaceShow, .arg = Arg{.UInt=5}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_7, .action = commands.workspaceShow, .arg = Arg{.UInt=6}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_8, .action = commands.workspaceShow, .arg = Arg{.UInt=7}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_Tab, .action = commands.workspaceFocusPrevious, .arg = Arg{.UInt=0}}, // Screen selection // TODO: my motior order is swapped ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_period, .action = commands.screenSelectByDelta, .arg = Arg{.Int=-1}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_comma, .action = commands.screenSelectByDelta, .arg = Arg{.Int=1}}, // Applications // TODO: use environment variables for term, browser, launcher ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_p, .action = commands.run, .arg = Arg{.StringList=&[_][]const u8{"rofi", "-show", "run"}}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_Return, .action = commands.run, .arg = Arg{.StringList=&[_][]const u8{"alacritty"}}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_b, .action = commands.run, .arg = Arg{.StringList=&[_][]const u8{"chromium"}}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_m, .action = commands.run, .arg = Arg{.StringList=&[_][]const u8{"notify-send", "-t", "200", "test message"}}}, ActionDef{ .modifier = c.Mod4Mask, .code = c.XK_n, .action = commands.notify, .arg = Arg{.String="Test Message"}}, }; pub var buttons = [_]ActionDef{ ActionDef{ .modifier = c.Mod1Mask, .code = c.Button1, .action = commands.windowMove, .arg = Arg{.UInt=0}}, };
src/config.zig
const std = @import("std"); const debug = std.debug.print; const testing = std.testing; const kvstore = @import("kvstore.zig"); const io = @import("io.zig"); const config = @import("config.zig"); const utils = @import("utils.zig"); const findAllVariables = @import("parser_variables.zig").findAllVariables; const expandVariables = @import("parser_variables.zig").expandVariables; const expandFunctions = @import("parser_variables.zig").expandFunctions; const getGlobalFunction = @import("parser_variables.zig").getGlobalFunction; const expressionExtractor = @import("parser_expressions.zig").expressionExtractor; const BracketPair = @import("parser_variables.zig").BracketPair; const types = @import("types.zig"); const Entry = types.Entry; const HttpMethod = types.HttpMethod; const HttpHeader = types.HttpHeader; const ExtractionEntry = types.ExtractionEntry; const Console = @import("console.zig").Console; const addUnsignedSigned = utils.addUnsignedSigned; pub const errors = error{ ParseError, InputSectionError, OutputSectionError, HeaderEntryError, ExtractionEntryError, InputPayloadError, InputSectionNoSuchMethodError, InputSectionUrlTooLongError, BufferTooSmall, NoSuchFunction, }; pub const Parser = struct { const Self = @This(); console: *const Console, pub fn parseError(self: *Self, comptime text: []const u8, line_no: usize, col_no: usize, buf: []const u8, line: []const u8) void { self.parseErrorArg(text, .{}, line_no, col_no, buf, line); } pub fn parseErrorArg(self: *Self, comptime text: []const u8, args: anytype, line_no: usize, col_no: usize, buf: []const u8, line: ?[]const u8) void { const console = self.console; _ = buf; _ = col_no; console.errorPrint(text, args); if (line) |line_value| { console.errorPrintNoPrefix("\n Line: {d}: {s}\n", .{ line_no + 1, line_value }); } else { console.errorPrintNoPrefix("\n", .{}); } } /// data: the data to parse - all expansions etc must have been done before this. /// result: pre-allocated struct to popuplate with parsed data /// line_idx_offset: Which line_idx in the source file the data originates from. Used to /// generate better parse errors. pub fn parseContents(self: *Self, data: []const u8, result: *Entry, line_idx_offset: usize) errors!void { const ParseState = enum { Init, InputSection, InputPayloadSection, OutputSection, }; const ParserFunctions = struct { fn isEmptyLineOrComment(line: []const u8) bool { return (line.len == 0 or line[0] == '#'); } fn parseInputSectionHeader(line: []const u8, _result: *Entry) !void { var lit = std.mem.split(u8, line[0..], " "); _ = lit.next(); // skip > _result.method = HttpMethod.create(lit.next().?[0..]) catch return errors.InputSectionNoSuchMethodError; const url = lit.next().?[0..]; _result.url.insertSlice(0, url) catch return errors.InputSectionUrlTooLongError; } fn parseOutputSectionHeader(line: []const u8, _result: *Entry) !void { var lit = std.mem.split(u8, line, " "); _ = lit.next(); // skip < if (lit.next()) |http_code| { _result.expected_http_code = std.fmt.parseInt(u64, http_code[0..], 10) catch return errors.OutputSectionError; _result.expected_response_substring.insertSlice(0, std.mem.trim(u8, lit.rest()[0..], " ")) catch return errors.OutputSectionError; } else { return errors.OutputSectionError; } } fn parseHeaderEntry(line: []const u8, _result: *Entry) !void { var lit = std.mem.split(u8, line, ":"); if (lit.next()) |key| { if (lit.next()) |value| { _result.headers.append(try HttpHeader.create(key, value)) catch return errors.HeaderEntryError; } else { return error.HeaderEntryError; } } else { return error.HeaderEntryError; } } fn parseExtractionEntry(line: []const u8, _result: *Entry) !void { var lit = std.mem.split(u8, line, "="); if (lit.next()) |key| { if (lit.next()) |value| { _result.extraction_entries.append(try ExtractionEntry.create(key, value)) catch return errors.ExtractionEntryError; } else { return error.ExtractionEntryError; } } else { return error.ExtractionEntryError; } } fn parseInputPayloadLine(line: []const u8, _result: *Entry) !void { _result.payload.appendSlice(line) catch return errors.InputPayloadError; // .Overflow _result.payload.append('\n') catch return errors.InputPayloadError; // .Overflow } }; // Name is set based on file name - i.e: not handled here // Tokenize by line ending. Check for first char being > and < to determine sections, then do section-specific parsing. var state = ParseState.Init; var it = std.mem.split(u8, data, io.getLineEnding(data)); var line_idx: usize = line_idx_offset; while (it.next()) |line| : (line_idx += 1) { // TBD: Refactor? State-names may be confusing. switch (state) { ParseState.Init => { if (ParserFunctions.isEmptyLineOrComment(line)) continue; if (line[0] == '>') { state = ParseState.InputSection; ParserFunctions.parseInputSectionHeader(line, result) catch |e| { self.parseError("Could not parse input section header", line_idx, 0, data, line); return e; }; } else { self.parseError("Expected input section header", line_idx, 0, data, line); return errors.ParseError; } }, ParseState.InputSection => { if (ParserFunctions.isEmptyLineOrComment(line)) continue; if (line.len == 1 and line[0] == '-') { state = ParseState.InputPayloadSection; continue; } else if (line[0] == '<') { // Parse initial expected output section state = ParseState.OutputSection; ParserFunctions.parseOutputSectionHeader(line, result) catch |e| { self.parseError("Could not parse output section header", line_idx, 0, data, line); return e; }; continue; } // Parse headers ParserFunctions.parseHeaderEntry(line, result) catch |e| { self.parseError("Could not parse header entry", line_idx, 0, data, line); return e; }; }, ParseState.InputPayloadSection => { // Optional section if (line.len > 0 and line[0] == '<') blk: { // Really ensure. We're in payload-land and have really no control of what the user would want to put in there ParserFunctions.parseOutputSectionHeader(line, result) catch { //parseError("Could not parse output section header", line_idx, 0, data, line); //return e; // Doesn't look like we've found a proper output section header. Keep parsing as payload break :blk; }; // If we get here it seems we've parsed ourself a propeper-ish output section header // Check if payload has been added, and trim trailing newline if (result.payload.slice().len > 0) { _ = result.payload.pop(); } // Parse initial expected output section state = ParseState.OutputSection; continue; } // Add each line verbatim to payload-buffer ParserFunctions.parseInputPayloadLine(line, result) catch |e| { self.parseErrorArg("Could not parse payload section - it's too big. Max payload size is {d}B", .{result.payload.capacity()}, line_idx, 0, data, line); return e; }; }, ParseState.OutputSection => { if (ParserFunctions.isEmptyLineOrComment(line)) continue; // Parse extraction_entries ParserFunctions.parseExtractionEntry(line, result) catch |e| { self.parseError("Could not parse extraction entry", line_idx, 0, data, line); return e; }; }, } } } test "parseContents" { var entry = Entry{}; var console = Console.initNull(); var parser = Parser { .console = &console, }; const data = \\> GET https://api.warnme.no/api/status \\ \\Content-Type: application/json \\Accept: application/json \\ \\< 200 some regex here \\ ; try parser.parseContents(data, &entry, 0); try testing.expectEqual(entry.method, HttpMethod.GET); try testing.expectEqualStrings(entry.url.slice(), "https://api.warnme.no/api/status"); try testing.expectEqual(entry.expected_http_code, 200); try testing.expectEqualStrings(entry.expected_response_substring.slice(), "some regex here"); // Header-parsing: try testing.expectEqual(entry.headers.slice().len, 2); try testing.expectEqualStrings("Content-Type", entry.headers.get(0).name.slice()); try testing.expectEqualStrings("application/json", entry.headers.get(0).value.slice()); try testing.expectEqualStrings("Accept", entry.headers.get(1).name.slice()); try testing.expectEqualStrings("application/json", entry.headers.get(1).value.slice()); } test "parseContents extracts to variables" { var entry = Entry{}; var console = Console.initNull(); var parser = Parser { .console = &console, }; const data = \\> GET https://api.warnme.no/api/status \\ \\Content-Type: application/json \\Accept: application/json \\ \\< 200 some regex here \\myvar=regexwhichextractsvalue \\ ; try parser.parseContents(data, &entry, 0); try testing.expectEqual(@intCast(usize, 1), entry.extraction_entries.slice().len); try testing.expectEqualStrings("myvar", entry.extraction_entries.get(0).name.slice()); try testing.expectEqualStrings("regexwhichextractsvalue", entry.extraction_entries.get(0).expression.slice()); } test "parseContents supports JSON-payloads" { var console = Console.initNull(); var parser = Parser { .console = &console, }; { var entry = Entry{}; const data = \\> POST https://my/service \\- \\{"key":{"inner-key":[1,2,3]}} \\< 200 \\ ; try parser.parseContents(data, &entry, 0); try testing.expectEqualStrings( \\{"key":{"inner-key":[1,2,3]}} , entry.payload.constSlice()); } { var entry = Entry{}; const data = \\> POST https://my/service \\- \\{"key": \\ \\ {"inner-key": \\ [1 \\ ,2,3] \\}} \\< 200 \\ ; try parser.parseContents(data, &entry, 0); try testing.expectEqualStrings( \\{"key": \\ \\ {"inner-key": \\ [1 \\ ,2,3] \\}} , entry.payload.constSlice()); } } test "parseContents supports XML-payloads" { var console = Console.initNull(); var parser = Parser { .console = &console, }; var entry = Entry{}; const data = \\> POST https://my/service \\- \\<SOAP-ENV:Envelope \\ xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" \\ SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"> \\ <SOAP-ENV:Body> \\ <m:GetLastTradePrice xmlns:m="Some-URI"> \\ <symbol>DIS</symbol> \\ </m:GetLastTradePrice> \\ </SOAP-ENV:Body> \\</SOAP-ENV:Envelope> \\< 200 \\ ; try parser.parseContents(data, &entry, 0); try testing.expectEqualStrings( \\<SOAP-ENV:Envelope \\ xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" \\ SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"> \\ <SOAP-ENV:Body> \\ <m:GetLastTradePrice xmlns:m="Some-URI"> \\ <symbol>DIS</symbol> \\ </m:GetLastTradePrice> \\ </SOAP-ENV:Body> \\</SOAP-ENV:Envelope> , entry.payload.constSlice()); } // test "parseContents supports binary-payloads?" { // } /// buffer must be big enough to store the expanded variables. TBD: Manage on heap? pub fn expandVariablesAndFunctions(comptime S: usize, buffer: *std.BoundedArray(u8, S), maybe_variables_sets: ?[]*kvstore.KvStore) !void { if (buffer.slice().len == 0) return; const MAX_VARIABLES = 64; const SortBracketsFunc = struct { pub fn byDepthDesc(context: void, a: BracketPair, b: BracketPair) bool { _ = context; return a.depth > b.depth; } }; var pairs = try findAllVariables(buffer.buffer.len, MAX_VARIABLES, buffer); std.sort.sort(BracketPair, pairs.slice(), {}, SortBracketsFunc.byDepthDesc); if(maybe_variables_sets) |variables_sets| for (variables_sets) |variables| { expandVariables(buffer.buffer.len, MAX_VARIABLES, buffer, &pairs, variables) catch |e| switch(e) { //error.NoSuchVariableFound => {}, // This is OK, as we don't know which variable_set the variable to expand may be in else => return e }; }; try expandFunctions(buffer.buffer.len, MAX_VARIABLES, buffer, &pairs); } test "expandVariablesAndFunctions" { var variables = kvstore.KvStore{}; var variables_sets = [_]*kvstore.KvStore{&variables}; try variables.add("key", "value"); { var testbuf = try std.BoundedArray(u8, 1024).fromSlice(""); try expandVariablesAndFunctions(testbuf.buffer.len, &testbuf, variables_sets[0..]); try testing.expectEqualStrings("", testbuf.slice()); } { var testbuf = try std.BoundedArray(u8, 1024).fromSlice("hey"); try expandVariablesAndFunctions(testbuf.buffer.len, &testbuf, variables_sets[0..]); try testing.expectEqualStrings("hey", testbuf.slice()); } { var testbuf = try std.BoundedArray(u8, 1024).fromSlice("{{key}}"); try expandVariablesAndFunctions(testbuf.buffer.len, &testbuf, variables_sets[0..]); try testing.expectEqualStrings("value", testbuf.slice()); } { var testbuf = try std.BoundedArray(u8, 1024).fromSlice("{{key}}{{key}}"); try expandVariablesAndFunctions(testbuf.buffer.len, &testbuf, variables_sets[0..]); try testing.expectEqualStrings("valuevalue", testbuf.slice()); } { var testbuf = try std.BoundedArray(u8, 1024).fromSlice("woop {{key}} doop"); try expandVariablesAndFunctions(testbuf.buffer.len, &testbuf, variables_sets[0..]); try testing.expectEqualStrings("woop value doop", testbuf.slice()); } } test "bug: variable-expansions fail for long values" { var variables = kvstore.KvStore{}; try variables.add("my_token", "valuevaluevaluevaluevaluevaluevaluevaluevaluevaluevalue"); var testbuf = try std.BoundedArray(u8, 8 * 1024).fromSlice( \\Authorization: bearer {{my_token}} \\Cookie: RandomSecurityToken={{my_token}}; SomeOtherRandomCookie={{my_token}} \\RandomSecurityToken: {{my_token}} ); try expandVariablesAndFunctions(testbuf.buffer.len, &testbuf, ([_]*kvstore.KvStore{&variables})[0..]); try testing.expectEqualStrings( \\Authorization: bearer valuevaluevaluevaluevaluevaluevaluevaluevaluevaluevalue \\Cookie: RandomSecurityToken=valuevaluevaluevaluevaluevaluevaluevaluevaluevaluevalue; SomeOtherRandomCookie=valuevaluevaluevaluevaluevaluevaluevaluevaluevaluevalue \\RandomSecurityToken: valuevaluevaluevaluevaluevaluevaluevaluevaluevaluevalue , testbuf.slice()); } test "substitution advanced tests" { var str = try std.BoundedArray(u8, 1024).fromSlice( \\{{s1_var}} \\{{s1_var2}} \\{{myfunc({{s3_var}}:{{s2_var}})}} \\{{s2_var}} \\{{s3_var}} ); var str_expected = \\s1varlongervaluehere \\ \\s3varlongervaluehere: \\ \\s3varlongervaluehere ; var s1 = kvstore.KvStore{}; var s2 = kvstore.KvStore{}; var s3 = kvstore.KvStore{}; try s1.add("s1_var", "s1varlongervaluehere"); try s1.add("s1_var2", ""); try s2.add("s2_var", ""); try s3.add("s3_var", "s3varlongervaluehere"); var sets = [_]*kvstore.KvStore{&s1, &s2, &s3}; try expandVariablesAndFunctions(str.buffer.len, &str, sets[0..]); try testing.expectEqualStrings(str_expected, str.slice()); } test "parseContents ignores comments" { var console = Console.initNull(); var parser = Parser { .console = &console, }; var entry = Entry{}; const data = \\> GET https://api.warnme.no/api/status \\ \\# Content-Type: application/json \\# Accept: application/json \\ \\< 200 some regex here \\ ; try parser.parseContents(data, &entry, 0); try testing.expect(entry.headers.slice().len == 0); } test "parseContents shall extract payload" { var console = Console.initNull(); var parser = Parser { .console = &console, }; var entry = Entry{}; const data = \\> GET https://api.warnme.no/api/status \\ \\Content-Type: application/json \\Accept: application/json \\ \\- \\Payload goes here \\and here \\< 200 some regex here \\ ; try parser.parseContents(data, &entry, 0); try testing.expectEqualStrings("Payload goes here\nand here", entry.payload.slice()); } ///////////////////////////////// // Playbook handling ///////////////////////////////// pub const PlaybookSegmentType = enum { Unknown, TestInclude, EnvInclude, TestRaw, EnvRaw }; pub const SegmentMetadata = union(PlaybookSegmentType) { Unknown: void, TestInclude: struct { repeats: u32, }, EnvInclude: void, TestRaw: void, EnvRaw: void, }; pub const PlaybookSegment = struct { line_start: u64, segment_type: PlaybookSegmentType = .Unknown, slice: []const u8 = undefined, // Slice into raw buffer meta: SegmentMetadata = undefined, }; /// Parses a playbook-file into a list of segments. Each segment must then be further processed according to the segment-type pub fn parsePlaybook(buf: []const u8, result: []PlaybookSegment) usize { var main_it = std.mem.split(u8, buf, io.getLineEnding(buf)); var line_idx: u64 = 0; var seg_idx: u64 = 0; while (main_it.next()) |line| : (line_idx += 1) { if (line.len == 0) continue; // ignore blank lines if (line[0] == '#') continue; // ignore comments // Top level evaluation switch (line[0]) { '@' => { // Got file inclusion segment var sub_it = std.mem.split(u8, line[1..], "*"); var path = std.mem.trim(u8, sub_it.next().?, " "); // expected to be there, otherwise error if (std.mem.endsWith(u8, path, config.FILE_EXT_TEST)) { var meta_raw = sub_it.next(); // may be null var repeats: u32 = 1; if (meta_raw) |meta| { repeats = std.fmt.parseInt(u32, std.mem.trim(u8, meta, " "), 10) catch { return 1; }; } result[seg_idx] = .{ .line_start = line_idx, .segment_type = .TestInclude, .slice = path, .meta = .{ .TestInclude = .{ .repeats = repeats, }, }, }; seg_idx += 1; } else if (std.mem.endsWith(u8, path, config.FILE_EXT_ENV)) { result[seg_idx] = .{ .line_start = line_idx, .segment_type = .EnvInclude, .slice = path }; seg_idx += 1; } }, '>' => { // Parse "in-filed" test // This parses until we find start of another known segment type // This chunk will later be properly validated when attempted parsed // Strategy: store pointer to start, iterate until end, store pointer to end, create slice from pointers var buf_start = @ptrToInt(buf.ptr); var chunk_line_start = line_idx; var start_idx = @ptrToInt(line.ptr) - buf_start; var end_idx: ?u64 = null; // Parse until next >, @ or eof chunk_blk: while (main_it.next()) |line2| { line_idx += 1; // Check the following line, spin until we've reached another segment if (main_it.rest().len == 0) break; // EOF switch (main_it.rest()[0]) { '>', '@' => { end_idx = @ptrToInt(&line2[line2.len - 1]) - buf_start; // line2.len-1? result[seg_idx] = .{ .line_start = chunk_line_start, .segment_type = .TestRaw, .slice = buf[start_idx .. end_idx.? + 1], }; seg_idx += 1; break :chunk_blk; }, else => {}, } } if (end_idx == null) { // Reached end of file end_idx = @ptrToInt(&buf[buf.len - 1]) - buf_start; result[seg_idx] = .{ .line_start = chunk_line_start, .segment_type = .TestRaw, .slice = buf[start_idx .. end_idx.? + 1], }; seg_idx += 1; } }, else => { if (std.mem.indexOf(u8, line, "=") != null) { result[seg_idx] = .{ .line_start = line_idx, .segment_type = .EnvRaw, .slice = line[0..] }; seg_idx += 1; } else { // Unsupported unreachable; } }, } } return seg_idx; } }; test "parse playbook single test fileref" { const buf = \\@some/test.pi \\ ; var segments = utils.initBoundedArray(Parser.PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 1), segments.len); try testing.expectEqual(Parser.PlaybookSegmentType.TestInclude, segments.get(0).segment_type); try testing.expectEqualStrings("some/test.pi", segments.get(0).slice); } test "parse playbook test filerefs can have repeats" { const buf = \\@some/test.pi*10 \\ ; var segments = utils.initBoundedArray(Parser.PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 1), segments.len); try testing.expectEqual(@intCast(usize, 10), segments.get(0).meta.TestInclude.repeats); } test "parse playbook fileref and envref" { const buf = \\@some/test.pi \\@some/.env \\ ; var segments = utils.initBoundedArray(Parser.PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 2), segments.len); try testing.expectEqual(Parser.PlaybookSegmentType.EnvInclude, segments.get(1).segment_type); try testing.expectEqualStrings("some/.env", segments.get(1).slice); } test "parse playbook single raw var" { const buf = \\MY_ENV=somevalue \\ ; var segments = utils.initBoundedArray(Parser.PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 1), segments.len); try testing.expectEqual(Parser.PlaybookSegmentType.EnvRaw, segments.get(0).segment_type); try testing.expectEqualStrings("MY_ENV=somevalue", segments.get(0).slice); } test "parse playbook raw test" { const buf = \\> GET https://my.service/api \\< 200 ; var segments = utils.initBoundedArray(Parser.PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 1), segments.len); try testing.expectEqual(Parser.PlaybookSegmentType.TestRaw, segments.get(0).segment_type); try testing.expectEqualStrings("> GET https://my.service/api\n< 200", segments.get(0).slice); } test "parse playbook two raw tests, one with extraction-expressions" { const buf = \\> GET https://my.service/api \\< 200 \\> GET https://my.service/api2 \\< 200 \\RESPONSE=() ; var segments = utils.initBoundedArray(Parser.PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 2), segments.len); try testing.expectEqual(Parser.PlaybookSegmentType.TestRaw, segments.get(0).segment_type); try testing.expectEqualStrings("> GET https://my.service/api\n< 200", segments.get(0).slice); try testing.expectEqualStrings("> GET https://my.service/api2\n< 200\nRESPONSE=()", segments.get(1).slice); } test "parse super complex playbook" { const PlaybookSegmentType = Parser.PlaybookSegmentType; const PlaybookSegment = Parser.PlaybookSegment; const buf_complex_playbook_example = \\# Exploration of integrated tests in playbooks \\# Can rely on newline+> to indicate new tests. \\# Can allow for a set of variables defined at top before first test as well. \\# The format should allow combination of file-references as well as inline definitions \\# Syntax (proposal): \\# Include file directive starts with @ \\# If file-ext matches test-file then allow for repeat-counts as well \\# If file-ext matches .env then treat as envs \\# If file-ext matches playbook-file then include playbook? TBD. Must avoid recursion-issues and such. Not pri. Pr now: report as error \\# Included tests starts with a line with '>' and ends with a line with either '@' (new include) or new '>' (new test). Otherwise treated exactly as regular test-files. Repeat-control? \\# If line not inside inline-test, and not starts with @, check for = and if match treat as variable definition \\# Otherwise: syntax error \\# \\# Load env from file \\@myservice/.env \\# Define env in-file \\MY_ENV=Woop \\ \\# Refer to external test \\@generic/01-oidc-auth.pi \\ \\# Refer to external test with repeats \\@myservice/01-getentries.pi * 50 \\ \\# Inline-test 1 \\> GET https://my.service/api/health \\Accept: application/json \\Cookie: SecureToken={{oidc_token}} \\< 200 OK \\# Store entire response: \\EXTRACTED_ENTRY=() \\ \\# Refer to external test inbetween inlines \\@myservice/01-getentries.pi * 50 \\ \\# Another inline-test \\> GET https://my.service/api/health \\Accept: application/json \\Cookie: SecureToken={{oidc_token}} \\< 200 ; var segments = utils.initBoundedArray(PlaybookSegment, 128); try segments.resize(Parser.parsePlaybook(buf_complex_playbook_example, segments.unusedCapacitySlice())); try testing.expectEqual(@intCast(usize, 7), segments.len); try testing.expectEqual(PlaybookSegmentType.EnvInclude, segments.get(0).segment_type); try testing.expectEqual(PlaybookSegmentType.EnvRaw, segments.get(1).segment_type); try testing.expectEqual(PlaybookSegmentType.TestInclude, segments.get(2).segment_type); try testing.expectEqual(PlaybookSegmentType.TestInclude, segments.get(3).segment_type); try testing.expectEqual(PlaybookSegmentType.TestRaw, segments.get(4).segment_type); try testing.expectEqual(PlaybookSegmentType.TestInclude, segments.get(5).segment_type); try testing.expectEqual(PlaybookSegmentType.TestRaw, segments.get(6).segment_type); } /// TEST/DEBUG fn dumpUnresolvedBracketPairsForBuffer(buf: []const u8, brackets: []const BracketPair) void { for (brackets) |pair, i| { if (pair.resolved) continue; debug("{d}: [{d}-{d}, {d}]: {s}\n", .{i, pair.start, pair.end, pair.depth, buf[pair.start..pair.end+1]}); } }
src/parser.zig
// Copyright (C) 2014-2021 <NAME> <EMAIL> // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // The person recognize Mars as a free planet and that no Earth-based // government has authority or sovereignty over Martian activities. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // twinsort 1.1.3.3 // https://github.com/scandum/twinsort/blob/938c11f10b7f0d9ab40022481560bd0a5479dba0/twinsort.h const std = @import("std"); /// tailSort is a bottom-up merge sort. pub fn tailSort( allocator: std.mem.Allocator, comptime T: anytype, items: []T, context: anytype, lessThan: fn (@TypeOf(context), a: T, b: T) bool, ) !void { if (items.len < 2) return; try tailMerge(allocator, usize, items, context, lessThan, 1); } pub fn twinSort( allocator: std.mem.Allocator, comptime T: anytype, items: []T, context: anytype, lessThan: fn (@TypeOf(context), a: T, b: T) bool, ) !void { if (twinSwap(T, items, context, lessThan) == 0) { try tailMerge(allocator, T, items, context, lessThan, 2); } } /// Turn the array into sorted blocks of 2 elements. /// Detect and sort reverse order runs. So `6 5 4 3 2 1` becomes `1 2 3 4 5 6` /// rather than `5 6 3 4 1 2`. fn twinSwap(comptime T: anytype, items: []T, context: anytype, lessThan: fn (context: @TypeOf(context), a: T, b: T) bool) usize { var index: usize = 0; var start: usize = undefined; var end: usize = items.len - 2; while (index <= end) { if (lessThan(context, items[index], items[index + 1])) { index += 2; continue; } start = index; index += 2; while (true) { if (index > end) { if (start == 0) { if (items.len % 2 == 0 or items[index - 1] > items[index]) { // the entire slice was reversed end = items.len - 1; while (start < end) { std.mem.swap(T, &items[start], &items[end]); start += 1; end -= 1; } return 1; } } break; } if (lessThan(context, items[index + 1], items[index])) { if (lessThan(context, items[index], items[index - 1])) { index += 2; continue; } std.mem.swap(T, &items[index], &items[index + 1]); } break; } end = index - 1; while (start < end) { std.mem.swap(T, &items[start], &items[end]); start += 1; end -= 1; } end = items.len - 2; index += 2; } return 0; } /// Bottom up merge sort. It copies the right block to swap, next merges /// starting at the tail ends of the two sorted blocks. /// Can be used stand alone. Uses at most nmemb / 2 swap memory. fn tailMerge( allocator: std.mem.Allocator, comptime T: anytype, items: []T, context: anytype, lessThan: fn (@TypeOf(context), a: T, b: T) bool, b: u2, ) !void { var c: isize = undefined; var c_max: isize = undefined; var d: isize = undefined; var d_max: isize = undefined; var e: isize = undefined; var block: isize = b; var swap = try allocator.alloc(T, items.len / 2); defer allocator.free(swap); while (block < items.len) { var offset: isize = 0; while (offset + block < items.len) : (offset += block * 2) { e = offset + block - 1; if (!lessThan(context, items[@intCast(usize, e) + 1], items[@intCast(usize, e)])) continue; if (offset + block * 2 < items.len) { c_max = 0 + block; d_max = offset + block * 2; } else { c_max = 0 + @intCast(isize, items.len) - (offset + block); d_max = 0 + @intCast(isize, items.len); } d = d_max - 1; while (!lessThan(context, items[@intCast(usize, d)], items[@intCast(usize, e)])) { d_max -= 1; d -= 1; c_max -= 1; } c = 0; d = offset + block; while (c < c_max) { swap[@intCast(usize, c)] = items[@intCast(usize, d)]; c += 1; d += 1; } c -= 1; d = offset + block - 1; e = d_max - 1; if (!lessThan(context, items[@intCast(usize, offset + block)], items[@intCast(usize, offset)])) { items[@intCast(usize, e)] = items[@intCast(usize, d)]; e -= 1; d -= 1; while (c >= 0) { while (lessThan(context, swap[@intCast(usize, c)], items[@intCast(usize, d)])) { items[@intCast(usize, e)] = items[@intCast(usize, d)]; e -= 1; d -= 1; } items[@intCast(usize, e)] = swap[@intCast(usize, c)]; e -= 1; c -= 1; } } else { items[@intCast(usize, e)] = items[@intCast(usize, d)]; e -= 1; d -= 1; while (d >= offset) { while (!lessThan(context, swap[@intCast(usize, c)], items[@intCast(usize, d)])) { items[@intCast(usize, e)] = swap[@intCast(usize, c)]; e -= 1; c -= 1; } items[@intCast(usize, e)] = items[@intCast(usize, d)]; e -= 1; d -= 1; } while (c >= 0) { items[@intCast(usize, e)] = swap[@intCast(usize, c)]; e -= 1; c -= 1; } } } block *= 2; } } test "tailSort - ascending" { var input = [_]usize{ 6, 5, 4, 3, 7, 2, 1, 9, 3 }; const exp = [_]usize{ 1, 2, 3, 3, 4, 5, 6, 7, 9 }; try tailSort(std.testing.allocator, usize, &input, {}, comptime std.sort.asc(usize)); try std.testing.expectEqualSlices(usize, &exp, &input); } test "tailSort - descending" { var input = [_]usize{ 6, 5, 4, 3, 7, 2, 1, 9, 3 }; const exp = [_]usize{ 9, 7, 6, 5, 4, 3, 3, 2, 1 }; try tailSort(std.testing.allocator, usize, &input, {}, comptime std.sort.desc(usize)); try std.testing.expectEqualSlices(usize, &exp, &input); } test "twinSort - ascending" { var input = [_]usize{ 6, 5, 4, 3, 7, 2, 1, 9, 3 }; const exp = [_]usize{ 1, 2, 3, 3, 4, 5, 6, 7, 9 }; try twinSort(std.testing.allocator, usize, &input, {}, comptime std.sort.asc(usize)); try std.testing.expectEqualSlices(usize, &exp, &input); } test "twinSort - descending" { var input = [_]usize{ 6, 5, 4, 3, 7, 2, 1, 9, 3 }; const exp = [_]usize{ 9, 7, 6, 5, 4, 3, 3, 2, 1 }; try twinSort(std.testing.allocator, usize, &input, {}, comptime std.sort.desc(usize)); try std.testing.expectEqualSlices(usize, &exp, &input); } test "twinSwap - ascending" { var input = [_]usize{ 6, 5, 4, 3, 2, 1 }; const exp = [_]usize{ 1, 2, 3, 4, 5, 6 }; _ = twinSwap(usize, &input, {}, comptime std.sort.asc(usize)); try std.testing.expectEqualSlices(usize, &exp, &input); } test "twinSwap - descending" { var input = [_]usize{ 1, 2, 3, 4, 5, 6 }; var exp = [_]usize{ 6, 5, 4, 3, 2, 1 }; _ = twinSwap(usize, &input, {}, comptime std.sort.desc(usize)); try std.testing.expectEqualSlices(usize, &exp, &input); }
src/twin.zig
const gllparser = @import("../gllparser/gllparser.zig"); const Error = gllparser.Error; const Parser = gllparser.Parser; const ParserContext = gllparser.Context; const Result = gllparser.Result; const NodeName = gllparser.NodeName; const ResultStream = gllparser.ResultStream; const Literal = @import("../parser/literal.zig").Literal; const LiteralValue = @import("../parser/literal.zig").Value; const std = @import("std"); const testing = std.testing; const mem = std.mem; pub fn Context(comptime Payload: type, comptime Value: type) type { return []const *Parser(Payload, Value); } pub const Ownership = enum { borrowed, owned, copy, }; /// Matches one of the given `input` parsers, supporting ambiguous and unambiguous grammars. /// /// The `input` parsers must remain alive for as long as the `OneOfAmbiguous` parser will be used. /// /// In the case of a non-ambiguous `OneOfAmbiguous` grammar of `Parser1 | Parser2`, the combinator will /// yield: /// /// ``` /// stream(Parser1Value) /// ``` /// /// Or: /// /// ``` /// stream(Parser2Value) /// ``` /// /// In the case of an ambiguous grammar `Parser1 | Parser2` where either parser can produce three /// different parse paths, it will yield: /// /// ``` /// stream( /// Parser1Value1, /// Parser1Value2, /// Parser1Value3, /// Parser2Value1, /// Parser2Value2, /// Parser2Value3, /// ) /// ``` /// pub fn OneOfAmbiguous(comptime Payload: type, comptime Value: type) type { return struct { parser: Parser(Payload, Value) = Parser(Payload, Value).init(parse, nodeName, deinit, countReferencesTo), input: Context(Payload, Value), ownership: Ownership, const Self = @This(); pub fn init(allocator: mem.Allocator, input: Context(Payload, Value), ownership: Ownership) !*Parser(Payload, Value) { var self = Self{ .input = input, .ownership = ownership }; if (ownership == .copy) { const Elem = std.meta.Elem(@TypeOf(input)); var copy = try allocator.alloc(Elem, input.len); std.mem.copy(Elem, copy, input); self.input = copy; self.ownership = .owned; } return try self.parser.heapAlloc(allocator, self); } pub fn initStack(input: Context(Payload, Value), ownership: Ownership) Self { if (ownership == Ownership.copy) unreachable; return Self{ .input = input, .ownership = ownership }; } pub fn deinit(parser: *Parser(Payload, Value), allocator: mem.Allocator, freed: ?*std.AutoHashMap(usize, void)) void { const self = @fieldParentPtr(Self, "parser", parser); for (self.input) |in_parser| { in_parser.deinit(allocator, freed); } if (self.ownership == .owned) allocator.free(self.input); } pub fn countReferencesTo(parser: *const Parser(Payload, Value), other: usize, freed: *std.AutoHashMap(usize, void)) usize { const self = @fieldParentPtr(Self, "parser", parser); if (@ptrToInt(parser) == other) return 1; var count: usize = 0; for (self.input) |in_parser| { count += in_parser.countReferencesTo(other, freed); } return count; } pub fn nodeName(parser: *const Parser(Payload, Value), node_name_cache: *std.AutoHashMap(usize, NodeName)) Error!u64 { const self = @fieldParentPtr(Self, "parser", parser); var v = std.hash_map.hashString("OneOfAmbiguous"); for (self.input) |in_parser| { v +%= try in_parser.nodeName(node_name_cache); } return v; } pub fn parse(parser: *const Parser(Payload, Value), in_ctx: *const ParserContext(Payload, Value)) callconv(.Async) !void { const self = @fieldParentPtr(Self, "parser", parser); var ctx = in_ctx.with(self.input); defer ctx.results.close(); var buffer = try ResultStream(Result(Value)).init(ctx.allocator, ctx.key); defer buffer.deinit(); for (self.input) |in_parser| { const child_node_name = try in_parser.nodeName(&in_ctx.memoizer.node_name_cache); var child_ctx = try in_ctx.initChild(Value, child_node_name, ctx.offset); defer child_ctx.deinitChild(); if (!child_ctx.existing_results) try in_parser.parse(&child_ctx); var sub = child_ctx.subscribe(); while (sub.next()) |next| { try buffer.add(next.toUnowned()); } } buffer.close(); var gotValues: usize = 0; var gotErrors: usize = 0; var sub = buffer.subscribe(ctx.key, ctx.path, Result(Value).initError(ctx.offset, "matches only the empty language")); while (sub.next()) |next| { switch (next.result) { .err => gotErrors += 1, else => gotValues += 1, } } if (gotValues > 0) { // At least one parse path succeeded, so discard all error'd parse paths. // // TODO(slimsag): would the client not want to enumerate error'd paths that made some // progress? var sub2 = buffer.subscribe(ctx.key, ctx.path, Result(Value).initError(ctx.offset, "matches only the empty language")); while (sub2.next()) |next| { switch (next.result) { .err => {}, else => try ctx.results.add(next), } } return; } // All parse paths failed, so return a nice error. // // TODO(slimsag): include names of expected input parsers // // TODO(slimsag): collect and return the furthest error if a parse path made // progress and failed. try ctx.results.add(Result(Value).initError(ctx.offset, "expected OneOfAmbiguous")); } }; } // Confirms that the following grammar works as expected: // // ```ebnf // Grammar = "ello" | "world" ; // ``` // test "oneof" { nosuspend { const allocator = testing.allocator; const Payload = void; const ctx = try ParserContext(Payload, LiteralValue).init(allocator, "elloworld", {}); defer ctx.deinit(); const parsers: []*Parser(Payload, LiteralValue) = &.{ (try Literal(Payload).init(allocator, "ello")).ref(), (try Literal(Payload).init(allocator, "world")).ref(), }; var helloOrWorld = try OneOfAmbiguous(Payload, LiteralValue).init(allocator, parsers, .borrowed); defer helloOrWorld.deinit(allocator, null); try helloOrWorld.parse(&ctx); var sub = ctx.subscribe(); var first = sub.next().?; try testing.expectEqual(Result(LiteralValue).init(4, .{ .value = "ello" }).toUnowned(), first); try testing.expect(sub.next() == null); // stream closed } } // Confirms that the following grammar works as expected: // // ```ebnf // Grammar = "ello" | "elloworld" ; // ``` // test "oneof_ambiguous" { nosuspend { const allocator = testing.allocator; const Payload = void; const ctx = try ParserContext(Payload, LiteralValue).init(allocator, "elloworld", {}); defer ctx.deinit(); const parsers: []*Parser(Payload, LiteralValue) = &.{ (try Literal(Payload).init(allocator, "ello")).ref(), (try Literal(Payload).init(allocator, "elloworld")).ref() }; var helloOrWorld = try OneOfAmbiguous(Payload, LiteralValue).init(allocator, parsers, .borrowed); defer helloOrWorld.deinit(allocator, null); try helloOrWorld.parse(&ctx); var sub = ctx.subscribe(); var r1 = sub.next().?; try testing.expectEqual(@as(usize, 4), r1.offset); try testing.expectEqualStrings("ello", r1.result.value.value); var r2 = sub.next().?; try testing.expectEqual(@as(usize, 9), r2.offset); try testing.expectEqualStrings("elloworld", r2.result.value.value); try testing.expect(sub.next() == null); // stream closed } }
