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const std = @import("std"); const stdx = @import("stdx"); const build_options = @import("build_options"); const Backend = build_options.GraphicsBackend; const window_sdl = @import("window_sdl.zig"); const WindowSdl = window_sdl.Window; const canvas = @import("window_canvas.zig"); const log = stdx.log.scoped(.window); const platform = @import("platform.zig"); const WindowResizeEvent = platform.WindowResizeEvent; const EventDispatcher = platform.EventDispatcher; pub const Window = struct { impl: switch (Backend) { .OpenGL => WindowSdl, .Vulkan => WindowSdl, .WasmCanvas => canvas.Window, .Test => TestWindow, else => @compileError("unsupported"), }, /// A hook for window resizes. on_resize: ?fn (ctx: ?*anyopaque, width: u32, height: u32) void, on_resize_ctx: ?*anyopaque, const Self = @This(); pub fn init(alloc: std.mem.Allocator, config: Config) !Self { const impl = switch (Backend) { .OpenGL => try WindowSdl.init(alloc, config), .Vulkan => try WindowSdl.init(alloc, config), .WasmCanvas => try canvas.Window.init(alloc, config), .Test => TestWindow{ .width = config.width, .height = config.height }, else => stdx.unsupported(), }; return Self{ .impl = impl, .on_resize = null, .on_resize_ctx = null, }; } pub fn initWithSharedContext(alloc: std.mem.Allocator, config: Config, win: Window) !Self { const impl = switch (Backend) { .OpenGL => try WindowSdl.initWithSharedContext(alloc, config, win.impl), else => @panic("unsupported"), }; return Self{ .impl = impl, .on_resize = null, .on_resize_ctx = null, }; } pub fn deinit(self: Self) void { switch (Backend) { .OpenGL, .Vulkan => WindowSdl.deinit(self.impl), .WasmCanvas => canvas.Window.deinit(&self.impl), else => stdx.unsupported(), } } pub fn addDefaultHandlers(self: *Self, dispatcher: *EventDispatcher) void { const S = struct { fn onWindowResize(ctx: ?*anyopaque, e: WindowResizeEvent) void { const self_ = stdx.mem.ptrCastAlign(*Self, ctx); self_.handleResize(e.width, e.height); } }; dispatcher.addOnWindowResize(self, S.onWindowResize); } /// Should be called before beginFrame if multiple windows are being rendered together. /// If there is only one window, it only needs to be called once. pub fn makeCurrent(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.makeCurrent(self.impl), else => stdx.unsupported(), } } pub fn resize(self: *Self, width: u32, height: u32) void { switch (Backend) { .OpenGL => WindowSdl.resize(&self.impl, width, height), else => stdx.unsupported(), } } pub fn setUserResizeHook(self: *Self, ctx: ?*anyopaque, cb: fn (?*anyopaque, u32, u32) void) void { self.on_resize = cb; self.on_resize_ctx = ctx; } /// Internal function to update the buffer on a user resize or window manager resize. /// An explicit call to resize() should not need to call this. pub fn handleResize(self: *Self, width: u32, height: u32) void { switch (Backend) { .OpenGL => return WindowSdl.handleResize(&self.impl, width, height), else => stdx.unsupported(), } if (self.on_resize) |cb| { cb(self.on_resize_ctx, width, height); } } pub fn getWidth(self: Self) u32 { return self.impl.width; } pub fn getHeight(self: Self) u32 { return self.impl.height; } pub fn getAspectRatio(self: Self) f32 { return @intToFloat(f32, self.impl.width) / @intToFloat(f32, self.impl.height); } pub fn minimize(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.minimize(self.impl), else => stdx.unsupported(), } } pub fn maximize(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.maximize(self.impl), else => stdx.unsupported(), } } pub fn restore(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.restore(self.impl), else => stdx.unsupported(), } } pub fn setMode(self: Self, mode: Mode) void { switch (Backend) { .OpenGL => WindowSdl.setMode(self.impl, mode), else => stdx.unsupported(), } } pub fn setPosition(self: Self, x: i32, y: i32) void { switch (Backend) { .OpenGL => WindowSdl.setPosition(self.impl, x, y), else => stdx.unsupported(), } } pub fn center(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.center(self.impl), else => stdx.unsupported(), } } pub fn focus(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.focus(self.impl), else => stdx.unsupported(), } } /// In the OpenGL SDL backend, swapBuffers will also block the thread to achieve the target refresh rate if vsync is on. pub fn swapBuffers(self: Self) void { switch (Backend) { .OpenGL => WindowSdl.swapBuffers(self.impl), .WasmCanvas => {}, .Test => {}, else => stdx.unsupported(), } } pub fn setTitle(self: Self, title: []const u8) void { switch (Backend) { .OpenGL => WindowSdl.setTitle(self.impl, title), else => stdx.unsupported(), } } pub fn getTitle(self: Self, alloc: std.mem.Allocator) []const u8 { switch (Backend) { .OpenGL => return WindowSdl.getTitle(self.impl, alloc), else => stdx.unsupported(), } } }; pub const Mode = enum { Windowed, PseudoFullscreen, Fullscreen, }; pub fn quit() void { switch (Backend) { .OpenGL => window_sdl.quit(), .WasmCanvas => {}, else => stdx.unsupported(), } } pub const Config = struct { title: []const u8 = "My Window", width: u32 = 1024, height: u32 = 768, resizable: bool = false, high_dpi: bool = false, mode: Mode = .Windowed, anti_alias: bool = false, }; const TestWindow = struct { width: u32, height: u32, };
platform/window.zig
usingnamespace @import("../engine/engine.zig"); const Literal = @import("../parser/literal.zig").Literal; const LiteralValue = @import("../parser/literal.zig").LiteralValue; const std = @import("std"); const testing = std.testing; const mem = std.mem; pub fn MapToContext(comptime Payload: type, comptime Value: type, comptime Target: type) type { return struct { parser: *Parser(Payload, Value), mapTo: fn (in: Result(Value), payload: Payload, allocator: *mem.Allocator, key: ParserPosKey, path: ParserPath) callconv(.Async) Error!?Result(Target), }; } /// Wraps the `input.parser`, mapping its value to the `dst` type. /// /// The `input.parser` must remain alive for as long as the `MapTo` parser will be used. pub fn MapTo(comptime Payload: type, comptime Value: type, comptime Target: type) type { return struct { parser: Parser(Payload, Target) = Parser(Payload, Target).init(parse, nodeName, deinit), input: MapToContext(Payload, Value, Target), const Self = @This(); pub fn init(input: MapToContext(Payload, Value, Target)) Self { return Self{ .input = input }; } pub fn deinit(parser: *Parser(Payload, Target), allocator: *mem.Allocator) void { const self = @fieldParentPtr(Self, "parser", parser); self.input.parser.deinit(allocator); } pub fn nodeName(parser: *const Parser(Payload, Target), node_name_cache: *std.AutoHashMap(usize, ParserNodeName)) Error!u64 { const self = @fieldParentPtr(Self, "parser", parser); var v = std.hash_map.hashString("MapTo"); v +%= try self.input.parser.nodeName(node_name_cache); v +%= @ptrToInt(self.input.mapTo); return v; } pub fn parse(parser: *const Parser(Payload, Target), in_ctx: *const Context(Payload, Target)) callconv(.Async) !void { const self = @fieldParentPtr(Self, "parser", parser); var ctx = in_ctx.with(self.input); defer ctx.results.close(); const child_node_name = try ctx.input.parser.nodeName(&in_ctx.memoizer.node_name_cache); const child_ctx = try in_ctx.initChild(Value, child_node_name, ctx.offset); defer child_ctx.deinitChild(); if (!child_ctx.existing_results) try ctx.input.parser.parse(&child_ctx); var sub = child_ctx.subscribe(); var closed = false; while (sub.next()) |next| { if (closed) { continue; } var frame = try std.heap.page_allocator.allocAdvanced(u8, 16, @frameSize(self.input.mapTo), std.mem.Allocator.Exact.at_least); defer std.heap.page_allocator.free(frame); const mapped = try await @asyncCall(frame, {}, self.input.mapTo, .{ next, in_ctx.input, ctx.allocator, ctx.key, ctx.path }); if (mapped == null) { closed = true; continue; } try ctx.results.add(mapped.?); } } }; } test "mapto" { nosuspend { const allocator = testing.allocator; const String = struct { value: []const u8, pub fn init(value: []const u8) @This() { return .{ .value = value }; } pub fn deinit(self: *const @This(), _allocator: *mem.Allocator) void {} }; const Payload = void; const ctx = try Context(Payload, String).init(allocator, "hello world", {}); defer ctx.deinit(); const mapTo = MapTo(Payload, LiteralValue, String).init(.{ .parser = (&Literal(Payload).init("hello").parser).ref(), .mapTo = struct { fn mapTo(in: Result(LiteralValue), payload: Payload, _allocator: *mem.Allocator, key: ParserPosKey, path: ParserPath) callconv(.Async) Error!?Result(String) { switch (in.result) { .err => return Result(String).initError(in.offset, in.result.err), else => return Result(String).init(in.offset, String.init("hello")), } } }.mapTo, }); try mapTo.parser.parse(&ctx); var sub = ctx.subscribe(); var first = sub.next().?; try testing.expectEqual(Result(String).init(5, String.init("hello")), first); try testing.expect(sub.next() == null); } }
src/combn/combinator/mapto.zig
const std = @import("std"); const fs = std.fs; const Allocator = std.mem.Allocator; const Builder = std.build.Builder; var root: []const u8 = undefined; var allocator: *Allocator = undefined; // set to true if we want tracy to record frame/function times, false if we just want stubbed var enable_tracy = true; pub fn build(b: *Builder) void { const target = b.standardTargetOptions(.{}); const mode = b.standardReleaseOptions(); root = b.build_root; allocator = b.allocator; { const debugPlayer = b.addExecutable("sdl-debug-player", "src/sdl-app.zig"); debugPlayer.setTarget(target); debugPlayer.setBuildMode(mode); debugPlayer.linkLibC(); debugPlayer.want_lto = false; debugPlayer.addPackagePath("threadpool", "zig-threadpool/src/lib.zig"); buildWithSDL2(debugPlayer); buildWithFFmpeg(debugPlayer); buildWithTracy(debugPlayer); debugPlayer.install(); const runDebugPlayer = debugPlayer.run(); runDebugPlayer.cwd = b.exe_dir; const runDebugStep = b.step("debug", "Run the debug player"); runDebugStep.dependOn(&runDebugPlayer.step); } // { // const lutGen = b.addExecutable("lut-gen", "src/lut-main.zig"); // lutGen.setTarget(target); // lutGen.setBuildMode(mode); // lutGen.install(); // } { const jniLib = b.addSharedLibrary("nativemap", "src/jni-lib.zig", b.version(0, 0, 1)); jniLib.setTarget(target); jniLib.setBuildMode(mode); jniLib.linkLibC(); jniLib.addPackagePath("threadpool", "zig-threadpool/src/lib.zig"); buildWithJNI(jniLib); buildWithFFmpeg(jniLib); buildWithTracy(jniLib); jniLib.install(); } } fn buildWithSDL2(target: *std.build.LibExeObjStep) void { target.addIncludeDir(joinWithRoot("\\sdl2\\include")); target.addLibPath(joinWithRoot("\\sdl2\\lib\\x64")); target.linkSystemLibrary("sdl2"); } fn buildWithFFmpeg(target: *std.build.LibExeObjStep) void { target.addIncludeDir(joinWithRoot("\\ffmpeg\\include")); target.addLibPath(joinWithRoot("\\ffmpeg\\lib")); target.linkSystemLibrary("avcodec"); target.linkSystemLibrary("swresample"); target.linkSystemLibrary("avutil"); target.linkSystemLibrary("avformat"); target.linkSystemLibrary("swscale"); } fn buildWithJNI(target: *std.build.LibExeObjStep) void { target.addIncludeDir(joinWithRoot("\\jni\\include")); target.addIncludeDir(joinWithRoot("\\jni\\include\\win32")); } fn buildWithTracy(target: *std.build.LibExeObjStep) void { const tracyPath = joinWithRoot("\\tracy-0.7.8"); target.addBuildOption(bool, "tracy_enabled", enable_tracy); target.addIncludeDir(tracyPath); const tracyClient = std.fs.path.join(allocator, &.{ tracyPath, "TracyClient.cpp" }) catch unreachable; target.addCSourceFile(tracyClient, &.{ "-fno-sanitize=undefined", "-DTRACY_ENABLE", "-D_WIN32_WINNT=0x601", }); // if building from source, make sure you change this to match your specific windows SDK install target.addLibPath("C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.29.30037\\lib\\x64"); target.linkSystemLibrary("DbgHelp"); target.linkSystemLibrary("Advapi32"); target.linkSystemLibrary("User32"); target.linkSystemLibrary("Ws2_32"); target.linkLibC(); target.linkSystemLibrary("c++"); } fn joinWithRoot(path: []const u8) []const u8 { return fs.path.join(allocator, &.{ root, path }) catch unreachable; }
nativemap/build.zig
const builtin = @import("builtin"); const clap = @import("clap"); const std = @import("std"); const util = @import("util"); const fmt = std.fmt; const fs = std.fs; const heap = std.heap; const mem = std.mem; const process = std.process; const Executables = @This(); arena: heap.ArenaAllocator, load: util.Path = util.Path{ .buffer = undefined }, apply: util.Path = util.Path{ .buffer = undefined }, identify: util.Path = util.Path{ .buffer = undefined }, commands: []const Command = &[_]Command{}, pub const Command = struct { path: []const u8, help: []const u8, flags: []const Flag, ints: []const Int, floats: []const Float, enums: []const Enum, strings: []const String, files: []const File, multi_strings: []const MultiString, params: []const clap.Param(clap.Help), const Flag = struct { i: usize, }; const Int = struct { i: usize, default: usize, }; const Float = struct { i: usize, default: f64, }; const Enum = struct { i: usize, options: []const []const u8, default: usize, }; const String = struct { i: usize, default: []const u8, }; const File = struct { i: usize, default: []const u8, }; const MultiString = struct { i: usize, }; pub fn name(command: Command) []const u8 { return util.path.basenameNoExt(command.path); } }; pub const program_name = "tm35-randomizer"; const extension = switch (builtin.target.os.tag) { .linux => "", .windows => ".exe", else => @compileError("Unsupported os"), }; const command_file_name = "commands"; const default_commands = "tm35-rand-machines" ++ extension ++ "\n" ++ "tm35-rand-pokemons" ++ extension ++ "\n" ++ "tm35-rand-pokeball-items" ++ extension ++ "\n" ++ "tm35-rand-trainers" ++ extension ++ "\n" ++ "tm35-rand-starters" ++ extension ++ "\n" ++ "tm35-rand-static" ++ extension ++ "\n" ++ "tm35-rand-wild" ++ extension ++ "\n" ++ "tm35-random-stones" ++ extension ++ "\n" ++ "tm35-rand-names" ++ extension ++ "\n" ++ "tm35-no-trade-evolutions" ++ extension ++ "\n" ++ "tm35-misc" ++ extension ++ "\n" ++ "tm35-generate-site" ++ extension ++ "\n"; pub fn deinit(exes: Executables) void { exes.arena.deinit(); } pub fn find(allocator: mem.Allocator) !Executables { var arena = heap.ArenaAllocator.init(allocator); errdefer arena.deinit(); var res = Executables{ .arena = undefined, .load = findCore("tm35-load" ++ extension) catch return error.LoadToolNotFound, .apply = findCore("tm35-apply" ++ extension) catch return error.ApplyToolNotFound, .identify = findCore("tm35-identify" ++ extension) catch return error.IdentifyToolNotFound, .commands = try findCommands(&arena), }; res.arena = arena; return res; } fn findCore(tool: []const u8) !util.Path { const self_exe_dir = (try util.dir.selfExeDir()).slice(); return joinAccess(&[_][]const u8{ self_exe_dir, "core", tool }) catch joinAccess(&[_][]const u8{ self_exe_dir, tool }) catch try findInPath(tool); } const path_env_seperator = switch (builtin.target.os.tag) { .linux => ":", .windows => ";", else => @compileError("Unsupported os"), }; const path_env_name = switch (builtin.target.os.tag) { .linux => "PATH", .windows => "Path", else => @compileError("Unsupported os"), }; fn findInPath(name: []const u8) !util.Path { var buf: [fs.MAX_PATH_BYTES]u8 = undefined; var fba = heap.FixedBufferAllocator.init(&buf); const path_env = try process.getEnvVarOwned(fba.allocator(), path_env_name); var iter = mem.tokenize(u8, path_env, path_env_seperator); while (iter.next()) |dir| return joinAccess(&[_][]const u8{ dir, name }) catch continue; return error.NotInPath; } fn joinAccess(paths: []const []const u8) !util.Path { const res = util.path.join(paths); try fs.cwd().access(res.constSlice(), .{}); return res; } fn findCommands(arena: *heap.ArenaAllocator) ![]Command { const command_file = try openCommandFile(); defer command_file.close(); var res = std.ArrayList(Command).init(arena.allocator()); var fifo = util.io.Fifo(.{ .Static = mem.page_size }).init(); while (try util.io.readLine(command_file.reader(), &fifo)) |line| { if (fs.path.isAbsolute(line)) { const command = pathToCommand(arena, line) catch continue; try res.append(command); } else { const command_path = findCommand(line) catch continue; const command = pathToCommand(arena, command_path.constSlice()) catch continue; try res.append(command); } } return res.toOwnedSlice(); } const Allocators = struct { temp: mem.Allocator, res: mem.Allocator, }; fn findCommand(name: []const u8) !util.Path { const self_exe_dir = (try util.dir.selfExeDir()).slice(); const config_dir = (try util.dir.folder(.local_configuration)).slice(); const cwd = (try util.dir.cwd()).slice(); return joinAccess(&[_][]const u8{ cwd, name }) catch joinAccess(&[_][]const u8{ config_dir, program_name, name }) catch joinAccess(&[_][]const u8{ self_exe_dir, "randomizers", name }) catch joinAccess(&[_][]const u8{ self_exe_dir, name }) catch try findInPath(name); } fn openCommandFile() !fs.File { const cwd = fs.cwd(); const config_dir = (try util.dir.folder(.local_configuration)).slice(); const command_path = util.path.join(&[_][]const u8{ config_dir, program_name, command_file_name, }).slice(); // TODO: When we want to enable plugin support, readd this //if (cwd.openFile(command_path, .{})) |file| { // return file; //} else |_| { const dirname = fs.path.dirname(command_path) orelse "."; try cwd.makePath(dirname); try cwd.writeFile(command_path, default_commands); return cwd.openFile(command_path, .{}); } } fn pathToCommand(arena: *heap.ArenaAllocator, command_path: []const u8) !Command { const help = try execHelp(arena.allocator(), command_path); var flags = std.ArrayList(Command.Flag).init(arena.allocator()); var ints = std.ArrayList(Command.Int).init(arena.allocator()); var floats = std.ArrayList(Command.Float).init(arena.allocator()); var enums = std.ArrayList(Command.Enum).init(arena.allocator()); var strings = std.ArrayList(Command.String).init(arena.allocator()); var files = std.ArrayList(Command.File).init(arena.allocator()); var multi_strings = std.ArrayList(Command.MultiString).init(arena.allocator()); var params = std.ArrayList(clap.Param(clap.Help)).init(arena.allocator()); var it = mem.split(u8, help, "\n"); while (it.next()) |line| { const param = clap.parseParam(line) catch continue; if (param.names.long == null and param.names.short == null) continue; if (mem.eql(u8, param.names.long orelse "", "help")) continue; if (mem.eql(u8, param.names.long orelse "", "version")) continue; if (mem.eql(u8, param.names.long orelse "", "seed")) continue; const i = params.items.len; try params.append(param); switch (param.takes_value) { .none => try flags.append(.{ .i = i }), .one => if (mem.eql(u8, param.id.value, "BOOL")) { try flags.append(.{ .i = i }); } else if (mem.eql(u8, param.id.value, "INT")) { const default = if (findDefaultValue(param.id.msg)) |v| fmt.parseInt(usize, v, 10) catch 0 else 0; try ints.append(.{ .i = i, .default = default }); } else if (mem.eql(u8, param.id.value, "FLOAT")) { const default = if (findDefaultValue(param.id.msg)) |v| fmt.parseFloat(f64, v) catch 0 else 0; try floats.append(.{ .i = i, .default = default }); } else if (mem.indexOfScalar(u8, param.id.value, '|') != null) { var options = std.ArrayList([]const u8).init(arena.allocator()); var options_it = mem.split(u8, param.id.value, "|"); while (options_it.next()) |option| try options.append(option); const default = if (findDefaultValue(param.id.msg)) |v| blk: { for (options.items) |option, option_i| { if (mem.eql(u8, option, v)) break :blk option_i; } break :blk 0; } else 0; try enums.append(.{ .i = i, .options = options.toOwnedSlice(), .default = default, }); } else if (mem.eql(u8, param.id.value, "FILE")) { const default = findDefaultValue(param.id.msg) orelse ""; try files.append(.{ .i = i, .default = default }); } else { const default = findDefaultValue(param.id.msg) orelse ""; try strings.append(.{ .i = i, .default = default }); }, .many => { try multi_strings.append(.{ .i = i }); }, } } const lists = .{ flags, ints, floats, enums, strings, files, multi_strings }; comptime var i = 0; inline while (i < lists.len) : (i += 1) { const Item = @TypeOf(lists[i].items[0]); std.sort.sort(Item, lists[i].items, params.items, comptime lessThanByName(Item)); } return Command{ .path = try arena.allocator().dupe(u8, command_path), .help = help, .flags = flags.toOwnedSlice(), .ints = ints.toOwnedSlice(), .floats = floats.toOwnedSlice(), .enums = enums.toOwnedSlice(), .strings = strings.toOwnedSlice(), .files = files.toOwnedSlice(), .multi_strings = multi_strings.toOwnedSlice(), .params = params.toOwnedSlice(), }; } fn lessThanByName(comptime T: type) fn ([]const clap.Param(clap.Help), T, T) bool { return struct { fn lessThan(params: []const clap.Param(clap.Help), a: T, b: T) bool { const a_names = params[a.i].names; const b_names = params[b.i].names; const a_text = a_names.long orelse @as(*const [1]u8, &a_names.short.?)[0..]; const b_text = b_names.long orelse @as(*const [1]u8, &b_names.short.?)[0..]; return mem.lessThan(u8, a_text, b_text); } }.lessThan; } fn findDefaultValue(str: []const u8) ?[]const u8 { const prefix = "(default:"; const start_with_prefix = mem.indexOf(u8, str, "(default:") orelse return null; const start = start_with_prefix + prefix.len; const len = mem.indexOf(u8, str[start..], ")") orelse return null; return mem.trim(u8, str[start..][0..len], " "); } fn execHelp(allocator: mem.Allocator, exe: []const u8) ![]u8 { var buf: [1024 * 40]u8 = undefined; var fba = heap.FixedBufferAllocator.init(&buf); const res = try std.ChildProcess.exec(.{ .allocator = fba.allocator(), .argv = &[_][]const u8{ exe, "--help" }, }); switch (res.term) { .Exited => |status| if (status != 0) return error.ProcessFailed, else => return error.ProcessFailed, } return allocator.dupe(u8, res.stdout); }
src/gui/Executables.zig
pub const TPMVSC_DEFAULT_ADMIN_ALGORITHM_ID = @as(u32, 130); //-------------------------------------------------------------------------------- // Section: Types (9) //-------------------------------------------------------------------------------- const CLSID_TpmVirtualSmartCardManager_Value = @import("../zig.zig").Guid.initString("16a18e86-7f6e-4c20-ad89-4ffc0db7a96a"); pub const CLSID_TpmVirtualSmartCardManager = &CLSID_TpmVirtualSmartCardManager_Value; const CLSID_RemoteTpmVirtualSmartCardManager_Value = @import("../zig.zig").Guid.initString("152ea2a8-70dc-4c59-8b2a-32aa3ca0dcac"); pub const CLSID_RemoteTpmVirtualSmartCardManager = &CLSID_RemoteTpmVirtualSmartCardManager_Value; pub const TPMVSC_ATTESTATION_TYPE = enum(i32) { NONE = 0, AIK_ONLY = 1, AIK_AND_CERTIFICATE = 2, }; pub const TPMVSC_ATTESTATION_NONE = TPMVSC_ATTESTATION_TYPE.NONE; pub const TPMVSC_ATTESTATION_AIK_ONLY = TPMVSC_ATTESTATION_TYPE.AIK_ONLY; pub const TPMVSC_ATTESTATION_AIK_AND_CERTIFICATE = TPMVSC_ATTESTATION_TYPE.AIK_AND_CERTIFICATE; pub const TPMVSCMGR_STATUS = enum(i32) { VTPMSMARTCARD_INITIALIZING = 0, VTPMSMARTCARD_CREATING = 1, VTPMSMARTCARD_DESTROYING = 2, VGIDSSIMULATOR_INITIALIZING = 3, VGIDSSIMULATOR_CREATING = 4, VGIDSSIMULATOR_DESTROYING = 5, VREADER_INITIALIZING = 6, VREADER_CREATING = 7, VREADER_DESTROYING = 8, GENERATE_WAITING = 9, GENERATE_AUTHENTICATING = 10, GENERATE_RUNNING = 11, CARD_CREATED = 12, CARD_DESTROYED = 13, }; pub const TPMVSCMGR_STATUS_VTPMSMARTCARD_INITIALIZING = TPMVSCMGR_STATUS.VTPMSMARTCARD_INITIALIZING; pub const TPMVSCMGR_STATUS_VTPMSMARTCARD_CREATING = TPMVSCMGR_STATUS.VTPMSMARTCARD_CREATING; pub const TPMVSCMGR_STATUS_VTPMSMARTCARD_DESTROYING = TPMVSCMGR_STATUS.VTPMSMARTCARD_DESTROYING; pub const TPMVSCMGR_STATUS_VGIDSSIMULATOR_INITIALIZING = TPMVSCMGR_STATUS.VGIDSSIMULATOR_INITIALIZING; pub const TPMVSCMGR_STATUS_VGIDSSIMULATOR_CREATING = TPMVSCMGR_STATUS.VGIDSSIMULATOR_CREATING; pub const TPMVSCMGR_STATUS_VGIDSSIMULATOR_DESTROYING = TPMVSCMGR_STATUS.VGIDSSIMULATOR_DESTROYING; pub const TPMVSCMGR_STATUS_VREADER_INITIALIZING = TPMVSCMGR_STATUS.VREADER_INITIALIZING; pub const TPMVSCMGR_STATUS_VREADER_CREATING = TPMVSCMGR_STATUS.VREADER_CREATING; pub const TPMVSCMGR_STATUS_VREADER_DESTROYING = TPMVSCMGR_STATUS.VREADER_DESTROYING; pub const TPMVSCMGR_STATUS_GENERATE_WAITING = TPMVSCMGR_STATUS.GENERATE_WAITING; pub const TPMVSCMGR_STATUS_GENERATE_AUTHENTICATING = TPMVSCMGR_STATUS.GENERATE_AUTHENTICATING; pub const TPMVSCMGR_STATUS_GENERATE_RUNNING = TPMVSCMGR_STATUS.GENERATE_RUNNING; pub const TPMVSCMGR_STATUS_CARD_CREATED = TPMVSCMGR_STATUS.CARD_CREATED; pub const TPMVSCMGR_STATUS_CARD_DESTROYED = TPMVSCMGR_STATUS.CARD_DESTROYED; pub const TPMVSCMGR_ERROR = enum(i32) { IMPERSONATION = 0, PIN_COMPLEXITY = 1, READER_COUNT_LIMIT = 2, TERMINAL_SERVICES_SESSION = 3, VTPMSMARTCARD_INITIALIZE = 4, VTPMSMARTCARD_CREATE = 5, VTPMSMARTCARD_DESTROY = 6, VGIDSSIMULATOR_INITIALIZE = 7, VGIDSSIMULATOR_CREATE = 8, VGIDSSIMULATOR_DESTROY = 9, VGIDSSIMULATOR_WRITE_PROPERTY = 10, VGIDSSIMULATOR_READ_PROPERTY = 11, VREADER_INITIALIZE = 12, VREADER_CREATE = 13, VREADER_DESTROY = 14, GENERATE_LOCATE_READER = 15, GENERATE_FILESYSTEM = 16, CARD_CREATE = 17, CARD_DESTROY = 18, }; pub const TPMVSCMGR_ERROR_IMPERSONATION = TPMVSCMGR_ERROR.IMPERSONATION; pub const TPMVSCMGR_ERROR_PIN_COMPLEXITY = TPMVSCMGR_ERROR.PIN_COMPLEXITY; pub const TPMVSCMGR_ERROR_READER_COUNT_LIMIT = TPMVSCMGR_ERROR.READER_COUNT_LIMIT; pub const TPMVSCMGR_ERROR_TERMINAL_SERVICES_SESSION = TPMVSCMGR_ERROR.TERMINAL_SERVICES_SESSION; pub const TPMVSCMGR_ERROR_VTPMSMARTCARD_INITIALIZE = TPMVSCMGR_ERROR.VTPMSMARTCARD_INITIALIZE; pub const TPMVSCMGR_ERROR_VTPMSMARTCARD_CREATE = TPMVSCMGR_ERROR.VTPMSMARTCARD_CREATE; pub const TPMVSCMGR_ERROR_VTPMSMARTCARD_DESTROY = TPMVSCMGR_ERROR.VTPMSMARTCARD_DESTROY; pub const TPMVSCMGR_ERROR_VGIDSSIMULATOR_INITIALIZE = TPMVSCMGR_ERROR.VGIDSSIMULATOR_INITIALIZE; pub const TPMVSCMGR_ERROR_VGIDSSIMULATOR_CREATE = TPMVSCMGR_ERROR.VGIDSSIMULATOR_CREATE; pub const TPMVSCMGR_ERROR_VGIDSSIMULATOR_DESTROY = TPMVSCMGR_ERROR.VGIDSSIMULATOR_DESTROY; pub const TPMVSCMGR_ERROR_VGIDSSIMULATOR_WRITE_PROPERTY = TPMVSCMGR_ERROR.VGIDSSIMULATOR_WRITE_PROPERTY; pub const TPMVSCMGR_ERROR_VGIDSSIMULATOR_READ_PROPERTY = TPMVSCMGR_ERROR.VGIDSSIMULATOR_READ_PROPERTY; pub const TPMVSCMGR_ERROR_VREADER_INITIALIZE = TPMVSCMGR_ERROR.VREADER_INITIALIZE; pub const TPMVSCMGR_ERROR_VREADER_CREATE = TPMVSCMGR_ERROR.VREADER_CREATE; pub const TPMVSCMGR_ERROR_VREADER_DESTROY = TPMVSCMGR_ERROR.VREADER_DESTROY; pub const TPMVSCMGR_ERROR_GENERATE_LOCATE_READER = TPMVSCMGR_ERROR.GENERATE_LOCATE_READER; pub const TPMVSCMGR_ERROR_GENERATE_FILESYSTEM = TPMVSCMGR_ERROR.GENERATE_FILESYSTEM; pub const TPMVSCMGR_ERROR_CARD_CREATE = TPMVSCMGR_ERROR.CARD_CREATE; pub const TPMVSCMGR_ERROR_CARD_DESTROY = TPMVSCMGR_ERROR.CARD_DESTROY; // TODO: this type is limited to platform 'windows8.0' const IID_ITpmVirtualSmartCardManagerStatusCallback_Value = @import("../zig.zig").Guid.initString("1a1bb35f-abb8-451c-a1ae-33d98f1bef4a"); pub const IID_ITpmVirtualSmartCardManagerStatusCallback = &IID_ITpmVirtualSmartCardManagerStatusCallback_Value; pub const ITpmVirtualSmartCardManagerStatusCallback = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, ReportProgress: fn( self: *const ITpmVirtualSmartCardManagerStatusCallback, Status: TPMVSCMGR_STATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReportError: fn( self: *const ITpmVirtualSmartCardManagerStatusCallback, Error: TPMVSCMGR_ERROR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ITpmVirtualSmartCardManagerStatusCallback_ReportProgress(self: *const T, Status: TPMVSCMGR_STATUS) callconv(.Inline) HRESULT { return @ptrCast(*const ITpmVirtualSmartCardManagerStatusCallback.VTable, self.vtable).ReportProgress(@ptrCast(*const ITpmVirtualSmartCardManagerStatusCallback, self), Status); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ITpmVirtualSmartCardManagerStatusCallback_ReportError(self: *const T, Error: TPMVSCMGR_ERROR) callconv(.Inline) HRESULT { return @ptrCast(*const ITpmVirtualSmartCardManagerStatusCallback.VTable, self.vtable).ReportError(@ptrCast(*const ITpmVirtualSmartCardManagerStatusCallback, self), Error); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_ITpmVirtualSmartCardManager_Value = @import("../zig.zig").Guid.initString("112b1dff-d9dc-41f7-869f-d67fee7cb591"); pub const IID_ITpmVirtualSmartCardManager = &IID_ITpmVirtualSmartCardManager_Value; pub const ITpmVirtualSmartCardManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, CreateVirtualSmartCard: fn( self: *const ITpmVirtualSmartCardManager, pszFriendlyName: ?[*:0]const u16, bAdminAlgId: u8, pbAdminKey: [*:0]const u8, cbAdminKey: u32, pbAdminKcv: [*:0]const u8, cbAdminKcv: u32, pbPuk: [*:0]const u8, cbPuk: u32, pbPin: [*:0]const u8, cbPin: u32, fGenerate: BOOL, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, ppszInstanceId: ?*?PWSTR, pfNeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DestroyVirtualSmartCard: fn( self: *const ITpmVirtualSmartCardManager, pszInstanceId: ?[*:0]const u16, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, pfNeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ITpmVirtualSmartCardManager_CreateVirtualSmartCard(self: *const T, pszFriendlyName: ?[*:0]const u16, bAdminAlgId: u8, pbAdminKey: [*:0]const u8, cbAdminKey: u32, pbAdminKcv: [*:0]const u8, cbAdminKcv: u32, pbPuk: [*:0]const u8, cbPuk: u32, pbPin: [*:0]const u8, cbPin: u32, fGenerate: BOOL, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, ppszInstanceId: ?*?PWSTR, pfNeedReboot: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ITpmVirtualSmartCardManager.VTable, self.vtable).CreateVirtualSmartCard(@ptrCast(*const ITpmVirtualSmartCardManager, self), pszFriendlyName, bAdminAlgId, pbAdminKey, cbAdminKey, pbAdminKcv, cbAdminKcv, pbPuk, cbPuk, pbPin, cbPin, fGenerate, pStatusCallback, ppszInstanceId, pfNeedReboot); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ITpmVirtualSmartCardManager_DestroyVirtualSmartCard(self: *const T, pszInstanceId: ?[*:0]const u16, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, pfNeedReboot: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ITpmVirtualSmartCardManager.VTable, self.vtable).DestroyVirtualSmartCard(@ptrCast(*const ITpmVirtualSmartCardManager, self), pszInstanceId, pStatusCallback, pfNeedReboot); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ITpmVirtualSmartCardManager2_Value = @import("../zig.zig").Guid.initString("fdf8a2b9-02de-47f4-bc26-aa85ab5e5267"); pub const IID_ITpmVirtualSmartCardManager2 = &IID_ITpmVirtualSmartCardManager2_Value; pub const ITpmVirtualSmartCardManager2 = extern struct { pub const VTable = extern struct { base: ITpmVirtualSmartCardManager.VTable, CreateVirtualSmartCardWithPinPolicy: fn( self: *const ITpmVirtualSmartCardManager2, pszFriendlyName: ?[*:0]const u16, bAdminAlgId: u8, pbAdminKey: [*:0]const u8, cbAdminKey: u32, pbAdminKcv: [*:0]const u8, cbAdminKcv: u32, pbPuk: [*:0]const u8, cbPuk: u32, pbPin: [*:0]const u8, cbPin: u32, pbPinPolicy: [*:0]const u8, cbPinPolicy: u32, fGenerate: BOOL, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, ppszInstanceId: ?*?PWSTR, pfNeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ITpmVirtualSmartCardManager.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ITpmVirtualSmartCardManager2_CreateVirtualSmartCardWithPinPolicy(self: *const T, pszFriendlyName: ?[*:0]const u16, bAdminAlgId: u8, pbAdminKey: [*:0]const u8, cbAdminKey: u32, pbAdminKcv: [*:0]const u8, cbAdminKcv: u32, pbPuk: [*:0]const u8, cbPuk: u32, pbPin: [*:0]const u8, cbPin: u32, pbPinPolicy: [*:0]const u8, cbPinPolicy: u32, fGenerate: BOOL, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, ppszInstanceId: ?*?PWSTR, pfNeedReboot: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ITpmVirtualSmartCardManager2.VTable, self.vtable).CreateVirtualSmartCardWithPinPolicy(@ptrCast(*const ITpmVirtualSmartCardManager2, self), pszFriendlyName, bAdminAlgId, pbAdminKey, cbAdminKey, pbAdminKcv, cbAdminKcv, pbPuk, cbPuk, pbPin, cbPin, pbPinPolicy, cbPinPolicy, fGenerate, pStatusCallback, ppszInstanceId, pfNeedReboot); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ITpmVirtualSmartCardManager3_Value = @import("../zig.zig").Guid.initString("3c745a97-f375-4150-be17-5950f694c699"); pub const IID_ITpmVirtualSmartCardManager3 = &IID_ITpmVirtualSmartCardManager3_Value; pub const ITpmVirtualSmartCardManager3 = extern struct { pub const VTable = extern struct { base: ITpmVirtualSmartCardManager2.VTable, CreateVirtualSmartCardWithAttestation: fn( self: *const ITpmVirtualSmartCardManager3, pszFriendlyName: ?[*:0]const u16, bAdminAlgId: u8, pbAdminKey: [*:0]const u8, cbAdminKey: u32, pbAdminKcv: [*:0]const u8, cbAdminKcv: u32, pbPuk: [*:0]const u8, cbPuk: u32, pbPin: [*:0]const u8, cbPin: u32, pbPinPolicy: [*:0]const u8, cbPinPolicy: u32, attestationType: TPMVSC_ATTESTATION_TYPE, fGenerate: BOOL, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, ppszInstanceId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ITpmVirtualSmartCardManager2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ITpmVirtualSmartCardManager3_CreateVirtualSmartCardWithAttestation(self: *const T, pszFriendlyName: ?[*:0]const u16, bAdminAlgId: u8, pbAdminKey: [*:0]const u8, cbAdminKey: u32, pbAdminKcv: [*:0]const u8, cbAdminKcv: u32, pbPuk: [*:0]const u8, cbPuk: u32, pbPin: [*:0]const u8, cbPin: u32, pbPinPolicy: [*:0]const u8, cbPinPolicy: u32, attestationType: TPMVSC_ATTESTATION_TYPE, fGenerate: BOOL, pStatusCallback: ?*ITpmVirtualSmartCardManagerStatusCallback, ppszInstanceId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const ITpmVirtualSmartCardManager3.VTable, self.vtable).CreateVirtualSmartCardWithAttestation(@ptrCast(*const ITpmVirtualSmartCardManager3, self), pszFriendlyName, bAdminAlgId, pbAdminKey, cbAdminKey, pbAdminKcv, cbAdminKcv, pbPuk, cbPuk, pbPin, cbPin, pbPinPolicy, cbPinPolicy, attestationType, fGenerate, pStatusCallback, ppszInstanceId); } };} pub usingnamespace MethodMixin(@This()); }; //-------------------------------------------------------------------------------- // Section: Functions (0) //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (4) //-------------------------------------------------------------------------------- const BOOL = @import("../foundation.zig").BOOL; const HRESULT = @import("../foundation.zig").HRESULT; const IUnknown = @import("../system/com.zig").IUnknown; const PWSTR = @import("../foundation.zig").PWSTR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/security/tpm.zig
pub const CGD_DEFAULT = @as(u32, 0); pub const CGD_UNKNOWN_PROPERTY = @as(u32, 0); pub const CGD_STRING_PROPERTY = @as(u32, 1); pub const CGD_DATE_PROPERTY = @as(u32, 2); pub const CGD_BINARY_PROPERTY = @as(u32, 4); pub const CGD_ARRAY_NODE = @as(u32, 8); pub const CLSID_ContactAggregationManager = Guid.initString("96c8ad95-c199-44de-b34e-ac33c442df39"); //-------------------------------------------------------------------------------- // Section: Types (21) //-------------------------------------------------------------------------------- const CLSID_Contact_Value = @import("../zig.zig").Guid.initString("61b68808-8eee-4fd1-acb8-3d804c8db056"); pub const CLSID_Contact = &CLSID_Contact_Value; const CLSID_ContactManager_Value = @import("../zig.zig").Guid.initString("7165c8ab-af88-42bd-86fd-5310b4285a02"); pub const CLSID_ContactManager = &CLSID_ContactManager_Value; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IContactManager_Value = @import("../zig.zig").Guid.initString("ad553d98-deb1-474a-8e17-fc0c2075b738"); pub const IID_IContactManager = &IID_IContactManager_Value; pub const IContactManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Initialize: fn( self: *const IContactManager, pszAppName: ?[*:0]const u16, pszAppVersion: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Load: fn( self: *const IContactManager, pszContactID: ?[*:0]const u16, ppContact: ?*?*IContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, MergeContactIDs: fn( self: *const IContactManager, pszNewContactID: ?[*:0]const u16, pszOldContactID: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMeContact: fn( self: *const IContactManager, ppMeContact: ?*?*IContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetMeContact: fn( self: *const IContactManager, pMeContact: ?*IContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetContactCollection: fn( self: *const IContactManager, ppContactCollection: ?*?*IContactCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactManager_Initialize(self: *const T, pszAppName: ?[*:0]const u16, pszAppVersion: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactManager.VTable, self.vtable).Initialize(@ptrCast(*const IContactManager, self), pszAppName, pszAppVersion); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactManager_Load(self: *const T, pszContactID: ?[*:0]const u16, ppContact: ?*?*IContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactManager.VTable, self.vtable).Load(@ptrCast(*const IContactManager, self), pszContactID, ppContact); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactManager_MergeContactIDs(self: *const T, pszNewContactID: ?[*:0]const u16, pszOldContactID: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactManager.VTable, self.vtable).MergeContactIDs(@ptrCast(*const IContactManager, self), pszNewContactID, pszOldContactID); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactManager_GetMeContact(self: *const T, ppMeContact: ?*?*IContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactManager.VTable, self.vtable).GetMeContact(@ptrCast(*const IContactManager, self), ppMeContact); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactManager_SetMeContact(self: *const T, pMeContact: ?*IContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactManager.VTable, self.vtable).SetMeContact(@ptrCast(*const IContactManager, self), pMeContact); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactManager_GetContactCollection(self: *const T, ppContactCollection: ?*?*IContactCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactManager.VTable, self.vtable).GetContactCollection(@ptrCast(*const IContactManager, self), ppContactCollection); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IContactCollection_Value = @import("../zig.zig").Guid.initString("b6afa338-d779-11d9-8bde-f66bad1e3f3a"); pub const IID_IContactCollection = &IID_IContactCollection_Value; pub const IContactCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Reset: fn( self: *const IContactCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Next: fn( self: *const IContactCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCurrent: fn( self: *const IContactCollection, ppContact: ?*?*IContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactCollection_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactCollection.VTable, self.vtable).Reset(@ptrCast(*const IContactCollection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactCollection_Next(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactCollection.VTable, self.vtable).Next(@ptrCast(*const IContactCollection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactCollection_GetCurrent(self: *const T, ppContact: ?*?*IContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactCollection.VTable, self.vtable).GetCurrent(@ptrCast(*const IContactCollection, self), ppContact); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IContactProperties_Value = @import("../zig.zig").Guid.initString("70dd27dd-5cbd-46e8-bef0-23b6b346288f"); pub const IID_IContactProperties = &IID_IContactProperties_Value; pub const IContactProperties = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetString: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszValue: [*:0]u16, cchValue: u32, pdwcchPropertyValueRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDate: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pftDateTime: ?*FILETIME, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetBinary: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszContentType: [*:0]u16, cchContentType: u32, pdwcchContentTypeRequired: ?*u32, ppStream: ?*?*IStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetLabels: fn( self: *const IContactProperties, pszArrayElementName: ?[*:0]const u16, dwFlags: u32, pszLabels: [*:0]u16, cchLabels: u32, pdwcchLabelsRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetString: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszValue: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetDate: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, ftDateTime: FILETIME, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetBinary: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszContentType: ?[*:0]const u16, pStream: ?*IStream, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetLabels: fn( self: *const IContactProperties, pszArrayElementName: ?[*:0]const u16, dwFlags: u32, dwLabelCount: u32, ppszLabels: [*]?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateArrayNode: fn( self: *const IContactProperties, pszArrayName: ?[*:0]const u16, dwFlags: u32, fAppend: BOOL, pszNewArrayElementName: [*:0]u16, cchNewArrayElementName: u32, pdwcchNewArrayElementNameRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DeleteProperty: fn( self: *const IContactProperties, pszPropertyName: ?[*:0]const u16, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DeleteArrayNode: fn( self: *const IContactProperties, pszArrayElementName: ?[*:0]const u16, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, DeleteLabels: fn( self: *const IContactProperties, pszArrayElementName: ?[*:0]const u16, dwFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPropertyCollection: fn( self: *const IContactProperties, ppPropertyCollection: ?*?*IContactPropertyCollection, dwFlags: u32, pszMultiValueName: ?[*:0]const u16, dwLabelCount: u32, ppszLabels: [*]?PWSTR, fAnyLabelMatches: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_GetString(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszValue: [*:0]u16, cchValue: u32, pdwcchPropertyValueRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).GetString(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags, pszValue, cchValue, pdwcchPropertyValueRequired); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_GetDate(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pftDateTime: ?*FILETIME) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).GetDate(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags, pftDateTime); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_GetBinary(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszContentType: [*:0]u16, cchContentType: u32, pdwcchContentTypeRequired: ?*u32, ppStream: ?*?*IStream) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).GetBinary(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags, pszContentType, cchContentType, pdwcchContentTypeRequired, ppStream); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_GetLabels(self: *const T, pszArrayElementName: ?[*:0]const u16, dwFlags: u32, pszLabels: [*:0]u16, cchLabels: u32, pdwcchLabelsRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).GetLabels(@ptrCast(*const IContactProperties, self), pszArrayElementName, dwFlags, pszLabels, cchLabels, pdwcchLabelsRequired); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_SetString(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszValue: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).SetString(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags, pszValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_SetDate(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32, ftDateTime: FILETIME) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).SetDate(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags, ftDateTime); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_SetBinary(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32, pszContentType: ?[*:0]const u16, pStream: ?*IStream) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).SetBinary(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags, pszContentType, pStream); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_SetLabels(self: *const T, pszArrayElementName: ?[*:0]const u16, dwFlags: u32, dwLabelCount: u32, ppszLabels: [*]?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).SetLabels(@ptrCast(*const IContactProperties, self), pszArrayElementName, dwFlags, dwLabelCount, ppszLabels); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_CreateArrayNode(self: *const T, pszArrayName: ?[*:0]const u16, dwFlags: u32, fAppend: BOOL, pszNewArrayElementName: [*:0]u16, cchNewArrayElementName: u32, pdwcchNewArrayElementNameRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).CreateArrayNode(@ptrCast(*const IContactProperties, self), pszArrayName, dwFlags, fAppend, pszNewArrayElementName, cchNewArrayElementName, pdwcchNewArrayElementNameRequired); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_DeleteProperty(self: *const T, pszPropertyName: ?[*:0]const u16, dwFlags: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).DeleteProperty(@ptrCast(*const IContactProperties, self), pszPropertyName, dwFlags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_DeleteArrayNode(self: *const T, pszArrayElementName: ?[*:0]const u16, dwFlags: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).DeleteArrayNode(@ptrCast(*const IContactProperties, self), pszArrayElementName, dwFlags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_DeleteLabels(self: *const T, pszArrayElementName: ?[*:0]const u16, dwFlags: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).DeleteLabels(@ptrCast(*const IContactProperties, self), pszArrayElementName, dwFlags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactProperties_GetPropertyCollection(self: *const T, ppPropertyCollection: ?*?*IContactPropertyCollection, dwFlags: u32, pszMultiValueName: ?[*:0]const u16, dwLabelCount: u32, ppszLabels: [*]?PWSTR, fAnyLabelMatches: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactProperties.VTable, self.vtable).GetPropertyCollection(@ptrCast(*const IContactProperties, self), ppPropertyCollection, dwFlags, pszMultiValueName, dwLabelCount, ppszLabels, fAnyLabelMatches); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IContact_Value = @import("../zig.zig").Guid.initString("f941b671-bda7-4f77-884a-f46462f226a7"); pub const IID_IContact = &IID_IContact_Value; pub const IContact = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetContactID: fn( self: *const IContact, pszContactID: [*:0]u16, cchContactID: u32, pdwcchContactIDRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPath: fn( self: *const IContact, pszPath: [*:0]u16, cchPath: u32, pdwcchPathRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CommitChanges: fn( self: *const IContact, dwCommitFlags: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContact_GetContactID(self: *const T, pszContactID: [*:0]u16, cchContactID: u32, pdwcchContactIDRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContact.VTable, self.vtable).GetContactID(@ptrCast(*const IContact, self), pszContactID, cchContactID, pdwcchContactIDRequired); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContact_GetPath(self: *const T, pszPath: [*:0]u16, cchPath: u32, pdwcchPathRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContact.VTable, self.vtable).GetPath(@ptrCast(*const IContact, self), pszPath, cchPath, pdwcchPathRequired); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContact_CommitChanges(self: *const T, dwCommitFlags: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContact.VTable, self.vtable).CommitChanges(@ptrCast(*const IContact, self), dwCommitFlags); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows6.0.6000' const IID_IContactPropertyCollection_Value = @import("../zig.zig").Guid.initString("ffd3adf8-fa64-4328-b1b6-2e0db509cb3c"); pub const IID_IContactPropertyCollection = &IID_IContactPropertyCollection_Value; pub const IContactPropertyCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Reset: fn( self: *const IContactPropertyCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Next: fn( self: *const IContactPropertyCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPropertyName: fn( self: *const IContactPropertyCollection, pszPropertyName: [*:0]u16, cchPropertyName: u32, pdwcchPropertyNameRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPropertyType: fn( self: *const IContactPropertyCollection, pdwType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPropertyVersion: fn( self: *const IContactPropertyCollection, pdwVersion: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPropertyModificationDate: fn( self: *const IContactPropertyCollection, pftModificationDate: ?*FILETIME, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPropertyArrayElementID: fn( self: *const IContactPropertyCollection, pszArrayElementID: [*:0]u16, cchArrayElementID: u32, pdwcchArrayElementIDRequired: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).Reset(@ptrCast(*const IContactPropertyCollection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_Next(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).Next(@ptrCast(*const IContactPropertyCollection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_GetPropertyName(self: *const T, pszPropertyName: [*:0]u16, cchPropertyName: u32, pdwcchPropertyNameRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).GetPropertyName(@ptrCast(*const IContactPropertyCollection, self), pszPropertyName, cchPropertyName, pdwcchPropertyNameRequired); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_GetPropertyType(self: *const T, pdwType: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).GetPropertyType(@ptrCast(*const IContactPropertyCollection, self), pdwType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_GetPropertyVersion(self: *const T, pdwVersion: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).GetPropertyVersion(@ptrCast(*const IContactPropertyCollection, self), pdwVersion); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_GetPropertyModificationDate(self: *const T, pftModificationDate: ?*FILETIME) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).GetPropertyModificationDate(@ptrCast(*const IContactPropertyCollection, self), pftModificationDate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactPropertyCollection_GetPropertyArrayElementID(self: *const T, pszArrayElementID: [*:0]u16, cchArrayElementID: u32, pdwcchArrayElementIDRequired: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactPropertyCollection.VTable, self.vtable).GetPropertyArrayElementID(@ptrCast(*const IContactPropertyCollection, self), pszArrayElementID, cchArrayElementID, pdwcchArrayElementIDRequired); } };} pub usingnamespace MethodMixin(@This()); }; pub const CONTACT_AGGREGATION_CREATE_OR_OPEN_OPTIONS = enum(i32) { LOCAL = 0, EXTERNAL = 1, }; pub const CA_CREATE_LOCAL = CONTACT_AGGREGATION_CREATE_OR_OPEN_OPTIONS.LOCAL; pub const CA_CREATE_EXTERNAL = CONTACT_AGGREGATION_CREATE_OR_OPEN_OPTIONS.EXTERNAL; pub const CONTACT_AGGREGATION_COLLECTION_OPTIONS = enum(i32) { DEFAULT = 0, INCLUDE_EXTERNAL = 1, EXTERNAL_ONLY = 2, }; pub const CACO_DEFAULT = CONTACT_AGGREGATION_COLLECTION_OPTIONS.DEFAULT; pub const CACO_INCLUDE_EXTERNAL = CONTACT_AGGREGATION_COLLECTION_OPTIONS.INCLUDE_EXTERNAL; pub const CACO_EXTERNAL_ONLY = CONTACT_AGGREGATION_COLLECTION_OPTIONS.EXTERNAL_ONLY; pub const CONTACT_AGGREGATION_BLOB = extern struct { dwCount: u32, lpb: ?*u8, }; const IID_IContactAggregationManager_Value = @import("../zig.zig").Guid.initString("1d865989-4b1f-4b60-8f34-c2ad468b2b50"); pub const IID_IContactAggregationManager = &IID_IContactAggregationManager_Value; pub const IContactAggregationManager = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetVersionInfo: fn( self: *const IContactAggregationManager, plMajorVersion: ?*i32, plMinorVersion: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateOrOpenGroup: fn( self: *const IContactAggregationManager, pGroupName: ?[*:0]const u16, options: CONTACT_AGGREGATION_CREATE_OR_OPEN_OPTIONS, pCreatedGroup: ?*BOOL, ppGroup: ?*?*IContactAggregationGroup, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateExternalContact: fn( self: *const IContactAggregationManager, ppItem: ?*?*IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateServerPerson: fn( self: *const IContactAggregationManager, ppServerPerson: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateServerContactLink: fn( self: *const IContactAggregationManager, ppServerContactLink: ?*?*IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Flush: fn( self: *const IContactAggregationManager, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenAggregateContact: fn( self: *const IContactAggregationManager, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationAggregate, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenContact: fn( self: *const IContactAggregationManager, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenServerContactLink: fn( self: *const IContactAggregationManager, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenServerPerson: fn( self: *const IContactAggregationManager, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Contacts: fn( self: *const IContactAggregationManager, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppItems: ?*?*IContactAggregationContactCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AggregateContacts: fn( self: *const IContactAggregationManager, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppAggregates: ?*?*IContactAggregationAggregateCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Groups: fn( self: *const IContactAggregationManager, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppGroups: ?*?*IContactAggregationGroupCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ServerPersons: fn( self: *const IContactAggregationManager, ppServerPersonCollection: ?*?*IContactAggregationServerPersonCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ServerContactLinks: fn( self: *const IContactAggregationManager, pPersonItemId: ?[*:0]const u16, ppServerContactLinkCollection: ?*?*IContactAggregationLinkCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_GetVersionInfo(self: *const T, plMajorVersion: ?*i32, plMinorVersion: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).GetVersionInfo(@ptrCast(*const IContactAggregationManager, self), plMajorVersion, plMinorVersion); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_CreateOrOpenGroup(self: *const T, pGroupName: ?[*:0]const u16, options: CONTACT_AGGREGATION_CREATE_OR_OPEN_OPTIONS, pCreatedGroup: ?*BOOL, ppGroup: ?*?*IContactAggregationGroup) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).CreateOrOpenGroup(@ptrCast(*const IContactAggregationManager, self), pGroupName, options, pCreatedGroup, ppGroup); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_CreateExternalContact(self: *const T, ppItem: ?*?*IContactAggregationContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).CreateExternalContact(@ptrCast(*const IContactAggregationManager, self), ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_CreateServerPerson(self: *const T, ppServerPerson: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).CreateServerPerson(@ptrCast(*const IContactAggregationManager, self), ppServerPerson); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_CreateServerContactLink(self: *const T, ppServerContactLink: ?*?*IContactAggregationLink) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).CreateServerContactLink(@ptrCast(*const IContactAggregationManager, self), ppServerContactLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_Flush(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).Flush(@ptrCast(*const IContactAggregationManager, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_OpenAggregateContact(self: *const T, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationAggregate) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).OpenAggregateContact(@ptrCast(*const IContactAggregationManager, self), pItemId, ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_OpenContact(self: *const T, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).OpenContact(@ptrCast(*const IContactAggregationManager, self), pItemId, ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_OpenServerContactLink(self: *const T, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationLink) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).OpenServerContactLink(@ptrCast(*const IContactAggregationManager, self), pItemId, ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_OpenServerPerson(self: *const T, pItemId: ?[*:0]const u16, ppItem: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).OpenServerPerson(@ptrCast(*const IContactAggregationManager, self), pItemId, ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_get_Contacts(self: *const T, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppItems: ?*?*IContactAggregationContactCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).get_Contacts(@ptrCast(*const IContactAggregationManager, self), options, ppItems); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_get_AggregateContacts(self: *const T, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppAggregates: ?*?*IContactAggregationAggregateCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).get_AggregateContacts(@ptrCast(*const IContactAggregationManager, self), options, ppAggregates); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_get_Groups(self: *const T, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppGroups: ?*?*IContactAggregationGroupCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).get_Groups(@ptrCast(*const IContactAggregationManager, self), options, ppGroups); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_get_ServerPersons(self: *const T, ppServerPersonCollection: ?*?*IContactAggregationServerPersonCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).get_ServerPersons(@ptrCast(*const IContactAggregationManager, self), ppServerPersonCollection); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationManager_get_ServerContactLinks(self: *const T, pPersonItemId: ?[*:0]const u16, ppServerContactLinkCollection: ?*?*IContactAggregationLinkCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationManager.VTable, self.vtable).get_ServerContactLinks(@ptrCast(*const IContactAggregationManager, self), pPersonItemId, ppServerContactLinkCollection); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationContact_Value = @import("../zig.zig").Guid.initString("1eb22e86-4c86-41f0-9f9f-c251e9fda6c3"); pub const IID_IContactAggregationContact = &IID_IContactAggregationContact_Value; pub const IContactAggregationContact = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Delete: fn( self: *const IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Save: fn( self: *const IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, MoveToAggregate: fn( self: *const IContactAggregationContact, pAggregateId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Unlink: fn( self: *const IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AccountId: fn( self: *const IContactAggregationContact, ppAccountId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_AccountId: fn( self: *const IContactAggregationContact, pAccountId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AggregateId: fn( self: *const IContactAggregationContact, ppAggregateId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Id: fn( self: *const IContactAggregationContact, ppItemId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_IsMe: fn( self: *const IContactAggregationContact, pIsMe: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_IsExternal: fn( self: *const IContactAggregationContact, pIsExternal: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_NetworkSourceId: fn( self: *const IContactAggregationContact, pNetworkSourceId: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_NetworkSourceId: fn( self: *const IContactAggregationContact, networkSourceId: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_NetworkSourceIdString: fn( self: *const IContactAggregationContact, ppNetworkSourceId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_NetworkSourceIdString: fn( self: *const IContactAggregationContact, pNetworkSourceId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_RemoteObjectId: fn( self: *const IContactAggregationContact, ppRemoteObjectId: ?*?*CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_RemoteObjectId: fn( self: *const IContactAggregationContact, pRemoteObjectId: ?*const CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_SyncIdentityHash: fn( self: *const IContactAggregationContact, ppSyncIdentityHash: ?*?*CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_SyncIdentityHash: fn( self: *const IContactAggregationContact, pSyncIdentityHash: ?*const CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_Delete(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).Delete(@ptrCast(*const IContactAggregationContact, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_Save(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).Save(@ptrCast(*const IContactAggregationContact, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_MoveToAggregate(self: *const T, pAggregateId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).MoveToAggregate(@ptrCast(*const IContactAggregationContact, self), pAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_Unlink(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).Unlink(@ptrCast(*const IContactAggregationContact, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_AccountId(self: *const T, ppAccountId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_AccountId(@ptrCast(*const IContactAggregationContact, self), ppAccountId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_put_AccountId(self: *const T, pAccountId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).put_AccountId(@ptrCast(*const IContactAggregationContact, self), pAccountId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_AggregateId(self: *const T, ppAggregateId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_AggregateId(@ptrCast(*const IContactAggregationContact, self), ppAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_Id(self: *const T, ppItemId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_Id(@ptrCast(*const IContactAggregationContact, self), ppItemId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_IsMe(self: *const T, pIsMe: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_IsMe(@ptrCast(*const IContactAggregationContact, self), pIsMe); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_IsExternal(self: *const T, pIsExternal: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_IsExternal(@ptrCast(*const IContactAggregationContact, self), pIsExternal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_NetworkSourceId(self: *const T, pNetworkSourceId: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_NetworkSourceId(@ptrCast(*const IContactAggregationContact, self), pNetworkSourceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_put_NetworkSourceId(self: *const T, networkSourceId: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).put_NetworkSourceId(@ptrCast(*const IContactAggregationContact, self), networkSourceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_NetworkSourceIdString(self: *const T, ppNetworkSourceId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_NetworkSourceIdString(@ptrCast(*const IContactAggregationContact, self), ppNetworkSourceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_put_NetworkSourceIdString(self: *const T, pNetworkSourceId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).put_NetworkSourceIdString(@ptrCast(*const IContactAggregationContact, self), pNetworkSourceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_RemoteObjectId(self: *const T, ppRemoteObjectId: ?*?*CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_RemoteObjectId(@ptrCast(*const IContactAggregationContact, self), ppRemoteObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_put_RemoteObjectId(self: *const T, pRemoteObjectId: ?*const CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).put_RemoteObjectId(@ptrCast(*const IContactAggregationContact, self), pRemoteObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_get_SyncIdentityHash(self: *const T, ppSyncIdentityHash: ?*?*CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).get_SyncIdentityHash(@ptrCast(*const IContactAggregationContact, self), ppSyncIdentityHash); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContact_put_SyncIdentityHash(self: *const T, pSyncIdentityHash: ?*const CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContact.VTable, self.vtable).put_SyncIdentityHash(@ptrCast(*const IContactAggregationContact, self), pSyncIdentityHash); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationContactCollection_Value = @import("../zig.zig").Guid.initString("826e66fa-81de-43ca-a6fb-8c785cd996c6"); pub const IID_IContactAggregationContactCollection = &IID_IContactAggregationContactCollection_Value; pub const IContactAggregationContactCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, FindFirst: fn( self: *const IContactAggregationContactCollection, ppItem: ?*?*IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindNext: fn( self: *const IContactAggregationContactCollection, ppItem: ?*?*IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByIdentityHash: fn( self: *const IContactAggregationContactCollection, pSourceType: ?[*:0]const u16, pAccountId: ?[*:0]const u16, pIdentityHash: ?*const CONTACT_AGGREGATION_BLOB, ppItem: ?*?*IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IContactAggregationContactCollection, pCount: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByRemoteId: fn( self: *const IContactAggregationContactCollection, pSourceType: ?[*:0]const u16, pAccountId: ?[*:0]const u16, pRemoteObjectId: ?*const CONTACT_AGGREGATION_BLOB, ppItem: ?*?*IContactAggregationContact, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContactCollection_FindFirst(self: *const T, ppItem: ?*?*IContactAggregationContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContactCollection.VTable, self.vtable).FindFirst(@ptrCast(*const IContactAggregationContactCollection, self), ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContactCollection_FindNext(self: *const T, ppItem: ?*?*IContactAggregationContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContactCollection.VTable, self.vtable).FindNext(@ptrCast(*const IContactAggregationContactCollection, self), ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContactCollection_FindFirstByIdentityHash(self: *const T, pSourceType: ?[*:0]const u16, pAccountId: ?[*:0]const u16, pIdentityHash: ?*const CONTACT_AGGREGATION_BLOB, ppItem: ?*?*IContactAggregationContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContactCollection.VTable, self.vtable).FindFirstByIdentityHash(@ptrCast(*const IContactAggregationContactCollection, self), pSourceType, pAccountId, pIdentityHash, ppItem); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContactCollection_get_Count(self: *const T, pCount: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContactCollection.VTable, self.vtable).get_Count(@ptrCast(*const IContactAggregationContactCollection, self), pCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationContactCollection_FindFirstByRemoteId(self: *const T, pSourceType: ?[*:0]const u16, pAccountId: ?[*:0]const u16, pRemoteObjectId: ?*const CONTACT_AGGREGATION_BLOB, ppItem: ?*?*IContactAggregationContact) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationContactCollection.VTable, self.vtable).FindFirstByRemoteId(@ptrCast(*const IContactAggregationContactCollection, self), pSourceType, pAccountId, pRemoteObjectId, ppItem); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationAggregate_Value = @import("../zig.zig").Guid.initString("7ed1c814-cd30-43c8-9b8d-2e489e53d54b"); pub const IID_IContactAggregationAggregate = &IID_IContactAggregationAggregate_Value; pub const IContactAggregationAggregate = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Save: fn( self: *const IContactAggregationAggregate, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetComponentItems: fn( self: *const IContactAggregationAggregate, pComponentItems: ?*?*IContactAggregationContactCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Link: fn( self: *const IContactAggregationAggregate, pAggregateId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Groups: fn( self: *const IContactAggregationAggregate, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppGroups: ?*?*IContactAggregationGroupCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntiLink: fn( self: *const IContactAggregationAggregate, ppAntiLink: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_AntiLink: fn( self: *const IContactAggregationAggregate, pAntiLink: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_FavoriteOrder: fn( self: *const IContactAggregationAggregate, pFavoriteOrder: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_FavoriteOrder: fn( self: *const IContactAggregationAggregate, favoriteOrder: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Id: fn( self: *const IContactAggregationAggregate, ppItemId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_Save(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).Save(@ptrCast(*const IContactAggregationAggregate, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_GetComponentItems(self: *const T, pComponentItems: ?*?*IContactAggregationContactCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).GetComponentItems(@ptrCast(*const IContactAggregationAggregate, self), pComponentItems); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_Link(self: *const T, pAggregateId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).Link(@ptrCast(*const IContactAggregationAggregate, self), pAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_get_Groups(self: *const T, options: CONTACT_AGGREGATION_COLLECTION_OPTIONS, ppGroups: ?*?*IContactAggregationGroupCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).get_Groups(@ptrCast(*const IContactAggregationAggregate, self), options, ppGroups); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_get_AntiLink(self: *const T, ppAntiLink: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).get_AntiLink(@ptrCast(*const IContactAggregationAggregate, self), ppAntiLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_put_AntiLink(self: *const T, pAntiLink: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).put_AntiLink(@ptrCast(*const IContactAggregationAggregate, self), pAntiLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_get_FavoriteOrder(self: *const T, pFavoriteOrder: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).get_FavoriteOrder(@ptrCast(*const IContactAggregationAggregate, self), pFavoriteOrder); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_put_FavoriteOrder(self: *const T, favoriteOrder: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).put_FavoriteOrder(@ptrCast(*const IContactAggregationAggregate, self), favoriteOrder); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregate_get_Id(self: *const T, ppItemId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregate.VTable, self.vtable).get_Id(@ptrCast(*const IContactAggregationAggregate, self), ppItemId); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationAggregateCollection_Value = @import("../zig.zig").Guid.initString("2359f3a6-3a68-40af-98db-0f9eb143c3bb"); pub const IID_IContactAggregationAggregateCollection = &IID_IContactAggregationAggregateCollection_Value; pub const IContactAggregationAggregateCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, FindFirst: fn( self: *const IContactAggregationAggregateCollection, ppAggregate: ?*?*IContactAggregationAggregate, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByAntiLinkId: fn( self: *const IContactAggregationAggregateCollection, pAntiLinkId: ?[*:0]const u16, ppAggregate: ?*?*IContactAggregationAggregate, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindNext: fn( self: *const IContactAggregationAggregateCollection, ppAggregate: ?*?*IContactAggregationAggregate, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IContactAggregationAggregateCollection, pCount: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregateCollection_FindFirst(self: *const T, ppAggregate: ?*?*IContactAggregationAggregate) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregateCollection.VTable, self.vtable).FindFirst(@ptrCast(*const IContactAggregationAggregateCollection, self), ppAggregate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregateCollection_FindFirstByAntiLinkId(self: *const T, pAntiLinkId: ?[*:0]const u16, ppAggregate: ?*?*IContactAggregationAggregate) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregateCollection.VTable, self.vtable).FindFirstByAntiLinkId(@ptrCast(*const IContactAggregationAggregateCollection, self), pAntiLinkId, ppAggregate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregateCollection_FindNext(self: *const T, ppAggregate: ?*?*IContactAggregationAggregate) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregateCollection.VTable, self.vtable).FindNext(@ptrCast(*const IContactAggregationAggregateCollection, self), ppAggregate); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationAggregateCollection_get_Count(self: *const T, pCount: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationAggregateCollection.VTable, self.vtable).get_Count(@ptrCast(*const IContactAggregationAggregateCollection, self), pCount); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationGroup_Value = @import("../zig.zig").Guid.initString("c93c545f-1284-499b-96af-07372af473e0"); pub const IID_IContactAggregationGroup = &IID_IContactAggregationGroup_Value; pub const IContactAggregationGroup = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Delete: fn( self: *const IContactAggregationGroup, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Save: fn( self: *const IContactAggregationGroup, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Add: fn( self: *const IContactAggregationGroup, pAggregateId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Remove: fn( self: *const IContactAggregationGroup, pAggregateId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Members: fn( self: *const IContactAggregationGroup, ppAggregateContactCollection: ?*?*IContactAggregationAggregateCollection, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_GlobalObjectId: fn( self: *const IContactAggregationGroup, pGlobalObjectId: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_GlobalObjectId: fn( self: *const IContactAggregationGroup, pGlobalObjectId: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Id: fn( self: *const IContactAggregationGroup, ppItemId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Name: fn( self: *const IContactAggregationGroup, ppName: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_Name: fn( self: *const IContactAggregationGroup, pName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_Delete(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).Delete(@ptrCast(*const IContactAggregationGroup, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_Save(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).Save(@ptrCast(*const IContactAggregationGroup, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_Add(self: *const T, pAggregateId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).Add(@ptrCast(*const IContactAggregationGroup, self), pAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_Remove(self: *const T, pAggregateId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).Remove(@ptrCast(*const IContactAggregationGroup, self), pAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_get_Members(self: *const T, ppAggregateContactCollection: ?*?*IContactAggregationAggregateCollection) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).get_Members(@ptrCast(*const IContactAggregationGroup, self), ppAggregateContactCollection); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_get_GlobalObjectId(self: *const T, pGlobalObjectId: ?*Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).get_GlobalObjectId(@ptrCast(*const IContactAggregationGroup, self), pGlobalObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_put_GlobalObjectId(self: *const T, pGlobalObjectId: ?*const Guid) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).put_GlobalObjectId(@ptrCast(*const IContactAggregationGroup, self), pGlobalObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_get_Id(self: *const T, ppItemId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).get_Id(@ptrCast(*const IContactAggregationGroup, self), ppItemId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_get_Name(self: *const T, ppName: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).get_Name(@ptrCast(*const IContactAggregationGroup, self), ppName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroup_put_Name(self: *const T, pName: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroup.VTable, self.vtable).put_Name(@ptrCast(*const IContactAggregationGroup, self), pName); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationGroupCollection_Value = @import("../zig.zig").Guid.initString("20a19a9c-d2f3-4b83-9143-beffd2cc226d"); pub const IID_IContactAggregationGroupCollection = &IID_IContactAggregationGroupCollection_Value; pub const IContactAggregationGroupCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, FindFirst: fn( self: *const IContactAggregationGroupCollection, ppGroup: ?*?*IContactAggregationGroup, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByGlobalObjectId: fn( self: *const IContactAggregationGroupCollection, pGlobalObjectId: ?*const Guid, ppGroup: ?*?*IContactAggregationGroup, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindNext: fn( self: *const IContactAggregationGroupCollection, ppGroup: ?*?*IContactAggregationGroup, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IContactAggregationGroupCollection, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroupCollection_FindFirst(self: *const T, ppGroup: ?*?*IContactAggregationGroup) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroupCollection.VTable, self.vtable).FindFirst(@ptrCast(*const IContactAggregationGroupCollection, self), ppGroup); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroupCollection_FindFirstByGlobalObjectId(self: *const T, pGlobalObjectId: ?*const Guid, ppGroup: ?*?*IContactAggregationGroup) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroupCollection.VTable, self.vtable).FindFirstByGlobalObjectId(@ptrCast(*const IContactAggregationGroupCollection, self), pGlobalObjectId, ppGroup); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroupCollection_FindNext(self: *const T, ppGroup: ?*?*IContactAggregationGroup) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroupCollection.VTable, self.vtable).FindNext(@ptrCast(*const IContactAggregationGroupCollection, self), ppGroup); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationGroupCollection_get_Count(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationGroupCollection.VTable, self.vtable).get_Count(@ptrCast(*const IContactAggregationGroupCollection, self), pCount); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationLink_Value = @import("../zig.zig").Guid.initString("b6813323-a183-4654-8627-79b30de3a0ec"); pub const IID_IContactAggregationLink = &IID_IContactAggregationLink_Value; pub const IContactAggregationLink = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Delete: fn( self: *const IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Save: fn( self: *const IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AccountId: fn( self: *const IContactAggregationLink, ppAccountId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_AccountId: fn( self: *const IContactAggregationLink, pAccountId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Id: fn( self: *const IContactAggregationLink, ppItemId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_IsLinkResolved: fn( self: *const IContactAggregationLink, pIsLinkResolved: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_IsLinkResolved: fn( self: *const IContactAggregationLink, isLinkResolved: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_NetworkSourceIdString: fn( self: *const IContactAggregationLink, ppNetworkSourceId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_NetworkSourceIdString: fn( self: *const IContactAggregationLink, pNetworkSourceId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_RemoteObjectId: fn( self: *const IContactAggregationLink, ppRemoteObjectId: ?*?*CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_RemoteObjectId: fn( self: *const IContactAggregationLink, pRemoteObjectId: ?*const CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ServerPerson: fn( self: *const IContactAggregationLink, ppServerPersonId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_ServerPerson: fn( self: *const IContactAggregationLink, pServerPersonId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ServerPersonBaseline: fn( self: *const IContactAggregationLink, ppServerPersonId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_ServerPersonBaseline: fn( self: *const IContactAggregationLink, pServerPersonId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_SyncIdentityHash: fn( self: *const IContactAggregationLink, ppSyncIdentityHash: ?*?*CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_SyncIdentityHash: fn( self: *const IContactAggregationLink, pSyncIdentityHash: ?*const CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_Delete(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).Delete(@ptrCast(*const IContactAggregationLink, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_Save(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).Save(@ptrCast(*const IContactAggregationLink, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_AccountId(self: *const T, ppAccountId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_AccountId(@ptrCast(*const IContactAggregationLink, self), ppAccountId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_AccountId(self: *const T, pAccountId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_AccountId(@ptrCast(*const IContactAggregationLink, self), pAccountId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_Id(self: *const T, ppItemId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_Id(@ptrCast(*const IContactAggregationLink, self), ppItemId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_IsLinkResolved(self: *const T, pIsLinkResolved: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_IsLinkResolved(@ptrCast(*const IContactAggregationLink, self), pIsLinkResolved); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_IsLinkResolved(self: *const T, isLinkResolved: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_IsLinkResolved(@ptrCast(*const IContactAggregationLink, self), isLinkResolved); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_NetworkSourceIdString(self: *const T, ppNetworkSourceId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_NetworkSourceIdString(@ptrCast(*const IContactAggregationLink, self), ppNetworkSourceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_NetworkSourceIdString(self: *const T, pNetworkSourceId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_NetworkSourceIdString(@ptrCast(*const IContactAggregationLink, self), pNetworkSourceId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_RemoteObjectId(self: *const T, ppRemoteObjectId: ?*?*CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_RemoteObjectId(@ptrCast(*const IContactAggregationLink, self), ppRemoteObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_RemoteObjectId(self: *const T, pRemoteObjectId: ?*const CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_RemoteObjectId(@ptrCast(*const IContactAggregationLink, self), pRemoteObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_ServerPerson(self: *const T, ppServerPersonId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_ServerPerson(@ptrCast(*const IContactAggregationLink, self), ppServerPersonId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_ServerPerson(self: *const T, pServerPersonId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_ServerPerson(@ptrCast(*const IContactAggregationLink, self), pServerPersonId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_ServerPersonBaseline(self: *const T, ppServerPersonId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_ServerPersonBaseline(@ptrCast(*const IContactAggregationLink, self), ppServerPersonId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_ServerPersonBaseline(self: *const T, pServerPersonId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_ServerPersonBaseline(@ptrCast(*const IContactAggregationLink, self), pServerPersonId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_get_SyncIdentityHash(self: *const T, ppSyncIdentityHash: ?*?*CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).get_SyncIdentityHash(@ptrCast(*const IContactAggregationLink, self), ppSyncIdentityHash); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLink_put_SyncIdentityHash(self: *const T, pSyncIdentityHash: ?*const CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLink.VTable, self.vtable).put_SyncIdentityHash(@ptrCast(*const IContactAggregationLink, self), pSyncIdentityHash); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationLinkCollection_Value = @import("../zig.zig").Guid.initString("f8bc0e93-fb55-4f28-b9fa-b1c274153292"); pub const IID_IContactAggregationLinkCollection = &IID_IContactAggregationLinkCollection_Value; pub const IContactAggregationLinkCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, FindFirst: fn( self: *const IContactAggregationLinkCollection, ppServerContactLink: ?*?*IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByRemoteId: fn( self: *const IContactAggregationLinkCollection, pSourceType: ?[*:0]const u16, pAccountId: ?[*:0]const u16, pRemoteId: ?*const CONTACT_AGGREGATION_BLOB, ppServerContactLink: ?*?*IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindNext: fn( self: *const IContactAggregationLinkCollection, ppServerContactLink: ?*?*IContactAggregationLink, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IContactAggregationLinkCollection, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLinkCollection_FindFirst(self: *const T, ppServerContactLink: ?*?*IContactAggregationLink) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLinkCollection.VTable, self.vtable).FindFirst(@ptrCast(*const IContactAggregationLinkCollection, self), ppServerContactLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLinkCollection_FindFirstByRemoteId(self: *const T, pSourceType: ?[*:0]const u16, pAccountId: ?[*:0]const u16, pRemoteId: ?*const CONTACT_AGGREGATION_BLOB, ppServerContactLink: ?*?*IContactAggregationLink) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLinkCollection.VTable, self.vtable).FindFirstByRemoteId(@ptrCast(*const IContactAggregationLinkCollection, self), pSourceType, pAccountId, pRemoteId, ppServerContactLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLinkCollection_FindNext(self: *const T, ppServerContactLink: ?*?*IContactAggregationLink) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLinkCollection.VTable, self.vtable).FindNext(@ptrCast(*const IContactAggregationLinkCollection, self), ppServerContactLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationLinkCollection_get_Count(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationLinkCollection.VTable, self.vtable).get_Count(@ptrCast(*const IContactAggregationLinkCollection, self), pCount); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationServerPerson_Value = @import("../zig.zig").Guid.initString("7fdc3d4b-1b82-4334-85c5-25184ee5a5f2"); pub const IID_IContactAggregationServerPerson = &IID_IContactAggregationServerPerson_Value; pub const IContactAggregationServerPerson = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Delete: fn( self: *const IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Save: fn( self: *const IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AggregateId: fn( self: *const IContactAggregationServerPerson, ppAggregateId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_AggregateId: fn( self: *const IContactAggregationServerPerson, pAggregateId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntiLink: fn( self: *const IContactAggregationServerPerson, ppAntiLink: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_AntiLink: fn( self: *const IContactAggregationServerPerson, pAntiLink: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntiLinkBaseline: fn( self: *const IContactAggregationServerPerson, ppAntiLink: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_AntiLinkBaseline: fn( self: *const IContactAggregationServerPerson, pAntiLink: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_FavoriteOrder: fn( self: *const IContactAggregationServerPerson, pFavoriteOrder: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_FavoriteOrder: fn( self: *const IContactAggregationServerPerson, favoriteOrder: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_FavoriteOrderBaseline: fn( self: *const IContactAggregationServerPerson, pFavoriteOrder: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_FavoriteOrderBaseline: fn( self: *const IContactAggregationServerPerson, favoriteOrder: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Groups: fn( self: *const IContactAggregationServerPerson, pGroups: ?*?*CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_Groups: fn( self: *const IContactAggregationServerPerson, pGroups: ?*const CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_GroupsBaseline: fn( self: *const IContactAggregationServerPerson, ppGroups: ?*?*CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_GroupsBaseline: fn( self: *const IContactAggregationServerPerson, pGroups: ?*const CONTACT_AGGREGATION_BLOB, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Id: fn( self: *const IContactAggregationServerPerson, ppId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_IsTombstone: fn( self: *const IContactAggregationServerPerson, pIsTombstone: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_IsTombstone: fn( self: *const IContactAggregationServerPerson, isTombstone: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_LinkedAggregateId: fn( self: *const IContactAggregationServerPerson, ppLinkedAggregateId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_LinkedAggregateId: fn( self: *const IContactAggregationServerPerson, pLinkedAggregateId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ObjectId: fn( self: *const IContactAggregationServerPerson, ppObjectId: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? put_ObjectId: fn( self: *const IContactAggregationServerPerson, pObjectId: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_Delete(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).Delete(@ptrCast(*const IContactAggregationServerPerson, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_Save(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).Save(@ptrCast(*const IContactAggregationServerPerson, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_AggregateId(self: *const T, ppAggregateId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_AggregateId(@ptrCast(*const IContactAggregationServerPerson, self), ppAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_AggregateId(self: *const T, pAggregateId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_AggregateId(@ptrCast(*const IContactAggregationServerPerson, self), pAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_AntiLink(self: *const T, ppAntiLink: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_AntiLink(@ptrCast(*const IContactAggregationServerPerson, self), ppAntiLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_AntiLink(self: *const T, pAntiLink: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_AntiLink(@ptrCast(*const IContactAggregationServerPerson, self), pAntiLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_AntiLinkBaseline(self: *const T, ppAntiLink: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_AntiLinkBaseline(@ptrCast(*const IContactAggregationServerPerson, self), ppAntiLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_AntiLinkBaseline(self: *const T, pAntiLink: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_AntiLinkBaseline(@ptrCast(*const IContactAggregationServerPerson, self), pAntiLink); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_FavoriteOrder(self: *const T, pFavoriteOrder: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_FavoriteOrder(@ptrCast(*const IContactAggregationServerPerson, self), pFavoriteOrder); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_FavoriteOrder(self: *const T, favoriteOrder: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_FavoriteOrder(@ptrCast(*const IContactAggregationServerPerson, self), favoriteOrder); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_FavoriteOrderBaseline(self: *const T, pFavoriteOrder: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_FavoriteOrderBaseline(@ptrCast(*const IContactAggregationServerPerson, self), pFavoriteOrder); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_FavoriteOrderBaseline(self: *const T, favoriteOrder: u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_FavoriteOrderBaseline(@ptrCast(*const IContactAggregationServerPerson, self), favoriteOrder); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_Groups(self: *const T, pGroups: ?*?*CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_Groups(@ptrCast(*const IContactAggregationServerPerson, self), pGroups); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_Groups(self: *const T, pGroups: ?*const CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_Groups(@ptrCast(*const IContactAggregationServerPerson, self), pGroups); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_GroupsBaseline(self: *const T, ppGroups: ?*?*CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_GroupsBaseline(@ptrCast(*const IContactAggregationServerPerson, self), ppGroups); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_GroupsBaseline(self: *const T, pGroups: ?*const CONTACT_AGGREGATION_BLOB) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_GroupsBaseline(@ptrCast(*const IContactAggregationServerPerson, self), pGroups); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_Id(self: *const T, ppId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_Id(@ptrCast(*const IContactAggregationServerPerson, self), ppId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_IsTombstone(self: *const T, pIsTombstone: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_IsTombstone(@ptrCast(*const IContactAggregationServerPerson, self), pIsTombstone); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_IsTombstone(self: *const T, isTombstone: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_IsTombstone(@ptrCast(*const IContactAggregationServerPerson, self), isTombstone); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_LinkedAggregateId(self: *const T, ppLinkedAggregateId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_LinkedAggregateId(@ptrCast(*const IContactAggregationServerPerson, self), ppLinkedAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_LinkedAggregateId(self: *const T, pLinkedAggregateId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_LinkedAggregateId(@ptrCast(*const IContactAggregationServerPerson, self), pLinkedAggregateId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_get_ObjectId(self: *const T, ppObjectId: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).get_ObjectId(@ptrCast(*const IContactAggregationServerPerson, self), ppObjectId); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPerson_put_ObjectId(self: *const T, pObjectId: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPerson.VTable, self.vtable).put_ObjectId(@ptrCast(*const IContactAggregationServerPerson, self), pObjectId); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IContactAggregationServerPersonCollection_Value = @import("../zig.zig").Guid.initString("4f730a4a-6604-47b6-a987-669ecf1e5751"); pub const IID_IContactAggregationServerPersonCollection = &IID_IContactAggregationServerPersonCollection_Value; pub const IContactAggregationServerPersonCollection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, FindFirst: fn( self: *const IContactAggregationServerPersonCollection, ppServerPerson: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByServerId: fn( self: *const IContactAggregationServerPersonCollection, pServerId: ?[*:0]const u16, ppServerPerson: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByAggregateId: fn( self: *const IContactAggregationServerPersonCollection, pAggregateId: ?[*:0]const u16, ppServerPerson: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindFirstByLinkedAggregateId: fn( self: *const IContactAggregationServerPersonCollection, pAggregateId: ?[*:0]const u16, ppServerPerson: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, FindNext: fn( self: *const IContactAggregationServerPersonCollection, ppServerPerson: ?*?*IContactAggregationServerPerson, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IContactAggregationServerPersonCollection, pCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPersonCollection_FindFirst(self: *const T, ppServerPerson: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPersonCollection.VTable, self.vtable).FindFirst(@ptrCast(*const IContactAggregationServerPersonCollection, self), ppServerPerson); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPersonCollection_FindFirstByServerId(self: *const T, pServerId: ?[*:0]const u16, ppServerPerson: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPersonCollection.VTable, self.vtable).FindFirstByServerId(@ptrCast(*const IContactAggregationServerPersonCollection, self), pServerId, ppServerPerson); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPersonCollection_FindFirstByAggregateId(self: *const T, pAggregateId: ?[*:0]const u16, ppServerPerson: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPersonCollection.VTable, self.vtable).FindFirstByAggregateId(@ptrCast(*const IContactAggregationServerPersonCollection, self), pAggregateId, ppServerPerson); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPersonCollection_FindFirstByLinkedAggregateId(self: *const T, pAggregateId: ?[*:0]const u16, ppServerPerson: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPersonCollection.VTable, self.vtable).FindFirstByLinkedAggregateId(@ptrCast(*const IContactAggregationServerPersonCollection, self), pAggregateId, ppServerPerson); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPersonCollection_FindNext(self: *const T, ppServerPerson: ?*?*IContactAggregationServerPerson) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPersonCollection.VTable, self.vtable).FindNext(@ptrCast(*const IContactAggregationServerPersonCollection, self), ppServerPerson); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IContactAggregationServerPersonCollection_get_Count(self: *const T, pCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IContactAggregationServerPersonCollection.VTable, self.vtable).get_Count(@ptrCast(*const IContactAggregationServerPersonCollection, self), pCount); } };} pub usingnamespace MethodMixin(@This()); }; //-------------------------------------------------------------------------------- // Section: Functions (0) //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (7) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const FILETIME = @import("../foundation.zig").FILETIME; const HRESULT = @import("../foundation.zig").HRESULT; const IStream = @import("../system/com.zig").IStream; const IUnknown = @import("../system/com.zig").IUnknown; const PWSTR = @import("../foundation.zig").PWSTR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/system/contacts.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const print = std.debug.print; const file = @embedFile("../input.txt"); pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); const output = part1(&gpa.allocator, file); print("total: {}\n", .{output}); } const Operator = enum { add, multiply, left_paren, }; const Token = union(enum) { number: u8, operator: Operator, }; fn part1(allocator: *Allocator, contents: []const u8) !u64 { var sum: u64 = 0; var line_iterator = std.mem.tokenize(contents, "\n"); while (line_iterator.next()) |line| { var output = std.fifo.LinearFifo(Token, .Dynamic).init(allocator); defer output.deinit(); var operator_stack = std.ArrayList(Operator).init(allocator); defer operator_stack.deinit(); for (line) |char| { switch (char) { '0'...'9' => { try output.writeItem(.{ .number = char - '0' }); }, '+', '*' => { while (operator_stack.items.len > 0 and operator_stack.items[operator_stack.items.len - 1] != .left_paren) { try output.writeItem(.{ .operator = operator_stack.pop() }); } const op = if (char == '+') Operator.add else Operator.multiply; try operator_stack.append(op); }, '(' => { try operator_stack.append(.left_paren); }, ')' => { while (operator_stack.items.len > 0 and operator_stack.items[operator_stack.items.len - 1] != .left_paren) { try output.writeItem(.{ .operator = operator_stack.pop() }); } if (operator_stack.items.len > 0 and operator_stack.items[operator_stack.items.len - 1] == .left_paren) { _ = operator_stack.pop(); } }, else => {}, } } while (operator_stack.popOrNull()) |token| try output.writeItem(.{ .operator = token }); var stack = std.ArrayList(u64).init(allocator); defer stack.deinit(); while (output.readItem()) |token| { switch (token) { .number => |num| try stack.append(num), .operator => |op| { var first = stack.pop(); var second = stack.pop(); switch (op) { .add => try stack.append(first + second), .multiply => try stack.append(first * second), .left_paren => unreachable, } }, } } std.debug.assert(stack.items.len == 1); sum += stack.pop(); } return sum; } const testing = std.testing; test "test strings" { const alloc = testing.allocator; testing.expectEqual(@intCast(u64, 71), try part1(alloc, "1 + 2 * 3 + 4 * 5 + 6")); testing.expectEqual(@intCast(u64, 51), try part1(alloc, "1 + (2 * 3) + (4 * (5 + 6))")); testing.expectEqual(@intCast(u64, 26), try part1(alloc, "2 * 3 + (4 * 5)")); testing.expectEqual(@intCast(u64, 437), try part1(alloc, "5 + (8 * 3 + 9 + 3 * 4 * 3)")); testing.expectEqual(@intCast(u64, 12240), try part1(alloc, "5 * 9 * (7 * 3 * 3 + 9 * 3 + (8 + 6 * 4))")); testing.expectEqual(@intCast(u64, 13632), try part1(alloc, "((2 + 4 * 9) * (6 + 9 * 8 + 6) + 6) + 2 + 4 * 2")); }
2020/day18/zig/day18.zig
const builtin = @import("builtin"); const std = @import("std"); const json = std.json; const mem = std.mem; const meta = std.meta; const warn = std.debug.warn; /// encode takes a value and returns json.Value that can be marshalled to json /// object. This limits on which objects can be marshalled and also supports /// custom encoding for objects. /// /// Valid values supported are /// ``` /// Integers => any integer that can be casted to i64 /// Floats => any float that can be casted to f64 /// Structs, /// Enums, /// Optionals. /// HashMap => keys must be string /// ``` /// Also Pointers to any valid objects works fine. Including Arrays,Slices of /// valid objects. pub fn encode( a: *mem.Allocator, value: var, ) anyerror!json.Value { const T = @typeOf(value); switch (@typeInfo(T)) { .Int => |elem| { return json.Value{ .Integer = @intCast(i64, value) }; }, .Float => |elem| { return json.Value{ .Float = @intCast(f64, value) }; }, .Bool => { if (value) { return json.Value{ .Bool = true }; } return json.Value{ .Bool = false }; }, .Struct => |elem| { const has_cust_encode = comptime implementsEncoder(T); if (has_cust_encode) return value.encodeJson(a); const is_array_list = comptime check_array_list(T); if (is_array_list) return encode(a, value.toSlice()); var m = json.ObjectMap.init(a); comptime var i: usize = 0; inline while (i < elem.fields.len) : (i += 1) { const field = elem.fields[i]; if (validValue(field.field_type)) { if (@typeId(field.field_type) == .Optional) { if (@field(value, field.name)) |optional_value| { if (validValue(@typeOf(optional_value))) { _ = try m.put(field.name, try encode(a, optional_value)); } } } else { _ = try m.put(field.name, try encode(a, @field(value, field.name))); } } } return json.Value{ .Object = m }; }, .Pointer => |pointer| { switch (pointer.size) { .One => { return encode(a, value.*); }, .Slice => { var ls = std.ArrayList(json.Value).init(a); for (value) |elem| { try ls.append(try encode(a, elem)); } return json.Value{ .Array = ls }; }, else => { return error.NotSupported; }, } }, else => { warn("{}\n", @typeId(T)); return error.NotSupported; }, } } fn implementsEncoder(comptime T: type) bool { return meta.trait.hasFn("encodeJson")(T); } const check_array_list = meta.trait.multiTrait( meta.trait.TraitList{ meta.trait.hasFn("toSlice"), meta.trait.hasField("len"), meta.trait.hasField("items"), meta.trait.hasField("allocator"), }, ); /// Returns true if T is a valid value for encoding and false aotherwise. fn validValue(comptime T: type) bool { switch (@typeId(T)) { .Int, .Float, .Bool, .Pointer, .Array, .Struct, .Optional, => return true, else => { return false; }, } } test "encode" { var a = std.debug.global_allocator; const Int = struct { value: usize, }; warn("\n"); try testEncode(a, Int{ .value = 12 }); // try testEncode(a, &Int{ .value = 12 }); const Nested = struct { const Self = @This(); pub fn encodeJson(self: Self, alloc: *mem.Allocator) anyerror!json.Value { return json.Value{ .String = "okay" }; } }; try testEncode(a, Nested{}); const NestedPtr = struct { value: usize, child: *Int, }; try testEncode(a, NestedPtr{ .value = 12, .child = &Int{ .value = 12 }, }); const Bool = struct { value: bool, }; // try testEncode(a, Bool{ .value = true }); // try testEncode(a, Bool{ .value = false }); const List = std.ArrayList(Bool); var list = List.init(a); try list.append(Bool{ .value = true }); try testEncode(a, list); const Optional = struct { maybe: ?bool, }; try testEncode(a, Optional{ .maybe = null }); try testEncode(a, Optional{ .maybe = true }); } fn testEncode( a: *mem.Allocator, value: var, ) !void { var arena = std.heap.ArenaAllocator.init(a); defer arena.deinit(); var v = try encode(&arena.allocator, value); v.dump(); warn("\n"); }
src/lsp/protocol/encoding.zig
const std = @import("std"); const IR = @import("../IR.zig"); pub const External = std.wasm.ExternalKind; inline fn nextExternal(e: External) External { if (e == .global) return e; return @intToEnum(External, @enumToInt(e) + 1); } pub const Import = struct { m: *const IR.Module, state: External = .function, offset: usize = 0, const Point = struct { key: IR.ImportName, kind: External, index: usize, }; pub fn next(self: *Import) ?Point { return switch (self.state) { .function => self.nextN("funcs"), .table => self.nextN("tables"), .memory => if (self.offset == 0 and self.m.memory != null and self.m.memory.?.import != null) { self.offset += 1; return Point{ .key = self.m.memory.?.import.?, .kind = .memory, .index = 0 }; } else { self.state = nextExternal(self.state); self.offset = 0; return self.next(); }, .global => self.nextN("globals"), }; } inline fn nextN(self: *Import, comptime fname: []const u8) ?Point { const slice = @field(self.m, fname); while (self.offset < slice.len) { const index = self.offset; const body = slice[index].body; self.offset += 1; switch (body) { .import => |key| return Point{ .key = key, .kind = self.state, .index = index }, else => {}, } } if (self.state == .global) return null; self.state = nextExternal(self.state); self.offset = 0; return self.next(); } }; pub const Export = struct { m: *const IR.Module, state: External = .function, offset: struct { field: usize = 0, expor: usize = 0, } = .{}, const Point = struct { key: IR.ExportName, kind: External, index: usize, }; pub fn next(self: *Export) ?Point { return switch (self.state) { .function => self.nextN("funcs"), .table => self.nextN("tables"), .memory => if (self.offset.field == 0 and self.m.memory != null and self.offset.expor < self.m.memory.?.exports.len) { const key = self.m.memory.?.exports[self.offset.expor]; self.offset.expor += 1; return Point{ .key = key, .kind = .memory, .index = 0 }; } else { self.state = nextExternal(self.state); self.offset = .{}; return self.next(); }, .global => self.nextN("globals"), }; } inline fn nextN(self: *Export, comptime fname: []const u8) ?Point { const slice = @field(self.m, fname); while (self.offset.field < slice.len) { const exps = slice[self.offset.field].exports; if (self.offset.expor < exps.len) { const key = exps[self.offset.expor]; self.offset.expor += 1; return Point{ .key = key, .kind = self.state, .index = self.offset.field }; } self.offset.expor = 0; self.offset.field += 1; } if (self.state == .global) return null; self.state = nextExternal(self.state); self.offset.field = 0; return self.next(); } };
src/IR/iters.zig
const std = @import("std"); const windows = @import("windows.zig"); const dxgi = @import("dxgi.zig"); const d3d = @import("d3dcommon.zig"); const UINT = windows.UINT; const IUnknown = windows.IUnknown; const HRESULT = windows.HRESULT; const GUID = windows.GUID; const LUID = windows.LUID; const WINAPI = windows.WINAPI; const FLOAT = windows.FLOAT; const LPCWSTR = windows.LPCWSTR; const LPCSTR = windows.LPCSTR; const UINT8 = windows.UINT8; const UINT16 = windows.UINT16; const UINT32 = windows.UINT32; const UINT64 = windows.UINT64; const INT = windows.INT; const INT8 = windows.INT8; const BYTE = windows.BYTE; const DWORD = windows.DWORD; const SIZE_T = windows.SIZE_T; const HANDLE = windows.HANDLE; const SECURITY_ATTRIBUTES = windows.SECURITY_ATTRIBUTES; const BOOL = windows.BOOL; const FALSE = windows.FALSE; const TRUE = windows.TRUE; pub const RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffff_ffff; pub const SHADER_IDENTIFIER_SIZE_IN_BYTES = 32; pub const GPU_VIRTUAL_ADDRESS = UINT64; pub const PRIMITIVE_TOPOLOGY = d3d.PRIMITIVE_TOPOLOGY; pub const CPU_DESCRIPTOR_HANDLE = extern struct { ptr: UINT64, }; pub const GPU_DESCRIPTOR_HANDLE = extern struct { ptr: UINT64, }; pub const PRIMITIVE_TOPOLOGY_TYPE = enum(UINT) { UNDEFINED = 0, POINT = 1, LINE = 2, TRIANGLE = 3, PATCH = 4, }; pub const HEAP_TYPE = enum(UINT) { DEFAULT = 1, UPLOAD = 2, READBACK = 3, CUSTOM = 4, }; pub const CPU_PAGE_PROPERTY = enum(UINT) { UNKNOWN = 0, NOT_AVAILABLE = 1, WRITE_COMBINE = 2, WRITE_BACK = 3, }; pub const MEMORY_POOL = enum(UINT) { UNKNOWN = 0, L0 = 1, L1 = 2, }; pub const HEAP_PROPERTIES = extern struct { Type: HEAP_TYPE, CPUPageProperty: CPU_PAGE_PROPERTY, MemoryPoolPreference: MEMORY_POOL, CreationNodeMask: UINT, VisibleNodeMask: UINT, pub fn initType(heap_type: HEAP_TYPE) HEAP_PROPERTIES { var v = std.mem.zeroes(@This()); v = HEAP_PROPERTIES{ .Type = heap_type, .CPUPageProperty = .UNKNOWN, .MemoryPoolPreference = .UNKNOWN, .CreationNodeMask = 0, .VisibleNodeMask = 0, }; return v; } }; pub const HEAP_FLAGS = UINT; pub const HEAP_FLAG_NONE = 0; pub const HEAP_FLAG_SHARED = 0x1; pub const HEAP_FLAG_DENY_BUFFERS = 0x4; pub const HEAP_FLAG_ALLOW_DISPLAY = 0x8; pub const HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20; pub const HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40; pub const HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80; pub const HEAP_FLAG_HARDWARE_PROTECTED = 0x100; pub const HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200; pub const HEAP_FLAG_ALLOW_SHADER_ATOMICS = 0x400; pub const HEAP_FLAG_CREATE_NOT_RESIDENT = 0x800; pub const HEAP_FLAG_CREATE_NOT_ZEROED = 0x1000; pub const HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0; pub const HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0; pub const HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44; pub const HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84; pub const HEAP_DESC = extern struct { SizeInBytes: UINT64, Properties: HEAP_PROPERTIES, Alignment: UINT64, Flags: HEAP_FLAGS, }; pub const RANGE = extern struct { Begin: UINT64, End: UINT64, }; pub const BOX = extern struct { left: UINT, top: UINT, front: UINT, right: UINT, bottom: UINT, back: UINT, }; pub const RESOURCE_DIMENSION = enum(UINT) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE2D = 3, TEXTURE3D = 4, }; pub const TEXTURE_LAYOUT = enum(UINT) { UNKNOWN = 0, ROW_MAJOR = 1, _64KB_UNDEFINED_SWIZZLE = 2, _64KB_STANDARD_SWIZZLE = 3, }; pub const RESOURCE_FLAGS = UINT; pub const RESOURCE_FLAG_NONE = 0; pub const RESOURCE_FLAG_ALLOW_RENDER_TARGET = 0x1; pub const RESOURCE_FLAG_ALLOW_DEPTH_STENCIL = 0x2; pub const RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS = 0x4; pub const RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8; pub const RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10; pub const RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20; pub const RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY = 0x40; pub const RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = 0x80; pub const RESOURCE_DESC = extern struct { Dimension: RESOURCE_DIMENSION, Alignment: UINT64, Width: UINT64, Height: UINT, DepthOrArraySize: UINT16, MipLevels: UINT16, Format: dxgi.FORMAT, SampleDesc: dxgi.SAMPLE_DESC, Layout: TEXTURE_LAYOUT, Flags: RESOURCE_FLAGS, pub fn initBuffer(width: UINT64) RESOURCE_DESC { var v = std.mem.zeroes(@This()); v = .{ .Dimension = .BUFFER, .Alignment = 0, .Width = width, .Height = 1, .DepthOrArraySize = 1, .MipLevels = 1, .Format = .UNKNOWN, .SampleDesc = .{ .Count = 1, .Quality = 0 }, .Layout = .ROW_MAJOR, .Flags = RESOURCE_FLAG_NONE, }; return v; } pub fn initTex2d(format: dxgi.FORMAT, width: UINT64, height: UINT, mip_levels: u32) RESOURCE_DESC { var v = std.mem.zeroes(@This()); v = .{ .Dimension = .TEXTURE2D, .Alignment = 0, .Width = width, .Height = height, .DepthOrArraySize = 1, .MipLevels = @intCast(u16, mip_levels), .Format = format, .SampleDesc = .{ .Count = 1, .Quality = 0 }, .Layout = .UNKNOWN, .Flags = RESOURCE_FLAG_NONE, }; return v; } }; pub const FENCE_FLAGS = UINT; pub const FENCE_FLAG_NONE = 0; pub const FENCE_FLAG_SHARED = 0x1; pub const FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2; pub const FENCE_FLAG_NON_MONITORED = 0x4; pub const DESCRIPTOR_HEAP_TYPE = enum(UINT) { CBV_SRV_UAV = 0, SAMPLER = 1, RTV = 2, DSV = 3, }; pub const DESCRIPTOR_HEAP_FLAGS = UINT; pub const DESCRIPTOR_HEAP_FLAG_NONE = 0; pub const DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1; pub const DESCRIPTOR_HEAP_DESC = extern struct { Type: DESCRIPTOR_HEAP_TYPE, NumDescriptors: UINT, Flags: DESCRIPTOR_HEAP_FLAGS, NodeMask: UINT, }; pub const DESCRIPTOR_RANGE_TYPE = enum(UINT) { SRV = 0, UAV = 1, CBV = 2, SAMPLER = 3, }; pub const DESCRIPTOR_RANGE = extern struct { RangeType: DESCRIPTOR_RANGE_TYPE, NumDescriptors: UINT, BaseShaderRegister: UINT, RegisterSpace: UINT, OffsetInDescriptorsFromStart: UINT, }; pub const ROOT_DESCRIPTOR_TABLE = extern struct { NumDescriptorRanges: UINT, pDescriptorRanges: ?[*]const DESCRIPTOR_RANGE, }; pub const ROOT_CONSTANTS = extern struct { ShaderRegister: UINT, RegisterSpace: UINT, Num32BitValues: UINT, }; pub const ROOT_DESCRIPTOR = extern struct { ShaderRegister: UINT, RegisterSpace: UINT, }; pub const ROOT_PARAMETER_TYPE = enum(UINT) { DESCRIPTOR_TABLE = 0, _32BIT_CONSTANTS = 1, CBV = 2, SRV = 3, UAV = 4, }; pub const SHADER_VISIBILITY = enum(UINT) { ALL = 0, VERTEX = 1, HULL = 2, DOMAIN = 3, GEOMETRY = 4, PIXEL = 5, AMPLIFICATION = 6, MESH = 7, }; pub const ROOT_PARAMETER = extern struct { ParameterType: ROOT_PARAMETER_TYPE, u: extern union { DescriptorTable: ROOT_DESCRIPTOR_TABLE, Constants: ROOT_CONSTANTS, Descriptor: ROOT_DESCRIPTOR, }, ShaderVisibility: SHADER_VISIBILITY, }; pub const STATIC_BORDER_COLOR = enum(UINT) { TRANSPARENT_BLACK = 0, OPAQUE_BLACK = 1, OPAQUE_WHITE = 2, }; pub const STATIC_SAMPLER_DESC = extern struct { Filter: FILTER, AddressU: TEXTURE_ADDRESS_MODE, AddressV: TEXTURE_ADDRESS_MODE, AddressW: TEXTURE_ADDRESS_MODE, MipLODBias: FLOAT, MaxAnisotropy: UINT, ComparisonFunc: COMPARISON_FUNC, BorderColor: STATIC_BORDER_COLOR, MinLOD: FLOAT, MaxLOD: FLOAT, ShaderRegister: UINT, RegisterSpace: UINT, ShaderVisibility: SHADER_VISIBILITY, }; pub const ROOT_SIGNATURE_FLAGS = UINT; pub const ROOT_SIGNATURE_FLAG_NONE: ROOT_SIGNATURE_FLAGS = 0; pub const ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT: ROOT_SIGNATURE_FLAGS = 0x1; pub const ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x2; pub const ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x4; pub const ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x8; pub const ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x10; pub const ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x20; pub const ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT: ROOT_SIGNATURE_FLAGS = 0x40; pub const ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE: ROOT_SIGNATURE_FLAGS = 0x80; pub const ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x100; pub const ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS: ROOT_SIGNATURE_FLAGS = 0x200; pub const ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED: ROOT_SIGNATURE_FLAGS = 0x400; pub const ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED: ROOT_SIGNATURE_FLAGS = 0x800; pub const ROOT_SIGNATURE_DESC = extern struct { NumParamenters: UINT, pParameters: ?[*]const ROOT_PARAMETER, NumStaticSamplers: UINT, pStaticSamplers: ?[*]const STATIC_SAMPLER_DESC, Flags: ROOT_SIGNATURE_FLAGS, }; pub const DESCRIPTOR_RANGE_FLAGS = UINT; pub const DESCRIPTOR_RANGE_FLAG_NONE: DESCRIPTOR_RANGE_FLAGS = 0; pub const DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE: DESCRIPTOR_RANGE_FLAGS = 0x1; pub const DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE: DESCRIPTOR_RANGE_FLAGS = 0x2; pub const DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE: DESCRIPTOR_RANGE_FLAGS = 0x4; pub const DESCRIPTOR_RANGE_FLAG_DATA_STATIC: DESCRIPTOR_RANGE_FLAGS = 0x8; pub const DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: DESCRIPTOR_RANGE_FLAGS = 0x10000; pub const DESCRIPTOR_RANGE1 = extern struct { RangeType: DESCRIPTOR_RANGE_TYPE, NumDescriptors: UINT, BaseShaderRegister: UINT, RegisterSpace: UINT, Flags: DESCRIPTOR_RANGE_FLAGS, OffsetInDescriptorsFromTableStart: UINT, }; pub const ROOT_DESCRIPTOR_TABLE1 = extern struct { NumDescriptorRanges: UINT, pDescriptorRanges: ?[*]const DESCRIPTOR_RANGE1, }; pub const ROOT_DESCRIPTOR_FLAGS = UINT; pub const ROOT_DESCRIPTOR_FLAG_NONE: ROOT_DESCRIPTOR_FLAGS = 0; pub const ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE: ROOT_DESCRIPTOR_FLAGS = 0x2; pub const ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE: ROOT_DESCRIPTOR_FLAGS = 0x4; pub const ROOT_DESCRIPTOR_FLAG_DATA_STATIC: ROOT_DESCRIPTOR_FLAGS = 0x8; pub const ROOT_DESCRIPTOR1 = extern struct { ShaderRegister: UINT, RegisterSpace: UINT, Flags: ROOT_DESCRIPTOR_FLAGS, }; pub const ROOT_PARAMETER1 = extern struct { ParameterType: ROOT_PARAMETER_TYPE, u: extern union { DescriptorTable: ROOT_DESCRIPTOR_TABLE1, Constants: ROOT_CONSTANTS, Descriptor: ROOT_DESCRIPTOR1, }, ShaderVisibility: SHADER_VISIBILITY, }; pub const ROOT_SIGNATURE_DESC1 = extern struct { NumParamenters: UINT, pParameters: ?[*]const ROOT_PARAMETER1, NumStaticSamplers: UINT, pStaticSamplers: ?[*]const STATIC_SAMPLER_DESC, Flags: ROOT_SIGNATURE_FLAGS, }; pub const ROOT_SIGNATURE_VERSION = enum(UINT) { VERSION_1_0 = 0x1, VERSION_1_1 = 0x2, }; pub const VERSIONED_ROOT_SIGNATURE_DESC = extern struct { Version: ROOT_SIGNATURE_VERSION, u: extern union { Desc_1_0: ROOT_SIGNATURE_DESC, Desc_1_1: ROOT_SIGNATURE_DESC1, }, }; pub const COMMAND_LIST_TYPE = enum(UINT) { DIRECT = 0, BUNDLE = 1, COMPUTE = 2, COPY = 3, VIDEO_DECODE = 4, VIDEO_PROCESS = 5, VIDEO_ENCODE = 6, }; pub const RESOURCE_BARRIER_TYPE = enum(UINT) { TRANSITION = 0, ALIASING = 1, UAV = 2, }; pub const RESOURCE_TRANSITION_BARRIER = extern struct { pResource: *IResource, Subresource: UINT, StateBefore: RESOURCE_STATES, StateAfter: RESOURCE_STATES, }; pub const RESOURCE_ALIASING_BARRIER = extern struct { pResourceBefore: *IResource, pResourceAfter: *IResource, }; pub const RESOURCE_UAV_BARRIER = extern struct { pResource: *IResource, }; pub const RESOURCE_BARRIER_FLAGS = UINT; pub const RESOURCE_BARRIER_FLAG_NONE = 0; pub const RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1; pub const RESOURCE_BARRIER_FLAG_END_ONLY = 0x2; pub const RESOURCE_BARRIER = extern struct { Type: RESOURCE_BARRIER_TYPE, Flags: RESOURCE_BARRIER_FLAGS, u: extern union { Transition: RESOURCE_TRANSITION_BARRIER, Aliasing: RESOURCE_ALIASING_BARRIER, UAV: RESOURCE_UAV_BARRIER, }, pub fn initUav(resource: *IResource) RESOURCE_BARRIER { var v = std.mem.zeroes(@This()); v = .{ .Type = .UAV, .Flags = 0, .u = .{ .UAV = .{ .pResource = resource } } }; return v; } }; pub const SUBRESOURCE_FOOTPRINT = extern struct { Format: dxgi.FORMAT, Width: UINT, Height: UINT, Depth: UINT, RowPitch: UINT, }; pub const PLACED_SUBRESOURCE_FOOTPRINT = extern struct { Offset: UINT64, Footprint: SUBRESOURCE_FOOTPRINT, }; pub const TEXTURE_COPY_TYPE = enum(UINT) { SUBRESOURCE_INDEX = 0, PLACED_FOOTPRINT = 1, }; pub const TEXTURE_COPY_LOCATION = extern struct { pResource: *IResource, Type: TEXTURE_COPY_TYPE, u: extern union { PlacedFootprint: PLACED_SUBRESOURCE_FOOTPRINT, SubresourceIndex: UINT, }, }; pub const TILED_RESOURCE_COORDINATE = extern struct { X: UINT, Y: UINT, Z: UINT, Subresource: UINT, }; pub const TILE_REGION_SIZE = extern struct { NumTiles: UINT, UseBox: BOOL, Width: UINT, Height: UINT16, Depth: UINT16, }; pub const TILE_RANGE_FLAGS = UINT; pub const TILE_RANGE_FLAG_NONE = 0; pub const TILE_RANGE_FLAG_NULL = 0x1; pub const TILE_RANGE_FLAG_SKIP = 0x2; pub const TILE_RANGE_FLAG_REUSE_SINGLE_TILE = 0x4; pub const SUBRESOURCE_TILING = extern struct { WidthInTiles: UINT, HeightInTiles: UINT16, DepthInTiles: UINT16, StartTileIndexInOverallResource: UINT, }; pub const TILE_SHAPE = extern struct { WidthInTexels: UINT, HeightInTexels: UINT, DepthInTexels: UINT, }; pub const TILE_MAPPING_FLAGS = UINT; pub const TILE_MAPPING_FLAG_NONE = 0; pub const TILE_MAPPING_FLAG_NO_HAZARD = 0x1; pub const TILE_COPY_FLAGS = UINT; pub const TILE_COPY_FLAG_NONE = 0; pub const TILE_COPY_FLAG_NO_HAZARD = 0x1; pub const TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2; pub const TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4; pub const VIEWPORT = extern struct { TopLeftX: FLOAT, TopLeftY: FLOAT, Width: FLOAT, Height: FLOAT, MinDepth: FLOAT, MaxDepth: FLOAT, }; pub const RECT = windows.RECT; pub const RESOURCE_STATES = UINT; pub const RESOURCE_STATE_COMMON = 0; pub const RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER = 0x1; pub const RESOURCE_STATE_INDEX_BUFFER = 0x2; pub const RESOURCE_STATE_RENDER_TARGET = 0x4; pub const RESOURCE_STATE_UNORDERED_ACCESS = 0x8; pub const RESOURCE_STATE_DEPTH_WRITE = 0x10; pub const RESOURCE_STATE_DEPTH_READ = 0x20; pub const RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE = 0x40; pub const RESOURCE_STATE_PIXEL_SHADER_RESOURCE = 0x80; pub const RESOURCE_STATE_STREAM_OUT = 0x100; pub const RESOURCE_STATE_INDIRECT_ARGUMENT = 0x200; pub const RESOURCE_STATE_COPY_DEST = 0x400; pub const RESOURCE_STATE_COPY_SOURCE = 0x800; pub const RESOURCE_STATE_RESOLVE_DEST = 0x1000; pub const RESOURCE_STATE_RESOLVE_SOURCE = 0x2000; pub const RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE = 0x400000; pub const RESOURCE_STATE_SHADING_RATE_SOURCE = 0x1000000; pub const RESOURCE_STATE_GENERIC_READ = (((((0x1 | 0x2) | 0x40) | 0x80) | 0x200) | 0x800); pub const RESOURCE_STATE_ALL_SHADER_RESOURCE = (0x40 | 0x80); pub const RESOURCE_STATE_PRESENT = 0; pub const RESOURCE_STATE_PREDICATION = 0x200; pub const RESOURCE_STATE_VIDEO_DECODE_READ = 0x10000; pub const RESOURCE_STATE_VIDEO_DECODE_WRITE = 0x20000; pub const RESOURCE_STATE_VIDEO_PROCESS_READ = 0x40000; pub const RESOURCE_STATE_VIDEO_PROCESS_WRITE = 0x80000; pub const RESOURCE_STATE_VIDEO_ENCODE_READ = 0x200000; pub const RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x800000; pub const INDEX_BUFFER_STRIP_CUT_VALUE = enum(UINT) { DISABLED = 0, _0xFFFF = 1, _0xFFFFFFFF = 2, }; pub const VERTEX_BUFFER_VIEW = extern struct { BufferLocation: GPU_VIRTUAL_ADDRESS, SizeInBytes: UINT, StrideInBytes: UINT, }; pub const INDEX_BUFFER_VIEW = extern struct { BufferLocation: GPU_VIRTUAL_ADDRESS, SizeInBytes: UINT, Format: dxgi.FORMAT, }; pub const STREAM_OUTPUT_BUFFER_VIEW = extern struct { BufferLocation: GPU_VIRTUAL_ADDRESS, SizeInBytes: UINT64, BufferFilledSizeLocation: GPU_VIRTUAL_ADDRESS, }; pub const CLEAR_FLAGS = UINT; pub const CLEAR_FLAG_DEPTH: CLEAR_FLAGS = 0x1; pub const CLEAR_FLAG_STENCIL: CLEAR_FLAGS = 0x2; pub const DISCARD_REGION = extern struct { NumRects: UINT, pRects: *const RECT, FirstSubresource: UINT, NumSubresources: UINT, }; pub const QUERY_HEAP_TYPE = enum(UINT) { OCCLUSION = 0, TIMESTAMP = 1, PIPELINE_STATISTICS = 2, SO_STATISTICS = 3, }; pub const QUERY_HEAP_DESC = extern struct { Type: QUERY_HEAP_TYPE, Count: UINT, NodeMask: UINT, }; pub const QUERY_TYPE = enum(UINT) { OCCLUSION = 0, BINARY_OCCLUSION = 1, TIMESTAMP = 2, PIPELINE_STATISTICS = 3, SO_STATISTICS_STREAM0 = 4, SO_STATISTICS_STREAM1 = 5, SO_STATISTICS_STREAM2 = 6, SO_STATISTICS_STREAM3 = 7, VIDEO_DECODE_STATISTICS = 8, PIPELINE_STATISTICS1 = 10, }; pub const PREDICATION_OP = enum(UINT) { EQUAL_ZERO = 0, NOT_EQUAL_ZERO = 1, }; pub const INDIRECT_ARGUMENT_TYPE = enum(UINT) { DRAW = 0, DRAW_INDEXED = 1, DISPATCH = 2, VERTEX_BUFFER_VIEW = 3, INDEX_BUFFER_VIEW = 4, CONSTANT = 5, CONSTANT_BUFFER_VIEW = 6, SHADER_RESOURCE_VIEW = 7, UNORDERED_ACCESS_VIEW = 8, DISPATCH_RAYS = 9, DISPATCH_MESH = 10, }; pub const INDIRECT_ARGUMENT_DESC = extern struct { Type: INDIRECT_ARGUMENT_TYPE, u: extern union { VertexBuffer: extern struct { Slot: UINT, }, Constant: extern struct { RootParameterIndex: UINT, DestOffsetIn32BitValues: UINT, Num32BitValuesToSet: UINT, }, ConstantBufferView: extern struct { RootParameterIndex: UINT, }, ShaderResourceView: extern struct { RootParameterIndex: UINT, }, UnorderedAccessView: extern struct { RootParameterIndex: UINT, }, }, }; pub const COMMAND_SIGNATURE_DESC = extern struct { ByteStride: UINT, NumArgumentDescs: UINT, pArgumentDescs: *const INDIRECT_ARGUMENT_DESC, NodeMask: UINT, }; pub const PACKED_MIP_INFO = extern struct { NumStandardMips: UINT8, NumPackedMips: UINT8, NumTilesForPackedMips: UINT, StartTileIndexInOverallResource: UINT, }; pub const COMMAND_QUEUE_FLAGS = UINT; pub const COMMAND_QUEUE_FLAG_NONE = 0; pub const COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1; pub const COMMAND_QUEUE_PRIORITY = enum(UINT) { NORMAL = 0, HIGH = 100, GLOBAL_REALTIME = 10000, }; pub const COMMAND_QUEUE_DESC = extern struct { Type: COMMAND_LIST_TYPE, Priority: INT, Flags: COMMAND_QUEUE_FLAGS, NodeMask: UINT, }; pub const SHADER_BYTECODE = extern struct { pShaderBytecode: ?*const anyopaque, BytecodeLength: UINT64, pub inline fn initZero() SHADER_BYTECODE { return std.mem.zeroes(@This()); } }; pub const SO_DECLARATION_ENTRY = extern struct { Stream: UINT, SemanticName: LPCSTR, SemanticIndex: UINT, StartComponent: UINT8, ComponentCount: UINT8, OutputSlot: UINT8, }; pub const STREAM_OUTPUT_DESC = extern struct { pSODeclaration: ?[*]const SO_DECLARATION_ENTRY, NumEntries: UINT, pBufferStrides: ?[*]const UINT, NumStrides: UINT, RasterizedStream: UINT, pub inline fn initZero() STREAM_OUTPUT_DESC { return std.mem.zeroes(@This()); } }; pub const BLEND = enum(UINT) { ZERO = 1, ONE = 2, SRC_COLOR = 3, INV_SRC_COLOR = 4, SRC_ALPHA = 5, INV_SRC_ALPHA = 6, DEST_ALPHA = 7, INV_DEST_ALPHA = 8, DEST_COLOR = 9, INV_DEST_COLOR = 10, SRC_ALPHA_SAT = 11, BLEND_FACTOR = 14, INV_BLEND_FACTOR = 15, SRC1_COLOR = 16, INV_SRC1_COLOR = 17, SRC1_ALPHA = 18, INV_SRC1_ALPHA = 19, }; pub const BLEND_OP = enum(UINT) { ADD = 1, SUBTRACT = 2, REV_SUBTRACT = 3, MIN = 4, MAX = 5, }; pub const COLOR_WRITE_ENABLE = UINT; pub const COLOR_WRITE_ENABLE_RED = 0x1; pub const COLOR_WRITE_ENABLE_GREEN = 0x2; pub const COLOR_WRITE_ENABLE_BLUE = 0x4; pub const COLOR_WRITE_ENABLE_ALPHA = 0x8; pub const COLOR_WRITE_ENABLE_ALL = COLOR_WRITE_ENABLE_RED | COLOR_WRITE_ENABLE_GREEN | COLOR_WRITE_ENABLE_BLUE | COLOR_WRITE_ENABLE_ALPHA; pub const LOGIC_OP = enum(UINT) { CLEAR = 0, SET = 1, COPY = 2, COPY_INVERTED = 3, NOOP = 4, INVERT = 5, AND = 6, NAND = 7, OR = 8, NOR = 9, XOR = 10, EQUIV = 11, AND_REVERSE = 12, AND_INVERTED = 13, OR_REVERSE = 14, OR_INVERTED = 15, }; pub const RENDER_TARGET_BLEND_DESC = extern struct { BlendEnable: BOOL, LogicOpEnable: BOOL, SrcBlend: BLEND, DestBlend: BLEND, BlendOp: BLEND_OP, SrcBlendAlpha: BLEND, DestBlendAlpha: BLEND, BlendOpAlpha: BLEND_OP, LogicOp: LOGIC_OP, RenderTargetWriteMask: UINT8, pub fn initDefault() RENDER_TARGET_BLEND_DESC { var v = std.mem.zeroes(@This()); v = .{ .BlendEnable = FALSE, .LogicOpEnable = FALSE, .SrcBlend = .ONE, .DestBlend = .ZERO, .BlendOp = .ADD, .SrcBlendAlpha = .ONE, .DestBlendAlpha = .ZERO, .BlendOpAlpha = .ADD, .LogicOp = .NOOP, .RenderTargetWriteMask = 0x0, }; return v; } }; pub const BLEND_DESC = extern struct { AlphaToCoverageEnable: BOOL, IndependentBlendEnable: BOOL, RenderTarget: [8]RENDER_TARGET_BLEND_DESC, pub fn initDefault() BLEND_DESC { var v = std.mem.zeroes(@This()); v = .{ .AlphaToCoverageEnable = FALSE, .IndependentBlendEnable = FALSE, .RenderTarget = [_]RENDER_TARGET_BLEND_DESC{RENDER_TARGET_BLEND_DESC.initDefault()} ** 8, }; return v; } }; pub const RASTERIZER_DESC = extern struct { FillMode: FILL_MODE, CullMode: CULL_MODE, FrontCounterClockwise: BOOL, DepthBias: INT, DepthBiasClamp: FLOAT, SlopeScaledDepthBias: FLOAT, DepthClipEnable: BOOL, MultisampleEnable: BOOL, AntialiasedLineEnable: BOOL, ForcedSampleCount: UINT, ConservativeRaster: CONSERVATIVE_RASTERIZATION_MODE, pub fn initDefault() RASTERIZER_DESC { var v = std.mem.zeroes(@This()); v = .{ .FillMode = .SOLID, .CullMode = .BACK, .FrontCounterClockwise = FALSE, .DepthBias = 0, .DepthBiasClamp = 0.0, .SlopeScaledDepthBias = 0.0, .DepthClipEnable = TRUE, .MultisampleEnable = FALSE, .AntialiasedLineEnable = FALSE, .ForcedSampleCount = 0, .ConservativeRaster = .OFF, }; return v; } }; pub const FILL_MODE = enum(UINT) { WIREFRAME = 2, SOLID = 3, }; pub const CULL_MODE = enum(UINT) { NONE = 1, FRONT = 2, BACK = 3, }; pub const CONSERVATIVE_RASTERIZATION_MODE = enum(UINT) { OFF = 0, ON = 1, }; pub const COMPARISON_FUNC = enum(UINT) { NEVER = 1, LESS = 2, EQUAL = 3, LESS_EQUAL = 4, GREATER = 5, NOT_EQUAL = 6, GREATER_EQUAL = 7, ALWAYS = 8, }; pub const DEPTH_WRITE_MASK = enum(UINT) { ZERO = 0, ALL = 1, }; pub const STENCIL_OP = enum(UINT) { KEEP = 1, ZERO = 2, REPLACE = 3, INCR_SAT = 4, DECR_SAT = 5, INVERT = 6, INCR = 7, DECR = 8, }; pub const DEPTH_STENCILOP_DESC = extern struct { StencilFailOp: STENCIL_OP, StencilDepthFailOp: STENCIL_OP, StencilPassOp: STENCIL_OP, StencilFunc: COMPARISON_FUNC, pub fn initDefault() DEPTH_STENCILOP_DESC { var v = std.mem.zeroes(@This()); v = .{ .StencilFailOp = .KEEP, .StencilDepthFailOp = .KEEP, .StencilPassOp = .KEEP, .StencilFunc = .ALWAYS, }; return v; } }; pub const DEPTH_STENCIL_DESC = extern struct { DepthEnable: BOOL, DepthWriteMask: DEPTH_WRITE_MASK, DepthFunc: COMPARISON_FUNC, StencilEnable: BOOL, StencilReadMask: UINT8, StencilWriteMask: UINT8, FrontFace: DEPTH_STENCILOP_DESC, BackFace: DEPTH_STENCILOP_DESC, pub fn initDefault() DEPTH_STENCIL_DESC { var desc = std.mem.zeroes(@This()); desc = .{ .DepthEnable = TRUE, .DepthWriteMask = .ALL, .DepthFunc = .LESS, .StencilEnable = FALSE, .StencilReadMask = 0xff, .StencilWriteMask = 0xff, .FrontFace = DEPTH_STENCILOP_DESC.initDefault(), .BackFace = DEPTH_STENCILOP_DESC.initDefault(), }; return desc; } }; pub const DEPTH_STENCIL_DESC1 = extern struct { DepthEnable: BOOL, DepthWriteMask: DEPTH_WRITE_MASK, DepthFunc: COMPARISON_FUNC, StencilEnable: BOOL, StencilReadMask: UINT8, StencilWriteMask: UINT8, FrontFace: DEPTH_STENCILOP_DESC, BackFace: DEPTH_STENCILOP_DESC, DepthBoundsTestEnable: BOOL, pub fn initDefault() DEPTH_STENCIL_DESC1 { var desc = std.mem.zeroes(@This()); desc = .{ .DepthEnable = TRUE, .DepthWriteMask = .ALL, .DepthFunc = .LESS, .StencilEnable = FALSE, .StencilReadMask = 0xff, .StencilWriteMask = 0xff, .FrontFace = DEPTH_STENCILOP_DESC.initDefault(), .BackFace = DEPTH_STENCILOP_DESC.initDefault(), .DepthBoundsTestEnable = FALSE, }; return desc; } }; pub const INPUT_LAYOUT_DESC = extern struct { pInputElementDescs: ?[*]const INPUT_ELEMENT_DESC, NumElements: UINT, pub inline fn initZero() INPUT_LAYOUT_DESC { return std.mem.zeroes(@This()); } }; pub const INPUT_CLASSIFICATION = enum(UINT) { PER_VERTEX_DATA = 0, PER_INSTANCE_DATA = 1, }; pub const INPUT_ELEMENT_DESC = extern struct { SemanticName: LPCSTR, SemanticIndex: UINT, Format: dxgi.FORMAT, InputSlot: UINT, AlignedByteOffset: UINT, InputSlotClass: INPUT_CLASSIFICATION, InstanceDataStepRate: UINT, pub inline fn init( semanticName: LPCSTR, semanticIndex: UINT, format: dxgi.FORMAT, inputSlot: UINT, alignedByteOffset: UINT, inputSlotClass: INPUT_CLASSIFICATION, instanceDataStepRate: UINT, ) INPUT_ELEMENT_DESC { var v = std.mem.zeroes(@This()); v = .{ .SemanticName = semanticName, .SemanticIndex = semanticIndex, .Format = format, .InputSlot = inputSlot, .AlignedByteOffset = alignedByteOffset, .InputSlotClass = inputSlotClass, .InstanceDataStepRate = instanceDataStepRate, }; return v; } }; pub const CACHED_PIPELINE_STATE = extern struct { pCachedBlob: ?*const anyopaque, CachedBlobSizeInBytes: UINT64, pub inline fn initZero() CACHED_PIPELINE_STATE { return std.mem.zeroes(@This()); } }; pub const PIPELINE_STATE_FLAGS = UINT; pub const PIPELINE_STATE_FLAG_NONE = 0; pub const PIPELINE_STATE_FLAG_TOOL_DEBUG = 0x1; pub const GRAPHICS_PIPELINE_STATE_DESC = extern struct { pRootSignature: ?*IRootSignature, VS: SHADER_BYTECODE, PS: SHADER_BYTECODE, DS: SHADER_BYTECODE, HS: SHADER_BYTECODE, GS: SHADER_BYTECODE, StreamOutput: STREAM_OUTPUT_DESC, BlendState: BLEND_DESC, SampleMask: UINT, RasterizerState: RASTERIZER_DESC, DepthStencilState: DEPTH_STENCIL_DESC, InputLayout: INPUT_LAYOUT_DESC, IBStripCutValue: INDEX_BUFFER_STRIP_CUT_VALUE, PrimitiveTopologyType: PRIMITIVE_TOPOLOGY_TYPE, NumRenderTargets: UINT, RTVFormats: [8]dxgi.FORMAT, DSVFormat: dxgi.FORMAT, SampleDesc: dxgi.SAMPLE_DESC, NodeMask: UINT, CachedPSO: CACHED_PIPELINE_STATE, Flags: PIPELINE_STATE_FLAGS, pub fn initDefault() GRAPHICS_PIPELINE_STATE_DESC { var v = std.mem.zeroes(@This()); v = GRAPHICS_PIPELINE_STATE_DESC{ .pRootSignature = null, .VS = SHADER_BYTECODE.initZero(), .PS = SHADER_BYTECODE.initZero(), .DS = SHADER_BYTECODE.initZero(), .HS = SHADER_BYTECODE.initZero(), .GS = SHADER_BYTECODE.initZero(), .StreamOutput = STREAM_OUTPUT_DESC.initZero(), .BlendState = BLEND_DESC.initDefault(), .SampleMask = 0xffff_ffff, .RasterizerState = RASTERIZER_DESC.initDefault(), .DepthStencilState = DEPTH_STENCIL_DESC.initDefault(), .InputLayout = INPUT_LAYOUT_DESC.initZero(), .IBStripCutValue = .DISABLED, .PrimitiveTopologyType = .UNDEFINED, .NumRenderTargets = 0, .RTVFormats = [_]dxgi.FORMAT{.UNKNOWN} ** 8, .DSVFormat = .UNKNOWN, .SampleDesc = .{ .Count = 1, .Quality = 0 }, .NodeMask = 0, .CachedPSO = CACHED_PIPELINE_STATE.initZero(), .Flags = PIPELINE_STATE_FLAG_NONE, }; return v; } }; pub const COMPUTE_PIPELINE_STATE_DESC = extern struct { pRootSignature: ?*IRootSignature, CS: SHADER_BYTECODE, NodeMask: UINT, CachedPSO: CACHED_PIPELINE_STATE, Flags: PIPELINE_STATE_FLAGS, pub fn initDefault() COMPUTE_PIPELINE_STATE_DESC { var v = std.mem.zeroes(@This()); v = COMPUTE_PIPELINE_STATE_DESC{ .pRootSignature = null, .CS = SHADER_BYTECODE.initZero(), .NodeMask = 0, .CachedPSO = CACHED_PIPELINE_STATE.initZero(), .Flags = PIPELINE_STATE_FLAG_NONE, }; return v; } }; pub const FEATURE = enum(UINT) { OPTIONS = 0, ARCHITECTURE = 1, FEATURE_LEVELS = 2, FORMAT_SUPPORT = 3, MULTISAMPLE_QUALITY_LEVELS = 4, FORMAT_INFO = 5, GPU_VIRTUAL_ADDRESS_SUPPORT = 6, SHADER_MODEL = 7, OPTIONS1 = 8, PROTECTED_RESOURCE_SESSION_SUPPORT = 10, ROOT_SIGNATURE = 12, ARCHITECTURE1 = 16, OPTIONS2 = 18, SHADER_CACHE = 19, COMMAND_QUEUE_PRIORITY = 20, OPTIONS3 = 21, EXISTING_HEAPS = 22, OPTIONS4 = 23, SERIALIZATION = 24, CROSS_NODE = 25, OPTIONS5 = 27, DISPLAYABLE = 28, OPTIONS6 = 30, QUERY_META_COMMAND = 31, OPTIONS7 = 32, PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33, PROTECTED_RESOURCE_SESSION_TYPES = 34, OPTIONS8 = 36, OPTIONS9 = 37, OPTIONS10 = 39, OPTIONS11 = 40, }; pub const SHADER_MODEL = enum(UINT) { SM_5_1 = 0x51, SM_6_0 = 0x60, SM_6_1 = 0x61, SM_6_2 = 0x62, SM_6_3 = 0x63, SM_6_4 = 0x64, SM_6_5 = 0x65, SM_6_6 = 0x66, SM_6_7 = 0x67, }; pub const RESOURCE_BINDING_TIER = enum(UINT) { TIER_1 = 1, TIER_2 = 2, TIER_3 = 3, }; pub const RESOURCE_HEAP_TIER = enum(UINT) { TIER_1 = 1, TIER_2 = 2, }; pub const SHADER_MIN_PRECISION_SUPPORT = UINT; pub const SHADER_MIN_PRECISION_SUPPORT_NONE: SHADER_MIN_PRECISION_SUPPORT = 0; pub const SHADER_MIN_PRECISION_SUPPORT_10_BIT: SHADER_MIN_PRECISION_SUPPORT = 0x1; pub const SHADER_MIN_PRECISION_SUPPORT_16_BIT: SHADER_MIN_PRECISION_SUPPORT = 0x2; pub const TILED_RESOURCES_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_1 = 1, TIER_2 = 2, TIER_3 = 3, TIER_4 = 4, }; pub const CONSERVATIVE_RASTERIZATION_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_1 = 1, TIER_2 = 2, TIER_3 = 3, }; pub const CROSS_NODE_SHARING_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_1_EMULATED = 1, TIER_1 = 2, TIER_2 = 3, TIER_3 = 4, }; pub const FEATURE_DATA_D3D12_OPTIONS = extern struct { DoublePrecisionFloatShaderOps: BOOL, OutputMergerLogicOp: BOOL, MinPrecisionSupport: SHADER_MIN_PRECISION_SUPPORT, TiledResourcesTier: TILED_RESOURCES_TIER, ResourceBindingTier: RESOURCE_BINDING_TIER, PSSpecifiedStencilRefSupported: BOOL, TypedUAVLoadAdditionalFormats: BOOL, ROVsSupported: BOOL, ConservativeRasterizationTier: CONSERVATIVE_RASTERIZATION_TIER, MaxGPUVirtualAddressBitsPerResource: UINT, StandardSwizzle64KBSupported: BOOL, CrossNodeSharingTier: CROSS_NODE_SHARING_TIER, CrossAdapterRowMajorTextureSupported: BOOL, VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: BOOL, ResourceHeapTier: RESOURCE_HEAP_TIER, }; pub const FEATURE_DATA_SHADER_MODEL = extern struct { HighestShaderModel: SHADER_MODEL, }; pub const RENDER_PASS_TIER = enum(UINT) { TIER_0 = 0, TIER_1 = 1, TIER_2 = 2, }; pub const RAYTRACING_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_1_0 = 10, TIER_1_1 = 11, }; pub const MESH_SHADER_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_1 = 10, }; pub const SAMPLER_FEEDBACK_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_0_9 = 90, TIER_1_0 = 100, }; pub const FEATURE_DATA_D3D12_OPTIONS7 = extern struct { MeshShaderTier: MESH_SHADER_TIER, SamplerFeedbackTier: SAMPLER_FEEDBACK_TIER, }; pub const COMMAND_LIST_SUPPORT_FLAGS = UINT; pub const COMMAND_LIST_SUPPORT_FLAG_NONE: COMMAND_LIST_SUPPORT_FLAGS = 0x0; pub const COMMAND_LIST_SUPPORT_FLAG_DIRECT: COMMAND_LIST_SUPPORT_FLAGS = 0x1; pub const COMMAND_LIST_SUPPORT_FLAG_BUNDLE: COMMAND_LIST_SUPPORT_FLAGS = 0x2; pub const COMMAND_LIST_SUPPORT_FLAG_COMPUTE: COMMAND_LIST_SUPPORT_FLAGS = 0x4; pub const COMMAND_LIST_SUPPORT_FLAG_COPY: COMMAND_LIST_SUPPORT_FLAGS = 0x8; pub const COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE: COMMAND_LIST_SUPPORT_FLAGS = 0x10; pub const COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS: COMMAND_LIST_SUPPORT_FLAGS = 0x20; pub const COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE: COMMAND_LIST_SUPPORT_FLAGS = 0x40; pub const VIEW_INSTANCING_TIER = enum(UINT) { NOT_SUPPORTED = 0, TIER_1 = 1, TIER_2 = 2, TIER_3 = 3, }; pub const FEATURE_DATA_D3D12_OPTIONS3 = extern struct { CopyQueueTimestampQueriesSupported: BOOL, CastingFullyTypedFormatSupported: BOOL, WriteBufferImmediateSupportFlags: COMMAND_LIST_SUPPORT_FLAGS, ViewInstancingTier: VIEW_INSTANCING_TIER, BarycentricsSupported: BOOL, }; pub const FEATURE_DATA_D3D12_OPTIONS5 = extern struct { SRVOnlyTiledResourceTier3: BOOL, RenderPassesTier: RENDER_PASS_TIER, RaytracingTier: RAYTRACING_TIER, }; pub const CONSTANT_BUFFER_VIEW_DESC = extern struct { BufferLocation: GPU_VIRTUAL_ADDRESS, SizeInBytes: UINT, }; pub inline fn encodeShader4ComponentMapping(src0: UINT, src1: UINT, src2: UINT, src3: UINT) UINT { return (src0 & 0x7) | ((src1 & 0x7) << 3) | ((src2 & 0x7) << (3 * 2)) | ((src3 & 0x7) << (3 * 3)) | (1 << (3 * 4)); } pub const DEFAULT_SHADER_4_COMPONENT_MAPPING = encodeShader4ComponentMapping(0, 1, 2, 3); pub const BUFFER_SRV_FLAGS = UINT; pub const BUFFER_SRV_FLAG_NONE = 0; pub const BUFFER_SRV_FLAG_RAW = 0x1; pub const BUFFER_SRV = extern struct { FirstElement: UINT64, NumElements: UINT, StructureByteStride: UINT, Flags: BUFFER_SRV_FLAGS, }; pub const TEX1D_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEX1D_ARRAY_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, FirstArraySlice: UINT, ArraySize: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEX2D_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, PlaneSlice: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEX2D_ARRAY_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, FirstArraySlice: UINT, ArraySize: UINT, PlaneSlice: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEX3D_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEXCUBE_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEXCUBE_ARRAY_SRV = extern struct { MostDetailedMip: UINT, MipLevels: UINT, First2DArrayFace: UINT, NumCubes: UINT, ResourceMinLODClamp: FLOAT, }; pub const TEX2DMS_SRV = extern struct { UnusedField_NothingToDefine: UINT, }; pub const TEX2DMS_ARRAY_SRV = extern struct { FirstArraySlice: UINT, ArraySize: UINT, }; pub const SRV_DIMENSION = enum(UINT) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE2DMS = 6, TEXTURE2DMSARRAY = 7, TEXTURE3D = 8, TEXTURECUBE = 9, TEXTURECUBEARRAY = 10, }; pub const SHADER_RESOURCE_VIEW_DESC = extern struct { Format: dxgi.FORMAT, ViewDimension: SRV_DIMENSION, Shader4ComponentMapping: UINT, u: extern union { Buffer: BUFFER_SRV, Texture1D: TEX1D_SRV, Texture1DArray: TEX1D_ARRAY_SRV, Texture2D: TEX2D_SRV, Texture2DArray: TEX2D_ARRAY_SRV, Texture2DMS: TEX2DMS_SRV, Texture2DMSArray: TEX2DMS_ARRAY_SRV, Texture3D: TEX3D_SRV, TextureCube: TEXCUBE_SRV, TextureCubeArray: TEXCUBE_ARRAY_SRV, }, pub fn initTypedBuffer( format: dxgi.FORMAT, first_element: UINT64, num_elements: UINT, ) SHADER_RESOURCE_VIEW_DESC { var desc = std.mem.zeroes(@This()); desc = .