src/combn/combinator/oneof_ambiguous.zig
const api = switch (cfg.platform) { .web => @import("gfx_web.zig"), .win => @compileError("Not yet implemented!"), }; const cfg = @import("cfg.zig"); const std = @import("std"); pub const ContextDesc = struct { surface_desc: SurfaceDesc, adapter_desc: AdapterDesc = .{}, device_desc: DeviceDesc = .{}, swapchain_size: Extent3d, }; pub const Context = struct { instance: Instance, surface: Surface, adapter: Adapter, device: Device, swapchain: Swapchain, swapchain_format: TextureFormat, clear_color: Color, depth_texture: Texture, depth_texture_format: TextureFormat, depth_texture_view: TextureView, pub fn init(desc: ContextDesc) !Context { var instance = try Instance.init(); var surface = try instance.initSurface(desc.surface_desc); var adapter = try instance.initAdapter(desc.adapter_desc); var device = try adapter.initDevice(desc.device_desc); const swapchain_format = try surface.getPreferredFormat(); const swapchain = try device.initSwapchain(&surface, .{ .size = desc.swapchain_size, .format = swapchain_format, }); const clear_color = .{ .r = 0.32, .g = 0.1, .b = 0.18, .a = 1.0 }; const depth_texture_format = .depth24plus; var depth_texture = try device.initTexture(.{ .size = desc.swapchain_size, .format = depth_texture_format, .usage = .{ .render_attachment = true }, }); const depth_texture_view = try device.initTextureView(.{ .texture = &depth_texture, .format = depth_texture_format, }); return Context{ .instance = instance, .surface = surface, .adapter = adapter, .device = device, .swapchain = swapchain, .swapchain_format = swapchain_format, .clear_color = clear_color, .depth_texture = depth_texture, .depth_texture_format = depth_texture_format, .depth_texture_view = depth_texture_view, }; } pub fn deinit(ctx: *Context) void { ctx.device.deinitTextureView(&ctx.depth_texture_view); ctx.device.deinitTexture(&ctx.depth_texture); ctx.device.deinitSwapchain(&ctx.swapchain); ctx.adapter.deinitDevice(&ctx.device); ctx.instance.deinitAdapter(&ctx.adapter); ctx.instance.deinitSurface(&ctx.surface); ctx.instance.deinit(); } }; pub const Instance = struct { impl: api.Instance, pub fn init() !Instance { return Instance{ .impl = try api.Instance.init() }; } pub fn deinit(instance: *Instance) void { instance.impl.deinit(); } pub fn initSurface(instance: *Instance, desc: SurfaceDesc) !Surface { return Surface{ .impl = try instance.impl.initSurface(desc) }; } pub fn deinitSurface(instance: *Instance, surface: *Surface) void { instance.impl.deinitSurface(&surface.impl); } pub fn initAdapter(instance: *Instance, desc: AdapterDesc) !Adapter { return Adapter{ .impl = try instance.impl.initAdapter(desc) }; } pub fn deinitAdapter(instance: *Instance, adapter: *Adapter) void { instance.impl.deinitAdapter(&adapter.impl); } }; const CanvasWindowInfo = struct { canvas_id: []const u8, }; const SurfaceWindowInfo: type = switch (cfg.platform) { .web => CanvasWindowInfo, else => @compileError("Unsupported platform!"), }; pub const SurfaceDesc = struct { window_info: SurfaceWindowInfo, }; pub const Surface = struct { impl: api.Surface, pub fn getPreferredFormat(surface: *Surface) !TextureFormat { return try surface.impl.getPreferredFormat(); } }; pub const PowerPreference = enum { low_power, high_performance, }; pub const AdapterDesc = struct { impl: api.AdapterDesc = .{}, pub fn setPowerPreference(desc: *AdapterDesc, power_preference: PowerPreference) void { desc.impl.setPowerPreference(power_preference); } pub fn setForceFallbackAdapter(desc: *AdapterDesc, force_fallback_adapter: bool) void { desc.impl.setForceFallbackAdapter(force_fallback_adapter); } }; pub const Adapter = struct { impl: api.Adapter, pub fn initDevice(adapter: *Adapter, desc: DeviceDesc) !Device { return Device{ .impl = try adapter.impl.initDevice(desc) }; } pub fn deinitDevice(adapter: *Adapter, device: *Device) void { adapter.impl.deinitDevice(&device.impl); } }; pub const FeatureName = enum { depth_clip_control, depth24unorm_stencil8, depth32float_stencil8, timestamp_query, pipeline_statistics_query, texture_compression_bc, texture_compression_etc2, texture_compression_astc, indirect_first_instance, }; pub const Limits = struct { max_texture_dimension_1d: ?u32 = null, max_texture_dimension_2d: ?u32 = null, max_texture_dimension_3d: ?u32 = null, max_texture_array_layers: ?u32 = null, max_bind_groups: ?u32 = null, max_dynamic_uniform_buffers_per_pipeline_layout: ?u32 = null, max_dynamic_storage_buffers_per_pipeline_layout: ?u32 = null, max_sampled_textures_per_shader_stage: ?u32 = null, max_samplers_per_shader_stage: ?u32 = null, max_storage_buffers_per_shader_stage: ?u32 = null, max_storage_textures_per_shader_stage: ?u32 = null, max_uniform_buffers_per_shader_stage: ?u32 = null, max_uniform_buffer_binding_size: ?u32 = null, max_storage_buffer_binding_size: ?u32 = null, min_uniform_buffer_offset_alignment: ?u32 = null, min_storage_buffer_offset_alignment: ?u32 = null, max_vertex_buffers: ?u32 = null, max_vertex_attributes: ?u32 = null, max_vertex_buffer_array_stride: ?u32 = null, max_inter_stage_shader_components: ?u32 = null, max_compute_workgroup_storage_size: ?u32 = null, max_compute_invocations_per_workgroup: ?u32 = null, max_compute_workgroup_size_x: ?u32 = null, max_compute_workgroup_size_y: ?u32 = null, max_compute_workgroup_size_z: ?u32 = null, max_compute_workgroups_per_dimension: ?u32 = null, }; pub const DeviceDesc = struct { impl: api.DeviceDesc = .{}, pub fn setRequiredFeatures(desc: *DeviceDesc, required_features: []const FeatureName) void { desc.impl.setRequiredFeatures(required_features); } pub fn setRequiredLimits(desc: *DeviceDesc, required_limits: Limits) void { desc.impl.setRequiredLimits(required_limits); } }; pub const Device = struct { impl: api.Device, pub fn initSwapchain(device: *Device, surface: *Surface, desc: SwapchainDesc) !Swapchain { return Swapchain{ .impl = try device.impl.initSwapchain(&surface.impl, desc) }; } pub fn deinitSwapchain(device: *Device, swapchain: *Swapchain) void { device.impl.deinitSwapchain(&swapchain.impl); } pub fn initShader(device: *Device, data: []const u8) !Shader { return Shader{ .impl = try device.impl.initShader(data) }; } pub fn deinitShader(device: *Device, shader: *Shader) void { device.impl.deinitShader(&shader.impl); } pub fn initBuffer(device: *Device, desc: BufferDesc) !Buffer { return Buffer{ .impl = try device.impl.initBuffer(desc) }; } pub fn initBufferSlice(device: *Device, slice: anytype, usage: BufferUsage) !Buffer { const bytes = std.mem.sliceAsBytes(slice); return try device.initBuffer(.{ .size = bytes.len, .usage = usage, .data = bytes }); } pub fn deinitBuffer(device: *Device, buffer: *Buffer) void { device.impl.deinitBuffer(&buffer.impl); } pub fn initTexture(device: *Device, desc: TextureDesc) !Texture { return Texture{ .impl = try device.impl.initTexture(desc) }; } pub fn deinitTexture(device: *Device, texture: *Texture) void { device.impl.deinitTexture(&texture.impl); } pub fn initTextureView(device: *Device, desc: TextureViewDesc) !TextureView { return TextureView{ .impl = try device.impl.initTextureView(desc) }; } pub fn deinitTextureView(device: *Device, texture_view: *TextureView) void { device.impl.deinitTextureView(&texture_view.impl); } pub fn initSampler(device: *Device, desc: SamplerDesc) !Sampler { return Sampler{ .impl = try device.impl.initSampler(desc) }; } pub fn deinitSampler(device: *Device, sampler: *Sampler) void { device.impl.deinitSampler(&sampler.impl); } pub fn initBindGroupLayout(device: *Device, desc: BindGroupLayoutDesc) !BindGroupLayout { return BindGroupLayout{ .impl = try device.impl.initBindGroupLayout(desc) }; } pub fn deinitBindGroupLayout(device: *Device, bind_group_layout: *BindGroupLayout) void { device.impl.deinitBindGroupLayout(&bind_group_layout.impl); } pub fn initBindGroup(device: *Device, desc: BindGroupDesc) !BindGroup { return BindGroup{ .impl = try device.impl.initBindGroup(desc) }; } pub fn deinitBindGroup(device: *Device, bind_group: *BindGroup) void { device.impl.deinitBindGroup(&bind_group.impl); } pub fn initPipelineLayout(device: *Device, desc: PipelineLayoutDesc) !PipelineLayout { return PipelineLayout{ .impl = try device.impl.initPipelineLayout(desc) }; } pub fn deinitPipelineLayout(device: *Device, pipeline_layout: *PipelineLayout) void { device.impl.deinitPipelineLayout(&pipeline_layout.impl); } pub fn initRenderPipeline(device: *Device, desc: RenderPipelineDesc) !RenderPipeline { return RenderPipeline{ .impl = try device.impl.initRenderPipeline(desc) }; } pub fn deinitRenderPipeline(device: *Device, render_pipeline: *RenderPipeline) void { device.impl.deinitRenderPipeline(&render_pipeline.impl); } pub fn initCommandEncoder(device: *Device) !CommandEncoder { return CommandEncoder{ .impl = try device.impl.initCommandEncoder() }; } pub fn getQueue(device: *Device) Queue { return Queue{ .impl = device.impl.getQueue() }; } }; pub const Extent3d = struct { width: u32, height: u32, depth_or_array_layers: u32 = 1, }; pub const SwapchainDesc = struct { size: Extent3d, format: TextureFormat, }; pub const Swapchain = struct { impl: api.Swapchain, pub fn getCurrentTextureView(swapchain: *Swapchain) !TextureView { return TextureView{ .impl = try swapchain.impl.getCurrentTextureView() }; } pub fn present(swapchain: *Swapchain) !void { try swapchain.impl.present(); } }; pub const ShaderStage = packed struct { vertex: bool = false, fragment: bool = false, compute: bool = false, }; pub const Shader = struct { impl: api.Shader, }; pub const BufferUsage = packed struct { map_read: bool = false, map_write: bool = false, copy_src: bool = false, copy_dst: bool = false, index: bool = false, vertex: bool = false, uniform: bool = false, storage: bool = false, indirect: bool = false, query_resolve: bool = false, }; pub const whole_size = std.math.maxInt(usize); pub const BufferDesc = struct { size: usize, usage: BufferUsage, data: ?[]const u8 = null, }; pub const Buffer = struct { impl: api.Buffer, }; pub const TextureFormat = enum { r8unorm, r8snorm, r8uint, r8sint, r16uint, r16sint, r16float, rg8unorm, rg8snorm, rg8uint, rg8sint, r32float, r32uint, r32sint, rg16uint, rg16sint, rg16float, rgba8unorm, rgba8unorm_srgb, rgba8snorm, rgba8uint, rgba8sint, bgra8unorm, bgra8unorm_srgb, rgb10a2unorm, rg11b10ufloat, rgb9e5ufloat, rg32float, rg32uint, rg32sint, rgba16uint, rgba16sint, rgba16float, rgba32float, rgba32uint, rgba32sint, stencil8, depth16unorm, depth24plus, depth24plus_stencil8, depth24unorm_stencil8, depth32float, depth32float_stencil8, bc1_rgba_unorm, bc1_rgba_unorm_srgb, bc2_rgba_unorm, bc2_rgba_unorm_srgb, bc3_rgba_unorm, bc3_rgba_unorm_srgb, bc4_r_unorm, bc4_r_snorm, bc5_rg_unorm, bc5_rg_snorm, bc6h_rgb_ufloat, bc6h_rgb_float, bc7_rgba_unorm, bc7_rgba_unorm_srgb, etc2_rgb8unorm, etc2_rgb8unorm_srgb, etc2_rgb8a1unorm, etc2_rgb8a1unorm_srgb, etc2_rgba8unorm, etc2_rgba8unorm_srgb, eac_r11unorm, eac_r11snorm, eac_rg11unorm, eac_rg11snorm, astc_4x4_unorm, astc_4x4_unorm_srgb, astc_5x4_unorm, astc_5x4_unorm_srgb, astc_5x5_unorm, astc_5x5_unorm_srgb, astc_6x5_unorm, astc_6x5_unorm_srgb, astc_6x6_unorm, astc_6x6_unorm_srgb, astc_8x5_unorm, astc_8x5_unorm_srgb, astc_8x6_unorm, astc_8x6_unorm_srgb, astc_8x8_unorm, astc_8x8_unorm_srgb, astc_10x5_unorm, astc_10x5_unorm_srgb, astc_10x6_unorm, astc_10x6_unorm_srgb, astc_10x8_unorm, astc_10x8_unorm_srgb, astc_10x10_unorm, astc_10x10_unorm_srgb, astc_12x10_unorm, astc_12x10_unorm_srgb, astc_12x12_unorm, astc_12x12_unorm_srgb, }; pub const TextureUsage = packed struct { copy_src: bool = false, copy_dst: bool = false, texture_binding: bool = false, storage_binding: bool = false, render_attachment: bool = false, }; pub const TextureViewDimension = enum { @"1d", @"2d", @"2d_array", cube, cube_array, @"3d", }; pub const TextureDesc = struct { size: Extent3d, format: TextureFormat, usage: TextureUsage, dimension: TextureViewDimension = .@"2d", mip_level_count: u32 = 1, sample_count: u32 = 1, }; pub const Texture = struct { impl: api.Texture, }; pub const TextureAspect = enum { all, stencil_only, depth_only, }; pub const TextureViewDesc = struct { texture: *Texture, format: TextureFormat, dimension: TextureViewDimension = .@"2d", aspect: TextureAspect = .all, base_mip_level: u32 = 0, mip_level_count: u32 = 1, base_array_layer: u32 = 0, array_layer_count: u32 = 1, }; pub const TextureView = struct { impl: api.TextureView, }; pub const AddressMode = enum { clamp_to_edge, repeat, mirror_repeat, }; pub const FilterMode = enum { nearest, linear, }; pub const SamplerDesc = struct { address_mode_u: AddressMode = .clamp_to_edge, address_mode_v: AddressMode = .clamp_to_edge, address_mode_w: AddressMode = .clamp_to_edge, mag_filter: FilterMode = .nearest, min_filter: FilterMode = .nearest, mipmap_filter: FilterMode = .nearest, lod_min_clamp: f32 = 0.0, lod_max_clamp: f32 = 32.0, max_anisotropy: u16 = 1, compare: ?CompareFunction = null, }; pub const Sampler = struct { impl: api.Sampler, }; pub const BufferBindingType = enum { uniform, storage, read_only_storage, }; pub const BufferBindingLayout = struct { @"type": BufferBindingType = .uniform, has_dynamic_offset: bool = false, min_binding_size: usize = 0, }; pub const TextureSampleType = enum { float, unfilterable_float, depth, sint, uint, }; pub const TextureBindingLayout = struct { sample_type: TextureSampleType = .float, view_dimension: TextureViewDimension = .@"2d", multisampled: bool = false, }; pub const StorageTextureAccess = enum { write_only, }; pub const StorageTextureBindingLayout = struct { format: TextureFormat, access: StorageTextureAccess = .write_only, view_dimension: TextureViewDimension = .@"2d", }; pub const SamplerBindingType = enum { filtering, non_filtering, comparison, }; pub const SamplerBindingLayout = struct { @"type": SamplerBindingType = .filtering, }; pub const BindGroupLayoutEntry = struct { binding: u32, visibility: ShaderStage, buffer: ?BufferBindingLayout = null, texture: ?TextureBindingLayout = null, storage_texture: ?StorageTextureBindingLayout = null, sampler: ?SamplerBindingLayout = null, }; pub const BindGroupLayoutDesc = struct { entries: []const BindGroupLayoutEntry, }; pub const BindGroupLayout = struct { impl: api.BindGroupLayout, }; pub const BufferBinding = struct { buffer: *const Buffer, offset: usize = 0, size: usize = whole_size, }; pub const BindingResource = union(enum) { buffer_binding: BufferBinding, texture_view: *const TextureView, sampler: *const Sampler, }; pub const BindGroupEntry = struct { binding: u32, resource: BindingResource, }; pub const BindGroupDesc = struct { layout: *const BindGroupLayout, entries: []const BindGroupEntry, }; pub const BindGroup = struct { impl: api.BindGroup, }; pub const PipelineLayoutDesc = struct { bind_group_layouts: []const BindGroupLayout, }; pub const PipelineLayout = struct { impl: api.PipelineLayout, }; pub const VertexFormat = enum { uint8x2, uint8x4, sint8x2, sint8x4, unorm8x2, unorm8x4, snorm8x2, snorm8x4, uint16x2, uint16x4, sint16x2, sint16x4, unorm16x2, unorm16x4, snorm16x2, snorm16x4, float16x2, float16x4, float32, float32x2, float32x3, float32x4, uint32, uint32x2, uint32x3, uint32x4, sint32, sint32x2, sint32x3, sint32x4, }; pub const VertexAttribute = struct { format: VertexFormat, offset: usize, shader_location: u32, }; pub const VertexStepMode = enum { vertex, instance, }; pub const VertexBufferLayout = struct { array_stride: usize, step_mode: VertexStepMode = .vertex, attributes: []const VertexAttribute, }; pub const VertexState = struct { module: *const Shader, entry_point: []const u8, buffers: []const VertexBufferLayout = &.{}, }; pub fn getVertexBufferLayoutStruct( comptime Type: type, comptime step_mode: VertexStepMode, comptime base_location: u32, ) VertexBufferLayout { comptime var types: []const type = &.{}; inline for (@typeInfo(Type).Struct.fields) |field| { types = types ++ &[_]type{field.field_type}; } return getVertexBufferLayoutTypes(types, step_mode, base_location); } pub fn getVertexBufferLayoutTypes( comptime types: []const type, comptime step_mode: VertexStepMode, comptime base_location: u32, ) VertexBufferLayout { comptime var attributes: []const VertexAttribute = &.{}; comptime var offset: usize = 0; comptime var location: u32 = base_location; inline for (types) |Type| { attributes = attributes ++ &[_]VertexAttribute{ .{ .format = getVertexFormat(Type), .offset = offset, .shader_location = location }, }; if (offset % @sizeOf(Type) != 0) { @compileError("Invalid alignment for vertex buffer layout!"); } offset += @sizeOf(Type); location += 1; } return VertexBufferLayout{ .array_stride = offset, .step_mode = step_mode, .attributes = attributes, }; } fn getVertexFormat(comptime Type: type) VertexFormat { return switch (@typeInfo(Type)) { .Int, .ComptimeInt, .Float, .ComptimeFloat => getVertexFormatWithLen(Type, 1), .Array => |A| getVertexFormatWithLen(A.child, A.len), .Vector => |V| getVertexFormatWithLen(V.child, V.len), .Struct => |S| block: { if (S.fields.len == 0 or S.fields.len > 4) { @compileError("Invalid number of fields for vertex attribute!"); } const field_type = S.fields[0].field_type; if (@typeInfo(field_type) != .Int and @typeInfo(field_type) != .Float) { @compileError("Vertex attribute structs must be composed of ints or floats!"); } inline for (S.fields) |field| { if (field.field_type != field_type) { @compileError("Vertex attribute fields must be homogenous!"); } } break :block getVertexFormatWithLen(field_type, S.fields.len); }, else => @compileError("Invalid vertex attribute type " ++ @typeName(Type) ++ "!"), }; } fn getVertexFormatWithLen(comptime Type: type, len: comptime_int) VertexFormat { return switch (@typeInfo(Type)) { .Int => |I| switch (I.signedness) { .signed => switch (I.bits) { 8 => switch (len) { 2 => .sint8x2, 4 => .sint8x4, else => @compileError("Invalid len for vertex attribute!"), }, 16 => switch (len) { 2 => .sint16x2, 4 => .sint16x4, else => @compileError("Invalid len for vertex attribute!"), }, 32 => switch (len) { 1 => .sint32, 2 => .sint32x2, 3 => .sint32x3, 4 => .sint32x4, else => @compileError("Invalid len for vertex attribute!"), }, else => @compileError("Invalid bit size for vertex attribute!"), }, .unsigned => switch (I.bits) { 8 => switch (len) { 2 => .uint8x2, 4 => .uint8x4, else => @compileError("Invalid len for vertex attribute!"), }, 16 => switch (len) { 2 => .uint16x2, 4 => .uint16x4, else => @compileError("Invalid len for vertex attribute!"), }, 32 => switch (len) { 1 => .uint32, 2 => .uint32x2, 3 => .uint32x3, 4 => .uint32x4, else => @compileError("Invalid len for vertex attribute!"), }, else => @compileError("Invalid bit size for vertex attribute!"), }, }, .Float => |F| switch (F.bits) { 16 => switch (len) { 2 => .float16x2, 4 => .float16x4, else => @compileError("Invalid len for vertex attribute"), }, 32 => switch (len) { 1 => .float32, 2 => .float32x2, 3 => .float32x3, 4 => .float32x4, else => @compileError("Invalid len for vertex attribute"), }, else => @compileError("Invalid bit size for vertex attribute!"), }, else => @compileError("Invalid vertex attribute type " ++ @typeName(Type) ++ "!"), }; } pub const PrimitiveTopology = enum { point_list, line_list, line_strip, triangle_list, triangle_strip, }; pub const FrontFace = enum { ccw, cw, }; pub const CullMode = enum { none, front, back, }; pub const IndexFormat = enum { uint16, uint32, }; pub const PrimitiveState = struct { topology: PrimitiveTopology = .triangle_list, front_face: FrontFace = .ccw, cull_mode: CullMode = .none, strip_index_format: ?IndexFormat = null, }; pub const CompareFunction = enum { never, less, less_equal, greater, greater_equal, equal, not_equal, always, }; pub const StencilOperation = enum { keep, zero, replace, invert, increment_clamp, decrement_clamp, increment_wrap, decrement_wrap, }; pub const StencilFaceState = struct { compare: CompareFunction = .always, fail_op: StencilOperation = .keep, depth_fail_op: StencilOperation = .keep, pass_op: StencilOperation = .keep, }; pub const DepthStencilState = struct { format: TextureFormat, depth_write_enabled: bool = false, depth_compare: CompareFunction = .always, depth_bias: i32 = 0, depth_bias_clamp: f32 = 0.0, depth_bias_slope_scale: f32 = 0.0, stencil_front: StencilFaceState = .{}, stencil_back: StencilFaceState = .{}, stencil_read_mask: u32 = 0xFFFFFFFF, stencil_write_mask: u32 = 0xFFFFFFFF, }; pub const MultisampleState = struct { count: u32 = 1, mask: u32 = 0xFFFFFFFF, alpha_to_coverage_enabled: bool = false, }; pub const BlendOperation = enum { add, subtract, reverse_subtract, min, max, }; pub const BlendFactor = enum { zero, one, src, one_minus_src, src_alpha, one_minus_src_alpha, dst, one_minus_dst, dst_alpha, one_minus_dst_alpha, src_alpha_saturated, constant, one_minus_constant, }; pub const BlendComponent = struct { operation: BlendOperation = .add, src_factor: BlendFactor = .one, dst_factor: BlendFactor = .zero, }; pub const BlendState = struct { color: BlendComponent = .{}, alpha: BlendComponent = .{}, }; pub const ColorWrite = packed struct { red: bool = false, green: bool = false, blue: bool = false, alpha: bool = false, pub const all = ColorWrite{ .red = true, .green = true, .blue = true, .alpha = true }; }; pub const ColorTargetState = struct { format: TextureFormat, blend: BlendState = .{}, write_mask: ColorWrite = ColorWrite.all, }; pub const FragmentState = struct { module: *const Shader, entry_point: []const u8, targets: []const ColorTargetState, }; pub const RenderPipelineDesc = struct { impl: api.RenderPipelineDesc = .{}, pub fn setPipelineLayout( desc: *RenderPipelineDesc, pipeline_layout: *const PipelineLayout, ) void { desc.impl.setPipelineLayout(pipeline_layout); } pub fn setVertexState(desc: *RenderPipelineDesc, vertex_state: VertexState) void { desc.impl.setVertexState(vertex_state); } pub fn setPrimitiveState(desc: *RenderPipelineDesc, primitive_state: PrimitiveState) void { desc.impl.setPrimitiveState(primitive_state); } pub fn setDepthStencilState( desc: *RenderPipelineDesc, depth_stencil_state: DepthStencilState, ) void { desc.impl.setDepthStencilState(depth_stencil_state); } pub fn setMultisampleState( desc: *RenderPipelineDesc, multisample_state: MultisampleState, ) void { desc.impl.setMultisampleState(multisample_state); } pub fn setFragmentState(desc: *RenderPipelineDesc, fragment_state: FragmentState) void { desc.impl.setFragmentState(fragment_state); } }; pub const RenderPipeline = struct { impl: api.RenderPipeline, }; pub const CommandEncoder = struct { impl: api.CommandEncoder, pub fn beginRenderPass(encoder: *CommandEncoder, desc: RenderPassDesc) !RenderPass { return RenderPass{ .impl = try encoder.impl.beginRenderPass(desc) }; } pub fn finish(encoder: *CommandEncoder) !CommandBuffer { return CommandBuffer{ .impl = try encoder.impl.finish() }; } }; pub const CommandBuffer = struct { impl: api.CommandBuffer, }; pub const LoadOp = enum { load, clear, }; pub const StoreOp = enum { store, discard, }; pub const Color = struct { r: f32, g: f32, b: f32, a: f32, }; pub const ColorAttachment = struct { view: *const TextureView, resolve_target: ?*const TextureView = null, load_op: LoadOp, store_op: StoreOp, clear_value: Color = Color{ .r = 0.0, .g = 0.0, .b = 0.0, .a = 1.0 }, }; pub const DepthStencilAttachment = struct { view: *const TextureView, depth_clear_value: f32 = 0.0, depth_load_op: ?LoadOp = null, depth_store_op: ?StoreOp = null, depth_read_only: bool = false, stencil_clear_value: u32 = 0, stencil_load_op: ?LoadOp = null, stencil_store_op: ?StoreOp = null, stencil_read_only: bool = false, }; pub const RenderPassDesc = struct { impl: api.RenderPassDesc = .{}, pub fn setColorAttachments( desc: *RenderPassDesc, color_attachments: []const ColorAttachment, ) void { desc.impl.setColorAttachments(color_attachments); } pub fn setDepthStencilAttachment( desc: *RenderPassDesc, depth_stencil_attachment: DepthStencilAttachment, ) void { desc.impl.setDepthStencilAttachment(depth_stencil_attachment); } }; pub const RenderPass = struct { impl: api.RenderPass, pub fn setPipeline(render_pass: *RenderPass, render_pipeline: *const RenderPipeline) !void { try render_pass.impl.setPipeline(&render_pipeline.impl); } pub fn setBindGroup( render_pass: *RenderPass, group_index: u32, group: *const BindGroup, dynamic_offsets: ?[]const u32, ) !void { try render_pass.impl.setBindGroup(group_index, &group.impl, dynamic_offsets); } pub fn setVertexBuffer( render_pass: *RenderPass, slot: u32, buffer: *const Buffer, offset: u32, size: usize, ) !void { try render_pass.impl.setVertexBuffer(slot, &buffer.impl, offset, size); } pub fn setIndexBuffer( render_pass: *RenderPass, buffer: *const Buffer, index_format: IndexFormat, offset: u32, size: usize, ) !void { try render_pass.impl.setIndexBuffer(&buffer.impl, index_format, offset, size); } pub fn draw( render_pass: *RenderPass, vertex_count: usize, instance_count: usize, first_vertex: usize, first_instance: usize, ) !void { try render_pass.impl.draw(vertex_count, instance_count, first_vertex, first_instance); } pub fn drawIndexed( render_pass: *RenderPass, index_count: usize, instance_count: usize, first_index: usize, base_vertex: i32, first_instance: usize, ) !void { try render_pass.impl.drawIndexed( index_count, instance_count, first_index, base_vertex, first_instance, ); } pub fn end(render_pass: *RenderPass) !void { try render_pass.impl.end(); } }; pub const Queue = struct { impl: api.Queue, pub fn writeBuffer( queue: *Queue, buffer: *const Buffer, buffer_offset: usize, data: []const u8, data_offset: usize, ) !void { try queue.impl.writeBuffer(&buffer.impl, buffer_offset, data, data_offset); } pub fn submit(queue: *Queue, buffers: []const CommandBuffer) !void { try queue.impl.submit(buffers); } };
src/gfx.zig
const ctz = @import("count0bits.zig"); const testing = @import("std").testing; fn test__ctzti2(a: u128, expected: i32) !void { var x = @bitCast(i128, a); var result = ctz.__ctzti2(x); try testing.expectEqual(expected, result); } test "ctzti2" { try test__ctzti2(0x00000000_00000000_00000000_00000001, 0); try test__ctzti2(0x00000000_00000000_00000000_00000002, 1); try test__ctzti2(0x00000000_00000000_00000000_00000003, 0); try test__ctzti2(0x00000000_00000000_00000000_00000004, 2); try test__ctzti2(0x00000000_00000000_00000000_00000005, 0); try test__ctzti2(0x00000000_00000000_00000000_00000006, 1); try test__ctzti2(0x00000000_00000000_00000000_00000007, 0); try test__ctzti2(0x00000000_00000000_00000000_00000008, 3); try test__ctzti2(0x00000000_00000000_00000000_00000009, 0); try test__ctzti2(0x00000000_00000000_00000000_0000000A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000000B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000000C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000000D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000000E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000000F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000010, 4); try test__ctzti2(0x00000000_00000000_00000000_00000011, 0); try test__ctzti2(0x00000000_00000000_00000000_00000012, 1); try test__ctzti2(0x00000000_00000000_00000000_00000013, 0); try test__ctzti2(0x00000000_00000000_00000000_00000014, 2); try test__ctzti2(0x00000000_00000000_00000000_00000015, 0); try test__ctzti2(0x00000000_00000000_00000000_00000016, 1); try test__ctzti2(0x00000000_00000000_00000000_00000017, 0); try test__ctzti2(0x00000000_00000000_00000000_00000018, 3); try test__ctzti2(0x00000000_00000000_00000000_00000019, 0); try test__ctzti2(0x00000000_00000000_00000000_0000001A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000001B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000001C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000001D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000001E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000001F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000020, 5); try test__ctzti2(0x00000000_00000000_00000000_00000021, 0); try test__ctzti2(0x00000000_00000000_00000000_00000022, 1); try test__ctzti2(0x00000000_00000000_00000000_00000023, 0); try test__ctzti2(0x00000000_00000000_00000000_00000024, 2); try test__ctzti2(0x00000000_00000000_00000000_00000025, 0); try test__ctzti2(0x00000000_00000000_00000000_00000026, 1); try test__ctzti2(0x00000000_00000000_00000000_00000027, 0); try test__ctzti2(0x00000000_00000000_00000000_00000028, 3); try test__ctzti2(0x00000000_00000000_00000000_00000029, 0); try test__ctzti2(0x00000000_00000000_00000000_0000002A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000002B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000002C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000002D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000002E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000002F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000030, 4); try test__ctzti2(0x00000000_00000000_00000000_00000031, 0); try test__ctzti2(0x00000000_00000000_00000000_00000032, 1); try test__ctzti2(0x00000000_00000000_00000000_00000033, 0); try test__ctzti2(0x00000000_00000000_00000000_00000034, 2); try test__ctzti2(0x00000000_00000000_00000000_00000035, 0); try test__ctzti2(0x00000000_00000000_00000000_00000036, 1); try test__ctzti2(0x00000000_00000000_00000000_00000037, 0); try test__ctzti2(0x00000000_00000000_00000000_00000038, 3); try test__ctzti2(0x00000000_00000000_00000000_00000039, 0); try test__ctzti2(0x00000000_00000000_00000000_0000003A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000003B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000003C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000003D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000003E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000003F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000040, 6); try test__ctzti2(0x00000000_00000000_00000000_00000041, 0); try test__ctzti2(0x00000000_00000000_00000000_00000042, 1); try test__ctzti2(0x00000000_00000000_00000000_00000043, 0); try test__ctzti2(0x00000000_00000000_00000000_00000044, 2); try test__ctzti2(0x00000000_00000000_00000000_00000045, 0); try test__ctzti2(0x00000000_00000000_00000000_00000046, 1); try test__ctzti2(0x00000000_00000000_00000000_00000047, 0); try test__ctzti2(0x00000000_00000000_00000000_00000048, 3); try test__ctzti2(0x00000000_00000000_00000000_00000049, 0); try test__ctzti2(0x00000000_00000000_00000000_0000004A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000004B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000004C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000004D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000004E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000004F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000050, 4); try test__ctzti2(0x00000000_00000000_00000000_00000051, 0); try test__ctzti2(0x00000000_00000000_00000000_00000052, 1); try test__ctzti2(0x00000000_00000000_00000000_00000053, 0); try test__ctzti2(0x00000000_00000000_00000000_00000054, 2); try test__ctzti2(0x00000000_00000000_00000000_00000055, 0); try test__ctzti2(0x00000000_00000000_00000000_00000056, 1); try test__ctzti2(0x00000000_00000000_00000000_00000057, 0); try test__ctzti2(0x00000000_00000000_00000000_00000058, 3); try test__ctzti2(0x00000000_00000000_00000000_00000059, 0); try test__ctzti2(0x00000000_00000000_00000000_0000005A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000005B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000005C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000005D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000005E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000005F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000060, 5); try test__ctzti2(0x00000000_00000000_00000000_00000061, 0); try test__ctzti2(0x00000000_00000000_00000000_00000062, 1); try test__ctzti2(0x00000000_00000000_00000000_00000063, 0); try test__ctzti2(0x00000000_00000000_00000000_00000064, 2); try test__ctzti2(0x00000000_00000000_00000000_00000065, 0); try test__ctzti2(0x00000000_00000000_00000000_00000066, 1); try test__ctzti2(0x00000000_00000000_00000000_00000067, 0); try test__ctzti2(0x00000000_00000000_00000000_00000068, 3); try test__ctzti2(0x00000000_00000000_00000000_00000069, 0); try test__ctzti2(0x00000000_00000000_00000000_0000006A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000006B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000006C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000006D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000006E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000006F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000070, 4); try test__ctzti2(0x00000000_00000000_00000000_00000071, 0); try test__ctzti2(0x00000000_00000000_00000000_00000072, 1); try test__ctzti2(0x00000000_00000000_00000000_00000073, 0); try test__ctzti2(0x00000000_00000000_00000000_00000074, 2); try test__ctzti2(0x00000000_00000000_00000000_00000075, 0); try test__ctzti2(0x00000000_00000000_00000000_00000076, 1); try test__ctzti2(0x00000000_00000000_00000000_00000077, 0); try test__ctzti2(0x00000000_00000000_00000000_00000078, 3); try test__ctzti2(0x00000000_00000000_00000000_00000079, 0); try test__ctzti2(0x00000000_00000000_00000000_0000007A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000007B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000007C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000007D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000007E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000007F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000080, 7); try test__ctzti2(0x00000000_00000000_00000000_00000081, 0); try test__ctzti2(0x00000000_00000000_00000000_00000082, 1); try test__ctzti2(0x00000000_00000000_00000000_00000083, 0); try test__ctzti2(0x00000000_00000000_00000000_00000084, 2); try test__ctzti2(0x00000000_00000000_00000000_00000085, 0); try test__ctzti2(0x00000000_00000000_00000000_00000086, 1); try test__ctzti2(0x00000000_00000000_00000000_00000087, 0); try test__ctzti2(0x00000000_00000000_00000000_00000088, 3); try test__ctzti2(0x00000000_00000000_00000000_00000089, 0); try test__ctzti2(0x00000000_00000000_00000000_0000008A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000008B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000008C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000008D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000008E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000008F, 0); try test__ctzti2(0x00000000_00000000_00000000_00000090, 4); try test__ctzti2(0x00000000_00000000_00000000_00000091, 0); try test__ctzti2(0x00000000_00000000_00000000_00000092, 1); try test__ctzti2(0x00000000_00000000_00000000_00000093, 0); try test__ctzti2(0x00000000_00000000_00000000_00000094, 2); try test__ctzti2(0x00000000_00000000_00000000_00000095, 0); try test__ctzti2(0x00000000_00000000_00000000_00000096, 1); try test__ctzti2(0x00000000_00000000_00000000_00000097, 0); try test__ctzti2(0x00000000_00000000_00000000_00000098, 3); try test__ctzti2(0x00000000_00000000_00000000_00000099, 0); try test__ctzti2(0x00000000_00000000_00000000_0000009A, 1); try test__ctzti2(0x00000000_00000000_00000000_0000009B, 0); try test__ctzti2(0x00000000_00000000_00000000_0000009C, 2); try test__ctzti2(0x00000000_00000000_00000000_0000009D, 0); try test__ctzti2(0x00000000_00000000_00000000_0000009E, 1); try test__ctzti2(0x00000000_00000000_00000000_0000009F, 0); try test__ctzti2(0x00000000_00000000_00000000_000000A0, 5); try test__ctzti2(0x00000000_00000000_00000000_000000A1, 0); try test__ctzti2(0x00000000_00000000_00000000_000000A2, 1); try test__ctzti2(0x00000000_00000000_00000000_000000A3, 0); try test__ctzti2(0x00000000_00000000_00000000_000000A4, 2); try test__ctzti2(0x00000000_00000000_00000000_000000A5, 0); try test__ctzti2(0x00000000_00000000_00000000_000000A6, 1); try test__ctzti2(0x00000000_00000000_00000000_000000A7, 0); try test__ctzti2(0x00000000_00000000_00000000_000000A8, 3); try test__ctzti2(0x00000000_00000000_00000000_000000A9, 0); try test__ctzti2(0x00000000_00000000_00000000_000000AA, 1); try test__ctzti2(0x00000000_00000000_00000000_000000AB, 0); try test__ctzti2(0x00000000_00000000_00000000_000000AC, 2); try test__ctzti2(0x00000000_00000000_00000000_000000AD, 0); try test__ctzti2(0x00000000_00000000_00000000_000000AE, 1); try test__ctzti2(0x00000000_00000000_00000000_000000AF, 0); try test__ctzti2(0x00000000_00000000_00000000_000000B0, 4); try test__ctzti2(0x00000000_00000000_00000000_000000B1, 0); try test__ctzti2(0x00000000_00000000_00000000_000000B2, 1); try test__ctzti2(0x00000000_00000000_00000000_000000B3, 0); try test__ctzti2(0x00000000_00000000_00000000_000000B4, 2); try test__ctzti2(0x00000000_00000000_00000000_000000B5, 0); try test__ctzti2(0x00000000_00000000_00000000_000000B6, 1); try test__ctzti2(0x00000000_00000000_00000000_000000B7, 0); try test__ctzti2(0x00000000_00000000_00000000_000000B8, 3); try test__ctzti2(0x00000000_00000000_00000000_000000B9, 0); try test__ctzti2(0x00000000_00000000_00000000_000000BA, 1); try test__ctzti2(0x00000000_00000000_00000000_000000BB, 0); try test__ctzti2(0x00000000_00000000_00000000_000000BC, 2); try test__ctzti2(0x00000000_00000000_00000000_000000BD, 0); try test__ctzti2(0x00000000_00000000_00000000_000000BE, 1); try test__ctzti2(0x00000000_00000000_00000000_000000BF, 0); try test__ctzti2(0x00000000_00000000_00000000_000000C0, 6); try test__ctzti2(0x00000000_00000000_00000000_000000C1, 0); try test__ctzti2(0x00000000_00000000_00000000_000000C2, 1); try test__ctzti2(0x00000000_00000000_00000000_000000C3, 0); try test__ctzti2(0x00000000_00000000_00000000_000000C4, 2); try test__ctzti2(0x00000000_00000000_00000000_000000C5, 0); try test__ctzti2(0x00000000_00000000_00000000_000000C6, 1); try test__ctzti2(0x00000000_00000000_00000000_000000C7, 0); try test__ctzti2(0x00000000_00000000_00000000_000000C8, 3); try test__ctzti2(0x00000000_00000000_00000000_000000C9, 0); try test__ctzti2(0x00000000_00000000_00000000_000000CA, 1); try test__ctzti2(0x00000000_00000000_00000000_000000CB, 0); try test__ctzti2(0x00000000_00000000_00000000_000000CC, 2); try test__ctzti2(0x00000000_00000000_00000000_000000CD, 0); try test__ctzti2(0x00000000_00000000_00000000_000000CE, 1); try test__ctzti2(0x00000000_00000000_00000000_000000CF, 0); try test__ctzti2(0x00000000_00000000_00000000_000000D0, 4); try test__ctzti2(0x00000000_00000000_00000000_000000D1, 0); try test__ctzti2(0x00000000_00000000_00000000_000000D2, 1); try test__ctzti2(0x00000000_00000000_00000000_000000D3, 0); try test__ctzti2(0x00000000_00000000_00000000_000000D4, 2); try test__ctzti2(0x00000000_00000000_00000000_000000D5, 0); try test__ctzti2(0x00000000_00000000_00000000_000000D6, 1); try test__ctzti2(0x00000000_00000000_00000000_000000D7, 0); try test__ctzti2(0x00000000_00000000_00000000_000000D8, 3); try test__ctzti2(0x00000000_00000000_00000000_000000D9, 0); try test__ctzti2(0x00000000_00000000_00000000_000000DA, 1); try test__ctzti2(0x00000000_00000000_00000000_000000DB, 0); try test__ctzti2(0x00000000_00000000_00000000_000000DC, 2); try test__ctzti2(0x00000000_00000000_00000000_000000DD, 0); try test__ctzti2(0x00000000_00000000_00000000_000000DE, 1); try test__ctzti2(0x00000000_00000000_00000000_000000DF, 0); try test__ctzti2(0x00000000_00000000_00000000_000000E0, 5); try test__ctzti2(0x00000000_00000000_00000000_000000E1, 0); try test__ctzti2(0x00000000_00000000_00000000_000000E2, 1); try test__ctzti2(0x00000000_00000000_00000000_000000E3, 0); try test__ctzti2(0x00000000_00000000_00000000_000000E4, 2); try test__ctzti2(0x00000000_00000000_00000000_000000E5, 0); try test__ctzti2(0x00000000_00000000_00000000_000000E6, 1); try test__ctzti2(0x00000000_00000000_00000000_000000E7, 0); try test__ctzti2(0x00000000_00000000_00000000_000000E8, 3); try test__ctzti2(0x00000000_00000000_00000000_000000E9, 0); try test__ctzti2(0x00000000_00000000_00000000_000000EA, 1); try test__ctzti2(0x00000000_00000000_00000000_000000EB, 0); try test__ctzti2(0x00000000_00000000_00000000_000000EC, 2); try test__ctzti2(0x00000000_00000000_00000000_000000ED, 0); try test__ctzti2(0x00000000_00000000_00000000_000000EE, 1); try test__ctzti2(0x00000000_00000000_00000000_000000EF, 0); try test__ctzti2(0x00000000_00000000_00000000_000000F0, 4); try test__ctzti2(0x00000000_00000000_00000000_000000F1, 0); try test__ctzti2(0x00000000_00000000_00000000_000000F2, 1); try test__ctzti2(0x00000000_00000000_00000000_000000F3, 0); try test__ctzti2(0x00000000_00000000_00000000_000000F4, 2); try test__ctzti2(0x00000000_00000000_00000000_000000F5, 0); try test__ctzti2(0x00000000_00000000_00000000_000000F6, 1); try test__ctzti2(0x00000000_00000000_00000000_000000F7, 0); try test__ctzti2(0x00000000_00000000_00000000_000000F8, 3); try test__ctzti2(0x00000000_00000000_00000000_000000F9, 0); try test__ctzti2(0x00000000_00000000_00000000_000000FA, 1); try test__ctzti2(0x00000000_00000000_00000000_000000FB, 0); try test__ctzti2(0x00000000_00000000_00000000_000000FC, 2); try test__ctzti2(0x00000000_00000000_00000000_000000FD, 0); try test__ctzti2(0x00000000_00000000_00000000_000000FE, 1); try test__ctzti2(0x00000000_00000000_00000000_000000FF, 0); try test__ctzti2(0x00000000_00000000_00000000_00000000, 128); try test__ctzti2(0x80000000_00000000_00000000_00000000, 127); try test__ctzti2(0x40000000_00000000_00000000_00000000, 126); try test__ctzti2(0x20000000_00000000_00000000_00000000, 125); try test__ctzti2(0x10000000_00000000_00000000_00000000, 124); try test__ctzti2(0x08000000_00000000_00000000_00000000, 123); try test__ctzti2(0x04000000_00000000_00000000_00000000, 122); try test__ctzti2(0x02000000_00000000_00000000_00000000, 121); try test__ctzti2(0x01000000_00000000_00000000_00000000, 120); try test__ctzti2(0x00800000_00000000_00000000_00000000, 119); try test__ctzti2(0x00400000_00000000_00000000_00000000, 118); try test__ctzti2(0x00200000_00000000_00000000_00000000, 117); try test__ctzti2(0x00100000_00000000_00000000_00000000, 116); try test__ctzti2(0x00080000_00000000_00000000_00000000, 115); try test__ctzti2(0x00040000_00000000_00000000_00000000, 114); try test__ctzti2(0x00020000_00000000_00000000_00000000, 113); try test__ctzti2(0x00010000_00000000_00000000_00000000, 112); try test__ctzti2(0x00008000_00000000_00000000_00000000, 111); try test__ctzti2(0x00004000_00000000_00000000_00000000, 110); try test__ctzti2(0x00002000_00000000_00000000_00000000, 109); try test__ctzti2(0x00001000_00000000_00000000_00000000, 108); try test__ctzti2(0x00000800_00000000_00000000_00000000, 107); try test__ctzti2(0x00000400_00000000_00000000_00000000, 106); try test__ctzti2(0x00000200_00000000_00000000_00000000, 105); try test__ctzti2(0x00000100_00000000_00000000_00000000, 104); try test__ctzti2(0x00000080_00000000_00000000_00000000, 103); try test__ctzti2(0x00000040_00000000_00000000_00000000, 102); try test__ctzti2(0x00000020_00000000_00000000_00000000, 101); try test__ctzti2(0x00000010_00000000_00000000_00000000, 100); try test__ctzti2(0x00000008_00000000_00000000_00000000, 99); try test__ctzti2(0x00000004_00000000_00000000_00000000, 98); try test__ctzti2(0x00000002_00000000_00000000_00000000, 97); try test__ctzti2(0x00000001_00000000_00000000_00000000, 96); try test__ctzti2(0x00000000_80000000_00000000_00000000, 95); try test__ctzti2(0x00000000_40000000_00000000_00000000, 94); try test__ctzti2(0x00000000_20000000_00000000_00000000, 93); try test__ctzti2(0x00000000_10000000_00000000_00000000, 92); try test__ctzti2(0x00000000_08000000_00000000_00000000, 91); try test__ctzti2(0x00000000_04000000_00000000_00000000, 90); try test__ctzti2(0x00000000_02000000_00000000_00000000, 89); try test__ctzti2(0x00000000_01000000_00000000_00000000, 88); try test__ctzti2(0x00000000_00800000_00000000_00000000, 87); try test__ctzti2(0x00000000_00400000_00000000_00000000, 86); try test__ctzti2(0x00000000_00200000_00000000_00000000, 85); try test__ctzti2(0x00000000_00100000_00000000_00000000, 84); try test__ctzti2(0x00000000_00080000_00000000_00000000, 83); try test__ctzti2(0x00000000_00040000_00000000_00000000, 82); try test__ctzti2(0x00000000_00020000_00000000_00000000, 81); try test__ctzti2(0x00000000_00010000_00000000_00000000, 80); try test__ctzti2(0x00000000_00008000_00000000_00000000, 79); try test__ctzti2(0x00000000_00004000_00000000_00000000, 78); try test__ctzti2(0x00000000_00002000_00000000_00000000, 77); try test__ctzti2(0x00000000_00001000_00000000_00000000, 76); try test__ctzti2(0x00000000_00000800_00000000_00000000, 75); try test__ctzti2(0x00000000_00000400_00000000_00000000, 74); try test__ctzti2(0x00000000_00000200_00000000_00000000, 73); try test__ctzti2(0x00000000_00000100_00000000_00000000, 72); try test__ctzti2(0x00000000_00000080_00000000_00000000, 71); try test__ctzti2(0x00000000_00000040_00000000_00000000, 70); try test__ctzti2(0x00000000_00000020_00000000_00000000, 69); try test__ctzti2(0x00000000_00000010_00000000_00000000, 68); try test__ctzti2(0x00000000_00000008_00000000_00000000, 67); try test__ctzti2(0x00000000_00000004_00000000_00000000, 66); try test__ctzti2(0x00000000_00000002_00000000_00000000, 65); try test__ctzti2(0x00000000_00000001_00000000_00000000, 64); try test__ctzti2(0x00000000_00000000_80000000_00000000, 63); try test__ctzti2(0x00000000_00000000_40000000_00000000, 62); try test__ctzti2(0x00000000_00000000_20000000_00000000, 61); try test__ctzti2(0x00000000_00000000_10000000_00000000, 60); try test__ctzti2(0x00000000_00000000_08000000_00000000, 59); try test__ctzti2(0x00000000_00000000_04000000_00000000, 58); try test__ctzti2(0x00000000_00000000_02000000_00000000, 57); try test__ctzti2(0x00000000_00000000_01000000_00000000, 56); try test__ctzti2(0x00000000_00000000_00800000_00000000, 55); try test__ctzti2(0x00000000_00000000_00400000_00000000, 54); try test__ctzti2(0x00000000_00000000_00200000_00000000, 53); try test__ctzti2(0x00000000_00000000_00100000_00000000, 52); try test__ctzti2(0x00000000_00000000_00080000_00000000, 51); try test__ctzti2(0x00000000_00000000_00040000_00000000, 50); try test__ctzti2(0x00000000_00000000_00020000_00000000, 49); try test__ctzti2(0x00000000_00000000_00010000_00000000, 48); try test__ctzti2(0x00000000_00000000_00008000_00000000, 47); try test__ctzti2(0x00000000_00000000_00004000_00000000, 46); try test__ctzti2(0x00000000_00000000_00002000_00000000, 45); try test__ctzti2(0x00000000_00000000_00001000_00000000, 44); try test__ctzti2(0x00000000_00000000_00000800_00000000, 43); try test__ctzti2(0x00000000_00000000_00000400_00000000, 42); try test__ctzti2(0x00000000_00000000_00000200_00000000, 41); try test__ctzti2(0x00000000_00000000_00000100_00000000, 40); try test__ctzti2(0x00000000_00000000_00000080_00000000, 39); try test__ctzti2(0x00000000_00000000_00000040_00000000, 38); try test__ctzti2(0x00000000_00000000_00000020_00000000, 37); try test__ctzti2(0x00000000_00000000_00000010_00000000, 36); try test__ctzti2(0x00000000_00000000_00000008_00000000, 35); try test__ctzti2(0x00000000_00000000_00000004_00000000, 34); try test__ctzti2(0x00000000_00000000_00000002_00000000, 33); try test__ctzti2(0x00000000_00000000_00000001_00000000, 32); try test__ctzti2(0x00000000_00000000_00000000_80000000, 31); try test__ctzti2(0x00000000_00000000_00000000_40000000, 30); try test__ctzti2(0x00000000_00000000_00000000_20000000, 29); try test__ctzti2(0x00000000_00000000_00000000_10000000, 28); try test__ctzti2(0x00000000_00000000_00000000_08000000, 27); try test__ctzti2(0x00000000_00000000_00000000_04000000, 26); try test__ctzti2(0x00000000_00000000_00000000_02000000, 25); try test__ctzti2(0x00000000_00000000_00000000_01000000, 24); try test__ctzti2(0x00000000_00000000_00000000_00800000, 23); try test__ctzti2(0x00000000_00000000_00000000_00400000, 22); try test__ctzti2(0x00000000_00000000_00000000_00200000, 21); try test__ctzti2(0x00000000_00000000_00000000_00100000, 20); try test__ctzti2(0x00000000_00000000_00000000_00080000, 19); try test__ctzti2(0x00000000_00000000_00000000_00040000, 18); try test__ctzti2(0x00000000_00000000_00000000_00020000, 17); try test__ctzti2(0x00000000_00000000_00000000_00010000, 16); try test__ctzti2(0x00000000_00000000_00000000_00008000, 15); try test__ctzti2(0x00000000_00000000_00000000_00004000, 14); try test__ctzti2(0x00000000_00000000_00000000_00002000, 13); try test__ctzti2(0x00000000_00000000_00000000_00001000, 12); try test__ctzti2(0x00000000_00000000_00000000_00000800, 11); try test__ctzti2(0x00000000_00000000_00000000_00000400, 10); try test__ctzti2(0x00000000_00000000_00000000_00000200, 9); try test__ctzti2(0x00000000_00000000_00000000_00000100, 8); }
lib/std/special/compiler_rt/ctzti2_test.zig
const std = @import("std"); const mach = @import("mach"); const gpu = @import("gpu"); compute_pipeline: gpu.ComputePipeline, render_pipeline: gpu.RenderPipeline, sprite_vertex_buffer: gpu.Buffer, particle_buffers: [2]gpu.Buffer, particle_bind_groups: [2]gpu.BindGroup, sim_param_buffer: gpu.Buffer, frame_counter: usize, const App = @This(); const num_particle = 1500; var sim_params = [_]f32{ 0.04, // .delta_T 0.1, // .rule_1_distance 0.025, // .rule_2_distance 0.025, // .rule_3_distance 0.02, // .rule_1_scale 0.05, // .rule_2_scale 0.005, // .rule_3_scale }; pub fn init(app: *App, engine: *mach.Engine) !void { const sprite_shader_module = engine.gpu_driver.device.createShaderModule(&.{ .label = "sprite shader module", .code = .{ .wgsl = @embedFile("sprite.wgsl") }, }); const update_sprite_shader_module = engine.gpu_driver.device.createShaderModule(&.{ .label = "update sprite shader module", .code = .{ .wgsl = @embedFile("updateSprites.wgsl") }, }); const instanced_particles_attributes = [_]gpu.VertexAttribute{ .{ // instance position .shader_location = 0, .offset = 0, .format = .float32x2, }, .{ // instance velocity .shader_location = 1, .offset = 2 * 4, .format = .float32x2, }, }; const vertex_buffer_attributes = [_]gpu.VertexAttribute{ .{ // vertex positions .shader_location = 2, .offset = 0, .format = .float32x2, }, }; const render_pipeline = engine.gpu_driver.device.createRenderPipeline(&gpu.RenderPipeline.Descriptor{ .vertex = .{ .module = sprite_shader_module, .entry_point = "vert_main", .buffers = &[_]gpu.VertexBufferLayout{ .{ // instanced particles buffer .array_stride = 4 * 4, .step_mode = .instance, .attribute_count = instanced_particles_attributes.len, .attributes = &instanced_particles_attributes, }, .{ // vertex buffer .array_stride = 2 * 4, .step_mode = .vertex, .attribute_count = vertex_buffer_attributes.len, .attributes = &vertex_buffer_attributes, }, }, }, .fragment = &gpu.FragmentState{ .module = sprite_shader_module, .entry_point = "frag_main", .targets = &[_]gpu.ColorTargetState{ .{ .format = engine.gpu_driver.swap_chain_format, }, } }, }); const compute_pipeline = engine.gpu_driver.device.createComputePipeline(&gpu.ComputePipeline.Descriptor{ .compute = gpu.ProgrammableStageDescriptor{ .module = update_sprite_shader_module, .entry_point = "main", } }); const vert_buffer_data = [_]f32{ -0.01, -0.02, 0.01, -0.02, 0.0, 0.02, }; const sprite_vertex_buffer = engine.gpu_driver.device.createBuffer(&gpu.Buffer.Descriptor{ .usage = .{ .vertex = true, .copy_dst = true }, .size = vert_buffer_data.len * @sizeOf(f32), }); engine.gpu_driver.device.getQueue().writeBuffer(sprite_vertex_buffer, 0, f32, &vert_buffer_data); const sim_param_buffer = engine.gpu_driver.device.createBuffer(&gpu.Buffer.Descriptor{ .usage = .{ .uniform = true, .copy_dst = true }, .size = sim_params.len * @sizeOf(f32), }); engine.gpu_driver.device.getQueue().writeBuffer(sim_param_buffer, 0, f32, &sim_params); var initial_particle_data: [num_particle * 4]f32 = undefined; var rng = std.rand.DefaultPrng.init(0); const random = rng.random(); var i: usize = 0; while (i < num_particle) : (i += 1) { initial_particle_data[4 * i + 0] = 2 * (random.float(f32) - 0.5); initial_particle_data[4 * i + 1] = 2 * (random.float(f32) - 0.5); initial_particle_data[4 * i + 2] = 2 * (random.float(f32) - 0.5) * 0.1; initial_particle_data[4 * i + 3] = 2 * (random.float(f32) - 0.5) * 0.1; } var particle_buffers: [2]gpu.Buffer = undefined; var particle_bind_groups: [2]gpu.BindGroup = undefined; i = 0; while (i < 2) : (i += 1) { particle_buffers[i] = engine.gpu_driver.device.createBuffer(&gpu.Buffer.Descriptor{ .usage = .{ .vertex = true, .copy_dst = true, .storage = true, }, .size = initial_particle_data.len * @sizeOf(f32), }); engine.gpu_driver.device.getQueue().writeBuffer(particle_buffers[i], 0, f32, &initial_particle_data); } i = 0; while (i < 2) : (i += 1) { particle_bind_groups[i] = engine.gpu_driver.device.createBindGroup(&gpu.BindGroup.Descriptor{ .layout = compute_pipeline.getBindGroupLayout(0), .entries = &[_]gpu.BindGroup.Entry{ gpu.BindGroup.Entry.buffer(0, sim_param_buffer, 0, sim_params.len * @sizeOf(f32)), gpu.BindGroup.Entry.buffer(1, particle_buffers[i], 0, initial_particle_data.len * @sizeOf(f32)), gpu.BindGroup.Entry.buffer(2, particle_buffers[(i + 1) % 2], 0, initial_particle_data.len * @sizeOf(f32)), } }); } app.compute_pipeline = compute_pipeline; app.render_pipeline = render_pipeline; app.sprite_vertex_buffer = sprite_vertex_buffer; app.particle_buffers = particle_buffers; app.particle_bind_groups = particle_bind_groups; app.sim_param_buffer = sim_param_buffer; app.frame_counter = 0; } pub fn deinit(_: *App, _: *mach.Engine) void {} pub fn update(app: *App, engine: *mach.Engine) !bool { const back_buffer_view = engine.gpu_driver.swap_chain.?.getCurrentTextureView(); const color_attachment = gpu.RenderPassColorAttachment{ .view = back_buffer_view, .resolve_target = null, .clear_value = std.mem.zeroes(gpu.Color), .load_op = .clear, .store_op = .store, }; const render_pass_descriptor = gpu.RenderPassEncoder.Descriptor{ .color_attachments = &[_]gpu.RenderPassColorAttachment{ color_attachment, } }; sim_params[0] = @floatCast(f32, engine.delta_time); engine.gpu_driver.device.getQueue().writeBuffer(app.sim_param_buffer, 0, f32, &sim_params); const command_encoder = engine.gpu_driver.device.createCommandEncoder(null); { const pass_encoder = command_encoder.beginComputePass(null); pass_encoder.setPipeline(app.compute_pipeline); pass_encoder.setBindGroup(0, app.particle_bind_groups[app.frame_counter % 2], null); pass_encoder.dispatch(@floatToInt(u32, @ceil(@as(f32, num_particle) / 64)), 1, 1); pass_encoder.end(); pass_encoder.release(); } { const pass_encoder = command_encoder.beginRenderPass(&render_pass_descriptor); pass_encoder.setPipeline(app.render_pipeline); pass_encoder.setVertexBuffer(0, app.particle_buffers[(app.frame_counter + 1) % 2], 0, num_particle * 4 * @sizeOf(f32)); pass_encoder.setVertexBuffer(1, app.sprite_vertex_buffer, 0, 6 * @sizeOf(f32)); pass_encoder.draw(3, num_particle, 0, 0); pass_encoder.end(); pass_encoder.release(); } app.frame_counter += 1; if (app.frame_counter % 60 == 0) { std.debug.print("Frame {}\n", .{app.frame_counter}); } var command = command_encoder.finish(null); command_encoder.release(); engine.gpu_driver.device.getQueue().submit(&.{command}); command.release(); engine.gpu_driver.swap_chain.?.present(); back_buffer_view.release(); return true; }
examples/boids/main.zig
const builtin = @import("builtin"); const arm_m = @import("arm_m"); const tzmcfi_monitor = @import("tzmcfi-monitor"); const port = @import("ports/" ++ @import("build_options").BOARD ++ "/secure.zig"); // ---------------------------------------------------------------------------- const exports = @import("monitor/exports.zig"); // ---------------------------------------------------------------------------- const stringToEnum = @import("std").meta.stringToEnum; // ---------------------------------------------------------------------------- // Pass build options to `tzmcfi`, which picks them up via `@import("root")` // See `src/monitor/options.zig`. pub const TC_ENABLE_PROFILER = @import("build_options").ENABLE_PROFILE; pub const TC_ABORTING_SHADOWSTACK = @import("build_options").ABORTING_SHADOWSTACK; pub const TC_SHADOW_EXC_STACK_TYPE = stringToEnum( tzmcfi_monitor.ShadowExcStackType, @import("build_options").SHADOW_EXC_STACK_TYPE ).?; pub const TC_LOG_LEVEL = @import("build_options").LOG_LEVEL; var cur_warn_handler: ?exports.WarnHandler = null; // Implements `exports.TCXInitializeMonitor` export fn TCXInitializeMonitor(warn_handler: exports.WarnHandler) void { cur_warn_handler = warn_handler; tzmcfi_monitor.setWarnHandler(monitorWarnHandler); tzmcfi_monitor.TCInitialize(port.VTOR_NS); } fn monitorWarnHandler(_: void, msg: []const u8) error{}!void { if (cur_warn_handler) |warn_handler| { warn_handler(@ptrCast([*]const u8, &msg[0]), msg.len); } } /// The global panic handler. (The compiler looks for `pub fn panic` in the root /// source file. See `zig/std/special/panic.zig`.) pub fn panic(msg: []const u8, error_return_trace: ?*builtin.StackTrace) noreturn { @setCold(true); tzmcfi_monitor.log(.Critical, "panic: {}\r\n", .{msg}); @breakpoint(); unreachable; } // `tzmcfi` hooks // ---------------------------------------------------------------------------- pub fn tcSetShadowStackGuard(stack_start: usize, stack_end: usize) void { const mpu = arm_m.mpu; const Mpu = arm_m.Mpu; mpu.regRnr().* = 0; // `stack_start - 32 .. stack_start`, overlapping the region 2 mpu.regRbar().* = (stack_start - 32) | Mpu.RBAR_AP_RW_ANY; mpu.regRlar().* = (stack_start - 32) | Mpu.RLAR_EN; // `stack_end .. stack_end + 32`, overlapping the region 2 mpu.regRbarA(1).* = stack_end | Mpu.RBAR_AP_RW_ANY; mpu.regRlarA(1).* = stack_end | Mpu.RLAR_EN; } pub fn tcResetShadowStackGuard() void { @panic("tcResetShadowStackGuard: not implemented"); }
examples/monitor.zig
usingnamespace @import("common.zig"); pub const cpu_mesh: CpuMesh = .{ .index_size = @sizeOf(@TypeOf(indices)), .geom_size = @sizeOf(@TypeOf(positions)) + @sizeOf(@TypeOf(colors)) + @sizeOf(@TypeOf(normals)), .index_count = indices.len, .vertex_count = positions.len, .indices = &indices, .positions = &positions, .colors = &colors, .normals = &normals, }; // -------------- Data only below this point ------------------ const indices = [_]u16{ 0, 1, 2, 2, 1, 3, // Front 4, 5, 6, 6, 5, 7, // Back 8, 9, 10, 10, 9, 11, // Right 12, 13, 14, 14, 13, 15, // Left 16, 17, 18, 18, 17, 19, // Top 20, 21, 22, 22, 21, 23, // Bottom }; const positions = [_]Float3{ // front .{-1, -1, -1}, // point blue .{ 1, -1, -1}, // point magenta .{-1, 1, -1}, // point cyan .{ 1, 1, -1}, // point white // back .{ 1, -1, 1}, // point red .{-1, -1, 1}, // point black .{ 1, 1, 1}, // point yellow .{-1, 1, 1}, // point green // right .{ 1, -1, -1}, // point magenta .{ 1, -1, 1}, // point red .{ 1, 1, -1}, // point white .{ 1, 1, 1}, // point yellow // left .{-1, -1, 1}, // point black .{-1, -1, -1}, // point blue .{-1, 1, 1}, // point green .{-1, 1, -1}, // point cyan // top .{-1, 1, -1}, // point cyan .{ 1, 1, -1}, // point white .{-1, 1, 1}, // point green .{ 1, 1, 1}, // point yellow // bottom .{-1, -1, 1}, // point black .{ 1, -1, 1}, // point red .{-1, -1, -1}, // point blue .{ 1, -1, -1} // point magenta }; const colors = [_]Float3{ // front .{0, 0, 1}, // blue .{1, 0, 1}, // magenta .{0, 1, 1}, // cyan .{1, 1, 1}, // white // back .{1, 0, 0}, // red .{0, 0, 0}, // black .{1, 1, 0}, // yellow .{0, 1, 0}, // green // right .{1, 0, 1}, // magenta .{1, 0, 0}, // red .{1, 1, 1}, // white .{1, 1, 0}, // yellow // left .{0, 0, 0}, // black .{0, 0, 1}, // blue .{0, 1, 0}, // green .{0, 1, 1}, // cyan // top .{0, 1, 1}, // cyan .{1, 1, 1}, // white .{0, 1, 0}, // green .{1, 1, 0}, // yellow // bottom .{0, 0, 0}, // black .{1, 0, 0}, // red .{0, 0, 1}, // blue .{1, 0, 1} // magenta }; const normals = [_]Float3{ // front .{ 0, 0, 1}, // forward .{ 0, 0, 1}, // forward .{ 0, 0, 1}, // forward .{ 0, 0, 1}, // forward // back .{ 0, 0, -1}, // backbard .{ 0, 0, -1}, // backbard .{ 0, 0, -1}, // backbard .{ 0, 0, -1}, // backbard // right .{ 1, 0, 0}, // right .{ 1, 0, 0}, // right .{ 1, 0, 0}, // right .{ 1, 0, 0}, // right // left .{-1, 0, 0}, // left .{-1, 0, 0}, // left .{-1, 0, 0}, // left .{-1, 0, 0}, // left // top .{ 0, 1, 0}, // up .{ 0, 1, 0}, // up .{ 0, 1, 0}, // up .{ 0, 1, 0}, // up // bottom .{ 0, -1, 0}, // down .{ 0, -1, 0}, // down .{ 0, -1, 0}, // down .{ 0, -1, 0} // down };
src/cube.zig