{ .Format = format, .ViewDimension = .BUFFER, .Shader4ComponentMapping = DEFAULT_SHADER_4_COMPONENT_MAPPING, .u = .{ .Buffer = .{ .FirstElement = first_element, .NumElements = num_elements, .StructureByteStride = 0, .Flags = BUFFER_SRV_FLAG_NONE, }, }, }; return desc; } pub fn initStructuredBuffer( first_element: UINT64, num_elements: UINT, stride: UINT, ) SHADER_RESOURCE_VIEW_DESC { var v = std.mem.zeroes(@This()); v = .{ .Format = .UNKNOWN, .ViewDimension = .BUFFER, .Shader4ComponentMapping = DEFAULT_SHADER_4_COMPONENT_MAPPING, .u = .{ .Buffer = .{ .FirstElement = first_element, .NumElements = num_elements, .StructureByteStride = stride, .Flags = BUFFER_SRV_FLAG_NONE, }, }, }; return v; } }; pub const FILTER = enum(UINT) { MIN_MAG_MIP_POINT = 0, MIN_MAG_POINT_MIP_LINEAR = 0x1, MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, MIN_POINT_MAG_MIP_LINEAR = 0x5, MIN_LINEAR_MAG_MIP_POINT = 0x10, MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, MIN_MAG_LINEAR_MIP_POINT = 0x14, MIN_MAG_MIP_LINEAR = 0x15, ANISOTROPIC = 0x55, COMPARISON_MIN_MAG_MIP_POINT = 0x80, COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, COMPARISON_ANISOTROPIC = 0xd5, MINIMUM_MIN_MAG_MIP_POINT = 0x100, MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, MINIMUM_ANISOTROPIC = 0x155, MAXIMUM_MIN_MAG_MIP_POINT = 0x180, MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, MAXIMUM_ANISOTROPIC = 0x1d5, }; pub const FILTER_TYPE = enum(UINT) { POINT = 0, LINEAR = 1, }; pub const FILTER_REDUCTION_TYPE = enum(UINT) { STANDARD = 0, COMPARISON = 1, MINIMUM = 2, MAXIMUM = 3, }; pub const TEXTURE_ADDRESS_MODE = enum(UINT) { WRAP = 1, MIRROR = 2, CLAMP = 3, BORDER = 4, MIRROR_ONCE = 5, }; pub const SAMPLER_DESC = extern struct { Filter: FILTER, AddressU: TEXTURE_ADDRESS_MODE, AddressV: TEXTURE_ADDRESS_MODE, AddressW: TEXTURE_ADDRESS_MODE, MipLODBias: FLOAT, MaxAnisotropy: UINT, ComparisonFunc: COMPARISON_FUNC, BorderColor: [4]FLOAT, MinLOD: FLOAT, MaxLOD: FLOAT, }; pub const BUFFER_UAV_FLAGS = UINT; pub const BUFFER_UAV_FLAG_NONE = 0; pub const BUFFER_UAV_FLAG_RAW = 0x1; pub const BUFFER_UAV = extern struct { FirstElement: UINT64, NumElements: UINT, StructureByteStride: UINT, CounterOffsetInBytes: UINT64, Flags: BUFFER_UAV_FLAGS, }; pub const TEX1D_UAV = extern struct { MipSlice: UINT, }; pub const TEX1D_ARRAY_UAV = extern struct { MipSlice: UINT, FirstArraySlice: UINT, ArraySize: UINT, }; pub const TEX2D_UAV = extern struct { MipSlice: UINT, PlaneSlice: UINT, }; pub const TEX2D_ARRAY_UAV = extern struct { MipSlice: UINT, FirstArraySlice: UINT, ArraySize: UINT, PlaneSlice: UINT, }; pub const TEX3D_UAV = extern struct { MipSlice: UINT, FirstWSlice: UINT, WSize: UINT, }; pub const UAV_DIMENSION = enum(UINT) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE3D = 8, }; pub const UNORDERED_ACCESS_VIEW_DESC = extern struct { Format: dxgi.FORMAT, ViewDimension: UAV_DIMENSION, u: extern union { Buffer: BUFFER_UAV, Texture1D: TEX1D_UAV, Texture1DArray: TEX1D_ARRAY_UAV, Texture2D: TEX2D_UAV, Texture2DArray: TEX2D_ARRAY_UAV, Texture3D: TEX3D_UAV, }, pub fn initTypedBuffer( format: dxgi.FORMAT, first_element: UINT64, num_elements: UINT, counter_offset: UINT64, ) UNORDERED_ACCESS_VIEW_DESC { var desc = std.mem.zeroes(@This()); desc = .{ .Format = format, .ViewDimension = .BUFFER, .u = .{ .Buffer = .{ .FirstElement = first_element, .NumElements = num_elements, .StructureByteStride = 0, .CounterOffsetInBytes = counter_offset, .Flags = BUFFER_SRV_FLAG_NONE, }, }, }; return desc; } pub fn initStructuredBuffer( first_element: UINT64, num_elements: UINT, stride: UINT, counter_offset: UINT64, ) UNORDERED_ACCESS_VIEW_DESC { var v = std.mem.zeroes(@This()); v = .{ .Format = .UNKNOWN, .ViewDimension = .BUFFER, .u = .{ .Buffer = .{ .FirstElement = first_element, .NumElements = num_elements, .StructureByteStride = stride, .CounterOffsetInBytes = counter_offset, .Flags = BUFFER_SRV_FLAG_NONE, }, }, }; return v; } }; pub const BUFFER_RTV = extern struct { FirstElement: UINT64, NumElements: UINT, }; pub const TEX1D_RTV = extern struct { MipSlice: UINT, }; pub const TEX1D_ARRAY_RTV = extern struct { MipSlice: UINT, FirstArraySlice: UINT, ArraySize: UINT, }; pub const TEX2D_RTV = extern struct { MipSlice: UINT, PlaneSlice: UINT, }; pub const TEX2DMS_RTV = extern struct { UnusedField_NothingToDefine: UINT, }; pub const TEX2D_ARRAY_RTV = extern struct { MipSlice: UINT, FirstArraySlice: UINT, ArraySize: UINT, PlaneSlice: UINT, }; pub const TEX2DMS_ARRAY_RTV = extern struct { FirstArraySlice: UINT, ArraySize: UINT, }; pub const TEX3D_RTV = extern struct { MipSlice: UINT, FirstWSlice: UINT, WSize: UINT, }; pub const RTV_DIMENSION = enum(UINT) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE2DMS = 6, TEXTURE2DMSARRAY = 7, TEXTURE3D = 8, }; pub const RENDER_TARGET_VIEW_DESC = extern struct { Format: dxgi.FORMAT, ViewDimension: RTV_DIMENSION, u: extern union { Buffer: BUFFER_RTV, Texture1D: TEX1D_RTV, Texture1DArray: TEX1D_ARRAY_RTV, Texture2D: TEX2D_RTV, Texture2DArray: TEX2D_ARRAY_RTV, Texture2DMS: TEX2DMS_RTV, Texture2DMSArray: TEX2DMS_ARRAY_RTV, Texture3D: TEX3D_RTV, }, }; pub const TEX1D_DSV = extern struct { MipSlice: UINT, }; pub const TEX1D_ARRAY_DSV = extern struct { MipSlice: UINT, FirstArraySlice: UINT, ArraySize: UINT, }; pub const TEX2D_DSV = extern struct { MipSlice: UINT, }; pub const TEX2D_ARRAY_DSV = extern struct { MipSlice: UINT, FirstArraySlice: UINT, ArraySize: UINT, }; pub const TEX2DMS_DSV = extern struct { UnusedField_NothingToDefine: UINT, }; pub const TEX2DMS_ARRAY_DSV = extern struct { FirstArraySlice: UINT, ArraySize: UINT, }; pub const DSV_FLAGS = UINT; pub const DSV_FLAG_NONE = 0; pub const DSV_FLAG_READ_ONLY_DEPTH = 0x1; pub const DSV_FLAG_READ_ONLY_STENCIL = 0x2; pub const DSV_DIMENSION = enum(UINT) { UNKNOWN = 0, TEXTURE1D = 1, TEXTURE1DARRAY = 2, TEXTURE2D = 3, TEXTURE2DARRAY = 4, TEXTURE2DMS = 5, TEXTURE2DMSARRAY = 6, }; pub const DEPTH_STENCIL_VIEW_DESC = extern struct { Format: dxgi.FORMAT, ViewDimension: DSV_DIMENSION, Flags: DSV_FLAGS, u: extern union { Texture1D: TEX1D_DSV, Texture1DArray: TEX1D_ARRAY_DSV, Texture2D: TEX2D_DSV, Texture2DArray: TEX2D_ARRAY_DSV, Texture2DMS: TEX2DMS_DSV, Texture2DMSArray: TEX2DMS_ARRAY_DSV, }, }; pub const RESOURCE_ALLOCATION_INFO = extern struct { SizeInBytes: UINT64, Alignment: UINT64, }; pub const DEPTH_STENCIL_VALUE = extern struct { Depth: FLOAT, Stencil: UINT8, }; pub const CLEAR_VALUE = extern struct { Format: dxgi.FORMAT, u: extern union { Color: [4]FLOAT, DepthStencil: DEPTH_STENCIL_VALUE, }, pub fn initColor(format: dxgi.FORMAT, in_color: *const [4]FLOAT) CLEAR_VALUE { var v = std.mem.zeroes(@This()); v = .{ .Format = format, .u = .{ .Color = in_color.* }, }; return v; } pub fn initDepthStencil(format: dxgi.FORMAT, depth: FLOAT, stencil: UINT8) CLEAR_VALUE { var v = std.mem.zeroes(@This()); v = .{ .Format = format, .u = .{ .DepthStencil = .{ .Depth = depth, .Stencil = stencil } }, }; return v; } }; pub const IObject = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetPrivateData(self: *T, guid: *const GUID, data_size: *UINT, data: ?*anyopaque) HRESULT { return self.v.object.GetPrivateData(self, guid, data_size, data); } pub inline fn SetPrivateData(self: *T, guid: *const GUID, data_size: UINT, data: ?*const anyopaque) HRESULT { return self.v.object.SetPrivateData(self, guid, data_size, data); } pub inline fn SetPrivateDataInterface(self: *T, guid: *const GUID, data: ?*const IUnknown) HRESULT { return self.v.object.SetPrivateDataInterface(self, guid, data); } pub inline fn SetName(self: *T, name: LPCWSTR) HRESULT { return self.v.object.SetName(self, name); } }; } fn VTable(comptime T: type) type { return extern struct { GetPrivateData: fn (*T, *const GUID, *UINT, ?*anyopaque) callconv(WINAPI) HRESULT, SetPrivateData: fn (*T, *const GUID, UINT, ?*const anyopaque) callconv(WINAPI) HRESULT, SetPrivateDataInterface: fn (*T, *const GUID, ?*const IUnknown) callconv(WINAPI) HRESULT, SetName: fn (*T, LPCWSTR) callconv(WINAPI) HRESULT, }; } }; pub const IDeviceChild = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetDevice(self: *T, guid: *const GUID, device: *?*anyopaque) HRESULT { return self.v.devchild.GetDevice(self, guid, device); } }; } fn VTable(comptime T: type) type { return extern struct { GetDevice: fn (*T, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, }; } }; pub const IRootSignature = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), rs: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { _ = T; return extern struct {}; } fn VTable(comptime T: type) type { _ = T; return extern struct {}; } }; pub const IQueryHeap = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), qheap: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { _ = T; return extern struct {}; } fn VTable(comptime T: type) type { _ = T; return extern struct {}; } }; pub const ICommandSignature = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), cmdsig: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { _ = T; return extern struct {}; } fn VTable(comptime T: type) type { _ = T; return extern struct {}; } }; pub const IPageable = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { _ = T; return extern struct {}; } fn VTable(comptime T: type) type { _ = T; return extern struct {}; } }; pub const IHeap = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), heap: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetDesc(self: *T) HEAP_DESC { var desc: HEAP_DESC = undefined; _ = self.v.heap.GetDesc(self, &desc); return desc; } }; } fn VTable(comptime T: type) type { return extern struct { GetDesc: fn (*T, *HEAP_DESC) callconv(WINAPI) *HEAP_DESC, }; } }; pub const IResource = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), resource: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn Map(self: *T, subresource: UINT, read_range: ?*const RANGE, data: *?*anyopaque) HRESULT { return self.v.resource.Map(self, subresource, read_range, data); } pub inline fn Unmap(self: *T, subresource: UINT, written_range: ?*const RANGE) void { self.v.resource.Unmap(self, subresource, written_range); } pub inline fn GetDesc(self: *T) RESOURCE_DESC { var desc: RESOURCE_DESC = undefined; _ = self.v.resource.GetDesc(self, &desc); return desc; } pub inline fn GetGPUVirtualAddress(self: *T) GPU_VIRTUAL_ADDRESS { return self.v.resource.GetGPUVirtualAddress(self); } pub inline fn WriteToSubresource( self: *T, dst_subresource: UINT, dst_box: ?*const BOX, src_data: *const anyopaque, src_row_pitch: UINT, src_depth_pitch: UINT, ) HRESULT { return self.v.resource.WriteToSubresource( self, dst_subresource, dst_box, src_data, src_row_pitch, src_depth_pitch, ); } pub inline fn ReadFromSubresource( self: *T, dst_data: *anyopaque, dst_row_pitch: UINT, dst_depth_pitch: UINT, src_subresource: UINT, src_box: ?*const BOX, ) HRESULT { return self.v.resource.ReadFromSubresource( self, dst_data, dst_row_pitch, dst_depth_pitch, src_subresource, src_box, ); } pub inline fn GetHeapProperties( self: *T, properties: ?*HEAP_PROPERTIES, flags: ?*HEAP_FLAGS, ) HRESULT { return self.v.resource.GetHeapProperties(self, properties, flags); } }; } fn VTable(comptime T: type) type { return extern struct { Map: fn (*T, UINT, ?*const RANGE, *?*anyopaque) callconv(WINAPI) HRESULT, Unmap: fn (*T, UINT, ?*const RANGE) callconv(WINAPI) void, GetDesc: fn (*T, *RESOURCE_DESC) callconv(WINAPI) *RESOURCE_DESC, GetGPUVirtualAddress: fn (*T) callconv(WINAPI) GPU_VIRTUAL_ADDRESS, WriteToSubresource: fn (*T, UINT, ?*const BOX, *const anyopaque, UINT, UINT) callconv(WINAPI) HRESULT, ReadFromSubresource: fn (*T, *anyopaque, UINT, UINT, UINT, ?*const BOX) callconv(WINAPI) HRESULT, GetHeapProperties: fn (*T, ?*HEAP_PROPERTIES, ?*HEAP_FLAGS) callconv(WINAPI) HRESULT, }; } }; pub const IResource1 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), resource: IResource.VTable(Self), resource1: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace IResource.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetProtectedResourceSession(self: *T, guid: *const GUID, session: *?*anyopaque) HRESULT { return self.v.resource1.GetProtectedResourceSession(self, guid, session); } }; } fn VTable(comptime T: type) type { return extern struct { GetProtectedResourceSession: fn (*T, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, }; } }; pub const ICommandAllocator = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), alloc: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn Reset(self: *T) HRESULT { return self.v.alloc.Reset(self); } }; } fn VTable(comptime T: type) type { return extern struct { Reset: fn (*T) callconv(WINAPI) HRESULT, }; } }; pub const IFence = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), fence: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetCompletedValue(self: *T) UINT64 { return self.v.fence.GetCompletedValue(self); } pub inline fn SetEventOnCompletion(self: *T, value: UINT64, event: HANDLE) HRESULT { return self.v.fence.SetEventOnCompletion(self, value, event); } pub inline fn Signal(self: *T, value: UINT64) HRESULT { return self.v.fence.Signal(self, value); } }; } fn VTable(comptime T: type) type { return extern struct { GetCompletedValue: fn (*T) callconv(WINAPI) UINT64, SetEventOnCompletion: fn (*T, UINT64, HANDLE) callconv(WINAPI) HRESULT, Signal: fn (*T, UINT64) callconv(WINAPI) HRESULT, }; } }; pub const IFence1 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), fence: IFence.VTable(Self), fence1: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace IFence.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetCreationFlags(self: *T) FENCE_FLAGS { return self.v.fence1.GetCreationFlags(self); } }; } fn VTable(comptime T: type) type { return extern struct { GetCreationFlags: fn (*T) callconv(WINAPI) FENCE_FLAGS, }; } }; pub const IPipelineState = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), pstate: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetCachedBlob(self: *T, blob: **d3d.IBlob) HRESULT { return self.v.pstate.GetCachedBlob(self, blob); } }; } fn VTable(comptime T: type) type { return extern struct { GetCachedBlob: fn (*T, **d3d.IBlob) callconv(WINAPI) HRESULT, }; } }; pub const IDescriptorHeap = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), dheap: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetDesc(self: *T) DESCRIPTOR_HEAP_DESC { var desc: DESCRIPTOR_HEAP_DESC = undefined; _ = self.v.dheap.GetDesc(self, &desc); return desc; } pub inline fn GetCPUDescriptorHandleForHeapStart(self: *T) CPU_DESCRIPTOR_HANDLE { var handle: CPU_DESCRIPTOR_HANDLE = undefined; _ = self.v.dheap.GetCPUDescriptorHandleForHeapStart(self, &handle); return handle; } pub inline fn GetGPUDescriptorHandleForHeapStart(self: *T) GPU_DESCRIPTOR_HANDLE { var handle: GPU_DESCRIPTOR_HANDLE = undefined; _ = self.v.dheap.GetGPUDescriptorHandleForHeapStart(self, &handle); return handle; } }; } fn VTable(comptime T: type) type { return extern struct { GetDesc: fn (*T, *DESCRIPTOR_HEAP_DESC) callconv(WINAPI) *DESCRIPTOR_HEAP_DESC, GetCPUDescriptorHandleForHeapStart: fn ( *T, *CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) *CPU_DESCRIPTOR_HANDLE, GetGPUDescriptorHandleForHeapStart: fn ( *T, *GPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) *GPU_DESCRIPTOR_HANDLE, }; } }; pub const ICommandList = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetType(self: *T) COMMAND_LIST_TYPE { return self.v.cmdlist.GetType(self); } }; } fn VTable(comptime T: type) type { return extern struct { GetType: fn (*T) callconv(WINAPI) COMMAND_LIST_TYPE, }; } }; pub const IGraphicsCommandList = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn Close(self: *T) HRESULT { return self.v.grcmdlist.Close(self); } pub inline fn Reset(self: *T, alloc: *ICommandAllocator, initial_state: ?*IPipelineState) HRESULT { return self.v.grcmdlist.Reset(self, alloc, initial_state); } pub inline fn ClearState(self: *T, pso: ?*IPipelineState) void { self.v.grcmdlist.ClearState(self, pso); } pub inline fn DrawInstanced( self: *T, vertex_count_per_instance: UINT, instance_count: UINT, start_vertex_location: UINT, start_instance_location: UINT, ) void { self.v.grcmdlist.DrawInstanced( self, vertex_count_per_instance, instance_count, start_vertex_location, start_instance_location, ); } pub inline fn DrawIndexedInstanced( self: *T, index_count_per_instance: UINT, instance_count: UINT, start_index_location: UINT, base_vertex_location: INT, start_instance_location: UINT, ) void { self.v.grcmdlist.DrawIndexedInstanced( self, index_count_per_instance, instance_count, start_index_location, base_vertex_location, start_instance_location, ); } pub inline fn Dispatch(self: *T, count_x: UINT, count_y: UINT, count_z: UINT) void { self.v.grcmdlist.Dispatch(self, count_x, count_y, count_z); } pub inline fn CopyBufferRegion( self: *T, dst_buffer: *IResource, dst_offset: UINT64, src_buffer: *IResource, src_offset: UINT64, num_bytes: UINT64, ) void { self.v.grcmdlist.CopyBufferRegion( self, dst_buffer, dst_offset, src_buffer, src_offset, num_bytes, ); } pub inline fn CopyTextureRegion( self: *T, dst: *const TEXTURE_COPY_LOCATION, dst_x: UINT, dst_y: UINT, dst_z: UINT, src: *const TEXTURE_COPY_LOCATION, src_box: ?*const BOX, ) void { self.v.grcmdlist.CopyTextureRegion(self, dst, dst_x, dst_y, dst_z, src, src_box); } pub inline fn CopyResource(self: *T, dst: *IResource, src: *IResource) void { self.v.grcmdlist.CopyResource(self, dst, src); } pub inline fn CopyTiles( self: *T, tiled_resource: *IResource, tile_region_start_coordinate: *const TILED_RESOURCE_COORDINATE, tile_region_size: *const TILE_REGION_SIZE, buffer: *IResource, buffer_start_offset_in_bytes: UINT64, flags: TILE_COPY_FLAGS, ) void { self.v.grcmdlist.CopyTiles( self, tiled_resource, tile_region_start_coordinate, tile_region_size, buffer, buffer_start_offset_in_bytes, flags, ); } pub inline fn ResolveSubresource( self: *T, dst_resource: *IResource, dst_subresource: UINT, src_resource: *IResource, src_subresource: UINT, format: dxgi.FORMAT, ) void { self.v.grcmdlist.ResolveSubresource( self, dst_resource, dst_subresource, src_resource, src_subresource, format, ); } pub inline fn IASetPrimitiveTopology(self: *T, topology: PRIMITIVE_TOPOLOGY) void { self.v.grcmdlist.IASetPrimitiveTopology(self, topology); } pub inline fn RSSetViewports(self: *T, num: UINT, viewports: [*]const VIEWPORT) void { self.v.grcmdlist.RSSetViewports(self, num, viewports); } pub inline fn RSSetScissorRects(self: *T, num: UINT, rects: [*]const RECT) void { self.v.grcmdlist.RSSetScissorRects(self, num, rects); } pub inline fn OMSetBlendFactor(self: *T, blend_factor: *const [4]FLOAT) void { self.v.grcmdlist.OMSetBlendFactor(self, blend_factor); } pub inline fn OMSetStencilRef(self: *T, stencil_ref: UINT) void { self.v.grcmdlist.OMSetStencilRef(self, stencil_ref); } pub inline fn SetPipelineState(self: *T, pso: *IPipelineState) void { self.v.grcmdlist.SetPipelineState(self, pso); } pub inline fn ResourceBarrier(self: *T, num: UINT, barriers: [*]const RESOURCE_BARRIER) void { self.v.grcmdlist.ResourceBarrier(self, num, barriers); } pub inline fn ExecuteBundle(self: *T, cmdlist: *IGraphicsCommandList) void { self.v.grcmdlist.ExecuteBundle(self, cmdlist); } pub inline fn SetDescriptorHeaps(self: *T, num: UINT, heaps: [*]const *IDescriptorHeap) void { self.v.grcmdlist.SetDescriptorHeaps(self, num, heaps); } pub inline fn SetComputeRootSignature(self: *T, root_signature: ?*IRootSignature) void { self.v.grcmdlist.SetComputeRootSignature(self, root_signature); } pub inline fn SetGraphicsRootSignature(self: *T, root_signature: ?*IRootSignature) void { self.v.grcmdlist.SetGraphicsRootSignature(self, root_signature); } pub inline fn SetComputeRootDescriptorTable( self: *T, root_index: UINT, base_descriptor: GPU_DESCRIPTOR_HANDLE, ) void { self.v.grcmdlist.SetComputeRootDescriptorTable(self, root_index, base_descriptor); } pub inline fn SetGraphicsRootDescriptorTable( self: *T, root_index: UINT, base_descriptor: GPU_DESCRIPTOR_HANDLE, ) void { self.v.grcmdlist.SetGraphicsRootDescriptorTable(self, root_index, base_descriptor); } pub inline fn SetComputeRoot32BitConstant(self: *T, index: UINT, data: UINT, off: UINT) void { self.v.grcmdlist.SetComputeRoot32BitConstant(self, index, data, off); } pub inline fn SetGraphicsRoot32BitConstant(self: *T, index: UINT, data: UINT, off: UINT) void { self.v.grcmdlist.SetGraphicsRoot32BitConstant(self, index, data, off); } pub inline fn SetComputeRoot32BitConstants( self: *T, root_index: UINT, num: UINT, data: *const anyopaque, offset: UINT, ) void { self.v.grcmdlist.SetComputeRoot32BitConstants(self, root_index, num, data, offset); } pub inline fn SetGraphicsRoot32BitConstants( self: *T, root_index: UINT, num: UINT, data: *const anyopaque, offset: UINT, ) void { self.v.grcmdlist.SetGraphicsRoot32BitConstants(self, root_index, num, data, offset); } pub inline fn SetComputeRootConstantBufferView( self: *T, index: UINT, buffer_location: GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist.SetComputeRootConstantBufferView(self, index, buffer_location); } pub inline fn SetGraphicsRootConstantBufferView( self: *T, index: UINT, buffer_location: GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist.SetGraphicsRootConstantBufferView(self, index, buffer_location); } pub inline fn SetComputeRootShaderResourceView( self: *T, index: UINT, buffer_location: GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist.SetComputeRootShaderResourceView(self, index, buffer_location); } pub inline fn SetGraphicsRootShaderResourceView( self: *T, index: UINT, buffer_location: GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist.SetGraphicsRootShaderResourceView(self, index, buffer_location); } pub inline fn SetComputeRootUnorderedAccessView( self: *T, index: UINT, buffer_location: GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist.SetComputeRootUnorderedAccessView(self, index, buffer_location); } pub inline fn SetGraphicsRootUnorderedAccessView( self: *T, index: UINT, buffer_location: GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist.SetGraphicsRootUnorderedAccessView(self, index, buffer_location); } pub inline fn IASetIndexBuffer(self: *T, view: ?*const INDEX_BUFFER_VIEW) void { self.v.grcmdlist.IASetIndexBuffer(self, view); } pub inline fn IASetVertexBuffers( self: *T, start_slot: UINT, num_views: UINT, views: ?[*]const VERTEX_BUFFER_VIEW, ) void { self.v.grcmdlist.IASetVertexBuffers(self, start_slot, num_views, views); } pub inline fn SOSetTargets( self: *T, start_slot: UINT, num_views: UINT, views: ?[*]const STREAM_OUTPUT_BUFFER_VIEW, ) void { self.v.grcmdlist.SOSetTargets(self, start_slot, num_views, views); } pub inline fn OMSetRenderTargets( self: *T, num_rt_descriptors: UINT, rt_descriptors: ?[*]const CPU_DESCRIPTOR_HANDLE, single_handle: BOOL, ds_descriptors: ?*const CPU_DESCRIPTOR_HANDLE, ) void { self.v.grcmdlist.OMSetRenderTargets( self, num_rt_descriptors, rt_descriptors, single_handle, ds_descriptors, ); } pub inline fn ClearDepthStencilView( self: *T, ds_view: CPU_DESCRIPTOR_HANDLE, clear_flags: CLEAR_FLAGS, depth: FLOAT, stencil: UINT8, num_rects: UINT, rects: ?[*]const RECT, ) void { self.v.grcmdlist.ClearDepthStencilView( self, ds_view, clear_flags, depth, stencil, num_rects, rects, ); } pub inline fn ClearRenderTargetView( self: *T, rt_view: CPU_DESCRIPTOR_HANDLE, rgba: *const [4]FLOAT, num_rects: UINT, rects: ?[*]const RECT, ) void { self.v.grcmdlist.ClearRenderTargetView(self, rt_view, rgba, num_rects, rects); } pub inline fn ClearUnorderedAccessViewUint( self: *T, gpu_view: GPU_DESCRIPTOR_HANDLE, cpu_view: CPU_DESCRIPTOR_HANDLE, resource: *IResource, values: *const [4]UINT, num_rects: UINT, rects: ?[*]const RECT, ) void { self.v.grcmdlist.ClearUnorderedAccessViewUint( self, gpu_view, cpu_view, resource, values, num_rects, rects, ); } pub inline fn ClearUnorderedAccessViewFloat( self: *T, gpu_view: GPU_DESCRIPTOR_HANDLE, cpu_view: CPU_DESCRIPTOR_HANDLE, resource: *IResource, values: *const [4]FLOAT, num_rects: UINT, rects: ?[*]const RECT, ) void { self.v.grcmdlist.ClearUnorderedAccessViewFloat( self, gpu_view, cpu_view, resource, values, num_rects, rects, ); } pub inline fn DiscardResource(self: *T, resource: *IResource, region: ?*const DISCARD_REGION) void { self.v.grcmdlist.DiscardResource(self, resource, region); } pub inline fn BeginQuery(self: *T, query: *IQueryHeap, query_type: QUERY_TYPE, index: UINT) void { self.v.grcmdlist.BeginQuery(self, query, query_type, index); } pub inline fn EndQuery(self: *T, query: *IQueryHeap, query_type: QUERY_TYPE, index: UINT) void { self.v.grcmdlist.EndQuery(self, query, query_type, index); } pub inline fn ResolveQueryData( self: *T, query: *IQueryHeap, query_type: QUERY_TYPE, start_index: UINT, num_queries: UINT, dst_resource: *IResource, buffer_offset: UINT64, ) void { self.v.grcmdlist.ResolveQueryData( self, query, query_type, start_index, num_queries, dst_resource, buffer_offset, ); } pub inline fn SetPredication( self: *T, buffer: ?*IResource, buffer_offset: UINT64, operation: PREDICATION_OP, ) void { self.v.grcmdlist.SetPredication(self, buffer, buffer_offset, operation); } pub inline fn SetMarker(self: *T, metadata: UINT, data: ?*const anyopaque, size: UINT) void { self.v.grcmdlist.SetMarker(self, metadata, data, size); } pub inline fn BeginEvent(self: *T, metadata: UINT, data: ?*const anyopaque, size: UINT) void { self.v.grcmdlist.BeginEvent(self, metadata, data, size); } pub inline fn EndEvent(self: *T) void { self.v.grcmdlist.EndEvent(self); } pub inline fn ExecuteIndirect( self: *T, command_signature: *ICommandSignature, max_command_count: UINT, arg_buffer: *IResource, arg_buffer_offset: UINT64, count_buffer: ?*IResource, count_buffer_offset: UINT64, ) void { self.v.grcmdlist.ExecuteIndirect( self, command_signature, max_command_count, arg_buffer, arg_buffer_offset, count_buffer, count_buffer_offset, ); } }; } fn VTable(comptime T: type) type { return extern struct { Close: fn (*T) callconv(.C) HRESULT, Reset: fn (*T, *ICommandAllocator, ?*IPipelineState) callconv(WINAPI) HRESULT, ClearState: fn (*T, ?*IPipelineState) callconv(WINAPI) void, DrawInstanced: fn (*T, UINT, UINT, UINT, UINT) callconv(WINAPI) void, DrawIndexedInstanced: fn (*T, UINT, UINT, UINT, INT, UINT) callconv(WINAPI) void, Dispatch: fn (*T, UINT, UINT, UINT) callconv(WINAPI) void, CopyBufferRegion: fn (*T, *IResource, UINT64, *IResource, UINT64, UINT64) callconv(WINAPI) void, CopyTextureRegion: fn ( *T, *const TEXTURE_COPY_LOCATION, UINT, UINT, UINT, *const TEXTURE_COPY_LOCATION, ?*const BOX, ) callconv(WINAPI) void, CopyResource: fn (*T, *IResource, *IResource) callconv(WINAPI) void, CopyTiles: fn ( *T, *IResource, *const TILED_RESOURCE_COORDINATE, *const TILE_REGION_SIZE, *IResource, buffer_start_offset_in_bytes: UINT64, TILE_COPY_FLAGS, ) callconv(WINAPI) void, ResolveSubresource: fn (*T, *IResource, UINT, *IResource, UINT, dxgi.FORMAT) callconv(WINAPI) void, IASetPrimitiveTopology: fn (*T, PRIMITIVE_TOPOLOGY) callconv(WINAPI) void, RSSetViewports: fn (*T, UINT, [*]const VIEWPORT) callconv(WINAPI) void, RSSetScissorRects: fn (*T, UINT, [*]const RECT) callconv(WINAPI) void, OMSetBlendFactor: fn (*T, *const [4]FLOAT) callconv(WINAPI) void, OMSetStencilRef: fn (*T, UINT) callconv(WINAPI) void, SetPipelineState: fn (*T, *IPipelineState) callconv(WINAPI) void, ResourceBarrier: fn (*T, UINT, [*]const RESOURCE_BARRIER) callconv(WINAPI) void, ExecuteBundle: fn (*T, *IGraphicsCommandList) callconv(WINAPI) void, SetDescriptorHeaps: fn (*T, UINT, [*]const *IDescriptorHeap) callconv(WINAPI) void, SetComputeRootSignature: fn (*T, ?*IRootSignature) callconv(WINAPI) void, SetGraphicsRootSignature: fn (*T, ?*IRootSignature) callconv(WINAPI) void, SetComputeRootDescriptorTable: fn (*T, UINT, GPU_DESCRIPTOR_HANDLE) callconv(WINAPI) void, SetGraphicsRootDescriptorTable: fn (*T, UINT, GPU_DESCRIPTOR_HANDLE) callconv(WINAPI) void, SetComputeRoot32BitConstant: fn (*T, UINT, UINT, UINT) callconv(WINAPI) void, SetGraphicsRoot32BitConstant: fn (*T, UINT, UINT, UINT) callconv(WINAPI) void, SetComputeRoot32BitConstants: fn (*T, UINT, UINT, *const anyopaque, UINT) callconv(WINAPI) void, SetGraphicsRoot32BitConstants: fn (*T, UINT, UINT, *const anyopaque, UINT) callconv(WINAPI) void, SetComputeRootConstantBufferView: fn (*T, UINT, GPU_VIRTUAL_ADDRESS) callconv(WINAPI) void, SetGraphicsRootConstantBufferView: fn (*T, UINT, GPU_VIRTUAL_ADDRESS) callconv(WINAPI) void, SetComputeRootShaderResourceView: fn (*T, UINT, GPU_VIRTUAL_ADDRESS) callconv(WINAPI) void, SetGraphicsRootShaderResourceView: fn (*T, UINT, GPU_VIRTUAL_ADDRESS) callconv(WINAPI) void, SetComputeRootUnorderedAccessView: fn (*T, UINT, GPU_VIRTUAL_ADDRESS) callconv(WINAPI) void, SetGraphicsRootUnorderedAccessView: fn (*T, UINT, GPU_VIRTUAL_ADDRESS) callconv(WINAPI) void, IASetIndexBuffer: fn (*T, ?*const INDEX_BUFFER_VIEW) callconv(WINAPI) void, IASetVertexBuffers: fn (*T, UINT, UINT, ?[*]const VERTEX_BUFFER_VIEW) callconv(WINAPI) void, SOSetTargets: fn (*T, UINT, UINT, ?[*]const STREAM_OUTPUT_BUFFER_VIEW) callconv(WINAPI) void, OMSetRenderTargets: fn ( *T, UINT, ?[*]const CPU_DESCRIPTOR_HANDLE, BOOL, ?*const CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, ClearDepthStencilView: fn ( *T, CPU_DESCRIPTOR_HANDLE, CLEAR_FLAGS, FLOAT, UINT8, UINT, ?[*]const RECT, ) callconv(WINAPI) void, ClearRenderTargetView: fn ( *T, CPU_DESCRIPTOR_HANDLE, *const [4]FLOAT, UINT, ?[*]const RECT, ) callconv(WINAPI) void, ClearUnorderedAccessViewUint: fn ( *T, GPU_DESCRIPTOR_HANDLE, CPU_DESCRIPTOR_HANDLE, *IResource, *const [4]UINT, UINT, ?[*]const RECT, ) callconv(WINAPI) void, ClearUnorderedAccessViewFloat: fn ( *T, GPU_DESCRIPTOR_HANDLE, CPU_DESCRIPTOR_HANDLE, *IResource, *const [4]FLOAT, UINT, ?[*]const RECT, ) callconv(WINAPI) void, DiscardResource: fn (*T, *IResource, ?*const DISCARD_REGION) callconv(WINAPI) void, BeginQuery: fn (*T, *IQueryHeap, QUERY_TYPE, UINT) callconv(WINAPI) void, EndQuery: fn (*T, *IQueryHeap, QUERY_TYPE, UINT) callconv(WINAPI) void, ResolveQueryData: fn ( *T, *IQueryHeap, QUERY_TYPE, UINT, UINT, *IResource, UINT64, ) callconv(WINAPI) void, SetPredication: fn (*T, ?*IResource, UINT64, PREDICATION_OP) callconv(WINAPI) void, SetMarker: fn (*T, UINT, ?*const anyopaque, UINT) callconv(WINAPI) void, BeginEvent: fn (*T, UINT, ?*const anyopaque, UINT) callconv(WINAPI) void, EndEvent: fn (*T) callconv(WINAPI) void, ExecuteIndirect: fn ( *T, *ICommandSignature, UINT, *IResource, UINT64, ?*IResource, UINT64, ) callconv(WINAPI) void, }; } }; pub const RANGE_UINT64 = extern struct { Begin: UINT64, End: UINT64, }; pub const SUBRESOURCE_RANGE_UINT64 = extern struct { Subresource: UINT, Range: RANGE_UINT64, }; pub const SAMPLE_POSITION = extern struct { X: INT8, Y: INT8, }; pub const RESOLVE_MODE = enum(UINT) { DECOMPRESS = 0, MIN = 1, MAX = 2, AVERAGE = 3, ENCODE_SAMPLER_FEEDBACK = 4, DECODE_SAMPLER_FEEDBACK = 5, }; pub const IGraphicsCommandList1 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: IGraphicsCommandList.VTable(Self), grcmdlist1: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace IGraphicsCommandList.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn AtomicCopyBufferUINT( self: *T, dst_buffer: *IResource, dst_offset: UINT64, src_buffer: *IResource, src_offset: UINT64, dependencies: UINT, dependent_resources: [*]const *IResource, dependent_subresource_ranges: [*]const SUBRESOURCE_RANGE_UINT64, ) void { self.v.grcmdlist1.AtomicCopyBufferUINT( self, dst_buffer, dst_offset, src_buffer, src_offset, dependencies, dependent_resources, dependent_subresource_ranges, ); } pub inline fn AtomicCopyBufferUINT64( self: *T, dst_buffer: *IResource, dst_offset: UINT64, src_buffer: *IResource, src_offset: UINT64, dependencies: UINT, dependent_resources: [*]const *IResource, dependent_subresource_ranges: [*]const SUBRESOURCE_RANGE_UINT64, ) void { self.v.grcmdlist1.AtomicCopyBufferUINT64( self, dst_buffer, dst_offset, src_buffer, src_offset, dependencies, dependent_resources, dependent_subresource_ranges, ); } pub inline fn OMSetDepthBounds(self: *T, min: FLOAT, max: FLOAT) void { self.v.grcmdlist1.OMSetDepthBounds(self, min, max); } pub inline fn SetSamplePositions( self: *T, num_samples: UINT, num_pixels: UINT, sample_positions: *SAMPLE_POSITION, ) void { self.v.grcmdlist1.SetSamplePositions(self, num_samples, num_pixels, sample_positions); } pub inline fn ResolveSubresourceRegion( self: *T, dst_resource: *IResource, dst_subresource: UINT, dst_x: UINT, dst_y: UINT, src_resource: *IResource, src_subresource: UINT, src_rect: *RECT, format: dxgi.FORMAT, resolve_mode: RESOLVE_MODE, ) void { self.v.grcmdlist1.ResolveSubresourceRegion( self, dst_resource, dst_subresource, dst_x, dst_y, src_resource, src_subresource, src_rect, format, resolve_mode, ); } pub inline fn SetViewInstanceMask(self: *T, mask: UINT) void { self.v.grcmdlist1.SetViewInstanceMask(self, mask); } }; } fn VTable(comptime T: type) type { return extern struct { AtomicCopyBufferUINT: fn ( *T, *IResource, UINT64, *IResource, UINT64, UINT, [*]const *IResource, [*]const SUBRESOURCE_RANGE_UINT64, ) callconv(WINAPI) void, AtomicCopyBufferUINT64: fn ( *T, *IResource, UINT64, *IResource, UINT64, UINT, [*]const *IResource, [*]const SUBRESOURCE_RANGE_UINT64, ) callconv(WINAPI) void, OMSetDepthBounds: fn (*T, FLOAT, FLOAT) callconv(WINAPI) void, SetSamplePositions: fn (*T, UINT, UINT, *SAMPLE_POSITION) callconv(WINAPI) void, ResolveSubresourceRegion: fn ( *T, *IResource, UINT, UINT, UINT, *IResource, UINT, *RECT, dxgi.FORMAT, RESOLVE_MODE, ) callconv(WINAPI) void, SetViewInstanceMask: fn (*T, UINT) callconv(WINAPI) void, }; } }; pub const WRITEBUFFERIMMEDIATE_PARAMETER = extern struct { Dest: GPU_VIRTUAL_ADDRESS, Value: UINT32, }; pub const WRITEBUFFERIMMEDIATE_MODE = enum(UINT) { DEFAULT = 0, MARKER_IN = 0x1, MARKER_OUT = 0x2, }; pub const IGraphicsCommandList2 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: IGraphicsCommandList.VTable(Self), grcmdlist1: IGraphicsCommandList1.VTable(Self), grcmdlist2: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace IGraphicsCommandList.Methods(Self); usingnamespace IGraphicsCommandList1.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn WriteBufferImmediate( self: *T, count: UINT, params: [*]const WRITEBUFFERIMMEDIATE_PARAMETER, modes: ?[*]const WRITEBUFFERIMMEDIATE_MODE, ) void { self.v.grcmdlist2.WriteBufferImmediate(self, count, params, modes); } }; } fn VTable(comptime T: type) type { return extern struct { WriteBufferImmediate: fn ( *T, UINT, [*]const WRITEBUFFERIMMEDIATE_PARAMETER, ?[*]const WRITEBUFFERIMMEDIATE_MODE, ) callconv(WINAPI) void, }; } }; pub const IGraphicsCommandList3 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: IGraphicsCommandList.VTable(Self), grcmdlist1: IGraphicsCommandList1.VTable(Self), grcmdlist2: IGraphicsCommandList2.VTable(Self), grcmdlist3: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace IGraphicsCommandList.Methods(Self); usingnamespace IGraphicsCommandList1.Methods(Self); usingnamespace IGraphicsCommandList2.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn SetProtectedResourceSession(self: *T, prsession: ?*IProtectedResourceSession) void { self.v.grcmdlist3.SetProtectedResourceSession(self, prsession); } }; } fn VTable(comptime T: type) type { return extern struct { SetProtectedResourceSession: fn (*T, ?*IProtectedResourceSession) callconv(WINAPI) void, }; } }; pub const RENDER_PASS_BEGINNING_ACCESS_TYPE = enum(UINT) { DISCARD = 0, PRESERVE = 1, CLEAR = 2, NO_ACCESS = 3, }; pub const RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS = extern struct { ClearValue: CLEAR_VALUE, }; pub const RENDER_PASS_BEGINNING_ACCESS = extern struct { Type: RENDER_PASS_BEGINNING_ACCESS_TYPE, u: extern union { Clear: RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS, }, }; pub const RENDER_PASS_ENDING_ACCESS_TYPE = enum(UINT) { DISCARD = 0, PRESERVE = 1, RESOLVE = 2, NO_ACCESS = 3, }; pub const RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS = extern struct { SrcSubresource: UINT, DstSubresource: UINT, DstX: UINT, DstY: UINT, SrcRect: RECT, }; pub const RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS = extern struct { pSrcResource: *IResource, pDstResource: *IResource, SubresourceCount: UINT, pSubresourceParameters: [*]const RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS, Format: dxgi.FORMAT, ResolveMode: RESOLVE_MODE, PreserveResolveSource: BOOL, }; pub const RENDER_PASS_ENDING_ACCESS = extern struct { Type: RENDER_PASS_ENDING_ACCESS_TYPE, u: extern union { Resolve: RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS, }, }; pub const RENDER_PASS_RENDER_TARGET_DESC = extern struct { cpuDescriptor: CPU_DESCRIPTOR_HANDLE, BeginningAccess: RENDER_PASS_BEGINNING_ACCESS, EndingAccess: RENDER_PASS_ENDING_ACCESS, }; pub const RENDER_PASS_DEPTH_STENCIL_DESC = extern struct { cpuDescriptor: CPU_DESCRIPTOR_HANDLE, DepthBeginningAccess: RENDER_PASS_BEGINNING_ACCESS, StencilBeginningAccess: RENDER_PASS_BEGINNING_ACCESS, DepthEndingAccess: RENDER_PASS_ENDING_ACCESS, StencilEndingAccess: RENDER_PASS_ENDING_ACCESS, }; pub const RENDER_PASS_FLAGS = UINT; pub const RENDER_PASS_FLAG_NONE = 0; pub const RENDER_PASS_FLAG_ALLOW_UAV_WRITES = 0x1; pub const RENDER_PASS_FLAG_SUSPENDING_PASS = 0x2; pub const RENDER_PASS_FLAG_RESUMING_PASS = 0x4; pub const META_COMMAND_PARAMETER_TYPE = enum(UINT) { FLOAT = 0, UINT64 = 1, GPU_VIRTUAL_ADDRESS = 2, CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 3, GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 4, }; pub const META_COMMAND_PARAMETER_FLAGS = UINT; pub const META_COMMAND_PARAMETER_FLAG_INPUT = 0x1; pub const META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x2; pub const META_COMMAND_PARAMETER_STAGE = enum(UINT) { CREATION = 0, INITIALIZATION = 1, EXECUTION = 2, }; pub const META_COMMAND_PARAMETER_DESC = extern struct { Name: LPCWSTR, Type: META_COMMAND_PARAMETER_TYPE, Flags: META_COMMAND_PARAMETER_FLAGS, RequiredResourceState: RESOURCE_STATES, StructureOffset: UINT, }; pub const GRAPHICS_STATES = UINT; pub const GRAPHICS_STATE_NONE = 0; pub const GRAPHICS_STATE_IA_VERTEX_BUFFERS = (1 << 0); pub const GRAPHICS_STATE_IA_INDEX_BUFFER = (1 << 1); pub const GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY = (1 << 2); pub const GRAPHICS_STATE_DESCRIPTOR_HEAP = (1 << 3); pub const GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE = (1 << 4); pub const GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE = (1 << 5); pub const GRAPHICS_STATE_RS_VIEWPORTS = (1 << 6); pub const GRAPHICS_STATE_RS_SCISSOR_RECTS = (1 << 7); pub const GRAPHICS_STATE_PREDICATION = (1 << 8); pub const GRAPHICS_STATE_OM_RENDER_TARGETS = (1 << 9); pub const GRAPHICS_STATE_OM_STENCIL_REF = (1 << 10); pub const GRAPHICS_STATE_OM_BLEND_FACTOR = (1 << 11); pub const GRAPHICS_STATE_PIPELINE_STATE = (1 << 12); pub const GRAPHICS_STATE_SO_TARGETS = (1 << 13); pub const GRAPHICS_STATE_OM_DEPTH_BOUNDS = (1 << 14); pub const GRAPHICS_STATE_SAMPLE_POSITIONS = (1 << 15); pub const GRAPHICS_STATE_VIEW_INSTANCE_MASK = (1 << 16); pub const META_COMMAND_DESC = extern struct { Id: GUID, Name: LPCWSTR, InitializationDirtyState: GRAPHICS_STATES, ExecutionDirtyState: GRAPHICS_STATES, }; pub const IMetaCommand = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), metacmd: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetRequiredParameterResourceSize( self: *T, stage: META_COMMAND_PARAMETER_STAGE, param_index: UINT, ) UINT64 { return self.v.metacmd.GetRequiredParameterResourceSize(self, stage, param_index); } }; } fn VTable(comptime T: type) type { return extern struct { GetRequiredParameterResourceSize: fn ( *T, META_COMMAND_PARAMETER_STAGE, UINT, ) callconv(WINAPI) UINT64, }; } }; pub const STATE_SUBOBJECT_TYPE = enum(UINT) { STATE_OBJECT_CONFIG = 0, GLOBAL_ROOT_SIGNATURE = 1, LOCAL_ROOT_SIGNATURE = 2, NODE_MASK = 3, DXIL_LIBRARY = 5, EXISTING_COLLECTION = 6, SUBOBJECT_TO_EXPORTS_ASSOCIATION = 7, DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 8, RAYTRACING_SHADER_CONFIG = 9, RAYTRACING_PIPELINE_CONFIG = 10, HIT_GROUP = 11, RAYTRACING_PIPELINE_CONFIG1 = 12, MAX_VALID, }; pub const STATE_SUBOBJECT = extern struct { Type: STATE_SUBOBJECT_TYPE, pDesc: *const anyopaque, }; pub const STATE_OBJECT_FLAGS = UINT; pub const STATE_OBJECT_FLAG_NONE = 0; pub const STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = 0x1; pub const STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 0x2; pub const STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4; pub const STATE_OBJECT_CONFIG = extern struct { Flags: STATE_OBJECT_FLAGS, }; pub const GLOBAL_ROOT_SIGNATURE = extern struct { pGlobalRootSignature: *IRootSignature, }; pub const LOCAL_ROOT_SIGNATURE = extern struct { pLocalRootSignature: *IRootSignature, }; pub const NODE_MASK = extern struct { NodeMask: UINT, }; pub const EXPORT_FLAGS = UINT; pub const EXPORT_DESC = extern struct { Name: LPCWSTR, ExportToRename: LPCWSTR, Flags: EXPORT_FLAGS, }; pub const DXIL_LIBRARY_DESC = extern struct { DXILLibrary: SHADER_BYTECODE, NumExports: UINT, pExports: ?[*]EXPORT_DESC, }; pub const EXISTING_COLLECTION_DESC = extern struct { pExistingCollection: *IStateObject, NumExports: UINT, pExports: [*]EXPORT_DESC, }; pub const SUBOBJECT_TO_EXPORTS_ASSOCIATION = extern struct { pSubobjectToAssociate: *const STATE_SUBOBJECT, NumExports: UINT, pExports: [*]LPCWSTR, }; pub const DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = extern struct { SubobjectToAssociate: LPCWSTR, NumExports: UINT, pExports: [*]LPCWSTR, }; pub const HIT_GROUP_TYPE = enum(UINT) { TRIANGLES = 0, PROCEDURAL_PRIMITIVE = 0x1, }; pub const HIT_GROUP_DESC = extern struct { HitGroupExport: LPCWSTR, Type: HIT_GROUP_TYPE, AnyHitShaderImport: LPCWSTR, ClosestHitShaderImport: LPCWSTR, IntersectionShaderImport: LPCWSTR, }; pub const RAYTRACING_SHADER_CONFIG = extern struct { MaxPayloadSizeInBytes: UINT, MaxAttributeSizeInBytes: UINT, }; pub const RAYTRACING_PIPELINE_CONFIG = extern struct { MaxTraceRecursionDepth: UINT, }; pub const RAYTRACING_PIPELINE_FLAGS = UINT; pub const RAYTRACING_PIPELINE_FLAG_NONE = 0; pub const RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = 0x100; pub const RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200; pub const RAYTRACING_PIPELINE_CONFIG1 = extern struct { MaxTraceRecursionDepth: UINT, Flags: RAYTRACING_PIPELINE_FLAGS, }; pub const STATE_OBJECT_TYPE = enum(UINT) { COLLECTION = 0, RAYTRACING_PIPELINE = 3, }; pub const STATE_OBJECT_DESC = extern struct { Type: STATE_OBJECT_TYPE, NumSubobjects: UINT, pSubobjects: [*]const STATE_SUBOBJECT, }; pub const RAYTRACING_GEOMETRY_FLAGS = UINT; pub const RAYTRACING_GEOMETRY_FLAG_NONE = 0; pub const RAYTRACING_GEOMETRY_FLAG_OPAQUE = 0x1; pub const RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2; pub const RAYTRACING_GEOMETRY_TYPE = enum(UINT) { TRIANGLES = 0, PROCEDURAL_PRIMITIVE_AABBS = 1, }; pub const RAYTRACING_INSTANCE_FLAGS = UINT; pub const RAYTRACING_INSTANCE_FLAG_NONE = 0; pub const RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE = 0x1; pub const RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE = 0x2; pub const RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE = 0x4; pub const RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8; pub const GPU_VIRTUAL_ADDRESS_AND_STRIDE = extern struct { StartAddress: GPU_VIRTUAL_ADDRESS, StrideInBytes: UINT64, }; pub const GPU_VIRTUAL_ADDRESS_RANGE = extern struct { StartAddress: GPU_VIRTUAL_ADDRESS, SizeInBytes: UINT64, }; pub const GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE = extern struct { StartAddress: GPU_VIRTUAL_ADDRESS, SizeInBytes: UINT64, StrideInBytes: UINT64, }; pub const RAYTRACING_GEOMETRY_TRIANGLES_DESC = extern struct { Transform3x4: GPU_VIRTUAL_ADDRESS, IndexFormat: dxgi.FORMAT, VertexFormat: dxgi.FORMAT, IndexCount: UINT, VertexCount: UINT, IndexBuffer: GPU_VIRTUAL_ADDRESS, VertexBuffer: GPU_VIRTUAL_ADDRESS_AND_STRIDE, }; pub const RAYTRACING_AABB = extern struct { MinX: FLOAT, MinY: FLOAT, MinZ: FLOAT, MaxX: FLOAT, MaxY: FLOAT, MaxZ: FLOAT, }; pub const RAYTRACING_GEOMETRY_AABBS_DESC = extern struct { AABBCount: UINT64, AABBs: GPU_VIRTUAL_ADDRESS_AND_STRIDE, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS = UINT; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE = 0; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE = 0x1; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION = 0x2; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE = 0x4; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD = 0x8; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY = 0x10; pub const RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20; pub const RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE = enum(UINT) { CLONE = 0, COMPACT = 0x1, VISUALIZATION_DECODE_FOR_TOOLS = 0x2, SERIALIZE = 0x3, DESERIALIZE = 0x4, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_TYPE = enum(UINT) { TOP_LEVEL = 0, BOTTOM_LEVEL = 0x1, }; pub const ELEMENTS_LAYOUT = enum(UINT) { ARRAY = 0, ARRAY_OF_POINTERS = 0x1, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE = enum(UINT) { COMPACTED_SIZE = 0, TOOLS_VISUALIZATION = 0x1, SERIALIZATION = 0x2, CURRENT_SIZE = 0x3, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC = extern struct { DestBuffer: GPU_VIRTUAL_ADDRESS, InfoType: RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC = extern struct { CompactedSizeInBytes: UINT64, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC = extern struct { DecodedSizeInBytes: UINT64, }; pub const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER = extern struct { Type: RAYTRACING_ACCELERATION_STRUCTURE_TYPE, NumDescs: UINT, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC = extern struct { SerializedSizeInBytes: UINT64, NumBottomLevelAccelerationStructurePointers: UINT64, }; pub const SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER = extern struct { DriverOpaqueGUID: GUID, DriverOpaqueVersioningData: [16]BYTE, }; pub const SERIALIZED_DATA_TYPE = enum(UINT) { RAYTRACING_ACCELERATION_STRUCTURE = 0, }; pub const DRIVER_MATCHING_IDENTIFIER_STATUS = enum(UINT) { COMPATIBLE_WITH_DEVICE = 0, UNSUPPORTED_TYPE = 0x1, UNRECOGNIZED = 0x2, INCOMPATIBLE_VERSION = 0x3, INCOMPATIBLE_TYPE = 0x4, }; pub const SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER = extern struct { DriverMatchingIdentifier: SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER, SerializedSizeInBytesIncludingHeader: UINT64, DeserializedSizeInBytes: UINT64, NumBottomLevelAccelerationStructurePointersAfterHeader: UINT64, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC = extern struct { CurrentSizeInBytes: UINT64, }; pub const RAYTRACING_INSTANCE_DESC = packed struct { Transform: [3][4]FLOAT, InstanceID: u24, InstanceMask: u8, InstanceContributionToHitGroupIndex: u24, Flags: u8, AccelerationStructure: GPU_VIRTUAL_ADDRESS, }; comptime { std.debug.assert(@sizeOf(RAYTRACING_INSTANCE_DESC) == 64); //std.debug.assert(@alignOf(RAYTRACING_INSTANCE_DESC) == 16); } pub const RAYTRACING_GEOMETRY_DESC = extern struct { Type: RAYTRACING_GEOMETRY_TYPE, Flags: RAYTRACING_GEOMETRY_FLAGS, u: extern union { Triangles: RAYTRACING_GEOMETRY_TRIANGLES_DESC, AABBs: RAYTRACING_GEOMETRY_AABBS_DESC, }, }; pub const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS = extern struct { Type: RAYTRACING_ACCELERATION_STRUCTURE_TYPE, Flags: RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS, NumDescs: UINT, DescsLayout: ELEMENTS_LAYOUT, u: extern union { InstanceDescs: GPU_VIRTUAL_ADDRESS, pGeometryDescs: [*]const RAYTRACING_GEOMETRY_DESC, ppGeometryDescs: [*]const *RAYTRACING_GEOMETRY_DESC, }, }; pub const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC = extern struct { DestAccelerationStructureData: GPU_VIRTUAL_ADDRESS, Inputs: BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, SourceAccelerationStructureData: GPU_VIRTUAL_ADDRESS, ScratchAccelerationStructureData: GPU_VIRTUAL_ADDRESS, }; pub const RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO = extern struct { ResultDataMaxSizeInBytes: UINT64, ScratchDataSizeInBytes: UINT64, UpdateScratchDataSizeInBytes: UINT64, }; pub const IID_IStateObject = GUID.parse("{47016943-fca8-4594-93ea-af258b55346d}"); pub const IStateObject = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), stateobj: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { _ = T; return extern struct {}; } fn VTable(comptime T: type) type { _ = T; return extern struct {}; } }; pub const IID_IStateObjectProperties = GUID.parse("{de5fa827-9bf9-4f26-89ff-d7f56fde3860}"); pub const IStateObjectProperties = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), properties: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetShaderIdentifier(self: *T, export_name: LPCWSTR) *anyopaque { return self.v.properties.GetShaderIdentifier(self, export_name); } pub inline fn GetShaderStackSize(self: *T, export_name: LPCWSTR) UINT64 { return self.v.properties.GetShaderStackSize(self, export_name); } pub inline fn GetPipelineStackSize(self: *T) UINT64 { return self.v.properties.GetPipelineStackSize(self); } pub inline fn SetPipelineStackSize(self: *T, stack_size: UINT64) void { self.v.properties.SetPipelineStackSize(self, stack_size); } }; } fn VTable(comptime T: type) type { return extern struct { GetShaderIdentifier: fn (*T, LPCWSTR) callconv(WINAPI) *anyopaque, GetShaderStackSize: fn (*T, LPCWSTR) callconv(WINAPI) UINT64, GetPipelineStackSize: fn (*T) callconv(WINAPI) UINT64, SetPipelineStackSize: fn (*T, UINT64) callconv(WINAPI) void, }; } }; pub const DISPATCH_RAYS_DESC = extern struct { RayGenerationShaderRecord: GPU_VIRTUAL_ADDRESS_RANGE, MissShaderTable: GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE, HitGroupTable: GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE, CallableShaderTable: GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE, Width: UINT, Height: UINT, Depth: UINT, }; pub const IGraphicsCommandList4 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: IGraphicsCommandList.VTable(Self), grcmdlist1: IGraphicsCommandList1.VTable(Self), grcmdlist2: IGraphicsCommandList2.VTable(Self), grcmdlist3: IGraphicsCommandList3.VTable(Self), grcmdlist4: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace IGraphicsCommandList.Methods(Self); usingnamespace IGraphicsCommandList1.Methods(Self); usingnamespace IGraphicsCommandList2.Methods(Self); usingnamespace IGraphicsCommandList3.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn BeginRenderPass( self: *T, num_render_targets: UINT, render_targets: ?[*]const RENDER_PASS_RENDER_TARGET_DESC, depth_stencil: ?*const RENDER_PASS_DEPTH_STENCIL_DESC, flags: RENDER_PASS_FLAGS, ) void { self.v.grcmdlist4.BeginRenderPass(self, num_render_targets, render_targets, depth_stencil, flags); } pub inline fn EndRenderPass(self: *T) void { self.v.grcmdlist4.EndRenderPass(self); } pub inline fn InitializeMetaCommand( self: *T, meta_cmd: *IMetaCommand, init_param_data: ?*const anyopaque, data_size: SIZE_T, ) void { self.v.grcmdlist4.InitializeMetaCommand(self, meta_cmd, init_param_data, data_size); } pub inline fn ExecuteMetaCommand( self: *T, meta_cmd: *IMetaCommand, exe_param_data: ?*const anyopaque, data_size: SIZE_T, ) void { self.v.grcmdlist4.InitializeMetaCommand(self, meta_cmd, exe_param_data, data_size); } pub inline fn BuildRaytracingAccelerationStructure( self: *T, desc: *const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, num_post_build_descs: UINT, post_build_descs: ?[*]const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, ) void { self.v.grcmdlist4.BuildRaytracingAccelerationStructure(self, desc, num_post_build_descs, post_build_descs); } pub inline fn EmitRaytracingAccelerationStructurePostbuildInfo( self: *T, desc: *const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, num_src_accel_structs: UINT, src_accel_struct_data: [*]const GPU_VIRTUAL_ADDRESS, ) void { self.v.grcmdlist4.EmitRaytracingAccelerationStructurePostbuildInfo( self, desc, num_src_accel_structs, src_accel_struct_data, ); } pub inline fn CopyRaytracingAccelerationStructure( self: *T, dst_data: GPU_VIRTUAL_ADDRESS, src_data: GPU_VIRTUAL_ADDRESS, mode: RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE, ) void { self.v.grcmdlist4.CopyRaytracingAccelerationStructure(self, dst_data, src_data, mode); } pub inline fn SetPipelineState1(self: *T, state_obj: *IStateObject) void { self.v.grcmdlist4.SetPipelineState1(self, state_obj); } pub inline fn DispatchRays(self: *T, desc: *const DISPATCH_RAYS_DESC) void { self.v.grcmdlist4.DispatchRays(self, desc); } }; } fn VTable(comptime T: type) type { return extern struct { BeginRenderPass: fn ( *T, UINT, ?[*]const RENDER_PASS_RENDER_TARGET_DESC, ?*const RENDER_PASS_DEPTH_STENCIL_DESC, RENDER_PASS_FLAGS, ) callconv(WINAPI) void, EndRenderPass: fn (*T) callconv(WINAPI) void, InitializeMetaCommand: fn (*T, *IMetaCommand, ?*const anyopaque, SIZE_T) callconv(WINAPI) void, ExecuteMetaCommand: fn (*T, *IMetaCommand, ?*const anyopaque, SIZE_T) callconv(WINAPI) void, BuildRaytracingAccelerationStructure: fn ( *T, *const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, UINT, ?[*]const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, ) callconv(WINAPI) void, EmitRaytracingAccelerationStructurePostbuildInfo: fn ( *T, *const RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, UINT, [*]const GPU_VIRTUAL_ADDRESS, ) callconv(WINAPI) void, CopyRaytracingAccelerationStructure: fn ( *T, GPU_VIRTUAL_ADDRESS, GPU_VIRTUAL_ADDRESS, RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE, ) callconv(WINAPI) void, SetPipelineState1: fn (*T, *IStateObject) callconv(WINAPI) void, DispatchRays: fn (*T, *const DISPATCH_RAYS_DESC) callconv(WINAPI) void, }; } }; pub const RS_SET_SHADING_RATE_COMBINER_COUNT = 2; pub const SHADING_RATE = enum(UINT) { _1X1 = 0, _1X2 = 0x1, _2X1 = 0x4, _2X2 = 0x5, _2X4 = 0x6, _4X2 = 0x9, _4X4 = 0xa, }; pub const SHADING_RATE_COMBINER = enum(UINT) { PASSTHROUGH = 0, OVERRIDE = 1, COMBINER_MIN = 2, COMBINER_MAX = 3, COMBINER_SUM = 4, }; pub const IGraphicsCommandList5 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: IGraphicsCommandList.VTable(Self), grcmdlist1: IGraphicsCommandList1.VTable(Self), grcmdlist2: IGraphicsCommandList2.VTable(Self), grcmdlist3: IGraphicsCommandList3.VTable(Self), grcmdlist4: IGraphicsCommandList4.VTable(Self), grcmdlist5: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace IGraphicsCommandList.Methods(Self); usingnamespace IGraphicsCommandList1.Methods(Self); usingnamespace IGraphicsCommandList2.Methods(Self); usingnamespace IGraphicsCommandList3.Methods(Self); usingnamespace IGraphicsCommandList4.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn RSSetShadingRate( self: *T, base_shading_rate: SHADING_RATE, combiners: ?[RS_SET_SHADING_RATE_COMBINER_COUNT]SHADING_RATE_COMBINER, ) void { self.v.grcmdlist5.RSSetShadingRate(self, base_shading_rate, combiners); } pub inline fn RSSetShadingRateImage(self: *T, shading_rate_img: ?*IResource) void { self.v.grcmdlist5.RSSetShadingRateImage(self, shading_rate_img); } }; } fn VTable(comptime T: type) type { return extern struct { RSSetShadingRate: fn ( *T, SHADING_RATE, ?[RS_SET_SHADING_RATE_COMBINER_COUNT]SHADING_RATE_COMBINER, ) callconv(WINAPI) void, RSSetShadingRateImage: fn (*T, ?*IResource) callconv(WINAPI) void, }; } }; pub const IGraphicsCommandList6 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), cmdlist: ICommandList.VTable(Self), grcmdlist: IGraphicsCommandList.VTable(Self), grcmdlist1: IGraphicsCommandList1.VTable(Self), grcmdlist2: IGraphicsCommandList2.VTable(Self), grcmdlist3: IGraphicsCommandList3.VTable(Self), grcmdlist4: IGraphicsCommandList4.VTable(Self), grcmdlist5: IGraphicsCommandList5.VTable(Self), grcmdlist6: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace ICommandList.Methods(Self); usingnamespace IGraphicsCommandList.Methods(Self); usingnamespace IGraphicsCommandList1.Methods(Self); usingnamespace IGraphicsCommandList2.Methods(Self); usingnamespace IGraphicsCommandList3.Methods(Self); usingnamespace IGraphicsCommandList4.Methods(Self); usingnamespace IGraphicsCommandList5.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn DispatchMesh( self: *T, thread_group_count_x: UINT, thread_group_count_y: UINT, thread_group_count_z: UINT, ) void { self.v.grcmdlist6.DispatchMesh(self, thread_group_count_x, thread_group_count_y, thread_group_count_z); } }; } fn VTable(comptime T: type) type { return extern struct { DispatchMesh: fn (*T, UINT, UINT, UINT) callconv(WINAPI) void, }; } }; pub const ICommandQueue = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), pageable: IPageable.VTable(Self), cmdqueue: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IPageable.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn UpdateTileMappings( self: *T, resource: *IResource, num_resource_regions: UINT, resource_region_start_coordinates: ?[*]const TILED_RESOURCE_COORDINATE, resource_region_sizes: ?[*]const TILE_REGION_SIZE, heap: ?*IHeap, num_ranges: UINT, range_flags: ?[*]const TILE_RANGE_FLAGS, heap_range_start_offsets: ?[*]const UINT, range_tile_counts: ?[*]const UINT, flags: TILE_MAPPING_FLAGS, ) void { self.v.cmdqueue.UpdateTileMappings( self, resource, num_resource_regions, resource_region_start_coordinates, resource_region_sizes, heap, num_ranges, range_flags, heap_range_start_offsets, range_tile_counts, flags, ); } pub inline fn CopyTileMappings( self: *T, dst_resource: *IResource, dst_region_start_coordinate: *const TILED_RESOURCE_COORDINATE, src_resource: *IResource, src_region_start_coordinate: *const TILED_RESOURCE_COORDINATE, region_size: *const TILE_REGION_SIZE, flags: TILE_MAPPING_FLAGS, ) void { self.v.cmdqueue.CopyTileMappings( self, dst_resource, dst_region_start_coordinate, src_resource, src_region_start_coordinate, region_size, flags, ); } pub inline fn ExecuteCommandLists(self: *T, num: UINT, cmdlists: [*]const *ICommandList) void { self.v.cmdqueue.ExecuteCommandLists(self, num, cmdlists); } pub inline fn SetMarker(self: *T, metadata: UINT, data: ?*const anyopaque, size: UINT) void { self.v.cmdqueue.SetMarker(self, metadata, data, size); } pub inline fn BeginEvent(self: *T, metadata: UINT, data: ?*const anyopaque, size: UINT) void { self.v.cmdqueue.BeginEvent(self, metadata, data, size); } pub inline fn EndEvent(self: *T) void { self.v.cmdqueue.EndEvent(self); } pub inline fn Signal(self: *T, fence: *IFence, value: UINT64) HRESULT { return self.v.cmdqueue.Signal(self, fence, value); } pub inline fn Wait(self: *T, fence: *IFence, value: UINT64) HRESULT { return self.v.cmdqueue.Wait(self, fence, value); } pub inline fn GetTimestampFrequency(self: *T, frequency: *UINT64) HRESULT { return self.v.cmdqueue.GetTimestampFrequency(self, frequency); } pub inline fn GetClockCalibration(self: *T, gpu_timestamp: *UINT64, cpu_timestamp: *UINT64) HRESULT { return self.v.cmdqueue.GetClockCalibration(self, gpu_timestamp, cpu_timestamp); } pub inline fn GetDesc(self: *T) COMMAND_QUEUE_DESC { var desc: COMMAND_QUEUE_DESC = undefined; _ = self.v.cmdqueue.GetDesc(self, &desc); return desc; } }; } fn VTable(comptime T: type) type { return extern struct { UpdateTileMappings: fn ( *T, *IResource, UINT, ?[*]const TILED_RESOURCE_COORDINATE, ?[*]const TILE_REGION_SIZE, *IHeap, UINT, ?[*]const TILE_RANGE_FLAGS, ?[*]const UINT, ?[*]const UINT, TILE_MAPPING_FLAGS, ) callconv(WINAPI) void, CopyTileMappings: fn ( *T, *IResource, *const TILED_RESOURCE_COORDINATE, *IResource, *const TILED_RESOURCE_COORDINATE, *const TILE_REGION_SIZE, TILE_MAPPING_FLAGS, ) callconv(WINAPI) void, ExecuteCommandLists: fn (*T, UINT, [*]const *ICommandList) callconv(WINAPI) void, SetMarker: fn (*T, UINT, ?*const anyopaque, UINT) callconv(WINAPI) void, BeginEvent: fn (*T, UINT, ?*const anyopaque, UINT) callconv(WINAPI) void, EndEvent: fn (*T) callconv(WINAPI) void, Signal: fn (*T, *IFence, UINT64) callconv(WINAPI) HRESULT, Wait: fn (*T, *IFence, UINT64) callconv(WINAPI) HRESULT, GetTimestampFrequency: fn (*T, *UINT64) callconv(WINAPI) HRESULT, GetClockCalibration: fn (*T, *UINT64, *UINT64) callconv(WINAPI) HRESULT, GetDesc: fn (*T, *COMMAND_QUEUE_DESC) callconv(WINAPI) *COMMAND_QUEUE_DESC, }; } }; pub const IDevice = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetNodeCount(self: *T) UINT { return self.v.device.GetNodeCount(self); } pub inline fn CreateCommandQueue( self: *T, desc: *const COMMAND_QUEUE_DESC, guid: *const GUID, obj: *?*anyopaque, ) HRESULT { return self.v.device.CreateCommandQueue(self, desc, guid, obj); } pub inline fn CreateCommandAllocator( self: *T, cmdlist_type: COMMAND_LIST_TYPE, guid: *const GUID, obj: *?*anyopaque, ) HRESULT { return self.v.device.CreateCommandAllocator(self, cmdlist_type, guid, obj); } pub inline fn CreateGraphicsPipelineState( self: *T, desc: *const GRAPHICS_PIPELINE_STATE_DESC, guid: *const GUID, pso: *?*anyopaque, ) HRESULT { return self.v.device.CreateGraphicsPipelineState(self, desc, guid, pso); } pub inline fn CreateComputePipelineState( self: *T, desc: *const COMPUTE_PIPELINE_STATE_DESC, guid: *const GUID, pso: *?*anyopaque, ) HRESULT { return self.v.device.CreateComputePipelineState(self, desc, guid, pso); } pub inline fn CreateCommandList( self: *T, node_mask: UINT, cmdlist_type: COMMAND_LIST_TYPE, cmdalloc: *ICommandAllocator, initial_state: ?*IPipelineState, guid: *const GUID, cmdlist: *?*anyopaque, ) HRESULT { return self.v.device.CreateCommandList(self, node_mask, cmdlist_type, cmdalloc, initial_state, guid, cmdlist); } pub inline fn CheckFeatureSupport(self: *T, feature: FEATURE, data: *anyopaque, data_size: UINT) HRESULT { return self.v.device.CheckFeatureSupport(self, feature, data, data_size); } pub inline fn CreateDescriptorHeap( self: *T, desc: *const DESCRIPTOR_HEAP_DESC, guid: *const GUID, heap: *?*anyopaque, ) HRESULT { return self.v.device.CreateDescriptorHeap(self, desc, guid, heap); } pub inline fn GetDescriptorHandleIncrementSize(self: *T, heap_type: DESCRIPTOR_HEAP_TYPE) UINT { return self.v.device.GetDescriptorHandleIncrementSize(self, heap_type); } pub inline fn CreateRootSignature( self: *T, node_mask: UINT, blob: *const anyopaque, blob_size: UINT64, guid: *const GUID, signature: *?*anyopaque, ) HRESULT { return self.v.device.CreateRootSignature(self, node_mask, blob, blob_size, guid, signature); } pub inline fn CreateConstantBufferView( self: *T, desc: ?*const CONSTANT_BUFFER_VIEW_DESC, dst_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device.CreateConstantBufferView(self, desc, dst_descriptor); } pub inline fn CreateShaderResourceView( self: *T, resource: ?*IResource, desc: ?*const SHADER_RESOURCE_VIEW_DESC, dst_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device.CreateShaderResourceView(self, resource, desc, dst_descriptor); } pub inline fn CreateUnorderedAccessView( self: *T, resource: ?*IResource, counter_resource: ?*IResource, desc: ?*const UNORDERED_ACCESS_VIEW_DESC, dst_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device.CreateUnorderedAccessView( self, resource, counter_resource, desc, dst_descriptor, ); } pub inline fn CreateRenderTargetView( self: *T, resource: ?*IResource, desc: ?*const RENDER_TARGET_VIEW_DESC, dst_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device.CreateRenderTargetView(self, resource, desc, dst_descriptor); } pub inline fn CreateDepthStencilView( self: *T, resource: ?*IResource, desc: ?*const DEPTH_STENCIL_VIEW_DESC, dst_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device.CreateDepthStencilView(self, resource, desc, dst_descriptor); } pub inline fn CreateSampler( self: *T, desc: *const SAMPLER_DESC, dst_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device.CreateSampler(self, desc, dst_descriptor); } pub inline fn CopyDescriptors( self: *T, num_dst_ranges: UINT, dst_range_starts: [*]const CPU_DESCRIPTOR_HANDLE, dst_range_sizes: ?[*]const UINT, num_src_ranges: UINT, src_range_starts: [*]const CPU_DESCRIPTOR_HANDLE, src_range_sizes: ?[*]const UINT, heap_type: DESCRIPTOR_HEAP_TYPE, ) void { self.v.device.CopyDescriptors( self, num_dst_ranges, dst_range_starts, dst_range_sizes, num_src_ranges, src_range_starts, src_range_sizes, heap_type, ); } pub inline fn CopyDescriptorsSimple( self: *T, num: UINT, dst_range_start: CPU_DESCRIPTOR_HANDLE, src_range_start: CPU_DESCRIPTOR_HANDLE, heap_type: DESCRIPTOR_HEAP_TYPE, ) void { self.v.device.CopyDescriptorsSimple(self, num, dst_range_start, src_range_start, heap_type); } pub inline fn GetResourceAllocationInfo( self: *T, visible_mask: UINT, num_descs: UINT, descs: [*]const RESOURCE_DESC, ) RESOURCE_ALLOCATION_INFO { var info: RESOURCE_ALLOCATION_INFO = undefined; self.v.device.GetResourceAllocationInfo(self, &info, visible_mask, num_descs, descs); return info; } pub inline fn GetCustomHeapProperties( self: *T, node_mask: UINT, heap_type: HEAP_TYPE, ) HEAP_PROPERTIES { var props: HEAP_PROPERTIES = undefined; self.v.device.GetCustomHeapProperties(self, &props, node_mask, heap_type); return props; } pub inline fn CreateCommittedResource( self: *T, heap_props: *const HEAP_PROPERTIES, heap_flags: HEAP_FLAGS, desc: *const RESOURCE_DESC, state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device.CreateCommittedResource( self, heap_props, heap_flags, desc, state, clear_value, guid, resource, ); } pub inline fn CreateHeap(self: *T, desc: *const HEAP_DESC, guid: *const GUID, heap: ?*?*anyopaque) HRESULT { return self.v.device.CreateHeap(self, desc, guid, heap); } pub inline fn CreatePlacedResource( self: *T, heap: *IHeap, heap_offset: UINT64, desc: *const RESOURCE_DESC, state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device.CreatePlacedResource( self, heap, heap_offset, desc, state, clear_value, guid, resource, ); } pub inline fn CreateReservedResource( self: *T, desc: *const RESOURCE_DESC, state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device.CreateReservedResource(self, desc, state, clear_value, guid, resource); } pub inline fn CreateSharedHandle( self: *T, object: *IDeviceChild, attributes: ?*const SECURITY_ATTRIBUTES, access: DWORD, name: ?LPCWSTR, handle: ?*HANDLE, ) HRESULT { return self.v.device.CreateSharedHandle(self, object, attributes, access, name, handle); } pub inline fn OpenSharedHandle(self: *T, handle: HANDLE, guid: *const GUID, object: ?*?*anyopaque) HRESULT { return self.v.device.OpenSharedHandle(self, handle, guid, object); } pub inline fn OpenSharedHandleByName(self: *T, name: LPCWSTR, access: DWORD, handle: ?