const rom = @import("../rom.zig"); const script = @import("../script.zig"); const std = @import("std"); const builtin = std.builtin; const mem = std.mem; const li32 = rom.int.li32; const lu16 = rom.int.lu16; const lu32 = rom.int.lu32; pub fn getScriptOffsets(data: []const u8) []const li32 { var len: usize = 0; while (true) : (len += 1) { const rest = data[len * 4 ..]; if (rest.len < 4 or (rest[0] == 0x13 and rest[1] == 0xfd)) break; } return mem.bytesAsSlice(li32, data[0 .. len * 4]); } pub const CommandDecoder = script.CommandDecoder(Command, struct { fn isEnd(cmd: Command) bool { switch (cmd.tag) { .end, .jump, .end_function, => return true, else => return false, } } }.isEnd); pub fn expectNext(decoder: *CommandDecoder, tag: Command.Kind) ?*Command { const command = (decoder.next() catch return null) orelse return null; if (command.tag != tag) return null; return command; } // https://pastebin.com/QPrYmFwY pub const Command = packed struct { tag: Kind, _data: Data, /// HACK: Zig crashes when trying to access `_data` during code generation. This /// seem to happen because &cmd.data gives a bit aligned pointer, which then /// does not get properly handled in codegen. This function works around this /// by manually skipping the tag field to get the data field. pub fn data(cmd: *Command) *Data { const bytes = mem.asBytes(cmd); return mem.bytesAsValue(Data, bytes[@sizeOf(Kind)..][0..@sizeOf(Data)]); } pub fn toZigUnion(cmd: *Command) Union { inline for (@typeInfo(Kind).Enum.fields) |field| { if (cmd.tag == @field(Kind, field.name)) return @unionInit(Union, field.name, &@field(cmd.data(), field.name)); } unreachable; } const Union = blk: { const info = @typeInfo(Data).Union; var fields: [info.fields.len]builtin.TypeInfo.UnionField = undefined; for (info.fields) |field, i| { fields[i] = .{ .name = field.name, .field_type = *field.field_type, .alignment = @alignOf(*anyopaque), }; } break :blk @Type(builtin.TypeInfo{ .Union = .{ .layout = .Auto, .tag_type = Kind, .fields = &fields, .decls = &.{}, } }); }; const Data = packed union { nop1: void, nop2: void, end: void, return_after_delay: Arg1(lu16), call_routine: CallRoutine, end_function: Arg1(lu16), logic06: Arg1(lu16), logic07: Arg1(lu16), compare_to: CompareTo, store_var: StoreVar, clear_var: ClearVar, unknown_0b: Unknown_0B, unknown_0c: Unknown_0C, unknown_0d: Unknown_0D, unknown_0e: Unknown_0E, unknown_0f: Unknown_0F, store_flag: StoreFlag, condition: Condition, unknown_12: Unknown_12, unknown_13: Unknown_13, unknown_14: Unknown_14, unknown_16: Unknown_16, unknown_17: Unknown_17, compare: Compare, call_std: CallStd, return_std: void, jump: Jump, @"if": If, unknown_21: Unknown_21, unknown_22: Unknown_22, set_flag: SetFlag, clear_flag: ClearFlag, set_var_flag_status: SetVarFlagStatus, set_var_26: SetVar26, set_var_27: SetVar27, set_var_eq_val: SetVarEqVal, set_var_29: SetVar29, set_var_2a: SetVar2A, set_var_2b: SetVar2B, dir_vars: Arg2(lu16, lu16), unknown_2d: Unknown_2D, lock_all: void, unlock_all: void, wait_moment: void, wait_button: void, musical_message: MusicalMessage, event_grey_message: EventGreyMessage, close_musical_message: void, closed_event_grey_message: void, bubble_message: BubbleMessage, close_bubble_message: void, show_message_at: ShowMessageAt, close_show_message_at: void, message: Message, message2: Message2, close_message_k_p: void, close_message_k_p2: void, money_box: MoneyBox, close_money_box: void, update_money_box: void, bordered_message: BorderedMessage, close_bordered_message: void, paper_message: PaperMessage, close_paper_message: void, yes_no: YesNo, message3: Message3, double_message: DoubleMessage, angry_message: AngryMessage, close_angry_message: void, set_var_hero: SetVarHero, set_var_item: SetVarItem, unknown_4e: unknown_4E, set_var_item2: SetVarItem2, set_var_item3: SetVarItem3, set_var_move: SetVarMove, set_var_bag: SetVarBag, set_var_party_poke: SetVarPartyPoke, set_var_party_poke2: SetVarPartyPoke2, set_var_unknown: SetVar_Unknown, set_var_type: SetVarType, set_var_poke: SetVarPoke, set_var_poke2: SetVarPoke2, set_var_location: SetVarLocation, set_var_poke_nick: SetVarPokeNick, set_var_unknown2: SetVar_Unknown2, set_var_store_value5_c: SetVarStoreValue5C, set_var_musical_info: SetVarMusicalInfo, set_var_nations: SetVarNations, set_var_activities: SetVarActivities, set_var_power: SetVarPower, set_var_trainer_type: SetVarTrainerType, set_var_trainer_type2: SetVarTrainerType2, set_var_general_word: SetVarGeneralWord, apply_movement: ApplyMovement, wait_movement: void, store_hero_position: StoreHeroPosition, unknown_67: Unknown_67, store_hero_position2: StoreHeroPosition2, store_npc_position: StoreNPCPosition, unknown_6a: Unknown_6A, add_npc: AddNPC, remove_npc: RemoveNPC, set_o_w_position: SetOWPosition, unknown_6e: Arg1(lu16), unknown_6f: Arg1(lu16), unknown_70: Unknown_70, unknown_71: Unknown_71, unknown_72: Unknown_72, unknown_73: Unknown_73, face_player: void, release: Release, release_all: void, lock_77: Lock, unknown_78: Unknown_78, unknown_79: Unknown_79, move_npc_to: MoveNPCTo, unknown_7c: Unknown_7C, unknown_7d: Unknown_7D, teleport_up_npc: TeleportUpNPC, unknown_7f: Unknown_7F, unknown_80: Arg1(lu16), unknown_81: void, unknown_82: Unknown_82, set_var83: SetVar83, set_var84: SetVar84, single_trainer_battle: SingleTrainerBattle, double_trainer_battle: DoubleTrainerBattle, unknown_87: Unknown_87, unknown_88: Unknown_88, unknown_8a: Unknown_8A, play_trainer_music: PlayTrainerMusic, end_battle: void, store_battle_result: StoreBattleResult, unknown_179: void, unknown_17a: void, unknown_17b: Arg1(lu16), unknown_17c: Arg1(lu16), set_status_cg: Arg1(lu16), show_cg: Arg1(lu16), call_screen_animation: Arg1(lu16), disable_trainer: void, d_var90: DVar90, d_var92: DVar92, d_var93: DVar93, trainer_battle: TrainerBattle, deactivate_trainer_i_d: DeactivateTrainerID, unknown_96: Unknown_96, store_active_trainer_i_d: StoreActiveTrainerID, change_music: ChangeMusic, fade_to_default_music: void, unknown_9f: void, unknown_a2: Unknown_A2, unknown_a3: Arg1(lu16), unknown_a4: Arg1(lu16), unknown_a5: Unknown_A5, play_sound: PlaySound, wait_sound_a7: void, wait_sound: void, play_fanfare: PlayFanfare, wait_fanfare: void, play_cry: PlayCry, wait_cry: void, set_text_script_message: SetTextScriptMessage, close_multi: void, unknown_b1: void, multi2: Multi2, fade_screen: FadeScreen, reset_screen: ResetScreen, screen_b5: Screen_B5, take_item: TakeItem, check_item_bag_space: CheckItemBagSpace, check_item_bag_number: CheckItemBagNumber, store_item_count: StoreItemCount, unknown_ba: Unknown_BA, unknown_bb: Unknown_BB, unknown_bc: Arg1(lu16), warp: Warp, teleport_warp: TeleportWarp, fall_warp: FallWarp, fast_warp: FastWarp, union_warp: void, teleport_warp2: TeleportWarp2, surf_animation: void, special_animation: Arg1(lu16), special_animation2: SpecialAnimation2, call_animation: CallAnimation, store_random_number: StoreRandomNumber, store_var_item: Arg1(lu16), store_var_cd: Arg1(lu16), store_var_ce: Arg1(lu16), store_var_cf: Arg1(lu16), store_date: StoreDate, store_d1: Store_D1, store_d2: Arg1(lu16), store_d3: Arg1(lu16), store_birth_day: StoreBirthDay, store_badge: StoreBadge, set_badge: SetBadge, store_badge_number: StoreBadgeNumber, store_version: Arg1(lu16), store_gender: Arg1(lu16), activate_key_item: Arg1(lu16), unknown_f9: Arg1(lu16), take_money: TakeMoney, check_money: CheckMoney, store_party_species: Arg2(lu16, lu16), store_pokemon_form_number: Arg2(lu16, lu16), store_party_number_minimum: StorePartyNumberMinimum, give_pokemon_1: GivePokemon1, give_pokemon_2: GivePokemon2, give_pokemon_3: GivePokemon3, badge_animation: Arg1(lu16), unknown_125: Arg4(lu16, lu16, lu16, lu16), unknown_127: Arg4(lu16, lu16, lu16, lu16), unknown_128: Arg1(lu16), unknown_129: Arg2(lu16, lu16), unknown_12A: Arg1(lu16), unknown_12D: Arg4(lu16, lu16, lu16, lu16), unknown_134: void, unknown_13F: void, stop_camera_event: void, lock_camera: void, move_camera: MoveCamera, unknown_144: Arg1(lu16), end_camera_event: void, start_pokemon_musical: Arg2(u8, lu16), check_pokemon_musical_functions: Arg3(u8, lu16, lu16), pokemon_menu_musical_functions: Arg4(lu16, lu16, lu16, lu16), choose_pokemon_musical: Arg2(lu16, lu16), unknown_182: Arg1(lu16), unknown_186: Arg1(lu16), unknown_187: Arg1(lu16), unknown_188: Arg1(lu16), unknown_189: Arg1(lu16), unknown_1D8: Arg2(lu16, lu16), unknown_1C2: Arg2(lu16, lu16), end_event_bc: void, store_trainer_id: Arg2(lu16, lu16), unknown_1C7: void, store_var_message: Arg2(lu16, lu16), boot_p_c_sound: void, unknown_136: Arg1(lu16), check_wireless: Arg1(lu16), release_camera: void, reset_camera: ResetCamera, call_end: void, call_start: void, liberty_ship_anm: Arg2(lu16, lu16), open_interpoke: Arg2(lu16, lu16), wild_battle: WildBattle, wild_battle_store_result: WildBattleStoreResult, screen_function: void, fade_from_black: void, fade_into_black: void, fade_from_white: void, fade_into_white: void, unknown_1b5: void, unknown_1b7: Arg1(lu16), unknown_1b8: Arg1(lu16), unknown_1EA: Arg4(lu16, lu16, lu16, lu16), switch_ow_position: SwitchOwPosition, dream_world_function: Arg4(lu16, lu16, lu16, lu16), dream_world_function2: Arg4(lu16, lu16, lu16, lu16), show_dream_world_furniture: Arg2(lu16, lu16), check_item_interesting_bag: Arg2(lu16, lu16), unknown_229: Arg2(lu16, lu16), check_send_save_cg: Arg2(lu16, lu16), unknown_246: Arg1(lu16), unknown_24c: Arg1(lu16), lock_24f: void, give_pokemon_4: GivePokemon4, }; pub const Kind = enum(u16) { nop1 = lu16.init(0x00).value(), nop2 = lu16.init(0x01).value(), end = lu16.init(0x02).value(), return_after_delay = lu16.init(0x03).value(), call_routine = lu16.init(0x04).value(), end_function = lu16.init(0x05).value(), logic06 = lu16.init(0x06).value(), logic07 = lu16.init(0x07).value(), compare_to = lu16.init(0x08).value(), store_var = lu16.init(0x09).value(), clear_var = lu16.init(0x0A).value(), unknown_0b = lu16.init(0x0B).value(), unknown_0c = lu16.init(0x0C).value(), unknown_0d = lu16.init(0x0D).value(), unknown_0e = lu16.init(0x0E).value(), unknown_0f = lu16.init(0x0F).value(), store_flag = lu16.init(0x10).value(), condition = lu16.init(0x11).value(), unknown_12 = lu16.init(0x12).value(), unknown_13 = lu16.init(0x13).value(), unknown_14 = lu16.init(0x14).value(), unknown_16 = lu16.init(0x16).value(), unknown_17 = lu16.init(0x17).value(), compare = lu16.init(0x19).value(), call_std = lu16.init(0x1C).value(), return_std = lu16.init(0x1D).value(), jump = lu16.init(0x1E).value(), @"if" = lu16.init(0x1F).value(), unknown_21 = lu16.init(0x21).value(), unknown_22 = lu16.init(0x22).value(), set_flag = lu16.init(0x23).value(), clear_flag = lu16.init(0x24).value(), set_var_flag_status = lu16.init(0x25).value(), set_var_26 = lu16.init(0x26).value(), set_var_27 = lu16.init(0x27).value(), set_var_eq_val = lu16.init(0x28).value(), set_var_29 = lu16.init(0x29).value(), set_var_2a = lu16.init(0x2A).value(), set_var_2b = lu16.init(0x2B).value(), dir_vars = lu16.init(0x2C).value(), unknown_2d = lu16.init(0x2D).value(), lock_all = lu16.init(0x2E).value(), unlock_all = lu16.init(0x2F).value(), wait_moment = lu16.init(0x30).value(), wait_button = lu16.init(0x32).value(), musical_message = lu16.init(0x33).value(), event_grey_message = lu16.init(0x34).value(), close_musical_message = lu16.init(0x35).value(), closed_event_grey_message = lu16.init(0x36).value(), bubble_message = lu16.init(0x38).value(), close_bubble_message = lu16.init(0x39).value(), show_message_at = lu16.init(0x3A).value(), close_show_message_at = lu16.init(0x3B).value(), message = lu16.init(0x3C).value(), message2 = lu16.init(0x3D).value(), close_message_k_p = lu16.init(0x3E).value(), close_message_k_p2 = lu16.init(0x3F).value(), money_box = lu16.init(0x40).value(), close_money_box = lu16.init(0x41).value(), update_money_box = lu16.init(0x42).value(), bordered_message = lu16.init(0x43).value(), close_bordered_message = lu16.init(0x44).value(), paper_message = lu16.init(0x45).value(), close_paper_message = lu16.init(0x46).value(), yes_no = lu16.init(0x47).value(), message3 = lu16.init(0x48).value(), double_message = lu16.init(0x49).value(), angry_message = lu16.init(0x4A).value(), close_angry_message = lu16.init(0x4B).value(), set_var_hero = lu16.init(0x4C).value(), set_var_item = lu16.init(0x4D).value(), unknown_4e = lu16.init(0x4E).value(), set_var_item2 = lu16.init(0x4F).value(), set_var_item3 = lu16.init(0x50).value(), set_var_move = lu16.init(0x51).value(), set_var_bag = lu16.init(0x52).value(), set_var_party_poke = lu16.init(0x53).value(), set_var_party_poke2 = lu16.init(0x54).value(), set_var_unknown = lu16.init(0x55).value(), set_var_type = lu16.init(0x56).value(), set_var_poke = lu16.init(0x57).value(), set_var_poke2 = lu16.init(0x58).value(), set_var_location = lu16.init(0x59).value(), set_var_poke_nick = lu16.init(0x5A).value(), set_var_unknown2 = lu16.init(0x5B).value(), set_var_store_value5_c = lu16.init(0x5C).value(), set_var_musical_info = lu16.init(0x5D).value(), set_var_nations = lu16.init(0x5E).value(), set_var_activities = lu16.init(0x5F).value(), set_var_power = lu16.init(0x60).value(), set_var_trainer_type = lu16.init(0x61).value(), set_var_trainer_type2 = lu16.init(0x62).value(), set_var_general_word = lu16.init(0x63).value(), apply_movement = lu16.init(0x64).value(), wait_movement = lu16.init(0x65).value(), store_hero_position = lu16.init(0x66).value(), unknown_67 = lu16.init(0x67).value(), store_hero_position2 = lu16.init(0x68).value(), store_npc_position = lu16.init(0x69).value(), unknown_6a = lu16.init(0x6A).value(), add_npc = lu16.init(0x6B).value(), remove_npc = lu16.init(0x6C).value(), set_o_w_position = lu16.init(0x6D).value(), unknown_6e = lu16.init(0x6E).value(), unknown_6f = lu16.init(0x6F).value(), unknown_70 = lu16.init(0x70).value(), unknown_71 = lu16.init(0x71).value(), unknown_72 = lu16.init(0x72).value(), unknown_73 = lu16.init(0x73).value(), face_player = lu16.init(0x74).value(), release = lu16.init(0x75).value(), release_all = lu16.init(0x76).value(), lock_77 = lu16.init(0x77).value(), unknown_78 = lu16.init(0x78).value(), unknown_79 = lu16.init(0x79).value(), move_npc_to = lu16.init(0x7B).value(), unknown_7c = lu16.init(0x7C).value(), unknown_7d = lu16.init(0x7D).value(), teleport_up_npc = lu16.init(0x7E).value(), unknown_7f = lu16.init(0x7F).value(), unknown_80 = lu16.init(0x80).value(), unknown_81 = lu16.init(0x81).value(), unknown_82 = lu16.init(0x82).value(), set_var83 = lu16.init(0x83).value(), set_var84 = lu16.init(0x84).value(), single_trainer_battle = lu16.init(0x85).value(), double_trainer_battle = lu16.init(0x86).value(), unknown_87 = lu16.init(0x87).value(), unknown_88 = lu16.init(0x88).value(), unknown_8a = lu16.init(0x8A).value(), play_trainer_music = lu16.init(0x8B).value(), end_battle = lu16.init(0x8C).value(), store_battle_result = lu16.init(0x8D).value(), disable_trainer = lu16.init(0x8E).value(), d_var90 = lu16.init(0x90).value(), d_var92 = lu16.init(0x92).value(), d_var93 = lu16.init(0x93).value(), trainer_battle = lu16.init(0x94).value(), deactivate_trainer_i_d = lu16.init(0x95).value(), unknown_96 = lu16.init(0x96).value(), store_active_trainer_i_d = lu16.init(0x97).value(), change_music = lu16.init(0x98).value(), fade_to_default_music = lu16.init(0x9E).value(), unknown_9f = lu16.init(0x9F).value(), unknown_a2 = lu16.init(0xA2).value(), unknown_a3 = lu16.init(0xA3).value(), unknown_a4 = lu16.init(0xA4).value(), unknown_a5 = lu16.init(0xA5).value(), play_sound = lu16.init(0xA6).value(), wait_sound_a7 = lu16.init(0xA7).value(), wait_sound = lu16.init(0xA8).value(), play_fanfare = lu16.init(0xA9).value(), wait_fanfare = lu16.init(0xAA).value(), play_cry = lu16.init(0xAB).value(), wait_cry = lu16.init(0xAC).value(), set_text_script_message = lu16.init(0xAF).value(), close_multi = lu16.init(0xB0).value(), unknown_b1 = lu16.init(0xB1).value(), multi2 = lu16.init(0xB2).value(), fade_screen = lu16.init(0xB3).value(), reset_screen = lu16.init(0xB4).value(), screen_b5 = lu16.init(0xB5).value(), take_item = lu16.init(0xB6).value(), check_item_bag_space = lu16.init(0xB7).value(), check_item_bag_number = lu16.init(0xB8).value(), store_item_count = lu16.init(0xB9).value(), unknown_ba = lu16.init(0xBA).value(), unknown_bb = lu16.init(0xBB).value(), unknown_bc = lu16.init(0xBC).value(), warp = lu16.init(0xBE).value(), teleport_warp = lu16.init(0xBF).value(), fall_warp = lu16.init(0xC1).value(), fast_warp = lu16.init(0xC2).value(), union_warp = lu16.init(0xC3).value(), teleport_warp2 = lu16.init(0xC4).value(), surf_animation = lu16.init(0xC5).value(), special_animation = lu16.init(0xC6).value(), special_animation2 = lu16.init(0xC7).value(), call_animation = lu16.init(0xC8).value(), store_random_number = lu16.init(0xCB).value(), store_var_item = lu16.init(0xCC).value(), store_var_cd = lu16.init(0xCD).value(), store_var_ce = lu16.init(0xCE).value(), store_var_cf = lu16.init(0xCF).value(), store_date = lu16.init(0xD0).value(), store_d1 = lu16.init(0xD1).value(), store_d2 = lu16.init(0xD2).value(), store_d3 = lu16.init(0xD3).value(), store_birth_day = lu16.init(0xD4).value(), store_badge = lu16.init(0xD5).value(), set_badge = lu16.init(0xD6).value(), store_badge_number = lu16.init(0xD7).value(), store_version = lu16.init(0xE0).value(), store_gender = lu16.init(0xE1).value(), activate_key_item = lu16.init(0xE7).value(), unknown_f9 = lu16.init(0xF9).value(), take_money = lu16.init(0xFA).value(), check_money = lu16.init(0xFB).value(), store_party_species = lu16.init(0xFE).value(), store_pokemon_form_number = lu16.init(0xFF).value(), store_party_number_minimum = lu16.init(0x103).value(), give_pokemon_1 = lu16.init(0x10C).value(), give_pokemon_2 = lu16.init(0x10E).value(), give_pokemon_3 = lu16.init(0x10F).value(), badge_animation = lu16.init(0x11E).value(), unknown_125 = lu16.init(0x125).value(), unknown_127 = lu16.init(0x127).value(), unknown_128 = lu16.init(0x128).value(), unknown_129 = lu16.init(0x129).value(), unknown_12A = lu16.init(0x12A).value(), unknown_12D = lu16.init(0x12D).value(), unknown_134 = lu16.init(0x134).value(), unknown_13F = lu16.init(0x13F).value(), stop_camera_event = lu16.init(0x140).value(), lock_camera = lu16.init(0x141).value(), move_camera = lu16.init(0x143).value(), unknown_144 = lu16.init(0x144).value(), end_camera_event = lu16.init(0x145).value(), start_pokemon_musical = lu16.init(0x167).value(), check_pokemon_musical_functions = lu16.init(0x169).value(), pokemon_menu_musical_functions = lu16.init(0x16B).value(), choose_pokemon_musical = lu16.init(0x16E).value(), unknown_182 = lu16.init(0x182).value(), unknown_186 = lu16.init(0x186).value(), unknown_187 = lu16.init(0x187).value(), unknown_188 = lu16.init(0x188).value(), unknown_189 = lu16.init(0x189).value(), unknown_1D8 = lu16.init(0x1D8).value(), unknown_1C2 = lu16.init(0x1C2).value(), end_event_bc = lu16.init(0x1C3).value(), store_trainer_id = lu16.init(0x1C4).value(), unknown_1C7 = lu16.init(0x1C7).value(), store_var_message = lu16.init(0x1C9).value(), boot_p_c_sound = lu16.init(0x130).value(), unknown_136 = lu16.init(0x136).value(), check_wireless = lu16.init(0x13B).value(), release_camera = lu16.init(0x142).value(), reset_camera = lu16.init(0x147).value(), call_end = lu16.init(0x14A).value(), call_start = lu16.init(0x14B).value(), liberty_ship_anm = lu16.init(0x154).value(), open_interpoke = lu16.init(0x155).value(), wild_battle = lu16.init(0x174).value(), wild_battle_store_result = lu16.init(0x178).value(), unknown_179 = lu16.init(0x179).value(), unknown_17a = lu16.init(0x17a).value(), unknown_17b = lu16.init(0x17b).value(), unknown_17c = lu16.init(0x17c).value(), set_status_cg = lu16.init(0x19B).value(), show_cg = lu16.init(0x19E).value(), call_screen_animation = lu16.init(0x19F).value(), screen_function = lu16.init(0x1B1).value(), fade_from_black = lu16.init(0x1AB).value(), fade_into_black = lu16.init(0x1AC).value(), fade_from_white = lu16.init(0x1AD).value(), fade_into_white = lu16.init(0x1AE).value(), unknown_1b5 = lu16.init(0x1b5).value(), unknown_1b7 = lu16.init(0x1b7).value(), unknown_1b8 = lu16.init(0x1b8).value(), unknown_1EA = lu16.init(0x1EA).value(), switch_ow_position = lu16.init(0x1EC).value(), dream_world_function = lu16.init(0x209).value(), dream_world_function2 = lu16.init(0x20A).value(), show_dream_world_furniture = lu16.init(0x20B).value(), check_item_interesting_bag = lu16.init(0x20E).value(), unknown_229 = lu16.init(0x229).value(), check_send_save_cg = lu16.init(0x23B).value(), unknown_246 = lu16.init(0x246).value(), unknown_24c = lu16.init(0x24c).value(), lock_24f = lu16.init(0x24f).value(), give_pokemon_4 = lu16.init(0x2ea).value(), }; pub fn Arg1(comptime T: type) type { return packed struct { arg: T }; } pub fn Arg2(comptime T1: type, comptime T2: type) type { return packed struct { arg1: T1, args2: T2 }; } pub fn Arg3(comptime T1: type, comptime T2: type, comptime T3: type) type { return packed struct { arg1: T1, args2: T2, args3: T3 }; } pub fn Arg4(comptime T1: type, comptime T2: type, comptime T3: type, comptime T4: type) type { return packed struct { arg1: T1, args2: T2, args3: T3, args4: T4 }; } pub const CallRoutine = packed struct { offset: li32, }; pub const CompareTo = packed struct { value: lu16, }; pub const StoreVar = packed struct { @"var": lu16, }; pub const ClearVar = packed struct { @"var": lu16, }; pub const Unknown_0B = packed struct { value: lu16, }; pub const Unknown_0C = packed struct { value: lu16, }; pub const Unknown_0D = packed struct { value: lu16, }; pub const Unknown_0E = packed struct { value: lu16, }; pub const Unknown_0F = packed struct { value: lu16, }; pub const StoreFlag = packed struct { value: lu16, }; pub const Condition = packed struct { condition: lu16, }; pub const Unknown_12 = packed struct { value: lu16, }; pub const Unknown_13 = packed struct { value1: lu16, value2: lu16, }; pub const Unknown_14 = packed struct { value: lu16, }; pub const Unknown_16 = packed struct { value: lu16, }; pub const Unknown_17 = packed struct { value: lu16, }; pub const Compare = packed struct { value1: lu16, value2: lu16, }; pub const CallStd = packed struct { function: lu16, }; pub const Jump = packed struct { offset: li32, }; pub const If = packed struct { value: u8, offset: li32, }; pub const Unknown_21 = packed struct { value: lu16, }; pub const Unknown_22 = packed struct { value: lu16, }; pub const SetFlag = packed struct { value: lu16, }; pub const ClearFlag = packed struct { flag: lu16, }; pub const SetVarFlagStatus = packed struct { flag: lu16, status: lu16, }; pub const SetVar26 = packed struct { value1: lu16, value2: lu16, }; pub const SetVar27 = packed struct { value1: lu16, value2: lu16, }; pub const SetVarEqVal = packed struct { container: lu16, value: lu16, }; pub const SetVar29 = packed struct { container: lu16, value: lu16, }; pub const SetVar2A = packed struct { container: lu16, value: lu16, }; pub const SetVar2B = packed struct { value: lu16, }; pub const Unknown_2D = packed struct { value: lu16, }; pub const MusicalMessage = packed struct { id: lu16, }; pub const EventGreyMessage = packed struct { id: lu16, view: lu16, }; pub const BubbleMessage = packed struct { id: lu16, location: u8, }; pub const ShowMessageAt = packed struct { id: lu16, xcoord: lu16, ycoord: lu16, zcoord: lu16, }; pub const Message = packed struct { id: lu16, npc: lu16, position: lu16, type: lu16, }; pub const Message2 = packed struct { id: lu16, npc: lu16, position: lu16, type: lu16, }; pub const MoneyBox = packed struct { xcoord: lu16, ycoord: lu16, }; pub const BorderedMessage = packed struct { id: lu16, color: lu16, }; pub const PaperMessage = packed struct { id: lu16, transcoord: lu16, }; pub const YesNo = packed struct { yesno: lu16, }; pub const Message3 = packed struct { id: lu16, npc: lu16, position: lu16, type: lu16, unknown: lu16, }; pub const DoubleMessage = packed struct { idblack: lu16, idwhite: lu16, npc: lu16, position: lu16, type: lu16, }; pub const AngryMessage = packed struct { id: lu16, unknownbyte: u8, position: lu16, }; pub const SetVarHero = packed struct { arg: u8, }; pub const SetVarItem = packed struct { arg: u8, item: lu16, }; pub const unknown_4E = packed struct { arg1: u8, arg2: lu16, arg3: lu16, arg4: u8, }; pub const SetVarItem2 = packed struct { arg: u8, item: lu16, }; pub const SetVarItem3 = packed struct { arg: u8, item: lu16, }; pub const SetVarMove = packed struct { arg: u8, move: lu16, }; pub const SetVarBag = packed struct { arg: u8, item: lu16, }; pub const SetVarPartyPoke = packed struct { arg: u8, party_poke: lu16, }; pub const SetVarPartyPoke2 = packed struct { arg: u8, party_poke: lu16, }; pub const SetVar_Unknown = packed struct { arg: u8, value: lu16, }; pub const SetVarType = packed struct { arg: u8, type: lu16, }; pub const SetVarPoke = packed struct { arg: u8, poke: lu16, }; pub const SetVarPoke2 = packed struct { arg: u8, poke: lu16, }; pub const SetVarLocation = packed struct { arg: u8, location: lu16, }; pub const SetVarPokeNick = packed struct { arg: u8, poke: lu16, }; pub const SetVar_Unknown2 = packed struct { arg: u8, value: lu16, }; pub const SetVarStoreValue5C = packed struct { arg: u8, container: lu16, stat: lu16, }; pub const SetVarMusicalInfo = packed struct { arg: lu16, value: lu16, }; pub const SetVarNations = packed struct { arg: u8, value: lu16, }; pub const SetVarActivities = packed struct { arg: u8, value: lu16, }; pub const SetVarPower = packed struct { arg: u8, value: lu16, }; pub const SetVarTrainerType = packed struct { arg: u8, value: lu16, }; pub const SetVarTrainerType2 = packed struct { arg: u8, value: lu16, }; pub const SetVarGeneralWord = packed struct { arg: u8, value: lu16, }; pub const ApplyMovement = packed struct { npc: lu16, movementdata: lu32, }; pub const StoreHeroPosition = packed struct { xcoord: lu16, ycoord: lu16, }; pub const Unknown_67 = packed struct { value: lu16, value2: lu16, }; pub const StoreHeroPosition2 = packed struct { xcoord: lu16, ycoord: lu16, }; pub const StoreNPCPosition = packed struct { npc: lu16, xcoord: lu16, ycoord: lu16, }; pub const Unknown_6A = packed struct { npc: lu16, flag: lu16, }; pub const AddNPC = packed struct { npc: lu16, }; pub const RemoveNPC = packed struct { npc: lu16, }; pub const SetOWPosition = packed struct { npc: lu16, xcoord: lu16, ycoord: lu16, zcoord: lu16, direction: lu16, }; pub const Unknown_70 = packed struct { arg: lu16, arg2: lu16, arg3: lu16, arg4: lu16, arg5: lu16, }; pub const Unknown_71 = packed struct { arg: lu16, arg2: lu16, arg3: lu16, }; pub const Unknown_72 = packed struct { arg: lu16, arg2: lu16, arg3: lu16, arg4: lu16, }; pub const Unknown_73 = packed struct { arg: lu16, arg2: lu16, }; pub const Release = packed struct { npc: lu16, }; pub const Lock = packed struct { npc: lu16, }; pub const Unknown_78 = packed struct { @"var": lu16, }; pub const Unknown_79 = packed struct { npc: lu16, arg2: lu16, arg3: lu16, }; pub const MoveNPCTo = packed struct { npc: lu16, xcoord: lu16, ycoord: lu16, zcoord: lu16, }; pub const Unknown_7C = packed struct { arg: lu16, arg2: lu16, arg3: lu16, arg4: lu16, }; pub const Unknown_7D = packed struct { arg: lu16, arg2: lu16, arg3: lu16, arg4: lu16, }; pub const TeleportUpNPC = packed struct { npc: lu16, }; pub const Unknown_7F = packed struct { arg: lu16, arg2: lu16, }; pub const Unknown_82 = packed struct { arg: lu16, arg2: lu16, }; pub const SetVar83 = packed struct { value: lu16, }; pub const SetVar84 = packed struct { value: lu16, }; pub const SingleTrainerBattle = packed struct { trainerid: lu16, trainerid2: lu16, logic: lu16, }; pub const DoubleTrainerBattle = packed struct { ally: lu16, trainerid: lu16, trainerid2: lu16, logic: lu16, }; pub const Unknown_87 = packed struct { arg: lu16, arg2: lu16, arg3: lu16, }; pub const Unknown_88 = packed struct { arg: lu16, arg2: lu16, arg3: lu16, }; pub const Unknown_8A = packed struct { arg: lu16, arg2: lu16, }; pub const PlayTrainerMusic = packed struct { songid: lu16, }; pub const StoreBattleResult = packed struct { variable: lu16, }; pub const DVar90 = packed struct { arg: lu16, arg2: lu16, }; pub const DVar92 = packed struct { arg: lu16, arg2: lu16, }; pub const DVar93 = packed struct { arg: lu16, arg2: lu16, }; pub const TrainerBattle = packed struct { trainerid: lu16, arg2: lu16, arg3: lu16, arg4: lu16, }; pub const DeactivateTrainerID = packed struct { id: lu16, }; pub const Unknown_96 = packed struct { trainerid: lu16, }; pub const StoreActiveTrainerID = packed struct { trainerid: lu16, arg2: lu16, }; pub const ChangeMusic = packed struct { songid: lu16, }; pub const Unknown_A2 = packed struct { sound: lu16, arg2: lu16, }; pub const Unknown_A5 = packed struct { arg: lu16, arg2: lu16, }; pub const PlaySound = packed struct { id: lu16, }; pub const PlayFanfare = packed struct { id: lu16, }; pub const PlayCry = packed struct { id: lu16, arg2: lu16, }; pub const SetTextScriptMessage = packed struct { id: lu16, arg2: lu16, arg3: lu16, }; pub const Multi2 = packed struct { arg: u8, arg2: u8, arg3: u8, arg4: u8, arg5: u8, @"var": lu16, }; pub const FadeScreen = packed struct { arg: lu16, arg2: lu16, arg3: lu16, arg4: lu16, }; pub const ResetScreen = packed struct { arg: lu16, arg2: lu16, arg3: lu16, }; pub const Screen_B5 = packed struct { arg: lu16, arg2: lu16, arg3: lu16, }; pub const TakeItem = packed struct { item: lu16, quantity: lu16, result: lu16, }; pub const CheckItemBagSpace = packed struct { item: lu16, quantity: lu16, result: lu16, }; pub const CheckItemBagNumber = packed struct { item: lu16, quantity: lu16, result: lu16, }; pub const StoreItemCount = packed struct { item: lu16, result: lu16, }; pub const Unknown_BA = packed struct { arg: lu16, arg2: lu16, arg3: lu16, arg4: lu16, }; pub const Unknown_BB = packed struct { arg: lu16, arg2: lu16, }; pub const Warp = packed struct { mapid: lu16, xcoord: lu16, ycoord: lu16, }; pub const TeleportWarp = packed struct { mapid: lu16, xcoord: lu16, ycoord: lu16, zcoord: lu16, npcfacing: lu16, }; pub const FallWarp = packed struct { mapid: lu16, xcoord: lu16, ycoord: lu16, }; pub const FastWarp = packed struct { mapid: lu16, xcoord: lu16, ycoord: lu16, herofacing: lu16, }; pub const TeleportWarp2 = packed struct { mapid: lu16, xcoord: lu16, ycoord: lu16, zcoord: lu16, herofacing: lu16, }; pub const SpecialAnimation2 = packed struct { arg: lu16, arg2: lu16, }; pub const CallAnimation = packed struct { arg: lu16, arg2: lu16, }; pub const StoreRandomNumber = packed struct { arg: lu16, arg2: lu16, }; pub const StoreDate = packed struct { month: lu16, date: lu16, }; pub const Store_D1 = packed struct { arg: lu16, arg2: lu16, }; pub const StoreBirthDay = packed struct { month: lu16, day: lu16, }; pub const StoreBadge = packed struct { @"var": lu16, badge: lu16, }; pub const SetBadge = packed struct { badge: lu16, }; pub const StoreBadgeNumber = packed struct { badge: lu16, }; pub const TakeMoney = packed struct { amount: lu16, }; pub const CheckMoney = packed struct { storage: lu16, value: lu16, }; pub const StorePartyNumberMinimum = packed struct { result: lu16, number: lu16, }; pub const GivePokemon1 = packed struct { result: lu16, species: lu16, item: lu16, level: lu16, }; pub const GivePokemon2 = packed struct { result: lu16, species: lu16, form: lu16, level: lu16, unknown_0: lu16, unknown_1: lu16, unknown_2: lu16, unknown_3: lu16, unknown_4: lu16, }; pub const GivePokemon3 = packed struct { result: lu16, species: lu16, is_full: lu16, }; pub const GivePokemon4 = packed struct { result: lu16, species: lu16, level: lu16, unknown_0: lu16, unknown_1: lu16, unknown_2: lu16, }; pub const MoveCamera = packed struct { arg1: lu16, arg2: lu16, arg3: lu32, arg4: lu32, arg5: lu32, arg6: lu32, arg7: lu16, }; pub const ResetCamera = packed struct { arg1: lu16, arg2: lu16, arg3: lu16, arg4: lu16, arg5: lu16, arg6: lu16, }; pub const SwitchOwPosition = packed struct { arg1: lu16, arg2: lu16, arg3: lu16, arg4: lu16, arg5: lu16, }; pub const WildBattle = packed struct { species: lu16, level: lu16, }; pub const WildBattleStoreResult = packed struct { species: lu16, level: lu16, variable: lu16, }; };
src/core/gen5/script.zig
const std = @import("std"); const warn = std.debug.warn; const CanonicalHuffmanTree = @import("./huffman.zig").CanonicalHuffmanTree; pub fn BlockTree(comptime InputBitStream: type) type { return struct { const Self = @This(); pub const TLitTree = CanonicalHuffmanTree(u4, 31 + 257); pub const TDistTree = CanonicalHuffmanTree(u4, 31 + 1); lit_tree: TLitTree, dist_tree: TDistTree, pub fn makeStatic() Self { // FIXME: zig fmt seems to ignore these comments --GM // zig fmt: off const lit_table = (([_]u4{8} ** (144 - 0)) ++ ([_]u4{9} ** (256 - 144)) ++ ([_]u4{7} ** (280 - 256)) ++ ([_]u4{8} ** (288 - 280))); // zig fmt: on const lit_tree = CanonicalHuffmanTree(u4, 31 + 257).fromLengths(&lit_table); const dist_table = [_]u4{5} ** 32; const dist_tree = CanonicalHuffmanTree(u4, 31 + 1).fromLengths(&dist_table); return Self{ .lit_tree = lit_tree, .dist_tree = dist_tree, }; } pub fn fromBitStream(stream: *InputBitStream) !Self { const raw_hlit: u5 = try stream.readBitsNoEof(u5, 5); const raw_hdist: u5 = try stream.readBitsNoEof(u5, 5); const raw_hclen: u4 = try stream.readBitsNoEof(u4, 4); // Convert to their real values const real_hclen: u5 = @intCast(u5, raw_hclen) + 4; const real_hdist: u6 = @intCast(u6, raw_hdist) + 1; const real_hlit: u9 = @intCast(u9, raw_hlit) + 257; //warn("HLIT = {} -> {}\n", raw_hlit, real_hlit); //warn("HDIST = {} -> {}\n", raw_hdist, real_hdist); //warn("HCLEN = {} -> {}\n", raw_hclen, real_hclen); var clen_table: [15 + 4]u3 = [_]u3{0} ** (15 + 4); const clen_remap: [15 + 4]u5 = [_]u5{ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15, }; // Parse the code length table { var i: u5 = 0; while (i < real_hclen) : (i += 1) { const k: u5 = clen_remap[i]; const v: u3 = try stream.readBitsNoEof(u3, 3); clen_table[k] = v; //warn("clen {} = {}\n", k, v); } } // Build a canonical huffman tree const clen_tree = CanonicalHuffmanTree(u3, 15 + 4).fromLengths(&clen_table); // Build the other trees const lit_tree = try buildDeflateHuffmanTree(u9, 31 + 257, real_hlit, &clen_tree, stream); const dist_tree = try buildDeflateHuffmanTree(u6, 31 + 1, real_hdist, &clen_tree, stream); return Self{ .lit_tree = lit_tree, .dist_tree = dist_tree, }; } pub fn readLitFrom(self: *Self, stream: *InputBitStream) !(TLitTree.Tval) { return try self.lit_tree.readFrom(stream); } pub fn readDistFrom(self: *Self, stream: *InputBitStream) !(TDistTree.Tval) { return try self.dist_tree.readFrom(stream); } fn buildDeflateHuffmanTree(comptime Tval: type, comptime max_len: Tval, actual_len: Tval, clen_tree: *const CanonicalHuffmanTree(u3, 15 + 4), stream: *InputBitStream) !CanonicalHuffmanTree(u4, max_len) { // Read tree lengths var table: [max_len]u4 = [_]u4{0} ** (max_len); { var i: Tval = 0; var prev: u4 = undefined; while (i < actual_len) { const v: u5 = try clen_tree.readFrom(stream); //warn("hlit {} = {}\n", i, v); switch (v) { // Copy previous 3+u2 times 16 => { // Can't copy a previous value if it's not there if (i < 1) { return error.Failed; } const times: usize = 3 + @as(usize, try stream.readBitsNoEof(u2, 2)); var j: usize = 0; while (j < times) : (j += 1) { table[i] = prev; i += 1; } }, // Repeat 0 for 3+u3 times 17 => { const times: usize = 3 + @as(usize, try stream.readBitsNoEof(u3, 3)); var j: usize = 0; while (j < times) : (j += 1) { table[i] = 0; i += 1; } }, // Repeat 0 for 11+u7 times 18 => { const times: usize = 11 + @as(usize, try stream.readBitsNoEof(u7, 7)); var j: usize = 0; while (j < times) : (j += 1) { table[i] = 0; i += 1; } }, else => { prev = @intCast(u4, v); table[i] = prev; i += 1; }, } } } // Build a canonical huffman tree return CanonicalHuffmanTree(u4, max_len).fromLengths(&table); } }; }
src/block_tree.zig
const std = @import("std"); const builtin = @import("builtin"); const uefi = @import("uefi/uefi.zig"); const state = @import("state.zig"); const graphics = @import("graphics.zig"); const gdt = @import("gdt.zig"); export fn EfiMain(img: uefi.Handle, sys: *uefi.SystemTable) uefi.Status { state.uefi_image = img; state.system_table = sys; preExitBootServices() catch |err| { _ = state.stdout.print("{}\n", err) catch void; // TODO // if (@errorReturnTrace()) |trace| { // std.debug.dumpStackTrace(trace.*); // } while (true) { asm volatile ("hlt" :::); } }; var map_key: usize = undefined; var desc_size: usize = undefined; var desc_version: u32 = undefined; var memory_map_size = usize(1); var memory_map: [*]uefi.MemoryDescriptor = undefined; _ = sys.boot_services.allocatePool(uefi.MemoryType.LoaderData, @sizeOf(@typeOf(memory_map)) * memory_map_size, @ptrCast(**c_void, &memory_map)); while (sys.boot_services.getMemoryMap(&memory_map_size, memory_map, &map_key, &desc_size, &desc_version) != 0) { _ = sys.boot_services.freePool(memory_map); memory_map_size += 10; _ = sys.boot_services.allocatePool(uefi.MemoryType.LoaderData, @sizeOf(@typeOf(memory_map)) * memory_map_size, @ptrCast(**c_void, &memory_map)); } _ = sys.boot_services.exitBootServices(img, map_key); postExitBootServices() catch |err| { _ = state.stdout.print("{}\n", err) catch void; // TODO // if (@errorReturnTrace()) |trace| { // std.debug.dumpStackTrace(trace.*); // } while (true) { asm volatile ("hlt" :::); } }; return @enumToInt(uefi.StatusValues.Success); } pub fn panic(msg: []const u8, error_return_trace: ?*builtin.StackTrace) noreturn { @setCold(true); if (!state.exited_boot_services) { _ = state.stdout.print("{}\n", msg) catch unreachable; } while (true) {} } fn preExitBootServices() error{}!void { _ = state.system_table.boot_services.setWatchdogTimer(0, 0, 0, null); var gop: *uefi.protocols.graphics_output.Protocol = undefined; _ = state.system_table.boot_services.locateProtocol(&uefi.protocols.graphics_output.guid, null, @ptrCast(*?*c_void, &gop)); const frame = graphics.Frame{ .info = gop.mode.info.*, .frame_buffer = @intToPtr([*]u8, gop.mode.frame_buffer_base), }; var fg = graphics.Pixel{ .blue = 255, .green = 255, .red = 255, }; const bg = graphics.Pixel{ .blue = 0, .green = 0, .red = 0, }; state.stdout = graphics.TextFrame.init(frame, fg, bg); } fn postExitBootServices() error{}!void { _ = state.stdout.print("old gdt len: {}\n", gdt.storeGdt().len) catch unreachable; gdt.loadGdt(gdt.our_gdt[0..], 1, 2); _ = state.stdout.print("new gdt len: {}\n", gdt.storeGdt().len) catch unreachable; while (true) { asm volatile ("hlt" :::); } }
src/boot.zig
pub const PORT_PCR_MUX_SHIFT = 8; pub const PORT_PCR_MUX_MASK = 0x700; pub const PORT_PCR_SRE_MASK = 0x4; pub const PORT_PCR_DSE_MASK = 0x40; pub const WDOG_UNLOCK_SEQ2 = 0xD928; pub const WDOG_UNLOCK_SEQ1 = 0xC520; pub const WDOG_STCTRLH_ALLOWUPDATE_MASK = 0x10; pub const PMC_REGSC_BGBE_MASK = 0x1; pub const PMC_REGSC_BGBE_SHIFT = 0; pub const PMC_REGSC_REGONS_MASK = 0x4; pub const PMC_REGSC_REGONS_SHIFT = 2; pub const PMC_REGSC_ACKISO_MASK = 0x8; pub const PMC_REGSC_ACKISO_SHIFT = 3; pub const PMC_REGSC_BGEN_MASK = 0x10; pub const PMC_REGSC_BGEN_SHIFT = 4; // BDH Bit Fields pub const UART_BDH_SBR_MASK = 0x1F; pub const UART_BDH_SBR_SHIFT = 0; pub const UART_BDH_RXEDGIE_MASK = 0x40; pub const UART_BDH_RXEDGIE_SHIFT = 6; pub const UART_BDH_LBKDIE_MASK = 0x80; pub const UART_BDH_LBKDIE_SHIFT = 7; // BDL Bit Fields pub const UART_BDL_SBR_MASK = 0xFF; pub const UART_BDL_SBR_SHIFT = 0; // C1 Bit Fields pub const UART_C1_PT_MASK = 0x1; pub const UART_C1_PT_SHIFT = 0; pub const UART_C1_PE_MASK = 0x2; pub const UART_C1_PE_SHIFT = 1; pub const UART_C1_ILT_MASK = 0x4; pub const UART_C1_ILT_SHIFT = 2; pub const UART_C1_WAKE_MASK = 0x8; pub const UART_C1_WAKE_SHIFT = 3; pub const UART_C1_M_MASK = 0x10; pub const UART_C1_M_SHIFT = 4; pub const UART_C1_RSRC_MASK = 0x20; pub const UART_C1_RSRC_SHIFT = 5; pub const UART_C1_UARTSWAI_MASK = 0x40; pub const UART_C1_UARTSWAI_SHIFT = 6; pub const UART_C1_LOOPS_MASK = 0x80; pub const UART_C1_LOOPS_SHIFT = 7; // C2 Bit Fields pub const UART_C2_SBK_MASK = 0x1; pub const UART_C2_SBK_SHIFT = 0; pub const UART_C2_RWU_MASK = 0x2; pub const UART_C2_RWU_SHIFT = 1; pub const UART_C2_RE_MASK = 0x4; pub const UART_C2_RE_SHIFT = 2; pub const UART_C2_TE_MASK = 0x8; pub const UART_C2_TE_SHIFT = 3; pub const UART_C2_ILIE_MASK = 0x10; pub const UART_C2_ILIE_SHIFT = 4; pub const UART_C2_RIE_MASK = 0x20; pub const UART_C2_RIE_SHIFT = 5; pub const UART_C2_TCIE_MASK = 0x40; pub const UART_C2_TCIE_SHIFT = 6; pub const UART_C2_TIE_MASK = 0x80; pub const UART_C2_TIE_SHIFT = 7; // S1 Bit Fields pub const UART_S1_PF_MASK = 0x1; pub const UART_S1_PF_SHIFT = 0; pub const UART_S1_FE_MASK = 0x2; pub const UART_S1_FE_SHIFT = 1; pub const UART_S1_NF_MASK = 0x4; pub const UART_S1_NF_SHIFT = 2; pub const UART_S1_OR_MASK = 0x8; pub const UART_S1_OR_SHIFT = 3; pub const UART_S1_IDLE_MASK = 0x10; pub const UART_S1_IDLE_SHIFT = 4; pub const UART_S1_RDRF_MASK = 0x20; pub const UART_S1_RDRF_SHIFT = 5; pub const UART_S1_TC_MASK = 0x40; pub const UART_S1_TC_SHIFT = 6; pub const UART_S1_TDRE_MASK = 0x80; pub const UART_S1_TDRE_SHIFT = 7; // S2 Bit Fields pub const UART_S2_RAF_MASK = 0x1; pub const UART_S2_RAF_SHIFT = 0; pub const UART_S2_LBKDE_MASK = 0x2; pub const UART_S2_LBKDE_SHIFT = 1; pub const UART_S2_BRK13_MASK = 0x4; pub const UART_S2_BRK13_SHIFT = 2; pub const UART_S2_RWUID_MASK = 0x8; pub const UART_S2_RWUID_SHIFT = 3; pub const UART_S2_RXINV_MASK = 0x10; pub const UART_S2_RXINV_SHIFT = 4; pub const UART_S2_MSBF_MASK = 0x20; pub const UART_S2_MSBF_SHIFT = 5; pub const UART_S2_RXEDGIF_MASK = 0x40; pub const UART_S2_RXEDGIF_SHIFT = 6; pub const UART_S2_LBKDIF_MASK = 0x80; pub const UART_S2_LBKDIF_SHIFT = 7; // C3 Bit Fields pub const UART_C3_PEIE_MASK = 0x1; pub const UART_C3_PEIE_SHIFT = 0; pub const UART_C3_FEIE_MASK = 0x2; pub const UART_C3_FEIE_SHIFT = 1; pub const UART_C3_NEIE_MASK = 0x4; pub const UART_C3_NEIE_SHIFT = 2; pub const UART_C3_ORIE_MASK = 0x8; pub const UART_C3_ORIE_SHIFT = 3; pub const UART_C3_TXINV_MASK = 0x10; pub const UART_C3_TXINV_SHIFT = 4; pub const UART_C3_TXDIR_MASK = 0x20; pub const UART_C3_TXDIR_SHIFT = 5; pub const UART_C3_T8_MASK = 0x40; pub const UART_C3_T8_SHIFT = 6; pub const UART_C3_R8_MASK = 0x80; pub const UART_C3_R8_SHIFT = 7; // D Bit Fields pub const UART_D_RT_MASK = 0xFF; pub const UART_D_RT_SHIFT = 0; // MA1 Bit Fields pub const UART_MA1_MA_MASK = 0xFF; pub const UART_MA1_MA_SHIFT = 0; // MA2 Bit Fields pub const UART_MA2_MA_MASK = 0xFF; pub const UART_MA2_MA_SHIFT = 0; // C4 Bit Fields pub const UART_C4_BRFA_MASK = 0x1F; pub const UART_C4_BRFA_SHIFT = 0; pub const UART_C4_M10_MASK = 0x20; pub const UART_C4_M10_SHIFT = 5; pub const UART_C4_MAEN2_MASK = 0x40; pub const UART_C4_MAEN2_SHIFT = 6; pub const UART_C4_MAEN1_MASK = 0x80; pub const UART_C4_MAEN1_SHIFT = 7; // C5 Bit Fields pub const UART_C5_RDMAS_MASK = 0x20; pub const UART_C5_RDMAS_SHIFT = 5; pub const UART_C5_TDMAS_MASK = 0x80; pub const UART_C5_TDMAS_SHIFT = 7; // ED Bit Fields pub const UART_ED_PARITYE_MASK = 0x40; pub const UART_ED_PARITYE_SHIFT = 6; pub const UART_ED_NOISY_MASK = 0x80; pub const UART_ED_NOISY_SHIFT = 7; // MODEM Bit Fields pub const UART_MODEM_TXCTSE_MASK = 0x1; pub const UART_MODEM_TXCTSE_SHIFT = 0; pub const UART_MODEM_TXRTSE_MASK = 0x2; pub const UART_MODEM_TXRTSE_SHIFT = 1; pub const UART_MODEM_TXRTSPOL_MASK = 0x4; pub const UART_MODEM_TXRTSPOL_SHIFT = 2; pub const UART_MODEM_RXRTSE_MASK = 0x8; pub const UART_MODEM_RXRTSE_SHIFT = 3; // IR Bit Fields pub const UART_IR_TNP_MASK = 0x3; pub const UART_IR_TNP_SHIFT = 0; pub const UART_IR_IREN_MASK = 0x4; pub const UART_IR_IREN_SHIFT = 2; // PFIFO Bit Fields pub const UART_PFIFO_RXFIFOSIZE_MASK = 0x7; pub const UART_PFIFO_RXFIFOSIZE_SHIFT = 0; pub const UART_PFIFO_RXFE_MASK = 0x8; pub const UART_PFIFO_RXFE_SHIFT = 3; pub const UART_PFIFO_TXFIFOSIZE_MASK = 0x70; pub const UART_PFIFO_TXFIFOSIZE_SHIFT = 4; pub const UART_PFIFO_TXFE_MASK = 0x80; pub const UART_PFIFO_TXFE_SHIFT = 7; // CFIFO Bit Fields pub const UART_CFIFO_RXUFE_MASK = 0x1; pub const UART_CFIFO_RXUFE_SHIFT = 0; pub const UART_CFIFO_TXOFE_MASK = 0x2; pub const UART_CFIFO_TXOFE_SHIFT = 1; pub const UART_CFIFO_RXFLUSH_MASK = 0x40; pub const UART_CFIFO_RXFLUSH_SHIFT = 6; pub const UART_CFIFO_TXFLUSH_MASK = 0x80; pub const UART_CFIFO_TXFLUSH_SHIFT = 7; // SFIFO Bit Fields pub const UART_SFIFO_RXUF_MASK = 0x1; pub const UART_SFIFO_RXUF_SHIFT = 0; pub const UART_SFIFO_TXOF_MASK = 0x2; pub const UART_SFIFO_TXOF_SHIFT = 1; pub const UART_SFIFO_RXEMPT_MASK = 0x40; pub const UART_SFIFO_RXEMPT_SHIFT = 6; pub const UART_SFIFO_TXEMPT_MASK = 0x80; pub const UART_SFIFO_TXEMPT_SHIFT = 7; // TWFIFO Bit Fields pub const UART_TWFIFO_TXWATER_MASK = 0xFF; pub const UART_TWFIFO_TXWATER_SHIFT = 0; // TCFIFO Bit Fields pub const UART_TCFIFO_TXCOUNT_MASK = 0xFF; pub const UART_TCFIFO_TXCOUNT_SHIFT = 0; // RWFIFO Bit Fields pub const UART_RWFIFO_RXWATER_MASK = 0xFF; pub const UART_RWFIFO_RXWATER_SHIFT = 0; // RCFIFO Bit Fields pub const UART_RCFIFO_RXCOUNT_MASK = 0xFF; pub const UART_RCFIFO_RXCOUNT_SHIFT = 0; // C7816 Bit Fields pub const UART_C7816_ISO_7816E_MASK = 0x1; pub const UART_C7816_ISO_7816E_SHIFT = 0; pub const UART_C7816_TTYPE_MASK = 0x2; pub const UART_C7816_TTYPE_SHIFT = 1; pub const UART_C7816_INIT_MASK = 0x4; pub const UART_C7816_INIT_SHIFT = 2; pub const UART_C7816_ANACK_MASK = 0x8; pub const UART_C7816_ANACK_SHIFT = 3; pub const UART_C7816_ONACK_MASK = 0x10; pub const UART_C7816_ONACK_SHIFT = 4; // IE7816 Bit Fields pub const UART_IE7816_RXTE_MASK = 0x1; pub const UART_IE7816_RXTE_SHIFT = 0; pub const UART_IE7816_TXTE_MASK = 0x2; pub const UART_IE7816_TXTE_SHIFT = 1; pub const UART_IE7816_GTVE_MASK = 0x4; pub const UART_IE7816_GTVE_SHIFT = 2; pub const UART_IE7816_INITDE_MASK = 0x10; pub const UART_IE7816_INITDE_SHIFT = 4; pub const UART_IE7816_BWTE_MASK = 0x20; pub const UART_IE7816_BWTE_SHIFT = 5; pub const UART_IE7816_CWTE_MASK = 0x40; pub const UART_IE7816_CWTE_SHIFT = 6; pub const UART_IE7816_WTE_MASK = 0x80; pub const UART_IE7816_WTE_SHIFT = 7; // IS7816 Bit Fields pub const UART_IS7816_RXT_MASK = 0x1; pub const UART_IS7816_RXT_SHIFT = 0; pub const UART_IS7816_TXT_MASK = 0x2; pub const UART_IS7816_TXT_SHIFT = 1; pub const UART_IS7816_GTV_MASK = 0x4; pub const UART_IS7816_GTV_SHIFT = 2; pub const UART_IS7816_INITD_MASK = 0x10; pub const UART_IS7816_INITD_SHIFT = 4; pub const UART_IS7816_BWT_MASK = 0x20; pub const UART_IS7816_BWT_SHIFT = 5; pub const UART_IS7816_CWT_MASK = 0x40; pub const UART_IS7816_CWT_SHIFT = 6; pub const UART_IS7816_WT_MASK = 0x80; pub const UART_IS7816_WT_SHIFT = 7; // WP7816_T_TYPE0 Bit Fields pub const UART_WP7816_T_TYPE0_WI_MASK = 0xFF; pub const UART_WP7816_T_TYPE0_WI_SHIFT = 0; // WP7816_T_TYPE1 Bit Fields pub const UART_WP7816_T_TYPE1_BWI_MASK = 0xF; pub const UART_WP7816_T_TYPE1_BWI_SHIFT = 0; pub const UART_WP7816_T_TYPE1_CWI_MASK = 0xF0; pub const UART_WP7816_T_TYPE1_CWI_SHIFT = 4; // WN7816 Bit Fields pub const UART_WN7816_GTN_MASK = 0xFF; pub const UART_WN7816_GTN_SHIFT = 0; // WF7816 Bit Fields pub const UART_WF7816_GTFD_MASK = 0xFF; pub const UART_WF7816_GTFD_SHIFT = 0; // ET7816 Bit Fields pub const UART_ET7816_RXTHRESHOLD_MASK = 0xF; pub const UART_ET7816_RXTHRESHOLD_SHIFT = 0; pub const UART_ET7816_TXTHRESHOLD_MASK = 0xF0; pub const UART_ET7816_TXTHRESHOLD_SHIFT = 4; // TL7816 Bit Fields pub const UART_TL7816_TLEN_MASK = 0xFF; pub const UART_TL7816_TLEN_SHIFT = 0; //define UART_TWFIFO_TXWATER(x) (((uint8_t)(((uint8_t)(x))<<UART_TWFIFO_TXWATER_SHIFT))&UART_TWFIFO_TXWATER_MASK) //define UART_IR_TNP(x) (((uint8_t)(((uint8_t)(x))<<UART_IR_TNP_SHIFT))&UART_IR_TNP_MASK) //define UART_D_RT(x) (((uint8_t)(((uint8_t)(x))<<UART_D_RT_SHIFT))&UART_D_RT_MASK) //define UART_PFIFO_RXFIFOSIZE(x) (((uint8_t)(((uint8_t)(x))<<UART_PFIFO_RXFIFOSIZE_SHIFT))&UART_PFIFO_RXFIFOSIZE_MASK) //define UART_MA1_MA(x) (((uint8_t)(((uint8_t)(x))<<UART_MA1_MA_SHIFT))&UART_MA1_MA_MASK) //define UART_MA2_MA(x) (((uint8_t)(((uint8_t)(x))<<UART_MA2_MA_SHIFT))&UART_MA2_MA_MASK) //define UART_PFIFO_TXFIFOSIZE(x) (((uint8_t)(((uint8_t)(x))<<UART_PFIFO_TXFIFOSIZE_SHIFT))&UART_PFIFO_TXFIFOSIZE_MASK) //define UART_TCFIFO_TXCOUNT(x) (((uint8_t)(((uint8_t)(x))<<UART_TCFIFO_TXCOUNT_SHIFT))&UART_TCFIFO_TXCOUNT_MASK) //define UART_RWFIFO_RXWATER(x) (((uint8_t)(((uint8_t)(x))<<UART_RWFIFO_RXWATER_SHIFT))&UART_RWFIFO_RXWATER_MASK) //define UART_RCFIFO_RXCOUNT(x) (((uint8_t)(((uint8_t)(x))<<UART_RCFIFO_RXCOUNT_SHIFT))&UART_RCFIFO_RXCOUNT_MASK) //define UART_C4_BRFA(x) (((uint8_t)(((uint8_t)(x))<<UART_C4_BRFA_SHIFT))&UART_C4_BRFA_MASK) //define UART_BDL_SBR(x) (((uint8_t)(((uint8_t)(x))<<UART_BDL_SBR_SHIFT))&UART_BDL_SBR_MASK) //define UART_BDH_SBR(x) (((uint8_t)(((uint8_t)(x))<<UART_BDH_SBR_SHIFT))&UART_BDH_SBR_MASK) //define UART_WP7816_T_TYPE0_WI(x) (((uint8_t)(((uint8_t)(x))<<UART_WP7816_T_TYPE0_WI_SHIFT))&UART_WP7816_T_TYPE0_WI_MASK) //define UART_WP7816_T_TYPE1_BWI(x) (((uint8_t)(((uint8_t)(x))<<UART_WP7816_T_TYPE1_BWI_SHIFT))&UART_WP7816_T_TYPE1_BWI_MASK) //define UART_WP7816_T_TYPE1_CWI(x) (((uint8_t)(((uint8_t)(x))<<UART_WP7816_T_TYPE1_CWI_SHIFT))&UART_WP7816_T_TYPE1_CWI_MASK) //define UART_WN7816_GTN(x) (((uint8_t)(((uint8_t)(x))<<UART_WN7816_GTN_SHIFT))&UART_WN7816_GTN_MASK) //define UART_WF7816_GTFD(x) (((uint8_t)(((uint8_t)(x))<<UART_WF7816_GTFD_SHIFT))&UART_WF7816_GTFD_MASK) //define UART_ET7816_RXTHRESHOLD(x) (((uint8_t)(((uint8_t)(x))<<UART_ET7816_RXTHRESHOLD_SHIFT))&UART_ET7816_RXTHRESHOLD_MASK) //define UART_ET7816_TXTHRESHOLD(x) (((uint8_t)(((uint8_t)(x))<<UART_ET7816_TXTHRESHOLD_SHIFT))&UART_ET7816_TXTHRESHOLD_MASK) //define UART_TL7816_TLEN(x) (((uint8_t)(((uint8_t)(x))<<UART_TL7816_TLEN_SHIFT))&UART_TL7816_TLEN_MASK) // SOPT1 Bit Fields pub const SIM_SOPT1_RAMSIZE_MASK = 0xF000; pub const SIM_SOPT1_RAMSIZE_SHIFT = 12; pub const SIM_SOPT1_OSC32KSEL_MASK = 0xC0000; pub const SIM_SOPT1_OSC32KSEL_SHIFT = 18; pub const SIM_SOPT1_USBVSTBY_MASK = 0x20000000; pub const SIM_SOPT1_USBVSTBY_SHIFT = 29; pub const SIM_SOPT1_USBSSTBY_MASK = 0x40000000; pub const SIM_SOPT1_USBSSTBY_SHIFT = 30; pub const SIM_SOPT1_USBREGEN_MASK = 0x80000000; pub const SIM_SOPT1_USBREGEN_SHIFT = 31; // SOPT1CFG Bit Fields pub const SIM_SOPT1CFG_URWE_MASK = 0x1000000; pub const SIM_SOPT1CFG_URWE_SHIFT = 24; pub const SIM_SOPT1CFG_UVSWE_MASK = 0x2000000; pub const SIM_SOPT1CFG_UVSWE_SHIFT = 25; pub const SIM_SOPT1CFG_USSWE_MASK = 0x4000000; pub const SIM_SOPT1CFG_USSWE_SHIFT = 26; // SOPT2 Bit Fields pub const SIM_SOPT2_RTCCLKOUTSEL_MASK = 0x10; pub const SIM_SOPT2_RTCCLKOUTSEL_SHIFT = 4; pub const SIM_SOPT2_CLKOUTSEL_MASK = 0xE0; pub const SIM_SOPT2_CLKOUTSEL_SHIFT = 5; pub const SIM_SOPT2_FBSL_MASK = 0x300; pub const SIM_SOPT2_FBSL_SHIFT = 8; pub const SIM_SOPT2_PTD7PAD_MASK = 0x800; pub const SIM_SOPT2_PTD7PAD_SHIFT = 11; pub const SIM_SOPT2_TRACECLKSEL_MASK = 0x1000; pub const SIM_SOPT2_TRACECLKSEL_SHIFT = 12; pub const SIM_SOPT2_PLLFLLSEL_MASK = 0x10000; pub const SIM_SOPT2_PLLFLLSEL_SHIFT = 16; pub const SIM_SOPT2_USBSRC_MASK = 0x40000; pub const SIM_SOPT2_USBSRC_SHIFT = 18; // SOPT4 Bit Fields pub const SIM_SOPT4_FTM0FLT0_MASK = 0x1; pub const SIM_SOPT4_FTM0FLT0_SHIFT = 0; pub const SIM_SOPT4_FTM0FLT1_MASK = 0x2; pub const SIM_SOPT4_FTM0FLT1_SHIFT = 1; pub const SIM_SOPT4_FTM0FLT2_MASK = 0x4; pub const SIM_SOPT4_FTM0FLT2_SHIFT = 2; pub const SIM_SOPT4_FTM1FLT0_MASK = 0x10; pub const SIM_SOPT4_FTM1FLT0_SHIFT = 4; pub const SIM_SOPT4_FTM2FLT0_MASK = 0x100; pub const SIM_SOPT4_FTM2FLT0_SHIFT = 8; pub const SIM_SOPT4_FTM1CH0SRC_MASK = 0xC0000; pub const SIM_SOPT4_FTM1CH0SRC_SHIFT = 18; pub const SIM_SOPT4_FTM2CH0SRC_MASK = 0x300000; pub const SIM_SOPT4_FTM2CH0SRC_SHIFT = 20; pub const SIM_SOPT4_FTM0CLKSEL_MASK = 0x1000000; pub const SIM_SOPT4_FTM0CLKSEL_SHIFT = 24; pub const SIM_SOPT4_FTM1CLKSEL_MASK = 0x2000000; pub const SIM_SOPT4_FTM1CLKSEL_SHIFT = 25; pub const SIM_SOPT4_FTM2CLKSEL_MASK = 0x4000000; pub const SIM_SOPT4_FTM2CLKSEL_SHIFT = 26; pub const SIM_SOPT4_FTM0TRG0SRC_MASK = 0x10000000; pub const SIM_SOPT4_FTM0TRG0SRC_SHIFT = 28; pub const SIM_SOPT4_FTM0TRG1SRC_MASK = 0x20000000; pub const SIM_SOPT4_FTM0TRG1SRC_SHIFT = 29; // SOPT5 Bit Fields pub const SIM_SOPT5_UART0TXSRC_MASK = 0x3; pub const SIM_SOPT5_UART0TXSRC_SHIFT = 0; pub const SIM_SOPT5_UART0RXSRC_MASK = 0xC; pub const SIM_SOPT5_UART0RXSRC_SHIFT = 2; pub const SIM_SOPT5_UART1TXSRC_MASK = 0x30; pub const SIM_SOPT5_UART1TXSRC_SHIFT = 4; pub const SIM_SOPT5_UART1RXSRC_MASK = 0xC0; pub const SIM_SOPT5_UART1RXSRC_SHIFT = 6; // SOPT7 Bit Fields pub const SIM_SOPT7_ADC0TRGSEL_MASK = 0xF; pub const SIM_SOPT7_ADC0TRGSEL_SHIFT = 0; pub const SIM_SOPT7_ADC0PRETRGSEL_MASK = 0x10; pub const SIM_SOPT7_ADC0PRETRGSEL_SHIFT = 4; pub const SIM_SOPT7_ADC0ALTTRGEN_MASK = 0x80; pub const SIM_SOPT7_ADC0ALTTRGEN_SHIFT = 7; pub const SIM_SOPT7_ADC1TRGSEL_MASK = 0xF00; pub const SIM_SOPT7_ADC1TRGSEL_SHIFT = 8; pub const SIM_SOPT7_ADC1PRETRGSEL_MASK = 0x1000; pub const SIM_SOPT7_ADC1PRETRGSEL_SHIFT = 12; pub const SIM_SOPT7_ADC1ALTTRGEN_MASK = 0x8000; pub const SIM_SOPT7_ADC1ALTTRGEN_SHIFT = 15; // SDID Bit Fields pub const SIM_SDID_PINID_MASK = 0xF; pub const SIM_SDID_PINID_SHIFT = 0; pub const SIM_SDID_FAMID_MASK = 0x70; pub const SIM_SDID_FAMID_SHIFT = 4; pub const SIM_SDID_REVID_MASK = 0xF000; pub const SIM_SDID_REVID_SHIFT = 12; // SCGC1 Bit Fields pub const SIM_SCGC1_UART4_MASK = 0x400; pub const SIM_SCGC1_UART4_SHIFT = 10; // SCGC2 Bit Fields pub const SIM_SCGC2_DAC0_MASK = 0x1000; pub const SIM_SCGC2_DAC0_SHIFT = 12; // SCGC3 Bit Fields pub const SIM_SCGC3_FTM2_MASK = 0x1000000; pub const SIM_SCGC3_FTM2_SHIFT = 24; pub const SIM_SCGC3_ADC1_MASK = 0x8000000; pub const SIM_SCGC3_ADC1_SHIFT = 27; // SCGC4 Bit Fields pub const SIM_SCGC4_EWM_MASK = 0x2; pub const SIM_SCGC4_EWM_SHIFT = 1; pub const SIM_SCGC4_CMT_MASK = 0x4; pub const SIM_SCGC4_CMT_SHIFT = 2; pub const SIM_SCGC4_I2C0_MASK = 0x40; pub const SIM_SCGC4_I2C0_SHIFT = 6; pub const SIM_SCGC4_I2C1_MASK = 0x80; pub const SIM_SCGC4_I2C1_SHIFT = 7; pub const SIM_SCGC4_UART0_MASK = 0x400; pub const SIM_SCGC4_UART0_SHIFT = 10; pub const SIM_SCGC4_UART1_MASK = 0x800; pub const SIM_SCGC4_UART1_SHIFT = 11; pub const SIM_SCGC4_UART2_MASK = 0x1000; pub const SIM_SCGC4_UART2_SHIFT = 12; pub const SIM_SCGC4_UART3_MASK = 0x2000; pub const SIM_SCGC4_UART3_SHIFT = 13; pub const SIM_SCGC4_USBOTG_MASK = 0x40000; pub const SIM_SCGC4_USBOTG_SHIFT = 18; pub const SIM_SCGC4_CMP_MASK = 0x80000; pub const SIM_SCGC4_CMP_SHIFT = 19; pub const SIM_SCGC4_VREF_MASK = 0x100000; pub const SIM_SCGC4_VREF_SHIFT = 20; // SCGC5 Bit Fields pub const SIM_SCGC5_LPTIMER_MASK = 0x1; pub const SIM_SCGC5_LPTIMER_SHIFT = 0; pub const SIM_SCGC5_TSI_MASK = 0x20; pub const SIM_SCGC5_TSI_SHIFT = 5; pub const SIM_SCGC5_PORTA_MASK = 0x200; pub const SIM_SCGC5_PORTA_SHIFT = 9; pub const SIM_SCGC5_PORTB_MASK = 0x400; pub const SIM_SCGC5_PORTB_SHIFT = 10; pub const SIM_SCGC5_PORTC_MASK = 0x800; pub const SIM_SCGC5_PORTC_SHIFT = 11; pub const SIM_SCGC5_PORTD_MASK = 0x1000; pub const SIM_SCGC5_PORTD_SHIFT = 12; pub const SIM_SCGC5_PORTE_MASK = 0x2000; pub const SIM_SCGC5_PORTE_SHIFT = 13; // SCGC6 Bit Fields pub const SIM_SCGC6_FTFL_MASK = 0x1; pub const SIM_SCGC6_FTFL_SHIFT = 0; pub const SIM_SCGC6_DMAMUX_MASK = 0x2; pub const SIM_SCGC6_DMAMUX_SHIFT = 1; pub const SIM_SCGC6_FLEXCAN0_MASK = 0x10; pub const SIM_SCGC6_FLEXCAN0_SHIFT = 4; pub const SIM_SCGC6_SPI0_MASK = 0x1000; pub const SIM_SCGC6_SPI0_SHIFT = 12; pub const SIM_SCGC6_SPI1_MASK = 0x2000; pub const SIM_SCGC6_SPI1_SHIFT = 13; pub const SIM_SCGC6_I2S_MASK = 0x8000; pub const SIM_SCGC6_I2S_SHIFT = 15; pub const SIM_SCGC6_CRC_MASK = 0x40000; pub const SIM_SCGC6_CRC_SHIFT = 18; pub const SIM_SCGC6_USBDCD_MASK = 0x200000; pub const SIM_SCGC6_USBDCD_SHIFT = 21; pub const SIM_SCGC6_PDB_MASK = 0x400000; pub const SIM_SCGC6_PDB_SHIFT = 22; pub const SIM_SCGC6_PIT_MASK = 0x800000; pub const SIM_SCGC6_PIT_SHIFT = 23; pub const SIM_SCGC6_FTM0_MASK = 0x1000000; pub const SIM_SCGC6_FTM0_SHIFT = 24; pub const SIM_SCGC6_FTM1_MASK = 0x2000000; pub const SIM_SCGC6_FTM1_SHIFT = 25; pub const SIM_SCGC6_ADC0_MASK = 0x8000000; pub const SIM_SCGC6_ADC0_SHIFT = 27; pub const SIM_SCGC6_RTC_MASK = 0x20000000; pub const SIM_SCGC6_RTC_SHIFT = 29; // SCGC7 Bit Fields pub const SIM_SCGC7_FLEXBUS_MASK = 0x1; pub const SIM_SCGC7_FLEXBUS_SHIFT = 0; pub const SIM_SCGC7_DMA_MASK = 0x2; pub const SIM_SCGC7_DMA_SHIFT = 1; // CLKDIV1 Bit Fields pub const SIM_CLKDIV1_OUTDIV4_MASK = 0xF0000; pub const SIM_CLKDIV1_OUTDIV4_SHIFT = 16; pub const SIM_CLKDIV1_OUTDIV3_MASK = 0xF00000; pub const SIM_CLKDIV1_OUTDIV3_SHIFT = 20; pub const SIM_CLKDIV1_OUTDIV2_MASK = 0xF000000; pub const SIM_CLKDIV1_OUTDIV2_SHIFT = 24; pub const SIM_CLKDIV1_OUTDIV1_MASK = 0xF0000000; pub const SIM_CLKDIV1_OUTDIV1_SHIFT = 28; // CLKDIV2 Bit Fields pub const SIM_CLKDIV2_USBFRAC_MASK = 0x1; pub const SIM_CLKDIV2_USBFRAC_SHIFT = 0; pub const SIM_CLKDIV2_USBDIV_MASK = 0xE; pub const SIM_CLKDIV2_USBDIV_SHIFT = 1; // FCFG1 Bit Fields pub const SIM_FCFG1_FLASHDIS_MASK = 0x1; pub const SIM_FCFG1_FLASHDIS_SHIFT = 0; pub const SIM_FCFG1_FLASHDOZE_MASK = 0x2; pub const SIM_FCFG1_FLASHDOZE_SHIFT = 1; pub const SIM_FCFG1_DEPART_MASK = 0xF00; pub const SIM_FCFG1_DEPART_SHIFT = 8; pub const SIM_FCFG1_EESIZE_MASK = 0xF0000; pub const SIM_FCFG1_EESIZE_SHIFT = 16; pub const SIM_FCFG1_PFSIZE_MASK = 0xF000000; pub const SIM_FCFG1_PFSIZE_SHIFT = 24; pub const SIM_FCFG1_NVMSIZE_MASK = 0xF0000000; pub const SIM_FCFG1_NVMSIZE_SHIFT = 28; // FCFG2 Bit Fields pub const SIM_FCFG2_MAXADDR1_MASK = 0x7F0000; pub const SIM_FCFG2_MAXADDR1_SHIFT = 16; pub const SIM_FCFG2_PFLSH_MASK = 0x800000; pub const SIM_FCFG2_PFLSH_SHIFT = 23; pub const SIM_FCFG2_MAXADDR0_MASK = 0x7F000000; pub const SIM_FCFG2_MAXADDR0_SHIFT = 24; pub const SIM_FCFG2_SWAPPFLSH_MASK = 0x80000000; pub const SIM_FCFG2_SWAPPFLSH_SHIFT = 31; // UIDH Bit Fields pub const SIM_UIDH_UID_MASK = 0xFFFFFFFF; pub const SIM_UIDH_UID_SHIFT = 0; // UIDMH Bit Fields pub const SIM_UIDMH_UID_MASK = 0xFFFFFFFF; pub const SIM_UIDMH_UID_SHIFT = 0; // UIDML Bit Fields pub const SIM_UIDML_UID_MASK = 0xFFFFFFFF; pub const SIM_UIDML_UID_SHIFT = 0; // UIDL Bit Fields pub const SIM_UIDL_UID_MASK = 0xFFFFFFFF; pub const SIM_UIDL_UID_SHIFT = 0; // CR Bit Fields pub const OSC_CR_SC16P_MASK = 0x1; pub const OSC_CR_SC16P_SHIFT = 0; pub const OSC_CR_SC8P_MASK = 0x2; pub const OSC_CR_SC8P_SHIFT = 1; pub const OSC_CR_SC4P_MASK = 0x4; pub const OSC_CR_SC4P_SHIFT = 2; pub const OSC_CR_SC2P_MASK = 0x8; pub const OSC_CR_SC2P_SHIFT = 3; pub const OSC_CR_EREFSTEN_MASK = 0x20; pub const OSC_CR_EREFSTEN_SHIFT = 5; pub const OSC_CR_ERCLKEN_MASK = 0x80; pub const OSC_CR_ERCLKEN_SHIFT = 7; // C1 Bit Fields pub const MCG_C1_IREFSTEN_MASK = 0x1; pub const MCG_C1_IREFSTEN_SHIFT = 0; pub const MCG_C1_IRCLKEN_MASK = 0x2; pub const MCG_C1_IRCLKEN_SHIFT = 1; pub const MCG_C1_IREFS_MASK = 0x4; pub const MCG_C1_IREFS_SHIFT = 2; pub const MCG_C1_FRDIV_MASK = 0x38; pub const MCG_C1_FRDIV_SHIFT = 3; pub const MCG_C1_CLKS_MASK = 0xC0; pub const MCG_C1_CLKS_SHIFT = 6; // C2 Bit Fields pub const MCG_C2_IRCS_MASK = 0x1; pub const MCG_C2_IRCS_SHIFT = 0; pub const MCG_C2_LP_MASK = 0x2; pub const MCG_C2_LP_SHIFT = 1; pub const MCG_C2_EREFS0_MASK = 0x4; pub const MCG_C2_EREFS0_SHIFT = 2; pub const MCG_C2_HGO0_MASK = 0x8; pub const MCG_C2_HGO0_SHIFT = 3; pub const MCG_C2_RANGE0_MASK = 0x30; pub const MCG_C2_RANGE0_SHIFT = 4; pub const MCG_C2_LOCRE0_MASK = 0x80; pub const MCG_C2_LOCRE0_SHIFT = 7; // C3 Bit Fields pub const MCG_C3_SCTRIM_MASK = 0xFF; pub const MCG_C3_SCTRIM_SHIFT = 0; // C4 Bit Fields pub const MCG_C4_SCFTRIM_MASK = 0x1; pub const MCG_C4_SCFTRIM_SHIFT = 0; pub const MCG_C4_FCTRIM_MASK = 0x1E; pub const MCG_C4_FCTRIM_SHIFT = 1; pub const MCG_C4_DRST_DRS_MASK = 0x60; pub const MCG_C4_DRST_DRS_SHIFT = 5; pub const MCG_C4_DMX32_MASK = 0x80; pub const MCG_C4_DMX32_SHIFT = 7; // C5 Bit Fields pub const MCG_C5_PRDIV0_MASK = 0x1F; pub const MCG_C5_PRDIV0_SHIFT = 0; pub const MCG_C5_PLLSTEN0_MASK = 0x20; pub const MCG_C5_PLLSTEN0_SHIFT = 5; pub const MCG_C5_PLLCLKEN0_MASK = 0x40; pub const MCG_C5_PLLCLKEN0_SHIFT = 6; // C6 Bit Fields pub const MCG_C6_VDIV0_MASK = 0x1F; pub const MCG_C6_VDIV0_SHIFT = 0; pub const MCG_C6_CME0_MASK = 0x20; pub const MCG_C6_CME0_SHIFT = 5; pub const MCG_C6_PLLS_MASK = 0x40; pub const MCG_C6_PLLS_SHIFT = 6; pub const MCG_C6_LOLIE0_MASK = 0x80; pub const MCG_C6_LOLIE0_SHIFT = 7; // S Bit Fields pub const MCG_S_IRCST_MASK = 0x1; pub const MCG_S_IRCST_SHIFT = 0; pub const MCG_S_OSCINIT0_MASK = 0x2; pub const MCG_S_OSCINIT0_SHIFT = 1; pub const MCG_S_CLKST_MASK = 0xC; pub const MCG_S_CLKST_SHIFT = 2; pub const MCG_S_IREFST_MASK = 0x10; pub const MCG_S_IREFST_SHIFT = 4; pub const MCG_S_PLLST_MASK = 0x20; pub const MCG_S_PLLST_SHIFT = 5; pub const MCG_S_LOCK0_MASK = 0x40; pub const MCG_S_LOCK0_SHIFT = 6; pub const MCG_S_LOLS0_MASK = 0x80; pub const MCG_S_LOLS0_SHIFT = 7; // SysTick Register Masks // CSR Bit Fields pub const SysTick_CSR_ENABLE_MASK = 0x1; pub const SysTick_CSR_ENABLE_SHIFT = 0; pub const SysTick_CSR_TICKINT_MASK = 0x2; pub const SysTick_CSR_TICKINT_SHIFT = 1; pub const SysTick_CSR_CLKSOURCE_MASK = 0x4; pub const SysTick_CSR_CLKSOURCE_SHIFT = 2; pub const SysTick_CSR_COUNTFLAG_MASK = 0x10000; pub const SysTick_CSR_COUNTFLAG_SHIFT = 16; // RVR Bit Fields pub const SysTick_RVR_RELOAD_MASK = 0xFFFFFF; pub const SysTick_RVR_RELOAD_SHIFT = 0; // CVR Bit Fields pub const SysTick_CVR_CURRENT_MASK = 0xFFFFFF; pub const SysTick_CVR_CURRENT_SHIFT = 0; // CALIB Bit Fields pub const SysTick_CALIB_TENMS_MASK = 0xFFFFFF; pub const SysTick_CALIB_TENMS_SHIFT = 0; pub const SysTick_CALIB_SKEW_MASK = 0x40000000; pub const SysTick_CALIB_SKEW_SHIFT = 30; pub const SysTick_CALIB_NOREF_MASK = 0x80000000; pub const SysTick_CALIB_NOREF_SHIFT = 31; pub const SCB_ICSR_PENDSVCLR_MASK = 0x8000000; pub const SCB_ICSR_PENDSVCLR_SHIFT = 27; pub const SCB_ICSR_PENDSVSET_MASK = 0x10000000; pub const SCB_ICSR_PENDSVSET_SHIFT = 28; // SCB - Peripheral register structure const SystemControl_MemMap = struct { RESERVED_0: [8]u8, ACTLR: u32, // < Auxiliary Control Register,, offset: 0x8 RESERVED_1: [3316]u8, CPUID: u32, // < CPUID Base Register, offset: 0xD00 ICSR: u32, // < Interrupt Control and State Register, offset: 0xD04 VTOR: u32, // < Vector Table Offset Register, offset: 0xD08 AIRCR: u32, // < Application Interrupt and Reset Control Register, offset: 0xD0C SCR: u32, // < System Control Register, offset: 0xD10 CCR: u32, // < Configuration and Control Register, offset: 0xD14 SHPR1: u32, // < System Handler Priority Register 1, offset: 0xD18 SHPR2: u32, // < System Handler Priority Register 2, offset: 0xD1C SHPR3: u32, // < System Handler Priority Register 3, offset: 0xD20 SHCSR: u32, // < System Handler Control and State Register, offset: 0xD24 CFSR: u32, // < Configurable Fault Status Registers, offset: 0xD28 HFSR: u32, // < HardFault Status register, offset: 0xD2C DFSR: u32, // < Debug Fault Status Register, offset: 0xD30 MMFAR: u32, // < MemManage Address Register, offset: 0xD34 BFAR: u32, // < BusFault Address Register, offset: 0xD38 AFSR: u32, // < Auxiliary Fault Status Register, offset: 0xD3C }; pub const Port = struct { controlRegister: [32]u32, // PCR 0-31 globalPinControlLow: u32, // GPCLR globalPinControlHigh: u32, // GPCHR reserved: [24]u8, interuptStatusFlag: u32, // ISFR }; pub const Gpio = struct { dataOutput: u32, // PDOR setOutput: u32, // PSOR clearOutput: u32, // PCOR toggleOutput: u32, // PTOR dataInput: u32, // PDIR dataDirection: u32, // PDDR }; const UartMemMap = struct { BDH: u8, // < UART Baud Rate Registers:High, offset: 0x0 BDL: u8, // < UART Baud Rate Registers: Low, offset: 0x1 C1: u8, // < UART Control Register 1, offset: 0x2 C2: u8, // < UART Control Register 2, offset: 0x3 S1: u8, // < UART Status Register 1, offset: 0x4 S2: u8, // < UART Status Register 2, offset: 0x5 C3: u8, // < UART Control Register 3, offset: 0x6 D: u8, // < UART Data Register, offset: 0x7 MA1: u8, // < UART Match Address Registers 1, offset: 0x8 MA2: u8, // < UART Match Address Registers 2, offset: 0x9 C4: u8, // < UART Control Register 4, offset: 0xA C5: u8, // < UART Control Register 5, offset: 0xB ED: u8, // < UART Extended Data Register, offset: 0xC MODEM: u8, // < UART Modem Register, offset: 0xD IR: u8, // < UART Infrared Register, offset: 0xE RESERVED_0: u8, PFIFO: u8, // < UART FIFO Parameters, offset: 0x10 CFIFO: u8, // < UART FIFO Control Register, offset: 0x11 SFIFO: u8, // < UART FIFO Status Register, offset: 0x12 TWFIFO: u8, // < UART FIFO Transmit Watermark, offset: 0x13 TCFIFO: u8, // < UART FIFO Transmit Count, offset: 0x14 RWFIFO: u8, // < UART FIFO Receive Watermark, offset: 0x15 RCFIFO: u8, // < UART FIFO Receive Count, offset: 0x16 RESERVED_1: u8, C7816: u8, // < UART 7816 Control Register, offset: 0x18 IE7816: u8, // < UART 7816 Interrupt Enable Register, offset: 0x19 IS7816: u8, // < UART 7816 Interrupt Status Register, offset: 0x1A WP7816_type: u8, WN7816: u8, // < UART 7816 Wait N Register, offset: 0x1C WF7816: u8, // < UART 7816 Wait FD Register, offset: 0x1D ET7816: u8, // < UART 7816 Error Threshold Register, offset: 0x1E TL7816: u8, // < UART 7816 Transmit Length Register, offset: 0x1F }; pub const SystemStruct = struct { Options1: *volatile u32 = @intToPtr(*volatile u32, 0x40047000), // SIM_SOPT1 Options1ConfigurationRegister: *volatile u32 = @intToPtr(*volatile u32, 0x40047004), // SIM_SOPT1CFG Options2: *volatile u32 = @intToPtr(*volatile u32, 0x40048004), // SIM_SOPT2 Options4: *volatile u32 = @intToPtr(*volatile u32, 0x4004800C), // SIM_SOPT4 Options5: *volatile u32 = @intToPtr(*volatile u32, 0x40048010), // SIM_SOPT5 Options7: *volatile u32 = @intToPtr(*volatile u32, 0x40048018), // SIM_SOPT7 DeviceIdentification: *volatile u32 = @intToPtr(*volatile u32, 0x40048024), // SIM_SDID ClockGating1: *volatile u32 = @intToPtr(*volatile u32, 0x40048028), // SIM_SCGC1 ClockGating2: *volatile u32 = @intToPtr(*volatile u32, 0x4004802C), // SIM_SCGC2 ClockGating3: *volatile u32 = @intToPtr(*volatile u32, 0x40048030), // SIM_SCGC3 ClockGating4: *volatile u32 = @intToPtr(*volatile u32, 0x40048034), // SIM_SCGC4 ClockGating5: *volatile u32 = @intToPtr(*volatile u32, 0x40048038), // SIM_SCGC5 ClockGating6: *volatile u32 = @intToPtr(*volatile u32, 0x4004803C), // SIM_SCGC6 ClockGating7: *volatile u32 = @intToPtr(*volatile u32, 0x40048040), // SIM_SCGC7 ClockDevider1: *volatile u32 = @intToPtr(*volatile u32, 0x40048044), // SIM_CLKDIV1 ClockDevider2: *volatile u32 = @intToPtr(*volatile u32, 0x40048048), // SIM_CLKDIV2 FlashConfiguration1: *volatile u32 = @intToPtr(*volatile u32, 0x4004804C), // SIM_FCFG1 FlashConfiguration2: *volatile u32 = @intToPtr(*volatile u32, 0x40048050), // SIM_FCFG2 UniqueIdentificationHigh: *volatile u32 = @intToPtr(*volatile u32, 0x40048054), // SIM_UIDH UniqueIdentificationMidHigh: *volatile u32 = @intToPtr(*volatile u32, 0x40048058), // SIM_UIDMH UniqueIdentificationMidLow: *volatile u32 = @intToPtr(*volatile u32, 0x4004805C), // SIM_UIDML UniqueIdentificationLow: *volatile u32 = @intToPtr(*volatile u32, 0x40048060), // SIM_UIDL }; const MultiPurposeClockGenerator = struct { control1: u8, // MCG_C1 control2: u8, // MCG_C2 control3: u8, // MCG_C3 control4: u8, // MCG_C4 control5: u8, // MCG_C5 control6: u8, // MCG_C6 status: u8, // MCG_S reserved0: u8, statusAndControl: u8, // MCG_SC reserved1: u8, autoTrimCompareValueHigh: u8, // MCG_ATCVH autoTrimCompareValueLow: u8, // MCG_ATCVL control7: u8, // MCG_C7 control8: u8, // MCG_C8 }; const PowerStruct = struct { modeProtection: u8, // SMC_PMPROT modeControl: u8, // SMC_PMCTRL vllsControl: u8, // SMC_VLLSCTRL modeStatus: u8, // SMC_PMSTAT }; const WatchdogStruct = struct { statusAndControlHigh: u16, // WDOG_STCTRLH statusAndControlLow: u16, // WDOG_STCTRLL timeoutValueHigh: u16, // WDOG_TOVALH timeoutValueLow: u16, // WDOG_TOVALL windowRegisterHigh: u16, // WDOG_WINH windowRegisterLow: u16, // WDOG_WINL refresh: u16, // WDOG_REFRESH unlock: u16, // WDOG_UNLOCK timerOutputHigh: u16, // WDOG_TMROUTH timerOutputLow: u16, // WDOG_TMROUTL resetCount: u16, // WDOG_RSTCNT prescaler: u16, // WDOG_PRESC }; pub const SysTick_MemMap = struct { CSR: u32, // < SysTick Control and Status Register, offset: 0x0 RVR: u32, // < SysTick Reload Value Register, offset: 0x4 CVR: u32, // < SysTick Current Value Register, offset: 0x8 CALIB: u32, // < SysTick Calibration Value Register, offset: 0xC }; pub var PortA align(32) = @intToPtr(*volatile Port, 0x40049000); pub var PortB align(32) = @intToPtr(*volatile Port, 0x4004A000); pub var PortC align(32) = @intToPtr(*volatile Port, 0x4004B000); pub var PortD align(32) = @intToPtr(*volatile Port, 0x4004C000); pub var PortE align(32) = @intToPtr(*volatile Port, 0x4004D000); pub var GpioA align(32) = @intToPtr(*volatile Gpio, 0x400FF000); pub var GpioB align(32) = @intToPtr(*volatile Gpio, 0x400FF040); pub var GpioC align(32) = @intToPtr(*volatile Gpio, 0x400FF080); pub var GpioD align(32) = @intToPtr(*volatile Gpio, 0x400FF0C0); pub var GpioE align(32) = @intToPtr(*volatile Gpio, 0x400FF100); pub var System = SystemStruct{}; pub var Uart0 = @intToPtr(*volatile UartMemMap, 0x4006A000); pub var Uart1 = @intToPtr(*volatile UartMemMap, 0x4006B000); pub var Uart2 = @intToPtr(*volatile UartMemMap, 0x4006C000); pub var OscillatorControl = @intToPtr(*volatile u8, 0x40065000); pub var ClockGenerator = @intToPtr(*volatile MultiPurposeClockGenerator, 0x40064000); pub var RegolatorStatusAndControl = @intToPtr(*volatile u8, 0x4007D002); // PMC_REGSC pub var Power = @intToPtr(*volatile PowerStruct, 0x4007E000); pub var Watchdog = @intToPtr(*volatile WatchdogStruct, 0x40052000); pub var SystemControl = @intToPtr(*volatile SystemControl_MemMap, 0xE000E000); pub var SysTick = @intToPtr(*volatile SysTick_MemMap, 0xE000E010); pub fn port_pcr_mux(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, PORT_PCR_MUX_SHIFT, PORT_PCR_MUX_MASK); } pub fn uart_bdh_sbr(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, UART_BDH_SBR_SHIFT, UART_BDH_SBR_MASK); } pub fn uart_bdl_sbr(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, UART_BDL_SBR_SHIFT, UART_BDL_SBR_MASK); } pub fn uart_c4_brfa(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, UART_C4_BRFA_SHIFT, UART_C4_BRFA_MASK); } pub fn mcg_c2_range0(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C2_RANGE0_SHIFT, MCG_C2_RANGE0_MASK); } pub fn mcg_c1_frdiv(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C1_FRDIV_SHIFT, MCG_C1_FRDIV_MASK); } pub fn mcg_c1_clks(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C1_CLKS_SHIFT, MCG_C1_CLKS_MASK); } pub fn mcg_s_clkst(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_S_CLKST_SHIFT, MCG_S_CLKST_MASK); } pub fn mcg_c3_sctrim(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C3_SCTRIM_SHIFT, MCG_C3_SCTRIM_MASK); } pub fn mcg_c4_fctrim(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C4_FCTRIM_SHIFT, MCG_C4_FCTRIM_MASK); } pub fn mcg_c4_drst_drs(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C4_DRST_DRS_SHI, MCG_C4_DRST_DRS_MASKFT); } pub fn mcg_c5_prdiv0(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C5_PRDIV0_SHIFT, MCG_C5_PRDIV0_MASK); } pub fn mcg_c6_vdiv0(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, MCG_C6_VDIV0_SHIFT, MCG_C6_VDIV0_MASK); } pub fn sim_clkdiv1_outdiv4(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_CLKDIV1_OUTDIV4_SHIFT, SIM_CLKDIV1_OUTDIV4_MASK); } pub fn sim_clkdiv1_outdiv3(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_CLKDIV1_OUTDIV3_SHIFT, SIM_CLKDIV1_OUTDIV3_MASK); } pub fn sim_clkdiv1_outdiv2(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_CLKDIV1_OUTDIV2_SHIFT, SIM_CLKDIV1_OUTDIV2_MASK); } pub fn sim_clkdiv1_outdiv1(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_CLKDIV1_OUTDIV1_SHIFT, SIM_CLKDIV1_OUTDIV1_MASK); } pub fn sim_clkdiv2_usbdiv(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_CLKDIV2_USBDIV_SHIFT, SIM_CLKDIV2_USBDIV_MASK); } pub fn sim_fcfg1_depart(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_FCFG1_DEPART_SHIFT, SIM_FCFG1_DEPART_MASK); } pub fn sim_fcfg1_eesize(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_FCFG1_EESIZE_SHIFT, SIM_FCFG1_EESIZE_MASK); } pub fn sim_fcfg1_pfsize(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_FCFG1_PFSIZE_SHIFT, SIM_FCFG1_PFSIZE_MASK); } pub fn sim_fcfg1_nvmsize(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_FCFG1_NVMSIZE_SHIFT, SIM_FCFG1_NVMSIZE_MASK); } pub fn sim_fcfg2_maxaddr1(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_FCFG2_MAXADDR1_SHIFT, SIM_FCFG2_MAXADDR1_MASK); } pub fn sim_fcfg2_maxaddr0(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_FCFG2_MAXADDR0_SHIFT, SIM_FCFG2_MAXADDR0_MASK); } pub fn sim_uidh_uid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_UIDH_UID_SHIFT, SIM_UIDH_UID_MASK); } pub fn sim_uidmh_uid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_UIDMH_UID_SHIFT, SIM_UIDMH_UID_MASK); } pub fn sim_uidml_uid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_UIDML_UID_SHIFT, SIM_UIDML_UID_MASK); } pub fn sim_uidl_uid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_UIDL_UID_SHIFT, SIM_UIDL_UID_MASK); } pub fn sim_sopt1_ramsize(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT1_RAMSIZE_SHIFT, SIM_SOPT1_RAMSIZE_MASK); } pub fn sim_sopt1_osc32ksel(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT1_OSC32KSEL_SHIFT, SIM_SOPT1_OSC32KSEL_MASK); } pub fn sim_sopt2_clkoutsel(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT2_CLKOUTSEL_SHIFT, SIM_SOPT2_CLKOUTSEL_MASK); } pub fn sim_sopt2_fbsl(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT2_FBSL_SHIFT, SIM_SOPT2_FBSL_MASK); } pub fn sim_sopt5_uart0txsrc(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT5_UART0TXSRC_SHIFT, SIM_SOPT5_UART0TXSRC_MASK); } pub fn sim_sopt5_uart0rxsrc(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT5_UART0RXSRC_SHIFT, SIM_SOPT5_UART0RXSRC_MASK); } pub fn sim_sopt5_uart1txsrc(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT5_UART1TXSRC_SHIFT, SIM_SOPT5_UART1TXSRC_MASK); } pub fn sim_sopt5_uart1rxsrc(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT5_UART1RXSRC_SHIFT, SIM_SOPT5_UART1RXSRC_MASK); } pub fn sim_sopt7_adc0trgsel(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT7_ADC0TRGSEL_SHIFT, SIM_SOPT7_ADC0TRGSEL_MASK); } pub fn sim_sopt7_adc1trgsel(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT7_ADC1TRGSEL_SHIFT, SIM_SOPT7_ADC1TRGSEL_MASK); } pub fn sim_sdid_pinid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SDID_PINID_SHIFT, SIM_SDID_PINID_MASK); } pub fn sim_sdid_famid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SDID_FAMID_SHIFT, SIM_SDID_FAMID_MASK); } pub fn sim_sdid_revid(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SDID_REVID_SHIFT, SIM_SDID_REVID_MASK); } pub fn sim_sopt4_ftm1ch0src(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT4_FTM1CH0SRC_SHIFT, SIM_SOPT4_FTM1CH0SRC_MASK); } pub fn sim_sopt4_ftm2ch0src(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SIM_SOPT4_FTM2CH0SRC_SHIFT, SIM_SOPT4_FTM2CH0SRC_MASK); } pub fn systick_rvr_reload(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SysTick_RVR_RELOAD_SHIFT, SysTick_RVR_RELOAD_MASK); } pub fn systick_cvr_current(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SysTick_CVR_CURRENT_SHIFT, SysTick_CVR_CURRENT_MASK); } pub fn systick_calib_tenms(comptime x: comptime_int) comptime_int { return left_shift_and_mask(x, SysTick_CALIB_TENMS_SHIFT, SysTick_CALIB_TENMS_MASK); } fn left_shift_and_mask(comptime x: comptime_int, comptime shift: u5, comptime mask: u32) comptime_int { return (x << shift) & mask; } pub inline fn nop() void { asm volatile ("nop"); } test "PCR" { const expectEqual = @import("std").testing.expectEqual; var port align(32) = @intToPtr(*volatile Port, 0x40049000); expectEqual(@as(usize, 0x40049000), @ptrToInt(&port.controlRegister[0])); expectEqual(@as(usize, 0x40049004), @ptrToInt(&port.controlRegister[1])); expectEqual(@as(usize, 0x40049008), @ptrToInt(&port.controlRegister[2])); expectEqual(@as(usize, 0x4004900C), @ptrToInt(&port.controlRegister[3])); expectEqual(@as(usize, 0x40049010), @ptrToInt(&port.controlRegister[4])); expectEqual(@as(usize, 0x40049014), @ptrToInt(&port.controlRegister[5])); expectEqual(@as(usize, 0x40049018), @ptrToInt(&port.controlRegister[6])); expectEqual(@as(usize, 0x4004901C), @ptrToInt(&port.controlRegister[7])); expectEqual(@as(usize, 0x40049020), @ptrToInt(&port.controlRegister[8])); expectEqual(@as(usize, 0x40049024), @ptrToInt(&port.controlRegister[9])); expectEqual(@as(usize, 0x40049028), @ptrToInt(&port.controlRegister[10])); expectEqual(@as(usize, 0x4004902C), @ptrToInt(&port.controlRegister[11])); expectEqual(@as(usize, 0x40049030), @ptrToInt(&port.controlRegister[12])); expectEqual(@as(usize, 0x40049034), @ptrToInt(&port.controlRegister[13])); expectEqual(@as(usize, 0x40049038), @ptrToInt(&port.controlRegister[14])); expectEqual(@as(usize, 0x4004903C), @ptrToInt(&port.controlRegister[15])); expectEqual(@as(usize, 0x40049040), @ptrToInt(&port.controlRegister[16])); expectEqual(@as(usize, 0x40049044), @ptrToInt(&port.controlRegister[17])); expectEqual(@as(usize, 0x40049048), @ptrToInt(&port.controlRegister[18])); expectEqual(@as(usize, 0x4004904C), @ptrToInt(&port.controlRegister[19])); expectEqual(@as(usize, 0x40049050), @ptrToInt(&port.controlRegister[20])); expectEqual(@as(usize, 0x40049054), @ptrToInt(&port.controlRegister[21])); expectEqual(@as(usize, 0x40049058), @ptrToInt(&port.controlRegister[22])); expectEqual(@as(usize, 0x4004905C), @ptrToInt(&port.controlRegister[23])); expectEqual(@as(usize, 0x40049060), @ptrToInt(&port.controlRegister[24])); expectEqual(@as(usize, 0x40049064), @ptrToInt(&port.controlRegister[25])); expectEqual(@as(usize, 0x40049068), @ptrToInt(&port.controlRegister[26])); expectEqual(@as(usize, 0x4004906C), @ptrToInt(&port.controlRegister[27])); expectEqual(@as(usize, 0x40049070), @ptrToInt(&port.controlRegister[28])); expectEqual(@as(usize, 0x40049074), @ptrToInt(&port.controlRegister[29])); expectEqual(@as(usize, 0x40049078), @ptrToInt(&port.controlRegister[30])); expectEqual(@as(usize, 0x4004907C), @ptrToInt(&port.controlRegister[31])); expectEqual(@as(usize, 0x40049080), @ptrToInt(&port.gpclr)); expectEqual(@as(usize, 0x40049084), @ptrToInt(&port.gpchr)); expectEqual(@as(usize, 0x400490A0), @ptrToInt(&port.isfr)); } test "Gpio" { const expectEqual = @import("std").testing.expectEqual; var gpio align(32) = @intToPtr(*volatile Gpio, 0x400FF000); expectEqual(@as(usize, 0x400FF000), @ptrToInt(&gpio.dataOutput)); expectEqual(@as(usize, 0x400FF004), @ptrToInt(&gpio.setOutput)); expectEqual(@as(usize, 0x400FF008), @ptrToInt(&gpio.clearOutput)); expectEqual(@as(usize, 0x400FF00C), @ptrToInt(&gpio.toggleOutput)); expectEqual(@as(usize, 0x400FF010), @ptrToInt(&gpio.dataInput)); expectEqual(@as(usize, 0x400FF014), @ptrToInt(&gpio.dataDirection)); }