*HANDLE) HRESULT { return self.v.device.OpenSharedHandleByName(self, name, access, handle); } pub inline fn MakeResident(self: *T, num: UINT, objects: [*]const *IPageable) HRESULT { return self.v.device.MakeResident(self, num, objects); } pub inline fn Evict(self: *T, num: UINT, objects: [*]const *IPageable) HRESULT { return self.v.device.Evict(self, num, objects); } pub inline fn CreateFence( self: *T, initial_value: UINT64, flags: FENCE_FLAGS, guid: *const GUID, fence: *?*anyopaque, ) HRESULT { return self.v.device.CreateFence(self, initial_value, flags, guid, fence); } pub inline fn GetDeviceRemovedReason(self: *T) HRESULT { return self.v.device.GetDeviceRemovedReason(self); } pub inline fn GetCopyableFootprints( self: *T, desc: *const RESOURCE_DESC, first_subresource: UINT, num_subresources: UINT, base_offset: UINT64, layouts: ?[*]PLACED_SUBRESOURCE_FOOTPRINT, num_rows: ?[*]UINT, row_size: ?[*]UINT64, total_sizie: ?*UINT64, ) void { self.v.device.GetCopyableFootprints( self, desc, first_subresource, num_subresources, base_offset, layouts, num_rows, row_size, total_sizie, ); } pub inline fn CreateQueryHeap( self: *T, desc: *const QUERY_HEAP_DESC, guid: *const GUID, query_heap: ?*?*anyopaque, ) HRESULT { return self.v.device.CreateQueryHeap(self, desc, guid, query_heap); } pub inline fn SetStablePowerState(self: *T, enable: BOOL) HRESULT { return self.v.device.SetStablePowerState(self, enable); } pub inline fn CreateCommandSignature( self: *T, desc: *const COMMAND_SIGNATURE_DESC, root_signature: ?*IRootSignature, guid: *const GUID, cmd_signature: ?*?*anyopaque, ) HRESULT { return self.v.device.CreateCommandSignature(self, desc, root_signature, guid, cmd_signature); } pub inline fn GetResourceTiling( self: *T, resource: *IResource, num_resource_tiles: ?*UINT, packed_mip_desc: ?*PACKED_MIP_INFO, std_tile_shape_non_packed_mips: ?*TILE_SHAPE, num_subresource_tilings: ?*UINT, first_subresource: UINT, subresource_tiling_for_non_packed_mips: [*]SUBRESOURCE_TILING, ) void { self.v.device.GetResourceTiling( self, resource, num_resource_tiles, packed_mip_desc, std_tile_shape_non_packed_mips, num_subresource_tilings, first_subresource, subresource_tiling_for_non_packed_mips, ); } pub inline fn GetAdapterLuid(self: *T) LUID { var luid: LUID = undefined; self.v.device.GetAdapterLuid(self, &luid); return luid; } }; } fn VTable(comptime T: type) type { return extern struct { GetNodeCount: fn (*T) callconv(WINAPI) UINT, CreateCommandQueue: fn (*T, *const COMMAND_QUEUE_DESC, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, CreateCommandAllocator: fn (*T, COMMAND_LIST_TYPE, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, CreateGraphicsPipelineState: fn ( *T, *const GRAPHICS_PIPELINE_STATE_DESC, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CreateComputePipelineState: fn ( *T, *const COMPUTE_PIPELINE_STATE_DESC, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CreateCommandList: fn ( *T, UINT, COMMAND_LIST_TYPE, *ICommandAllocator, ?*IPipelineState, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CheckFeatureSupport: fn (*T, FEATURE, *anyopaque, UINT) callconv(WINAPI) HRESULT, CreateDescriptorHeap: fn ( *T, *const DESCRIPTOR_HEAP_DESC, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, GetDescriptorHandleIncrementSize: fn (*T, DESCRIPTOR_HEAP_TYPE) callconv(WINAPI) UINT, CreateRootSignature: fn (*T, UINT, *const anyopaque, UINT64, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, CreateConstantBufferView: fn ( *T, ?*const CONSTANT_BUFFER_VIEW_DESC, CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, CreateShaderResourceView: fn ( *T, ?*IResource, ?*const SHADER_RESOURCE_VIEW_DESC, CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, CreateUnorderedAccessView: fn ( *T, ?*IResource, ?*IResource, ?*const UNORDERED_ACCESS_VIEW_DESC, CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, CreateRenderTargetView: fn ( *T, ?*IResource, ?*const RENDER_TARGET_VIEW_DESC, CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, CreateDepthStencilView: fn ( *T, ?*IResource, ?*const DEPTH_STENCIL_VIEW_DESC, CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, CreateSampler: fn (*T, *const SAMPLER_DESC, CPU_DESCRIPTOR_HANDLE) callconv(WINAPI) void, CopyDescriptors: fn ( *T, UINT, [*]const CPU_DESCRIPTOR_HANDLE, ?[*]const UINT, UINT, [*]const CPU_DESCRIPTOR_HANDLE, ?[*]const UINT, DESCRIPTOR_HEAP_TYPE, ) callconv(WINAPI) void, CopyDescriptorsSimple: fn ( *T, UINT, CPU_DESCRIPTOR_HANDLE, CPU_DESCRIPTOR_HANDLE, DESCRIPTOR_HEAP_TYPE, ) callconv(WINAPI) void, GetResourceAllocationInfo: fn ( *T, *RESOURCE_ALLOCATION_INFO, UINT, UINT, [*]const RESOURCE_DESC, ) callconv(WINAPI) *RESOURCE_ALLOCATION_INFO, GetCustomHeapProperties: fn ( *T, *HEAP_PROPERTIES, UINT, HEAP_TYPE, ) callconv(WINAPI) *HEAP_PROPERTIES, CreateCommittedResource: fn ( *T, *const HEAP_PROPERTIES, HEAP_FLAGS, *const RESOURCE_DESC, RESOURCE_STATES, ?*const CLEAR_VALUE, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreateHeap: fn (*T, *const HEAP_DESC, *const GUID, ?*?*anyopaque) callconv(WINAPI) HRESULT, CreatePlacedResource: fn ( *T, *IHeap, UINT64, *const RESOURCE_DESC, RESOURCE_STATES, ?*const CLEAR_VALUE, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreateReservedResource: fn ( *T, *const RESOURCE_DESC, RESOURCE_STATES, ?*const CLEAR_VALUE, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreateSharedHandle: fn ( *T, *IDeviceChild, ?*const SECURITY_ATTRIBUTES, DWORD, ?LPCWSTR, ?*HANDLE, ) callconv(WINAPI) HRESULT, OpenSharedHandle: fn (*T, HANDLE, *const GUID, ?*?*anyopaque) callconv(WINAPI) HRESULT, OpenSharedHandleByName: fn (*T, LPCWSTR, DWORD, ?*HANDLE) callconv(WINAPI) HRESULT, MakeResident: fn (*T, UINT, [*]const *IPageable) callconv(WINAPI) HRESULT, Evict: fn (*T, UINT, [*]const *IPageable) callconv(WINAPI) HRESULT, CreateFence: fn (*T, UINT64, FENCE_FLAGS, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, GetDeviceRemovedReason: fn (*T) callconv(WINAPI) HRESULT, GetCopyableFootprints: fn ( *T, *const RESOURCE_DESC, UINT, UINT, UINT64, ?[*]PLACED_SUBRESOURCE_FOOTPRINT, ?[*]UINT, ?[*]UINT64, ?*UINT64, ) callconv(WINAPI) void, CreateQueryHeap: fn (*T, *const QUERY_HEAP_DESC, *const GUID, ?*?*anyopaque) callconv(WINAPI) HRESULT, SetStablePowerState: fn (*T, BOOL) callconv(WINAPI) HRESULT, CreateCommandSignature: fn ( *T, *const COMMAND_SIGNATURE_DESC, ?*IRootSignature, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, GetResourceTiling: fn ( *T, *IResource, ?*UINT, ?*PACKED_MIP_INFO, ?*TILE_SHAPE, ?*UINT, UINT, [*]SUBRESOURCE_TILING, ) callconv(WINAPI) void, GetAdapterLuid: fn (*T, *LUID) callconv(WINAPI) *LUID, }; } }; pub const MULTIPLE_FENCE_WAIT_FLAGS = enum(UINT) { ALL = 0, ANY = 1, }; pub const RESIDENCY_PRIORITY = enum(UINT) { MINIMUM = 0x28000000, LOW = 0x50000000, NORMAL = 0x78000000, HIGH = 0xa0010000, MAXIMUM = 0xc8000000, }; pub const IDevice1 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn CreatePipelineLibrary( self: *T, blob: *const anyopaque, blob_length: SIZE_T, guid: *const GUID, library: *?*anyopaque, ) HRESULT { return self.v.device1.CreatePipelineLibrary(self, blob, blob_length, guid, library); } pub inline fn SetEventOnMultipleFenceCompletion( self: *T, fences: [*]const *IFence, fence_values: [*]const UINT64, num_fences: UINT, flags: MULTIPLE_FENCE_WAIT_FLAGS, event: HANDLE, ) HRESULT { return self.v.device1.SetEventOnMultipleFenceCompletion( self, fences, fence_values, num_fences, flags, event, ); } pub inline fn SetResidencyPriority( self: *T, num_objects: UINT, objects: [*]const *IPageable, priorities: [*]const RESIDENCY_PRIORITY, ) HRESULT { return self.v.device1.SetResidencyPriority(self, num_objects, objects, priorities); } }; } fn VTable(comptime T: type) type { return extern struct { CreatePipelineLibrary: fn (*T, *const anyopaque, SIZE_T, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, SetEventOnMultipleFenceCompletion: fn ( *T, [*]const *IFence, [*]const UINT64, UINT, MULTIPLE_FENCE_WAIT_FLAGS, HANDLE, ) callconv(WINAPI) HRESULT, SetResidencyPriority: fn ( *T, UINT, [*]const *IPageable, [*]const RESIDENCY_PRIORITY, ) callconv(WINAPI) HRESULT, }; } }; pub const PIPELINE_STATE_SUBOBJECT_TYPE = enum(UINT) { ROOT_SIGNATURE = 0, VS = 1, PS = 2, DS = 3, HS = 4, GS = 5, CS = 6, STREAM_OUTPUT = 7, BLEND = 8, SAMPLE_MASK = 9, RASTERIZER = 10, DEPTH_STENCIL = 11, INPUT_LAYOUT = 12, IB_STRIP_CUT_VALUE = 13, PRIMITIVE_TOPOLOGY = 14, RENDER_TARGET_FORMATS = 15, DEPTH_STENCIL_FORMAT = 16, SAMPLE_DESC = 17, NODE_MASK = 18, CACHED_PSO = 19, FLAGS = 20, DEPTH_STENCIL1 = 21, VIEW_INSTANCING = 22, AS = 24, MS = 25, MAX_VALID, }; pub const RT_FORMAT_ARRAY = extern struct { RTFormats: [8]dxgi.FORMAT, NumRenderTargets: UINT, }; pub const PIPELINE_STATE_STREAM_DESC = extern struct { SizeInBytes: SIZE_T, pPipelineStateSubobjectStream: *anyopaque, }; // NOTE(mziulek): Helper structures for defining Mesh Shaders. pub const MESH_SHADER_PIPELINE_STATE_DESC = extern struct { pRootSignature: ?*IRootSignature, AS: SHADER_BYTECODE, MS: SHADER_BYTECODE, PS: SHADER_BYTECODE, BlendState: BLEND_DESC, SampleMask: UINT, RasterizerState: RASTERIZER_DESC, DepthStencilState: DEPTH_STENCIL_DESC1, PrimitiveTopologyType: PRIMITIVE_TOPOLOGY_TYPE, NumRenderTargets: UINT, RTVFormats: [8]dxgi.FORMAT, DSVFormat: dxgi.FORMAT, SampleDesc: dxgi.SAMPLE_DESC, NodeMask: UINT, CachedPSO: CACHED_PIPELINE_STATE, Flags: PIPELINE_STATE_FLAGS, pub fn initDefault() MESH_SHADER_PIPELINE_STATE_DESC { var v = std.mem.zeroes(@This()); v = .{ .pRootSignature = null, .AS = SHADER_BYTECODE.initZero(), .MS = SHADER_BYTECODE.initZero(), .PS = SHADER_BYTECODE.initZero(), .BlendState = BLEND_DESC.initDefault(), .SampleMask = 0xffff_ffff, .RasterizerState = RASTERIZER_DESC.initDefault(), .DepthStencilState = DEPTH_STENCIL_DESC1.initDefault(), .PrimitiveTopologyType = .UNDEFINED, .NumRenderTargets = 0, .RTVFormats = [_]dxgi.FORMAT{.UNKNOWN} ** 8, .DSVFormat = .UNKNOWN, .SampleDesc = .{ .Count = 1, .Quality = 0 }, .NodeMask = 0, .CachedPSO = CACHED_PIPELINE_STATE.initZero(), .Flags = PIPELINE_STATE_FLAG_NONE, }; return v; } }; pub const PIPELINE_MESH_STATE_STREAM = extern struct { Flags_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .FLAGS, Flags: PIPELINE_STATE_FLAGS, NodeMask_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .NODE_MASK, NodeMask: UINT, pRootSignature_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .ROOT_SIGNATURE, pRootSignature: ?*IRootSignature, PS_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .PS, PS: SHADER_BYTECODE, AS_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .AS, AS: SHADER_BYTECODE, MS_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .MS, MS: SHADER_BYTECODE, BlendState_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .BLEND, BlendState: BLEND_DESC, DepthStencilState_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .DEPTH_STENCIL1, DepthStencilState: DEPTH_STENCIL_DESC1, DSVFormat_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .DEPTH_STENCIL_FORMAT, DSVFormat: dxgi.FORMAT, RasterizerState_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .RASTERIZER, RasterizerState: RASTERIZER_DESC, RTVFormats_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .RENDER_TARGET_FORMATS, RTVFormats: RT_FORMAT_ARRAY, SampleDesc_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .SAMPLE_DESC, SampleDesc: dxgi.SAMPLE_DESC, SampleMask_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .SAMPLE_MASK, SampleMask: UINT, CachedPSO_type: PIPELINE_STATE_SUBOBJECT_TYPE align(8) = .CACHED_PSO, CachedPSO: CACHED_PIPELINE_STATE, pub fn init(desc: MESH_SHADER_PIPELINE_STATE_DESC) PIPELINE_MESH_STATE_STREAM { const stream = PIPELINE_MESH_STATE_STREAM{ .Flags = desc.Flags, .NodeMask = desc.NodeMask, .pRootSignature = desc.pRootSignature, .PS = desc.PS, .AS = desc.AS, .MS = desc.MS, .BlendState = desc.BlendState, .DepthStencilState = desc.DepthStencilState, .DSVFormat = desc.DSVFormat, .RasterizerState = desc.RasterizerState, .RTVFormats = .{ .RTFormats = desc.RTVFormats, .NumRenderTargets = desc.NumRenderTargets }, .SampleDesc = desc.SampleDesc, .SampleMask = desc.SampleMask, .CachedPSO = desc.CachedPSO, }; return stream; } }; pub const IDevice2 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn CreatePipelineState( self: *T, desc: *const PIPELINE_STATE_STREAM_DESC, guid: *const GUID, pso: *?*anyopaque, ) HRESULT { return self.v.device2.CreatePipelineState(self, desc, guid, pso); } }; } fn VTable(comptime T: type) type { return extern struct { CreatePipelineState: fn ( *T, *const PIPELINE_STATE_STREAM_DESC, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, }; } }; pub const RESIDENCY_FLAGS = UINT; pub const RESIDENCY_FLAG_NONE = 0; pub const RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1; pub const IDevice3 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn OpenExistingHeapFromAddress( self: *T, address: *const anyopaque, guid: *const GUID, heap: *?*anyopaque, ) HRESULT { return self.v.device3.OpenExistingHeapFromAddress(self, address, guid, heap); } pub inline fn OpenExistingHeapFromFileMapping( self: *T, file_mapping: HANDLE, guid: *const GUID, heap: *?*anyopaque, ) HRESULT { return self.v.device3.OpenExistingHeapFromFileMapping(self, file_mapping, guid, heap); } pub inline fn EnqueueMakeResident( self: *T, flags: RESIDENCY_FLAGS, num_objects: UINT, objects: [*]const *IPageable, fence_to_signal: *IFence, fence_value_to_signal: UINT64, ) HRESULT { return self.v.device3.EnqueueMakeResident( self, flags, num_objects, objects, fence_to_signal, fence_value_to_signal, ); } }; } fn VTable(comptime T: type) type { return extern struct { OpenExistingHeapFromAddress: fn (*T, *const anyopaque, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, OpenExistingHeapFromFileMapping: fn (*T, HANDLE, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, EnqueueMakeResident: fn ( *T, RESIDENCY_FLAGS, UINT, [*]const *IPageable, *IFence, UINT64, ) callconv(WINAPI) HRESULT, }; } }; pub const COMMAND_LIST_FLAGS = UINT; pub const RESOURCE_ALLOCATION_INFO1 = extern struct { Offset: UINT64, Alignment: UINT64, SizeInBytes: UINT64, }; pub const IDevice4 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: IDevice3.VTable(Self), device4: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace IDevice3.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn CreateCommandList1( self: *T, node_mask: UINT, cmdlist_type: COMMAND_LIST_TYPE, flags: COMMAND_LIST_FLAGS, guid: *const GUID, cmdlist: *?*anyopaque, ) HRESULT { return self.v.device4.CreateCommandList1(self, node_mask, cmdlist_type, flags, guid, cmdlist); } pub inline fn CreateProtectedResourceSession( self: *T, desc: *const PROTECTED_RESOURCE_SESSION_DESC, guid: *const GUID, session: *?*anyopaque, ) HRESULT { return self.v.device4.CreateProtectedResourceSession(self, desc, guid, session); } pub inline fn CreateCommittedResource1( self: *T, heap_properties: *const HEAP_PROPERTIES, heap_flags: HEAP_FLAGS, desc: *const RESOURCE_DESC, initial_state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, psession: ?*IProtectedResourceSession, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device4.CreateCommittedResource1( self, heap_properties, heap_flags, desc, initial_state, clear_value, psession, guid, resource, ); } pub inline fn CreateHeap1( self: *T, desc: *const HEAP_DESC, psession: ?*IProtectedResourceSession, guid: *const GUID, heap: ?*?*anyopaque, ) HRESULT { return self.v.device4.CreateHeap1(self, desc, psession, guid, heap); } pub inline fn CreateReservedResource1( self: *T, desc: *const RESOURCE_DESC, initial_state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, psession: ?*IProtectedResourceSession, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device4.CreateReservedResource1( self, desc, initial_state, clear_value, psession, guid, resource, ); } pub inline fn GetResourceAllocationInfo1( self: *T, visible_mask: UINT, num_resource_descs: UINT, resource_descs: [*]const RESOURCE_DESC, alloc_info: ?[*]RESOURCE_ALLOCATION_INFO1, ) RESOURCE_ALLOCATION_INFO { var desc: RESOURCE_ALLOCATION_INFO = undefined; self.v.device4.GetResourceAllocationInfo1( self, &desc, visible_mask, num_resource_descs, resource_descs, alloc_info, ); return desc; } }; } fn VTable(comptime T: type) type { return extern struct { CreateCommandList1: fn ( *T, UINT, COMMAND_LIST_TYPE, COMMAND_LIST_FLAGS, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CreateProtectedResourceSession: fn ( *T, *const PROTECTED_RESOURCE_SESSION_DESC, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CreateCommittedResource1: fn ( *T, *const HEAP_PROPERTIES, HEAP_FLAGS, *const RESOURCE_DESC, RESOURCE_STATES, ?*const CLEAR_VALUE, ?*IProtectedResourceSession, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreateHeap1: fn ( *T, *const HEAP_DESC, ?*IProtectedResourceSession, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreateReservedResource1: fn ( *T, *const RESOURCE_DESC, RESOURCE_STATES, ?*const CLEAR_VALUE, ?*IProtectedResourceSession, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, GetResourceAllocationInfo1: fn ( *T, *RESOURCE_ALLOCATION_INFO, UINT, UINT, [*]const RESOURCE_DESC, ?[*]RESOURCE_ALLOCATION_INFO1, ) callconv(WINAPI) *RESOURCE_ALLOCATION_INFO, }; } }; pub const LIFETIME_STATE = enum(UINT) { IN_USE = 0, NOT_IN_USE = 1, }; pub const ILifetimeOwner = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), ltowner: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn LifetimeStateUpdated(self: *T, new_state: LIFETIME_STATE) void { self.v.ltowner.LifetimeStateUpdated(self, new_state); } }; } fn VTable(comptime T: type) type { return extern struct { LifetimeStateUpdated: fn (*T, LIFETIME_STATE) callconv(WINAPI) void, }; } }; pub const IDevice5 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: IDevice3.VTable(Self), device4: IDevice4.VTable(Self), device5: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace IDevice3.Methods(Self); usingnamespace IDevice4.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn CreateLifetimeTracker( self: *T, owner: *ILifetimeOwner, guid: *const GUID, tracker: *?*anyopaque, ) HRESULT { return self.v.device5.CreateLifetimeTracker(self, owner, guid, tracker); } pub inline fn RemoveDevice(self: *T) void { self.v.device5.RemoveDevice(self); } pub inline fn EnumerateMetaCommands( self: *T, num_meta_cmds: *UINT, descs: ?[*]META_COMMAND_DESC, ) HRESULT { return self.v.device5.EnumerateMetaCommands(self, num_meta_cmds, descs); } pub inline fn EnumerateMetaCommandParameters( self: *T, cmd_id: *const GUID, stage: META_COMMAND_PARAMETER_STAGE, total_size: ?*UINT, param_count: *UINT, param_descs: ?[*]META_COMMAND_PARAMETER_DESC, ) HRESULT { return self.v.device5.EnumerateMetaCommandParameters( self, cmd_id, stage, total_size, param_count, param_descs, ); } pub inline fn CreateMetaCommand( self: *T, cmd_id: *const GUID, node_mask: UINT, creation_param_data: ?*const anyopaque, creation_param_data_size: SIZE_T, guid: *const GUID, meta_cmd: *?*anyopaque, ) HRESULT { return self.v.device5.CreateMetaCommand( self, cmd_id, node_mask, creation_param_data, creation_param_data_size, guid, meta_cmd, ); } pub inline fn CreateStateObject( self: *T, desc: *const STATE_OBJECT_DESC, guid: *const GUID, state_object: *?*anyopaque, ) HRESULT { return self.v.device5.CreateStateObject(self, desc, guid, state_object); } pub inline fn GetRaytracingAccelerationStructurePrebuildInfo( self: *T, desc: *const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, info: *RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO, ) void { self.v.device5.GetRaytracingAccelerationStructurePrebuildInfo(self, desc, info); } pub inline fn CheckDriverMatchingIdentifier( self: *T, serialized_data_type: SERIALIZED_DATA_TYPE, identifier_to_check: *const SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER, ) DRIVER_MATCHING_IDENTIFIER_STATUS { return self.v.device5.CheckDriverMatchingIdentifier(self, serialized_data_type, identifier_to_check); } }; } fn VTable(comptime T: type) type { return extern struct { CreateLifetimeTracker: fn (*T, *ILifetimeOwner, *const GUID, *?*anyopaque) callconv(WINAPI) HRESULT, RemoveDevice: fn (self: *T) callconv(WINAPI) void, EnumerateMetaCommands: fn (*T, *UINT, ?[*]META_COMMAND_DESC) callconv(WINAPI) HRESULT, EnumerateMetaCommandParameters: fn ( *T, *const GUID, META_COMMAND_PARAMETER_STAGE, ?*UINT, *UINT, ?[*]META_COMMAND_PARAMETER_DESC, ) callconv(WINAPI) HRESULT, CreateMetaCommand: fn ( *T, *const GUID, UINT, ?*const anyopaque, SIZE_T, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CreateStateObject: fn ( *T, *const STATE_OBJECT_DESC, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, GetRaytracingAccelerationStructurePrebuildInfo: fn ( *T, *const BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, *RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO, ) callconv(WINAPI) void, CheckDriverMatchingIdentifier: fn ( *T, SERIALIZED_DATA_TYPE, *const SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER, ) callconv(WINAPI) DRIVER_MATCHING_IDENTIFIER_STATUS, }; } }; pub const BACKGROUND_PROCESSING_MODE = enum(UINT) { ALLOWED = 0, ALLOW_INTRUSIVE_MEASUREMENTS = 1, DISABLE_BACKGROUND_WORK = 2, DISABLE_PROFILING_BY_SYSTEM = 3, }; pub const MEASUREMENTS_ACTION = enum(UINT) { KEEP_ALL = 0, COMMIT_RESULTS = 1, COMMIT_RESULTS_HIGH_PRIORITY = 2, DISCARD_PREVIOUS = 3, }; pub const IDevice6 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: IDevice3.VTable(Self), device4: IDevice4.VTable(Self), device5: IDevice5.VTable(Self), device6: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace IDevice3.Methods(Self); usingnamespace IDevice4.Methods(Self); usingnamespace IDevice5.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn SetBackgroundProcessingMode( self: *T, mode: BACKGROUND_PROCESSING_MODE, measurements_action: MEASUREMENTS_ACTION, event_to_signal_upon_completion: ?HANDLE, further_measurements_desired: ?*BOOL, ) HRESULT { return self.v.device6.SetBackgroundProcessingMode( self, mode, measurements_action, event_to_signal_upon_completion, further_measurements_desired, ); } }; } fn VTable(comptime T: type) type { return extern struct { SetBackgroundProcessingMode: fn ( *T, BACKGROUND_PROCESSING_MODE, MEASUREMENTS_ACTION, ?HANDLE, ?*BOOL, ) callconv(WINAPI) HRESULT, }; } }; pub const PROTECTED_RESOURCE_SESSION_DESC1 = extern struct { NodeMask: UINT, Flags: PROTECTED_RESOURCE_SESSION_FLAGS, ProtectionType: GUID, }; pub const IDevice7 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: IDevice3.VTable(Self), device4: IDevice4.VTable(Self), device5: IDevice5.VTable(Self), device6: IDevice6.VTable(Self), device7: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace IDevice3.Methods(Self); usingnamespace IDevice4.Methods(Self); usingnamespace IDevice5.Methods(Self); usingnamespace IDevice6.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn AddToStateObject( self: *T, addition: *const STATE_OBJECT_DESC, state_object: *IStateObject, guid: *const GUID, new_state_object: *?*anyopaque, ) HRESULT { return self.v.device7.AddToStateObject(self, addition, state_object, guid, new_state_object); } pub inline fn CreateProtectedResourceSession1( self: *T, desc: *const PROTECTED_RESOURCE_SESSION_DESC1, guid: *const GUID, session: *?*anyopaque, ) HRESULT { return self.v.device7.CreateProtectedResourceSession1(self, desc, guid, session); } }; } fn VTable(comptime T: type) type { return extern struct { AddToStateObject: fn ( *T, *const STATE_OBJECT_DESC, *IStateObject, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, CreateProtectedResourceSession1: fn ( *T, *const PROTECTED_RESOURCE_SESSION_DESC1, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, }; } }; pub const MIP_REGION = extern struct { Width: UINT, Height: UINT, Depth: UINT, }; pub const RESOURCE_DESC1 = extern struct { Dimension: RESOURCE_DIMENSION, Alignment: UINT64, Width: UINT64, Height: UINT, DepthOrArraySize: UINT16, MipLevels: UINT16, Format: dxgi.FORMAT, SampleDesc: dxgi.SAMPLE_DESC, Layout: TEXTURE_LAYOUT, Flags: RESOURCE_FLAGS, SamplerFeedbackMipRegion: MIP_REGION, }; pub const IDevice8 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: IDevice3.VTable(Self), device4: IDevice4.VTable(Self), device5: IDevice5.VTable(Self), device6: IDevice6.VTable(Self), device7: IDevice7.VTable(Self), device8: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace IDevice3.Methods(Self); usingnamespace IDevice4.Methods(Self); usingnamespace IDevice5.Methods(Self); usingnamespace IDevice6.Methods(Self); usingnamespace IDevice7.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetResourceAllocationInfo2( self: *T, visible_mask: UINT, num_resource_descs: UINT, resource_descs: *const RESOURCE_DESC1, alloc_info: ?[*]RESOURCE_ALLOCATION_INFO1, ) RESOURCE_ALLOCATION_INFO { var desc: RESOURCE_ALLOCATION_INFO = undefined; self.v.device8.GetResourceAllocationInfo2( self, &desc, visible_mask, num_resource_descs, resource_descs, alloc_info, ); return desc; } pub inline fn CreateCommittedResource2( self: *T, heap_properties: *const HEAP_PROPERTIES, heap_flags: HEAP_FLAGS, desc: *const RESOURCE_DESC1, initial_state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, prsession: ?*IProtectedResourceSession, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device8.CreateCommittedResource2( self, heap_properties, heap_flags, desc, initial_state, clear_value, prsession, guid, resource, ); } pub inline fn CreatePlacedResource1( self: *T, heap: *IHeap, heap_offset: UINT64, desc: *const RESOURCE_DESC1, initial_state: RESOURCE_STATES, clear_value: ?*const CLEAR_VALUE, guid: *const GUID, resource: ?*?*anyopaque, ) HRESULT { return self.v.device8.CreatePlacedResource1( self, heap, heap_offset, desc, initial_state, clear_value, guid, resource, ); } pub inline fn CreateSamplerFeedbackUnorderedAccessView( self: *T, targeted_resource: ?*IResource, feedback_resource: ?*IResource, dest_descriptor: CPU_DESCRIPTOR_HANDLE, ) void { self.v.device8.CreateSamplerFeedbackUnorderedAccessView( self, targeted_resource, feedback_resource, dest_descriptor, ); } pub inline fn GetCopyableFootprints1( self: *T, desc: *const RESOURCE_DESC1, first_subresource: UINT, num_subresources: UINT, base_offset: UINT64, layouts: ?[*]PLACED_SUBRESOURCE_FOOTPRINT, num_rows: ?[*]UINT, row_size_in_bytes: ?[*]UINT64, total_bytes: ?*UINT64, ) void { self.v.device8.GetCopyableFootprints1( self, desc, first_subresource, num_subresources, base_offset, layouts, num_rows, row_size_in_bytes, total_bytes, ); } }; } fn VTable(comptime T: type) type { return extern struct { GetResourceAllocationInfo2: fn ( *T, UINT, UINT, *const RESOURCE_DESC1, ?[*]RESOURCE_ALLOCATION_INFO1, ) callconv(WINAPI) RESOURCE_ALLOCATION_INFO, CreateCommittedResource2: fn ( *T, *const HEAP_PROPERTIES, HEAP_FLAGS, *const RESOURCE_DESC1, RESOURCE_STATES, ?*const CLEAR_VALUE, ?*IProtectedResourceSession, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreatePlacedResource1: fn ( *T, *IHeap, UINT64, *const RESOURCE_DESC1, RESOURCE_STATES, ?*const CLEAR_VALUE, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, CreateSamplerFeedbackUnorderedAccessView: fn ( *T, ?*IResource, ?*IResource, CPU_DESCRIPTOR_HANDLE, ) callconv(WINAPI) void, GetCopyableFootprints1: fn ( *T, *const RESOURCE_DESC1, UINT, UINT, UINT64, ?[*]PLACED_SUBRESOURCE_FOOTPRINT, ?[*]UINT, ?[*]UINT64, ?*UINT64, ) callconv(WINAPI) void, }; } }; pub const SHADER_CACHE_KIND_FLAGS = UINT; pub const SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 0x1; pub const SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 0x2; pub const SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 0x4; pub const SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8; pub const SHADER_CACHE_CONTROL_FLAGS = UINT; pub const SHADER_CACHE_CONTROL_FLAG_DISABLE = 0x1; pub const SHADER_CACHE_CONTROL_FLAG_ENABLE = 0x2; pub const SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4; pub const SHADER_CACHE_MODE = enum(UINT) { MEMORY = 0, DISK = 1, }; pub const SHADER_CACHE_FLAGS = UINT; pub const SHADER_CACHE_FLAG_NONE = 0; pub const SHADER_CACHE_FLAG_DRIVER_VERSIONED = 0x1; pub const SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2; pub const SHADER_CACHE_SESSION_DESC = extern struct { Identifier: GUID, Mode: SHADER_CACHE_MODE, Flags: SHADER_CACHE_FLAGS, MaximumInMemoryCacheSizeBytes: UINT, MaximumInMemoryCacheEntries: UINT, MaximumValueFileSizeBytes: UINT, Version: UINT64, }; pub const IDevice9 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), device: IDevice.VTable(Self), device1: IDevice1.VTable(Self), device2: IDevice2.VTable(Self), device3: IDevice3.VTable(Self), device4: IDevice4.VTable(Self), device5: IDevice5.VTable(Self), device6: IDevice6.VTable(Self), device7: IDevice7.VTable(Self), device8: IDevice8.VTable(Self), device9: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDevice.Methods(Self); usingnamespace IDevice1.Methods(Self); usingnamespace IDevice2.Methods(Self); usingnamespace IDevice3.Methods(Self); usingnamespace IDevice4.Methods(Self); usingnamespace IDevice5.Methods(Self); usingnamespace IDevice6.Methods(Self); usingnamespace IDevice7.Methods(Self); usingnamespace IDevice8.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn CreateShaderCacheSession( self: *T, desc: *const SHADER_CACHE_SESSION_DESC, guid: *const GUID, session: ?*?*anyopaque, ) HRESULT { return self.v.device9.CreateShaderCacheSession(self, desc, guid, session); } pub inline fn ShaderCacheControl( self: *T, kinds: SHADER_CACHE_KIND_FLAGS, control: SHADER_CACHE_CONTROL_FLAGS, ) HRESULT { return self.v.device9.ShaderCacheControl(self, kinds, control); } pub inline fn CreateCommandQueue1( self: *T, desc: *const COMMAND_QUEUE_DESC, creator_id: *const GUID, guid: *const GUID, cmdqueue: *?*anyopaque, ) HRESULT { return self.v.device9.CreateCommandQueue1(self, desc, creator_id, guid, cmdqueue); } }; } fn VTable(comptime T: type) type { return extern struct { CreateShaderCacheSession: fn ( *T, *const SHADER_CACHE_SESSION_DESC, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT, ShaderCacheControl: fn ( *T, SHADER_CACHE_KIND_FLAGS, SHADER_CACHE_CONTROL_FLAGS, ) callconv(WINAPI) HRESULT, CreateCommandQueue1: fn ( *T, *const COMMAND_QUEUE_DESC, *const GUID, *const GUID, *?*anyopaque, ) callconv(WINAPI) HRESULT, }; } }; pub const PROTECTED_SESSION_STATUS = enum(UINT) { OK = 0, INVALID = 1, }; pub const IProtectedSession = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), psession: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetStatusFence(self: *T, guid: *const GUID, fence: ?*?*anyopaque) HRESULT { return self.v.psession.GetStatusFence(self, guid, fence); } pub inline fn GetSessionStatus(self: *T) PROTECTED_SESSION_STATUS { return self.v.psession.GetSessionStatus(self); } }; } fn VTable(comptime T: type) type { return extern struct { GetStatusFence: fn (*T, *const GUID, ?*?*anyopaque) callconv(WINAPI) HRESULT, GetSessionStatus: fn (*T) callconv(WINAPI) PROTECTED_SESSION_STATUS, }; } }; pub const PROTECTED_RESOURCE_SESSION_FLAGS = UINT; pub const PROTECTED_RESOURCE_SESSION_DESC = extern struct { NodeMask: UINT, Flags: PROTECTED_RESOURCE_SESSION_FLAGS, }; pub const IProtectedResourceSession = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), object: IObject.VTable(Self), devchild: IDeviceChild.VTable(Self), psession: IProtectedSession.VTable(Self), prsession: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace IObject.Methods(Self); usingnamespace IDeviceChild.Methods(Self); usingnamespace IProtectedSession.Methods(Self); usingnamespace Methods(Self); fn Methods(comptime T: type) type { return extern struct { pub inline fn GetDesc(self: *T) PROTECTED_RESOURCE_SESSION_DESC { var desc: PROTECTED_RESOURCE_SESSION_DESC = undefined; _ = self.v.prsession.GetDesc(self, &desc); return desc; } }; } fn VTable(comptime T: type) type { return extern struct { GetDesc: fn ( *T, *PROTECTED_RESOURCE_SESSION_DESC, ) callconv(WINAPI) *PROTECTED_RESOURCE_SESSION_DESC, }; } }; pub extern "d3d12" fn D3D12GetDebugInterface(*const GUID, ?*?*anyopaque) callconv(WINAPI) HRESULT; pub extern "d3d12" fn D3D12CreateDevice( ?*IUnknown, d3d.FEATURE_LEVEL, *const GUID, ?*?*anyopaque, ) callconv(WINAPI) HRESULT; pub extern "d3d12" fn D3D12SerializeVersionedRootSignature( *const VERSIONED_ROOT_SIGNATURE_DESC, ?*?*d3d.IBlob, ?*?*d3d.IBlob, ) callconv(WINAPI) HRESULT; pub const IID_IDevice = GUID{ .Data1 = 0x189819f1, .Data2 = 0x1db6, .Data3 = 0x4b57, .Data4 = .{ 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7 }, }; pub const IID_IDevice1 = GUID{ .Data1 = 0x77acce80, .Data2 = 0x638e, .Data3 = 0x4e65, .Data4 = .{ 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e }, }; pub const IID_IDevice2 = GUID{ .Data1 = 0x30baa41e, .Data2 = 0xb15b, .Data3 = 0x475c, .Data4 = .{ 0xa0, 0xbb, 0x1a, 0xf5, 0xc5, 0xb6, 0x43, 0x28 }, }; pub const IID_IDevice3 = GUID{ .Data1 = 0x81dadc15, .Data2 = 0x2bad, .Data3 = 0x4392, .Data4 = .{ 0x93, 0xc5, 0x10, 0x13, 0x45, 0xc4, 0xaa, 0x98 }, }; pub const IID_IDevice4 = GUID{ .Data1 = 0xe865df17, .Data2 = 0xa9ee, .Data3 = 0x46f9, .Data4 = .{ 0xa4, 0x63, 0x30, 0x98, 0x31, 0x5a, 0xa2, 0xe5 }, }; pub const IID_IDevice5 = GUID{ .Data1 = 0x8b4f173a, .Data2 = 0x2fea, .Data3 = 0x4b80, .Data4 = .{ 0x8f, 0x58, 0x43, 0x07, 0x19, 0x1a, 0xb9, 0x5d }, }; pub const IID_IDevice6 = GUID{ .Data1 = 0xc70b221b, .Data2 = 0x40e4, .Data3 = 0x4a17, .Data4 = .{ 0x89, 0xaf, 0x02, 0x5a, 0x07, 0x27, 0xa6, 0xdc }, }; pub const IID_IDevice7 = GUID{ .Data1 = 0x5c014b53, .Data2 = 0x68a1, .Data3 = 0x4b9b, .Data4 = .{ 0x8b, 0xd1, 0xdd, 0x60, 0x46, 0xb9, 0x35, 0x8b }, }; pub const IID_IDevice8 = GUID{ .Data1 = 0x9218E6BB, .Data2 = 0xF944, .Data3 = 0x4F7E, .Data4 = .{ 0xA7, 0x5C, 0xB1, 0xB2, 0xC7, 0xB7, 0x01, 0xF3 }, }; pub const IID_IDevice9 = GUID{ .Data1 = 0x4c80e962, .Data2 = 0xf032, .Data3 = 0x4f60, .Data4 = .{ 0xbc, 0x9e, 0xeb, 0xc2, 0xcf, 0xa1, 0xd8, 0x3c }, }; pub const IID_ICommandQueue = GUID{ .Data1 = 0x0ec870a6, .Data2 = 0x5d7e, .Data3 = 0x4c22, .Data4 = .{ 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed }, }; pub const IID_IFence = GUID{ .Data1 = 0x0a753dcf, .Data2 = 0xc4d8, .Data3 = 0x4b91, .Data4 = .{ 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76 }, }; pub const IID_ICommandAllocator = GUID{ .Data1 = 0x6102dee4, .Data2 = 0xaf59, .Data3 = 0x4b09, .Data4 = .{ 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24 }, }; pub const IID_IPipelineState = GUID{ .Data1 = 0x765a30f3, .Data2 = 0xf624, .Data3 = 0x4c6f, .Data4 = .{ 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45 }, }; pub const IID_IDescriptorHeap = GUID{ .Data1 = 0x8efb471d, .Data2 = 0x616c, .Data3 = 0x4f49, .Data4 = .{ 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51 }, }; pub const IID_IResource = GUID{ .Data1 = 0x696442be, .Data2 = 0xa72e, .Data3 = 0x4059, .Data4 = .{ 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad }, }; pub const IID_IRootSignature = GUID{ .Data1 = 0xc54a6b66, .Data2 = 0x72df, .Data3 = 0x4ee8, .Data4 = .{ 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14 }, }; pub const IID_IGraphicsCommandList = GUID{ .Data1 = 0x5b160d0f, .Data2 = 0xac1b, .Data3 = 0x4185, .Data4 = .{ 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55 }, }; pub const IID_IGraphicsCommandList1 = GUID{ .Data1 = 0x553103fb, .Data2 = 0x1fe7, .Data3 = 0x4557, .Data4 = .{ 0xbb, 0x38, 0x94, 0x6d, 0x7d, 0x0e, 0x7c, 0xa7 }, }; pub const IID_IGraphicsCommandList2 = GUID{ .Data1 = 0x38C3E584, .Data2 = 0xFF17, .Data3 = 0x412C, .Data4 = .{ 0x91, 0x50, 0x4F, 0xC6, 0xF9, 0xD7, 0x2A, 0x28 }, }; pub const IID_IGraphicsCommandList3 = GUID{ .Data1 = 0x6FDA83A7, .Data2 = 0xB84C, .Data3 = 0x4E38, .Data4 = .{ 0x9A, 0xC8, 0xC7, 0xBD, 0x22, 0x01, 0x6B, 0x3D }, }; pub const IID_IGraphicsCommandList4 = GUID{ .Data1 = 0x8754318e, .Data2 = 0xd3a9, .Data3 = 0x4541, .Data4 = .{ 0x98, 0xcf, 0x64, 0x5b, 0x50, 0xdc, 0x48, 0x74 }, }; pub const IID_IGraphicsCommandList5 = GUID{ .Data1 = 0x55050859, .Data2 = 0x4024, .Data3 = 0x474c, .Data4 = .{ 0x87, 0xf5, 0x64, 0x72, 0xea, 0xee, 0x44, 0xea }, }; pub const IID_IGraphicsCommandList6 = GUID{ .Data1 = 0xc3827890, .Data2 = 0xe548, .Data3 = 0x4cfa, .Data4 = .{ 0x96, 0xcf, 0x56, 0x89, 0xa9, 0x37, 0x0f, 0x80 }, }; // Error return codes from https://docs.microsoft.com/en-us/windows/win32/direct3d12/d3d12-graphics-reference-returnvalues pub const ERROR_ADAPTER_NOT_FOUND = @bitCast(HRESULT, @as(c_ulong, 0x887E0001)); pub const ERROR_DRIVER_VERSION_MISMATCH = @bitCast(HRESULT, @as(c_ulong, 0x887E0002)); // Error set corresponding to the above error return codes pub const Error = error{ ADAPTER_NOT_FOUND, DRIVER_VERSION_MISMATCH, };
modules/platform/vendored/zwin32/src/d3d12.zig
const mustache = @import("mustache.zig"); const Delimiters = mustache.Delimiters; const builtin = @import("builtin"); pub const comptime_tests_enabled = false; /// General options for processing a mustache template pub const TemplateOptions = struct { /// Template source options source: TemplateSource, /// Template output options output: ParserOutput, /// Those options affect both performance and supported Mustache features. /// Defaults to full-spec compatible. features: Features = .{}, /// Template load mode /// Can be "runtime" or "comptime" load_mode: TemplateLoadMode = .runtime_loaded, pub fn isRefCounted(self: @This()) bool { return self.source == .Stream; } pub fn copyStrings(self: @This()) bool { return switch (self.output) { .Render => false, .Parse => switch (self.source) { .String => |option| option.copy_strings, .Stream => true, }, }; } }; pub const TemplateLoadMode = union(enum) { runtime_loaded, comptime_loaded: struct { template_text: []const u8, default_delimiters: Delimiters, }, }; pub const TemplateSource = union(enum) { /// Loads a template from string String: struct { /// Use 'false' if the source string is static or lives enough copy_strings: bool = true, }, /// Loads a template from a file or stream Stream: struct { /// Define the buffer size for reading the stream read_buffer_size: usize = 4 * 1024, }, }; pub const ParserOutput = enum { /// Parses a template /// Use this option for validation and to store a template for future rendering /// This option speeds up the rendering process when the same template is rendered many times Parse, /// Parses just enough to render directly, without storing the template. /// This option saves memory. Render, }; pub const ParseTextOptions = struct { /// Use 'false' if the source string is static or lives enough copy_strings: bool, /// Those options affect both performance and supported Mustache features. /// Defaults to full-spec compatible. features: Features = .{}, }; pub const ParseFileOptions = struct { /// Define the buffer size for reading the stream read_buffer_size: usize = 4 * 1024, /// Those options affect both performance and supported Mustache features. /// Defaults to full-spec compatible. features: Features = .{}, }; pub const Features = struct { /// Allows redefining the delimiters through the tags '{{=' and '=}}' /// Disabling this option speeds up the parsing process. /// If disabled, any occurrence of '{{=' will result in a parse error allow_redefining_delimiters: bool = true, /// Preserve line breaks and indentations. /// This option is useful when rendering documents sensible to spaces such as `yaml` for example. /// Disabling this option speeds up the parsing process. /// Examples: /// [Line breaks](https://github.com/mustache/spec/blob/b2aeb3c283de931a7004b5f7a2cb394b89382369/specs/comments.yml#L38) /// [Indentation](https://github.com/mustache/spec/blob/b2aeb3c283de931a7004b5f7a2cb394b89382369/specs/partials.yml#L82) preseve_line_breaks_and_indentation: bool = true, /// Lambda expansion support lambdas: Lambdas = .{ .Enabled = .{} }, }; pub const Lambdas = union(enum) { /// Use this option if your data source does not implement lambda functions /// Disabling lambda support saves memory and speeds up the parsing process Disabled, /// Use this option to support lambda functions in your data sources Enabled: struct { /// Lambdas can expand to new tags, including another lambda /// Defines the max recursion depth to avoid infinite recursion when evaluating lambdas /// A recursive lambda will interpolate as an empty string, without erros max_recursion: u32 = 100, }, }; pub const ContextMisses = enum { Empty, Error, }; pub const RenderTemplateOptions = struct { /// Defines the behavior when rendering a unknown context /// Mustache's spec says it must be rendered as an empty string /// However, in Debug mode it defaults to `Error` to avoid silently broken contexts. context_misses: ContextMisses = if (builtin.mode == .Debug) .Error else .Empty, }; pub const RenderTextOptions = struct { /// Defines the behavior when rendering a unknown context /// Mustache's spec says it must be rendered as an empty string /// However, in Debug mode it defaults to `Error` to avoid silently broken contexts. context_misses: ContextMisses = if (builtin.mode == .Debug) .Error else .Empty, /// Those options affect both performance and supported Mustache features. /// Defaults to full-spec compatible. features: Features = .{}, }; pub const RenderFileOptions = struct { /// Defines the behavior when rendering a unknown context /// Mustache's spec says it must be rendered as an empty string /// However, in Debug mode it defaults to `Error` to avoid silently broken contexts. context_misses: ContextMisses = if (builtin.mode == .Debug) .Error else .Empty, /// Define the buffer size for reading the stream read_buffer_size: usize = 4 * 1024, /// Those options affect both performance and supported Mustache features. /// Defaults to full-spec compatible. features: Features = .{}, }; pub const RenderOptions = union(enum) { Template: RenderTemplateOptions, Text: RenderTextOptions, File: RenderFileOptions, };
src/options.zig
const std = @import("std"); pub const ArgParseOptions = struct { allocator: *std.mem.Allocator = std.heap.c_allocator, }; const ArgParseError = error{ AllocatorRequired, InvalidArgs, MissingField, UnexpectedArgument, UnexpectedField, }; pub fn parse(comptime T: type, options: ArgParseOptions) !T { var args = std.ArrayList([]const u8).init(options.allocator); defer args.deinit(); for (std.os.argv) |arg| { var str = std.mem.spanZ(arg); if (std.mem.startsWith(u8, str, "--")) { if (std.mem.indexOf(u8, str, "=")) |idx| { try args.append(str[0..idx]); str = str[idx + 1 ..]; } } try args.append(str); } return parseInternal(T, args.items[1..], options); } fn parseInternal(comptime T: type, args: []const []const u8, options: ArgParseOptions) ArgParseError!T { const info = @typeInfo(T).Struct; var result: T = undefined; var fields_seen = [_]bool{false} ** info.fields.len; var iter = try splitArgs(args); while (iter.next()) |kv| { const key = kv[0][2..]; // Remove -- prefix const val = kv[1..]; var found = false; inline for (info.fields) |field, field_i| { if (std.mem.eql(u8, key, field.name)) { fields_seen[field_i] = true; @field(result, field.name) = try parseValues(field.field_type, val, options); found = true; break; } } if (!found) { return error.UnexpectedField; } } // Set default value inline for (info.fields) |field, i| { if (!fields_seen[i]) { if (field.default_value) |default| { if (!field.is_comptime) { @field(result, field.name) = default; } } else { return error.MissingField; } } } return result; } fn splitArgs(args: []const []const u8) ArgParseError!SplitIterator { if (args.len == 0) { return SplitIterator{ .args = args, .index = null }; } if (!std.mem.startsWith(u8, args[0], "--")) { return error.InvalidArgs; } return SplitIterator{ .args = args, .index = 0, }; } const SplitIterator = struct { args: []const []const u8, index: ?usize, pub fn next(self: *SplitIterator) ?[]const []const u8 { const start = self.index orelse return null; const end = if (indexOfPos(self.args, start + 1)) |key_start| blk: { self.index = key_start; break :blk key_start; } else blk: { self.index = null; break :blk self.args.len; }; return self.args[start..end]; } /// Returns a slice of the remaining bytes. Does not affect iterator state. pub fn rest(self: SplitIterator) []const []const u8 { const end = self.args.len; const start = self.index orelse end; return self.args[start..end]; } fn indexOfPos(args: []const []const u8, start_index: usize) ?usize { var i: usize = start_index; while (i < args.len) : (i += 1) { if (std.mem.startsWith(u8, args[i], "--")) { return i; } } return null; } }; fn parseValues(comptime T: type, values: []const []const u8, options: ArgParseOptions) ArgParseError!T { if (values.len != 1) { return error.InvalidArgs; } switch (@typeInfo(T)) { .Bool => { if (std.mem.eql(u8, values[0], "true")) return true; if (std.mem.eql(u8, values[0], "false")) return false; return error.InvalidArgs; }, .Float, .ComptimeFloat => { return try std.fmt.parseFloat(T, values[0]) catch error.InvalidArgs; }, .Int, .ComptimeInt => { return std.fmt.parseInt(T, values[0], 10) catch error.InvalidArgs; }, .Optional => |optionalInfo| { return try parseValues(optionalInfo.child, values, options); }, .Pointer => |ptrInfo| { switch (ptrInfo.size) { .One => { const allocator = options.allocator orelse return error.AllocatorRequired; const r: T = try allocator.create(ptrInfo.child); r.* = try parseValues(ptrInfo.child, values, options); return r; }, .Slice => { if (ptrInfo.child != u8) return error.InvalidArgs; return values[0]; }, else => return error.InvalidArgs, } }, else => return error.InvalidArgs, } } pub fn parseFree(comptime T: type, value: T, options: ArgParseOptions) void { inline for (@typeInfo(T).Struct.fields) |field| { fieldFree(field.field_type, @field(value, field.name), options); } } fn fieldFree(comptime T: type, value: T, options: ArgParseOptions) void { switch (@typeInfo(T)) { .Bool, .Float, .ComptimeFloat, .Int, .ComptimeInt => {}, .Optional => |optionalInfo| { if (value) |v| { fieldFree(optionalInfo.child, v, options); } }, .Pointer => |ptrInfo| { switch (ptrInfo.size) { .One => { fieldFree(ptrInfo.child, value.*, options); options.allocator.destroy(value); }, .Slice => { for (value) |v| { fieldFree(ptrInfo.child, v, options); } }, else => unreachable, } }, else => unreachable, } } test "parse multiple fields" { const Args = struct { str: []const u8, boolean: bool, default: []const u8 = "default", float: f64, int: u32, optional_str: ?[]const u8 = null, }; const options = ArgParseOptions{ .allocator = std.testing.allocator }; const parsed = try parseInternal(Args, &[_][]const u8{ "--str", "test", "--boolean", "false", "--float", "1.1", "--int", "1234", "--optional_str", "optional", }, options); try std.testing.expectEqual(@as([]const u8, "test"), parsed.str); try std.testing.expectEqual(false, parsed.boolean); try std.testing.expectEqual(@as(f64, 1.1), parsed.float); try std.testing.expectEqual(@as(u32, 1234), parsed.int); try std.testing.expectEqual(@as(?[]const u8, "optional"), parsed.optional_str); defer parseFree(Args, parsed, options); } test "parse default values" { const Args = struct { str: []const u8 = "test", boolean: bool = false, float: f64 = 1.1, int: u32 = 1234, optional: ?u32 = null, }; const options = ArgParseOptions{ .allocator = std.testing.allocator }; const parsed = try parseInternal(Args, &[_][]const u8{}, options); try std.testing.expectEqual(@as([]const u8, "test"), parsed.str); try std.testing.expectEqual(false, parsed.boolean); try std.testing.expectEqual(@as(f64, 1.1), parsed.float); try std.testing.expectEqual(@as(u32, 1234), parsed.int); try std.testing.expectEqual(@as(?u32, null), parsed.optional); defer parseFree(Args, parsed, options); } test "parse missing field" { const Args = struct { str: []const u8, }; const options = ArgParseOptions{ .allocator = std.testing.allocator }; const parsed = parseInternal(Args, &[_][]const u8{}, options); try std.testing.expectError(error.MissingField, parsed); } test "parse unexpected field" { const Args = struct { str: []const u8, }; const options = ArgParseOptions{ .allocator = std.testing.allocator }; const parsed = parseInternal(Args, &[_][]const u8{ "--str", "test", "--something", "some", }, options); try std.testing.expectError(error.UnexpectedField, parsed); }
src/argparse.zig
const std = @import("std"); const argsParser = @import("args.zig"); pub fn main() !u8 { var argsAllocator = std.heap.page_allocator; const options = argsParser.parseWithVerbForCurrentProcess( struct { // this declares long option that can come before or after verb output: ?[]const u8 = null, // This declares short-hand options for single hyphen pub const shorthands = .{ .o = "output", }; }, union(enum) { compact: struct { // This declares long options for double hyphen host: ?[]const u8 = null, port: u16 = 3420, mode: enum { default, special, slow, fast } = .default, // This declares short-hand options for single hyphen pub const shorthands = .{ .H = "host", .p = "port", }; }, reload: struct { // This declares long options for double hyphen force: bool = false, // This declares short-hand options for single hyphen pub const shorthands = .{ .f = "force", }; }, }, argsAllocator, .print, ) catch return 1; defer options.deinit(); std.debug.print("executable name: {s}\n", .{options.executable_name}); // non-verb/global options inline for (std.meta.fields(@TypeOf(options.options))) |fld| { std.debug.print("\t{s} = {any}\n", .{ fld.name, @field(options.options, fld.name), }); } // verb options switch (options.verb.?) { .compact => |opts| { inline for (std.meta.fields(@TypeOf(opts))) |fld| { std.debug.print("\t{s} = {any}\n", .{ fld.name, @field(opts, fld.name), }); } }, .reload => |opts| { inline for (std.meta.fields(@TypeOf(opts))) |fld| { std.debug.print("\t{s} = {any}\n", .{ fld.name, @field(opts, fld.name), }); } }, } std.debug.print("parsed positionals:\n", .{}); for (options.positionals) |arg| { std.debug.print("\t'{s}'\n", .{arg}); } return 0; }
demo_verb.zig
const cc = @cImport(@cInclude("GLFW/glfw3.h")); /// The unknown key pub const unknown = cc.GLFW_KEY_UNKNOWN; /// Printable keys pub const space = cc.GLFW_KEY_SPACE; pub const apostrophe = cc.GLFW_KEY_APOSTROPHE; pub const comma = cc.GLFW_KEY_COMMA; pub const minus = cc.GLFW_KEY_MINUS; pub const period = cc.GLFW_KEY_PERIOD; pub const slash = cc.GLFW_KEY_SLASH; pub const zero = cc.GLFW_KEY_0; pub const one = cc.GLFW_KEY_1; pub const two = cc.GLFW_KEY_2; pub const three = cc.GLFW_KEY_3; pub const four = cc.GLFW_KEY_4; pub const five = cc.GLFW_KEY_5; pub const six = cc.GLFW_KEY_6; pub const seven = cc.GLFW_KEY_7; pub const eight = cc.GLFW_KEY_8; pub const nine = cc.GLFW_KEY_9; pub const semicolon = cc.GLFW_KEY_SEMICOLON; pub const equal = cc.GLFW_KEY_EQUAL; pub const a = cc.GLFW_KEY_A; pub const b = cc.GLFW_KEY_B; pub const c = cc.GLFW_KEY_C; pub const d = cc.GLFW_KEY_D; pub const e = cc.GLFW_KEY_E; pub const f = cc.GLFW_KEY_F; pub const g = cc.GLFW_KEY_G; pub const h = cc.GLFW_KEY_H; pub const i = cc.GLFW_KEY_I; pub const j = cc.GLFW_KEY_J; pub const k = cc.GLFW_KEY_K; pub const l = cc.GLFW_KEY_L; pub const m = cc.GLFW_KEY_M; pub const n = cc.GLFW_KEY_N; pub const o = cc.GLFW_KEY_O; pub const p = cc.GLFW_KEY_P; pub const q = cc.GLFW_KEY_Q; pub const r = cc.GLFW_KEY_R; pub const s = cc.GLFW_KEY_S; pub const t = cc.GLFW_KEY_T; pub const u = cc.GLFW_KEY_U; pub const v = cc.GLFW_KEY_V; pub const w = cc.GLFW_KEY_W; pub const x = cc.GLFW_KEY_X; pub const y = cc.GLFW_KEY_Y; pub const z = cc.GLFW_KEY_Z; pub const left_bracket = cc.GLFW_KEY_LEFT_BRACKET; pub const backslash = cc.GLFW_KEY_BACKSLASH; pub const right_bracket = cc.GLFW_KEY_RIGHT_BRACKET; pub const grave_accent = cc.GLFW_KEY_GRAVE_ACCENT; pub const world_1 = cc.GLFW_KEY_WORLD_1; // non-US #1 pub const world_2 = cc.GLFW_KEY_WORLD_2; // non-US #2 /// Function keys pub const escape = cc.GLFW_KEY_ESCAPE; pub const enter = cc.GLFW_KEY_ENTER; pub const tab = cc.GLFW_KEY_TAB; pub const backspace = cc.GLFW_KEY_BACKSPACE; pub const insert = cc.GLFW_KEY_INSERT; pub const delete = cc.GLFW_KEY_DELETE; pub const right = cc.GLFW_KEY_RIGHT; pub const left = cc.GLFW_KEY_LEFT; pub const down = cc.GLFW_KEY_DOWN; pub const up = cc.GLFW_KEY_UP; pub const page_up = cc.GLFW_KEY_PAGE_UP; pub const page_down = cc.GLFW_KEY_PAGE_DOWN; pub const home = cc.GLFW_KEY_HOME; pub const end = cc.GLFW_KEY_END; pub const caps_lock = cc.GLFW_KEY_CAPS_LOCK; pub const scroll_lock = cc.GLFW_KEY_SCROLL_LOCK; pub const num_lock = cc.GLFW_KEY_NUM_LOCK; pub const print_screen = cc.GLFW_KEY_PRINT_SCREEN; pub const pause = cc.GLFW_KEY_PAUSE; pub const F1 = cc.GLFW_KEY_F1; pub const F2 = cc.GLFW_KEY_F2; pub const F3 = cc.GLFW_KEY_F3; pub const F4 = cc.GLFW_KEY_F4; pub const F5 = cc.GLFW_KEY_F5; pub const F6 = cc.GLFW_KEY_F6; pub const F7 = cc.GLFW_KEY_F7; pub const F8 = cc.GLFW_KEY_F8; pub const F9 = cc.GLFW_KEY_F9; pub const F10 = cc.GLFW_KEY_F10; pub const F11 = cc.GLFW_KEY_F11; pub const F12 = cc.GLFW_KEY_F12; pub const F13 = cc.GLFW_KEY_F13; pub const F14 = cc.GLFW_KEY_F14; pub const F15 = cc.GLFW_KEY_F15; pub const F16 = cc.GLFW_KEY_F16; pub const F17 = cc.GLFW_KEY_F17; pub const F18 = cc.GLFW_KEY_F18; pub const F19 = cc.GLFW_KEY_F19; pub const F20 = cc.GLFW_KEY_F20; pub const F21 = cc.GLFW_KEY_F21; pub const F22 = cc.GLFW_KEY_F22; pub const F23 = cc.GLFW_KEY_F23; pub const F24 = cc.GLFW_KEY_F24; pub const F25 = cc.GLFW_KEY_F25; pub const kp_0 = cc.GLFW_KEY_KP_0; pub const kp_1 = cc.GLFW_KEY_KP_1; pub const kp_2 = cc.GLFW_KEY_KP_2; pub const kp_3 = cc.GLFW_KEY_KP_3; pub const kp_4 = cc.GLFW_KEY_KP_4; pub const kp_5 = cc.GLFW_KEY_KP_5; pub const kp_6 = cc.GLFW_KEY_KP_6; pub const kp_7 = cc.GLFW_KEY_KP_7; pub const kp_8 = cc.GLFW_KEY_KP_8; pub const kp_9 = cc.GLFW_KEY_KP_9; pub const kp_decimal = cc.GLFW_KEY_KP_DECIMAL; pub const kp_divide = cc.GLFW_KEY_KP_DIVIDE; pub const kp_multiply = cc.GLFW_KEY_KP_MULTIPLY; pub const kp_subtract = cc.GLFW_KEY_KP_SUBTRACT; pub const kp_add = cc.GLFW_KEY_KP_ADD; pub const kp_enter = cc.GLFW_KEY_KP_ENTER; pub const kp_equal = cc.GLFW_KEY_KP_EQUAL; pub const left_shift = cc.GLFW_KEY_LEFT_SHIFT; pub const left_control = cc.GLFW_KEY_LEFT_CONTROL; pub const left_alt = cc.GLFW_KEY_LEFT_ALT; pub const left_super = cc.GLFW_KEY_LEFT_SUPER; pub const right_shift = cc.GLFW_KEY_RIGHT_SHIFT; pub const right_control = cc.GLFW_KEY_RIGHT_CONTROL; pub const right_alt = cc.GLFW_KEY_RIGHT_ALT; pub const right_super = cc.GLFW_KEY_RIGHT_SUPER; pub const menu = cc.GLFW_KEY_MENU; pub const last = cc.GLFW_KEY_LAST;
glfw/src/key.zig
const std = @import("std"); const Rational = std.math.big.Rational; const Allocator = std.mem.Allocator; const Real = @import("Real.zig").Real; const IntermediateRepresentation = @import("ir.zig"); // TODO: rhm will have approximate mode, which runs faster at the expense of using floats instead of Reals // TODO: resolve() standard function for resolving equations (only on functions with no control flow) // ex: function sinus(x) -> sin(x) // resolve(sinus, "=") -- return a function that given an expected result b, returns a number a such that f(a) = b // resolve(sinus, "=")(1) -- should be equal to π/2 const Value = union(enum) { None: void, // TODO: UInt32, Int32, etc. types to save on memory // TODO: use rationals Number: *Real, // Number: Real String: []const u8, pub fn clone(self: *Value, allocator: Allocator) !Value { switch (self.*) { .Number => |object| { return Value { .Number = try object.clone(allocator) }; }, .String => std.debug.todo("clone strings"), .None => unreachable, } } pub fn reference(self: *Value) void { switch (self.*) { .Number => |object| { object.rc.reference(); }, else => {} } } pub fn dereference(self: *Value) void { switch (self.*) { .Number => |object| { object.rc.dereference(); }, else => {} } } }; pub fn execute(allocator: Allocator, ir: []const IntermediateRepresentation.Instruction) !void { var registers: [256]Value = [_]Value{ .None } ** 256; // TODO: dynamically size locals array var locals: [16]Value = [_]Value{ .None } ** 16; for (ir) |instruction| { std.log.scoped(.vm).debug("{}", .{ instruction }); switch (instruction) { .LoadByte => |lb| { const real = try Real.initFloat(allocator, @intToFloat(f32, lb.value)); // Dereference old value const registerId = @enumToInt(lb.target); registers[registerId].dereference(); registers[@enumToInt(lb.target)] = .{ .Number = real }; }, .LoadString => |ls| { // Dereference old value const registerId = @enumToInt(ls.target); registers[registerId].dereference(); registers[@enumToInt(ls.target)] = .{ .String = ls.value }; }, .Add => |add| { var result = try registers[@enumToInt(add.lhs)].Number.clone(allocator); try result.add(allocator, registers[@enumToInt(add.rhs)].Number); // Dereference old value const registerId = @enumToInt(add.target); registers[registerId].dereference(); registers[@enumToInt(add.target)] = .{ .Number = result }; }, .SetLocal => |set| { std.log.scoped(.vm).debug("set local {d} to {d}", .{ set.local, registers[@enumToInt(set.source)] }); const localId = @enumToInt(set.local); // If there was already a local there, de-reference it locals[localId].dereference(); locals[localId] = try registers[@enumToInt(set.source)].clone(allocator); }, .LoadLocal => |load| { std.log.scoped(.vm).debug("load from local {d} to register {d} = {d}", .{ load.local, load.target, locals[@enumToInt(load.local)] }); // Dereference old value const registerId = @enumToInt(load.target); registers[registerId].dereference(); registers[registerId] = try locals[@enumToInt(load.local)].clone(allocator); }, .LoadGlobal => |load| { std.log.scoped(.vm).debug("load from global {s} to register {d}", .{ load.global, load.target }); if (std.mem.eql(u8, load.global, "pi")) { // Dereference old value const registerId = @enumToInt(load.target); registers[registerId].dereference(); registers[@enumToInt(load.target)] = .{ .Number = try Real.pi(allocator) }; } else { @panic("TODO"); } }, .CallFunction => |call| { std.log.scoped(.vm).debug("call {s} with {d} arguments ", .{ call.name, call.args_num }); if (std.mem.eql(u8, call.name, "print")) { var i: u8 = 0; while (i < call.args_num) : (i += 1) { const value = registers[@enumToInt(call.args_start) + i]; switch (value) { .None => @panic("'None' value cannot be used by a program"), .Number => std.log.info("{d}", .{ value.Number }), .String => std.log.info("{s}", .{ value.String }), } } } else { std.log.err("no such function {s}", .{ call.name }); break; } }, .Move => |move| { // Dereference old value const registerId = @enumToInt(move.target); registers[registerId].dereference(); registers[@enumToInt(move.target)] = try registers[@enumToInt(move.source)].clone(allocator); } } } for (locals) |*local, idx| { if (local.* != .None) std.log.debug("deinit local {d}", .{ idx }); local.dereference(); } for (registers) |*register, idx| { if (register.* != .None) std.log.debug("deinit register {d}", .{ idx }); register.dereference(); } }
src/vm.zig
const std = @import("std"); const input = @import("input.zig"); pub fn run(allocator: std.mem.Allocator, stdout: anytype) anyerror!void { { var input_ = try input.readFile("inputs/day16"); defer input_.deinit(); const result = try part1(allocator, &input_); try stdout.print("16a: {}\n", .{ result }); std.debug.assert(result == 852); } { var input_ = try input.readFile("inputs/day16"); defer input_.deinit(); const result = try part2(allocator, &input_); try stdout.print("16b: {}\n", .{ result }); std.debug.assert(result == 19348959966392); } } fn part1(allocator: std.mem.Allocator, input_: anytype) !u64 { var bits = try BitsIterator.init(input_); var packet = try Packet.init(allocator, &bits); defer packet.deinit(); var sum: u64 = 0; walkPacket(&packet, &sum); return sum; } fn part2(allocator: std.mem.Allocator, input_: anytype) !u64 { var bits = try BitsIterator.init(input_); var packet = try Packet.init(allocator, &bits); defer packet.deinit(); return evalPacket(&packet); } const BitsIterator = struct { line: []const u8, pos: usize, fn init(input_: anytype) !@This() { const line = (try input_.next()) orelse return error.InvalidInput; return BitsIterator { .line = line, .pos = 0 }; } fn next(self: *@This()) !u1 { const c = self.line[self.pos / 4]; const b = try std.fmt.parseInt(u4, &[_]u8 { c }, 16); const result = if (b & (@as(u4, 0b1000) >> @intCast(u2, self.pos % 4)) == 0) @as(u1, 0) else @as(u1, 1); self.pos += 1; return result; } }; const Packet = struct { version: u3, body: PacketBody, fn init(allocator: std.mem.Allocator, bits: *BitsIterator) error{InvalidCharacter, InvalidInput, OutOfMemory, Overflow}!@This() { const version = try getNum(3, bits); const type_id = try getNum(3, bits); const body = body: { switch (type_id) { 4 => { var literal: u64 = 0; while (true) { const block = try getNum(5, bits); literal = (literal << 4) | (block & 0b01111); if (block & 0b10000 == 0) { break; } } break :body PacketBody { .literal = literal, }; }, else => { var body = PacketBody { .operator = Operator { .type_id = type_id, .sub_packets = std.ArrayList(Packet).init(allocator), }, }; errdefer body.deinit(); const length_type_id = try bits.next(); switch (length_type_id) { 0 => { const length = try getNum(15, bits); const end = bits.pos + length; while (bits.pos < end) { const sub_packet = try Packet.init(allocator, bits); try body.operator.sub_packets.append(sub_packet); } bits.pos = end; }, 1 => { const num_sub_packets = try getNum(11, bits); var sub_packet_i: usize = 0; while (sub_packet_i < num_sub_packets) : (sub_packet_i += 1) { const sub_packet = try Packet.init(allocator, bits); try body.operator.sub_packets.append(sub_packet); } }, } break :body body; }, } }; return Packet { .version = version, .body = body, }; } fn deinit(self: *@This()) void { self.body.deinit(); } }; const PacketBody = union(enum) { literal: Literal, operator: Operator, fn deinit(self: *@This()) void { switch (self.*) { .literal => {}, .operator => |*operator| operator.deinit(), } } }; const Literal = u64; const Operator = struct { type_id: u3, sub_packets: std.ArrayList(Packet), fn deinit(self: *@This()) void { for (self.sub_packets.items) |*sub_packet| { sub_packet.deinit(); } self.sub_packets.deinit(); } }; fn getNum(comptime bit_length: usize, bits: *BitsIterator) !std.meta.Int(.unsigned, bit_length) { var result: std.meta.Int(.unsigned, bit_length) = 0; var i: usize = 0; while (i < bit_length) : (i += 1) { result = (result << 1) | (try bits.next()); } return result; } fn walkPacket(packet: *const Packet, sum: *u64) void { sum.* += packet.version; switch (packet.body) { .literal => {}, .operator => |operator| { for (operator.sub_packets.items) |*sub_packet| { walkPacket(sub_packet, sum); } } } } fn evalPacket(packet: *const Packet) error{InvalidInput}!u64 { switch (packet.body) { .literal => |literal| return literal, .operator => |operator| { switch (operator.type_id) { 0 => { var result: u64 = 0; for (operator.sub_packets.items) |*sub_packet| { result += try evalPacket(sub_packet); } return result; }, 1 => { var result: u64 = 1; for (operator.sub_packets.items) |*sub_packet| { result *= try evalPacket(sub_packet); } return result; }, 2 => { var result: u64 = std.math.maxInt(u64); for (operator.sub_packets.items) |*sub_packet| { result = std.math.min(result, try evalPacket(sub_packet)); } return result; }, 3 => { var result: u64 = std.math.minInt(u64); for (operator.sub_packets.items) |*sub_packet| { result = std.math.max(result, try evalPacket(sub_packet)); } return result; }, 5 => { if (operator.sub_packets.items.len != 2) { return error.InvalidInput; } const left_packet = &operator.sub_packets.items[0]; const right_packet = &operator.sub_packets.items[1]; if ((try evalPacket(left_packet)) > (try evalPacket(right_packet))) { return 1; } return 0; }, 6 => { if (operator.sub_packets.items.len != 2) { return error.InvalidInput; } const left_packet = &operator.sub_packets.items[0]; const right_packet = &operator.sub_packets.items[1]; if ((try evalPacket(left_packet)) < (try evalPacket(right_packet))) { return 1; } return 0; }, 7 => { if (operator.sub_packets.items.len != 2) { return error.InvalidInput; } const left_packet = &operator.sub_packets.items[0]; const right_packet = &operator.sub_packets.items[1]; if ((try evalPacket(left_packet)) == (try evalPacket(right_packet))) { return 1; } return 0; }, else => return error.InvalidInput, } } } } test "day 16 example 1" { const input_ = \\D2FE28 ; var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); try std.testing.expectEqual(@as(u3, 6), packet.version); switch (packet.body) { .literal => |literal| try std.testing.expectEqual(@as(u64, 2021), literal), else => try std.testing.expect(false), } } test "day 16 example 2" { const input_ = \\38006F45291200 ; var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); try std.testing.expectEqual(@as(u3, 1), packet.version); switch (packet.body) { .operator => |operator| { try std.testing.expectEqual(@as(u3, 6), operator.type_id); try std.testing.expectEqual(@as(usize, 2), operator.sub_packets.items.len); const sub_packet0 = &operator.sub_packets.items[0]; switch (sub_packet0.body) { .literal => |literal| try std.testing.expectEqual(@as(u64, 10), literal), else => try std.testing.expect(false), } const sub_packet1 = &operator.sub_packets.items[1]; switch (sub_packet1.body) { .literal => |literal| try std.testing.expectEqual(@as(u64, 20), literal), else => try std.testing.expect(false), } }, else => try std.testing.expect(false), } } test "day 16 example 3" { const input_ = \\EE00D40C823060 ; var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); try std.testing.expectEqual(@as(u3, 7), packet.version); switch (packet.body) { .operator => |operator| { try std.testing.expectEqual(@as(u3, 3), operator.type_id); try std.testing.expectEqual(@as(usize, 3), operator.sub_packets.items.len); const sub_packet0 = &operator.sub_packets.items[0]; switch (sub_packet0.body) { .literal => |literal| try std.testing.expectEqual(@as(u64, 1), literal), else => try std.testing.expect(false), } const sub_packet1 = &operator.sub_packets.items[1]; switch (sub_packet1.body) { .literal => |literal| try std.testing.expectEqual(@as(u64, 2), literal), else => try std.testing.expect(false), } const sub_packet2 = &operator.sub_packets.items[2]; switch (sub_packet2.body) { .literal => |literal| try std.testing.expectEqual(@as(u64, 3), literal), else => try std.testing.expect(false), } }, else => try std.testing.expect(false), } } test "day 16 example 4" { const input_ = \\8A004A801A8002F478 ; { var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); try std.testing.expectEqual(@as(u3, 4), packet.version); switch (packet.body) { .operator => |operator| { try std.testing.expectEqual(@as(usize, 1), operator.sub_packets.items.len); const sub_packet0 = &operator.sub_packets.items[0]; try std.testing.expectEqual(@as(u3, 1), sub_packet0.version); switch (sub_packet0.body) { .operator => |sub_operator| { try std.testing.expectEqual(@as(usize, 1), sub_operator.sub_packets.items.len); const sub_sub_packet0 = &sub_operator.sub_packets.items[0]; try std.testing.expectEqual(@as(u3, 5), sub_sub_packet0.version); switch (sub_sub_packet0.body) { .operator => |sub_sub_operator| { try std.testing.expectEqual(@as(usize, 1), sub_sub_operator.sub_packets.items.len); const sub_sub_sub_packet0 = &sub_sub_operator.sub_packets.items[0]; try std.testing.expectEqual(@as(u3, 6), sub_sub_sub_packet0.version); switch (sub_sub_sub_packet0.body) { .literal => {}, else => try std.testing.expect(false), } }, else => try std.testing.expect(false), } }, else => try std.testing.expect(false), } }, else => try std.testing.expect(false), } } try std.testing.expectEqual(@as(u64, 16), try part1(std.testing.allocator, &input.readString(input_))); } test "day 16 example 5" { const input_ = \\620080001611562C8802118E34 ; { var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); try std.testing.expectEqual(@as(u3, 3), packet.version); switch (packet.body) { .operator => |operator| { try std.testing.expectEqual(@as(usize, 2), operator.sub_packets.items.len); for (operator.sub_packets.items) |sub_packet| { switch (sub_packet.body) { .operator => |sub_operator| { try std.testing.expectEqual(@as(usize, 2), sub_operator.sub_packets.items.len); for (sub_operator.sub_packets.items) |sub_sub_packet| { switch (sub_sub_packet.body) { .literal => {}, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } try std.testing.expectEqual(@as(u64, 12), try part1(std.testing.allocator, &input.readString(input_))); } test "day 16 example 6" { const input_ = \\C0015000016115A2E0802F182340 ; { var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); switch (packet.body) { .operator => |operator| { try std.testing.expectEqual(@as(usize, 2), operator.sub_packets.items.len); for (operator.sub_packets.items) |sub_packet| { switch (sub_packet.body) { .operator => |sub_operator| { try std.testing.expectEqual(@as(usize, 2), sub_operator.sub_packets.items.len); for (sub_operator.sub_packets.items) |sub_sub_packet| { switch (sub_sub_packet.body) { .literal => {}, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } try std.testing.expectEqual(@as(u64, 23), try part1(std.testing.allocator, &input.readString(input_))); } test "day 16 example 7" { const input_ = \\A0016C880162017C3686B18A3D4780 ; { var input__ = input.readString(input_); var bits = try BitsIterator.init(&input__); var packet = try Packet.init(std.testing.allocator, &bits); defer packet.deinit(); switch (packet.body) { .operator => |operator| { try std.testing.expectEqual(@as(usize, 1), operator.sub_packets.items.len); for (operator.sub_packets.items) |sub_packet| { switch (sub_packet.body) { .operator => |sub_operator| { try std.testing.expectEqual(@as(usize, 1), sub_operator.sub_packets.items.len); for (sub_operator.sub_packets.items) |sub_sub_packet| { switch (sub_sub_packet.body) { .operator => |sub_sub_operator| { try std.testing.expectEqual(@as(usize, 5), sub_sub_operator.sub_packets.items.len); for (sub_sub_operator.sub_packets.items) |sub_sub_sub_packet| { switch (sub_sub_sub_packet.body) { .literal => {}, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } }, else => try std.testing.expect(false), } } try std.testing.expectEqual(@as(u64, 31), try part1(std.testing.allocator, &input.readString(input_))); } test "day 16 example 8" { const input_ = \\C200B40A82 ; try std.testing.expectEqual(@as(u64, 1 + 2), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 9" { const input_ = \\04005AC33890 ; try std.testing.expectEqual(@as(u64, 6 * 9), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 10" { const input_ = \\880086C3E88112 ; try std.testing.expectEqual(@as(u64, std.math.min3(7, 8, 9)), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 11" { const input_ = \\CE00C43D881120 ; try std.testing.expectEqual(@as(u64, std.math.max3(7, 8, 9)), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 12" { const input_ = \\D8005AC2A8F0 ; try std.testing.expectEqual(@as(u64, if (5 < 15) 1 else 0), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 13" { const input_ = \\F600BC2D8F ; try std.testing.expectEqual(@as(u64, if (5 > 15) 1 else 0), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 14" { const input_ = \\9C005AC2F8F0 ; try std.testing.expectEqual(@as(u64, if (5 == 15) 1 else 0), try part2(std.testing.allocator, &input.readString(input_))); } test "day 16 example 15" { const input_ = \\9C0141080250320F1802104A08 ; try std.testing.expectEqual(@as(u64, if (1 + 3 == 2 * 2) 1 else 0), try part2(std.testing.allocator, &input.readString(input_))); }