src/teensy3_2/mk20dx256.zig
const std = @import("std"); const platform = @import("../platform.zig"); const time = std.time; const vfs = @import("../vfs.zig"); const util = @import("../util.zig"); const RefCount = util.RefCount; const File = vfs.File; const Node = vfs.Node; const c = @cImport({ @cInclude("miniz/miniz.h"); }); /// Support for mounting .zip files as a filesystem. DIRECTORY ENTRIES ARE REQUIRED in the .zip file. // These **MUST** be inlined. inline fn myFsImpl(self: *Node) *FsImpl { return self.file_system.?.cookie.?.as(FsImpl); } inline fn myImpl(self: *Node) *NodeImpl { return self.cookie.?.as(NodeImpl); } const NodeImpl = struct { const ops: Node.Ops = .{ .open = NodeImpl.open, .close = NodeImpl.close, .read = NodeImpl.read, .find = NodeImpl.find, .readDir = NodeImpl.readDir, .unlink_me = NodeImpl.unlink_me, }; miniz_stat: c.mz_zip_archive_file_stat = undefined, data: ?[]u8 = null, fn minizToVfsStat(in: c.mz_zip_archive_file_stat) Node.Stat { return .{ .inode = in.m_file_index + 2, .blocks = in.m_comp_size, .size = in.m_uncomp_size, .type = if (in.m_is_directory != 0) .directory else .file, .modify_time = @truncate(i64, in.m_time) * time.ns_per_s, .access_time = @truncate(i64, in.m_time) * time.ns_per_s, .create_time = @truncate(i64, in.m_time) * time.ns_per_s, .mode = Node.Mode.all, }; } fn lazyExtract(self: *Node) !void { var node_impl = myImpl(self); var fs_impl = myFsImpl(self); if (node_impl.miniz_stat.m_is_directory != 0) return vfs.Error.NotFile; if (node_impl.data != null) return; node_impl.data = try self.file_system.?.allocator.alloc(u8, node_impl.miniz_stat.m_uncomp_size); var mz_ok = c.mz_zip_reader_extract_to_mem(&fs_impl.archive, node_impl.miniz_stat.m_file_index, node_impl.data.?.ptr, node_impl.data.?.len, 0); if (mz_ok == 0) return vfs.Error.ReadFailed; } pub fn init(file_system: *vfs.FileSystem, index: u32, preinit_stat: ?c.mz_zip_archive_file_stat) !*Node { var fs_impl = file_system.cookie.?.as(FsImpl); if (fs_impl.opened.get(index)) |existing_node| { return existing_node; } var node_impl = try file_system.allocator.create(NodeImpl); errdefer file_system.allocator.destroy(node_impl); node_impl.* = .{}; if (preinit_stat) |preinit_stat_inner| { node_impl.miniz_stat = preinit_stat_inner; } else { var mz_ok = c.mz_zip_reader_file_stat(&fs_impl.archive, @truncate(c.mz_uint, index), &node_impl.miniz_stat); if (mz_ok == 0) return vfs.Error.ReadFailed; } var initial_stat = NodeImpl.minizToVfsStat(node_impl.miniz_stat); var node = try file_system.allocator.create(Node); errdefer file_system.allocator.destroy(node); node.* = Node.init(NodeImpl.ops, util.asCookie(node_impl), initial_stat, file_system); try fs_impl.opened.putNoClobber(node_impl.miniz_stat.m_file_index, node); return node; } pub fn open(self: *Node) !void { // Do nothing, as there is nothing to do. } pub fn close(self: *Node) !void { var node_impl = myImpl(self); if (self.opens.refs == 0) { if (node_impl.data != null) self.file_system.?.allocator.free(node_impl.data.?); if (!self.stat.flags.mount_point) _ = myFsImpl(self).opened.remove(node_impl.miniz_stat.m_file_index); self.file_system.?.allocator.destroy(node_impl); self.file_system.?.allocator.destroy(self); } } pub fn read(self: *Node, offset: u64, buffer: []u8) !usize { if (self.stat.type == .directory) return vfs.Error.NotFile; try lazyExtract(self); var my_data = myImpl(self).data.?; var trueOff = @truncate(usize, offset); var trueEnd = if (trueOff + buffer.len > self.stat.size) self.stat.size else trueOff + buffer.len; std.mem.copy(u8, buffer, my_data[trueOff..trueEnd]); return trueEnd - trueOff; } pub fn find(self: *Node, path: []const u8) !File { var node_impl = myImpl(self); var fs_impl = myFsImpl(self); if (self.stat.type != .directory) return vfs.Error.NotDirectory; var index: u32 = undefined; if (!self.stat.flags.mount_point) { var my_path_raw: [1024]u8 = undefined; // Important note! my_path_len includes the null-terminator in its length calculations! var my_path_len = c.mz_zip_reader_get_filename(&fs_impl.archive, node_impl.miniz_stat.m_file_index, &my_path_raw, 1024); if (my_path_len == 0) return vfs.Error.ReadFailed; var my_path = my_path_raw[0 .. my_path_len - 1]; var full_path_raw: [1024]u8 = undefined; var full_path = try std.fmt.bufPrint(full_path_raw[0..], "{}{}", .{ my_path, path }); full_path_raw[full_path.len] = 0; var mz_ok = c.mz_zip_reader_locate_file_v2(&fs_impl.archive, full_path.ptr, null, 0, &index); if (mz_ok == 0) { full_path = try std.fmt.bufPrint(full_path_raw[0..], "{}{}/", .{ my_path, path }); full_path_raw[full_path.len] = 0; mz_ok = c.mz_zip_reader_locate_file_v2(&fs_impl.archive, full_path.ptr, null, 0, &index); } if (mz_ok == 0) return vfs.Error.NoSuchFile; } else { var full_path_raw: [1024]u8 = undefined; var full_path: []u8 = full_path_raw[0..path.len]; std.mem.copy(u8, full_path, path); full_path_raw[full_path.len] = 0; var mz_ok = c.mz_zip_reader_locate_file_v2(&fs_impl.archive, full_path.ptr, null, 0, &index); if (mz_ok == 0) { full_path = full_path_raw[0 .. path.len + 1]; full_path_raw[full_path.len - 1] = '/'; full_path_raw[full_path.len] = 0; mz_ok = c.mz_zip_reader_locate_file_v2(&fs_impl.archive, full_path.ptr, null, 0, &index); } if (mz_ok == 0) return vfs.Error.NoSuchFile; } var node = try NodeImpl.init(self.file_system.?, index, null); try node.open(); var file: File = undefined; std.mem.copy(u8, file.name_buf[0..], path); file.name_len = path.len; file.node = node; return file; } pub fn readDir(self: *Node, offset: u64, files: []File) !usize { if (self.stat.type != .directory) return vfs.Error.NotDirectory; var node_impl = myImpl(self); var fs_impl = myFsImpl(self); var my_path_raw: [1024]u8 = undefined; var my_path: []const u8 = ""; if (!self.stat.flags.mount_point) { var my_path_len = c.mz_zip_reader_get_filename(&fs_impl.archive, node_impl.miniz_stat.m_file_index, &my_path_raw, 1024); if (my_path_len == 0) return vfs.Error.ReadFailed; my_path = my_path_raw[0 .. my_path_len - 1]; } var true_index: usize = 0; var total_index = @truncate(usize, offset); while (total_index < fs_impl.archive.m_total_files and true_index < files.len) { var file_info: c.mz_zip_archive_file_stat = undefined; var mz_ok = c.mz_zip_reader_file_stat(&fs_impl.archive, @truncate(c.mz_uint, total_index), &file_info); if (mz_ok == 0) return vfs.Error.ReadFailed; var path_slice: []u8 = std.mem.spanZ(@ptrCast([*c]u8, file_info.m_filename[0..])); if (std.mem.eql(u8, my_path, path_slice)) { total_index += 1; continue; } if (my_path.len > 0 and !std.mem.startsWith(u8, path_slice, my_path)) { total_index += 1; continue; } path_slice = path_slice[my_path.len..]; if (std.mem.endsWith(u8, path_slice, "/")) { path_slice = path_slice[0 .. path_slice.len - 1]; } if (std.mem.indexOf(u8, path_slice, "/") != null) { total_index += 1; continue; } var file: File = undefined; std.mem.copy(u8, file.name_buf[0..], path_slice[my_path.len..]); file.name_len = path_slice.len - my_path.len; files[true_index] = file; true_index += 1; total_index += 1; } return true_index; } pub fn unlink_me(self: *Node) !void { // There's nothing worth doing here. } }; const FsImpl = struct { const OpenedCache = std.AutoHashMap(u32, *Node); const ops: vfs.FileSystem.Ops = .{ .mount = FsImpl.mount, .unmount = FsImpl.unmount, }; zip_data: []u8 = undefined, archive: c.mz_zip_archive = undefined, opened: FsImpl.OpenedCache = undefined, pub fn mount(self: *vfs.FileSystem, zipfile: ?*Node, args: ?[]const u8) anyerror!*Node { if (zipfile == null) return vfs.Error.NoSuchFile; var fs_impl = try self.allocator.create(FsImpl); errdefer self.allocator.destroy(fs_impl); // TODO: take advantage of read/write/etc callbacks // TODO: take advantage of memory allocation callbacks fs_impl.* = .{}; fs_impl.zip_data = try self.allocator.alloc(u8, zipfile.?.stat.size); errdefer self.allocator.free(fs_impl.zip_data); var amount = try zipfile.?.read(0, fs_impl.zip_data); if (amount != zipfile.?.stat.size) return vfs.Error.ReadFailed; c.mz_zip_zero_struct(&fs_impl.archive); var mz_ok = c.mz_zip_reader_init_mem(&fs_impl.archive, fs_impl.zip_data.ptr, fs_impl.zip_data.len, 0); if (mz_ok == 0) return vfs.Error.NoSuchFile; fs_impl.opened = FsImpl.OpenedCache.init(self.allocator); errdefer fs_impl.opened.deinit(); self.cookie = util.asCookie(fs_impl); var root_node_impl = try self.allocator.create(NodeImpl); errdefer self.allocator.destroy(root_node_impl); var now = platform.getTimeNano(); var root_node_stat = Node.Stat{ .flags = .{ .mount_point = true }, .inode = 1, .type = .directory, .mode = Node.Mode.all, .modify_time = now, .create_time = now, .access_time = now, }; var root_node = try self.allocator.create(Node); errdefer self.allocator.destroy(root_node); root_node.* = Node.init(NodeImpl.ops, util.asCookie(root_node_impl), root_node_stat, self); return root_node; } pub fn unmount(self: *vfs.FileSystem) void { var fs_impl = self.cookie.?.as(FsImpl); _ = c.mz_zip_reader_end(&fs_impl.archive); } }; pub const Fs = vfs.FileSystem.init("zipfs", FsImpl.ops);
kernel/fs/zipfs.zig
const std = @import("std"); const c = @import("internal/c.zig"); const internal = @import("internal/internal.zig"); const log = std.log.scoped(.git); const git = @import("git.zig"); pub const Blame = opaque { pub fn deinit(self: *Blame) void { log.debug("Blame.deinit called", .{}); c.git_blame_free(@ptrCast(*c.git_blame, self)); log.debug("blame freed successfully", .{}); } pub fn hunkCount(self: *Blame) u32 { log.debug("Blame.hunkCount called", .{}); const ret = c.git_blame_get_hunk_count(@ptrCast(*c.git_blame, self)); log.debug("blame hunk count: {}", .{ret}); return ret; } pub fn hunkByIndex(self: *Blame, index: u32) ?*const BlameHunk { log.debug("Blame.hunkByIndex called, index: {}", .{index}); return @ptrCast( ?*const git.BlameHunk, c.git_blame_get_hunk_byindex(@ptrCast(*c.git_blame, self), index), ); } pub fn hunkByLine(self: *Blame, line: usize) ?*const BlameHunk { log.debug("Blame.hunkByLine called, line: {}", .{line}); return @ptrCast( ?*const git.BlameHunk, c.git_blame_get_hunk_byline(@ptrCast(*c.git_blame, self), line), ); } /// Get blame data for a file that has been modified in memory. The `reference` parameter is a pre-calculated blame for the /// in-odb history of the file. This means that once a file blame is completed (which can be expensive), updating the buffer /// blame is very fast. /// /// Lines that differ between the buffer and the committed version are marked as having a zero OID for their final_commit_id. pub fn blameBuffer(self: *Blame, buffer: [:0]const u8) !*git.Blame { log.debug("Blame.blameBuffer called, buffer: {s}", .{buffer}); var blame: *git.Blame = undefined; try internal.wrapCall("git_blame_buffer", .{ @ptrCast(*?*c.git_blame, &blame), @ptrCast(*c.git_blame, self), buffer.ptr, buffer.len, }); log.debug("successfully fetched blame buffer", .{}); return blame; } comptime { std.testing.refAllDecls(@This()); } }; pub const BlameHunk = extern struct { /// The number of lines in this hunk. lines_in_hunk: usize, /// The OID of the commit where this line was last changed. final_commit_id: git.Oid, /// The 1-based line number where this hunk begins, in the final version /// of the file. final_start_line_number: usize, /// The author of `final_commit_id`. If `use_mailmap` has been /// specified, it will contain the canonical real name and email address. final_signature: *git.Signature, /// The OID of the commit where this hunk was found. /// This will usually be the same as `final_commit_id`, except when /// `any_commit_copies` has been specified. orig_commit_id: git.Oid, /// The path to the file where this hunk originated, as of the commit /// specified by `orig_commit_id`. /// Use `origPath` z_orig_path: [*:0]const u8, /// The 1-based line number where this hunk begins in the file named by /// `orig_path` in the commit specified by `orig_commit_id`. orig_start_line_number: usize, /// The author of `orig_commit_id`. If `use_mailmap` has been /// specified, it will contain the canonical real name and email address. orig_signature: *git.Signature, /// The 1 iff the hunk has been tracked to a boundary commit (the root, /// or the commit specified in git_blame_options.oldest_commit) boundary: u8, pub fn origPath(self: BlameHunk) [:0]const u8 { return std.mem.sliceTo(self.z_orig_path, 0); } test { try std.testing.expectEqual(@sizeOf(c.git_blame_hunk), @sizeOf(BlameHunk)); try std.testing.expectEqual(@bitSizeOf(c.git_blame_hunk), @bitSizeOf(BlameHunk)); } comptime { std.testing.refAllDecls(@This()); } }; pub const BlameOptions = struct { flags: BlameFlags = .{}, /// The lower bound on the number of alphanumeric characters that must be detected as moving/copying within a file for it /// to associate those lines with the parent commit. The default value is 20. /// /// This value only takes effect if any of the `BlameFlags.track_copies_*` flags are specified. min_match_characters: u16 = 0, /// The id of the newest commit to consider. The default is HEAD. newest_commit: git.Oid = git.Oid.zero, /// The id of the oldest commit to consider. The default is the first commit encountered with a `null` parent. oldest_commit: git.Oid = git.Oid.zero, /// The first line in the file to blame. The default is 1 (line numbers start with 1). min_line: usize = 0, /// The last line in the file to blame. The default is the last line of the file. max_line: usize = 0, pub const BlameFlags = packed struct { normal: bool = false, /// Track lines that have moved within a file (like `git blame -M`). /// /// This is not yet implemented and reserved for future use. track_copies_same_file: bool = false, /// Track lines that have moved across files in the same commit (like `git blame -C`). /// /// This is not yet implemented and reserved for future use. track_copies_same_commit_moves: bool = false, /// Track lines that have been copied from another file that exists in the same commit (like `git blame -CC`). /// Implies same_file. /// /// This is not yet implemented and reserved for future use. track_copies_same_commit_copies: bool = false, /// Track lines that have been copied from another file that exists in *any* commit (like `git blame -CCC`). Implies /// same_commit_copies. /// /// This is not yet implemented and reserved for future use. track_copies_any_commit_copies: bool = false, /// Restrict the search of commits to those reachable following only the first parents. first_parent: bool = false, /// Use mailmap file to map author and committer names and email addresses to canonical real names and email /// addresses. The mailmap will be read from the working directory, or HEAD in a bare repository. use_mailmap: bool = false, /// Ignore whitespace differences ignore_whitespace: bool = false, z_padding1: u8 = 0, z_padding2: u16 = 0, pub fn format( value: BlameFlags, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype, ) !void { _ = fmt; return internal.formatWithoutFields( value, options, writer, &.{ "z_padding1", "z_padding2" }, ); } test { try std.testing.expectEqual(@sizeOf(c.git_blame_flag_t), @sizeOf(BlameFlags)); try std.testing.expectEqual(@bitSizeOf(c.git_blame_flag_t), @bitSizeOf(BlameFlags)); } comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); }
src/blame.zig
const std = @import("std"); const assert = std.debug.assert; const mem = @import("memory.zig"); pub const cgltf = @import("zcgltf.zig"); pub fn parseAndLoadFile(gltf_path: [:0]const u8) cgltf.Error!*cgltf.Data { const options = cgltf.Options{ .memory = .{ .alloc = mem.zmeshAllocUser, .free = mem.zmeshFreeUser, }, }; const data = try cgltf.parseFile(options, gltf_path); errdefer cgltf.free(data); try cgltf.loadBuffers(options, data, gltf_path); return data; } pub fn appendMeshPrimitive( data: *cgltf.Data, mesh_index: u32, prim_index: u32, indices: *std.ArrayList(u32), positions: *std.ArrayList([3]f32), normals: ?*std.ArrayList([3]f32), texcoords0: ?*std.ArrayList([2]f32), tangents: ?*std.ArrayList([4]f32), ) !void { assert(mesh_index < data.meshes_count); assert(prim_index < data.meshes.?[mesh_index].primitives_count); const mesh = &data.meshes.?[mesh_index]; const prim = &mesh.primitives[prim_index]; const num_vertices: u32 = @intCast(u32, prim.attributes[0].data.count); const num_indices: u32 = @intCast(u32, prim.indices.?.count); // Indices. { try indices.ensureTotalCapacity(indices.items.len + num_indices); const accessor = prim.indices.?; const buffer_view = accessor.buffer_view.?; assert(accessor.stride == buffer_view.stride or buffer_view.stride == 0); assert(accessor.stride * accessor.count == buffer_view.size); assert(buffer_view.buffer.data != null); const data_addr = @alignCast(4, @ptrCast([*]const u8, buffer_view.buffer.data) + accessor.offset + buffer_view.offset); if (accessor.stride == 1) { assert(accessor.component_type == .r_8u); const src = @ptrCast([*]const u8, data_addr); var i: u32 = 0; while (i < num_indices) : (i += 1) { indices.appendAssumeCapacity(src[i]); } } else if (accessor.stride == 2) { assert(accessor.component_type == .r_16u); const src = @ptrCast([*]const u16, data_addr); var i: u32 = 0; while (i < num_indices) : (i += 1) { indices.appendAssumeCapacity(src[i]); } } else if (accessor.stride == 4) { assert(accessor.component_type == .r_32u); const src = @ptrCast([*]const u32, data_addr); var i: u32 = 0; while (i < num_indices) : (i += 1) { indices.appendAssumeCapacity(src[i]); } } else { unreachable; } } // Attributes. { const attributes = prim.attributes[0..prim.attributes_count]; for (attributes) |attrib| { const accessor = attrib.data; assert(accessor.component_type == .r_32f); const buffer_view = accessor.buffer_view.?; assert(buffer_view.buffer.data != null); assert(accessor.stride == buffer_view.stride or buffer_view.stride == 0); assert(accessor.stride * accessor.count == buffer_view.size); const data_addr = @ptrCast([*]const u8, buffer_view.buffer.data) + accessor.offset + buffer_view.offset; if (attrib.type == .position) { assert(accessor.type == .vec3); const slice = @ptrCast([*]const [3]f32, @alignCast(4, data_addr))[0..num_vertices]; try positions.appendSlice(slice); } else if (attrib.type == .normal) { if (normals) |n| { assert(accessor.type == .vec3); const slice = @ptrCast([*]const [3]f32, @alignCast(4, data_addr))[0..num_vertices]; try n.appendSlice(slice); } } else if (attrib.type == .texcoord) { if (texcoords0) |tc| { assert(accessor.type == .vec2); const slice = @ptrCast([*]const [2]f32, @alignCast(4, data_addr))[0..num_vertices]; try tc.appendSlice(slice); } } else if (attrib.type == .tangent) { if (tangents) |tan| { assert(accessor.type == .vec4); const slice = @ptrCast([*]const [4]f32, @alignCast(4, data_addr))[0..num_vertices]; try tan.appendSlice(slice); } } } } }
modules/graphics/vendored/zmesh/src/io.zig
const std = @import("std"); const fs = std.fs; const io = std.io; const Rom = @import("cart.zig").Cart.Rom; const Allocator = std.mem.Allocator; pub const InesError = error{ MissingMagic, UnexpectedEndOfPrgRom, UnexpectedEndOfChrRom, }; pub const Mirroring = enum { horizontal, vertical, four_screen, }; pub const RomInfo = struct { prg_rom: ?[]u8, chr_rom: ?[]u8, prg_rom_mul_16kb: u8, prg_ram_mul_8kb: u8, chr_header_byte: ChrHeaderByte, has_sram: bool, mirroring: Mirroring, has_trainer: bool, mapper: u8, //TODO: Make enum const ChrHeaderByte = union(enum) { uses_chr_ram, mul_8kb: u8, }; pub fn deinit(self: RomInfo, allocator: *Allocator) void { if (self.prg_rom) |prg| { allocator.free(prg); } if (self.chr_rom) |chr| { allocator.free(chr); } } pub fn readFile(allocator: *Allocator, path: []const u8) !RomInfo { std.log.info("Loading rom at path \"{s}\"", .{path}); const file = try fs.cwd().openFile(path, .{}); defer file.close(); return RomInfo.readReader(allocator, file.reader()); } pub fn readReader(allocator: *Allocator, reader: anytype) !RomInfo { const magic = "NES\x1a"; if (!(try reader.isBytes(magic[0..]))) { return InesError.MissingMagic; } const prg_rom_mul_16kb = try reader.readByte(); const chr_header_byte = blk: { const byte = try reader.readByte(); if (byte == 0) { break :blk .uses_chr_ram; } else { break :blk RomInfo.ChrHeaderByte{ .mul_8kb = byte }; } }; const flags6 = try reader.readByte(); const mirroring = blk: { const bit0 = flags6 & 0b01; const bit1 = (flags6 >> 2) & 0b10; break :blk @intToEnum(Mirroring, bit0 | bit1); }; const has_sram = (flags6 >> 1) & 1 == 1; const has_trainer = (flags6 >> 2) & 1 == 1; const flags7 = try reader.readByte(); const mapper = (flags7 & 0xf) | (flags6 >> 4); const flags8 = try reader.readByte(); const prg_ram_mul_8kb = flags8; try reader.skipBytes(7 + if (has_trainer) @as(usize, 512) else 0, .{}); const prg_rom_size = @as(usize, prg_rom_mul_16kb) * 1024 * 16; const prg_rom = try allocator.alloc(u8, prg_rom_size); errdefer allocator.free(prg_rom); if ((try reader.readAll(prg_rom)) != prg_rom_size) { return InesError.UnexpectedEndOfPrgRom; } const chr_rom = switch (chr_header_byte) { .uses_chr_ram => null, .mul_8kb => |chr_rom_mul_8kb| blk: { const chr_rom_size = @as(usize, chr_rom_mul_8kb) * 1024 * 8; const rom = try allocator.alloc(u8, chr_rom_size); errdefer allocator.free(rom); if ((try reader.readAll(rom)) != chr_rom_size) { return InesError.UnexpectedEndOfChrRom; } break :blk rom; }, }; return RomInfo{ .prg_rom = prg_rom, .chr_rom = chr_rom, .prg_rom_mul_16kb = prg_rom_mul_16kb, .prg_ram_mul_8kb = prg_ram_mul_8kb, .chr_header_byte = chr_header_byte, .has_sram = has_sram, .mirroring = mirroring, .has_trainer = has_trainer, .mapper = mapper, }; } }; const testing = std.testing; test "Parse INES 1.0" { const info = try RomInfo.readFile(testing.allocator, "roms/nes-test-roms/other/nestest.nes"); defer info.deinit(testing.allocator); try testing.expectEqual(@as(u8, 1), info.prg_rom_mul_16kb); try testing.expectEqual(@as(u8, 0), info.prg_ram_mul_8kb); try testing.expectEqual(RomInfo.ChrHeaderByte{ .mul_8kb = 1 }, info.chr_header_byte); try testing.expectEqual(false, info.has_sram); try testing.expectEqual(Mirroring.horizontal, info.mirroring); try testing.expectEqual(false, info.has_trainer); try testing.expectEqual(@as(u8, 0), info.mapper); }
src/ines.zig
const std = @import("std"); const utils = @import("utils"); const Allocator = std.mem.Allocator; const ArenaAllocator = std.heap.ArenaAllocator; const sort = std.sort; const print = utils.print; const desc_i32 = sort.desc(i32); const OctupusMap = struct { width: usize, height: usize, energy: []i32, flashed: []bool, steps: i32, }; fn readInput(arena: *ArenaAllocator, lines_it: *utils.FileLineIterator) anyerror!OctupusMap { var numbers = try std.ArrayList(i32).initCapacity(&arena.allocator, 4096 * 4); var width: usize = 0; while (lines_it.next()) |line| { for (line) |h| { try numbers.append(@intCast(i32, h - 48)); } width = line.len; } print("File ok :) Number of inputs: {d}", .{numbers.items.len}); var flashed = try arena.allocator.alloc(bool, numbers.items.len); std.mem.set(bool, flashed, false); return OctupusMap{ .width = width, .height = numbers.items.len / width, .energy = numbers.items, .flashed = flashed, .steps = 0, }; } fn increaseEnergy(map: *OctupusMap, x: i32, y: i32) void { if (x < 0 or y < 0 or x >= map.width or y >= map.height) { return; } const offset = @intCast(usize, y) * map.width + @intCast(usize, x); map.energy[offset] += 1; } fn runStep(map: *OctupusMap) i32 { map.steps += 1; for (map.energy) |*e| { e.* += 1; } while (true) { var has_flashed = false; var y: i32 = 0; while (y < map.height) : (y += 1) { var x: i32 = 0; while (x < map.width) : (x += 1) { const offset = @intCast(usize, y) * map.width + @intCast(usize, x); if (map.energy[offset] > 9 and !map.flashed[offset]) { map.flashed[offset] = true; increaseEnergy(map, x - 1, y - 1); increaseEnergy(map, x, y - 1); increaseEnergy(map, x + 1, y - 1); increaseEnergy(map, x - 1, y); increaseEnergy(map, x + 1, y); increaseEnergy(map, x - 1, y + 1); increaseEnergy(map, x, y + 1); increaseEnergy(map, x + 1, y + 1); has_flashed = true; } } } if (!has_flashed) { break; } } var num_flashed: i32 = 0; for (map.flashed) |flashed, offset| { if (flashed) { num_flashed += 1; map.energy[offset] = 0; map.flashed[offset] = false; } } return num_flashed; } fn part1(map: *OctupusMap) i32 { var sum: i32 = 0; var step: i32 = 0; while (step < 100) : (step += 1) { sum += runStep(map); } return sum; } fn part2(map: *OctupusMap) i32 { while (runStep(map) != @intCast(i32, map.width * map.height)) {} return map.steps; } pub fn main() anyerror!void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); var lines_it = try utils.iterateLinesInFile(&arena.allocator, "input.txt"); defer lines_it.deinit(); var input = try readInput(&arena, &lines_it); const part1_result = part1(&input); print("Part 1: {d}", .{part1_result}); const part2_result = part2(&input); print("Part 2: {d}", .{part2_result}); }
day11/src/main.zig