src/day16.zig
const std = @import("std"); const math = std.math; const Allocator = std.mem.Allocator; const PixelFormat = @import("pixel_format.zig").PixelFormat; const TypeInfo = std.builtin.TypeInfo; inline fn toColorInt(comptime T: type, value: f32) T { return math.max(math.minInt(T), math.min(math.maxInt(T), @floatToInt(T, math.round(value * @intToFloat(f32, math.maxInt(T)))))); } inline fn toColorFloat(value: var, comptime maxValue: f32) f32 { return @intToFloat(f32, value) / maxValue; } pub const Color = struct { R: u8, G: u8, B: u8, A: u8, const Self = @This(); pub fn initRGB(r: u8, g: u8, b: u8) Self { return Self{ .R = r, .G = g, .B = b, .A = 0xFF, }; } pub fn initRGBA(r: u8, g: u8, b: u8, a: u8) Self { return Self{ .R = r, .G = g, .B = b, .A = a, }; } pub fn premultipliedAlpha(self: Self) Self { var floatR: f32 = toColorFloat(self.R, 255.0); var floatG: f32 = toColorFloat(self.G, 255.0); var floatB: f32 = toColorFloat(self.B, 255.0); var floatA: f32 = toColorFloat(self.A, 255.0); return Self{ .R = toColorInt(u8, floatR * floatA), .G = toColorInt(u8, floatG * floatA), .B = toColorInt(u8, floatB * floatA), .A = self.A, }; } }; fn RgbColor(comptime red_bits: comptime_int, comptime green_bits: comptime_int, comptime blue_bits: comptime_int) type { return packed struct { B: BlueType, G: GreenType, R: RedType, const RedType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = red_bits } }); const GreenType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = green_bits } }); const BlueType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = blue_bits } }); const MaxRed = @intToFloat(f32, (1 << red_bits) - 1); const MaxGreen = @intToFloat(f32, (1 << green_bits) - 1); const MaxBlue = @intToFloat(f32, (1 << blue_bits) - 1); const Self = @This(); pub fn initRGB(r: RedType, g: GreenType, b: BlueType) Self { return Self{ .R = r, .G = g, .B = b, }; } pub fn toColor(self: Self) Color { return Color{ .R = toColorInt(u8, toColorFloat(self.R, MaxRed)), .G = toColorInt(u8, toColorFloat(self.G, MaxGreen)), .B = toColorInt(u8, toColorFloat(self.B, MaxBlue)), .A = 0xFF, }; } }; } fn ARgbColor(comptime red_bits: comptime_int, comptime green_bits: comptime_int, comptime blue_bits: comptime_int, comptime alpha_bits: comptime_int) type { return packed struct { B: BlueType, G: GreenType, R: RedType, A: AlphaType, const RedType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = red_bits } }); const GreenType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = green_bits } }); const BlueType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = blue_bits } }); const AlphaType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = alpha_bits } }); const MaxRed = @intToFloat(f32, (1 << red_bits) - 1); const MaxGreen = @intToFloat(f32, (1 << green_bits) - 1); const MaxBlue = @intToFloat(f32, (1 << blue_bits) - 1); const MaxAlpha = @intToFloat(f32, (1 << alpha_bits) - 1); const Self = @This(); pub fn initRGB(r: RedType, g: GreenType, b: BlueType) Self { return Self{ .R = r, .G = g, .B = b, .A = @floatToInt(AlphaType, MaxAlpha), }; } pub fn initRGBA(r: RedType, g: GreenType, b: BlueType, a: AlphaType) Self { return Self{ .R = r, .G = g, .B = b, .A = a, }; } pub fn toColor(self: Self) Color { return Color{ .R = toColorInt(u8, toColorFloat(self.R, MaxRed)), .G = toColorInt(u8, toColorFloat(self.G, MaxGreen)), .B = toColorInt(u8, toColorFloat(self.B, MaxBlue)), .A = toColorInt(u8, toColorFloat(self.A, MaxAlpha)), }; } }; } fn RgbaColor(comptime red_bits: comptime_int, comptime green_bits: comptime_int, comptime blue_bits: comptime_int, comptime alpha_bits: comptime_int) type { return packed struct { A: AlphaType, B: BlueType, G: GreenType, R: RedType, const RedType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = red_bits } }); const GreenType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = green_bits } }); const BlueType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = blue_bits } }); const AlphaType = @Type(TypeInfo{ .Int = TypeInfo.Int{ .is_signed = false, .bits = alpha_bits } }); const MaxRed = @intToFloat(f32, (1 << red_bits) - 1); const MaxGreen = @intToFloat(f32, (1 << green_bits) - 1); const MaxBlue = @intToFloat(f32, (1 << blue_bits) - 1); const MaxAlpha = @intToFloat(f32, (1 << alpha_bits) - 1); const Self = @This(); pub fn initRGB(r: RedType, g: GreenType, b: BlueType) Self { return Self{ .R = r, .G = g, .B = b, .A = @floatToInt(AlphaType, MaxAlpha), }; } pub fn initRGBA(r: RedType, g: GreenType, b: BlueType, a: AlphaType) Self { return Self{ .R = r, .G = g, .B = b, .A = a, }; } pub fn toColor(self: Self) Color { return Color{ .R = toColorInt(u8, toColorFloat(self.R, MaxRed)), .G = toColorInt(u8, toColorFloat(self.G, MaxGreen)), .B = toColorInt(u8, toColorFloat(self.B, MaxBlue)), .A = toColorInt(u8, toColorFloat(self.A, MaxAlpha)), }; } }; } pub const Rgb24 = RgbColor(8, 8, 8); pub const Rgba32 = RgbaColor(8, 8, 8, 8); pub const Rgb565 = RgbColor(5, 6, 5); pub const Rgb555 = RgbColor(5, 5, 5); pub const Argb32 = ARgbColor(8, 8, 8, 8); fn IndexedStorage(comptime T: type) type { return struct { palette: [PaletteSize]Color = undefined, indices: []T, pub const PaletteSize = 1 << @bitSizeOf(T); const Self = @This(); pub fn init(allocator: *Allocator, pixel_count: usize) !Self { return Self{ .indices = try allocator.alloc(T, pixel_count), }; } pub fn deinit(self: Self, allocator: *Allocator) void { allocator.free(self.indices); } }; } pub const ColorStorage = union(PixelFormat) { Bpp1: IndexedStorage(u1), Bpp2: IndexedStorage(u2), Bpp4: IndexedStorage(u4), Bpp8: IndexedStorage(u8), Bpp16: IndexedStorage(u16), Rgb24: []Rgb24, Rgba32: []Rgba32, Rgb565: []Rgb565, Rgb555: []Rgb555, Argb32: []Argb32, const Self = @This(); pub fn init(allocator: *Allocator, format: PixelFormat, pixel_count: usize) !Self { return switch (format) { .Bpp1 => { return Self{ .Bpp1 = try IndexedStorage(u1).init(allocator, pixel_count), }; }, .Bpp2 => { return Self{ .Bpp2 = try IndexedStorage(u2).init(allocator, pixel_count), }; }, .Bpp4 => { return Self{ .Bpp4 = try IndexedStorage(u4).init(allocator, pixel_count), }; }, .Bpp8 => { return Self{ .Bpp8 = try IndexedStorage(u8).init(allocator, pixel_count), }; }, .Bpp16 => { return Self{ .Bpp16 = try IndexedStorage(u16).init(allocator, pixel_count), }; }, .Rgb24 => { return Self{ .Rgb24 = try allocator.alloc(Rgb24, pixel_count), }; }, .Rgba32 => { return Self{ .Rgba32 = try allocator.alloc(Rgba32, pixel_count), }; }, .Rgb565 => { return Self{ .Rgb565 = try allocator.alloc(Rgb565, pixel_count), }; }, .Rgb555 => { return Self{ .Rgb555 = try allocator.alloc(Rgb555, pixel_count), }; }, .Argb32 => { return Self{ .Argb32 = try allocator.alloc(Argb32, pixel_count), }; }, }; } pub fn deinit(self: Self, allocator: *Allocator) void { switch (self) { .Bpp1 => |data| data.deinit(allocator), .Bpp2 => |data| data.deinit(allocator), .Bpp4 => |data| data.deinit(allocator), .Bpp8 => |data| data.deinit(allocator), .Bpp16 => |data| data.deinit(allocator), .Rgb24 => |data| allocator.free(data), .Rgba32 => |data| allocator.free(data), .Rgb565 => |data| allocator.free(data), .Rgb555 => |data| allocator.free(data), .Argb32 => |data| allocator.free(data), } } pub fn len(self: Self) usize { return switch (self) { .Bpp1 => |data| data.indices.len, .Bpp2 => |data| data.indices.len, .Bpp4 => |data| data.indices.len, .Bpp8 => |data| data.indices.len, .Bpp16 => |data| data.indices.len, .Rgb24 => |data| data.len, .Rgba32 => |data| data.len, .Rgb565 => |data| data.len, .Rgb555 => |data| data.len, .Argb32 => |data| data.len, }; } };
src/color.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = false; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } const assert = std.debug.assert; pub const main = tools.defaultMain("2021/day10.txt", run); pub fn run(input: []const u8, gpa: std.mem.Allocator) tools.RunError![2][]const u8 { const ans12 = ans: { var score_syntax: u64 = 0; var scores_complete: [100]u64 = undefined; var scores_complete_len: usize = 0; var it = std.mem.tokenize(u8, input, "\n"); var stack: [128]u8 = undefined; stack[0] = 'X'; // canary var sp: u32 = 0; while (it.next()) |line| { sp = 0; const wrong_char = err: for (line) |c| { switch (c) { // push fermeture attendue '(', '[', '{', '<' => { sp += 1; stack[sp] = switch (c) { '(' => ')', '[' => ']', '{' => '}', '<' => '>', else => unreachable, }; }, // pop + check fermeture ')', ']', '}', '>' => { const expected = stack[sp]; assert(expected != 'X'); // manifestement, jamais de stack underflow? triste. sp -= 1; if (expected != c) break :err c; }, else => continue, } } else null; if (wrong_char) |c| { score_syntax += switch (c) { ')' => @as(u32, 3), ']' => @as(u32, 57), '}' => @as(u32, 1197), '>' => @as(u32, 25137), else => unreachable, }; trace("syntax error '{s}', found error: '{c}'. {} points\n", .{ line, wrong_char, score_syntax }); } else { var pts: u64 = 0; while (sp > 0) : (sp -= 1) { pts = pts * 5 + switch (stack[sp]) { ')' => @as(u32, 1), ']' => @as(u32, 2), '}' => @as(u32, 3), '>' => @as(u32, 4), else => unreachable, }; } scores_complete[scores_complete_len] = pts; scores_complete_len += 1; trace("autocomplete '{s}': {} points\n", .{ line, pts }); } } std.sort.sort(u64, scores_complete[0..scores_complete_len], {}, comptime std.sort.asc(u64)); break :ans [2]u64{ score_syntax, scores_complete[scores_complete_len / 2] }; }; return [_][]const u8{ try std.fmt.allocPrint(gpa, "{}", .{ans12[0]}), try std.fmt.allocPrint(gpa, "{}", .{ans12[1]}), }; } test { const res = try run( \\[({(<(())[]>[[{[]{<()<>> \\[(()[<>])]({[<{<<[]>>( \\{([(<{}[<>[]}>{[]{[(<()> \\(((({<>}<{<{<>}{[]{[]{} \\[[<[([]))<([[{}[[()]]] \\[{[{({}]{}}([{[{{{}}([] \\{<[[]]>}<{[{[{[]{()[[[] \\[<(<(<(<{}))><([]([]() \\<{([([[(<>()){}]>(<<{{ \\<{([{{}}[<[[[<>{}]]]>[]] , std.testing.allocator); defer std.testing.allocator.free(res[0]); defer std.testing.allocator.free(res[1]); try std.testing.expectEqualStrings("26397", res[0]); try std.testing.expectEqualStrings("288957", res[1]); }
2021/day10.zig
const std = @import("std"); const nvg = @import("nvg.zig"); const gfx = @import("gfx.zig"); const Game = @This(); const GameState = enum(u1) { title, play, }; const BuildingColor = enum(u2) { grey, teal, red, }; const Building = struct { const Hole = struct { x: f32, y: f32, r: f32, }; x: f32, y: f32, w: f32, h: f32, color: BuildingColor, holes: std.ArrayList(Hole), fn init(allocator: *std.mem.Allocator, x: f32, y: f32, w: f32, h: f32, color: BuildingColor) !*Building { var self = try allocator.create(Building); self.* = Building{ .x = x, .y = y, .w = w, .h = h, .color = color, .holes = std.ArrayList(Hole).init(allocator), }; return self; } fn deinit(self: Building) void { self.holes.deinit(); } fn addHole(self: *Building, x: f32, y: f32, r: f32) void { self.holes.append(Hole{ .x = x, .y = y, .r = r }) catch unreachable; } fn hit(self: *Building, x: f32, y: f32, r: f32) bool { const wh = 0.5 * self.w; const hh = 0.5 * self.h; var dist = sdRect(x - (self.x + wh), y - (self.y + hh), wh, hh); if (dist < r) { for (self.holes.items) |hole| { const holeDist = sdCircle(x - hole.x, y - hole.y, hole.r); dist = sdSubtraction(dist, holeDist); } if (dist < r) { self.addHole(x, y, 48); return true; } } return false; } fn draw(self: Building) void { nvg.scissor(self.x, self.y, self.w, self.h); defer nvg.resetScissor(); nvg.beginPath(); nvg.rect(self.x + 4, self.y + 4, self.w - 8, self.h); nvg.strokeWidth(10); nvg.stroke(); nvg.fillColor(switch (self.color) { .grey => nvg.rgb(168, 168, 168), .teal => nvg.rgb(96, 200, 136), .red => nvg.rgb(168, 0, 0), }); nvg.fill(); // windows const seed = @floatToInt(u64, self.x); // stable var pcg = std.rand.Pcg.init(seed); nvg.beginPath(); var wy = self.y; while (wy < self.y + self.h) : (wy += 40) { var wx = self.x + 0.5 * @rem(self.w, 30); while (wx + 15 < self.x + self.w) : (wx += 30) { const on = pcg.random.uintLessThan(u8, 100) < 70; if (on) nvg.rect(wx + 10, wy + 18, 12, 20); } } nvg.fillColor(nvg.rgb(255, 255, 0)); nvg.fill(); pcg = std.rand.Pcg.init(seed); nvg.beginPath(); wy = self.y; while (wy < self.y + self.h) : (wy += 40) { var wx = self.x + 0.5 * @rem(self.w, 30); while (wx + 15 < self.x + self.w) : (wx += 30) { const on = pcg.random.uintLessThan(u8, 100) < 70; if (!on) nvg.rect(wx + 10, wy + 18, 12, 20); } } nvg.fillColor(nvg.rgb(80, 80, 80)); nvg.fill(); // holes nvg.beginPath(); for (self.holes.items) |hole| { nvg.circle(hole.x, hole.y, hole.r - 4); } nvg.stroke(); nvg.scissor(self.x - 1, self.y - 1, self.w + 2, self.h + 2); // HACK nvg.fillColor(nvg.rgbf(0.3, 0.5, 0.8)); // background color nvg.fill(); } }; const TextEntry = enum(u2) { player1_name, player2_name, angle, velocity, }; const world_width: f32 = 1920; const world_height: f32 = 1080; const player_r: f32 = 48; const banana_r: f32 = 16 - 4; const wind_max: f32 = 0.002; allocator: *std.mem.Allocator, width: f32 = 1280, height: f32 = 720, state: GameState = .title, player_turn: u2 = 1, player_win: u2 = 0, player1_name: std.ArrayList(u8), player1_x: f32 = undefined, player1_y: f32 = undefined, player1_arm: u8 = 0, player2_name: std.ArrayList(u8), player2_x: f32 = undefined, player2_y: f32 = undefined, player2_arm: u8 = 0, banana_x: f32 = undefined, banana_y: f32 = undefined, banana_vx: f32 = undefined, banana_vy: f32 = undefined, banana_flying: bool = false, explosion_x: f32 = undefined, explosion_y: f32 = undefined, explosion_r: f32 = undefined, explosion_frames: u32 = 0, wind: f32 = 0, text_entry: TextEntry = .player1_name, text_buffer: std.ArrayList(u8), angle: u32 = 45, velocity: u32 = 50, buildings: std.ArrayList(*Building), screenshake_amplitude: f32 = 0, screenshake_frequency: f32 = 0, frame: usize = 0, rng: std.rand.Pcg = undefined, pub fn init(allocator: *std.mem.Allocator) !Game { var self = Game{ .allocator = allocator, .player1_name = std.ArrayList(u8).init(allocator), .player2_name = std.ArrayList(u8).init(allocator), .text_buffer = std.ArrayList(u8).init(allocator), .buildings = std.ArrayList(*Building).init(allocator), }; try self.player1_name.appendSlice("Player 1"); try self.player2_name.appendSlice("Player 2"); const seed: u64 = @intCast(u64, std.time.milliTimestamp()); self.rng = std.rand.Pcg.init(seed); try self.reset(); return self; } pub fn deinit(self: *Game) void { self.player1_name.deinit(); self.player2_name.deinit(); self.text_buffer.deinit(); self.clearBuildings(); self.buildings.deinit(); } fn reset(self: *Game) !void { self.state = .title; self.text_entry = .player1_name; self.player_win = 0; self.player_turn = 1; self.frame = 0; try self.generateBuildings(12); self.randomizeWind(); } pub fn setSize(self: *Game, width: f32, height: f32) void { self.width = width; self.height = height; } pub fn onTextInput(self: *Game, text: []const u8) !void { switch (self.text_entry) { .player1_name => if (self.player1_name.items.len + text.len < 16) try self.player1_name.appendSlice(text), .player2_name => if (self.player2_name.items.len + text.len < 16) try self.player2_name.appendSlice(text), else => { if (self.banana_flying or self.player_win != 0) return; if (self.text_buffer.items.len >= 3) return; const c = text[0]; if (c >= '0' and c <= '9') { try self.text_buffer.append(c); } }, } } pub fn onKeyBackspace(self: *Game) void { switch (self.text_entry) { .player1_name => {if (self.player1_name.items.len > 0) self.player1_name.items.len -= 1;}, .player2_name => {if (self.player2_name.items.len > 0) self.player2_name.items.len -= 1;}, else => {if (self.text_buffer.items.len > 0) self.text_buffer.items.len -= 1;}, } } pub fn onKeyReturn(self: *Game) void { switch (self.state) { .title => { switch (self.text_entry) { .player1_name => { if (self.player1_name.items.len > 0) self.text_entry = .player2_name; }, .player2_name => { if (self.player1_name.items.len > 0) { self.state = .play; self.text_entry = .angle; } }, else => unreachable, } }, .play => { if (self.banana_flying) return; if (self.player_win != 0) { self.reset() catch unreachable; } else { if (self.text_entry == .angle) { if (self.text_buffer.items.len == 0) return; self.angle = std.fmt.parseInt(u32, self.text_buffer.items, 10) catch unreachable; self.text_buffer.items.len = 0; self.text_entry = .velocity; } else if (self.text_entry == .velocity) { if (self.text_buffer.items.len == 0) return; self.velocity = std.fmt.parseInt(u32, self.text_buffer.items, 10) catch unreachable; self.text_buffer.items.len = 0; self.text_entry = .angle; self.launchBanana(self.player_turn, @intToFloat(f32, self.angle), @intToFloat(f32, self.velocity)); } } }, } } fn clearBuildings(self: *Game) void { for (self.buildings.items) |building| { building.deinit(); self.allocator.destroy(building); } self.buildings.items.len = 0; } fn generateBuildings(self: *Game, n: usize) !void { self.clearBuildings(); try self.buildings.ensureCapacity(n); var total_width: f32 = 0; const spacing: f32 = 12; var i: usize = 0; while (i < n) : (i += 1) { const color = @intToEnum(BuildingColor, self.rng.random.uintLessThan(u2, @typeInfo(BuildingColor).Enum.fields.len)); const width = @intToFloat(f32, self.rng.random.intRangeAtMost(i32, 120, 250)); const height = @intToFloat(f32, self.rng.random.intRangeAtMost(i32, 200, 750)); self.buildings.appendAssumeCapacity(try Building.init(self.allocator, total_width, world_height - height, width, height, color)); total_width += width; } const s = (world_width - @intToFloat(f32, n - 1) * spacing) / total_width; var x: f32 = 0; for (self.buildings.items) |building| { building.x = x; building.w *= s; x += building.w + spacing; } const building1 = self.buildings.items[1]; const building2 = self.buildings.items[n - 2]; self.player1_x = building1.x + 0.5 * building1.w; self.player1_y = building1.y; self.player2_x = building2.x + 0.5 * building2.w; self.player2_y = building2.y; } fn randomizeWind(self: *Game) void { self.wind = wind_max * (self.rng.random.float(f32) * 2 - 1); } fn launchBanana(self: *Game, player: u2, angle: f32, velocity: f32) void { const rad = angle * std.math.pi / 180; const power = std.math.clamp(velocity, 1, 100) / 20; if (player == 1) { self.player1_arm = 20; self.banana_x = self.player1_x + 10 - player_r; self.banana_y = self.player1_y - 10 - 2 * player_r; self.banana_vx = @cos(rad) * power; self.banana_vy = -@sin(rad) * power; } else if (player == 2) { self.player2_arm = 20; self.banana_x = self.player2_x - 10 + player_r; self.banana_y = self.player2_y - 10 - 2 * player_r; self.banana_vx = -@cos(rad) * power; self.banana_vy = -@sin(rad) * power; } self.banana_flying = true; } fn checkBuildingCollision(self: *Game, x: f32, y: f32, r: f32) bool { for (self.buildings.items) |building| { if (building.hit(x, y, r)) { return true; } } return false; } fn explode(self: *Game, x: f32, y: f32, r: f32) void { self.explosion_x = x; self.explosion_y = y; self.explosion_r = r; self.explosion_frames = 30; } pub fn tick(self: *Game) void { if (self.banana_flying) { self.banana_x += self.banana_vx; self.banana_y += self.banana_vy; self.banana_vx += self.wind; self.banana_vy += 0.004; // gravity const oob = self.banana_x < -banana_r or self.banana_x > world_width + banana_r; if (oob or self.checkBuildingCollision(self.banana_x, self.banana_y, banana_r)) { self.explode(self.banana_x, self.banana_y, 48); self.banana_flying = false; self.randomizeWind(); self.player_turn = 3 - self.player_turn; } else { // check player collision if (self.player_turn == 1) { const d_x = self.player2_x - self.banana_x; const d_y = self.player2_y - player_r - self.banana_y; if (d_x * d_x + d_y * d_y < player_r * player_r) { self.explode(self.player2_x, self.player2_y - player_r, 3 * player_r); for (self.buildings.items) |building| building.addHole(self.explosion_x, self.explosion_y, self.explosion_r); self.banana_flying = false; self.player_win = self.player_turn; } } else if (self.player_turn == 2) { const d_x = self.player1_x - self.banana_x; const d_y = self.player1_y - player_r - self.banana_y; if (d_x * d_x + d_y * d_y < player_r * player_r) { self.explode(self.player1_x, self.player1_y - player_r, 3 * player_r); for (self.buildings.items) |building| building.addHole(self.explosion_x, self.explosion_y, self.explosion_r); self.banana_flying = false; self.player_win = self.player_turn; } } } } if (self.player1_arm > 0) self.player1_arm -= 1; if (self.player2_arm > 0) self.player2_arm -= 1; if (self.explosion_frames > 0) self.explosion_frames -= 1; self.screenshake_frequency = 0.8; self.screenshake_amplitude = @intToFloat(f32, self.explosion_frames); self.frame += 1; } fn drawParametersEntry(self: Game) void { nvg.save(); defer nvg.restore(); if (self.player_turn == 2) nvg.translate(self.width - 330, 0); const cursor_blink = self.frame % 60 < 30; var buf: [20]u8 = undefined; var x = nvg.text(10, 80, "Angle:"); if (self.text_entry == .angle) { if (self.text_buffer.items.len > 0) x = nvg.text(x, 80, self.text_buffer.items); if (cursor_blink) _ = nvg.text(x, 80, "_"); } else { _ = nvg.text(x, 80, std.fmt.bufPrint(&buf, "{}", .{self.angle}) catch unreachable); } x = nvg.text(10, 110, "Velocity:"); if (self.text_entry == .velocity) { if (self.text_buffer.items.len > 0) x = nvg.text(x, 110, self.text_buffer.items); if (cursor_blink) _ = nvg.text(x, 110, "_"); } } fn drawTitle(self: Game) void { const s = self.width / world_width; nvg.translate(0, (self.height - s * world_height) / 2); nvg.scale(s, s); nvg.save(); nvg.translate(300, 250); nvg.scale(4, 4); gfx.drawHighVoltage(); nvg.translate((world_width - 600) / 4, 0); gfx.drawHighVoltage(); nvg.restore(); nvg.fillColor(nvg.rgbf(1, 1, 1)); nvg.fontSize(96); nvg.textAlign(.center); _ = nvg.text(world_width / 2, 300, "<NAME>"); _ = nvg.text(world_width / 2, 600, "VS"); nvg.fontSize(48); var x1: f32 = 600; if (self.player1_name.items.len > 0) x1 = nvg.text(x1, 800, self.player1_name.items); var x2: f32 = world_width - 600; if (self.player2_name.items.len > 0) x2 = nvg.text(x2, 800, self.player2_name.items); nvg.textAlign(.left); if (self.frame % 60 < 30) _ = nvg.text(if (self.text_entry == .player1_name) x1 else x2, 800, "_"); nvg.scale(2, 2); gfx.drawGorilla(600 / 2, 320, self.frame % 60 < 30, true); gfx.drawGorilla((world_width - 600) / 2, 320, self.frame % 60 >= 30, true); } fn drawWindIndicator(self: Game) void { const b = self.buildings.items[self.buildings.items.len / 2]; const x = b.x + b.w / 2; const y = b.y; const h = 96; nvg.beginPath(); nvg.moveTo(x, y); nvg.lineTo(x, y - h); nvg.strokeWidth(4); nvg.stroke(); nvg.beginPath(); nvg.moveTo(x, y - h); nvg.lineTo(x, y - h + 24); nvg.lineTo(x + 64 * self.wind / wind_max, y - h + 12 + 8 * std.math.sin(0.06 * @intToFloat(f32, self.frame))); nvg.closePath(); nvg.fillColor(nvg.rgbf(1, 0, 0)); nvg.fill(); nvg.lineJoin(.Round); nvg.stroke(); } fn drawGameplay(self: Game) void { // background nvg.beginPath(); nvg.rect(0, 0, self.width, self.height); nvg.fillPaint(nvg.linearGradient(0, 0, 0, self.height, nvg.rgb(2, 124, 255), nvg.rgb(153, 202, 255))); nvg.fill(); // player names nvg.fillColor(nvg.rgbf(1, 1, 1)); nvg.fontSize(24); _ = nvg.text(10, 34, self.player1_name.items); _ = nvg.textAlign(.right); _ = nvg.text(self.width - 10, 34, self.player2_name.items); _ = nvg.textAlign(.left); if (self.player_win == 1) { _ = nvg.text(10, 80, "WIN"); } else if (self.player_win == 2) { _ = nvg.textAlign(.right); _ = nvg.text(self.width - 10, 80, "WIN"); _ = nvg.textAlign(.left); } else { if (!self.banana_flying) { self.drawParametersEntry(); } } nvg.save(); defer nvg.restore(); const s = self.width / world_width; nvg.translate(0, self.height - s * world_height); nvg.scale(s, s); const screenshake = @sin(self.screenshake_frequency * @intToFloat(f32, self.frame)) * self.screenshake_amplitude; nvg.translate(screenshake, 0); gfx.drawSun(world_width / 2, world_height - 970, self.banana_flying, self.banana_x, self.banana_y); for (self.buildings.items) |building| { building.draw(); } self.drawWindIndicator(); if (self.player_win == 1) { gfx.drawGorilla(self.player1_x, self.player1_y, self.frame % 20 < 10, true); } else if (self.player_win == 2) { gfx.drawGorilla(self.player2_x, self.player2_y, self.frame % 20 < 10, true); } else { gfx.drawGorilla(self.player1_x, self.player1_y, false, self.player1_arm > 0); gfx.drawGorilla(self.player2_x, self.player2_y, true, self.player2_arm > 0); } if (self.banana_flying) { gfx.drawBanana(self.banana_x, self.banana_y, @intToFloat(f32, self.frame) * 0.1); } if (self.explosion_frames > 0) { if (self.explosion_frames >= 25) { nvg.beginPath(); nvg.circle(self.explosion_x, self.explosion_y, self.explosion_r); nvg.fillColor(nvg.rgbf(1, 1, 1)); nvg.fill(); } else if (self.explosion_frames <= 20) { gfx.drawExplosion(self.explosion_x, self.explosion_y, self.explosion_r); } } } pub fn draw(self: Game) void { switch (self.state) { .title => self.drawTitle(), .play => self.drawGameplay(), } } // https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm fn sdCircle(x: f32, y: f32, r: f32) f32 { return std.math.sqrt(x * x + y * y) - r; } fn sdRect(x: f32, y: f32, hw: f32, hh: f32) f32 { const q_x = std.math.absFloat(x) - hw; const q_y = std.math.absFloat(y) - hh; const q_x0 = std.math.max(q_x, 0); const q_y0 = std.math.max(q_y, 0); return std.math.sqrt(q_x0 * q_x0 + q_y0 * q_y0) + std.math.min(std.math.max(q_x, q_y), 0.0); } fn sdSubtraction(d1: f32, d2: f32) f32 { return std.math.max(d1, -d2); }
src/game.zig
const std = @import("std"); pub fn build(b: *std.build.Builder) void { // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); const target = b.standardTargetOptions(.{}); const opts = b.addOptions(); const dynamic = b.option(bool, "dynamic", "build a dynamic .so or .dll") orelse false; opts.addOption(bool, "dynamic", dynamic); const omaha = b.option(bool, "omaha", "build omaha lib (libphevalomaha)") orelse false; opts.addOption(bool, "omaha", omaha); const lib = addStaticLib(b, mode, target, dynamic, omaha); lib.install(); // TODO: add tests step // var main_tests = b.addTest("src/main.zig"); // main_tests.setBuildMode(mode); // const test_step = b.step("test", "Run library tests"); // test_step.dependOn(&main_tests.step); // 'build examples' step - builds examples/ and installs them to zig-out/bin // - also installs libphe and libpheomaha to zig-out/lib // - these can be built and run manually with the following commands // $ zig run examples/c_example.c -lc -Iinclude -Lzig-out/lib -lpheval // $ zig run examples/cpp_example.cc -lc++ -Iinclude -Lzig-out/lib -lpheval // $ zig run examples/omaha_example.cc -lc++ -Iinclude -Lzig-out/lib -lphevalomaha const examples_step = b.step("examples", "build executables in examples folder"); const example_files: []const []const u8 = &.{ "c_example.c", "cpp_example.cc", "omaha_example.cc" }; inline for (example_files) |example_file| { const exe = b.addExecutable(std.mem.trimRight(u8, example_file, ".c"), null); exe.addCSourceFiles(&.{"examples/" ++ example_file}, &.{}); exe.addIncludeDir("include"); const want_omaha = std.mem.startsWith(u8, example_file, "omaha"); const deplib = if (!omaha and want_omaha) addStaticLib(b, mode, target, dynamic, true) else lib; exe.linkLibrary(deplib); if (std.mem.endsWith(u8, example_file, ".cc")) exe.linkLibCpp() else exe.linkLibC(); // install the deplib to zig-out/lib - without this 'zig build examples' // won't install libs to zig-out/lib const deplib_install_step = b.addInstallArtifact(deplib); examples_step.dependOn(&deplib_install_step.step); // install the example exe to zig-out/bin const exe_install_step = b.addInstallArtifact(exe); examples_step.dependOn(&exe_install_step.step); } } fn addStaticLib(b: *std.build.Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget, dynamic: bool, omaha: bool) *std.build.LibExeObjStep { const lib_name = if (omaha) "phevalomaha" else "pheval"; const lib = b.addStaticLibrary(lib_name, null); lib.linkage = if (dynamic) .dynamic else .static; lib.setBuildMode(mode); lib.setTarget(target); const c_sources: []const []const u8 = if (omaha) &.{ "src/dptables.c", "src/tables_omaha.c", "src/evaluator_omaha.c", "src/hash.c", "src/hashtable.c", "src/rank.c", "src/7462.c", } else &.{ "src/evaluator5.c", "src/hashtable5.c", "src/evaluator6.c", "src/hashtable6.c", "src/evaluator7.c", "src/hashtable7.c", "src/hash.c", "src/hashtable.c", "src/dptables.c", "src/rank.c", "src/7462.c", }; lib.addCSourceFiles(c_sources, &.{"-std=c99"}); const cpp_sources: []const []const u8 = if (omaha) &.{ "src/evaluator_omaha.cc", "src/hand.cc", } else &.{ "src/evaluator.cc", "src/hand.cc", }; lib.addCSourceFiles( cpp_sources, &.{"-std=c++14"}, ); lib.addIncludeDir("include"); lib.linkLibCpp(); // TODO: test building on windows with msvc abi // if (target.isWindows()) // if (target.abi) |abi| if (abi == .msvc) lib.linkLibC(); return lib; }
cpp/build.zig
const Driver = struct { transport: virtio.Driver, inflight: u32 = 0, pitch: u32 = 0, width: u32 = 0, height: u32 = 0, // Initialize the virtio transport, but don't change modes pub fn init(pciaddr: pci.Addr) !Driver { var v = try virtio.Driver.init(pciaddr, 0, 0); var d: Driver = .{ .transport = v }; return d; } // Do a modeswitch to the described mode pub fn modeset(self: *Driver, addr: u64, width: u32, height: u32) void { self.pitch = width * 4; self.width = width; self.height = height; var iter = self.transport.iter(0); { var msg: ResourceCreate2D = .{ .hdr = .{ .cmdtype = VIRTIO_GPU_CMD_RESOURCE_CREATE_2D, .flags = 0, .fenceid = 0, .ctxid = 0 }, .resid = 1, .format = 1, .width = width, .height = height, }; var resp: ConfHdr = undefined; iter.begin(); iter.put(&msg, @sizeOf(ResourceCreate2D), virtio.VRING_DESC_F_NEXT); iter.put(&resp, @sizeOf(ConfHdr), virtio.VRING_DESC_F_WRITE); self.inflight += 1; } { var msg: ResourceAttachBacking = .{ .hdr = .{ .cmdtype = VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING, .flags = 0, .fenceid = 0, .ctxid = 0 }, .resid = 1, .entrynum = 1, }; var msg1: ResourceAttachBackingEntry = .{ .addr = addr, .len = width * height * 4 }; var resp: ConfHdr = undefined; iter.begin(); iter.put(&msg, @sizeOf(ResourceAttachBacking), virtio.VRING_DESC_F_NEXT); iter.put(&msg1, @sizeOf(ResourceAttachBackingEntry), virtio.VRING_DESC_F_NEXT); iter.put(&resp, @sizeOf(ConfHdr), virtio.VRING_DESC_F_WRITE); self.inflight += 1; } { var msg: SetScanout = .{ .hdr = .{ .cmdtype = VIRTIO_GPU_CMD_SET_SCANOUT, .flags = 0, .fenceid = 0, .ctxid = 0 }, .resid = 1, .scanid = 0, .rect = .{ .x = 0, .y = 0, .width = width, .height = height }, }; var resp: ConfHdr = undefined; iter.begin(); iter.put(&msg, @sizeOf(SetScanout), virtio.VRING_DESC_F_NEXT); iter.put(&resp, @sizeOf(ConfHdr), virtio.VRING_DESC_F_WRITE); self.inflight += 1; } self.transport.start(0); self.wait(); self.update_rect(0, .{.x = 0, .y = 0, .width = width, .height = height}); } /// Update *only* the rectangle pub fn update_rect(self: *Driver, offset: u64, rect: Rect) void { var iter = self.transport.iter(0); { var msg: TransferHost2D = .{ .hdr = .{ .cmdtype = VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D, .flags = 0, .fenceid = 0, .ctxid = 0 }, .resid = 1, .offset = offset, .rect = rect, }; var resp: ConfHdr = undefined; iter.begin(); iter.put(&msg, @sizeOf(TransferHost2D), virtio.VRING_DESC_F_NEXT); iter.put(&resp, @sizeOf(ConfHdr), virtio.VRING_DESC_F_WRITE); self.inflight += 1; } { var msg: ResourceFlush = .{ .hdr = .{ .cmdtype = VIRTIO_GPU_CMD_RESOURCE_FLUSH, .flags = 0, .fenceid = 0, .ctxid = 0 }, .resid = 1, .rect = rect, }; var resp: ConfHdr = undefined; iter.begin(); iter.put(&msg, @sizeOf(ResourceFlush), virtio.VRING_DESC_F_NEXT); iter.put(&resp, @sizeOf(ConfHdr), virtio.VRING_DESC_F_WRITE); self.inflight += 1; } self.transport.start(0); self.wait(); } /// Wait for request to finish. fn wait(self: *Driver) void { while (true) { var a: *volatile u32 = &self.inflight; if (a.* == 0) break; self.transport.process(0, process, self); } } }; pub fn handle_controller(addr: pci.Addr) void { const alloc = os.memory.vmm.backed(.Eternal); const drv = alloc.create(Driver) catch { os.log("Virtio display controller: Allocation failure\n", .{}); return; }; drv.* = Driver.init(addr) catch { os.log("Virtio display controller: Init has failed!\n", .{}); return; }; if (os.drivers.vesa_log.get_info()) |vesa| { drv.modeset(os.drivers.vesa_log.framebuffer.?.bb_phys, vesa.width, vesa.height); os.drivers.vesa_log.set_updater(updater, @ptrToInt(drv)); os.log("Virtio display controller: Initialized with preexisting fb\n", .{}); } else { os.drivers.vesa_log.register_fb(updater, @ptrToInt(drv), 800*4, 800, 600, 32); drv.modeset(os.drivers.vesa_log.get_backbuffer_phy(), 800, 600); os.log("Virtio display controller: Initialized\n", .{}); } } fn process(self: *Driver, i: u8, head: virtio.Descriptor) void { self.transport.freechain(i, head); self.inflight -= 1; } /// General callback on an interrupt, context is a pointer to a Driver structure pub fn interrupt(frame: *os.platform.InterruptFrame, context: u64) void { var driver = @intToPtr(*Driver, context); driver.transport.acknowledge(); driver.transport.process(0, process, driver); } /// Global rectangle update, but with a global context fn updater(bb: [*]u8, yoff_src: usize, yoff_dest: usize, ysize: usize, pitch: usize, ctx: usize) void { var self = @intToPtr(*Driver, ctx); self.update_rect(self.pitch * yoff_src, .{ .x = 0, .y = @truncate(u32, yoff_dest), .width = self.width, .height = @truncate(u32, ysize) }); } const virtio = @import("virtio-pci.zig"); const os = @import("root").os; const paging = os.memory.paging; const pmm = os.memory.pmm; const pci = os.platform.pci; const ConfHdr = packed struct { cmdtype: u32, flags: u32, fenceid: u64, ctxid: u32, _: u32 = 0, }; const ResourceCreate2D = packed struct { hdr: ConfHdr, resid: u32, format: u32, width: u32, height: u32 }; const ResourceAttachBacking = packed struct { hdr: ConfHdr, resid: u32, entrynum: u32 }; const ResourceAttachBackingEntry = packed struct { addr: u64, len: u32, _: u32 = 0, }; const Rect = packed struct { x: u32, y: u32, width: u32, height: u32 }; const SetScanout = packed struct { hdr: ConfHdr, rect: Rect, scanid: u32, resid: u32, }; const TransferHost2D = packed struct { hdr: ConfHdr, rect: Rect, offset: u64, resid: u32, _: u32 = 0 }; const ResourceFlush = packed struct { hdr: ConfHdr, rect: Rect, resid: u32, _: u32 = 0 }; // Feature bits const VIRTIO_F_VERSION_1 = 32; const VIRTIO_F_ACCESS_PLATFORM = 33; const VIRTIO_F_RING_PACKED = 34; const VIRTIO_F_ORDER_PLATFORM = 36; const VIRTIO_F_SR_IOV = 37; // 2D cmds const VIRTIO_GPU_CMD_GET_DISPLAY_INFO = 0x0100; const VIRTIO_GPU_CMD_RESOURCE_CREATE_2D = 0x101; const VIRTIO_GPU_CMD_RESOURCE_UNREF = 0x102; const VIRTIO_GPU_CMD_SET_SCANOUT = 0x103; const VIRTIO_GPU_CMD_RESOURCE_FLUSH = 0x104; const VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D = 0x105; const VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING = 0x106; const VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING = 0x107; const VIRTIO_GPU_CMD_GET_CAPSET_INFO = 0x108; const VIRTIO_GPU_CMD_GET_CAPSET = 0x109; const VIRTIO_GPU_CMD_GET_EDID = 0x10A; // Cursor cmds const VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300; const VIRTIO_GPU_CMD_MOVE_CURSOR = 0x301; // Success const VIRTIO_GPU_RESP_OK_NODATA = 0x1100; const VIRTIO_GPU_RESP_OK_DISPLAY_INFO = 0x1101; const VIRTIO_GPU_RESP_OK_CAPSET_INFO = 0x1102; const VIRTIO_GPU_RESP_OK_CAPSET = 0x1103; const VIRTIO_GPU_RESP_OK_EDID = 0x1104; // Error const VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200; const VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY = 0x1201; const VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID = 0x1202; const VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID = 0x1203; const VIRTIO_GPU_RESP_ERR_INVALID_CONTEXT_ID = 0x1204; const VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER = 0x1205; const VIRTIO_GPU_FLAG_FENCE = (1 << 0);
src/drivers/virtio/virtio-gpu.zig
const std = @import("std"); const zp = @import("zplay"); const VertexArray = zp.graphics.common.VertexArray; const Texture2D = zp.graphics.texture.Texture2D; const Camera = zp.graphics.@"3d".Camera; const Material = zp.graphics.@"3d".Material; const Renderer = zp.graphics.@"3d".Renderer; const SimpleRenderer = zp.graphics.@"3d".SimpleRenderer; const alg = zp.deps.alg; const Vec3 = alg.Vec3; const Mat4 = alg.Mat4; var simple_renderer: SimpleRenderer = undefined; var vertex_array: VertexArray = undefined; var material: Material = undefined; const vertices = [_]f32{ -0.5, -0.5, 0.0, 1.0, 0.0, 0.0, 1.0, 0.5, -0.5, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.5, 0.0, 0.0, 0.0, 1.0, 1.0, }; fn init(ctx: *zp.Context) anyerror!void { _ = ctx; std.log.info("game init", .{}); // create renderer simple_renderer = SimpleRenderer.init(); simple_renderer.mix_factor = 1; // vertex array vertex_array = VertexArray.init(5); vertex_array.use(); defer vertex_array.disuse(); vertex_array.bufferData(0, f32, &vertices, .array_buffer, .static_draw); vertex_array.setAttribute(0, SimpleRenderer.ATTRIB_LOCATION_POS, 3, f32, false, 7 * @sizeOf(f32), 0); vertex_array.setAttribute(0, SimpleRenderer.ATTRIB_LOCATION_COLOR, 4, f32, false, 7 * @sizeOf(f32), 3 * @sizeOf(f32)); // create material material = Material.init(.{ .single_texture = try Texture2D.fromPixelData( std.testing.allocator, &.{ 0, 0, 0, 255, 0, 255, 0, 255, 0, 0, 255, 255, 255, 255, 255, 255, }, 2, 2, .{}, ) }); _ = material.allocTextureUnit(0); } fn loop(ctx: *zp.Context) void { while (ctx.pollEvent()) |e| { switch (e) { .window_event => |we| { switch (we.data) { .resized => |size| { ctx.graphics.setViewport(0, 0, size.width, size.height); }, else => {}, } }, .keyboard_event => |key| { if (key.trigger_type == .up) { switch (key.scan_code) { .escape => ctx.kill(), .f1 => ctx.toggleFullscreeen(null), else => {}, } } }, .quit_event => ctx.kill(), else => {}, } } ctx.graphics.clear(true, false, false, [_]f32{ 0.2, 0.3, 0.3, 1.0 }); // update color and draw triangle simple_renderer.renderer().begin(); simple_renderer.renderer().render( vertex_array, false, .triangles, 0, 3, Mat4.identity(), Mat4.identity(), null, material, null, ) catch unreachable; simple_renderer.renderer().end(); } fn quit(ctx: *zp.Context) void { _ = ctx; std.log.info("game quit", .{}); } pub fn main() anyerror!void { try zp.run(.{ .initFn = init, .loopFn = loop, .quitFn = quit, .enable_resizable = true, }); }
examples/single_triangle.zig
const assert = @import("std").debug.assert; /// C11 Standard Annex D pub fn isC11IdChar(codepoint: u21) bool { assert(codepoint > 0x7F); return switch (codepoint) { // 1 0x00A8, 0x00AA, 0x00AD, 0x00AF, 0x00B2...0x00B5, 0x00B7...0x00BA, 0x00BC...0x00BE, 0x00C0...0x00D6, 0x00D8...0x00F6, 0x00F8...0x00FF, // 2 0x0100...0x167F, 0x1681...0x180D, 0x180F...0x1FFF, // 3 0x200B...0x200D, 0x202A...0x202E, 0x203F...0x2040, 0x2054, 0x2060...0x206F, // 4 0x2070...0x218F, 0x2460...0x24FF, 0x2776...0x2793, 0x2C00...0x2DFF, 0x2E80...0x2FFF, // 5 0x3004...0x3007, 0x3021...0x302F, 0x3031...0x303F, // 6 0x3040...0xD7FF, // 7 0xF900...0xFD3D, 0xFD40...0xFDCF, 0xFDF0...0xFE44, 0xFE47...0xFFFD, // 8 0x10000...0x1FFFD, 0x20000...0x2FFFD, 0x30000...0x3FFFD, 0x40000...0x4FFFD, 0x50000...0x5FFFD, 0x60000...0x6FFFD, 0x70000...0x7FFFD, 0x80000...0x8FFFD, 0x90000...0x9FFFD, 0xA0000...0xAFFFD, 0xB0000...0xBFFFD, 0xC0000...0xCFFFD, 0xD0000...0xDFFFD, 0xE0000...0xEFFFD, => true, else => false, }; } /// C99 Standard Annex D pub fn isC99IdChar(codepoint: u21) bool { assert(codepoint > 0x7F); return switch (codepoint) { // Latin 0x00AA, 0x00BA, 0x00C0...0x00D6, 0x00D8...0x00F6, 0x00F8...0x01F5, 0x01FA...0x0217, 0x0250...0x02A8, 0x1E00...0x1E9B, 0x1EA0...0x1EF9, 0x207F, // Greek 0x0386, 0x0388...0x038A, 0x038C, 0x038E...0x03A1, 0x03A3...0x03CE, 0x03D0...0x03D6, 0x03DA, 0x03DC, 0x03DE, 0x03E0, 0x03E2...0x03F3, 0x1F00...0x1F15, 0x1F18...0x1F1D, 0x1F20...0x1F45, 0x1F48...0x1F4D, 0x1F50...0x1F57, 0x1F59, 0x1F5B, 0x1F5D, 0x1F5F...0x1F7D, 0x1F80...0x1FB4, 0x1FB6...0x1FBC, 0x1FC2...0x1FC4, 0x1FC6...0x1FCC, 0x1FD0...0x1FD3, 0x1FD6...0x1FDB, 0x1FE0...0x1FEC, 0x1FF2...0x1FF4, 0x1FF6...0x1FFC, // Cyrillic 0x0401...0x040C, 0x040E...0x044F, 0x0451...0x045C, 0x045E...0x0481, 0x0490...0x04C4, 0x04C7...0x04C8, 0x04CB...0x04CC, 0x04D0...0x04EB, 0x04EE...0x04F5, 0x04F8...0x04F9, // Armenian 0x0531...0x0556, 0x0561...0x0587, // Hebrew 0x05B0...0x05B9, 0x05BB...0x05BD, 0x05BF, 0x05C1...0x05C2, 0x05D0...0x05EA, 0x05F0...0x05F2, // Arabic 0x0621...0x063A, 0x0640...0x0652, 0x0670...0x06B7, 0x06BA...0x06BE, 0x06C0...0x06CE, 0x06D0...0x06DC, 0x06E5...0x06E8, 0x06EA...0x06ED, // Devanagari 0x0901...0x0903, 0x0905...0x0939, 0x093E...0x094D, 0x0950...0x0952, 0x0958...0x0963, // Bengali 0x0981...0x0983, 0x0985...0x098C, 0x098F...0x0990, 0x0993...0x09A8, 0x09AA...0x09B0, 0x09B2, 0x09B6...0x09B9, 0x09BE...0x09C4, 0x09C7...0x09C8, 0x09CB...0x09CD, 0x09DC...0x09DD, 0x09DF...0x09E3, 0x09F0...0x09F1, // Gurmukhi 0x0A02, 0x0A05...0x0A0A, 0x0A0F...0x0A10, 0x0A13...0x0A28, 0x0A2A...0x0A30, 0x0A32...0x0A33, 0x0A35...0x0A36, 0x0A38...0x0A39, 0x0A3E...0x0A42, 0x0A47...0x0A48, 0x0A4B...0x0A4D, 0x0A59...0x0A5C, 0x0A5E, 0x0A74, // Gujarati 0x0A81...0x0A83, 0x0A85...0x0A8B, 0x0A8D, 0x0A8F...0x0A91, 0x0A93...0x0AA8, 0x0AAA...0x0AB0, 0x0AB2...0x0AB3, 0x0AB5...0x0AB9, 0x0ABD...0x0AC5, 0x0AC7...0x0AC9, 0x0ACB...0x0ACD, 0x0AD0, 0x0AE0, // Oriya 0x0B01...0x0B03, 0x0B05...0x0B0C, 0x0B0F...0x0B10, 0x0B13...0x0B28, 0x0B2A...0x0B30, 0x0B32...0x0B33, 0x0B36...0x0B39, 0x0B3E...0x0B43, 0x0B47...0x0B48, 0x0B4B...0x0B4D, 0x0B5C...0x0B5D, 0x0B5F...0x0B61, // Tamil 0x0B82...0x0B83, 0x0B85...0x0B8A, 0x0B8E...0x0B90, 0x0B92...0x0B95, 0x0B99...0x0B9A, 0x0B9C, 0x0B9E...0x0B9F, 0x0BA3...0x0BA4, 0x0BA8...0x0BAA, 0x0BAE...0x0BB5, 0x0BB7...0x0BB9, 0x0BBE...0x0BC2, 0x0BC6...0x0BC8, 0x0BCA...0x0BCD, // Telugu 0x0C01...0x0C03, 0x0C05...0x0C0C, 0x0C0E...0x0C10, 0x0C12...0x0C28, 0x0C2A...0x0C33, 0x0C35...0x0C39, 0x0C3E...0x0C44, 0x0C46...0x0C48, 0x0C4A...0x0C4D, 0x0C60...0x0C61, // Kannada 0x0C82...0x0C83, 0x0C85...0x0C8C, 0x0C8E...0x0C90, 0x0C92...0x0CA8, 0x0CAA...0x0CB3, 0x0CB5...0x0CB9, 0x0CBE...0x0CC4, 0x0CC6...0x0CC8, 0x0CCA...0x0CCD, 0x0CDE, 0x0CE0...0x0CE1, // Malayalam 0x0D02...0x0D03, 0x0D05...0x0D0C, 0x0D0E...0x0D10, 0x0D12...0x0D28, 0x0D2A...0x0D39, 0x0D3E...0x0D43, 0x0D46...0x0D48, 0x0D4A...0x0D4D, 0x0D60...0x0D61, // Thai (excluding digits 0x0E50...0x0E59; originally 0x0E01...0x0E3A and 0x0E40...0x0E5B 0x0E01...0x0E3A, 0x0E40...0x0E4F, 0x0E5A...0x0E5B, // Lao 0x0E81...0x0E82, 0x0E84, 0x0E87...0x0E88, 0x0E8A, 0x0E8D, 0x0E94...0x0E97, 0x0E99...0x0E9F, 0x0EA1...0x0EA3, 0x0EA5, 0x0EA7, 0x0EAA...0x0EAB, 0x0EAD...0x0EAE, 0x0EB0...0x0EB9, 0x0EBB...0x0EBD, 0x0EC0...0x0EC4, 0x0EC6, 0x0EC8...0x0ECD, 0x0EDC...0x0EDD, // Tibetan 0x0F00, 0x0F18...0x0F19, 0x0F35, 0x0F37, 0x0F39, 0x0F3E...0x0F47, 0x0F49...0x0F69, 0x0F71...0x0F84, 0x0F86...0x0F8B, 0x0F90...0x0F95, 0x0F97, 0x0F99...0x0FAD, 0x0FB1...0x0FB7, 0x0FB9, // Georgian 0x10A0...0x10C5, 0x10D0...0x10F6, // Hiragana 0x3041...0x3093, 0x309B...0x309C, // Katakana 0x30A1...0x30F6, 0x30FB...0x30FC, // Bopomofo 0x3105...0x312C, // CJK Unified Ideographs 0x4E00...0x9FA5, // Hangul 0xAC00...0xD7A3, // Digits 0x0660...0x0669, 0x06F0...0x06F9, 0x0966...0x096F, 0x09E6...0x09EF, 0x0A66...0x0A6F, 0x0AE6...0x0AEF, 0x0B66...0x0B6F, 0x0BE7...0x0BEF, 0x0C66...0x0C6F, 0x0CE6...0x0CEF, 0x0D66...0x0D6F, 0x0E50...0x0E59, 0x0ED0...0x0ED9, 0x0F20...0x0F33, // Special characters 0x00B5, 0x00B7, 0x02B0...0x02B8, 0x02BB, 0x02BD...0x02C1, 0x02D0...0x02D1, 0x02E0...0x02E4, 0x037A, 0x0559, 0x093D, 0x0B3D, 0x1FBE, 0x203F...0x2040, 0x2102, 0x2107, 0x210A...0x2113, 0x2115, 0x2118...0x211D, 0x2124, 0x2126, 0x2128, 0x212A...0x2131, 0x2133...0x2138, 0x2160...0x2182, 0x3005...0x3007, 0x3021...0x3029, => true, else => false, }; } /// C11 standard Annex D pub fn isC11DisallowedInitialIdChar(codepoint: u21) bool { assert(codepoint > 0x7F); return switch (codepoint) { 0x0300...0x036F, 0x1DC0...0x1DFF, 0x20D0...0x20FF, 0xFE20...0xFE2F, => true, else => false, }; } /// These are "digit" characters; C99 disallows them as the first /// character of an identifier pub fn isC99DisallowedInitialIDChar(codepoint: u21) bool { assert(codepoint > 0x7F); return switch (codepoint) { 0x0660...0x0669, 0x06F0...0x06F9, 0x0966...0x096F, 0x09E6...0x09EF, 0x0A66...0x0A6F, 0x0AE6...0x0AEF, 0x0B66...0x0B6F, 0x0BE7...0x0BEF, 0x0C66...0x0C6F, 0x0CE6...0x0CEF, 0x0D66...0x0D6F, 0x0E50...0x0E59, 0x0ED0...0x0ED9, 0x0F20...0x0F33, => true, else => false, }; } pub fn isInvisible(codepoint: u21) bool { assert(codepoint > 0x7F); return switch (codepoint) { 0x00ad, // SOFT HYPHEN 0x200b, // ZERO WIDTH SPACE 0x200c, // ZERO WIDTH NON-JOINER 0x200d, // ZERO WIDTH JOINER 0x2060, // WORD JOINER 0x2061, // FUNCTION APPLICATION 0x2062, // INVISIBLE TIMES 0x2063, // INVISIBLE SEPARATOR 0x2064, // INVISIBLE PLUS 0xfeff, // ZERO WIDTH NO-BREAK SPACE => true, else => false, }; } /// Checks for identifier characters which resemble non-identifier characters pub fn homoglyph(codepoint: u21) ?u21 { assert(codepoint > 0x7F); return switch (codepoint) { 0x01c3 => '!', // LATIN LETTER RETROFLEX CLICK 0x037e => ';', // GREEK QUESTION MARK 0x2212 => '-', // MINUS SIGN 0x2215 => '/', // DIVISION SLASH 0x2216 => '\\', // SET MINUS 0x2217 => '*', // ASTERISK OPERATOR 0x2223 => '|', // DIVIDES 0x2227 => '^', // LOGICAL AND 0x2236 => ':', // RATIO 0x223c => '~', // TILDE OPERATOR 0xa789 => ':', // MODIFIER LETTER COLON 0xff01 => '!', // FULLWIDTH EXCLAMATION MARK 0xff03 => '#', // FULLWIDTH NUMBER SIGN 0xff04 => '$', // FULLWIDTH DOLLAR SIGN 0xff05 => '%', // FULLWIDTH PERCENT SIGN 0xff06 => '&', // FULLWIDTH AMPERSAND 0xff08 => '(', // FULLWIDTH LEFT PARENTHESIS 0xff09 => ')', // FULLWIDTH RIGHT PARENTHESIS 0xff0a => '*', // FULLWIDTH ASTERISK 0xff0b => '+', // FULLWIDTH ASTERISK 0xff0c => ',', // FULLWIDTH COMMA 0xff0d => '-', // FULLWIDTH HYPHEN-MINUS 0xff0e => '.', // FULLWIDTH FULL STOP 0xff0f => '/', // FULLWIDTH SOLIDUS 0xff1a => ':', // FULLWIDTH COLON 0xff1b => ';', // FULLWIDTH SEMICOLON 0xff1c => '<', // FULLWIDTH LESS-THAN SIGN 0xff1d => '=', // FULLWIDTH EQUALS SIGN 0xff1e => '>', // FULLWIDTH GREATER-THAN SIGN 0xff1f => '?', // FULLWIDTH QUESTION MARK 0xff20 => '@', // FULLWIDTH COMMERCIAL AT 0xff3b => '[', // FULLWIDTH LEFT SQUARE BRACKET 0xff3c => '\\', // FULLWIDTH REVERSE SOLIDUS 0xff3d => ']', // FULLWIDTH RIGHT SQUARE BRACKET 0xff3e => '^', // FULLWIDTH CIRCUMFLEX ACCENT 0xff5b => '{', // FULLWIDTH LEFT CURLY BRACKET 0xff5c => '|', // FULLWIDTH VERTICAL LINE 0xff5d => '}', // FULLWIDTH RIGHT CURLY BRACKET 0xff5e => '~', // FULLWIDTH TILDE else => null, }; }
src/CharInfo.zig
const std = @import("std"); const builtin = @import("builtin"); const mem = std.mem; const TypeInfo = std.builtin.TypeInfo; const TypeId = std.builtin.TypeId; const expect = std.testing.expect; const expectEqualStrings = std.testing.expectEqualStrings; test "type info: integer, floating point type info" { try testIntFloat(); comptime try testIntFloat(); } fn testIntFloat() !void { const u8_info = @typeInfo(u8); try expect(u8_info == .Int); try expect(u8_info.Int.signedness == .unsigned); try expect(u8_info.Int.bits == 8); const f64_info = @typeInfo(f64); try expect(f64_info == .Float); try expect(f64_info.Float.bits == 64); } test "type info: optional type info" { try testOptional(); comptime try testOptional(); } fn testOptional() !void { const null_info = @typeInfo(?void); try expect(null_info == .Optional); try expect(null_info.Optional.child == void); } test "type info: C pointer type info" { try testCPtr(); comptime try testCPtr(); } fn testCPtr() !void { const ptr_info = @typeInfo([*c]align(4) const i8); try expect(ptr_info == .Pointer); try expect(ptr_info.Pointer.size == .C); try expect(ptr_info.Pointer.is_const); try expect(!ptr_info.Pointer.is_volatile); try expect(ptr_info.Pointer.alignment == 4); try expect(ptr_info.Pointer.child == i8); } test "type info: value is correctly copied" { comptime { var ptrInfo = @typeInfo([]u32); ptrInfo.Pointer.size = .One; try expect(@typeInfo([]u32).Pointer.size == .Slice); } } test "type info: tag type, void info" { try testBasic(); comptime try testBasic(); } fn testBasic() !void { try expect(@typeInfo(TypeInfo).Union.tag_type == TypeId); const void_info = @typeInfo(void); try expect(void_info == TypeId.Void); try expect(void_info.Void == {}); } test "type info: pointer type info" { try testPointer(); comptime try testPointer(); } fn testPointer() !void { const u32_ptr_info = @typeInfo(*u32); try expect(u32_ptr_info == .Pointer); try expect(u32_ptr_info.Pointer.size == TypeInfo.Pointer.Size.One); try expect(u32_ptr_info.Pointer.is_const == false); try expect(u32_ptr_info.Pointer.is_volatile == false); try expect(u32_ptr_info.Pointer.alignment == @alignOf(u32)); try expect(u32_ptr_info.Pointer.child == u32); try expect(u32_ptr_info.Pointer.sentinel == null); } test "type info: unknown length pointer type info" { try testUnknownLenPtr(); comptime try testUnknownLenPtr(); } fn testUnknownLenPtr() !void { const u32_ptr_info = @typeInfo([*]const volatile f64); try expect(u32_ptr_info == .Pointer); try expect(u32_ptr_info.Pointer.size == TypeInfo.Pointer.Size.Many); try expect(u32_ptr_info.Pointer.is_const == true); try expect(u32_ptr_info.Pointer.is_volatile == true); try expect(u32_ptr_info.Pointer.sentinel == null); try expect(u32_ptr_info.Pointer.alignment == @alignOf(f64)); try expect(u32_ptr_info.Pointer.child == f64); } test "type info: null terminated pointer type info" { try testNullTerminatedPtr(); comptime try testNullTerminatedPtr(); } fn testNullTerminatedPtr() !void { const ptr_info = @typeInfo([*:0]u8); try expect(ptr_info == .Pointer); try expect(ptr_info.Pointer.size == TypeInfo.Pointer.Size.Many); try expect(ptr_info.Pointer.is_const == false); try expect(ptr_info.Pointer.is_volatile == false); try expect(@ptrCast(*const u8, ptr_info.Pointer.sentinel.?).* == 0); try expect(@typeInfo([:0]u8).Pointer.sentinel != null); } test "type info: slice type info" { try testSlice(); comptime try testSlice(); } fn testSlice() !void { const u32_slice_info = @typeInfo([]u32); try expect(u32_slice_info == .Pointer); try expect(u32_slice_info.Pointer.size == .Slice); try expect(u32_slice_info.Pointer.is_const == false); try expect(u32_slice_info.Pointer.is_volatile == false); try expect(u32_slice_info.Pointer.alignment == 4); try expect(u32_slice_info.Pointer.child == u32); } test "type info: array type info" { try testArray(); comptime try testArray(); } fn testArray() !void { { const info = @typeInfo([42]u8); try expect(info == .Array); try expect(info.Array.len == 42); try expect(info.Array.child == u8); try expect(info.Array.sentinel == null); } { const info = @typeInfo([10:0]u8); try expect(info.Array.len == 10); try expect(info.Array.child == u8); try expect(@ptrCast(*const u8, info.Array.sentinel.?).* == @as(u8, 0)); try expect(@sizeOf([10:0]u8) == info.Array.len + 1); } } test "type info: error set, error union info" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO try testErrorSet(); comptime try testErrorSet(); } fn testErrorSet() !void { const TestErrorSet = error{ First, Second, Third, }; const error_set_info = @typeInfo(TestErrorSet); try expect(error_set_info == .ErrorSet); try expect(error_set_info.ErrorSet.?.len == 3); try expect(mem.eql(u8, error_set_info.ErrorSet.?[0].name, "First")); const error_union_info = @typeInfo(TestErrorSet!usize); try expect(error_union_info == .ErrorUnion); try expect(error_union_info.ErrorUnion.error_set == TestErrorSet); try expect(error_union_info.ErrorUnion.payload == usize); const global_info = @typeInfo(anyerror); try expect(global_info == .ErrorSet); try expect(global_info.ErrorSet == null); } test "type info: enum info" { if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try testEnum(); comptime try testEnum(); } fn testEnum() !void { const Os = enum { Windows, Macos, Linux, FreeBSD, }; const os_info = @typeInfo(Os); try expect(os_info == .Enum); try expect(os_info.Enum.layout == .Auto); try expect(os_info.Enum.fields.len == 4); try expect(mem.eql(u8, os_info.Enum.fields[1].name, "Macos")); try expect(os_info.Enum.fields[3].value == 3); try expect(os_info.Enum.tag_type == u2); try expect(os_info.Enum.decls.len == 0); } test "type info: union info" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO try testUnion(); comptime try testUnion(); } fn testUnion() !void { const typeinfo_info = @typeInfo(TypeInfo); try expect(typeinfo_info == .Union); try expect(typeinfo_info.Union.layout == .Auto); try expect(typeinfo_info.Union.tag_type.? == TypeId); try expect(typeinfo_info.Union.fields.len == 25); try expect(typeinfo_info.Union.fields[4].field_type == @TypeOf(@typeInfo(u8).Int)); try expect(typeinfo_info.Union.decls.len == 22); const TestNoTagUnion = union { Foo: void, Bar: u32, }; const notag_union_info = @typeInfo(TestNoTagUnion); try expect(notag_union_info == .Union); try expect(notag_union_info.Union.tag_type == null); try expect(notag_union_info.Union.layout == .Auto); try expect(notag_union_info.Union.fields.len == 2); try expect(notag_union_info.Union.fields[0].alignment == @alignOf(void)); try expect(notag_union_info.Union.fields[1].field_type == u32); try expect(notag_union_info.Union.fields[1].alignment == @alignOf(u32)); const TestExternUnion = extern union { foo: *anyopaque, }; const extern_union_info = @typeInfo(TestExternUnion); try expect(extern_union_info.Union.layout == .Extern); try expect(extern_union_info.Union.tag_type == null); try expect(extern_union_info.Union.fields[0].field_type == *anyopaque); } test "type info: struct info" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; try testStruct(); comptime try testStruct(); } fn testStruct() !void { const unpacked_struct_info = @typeInfo(TestStruct); try expect(unpacked_struct_info.Struct.is_tuple == false); try expect(unpacked_struct_info.Struct.fields[0].alignment == @alignOf(u32)); try expect(@ptrCast(*const u32, unpacked_struct_info.Struct.fields[0].default_value.?).* == 4); try expect(mem.eql(u8, "foobar", @ptrCast(*const *const [6:0]u8, unpacked_struct_info.Struct.fields[1].default_value.?).*)); } const TestStruct = struct { fieldA: u32 = 4, fieldB: *const [6:0]u8 = "foobar", }; test "type info: packed struct info" { if (builtin.zig_backend == .stage1) return error.SkipZigTest; try testPackedStruct(); comptime try testPackedStruct(); } fn testPackedStruct() !void { const struct_info = @typeInfo(TestPackedStruct); try expect(struct_info == .Struct); try expect(struct_info.Struct.is_tuple == false); try expect(struct_info.Struct.layout == .Packed); try expect(struct_info.Struct.fields.len == 4); try expect(struct_info.Struct.fields[0].alignment == 0); try expect(struct_info.Struct.fields[2].field_type == f32); try expect(struct_info.Struct.fields[2].default_value == null); try expect(@ptrCast(*const u32, struct_info.Struct.fields[3].default_value.?).* == 4); try expect(struct_info.Struct.fields[3].alignment == 0); try expect(struct_info.Struct.decls.len == 2); try expect(struct_info.Struct.decls[0].is_pub); } const TestPackedStruct = packed struct { fieldA: usize, fieldB: void, fieldC: f32, fieldD: u32 = 4, pub fn foo(self: *const Self) void { _ = self; } const Self = @This(); }; test "type info: opaque info" { try testOpaque(); comptime try testOpaque(); } fn testOpaque() !void { const Foo = opaque { const A = 1; fn b() void {} }; const foo_info = @typeInfo(Foo); try expect(foo_info.Opaque.decls.len == 2); } test "type info: function type info" { if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_c) return error.SkipZigTest; // wasm doesn't support align attributes on functions if (builtin.target.cpu.arch == .wasm32 or builtin.target.cpu.arch == .wasm64) return error.SkipZigTest; try testFunction(); comptime try testFunction(); } fn testFunction() !void { const fn_info = @typeInfo(@TypeOf(foo)); try expect(fn_info == .Fn); try expect(fn_info.Fn.alignment > 0); try expect(fn_info.Fn.calling_convention == .C); try expect(!fn_info.Fn.is_generic); try expect(fn_info.Fn.args.len == 2); try expect(fn_info.Fn.is_var_args); try expect(fn_info.Fn.return_type.? == usize); const fn_aligned_info = @typeInfo(@TypeOf(fooAligned)); try expect(fn_aligned_info.Fn.alignment == 4); if (builtin.zig_backend != .stage1) return; // no bound fn in stage2 const test_instance: TestPackedStruct = undefined; const bound_fn_info = @typeInfo(@TypeOf(test_instance.foo)); try expect(bound_fn_info == .BoundFn); try expect(bound_fn_info.BoundFn.args[0].arg_type.? == *const TestPackedStruct); } extern fn foo(a: usize, b: bool, ...) callconv(.C) usize; extern fn fooAligned(a: usize, b: bool, ...) align(4) callconv(.C) usize; test "typeInfo with comptime parameter in struct fn def" { const S = struct { pub fn func(comptime x: f32) void { _ = x; } }; comptime var info = @typeInfo(S); _ = info; } test "type info: vectors" { try testVector(); comptime try testVector(); } fn testVector() !void { const vec_info = @typeInfo(std.meta.Vector(4, i32)); try expect(vec_info == .Vector); try expect(vec_info.Vector.len == 4); try expect(vec_info.Vector.child == i32); } test "type info: anyframe and anyframe->T" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO try testAnyFrame(); comptime try testAnyFrame(); } fn testAnyFrame() !void { { const anyframe_info = @typeInfo(anyframe->i32); try expect(anyframe_info == .AnyFrame); try expect(anyframe_info.AnyFrame.child.? == i32); } { const anyframe_info = @typeInfo(anyframe); try expect(anyframe_info == .AnyFrame); try expect(anyframe_info.AnyFrame.child == null); } } test "type info: pass to function" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO _ = passTypeInfo(@typeInfo(void)); _ = comptime passTypeInfo(@typeInfo(void)); } fn passTypeInfo(comptime info: TypeInfo) type { _ = info; return void; } test "type info: TypeId -> TypeInfo impl cast" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO _ = passTypeInfo(TypeId.Void); _ = comptime passTypeInfo(TypeId.Void); } test "sentinel of opaque pointer type" { const c_void_info = @typeInfo(*anyopaque); try expect(c_void_info.Pointer.sentinel == null); } test "@typeInfo does not force declarations into existence" { const S = struct { x: i32, fn doNotReferenceMe() void { @compileError("test failed"); } }; comptime try expect(@typeInfo(S).Struct.fields.len == 1); } fn add(a: i32, b: i32) i32 { return a + b; } test "type info for async frames" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO switch (@typeInfo(@Frame(add))) { .Frame => |frame| { try expect(@ptrCast(@TypeOf(add), frame.function) == add); }, else => unreachable, } } test "Declarations are returned in declaration order" { if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; const S = struct { const a = 1; const b = 2; const c = 3; const d = 4; const e = 5; }; const d = @typeInfo(S).Struct.decls; try expect(std.mem.eql(u8, d[0].name, "a")); try expect(std.mem.eql(u8, d[1].name, "b")); try expect(std.mem.eql(u8, d[2].name, "c")); try expect(std.mem.eql(u8, d[3].name, "d")); try expect(std.mem.eql(u8, d[4].name, "e")); } test "Struct.is_tuple for anon list literal" { try expect(@typeInfo(@TypeOf(.{0})).Struct.is_tuple); } test "Struct.is_tuple for anon struct literal" { if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO try expect(!@typeInfo(@TypeOf(.{ .a = 0 })).Struct.is_tuple); } test "StructField.is_comptime" { const info = @typeInfo(struct { x: u8 = 3, comptime y: u32 = 5 }).Struct; try expect(!info.fields[0].is_comptime); try expect(info.fields[1].is_comptime); } test "typeInfo resolves usingnamespace declarations" { const A = struct { pub const f1 = 42; }; const B = struct { const f0 = 42; usingnamespace A; }; try expect(@typeInfo(B).Struct.decls.len == 2); //a }
test/behavior/type_info.zig
const builtin = @import("builtin"); const std = @import("std.zig"); const mem = std.mem; const os = std.os; const assert = std.debug.assert; const testing = std.testing; const elf = std.elf; const windows = std.os.windows; const maxInt = std.math.maxInt; pub const DynLib = switch (builtin.os) { .linux => LinuxDynLib, .windows => WindowsDynLib, else => void, }; // The link_map structure is not completely specified beside the fields // reported below, any libc is free to store additional data in the remaining // space. // An iterator is provided in order to traverse the linked list in a idiomatic // fashion. const LinkMap = extern struct { l_addr: usize, l_name: [*]const u8, l_ld: ?*elf.Dyn, l_next: ?*LinkMap, l_prev: ?*LinkMap, pub const Iterator = struct { current: ?*LinkMap, fn end(self: *Iterator) bool { return self.current == null; } fn next(self: *Iterator) ?*LinkMap { if (self.current) |it| { self.current = it.l_next; return it; } return null; } }; }; const RDebug = extern struct { r_version: i32, r_map: ?*LinkMap, r_brk: usize, r_ldbase: usize, }; fn elf_get_va_offset(phdrs: []elf.Phdr) !usize { for (phdrs) |*phdr| { if (phdr.p_type == elf.PT_LOAD) { return @ptrToInt(phdr) - phdr.p_vaddr; } } return error.InvalidExe; } pub fn linkmap_iterator(phdrs: []elf.Phdr) !LinkMap.Iterator { const va_offset = try elf_get_va_offset(phdrs); const dyn_table = init: { for (phdrs) |*phdr| { if (phdr.p_type == elf.PT_DYNAMIC) { const ptr = @intToPtr([*]elf.Dyn, va_offset + phdr.p_vaddr); break :init ptr[0 .. phdr.p_memsz / @sizeOf(elf.Dyn)]; } } // No PT_DYNAMIC means this is either a statically-linked program or a // badly corrupted one return LinkMap.Iterator{ .current = null }; }; const link_map_ptr = init: { for (dyn_table) |*dyn| { switch (dyn.d_tag) { elf.DT_DEBUG => { const r_debug = @intToPtr(*RDebug, dyn.d_un.d_ptr); if (r_debug.r_version != 1) return error.InvalidExe; break :init r_debug.r_map; }, elf.DT_PLTGOT => { const got_table = @intToPtr([*]usize, dyn.d_un.d_ptr); // The address to the link_map structure is stored in the // second slot break :init @intToPtr(?*LinkMap, got_table[1]); }, else => {}, } } return error.InvalidExe; }; return LinkMap.Iterator{ .current = link_map_ptr }; } pub const LinuxDynLib = struct { elf_lib: ElfLib, fd: i32, memory: []align(mem.page_size) u8, /// Trusts the file pub fn open(path: []const u8) !DynLib { const fd = try os.open(path, 0, os.O_RDONLY | os.O_CLOEXEC); errdefer os.close(fd); // TODO remove this @intCast const size = @intCast(usize, (try os.fstat(fd)).size); const bytes = try os.mmap( null, mem.alignForward(size, mem.page_size), os.PROT_READ | os.PROT_EXEC, os.MAP_PRIVATE, fd, 0, ); errdefer os.munmap(bytes); return DynLib{ .elf_lib = try ElfLib.init(bytes), .fd = fd, .memory = bytes, }; } pub fn close(self: *DynLib) void { os.munmap(self.memory); os.close(self.fd); self.* = undefined; } pub fn lookup(self: *DynLib, name: []const u8) ?usize { return self.elf_lib.lookup("", name); } }; pub const ElfLib = struct { strings: [*]u8, syms: [*]elf.Sym, hashtab: [*]os.Elf_Symndx, versym: ?[*]u16, verdef: ?*elf.Verdef, base: usize, // Trusts the memory pub fn init(bytes: []align(@alignOf(elf.Ehdr)) u8) !ElfLib { const eh = @ptrCast(*elf.Ehdr, bytes.ptr); if (!mem.eql(u8, eh.e_ident[0..4], "\x7fELF")) return error.NotElfFile; if (eh.e_type != elf.ET_DYN) return error.NotDynamicLibrary; const elf_addr = @ptrToInt(bytes.ptr); var ph_addr: usize = elf_addr + eh.e_phoff; var base: usize = maxInt(usize); var maybe_dynv: ?[*]usize = null; { var i: usize = 0; while (i < eh.e_phnum) : ({ i += 1; ph_addr += eh.e_phentsize; }) { const ph = @intToPtr(*elf.Phdr, ph_addr); switch (ph.p_type) { elf.PT_LOAD => base = elf_addr + ph.p_offset - ph.p_vaddr, elf.PT_DYNAMIC => maybe_dynv = @intToPtr([*]usize, elf_addr + ph.p_offset), else => {}, } } } const dynv = maybe_dynv orelse return error.MissingDynamicLinkingInformation; if (base == maxInt(usize)) return error.BaseNotFound; var maybe_strings: ?[*]u8 = null; var maybe_syms: ?[*]elf.Sym = null; var maybe_hashtab: ?[*]os.Elf_Symndx = null; var maybe_versym: ?[*]u16 = null; var maybe_verdef: ?*elf.Verdef = null; { var i: usize = 0; while (dynv[i] != 0) : (i += 2) { const p = base + dynv[i + 1]; switch (dynv[i]) { elf.DT_STRTAB => maybe_strings = @intToPtr([*]u8, p), elf.DT_SYMTAB => maybe_syms = @intToPtr([*]elf.Sym, p), elf.DT_HASH => maybe_hashtab = @intToPtr([*]os.Elf_Symndx, p), elf.DT_VERSYM => maybe_versym = @intToPtr([*]u16, p), elf.DT_VERDEF => maybe_verdef = @intToPtr(*elf.Verdef, p), else => {}, } } } return ElfLib{ .base = base, .strings = maybe_strings orelse return error.ElfStringSectionNotFound, .syms = maybe_syms orelse return error.ElfSymSectionNotFound, .hashtab = maybe_hashtab orelse return error.ElfHashTableNotFound, .versym = maybe_versym, .verdef = maybe_verdef, }; } /// Returns the address of the symbol pub fn lookup(self: *const ElfLib, vername: []const u8, name: []const u8) ?usize { const maybe_versym = if (self.verdef == null) null else self.versym; const OK_TYPES = (1 << elf.STT_NOTYPE | 1 << elf.STT_OBJECT | 1 << elf.STT_FUNC | 1 << elf.STT_COMMON); const OK_BINDS = (1 << elf.STB_GLOBAL | 1 << elf.STB_WEAK | 1 << elf.STB_GNU_UNIQUE); var i: usize = 0; while (i < self.hashtab[1]) : (i += 1) { if (0 == (@as(u32, 1) << @intCast(u5, self.syms[i].st_info & 0xf) & OK_TYPES)) continue; if (0 == (@as(u32, 1) << @intCast(u5, self.syms[i].st_info >> 4) & OK_BINDS)) continue; if (0 == self.syms[i].st_shndx) continue; if (!mem.eql(u8, name, mem.toSliceConst(u8, self.strings + self.syms[i].st_name))) continue; if (maybe_versym) |versym| { if (!checkver(self.verdef.?, versym[i], vername, self.strings)) continue; } return self.base + self.syms[i].st_value; } return null; } }; fn checkver(def_arg: *elf.Verdef, vsym_arg: i32, vername: []const u8, strings: [*]u8) bool { var def = def_arg; const vsym = @bitCast(u32, vsym_arg) & 0x7fff; while (true) { if (0 == (def.vd_flags & elf.VER_FLG_BASE) and (def.vd_ndx & 0x7fff) == vsym) break; if (def.vd_next == 0) return false; def = @intToPtr(*elf.Verdef, @ptrToInt(def) + def.vd_next); } const aux = @intToPtr(*elf.Verdaux, @ptrToInt(def) + def.vd_aux); return mem.eql(u8, vername, mem.toSliceConst(u8, strings + aux.vda_name)); } pub const WindowsDynLib = struct { dll: windows.HMODULE, pub fn open(path: []const u8) !WindowsDynLib { const wpath = try windows.sliceToPrefixedFileW(path); return WindowsDynLib{ .dll = try windows.LoadLibraryW(&wpath), }; } pub fn close(self: *WindowsDynLib) void { windows.FreeLibrary(self.dll); self.* = undefined; } pub fn lookup(self: *WindowsDynLib, name: []const u8) ?usize { return @ptrToInt(windows.kernel32.GetProcAddress(self.dll, name.ptr)); } }; test "dynamic_library" { const libname = switch (builtin.os) { .linux => "invalid_so.so", .windows => "invalid_dll.dll", else => return, }; const dynlib = DynLib.open(libname) catch |err| { testing.expect(err == error.FileNotFound); return; }; @panic("Expected error from function"); }
lib/std/dynamic_library.zig
const aoc = @import("../aoc.zig"); const std = @import("std"); const Risks = std.AutoHashMap(aoc.Coord, u8); pub fn run(problem: *aoc.Problem) !aoc.Solution { var risks1 = Risks.init(problem.allocator); defer risks1.deinit(); var end_coord1 = aoc.Coord.init(.{0, 0}); while (problem.line()) |line| { end_coord1.col = 0; for (line) |risk| { try risks1.put(end_coord1, risk - '0'); end_coord1.col += 1; } end_coord1.row += 1; } var risks2 = Risks.init(problem.allocator); defer risks2.deinit(); { var iter = risks1.iterator(); while (iter.next()) |risk| { var row: u8 = 0; while (row < 5) : (row += 1) { var col: u8 = 0; while (col < 5) : (col += 1) { try risks2.put( risk.key_ptr.add(aoc.Coord.init(.{end_coord1.row * row, end_coord1.col * col})), wrapRisk(risk.value_ptr.* + row + col) ); } } } } const end_coord2 = aoc.Coord.init(.{end_coord1.row * 5 - 1, end_coord1.col * 5 - 1}); end_coord1.row -= 1; end_coord1.col -= 1; const min_risk1 = try aStar(&risks1, end_coord1); const min_risk2 = try aStar(&risks2, end_coord2); return problem.solution(min_risk1, min_risk2); } fn aStar(risks: *const Risks, end_coord: aoc.Coord) !usize { const Node = struct { const Self = @This(); coord: aoc.Coord, g_score: usize, fn compare(_: void, a: Self, b: Self) std.math.Order { return std.math.order(a.g_score, b.g_score); } }; var open_set = std.PriorityQueue(Node, void, Node.compare).init(risks.allocator, {}); defer open_set.deinit(); try open_set.add(.{ .coord = aoc.Coord.init(.{0, 0}), .g_score = 0 }); var g_score = std.AutoHashMap(aoc.Coord, usize).init(risks.allocator); defer g_score.deinit(); try g_score.put(aoc.Coord.init(.{0, 0}), 0); while (open_set.removeOrNull()) |current| { if (current.coord.equals(end_coord)) { return current.g_score; } for (&[_]aoc.Coord { current.coord.add(aoc.PredefinedCoord.UP), current.coord.add(aoc.PredefinedCoord.LEFT), current.coord.add(aoc.PredefinedCoord.RIGHT), current.coord.add(aoc.PredefinedCoord.DOWN), }) |neighbor| { const neighbor_score = risks.get(neighbor) orelse continue; const tentative_g_score = current.g_score + neighbor_score; if (tentative_g_score < g_score.get(neighbor) orelse std.math.maxInt(usize)) { try g_score.put(neighbor, tentative_g_score); try open_set.add(.{ .coord = neighbor, .g_score = tentative_g_score }); // not optimal } } } unreachable; } fn wrapRisk(risk: u8) u8 { return if (risk >= 10) risk - 9 else risk; }
src/main/zig/2021/day15.zig
const std = @import("../std.zig"); const __rem_pio2_large = @import("__rem_pio2_large.zig").__rem_pio2_large; const math = std.math; const toint = 1.5 / math.floatEps(f64); // pi/4 const pio4 = 0x1.921fb6p-1; // invpio2: 53 bits of 2/pi const invpio2 = 6.36619772367581382433e-01; // 0x3FE45F30, 0x6DC9C883 // pio2_1: first 25 bits of pi/2 const pio2_1 = 1.57079631090164184570e+00; // 0x3FF921FB, 0x50000000 // pio2_1t: pi/2 - pio2_1 const pio2_1t = 1.58932547735281966916e-08; // 0x3E5110b4, 0x611A6263 // Returns the remainder of x rem pi/2 in *y // use double precision for everything except passing x // use __rem_pio2_large() for large x pub fn __rem_pio2f(x: f32, y: *f64) i32 { var tx: [1]f64 = undefined; var ty: [1]f64 = undefined; var @"fn": f64 = undefined; var ix: u32 = undefined; var n: i32 = undefined; var sign: bool = undefined; var e0: u32 = undefined; var ui: u32 = undefined; ui = @bitCast(u32, x); ix = ui & 0x7fffffff; // 25+53 bit pi is good enough for medium size if (ix < 0x4dc90fdb) { // |x| ~< 2^28*(pi/2), medium size // Use a specialized rint() to get fn. @"fn" = @floatCast(f64, x) * invpio2 + toint - toint; n = @floatToInt(i32, @"fn"); y.* = x - @"fn" * pio2_1 - @"fn" * pio2_1t; // Matters with directed rounding. if (y.* < -pio4) { n -= 1; @"fn" -= 1; y.* = x - @"fn" * pio2_1 - @"fn" * pio2_1t; } else if (y.* > pio4) { n += 1; @"fn" += 1; y.* = x - @"fn" * pio2_1 - @"fn" * pio2_1t; } return n; } if (ix >= 0x7f800000) { // x is inf or NaN y.* = x - x; return 0; } // scale x into [2^23, 2^24-1] sign = ui >> 31 != 0; e0 = (ix >> 23) - (0x7f + 23); // e0 = ilogb(|x|)-23, positive ui = ix - (e0 << 23); tx[0] = @bitCast(f32, ui); n = __rem_pio2_large(&tx, &ty, @intCast(i32, e0), 1, 0); if (sign) { y.* = -ty[0]; return -n; } y.* = ty[0]; return n; }
lib/std/math/__rem_pio2f.zig
const std = @import("std"); const c = @import("c.zig").c; const Window = @import("Window.zig"); const Error = @import("errors.zig").Error; const getError = @import("errors.zig").getError; const Action = @import("action.zig").Action; const GamepadAxis = @import("gamepad_axis.zig").GamepadAxis; const GamepadButton = @import("gamepad_button.zig").GamepadButton; const Hat = @import("hat.zig").Hat; const internal_debug = @import("internal_debug.zig"); const Joystick = @This(); /// The GLFW joystick ID. jid: Id, /// Joystick IDs. /// /// See glfw.Joystick.setCallback for how these are used. pub const Id = enum(c_int) { one = c.GLFW_JOYSTICK_1, two = c.GLFW_JOYSTICK_2, three = c.GLFW_JOYSTICK_3, four = c.GLFW_JOYSTICK_4, five = c.GLFW_JOYSTICK_5, six = c.GLFW_JOYSTICK_6, seven = c.GLFW_JOYSTICK_7, eight = c.GLFW_JOYSTICK_8, nine = c.GLFW_JOYSTICK_9, ten = c.GLFW_JOYSTICK_10, eleven = c.GLFW_JOYSTICK_11, twelve = c.GLFW_JOYSTICK_12, thirteen = c.GLFW_JOYSTICK_13, fourteen = c.GLFW_JOYSTICK_14, fifteen = c.GLFW_JOYSTICK_15, sixteen = c.GLFW_JOYSTICK_16, pub const last = @intToEnum(@This(), c.GLFW_JOYSTICK_LAST); }; /// Gamepad input state /// /// This describes the input state of a gamepad. /// /// see also: gamepad, glfwGetGamepadState const GamepadState = extern struct { /// The states of each gamepad button (see gamepad_buttons), `glfw.Action.press` or `glfw.Action.release`. /// /// Use the enumeration helper e.g. `.getButton(.dpad_up)` to access these indices. buttons: [15]u8, /// The states of each gamepad axis (see gamepad_axes), in the range -1.0 to 1.0 inclusive. /// /// Use the enumeration helper e.g. `.getAxis(.left_x)` to access these indices. axes: [6]f32, /// Returns the state of the specified gamepad button. pub fn getButton(self: @This(), which: GamepadButton) Action { _ = self; return @intToEnum(Action, self.buttons[@intCast(usize, @enumToInt(which))]); } /// Returns the status of the specified gamepad axis, in the range -1.0 to 1.0 inclusive. pub fn getAxis(self: @This(), which: GamepadAxis) f32 { _ = self; return self.axes[@intCast(usize, @enumToInt(which))]; } }; /// Returns whether the specified joystick is present. /// /// This function returns whether the specified joystick is present. /// /// There is no need to call this function before other functions that accept a joystick ID, as /// they all check for presence before performing any other work. /// /// @return `true` if the joystick is present, or `false` otherwise. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: joystick pub inline fn present(self: Joystick) Error!bool { internal_debug.assertInitialized(); const is_present = c.glfwJoystickPresent(@enumToInt(self.jid)); getError() catch |err| return switch (err) { Error.PlatformError => err, else => unreachable, }; return is_present == c.GLFW_TRUE; } /// Returns the values of all axes of the specified joystick. /// /// This function returns the values of all axes of the specified joystick. Each element in the /// array is a value between -1.0 and 1.0. /// /// If the specified joystick is not present this function will return null but will not generate /// an error. This can be used instead of first calling glfw.Joystick.present. /// /// @return An array of axis values, or null if the joystick is not present. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it /// yourself. It is valid until the specified joystick is disconnected or the library is /// terminated. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: joystick_axis /// Replaces `glfwGetJoystickPos`. pub inline fn getAxes(self: Joystick) Error!?[]const f32 { internal_debug.assertInitialized(); var count: c_int = undefined; const axes = c.glfwGetJoystickAxes(@enumToInt(self.jid), &count); getError() catch |err| return switch (err) { Error.PlatformError => err, else => unreachable, }; if (axes == null) return null; return axes[0..@intCast(usize, count)]; } /// Returns the state of all buttons of the specified joystick. /// /// This function returns the state of all buttons of the specified joystick. Each element in the /// array is either `glfw.Action.press` or `glfw.Action.release`. /// /// For backward compatibility with earlier versions that did not have glfw.Joystick.getHats, the /// button array also includes all hats, each represented as four buttons. The hats are in the same /// order as returned by glfw.Joystick.getHats and are in the order _up_, _right_, _down_ and /// _left_. To disable these extra buttons, set the glfw.joystick_hat_buttons init hint before /// initialization. /// /// If the specified joystick is not present this function will return null but will not generate an /// error. This can be used instead of first calling glfw.Joystick.present. /// /// @return An array of button states, or null if the joystick is not present. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it /// yourself. It is valid until the specified joystick is disconnected or the library is terminated. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: joystick_button pub inline fn getButtons(self: Joystick) Error!?[]const u8 { internal_debug.assertInitialized(); var count: c_int = undefined; const buttons = c.glfwGetJoystickButtons(@enumToInt(self.jid), &count); getError() catch |err| return switch (err) { Error.PlatformError => err, else => unreachable, }; if (buttons == null) return null; return buttons[0..@intCast(usize, count)]; } /// Returns the state of all hats of the specified joystick. /// /// This function returns the state of all hats of the specified joystick. Each element in the array /// is one of the following values: /// /// | Name | Value | /// |---------------------------|---------------------------------------------| /// | `glfw.RawHats.centered` | 0 | /// | `glfw.RawHats.up` | 1 | /// | `glfw.RawHats.right` | 2 | /// | `glfw.RawHats.down` | 4 | /// | `glfw.RawHats.left` | 8 | /// | `glfw.RawHats.right_up` | `glfw.RawHats.right` \| `glfw.RawHats.up` | /// | `glfw.RawHats.right_down` | `glfw.RawHats.right` \| `glfw.RawHats.down` | /// | `glfw.RawHats.left_up` | `glfw.RawHats.left` \| `glfw.RawHats.up` | /// | `glfw.RawHats.left_down` | `glfw.RawHats.left` \| `glfw.RawHats.down` | /// /// The diagonal directions are bitwise combinations of the primary (up, right, down and left) /// directions, since the Zig GLFW wrapper returns a packed struct it is trivial to test for these: /// /// ``` /// if (hats.up and hats.right) { /// // up-right! /// } /// ``` /// /// If the specified joystick is not present this function will return null but will not generate an /// error. This can be used instead of first calling glfw.Joystick.present. /// /// @return An array of hat states, or null if the joystick is not present. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it /// yourself. It is valid until the specified joystick is disconnected, this function is called /// again for that joystick or the library is terminated. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: joystick_hat pub inline fn getHats(self: Joystick) Error!?[]const Hat { internal_debug.assertInitialized(); var count: c_int = undefined; const hats = c.glfwGetJoystickHats(@enumToInt(self.jid), &count); getError() catch |err| return switch (err) { Error.PlatformError => err, else => unreachable, }; if (hats == null) return null; const slice = hats[0..@intCast(usize, count)]; return @ptrCast(*const []const Hat, &slice).*; } /// Returns the name of the specified joystick. /// /// This function returns the name, encoded as UTF-8, of the specified joystick. The returned string /// is allocated and freed by GLFW. You should not free it yourself. /// /// If the specified joystick is not present this function will return null but will not generate an /// error. This can be used instead of first calling glfw.Joystick.present. /// /// @return The UTF-8 encoded name of the joystick, or null if the joystick is not present or an /// error occurred. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it /// yourself. It is valid until the specified joystick is disconnected or the library is terminated. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: joystick_name pub inline fn getName(self: Joystick) Error!?[:0]const u8 { internal_debug.assertInitialized(); const name_opt = c.glfwGetJoystickName(@enumToInt(self.jid)); getError() catch |err| return switch (err) { Error.PlatformError => err, else => unreachable, }; return if (name_opt) |name| std.mem.span(name) else null; } /// Returns the SDL compatible GUID of the specified joystick. /// /// This function returns the SDL compatible GUID, as a UTF-8 encoded hexadecimal string, of the /// specified joystick. The returned string is allocated and freed by GLFW. You should not free it /// yourself. /// /// The GUID is what connects a joystick to a gamepad mapping. A connected joystick will always have /// a GUID even if there is no gamepad mapping assigned to it. /// /// If the specified joystick is not present this function will return null but will not generate an /// error. This can be used instead of first calling glfw.Joystick.present. /// /// The GUID uses the format introduced in SDL 2.0.5. This GUID tries to uniquely identify the make /// and model of a joystick but does not identify a specific unit, e.g. all wired Xbox 360 /// controllers will have the same GUID on that platform. The GUID for a unit may vary between /// platforms depending on what hardware information the platform specific APIs provide. /// /// @return The UTF-8 encoded GUID of the joystick, or null if the joystick is not present. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it /// yourself. It is valid until the specified joystick is disconnected or the library is terminated. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: gamepad pub inline fn getGUID(self: Joystick) Error!?[:0]const u8 { internal_debug.assertInitialized(); const guid_opt = c.glfwGetJoystickGUID(@enumToInt(self.jid)); getError() catch |err| return switch (err) { Error.PlatformError => err, else => unreachable, }; return if (guid_opt) |guid| std.mem.span(guid) else null; } /// Sets the user pointer of the specified joystick. /// /// This function sets the user-defined pointer of the specified joystick. The current value is /// retained until the joystick is disconnected. The initial value is null. /// /// This function may be called from the joystick callback, even for a joystick that is being disconnected. /// /// @thread_safety This function may be called from any thread. Access is not synchronized. /// /// see also: joystick_userptr, glfw.Joystick.getUserPointer pub inline fn setUserPointer(self: Joystick, comptime T: type, pointer: *T) void { internal_debug.assertInitialized(); c.glfwSetJoystickUserPointer(@enumToInt(self.jid), @ptrCast(*c_void, pointer)); getError() catch unreachable; // Only error 'GLFW_NOT_INITIALIZED' is impossible } /// Returns the user pointer of the specified joystick. /// /// This function returns the current value of the user-defined pointer of the specified joystick. /// The initial value is null. /// /// This function may be called from the joystick callback, even for a joystick that is being /// disconnected. /// /// @thread_safety This function may be called from any thread. Access is not synchronized. /// /// see also: joystick_userptr, glfw.Joystick.setUserPointer pub inline fn getUserPointer(self: Joystick, comptime PointerType: type) ?PointerType { internal_debug.assertInitialized(); const ptr = c.glfwGetJoystickUserPointer(@enumToInt(self.jid)); getError() catch unreachable; // Only error 'GLFW_NOT_INITIALIZED' is impossible if (ptr) |p| return @ptrCast(PointerType, @alignCast(@alignOf(std.meta.Child(PointerType)), p)); return null; } /// Describes an event relating to a joystick. pub const Event = enum(c_int) { /// The device was connected. connected = c.GLFW_CONNECTED, /// The device was disconnected. disconnected = c.GLFW_DISCONNECTED, }; var _callback: ?fn (joystick: Joystick, event: Event) void = null; fn callbackWrapper(jid: c_int, event: c_int) callconv(.C) void { _callback.?(Joystick{ .jid = @intToEnum(Joystick.Id, jid) }, @intToEnum(Event, event)); } /// Sets the joystick configuration callback. /// /// This function sets the joystick configuration callback, or removes the currently set callback. /// This is called when a joystick is connected to or disconnected from the system. /// /// For joystick connection and disconnection events to be delivered on all platforms, you need to /// call one of the event processing (see events) functions. Joystick disconnection may also be /// detected and the callback called by joystick functions. The function will then return whatever /// it returns if the joystick is not present. /// /// @param[in] callback The new callback, or null to remove the currently set callback. /// /// @callback_param `jid` The joystick that was connected or disconnected. /// @callback_param `event` One of `.connected` or `.disconnected`. Future releases may add /// more events. /// /// Possible errors include glfw.Error.NotInitialized. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: joystick_event pub inline fn setCallback(callback: ?fn (joystick: Joystick, event: Event) void) void { internal_debug.assertInitialized(); _callback = callback; _ = if (_callback != null) c.glfwSetJoystickCallback(callbackWrapper) else c.glfwSetJoystickCallback(null); getError() catch unreachable; // Only error 'GLFW_NOT_INITIALIZED' is impossible } /// Adds the specified SDL_GameControllerDB gamepad mappings. /// /// This function parses the specified ASCII encoded string and updates the internal list with any /// gamepad mappings it finds. This string may contain either a single gamepad mapping or many /// mappings separated by newlines. The parser supports the full format of the `gamecontrollerdb.txt` /// source file including empty lines and comments. /// /// See gamepad_mapping for a description of the format. /// /// If there is already a gamepad mapping for a given GUID in the internal list, it will be /// replaced by the one passed to this function. If the library is terminated and re-initialized /// the internal list will revert to the built-in default. /// /// @param[in] string The string containing the gamepad mappings. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.InvalidValue. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: gamepad, glfw.Joystick.isGamepad, glfwGetGamepadName /// /// /// @ingroup input pub inline fn updateGamepadMappings(gamepad_mappings: [*:0]const u8) Error!void { internal_debug.assertInitialized(); _ = c.glfwUpdateGamepadMappings(gamepad_mappings); getError() catch |err| return switch (err) { Error.InvalidValue => err, // TODO: Evaluate if this is preventable, or if this is like a parsing error which should definitely be returned else => unreachable, }; } /// Returns whether the specified joystick has a gamepad mapping. /// /// This function returns whether the specified joystick is both present and has a gamepad mapping. /// /// If the specified joystick is present but does not have a gamepad mapping this function will /// return `false` but will not generate an error. Call glfw.Joystick.present to check if a /// joystick is present regardless of whether it has a mapping. /// /// @return `true` if a joystick is both present and has a gamepad mapping, or `false` otherwise. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.InvalidEnum. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: gamepad, glfw.Joystick.getGamepadState pub inline fn isGamepad(self: Joystick) bool { internal_debug.assertInitialized(); const is_gamepad = c.glfwJoystickIsGamepad(@enumToInt(self.jid)); getError() catch unreachable; return is_gamepad == c.GLFW_TRUE; } /// Returns the human-readable gamepad name for the specified joystick. /// /// This function returns the human-readable name of the gamepad from the gamepad mapping assigned /// to the specified joystick. /// /// If the specified joystick is not present or does not have a gamepad mapping this function will /// return null, not an error. Call glfw.Joystick.present to check whether it is /// present regardless of whether it has a mapping. /// /// @return The UTF-8 encoded name of the gamepad, or null if the joystick is not present or does /// not have a mapping. /// /// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it /// yourself. It is valid until the specified joystick is disconnected, the gamepad mappings are /// updated or the library is terminated. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: gamepad, glfw.Joystick.isGamepad pub inline fn getGamepadName(self: Joystick) Error!?[:0]const u8 { internal_debug.assertInitialized(); const name_opt = c.glfwGetGamepadName(@enumToInt(self.jid)); getError() catch |err| return switch (err) { else => unreachable, }; return if (name_opt) |name| std.mem.span(name) else null; } /// Retrieves the state of the joystick remapped as a gamepad. /// /// This function retrieves the state of the joystick remapped to an Xbox-like gamepad. /// /// If the specified joystick is not present or does not have a gamepad mapping this function will /// return `false`. Call glfw.joystickPresent to check whether it is present regardless of whether /// it has a mapping. /// /// The Guide button may not be available for input as it is often hooked by the system or the /// Steam client. /// /// Not all devices have all the buttons or axes provided by GamepadState. Unavailable buttons /// and axes will always report `glfw.Action.release` and 0.0 respectively. /// /// @param[in] jid The joystick (see joysticks) to query. /// @param[out] state The gamepad input state of the joystick. /// @return the gamepad input state if successful, or null if no joystick is connected or it has no /// gamepad mapping. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.InvalidEnum. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: gamepad, glfw.UpdateGamepadMappings, glfw.Joystick.isGamepad pub inline fn getGamepadState(self: Joystick) ?GamepadState { internal_debug.assertInitialized(); var state: GamepadState = undefined; const success = c.glfwGetGamepadState(@enumToInt(self.jid), @ptrCast(*c.GLFWgamepadstate, &state)); getError() catch unreachable; return if (success == c.GLFW_TRUE) state else null; } test "present" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.present() catch |err| std.debug.print("failed to detect joystick, joysticks not supported? error={}\n", .{err}); } test "getAxes" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getAxes() catch |err| std.debug.print("failed to get joystick axes, joysticks not supported? error={}\n", .{err}); } test "getButtons" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getButtons() catch |err| std.debug.print("failed to get joystick buttons, joysticks not supported? error={}\n", .{err}); } test "getHats" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getHats() catch |err| std.debug.print("failed to get joystick hats, joysticks not supported? error={}\n", .{err}); const hats = std.mem.zeroes(Hat); if (hats.down and hats.up) { // down-up! } } test "getName" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getName() catch |err| std.debug.print("failed to get joystick name, joysticks not supported? error={}\n", .{err}); } test "getGUID" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getGUID() catch |err| std.debug.print("failed to get joystick GUID, joysticks not supported? error={}\n", .{err}); } test "setUserPointer_syntax" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; // Must be called from joystick callback, we cannot test it. _ = joystick.setUserPointer; } test "getUserPointer_syntax" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; // Must be called from joystick callback, we cannot test it. _ = joystick.getUserPointer; } test "setCallback" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); glfw.Joystick.setCallback((struct { pub fn callback(joystick: Joystick, event: Event) void { _ = joystick; _ = event; } }).callback); } test "updateGamepadMappings_syntax" { // We don't have a gamepad mapping to test with, just confirm the syntax is good. _ = updateGamepadMappings; } test "isGamepad" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.isGamepad(); } test "getGamepadName" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getGamepadName() catch |err| std.debug.print("failed to get gamepad name, joysticks not supported? error={}\n", .{err}); } test "getGamepadState" { const glfw = @import("main.zig"); try glfw.init(.{}); defer glfw.terminate(); const joystick = glfw.Joystick{ .jid = .one }; _ = joystick.getGamepadState(); _ = (std.mem.zeroes(GamepadState)).getAxis(.left_x); _ = (std.mem.zeroes(GamepadState)).getButton(.dpad_up); }
glfw/src/Joystick.zig
const SDL = @import("sdl.zig"); const c = @import("../binding/sdl.zig"); const std = @import("std"); pub const Context = struct { ptr: c.SDL_GLContext, }; pub fn createContext(window: SDL.Window) !Context { return Context{ .ptr = c.SDL_GL_CreateContext(window.ptr) orelse return SDL.makeError(), }; } pub fn makeCurrent(context: Context, window: SDL.Window) !void { if (c.SDL_GL_MakeCurrent(window.ptr, context.ptr) != 0) { return SDL.makeError(); } } pub fn deleteContext(context: Context) void { _ = c.SDL_GL_DeleteContext(context.ptr); } pub const SwapInterval = enum { immediate, // immediate updates vsync, // updates synchronized with the vertical retrace adaptive_vsync, // same as vsync, but if a frame is missed swaps buffers immediately }; pub fn setSwapInterval(interval: SwapInterval) !void { if (c.SDL_GL_SetSwapInterval(switch (interval) { .immediate => 0, .vsync => 1, .adaptive_vsync => -1, }) != 0) { return SDL.makeError(); } } pub fn swapWindow(window: SDL.Window) void { c.SDL_GL_SwapWindow(window.ptr); } fn attribValueToInt(value: anytype) c_int { return switch (@TypeOf(value)) { usize => @intCast(c_int, value), bool => if (value) @as(c_int, 1) else 0, ContextFlags => blk: { var result: c_int = 0; if (value.debug) { result |= c.SDL_GL_CONTEXT_DEBUG_FLAG; } if (value.forward_compatible) { result |= c.SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG; } if (value.robust_access) { result |= c.SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG; } if (value.reset_isolation) { result |= c.SDL_GL_CONTEXT_RESET_ISOLATION_FLAG; } break :blk result; }, Profile, ReleaseBehaviour => @enumToInt(value), else => @compileError("Unsupported type for sdl.gl.Attribute"), }; } pub fn setAttribute(attrib: Attribute) !void { inline for (std.meta.fields(Attribute)) |fld| { if (attrib == @field(AttributeName, fld.name)) { const res = c.SDL_GL_SetAttribute( @intToEnum(c.SDL_GLattr, @enumToInt(attrib)), attribValueToInt(@field(attrib, fld.name)), ); if (res != 0) { return SDL.makeError(); } else { return; } } } unreachable; } pub const Attribute = union(AttributeName) { red_size: usize, green_size: usize, blue_size: usize, alpha_size: usize, buffer_size: usize, doublebuffer: usize, depth_size: usize, stencil_size: usize, accum_red_size: usize, accum_green_size: usize, accum_blue_size: usize, accum_alpha_size: usize, stereo: usize, multisamplebuffers: bool, multisamplesamples: usize, accelerated_visual: bool, context_major_version: usize, context_minor_version: usize, context_flags: ContextFlags, context_profile_mask: Profile, share_with_current_context: usize, framebuffer_srgb_capable: bool, context_release_behavior: ReleaseBehaviour, }; pub const AttributeName = enum(c_int) { red_size = c.SDL_GL_RED_SIZE, green_size = c.SDL_GL_GREEN_SIZE, blue_size = c.SDL_GL_BLUE_SIZE, alpha_size = c.SDL_GL_ALPHA_SIZE, buffer_size = c.SDL_GL_BUFFER_SIZE, doublebuffer = c.SDL_GL_DOUBLEBUFFER, depth_size = c.SDL_GL_DEPTH_SIZE, stencil_size = c.SDL_GL_STENCIL_SIZE, accum_red_size = c.SDL_GL_ACCUM_RED_SIZE, accum_green_size = c.SDL_GL_ACCUM_GREEN_SIZE, accum_blue_size = c.SDL_GL_ACCUM_BLUE_SIZE, accum_alpha_size = c.SDL_GL_ACCUM_ALPHA_SIZE, stereo = c.SDL_GL_STEREO, multisamplebuffers = c.SDL_GL_MULTISAMPLEBUFFERS, multisamplesamples = c.SDL_GL_MULTISAMPLESAMPLES, accelerated_visual = c.SDL_GL_ACCELERATED_VISUAL, context_major_version = c.SDL_GL_CONTEXT_MAJOR_VERSION, context_minor_version = c.SDL_GL_CONTEXT_MINOR_VERSION, context_flags = c.SDL_GL_CONTEXT_FLAGS, context_profile_mask = c.SDL_GL_CONTEXT_PROFILE_MASK, share_with_current_context = c.SDL_GL_SHARE_WITH_CURRENT_CONTEXT, framebuffer_srgb_capable = c.SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, context_release_behavior = c.SDL_GL_CONTEXT_RELEASE_BEHAVIOR, }; pub const ContextFlags = struct { debug: bool = false, forward_compatible: bool = false, robust_access: bool = false, reset_isolation: bool = false, }; pub const Profile = enum(c_int) { core = c.SDL_GL_CONTEXT_PROFILE_CORE, compatibility = c.SDL_GL_CONTEXT_PROFILE_COMPATIBILITY, es = c.SDL_GL_CONTEXT_PROFILE_ES, }; pub const ReleaseBehaviour = enum(c_int) { none = c.SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE, flush = c.SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH, };
src/wrapper/gl.zig
const std = @import("std"); const vk = @import("vulkan"); const GraphicsContext = @import("graphics_context.zig").GraphicsContext; const Allocator = std.mem.Allocator; pub const Swapchain = struct { pub const PresentState = enum { optimal, suboptimal, }; gc: *const GraphicsContext, allocator: Allocator, surface_format: vk.SurfaceFormatKHR, present_mode: vk.PresentModeKHR, extent: vk.Extent2D, handle: vk.SwapchainKHR, swap_images: []SwapImage, image_index: u32, next_image_acquired: vk.Semaphore, pub fn init(gc: *const GraphicsContext, allocator: Allocator, extent: vk.Extent2D) !Swapchain { return try initRecycle(gc, allocator, extent, .null_handle); } pub fn initRecycle(gc: *const GraphicsContext, allocator: Allocator, extent: vk.Extent2D, old_handle: vk.SwapchainKHR) !Swapchain { const caps = try gc.vki.getPhysicalDeviceSurfaceCapabilitiesKHR(gc.pdev, gc.surface); const actual_extent = findActualExtent(caps, extent); if (actual_extent.width == 0 or actual_extent.height == 0) { return error.InvalidSurfaceDimensions; } const surface_format = try findSurfaceFormat(gc, allocator); const present_mode = try findPresentMode(gc, allocator); var image_count = caps.min_image_count + 1; if (caps.max_image_count > 0) { image_count = std.math.min(image_count, caps.max_image_count); } const qfi = [_]u32{ gc.graphics_queue.family, gc.present_queue.family }; const sharing_mode: vk.SharingMode = if (gc.graphics_queue.family != gc.present_queue.family) .concurrent else .exclusive; const handle = try gc.vkd.createSwapchainKHR(gc.dev, &.{ .flags = .{}, .surface = gc.surface, .min_image_count = image_count, .image_format = surface_format.format, .image_color_space = surface_format.color_space, .image_extent = actual_extent, .image_array_layers = 1, .image_usage = .{ .color_attachment_bit = true, .transfer_dst_bit = true }, .image_sharing_mode = sharing_mode, .queue_family_index_count = qfi.len, .p_queue_family_indices = &qfi, .pre_transform = caps.current_transform, .composite_alpha = .{ .opaque_bit_khr = true }, .present_mode = present_mode, .clipped = vk.TRUE, .old_swapchain = old_handle, }, null); errdefer gc.vkd.destroySwapchainKHR(gc.dev, handle, null); if (old_handle != .null_handle) { // Apparently, the old swapchain handle still needs to be destroyed after recreating. gc.vkd.destroySwapchainKHR(gc.dev, old_handle, null); } const swap_images = try initSwapchainImages(gc, handle, surface_format.format, allocator); errdefer for (swap_images) |si| si.deinit(gc); var next_image_acquired = try gc.vkd.createSemaphore(gc.dev, &.{ .flags = .{} }, null); errdefer gc.vkd.destroySemaphore(gc.dev, next_image_acquired, null); const result = try gc.vkd.acquireNextImageKHR(gc.dev, handle, std.math.maxInt(u64), next_image_acquired, .null_handle); if (result.result != .success) { return error.ImageAcquireFailed; } std.mem.swap(vk.Semaphore, &swap_images[result.image_index].image_acquired, &next_image_acquired); return Swapchain{ .gc = gc, .allocator = allocator, .surface_format = surface_format, .present_mode = present_mode, .extent = actual_extent, .handle = handle, .swap_images = swap_images, .image_index = result.image_index, .next_image_acquired = next_image_acquired, }; } fn deinitExceptSwapchain(self: Swapchain) void { for (self.swap_images) |si| si.deinit(self.gc); self.gc.vkd.destroySemaphore(self.gc.dev, self.next_image_acquired, null); } pub fn waitForAllFences(self: Swapchain) !void { for (self.swap_images) |si| si.waitForFence(self.gc) catch {}; } pub fn deinit(self: Swapchain) void { self.deinitExceptSwapchain(); self.gc.vkd.destroySwapchainKHR(self.gc.dev, self.handle, null); } pub fn recreate(self: *Swapchain, new_extent: vk.Extent2D) !void { const gc = self.gc; const allocator = self.allocator; const old_handle = self.handle; self.deinitExceptSwapchain(); self.* = try initRecycle(gc, allocator, new_extent, old_handle); } pub fn currentImage(self: Swapchain) vk.Image { return self.swap_images[self.image_index].image; } pub fn currentSwapImage(self: Swapchain) *const SwapImage { return &self.swap_images[self.image_index]; } pub fn present(self: *Swapchain, cmdbuf: vk.CommandBuffer) !PresentState { // Simple method: // 1) Acquire next image // 2) Wait for and reset fence of the acquired image // 3) Submit command buffer with fence of acquired image, // dependendent on the semaphore signalled by the first step. // 4) Present current frame, dependent on semaphore signalled by previous step // Problem: This way we can't reference the current image while rendering. // Better method: Shuffle the steps around such that acquire next image is the last step, // leaving the swapchain in a state with the current image. // 1) Wait for and reset fence of current image // 2) Submit command buffer, signalling fence of current image and dependent on // the semaphore signalled by step 4. // 3) Present current frame, dependent on semaphore signalled by the submit // 4) Acquire next image, signalling its semaphore // One problem that arises is that we can't know beforehand which semaphore to signal, // so we keep an extra auxilery semaphore that is swapped around // Step 1: Make sure the current frame has finished rendering const current = self.currentSwapImage(); try current.waitForFence(self.gc); try self.gc.vkd.resetFences(self.gc.dev, 1, @ptrCast([*]const vk.Fence, &current.frame_fence)); // Step 2: Submit the command buffer const wait_stage = [_]vk.PipelineStageFlags{.{ .top_of_pipe_bit = true }}; try self.gc.vkd.queueSubmit(self.gc.graphics_queue.handle, 1, &[_]vk.SubmitInfo{.{ .wait_semaphore_count = 1, .p_wait_semaphores = @ptrCast([*]const vk.Semaphore, &current.image_acquired), .p_wait_dst_stage_mask = &wait_stage, .command_buffer_count = 1, .p_command_buffers = @ptrCast([*]const vk.CommandBuffer, &cmdbuf), .signal_semaphore_count = 1, .p_signal_semaphores = @ptrCast([*]const vk.Semaphore, &current.render_finished), }}, current.frame_fence); // Step 3: Present the current frame _ = try self.gc.vkd.queuePresentKHR(self.gc.present_queue.handle, &.{ .wait_semaphore_count = 1, .p_wait_semaphores = @ptrCast([*]const vk.Semaphore, &current.render_finished), .swapchain_count = 1, .p_swapchains = @ptrCast([*]const vk.SwapchainKHR, &self.handle), .p_image_indices = @ptrCast([*]const u32, &self.image_index), .p_results = null, }); // Step 4: Acquire next frame const result = try self.gc.vkd.acquireNextImageKHR( self.gc.dev, self.handle, std.math.maxInt(u64), self.next_image_acquired, .null_handle, ); std.mem.swap(vk.Semaphore, &self.swap_images[result.image_index].image_acquired, &self.next_image_acquired); self.image_index = result.image_index; return switch (result.result) { .success => .optimal, .suboptimal_khr => .suboptimal, else => unreachable, }; } }; const SwapImage = struct { image: vk.Image, view: vk.ImageView, image_acquired: vk.Semaphore, render_finished: vk.Semaphore, frame_fence: vk.Fence, fn init(gc: *const GraphicsContext, image: vk.Image, format: vk.Format) !SwapImage { const view = try gc.vkd.createImageView(gc.dev, &.{ .flags = .{}, .image = image, .view_type = .@"2d", .format = format, .components = .{ .r = .identity, .g = .identity, .b = .identity, .a = .identity }, .subresource_range = .{ .aspect_mask = .{ .color_bit = true }, .base_mip_level = 0, .level_count = 1, .base_array_layer = 0, .layer_count = 1, }, }, null); errdefer gc.vkd.destroyImageView(gc.dev, view, null); const image_acquired = try gc.vkd.createSemaphore(gc.dev, &.{ .flags = .{} }, null); errdefer gc.vkd.destroySemaphore(gc.dev, image_acquired, null); const render_finished = try gc.vkd.createSemaphore(gc.dev, &.{ .flags = .{} }, null); errdefer gc.vkd.destroySemaphore(gc.dev, image_acquired, null); const frame_fence = try gc.vkd.createFence(gc.dev, &.{ .flags = .{ .signaled_bit = true } }, null); errdefer gc.vkd.destroyFence(gc.dev, frame_fence, null); return SwapImage{ .image = image, .view = view, .image_acquired = image_acquired, .render_finished = render_finished, .frame_fence = frame_fence, }; } fn deinit(self: SwapImage, gc: *const GraphicsContext) void { self.waitForFence(gc) catch return; gc.vkd.destroyImageView(gc.dev, self.view, null); gc.vkd.destroySemaphore(gc.dev, self.image_acquired, null); gc.vkd.destroySemaphore(gc.dev, self.render_finished, null); gc.vkd.destroyFence(gc.dev, self.frame_fence, null); } fn waitForFence(self: SwapImage, gc: *const GraphicsContext) !void { _ = try gc.vkd.waitForFences(gc.dev, 1, @ptrCast([*]const vk.Fence, &self.frame_fence), vk.TRUE, std.math.maxInt(u64)); } }; fn initSwapchainImages(gc: *const GraphicsContext, swapchain: vk.SwapchainKHR, format: vk.Format, allocator: Allocator) ![]SwapImage { var count: u32 = undefined; _ = try gc.vkd.getSwapchainImagesKHR(gc.dev, swapchain, &count, null); const images = try allocator.alloc(vk.Image, count); defer allocator.free(images); _ = try gc.vkd.getSwapchainImagesKHR(gc.dev, swapchain, &count, images.ptr); const swap_images = try allocator.alloc(SwapImage, count); errdefer allocator.free(swap_images); var i: usize = 0; errdefer for (swap_images[0..i]) |si| si.deinit(gc); for (images) |image| { swap_images[i] = try SwapImage.init(gc, image, format); i += 1; } return swap_images; } fn findSurfaceFormat(gc: *const GraphicsContext, allocator: Allocator) !vk.SurfaceFormatKHR { const preferred = vk.SurfaceFormatKHR{ .format = .b8g8r8a8_srgb, .color_space = .srgb_nonlinear_khr, }; var count: u32 = undefined; _ = try gc.vki.getPhysicalDeviceSurfaceFormatsKHR(gc.pdev, gc.surface, &count, null); const surface_formats = try allocator.alloc(vk.SurfaceFormatKHR, count); defer allocator.free(surface_formats); _ = try gc.vki.getPhysicalDeviceSurfaceFormatsKHR(gc.pdev, gc.surface, &count, surface_formats.ptr); for (surface_formats) |sfmt| { if (std.meta.eql(sfmt, preferred)) { return preferred; } } return surface_formats[0]; // There must always be at least one supported surface format } fn findPresentMode(gc: *const GraphicsContext, allocator: Allocator) !vk.PresentModeKHR { var count: u32 = undefined; _ = try gc.vki.getPhysicalDeviceSurfacePresentModesKHR(gc.pdev, gc.surface, &count, null); const present_modes = try allocator.alloc(vk.PresentModeKHR, count); defer allocator.free(present_modes); _ = try gc.vki.getPhysicalDeviceSurfacePresentModesKHR(gc.pdev, gc.surface, &count, present_modes.ptr); const preferred = [_]vk.PresentModeKHR{ .mailbox_khr, .immediate_khr, }; for (preferred) |mode| { if (std.mem.indexOfScalar(vk.PresentModeKHR, present_modes, mode) != null) { return mode; } } return .fifo_khr; } fn findActualExtent(caps: vk.SurfaceCapabilitiesKHR, extent: vk.Extent2D) vk.Extent2D { if (caps.current_extent.width != 0xFFFF_FFFF) { return caps.current_extent; } else { return .{ .width = std.math.clamp(extent.width, caps.min_image_extent.width, caps.max_image_extent.width), .height = std.math.clamp(extent.height, caps.min_image_extent.height, caps.max_image_extent.height), }; } }
examples/swapchain.zig
const std = @import("std"); const Builder = std.build.Builder; const LibExeObjStep = std.build.LibExeObjStep; pub fn Pkg(pkgdir: []const u8) type { return struct { var ran_git = false; pub fn link(exe: *LibExeObjStep, system_lib: bool) void { if (system_lib) { exe.linkSystemLibrary("raylib"); return; } const raylibFlags = &[_][]const u8{ "-std=c99", "-DPLATFORM_DESKTOP", "-D_POSIX_C_SOURCE", "-DGL_SILENCE_DEPRECATION", }; const target_os = exe.target.toTarget().os.tag; switch (target_os) { .windows => { exe.linkSystemLibrary("winmm"); exe.linkSystemLibrary("gdi32"); exe.linkSystemLibrary("opengl32"); // build vendored glfw as well exe.addIncludeDir(pkgdir ++ "/raylib/src/external/glfw/include"); exe.addIncludeDir(pkgdir ++ "/raylib/src/external/glfw/deps/mingw"); exe.addCSourceFile(pkgdir ++ "/raylib/src/rglfw.c", raylibFlags); }, .macos => { std.debug.warn("Compiling raylib is unsupported on macOS. Please add '-Dsystem-raylib=true' to your build command to use your system raylib.\n", .{}); std.os.exit(1); }, .freebsd, .openbsd, .netbsd, .dragonfly => { exe.linkSystemLibrary("glfw"); exe.linkSystemLibrary("GL"); exe.linkSystemLibrary("rt"); exe.linkSystemLibrary("dl"); exe.linkSystemLibrary("m"); exe.linkSystemLibrary("X11"); exe.linkSystemLibrary("Xrandr"); exe.linkSystemLibrary("Xinerama"); exe.linkSystemLibrary("Xi"); exe.linkSystemLibrary("Xxf86vm"); exe.linkSystemLibrary("Xcursor"); }, else => { // linux and possibly others exe.linkSystemLibrary("glfw"); exe.linkSystemLibrary("GL"); exe.linkSystemLibrary("rt"); exe.linkSystemLibrary("dl"); exe.linkSystemLibrary("m"); exe.linkSystemLibrary("X11"); }, } exe.linkLibC(); fetchSubmodules(exe.builder) catch std.debug.warn( \\Warning: \\Unable to fetch git submodule(s) Assuming package folder is not under \\version control. If build fails, this is probably why. , .{}); exe.addIncludeDir(pkgdir ++ "/raylib/src"); exe.addCSourceFile(pkgdir ++ "/raylib/src/core.c", raylibFlags); exe.addCSourceFile(pkgdir ++ "/raylib/src/models.c", raylibFlags); exe.addCSourceFile(pkgdir ++ "/raylib/src/raudio.c", raylibFlags); exe.addCSourceFile(pkgdir ++ "/raylib/src/shapes.c", raylibFlags); exe.addCSourceFile(pkgdir ++ "/raylib/src/text.c", raylibFlags); exe.addCSourceFile(pkgdir ++ "/raylib/src/textures.c", raylibFlags); exe.addCSourceFile(pkgdir ++ "/raylib/src/utils.c", raylibFlags); } fn fetchSubmodules(b: *Builder) !void { if (ran_git) return; ran_git = true; std.debug.warn("attempting to fetch submodule(s)...\n", .{}); const git_proc = std.ChildProcess.init( &[_][]const u8{ "git", "submodule", "update", "--init" }, b.allocator, ) catch { std.debug.warn("unable to create child process for git. build interrupted\n", .{}); std.os.exit(1); }; git_proc.cwd = pkgdir; const term = git_proc.spawnAndWait() catch { std.debug.warn("unable to spawn child process for git. build interrupted\n", .{}); std.os.exit(1); }; switch (term) { .Exited => |code| if (code != 0) return error.GitFail, else => { std.debug.warn("git terminated unexpectedly. build interrupted\n", .{}); std.os.exit(1); }, } } pub fn addAsPackage(name: []const u8, to: *LibExeObjStep) void { to.addPackagePath(name, pkgdir ++ "/lib/raylib-zig.zig"); } pub const math = struct { pub fn addAsPackage(name: []const u8, to: *LibExeObjStep) void { to.addPackagePath(name, pkgdir ++ "/lib/raylib-zig-math.zig"); } }; }; }
lib.zig
pub const WINML_TENSOR_DIMENSION_COUNT_MAX = @as(u32, 4); //-------------------------------------------------------------------------------- // Section: Types (47) //-------------------------------------------------------------------------------- pub const WINML_TENSOR_DATA_TYPE = enum(i32) { UNDEFINED = 0, FLOAT = 1, UINT8 = 2, INT8 = 3, UINT16 = 4, INT16 = 5, INT32 = 6, INT64 = 7, STRING = 8, BOOLEAN = 9, FLOAT16 = 10, DOUBLE = 11, UINT32 = 12, UINT64 = 13, COMPLEX64 = 14, COMPLEX128 = 15, }; pub const WINML_TENSOR_UNDEFINED = WINML_TENSOR_DATA_TYPE.UNDEFINED; pub const WINML_TENSOR_FLOAT = WINML_TENSOR_DATA_TYPE.FLOAT; pub const WINML_TENSOR_UINT8 = WINML_TENSOR_DATA_TYPE.UINT8; pub const WINML_TENSOR_INT8 = WINML_TENSOR_DATA_TYPE.INT8; pub const WINML_TENSOR_UINT16 = WINML_TENSOR_DATA_TYPE.UINT16; pub const WINML_TENSOR_INT16 = WINML_TENSOR_DATA_TYPE.INT16; pub const WINML_TENSOR_INT32 = WINML_TENSOR_DATA_TYPE.INT32; pub const WINML_TENSOR_INT64 = WINML_TENSOR_DATA_TYPE.INT64; pub const WINML_TENSOR_STRING = WINML_TENSOR_DATA_TYPE.STRING; pub const WINML_TENSOR_BOOLEAN = WINML_TENSOR_DATA_TYPE.BOOLEAN; pub const WINML_TENSOR_FLOAT16 = WINML_TENSOR_DATA_TYPE.FLOAT16; pub const WINML_TENSOR_DOUBLE = WINML_TENSOR_DATA_TYPE.DOUBLE; pub const WINML_TENSOR_UINT32 = WINML_TENSOR_DATA_TYPE.UINT32; pub const WINML_TENSOR_UINT64 = WINML_TENSOR_DATA_TYPE.UINT64; pub const WINML_TENSOR_COMPLEX64 = WINML_TENSOR_DATA_TYPE.COMPLEX64; pub const WINML_TENSOR_COMPLEX128 = WINML_TENSOR_DATA_TYPE.COMPLEX128; pub const WINML_FEATURE_TYPE = enum(i32) { UNDEFINED = 0, TENSOR = 1, SEQUENCE = 2, MAP = 3, IMAGE = 4, }; pub const WINML_FEATURE_UNDEFINED = WINML_FEATURE_TYPE.UNDEFINED; pub const WINML_FEATURE_TENSOR = WINML_FEATURE_TYPE.TENSOR; pub const WINML_FEATURE_SEQUENCE = WINML_FEATURE_TYPE.SEQUENCE; pub const WINML_FEATURE_MAP = WINML_FEATURE_TYPE.MAP; pub const WINML_FEATURE_IMAGE = WINML_FEATURE_TYPE.IMAGE; pub const WINML_BINDING_TYPE = enum(i32) { UNDEFINED = 0, TENSOR = 1, SEQUENCE = 2, MAP = 3, IMAGE = 4, RESOURCE = 5, }; pub const WINML_BINDING_UNDEFINED = WINML_BINDING_TYPE.UNDEFINED; pub const WINML_BINDING_TENSOR = WINML_BINDING_TYPE.TENSOR; pub const WINML_BINDING_SEQUENCE = WINML_BINDING_TYPE.SEQUENCE; pub const WINML_BINDING_MAP = WINML_BINDING_TYPE.MAP; pub const WINML_BINDING_IMAGE = WINML_BINDING_TYPE.IMAGE; pub const WINML_BINDING_RESOURCE = WINML_BINDING_TYPE.RESOURCE; pub const WINML_TENSOR_BINDING_DESC = extern struct { DataType: WINML_TENSOR_DATA_TYPE, NumDimensions: u32, pShape: ?*i64, DataSize: u32, pData: ?*anyopaque, }; pub const WINML_SEQUENCE_BINDING_DESC = extern struct { ElementCount: u32, ElementType: WINML_TENSOR_DATA_TYPE, Anonymous: extern union { pStrings: ?*?PWSTR, pInts: ?*i64, pFloats: ?*f32, pDoubles: ?*f64, }, }; pub const WINML_MAP_BINDING_DESC = extern struct { ElementCount: u32, KeyType: WINML_TENSOR_DATA_TYPE, Anonymous1: extern union { pStringKeys: ?*?PWSTR, pIntKeys: ?*i64, }, Fields: WINML_TENSOR_DATA_TYPE, Anonymous2: extern union { pStringFields: ?*?PWSTR, pIntFields: ?*i64, pFloatFields: ?*f32, pDoubleFields: ?*f64, }, }; pub const WINML_IMAGE_BINDING_DESC = extern struct { ElementType: WINML_TENSOR_DATA_TYPE, NumDimensions: u32, pShape: ?*i64, DataSize: u32, pData: ?*anyopaque, }; pub const WINML_RESOURCE_BINDING_DESC = extern struct { ElementType: WINML_TENSOR_DATA_TYPE, NumDimensions: u32, pShape: ?*i64, pResource: ?*ID3D12Resource, }; pub const WINML_BINDING_DESC = extern struct { Name: ?[*:0]const u16, BindType: WINML_BINDING_TYPE, Anonymous: extern union { Tensor: WINML_TENSOR_BINDING_DESC, Sequence: WINML_SEQUENCE_BINDING_DESC, Map: WINML_MAP_BINDING_DESC, Image: WINML_IMAGE_BINDING_DESC, Resource: WINML_RESOURCE_BINDING_DESC, }, }; pub const WINML_TENSOR_VARIABLE_DESC = extern struct { ElementType: WINML_TENSOR_DATA_TYPE, NumDimensions: u32, pShape: ?*i64, }; pub const WINML_SEQUENCE_VARIABLE_DESC = extern struct { ElementType: WINML_TENSOR_DATA_TYPE, }; pub const WINML_MAP_VARIABLE_DESC = extern struct { KeyType: WINML_TENSOR_DATA_TYPE, Fields: WINML_TENSOR_DATA_TYPE, }; pub const WINML_IMAGE_VARIABLE_DESC = extern struct { ElementType: WINML_TENSOR_DATA_TYPE, NumDimensions: u32, pShape: ?*i64, }; pub const WINML_VARIABLE_DESC = extern struct { Name: ?PWSTR, Description: ?PWSTR, FeatureType: WINML_FEATURE_TYPE, Required: BOOL, Anonymous: extern union { Tensor: WINML_TENSOR_VARIABLE_DESC, Sequence: WINML_SEQUENCE_VARIABLE_DESC, Map: WINML_MAP_VARIABLE_DESC, Image: WINML_IMAGE_VARIABLE_DESC, }, }; pub const WINML_MODEL_DESC = extern struct { Author: ?PWSTR, Name: ?PWSTR, Domain: ?PWSTR, Description: ?PWSTR, Version: usize, }; // TODO: this type is limited to platform 'windows10.0.17134' const IID_IWinMLModel_Value = Guid.initString("e2eeb6a9-f31f-4055-a521-e30b5b33664a"); pub const IID_IWinMLModel = &IID_IWinMLModel_Value; pub const IWinMLModel = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDescription: fn( self: *const IWinMLModel, ppDescription: ?*?*WINML_MODEL_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumerateMetadata: fn( self: *const IWinMLModel, Index: u32, pKey: ?*?PWSTR, pValue: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumerateModelInputs: fn( self: *const IWinMLModel, Index: u32, ppInputDescriptor: ?*?*WINML_VARIABLE_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumerateModelOutputs: fn( self: *const IWinMLModel, Index: u32, ppOutputDescriptor: ?*?*WINML_VARIABLE_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLModel_GetDescription(self: *const T, ppDescription: ?*?*WINML_MODEL_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLModel.VTable, self.vtable).GetDescription(@ptrCast(*const IWinMLModel, self), ppDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLModel_EnumerateMetadata(self: *const T, Index: u32, pKey: ?*?PWSTR, pValue: ?*?PWSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLModel.VTable, self.vtable).EnumerateMetadata(@ptrCast(*const IWinMLModel, self), Index, pKey, pValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLModel_EnumerateModelInputs(self: *const T, Index: u32, ppInputDescriptor: ?*?*WINML_VARIABLE_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLModel.VTable, self.vtable).EnumerateModelInputs(@ptrCast(*const IWinMLModel, self), Index, ppInputDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLModel_EnumerateModelOutputs(self: *const T, Index: u32, ppOutputDescriptor: ?*?*WINML_VARIABLE_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLModel.VTable, self.vtable).EnumerateModelOutputs(@ptrCast(*const IWinMLModel, self), Index, ppOutputDescriptor); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.17134' const IID_IWinMLEvaluationContext_Value = Guid.initString("95848f9e-583d-4054-af12-916387cd8426"); pub const IID_IWinMLEvaluationContext = &IID_IWinMLEvaluationContext_Value; pub const IWinMLEvaluationContext = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, BindValue: fn( self: *const IWinMLEvaluationContext, pDescriptor: ?*WINML_BINDING_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetValueByName: fn( self: *const IWinMLEvaluationContext, Name: ?[*:0]const u16, pDescriptor: ?*?*WINML_BINDING_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Clear: fn( self: *const IWinMLEvaluationContext, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLEvaluationContext_BindValue(self: *const T, pDescriptor: ?*WINML_BINDING_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLEvaluationContext.VTable, self.vtable).BindValue(@ptrCast(*const IWinMLEvaluationContext, self), pDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLEvaluationContext_GetValueByName(self: *const T, Name: ?[*:0]const u16, pDescriptor: ?*?*WINML_BINDING_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLEvaluationContext.VTable, self.vtable).GetValueByName(@ptrCast(*const IWinMLEvaluationContext, self), Name, pDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLEvaluationContext_Clear(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLEvaluationContext.VTable, self.vtable).Clear(@ptrCast(*const IWinMLEvaluationContext, self)); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows10.0.17134' const IID_IWinMLRuntime_Value = Guid.initString("a0425329-40ae-48d9-bce3-829ef7b8a41a"); pub const IID_IWinMLRuntime = &IID_IWinMLRuntime_Value; pub const IWinMLRuntime = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, LoadModel: fn( self: *const IWinMLRuntime, Path: ?[*:0]const u16, ppModel: ?*?*IWinMLModel, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateEvaluationContext: fn( self: *const IWinMLRuntime, device: ?*ID3D12Device, ppContext: ?*?*IWinMLEvaluationContext, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EvaluateModel: fn( self: *const IWinMLRuntime, pContext: ?*IWinMLEvaluationContext, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLRuntime_LoadModel(self: *const T, Path: ?[*:0]const u16, ppModel: ?*?*IWinMLModel) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLRuntime.VTable, self.vtable).LoadModel(@ptrCast(*const IWinMLRuntime, self), Path, ppModel); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLRuntime_CreateEvaluationContext(self: *const T, device: ?*ID3D12Device, ppContext: ?*?*IWinMLEvaluationContext) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLRuntime.VTable, self.vtable).CreateEvaluationContext(@ptrCast(*const IWinMLRuntime, self), device, ppContext); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLRuntime_EvaluateModel(self: *const T, pContext: ?*IWinMLEvaluationContext) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLRuntime.VTable, self.vtable).EvaluateModel(@ptrCast(*const IWinMLRuntime, self), pContext); } };} pub usingnamespace MethodMixin(@This()); }; pub const WINML_RUNTIME_TYPE = enum(i32) { K = 0, }; pub const WINML_RUNTIME_CNTK = WINML_RUNTIME_TYPE.K; // TODO: this type is limited to platform 'windows10.0.17134' const IID_IWinMLRuntimeFactory_Value = Guid.initString("a807b84d-4ae5-4bc0-a76a-941aa246bd41"); pub const IID_IWinMLRuntimeFactory = &IID_IWinMLRuntimeFactory_Value; pub const IWinMLRuntimeFactory = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, CreateRuntime: fn( self: *const IWinMLRuntimeFactory, RuntimeType: WINML_RUNTIME_TYPE, ppRuntime: ?*?*IWinMLRuntime, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWinMLRuntimeFactory_CreateRuntime(self: *const T, RuntimeType: WINML_RUNTIME_TYPE, ppRuntime: ?*?*IWinMLRuntime) callconv(.Inline) HRESULT { return @ptrCast(*const IWinMLRuntimeFactory.VTable, self.vtable).CreateRuntime(@ptrCast(*const IWinMLRuntimeFactory, self), RuntimeType, ppRuntime); } };} pub usingnamespace MethodMixin(@This()); }; pub const MLOperatorAttributeType = enum(u32) { Undefined = 0, Float = 2, Int = 3, String = 4, FloatArray = 7, IntArray = 8, StringArray = 9, }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorTensorDataType = enum(u32) { Undefined = 0, Float = 1, UInt8 = 2, Int8 = 3, UInt16 = 4, Int16 = 5, Int32 = 6, Int64 = 7, String = 8, Bool = 9, Float16 = 10, Double = 11, UInt32 = 12, UInt64 = 13, Complex64 = 14, Complex128 = 15, }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorEdgeType = enum(u32) { Undefined = 0, Tensor = 1, }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorEdgeDescription = extern struct { edgeType: MLOperatorEdgeType, Anonymous: extern union { reserved: u64, tensorDataType: MLOperatorTensorDataType, }, }; const IID_IMLOperatorAttributes_Value = Guid.initString("4b1b1759-ec40-466c-aab4-beb5347fd24c"); pub const IID_IMLOperatorAttributes = &IID_IMLOperatorAttributes_Value; pub const IMLOperatorAttributes = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetAttributeElementCount: fn( self: *const IMLOperatorAttributes, name: ?[*:0]const u8, type: MLOperatorAttributeType, elementCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetAttribute: fn( self: *const IMLOperatorAttributes, name: ?[*:0]const u8, type: MLOperatorAttributeType, elementCount: u32, elementByteSize: usize, value: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStringAttributeElementLength: fn( self: *const IMLOperatorAttributes, name: ?[*:0]const u8, elementIndex: u32, attributeElementByteSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStringAttributeElement: fn( self: *const IMLOperatorAttributes, name: ?[*:0]const u8, elementIndex: u32, attributeElementByteSize: u32, attributeElement: [*:0]u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorAttributes_GetAttributeElementCount(self: *const T, name: ?[*:0]const u8, type_: MLOperatorAttributeType, elementCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorAttributes.VTable, self.vtable).GetAttributeElementCount(@ptrCast(*const IMLOperatorAttributes, self), name, type_, elementCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorAttributes_GetAttribute(self: *const T, name: ?[*:0]const u8, type_: MLOperatorAttributeType, elementCount: u32, elementByteSize: usize, value: ?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorAttributes.VTable, self.vtable).GetAttribute(@ptrCast(*const IMLOperatorAttributes, self), name, type_, elementCount, elementByteSize, value); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorAttributes_GetStringAttributeElementLength(self: *const T, name: ?[*:0]const u8, elementIndex: u32, attributeElementByteSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorAttributes.VTable, self.vtable).GetStringAttributeElementLength(@ptrCast(*const IMLOperatorAttributes, self), name, elementIndex, attributeElementByteSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorAttributes_GetStringAttributeElement(self: *const T, name: ?[*:0]const u8, elementIndex: u32, attributeElementByteSize: u32, attributeElement: [*:0]u8) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorAttributes.VTable, self.vtable).GetStringAttributeElement(@ptrCast(*const IMLOperatorAttributes, self), name, elementIndex, attributeElementByteSize, attributeElement); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorTensorShapeDescription_Value = Guid.initString("f20e8cbe-3b28-4248-be95-f96fbc6e4643"); pub const IID_IMLOperatorTensorShapeDescription = &IID_IMLOperatorTensorShapeDescription_Value; pub const IMLOperatorTensorShapeDescription = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetInputTensorDimensionCount: fn( self: *const IMLOperatorTensorShapeDescription, inputIndex: u32, dimensionCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetInputTensorShape: fn( self: *const IMLOperatorTensorShapeDescription, inputIndex: u32, dimensionCount: u32, dimensions: [*]u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, HasOutputShapeDescription: fn( self: *const IMLOperatorTensorShapeDescription, ) callconv(@import("std").os.windows.WINAPI) bool, GetOutputTensorDimensionCount: fn( self: *const IMLOperatorTensorShapeDescription, outputIndex: u32, dimensionCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetOutputTensorShape: fn( self: *const IMLOperatorTensorShapeDescription, outputIndex: u32, dimensionCount: u32, dimensions: [*]u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensorShapeDescription_GetInputTensorDimensionCount(self: *const T, inputIndex: u32, dimensionCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTensorShapeDescription.VTable, self.vtable).GetInputTensorDimensionCount(@ptrCast(*const IMLOperatorTensorShapeDescription, self), inputIndex, dimensionCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensorShapeDescription_GetInputTensorShape(self: *const T, inputIndex: u32, dimensionCount: u32, dimensions: [*]u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTensorShapeDescription.VTable, self.vtable).GetInputTensorShape(@ptrCast(*const IMLOperatorTensorShapeDescription, self), inputIndex, dimensionCount, dimensions); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensorShapeDescription_HasOutputShapeDescription(self: *const T) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorTensorShapeDescription.VTable, self.vtable).HasOutputShapeDescription(@ptrCast(*const IMLOperatorTensorShapeDescription, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensorShapeDescription_GetOutputTensorDimensionCount(self: *const T, outputIndex: u32, dimensionCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTensorShapeDescription.VTable, self.vtable).GetOutputTensorDimensionCount(@ptrCast(*const IMLOperatorTensorShapeDescription, self), outputIndex, dimensionCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensorShapeDescription_GetOutputTensorShape(self: *const T, outputIndex: u32, dimensionCount: u32, dimensions: [*]u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTensorShapeDescription.VTable, self.vtable).GetOutputTensorShape(@ptrCast(*const IMLOperatorTensorShapeDescription, self), outputIndex, dimensionCount, dimensions); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorKernelCreationContext_Value = Guid.initString("5459b53d-a0fc-4665-addd-70171ef7e631"); pub const IID_IMLOperatorKernelCreationContext = &IID_IMLOperatorKernelCreationContext_Value; pub const IMLOperatorKernelCreationContext = extern struct { pub const VTable = extern struct { base: IMLOperatorAttributes.VTable, GetInputCount: fn( self: *const IMLOperatorKernelCreationContext, ) callconv(@import("std").os.windows.WINAPI) u32, GetOutputCount: fn( self: *const IMLOperatorKernelCreationContext, ) callconv(@import("std").os.windows.WINAPI) u32, IsInputValid: fn( self: *const IMLOperatorKernelCreationContext, inputIndex: u32, ) callconv(@import("std").os.windows.WINAPI) bool, IsOutputValid: fn( self: *const IMLOperatorKernelCreationContext, outputIndex: u32, ) callconv(@import("std").os.windows.WINAPI) bool, GetInputEdgeDescription: fn( self: *const IMLOperatorKernelCreationContext, inputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetOutputEdgeDescription: fn( self: *const IMLOperatorKernelCreationContext, outputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription, ) callconv(@import("std").os.windows.WINAPI) HRESULT, HasTensorShapeDescription: fn( self: *const IMLOperatorKernelCreationContext, ) callconv(@import("std").os.windows.WINAPI) bool, GetTensorShapeDescription: fn( self: *const IMLOperatorKernelCreationContext, shapeDescription: ?*?*IMLOperatorTensorShapeDescription, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetExecutionInterface: fn( self: *const IMLOperatorKernelCreationContext, executionObject: ?*?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMLOperatorAttributes.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_GetInputCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).GetInputCount(@ptrCast(*const IMLOperatorKernelCreationContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_GetOutputCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).GetOutputCount(@ptrCast(*const IMLOperatorKernelCreationContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_IsInputValid(self: *const T, inputIndex: u32) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).IsInputValid(@ptrCast(*const IMLOperatorKernelCreationContext, self), inputIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_IsOutputValid(self: *const T, outputIndex: u32) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).IsOutputValid(@ptrCast(*const IMLOperatorKernelCreationContext, self), outputIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_GetInputEdgeDescription(self: *const T, inputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).GetInputEdgeDescription(@ptrCast(*const IMLOperatorKernelCreationContext, self), inputIndex, edgeDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_GetOutputEdgeDescription(self: *const T, outputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).GetOutputEdgeDescription(@ptrCast(*const IMLOperatorKernelCreationContext, self), outputIndex, edgeDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_HasTensorShapeDescription(self: *const T) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).HasTensorShapeDescription(@ptrCast(*const IMLOperatorKernelCreationContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_GetTensorShapeDescription(self: *const T, shapeDescription: ?*?*IMLOperatorTensorShapeDescription) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).GetTensorShapeDescription(@ptrCast(*const IMLOperatorKernelCreationContext, self), shapeDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelCreationContext_GetExecutionInterface(self: *const T, executionObject: ?*?*IUnknown) callconv(.Inline) void { return @ptrCast(*const IMLOperatorKernelCreationContext.VTable, self.vtable).GetExecutionInterface(@ptrCast(*const IMLOperatorKernelCreationContext, self), executionObject); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorTensor_Value = Guid.initString("7fe41f41-f430-440e-aece-54416dc8b9db"); pub const IID_IMLOperatorTensor = &IID_IMLOperatorTensor_Value; pub const IMLOperatorTensor = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDimensionCount: fn( self: *const IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) u32, GetShape: fn( self: *const IMLOperatorTensor, dimensionCount: u32, dimensions: [*]u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTensorDataType: fn( self: *const IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) MLOperatorTensorDataType, IsCpuData: fn( self: *const IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) bool, IsDataInterface: fn( self: *const IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) bool, GetData: fn( self: *const IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque, GetDataInterface: fn( self: *const IMLOperatorTensor, dataInterface: ?*?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_GetDimensionCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).GetDimensionCount(@ptrCast(*const IMLOperatorTensor, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_GetShape(self: *const T, dimensionCount: u32, dimensions: [*]u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).GetShape(@ptrCast(*const IMLOperatorTensor, self), dimensionCount, dimensions); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_GetTensorDataType(self: *const T) callconv(.Inline) MLOperatorTensorDataType { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).GetTensorDataType(@ptrCast(*const IMLOperatorTensor, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_IsCpuData(self: *const T) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).IsCpuData(@ptrCast(*const IMLOperatorTensor, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_IsDataInterface(self: *const T) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).IsDataInterface(@ptrCast(*const IMLOperatorTensor, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_GetData(self: *const T) callconv(.Inline) ?*anyopaque { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).GetData(@ptrCast(*const IMLOperatorTensor, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTensor_GetDataInterface(self: *const T, dataInterface: ?*?*IUnknown) callconv(.Inline) void { return @ptrCast(*const IMLOperatorTensor.VTable, self.vtable).GetDataInterface(@ptrCast(*const IMLOperatorTensor, self), dataInterface); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorKernelContext_Value = Guid.initString("82536a28-f022-4769-9d3f-8b278f84c0c3"); pub const IID_IMLOperatorKernelContext = &IID_IMLOperatorKernelContext_Value; pub const IMLOperatorKernelContext = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetInputTensor: fn( self: *const IMLOperatorKernelContext, inputIndex: u32, tensor: ?*?*IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetOutputTensor: fn( self: *const IMLOperatorKernelContext, outputIndex: u32, dimensionCount: u32, dimensionSizes: [*]const u32, tensor: ?*?*IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetOutputTensor1: fn( self: *const IMLOperatorKernelContext, outputIndex: u32, tensor: ?*?*IMLOperatorTensor, ) callconv(@import("std").os.windows.WINAPI) HRESULT, AllocateTemporaryData: fn( self: *const IMLOperatorKernelContext, size: usize, data: ?*?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetExecutionInterface: fn( self: *const IMLOperatorKernelContext, executionObject: ?*?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelContext_GetInputTensor(self: *const T, inputIndex: u32, tensor: ?*?*IMLOperatorTensor) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelContext.VTable, self.vtable).GetInputTensor(@ptrCast(*const IMLOperatorKernelContext, self), inputIndex, tensor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelContext_GetOutputTensor(self: *const T, outputIndex: u32, dimensionCount: u32, dimensionSizes: [*]const u32, tensor: ?*?*IMLOperatorTensor) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelContext.VTable, self.vtable).GetOutputTensor(@ptrCast(*const IMLOperatorKernelContext, self), outputIndex, dimensionCount, dimensionSizes, tensor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelContext_GetOutputTensor1(self: *const T, outputIndex: u32, tensor: ?*?*IMLOperatorTensor) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelContext.VTable, self.vtable).GetOutputTensor(@ptrCast(*const IMLOperatorKernelContext, self), outputIndex, tensor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelContext_AllocateTemporaryData(self: *const T, size: usize, data: ?*?*IUnknown) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelContext.VTable, self.vtable).AllocateTemporaryData(@ptrCast(*const IMLOperatorKernelContext, self), size, data); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelContext_GetExecutionInterface(self: *const T, executionObject: ?*?*IUnknown) callconv(.Inline) void { return @ptrCast(*const IMLOperatorKernelContext.VTable, self.vtable).GetExecutionInterface(@ptrCast(*const IMLOperatorKernelContext, self), executionObject); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorKernel_Value = Guid.initString("11c4b4a0-b467-4eaa-a1a6-b961d8d0ed79"); pub const IID_IMLOperatorKernel = &IID_IMLOperatorKernel_Value; pub const IMLOperatorKernel = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Compute: fn( self: *const IMLOperatorKernel, context: ?*IMLOperatorKernelContext, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernel_Compute(self: *const T, context: ?*IMLOperatorKernelContext) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernel.VTable, self.vtable).Compute(@ptrCast(*const IMLOperatorKernel, self), context); } };} pub usingnamespace MethodMixin(@This()); }; pub const MLOperatorParameterOptions = enum(u32) { Single = 0, Optional = 1, Variadic = 2, _, pub fn initFlags(o: struct { Single: u1 = 0, Optional: u1 = 0, Variadic: u1 = 0, }) MLOperatorParameterOptions { return @intToEnum(MLOperatorParameterOptions, (if (o.Single == 1) @enumToInt(MLOperatorParameterOptions.Single) else 0) | (if (o.Optional == 1) @enumToInt(MLOperatorParameterOptions.Optional) else 0) | (if (o.Variadic == 1) @enumToInt(MLOperatorParameterOptions.Variadic) else 0) ); } }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorSchemaEdgeTypeFormat = enum(i32) { EdgeDescription = 0, Label = 1, }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorSchemaEdgeDescription = extern struct { options: MLOperatorParameterOptions, typeFormat: MLOperatorSchemaEdgeTypeFormat, Anonymous: extern union { reserved: ?*const anyopaque, typeLabel: ?[*:0]const u8, edgeDescription: MLOperatorEdgeDescription, }, }; pub const MLOperatorEdgeTypeConstraint = extern struct { typeLabel: ?[*:0]const u8, allowedTypes: ?