const std = @import("std"); const log = std.log; const mem = std.mem; const os = std.os; const ScreenWidth = 64; const ScreenHeight = 32; const PrgRomAddress = 0x200; const StackAddress = 0xEA0; const ScreenAddress = 0xF00; pub const Chip8 = struct { Screen: [ScreenHeight][ScreenWidth]u1, KeyDown: [16]bool, // Memory Map: // +---------------+= 0xFFF (4095) End of Chip-8 RAM // | | // | |= 0xF00 (3840) Start of screen // | |= 0xEA0 (3744) Start of stack // | | // | | // | 0x200 to 0xFFF| // | Chip-8 | // | Program / Data| // | Space | // | | // | | // | | // +- - - - - - - -+= 0x600 (1536) Start of ETI 660 Chip-8 programs // | | // | | // | | // +---------------+= 0x200 (512) Start of most Chip-8 programs // | 0x000 to 0x1FF| // | Reserved for | // | interpreter | // +---------------+= 0x000 (0) Start of Chip-8 RAM RAM: [4096]u8, // 16 general purpose 8-bit registers V: [16]u8, // This register is generally used to store memory addresses, so only the lowest // (rightmost) 12 bits are usually used. I: u16, // Sound timer. Decrements at 60Hz when non-zero. ST: u8, // Delay timer. Decrements at 60Hz when non-zero. DT: u8, // Program counter PC: usize, // Stack pointer SP: usize, // When we're waiting for an input key, this is the register that the key gets // written to. WaitingForKeyPress: bool, KeyWaitRegister: usize, pub fn init(prgRom: []u8) Chip8 { // Programs may also refer to a group of sprites representing the hexadecimal // digits 0 through F. These sprites are 5 bytes long, or 8x5 pixels. The data // should be stored in the interpreter area of Chip-8 memory (0x000 to 0x1FF). const hex_digits = [_]u8{ 0xf0, 0x90, 0x90, 0x90, 0xf0, // 0 0x20, 0x60, 0x20, 0x20, 0x70, // 1 0xf0, 0x10, 0xf0, 0x80, 0xf0, // 2 0xf0, 0x10, 0xf0, 0x10, 0xf0, // 3 0x90, 0x90, 0xf0, 0x10, 0x10, // 4 0xf0, 0x80, 0xf0, 0x10, 0xf0, // 5 0xf0, 0x80, 0xf0, 0x90, 0xf0, // 6 0xf0, 0x10, 0x20, 0x40, 0x40, // 7 0xf0, 0x90, 0xf0, 0x90, 0xf0, // 8 0xf0, 0x90, 0xf0, 0x10, 0xf0, // 9 0xf0, 0x90, 0xf0, 0x90, 0x90, // A 0xe0, 0x90, 0xe0, 0x90, 0xe0, // B 0xf0, 0x80, 0x80, 0x80, 0xf0, // C 0xe0, 0x90, 0x90, 0x90, 0xe0, // D 0xf0, 0x80, 0xf0, 0x80, 0xf0, // E 0xf0, 0x80, 0xf0, 0x80, 0x80, // F }; var ram: [4096]u8 = undefined; mem.set(u8, ram[0..], 0); mem.copy(u8, ram[0..], hex_digits[0..]); mem.copy(u8, ram[PrgRomAddress..], prgRom[0..]); var screen: [ScreenHeight][ScreenWidth]u1 = undefined; for (screen) |*row| { mem.set(u1, row[0..], 0); } var keys: [16]bool = undefined; mem.set(bool, keys[0..], false); var v: [16]u8 = undefined; mem.set(u8, v[0..], 0); return Chip8{ .Screen = screen, .KeyDown = keys, .RAM = ram, .V = v, .I = 0, .ST = 0, .DT = 0, .PC = PrgRomAddress, .SP = 0x0000, .WaitingForKeyPress = false, .KeyWaitRegister = 0, }; } pub fn step(self: *Chip8) bool { if (self.WaitingForKeyPress) { return false; } const op1 = self.RAM[self.PC]; const op2 = self.RAM[self.PC + 1]; const opcode = (@intCast(u16, op1) << 8) | @intCast(u16, op2); const nnn = ((@intCast(u16, op1) & 0x0f) << 8) | @intCast(u16, op2); var shouldRender = false; switch (op1 & 0xf0) { 0x00 => { if (opcode == 0x00e0) { log.info("{X:0>4} CLS", .{self.PC}); for (self.Screen) |*row| { mem.set(u1, row[0..], 0); } self.PC += 2; } else if (opcode == 0x00ee) { // The stack is an array of 16-bit values, used to store the address that the // interpreter should return to when finished with a subroutine. self.SP -= 2; const ret = (@intCast(u16, self.RAM[StackAddress + self.SP + 1]) << 8) | @intCast(u16, self.RAM[StackAddress + self.SP]); log.info("{X:0>4} RET = {X:0>4}", .{ self.PC, ret }); self.PC = ret; } else { log.info("{X:0>4} SYS #{X:0>4}", .{ self.PC, nnn }); self.PC = @intCast(usize, nnn); } }, 0x10 => { log.info("{X:0>4} JP #{X:0>4}", .{ self.PC, nnn }); self.PC = @intCast(usize, nnn); }, 0x20 => { // The stack is an array of 16-bit values, used to store the address that the interpreter // should return to when finished with a subroutine. log.info("{X:0>4} CALL #{X:0>4}", .{ self.PC, nnn }); const nextPC = self.PC + 2; self.RAM[StackAddress + self.SP] = @intCast(u8, nextPC & 0x00ff); self.RAM[StackAddress + self.SP + 1] = @intCast(u8, (nextPC & 0xff00) >> 8); self.SP += 2; self.PC = @intCast(usize, nnn); }, 0x30 => { const vx = @intCast(usize, op1 & 0x0f); log.info("{X:0>4} SE V{} ({X:0>4}), #{X:0>2}", .{ self.PC, vx, self.V[vx], op2 }); if (self.V[vx] == op2) { self.PC += 2; } self.PC += 2; }, 0x40 => { const vx = @intCast(usize, op1 & 0x0f); log.info("{X:0>4} SNE V{}, #{X:0>2}", .{ self.PC, vx, op2 }); if (self.V[vx] != op2) { self.PC += 2; } self.PC += 2; }, 0x50 => { const vx = @intCast(usize, op1 & 0x0f); const vy = @intCast(usize, op2 & 0xf0) >> 4; log.info("{X:0>4} SE V{}, V{}", .{ self.PC, vx, vy }); if (self.V[vx] == self.V[vy]) { self.PC += 2; } self.PC += 2; }, 0x60 => { const vx = @intCast(usize, op1 & 0x0f); log.info("{X:0>4} LD V{}, #{X:0>2}", .{ self.PC, vx, op2 }); self.V[vx] = op2; self.PC += 2; }, 0x70 => { const vx = @intCast(usize, op1 & 0x0f); log.info("{X:0>4} ADD V{}, #{X:0>2}", .{ self.PC, vx, op2 }); const v = @addWithOverflow(u8, self.V[vx], op2, &self.V[vx]); if (v) { log.info(" result = {}", .{self.V[vx]}); } self.PC += 2; }, 0x80 => { const vx = @intCast(usize, op1 & 0x0f); const vy = @intCast(usize, op2 & 0xf0) >> 4; switch (op2 & 0x0f) { 0x00 => { log.info("{X:0>4} LD V{}, V{}", .{ self.PC, vx, vy }); self.V[vx] = self.V[vy]; }, 0x01 => { log.info("{X:0>4} OR V{}, V{}", .{ self.PC, vx, vy }); self.V[vx] |= self.V[vy]; }, 0x02 => { log.info("{X:0>4} AND V{}, V{}", .{ self.PC, vx, vy }); self.V[vx] &= self.V[vy]; }, 0x03 => { log.info("{X:0>4} XOR V{}, V{}", .{ self.PC, vx, vy }); self.V[vx] ^= self.V[vy]; }, 0x04 => { log.info("{X:0>4} ADD V{}, V{}", .{ self.PC, vx, vy }); const rv = @intCast(u16, self.V[vx]) + @intCast(u16, self.V[vy]); self.V[vx] = @intCast(u8, rv & 0x00ff); if (rv > 255) { self.V[0xF] = 1; } else { self.V[0xF] = 0; } }, 0x05 => { log.info("{X:0>4} SUB V{}, V{}", .{ self.PC, vx, vy }); if (self.V[vy] > self.V[vx]) { self.V[0xF] = 0; } else { self.V[0xF] = 1; } // Subtracting Y from X is the same as adding the two's complement of Y with overflow. var tmp_vy: u8 = 0; var v = @addWithOverflow(u8, ~self.V[vy], 1, &tmp_vy); v = @addWithOverflow(u8, self.V[vx], tmp_vy, &self.V[vx]); if (v) { log.info(" result = {}", .{self.V[vx]}); } }, 0x06 => { log.info("{X:0>4} SHR V{}", .{ self.PC, vx }); self.V[0xF] = self.V[vx] & 0x01; self.V[vx] >>= 1; }, 0x07 => { log.info("{X:0>4} SUBN V{}, V{}", .{ self.PC, vx, vy }); if (self.V[vx] > self.V[vy]) { self.V[0xF] = 0; } else { self.V[0xF] = 1; } // Subtracting Y from X is the same as adding the two's complement of Y with overflow. var v = @addWithOverflow(u8, ~self.V[vx], 1, &self.V[vx]); v = @addWithOverflow(u8, self.V[vy], self.V[vx], &self.V[vx]); if (v) { log.info(" result = {}", .{self.V[vx]}); } }, 0x0e => { log.info("{X:0>4} SHL V{}", .{ self.PC, vx }); self.V[0xF] = (self.V[vx] & 0x80) >> 7; self.V[vx] <<= 1; }, else => {}, } self.PC += 2; }, 0x90 => { const vx = @intCast(usize, op1 & 0x0f); const vy = @intCast(usize, op2 & 0xf0) >> 4; log.info("{X:0>4} SNE V{}, V{}", .{ self.PC, vx, vy }); if (self.V[vx] != self.V[vy]) { self.PC += 2; } self.PC += 2; }, 0xa0 => { log.info("{X:0>4} LD I, #{X:0>4}", .{ self.PC, nnn }); self.I = nnn; self.PC += 2; }, 0xb0 => { log.info("{X:0>4} JP V0, #{X:0>4}", .{ self.PC, nnn }); self.PC = @intCast(u16, self.V[0]) + nnn; }, 0xc0 => { const vx = @intCast(usize, op1 & 0x0f); log.info("{X:0>4} RND V{}, #{X:0>2}", .{ self.PC, vx, op2 }); var rnd: [1]u8 = undefined; os.getrandom(&rnd) catch |err| { log.info("Unable to getrandom: {s}", .{err}); }; self.V[vx] = rnd[0] & op2; self.PC += 2; }, 0xd0 => { const vx = self.V[@intCast(usize, op1 & 0x0f)]; const vy = self.V[@intCast(usize, op2 & 0xf0) >> 4]; const n_rows = @intCast(usize, op2) & 0x0f; log.info("{X:0>4} DRW V{}, V{}, {X:0>2}", .{ self.PC, vx, vy, n_rows }); self.V[0xF] = 0; var y: usize = 0; while (y < n_rows) { const sprite_row = self.RAM[@intCast(usize, self.I) + y]; const screen_y = (vy + y) % ScreenHeight; var x: usize = 0; while (x < 8) { const val = (sprite_row >> (7 - @intCast(u3, x))) & 1; const screen_x = (vx + x) % ScreenWidth; if ((self.Screen[screen_y][screen_x] == 1) and (val == 1)) { self.V[0xF] |= 1; } self.Screen[screen_y][screen_x] ^= @intCast(u1, val); x += 1; } y += 1; } shouldRender = true; self.PC += 2; }, 0xe0 => { const vx = @intCast(usize, op1 & 0x0f); const idx = @intCast(usize, self.V[vx]); switch (op2) { 0x9e => { log.info("{X:0>4} SKP V{}", .{ self.PC, vx }); if (self.KeyDown[idx]) { self.PC += 2; } self.PC += 2; }, 0xa1 => { log.info("{X:0>4} SKNP V{}", .{ self.PC, vx }); if (!self.KeyDown[idx]) { self.PC += 2; } self.PC += 2; }, else => {}, } }, 0xf0 => { const vx = @intCast(usize, op1 & 0x0f); switch (op2) { 0x07 => { log.info("{X:0>4} LD V{}, DT", .{ self.PC, vx }); self.V[vx] = self.DT; }, 0x0a => { log.info("{X:0>4} LD V{}, K", .{ self.PC, vx }); self.WaitingForKeyPress = true; self.KeyWaitRegister = vx; }, 0x15 => { log.info("{X:0>4} LD DT, V{}", .{ self.PC, vx }); self.DT = self.V[vx]; }, 0x18 => { log.info("{X:0>4} LD ST, V{}", .{ self.PC, vx }); self.ST = self.V[vx]; }, 0x1e => { log.info("{X:0>4} ADD I, V{}", .{ self.PC, vx }); self.I += self.V[vx]; }, 0x29 => { log.info("{X:0>4} LD F, V{}", .{ self.PC, vx }); self.I = self.V[vx] * 5; }, 0x33 => { log.info("{X:0>4} LD B, V{}", .{ self.PC, vx }); const hundreds = self.V[vx] / 100; self.RAM[self.I] = hundreds; const tens = (self.V[vx] - (hundreds * 100)) / 10; self.RAM[self.I + 1] = tens; const units = self.V[vx] - (hundreds * 100) - (tens * 10); self.RAM[self.I + 2] = units; }, 0x55 => { log.info("{X:0>4} LD [I], V{}", .{ self.PC, vx }); var i: usize = 0; while (i <= vx) { self.RAM[self.I + i] = self.V[i]; i += 1; } }, 0x65 => { log.info("{X:0>4} LD V{}, [I]", .{ self.PC, vx }); var i: usize = 0; while (i <= vx) { self.V[i] = self.RAM[self.I + i]; i += 1; } }, else => {}, } self.PC += 2; }, else => { log.info("{X:0>4} error 0x{X:0>2}", .{ self.PC, op1 }); }, } return shouldRender; } pub fn keyDown(self: *Chip8, key: usize) void { self.KeyDown[key] = true; if (self.WaitingForKeyPress) { self.WaitingForKeyPress = false; self.V[self.KeyWaitRegister] = @intCast(u8, key); } } pub fn keyUp(self: *Chip8, key: usize) void { self.KeyDown[key] = false; } pub fn tickTimers(self: *Chip8) void { if (self.DT > 0) { self.DT -= 1; } if (self.ST > 0) { self.ST -= 1; } } };
src/chip8.zig
const std = @import("std"); const print = @import("std").debug.print; const PriorityQueue = std.PriorityQueue; const ArrayList = std.ArrayList; const test_allocator = std.testing.allocator; const Point = struct { x: i32, y: i32, distance: u64, }; fn min_compare(a: Point, b: Point) std.math.Order { return std.math.order(a.distance, b.distance); } pub fn solve(list: ArrayList(ArrayList(u8)), visited: ArrayList(ArrayList(bool))) !u64 { var cols = list.items[0].items.len; var rows = list.items.len; // Ugly Dijkstra's var distances = ArrayList(ArrayList(u64)).init(test_allocator); { var r: usize = 0; while (r < rows) : (r += 1) { var c: usize = 0; var distance_row = ArrayList(u64).init(test_allocator); while (c < cols) : (c += 1) { try distance_row.append(999999); } try distances.append(distance_row); } } distances.items[0].items[0] = 0; var pq = PriorityQueue(Point).init(test_allocator, min_compare); defer pq.deinit(); try pq.add(Point{ .x = 0, .y = 0, .distance = 0 }); while (pq.count() != 0) { const curr = pq.remove(); var crow = @intCast(usize, curr.y); var ccol = @intCast(usize, curr.x); visited.items[crow].items[ccol] = true; var to_check = std.ArrayList(Point).init(test_allocator); try to_check.append(Point{ .x = curr.x - 1, .y = curr.y, .distance = 999999 }); try to_check.append(Point{ .x = curr.x + 1, .y = curr.y, .distance = 999999 }); try to_check.append(Point{ .x = curr.x, .y = curr.y - 1, .distance = 999999 }); try to_check.append(Point{ .x = curr.x, .y = curr.y + 1, .distance = 999999 }); for (to_check.items) |point| { var signed_nrow = point.y; var signed_ncol = point.x; if (signed_nrow >= 0 and signed_ncol >= 0 and signed_nrow < rows and signed_ncol < cols) { var nrow = @intCast(usize, signed_nrow); var ncol = @intCast(usize, signed_ncol); var point_distance = distances.items[nrow].items[ncol]; if (!visited.items[nrow].items[ncol]) { var new_distance: u64 = distances.items[crow].items[ccol] + list.items[ncol].items[nrow]; if (new_distance < point_distance) { try pq.add(Point{ .x = @intCast(i32, ncol), .y = @intCast(i32, nrow), .distance = new_distance }); distances.items[nrow].items[ncol] = new_distance; } } } } } return distances.items[rows - 1].items[cols - 1]; } pub fn part_one(f: []const u8) !void { var file = try std.fs.cwd().openFile(f, .{}); defer file.close(); var buf_reader = std.io.bufferedReader(file.reader()); var in_stream = buf_reader.reader(); var buf: [100]u8 = undefined; var list = ArrayList(ArrayList(u8)).init(test_allocator); var visited = ArrayList(ArrayList(bool)).init(test_allocator); while (try in_stream.readUntilDelimiterOrEof(&buf, '\n')) |line| { var l = line.len; var i: u32 = 0; var row = ArrayList(u8).init(test_allocator); var visited_row = ArrayList(bool).init(test_allocator); while (i < l) : (i += 1) { var ch: []u8 = line[i..(i + 1)]; var value = try std.fmt.parseUnsigned(u8, ch, 10); try row.append(value); try visited_row.append(false); } try list.append(row); try visited.append(visited_row); } print("Part 1 - Risk: {d}\n", .{solve(list, visited)}); } pub fn part_two(f: []const u8) !void { var list = ArrayList(ArrayList(u8)).init(test_allocator); var visited = ArrayList(ArrayList(bool)).init(test_allocator); var k: u8 = 0; while (k < 5) : (k += 1) { var file = try std.fs.cwd().openFile(f, .{}); var buf_reader = std.io.bufferedReader(file.reader()); var in_stream = buf_reader.reader(); var buf: [100]u8 = undefined; while (try in_stream.readUntilDelimiterOrEof(&buf, '\n')) |line| { var l = line.len; var j: u8 = 0; var row = ArrayList(u8).init(test_allocator); var visited_row = ArrayList(bool).init(test_allocator); while (j < 5) : (j += 1) { var i: u32 = 0; while (i < l) : (i += 1) { var ch: []u8 = line[i..(i + 1)]; var value = (try std.fmt.parseUnsigned(u8, ch, 10)) + j + k; if (value >= 10) { try row.append(value - 10 + 1); } else { try row.append(value); } try visited_row.append(false); } } try list.append(row); try visited.append(visited_row); } file.close(); } print("Part 2 - Risk: {d}\n", .{solve(list, visited)}); } pub fn main() !void { const f = "input.txt"; part_one(f) catch |err| {}; part_two(f) catch |err| {}; }
day_15/day_15.zig
const std = @import("std"); const assert = std.debug.assert; const mem = std.mem; const config = @import("config.zig"); const MessagePool = @import("message_pool.zig").MessagePool; const Message = MessagePool.Message; const vr = @import("vr.zig"); const Header = vr.Header; const Replica = vr.Replica; const RingBuffer = @import("ring_buffer.zig").RingBuffer; const log = std.log.scoped(.message_bus); const SendQueue = RingBuffer(*Message, config.connection_send_queue_max); pub const MessageBus = struct { pub const Address = *Replica; pool: MessagePool, configuration: []Address, send_queues: []SendQueue, pub fn init(allocator: *mem.Allocator, configuration: []Address) !MessageBus { const send_queues = try allocator.alloc(SendQueue, configuration.len); errdefer allocator.free(send_queues); mem.set(SendQueue, send_queues, .{}); return MessageBus{ .pool = try MessagePool.init(allocator), .configuration = configuration, .send_queues = send_queues, }; } pub fn tick(self: *MessageBus) void { self.flush(); } pub fn get_message(self: *MessageBus) ?*Message { return self.pool.get_message(); } pub fn unref(self: *MessageBus, message: *Message) void { self.pool.unref(message); } /// Returns true if the target replica is connected and has space in its send queue. pub fn can_send_to_replica(self: *MessageBus, replica: u16) bool { return !self.send_queues[replica].full(); } pub fn send_header_to_replica(self: *MessageBus, replica: u16, header: Header) void { assert(header.size == @sizeOf(Header)); if (!self.can_send_to_replica(replica)) { log.debug("cannot send to replica {}, dropping", .{replica}); return; } const message = self.pool.get_header_only_message() orelse { log.debug("no header only message available, " ++ "dropping message to replica {}", .{replica}); return; }; defer self.unref(message); message.header.* = header; const body = message.buffer[@sizeOf(Header)..message.header.size]; // The order matters here because checksum depends on checksum_body: message.header.set_checksum_body(body); message.header.set_checksum(); self.send_message_to_replica(replica, message); } pub fn send_message_to_replica(self: *MessageBus, replica: u16, message: *Message) void { self.send_queues[replica].push(message.ref()) catch |err| switch (err) { error.NoSpaceLeft => { self.unref(message); log.notice("message queue for replica {} full, dropping message", .{replica}); }, }; } pub fn send_header_to_client(self: *MessageBus, client_id: u128, header: Header) void { assert(header.size == @sizeOf(Header)); // TODO Do not allocate a message if we know we cannot send to the client. const message = self.pool.get_header_only_message() orelse { log.debug("no header only message available, " ++ "dropping message to client {}", .{client_id}); return; }; defer self.unref(message); message.header.* = header; const body = message.buffer[@sizeOf(Header)..message.header.size]; // The order matters here because checksum depends on checksum_body: message.header.set_checksum_body(body); message.header.set_checksum(); self.send_message_to_client(client_id, message); } /// Try to send the message to the client with the given id. /// If the client is not currently connected, the message is silently dropped. pub fn send_message_to_client(self: *MessageBus, client_id: u128, message: *Message) void { // Do nothing } /// Deliver messages to all replicas. Always iterate on a copy to /// avoid potential infinite loops. pub fn flush(self: *MessageBus) void { for (self.send_queues) |*queue, replica| { var copy = queue.*; queue.* = .{}; while (copy.pop()) |message| { self.configuration[replica].on_message(message); self.unref(message); } } } }; test "" { std.testing.refAllDecls(MessageBus); }
src/test_message_bus.zig
const std = @import("std"); const example_input = @embedFile("./example_input.txt"); const puzzle_input = @embedFile("./puzzle_input.txt"); pub fn main() !void { std.debug.print("--- Part One ---\n", .{}); std.debug.print("Result: {d}\n", .{try part1(std.testing.allocator, puzzle_input)}); std.debug.print("--- Part Two ---\n", .{}); std.debug.print("Result: {d}\n", .{try part2(std.testing.allocator, puzzle_input)}); } fn part1(allocator: std.mem.Allocator, input: []const u8) !usize { var iter = std.mem.split(u8, input, ","); var list = std.ArrayList(usize).init(allocator); while (iter.next()) |item| { const n = std.fmt.parseInt(usize, item, 10) catch unreachable; try list.append(n); } const numbers = list.toOwnedSlice(); defer allocator.free(numbers); const min = std.mem.min(usize, numbers); const max = std.mem.max(usize, numbers); var i: usize = min; var min_cost: usize = std.math.maxInt(usize); while (i < max) : (i += 1) { var cost: usize = 0; for (numbers) |n| { cost += if (i > n) i - n else n - i; } if (cost < min_cost) min_cost = cost; } return min_cost; } test "day07 part1 - example input" { try std.testing.expectEqual(@as(usize, 37), try part1(std.testing.allocator, example_input)); } test "day07 part1 - puzzle input" { try std.testing.expectEqual(@as(usize, 342_534), try part1(std.testing.allocator, puzzle_input)); } fn part2(allocator: std.mem.Allocator, input: []const u8) !usize { var iter = std.mem.split(u8, input, ","); var list = std.ArrayList(usize).init(allocator); while (iter.next()) |item| { const n = std.fmt.parseInt(usize, item, 10) catch unreachable; try list.append(n); } const numbers = list.toOwnedSlice(); defer allocator.free(numbers); const min = std.mem.min(usize, numbers); const max = std.mem.max(usize, numbers); var i: usize = min; var min_cost: usize = std.math.maxInt(usize); while (i < max) : (i += 1) { var cost: usize = 0; for (numbers) |n| { cost += stepCost(if (i > n) i - n else n - i); } if (cost < min_cost) min_cost = cost; } return min_cost; } fn stepCost(d: usize) usize { return d * (d + 1) / 2; } test "day07 part2 - example input" { try std.testing.expectEqual(@as(usize, 168), try part2(std.testing.allocator, example_input)); } test "day07 part2 - puzzle input" { try std.testing.expectEqual(@as(usize, 94_004_208), try part2(std.testing.allocator, puzzle_input)); }
src/day07/day07.zig
const std = @import("std"); const builtin = @import("builtin"); const deque = @import("deque"); const Allocator = std.mem.Allocator; const Thread = std.Thread; pub const TaskFn = fn () anyerror!void; pub fn Future(comptime T: type) type { return union(enum) { const Self = @This(); Error: anyerror, Ok: T, pub async fn resolve(self: Self) !T { return switch (self) { Self.Error => |err| err, Self.Ok => |ok| ok, }; } pub async fn get(self: Self) !T { return switch (self) { Self.Error => |err| err, Self.Ok => |ok| ok, }; } }; } pub const ThreadPool = struct { const Deque = deque.Deque(Task, 32); const Stealer = deque.Stealer(Task, 32); const Task = struct { task_fn: TaskFn, }; const Worker = struct { stealer: Stealer, terminate: bool, thread: ?*Thread, fn run(self: *Worker) u8 { while (!self.terminate) { while (self.stealer.steal()) |task| { task.task_fn() catch |err| { std.debug.warn("error: {}\n", .{@errorName(err)}); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } return 1; }; } } return 0; } fn shutdown(self: *Worker) void { // this race condition is okay (i think) self.terminate = true; if (self.thread) |thread| thread.wait(); } }; allocator: *Allocator, worker_pool: []Worker, thread_count: usize, work_pool: Deque, pub fn init(allocator: *Allocator, thread_count: ?usize) !ThreadPool { if (builtin.single_threaded) { @compileError("cannot use ThreadPool in signgle threaded build mode"); } const count = thread_count orelse try Thread.cpuCount(); var result = ThreadPool{ .allocator = allocator, .worker_pool = try allocator.alloc(Worker, count), .thread_count = count, .work_pool = try Deque.new(allocator), }; for (result.worker_pool) |*worker| { worker.thread = null; } return result; } pub fn deinit(self: *ThreadPool) void { for (self.worker_pool) |*worker| { worker.shutdown(); } } pub fn start(self: *ThreadPool) !void { for (self.worker_pool) |*worker| { worker.terminate = false; worker.stealer = self.work_pool.stealer(); @fence(.SeqCst); worker.thread = try Thread.spawn(worker, Worker.run); } } pub fn push(self: *ThreadPool, task: TaskFn) !void { try self.work_pool.push(Task{ .task_fn = task, }); } }; test "simple" { var slice = try std.heap.page_allocator.alloc(u8, 1 << 24); defer std.heap.page_allocator.free(slice); var fba = std.heap.ThreadSafeFixedBufferAllocator.init(slice); var allocator = &fba.allocator; const Test = struct { var static: usize = 0; fn hello() anyerror!void { try std.io.null_out_stream.print("hello {}: {}\n", .{Thread.getCurrentId(), static}); static += 1; } }; var pool = try ThreadPool.init(allocator, null); defer pool.deinit(); const AMOUNT = 1000000; { var i: usize = AMOUNT; while (i > 0) : (i -= 1) { try pool.push(Test.hello); } var timer = try std.time.Timer.start(); try pool.start(); std.debug.warn("\n time-multi: {}\n", .{timer.lap()}); timer.reset(); Test.static = 0; } { var timer = try std.time.Timer.start(); var i: usize = AMOUNT; while (i > 0) : (i -= 1) { try Test.hello(); } std.debug.warn("time-single: {}\n", .{timer.lap()}); } }
src/threadpool.zig
const std = @import("std"); const mem = std.mem; const open_flags = .{ .access_sub_paths = true, .iterate = true, }; pub const Iterator = struct { allocator: mem.Allocator, root: std.fs.Dir, segments: std.ArrayListUnmanaged([]const u8), stack: std.ArrayListUnmanaged(std.fs.Dir.Iterator), components: std.ArrayListUnmanaged([]const u8), path: ?[]const u8, done: bool, pub fn init(allocator: mem.Allocator, root: std.fs.Dir, pattern: []const u8) !Iterator { if (pattern.len > 0 and pattern[0] == '/') return error.NoAbsolutePatterns; var ret = Iterator{ .allocator = allocator, .root = root, .segments = std.ArrayListUnmanaged([]const u8){}, .stack = std.ArrayListUnmanaged(std.fs.Dir.Iterator){}, .components = std.ArrayListUnmanaged([]const u8){}, .path = null, .done = false, }; errdefer ret.deinit(); var it = mem.split(u8, pattern, "/"); while (it.next()) |seg| { if (mem.indexOf(u8, seg, "**") != null) return error.NotSupported; try ret.segments.append(allocator, seg); } return ret; } pub fn deinit(self: *Iterator) void { self.segments.deinit(self.allocator); self.components.deinit(self.allocator); if (self.stack.items.len > 0) { for (self.stack.items[1..]) |*it| { it.dir.close(); } } self.stack.deinit(self.allocator); if (self.path) |path| self.allocator.free(path); } pub fn match(pattern: []const u8, str: []const u8) bool { if (mem.eql(u8, pattern, "*")) return true; var i: usize = 0; var it = mem.tokenize(u8, pattern, "*"); var exact_begin = pattern.len > 0 and pattern[0] != '*'; while (it.next()) |substr| { if (mem.indexOf(u8, str[i..], substr)) |j| { if (exact_begin) { if (j != 0) return false; exact_begin = false; } i += j + substr.len; } else return false; } return if (pattern[pattern.len - 1] == '*') true else i == str.len; } pub fn next(self: *Iterator) !?[]const u8 { if (self.done) return null; if (self.stack.items.len == 0) { try self.stack.append(self.allocator, self.root.iterate()); } var i = self.stack.items.len - 1; reset: while (true) { var it = &self.stack.items[i]; while (try it.next()) |entry| { if (entry.kind != .File and entry.kind != .Directory) continue; if (match(self.segments.items[i], entry.name)) switch (entry.kind) { .File => { if (self.path) |path| { self.allocator.free(path); self.path = null; } try self.components.append(self.allocator, entry.name); self.path = try std.fs.path.join(self.allocator, self.components.items); _ = self.components.pop(); return self.path; }, .Directory => { if (i < self.segments.items.len - 1) { const dir = try it.dir.openDir(entry.name, open_flags); try self.stack.append(self.allocator, dir.iterate()); try self.components.append(self.allocator, entry.name); i += 1; continue :reset; } }, else => unreachable, }; } if (i == 0) { self.done = true; return null; } i -= 1; _ = self.components.pop(); self.stack.pop().dir.close(); } } }; pub fn copy( allocator: mem.Allocator, pattern: []const u8, from: std.fs.Dir, to: std.fs.Dir, ) !void { var it = try Iterator.init(allocator, from, pattern); defer it.deinit(); while (try it.next()) |subpath| { if (std.fs.path.dirname(subpath)) |dirname| try to.makePath(dirname); try from.copyFile(subpath, to, subpath, .{}); } } test "no files" { try copy_test("", &[_][]const u8{}, &[_][]const u8{}); } test "single file" { try copy_test("build.zig", &[_][]const u8{"build.zig"}, &[_][]const u8{"build.zig"}); } test "single file in dir" { try copy_test("src/main.zig", &[_][]const u8{"src/main.zig"}, &[_][]const u8{"src/main.zig"}); } test "glob all in root" { try copy_test( "*", &[_][]const u8{ "something.zig", "file", "src/main.zig" }, &[_][]const u8{ "something.zig", "file" }, ); } test "glob single file with extension" { try copy_test( "*.zig", &[_][]const u8{ "build.zig", "README.md", "src/main.zig" }, &[_][]const u8{"build.zig"}, ); } test "glob multiple files with extension" { try copy_test( "*.txt", &[_][]const u8{ "build.txt", "file.txt", "src/main.zig" }, &[_][]const u8{ "build.txt", "file.txt" }, ); } test "glob single file with prefix" { try copy_test( "build*", &[_][]const u8{ "build.zig", "file.zig", "src/main.zig" }, &[_][]const u8{"build.zig"}, ); } test "glob multiple files with prefix" { try copy_test( "ha*", &[_][]const u8{ "haha", "hahahaha.zig", "file", "src/hain.zig" }, &[_][]const u8{ "haha", "hahahaha.zig" }, ); } test "glob all files in dir" { try copy_test( "src/*", &[_][]const u8{ "src/main.zig", "src/file.txt", "README.md", "build.zig" }, &[_][]const u8{ "src/main.zig", "src/file.txt" }, ); } test "glob files with extension in dir" { try copy_test( "src/*.zig", &[_][]const u8{ "src/main.zig", "src/lib.zig", "src/file.txt", "README.md", "build.zig" }, &[_][]const u8{ "src/main.zig", "src/lib.zig" }, ); } test "glob single file in multiple dirs" { try copy_test( "*/test.zig", &[_][]const u8{ "src/test.zig", "something/test.zig", "README.md", "src/a_file" }, &[_][]const u8{ "src/test.zig", "something/test.zig" }, ); } test "glob beginning and end of a file" { try copy_test( "*hello*", &[_][]const u8{ "this_is_hello_file", "hello_world", "hello", "greeting_hello", "file" }, &[_][]const u8{ "this_is_hello_file", "hello_world", "hello", "greeting_hello" }, ); } test "glob beginning and middle" { try copy_test( "*hello*file", &[_][]const u8{ "hellofile", "hello_world_file", "ahelloafile", "greeting_hellofile", "file" }, &[_][]const u8{ "hellofile", "hello_world_file", "ahelloafile", "greeting_hellofile" }, ); } test "glob extension in multiple dirs" { try copy_test( "*/*.zig", &[_][]const u8{ "src/main.zig", "something/lib.zig", "README.md", "src/a_file" }, &[_][]const u8{ "src/main.zig", "something/lib.zig" }, ); } fn copy_test(pattern: []const u8, fs: []const []const u8, expected: []const []const u8) !void { var dir = try setup_fs(fs); defer dir.cleanup(); var dst = std.testing.tmpDir(open_flags); defer dst.cleanup(); try copy(std.testing.allocator, pattern, dir.dir, dst.dir); try expect_fs(dst.dir, expected); } fn setup_fs(files: []const []const u8) !std.testing.TmpDir { var root = std.testing.tmpDir(open_flags); errdefer root.cleanup(); for (files) |subpath| { if (subpath.len == 0) continue; var buf: [std.mem.page_size]u8 = undefined; const path = blk: { for (subpath) |c, i| buf[i] = if (c == '/') std.fs.path.sep else c; break :blk buf[0..subpath.len]; }; const kind: std.fs.File.Kind = if (path[path.len - 1] == std.fs.path.sep) .Directory else .File; try touch(root.dir, path, kind); } return root; } fn expect_fs(root: std.fs.Dir, expected: []const []const u8) !void { for (expected) |subpath| try root.access(subpath, .{ .read = true }); } fn touch(root: std.fs.Dir, subpath: []const u8, kind: std.fs.File.Kind) !void { switch (kind) { .Directory => try root.makeDir(subpath), .File => { if (std.fs.path.dirname(subpath)) |dirname| try root.makePath(dirname); const file = try root.createFile(subpath, .{}); file.close(); }, else => return error.OnlyDirOrFile, } }
.gyro/glob-mattnite-github.com-7d17d551/pkg/src/main.zig
const xcb = @import("../xcb.zig"); pub const id = xcb.Extension{ .name = "SHAPE", .global_id = 0 }; pub const OP = u8; pub const KIND = u8; pub const SO = extern enum(c_uint) { @"Set" = 0, @"Union" = 1, @"Intersect" = 2, @"Subtract" = 3, @"Invert" = 4, }; pub const SK = extern enum(c_uint) { @"Bounding" = 0, @"Clip" = 1, @"Input" = 2, }; /// Opcode for Notify. pub const NotifyOpcode = 0; /// @brief NotifyEvent pub const NotifyEvent = struct { @"response_type": u8, @"shape_kind": xcb.shape.KIND, @"sequence": u16, @"affected_window": xcb.WINDOW, @"extents_x": i16, @"extents_y": i16, @"extents_width": u16, @"extents_height": u16, @"server_time": xcb.TIMESTAMP, @"shaped": u8, @"pad0": [11]u8, }; /// @brief QueryVersioncookie pub const QueryVersioncookie = struct { sequence: c_uint, }; /// @brief QueryVersionRequest pub const QueryVersionRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 0, @"length": u16, }; /// @brief QueryVersionReply pub const QueryVersionReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"major_version": u16, @"minor_version": u16, }; /// @brief RectanglesRequest pub const RectanglesRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 1, @"length": u16, @"operation": xcb.shape.OP, @"destination_kind": xcb.shape.KIND, @"ordering": u8, @"pad0": u8, @"destination_window": xcb.WINDOW, @"x_offset": i16, @"y_offset": i16, @"rectangles": []const xcb.RECTANGLE, }; /// @brief MaskRequest pub const MaskRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 2, @"length": u16, @"operation": xcb.shape.OP, @"destination_kind": xcb.shape.KIND, @"pad0": [2]u8, @"destination_window": xcb.WINDOW, @"x_offset": i16, @"y_offset": i16, @"source_bitmap": xcb.PIXMAP, }; /// @brief CombineRequest pub const CombineRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 3, @"length": u16, @"operation": xcb.shape.OP, @"destination_kind": xcb.shape.KIND, @"source_kind": xcb.shape.KIND, @"pad0": u8, @"destination_window": xcb.WINDOW, @"x_offset": i16, @"y_offset": i16, @"source_window": xcb.WINDOW, }; /// @brief OffsetRequest pub const OffsetRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 4, @"length": u16, @"destination_kind": xcb.shape.KIND, @"pad0": [3]u8, @"destination_window": xcb.WINDOW, @"x_offset": i16, @"y_offset": i16, }; /// @brief QueryExtentscookie pub const QueryExtentscookie = struct { sequence: c_uint, }; /// @brief QueryExtentsRequest pub const QueryExtentsRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 5, @"length": u16, @"destination_window": xcb.WINDOW, }; /// @brief QueryExtentsReply pub const QueryExtentsReply = struct { @"response_type": u8, @"pad0": u8, @"sequence": u16, @"length": u32, @"bounding_shaped": u8, @"clip_shaped": u8, @"pad1": [2]u8, @"bounding_shape_extents_x": i16, @"bounding_shape_extents_y": i16, @"bounding_shape_extents_width": u16, @"bounding_shape_extents_height": u16, @"clip_shape_extents_x": i16, @"clip_shape_extents_y": i16, @"clip_shape_extents_width": u16, @"clip_shape_extents_height": u16, }; /// @brief SelectInputRequest pub const SelectInputRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 6, @"length": u16, @"destination_window": xcb.WINDOW, @"enable": u8, @"pad0": [3]u8, }; /// @brief InputSelectedcookie pub const InputSelectedcookie = struct { sequence: c_uint, }; /// @brief InputSelectedRequest pub const InputSelectedRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 7, @"length": u16, @"destination_window": xcb.WINDOW, }; /// @brief InputSelectedReply pub const InputSelectedReply = struct { @"response_type": u8, @"enabled": u8, @"sequence": u16, @"length": u32, }; /// @brief GetRectanglescookie pub const GetRectanglescookie = struct { sequence: c_uint, }; /// @brief GetRectanglesRequest pub const GetRectanglesRequest = struct { @"major_opcode": u8, @"minor_opcode": u8 = 8, @"length": u16, @"window": xcb.WINDOW, @"source_kind": xcb.shape.KIND, @"pad0": [3]u8, }; /// @brief GetRectanglesReply pub const GetRectanglesReply = struct { @"response_type": u8, @"ordering": u8, @"sequence": u16, @"length": u32, @"rectangles_len": u32, @"pad0": [20]u8, @"rectangles": []xcb.RECTANGLE, }; test "" { @import("std").testing.refAllDecls(@This()); }
src/auto/shape.zig
const std = @import("std"); const debug = std.debug; const fmt = std.fmt; const io = std.io; const math = std.math; const mem = std.mem; const meta = std.meta; const testing = std.testing; const ston = @This(); pub const Parser = @import("src/Parser.zig"); pub usingnamespace @import("src/meta.zig"); /// The type ston understands to be an index and will therefor be serialized/deserialized as /// such, pub fn Index(comptime _IndexType: type, comptime _ValueType: type) type { return struct { pub const IndexType = _IndexType; pub const ValueType = _ValueType; index: IndexType, value: ValueType, }; } pub fn index(i: anytype, value: anytype) Index(@TypeOf(i), @TypeOf(value)) { return .{ .index = i, .value = value }; } /// The type ston understands to be a field and will therefor be serialized/deserialized as /// such, pub fn Field(comptime _ValueType: type) type { return struct { pub const ValueType = _ValueType; name: []const u8, value: ValueType, }; } pub fn field(name: []const u8, value: anytype) Field(@TypeOf(value)) { return .{ .name = name, .value = value }; } /// The type to use to specify that the underlying value is a string. All this type does is /// force the `{s}` format specify in its own format function. pub fn String(comptime T: type) type { return struct { value: T, pub fn format( self: @This(), comptime f: []const u8, opts: std.fmt.FormatOptions, writer: anytype, ) @TypeOf(writer).Error!void { _ = f; _ = opts; try writer.print("{s}", .{self.value}); } }; } pub fn string(value: anytype) String(@TypeOf(value)) { return .{ .value = value }; } pub const DerserializeLineError = error{ InvalidBoolValue, InvalidEnumValue, InvalidField, InvalidFloatValue, InvalidIndex, InvalidIntValue, InvalidValue, }; const Bool = enum(u1) { @"false" = 0, @"true" = 1 }; /// Parses parserens into `T`, where `T` is a union of possible fields/indexs that are valid. /// This only deserializes up to the next `Token.Tag.value` parseren and will then return a `T` /// initialized based on what deserialized. pub fn deserializeLine(comptime T: type, parser: *ston.Parser) DerserializeLineError!T { if (comptime ston.isIndex(T)) { const i = try parser.index(T.IndexType); const value = try deserializeLine(T.ValueType, parser); return index(i, value); } if (comptime ston.isField(T)) { const name = try parser.anyField(); const value = try deserializeLine(T.ValueType, parser); return field(name, value); } switch (T) { []const u8, [:'\n']const u8 => return try parser.value(), [*:'\n']const u8 => return (try parser.value()).ptr, else => {}, } switch (@typeInfo(T)) { .Float => { const value = parser.value() catch return error.InvalidFloatValue; return fmt.parseFloat(T, value) catch return error.InvalidFloatValue; }, .Int => return try parser.intValue(T), .Enum => return try parser.enumValue(T), .Bool => { const res = deserializeLine(Bool, parser) catch return error.InvalidBoolValue; return res == .@"true"; }, .Union => |info| { inline for (info.fields) |f| { if (parser.field(f.name)) |_| { return @unionInit(T, f.name, try deserializeLine(f.field_type, parser)); } else |_| {} } return error.InvalidField; }, else => @compileError("'" ++ @typeName(T) ++ "' is not supported"), } } /// A struct that provides an iterator like API over `deserializeLine`. pub fn Deserializer(comptime T: type) type { return struct { parser: *ston.Parser, value: T = default(T), pub inline fn next(des: *@This()) DerserializeLineError!T { try update(T, &des.value, des.parser); return des.value; } inline fn update(comptime T2: type, ptr: *T2, parser: *ston.Parser) !void { if (comptime ston.isIndex(T2)) { ptr.index = try parser.index(T2.IndexType); return update(T2.ValueType, &ptr.value, parser); } // Sometimes we can avoid doing parsing work by just checking if the current thing we // are parsing is the same `field` as what we previously parsed. if (@typeInfo(T2) == .Union) { const info = @typeInfo(T2).Union; inline for (info.fields) |f| { if (ptr.* == @field(info.tag_type.?, f.name)) { if (parser.field(f.name)) |_| { return update(f.field_type, &@field(ptr, f.name), parser); } else |_| {} } } } ptr.* = try deserializeLine(T2, parser); } fn default(comptime T2: type) T2 { switch (@typeInfo(T2)) { .Int, .Float => return @as(T2, 0), .Enum => |info| return @field(T2, info.fields[0].name), .Void => return {}, .Bool => return false, .Optional, .Null => return null, .Struct => |struct_info| { var res: T = undefined; inline for (struct_info.fields) |f| @field(res, f.name) = default(@TypeOf(@field(res, f.name))); return res; }, .Pointer => |ptr_info| { switch (ptr_info.size) { .Slice => return &[_]ptr_info.child{}, .C => return null, .One, .Many => @compileError("Can't set a non nullable pointer to zero."), } }, .Array => |info| { if (info.sentinel) |sentinel| { return [_:sentinel]info.child{default(info.child)} ** info.len; } return [_]info.child{default(info.child)} ** info.len; }, .Vector => |info| { return @splat(info.len, default(info.child)); }, .Union => |info| { const field_0 = info.fields[0]; return @unionInit(T2, field_0.name, default(field_0.field_type)); }, else => @compileError("Can't set a " ++ @typeName(T) ++ " to zero."), } } }; } pub fn deserialize(comptime T: type, parser: *ston.Parser) Deserializer(T) { return .{ .parser = parser }; } fn expectDerserializeLine(str: [:0]const u8, comptime T: type, err_expect: DerserializeLineError!T) !void { var parser = ston.Parser{ .str = str }; var des_parser = ston.Parser{ .str = str }; var des = deserialize(T, &des_parser); const expect = err_expect catch |err| { try testing.expectError(err, deserializeLine(T, &parser)); try testing.expectError(err, des.next()); des_parser = ston.Parser{ .str = str }; try testing.expectError(err, des.next()); return; }; try testing.expectEqual(expect, deserializeLine(T, &parser) catch { try testing.expect(false); unreachable; }); try testing.expectEqual(expect, des.next() catch { try testing.expect(false); unreachable; }); des_parser = ston.Parser{ .str = str }; try testing.expectEqual(expect, des.next() catch { try testing.expect(false); unreachable; }); } test "deserializeLine" { const T = union(enum) { int: u8, float: f32, bol: bool, enu: enum { a, b }, string: []const u8, index: Index(u8, u8), }; try expectDerserializeLine(".int=2\n", T, T{ .int = 2 }); try expectDerserializeLine(".float=2\n", T, T{ .float = 2 }); try expectDerserializeLine(".bol=true\n", T, T{ .bol = true }); try expectDerserializeLine(".enu=a\n", T, T{ .enu = .a }); // try expectDerserializeLine(".string=string\n", T, T{ .string = "string" }); try expectDerserializeLine(".index[2]=4\n", T, T{ .index = .{ .index = 2, .value = 4 } }); try expectDerserializeLine("[1]\n", T, error.InvalidField); try expectDerserializeLine(".int.a=1\n", T, error.InvalidIntValue); try expectDerserializeLine(".index.a=1\n", T, error.InvalidIndex); try expectDerserializeLine(".int=q\n", T, error.InvalidIntValue); try expectDerserializeLine(".bol=q\n", T, error.InvalidBoolValue); try expectDerserializeLine(".enu=q\n", T, error.InvalidEnumValue); try expectDerserializeLine(".index[q]=q\n", T, error.InvalidIndex); try expectDerserializeLine(".q=q\n", T, error.InvalidField); } pub fn serialize(writer: anytype, value: anytype) !void { // TODO: Calculate upper bound for `prefix` from the type of `value` var buf: [mem.page_size]u8 = undefined; var prefix = io.fixedBufferStream(&buf); return serializeHelper(writer, &prefix, value); } fn serializeHelper(writer: anytype, prefix: *io.FixedBufferStream([]u8), value: anytype) !void { const T = @TypeOf(value); if (comptime ston.isIndex(T)) { var copy = prefix.*; copy.writer().writeAll("[") catch unreachable; fmt.formatInt(value.index, 10, .lower, .{}, copy.writer()) catch unreachable; copy.writer().writeAll("]") catch unreachable; try serializeHelper(writer, &copy, value.value); return; } if (comptime ston.isIntMap(T)) { var it = value.iterator(); while (it.next()) |entry| { var copy = prefix.*; copy.writer().writeAll("[") catch unreachable; fmt.formatInt(entry.key_ptr.*, 10, .lower, .{}, copy.writer()) catch unreachable; copy.writer().writeAll("]") catch unreachable; try serializeHelper(writer, &copy, entry.value_ptr.*); } return; } if (comptime ston.isArrayList(T)) { return serializeHelper(writer, prefix, value.items); } if (comptime ston.isField(T)) { var copy = prefix.*; copy.writer().writeAll(".") catch unreachable; copy.writer().writeAll(value.name) catch unreachable; try serializeHelper(writer, &copy, value.value); return; } switch (@typeInfo(T)) { .Void, .Null => {}, .Bool => { try writer.writeAll(prefix.getWritten()); try writer.writeAll("="); try writer.writeAll(if (value) "true" else "false"); try writer.writeAll("\n"); }, .Int, .ComptimeInt => { try writer.writeAll(prefix.getWritten()); try writer.writeAll("="); try fmt.formatInt(value, 10, .lower, .{}, writer); try writer.writeAll("\n"); }, .Float, .ComptimeFloat => { try writer.writeAll(prefix.getWritten()); try writer.writeAll("="); try fmt.formatFloatDecimal(value, .{}, writer); try writer.writeAll("\n"); }, .Optional => if (value) |v| { try serializeHelper(writer, prefix, v); } else {}, .Pointer => |info| switch (info.size) { .One => try serializeHelper(writer, prefix, value.*), .Slice => for (value) |v, i| { var copy = prefix.*; copy.writer().writeAll("[") catch unreachable; fmt.formatInt(i, 10, .lower, .{}, copy.writer()) catch unreachable; copy.writer().writeAll("]") catch unreachable; try serializeHelper(writer, &copy, v); }, else => @compileError("Type '" ++ @typeName(T) ++ "' not supported"), }, .Array => |info| { var l: usize = info.len; try serializeHelper(writer, prefix, value[0..l]); }, .Enum => { try writer.writeAll(prefix.getWritten()); try writer.writeAll("="); if (@hasDecl(T, "format")) { try value.format("", .{}, writer); } else { try writer.writeAll(@tagName(value)); } try writer.writeAll("\n"); }, .Union => |info| { const Tag = meta.Tag(T); if (@hasDecl(T, "format")) { try writer.writeAll(prefix.getWritten()); try writer.writeAll("="); try value.format("", .{}, writer); try writer.writeAll("\n"); } else inline for (info.fields) |f| { if (@field(Tag, f.name) == value) { var copy = prefix.*; copy.writer().writeAll("." ++ f.name) catch unreachable; try serializeHelper(writer, &copy, @field(value, f.name)); return; } } unreachable; }, .Struct => |info| if (@hasDecl(T, "format")) { try writer.writeAll(prefix.getWritten()); try writer.writeAll("="); try value.format("", .{}, writer); try writer.writeAll("\n"); } else inline for (info.fields) |f| { var copy = prefix.*; copy.writer().writeAll("." ++ f.name) catch unreachable; try serializeHelper(writer, &copy, @field(value, f.name)); }, else => @compileError("Type '" ++ @typeName(T) ++ "' not supported"), } } fn expectSerialized(str: []const u8, value: anytype) !void { var buf: [mem.page_size]u8 = undefined; var fbs = io.fixedBufferStream(&buf); try serialize(fbs.writer(), value); try testing.expectEqualStrings(str, fbs.getWritten()); } test "serialize - struct" { const S = struct { a: u8 = 1, b: enum { a, b } = .a, c: bool = false, d: String(*const [4:0]u8) = string("abcd"), e: Index(u8, u8) = .{ .index = 2, .value = 3 }, f: union(enum) { a: u8, b: bool } = .{ .a = 2 }, g: f32 = 1.5, h: void = {}, i: Field(u8) = .{ .name = "a", .value = 2 }, }; try expectSerialized( \\.a=1 \\.b=a \\.c=false \\.d=abcd \\.e[2]=3 \\.f.a=2 \\.g=1.5 \\.i.a=2 \\ , S{}); try expectSerialized( \\[0].a=1 \\[0].b=a \\[0].c=false \\[0].d=abcd \\[0].e[2]=3 \\[0].f.a=2 \\[0].g=1.5 \\[0].i.a=2 \\[1].a=1 \\[1].b=a \\[1].c=false \\[1].d=abcd \\[1].e[2]=3 \\[1].f.a=2 \\[1].g=1.5 \\[1].i.a=2 \\ , [_]S{.{}} ** 2); try expectSerialized( \\[0][0].a=1 \\[0][0].b=a \\[0][0].c=false \\[0][0].d=abcd \\[0][0].e[2]=3 \\[0][0].f.a=2 \\[0][0].g=1.5 \\[0][0].i.a=2 \\[0][1].a=1 \\[0][1].b=a \\[0][1].c=false \\[0][1].d=abcd \\[0][1].e[2]=3 \\[0][1].f.a=2 \\[0][1].g=1.5 \\[0][1].i.a=2 \\[1][0].a=1 \\[1][0].b=a \\[1][0].c=false \\[1][0].d=abcd \\[1][0].e[2]=3 \\[1][0].f.a=2 \\[1][0].g=1.5 \\[1][0].i.a=2 \\[1][1].a=1 \\[1][1].b=a \\[1][1].c=false \\[1][1].d=abcd \\[1][1].e[2]=3 \\[1][1].f.a=2 \\[1][1].g=1.5 \\[1][1].i.a=2 \\ , [_][2]S{[_]S{.{}} ** 2} ** 2); } test "serialize - HashMap" { var hm = std.AutoHashMap(u8, u8).init(testing.allocator); defer hm.deinit(); try hm.putNoClobber(2, 3); try hm.putNoClobber(4, 8); try hm.putNoClobber(10, 20); try expectSerialized( \\[4]=8 \\[10]=20 \\[2]=3 \\ , hm); } test "serialize - ArrayHashMap" { var hm = std.AutoArrayHashMap(u8, u8).init(testing.allocator); defer hm.deinit(); try hm.putNoClobber(2, 3); try hm.putNoClobber(4, 8); try hm.putNoClobber(10, 20); try expectSerialized( \\[2]=3 \\[4]=8 \\[10]=20 \\ , hm); } test "serialize - ArrayList" { var list = std.ArrayList(u8).init(testing.allocator); defer list.deinit(); try list.append(1); try list.append(2); try list.append(3); try expectSerialized( \\[0]=1 \\[1]=2 \\[2]=3 \\ , list); }
ston.zig
const std = @import("std"); const resolvePath = @import("resolvePath.zig").resolvePath; pub const Server = struct { server: std.net.StreamServer, pub fn init(ip: []const u8, port: u16) !Server { var server = std.net.StreamServer.init(.{ .reuse_address = true, }); errdefer server.deinit(); try server.listen(try std.net.Address.parseIp(ip, port)); return Server{ .server = server, }; } pub fn deinit(self: *Server) void { self.server.deinit(); } pub fn getConnection(self: *Server) !std.net.StreamServer.Connection { return self.server.accept(); } pub fn readRequest(connection: std.net.StreamServer.Connection) !Context { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); errdefer arena.deinit(); var url_buf: [1200]u8 = undefined; const url = try arena.allocator.dupe(u8, readCrLf(connection.stream.reader(), &url_buf) orelse return error.BadRequest); const css = std.mem.indexOf(u8, url, "://") orelse return error.BadRequest; const scheme = url[0..css]; const without_scheme = url[(scheme.len + "://".len)..]; const indeks = std.mem.indexOf(u8, without_scheme, "/"); const host = if (indeks) |ix| without_scheme[0..ix] else without_scheme; const dangerous_uri = if (indeks) |ix| without_scheme[ix + 1 ..] else ""; var path_buf: [1024]u8 = undefined; const path = try arena.allocator.dupe(u8, (try resolvePath(&path_buf, dangerous_uri))[1..]); return Context{ .request = .{ .original_url = url, .url = .{ .scheme = scheme, .host = host, .path = path, }, }, .response_status = ResponseStatus.TEMPORARY_FAILURE, .arena = arena, .connection = connection, .headers_written = false, }; } fn readCrLf(in: anytype, buf: []u8) ?[]u8 { const line = (in.readUntilDelimiterOrEof(buf, '\n') catch |_| null) orelse return null; if (line.len == 0 or line[line.len - 1] != '\r') return null; return line[0 .. line.len - 1]; } pub const Context = struct { pub const Writer = std.io.Writer(*Context, std.os.WriteError, write); request: Request, response_status: ResponseStatus, arena: std.heap.ArenaAllocator, connection: std.net.StreamServer.Connection, headers_written: bool, pub fn deinit(self: *Context) void { self.ensureResponseStatusWritten() catch {}; self.connection.stream.close(); self.arena.deinit(); } pub fn status(self: *Context, response_status: ResponseStatus) void { self.response_status = response_status; } pub fn writer(self: *Context) Writer { return .{ .context = self }; } fn ensureResponseStatusWritten(self: *Context) !void { if (self.headers_written) return; try self.connection.stream.writer().print("{} {s}\r\n", .{ @enumToInt(self.response_status.code), self.response_status.meta }); self.headers_written = true; } fn write(self: *Context, buffer: []const u8) std.os.WriteError!usize { try self.ensureResponseStatusWritten(); return self.connection.stream.write(buffer); } }; pub const Request = struct { original_url: []u8, url: struct { scheme: []const u8, host: []const u8, path: []u8, }, }; pub const ResponseStatus = struct { code: enum(u8) { Input = 10, SensitiveInput = 11, Success = 20, RedirectTemporary = 30, RedirectPermanent = 31, TemporaryFailure = 40, ServerUnavailable = 41, CgiError = 42, ProxyError = 43, SlowDown = 44, PermanentFailure = 50, NotFound = 51, Gone = 52, ProxyRequestRefused = 53, BadRequest = 59, ClientCertificateRequired = 60, CertificateNotAuthorised = 61, CertificateNotValid = 62, }, meta: []const u8, pub const TEMPORARY_FAILURE: ResponseStatus = .{ .code = .TemporaryFailure, .meta = "internal error" }; pub const NO_NON_GEMINI: ResponseStatus = .{ .code = .ProxyRequestRefused, .meta = "no non-gemini requests" }; pub const NO_MATCHING_VHOST: ResponseStatus = .{ .code = .ProxyRequestRefused, .meta = "no matching vhost" }; pub const BAD_REQUEST: ResponseStatus = .{ .code = .BadRequest, .meta = "bad request" }; pub const NOT_FOUND: ResponseStatus = .{ .code = .NotFound, .meta = "not found" }; }; };
src/server.zig
const builtin = @import("builtin"); const std = @import("std"); const File = std.os.File; const Timer = std.os.time.Timer; const warn = std.debug.warn; const assert = std.debug.assert; /// Return the time stamp counter plus auxilliary information. /// The auxilary information is an u32 unique to each cpu. If two /// rdtsc_aux return two different values then the time stamp /// maybe suspect. fn rdtscp(pAux: *u32) u64 { var lo: u32 = undefined; var hi: u32 = undefined; var aux: u32 = undefined; asm volatile ("rdtsc\n" : [lo] "={eax}" (lo), [hi] "={edx}" (hi), [aux] "={ecx}" (aux)); //warn("rdtscp: aux={}\n", aux); pAux.* = aux; return (u64(hi) << 32) | u64(lo); } /// Return the time stamp counter fn rdtsc() u64 { var lo: u32 = undefined; var hi: u32 = undefined; asm volatile ("rdtsc\n" : [lo] "={eax}" (lo), [hi] "={edx}" (hi)); return (u64(hi) << 32) | u64(lo); } /// mfence instruction fn mfence() void { asm volatile ("mfence": : :"memory"); } /// lfence instruction fn lfence() void { asm volatile ("lfence": : :"memory"); } /// sfence instruction fn sfence() void { asm volatile ("sfence": : :"memory"); } /// A possible API for a systesm cycle counters const CycleCounter = struct { const Self = @This(); pub start_cpu_id: u32, pub start_cycle_counter: u64, pub cpu_id: u32, pub cycle_counter: u64, fn init(pSelf: *Self) void { pSelf.cpu_id = 0; } pub fn start(pSelf: *Self) u64 { pSelf.cycle_counter = pSelf.rdTsc(&pSelf.cpu_id); pSelf.start_cycle_counter = pSelf.cycle_counter; pSelf.start_cpu_id = pSelf.cpu_id; return pSelf.cycle_counter; } pub fn now(pSelf: *Self) u64 { var cpu_id: u32 = undefined; pSelf.cycle_counter = rdTsc(&cpu_id); return pSelf.cycle_counter; } /// TODO: For some reason in debug build mode the cpu_id's don't match /// and are large numbers. pub fn read(pSelf: *Self) !u64 { pSelf.cycle_counter = pSelf.rdTsc(&pSelf.cpu_id); switch (builtin.mode) { builtin.Mode.Debug, => { // Supress compile error in Debug mode: // error: function with inferred error set must return at least one possible error if ((pSelf.cpu_id != pSelf.start_cpu_id) and false) return error.WillNotHappen; }, builtin.Mode.ReleaseSafe, builtin.Mode.ReleaseFast, builtin.Mode.ReleaseSmall => { if (pSelf.cpu_id != pSelf.start_cpu_id) { return error.UnexpectedCpuid; } }, } return pSelf.cycle_counter; } // TODO: Add comptime code to determine appropriate code // See [google/benchmark/sysinfo.h GetCPUCyclesPerSecond()] // (https://github.com/google/benchmark/blob/master/src/sysinfo.cc#L436) pub fn getCpuCyclesPerSecond(pSelf: *Self) !u64 { var freq_str_in_khz = try readFile(a, "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq", @alignOf(u8)); defer a.free(freq_str_in_khz); var freq = stringToInteger(u64, freq_str_in_khz); freq *= 1000; return freq; } // Read time stamp counter // // TODO: Add comptime code to determine appropriate code // See [google/benchmark/cycleclock.h Now()] // (https://github.com/google/benchmark/blob/master/src/cycleclock.h#L61) fn rdTsc(pSelf: *Self, pCpu_id: *u32) u64 { return rdtscp(pCpu_id); } // Slight modification of std/io.zig/readFileAllocAligned // changed the last 2 lines from: // try adapter.stream.readNoEof(buf[0..size]); // return buf; // to: // var count = try adapter.stream.read(buf[0..size]); // return buf[0..count]; fn readFile(allocator: *mem.Allocator, path: []const u8, comptime A: u29) ![]align(A) u8 { var file = try File.openRead(path); defer file.close(); const size = try file.getEndPos(); const buf = try allocator.alignedAlloc(u8, A, size); errdefer allocator.free(buf); var adapter = std.io.FileInStream.init(file); var count = try adapter.stream.read(buf[0..size]); return buf[0..count]; } // Convet numeric string to integer. // // TODO: Support negative numbers and radix like parseInt. fn stringToInteger(comptime T: type, str: []u8) T { var i: usize = 0; var val: T = 0; while (i < str.len) : (i += 1) { if ((str[i] < '0') or (str[i] > '9')) break; val *= 10; val += str[i] - '0'; } return val; } }; /// Tests fn loops( comptime readTimeAndAux: fn(*u32) u64, comptime name: [] const u8, comptime loop_count: usize, comptime inner_loop_count: usize, log: bool, ) void { var i: usize = 0; var aux_start: u32 = undefined; var once: bool = true; var start_time = timer.read(); while (i < loop_count) : (i += 1) { comptime var j = 0; var aux: u32 = undefined; var cur_time = readTimeAndAux(&aux_start); inline while(j < inner_loop_count) : (j += 1) { cur_time = readTimeAndAux(&aux); } if (aux != aux_start and once) { once = false; warn("aux:{} != aux_start:{}\n", aux, aux_start); } } var end_time = timer.read(); var duration = end_time - start_time; var seconds = @intToFloat(f64, end_time - start_time) / @intToFloat(f64, std.os.time.ns_per_s); var ops_per_sec = @intToFloat(f64, (loop_count * inner_loop_count)) / seconds; var ns_per_op = (seconds / @intToFloat(f64, (loop_count * inner_loop_count))) * 1000000000; if (log) { warn("test {}: cpu_id={} time={.4}s time/op={.4}ns ops/sec={.0}\n", name[0..], aux_start, seconds, ns_per_op, ops_per_sec); } } var timer: Timer = undefined; fn timerRead(pAux: *u32) u64 { pAux.* = 0; return timer.read(); } fn readTsc(pAux: *u32) u64 { return rdtscp(pAux); } var gCc: CycleCounter = undefined; fn readCc(pAux: *u32) u64 { var x: u64 = gCc.read() catch 0; pAux.* = gCc.cpu_id; return gCc.cycle_counter; } const a = std.debug.global_allocator; const mem = std.mem; test "fences" { lfence(); sfence(); mfence(); } test "Timer" { var aux1: u32 = undefined; var aux2: u32 = undefined; _ = rdtscp(&aux1); _ = rdtscp(&aux2); warn("\naux1={} aux2={}\n", aux1, aux2); var cc : CycleCounter = undefined; cc.init(); var freq: u64 = try cc.getCpuCyclesPerSecond(); warn("freq={}\n", freq); var cc_start: u64 = cc.start(); assert(cc.start_cycle_counter == cc_start); var cc_end: u64 = try cc.read(); //assert(cc.start_cpu_id == cc.cpu_id); // TODO: was passing previously but not now, why? assert(cc.cycle_counter == cc_end); var duration_cc = cc_end - cc_start; assert(cc_end > cc_start); assert(duration_cc == (cc_end - cc_start)); warn(" duration_cc:{} = cc_end:{} - cc_start:{}\n", duration_cc, cc_end, cc_start); var tsc_start: u64 = rdtsc(); var tsc_end: u64 = rdtsc(); var duration_rdtsc = tsc_end - tsc_start; assert(tsc_end > tsc_start); assert(duration_rdtsc == (tsc_end - tsc_start)); warn(" duration_rdtsc:{} = tsc_end:{} - tsc_start:{}\n", duration_rdtsc, tsc_end, tsc_start); var aux_start: u32 = 0x123; tsc_start = rdtscp(&aux_start); var aux_end: u32 = 0x456; tsc_end = rdtscp(&aux_end); var duration_rdtscp = tsc_end - tsc_start; assert(tsc_end > tsc_start); assert(duration_rdtscp == (tsc_end - tsc_start)); warn("duration_rdtscp:{} = tsc_end:{} - tsc_start:{} aux_start={} aux_end={}\n", duration_rdtscp, tsc_end, tsc_start, aux_start, aux_end); // Initialize timer timer = try Timer.start(); gCc.init(); const loop_count: usize = 2000000; const inner_loop_count = 100; // Warm up CPU, don't log warn("Warm up CPU\n"); loops(timerRead, "timer.read()"[0..], loop_count, inner_loop_count, false); warn("Running loops\n"); loops(timerRead, "timer.read()", loop_count, inner_loop_count, true); loops(readCc, " readCc()", loop_count, inner_loop_count, true); loops(readTsc, " rdtsc()", loop_count, inner_loop_count, true); loops(rdtscp, " rdstcp()", loop_count, inner_loop_count, true); }
timer/timer.zig
const x86_64 = @import("../index.zig"); const bitjuggle = @import("bitjuggle"); const std = @import("std"); /// Specifies which element to load into a segment from /// descriptor tables (i.e., is a index to LDT or GDT table /// with some additional flags). /// /// See Intel 3a, Section 3.4.2 "Segment Selectors" pub const SegmentSelector = struct { value: u16, /// Creates a new SegmentSelector pub fn init(index: u16, rpl: x86_64.PrivilegeLevel) SegmentSelector { return .{ .value = index << 3 | @as(u16, @enumToInt(rpl)), }; } // Returns the GDT index. pub fn getIndex(self: SegmentSelector) u16 { return self.value >> 3; } /// Set the privilege level for this Segment selector. pub fn setRpl(self: *SegmentSelector, rpl: x86_64.PrivilegeLevel) void { bitjuggle.setBits(&self.value, 0, 2, @as(u16, @enumToInt(rpl))); } /// Returns the requested privilege level. /// Returns `error.InvalidPrivilegeLevel` if the privledge level bits are out of range of the `PrivilegeLevel` enum pub fn getRpl(self: SegmentSelector) x86_64.PrivilegeLevel { switch (bitjuggle.getBits(self.value, 0, 2)) { 0 => return x86_64.PrivilegeLevel.Ring0, 1 => return x86_64.PrivilegeLevel.Ring1, 2 => return x86_64.PrivilegeLevel.Ring2, 3 => return x86_64.PrivilegeLevel.Ring3, } } /// Returns the requested privilege level. /// /// ## Panic /// Will panic if the privledge level bits are out of range of the `PrivilegeLevel` enum pub fn getRplPanic(self: SegmentSelector) x86_64.PrivilegeLevel { return @intToEnum(x86_64.PrivilegeLevel, bitjuggle.getBits(self.value, 0, 2)); } pub fn format(value: SegmentSelector, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void { _ = fmt; _ = options; try writer.print("SegmentSelector(.index = {}, .rpl = {})", .{ value.getIndex(), value.getRpl() }); } comptime { std.testing.refAllDecls(@This()); } }; test "SegmentSelector" { var a = SegmentSelector.init(1, .Ring0); try std.testing.expectEqual(@as(u16, 1), a.getIndex()); try std.testing.expectEqual(x86_64.PrivilegeLevel.Ring0, a.getRpl()); a.setRpl(.Ring3); try std.testing.expectEqual(@as(u16, 1), a.getIndex()); try std.testing.expectEqual(x86_64.PrivilegeLevel.Ring3, a.getRpl()); } /// A 64-bit mode global descriptor table (GDT). /// /// In 64-bit mode, segmentation is not supported. The GDT is used nonetheless, for example for /// switching between user and kernel mode or for loading a TSS. /// /// The GDT has a fixed size of 8 entries, trying to add more entries will panic. /// /// You do **not** need to add a null segment descriptor yourself - this is already done internally. /// /// Data segment registers in ring 0 can be loaded with the null segment selector. When running in /// ring 3, the `ss` register must point to a valid data segment which can be obtained through the /// `createUserDataSegment()` function. /// /// Code segments must be valid and non-null at all times and can be obtained through the /// `createKernelCodeSegment()` and `createUserCodeSegment()` in rings 0 and 3 respectively. /// /// For more info, see: /// [x86 Instruction Reference for `mov`](https://www.felixcloutier.com/x86/mov#64-bit-mode-exceptions), /// [Intel Manual](https://software.intel.com/sites/default/files/managed/39/c5/325462-sdm-vol-1-2abcd-3abcd.pdf), /// [AMD Manual](https://www.amd.com/system/files/TechDocs/24593.pdf) pub const GlobalDescriptorTable = struct { table: [8]u64 = [_]u64{0} ** 8, next_free: u16 = 1, /// Create a GDT from a slice of `u64`. /// The length of the slice must not exceed 8. pub fn fromRawSlice(slice: []const u64) !GlobalDescriptorTable { if (slice.len > 8) return error.SliceLenExceedsEight; var table: [8]u64 = [_]u64{0} ** 8; const next_free = @truncate(u16, slice.len); var i: usize = 0; while (i != next_free) : (i += 1) { table[i] = slice[i]; } return GlobalDescriptorTable{ .table = table, .next_free = next_free, }; } /// Adds the given segment descriptor to the GDT, returning the segment selector. /// /// Panics if the GDT has no free entries left. pub fn addEntry(self: *GlobalDescriptorTable, entry: Descriptor) SegmentSelector { switch (entry) { .UserSegment => |value| { const rpl = if (value & Descriptor.DPL_RING_3 != 0) x86_64.PrivilegeLevel.Ring3 else x86_64.PrivilegeLevel.Ring0; return SegmentSelector.init(self.push(value), rpl); }, .SystemSegment => |systemSegmentData| { const index = self.push(systemSegmentData.low); _ = self.push(systemSegmentData.high); return SegmentSelector.init(index, x86_64.PrivilegeLevel.Ring0); }, } } /// Loads the GDT in the CPU using the `lgdt` instruction. /// ### NOTE: /// This does **not** alter any of the segment registers; you **must** (re)load them yourself using the appropriate functions: /// `instructions.segmentation.loadSs`, `instructions.segmentation.setCs` pub fn load(self: *GlobalDescriptorTable) void { const ptr = x86_64.structures.DescriptorTablePointer{ .base = x86_64.VirtAddr.fromPtr(&self.table), .limit = @as(u16, self.next_free * @sizeOf(u64) - 1), }; x86_64.instructions.tables.lgdt(&ptr); } fn push(self: *GlobalDescriptorTable, value: u64) u16 { if (self.next_free < self.table.len) { const index = self.next_free; self.table[index] = value; self.next_free += 1; return index; } @panic("GDT full"); } comptime { std.testing.refAllDecls(@This()); } }; test "GlobalDescriptorTable" { var gdt: GlobalDescriptorTable = .{}; _ = gdt.addEntry(createKernelCodeSegment()); _ = gdt.addEntry(createUserCodeSegment()); _ = gdt.addEntry(createUserDataSegment()); } /// Creates a segment descriptor for a 64-bit kernel code segment. /// Suitable for use with `syscall` or 64-bit `sysenter`. pub fn createKernelCodeSegment() Descriptor { return .{ .UserSegment = Descriptor.KERNEL_CODE64 }; } /// Creates a segment descriptor for a ring 0 data segment (32-bit or 64-bit). /// Suitable for use with `syscall` or 64-bit `sysenter`. pub fn createKernelDataSegment() Descriptor { return .{ .UserSegment = Descriptor.KERNEL_DATA }; } /// Creates a segment descriptor for a ring 3 data segment (32-bit or 64-bit). /// Suitable for use with `sysret` or `sysexit`. pub fn createUserDataSegment() Descriptor { return .{ .UserSegment = Descriptor.USER_DATA }; } /// Creates a segment descriptor for a 64-bit ring 3 code segment. # /// Suitable for use with `sysret` or `sysexit`. pub fn createUserCodeSegment() Descriptor { return .{ .UserSegment = Descriptor.USER_CODE64 }; } /// Creates a TSS system descriptor for the given TSS. pub fn tssSegment(tss: *x86_64.structures.tss.TaskStateSegment) Descriptor { const ptr = @ptrToInt(tss); var low = Descriptor.PRESENT; // base bitjuggle.setBits(&low, 16, 24, bitjuggle.getBits(ptr, 0, 24)); bitjuggle.setBits(&low, 56, 8, bitjuggle.getBits(ptr, 24, 8)); // limit (the `-1` is in needed since the bound is inclusive) bitjuggle.setBits(&low, 0, 16, @as(u64, @sizeOf(x86_64.structures.tss.TaskStateSegment) - 1)); // type (0b1001 = available 64-bit tss) bitjuggle.setBits(&low, 40, 4, 0b1001); var high: u64 = 0; bitjuggle.setBits(&high, 0, 32, bitjuggle.getBits(ptr, 32, 32)); return .{ .SystemSegment = .{ .low = low, .high = high, }, }; } /// A 64-bit mode segment descriptor /// /// Segmentation is no longer supported in 64-bit mode, so most of the descriptor /// contents are ignored. pub const Descriptor = union(enum) { /// Set by the processor if this segment has been accessed. Only cleared by software. pub const ACCESSED: u64 = 1 << 40; /// For 32-bit data segments, sets the segment as writable. For 32-bit code segments, /// sets the segment as _readable_. In 64-bit mode, ignored for all segments. pub const WRITABLE: u64 = 1 << 41; /// For code segments, sets the segment as “conforming”, influencing the /// privilege checks that occur on control transfers. For 32-bit data segments, /// sets the segment as "expand down". In 64-bit mode, ignored for data segments. pub const CONFORMING: u64 = 1 << 42; /// This flag must be set for code segments and unset for data segments. pub const EXECUTABLE: u64 = 1 << 43; /// This flag must be set for user segments (in contrast to system segments). pub const USER_SEGMENT: u64 = 1 << 44; /// The DPL for this descriptor is Ring 3. In 64-bit mode, ignored for data segments. pub const DPL_RING_3: u64 = 3 << 45; /// Must be set for any segment, causes a segment not present exception if not set. pub const PRESENT: u64 = 1 << 47; /// Available for use by the Operating System pub const AVAILABLE: u64 = 1 << 52; /// Must be set for 64-bit code segments, unset otherwise. pub const LONG_MODE: u64 = 1 << 53; /// Use 32-bit (as opposed to 16-bit) operands. If [`long_mode`] is set, /// this must be unset. In 64-bit mode, ignored for data segments. pub const DEFAULT_SIZE: u64 = 1 << 54; /// Limit field is scaled by 4096 bytes. In 64-bit mode, ignored for all segments. pub const GRANULARITY: u64 = 1 << 55; /// Bits 0..=15 of the limit field (ignored in 64-bit mode) pub const LIMIT_0_15: u64 = 0xFFFF; /// Bits 16..=19 of the limit field (ignored in 64-bit mode) pub const LIMIT_16_19: u64 = 0xF << 48; /// Bits 0..=23 of the base field (ignored in 64-bit mode, except for fs and gs) pub const BASE_0_23: u64 = 0xFF_FFFF << 16; /// Bits 24..=31 of the base field (ignored in 64-bit mode, except for fs and gs) pub const BASE_24_31: u64 = 0xFF << 56; /// Flags that we set for all our default segments pub const COMMON: u64 = USER_SEGMENT | PRESENT | WRITABLE | ACCESSED | LIMIT_0_15 | LIMIT_16_19 | GRANULARITY; /// A kernel data segment (64-bit or flat 32-bit) pub const KERNEL_DATA: u64 = COMMON | DEFAULT_SIZE; /// A flat 32-bit kernel code segment pub const KERNEL_CODE32: u64 = COMMON | EXECUTABLE | DEFAULT_SIZE; /// A 64-bit kernel code segment pub const KERNEL_CODE64: u64 = COMMON | EXECUTABLE | LONG_MODE; /// A user data segment (64-bit or flat 32-bit) pub const USER_DATA: u64 = KERNEL_DATA | DPL_RING_3; /// A flat 32-bit user code segment pub const USER_CODE32: u64 = KERNEL_CODE32 | DPL_RING_3; /// A 64-bit user code segment pub const USER_CODE64: u64 = KERNEL_CODE64 | DPL_RING_3; /// Descriptor for a code or data segment. /// /// Since segmentation is no longer supported in 64-bit mode, almost all of /// code and data descriptors is ignored. Only some flags are still use UserSegment: u64, /// A system segment descriptor such as a LDT or TSS descriptor. SystemSegment: SystemSegmentData, pub const SystemSegmentData = struct { low: u64, high: u64, }; test "Descriptors match linux" { // Make sure our defaults match the ones used by the Linux kernel. // Constants pulled from an old version of arch/x86/kernel/cpu/common.c try std.testing.expectEqual(0x00af9b000000ffff, Descriptor.KERNEL_CODE64); try std.testing.expectEqual(0x00cf9b000000ffff, Descriptor.KERNEL_CODE32); try std.testing.expectEqual(0x00cf93000000ffff, Descriptor.KERNEL_DATA); try std.testing.expectEqual(0x00affb000000ffff, Descriptor.USER_CODE64); try std.testing.expectEqual(0x00cffb000000ffff, Descriptor.USER_CODE32); try std.testing.expectEqual(0x00cff3000000ffff, Descriptor.USER_DATA); } comptime { std.testing.refAllDecls(@This()); } }; comptime { std.testing.refAllDecls(@This()); }
src/structures/gdt.zig
const std = @import("std"); const db = @import("db.zig"); pub fn main() anyerror!void { var gpalloc = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = &gpalloc.allocator; const stderr = std.io.getStdErr().writer(); const stdout = std.io.getStdOut().writer(); if (@import("builtin").os.tag == .windows) _ = system("chcp 65001"); const cwd = std.fs.cwd(); //Current directory folder try stdout.writeAll( \\ ⚡ Welcome to Handy-Unicode Zig (huz) ⚡ \\(If the lightning bolt character didn't render, make sure your terminal is set up for UTF-8 support) \\Write "help" if you need any 📕 \\ ); var db_exists = try db.checkDbExists(); try db.openDb(); defer db.closeDb(); if (!db_exists) { try stdout.writeAll("Creating the db from allkeys.txt for the first time ⏳ (This could take a few minutes, do not close the program)\n"); var timer = try std.time.Timer.start(); try db.createTable(); { const file = cwd.openFile("allkeys.txt", .{ .read = true }) catch |err| switch (err) { error.FileNotFound, error.AccessDenied => { try stderr.print("Could not open allkeys.txt 😢 ({})", .{err}); return; }, else => return err, }; try db.parseFileAndFillDb(file); } try stdout.print("Done! (took {}s)\n", .{@divTrunc(timer.read(), 1_000_000_000)}); } var buffer: [1024]u8 = undefined; while (try prompt(buffer[0..])) |_line| { var buf2: [1024]u8 = undefined; var line = _line; line.ptr = &buf2; line.len = std.mem.replacementSize(u8, _line, "\x0D", ""); _ = std.mem.replace(u8, _line, "\x0D", "", line); if (line.len != 0) { switch (line[0]) { ':' => { try db.setSearch(allocator, line[1..]); db.runQuery(allocator) catch |err| { if (err == error.UnsafeQuery) { try stderr.writeAll("Search has special characters and is unsafe at the moment. Please only use alphanum 🔠🔢\n"); } else return err; }; }, '1'...'8' => { var index: u3 = @truncate(u3, line[0] - '1'); db.select(allocator, index) catch |err| switch (err) { error.doesNotExist => try stderr.print("Last search page does not have a result with index {c} 🤔\n", .{line[0]}), else => return err, }; }, //'a' => try db.testing.printAll(), 'q' => break, 'h' => try showHelp(), else => try stderr.writeAll("Invalid command. Type \"help\" 📕\n"), } } else { db.runQuery(allocator) catch |err| { if (err == error.noSearch) { try stderr.writeAll("No search was started. Write\":some words\" to start a query! 👓\n"); } else return err; }; } } db.deallocQuery(allocator); db.deallocSearch(allocator); try stdout.writeAll("\nBye bye!\n"); } fn prompt(buffer: []u8) !?[]u8 { const stdout = std.io.getStdOut().writer(); const stdin = std.io.getStdIn().reader(); try stdout.writeAll("(⚡huz) > "); return stdin.readUntilDelimiterOrEof(buffer, '\n'); } fn showHelp() !void { try std.io.getStdOut().writer().writeAll(@embedFile("help.txt")); } extern fn system(command: [*c]const u8) c_int;
src/main.zig