*const MLOperatorEdgeDescription, allowedTypeCount: u32, }; const IID_IMLOperatorShapeInferenceContext_Value = Guid.initString("105b6b29-5408-4a68-9959-09b5955a3492"); pub const IID_IMLOperatorShapeInferenceContext = &IID_IMLOperatorShapeInferenceContext_Value; pub const IMLOperatorShapeInferenceContext = extern struct { pub const VTable = extern struct { base: IMLOperatorAttributes.VTable, GetInputCount: fn( self: *const IMLOperatorShapeInferenceContext, ) callconv(@import("std").os.windows.WINAPI) u32, GetOutputCount: fn( self: *const IMLOperatorShapeInferenceContext, ) callconv(@import("std").os.windows.WINAPI) u32, IsInputValid: fn( self: *const IMLOperatorShapeInferenceContext, inputIndex: u32, ) callconv(@import("std").os.windows.WINAPI) bool, IsOutputValid: fn( self: *const IMLOperatorShapeInferenceContext, outputIndex: u32, ) callconv(@import("std").os.windows.WINAPI) bool, GetInputEdgeDescription: fn( self: *const IMLOperatorShapeInferenceContext, inputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetInputTensorDimensionCount: fn( self: *const IMLOperatorShapeInferenceContext, inputIndex: u32, dimensionCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetInputTensorShape: fn( self: *const IMLOperatorShapeInferenceContext, inputIndex: u32, dimensionCount: u32, dimensions: [*]u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetOutputTensorShape: fn( self: *const IMLOperatorShapeInferenceContext, outputIndex: u32, dimensionCount: u32, dimensions: ?*const u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMLOperatorAttributes.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_GetInputCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).GetInputCount(@ptrCast(*const IMLOperatorShapeInferenceContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_GetOutputCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).GetOutputCount(@ptrCast(*const IMLOperatorShapeInferenceContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_IsInputValid(self: *const T, inputIndex: u32) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).IsInputValid(@ptrCast(*const IMLOperatorShapeInferenceContext, self), inputIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_IsOutputValid(self: *const T, outputIndex: u32) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).IsOutputValid(@ptrCast(*const IMLOperatorShapeInferenceContext, self), outputIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_GetInputEdgeDescription(self: *const T, inputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).GetInputEdgeDescription(@ptrCast(*const IMLOperatorShapeInferenceContext, self), inputIndex, edgeDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_GetInputTensorDimensionCount(self: *const T, inputIndex: u32, dimensionCount: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).GetInputTensorDimensionCount(@ptrCast(*const IMLOperatorShapeInferenceContext, self), inputIndex, dimensionCount); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_GetInputTensorShape(self: *const T, inputIndex: u32, dimensionCount: u32, dimensions: [*]u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).GetInputTensorShape(@ptrCast(*const IMLOperatorShapeInferenceContext, self), inputIndex, dimensionCount, dimensions); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferenceContext_SetOutputTensorShape(self: *const T, outputIndex: u32, dimensionCount: u32, dimensions: ?*const u32) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorShapeInferenceContext.VTable, self.vtable).SetOutputTensorShape(@ptrCast(*const IMLOperatorShapeInferenceContext, self), outputIndex, dimensionCount, dimensions); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorTypeInferenceContext_Value = Guid.initString("ec893bb1-f938-427b-8488-c8dcf775f138"); pub const IID_IMLOperatorTypeInferenceContext = &IID_IMLOperatorTypeInferenceContext_Value; pub const IMLOperatorTypeInferenceContext = extern struct { pub const VTable = extern struct { base: IMLOperatorAttributes.VTable, GetInputCount: fn( self: *const IMLOperatorTypeInferenceContext, ) callconv(@import("std").os.windows.WINAPI) u32, GetOutputCount: fn( self: *const IMLOperatorTypeInferenceContext, ) callconv(@import("std").os.windows.WINAPI) u32, IsInputValid: fn( self: *const IMLOperatorTypeInferenceContext, inputIndex: u32, ) callconv(@import("std").os.windows.WINAPI) bool, IsOutputValid: fn( self: *const IMLOperatorTypeInferenceContext, outputIndex: u32, ) callconv(@import("std").os.windows.WINAPI) bool, GetInputEdgeDescription: fn( self: *const IMLOperatorTypeInferenceContext, inputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetOutputEdgeDescription: fn( self: *const IMLOperatorTypeInferenceContext, outputIndex: u32, edgeDescription: ?*const MLOperatorEdgeDescription, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IMLOperatorAttributes.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferenceContext_GetInputCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorTypeInferenceContext.VTable, self.vtable).GetInputCount(@ptrCast(*const IMLOperatorTypeInferenceContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferenceContext_GetOutputCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const IMLOperatorTypeInferenceContext.VTable, self.vtable).GetOutputCount(@ptrCast(*const IMLOperatorTypeInferenceContext, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferenceContext_IsInputValid(self: *const T, inputIndex: u32) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorTypeInferenceContext.VTable, self.vtable).IsInputValid(@ptrCast(*const IMLOperatorTypeInferenceContext, self), inputIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferenceContext_IsOutputValid(self: *const T, outputIndex: u32) callconv(.Inline) bool { return @ptrCast(*const IMLOperatorTypeInferenceContext.VTable, self.vtable).IsOutputValid(@ptrCast(*const IMLOperatorTypeInferenceContext, self), outputIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferenceContext_GetInputEdgeDescription(self: *const T, inputIndex: u32, edgeDescription: ?*MLOperatorEdgeDescription) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTypeInferenceContext.VTable, self.vtable).GetInputEdgeDescription(@ptrCast(*const IMLOperatorTypeInferenceContext, self), inputIndex, edgeDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferenceContext_SetOutputEdgeDescription(self: *const T, outputIndex: u32, edgeDescription: ?*const MLOperatorEdgeDescription) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTypeInferenceContext.VTable, self.vtable).SetOutputEdgeDescription(@ptrCast(*const IMLOperatorTypeInferenceContext, self), outputIndex, edgeDescription); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorTypeInferrer_Value = Guid.initString("781aeb48-9bcb-4797-bf77-8bf455217beb"); pub const IID_IMLOperatorTypeInferrer = &IID_IMLOperatorTypeInferrer_Value; pub const IMLOperatorTypeInferrer = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, InferOutputTypes: fn( self: *const IMLOperatorTypeInferrer, context: ?*IMLOperatorTypeInferenceContext, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorTypeInferrer_InferOutputTypes(self: *const T, context: ?*IMLOperatorTypeInferenceContext) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorTypeInferrer.VTable, self.vtable).InferOutputTypes(@ptrCast(*const IMLOperatorTypeInferrer, self), context); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorShapeInferrer_Value = Guid.initString("540be5be-a6c9-40ee-83f6-d2b8b40a7798"); pub const IID_IMLOperatorShapeInferrer = &IID_IMLOperatorShapeInferrer_Value; pub const IMLOperatorShapeInferrer = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, InferOutputShapes: fn( self: *const IMLOperatorShapeInferrer, context: ?*IMLOperatorShapeInferenceContext, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorShapeInferrer_InferOutputShapes(self: *const T, context: ?*IMLOperatorShapeInferenceContext) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorShapeInferrer.VTable, self.vtable).InferOutputShapes(@ptrCast(*const IMLOperatorShapeInferrer, self), context); } };} pub usingnamespace MethodMixin(@This()); }; pub const MLOperatorAttribute = extern struct { name: ?[*:0]const u8, type: MLOperatorAttributeType, required: bool, }; pub const MLOperatorAttributeNameValue = extern struct { name: ?[*:0]const u8, type: MLOperatorAttributeType, valueCount: u32, Anonymous: extern union { reserved: ?*const anyopaque, ints: ?*const i64, strings: ?*const ?*i8, floats: ?*const f32, }, }; pub const MLOperatorSchemaDescription = extern struct { name: ?[*:0]const u8, operatorSetVersionAtLastChange: i32, inputs: ?*const MLOperatorSchemaEdgeDescription, inputCount: u32, outputs: ?*const MLOperatorSchemaEdgeDescription, outputCount: u32, typeConstraints: ?*const MLOperatorEdgeTypeConstraint, typeConstraintCount: u32, attributes: ?*const MLOperatorAttribute, attributeCount: u32, defaultAttributes: ?*const MLOperatorAttributeNameValue, defaultAttributeCount: u32, }; pub const MLOperatorSetId = extern struct { domain: ?[*:0]const u8, version: i32, }; pub const MLOperatorKernelOptions = enum(u32) { None = 0, s = 1, _, pub fn initFlags(o: struct { None: u1 = 0, s: u1 = 0, }) MLOperatorKernelOptions { return @intToEnum(MLOperatorKernelOptions, (if (o.None == 1) @enumToInt(MLOperatorKernelOptions.None) else 0) | (if (o.s == 1) @enumToInt(MLOperatorKernelOptions.s) else 0) ); } }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorExecutionType = enum(u32) { Undefined = 0, Cpu = 1, D3D12 = 2, }; // NOTE: not creating aliases because this enum is 'Scoped' pub const MLOperatorKernelDescription = extern struct { domain: ?[*:0]const u8, name: ?[*:0]const u8, minimumOperatorSetVersion: i32, executionType: MLOperatorExecutionType, typeConstraints: ?*const MLOperatorEdgeTypeConstraint, typeConstraintCount: u32, defaultAttributes: ?*const MLOperatorAttributeNameValue, defaultAttributeCount: u32, options: MLOperatorKernelOptions, executionOptions: u32, }; const IID_IMLOperatorKernelFactory_Value = Guid.initString("ef15ad6f-0dc9-4908-ab35-a575a30dfbf8"); pub const IID_IMLOperatorKernelFactory = &IID_IMLOperatorKernelFactory_Value; pub const IMLOperatorKernelFactory = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, CreateKernel: fn( self: *const IMLOperatorKernelFactory, context: ?*IMLOperatorKernelCreationContext, kernel: ?*?*IMLOperatorKernel, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorKernelFactory_CreateKernel(self: *const T, context: ?*IMLOperatorKernelCreationContext, kernel: ?*?*IMLOperatorKernel) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorKernelFactory.VTable, self.vtable).CreateKernel(@ptrCast(*const IMLOperatorKernelFactory, self), context, kernel); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IMLOperatorRegistry_Value = Guid.initString("2af9dd2d-b516-4672-9ab5-530c208493ad"); pub const IID_IMLOperatorRegistry = &IID_IMLOperatorRegistry_Value; pub const IMLOperatorRegistry = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, RegisterOperatorSetSchema: fn( self: *const IMLOperatorRegistry, operatorSetId: ?*const MLOperatorSetId, baselineVersion: i32, schema: ?[*]const ?*const MLOperatorSchemaDescription, schemaCount: u32, typeInferrer: ?*IMLOperatorTypeInferrer, shapeInferrer: ?*IMLOperatorShapeInferrer, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RegisterOperatorKernel: fn( self: *const IMLOperatorRegistry, operatorKernel: ?*const MLOperatorKernelDescription, operatorKernelFactory: ?*IMLOperatorKernelFactory, shapeInferrer: ?*IMLOperatorShapeInferrer, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorRegistry_RegisterOperatorSetSchema(self: *const T, operatorSetId: ?*const MLOperatorSetId, baselineVersion: i32, schema: ?[*]const ?*const MLOperatorSchemaDescription, schemaCount: u32, typeInferrer: ?*IMLOperatorTypeInferrer, shapeInferrer: ?*IMLOperatorShapeInferrer) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorRegistry.VTable, self.vtable).RegisterOperatorSetSchema(@ptrCast(*const IMLOperatorRegistry, self), operatorSetId, baselineVersion, schema, schemaCount, typeInferrer, shapeInferrer); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IMLOperatorRegistry_RegisterOperatorKernel(self: *const T, operatorKernel: ?*const MLOperatorKernelDescription, operatorKernelFactory: ?*IMLOperatorKernelFactory, shapeInferrer: ?*IMLOperatorShapeInferrer) callconv(.Inline) HRESULT { return @ptrCast(*const IMLOperatorRegistry.VTable, self.vtable).RegisterOperatorKernel(@ptrCast(*const IMLOperatorRegistry, self), operatorKernel, operatorKernelFactory, shapeInferrer); } };} pub usingnamespace MethodMixin(@This()); }; //-------------------------------------------------------------------------------- // Section: Functions (2) //-------------------------------------------------------------------------------- pub extern "winml" fn WinMLCreateRuntime( runtime: ?*?*IWinMLRuntime, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "windows.ai.machinelearning" fn MLCreateOperatorRegistry( registry: ?*?*IMLOperatorRegistry, ) callconv(@import("std").os.windows.WINAPI) HRESULT; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (8) //-------------------------------------------------------------------------------- const Guid = @import("../../zig.zig").Guid; const BOOL = @import("../../foundation.zig").BOOL; const HRESULT = @import("../../foundation.zig").HRESULT; const ID3D12Device = @import("../../graphics/direct3d12.zig").ID3D12Device; const ID3D12Resource = @import("../../graphics/direct3d12.zig").ID3D12Resource; const IUnknown = @import("../../system/com.zig").IUnknown; const PSTR = @import("../../foundation.zig").PSTR; const PWSTR = @import("../../foundation.zig").PWSTR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/ai/machine_learning/win_ml.zig
pub const CM_PROB_NOT_CONFIGURED = @as(u32, 1); pub const CM_PROB_DEVLOADER_FAILED = @as(u32, 2); pub const CM_PROB_OUT_OF_MEMORY = @as(u32, 3); pub const CM_PROB_ENTRY_IS_WRONG_TYPE = @as(u32, 4); pub const CM_PROB_LACKED_ARBITRATOR = @as(u32, 5); pub const CM_PROB_BOOT_CONFIG_CONFLICT = @as(u32, 6); pub const CM_PROB_FAILED_FILTER = @as(u32, 7); pub const CM_PROB_DEVLOADER_NOT_FOUND = @as(u32, 8); pub const CM_PROB_INVALID_DATA = @as(u32, 9); pub const CM_PROB_FAILED_START = @as(u32, 10); pub const CM_PROB_LIAR = @as(u32, 11); pub const CM_PROB_NORMAL_CONFLICT = @as(u32, 12); pub const CM_PROB_NOT_VERIFIED = @as(u32, 13); pub const CM_PROB_NEED_RESTART = @as(u32, 14); pub const CM_PROB_REENUMERATION = @as(u32, 15); pub const CM_PROB_PARTIAL_LOG_CONF = @as(u32, 16); pub const CM_PROB_UNKNOWN_RESOURCE = @as(u32, 17); pub const CM_PROB_REINSTALL = @as(u32, 18); pub const CM_PROB_REGISTRY = @as(u32, 19); pub const CM_PROB_VXDLDR = @as(u32, 20); pub const CM_PROB_WILL_BE_REMOVED = @as(u32, 21); pub const CM_PROB_DISABLED = @as(u32, 22); pub const CM_PROB_DEVLOADER_NOT_READY = @as(u32, 23); pub const CM_PROB_DEVICE_NOT_THERE = @as(u32, 24); pub const CM_PROB_MOVED = @as(u32, 25); pub const CM_PROB_TOO_EARLY = @as(u32, 26); pub const CM_PROB_NO_VALID_LOG_CONF = @as(u32, 27); pub const CM_PROB_FAILED_INSTALL = @as(u32, 28); pub const CM_PROB_HARDWARE_DISABLED = @as(u32, 29); pub const CM_PROB_CANT_SHARE_IRQ = @as(u32, 30); pub const CM_PROB_FAILED_ADD = @as(u32, 31); pub const CM_PROB_DISABLED_SERVICE = @as(u32, 32); pub const CM_PROB_TRANSLATION_FAILED = @as(u32, 33); pub const CM_PROB_NO_SOFTCONFIG = @as(u32, 34); pub const CM_PROB_BIOS_TABLE = @as(u32, 35); pub const CM_PROB_IRQ_TRANSLATION_FAILED = @as(u32, 36); pub const CM_PROB_FAILED_DRIVER_ENTRY = @as(u32, 37); pub const CM_PROB_DRIVER_FAILED_PRIOR_UNLOAD = @as(u32, 38); pub const CM_PROB_DRIVER_FAILED_LOAD = @as(u32, 39); pub const CM_PROB_DRIVER_SERVICE_KEY_INVALID = @as(u32, 40); pub const CM_PROB_LEGACY_SERVICE_NO_DEVICES = @as(u32, 41); pub const CM_PROB_DUPLICATE_DEVICE = @as(u32, 42); pub const CM_PROB_FAILED_POST_START = @as(u32, 43); pub const CM_PROB_HALTED = @as(u32, 44); pub const CM_PROB_PHANTOM = @as(u32, 45); pub const CM_PROB_SYSTEM_SHUTDOWN = @as(u32, 46); pub const CM_PROB_HELD_FOR_EJECT = @as(u32, 47); pub const CM_PROB_DRIVER_BLOCKED = @as(u32, 48); pub const CM_PROB_REGISTRY_TOO_LARGE = @as(u32, 49); pub const CM_PROB_SETPROPERTIES_FAILED = @as(u32, 50); pub const CM_PROB_WAITING_ON_DEPENDENCY = @as(u32, 51); pub const CM_PROB_UNSIGNED_DRIVER = @as(u32, 52); pub const CM_PROB_USED_BY_DEBUGGER = @as(u32, 53); pub const CM_PROB_DEVICE_RESET = @as(u32, 54); pub const CM_PROB_CONSOLE_LOCKED = @as(u32, 55); pub const CM_PROB_NEED_CLASS_CONFIG = @as(u32, 56); pub const CM_PROB_GUEST_ASSIGNMENT_FAILED = @as(u32, 57); pub const NUM_CM_PROB_V1 = @as(u32, 37); pub const NUM_CM_PROB_V2 = @as(u32, 50); pub const NUM_CM_PROB_V3 = @as(u32, 51); pub const NUM_CM_PROB_V4 = @as(u32, 52); pub const NUM_CM_PROB_V5 = @as(u32, 53); pub const NUM_CM_PROB_V6 = @as(u32, 54); pub const NUM_CM_PROB_V7 = @as(u32, 55); pub const NUM_CM_PROB_V8 = @as(u32, 57); pub const NUM_CM_PROB_V9 = @as(u32, 58); pub const NUM_CM_PROB = @as(u32, 58); pub const DN_ROOT_ENUMERATED = @as(u32, 1); pub const DN_DRIVER_LOADED = @as(u32, 2); pub const DN_ENUM_LOADED = @as(u32, 4); pub const DN_STARTED = @as(u32, 8); pub const DN_MANUAL = @as(u32, 16); pub const DN_NEED_TO_ENUM = @as(u32, 32); pub const DN_NOT_FIRST_TIME = @as(u32, 64); pub const DN_HARDWARE_ENUM = @as(u32, 128); pub const DN_LIAR = @as(u32, 256); pub const DN_HAS_MARK = @as(u32, 512); pub const DN_HAS_PROBLEM = @as(u32, 1024); pub const DN_FILTERED = @as(u32, 2048); pub const DN_MOVED = @as(u32, 4096); pub const DN_DISABLEABLE = @as(u32, 8192); pub const DN_REMOVABLE = @as(u32, 16384); pub const DN_PRIVATE_PROBLEM = @as(u32, 32768); pub const DN_MF_PARENT = @as(u32, 65536); pub const DN_MF_CHILD = @as(u32, 131072); pub const DN_WILL_BE_REMOVED = @as(u32, 262144); pub const DN_NOT_FIRST_TIMEE = @as(u32, 524288); pub const DN_STOP_FREE_RES = @as(u32, 1048576); pub const DN_REBAL_CANDIDATE = @as(u32, 2097152); pub const DN_BAD_PARTIAL = @as(u32, 4194304); pub const DN_NT_ENUMERATOR = @as(u32, 8388608); pub const DN_NT_DRIVER = @as(u32, 16777216); pub const DN_NEEDS_LOCKING = @as(u32, 33554432); pub const DN_ARM_WAKEUP = @as(u32, 67108864); pub const DN_APM_ENUMERATOR = @as(u32, 134217728); pub const DN_APM_DRIVER = @as(u32, 268435456); pub const DN_SILENT_INSTALL = @as(u32, 536870912); pub const DN_NO_SHOW_IN_DM = @as(u32, 1073741824); pub const DN_BOOT_LOG_PROB = @as(u32, 2147483648); pub const DN_NEED_RESTART = @as(u32, 256); pub const DN_DRIVER_BLOCKED = @as(u32, 64); pub const DN_LEGACY_DRIVER = @as(u32, 4096); pub const DN_CHILD_WITH_INVALID_ID = @as(u32, 512); pub const DN_DEVICE_DISCONNECTED = @as(u32, 33554432); pub const DN_QUERY_REMOVE_PENDING = @as(u32, 65536); pub const DN_QUERY_REMOVE_ACTIVE = @as(u32, 131072); pub const LCPRI_FORCECONFIG = @as(u32, 0); pub const LCPRI_BOOTCONFIG = @as(u32, 1); pub const LCPRI_DESIRED = @as(u32, 8192); pub const LCPRI_NORMAL = @as(u32, 12288); pub const LCPRI_LASTBESTCONFIG = @as(u32, 16383); pub const LCPRI_SUBOPTIMAL = @as(u32, 20480); pub const LCPRI_LASTSOFTCONFIG = @as(u32, 32767); pub const LCPRI_RESTART = @as(u32, 32768); pub const LCPRI_REBOOT = @as(u32, 36864); pub const LCPRI_POWEROFF = @as(u32, 40960); pub const LCPRI_HARDRECONFIG = @as(u32, 49152); pub const LCPRI_HARDWIRED = @as(u32, 57344); pub const LCPRI_IMPOSSIBLE = @as(u32, 61440); pub const LCPRI_DISABLED = @as(u32, 65535); pub const MAX_LCPRI = @as(u32, 65535); pub const CM_DEVICE_PANEL_SIDE_UNKNOWN = @as(u32, 0); pub const CM_DEVICE_PANEL_SIDE_TOP = @as(u32, 1); pub const CM_DEVICE_PANEL_SIDE_BOTTOM = @as(u32, 2); pub const CM_DEVICE_PANEL_SIDE_LEFT = @as(u32, 3); pub const CM_DEVICE_PANEL_SIDE_RIGHT = @as(u32, 4); pub const CM_DEVICE_PANEL_SIDE_FRONT = @as(u32, 5); pub const CM_DEVICE_PANEL_SIDE_BACK = @as(u32, 6); pub const CM_DEVICE_PANEL_EDGE_UNKNOWN = @as(u32, 0); pub const CM_DEVICE_PANEL_EDGE_TOP = @as(u32, 1); pub const CM_DEVICE_PANEL_EDGE_BOTTOM = @as(u32, 2); pub const CM_DEVICE_PANEL_EDGE_LEFT = @as(u32, 3); pub const CM_DEVICE_PANEL_EDGE_RIGHT = @as(u32, 4); pub const CM_DEVICE_PANEL_SHAPE_UNKNOWN = @as(u32, 0); pub const CM_DEVICE_PANEL_SHAPE_RECTANGLE = @as(u32, 1); pub const CM_DEVICE_PANEL_SHAPE_OVAL = @as(u32, 2); pub const CM_DEVICE_PANEL_ORIENTATION_HORIZONTAL = @as(u32, 0); pub const CM_DEVICE_PANEL_ORIENTATION_VERTICAL = @as(u32, 1); pub const CM_DEVICE_PANEL_JOINT_TYPE_UNKNOWN = @as(u32, 0); pub const CM_DEVICE_PANEL_JOINT_TYPE_PLANAR = @as(u32, 1); pub const CM_DEVICE_PANEL_JOINT_TYPE_HINGE = @as(u32, 2); pub const CM_DEVICE_PANEL_JOINT_TYPE_PIVOT = @as(u32, 3); pub const CM_DEVICE_PANEL_JOINT_TYPE_SWIVEL = @as(u32, 4); pub const GUID_DEVCLASS_1394 = Guid.initString("6bdd1fc1-810f-11d0-bec7-08002be2092f"); pub const GUID_DEVCLASS_1394DEBUG = Guid.initString("66f250d6-7801-4a64-b139-eea80a450b24"); pub const GUID_DEVCLASS_61883 = Guid.initString("7ebefbc0-3200-11d2-b4c2-00a0c9697d07"); pub const GUID_DEVCLASS_ADAPTER = Guid.initString("4d36e964-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_APMSUPPORT = Guid.initString("d45b1c18-c8fa-11d1-9f77-0000f805f530"); pub const GUID_DEVCLASS_AVC = Guid.initString("c06ff265-ae09-48f0-812c-16753d7cba83"); pub const GUID_DEVCLASS_BATTERY = Guid.initString("72631e54-78a4-11d0-bcf7-00aa00b7b32a"); pub const GUID_DEVCLASS_BIOMETRIC = Guid.initString("53d29ef7-377c-4d14-864b-eb3a85769359"); pub const GUID_DEVCLASS_BLUETOOTH = Guid.initString("e0cbf06c-cd8b-4647-bb8a-263b43f0f974"); pub const GUID_DEVCLASS_CAMERA = Guid.initString("ca3e7ab9-b4c3-4ae6-8251-579ef933890f"); pub const GUID_DEVCLASS_CDROM = Guid.initString("4d36e965-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_COMPUTEACCELERATOR = Guid.initString("f01a9d53-3ff6-48d2-9f97-c8a7004be10c"); pub const GUID_DEVCLASS_COMPUTER = Guid.initString("4d36e966-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_DECODER = Guid.initString("6bdd1fc2-810f-11d0-bec7-08002be2092f"); pub const GUID_DEVCLASS_DISKDRIVE = Guid.initString("4d36e967-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_DISPLAY = Guid.initString("4d36e968-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_DOT4 = Guid.initString("48721b56-6795-11d2-b1a8-0080c72e74a2"); pub const GUID_DEVCLASS_DOT4PRINT = Guid.initString("49ce6ac8-6f86-11d2-b1e5-0080c72e74a2"); pub const GUID_DEVCLASS_EHSTORAGESILO = Guid.initString("9da2b80f-f89f-4a49-a5c2-511b085b9e8a"); pub const GUID_DEVCLASS_ENUM1394 = Guid.initString("c459df55-db08-11d1-b009-00a0c9081ff6"); pub const GUID_DEVCLASS_EXTENSION = Guid.initString("e2f84ce7-8efa-411c-aa69-97454ca4cb57"); pub const GUID_DEVCLASS_FDC = Guid.initString("4d36e969-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_FIRMWARE = Guid.initString("f2e7dd72-6468-4e36-b6f1-6488f42c1b52"); pub const GUID_DEVCLASS_FLOPPYDISK = Guid.initString("4d36e980-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_GPS = Guid.initString("6bdd1fc3-810f-11d0-bec7-08002be2092f"); pub const GUID_DEVCLASS_HDC = Guid.initString("4d36e96a-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_HIDCLASS = Guid.initString("745a17a0-74d3-11d0-b6fe-00a0c90f57da"); pub const GUID_DEVCLASS_HOLOGRAPHIC = Guid.initString("d612553d-06b1-49ca-8938-e39ef80eb16f"); pub const GUID_DEVCLASS_IMAGE = Guid.initString("6bdd1fc6-810f-11d0-bec7-08002be2092f"); pub const GUID_DEVCLASS_INFINIBAND = Guid.initString("30ef7132-d858-4a0c-ac24-b9028a5cca3f"); pub const GUID_DEVCLASS_INFRARED = Guid.initString("6bdd1fc5-810f-11d0-bec7-08002be2092f"); pub const GUID_DEVCLASS_KEYBOARD = Guid.initString("4d36e96b-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_LEGACYDRIVER = Guid.initString("8ecc055d-047f-11d1-a537-0000f8753ed1"); pub const GUID_DEVCLASS_MEDIA = Guid.initString("4d36e96c-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_MEDIUM_CHANGER = Guid.initString("ce5939ae-ebde-11d0-b181-0000f8753ec4"); pub const GUID_DEVCLASS_MEMORY = Guid.initString("5099944a-f6b9-4057-a056-8c550228544c"); pub const GUID_DEVCLASS_MODEM = Guid.initString("4d36e96d-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_MONITOR = Guid.initString("4d36e96e-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_MOUSE = Guid.initString("4d36e96f-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_MTD = Guid.initString("4d36e970-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_MULTIFUNCTION = Guid.initString("4d36e971-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_MULTIPORTSERIAL = Guid.initString("50906cb8-ba12-11d1-bf5d-0000f805f530"); pub const GUID_DEVCLASS_NET = Guid.initString("4d36e972-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_NETCLIENT = Guid.initString("4d36e973-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_NETDRIVER = Guid.initString("87ef9ad1-8f70-49ee-b215-ab1fcadcbe3c"); pub const GUID_DEVCLASS_NETSERVICE = Guid.initString("4d36e974-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_NETTRANS = Guid.initString("4d36e975-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_NETUIO = Guid.initString("78912bc1-cb8e-4b28-a329-f322ebadbe0f"); pub const GUID_DEVCLASS_NODRIVER = Guid.initString("4d36e976-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_PCMCIA = Guid.initString("4d36e977-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_PNPPRINTERS = Guid.initString("4658ee7e-f050-11d1-b6bd-00c04fa372a7"); pub const GUID_DEVCLASS_PORTS = Guid.initString("4d36e978-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_PRINTER = Guid.initString("4d36e979-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_PRINTERUPGRADE = Guid.initString("4d36e97a-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_PRINTQUEUE = Guid.initString("1ed2bbf9-11f0-4084-b21f-ad83a8e6dcdc"); pub const GUID_DEVCLASS_PROCESSOR = Guid.initString("50127dc3-0f36-415e-a6cc-4cb3be910b65"); pub const GUID_DEVCLASS_SBP2 = Guid.initString("d48179be-ec20-11d1-b6b8-00c04fa372a7"); pub const GUID_DEVCLASS_SCMDISK = Guid.initString("53966cb1-4d46-4166-bf23-c522403cd495"); pub const GUID_DEVCLASS_SCMVOLUME = Guid.initString("53ccb149-e543-4c84-b6e0-bce4f6b7e806"); pub const GUID_DEVCLASS_SCSIADAPTER = Guid.initString("4d36e97b-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_SECURITYACCELERATOR = Guid.initString("268c95a1-edfe-11d3-95c3-0010dc4050a5"); pub const GUID_DEVCLASS_SENSOR = Guid.initString("5175d334-c371-4806-b3ba-71fd53c9258d"); pub const GUID_DEVCLASS_SIDESHOW = Guid.initString("997b5d8d-c442-4f2e-baf3-9c8e671e9e21"); pub const GUID_DEVCLASS_SMARTCARDREADER = Guid.initString("50dd5230-ba8a-11d1-bf5d-0000f805f530"); pub const GUID_DEVCLASS_SMRDISK = Guid.initString("53487c23-680f-4585-acc3-1f10d6777e82"); pub const GUID_DEVCLASS_SMRVOLUME = Guid.initString("53b3cf03-8f5a-4788-91b6-d19ed9fcccbf"); pub const GUID_DEVCLASS_SOFTWARECOMPONENT = Guid.initString("5c4c3332-344d-483c-8739-259e934c9cc8"); pub const GUID_DEVCLASS_SOUND = Guid.initString("4d36e97c-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_SYSTEM = Guid.initString("4d36e97d-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_TAPEDRIVE = Guid.initString("6d807884-7d21-11cf-801c-08002be10318"); pub const GUID_DEVCLASS_UNKNOWN = Guid.initString("4d36e97e-e325-11ce-bfc1-08002be10318"); pub const GUID_DEVCLASS_UCM = Guid.initString("e6f1aa1c-7f3b-4473-b2e8-c97d8ac71d53"); pub const GUID_DEVCLASS_USB = Guid.initString("36fc9e60-c465-11cf-8056-444553540000"); pub const GUID_DEVCLASS_VOLUME = Guid.initString("71a27cdd-812a-11d0-bec7-08002be2092f"); pub const GUID_DEVCLASS_VOLUMESNAPSHOT = Guid.initString("533c5b84-ec70-11d2-9505-00c04f79deaf"); pub const GUID_DEVCLASS_WCEUSBS = Guid.initString("25dbce51-6c8f-4a72-8a6d-b54c2b4fc835"); pub const GUID_DEVCLASS_WPD = Guid.initString("eec5ad98-8080-425f-922a-dabf3de3f69a"); pub const GUID_DEVCLASS_FSFILTER_TOP = Guid.initString("b369baf4-5568-4e82-a87e-a93eb16bca87"); pub const GUID_DEVCLASS_FSFILTER_ACTIVITYMONITOR = Guid.initString("b86dff51-a31e-4bac-b3cf-e8cfe75c9fc2"); pub const GUID_DEVCLASS_FSFILTER_UNDELETE = Guid.initString("fe8f1572-c67a-48c0-bbac-0b5c6d66cafb"); pub const GUID_DEVCLASS_FSFILTER_ANTIVIRUS = Guid.initString("b1d1a169-c54f-4379-81db-bee7d88d7454"); pub const GUID_DEVCLASS_FSFILTER_REPLICATION = Guid.initString("48d3ebc4-4cf8-48ff-b869-9c68ad42eb9f"); pub const GUID_DEVCLASS_FSFILTER_CONTINUOUSBACKUP = Guid.initString("71aa14f8-6fad-4622-ad77-92bb9d7e6947"); pub const GUID_DEVCLASS_FSFILTER_CONTENTSCREENER = Guid.initString("3e3f0674-c83c-4558-bb26-9820e1eba5c5"); pub const GUID_DEVCLASS_FSFILTER_QUOTAMANAGEMENT = Guid.initString("8503c911-a6c7-4919-8f79-5028f5866b0c"); pub const GUID_DEVCLASS_FSFILTER_SYSTEMRECOVERY = Guid.initString("2db15374-706e-4131-a0c7-d7c78eb0289a"); pub const GUID_DEVCLASS_FSFILTER_CFSMETADATASERVER = Guid.initString("cdcf0939-b75b-4630-bf76-80f7ba655884"); pub const GUID_DEVCLASS_FSFILTER_HSM = Guid.initString("d546500a-2aeb-45f6-9482-f4b1799c3177"); pub const GUID_DEVCLASS_FSFILTER_COMPRESSION = Guid.initString("f3586baf-b5aa-49b5-8d6c-0569284c639f"); pub const GUID_DEVCLASS_FSFILTER_ENCRYPTION = Guid.initString("a0a701c0-a511-42ff-aa6c-06dc0395576f"); pub const GUID_DEVCLASS_FSFILTER_VIRTUALIZATION = Guid.initString("f75a86c0-10d8-4c3a-b233-ed60e4cdfaac"); pub const GUID_DEVCLASS_FSFILTER_PHYSICALQUOTAMANAGEMENT = Guid.initString("6a0a8e78-bba6-4fc4-a709-1e33cd09d67e"); pub const GUID_DEVCLASS_FSFILTER_OPENFILEBACKUP = Guid.initString("f8ecafa6-66d1-41a5-899b-66585d7216b7"); pub const GUID_DEVCLASS_FSFILTER_SECURITYENHANCER = Guid.initString("d02bc3da-0c8e-4945-9bd5-f1883c226c8c"); pub const GUID_DEVCLASS_FSFILTER_COPYPROTECTION = Guid.initString("89786ff1-9c12-402f-9c9e-17753c7f4375"); pub const GUID_DEVCLASS_FSFILTER_BOTTOM = Guid.initString("37765ea0-5958-4fc9-b04b-2fdfef97e59e"); pub const GUID_DEVCLASS_FSFILTER_SYSTEM = Guid.initString("5d1b9aaa-01e2-46af-849f-272b3f324c46"); pub const GUID_DEVCLASS_FSFILTER_INFRASTRUCTURE = Guid.initString("e55fa6f9-128c-4d04-abab-630c74b1453a"); pub const LINE_LEN = @as(u32, 256); pub const MAX_INF_STRING_LENGTH = @as(u32, 4096); pub const MAX_INF_SECTION_NAME_LENGTH = @as(u32, 255); pub const MAX_TITLE_LEN = @as(u32, 60); pub const MAX_INSTRUCTION_LEN = @as(u32, 256); pub const MAX_LABEL_LEN = @as(u32, 30); pub const MAX_SERVICE_NAME_LEN = @as(u32, 256); pub const MAX_SUBTITLE_LEN = @as(u32, 256); pub const SP_MAX_MACHINENAME_LENGTH = @as(u32, 263); pub const SP_ALTPLATFORM_FLAGS_VERSION_RANGE = @as(u32, 1); pub const SP_ALTPLATFORM_FLAGS_SUITE_MASK = @as(u32, 2); pub const INF_STYLE_CACHE_ENABLE = @as(u32, 16); pub const INF_STYLE_CACHE_DISABLE = @as(u32, 32); pub const INF_STYLE_CACHE_IGNORE = @as(u32, 64); pub const DIRID_ABSOLUTE = @as(i32, -1); pub const DIRID_ABSOLUTE_16BIT = @as(u32, 65535); pub const DIRID_NULL = @as(u32, 0); pub const DIRID_SRCPATH = @as(u32, 1); pub const DIRID_WINDOWS = @as(u32, 10); pub const DIRID_SYSTEM = @as(u32, 11); pub const DIRID_DRIVERS = @as(u32, 12); pub const DIRID_IOSUBSYS = @as(u32, 12); pub const DIRID_DRIVER_STORE = @as(u32, 13); pub const DIRID_INF = @as(u32, 17); pub const DIRID_HELP = @as(u32, 18); pub const DIRID_FONTS = @as(u32, 20); pub const DIRID_VIEWERS = @as(u32, 21); pub const DIRID_COLOR = @as(u32, 23); pub const DIRID_APPS = @as(u32, 24); pub const DIRID_SHARED = @as(u32, 25); pub const DIRID_BOOT = @as(u32, 30); pub const DIRID_SYSTEM16 = @as(u32, 50); pub const DIRID_SPOOL = @as(u32, 51); pub const DIRID_SPOOLDRIVERS = @as(u32, 52); pub const DIRID_USERPROFILE = @as(u32, 53); pub const DIRID_LOADER = @as(u32, 54); pub const DIRID_PRINTPROCESSOR = @as(u32, 55); pub const DIRID_DEFAULT = @as(u32, 11); pub const DIRID_COMMON_STARTMENU = @as(u32, 16406); pub const DIRID_COMMON_PROGRAMS = @as(u32, 16407); pub const DIRID_COMMON_STARTUP = @as(u32, 16408); pub const DIRID_COMMON_DESKTOPDIRECTORY = @as(u32, 16409); pub const DIRID_COMMON_FAVORITES = @as(u32, 16415); pub const DIRID_COMMON_APPDATA = @as(u32, 16419); pub const DIRID_PROGRAM_FILES = @as(u32, 16422); pub const DIRID_SYSTEM_X86 = @as(u32, 16425); pub const DIRID_PROGRAM_FILES_X86 = @as(u32, 16426); pub const DIRID_PROGRAM_FILES_COMMON = @as(u32, 16427); pub const DIRID_PROGRAM_FILES_COMMONX86 = @as(u32, 16428); pub const DIRID_COMMON_TEMPLATES = @as(u32, 16429); pub const DIRID_COMMON_DOCUMENTS = @as(u32, 16430); pub const DIRID_USER = @as(u32, 32768); pub const SPFILENOTIFY_STARTQUEUE = @as(u32, 1); pub const SPFILENOTIFY_ENDQUEUE = @as(u32, 2); pub const SPFILENOTIFY_STARTSUBQUEUE = @as(u32, 3); pub const SPFILENOTIFY_ENDSUBQUEUE = @as(u32, 4); pub const SPFILENOTIFY_STARTDELETE = @as(u32, 5); pub const SPFILENOTIFY_ENDDELETE = @as(u32, 6); pub const SPFILENOTIFY_DELETEERROR = @as(u32, 7); pub const SPFILENOTIFY_STARTRENAME = @as(u32, 8); pub const SPFILENOTIFY_ENDRENAME = @as(u32, 9); pub const SPFILENOTIFY_RENAMEERROR = @as(u32, 10); pub const SPFILENOTIFY_STARTCOPY = @as(u32, 11); pub const SPFILENOTIFY_ENDCOPY = @as(u32, 12); pub const SPFILENOTIFY_COPYERROR = @as(u32, 13); pub const SPFILENOTIFY_NEEDMEDIA = @as(u32, 14); pub const SPFILENOTIFY_QUEUESCAN = @as(u32, 15); pub const SPFILENOTIFY_CABINETINFO = @as(u32, 16); pub const SPFILENOTIFY_FILEINCABINET = @as(u32, 17); pub const SPFILENOTIFY_NEEDNEWCABINET = @as(u32, 18); pub const SPFILENOTIFY_FILEEXTRACTED = @as(u32, 19); pub const SPFILENOTIFY_FILEOPDELAYED = @as(u32, 20); pub const SPFILENOTIFY_STARTBACKUP = @as(u32, 21); pub const SPFILENOTIFY_BACKUPERROR = @as(u32, 22); pub const SPFILENOTIFY_ENDBACKUP = @as(u32, 23); pub const SPFILENOTIFY_QUEUESCAN_EX = @as(u32, 24); pub const SPFILENOTIFY_STARTREGISTRATION = @as(u32, 25); pub const SPFILENOTIFY_ENDREGISTRATION = @as(u32, 32); pub const SPFILENOTIFY_QUEUESCAN_SIGNERINFO = @as(u32, 64); pub const SPFILENOTIFY_LANGMISMATCH = @as(u32, 65536); pub const SPFILENOTIFY_TARGETEXISTS = @as(u32, 131072); pub const SPFILENOTIFY_TARGETNEWER = @as(u32, 262144); pub const FILEOP_RENAME = @as(u32, 1); pub const FILEOP_BACKUP = @as(u32, 3); pub const FILEOP_ABORT = @as(u32, 0); pub const FILEOP_DOIT = @as(u32, 1); pub const FILEOP_SKIP = @as(u32, 2); pub const FILEOP_RETRY = @as(u32, 1); pub const FILEOP_NEWPATH = @as(u32, 4); pub const COPYFLG_WARN_IF_SKIP = @as(u32, 1); pub const COPYFLG_NOSKIP = @as(u32, 2); pub const COPYFLG_NOVERSIONCHECK = @as(u32, 4); pub const COPYFLG_FORCE_FILE_IN_USE = @as(u32, 8); pub const COPYFLG_NO_OVERWRITE = @as(u32, 16); pub const COPYFLG_NO_VERSION_DIALOG = @as(u32, 32); pub const COPYFLG_OVERWRITE_OLDER_ONLY = @as(u32, 64); pub const COPYFLG_PROTECTED_WINDOWS_DRIVER_FILE = @as(u32, 256); pub const COPYFLG_REPLACEONLY = @as(u32, 1024); pub const COPYFLG_NODECOMP = @as(u32, 2048); pub const COPYFLG_REPLACE_BOOT_FILE = @as(u32, 4096); pub const COPYFLG_NOPRUNE = @as(u32, 8192); pub const COPYFLG_IN_USE_TRY_RENAME = @as(u32, 16384); pub const DELFLG_IN_USE = @as(u32, 1); pub const DELFLG_IN_USE1 = @as(u32, 65536); pub const SPREG_SUCCESS = @as(u32, 0); pub const SPREG_LOADLIBRARY = @as(u32, 1); pub const SPREG_GETPROCADDR = @as(u32, 2); pub const SPREG_REGSVR = @as(u32, 3); pub const SPREG_DLLINSTALL = @as(u32, 4); pub const SPREG_TIMEOUT = @as(u32, 5); pub const SPREG_UNKNOWN = @as(u32, 4294967295); pub const SPINT_ACTIVE = @as(u32, 1); pub const SPINT_DEFAULT = @as(u32, 2); pub const SPINT_REMOVED = @as(u32, 4); pub const SPID_ACTIVE = @as(u32, 1); pub const SPID_DEFAULT = @as(u32, 2); pub const SPID_REMOVED = @as(u32, 4); pub const DIF_SELECTDEVICE = @as(u32, 1); pub const DIF_INSTALLDEVICE = @as(u32, 2); pub const DIF_ASSIGNRESOURCES = @as(u32, 3); pub const DIF_PROPERTIES = @as(u32, 4); pub const DIF_REMOVE = @as(u32, 5); pub const DIF_FIRSTTIMESETUP = @as(u32, 6); pub const DIF_FOUNDDEVICE = @as(u32, 7); pub const DIF_SELECTCLASSDRIVERS = @as(u32, 8); pub const DIF_VALIDATECLASSDRIVERS = @as(u32, 9); pub const DIF_INSTALLCLASSDRIVERS = @as(u32, 10); pub const DIF_CALCDISKSPACE = @as(u32, 11); pub const DIF_DESTROYPRIVATEDATA = @as(u32, 12); pub const DIF_VALIDATEDRIVER = @as(u32, 13); pub const DIF_DETECT = @as(u32, 15); pub const DIF_INSTALLWIZARD = @as(u32, 16); pub const DIF_DESTROYWIZARDDATA = @as(u32, 17); pub const DIF_PROPERTYCHANGE = @as(u32, 18); pub const DIF_ENABLECLASS = @as(u32, 19); pub const DIF_DETECTVERIFY = @as(u32, 20); pub const DIF_INSTALLDEVICEFILES = @as(u32, 21); pub const DIF_UNREMOVE = @as(u32, 22); pub const DIF_SELECTBESTCOMPATDRV = @as(u32, 23); pub const DIF_ALLOW_INSTALL = @as(u32, 24); pub const DIF_REGISTERDEVICE = @as(u32, 25); pub const DIF_NEWDEVICEWIZARD_PRESELECT = @as(u32, 26); pub const DIF_NEWDEVICEWIZARD_SELECT = @as(u32, 27); pub const DIF_NEWDEVICEWIZARD_PREANALYZE = @as(u32, 28); pub const DIF_NEWDEVICEWIZARD_POSTANALYZE = @as(u32, 29); pub const DIF_NEWDEVICEWIZARD_FINISHINSTALL = @as(u32, 30); pub const DIF_UNUSED1 = @as(u32, 31); pub const DIF_INSTALLINTERFACES = @as(u32, 32); pub const DIF_DETECTCANCEL = @as(u32, 33); pub const DIF_REGISTER_COINSTALLERS = @as(u32, 34); pub const DIF_ADDPROPERTYPAGE_ADVANCED = @as(u32, 35); pub const DIF_ADDPROPERTYPAGE_BASIC = @as(u32, 36); pub const DIF_RESERVED1 = @as(u32, 37); pub const DIF_TROUBLESHOOTER = @as(u32, 38); pub const DIF_POWERMESSAGEWAKE = @as(u32, 39); pub const DIF_ADDREMOTEPROPERTYPAGE_ADVANCED = @as(u32, 40); pub const DIF_UPDATEDRIVER_UI = @as(u32, 41); pub const DIF_FINISHINSTALL_ACTION = @as(u32, 42); pub const DIF_RESERVED2 = @as(u32, 48); pub const DIF_MOVEDEVICE = @as(u32, 14); pub const DI_SHOWOEM = @as(i32, 1); pub const DI_SHOWCOMPAT = @as(i32, 2); pub const DI_SHOWCLASS = @as(i32, 4); pub const DI_SHOWALL = @as(i32, 7); pub const DI_NOVCP = @as(i32, 8); pub const DI_DIDCOMPAT = @as(i32, 16); pub const DI_DIDCLASS = @as(i32, 32); pub const DI_AUTOASSIGNRES = @as(i32, 64); pub const DI_NEEDRESTART = @as(i32, 128); pub const DI_NEEDREBOOT = @as(i32, 256); pub const DI_NOBROWSE = @as(i32, 512); pub const DI_MULTMFGS = @as(i32, 1024); pub const DI_DISABLED = @as(i32, 2048); pub const DI_GENERALPAGE_ADDED = @as(i32, 4096); pub const DI_RESOURCEPAGE_ADDED = @as(i32, 8192); pub const DI_PROPERTIES_CHANGE = @as(i32, 16384); pub const DI_INF_IS_SORTED = @as(i32, 32768); pub const DI_ENUMSINGLEINF = @as(i32, 65536); pub const DI_DONOTCALLCONFIGMG = @as(i32, 131072); pub const DI_INSTALLDISABLED = @as(i32, 262144); pub const DI_COMPAT_FROM_CLASS = @as(i32, 524288); pub const DI_CLASSINSTALLPARAMS = @as(i32, 1048576); pub const DI_NODI_DEFAULTACTION = @as(i32, 2097152); pub const DI_QUIETINSTALL = @as(i32, 8388608); pub const DI_NOFILECOPY = @as(i32, 16777216); pub const DI_FORCECOPY = @as(i32, 33554432); pub const DI_DRIVERPAGE_ADDED = @as(i32, 67108864); pub const DI_USECI_SELECTSTRINGS = @as(i32, 134217728); pub const DI_OVERRIDE_INFFLAGS = @as(i32, 268435456); pub const DI_PROPS_NOCHANGEUSAGE = @as(i32, 536870912); pub const DI_NOSELECTICONS = @as(i32, 1073741824); pub const DI_NOWRITE_IDS = @as(i32, -2147483648); pub const DI_FLAGSEX_RESERVED2 = @as(i32, 1); pub const DI_FLAGSEX_RESERVED3 = @as(i32, 2); pub const DI_FLAGSEX_CI_FAILED = @as(i32, 4); pub const DI_FLAGSEX_FINISHINSTALL_ACTION = @as(i32, 8); pub const DI_FLAGSEX_DIDINFOLIST = @as(i32, 16); pub const DI_FLAGSEX_DIDCOMPATINFO = @as(i32, 32); pub const DI_FLAGSEX_FILTERCLASSES = @as(i32, 64); pub const DI_FLAGSEX_SETFAILEDINSTALL = @as(i32, 128); pub const DI_FLAGSEX_DEVICECHANGE = @as(i32, 256); pub const DI_FLAGSEX_ALWAYSWRITEIDS = @as(i32, 512); pub const DI_FLAGSEX_PROPCHANGE_PENDING = @as(i32, 1024); pub const DI_FLAGSEX_ALLOWEXCLUDEDDRVS = @as(i32, 2048); pub const DI_FLAGSEX_NOUIONQUERYREMOVE = @as(i32, 4096); pub const DI_FLAGSEX_USECLASSFORCOMPAT = @as(i32, 8192); pub const DI_FLAGSEX_RESERVED4 = @as(i32, 16384); pub const DI_FLAGSEX_NO_DRVREG_MODIFY = @as(i32, 32768); pub const DI_FLAGSEX_IN_SYSTEM_SETUP = @as(i32, 65536); pub const DI_FLAGSEX_INET_DRIVER = @as(i32, 131072); pub const DI_FLAGSEX_APPENDDRIVERLIST = @as(i32, 262144); pub const DI_FLAGSEX_PREINSTALLBACKUP = @as(i32, 524288); pub const DI_FLAGSEX_BACKUPONREPLACE = @as(i32, 1048576); pub const DI_FLAGSEX_DRIVERLIST_FROM_URL = @as(i32, 2097152); pub const DI_FLAGSEX_RESERVED1 = @as(i32, 4194304); pub const DI_FLAGSEX_EXCLUDE_OLD_INET_DRIVERS = @as(i32, 8388608); pub const DI_FLAGSEX_POWERPAGE_ADDED = @as(i32, 16777216); pub const DI_FLAGSEX_FILTERSIMILARDRIVERS = @as(i32, 33554432); pub const DI_FLAGSEX_INSTALLEDDRIVER = @as(i32, 67108864); pub const DI_FLAGSEX_NO_CLASSLIST_NODE_MERGE = @as(i32, 134217728); pub const DI_FLAGSEX_ALTPLATFORM_DRVSEARCH = @as(i32, 268435456); pub const DI_FLAGSEX_RESTART_DEVICE_ONLY = @as(i32, 536870912); pub const DI_FLAGSEX_RECURSIVESEARCH = @as(i32, 1073741824); pub const DI_FLAGSEX_SEARCH_PUBLISHED_INFS = @as(i32, -2147483648); pub const ENABLECLASS_QUERY = @as(u32, 0); pub const ENABLECLASS_SUCCESS = @as(u32, 1); pub const ENABLECLASS_FAILURE = @as(u32, 2); pub const DICS_ENABLE = @as(u32, 1); pub const DICS_DISABLE = @as(u32, 2); pub const DICS_PROPCHANGE = @as(u32, 3); pub const DICS_START = @as(u32, 4); pub const DICS_STOP = @as(u32, 5); pub const DICS_FLAG_GLOBAL = @as(u32, 1); pub const DICS_FLAG_CONFIGSPECIFIC = @as(u32, 2); pub const DICS_FLAG_CONFIGGENERAL = @as(u32, 4); pub const DI_REMOVEDEVICE_GLOBAL = @as(u32, 1); pub const DI_REMOVEDEVICE_CONFIGSPECIFIC = @as(u32, 2); pub const DI_UNREMOVEDEVICE_CONFIGSPECIFIC = @as(u32, 2); pub const MAX_INSTALLWIZARD_DYNAPAGES = @as(u32, 20); pub const NDW_INSTALLFLAG_DIDFACTDEFS = @as(u32, 1); pub const NDW_INSTALLFLAG_HARDWAREALLREADYIN = @as(u32, 2); pub const NDW_INSTALLFLAG_NEEDRESTART = @as(i32, 128); pub const NDW_INSTALLFLAG_NEEDREBOOT = @as(i32, 256); pub const NDW_INSTALLFLAG_NEEDSHUTDOWN = @as(u32, 512); pub const NDW_INSTALLFLAG_EXPRESSINTRO = @as(u32, 1024); pub const NDW_INSTALLFLAG_SKIPISDEVINSTALLED = @as(u32, 2048); pub const NDW_INSTALLFLAG_NODETECTEDDEVS = @as(u32, 4096); pub const NDW_INSTALLFLAG_INSTALLSPECIFIC = @as(u32, 8192); pub const NDW_INSTALLFLAG_SKIPCLASSLIST = @as(u32, 16384); pub const NDW_INSTALLFLAG_CI_PICKED_OEM = @as(u32, 32768); pub const NDW_INSTALLFLAG_PCMCIAMODE = @as(u32, 65536); pub const NDW_INSTALLFLAG_PCMCIADEVICE = @as(u32, 131072); pub const NDW_INSTALLFLAG_USERCANCEL = @as(u32, 262144); pub const NDW_INSTALLFLAG_KNOWNCLASS = @as(u32, 524288); pub const DYNAWIZ_FLAG_PAGESADDED = @as(u32, 1); pub const DYNAWIZ_FLAG_ANALYZE_HANDLECONFLICT = @as(u32, 8); pub const DYNAWIZ_FLAG_INSTALLDET_NEXT = @as(u32, 2); pub const DYNAWIZ_FLAG_INSTALLDET_PREV = @as(u32, 4); pub const MIN_IDD_DYNAWIZ_RESOURCE_ID = @as(u32, 10000); pub const MAX_IDD_DYNAWIZ_RESOURCE_ID = @as(u32, 11000); pub const IDD_DYNAWIZ_FIRSTPAGE = @as(u32, 10000); pub const IDD_DYNAWIZ_SELECT_PREVPAGE = @as(u32, 10001); pub const IDD_DYNAWIZ_SELECT_NEXTPAGE = @as(u32, 10002); pub const IDD_DYNAWIZ_ANALYZE_PREVPAGE = @as(u32, 10003); pub const IDD_DYNAWIZ_ANALYZE_NEXTPAGE = @as(u32, 10004); pub const IDD_DYNAWIZ_SELECTDEV_PAGE = @as(u32, 10009); pub const IDD_DYNAWIZ_ANALYZEDEV_PAGE = @as(u32, 10010); pub const IDD_DYNAWIZ_INSTALLDETECTEDDEVS_PAGE = @as(u32, 10011); pub const IDD_DYNAWIZ_SELECTCLASS_PAGE = @as(u32, 10012); pub const IDD_DYNAWIZ_INSTALLDETECTED_PREVPAGE = @as(u32, 10006); pub const IDD_DYNAWIZ_INSTALLDETECTED_NEXTPAGE = @as(u32, 10007); pub const IDD_DYNAWIZ_INSTALLDETECTED_NODEVS = @as(u32, 10008); pub const DNF_DUPDESC = @as(u32, 1); pub const DNF_OLDDRIVER = @as(u32, 2); pub const DNF_EXCLUDEFROMLIST = @as(u32, 4); pub const DNF_NODRIVER = @as(u32, 8); pub const DNF_LEGACYINF = @as(u32, 16); pub const DNF_CLASS_DRIVER = @as(u32, 32); pub const DNF_COMPATIBLE_DRIVER = @as(u32, 64); pub const DNF_INET_DRIVER = @as(u32, 128); pub const DNF_UNUSED1 = @as(u32, 256); pub const DNF_UNUSED2 = @as(u32, 512); pub const DNF_OLD_INET_DRIVER = @as(u32, 1024); pub const DNF_BAD_DRIVER = @as(u32, 2048); pub const DNF_DUPPROVIDER = @as(u32, 4096); pub const DNF_INF_IS_SIGNED = @as(u32, 8192); pub const DNF_OEM_F6_INF = @as(u32, 16384); pub const DNF_DUPDRIVERVER = @as(u32, 32768); pub const DNF_BASIC_DRIVER = @as(u32, 65536); pub const DNF_AUTHENTICODE_SIGNED = @as(u32, 131072); pub const DNF_INSTALLEDDRIVER = @as(u32, 262144); pub const DNF_ALWAYSEXCLUDEFROMLIST = @as(u32, 524288); pub const DNF_INBOX_DRIVER = @as(u32, 1048576); pub const DNF_REQUESTADDITIONALSOFTWARE = @as(u32, 2097152); pub const DNF_UNUSED_22 = @as(u32, 4194304); pub const DNF_UNUSED_23 = @as(u32, 8388608); pub const DNF_UNUSED_24 = @as(u32, 16777216); pub const DNF_UNUSED_25 = @as(u32, 33554432); pub const DNF_UNUSED_26 = @as(u32, 67108864); pub const DNF_UNUSED_27 = @as(u32, 134217728); pub const DNF_UNUSED_28 = @as(u32, 268435456); pub const DNF_UNUSED_29 = @as(u32, 536870912); pub const DNF_UNUSED_30 = @as(u32, 1073741824); pub const DNF_UNUSED_31 = @as(u32, 2147483648); pub const DRIVER_HARDWAREID_RANK = @as(u32, 4095); pub const DRIVER_HARDWAREID_MASK = @as(u32, 2147487743); pub const DRIVER_UNTRUSTED_RANK = @as(u32, 2147483648); pub const DRIVER_W9X_SUSPECT_RANK = @as(u32, 3221225472); pub const DRIVER_COMPATID_RANK = @as(u32, 16383); pub const DRIVER_UNTRUSTED_HARDWAREID_RANK = @as(u32, 36863); pub const DRIVER_UNTRUSTED_COMPATID_RANK = @as(u32, 49151); pub const DRIVER_W9X_SUSPECT_HARDWAREID_RANK = @as(u32, 53247); pub const DRIVER_W9X_SUSPECT_COMPATID_RANK = @as(u32, 65535); pub const SPPSR_SELECT_DEVICE_RESOURCES = @as(u32, 1); pub const SPPSR_ENUM_BASIC_DEVICE_PROPERTIES = @as(u32, 2); pub const SPPSR_ENUM_ADV_DEVICE_PROPERTIES = @as(u32, 3); pub const INFINFO_INF_SPEC_IS_HINF = @as(u32, 1); pub const INFINFO_INF_NAME_IS_ABSOLUTE = @as(u32, 2); pub const INFINFO_DEFAULT_SEARCH = @as(u32, 3); pub const INFINFO_REVERSE_DEFAULT_SEARCH = @as(u32, 4); pub const INFINFO_INF_PATH_LIST_SEARCH = @as(u32, 5); pub const FILE_COMPRESSION_NONE = @as(u32, 0); pub const FILE_COMPRESSION_WINLZA = @as(u32, 1); pub const FILE_COMPRESSION_MSZIP = @as(u32, 2); pub const FILE_COMPRESSION_NTCAB = @as(u32, 3); pub const SRCLIST_TEMPORARY = @as(u32, 1); pub const SRCLIST_NOBROWSE = @as(u32, 2); pub const SRCLIST_SYSTEM = @as(u32, 16); pub const SRCLIST_USER = @as(u32, 32); pub const SRCLIST_SYSIFADMIN = @as(u32, 64); pub const SRCLIST_SUBDIRS = @as(u32, 256); pub const SRCLIST_APPEND = @as(u32, 512); pub const SRCLIST_NOSTRIPPLATFORM = @as(u32, 1024); pub const IDF_NOBROWSE = @as(u32, 1); pub const IDF_NOSKIP = @as(u32, 2); pub const IDF_NODETAILS = @as(u32, 4); pub const IDF_NOCOMPRESSED = @as(u32, 8); pub const IDF_CHECKFIRST = @as(u32, 256); pub const IDF_NOBEEP = @as(u32, 512); pub const IDF_NOFOREGROUND = @as(u32, 1024); pub const IDF_WARNIFSKIP = @as(u32, 2048); pub const IDF_NOREMOVABLEMEDIAPROMPT = @as(u32, 4096); pub const IDF_USEDISKNAMEASPROMPT = @as(u32, 8192); pub const IDF_OEMDISK = @as(u32, 2147483648); pub const DPROMPT_SUCCESS = @as(u32, 0); pub const DPROMPT_CANCEL = @as(u32, 1); pub const DPROMPT_SKIPFILE = @as(u32, 2); pub const DPROMPT_BUFFERTOOSMALL = @as(u32, 3); pub const DPROMPT_OUTOFMEMORY = @as(u32, 4); pub const SETDIRID_NOT_FULL_PATH = @as(u32, 1); pub const SRCINFO_PATH = @as(u32, 1); pub const SRCINFO_TAGFILE = @as(u32, 2); pub const SRCINFO_DESCRIPTION = @as(u32, 3); pub const SRCINFO_FLAGS = @as(u32, 4); pub const SRCINFO_TAGFILE2 = @as(u32, 5); pub const SRC_FLAGS_CABFILE = @as(u32, 16); pub const SP_FLAG_CABINETCONTINUATION = @as(u32, 2048); pub const SP_BACKUP_BACKUPPASS = @as(u32, 1); pub const SP_BACKUP_DEMANDPASS = @as(u32, 2); pub const SP_BACKUP_SPECIAL = @as(u32, 4); pub const SP_BACKUP_BOOTFILE = @as(u32, 8); pub const SPQ_SCAN_FILE_PRESENCE = @as(u32, 1); pub const SPQ_SCAN_FILE_VALIDITY = @as(u32, 2); pub const SPQ_SCAN_USE_CALLBACK = @as(u32, 4); pub const SPQ_SCAN_USE_CALLBACKEX = @as(u32, 8); pub const SPQ_SCAN_INFORM_USER = @as(u32, 16); pub const SPQ_SCAN_PRUNE_COPY_QUEUE = @as(u32, 32); pub const SPQ_SCAN_USE_CALLBACK_SIGNERINFO = @as(u32, 64); pub const SPQ_SCAN_PRUNE_DELREN = @as(u32, 128); pub const SPQ_SCAN_FILE_PRESENCE_WITHOUT_SOURCE = @as(u32, 256); pub const SPQ_SCAN_FILE_COMPARISON = @as(u32, 512); pub const SPQ_SCAN_ACTIVATE_DRP = @as(u32, 1024); pub const SPQ_DELAYED_COPY = @as(u32, 1); pub const SPQ_FLAG_BACKUP_AWARE = @as(u32, 1); pub const SPQ_FLAG_ABORT_IF_UNSIGNED = @as(u32, 2); pub const SPQ_FLAG_FILES_MODIFIED = @as(u32, 4); pub const SPQ_FLAG_DO_SHUFFLEMOVE = @as(u32, 8); pub const SPQ_FLAG_VALID = @as(u32, 15); pub const SPOST_MAX = @as(u32, 3); pub const SUOI_FORCEDELETE = @as(u32, 1); pub const SUOI_INTERNAL1 = @as(u32, 2); pub const SPDSL_IGNORE_DISK = @as(u32, 1); pub const SPDSL_DISALLOW_NEGATIVE_ADJUST = @as(u32, 2); pub const SPFILEQ_FILE_IN_USE = @as(u32, 1); pub const SPFILEQ_REBOOT_RECOMMENDED = @as(u32, 2); pub const SPFILEQ_REBOOT_IN_PROGRESS = @as(u32, 4); pub const FLG_ADDREG_DELREG_BIT = @as(u32, 32768); pub const FLG_ADDREG_BINVALUETYPE = @as(u32, 1); pub const FLG_ADDREG_NOCLOBBER = @as(u32, 2); pub const FLG_ADDREG_DELVAL = @as(u32, 4); pub const FLG_ADDREG_APPEND = @as(u32, 8); pub const FLG_ADDREG_KEYONLY = @as(u32, 16); pub const FLG_ADDREG_OVERWRITEONLY = @as(u32, 32); pub const FLG_ADDREG_64BITKEY = @as(u32, 4096); pub const FLG_ADDREG_KEYONLY_COMMON = @as(u32, 8192); pub const FLG_ADDREG_32BITKEY = @as(u32, 16384); pub const FLG_ADDREG_TYPE_SZ = @as(u32, 0); pub const FLG_ADDREG_TYPE_MULTI_SZ = @as(u32, 65536); pub const FLG_ADDREG_TYPE_EXPAND_SZ = @as(u32, 131072); pub const FLG_DELREG_VALUE = @as(u32, 0); pub const FLG_DELREG_TYPE_SZ = @as(u32, 0); pub const FLG_DELREG_TYPE_MULTI_SZ = @as(u32, 65536); pub const FLG_DELREG_TYPE_EXPAND_SZ = @as(u32, 131072); pub const FLG_DELREG_64BITKEY = @as(u32, 4096); pub const FLG_DELREG_KEYONLY_COMMON = @as(u32, 8192); pub const FLG_DELREG_32BITKEY = @as(u32, 16384); pub const FLG_DELREG_OPERATION_MASK = @as(u32, 254); pub const FLG_BITREG_CLEARBITS = @as(u32, 0); pub const FLG_BITREG_SETBITS = @as(u32, 1); pub const FLG_BITREG_64BITKEY = @as(u32, 4096); pub const FLG_BITREG_32BITKEY = @as(u32, 16384); pub const FLG_INI2REG_64BITKEY = @as(u32, 4096); pub const FLG_INI2REG_32BITKEY = @as(u32, 16384); pub const FLG_REGSVR_DLLREGISTER = @as(u32, 1); pub const FLG_REGSVR_DLLINSTALL = @as(u32, 2); pub const FLG_PROFITEM_CURRENTUSER = @as(u32, 1); pub const FLG_PROFITEM_DELETE = @as(u32, 2); pub const FLG_PROFITEM_GROUP = @as(u32, 4); pub const FLG_PROFITEM_CSIDL = @as(u32, 8); pub const FLG_ADDPROPERTY_NOCLOBBER = @as(u32, 1); pub const FLG_ADDPROPERTY_OVERWRITEONLY = @as(u32, 2); pub const FLG_ADDPROPERTY_APPEND = @as(u32, 4); pub const FLG_ADDPROPERTY_OR = @as(u32, 8); pub const FLG_ADDPROPERTY_AND = @as(u32, 16); pub const FLG_DELPROPERTY_MULTI_SZ_DELSTRING = @as(u32, 1); pub const SPINST_LOGCONFIG = @as(u32, 1); pub const SPINST_INIFILES = @as(u32, 2); pub const SPINST_REGISTRY = @as(u32, 4); pub const SPINST_INI2REG = @as(u32, 8); pub const SPINST_FILES = @as(u32, 16); pub const SPINST_BITREG = @as(u32, 32); pub const SPINST_REGSVR = @as(u32, 64); pub const SPINST_UNREGSVR = @as(u32, 128); pub const SPINST_PROFILEITEMS = @as(u32, 256); pub const SPINST_COPYINF = @as(u32, 512); pub const SPINST_PROPERTIES = @as(u32, 1024); pub const SPINST_ALL = @as(u32, 2047); pub const SPINST_SINGLESECTION = @as(u32, 65536); pub const SPINST_LOGCONFIG_IS_FORCED = @as(u32, 131072); pub const SPINST_LOGCONFIGS_ARE_OVERRIDES = @as(u32, 262144); pub const SPINST_REGISTERCALLBACKAWARE = @as(u32, 524288); pub const SPINST_DEVICEINSTALL = @as(u32, 1048576); pub const SPSVCINST_TAGTOFRONT = @as(u32, 1); pub const SPSVCINST_ASSOCSERVICE = @as(u32, 2); pub const SPSVCINST_DELETEEVENTLOGENTRY = @as(u32, 4); pub const SPSVCINST_NOCLOBBER_DISPLAYNAME = @as(u32, 8); pub const SPSVCINST_NOCLOBBER_STARTTYPE = @as(u32, 16); pub const SPSVCINST_NOCLOBBER_ERRORCONTROL = @as(u32, 32); pub const SPSVCINST_NOCLOBBER_LOADORDERGROUP = @as(u32, 64); pub const SPSVCINST_NOCLOBBER_DEPENDENCIES = @as(u32, 128); pub const SPSVCINST_NOCLOBBER_DESCRIPTION = @as(u32, 256); pub const SPSVCINST_STOPSERVICE = @as(u32, 512); pub const SPSVCINST_CLOBBER_SECURITY = @as(u32, 1024); pub const SPSVCINST_STARTSERVICE = @as(u32, 2048); pub const SPSVCINST_NOCLOBBER_REQUIREDPRIVILEGES = @as(u32, 4096); pub const SPSVCINST_NOCLOBBER_TRIGGERS = @as(u32, 8192); pub const SPSVCINST_NOCLOBBER_SERVICESIDTYPE = @as(u32, 16384); pub const SPSVCINST_NOCLOBBER_DELAYEDAUTOSTART = @as(u32, 32768); pub const SPSVCINST_UNIQUE_NAME = @as(u32, 65536); pub const SPFILELOG_SYSTEMLOG = @as(u32, 1); pub const SPFILELOG_FORCENEW = @as(u32, 2); pub const SPFILELOG_QUERYONLY = @as(u32, 4); pub const SPFILELOG_OEMFILE = @as(u32, 1); pub const LogSevInformation = @as(u32, 0); pub const LogSevWarning = @as(u32, 1); pub const LogSevError = @as(u32, 2); pub const LogSevFatalError = @as(u32, 3); pub const LogSevMaximum = @as(u32, 4); pub const DICD_GENERATE_ID = @as(u32, 1); pub const DICD_INHERIT_CLASSDRVS = @as(u32, 2); pub const DIOD_INHERIT_CLASSDRVS = @as(u32, 2); pub const DIOD_CANCEL_REMOVE = @as(u32, 4); pub const DIODI_NO_ADD = @as(u32, 1); pub const SPRDI_FIND_DUPS = @as(u32, 1); pub const SPDIT_NODRIVER = @as(u32, 0); pub const DIGCF_DEFAULT = @as(u32, 1); pub const DIGCF_PRESENT = @as(u32, 2); pub const DIGCF_ALLCLASSES = @as(u32, 4); pub const DIGCF_PROFILE = @as(u32, 8); pub const DIGCF_DEVICEINTERFACE = @as(u32, 16); pub const DIGCF_INTERFACEDEVICE = @as(u32, 16); pub const DIBCI_NOINSTALLCLASS = @as(u32, 1); pub const DIBCI_NODISPLAYCLASS = @as(u32, 2); pub const DIOCR_INSTALLER = @as(u32, 1); pub const DIOCR_INTERFACE = @as(u32, 2); pub const DIREG_DEV = @as(u32, 1); pub const DIREG_DRV = @as(u32, 2); pub const DIREG_BOTH = @as(u32, 4); pub const DICLASSPROP_INSTALLER = @as(u32, 1); pub const DICLASSPROP_INTERFACE = @as(u32, 2); pub const SPDRP_DEVICEDESC = @as(u32, 0); pub const SPDRP_HARDWAREID = @as(u32, 1); pub const SPDRP_COMPATIBLEIDS = @as(u32, 2); pub const SPDRP_UNUSED0 = @as(u32, 3); pub const SPDRP_SERVICE = @as(u32, 4); pub const SPDRP_UNUSED1 = @as(u32, 5); pub const SPDRP_UNUSED2 = @as(u32, 6); pub const SPDRP_CLASS = @as(u32, 7); pub const SPDRP_CLASSGUID = @as(u32, 8); pub const SPDRP_DRIVER = @as(u32, 9); pub const SPDRP_CONFIGFLAGS = @as(u32, 10); pub const SPDRP_MFG = @as(u32, 11); pub const SPDRP_FRIENDLYNAME = @as(u32, 12); pub const SPDRP_LOCATION_INFORMATION = @as(u32, 13); pub const SPDRP_PHYSICAL_DEVICE_OBJECT_NAME = @as(u32, 14); pub const SPDRP_CAPABILITIES = @as(u32, 15); pub const SPDRP_UI_NUMBER = @as(u32, 16); pub const SPDRP_UPPERFILTERS = @as(u32, 17); pub const SPDRP_LOWERFILTERS = @as(u32, 18); pub const SPDRP_BUSTYPEGUID = @as(u32, 19); pub const SPDRP_LEGACYBUSTYPE = @as(u32, 20); pub const SPDRP_BUSNUMBER = @as(u32, 21); pub const SPDRP_ENUMERATOR_NAME = @as(u32, 22); pub const SPDRP_SECURITY = @as(u32, 23); pub const SPDRP_SECURITY_SDS = @as(u32, 24); pub const SPDRP_DEVTYPE = @as(u32, 25); pub const SPDRP_EXCLUSIVE = @as(u32, 26); pub const SPDRP_CHARACTERISTICS = @as(u32, 27); pub const SPDRP_ADDRESS = @as(u32, 28); pub const SPDRP_UI_NUMBER_DESC_FORMAT = @as(u32, 29); pub const SPDRP_DEVICE_POWER_DATA = @as(u32, 30); pub const SPDRP_REMOVAL_POLICY = @as(u32, 31); pub const SPDRP_REMOVAL_POLICY_HW_DEFAULT = @as(u32, 32); pub const SPDRP_REMOVAL_POLICY_OVERRIDE = @as(u32, 33); pub const SPDRP_INSTALL_STATE = @as(u32, 34); pub const SPDRP_LOCATION_PATHS = @as(u32, 35); pub const SPDRP_BASE_CONTAINERID = @as(u32, 36); pub const SPDRP_MAXIMUM_PROPERTY = @as(u32, 37); pub const SPCRP_UPPERFILTERS = @as(u32, 17); pub const SPCRP_LOWERFILTERS = @as(u32, 18); pub const SPCRP_SECURITY = @as(u32, 23); pub const SPCRP_SECURITY_SDS = @as(u32, 24); pub const SPCRP_DEVTYPE = @as(u32, 25); pub const SPCRP_EXCLUSIVE = @as(u32, 26); pub const SPCRP_CHARACTERISTICS = @as(u32, 27); pub const SPCRP_MAXIMUM_PROPERTY = @as(u32, 28); pub const DMI_MASK = @as(u32, 1); pub const DMI_BKCOLOR = @as(u32, 2); pub const DMI_USERECT = @as(u32, 4); pub const DIGCDP_FLAG_BASIC = @as(u32, 1); pub const DIGCDP_FLAG_ADVANCED = @as(u32, 2); pub const DIGCDP_FLAG_REMOTE_BASIC = @as(u32, 3); pub const DIGCDP_FLAG_REMOTE_ADVANCED = @as(u32, 4); pub const IDI_RESOURCEFIRST = @as(u32, 159); pub const IDI_RESOURCE = @as(u32, 159); pub const IDI_RESOURCELAST = @as(u32, 161); pub const IDI_RESOURCEOVERLAYFIRST = @as(u32, 161); pub const IDI_RESOURCEOVERLAYLAST = @as(u32, 161); pub const IDI_CONFLICT = @as(u32, 161); pub const IDI_CLASSICON_OVERLAYFIRST = @as(u32, 500); pub const IDI_CLASSICON_OVERLAYLAST = @as(u32, 502); pub const IDI_PROBLEM_OVL = @as(u32, 500); pub const IDI_DISABLED_OVL = @as(u32, 501); pub const IDI_FORCED_OVL = @as(u32, 502); pub const SPWPT_SELECTDEVICE = @as(u32, 1); pub const SPWP_USE_DEVINFO_DATA = @as(u32, 1); pub const SIGNERSCORE_UNKNOWN = @as(u32, 4278190080); pub const SIGNERSCORE_W9X_SUSPECT = @as(u32, 3221225472); pub const SIGNERSCORE_UNSIGNED = @as(u32, 2147483648); pub const SIGNERSCORE_AUTHENTICODE = @as(u32, 251658240); pub const SIGNERSCORE_WHQL = @as(u32, 218103813); pub const SIGNERSCORE_UNCLASSIFIED = @as(u32, 218103812); pub const SIGNERSCORE_INBOX = @as(u32, 218103811); pub const SIGNERSCORE_LOGO_STANDARD = @as(u32, 218103810); pub const SIGNERSCORE_LOGO_PREMIUM = @as(u32, 218103809); pub const SIGNERSCORE_MASK = @as(u32, 4278190080); pub const SIGNERSCORE_SIGNED_MASK = @as(u32, 4026531840); pub const DICUSTOMDEVPROP_MERGE_MULTISZ = @as(u32, 1); pub const SCWMI_CLOBBER_SECURITY = @as(u32, 1); pub const MAX_DEVICE_ID_LEN = @as(u32, 200); pub const MAX_DEVNODE_ID_LEN = @as(u32, 200); pub const MAX_GUID_STRING_LEN = @as(u32, 39); pub const MAX_CLASS_NAME_LEN = @as(u32, 32); pub const MAX_PROFILE_LEN = @as(u32, 80); pub const MAX_CONFIG_VALUE = @as(u32, 9999); pub const MAX_INSTANCE_VALUE = @as(u32, 9999); pub const MAX_MEM_REGISTERS = @as(u32, 9); pub const MAX_IO_PORTS = @as(u32, 20); pub const MAX_IRQS = @as(u32, 7); pub const MAX_DMA_CHANNELS = @as(u32, 7); pub const DWORD_MAX = @as(u32, 4294967295); pub const CONFIGMG_VERSION = @as(u32, 1024); pub const CM_CDMASK_DEVINST = @as(u32, 1); pub const CM_CDMASK_RESDES = @as(u32, 2); pub const CM_CDMASK_FLAGS = @as(u32, 4); pub const CM_CDMASK_DESCRIPTION = @as(u32, 8); pub const CM_CDMASK_VALID = @as(u32, 15); pub const CM_CDFLAGS_DRIVER = @as(u32, 1); pub const CM_CDFLAGS_ROOT_OWNED = @as(u32, 2); pub const CM_CDFLAGS_RESERVED = @as(u32, 4); pub const IO_ALIAS_10_BIT_DECODE = @as(u32, 4); pub const IO_ALIAS_12_BIT_DECODE = @as(u32, 16); pub const IO_ALIAS_16_BIT_DECODE = @as(u32, 0); pub const IO_ALIAS_POSITIVE_DECODE = @as(u32, 255); pub const IOA_Local = @as(u32, 255); pub const CM_RESDES_WIDTH_DEFAULT = @as(u32, 0); pub const CM_RESDES_WIDTH_32 = @as(u32, 1); pub const CM_RESDES_WIDTH_64 = @as(u32, 2); pub const CM_RESDES_WIDTH_BITS = @as(u32, 3); pub const PCD_MAX_MEMORY = @as(u32, 2); pub const PCD_MAX_IO = @as(u32, 2); pub const CM_HWPI_NOT_DOCKABLE = @as(u32, 0); pub const CM_HWPI_UNDOCKED = @as(u32, 1); pub const CM_HWPI_DOCKED = @as(u32, 2); pub const ResType_All = @as(u32, 0); pub const ResType_None = @as(u32, 0); pub const ResType_Mem = @as(u32, 1); pub const ResType_IO = @as(u32, 2); pub const ResType_DMA = @as(u32, 3); pub const ResType_IRQ = @as(u32, 4); pub const ResType_DoNotUse = @as(u32, 5); pub const ResType_BusNumber = @as(u32, 6); pub const ResType_MemLarge = @as(u32, 7); pub const ResType_MAX = @as(u32, 7); pub const ResType_Ignored_Bit = @as(u32, 32768); pub const ResType_ClassSpecific = @as(u32, 65535); pub const ResType_Reserved = @as(u32, 32768); pub const ResType_DevicePrivate = @as(u32, 32769); pub const ResType_PcCardConfig = @as(u32, 32770); pub const ResType_MfCardConfig = @as(u32, 32771); pub const ResType_Connection = @as(u32, 32772); pub const CM_ADD_RANGE_ADDIFCONFLICT = @as(u32, 0); pub const CM_ADD_RANGE_DONOTADDIFCONFLICT = @as(u32, 1); pub const CM_ADD_RANGE_BITS = @as(u32, 1); pub const BASIC_LOG_CONF = @as(u32, 0); pub const FILTERED_LOG_CONF = @as(u32, 1); pub const ALLOC_LOG_CONF = @as(u32, 2); pub const BOOT_LOG_CONF = @as(u32, 3); pub const FORCED_LOG_CONF = @as(u32, 4); pub const OVERRIDE_LOG_CONF = @as(u32, 5); pub const NUM_LOG_CONF = @as(u32, 6); pub const LOG_CONF_BITS = @as(u32, 7); pub const PRIORITY_EQUAL_FIRST = @as(u32, 8); pub const PRIORITY_EQUAL_LAST = @as(u32, 0); pub const PRIORITY_BIT = @as(u32, 8); pub const RegDisposition_OpenAlways = @as(u32, 0); pub const RegDisposition_OpenExisting = @as(u32, 1); pub const RegDisposition_Bits = @as(u32, 1); pub const CM_ADD_ID_HARDWARE = @as(u32, 0); pub const CM_ADD_ID_COMPATIBLE = @as(u32, 1); pub const CM_ADD_ID_BITS = @as(u32, 1); pub const CM_CREATE_DEVNODE_NORMAL = @as(u32, 0); pub const CM_CREATE_DEVNODE_NO_WAIT_INSTALL = @as(u32, 1); pub const CM_CREATE_DEVNODE_PHANTOM = @as(u32, 2); pub const CM_CREATE_DEVNODE_GENERATE_ID = @as(u32, 4); pub const CM_CREATE_DEVNODE_DO_NOT_INSTALL = @as(u32, 8); pub const CM_CREATE_DEVNODE_BITS = @as(u32, 15); pub const CM_CREATE_DEVINST_NORMAL = @as(u32, 0); pub const CM_CREATE_DEVINST_NO_WAIT_INSTALL = @as(u32, 1); pub const CM_CREATE_DEVINST_PHANTOM = @as(u32, 2); pub const CM_CREATE_DEVINST_GENERATE_ID = @as(u32, 4); pub const CM_CREATE_DEVINST_DO_NOT_INSTALL = @as(u32, 8); pub const CM_CREATE_DEVINST_BITS = @as(u32, 15); pub const CM_DELETE_CLASS_ONLY = @as(u32, 0); pub const CM_DELETE_CLASS_SUBKEYS = @as(u32, 1); pub const CM_DELETE_CLASS_INTERFACE = @as(u32, 2); pub const CM_DELETE_CLASS_BITS = @as(u32, 3); pub const CM_ENUMERATE_CLASSES_INSTALLER = @as(u32, 0); pub const CM_ENUMERATE_CLASSES_INTERFACE = @as(u32, 1); pub const CM_ENUMERATE_CLASSES_BITS = @as(u32, 1); pub const CM_DETECT_NEW_PROFILE = @as(u32, 1); pub const CM_DETECT_CRASHED = @as(u32, 2); pub const CM_DETECT_HWPROF_FIRST_BOOT = @as(u32, 4); pub const CM_DETECT_RUN = @as(u32, 2147483648); pub const CM_DETECT_BITS = @as(u32, 2147483655); pub const CM_DISABLE_POLITE = @as(u32, 0); pub const CM_DISABLE_ABSOLUTE = @as(u32, 1); pub const CM_DISABLE_HARDWARE = @as(u32, 2); pub const CM_DISABLE_UI_NOT_OK = @as(u32, 4); pub const CM_DISABLE_PERSIST = @as(u32, 8); pub const CM_DISABLE_BITS = @as(u32, 15); pub const CM_GETIDLIST_FILTER_NONE = @as(u32, 0); pub const CM_GETIDLIST_FILTER_ENUMERATOR = @as(u32, 1); pub const CM_GETIDLIST_FILTER_SERVICE = @as(u32, 2); pub const CM_GETIDLIST_FILTER_EJECTRELATIONS = @as(u32, 4); pub const CM_GETIDLIST_FILTER_REMOVALRELATIONS = @as(u32, 8); pub const CM_GETIDLIST_FILTER_POWERRELATIONS = @as(u32, 16); pub const CM_GETIDLIST_FILTER_BUSRELATIONS = @as(u32, 32); pub const CM_GETIDLIST_DONOTGENERATE = @as(u32, 268435520); pub const CM_GETIDLIST_FILTER_BITS = @as(u32, 268435583); pub const CM_GETIDLIST_FILTER_TRANSPORTRELATIONS = @as(u32, 128); pub const CM_GETIDLIST_FILTER_PRESENT = @as(u32, 256); pub const CM_GETIDLIST_FILTER_CLASS = @as(u32, 512); pub const CM_GET_DEVICE_INTERFACE_LIST_PRESENT = @as(u32, 0); pub const CM_GET_DEVICE_INTERFACE_LIST_ALL_DEVICES = @as(u32, 1); pub const CM_GET_DEVICE_INTERFACE_LIST_BITS = @as(u32, 1); pub const CM_DRP_DEVICEDESC = @as(u32, 1); pub const CM_DRP_HARDWAREID = @as(u32, 2); pub const CM_DRP_COMPATIBLEIDS = @as(u32, 3); pub const CM_DRP_UNUSED0 = @as(u32, 4); pub const CM_DRP_SERVICE = @as(u32, 5); pub const CM_DRP_UNUSED1 = @as(u32, 6); pub const CM_DRP_UNUSED2 = @as(u32, 7); pub const CM_DRP_CLASS = @as(u32, 8); pub const CM_DRP_CLASSGUID = @as(u32, 9); pub const CM_DRP_DRIVER = @as(u32, 10); pub const CM_DRP_CONFIGFLAGS = @as(u32, 11); pub const CM_DRP_MFG = @as(u32, 12); pub const CM_DRP_FRIENDLYNAME = @as(u32, 13); pub const CM_DRP_LOCATION_INFORMATION = @as(u32, 14); pub const CM_DRP_PHYSICAL_DEVICE_OBJECT_NAME = @as(u32, 15); pub const CM_DRP_CAPABILITIES = @as(u32, 16); pub const CM_DRP_UI_NUMBER = @as(u32, 17); pub const CM_DRP_UPPERFILTERS = @as(u32, 18); pub const CM_CRP_UPPERFILTERS = @as(u32, 18); pub const CM_DRP_LOWERFILTERS = @as(u32, 19); pub const CM_CRP_LOWERFILTERS = @as(u32, 19); pub const CM_DRP_BUSTYPEGUID = @as(u32, 20); pub const CM_DRP_LEGACYBUSTYPE = @as(u32, 21); pub const CM_DRP_BUSNUMBER = @as(u32, 22); pub const CM_DRP_ENUMERATOR_NAME = @as(u32, 23); pub const CM_DRP_SECURITY = @as(u32, 24); pub const CM_CRP_SECURITY = @as(u32, 24); pub const CM_DRP_SECURITY_SDS = @as(u32, 25); pub const CM_CRP_SECURITY_SDS = @as(u32, 25); pub const CM_DRP_DEVTYPE = @as(u32, 26); pub const CM_CRP_DEVTYPE = @as(u32, 26); pub const CM_DRP_EXCLUSIVE = @as(u32, 27); pub const CM_CRP_EXCLUSIVE = @as(u32, 27); pub const CM_DRP_CHARACTERISTICS = @as(u32, 28); pub const CM_CRP_CHARACTERISTICS = @as(u32, 28); pub const CM_DRP_ADDRESS = @as(u32, 29); pub const CM_DRP_UI_NUMBER_DESC_FORMAT = @as(u32, 30); pub const CM_DRP_DEVICE_POWER_DATA = @as(u32, 31); pub const CM_DRP_REMOVAL_POLICY = @as(u32, 32); pub const CM_DRP_REMOVAL_POLICY_HW_DEFAULT = @as(u32, 33); pub const CM_DRP_REMOVAL_POLICY_OVERRIDE = @as(u32, 34); pub const CM_DRP_INSTALL_STATE = @as(u32, 35); pub const CM_DRP_LOCATION_PATHS = @as(u32, 36); pub const CM_DRP_BASE_CONTAINERID = @as(u32, 37); pub const CM_DRP_MIN = @as(u32, 1); pub const CM_CRP_MIN = @as(u32, 1); pub const CM_DRP_MAX = @as(u32, 37); pub const CM_CRP_MAX = @as(u32, 37); pub const CM_DEVCAP_LOCKSUPPORTED = @as(u32, 1); pub const CM_DEVCAP_EJECTSUPPORTED = @as(u32, 2); pub const CM_DEVCAP_REMOVABLE = @as(u32, 4); pub const CM_DEVCAP_DOCKDEVICE = @as(u32, 8); pub const CM_DEVCAP_UNIQUEID = @as(u32, 16); pub const CM_DEVCAP_SILENTINSTALL = @as(u32, 32); pub const CM_DEVCAP_RAWDEVICEOK = @as(u32, 64); pub const CM_DEVCAP_SURPRISEREMOVALOK = @as(u32, 128); pub const CM_DEVCAP_HARDWAREDISABLED = @as(u32, 256); pub const CM_DEVCAP_NONDYNAMIC = @as(u32, 512); pub const CM_DEVCAP_SECUREDEVICE = @as(u32, 1024); pub const CM_REMOVAL_POLICY_EXPECT_NO_REMOVAL = @as(u32, 1); pub const CM_REMOVAL_POLICY_EXPECT_ORDERLY_REMOVAL = @as(u32, 2); pub const CM_REMOVAL_POLICY_EXPECT_SURPRISE_REMOVAL = @as(u32, 3); pub const CM_INSTALL_STATE_INSTALLED = @as(u32, 0); pub const CM_INSTALL_STATE_NEEDS_REINSTALL = @as(u32, 1); pub const CM_INSTALL_STATE_FAILED_INSTALL = @as(u32, 2); pub const CM_INSTALL_STATE_FINISH_INSTALL = @as(u32, 3); pub const CM_LOCATE_DEVNODE_NORMAL = @as(u32, 0); pub const CM_LOCATE_DEVNODE_PHANTOM = @as(u32, 1); pub const CM_LOCATE_DEVNODE_CANCELREMOVE = @as(u32, 2); pub const CM_LOCATE_DEVNODE_NOVALIDATION = @as(u32, 4); pub const CM_LOCATE_DEVNODE_BITS = @as(u32, 7); pub const CM_LOCATE_DEVINST_NORMAL = @as(u32, 0); pub const CM_LOCATE_DEVINST_PHANTOM = @as(u32, 1); pub const CM_LOCATE_DEVINST_CANCELREMOVE = @as(u32, 2); pub const CM_LOCATE_DEVINST_NOVALIDATION = @as(u32, 4); pub const CM_LOCATE_DEVINST_BITS = @as(u32, 7); pub const CM_OPEN_CLASS_KEY_INSTALLER = @as(u32, 0); pub const CM_OPEN_CLASS_KEY_INTERFACE = @as(u32, 1); pub const CM_OPEN_CLASS_KEY_BITS = @as(u32, 1); pub const CM_REMOVE_UI_OK = @as(u32, 0); pub const CM_REMOVE_UI_NOT_OK = @as(u32, 1); pub const CM_REMOVE_NO_RESTART = @as(u32, 2); pub const CM_REMOVE_DISABLE = @as(u32, 4); pub const CM_REMOVE_BITS = @as(u32, 7); pub const CM_QUERY_REMOVE_UI_OK = @as(u32, 0); pub const CM_QUERY_REMOVE_UI_NOT_OK = @as(u32, 1); pub const CM_REENUMERATE_NORMAL = @as(u32, 0); pub const CM_REENUMERATE_SYNCHRONOUS = @as(u32, 1); pub const CM_REENUMERATE_RETRY_INSTALLATION = @as(u32, 2); pub const CM_REENUMERATE_ASYNCHRONOUS = @as(u32, 4); pub const CM_REENUMERATE_BITS = @as(u32, 7); pub const CM_REGISTER_DEVICE_DRIVER_STATIC = @as(u32, 0); pub const CM_REGISTER_DEVICE_DRIVER_DISABLEABLE = @as(u32, 1); pub const CM_REGISTER_DEVICE_DRIVER_REMOVABLE = @as(u32, 2); pub const CM_REGISTER_DEVICE_DRIVER_BITS = @as(u32, 3); pub const CM_REGISTRY_HARDWARE = @as(u32, 0); pub const CM_REGISTRY_SOFTWARE = @as(u32, 1); pub const CM_REGISTRY_USER = @as(u32, 256); pub const CM_REGISTRY_CONFIG = @as(u32, 512); pub const CM_REGISTRY_BITS = @as(u32, 769); pub const CM_SET_DEVNODE_PROBLEM_NORMAL = @as(u32, 0); pub const CM_SET_DEVNODE_PROBLEM_OVERRIDE = @as(u32, 1); pub const CM_SET_DEVNODE_PROBLEM_BITS = @as(u32, 1); pub const CM_SET_DEVINST_PROBLEM_NORMAL = @as(u32, 0); pub const CM_SET_DEVINST_PROBLEM_OVERRIDE = @as(u32, 1); pub const CM_SET_DEVINST_PROBLEM_BITS = @as(u32, 1); pub const CM_SET_HW_PROF_FLAGS_UI_NOT_OK = @as(u32, 1); pub const CM_SET_HW_PROF_FLAGS_BITS = @as(u32, 1); pub const CM_SETUP_DEVNODE_READY = @as(u32, 0); pub const CM_SETUP_DEVINST_READY = @as(u32, 0); pub const CM_SETUP_DOWNLOAD = @as(u32, 1); pub const CM_SETUP_WRITE_LOG_CONFS = @as(u32, 2); pub const CM_SETUP_PROP_CHANGE = @as(u32, 3); pub const CM_SETUP_DEVNODE_RESET = @as(u32, 4); pub const CM_SETUP_DEVINST_RESET = @as(u32, 4); pub const CM_SETUP_DEVNODE_CONFIG = @as(u32, 5); pub const CM_SETUP_DEVINST_CONFIG = @as(u32, 5); pub const CM_SETUP_DEVNODE_CONFIG_CLASS = @as(u32, 6); pub const CM_SETUP_DEVINST_CONFIG_CLASS = @as(u32, 6); pub const CM_SETUP_DEVNODE_CONFIG_EXTENSIONS = @as(u32, 7); pub const CM_SETUP_DEVINST_CONFIG_EXTENSIONS = @as(u32, 7); pub const CM_SETUP_DEVNODE_CONFIG_RESET = @as(u32, 8); pub const CM_SETUP_DEVINST_CONFIG_RESET = @as(u32, 8); pub const CM_SETUP_BITS = @as(u32, 15); pub const CM_QUERY_ARBITRATOR_RAW = @as(u32, 0); pub const CM_QUERY_ARBITRATOR_TRANSLATED = @as(u32, 1); pub const CM_QUERY_ARBITRATOR_BITS = @as(u32, 1); pub const CM_CUSTOMDEVPROP_MERGE_MULTISZ = @as(u32, 1); pub const CM_CUSTOMDEVPROP_BITS = @as(u32, 1); pub const CM_NAME_ATTRIBUTE_NAME_RETRIEVED_FROM_DEVICE = @as(u32, 1); pub const CM_NAME_ATTRIBUTE_USER_ASSIGNED_NAME = @as(u32, 2); pub const CM_CLASS_PROPERTY_INSTALLER = @as(u32, 0); pub const CM_CLASS_PROPERTY_INTERFACE = @as(u32, 1); pub const CM_CLASS_PROPERTY_BITS = @as(u32, 1); pub const CM_NOTIFY_FILTER_FLAG_ALL_INTERFACE_CLASSES = @as(u32, 1); pub const CM_NOTIFY_FILTER_FLAG_ALL_DEVICE_INSTANCES = @as(u32, 2); pub const CM_GLOBAL_STATE_CAN_DO_UI = @as(u32, 1); pub const CM_GLOBAL_STATE_ON_BIG_STACK = @as(u32, 2); pub const CM_GLOBAL_STATE_SERVICES_AVAILABLE = @as(u32, 4); pub const CM_GLOBAL_STATE_SHUTTING_DOWN = @as(u32, 8); pub const CM_GLOBAL_STATE_DETECTION_PENDING = @as(u32, 16); pub const CM_GLOBAL_STATE_REBOOT_REQUIRED = @as(u32, 32); pub const INSTALLFLAG_FORCE = @as(u32, 1); pub const INSTALLFLAG_READONLY = @as(u32, 2); pub const INSTALLFLAG_NONINTERACTIVE = @as(u32, 4); pub const INSTALLFLAG_BITS = @as(u32, 7); pub const DIIDFLAG_SHOWSEARCHUI = @as(u32, 1); pub const DIIDFLAG_NOFINISHINSTALLUI = @as(u32, 2); pub const DIIDFLAG_INSTALLNULLDRIVER = @as(u32, 4); pub const DIIDFLAG_INSTALLCOPYINFDRIVERS = @as(u32, 8); pub const DIIDFLAG_BITS = @as(u32, 15); pub const DIIRFLAG_INF_ALREADY_COPIED = @as(u32, 1); pub const DIIRFLAG_FORCE_INF = @as(u32, 2); pub const DIIRFLAG_HW_USING_THE_INF = @as(u32, 4); pub const DIIRFLAG_HOTPATCH = @as(u32, 8); pub const DIIRFLAG_NOBACKUP = @as(u32, 16); pub const DIIRFLAG_PRE_CONFIGURE_INF = @as(u32, 32); pub const DIIRFLAG_INSTALL_AS_SET = @as(u32, 64); pub const DIURFLAG_NO_REMOVE_INF = @as(u32, 1); pub const DIURFLAG_RESERVED = @as(u32, 2); pub const ROLLBACK_FLAG_NO_UI = @as(u32, 1); pub const ROLLBACK_BITS = @as(u32, 1); pub const MAX_KEY_LEN = @as(u32, 100); pub const MAX_PRIORITYSTR_LEN = @as(u32, 16); pub const MAX_INF_FLAG = @as(u32, 20); pub const MAX_INFSTR_STRKEY_LEN = @as(u32, 32); pub const GUID_HWPROFILE_QUERY_CHANGE = Guid.initString("cb3a4001-46f0-11d0-b08f-00609713053f"); pub const GUID_HWPROFILE_CHANGE_CANCELLED = Guid.initString("cb3a4002-46f0-11d0-b08f-00609713053f"); pub const GUID_HWPROFILE_CHANGE_COMPLETE = Guid.initString("cb3a4003-46f0-11d0-b08f-00609713053f"); pub const GUID_DEVICE_INTERFACE_ARRIVAL = Guid.initString("cb3a4004-46f0-11d0-b08f-00609713053f"); pub const GUID_DEVICE_INTERFACE_REMOVAL = Guid.initString("cb3a4005-46f0-11d0-b08f-00609713053f"); pub const GUID_TARGET_DEVICE_QUERY_REMOVE = Guid.initString("cb3a4006-46f0-11d0-b08f-00609713053f"); pub const GUID_TARGET_DEVICE_REMOVE_CANCELLED = Guid.initString("cb3a4007-46f0-11d0-b08f-00609713053f"); pub const GUID_TARGET_DEVICE_REMOVE_COMPLETE = Guid.initString("cb3a4008-46f0-11d0-b08f-00609713053f"); pub const GUID_PNP_CUSTOM_NOTIFICATION = Guid.initString("aca73f8e-8d23-11d1-ac7d-0000f87571d0"); pub const GUID_PNP_POWER_NOTIFICATION = Guid.initString("c2cf0660-eb7a-11d1-bd7f-0000f87571d0"); pub const GUID_PNP_POWER_SETTING_CHANGE = Guid.initString("29c69b3e-c79a-43bf-bbde-a932fa1bea7e"); pub const GUID_TARGET_DEVICE_TRANSPORT_RELATIONS_CHANGED = Guid.initString("fcf528f6-a82f-47b1-ad3a-8050594cad28"); pub const GUID_KERNEL_SOFT_RESTART_PREPARE = Guid.initString("de373def-a85c-4f76-8cbf-f96bea8bd10f"); pub const GUID_KERNEL_SOFT_RESTART_CANCEL = Guid.initString("31d737e7-8c0b-468a-956e-9f433ec358fb"); pub const GUID_RECOVERY_PCI_PREPARE_SHUTDOWN = Guid.initString("90d889de-8704-44cf-8115-ed8528d2b2da"); pub const GUID_RECOVERY_NVMED_PREPARE_SHUTDOWN = Guid.initString("4b9770ea-bde7-400b-a9b9-4f684f54cc2a"); pub const GUID_KERNEL_SOFT_RESTART_FINALIZE = Guid.initString("20e91abd-350a-4d4f-8577-99c81507473a"); pub const GUID_BUS_INTERFACE_STANDARD = Guid.initString("496b8280-6f25-11d0-beaf-08002be2092f"); pub const GUID_PCI_BUS_INTERFACE_STANDARD = Guid.initString("496b8281-6f25-11d0-beaf-08002be2092f"); pub const GUID_PCI_BUS_INTERFACE_STANDARD2 = Guid.initString("de94e966-fdff-4c9c-9998-6747b150e74c"); pub const GUID_ARBITER_INTERFACE_STANDARD = Guid.initString("e644f185-8c0e-11d0-becf-08002be2092f"); pub const GUID_TRANSLATOR_INTERFACE_STANDARD = Guid.initString("6c154a92-aacf-11d0-8d2a-00a0c906b244"); pub const GUID_ACPI_INTERFACE_STANDARD = Guid.initString("b091a08a-ba97-11d0-bd14-00aa00b7b32a"); pub const GUID_INT_ROUTE_INTERFACE_STANDARD = Guid.initString("70941bf4-0073-11d1-a09e-00c04fc340b1"); pub const GUID_PCMCIA_BUS_INTERFACE_STANDARD = Guid.initString("76173af0-c504-11d1-947f-00c04fb960ee"); pub const GUID_ACPI_REGS_INTERFACE_STANDARD = Guid.initString("06141966-7245-6369-462e-4e656c736f6e"); pub const GUID_LEGACY_DEVICE_DETECTION_STANDARD = Guid.initString("50feb0de-596a-11d2-a5b8-0000f81a4619"); pub const GUID_PCI_DEVICE_PRESENT_INTERFACE = Guid.initString("d1b82c26-bf49-45ef-b216-71cbd7889b57"); pub const GUID_MF_ENUMERATION_INTERFACE = Guid.initString("aeb895f0-5586-11d1-8d84-00a0c906b244"); pub const GUID_REENUMERATE_SELF_INTERFACE_STANDARD = Guid.initString("2aeb0243-6a6e-486b-82fc-d815f6b97006"); pub const GUID_AGP_TARGET_BUS_INTERFACE_STANDARD = Guid.initString("b15cfce8-06d1-4d37-9d4c-bedde0c2a6ff"); pub const GUID_ACPI_CMOS_INTERFACE_STANDARD = Guid.initString("3a8d0384-6505-40ca-bc39-56c15f8c5fed"); pub const GUID_ACPI_PORT_RANGES_INTERFACE_STANDARD = Guid.initString("f14f609b-cbbd-4957-a674-bc00213f1c97"); pub const GUID_ACPI_INTERFACE_STANDARD2 = Guid.initString("e8695f63-1831-4870-a8cf-9c2f03f9dcb5"); pub const GUID_PNP_LOCATION_INTERFACE = Guid.initString("70211b0e-0afb-47db-afc1-410bf842497a"); pub const GUID_PCI_EXPRESS_LINK_QUIESCENT_INTERFACE = Guid.initString("146cd41c-dae3-4437-8aff-2af3f038099b"); pub const GUID_PCI_EXPRESS_ROOT_PORT_INTERFACE = Guid.initString("83a7734a-84c7-4161-9a98-6000ed0c4a33"); pub const GUID_MSIX_TABLE_CONFIG_INTERFACE = Guid.initString("1a6a460b-194f-455d-b34b-b84c5b05712b"); pub const GUID_D3COLD_SUPPORT_INTERFACE = Guid.initString("b38290e5-3cd0-4f9d-9937-f5fe2b44d47a"); pub const GUID_PROCESSOR_PCC_INTERFACE_STANDARD = Guid.initString("37b17e9a-c21c-4296-972d-11c4b32b28f0"); pub const GUID_PCI_VIRTUALIZATION_INTERFACE = Guid.initString("64897b47-3a4a-4d75-bc74-89dd6c078293"); pub const GUID_PCC_INTERFACE_STANDARD = Guid.initString("3ee8ba63-0f59-4a24-8a45-35808bdd1249"); pub const GUID_PCC_INTERFACE_INTERNAL = Guid.initString("7cce62ce-c189-4814-a6a7-12112089e938"); pub const GUID_THERMAL_COOLING_INTERFACE = Guid.initString("ecbe47a8-c498-4bb9-bd70-e867e0940d22"); pub const GUID_DMA_CACHE_COHERENCY_INTERFACE = Guid.initString("b520f7fa-8a5a-4e40-a3f6-6be1e162d935"); pub const GUID_DEVICE_RESET_INTERFACE_STANDARD = Guid.initString("649fdf26-3bc0-4813-ad24-7e0c1eda3fa3"); pub const GUID_IOMMU_BUS_INTERFACE = Guid.initString("1efee0b2-d278-4ae4-bddc-1b34dd648043"); pub const GUID_PCI_SECURITY_INTERFACE = Guid.initString("6e7f1451-199e-4acc-ba2d-762b4edf4674"); pub const GUID_SCM_BUS_INTERFACE = Guid.initString("25944783-ce79-4232-815e-4a30014e8eb4"); pub const GUID_SECURE_DRIVER_INTERFACE = Guid.initString("370f67e1-4ff5-4a94-9a35-06c5d9cc30e2"); pub const GUID_SDEV_IDENTIFIER_INTERFACE = Guid.initString("49d67af8-916c-4ee8-9df1-889f17d21e91"); pub const GUID_SCM_BUS_NVD_INTERFACE = Guid.initString("8de064ff-b630-42e4-88ea-6f24c8641175"); pub const GUID_SCM_BUS_LD_INTERFACE = Guid.initString("9b89307d-d76b-4f48-b186-54041ae92e8d"); pub const GUID_SCM_PHYSICAL_NVDIMM_INTERFACE = Guid.initString("0079c21b-917e-405e-a9ce-0732b5bbcebd"); pub const GUID_PNP_EXTENDED_ADDRESS_INTERFACE = Guid.initString("b8e992ec-a797-4dc4-8846-84d041707446"); pub const GUID_D3COLD_AUX_POWER_AND_TIMING_INTERFACE = Guid.initString("0044d8aa-f664-4588-9ffc-2afeaf5950b9"); pub const GUID_PCI_FPGA_CONTROL_INTERFACE = Guid.initString("2df3f7a8-b9b3-4063-9215-b5d14a0b266e"); pub const GUID_PCI_PTM_CONTROL_INTERFACE = Guid.initString("348a5ebb-ba24-44b7-9916-285687735117"); pub const GUID_BUS_RESOURCE_UPDATE_INTERFACE = Guid.initString("27d0102d-bfb2-4164-81dd-dbb82f968b48"); pub const GUID_NPEM_CONTROL_INTERFACE = Guid.initString("4d95573d-b774-488a-b120-4f284a9eff51"); pub const GUID_PCI_ATS_INTERFACE = Guid.initString("010a7fe8-96f5-4943-bedf-95e651b93412"); pub const GUID_BUS_TYPE_INTERNAL = Guid.initString("1530ea73-086b-11d1-a09f-00c04fc340b1"); pub const GUID_BUS_TYPE_PCMCIA = Guid.initString("09343630-af9f-11d0-92e9-0000f81e1b30"); pub const GUID_BUS_TYPE_PCI = Guid.initString("c8ebdfb0-b510-11d0-80e5-00a0c92542e3"); pub const GUID_BUS_TYPE_ISAPNP = Guid.initString("e676f854-d87d-11d0-92b2-00a0c9055fc5"); pub const GUID_BUS_TYPE_EISA = Guid.initString("ddc35509-f3fc-11d0-a537-0000f8753ed1"); pub const GUID_BUS_TYPE_MCA = Guid.initString("1c75997a-dc33-11d0-92b2-00a0c9055fc5"); pub const GUID_BUS_TYPE_SERENUM = Guid.initString("77114a87-8944-11d1-bd90-00a0c906be2d"); pub const GUID_BUS_TYPE_USB = Guid.initString("9d7debbc-c85d-11d1-9eb4-006008c3a19a"); pub const GUID_BUS_TYPE_LPTENUM = Guid.initString("c4ca1000-2ddc-11d5-a17a-00c04f60524d"); pub const GUID_BUS_TYPE_USBPRINT = Guid.initString("441ee000-4342-11d5-a184-00c04f60524d"); pub const GUID_BUS_TYPE_DOT4PRT = Guid.initString("441ee001-4342-11d5-a184-00c04f60524d"); pub const GUID_BUS_TYPE_1394 = Guid.initString("f74e73eb-9ac5-45eb-be4d-772cc71ddfb3"); pub const GUID_BUS_TYPE_HID = Guid.initString("eeaf37d0-1963-47c4-aa48-72476db7cf49"); pub const GUID_BUS_TYPE_AVC = Guid.initString("c06ff265-ae09-48f0-812c-16753d7cba83"); pub const GUID_BUS_TYPE_IRDA = Guid.initString("7ae17dc1-c944-44d6-881f-4c2e61053bc1"); pub const GUID_BUS_TYPE_SD = Guid.initString("e700cc04-4036-4e89-9579-89ebf45f00cd"); pub const GUID_BUS_TYPE_ACPI = Guid.initString("d7b46895-001a-4942-891f-a7d46610a843"); pub const GUID_BUS_TYPE_SW_DEVICE = Guid.initString("06d10322-7de0-4cef-8e25-197d0e7442e2"); pub const GUID_BUS_TYPE_SCM = Guid.initString("375a5912-804c-45aa-bdc2-fdd25a1d9512"); pub const GUID_POWER_DEVICE_ENABLE = Guid.initString("827c0a6f-feb0-11d0-bd26-00aa00b7b32a"); pub const GUID_POWER_DEVICE_TIMEOUTS = Guid.initString("a45da735-feb0-11d0-bd26-00aa00b7b32a"); pub const GUID_POWER_DEVICE_WAKE_ENABLE = Guid.initString("a9546a82-feb0-11d0-bd26-00aa00b7b32a"); pub const GUID_WUDF_DEVICE_HOST_PROBLEM = Guid.initString("c43d25bd-9346-40ee-a2d2-d70c15f8b75b"); pub const GUID_PARTITION_UNIT_INTERFACE_STANDARD = Guid.initString("52363f5b-d891-429b-8195-aec5fef6853c"); pub const GUID_QUERY_CRASHDUMP_FUNCTIONS = Guid.initString("9cc6b8ff-32e2-4834-b1de-b32ef8880a4b"); //-------------------------------------------------------------------------------- // Section: Types (172) //-------------------------------------------------------------------------------- pub const SP_COPY_STYLE = enum(u32) { DELETESOURCE = 1, REPLACEONLY = 2, NEWER_OR_SAME = 4, NEWER_ONLY = 65536, NOOVERWRITE = 8, NODECOMP = 16, LANGUAGEAWARE = 32, SOURCE_ABSOLUTE = 64, SOURCEPATH_ABSOLUTE = 128, FORCE_IN_USE = 512, IN_USE_NEEDS_REBOOT = 256, NOSKIP = 1024, FORCE_NOOVERWRITE = 4096, FORCE_NEWER = 8192, WARNIFSKIP = 16384, NOBROWSE = 32768, // NEWER = 4, this enum value conflicts with NEWER_OR_SAME RESERVED = 131072, OEMINF_CATALOG_ONLY = 262144, REPLACE_BOOT_FILE = 524288, NOPRUNE = 1048576, OEM_F6_INF = 2097152, ALREADYDECOMP = 4194304, WINDOWS_SIGNED = 16777216, PNPLOCKED = 33554432, IN_USE_TRY_RENAME = 67108864, INBOX_INF = 134217728, HARDLINK = 268435456, _, pub fn initFlags(o: struct { DELETESOURCE: u1 = 0, REPLACEONLY: u1 = 0, NEWER_OR_SAME: u1 = 0, NEWER_ONLY: u1 = 0, NOOVERWRITE: u1 = 0, NODECOMP: u1 = 0, LANGUAGEAWARE: u1 = 0, SOURCE_ABSOLUTE: u1 = 0, SOURCEPATH_ABSOLUTE: u1 = 0, FORCE_IN_USE: u1 = 0, IN_USE_NEEDS_REBOOT: u1 = 0, NOSKIP: u1 = 0, FORCE_NOOVERWRITE: u1 = 0, FORCE_NEWER: u1 = 0, WARNIFSKIP: u1 = 0, NOBROWSE: u1 = 0, RESERVED: u1 = 0, OEMINF_CATALOG_ONLY: u1 = 0, REPLACE_BOOT_FILE: u1 = 0, NOPRUNE: u1 = 0, OEM_F6_INF: u1 = 0, ALREADYDECOMP: u1 = 0, WINDOWS_SIGNED: u1 = 0, PNPLOCKED: u1 = 0, IN_USE_TRY_RENAME: u1 = 0, INBOX_INF: u1 = 0, HARDLINK: u1 = 0, }) SP_COPY_STYLE { return @intToEnum(SP_COPY_STYLE, (if (o.DELETESOURCE == 1) @enumToInt(SP_COPY_STYLE.DELETESOURCE) else 0) | (if (o.REPLACEONLY == 1) @enumToInt(SP_COPY_STYLE.REPLACEONLY) else 0) | (if (o.NEWER_OR_SAME == 1) @enumToInt(SP_COPY_STYLE.NEWER_OR_SAME) else 0) | (if (o.NEWER_ONLY == 1) @enumToInt(SP_COPY_STYLE.NEWER_ONLY) else 0) | (if (o.NOOVERWRITE == 1) @enumToInt(SP_COPY_STYLE.NOOVERWRITE) else 0) | (if (o.NODECOMP == 1) @enumToInt(SP_COPY_STYLE.NODECOMP) else 0) | (if (o.LANGUAGEAWARE == 1) @enumToInt(SP_COPY_STYLE.LANGUAGEAWARE) else 0) | (if (o.SOURCE_ABSOLUTE == 1) @enumToInt(SP_COPY_STYLE.SOURCE_ABSOLUTE) else 0) | (if (o.SOURCEPATH_ABSOLUTE == 1) @enumToInt(SP_COPY_STYLE.SOURCEPATH_ABSOLUTE) else 0) | (if (o.FORCE_IN_USE == 1) @enumToInt(SP_COPY_STYLE.FORCE_IN_USE) else 0) | (if (o.IN_USE_NEEDS_REBOOT == 1) @enumToInt(SP_COPY_STYLE.IN_USE_NEEDS_REBOOT) else 0) | (if (o.NOSKIP == 1) @enumToInt(SP_COPY_STYLE.NOSKIP) else 0) | (if (o.FORCE_NOOVERWRITE == 1) @enumToInt(SP_COPY_STYLE.FORCE_NOOVERWRITE) else 0) | (if (o.FORCE_NEWER == 1) @enumToInt(SP_COPY_STYLE.FORCE_NEWER) else 0) | (if (o.WARNIFSKIP == 1) @enumToInt(SP_COPY_STYLE.WARNIFSKIP) else 0) | (if (o.NOBROWSE == 1) @enumToInt(SP_COPY_STYLE.NOBROWSE) else 0) | (if (o.RESERVED == 1) @enumToInt(SP_COPY_STYLE.RESERVED) else 0) | (if (o.OEMINF_CATALOG_ONLY == 1) @enumToInt(SP_COPY_STYLE.OEMINF_CATALOG_ONLY) else 0) | (if (o.REPLACE_BOOT_FILE == 1) @enumToInt(SP_COPY_STYLE.REPLACE_BOOT_FILE) else 0) | (if (o.NOPRUNE == 1) @enumToInt(SP_COPY_STYLE.NOPRUNE) else 0) | (if (o.OEM_F6_INF == 1) @enumToInt(SP_COPY_STYLE.OEM_F6_INF) else 0) | (if (o.ALREADYDECOMP == 1) @enumToInt(SP_COPY_STYLE.ALREADYDECOMP) else 0) | (if (o.WINDOWS_SIGNED == 1) @enumToInt(SP_COPY_STYLE.WINDOWS_SIGNED) else 0) | (if (o.PNPLOCKED == 1) @enumToInt(SP_COPY_STYLE.PNPLOCKED) else 0) | (if (o.IN_USE_TRY_RENAME == 1) @enumToInt(SP_COPY_STYLE.IN_USE_TRY_RENAME) else 0) | (if (o.INBOX_INF == 1) @enumToInt(SP_COPY_STYLE.INBOX_INF) else 0) | (if (o.HARDLINK == 1) @enumToInt(SP_COPY_STYLE.HARDLINK) else 0) ); } }; pub const SP_COPY_DELETESOURCE = SP_COPY_STYLE.DELETESOURCE; pub const SP_COPY_REPLACEONLY = SP_COPY_STYLE.REPLACEONLY; pub const SP_COPY_NEWER_OR_SAME = SP_COPY_STYLE.NEWER_OR_SAME; pub const SP_COPY_NEWER_ONLY = SP_COPY_STYLE.NEWER_ONLY; pub const SP_COPY_NOOVERWRITE = SP_COPY_STYLE.NOOVERWRITE; pub const SP_COPY_NODECOMP = SP_COPY_STYLE.NODECOMP; pub const SP_COPY_LANGUAGEAWARE = SP_COPY_STYLE.LANGUAGEAWARE; pub const SP_COPY_SOURCE_ABSOLUTE = SP_COPY_STYLE.SOURCE_ABSOLUTE; pub const SP_COPY_SOURCEPATH_ABSOLUTE = SP_COPY_STYLE.SOURCEPATH_ABSOLUTE; pub const SP_COPY_FORCE_IN_USE = SP_COPY_STYLE.FORCE_IN_USE; pub const SP_COPY_IN_USE_NEEDS_REBOOT = SP_COPY_STYLE.IN_USE_NEEDS_REBOOT; pub const SP_COPY_NOSKIP = SP_COPY_STYLE.NOSKIP; pub const SP_COPY_FORCE_NOOVERWRITE = SP_COPY_STYLE.FORCE_NOOVERWRITE; pub const SP_COPY_FORCE_NEWER = SP_COPY_STYLE.FORCE_NEWER; pub const SP_COPY_WARNIFSKIP = SP_COPY_STYLE.WARNIFSKIP; pub const SP_COPY_NOBROWSE = SP_COPY_STYLE.NOBROWSE; pub const SP_COPY_NEWER = SP_COPY_STYLE.NEWER_OR_SAME; pub const SP_COPY_RESERVED = SP_COPY_STYLE.RESERVED; pub const SP_COPY_OEMINF_CATALOG_ONLY = SP_COPY_STYLE.OEMINF_CATALOG_ONLY; pub const SP_COPY_REPLACE_BOOT_FILE = SP_COPY_STYLE.REPLACE_BOOT_FILE; pub const SP_COPY_NOPRUNE = SP_COPY_STYLE.NOPRUNE; pub const SP_COPY_OEM_F6_INF = SP_COPY_STYLE.OEM_F6_INF; pub const SP_COPY_ALREADYDECOMP = SP_COPY_STYLE.ALREADYDECOMP; pub const SP_COPY_WINDOWS_SIGNED = SP_COPY_STYLE.WINDOWS_SIGNED; pub const SP_COPY_PNPLOCKED = SP_COPY_STYLE.PNPLOCKED; pub const SP_COPY_IN_USE_TRY_RENAME = SP_COPY_STYLE.IN_USE_TRY_RENAME; pub const SP_COPY_INBOX_INF = SP_COPY_STYLE.INBOX_INF; pub const SP_COPY_HARDLINK = SP_COPY_STYLE.HARDLINK; pub const SETUP_FILE_OPERATION = enum(u32) { DELETE = 2, COPY = 0, }; pub const FILEOP_DELETE = SETUP_FILE_OPERATION.DELETE; pub const FILEOP_COPY = SETUP_FILE_OPERATION.COPY; pub const OEM_SOURCE_MEDIA_TYPE = enum(u32) { NONE = 0, PATH = 1, URL = 2, }; pub const SPOST_NONE = OEM_SOURCE_MEDIA_TYPE.NONE; pub const SPOST_PATH = OEM_SOURCE_MEDIA_TYPE.PATH; pub const SPOST_URL = OEM_SOURCE_MEDIA_TYPE.URL; pub const SETUP_DI_BUILD_DRIVER_DRIVER_TYPE = enum(u32) { LASSDRIVER = 1, OMPATDRIVER = 2, }; pub const SPDIT_CLASSDRIVER = SETUP_DI_BUILD_DRIVER_DRIVER_TYPE.LASSDRIVER; pub const SPDIT_COMPATDRIVER = SETUP_DI_BUILD_DRIVER_DRIVER_TYPE.OMPATDRIVER; pub const SP_INF_STYLE = enum(u32) { NONE = 0, OLDNT = 1, WIN4 = 2, }; pub const INF_STYLE_NONE = SP_INF_STYLE.NONE; pub const INF_STYLE_OLDNT = SP_INF_STYLE.OLDNT; pub const INF_STYLE_WIN4 = SP_INF_STYLE.WIN4; pub const CONFIGRET = enum(u32) { CR_SUCCESS = 0, CR_DEFAULT = 1, CR_OUT_OF_MEMORY = 2, CR_INVALID_POINTER = 3, CR_INVALID_FLAG = 4, CR_INVALID_DEVNODE = 5, // CR_INVALID_DEVINST = 5, this enum value conflicts with CR_INVALID_DEVNODE CR_INVALID_RES_DES = 6, CR_INVALID_LOG_CONF = 7, CR_INVALID_ARBITRATOR = 8, CR_INVALID_NODELIST = 9, CR_DEVNODE_HAS_REQS = 10, // CR_DEVINST_HAS_REQS = 10, this enum value conflicts with CR_DEVNODE_HAS_REQS CR_INVALID_RESOURCEID = 11, CR_DLVXD_NOT_FOUND = 12, CR_NO_SUCH_DEVNODE = 13, // CR_NO_SUCH_DEVINST = 13, this enum value conflicts with CR_NO_SUCH_DEVNODE CR_NO_MORE_LOG_CONF = 14, CR_NO_MORE_RES_DES = 15, CR_ALREADY_SUCH_DEVNODE = 16, // CR_ALREADY_SUCH_DEVINST = 16, this enum value conflicts with CR_ALREADY_SUCH_DEVNODE CR_INVALID_RANGE_LIST = 17, CR_INVALID_RANGE = 18, CR_FAILURE = 19, CR_NO_SUCH_LOGICAL_DEV = 20, CR_CREATE_BLOCKED = 21, CR_NOT_SYSTEM_VM = 22, CR_REMOVE_VETOED = 23, CR_APM_VETOED = 24, CR_INVALID_LOAD_TYPE = 25, CR_BUFFER_SMALL = 26, CR_NO_ARBITRATOR = 27, CR_NO_REGISTRY_HANDLE = 28, CR_REGISTRY_ERROR = 29, CR_INVALID_DEVICE_ID = 30, CR_INVALID_DATA = 31, CR_INVALID_API = 32, CR_DEVLOADER_NOT_READY = 33, CR_NEED_RESTART = 34, CR_NO_MORE_HW_PROFILES = 35, CR_DEVICE_NOT_THERE = 36, CR_NO_SUCH_VALUE = 37, CR_WRONG_TYPE = 38, CR_INVALID_PRIORITY = 39, CR_NOT_DISABLEABLE = 40, CR_FREE_RESOURCES = 41, CR_QUERY_VETOED = 42, CR_CANT_SHARE_IRQ = 43, CR_NO_DEPENDENT = 44, CR_SAME_RESOURCES = 45, CR_NO_SUCH_REGISTRY_KEY = 46, CR_INVALID_MACHINENAME = 47, CR_REMOTE_COMM_FAILURE = 48, CR_MACHINE_UNAVAILABLE = 49, CR_NO_CM_SERVICES = 50, CR_ACCESS_DENIED = 51, CR_CALL_NOT_IMPLEMENTED = 52, CR_INVALID_PROPERTY = 53, CR_DEVICE_INTERFACE_ACTIVE = 54, CR_NO_SUCH_DEVICE_INTERFACE = 55, CR_INVALID_REFERENCE_STRING = 56, CR_INVALID_CONFLICT_LIST = 57, CR_INVALID_INDEX = 58, CR_INVALID_STRUCTURE_SIZE = 59, NUM_CR_RESULTS = 60, }; pub const CR_SUCCESS = CONFIGRET.CR_SUCCESS; pub const CR_DEFAULT = CONFIGRET.CR_DEFAULT; pub const CR_OUT_OF_MEMORY = CONFIGRET.CR_OUT_OF_MEMORY; pub const CR_INVALID_POINTER = CONFIGRET.CR_INVALID_POINTER; pub const CR_INVALID_FLAG = CONFIGRET.CR_INVALID_FLAG; pub const CR_INVALID_DEVNODE = CONFIGRET.CR_INVALID_DEVNODE; pub const CR_INVALID_DEVINST = CONFIGRET.CR_INVALID_DEVNODE; pub const CR_INVALID_RES_DES = CONFIGRET.CR_INVALID_RES_DES; pub const CR_INVALID_LOG_CONF = CONFIGRET.CR_INVALID_LOG_CONF; pub const CR_INVALID_ARBITRATOR = CONFIGRET.CR_INVALID_ARBITRATOR; pub const CR_INVALID_NODELIST = CONFIGRET.CR_INVALID_NODELIST; pub const CR_DEVNODE_HAS_REQS = CONFIGRET.CR_DEVNODE_HAS_REQS; pub const CR_DEVINST_HAS_REQS = CONFIGRET.CR_DEVNODE_HAS_REQS; pub const CR_INVALID_RESOURCEID = CONFIGRET.CR_INVALID_RESOURCEID; pub const CR_DLVXD_NOT_FOUND = CONFIGRET.CR_DLVXD_NOT_FOUND; pub const CR_NO_SUCH_DEVNODE = CONFIGRET.CR_NO_SUCH_DEVNODE; pub const CR_NO_SUCH_DEVINST = CONFIGRET.CR_NO_SUCH_DEVNODE; pub const CR_NO_MORE_LOG_CONF = CONFIGRET.CR_NO_MORE_LOG_CONF; pub const CR_NO_MORE_RES_DES = CONFIGRET.CR_NO_MORE_RES_DES; pub const CR_ALREADY_SUCH_DEVNODE = CONFIGRET.CR_ALREADY_SUCH_DEVNODE; pub const CR_ALREADY_SUCH_DEVINST = CONFIGRET.CR_ALREADY_SUCH_DEVNODE; pub const CR_INVALID_RANGE_LIST = CONFIGRET.CR_INVALID_RANGE_LIST; pub const CR_INVALID_RANGE = CONFIGRET.CR_INVALID_RANGE; pub const CR_FAILURE = CONFIGRET.CR_FAILURE; pub const CR_NO_SUCH_LOGICAL_DEV = CONFIGRET.CR_NO_SUCH_LOGICAL_DEV; pub const CR_CREATE_BLOCKED = CONFIGRET.CR_CREATE_BLOCKED; pub const CR_NOT_SYSTEM_VM = CONFIGRET.CR_NOT_SYSTEM_VM; pub const CR_REMOVE_VETOED = CONFIGRET.CR_REMOVE_VETOED; pub const CR_APM_VETOED = CONFIGRET.CR_APM_VETOED; pub const CR_INVALID_LOAD_TYPE = CONFIGRET.CR_INVALID_LOAD_TYPE; pub const CR_BUFFER_SMALL = CONFIGRET.CR_BUFFER_SMALL; pub const CR_NO_ARBITRATOR = CONFIGRET.CR_NO_ARBITRATOR; pub const CR_NO_REGISTRY_HANDLE = CONFIGRET.CR_NO_REGISTRY_HANDLE; pub const CR_REGISTRY_ERROR = CONFIGRET.CR_REGISTRY_ERROR; pub const CR_INVALID_DEVICE_ID = CONFIGRET.CR_INVALID_DEVICE_ID; pub const CR_INVALID_DATA = CONFIGRET.CR_INVALID_DATA; pub const CR_INVALID_API = CONFIGRET.CR_INVALID_API; pub const CR_DEVLOADER_NOT_READY = CONFIGRET.CR_DEVLOADER_NOT_READY; pub const CR_NEED_RESTART = CONFIGRET.CR_NEED_RESTART; pub const CR_NO_MORE_HW_PROFILES = CONFIGRET.CR_NO_MORE_HW_PROFILES; pub const CR_DEVICE_NOT_THERE = CONFIGRET.CR_DEVICE_NOT_THERE; pub const CR_NO_SUCH_VALUE = CONFIGRET.CR_NO_SUCH_VALUE; pub const CR_WRONG_TYPE = CONFIGRET.CR_WRONG_TYPE; pub const CR_INVALID_PRIORITY = CONFIGRET.CR_INVALID_PRIORITY; pub const CR_NOT_DISABLEABLE = CONFIGRET.CR_NOT_DISABLEABLE; pub const CR_FREE_RESOURCES = CONFIGRET.CR_FREE_RESOURCES; pub const CR_QUERY_VETOED = CONFIGRET.CR_QUERY_VETOED; pub const CR_CANT_SHARE_IRQ = CONFIGRET.CR_CANT_SHARE_IRQ; pub const CR_NO_DEPENDENT = CONFIGRET.CR_NO_DEPENDENT; pub const CR_SAME_RESOURCES = CONFIGRET.CR_SAME_RESOURCES; pub const CR_NO_SUCH_REGISTRY_KEY = CONFIGRET.CR_NO_SUCH_REGISTRY_KEY; pub const CR_INVALID_MACHINENAME = CONFIGRET.CR_INVALID_MACHINENAME; pub const CR_REMOTE_COMM_FAILURE = CONFIGRET.CR_REMOTE_COMM_FAILURE; pub const CR_MACHINE_UNAVAILABLE = CONFIGRET.CR_MACHINE_UNAVAILABLE; pub const CR_NO_CM_SERVICES = CONFIGRET.CR_NO_CM_SERVICES; pub const CR_ACCESS_DENIED = CONFIGRET.CR_ACCESS_DENIED; pub const CR_CALL_NOT_IMPLEMENTED = CONFIGRET.CR_CALL_NOT_IMPLEMENTED; pub const CR_INVALID_PROPERTY = CONFIGRET.CR_INVALID_PROPERTY; pub const CR_DEVICE_INTERFACE_ACTIVE = CONFIGRET.CR_DEVICE_INTERFACE_ACTIVE; pub const CR_NO_SUCH_DEVICE_INTERFACE = CONFIGRET.CR_NO_SUCH_DEVICE_INTERFACE; pub const CR_INVALID_REFERENCE_STRING = CONFIGRET.CR_INVALID_REFERENCE_STRING; pub const CR_INVALID_CONFLICT_LIST = CONFIGRET.CR_INVALID_CONFLICT_LIST; pub const CR_INVALID_INDEX = CONFIGRET.CR_INVALID_INDEX; pub const CR_INVALID_STRUCTURE_SIZE = CONFIGRET.CR_INVALID_STRUCTURE_SIZE; pub const NUM_CR_RESULTS = CONFIGRET.NUM_CR_RESULTS; pub const HCMNOTIFICATION = *opaque{}; pub const PSP_FILE_CALLBACK_A = fn( Context: ?*anyopaque, Notification: u32, Param1: usize, Param2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; pub const PSP_FILE_CALLBACK_W = fn( Context: ?*anyopaque, Notification: u32, Param1: usize, Param2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; pub const SP_SELECTDEVICE_PARAMS_A = extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Title: [60]CHAR, Instructions: [256]CHAR, ListLabel: [30]CHAR, SubTitle: [256]CHAR, Reserved: [2]u8, }; pub const PDETECT_PROGRESS_NOTIFY = fn( ProgressNotifyParam: ?*anyopaque, DetectComplete: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub const SP_TROUBLESHOOTER_PARAMS_A = extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, ChmFile: [260]CHAR, HtmlTroubleShooter: [260]CHAR, }; pub const SP_POWERMESSAGEWAKE_PARAMS_A = extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, PowerMessageWake: [512]CHAR, }; pub const PSP_DETSIG_CMPPROC = fn( DeviceInfoSet: ?*anyopaque, NewDeviceData: ?*SP_DEVINFO_DATA, ExistingDeviceData: ?*SP_DEVINFO_DATA, CompareContext: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; pub const SetupFileLogInfo = enum(i32) { SourceFilename = 0, Checksum = 1, DiskTagfile = 2, DiskDescription = 3, OtherInfo = 4, Max = 5, }; pub const SetupFileLogSourceFilename = SetupFileLogInfo.SourceFilename; pub const SetupFileLogChecksum = SetupFileLogInfo.Checksum; pub const SetupFileLogDiskTagfile = SetupFileLogInfo.DiskTagfile; pub const SetupFileLogDiskDescription = SetupFileLogInfo.DiskDescription; pub const SetupFileLogOtherInfo = SetupFileLogInfo.OtherInfo; pub const SetupFileLogMax = SetupFileLogInfo.Max; pub const PNP_VETO_TYPE = enum(i32) { TypeUnknown = 0, LegacyDevice = 1, PendingClose = 2, WindowsApp = 3, WindowsService = 4, OutstandingOpen = 5, Device = 6, Driver = 7, IllegalDeviceRequest = 8, InsufficientPower = 9, NonDisableable = 10, LegacyDriver = 11, InsufficientRights = 12, AlreadyRemoved = 13, }; pub const PNP_VetoTypeUnknown = PNP_VETO_TYPE.TypeUnknown; pub const PNP_VetoLegacyDevice = PNP_VETO_TYPE.LegacyDevice; pub const PNP_VetoPendingClose = PNP_VETO_TYPE.PendingClose; pub const PNP_VetoWindowsApp = PNP_VETO_TYPE.WindowsApp; pub const PNP_VetoWindowsService = PNP_VETO_TYPE.WindowsService; pub const PNP_VetoOutstandingOpen = PNP_VETO_TYPE.OutstandingOpen; pub const PNP_VetoDevice = PNP_VETO_TYPE.Device; pub const PNP_VetoDriver = PNP_VETO_TYPE.Driver; pub const PNP_VetoIllegalDeviceRequest = PNP_VETO_TYPE.IllegalDeviceRequest; pub const PNP_VetoInsufficientPower = PNP_VETO_TYPE.InsufficientPower; pub const PNP_VetoNonDisableable = PNP_VETO_TYPE.NonDisableable; pub const PNP_VetoLegacyDriver = PNP_VETO_TYPE.LegacyDriver; pub const PNP_VetoInsufficientRights = PNP_VETO_TYPE.InsufficientRights; pub const PNP_VetoAlreadyRemoved = PNP_VETO_TYPE.AlreadyRemoved; pub const CONFLICT_DETAILS_A = extern struct { CD_ulSize: u32, CD_ulMask: u32, CD_dnDevInst: u32, CD_rdResDes: usize, CD_ulFlags: u32, CD_szDescription: [260]CHAR, }; pub const CONFLICT_DETAILS_W = extern struct { CD_ulSize: u32, CD_ulMask: u32, CD_dnDevInst: u32, CD_rdResDes: usize, CD_ulFlags: u32, CD_szDescription: [260]u16, }; pub const MEM_RANGE = packed struct { MR_Align: u64, MR_nBytes: u32, MR_Min: u64, MR_Max: u64, MR_Flags: u32, MR_Reserved: u32, }; pub const MEM_DES = packed struct { MD_Count: u32, MD_Type: u32, MD_Alloc_Base: u64, MD_Alloc_End: u64, MD_Flags: u32, MD_Reserved: u32, }; pub const MEM_RESOURCE = extern struct { MEM_Header: MEM_DES, MEM_Data: [1]MEM_RANGE, }; pub const Mem_Large_Range_s = packed struct { MLR_Align: u64, MLR_nBytes: u64, MLR_Min: u64, MLR_Max: u64, MLR_Flags: u32, MLR_Reserved: u32, }; pub const Mem_Large_Des_s = packed struct { MLD_Count: u32, MLD_Type: u32, MLD_Alloc_Base: u64, MLD_Alloc_End: u64, MLD_Flags: u32, MLD_Reserved: u32, }; pub const Mem_Large_Resource_s = extern struct { MEM_LARGE_Header: Mem_Large_Des_s, MEM_LARGE_Data: [1]Mem_Large_Range_s, }; pub const IO_RANGE = packed struct { IOR_Align: u64, IOR_nPorts: u32, IOR_Min: u64, IOR_Max: u64, IOR_RangeFlags: u32, IOR_Alias: u64, }; pub const IO_DES = packed struct { IOD_Count: u32, IOD_Type: u32, IOD_Alloc_Base: u64, IOD_Alloc_End: u64, IOD_DesFlags: u32, }; pub const IO_RESOURCE = extern struct { IO_Header: IO_DES, IO_Data: [1]IO_RANGE, }; pub const DMA_RANGE = packed struct { DR_Min: u32, DR_Max: u32, DR_Flags: u32, }; pub const DMA_DES = packed struct { DD_Count: u32, DD_Type: u32, DD_Flags: u32, DD_Alloc_Chan: u32, }; pub const DMA_RESOURCE = extern struct { DMA_Header: DMA_DES, DMA_Data: [1]DMA_RANGE, }; pub const IRQ_RANGE = packed struct { IRQR_Min: u32, IRQR_Max: u32, IRQR_Flags: u32, }; pub const IRQ_DES_32 = packed struct { IRQD_Count: u32, IRQD_Type: u32, IRQD_Flags: u32, IRQD_Alloc_Num: u32, IRQD_Affinity: u32, }; pub const IRQ_DES_64 = packed struct { IRQD_Count: u32, IRQD_Type: u32, IRQD_Flags: u32, IRQD_Alloc_Num: u32, IRQD_Affinity: u64, }; pub const IRQ_RESOURCE_32 = extern struct { IRQ_Header: IRQ_DES_32, IRQ_Data: [1]IRQ_RANGE, }; pub const IRQ_RESOURCE_64 = extern struct { IRQ_Header: IRQ_DES_64, IRQ_Data: [1]IRQ_RANGE, }; pub const DevPrivate_Range_s = packed struct { PR_Data1: u32, PR_Data2: u32, PR_Data3: u32, }; pub const DevPrivate_Des_s = packed struct { PD_Count: u32, PD_Type: u32, PD_Data1: u32, PD_Data2: u32, PD_Data3: u32, PD_Flags: u32, }; pub const DevPrivate_Resource_s = extern struct { PRV_Header: DevPrivate_Des_s, PRV_Data: [1]DevPrivate_Range_s, }; pub const CS_DES = packed struct { CSD_SignatureLength: u32, CSD_LegacyDataOffset: u32, CSD_LegacyDataSize: u32, CSD_Flags: u32, CSD_ClassGuid: Guid, CSD_Signature: [1]u8, }; pub const CS_RESOURCE = extern struct { CS_Header: CS_DES, }; pub const PCCARD_DES = packed struct { PCD_Count: u32, PCD_Type: u32, PCD_Flags: u32, PCD_ConfigIndex: u8, PCD_Reserved: [3]u8, PCD_MemoryCardBase1: u32, PCD_MemoryCardBase2: u32, PCD_MemoryCardBase: [2]u32, PCD_MemoryFlags: [2]u16, PCD_IoFlags: [2]u8, }; pub const PCCARD_RESOURCE = extern struct { PcCard_Header: PCCARD_DES, }; pub const MFCARD_DES = packed struct { PMF_Count: u32, PMF_Type: u32, PMF_Flags: u32, PMF_ConfigOptions: u8, PMF_IoResourceIndex: u8, PMF_Reserved: [2]u8, PMF_ConfigRegisterBase: u32, }; pub const MFCARD_RESOURCE = extern struct { MfCard_Header: MFCARD_DES, }; pub const BUSNUMBER_RANGE = packed struct { BUSR_Min: u32, BUSR_Max: u32, BUSR_nBusNumbers: u32, BUSR_Flags: u32, }; pub const BUSNUMBER_DES = packed struct { BUSD_Count: u32, BUSD_Type: u32, BUSD_Flags: u32, BUSD_Alloc_Base: u32, BUSD_Alloc_End: u32, }; pub const BUSNUMBER_RESOURCE = extern struct { BusNumber_Header: BUSNUMBER_DES, BusNumber_Data: [1]BUSNUMBER_RANGE, }; pub const Connection_Des_s = packed struct { COND_Type: u32, COND_Flags: u32, COND_Class: u8, COND_ClassType: u8, COND_Reserved1: u8, COND_Reserved2: u8, COND_Id: LARGE_INTEGER, }; pub const Connection_Resource_s = extern struct { Connection_Header: Connection_Des_s, }; pub const HWProfileInfo_sA = packed struct { HWPI_ulHWProfile: u32, HWPI_szFriendlyName: [80]CHAR, HWPI_dwFlags: u32, }; pub const HWProfileInfo_sW = packed struct { HWPI_ulHWProfile: u32, HWPI_szFriendlyName: [80]u16, HWPI_dwFlags: u32, }; pub const CM_NOTIFY_FILTER_TYPE = enum(i32) { DEVICEINTERFACE = 0, DEVICEHANDLE = 1, DEVICEINSTANCE = 2, MAX = 3, }; pub const CM_NOTIFY_FILTER_TYPE_DEVICEINTERFACE = CM_NOTIFY_FILTER_TYPE.DEVICEINTERFACE; pub const CM_NOTIFY_FILTER_TYPE_DEVICEHANDLE = CM_NOTIFY_FILTER_TYPE.DEVICEHANDLE; pub const CM_NOTIFY_FILTER_TYPE_DEVICEINSTANCE = CM_NOTIFY_FILTER_TYPE.DEVICEINSTANCE; pub const CM_NOTIFY_FILTER_TYPE_MAX = CM_NOTIFY_FILTER_TYPE.MAX; pub const CM_NOTIFY_FILTER = extern struct { cbSize: u32, Flags: u32, FilterType: CM_NOTIFY_FILTER_TYPE, Reserved: u32, u: extern union { DeviceInterface: extern struct { ClassGuid: Guid, }, DeviceHandle: extern struct { hTarget: ?HANDLE, }, DeviceInstance: extern struct { InstanceId: [200]u16, }, }, }; pub const CM_NOTIFY_ACTION = enum(i32) { DEVICEINTERFACEARRIVAL = 0, DEVICEINTERFACEREMOVAL = 1, DEVICEQUERYREMOVE = 2, DEVICEQUERYREMOVEFAILED = 3, DEVICEREMOVEPENDING = 4, DEVICEREMOVECOMPLETE = 5, DEVICECUSTOMEVENT = 6, DEVICEINSTANCEENUMERATED = 7, DEVICEINSTANCESTARTED = 8, DEVICEINSTANCEREMOVED = 9, MAX = 10, }; pub const CM_NOTIFY_ACTION_DEVICEINTERFACEARRIVAL = CM_NOTIFY_ACTION.DEVICEINTERFACEARRIVAL; pub const CM_NOTIFY_ACTION_DEVICEINTERFACEREMOVAL = CM_NOTIFY_ACTION.DEVICEINTERFACEREMOVAL; pub const CM_NOTIFY_ACTION_DEVICEQUERYREMOVE = CM_NOTIFY_ACTION.DEVICEQUERYREMOVE; pub const CM_NOTIFY_ACTION_DEVICEQUERYREMOVEFAILED = CM_NOTIFY_ACTION.DEVICEQUERYREMOVEFAILED; pub const CM_NOTIFY_ACTION_DEVICEREMOVEPENDING = CM_NOTIFY_ACTION.DEVICEREMOVEPENDING; pub const CM_NOTIFY_ACTION_DEVICEREMOVECOMPLETE = CM_NOTIFY_ACTION.DEVICEREMOVECOMPLETE; pub const CM_NOTIFY_ACTION_DEVICECUSTOMEVENT = CM_NOTIFY_ACTION.DEVICECUSTOMEVENT; pub const CM_NOTIFY_ACTION_DEVICEINSTANCEENUMERATED = CM_NOTIFY_ACTION.DEVICEINSTANCEENUMERATED; pub const CM_NOTIFY_ACTION_DEVICEINSTANCESTARTED = CM_NOTIFY_ACTION.DEVICEINSTANCESTARTED; pub const CM_NOTIFY_ACTION_DEVICEINSTANCEREMOVED = CM_NOTIFY_ACTION.DEVICEINSTANCEREMOVED; pub const CM_NOTIFY_ACTION_MAX = CM_NOTIFY_ACTION.MAX; pub const CM_NOTIFY_EVENT_DATA = extern struct { FilterType: CM_NOTIFY_FILTER_TYPE, Reserved: u32, u: extern union { DeviceInterface: extern struct { ClassGuid: Guid, SymbolicLink: [1]u16, }, DeviceHandle: extern struct { EventGuid: Guid, NameOffset: i32, DataSize: u32, Data: [1]u8, }, DeviceInstance: extern struct { InstanceId: [1]u16, }, }, }; pub const PCM_NOTIFY_CALLBACK = fn( hNotify: ?HCMNOTIFICATION, Context: ?*anyopaque, Action: CM_NOTIFY_ACTION, // TODO: what to do with BytesParamIndex 4? EventData: ?*CM_NOTIFY_EVENT_DATA, EventDataSize: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub const INFCONTEXT = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Inf: ?*anyopaque, CurrentInf: ?*anyopaque, Section: u32, Line: u32, }, .X86 => packed struct { Inf: ?*anyopaque, CurrentInf: ?*anyopaque, Section: u32, Line: u32, }, }; pub const SP_INF_INFORMATION = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { InfStyle: SP_INF_STYLE, InfCount: u32, VersionData: [1]u8, }, .X86 => packed struct { InfStyle: SP_INF_STYLE, InfCount: u32, VersionData: [1]u8, }, }; pub const SP_ALTPLATFORM_INFO_V3 = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, Platform: u32, MajorVersion: u32, MinorVersion: u32, ProcessorArchitecture: u16, Anonymous: extern union { Reserved: u16, Flags: u16, }, FirstValidatedMajorVersion: u32, FirstValidatedMinorVersion: u32, ProductType: u8, SuiteMask: u16, BuildNumber: u32, }, .X86 => packed struct { cbSize: u32, Platform: u32, MajorVersion: u32, MinorVersion: u32, ProcessorArchitecture: u16, Anonymous: packed union { Reserved: u16, Flags: u16, }, FirstValidatedMajorVersion: u32, FirstValidatedMinorVersion: u32, ProductType: u8, SuiteMask: u16, BuildNumber: u32, }, }; pub const SP_ALTPLATFORM_INFO_V2 = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, Platform: VER_PLATFORM, MajorVersion: u32, MinorVersion: u32, ProcessorArchitecture: u16, Anonymous: extern union { Reserved: u16, Flags: u16, }, FirstValidatedMajorVersion: u32, FirstValidatedMinorVersion: u32, }, .X86 => packed struct { cbSize: u32, Platform: VER_PLATFORM, MajorVersion: u32, MinorVersion: u32, ProcessorArchitecture: u16, Anonymous: packed union { Reserved: u16, Flags: u16, }, FirstValidatedMajorVersion: u32, FirstValidatedMinorVersion: u32, }, }; pub const SP_ALTPLATFORM_INFO_V1 = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, Platform: VER_PLATFORM, MajorVersion: u32, MinorVersion: u32, ProcessorArchitecture: u16, Reserved: u16, }, .X86 => packed struct { cbSize: u32, Platform: VER_PLATFORM, MajorVersion: u32, MinorVersion: u32, ProcessorArchitecture: u16, Reserved: u16, }, }; pub const SP_ORIGINAL_FILE_INFO_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, OriginalInfName: [260]CHAR, OriginalCatalogName: [260]CHAR, }, .X86 => packed struct { cbSize: u32, OriginalInfName: [260]CHAR, OriginalCatalogName: [260]CHAR, }, }; pub const SP_ORIGINAL_FILE_INFO_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, OriginalInfName: [260]u16, OriginalCatalogName: [260]u16, }, .X86 => packed struct { cbSize: u32, OriginalInfName: [260]u16, OriginalCatalogName: [260]u16, }, }; pub const FILEPATHS_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Target: ?[*:0]const u8, Source: ?[*:0]const u8, Win32Error: u32, Flags: u32, }, .X86 => packed struct { Target: ?[*:0]const u8, Source: ?[*:0]const u8, Win32Error: u32, Flags: u32, }, }; pub const FILEPATHS_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Target: ?[*:0]const u16, Source: ?[*:0]const u16, Win32Error: u32, Flags: u32, }, .X86 => packed struct { Target: ?[*:0]const u16, Source: ?[*:0]const u16, Win32Error: u32, Flags: u32, }, }; pub const FILEPATHS_SIGNERINFO_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Target: ?[*:0]const u8, Source: ?[*:0]const u8, Win32Error: u32, Flags: u32, DigitalSigner: ?[*:0]const u8, Version: ?[*:0]const u8, CatalogFile: ?[*:0]const u8, }, .X86 => packed struct { Target: ?[*:0]const u8, Source: ?[*:0]const u8, Win32Error: u32, Flags: u32, DigitalSigner: ?[*:0]const u8, Version: ?[*:0]const u8, CatalogFile: ?[*:0]const u8, }, }; pub const FILEPATHS_SIGNERINFO_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Target: ?[*:0]const u16, Source: ?[*:0]const u16, Win32Error: u32, Flags: u32, DigitalSigner: ?[*:0]const u16, Version: ?[*:0]const u16, CatalogFile: ?[*:0]const u16, }, .X86 => packed struct { Target: ?[*:0]const u16, Source: ?[*:0]const u16, Win32Error: u32, Flags: u32, DigitalSigner: ?[*:0]const u16, Version: ?[*:0]const u16, CatalogFile: ?[*:0]const u16, }, }; pub const SOURCE_MEDIA_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Reserved: ?[*:0]const u8, Tagfile: ?[*:0]const u8, Description: ?[*:0]const u8, SourcePath: ?[*:0]const u8, SourceFile: ?[*:0]const u8, Flags: u32, }, .X86 => packed struct { Reserved: ?[*:0]const u8, Tagfile: ?[*:0]const u8, Description: ?[*:0]const u8, SourcePath: ?[*:0]const u8, SourceFile: ?[*:0]const u8, Flags: u32, }, }; pub const SOURCE_MEDIA_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { Reserved: ?[*:0]const u16, Tagfile: ?[*:0]const u16, Description: ?[*:0]const u16, SourcePath: ?[*:0]const u16, SourceFile: ?[*:0]const u16, Flags: u32, }, .X86 => packed struct { Reserved: ?[*:0]const u16, Tagfile: ?[*:0]const u16, Description: ?[*:0]const u16, SourcePath: ?[*:0]const u16, SourceFile: ?[*:0]const u16, Flags: u32, }, }; pub const CABINET_INFO_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { CabinetPath: ?[*:0]const u8, CabinetFile: ?[*:0]const u8, DiskName: ?[*:0]const u8, SetId: u16, CabinetNumber: u16, }, .X86 => packed struct { CabinetPath: ?[*:0]const u8, CabinetFile: ?[*:0]const u8, DiskName: ?[*:0]const u8, SetId: u16, CabinetNumber: u16, }, }; pub const CABINET_INFO_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { CabinetPath: ?[*:0]const u16, CabinetFile: ?[*:0]const u16, DiskName: ?[*:0]const u16, SetId: u16, CabinetNumber: u16, }, .X86 => packed struct { CabinetPath: ?[*:0]const u16, CabinetFile: ?[*:0]const u16, DiskName: ?[*:0]const u16, SetId: u16, CabinetNumber: u16, }, }; pub const FILE_IN_CABINET_INFO_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { NameInCabinet: ?[*:0]const u8, FileSize: u32, Win32Error: u32, DosDate: u16, DosTime: u16, DosAttribs: u16, FullTargetName: [260]CHAR, }, .X86 => packed struct { NameInCabinet: ?[*:0]const u8, FileSize: u32, Win32Error: u32, DosDate: u16, DosTime: u16, DosAttribs: u16, FullTargetName: [260]CHAR, }, }; pub const FILE_IN_CABINET_INFO_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { NameInCabinet: ?[*:0]const u16, FileSize: u32, Win32Error: u32, DosDate: u16, DosTime: u16, DosAttribs: u16, FullTargetName: [260]u16, }, .X86 => packed struct { NameInCabinet: ?[*:0]const u16, FileSize: u32, Win32Error: u32, DosDate: u16, DosTime: u16, DosAttribs: u16, FullTargetName: [260]u16, }, }; pub const SP_REGISTER_CONTROL_STATUSA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, FileName: ?[*:0]const u8, Win32Error: u32, FailureCode: u32, }, .X86 => packed struct { cbSize: u32, FileName: ?[*:0]const u8, Win32Error: u32, FailureCode: u32, }, }; pub const SP_REGISTER_CONTROL_STATUSW = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, FileName: ?[*:0]const u16, Win32Error: u32, FailureCode: u32, }, .X86 => packed struct { cbSize: u32, FileName: ?[*:0]const u16, Win32Error: u32, FailureCode: u32, }, }; pub const SP_FILE_COPY_PARAMS_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u8, SourcePath: ?[*:0]const u8, SourceFilename: ?[*:0]const u8, SourceDescription: ?[*:0]const u8, SourceTagfile: ?[*:0]const u8, TargetDirectory: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, CopyStyle: u32, LayoutInf: ?*anyopaque, SecurityDescriptor: ?[*:0]const u8, }, .X86 => packed struct { cbSize: u32, QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u8, SourcePath: ?[*:0]const u8, SourceFilename: ?[*:0]const u8, SourceDescription: ?[*:0]const u8, SourceTagfile: ?[*:0]const u8, TargetDirectory: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, CopyStyle: u32, LayoutInf: ?*anyopaque, SecurityDescriptor: ?[*:0]const u8, }, }; pub const SP_FILE_COPY_PARAMS_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u16, SourcePath: ?[*:0]const u16, SourceFilename: ?[*:0]const u16, SourceDescription: ?[*:0]const u16, SourceTagfile: ?[*:0]const u16, TargetDirectory: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, CopyStyle: u32, LayoutInf: ?*anyopaque, SecurityDescriptor: ?[*:0]const u16, }, .X86 => packed struct { cbSize: u32, QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u16, SourcePath: ?[*:0]const u16, SourceFilename: ?[*:0]const u16, SourceDescription: ?[*:0]const u16, SourceTagfile: ?[*:0]const u16, TargetDirectory: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, CopyStyle: u32, LayoutInf: ?*anyopaque, SecurityDescriptor: ?[*:0]const u16, }, }; pub const SP_DEVINFO_DATA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, ClassGuid: Guid, DevInst: u32, Reserved: usize, }, .X86 => packed struct { cbSize: u32, ClassGuid: Guid, DevInst: u32, Reserved: usize, }, }; pub const SP_DEVICE_INTERFACE_DATA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, InterfaceClassGuid: Guid, Flags: u32, Reserved: usize, }, .X86 => packed struct { cbSize: u32, InterfaceClassGuid: Guid, Flags: u32, Reserved: usize, }, }; pub const SP_DEVICE_INTERFACE_DETAIL_DATA_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, DevicePath: [1]CHAR, }, .X86 => packed struct { cbSize: u32, DevicePath: [1]CHAR, }, }; pub const SP_DEVICE_INTERFACE_DETAIL_DATA_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, DevicePath: [1]u16, }, .X86 => packed struct { cbSize: u32, DevicePath: [1]u16, }, }; pub const SP_DEVINFO_LIST_DETAIL_DATA_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, ClassGuid: Guid, RemoteMachineHandle: ?HANDLE, RemoteMachineName: [263]CHAR, }, .X86 => packed struct { cbSize: u32, ClassGuid: Guid, RemoteMachineHandle: ?HANDLE, RemoteMachineName: [263]CHAR, }, }; pub const SP_DEVINFO_LIST_DETAIL_DATA_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, ClassGuid: Guid, RemoteMachineHandle: ?HANDLE, RemoteMachineName: [263]u16, }, .X86 => packed struct { cbSize: u32, ClassGuid: Guid, RemoteMachineHandle: ?HANDLE, RemoteMachineName: [263]u16, }, }; pub const SP_DEVINSTALL_PARAMS_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, Flags: u32, FlagsEx: u32, hwndParent: ?HWND, InstallMsgHandler: ?PSP_FILE_CALLBACK_A, InstallMsgHandlerContext: ?*anyopaque, FileQueue: ?*anyopaque, ClassInstallReserved: usize, Reserved: u32, DriverPath: [260]CHAR, }, .X86 => packed struct { cbSize: u32, Flags: u32, FlagsEx: u32, hwndParent: ?HWND, InstallMsgHandler: ?PSP_FILE_CALLBACK_A, InstallMsgHandlerContext: ?*anyopaque, FileQueue: ?*anyopaque, ClassInstallReserved: usize, Reserved: u32, DriverPath: [260]CHAR, }, }; pub const SP_DEVINSTALL_PARAMS_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, Flags: u32, FlagsEx: u32, hwndParent: ?HWND, InstallMsgHandler: ?PSP_FILE_CALLBACK_A, InstallMsgHandlerContext: ?*anyopaque, FileQueue: ?*anyopaque, ClassInstallReserved: usize, Reserved: u32, DriverPath: [260]u16, }, .X86 => packed struct { cbSize: u32, Flags: u32, FlagsEx: u32, hwndParent: ?HWND, InstallMsgHandler: ?PSP_FILE_CALLBACK_A, InstallMsgHandlerContext: ?*anyopaque, FileQueue: ?*anyopaque, ClassInstallReserved: usize, Reserved: u32, DriverPath: [260]u16, }, }; pub const SP_CLASSINSTALL_HEADER = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, InstallFunction: u32, }, .X86 => packed struct { cbSize: u32, InstallFunction: u32, }, }; pub const SP_ENABLECLASS_PARAMS = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, ClassGuid: Guid, EnableMessage: u32, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, ClassGuid: Guid, EnableMessage: u32, }, }; pub const SP_PROPCHANGE_PARAMS = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, StateChange: u32, Scope: u32, HwProfile: u32, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, StateChange: u32, Scope: u32, HwProfile: u32, }, }; pub const SP_REMOVEDEVICE_PARAMS = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Scope: u32, HwProfile: u32, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Scope: u32, HwProfile: u32, }, }; pub const SP_UNREMOVEDEVICE_PARAMS = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Scope: u32, HwProfile: u32, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Scope: u32, HwProfile: u32, }, }; pub const SP_SELECTDEVICE_PARAMS_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Title: [60]u16, Instructions: [256]u16, ListLabel: [30]u16, SubTitle: [256]u16, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Title: [60]u16, Instructions: [256]u16, ListLabel: [30]u16, SubTitle: [256]u16, }, }; pub const SP_DETECTDEVICE_PARAMS = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, DetectProgressNotify: ?PDETECT_PROGRESS_NOTIFY, ProgressNotifyParam: ?*anyopaque, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, DetectProgressNotify: ?PDETECT_PROGRESS_NOTIFY, ProgressNotifyParam: ?*anyopaque, }, }; pub const SP_INSTALLWIZARD_DATA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Flags: u32, DynamicPages: [20]?HPROPSHEETPAGE, NumDynamicPages: u32, DynamicPageFlags: u32, PrivateFlags: u32, PrivateData: LPARAM, hwndWizardDlg: ?HWND, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Flags: u32, DynamicPages: [20]?HPROPSHEETPAGE, NumDynamicPages: u32, DynamicPageFlags: u32, PrivateFlags: u32, PrivateData: LPARAM, hwndWizardDlg: ?HWND, }, }; pub const SP_NEWDEVICEWIZARD_DATA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Flags: u32, DynamicPages: [20]?HPROPSHEETPAGE, NumDynamicPages: u32, hwndWizardDlg: ?HWND, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, Flags: u32, DynamicPages: [20]?HPROPSHEETPAGE, NumDynamicPages: u32, hwndWizardDlg: ?HWND, }, }; pub const SP_TROUBLESHOOTER_PARAMS_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, ChmFile: [260]u16, HtmlTroubleShooter: [260]u16, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, ChmFile: [260]u16, HtmlTroubleShooter: [260]u16, }, }; pub const SP_POWERMESSAGEWAKE_PARAMS_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, PowerMessageWake: [512]u16, }, .X86 => packed struct { ClassInstallHeader: SP_CLASSINSTALL_HEADER, PowerMessageWake: [512]u16, }, }; pub const SP_DRVINFO_DATA_V2_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]CHAR, MfgName: [256]CHAR, ProviderName: [256]CHAR, DriverDate: FILETIME, DriverVersion: u64, }, .X86 => packed struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]CHAR, MfgName: [256]CHAR, ProviderName: [256]CHAR, DriverDate: FILETIME, DriverVersion: u64, }, }; pub const SP_DRVINFO_DATA_V2_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]u16, MfgName: [256]u16, ProviderName: [256]u16, DriverDate: FILETIME, DriverVersion: u64, }, .X86 => packed struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]u16, MfgName: [256]u16, ProviderName: [256]u16, DriverDate: FILETIME, DriverVersion: u64, }, }; pub const SP_DRVINFO_DATA_V1_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]CHAR, MfgName: [256]CHAR, ProviderName: [256]CHAR, }, .X86 => packed struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]CHAR, MfgName: [256]CHAR, ProviderName: [256]CHAR, }, }; pub const SP_DRVINFO_DATA_V1_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]u16, MfgName: [256]u16, ProviderName: [256]u16, }, .X86 => packed struct { cbSize: u32, DriverType: u32, Reserved: usize, Description: [256]u16, MfgName: [256]u16, ProviderName: [256]u16, }, }; pub const SP_DRVINFO_DETAIL_DATA_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, InfDate: FILETIME, CompatIDsOffset: u32, CompatIDsLength: u32, Reserved: usize, SectionName: [256]CHAR, InfFileName: [260]CHAR, DrvDescription: [256]CHAR, HardwareID: [1]CHAR, }, .X86 => packed struct { cbSize: u32, InfDate: FILETIME, CompatIDsOffset: u32, CompatIDsLength: u32, Reserved: usize, SectionName: [256]CHAR, InfFileName: [260]CHAR, DrvDescription: [256]CHAR, HardwareID: [1]CHAR, }, }; pub const SP_DRVINFO_DETAIL_DATA_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, InfDate: FILETIME, CompatIDsOffset: u32, CompatIDsLength: u32, Reserved: usize, SectionName: [256]u16, InfFileName: [260]u16, DrvDescription: [256]u16, HardwareID: [1]u16, }, .X86 => packed struct { cbSize: u32, InfDate: FILETIME, CompatIDsOffset: u32, CompatIDsLength: u32, Reserved: usize, SectionName: [256]u16, InfFileName: [260]u16, DrvDescription: [256]u16, HardwareID: [1]u16, }, }; pub const SP_DRVINSTALL_PARAMS = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, Rank: u32, Flags: u32, PrivateData: usize, Reserved: u32, }, .X86 => packed struct { cbSize: u32, Rank: u32, Flags: u32, PrivateData: usize, Reserved: u32, }, }; pub const COINSTALLER_CONTEXT_DATA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { PostProcessing: BOOL, InstallResult: u32, PrivateData: ?*anyopaque, }, .X86 => packed struct { PostProcessing: BOOL, InstallResult: u32, PrivateData: ?*anyopaque, }, }; pub const SP_CLASSIMAGELIST_DATA = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, ImageList: ?HIMAGELIST, Reserved: usize, }, .X86 => packed struct { cbSize: u32, ImageList: ?HIMAGELIST, Reserved: usize, }, }; pub const SP_PROPSHEETPAGE_REQUEST = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, PageRequested: u32, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, }, .X86 => packed struct { cbSize: u32, PageRequested: u32, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, }, }; pub const SP_BACKUP_QUEUE_PARAMS_V2_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, FullInfPath: [260]CHAR, FilenameOffset: i32, ReinstallInstance: [260]CHAR, }, .X86 => packed struct { cbSize: u32, FullInfPath: [260]CHAR, FilenameOffset: i32, ReinstallInstance: [260]CHAR, }, }; pub const SP_BACKUP_QUEUE_PARAMS_V2_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, FullInfPath: [260]u16, FilenameOffset: i32, ReinstallInstance: [260]u16, }, .X86 => packed struct { cbSize: u32, FullInfPath: [260]u16, FilenameOffset: i32, ReinstallInstance: [260]u16, }, }; pub const SP_BACKUP_QUEUE_PARAMS_V1_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, FullInfPath: [260]CHAR, FilenameOffset: i32, }, .X86 => packed struct { cbSize: u32, FullInfPath: [260]CHAR, FilenameOffset: i32, }, }; pub const SP_BACKUP_QUEUE_PARAMS_V1_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, FullInfPath: [260]u16, FilenameOffset: i32, }, .X86 => packed struct { cbSize: u32, FullInfPath: [260]u16, FilenameOffset: i32, }, }; pub const SP_INF_SIGNER_INFO_V1_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, CatalogFile: [260]CHAR, DigitalSigner: [260]CHAR, DigitalSignerVersion: [260]CHAR, }, .X86 => packed struct { cbSize: u32, CatalogFile: [260]CHAR, DigitalSigner: [260]CHAR, DigitalSignerVersion: [260]CHAR, }, }; pub const SP_INF_SIGNER_INFO_V1_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, CatalogFile: [260]u16, DigitalSigner: [260]u16, DigitalSignerVersion: [260]u16, }, .X86 => packed struct { cbSize: u32, CatalogFile: [260]u16, DigitalSigner: [260]u16, DigitalSignerVersion: [260]u16, }, }; pub const SP_INF_SIGNER_INFO_V2_A = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, CatalogFile: [260]CHAR, DigitalSigner: [260]CHAR, DigitalSignerVersion: [260]CHAR, SignerScore: u32, }, .X86 => packed struct { cbSize: u32, CatalogFile: [260]CHAR, DigitalSigner: [260]CHAR, DigitalSignerVersion: [260]CHAR, SignerScore: u32, }, }; pub const SP_INF_SIGNER_INFO_V2_W = switch(@import("../zig.zig").arch) { .X64, .Arm64 => extern struct { cbSize: u32, CatalogFile: [260]u16, DigitalSigner: [260]u16, DigitalSignerVersion: [260]u16, SignerScore: u32, }, .X86 => packed struct { cbSize: u32, CatalogFile: [260]u16, DigitalSigner: [260]u16, DigitalSignerVersion: [260]u16, SignerScore: u32, }, }; //-------------------------------------------------------------------------------- // Section: Functions (575) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetInfInformationA( InfSpec: ?*const anyopaque, SearchControl: u32, // TODO: what to do with BytesParamIndex 3? ReturnBuffer: ?*SP_INF_INFORMATION, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetInfInformationW( InfSpec: ?*const anyopaque, SearchControl: u32, // TODO: what to do with BytesParamIndex 3? ReturnBuffer: ?*SP_INF_INFORMATION, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryInfFileInformationA( InfInformation: ?*SP_INF_INFORMATION, InfIndex: u32, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryInfFileInformationW( InfInformation: ?*SP_INF_INFORMATION, InfIndex: u32, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryInfOriginalFileInformationA( InfInformation: ?*SP_INF_INFORMATION, InfIndex: u32, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, OriginalFileInfo: ?*SP_ORIGINAL_FILE_INFO_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryInfOriginalFileInformationW( InfInformation: ?*SP_INF_INFORMATION, InfIndex: u32, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, OriginalFileInfo: ?*SP_ORIGINAL_FILE_INFO_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryInfVersionInformationA( InfInformation: ?*SP_INF_INFORMATION, InfIndex: u32, Key: ?[*:0]const u8, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryInfVersionInformationW( InfInformation: ?*SP_INF_INFORMATION, InfIndex: u32, Key: ?[*:0]const u16, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupGetInfDriverStoreLocationA( FileName: ?[*:0]const u8, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, LocaleName: ?[*:0]const u8, ReturnBuffer: [*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupGetInfDriverStoreLocationW( FileName: ?[*:0]const u16, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, LocaleName: ?[*:0]const u16, ReturnBuffer: [*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupGetInfPublishedNameA( DriverStoreLocation: ?[*:0]const u8, ReturnBuffer: [*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupGetInfPublishedNameW( DriverStoreLocation: ?[*:0]const u16, ReturnBuffer: [*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetInfFileListA( DirectoryPath: ?[*:0]const u8, InfStyle: u32, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetInfFileListW( DirectoryPath: ?[*:0]const u16, InfStyle: u32, ReturnBuffer: [*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenInfFileW( FileName: ?[*:0]const u16, InfClass: ?[*:0]const u16, InfStyle: u32, ErrorLine: ?*u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenInfFileA( FileName: ?[*:0]const u8, InfClass: ?[*:0]const u8, InfStyle: u32, ErrorLine: ?*u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenMasterInf( ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenAppendInfFileW( FileName: ?[*:0]const u16, InfHandle: ?*anyopaque, ErrorLine: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenAppendInfFileA( FileName: ?[*:0]const u8, InfHandle: ?*anyopaque, ErrorLine: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCloseInfFile( InfHandle: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFindFirstLineA( InfHandle: ?*anyopaque, Section: ?[*:0]const u8, Key: ?[*:0]const u8, Context: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFindFirstLineW( InfHandle: ?*anyopaque, Section: ?[*:0]const u16, Key: ?[*:0]const u16, Context: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFindNextLine( ContextIn: ?*INFCONTEXT, ContextOut: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFindNextMatchLineA( ContextIn: ?*INFCONTEXT, Key: ?[*:0]const u8, ContextOut: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFindNextMatchLineW( ContextIn: ?*INFCONTEXT, Key: ?[*:0]const u16, ContextOut: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetLineByIndexA( InfHandle: ?*anyopaque, Section: ?[*:0]const u8, Index: u32, Context: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetLineByIndexW( InfHandle: ?*anyopaque, Section: ?[*:0]const u16, Index: u32, Context: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetLineCountA( InfHandle: ?*anyopaque, Section: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetLineCountW( InfHandle: ?*anyopaque, Section: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetLineTextA( Context: ?*INFCONTEXT, InfHandle: ?*anyopaque, Section: ?[*:0]const u8, Key: ?[*:0]const u8, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetLineTextW( Context: ?*INFCONTEXT, InfHandle: ?*anyopaque, Section: ?[*:0]const u16, Key: ?[*:0]const u16, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFieldCount( Context: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetStringFieldA( Context: ?*INFCONTEXT, FieldIndex: u32, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetStringFieldW( Context: ?*INFCONTEXT, FieldIndex: u32, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetIntField( Context: ?*INFCONTEXT, FieldIndex: u32, IntegerValue: ?*i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetMultiSzFieldA( Context: ?*INFCONTEXT, FieldIndex: u32, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetMultiSzFieldW( Context: ?*INFCONTEXT, FieldIndex: u32, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetBinaryField( Context: ?*INFCONTEXT, FieldIndex: u32, // TODO: what to do with BytesParamIndex 3? ReturnBuffer: ?*u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFileCompressionInfoA( SourceFileName: ?[*:0]const u8, ActualSourceFileName: ?*?PSTR, SourceFileSize: ?*u32, TargetFileSize: ?*u32, CompressionType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFileCompressionInfoW( SourceFileName: ?[*:0]const u16, ActualSourceFileName: ?*?PWSTR, SourceFileSize: ?*u32, TargetFileSize: ?*u32, CompressionType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFileCompressionInfoExA( SourceFileName: ?[*:0]const u8, ActualSourceFileNameBuffer: ?[*:0]u8, ActualSourceFileNameBufferLen: u32, RequiredBufferLen: ?*u32, SourceFileSize: ?*u32, TargetFileSize: ?*u32, CompressionType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFileCompressionInfoExW( SourceFileName: ?[*:0]const u16, ActualSourceFileNameBuffer: ?[*:0]u16, ActualSourceFileNameBufferLen: u32, RequiredBufferLen: ?*u32, SourceFileSize: ?*u32, TargetFileSize: ?*u32, CompressionType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDecompressOrCopyFileA( SourceFileName: ?[*:0]const u8, TargetFileName: ?[*:0]const u8, CompressionType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDecompressOrCopyFileW( SourceFileName: ?[*:0]const u16, TargetFileName: ?[*:0]const u16, CompressionType: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetSourceFileLocationA( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, FileName: ?[*:0]const u8, SourceId: ?*u32, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetSourceFileLocationW( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, FileName: ?[*:0]const u16, SourceId: ?*u32, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetSourceFileSizeA( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, FileName: ?[*:0]const u8, Section: ?[*:0]const u8, FileSize: ?*u32, RoundingFactor: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetSourceFileSizeW( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, FileName: ?[*:0]const u16, Section: ?[*:0]const u16, FileSize: ?*u32, RoundingFactor: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetTargetPathA( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, Section: ?[*:0]const u8, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetTargetPathW( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, Section: ?[*:0]const u16, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetSourceListA( Flags: u32, SourceList: [*]?PSTR, SourceCount: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetSourceListW( Flags: u32, SourceList: [*]?PWSTR, SourceCount: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCancelTemporarySourceList( ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddToSourceListA( Flags: u32, Source: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddToSourceListW( Flags: u32, Source: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveFromSourceListA( Flags: u32, Source: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveFromSourceListW( Flags: u32, Source: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQuerySourceListA( Flags: u32, List: ?*?*?PSTR, Count: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQuerySourceListW( Flags: u32, List: ?*?*?PWSTR, Count: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFreeSourceListA( List: [*]?*?PSTR, Count: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupFreeSourceListW( List: [*]?*?PWSTR, Count: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupPromptForDiskA( hwndParent: ?HWND, DialogTitle: ?[*:0]const u8, DiskName: ?[*:0]const u8, PathToSource: ?[*:0]const u8, FileSought: ?[*:0]const u8, TagFile: ?[*:0]const u8, DiskPromptStyle: u32, PathBuffer: ?[*:0]u8, PathBufferSize: u32, PathRequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupPromptForDiskW( hwndParent: ?HWND, DialogTitle: ?[*:0]const u16, DiskName: ?[*:0]const u16, PathToSource: ?[*:0]const u16, FileSought: ?[*:0]const u16, TagFile: ?[*:0]const u16, DiskPromptStyle: u32, PathBuffer: ?[*:0]u16, PathBufferSize: u32, PathRequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCopyErrorA( hwndParent: ?HWND, DialogTitle: ?[*:0]const u8, DiskName: ?[*:0]const u8, PathToSource: ?[*:0]const u8, SourceFile: ?[*:0]const u8, TargetPathFile: ?[*:0]const u8, Win32ErrorCode: u32, Style: u32, PathBuffer: ?[*:0]u8, PathBufferSize: u32, PathRequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCopyErrorW( hwndParent: ?HWND, DialogTitle: ?[*:0]const u16, DiskName: ?[*:0]const u16, PathToSource: ?[*:0]const u16, SourceFile: ?[*:0]const u16, TargetPathFile: ?[*:0]const u16, Win32ErrorCode: u32, Style: u32, PathBuffer: ?[*:0]u16, PathBufferSize: u32, PathRequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRenameErrorA( hwndParent: ?HWND, DialogTitle: ?[*:0]const u8, SourceFile: ?[*:0]const u8, TargetFile: ?[*:0]const u8, Win32ErrorCode: u32, Style: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRenameErrorW( hwndParent: ?HWND, DialogTitle: ?[*:0]const u16, SourceFile: ?[*:0]const u16, TargetFile: ?[*:0]const u16, Win32ErrorCode: u32, Style: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDeleteErrorA( hwndParent: ?HWND, DialogTitle: ?[*:0]const u8, File: ?[*:0]const u8, Win32ErrorCode: u32, Style: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDeleteErrorW( hwndParent: ?HWND, DialogTitle: ?[*:0]const u16, File: ?[*:0]const u16, Win32ErrorCode: u32, Style: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupBackupErrorA( hwndParent: ?HWND, DialogTitle: ?[*:0]const u8, SourceFile: ?[*:0]const u8, TargetFile: ?[*:0]const u8, Win32ErrorCode: u32, Style: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupBackupErrorW( hwndParent: ?HWND, DialogTitle: ?[*:0]const u16, SourceFile: ?[*:0]const u16, TargetFile: ?[*:0]const u16, Win32ErrorCode: u32, Style: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetDirectoryIdA( InfHandle: ?*anyopaque, Id: u32, Directory: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetDirectoryIdW( InfHandle: ?*anyopaque, Id: u32, Directory: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetDirectoryIdExA( InfHandle: ?*anyopaque, Id: u32, Directory: ?[*:0]const u8, Flags: u32, Reserved1: u32, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetDirectoryIdExW( InfHandle: ?*anyopaque, Id: u32, Directory: ?[*:0]const u16, Flags: u32, Reserved1: u32, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetSourceInfoA( InfHandle: ?*anyopaque, SourceId: u32, InfoDesired: u32, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetSourceInfoW( InfHandle: ?*anyopaque, SourceId: u32, InfoDesired: u32, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFileA( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, SourceFile: ?[*:0]const u8, SourcePathRoot: ?[*:0]const u8, DestinationName: ?[*:0]const u8, CopyStyle: SP_COPY_STYLE, CopyMsgHandler: ?PSP_FILE_CALLBACK_A, Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFileW( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, SourceFile: ?[*:0]const u16, SourcePathRoot: ?[*:0]const u16, DestinationName: ?[*:0]const u16, CopyStyle: SP_COPY_STYLE, CopyMsgHandler: ?PSP_FILE_CALLBACK_W, Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFileExA( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, SourceFile: ?[*:0]const u8, SourcePathRoot: ?[*:0]const u8, DestinationName: ?[*:0]const u8, CopyStyle: SP_COPY_STYLE, CopyMsgHandler: ?PSP_FILE_CALLBACK_A, Context: ?*anyopaque, FileWasInUse: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFileExW( InfHandle: ?*anyopaque, InfContext: ?*INFCONTEXT, SourceFile: ?[*:0]const u16, SourcePathRoot: ?[*:0]const u16, DestinationName: ?[*:0]const u16, CopyStyle: SP_COPY_STYLE, CopyMsgHandler: ?PSP_FILE_CALLBACK_W, Context: ?*anyopaque, FileWasInUse: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenFileQueue( ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCloseFileQueue( QueueHandle: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetFileQueueAlternatePlatformA( QueueHandle: ?*anyopaque, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, AlternateDefaultCatalogFile: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetFileQueueAlternatePlatformW( QueueHandle: ?*anyopaque, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, AlternateDefaultCatalogFile: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetPlatformPathOverrideA( Override: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetPlatformPathOverrideW( Override: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueCopyA( QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u8, SourcePath: ?[*:0]const u8, SourceFilename: ?[*:0]const u8, SourceDescription: ?[*:0]const u8, SourceTagfile: ?[*:0]const u8, TargetDirectory: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, CopyStyle: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueCopyW( QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u16, SourcePath: ?[*:0]const u16, SourceFilename: ?[*:0]const u16, SourceDescription: ?[*:0]const u16, SourceTagfile: ?[*:0]const u16, TargetDirectory: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, CopyStyle: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueCopyIndirectA( CopyParams: ?*SP_FILE_COPY_PARAMS_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueCopyIndirectW( CopyParams: ?*SP_FILE_COPY_PARAMS_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueDefaultCopyA( QueueHandle: ?*anyopaque, InfHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u8, SourceFilename: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, CopyStyle: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueDefaultCopyW( QueueHandle: ?*anyopaque, InfHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u16, SourceFilename: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, CopyStyle: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueCopySectionA( QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u8, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, Section: ?[*:0]const u8, CopyStyle: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueCopySectionW( QueueHandle: ?*anyopaque, SourceRootPath: ?[*:0]const u16, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, Section: ?[*:0]const u16, CopyStyle: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueDeleteA( QueueHandle: ?*anyopaque, PathPart1: ?[*:0]const u8, PathPart2: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueDeleteW( QueueHandle: ?*anyopaque, PathPart1: ?[*:0]const u16, PathPart2: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueDeleteSectionA( QueueHandle: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, Section: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueDeleteSectionW( QueueHandle: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, Section: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueRenameA( QueueHandle: ?*anyopaque, SourcePath: ?[*:0]const u8, SourceFilename: ?[*:0]const u8, TargetPath: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueRenameW( QueueHandle: ?*anyopaque, SourcePath: ?[*:0]const u16, SourceFilename: ?[*:0]const u16, TargetPath: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueRenameSectionA( QueueHandle: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, Section: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueueRenameSectionW( QueueHandle: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, Section: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCommitFileQueueA( Owner: ?HWND, QueueHandle: ?*anyopaque, MsgHandler: ?PSP_FILE_CALLBACK_A, Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCommitFileQueueW( Owner: ?HWND, QueueHandle: ?*anyopaque, MsgHandler: ?PSP_FILE_CALLBACK_W, Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupScanFileQueueA( FileQueue: ?*anyopaque, Flags: u32, Window: ?HWND, CallbackRoutine: ?PSP_FILE_CALLBACK_A, CallbackContext: ?*anyopaque, Result: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupScanFileQueueW( FileQueue: ?*anyopaque, Flags: u32, Window: ?HWND, CallbackRoutine: ?PSP_FILE_CALLBACK_W, CallbackContext: ?*anyopaque, Result: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFileQueueCount( FileQueue: ?*anyopaque, SubQueueFileOp: u32, NumOperations: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetFileQueueFlags( FileQueue: ?*anyopaque, Flags: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetFileQueueFlags( FileQueue: ?*anyopaque, FlagMask: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCopyOEMInfA( SourceInfFileName: ?[*:0]const u8, OEMSourceMediaLocation: ?[*:0]const u8, OEMSourceMediaType: OEM_SOURCE_MEDIA_TYPE, CopyStyle: u32, DestinationInfFileName: ?[*:0]u8, DestinationInfFileNameSize: u32, RequiredSize: ?*u32, DestinationInfFileNameComponent: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCopyOEMInfW( SourceInfFileName: ?[*:0]const u16, OEMSourceMediaLocation: ?[*:0]const u16, OEMSourceMediaType: OEM_SOURCE_MEDIA_TYPE, CopyStyle: u32, DestinationInfFileName: ?[*:0]u16, DestinationInfFileNameSize: u32, RequiredSize: ?*u32, DestinationInfFileNameComponent: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupUninstallOEMInfA( InfFileName: ?[*:0]const u8, Flags: u32, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupUninstallOEMInfW( InfFileName: ?[*:0]const u16, Flags: u32, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupUninstallNewlyCopiedInfs( FileQueue: ?*anyopaque, Flags: u32, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCreateDiskSpaceListA( Reserved1: ?*anyopaque, Reserved2: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCreateDiskSpaceListW( Reserved1: ?*anyopaque, Reserved2: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDuplicateDiskSpaceListA( DiskSpace: ?*anyopaque, Reserved1: ?*anyopaque, Reserved2: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDuplicateDiskSpaceListW( DiskSpace: ?*anyopaque, Reserved1: ?*anyopaque, Reserved2: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDestroyDiskSpaceList( DiskSpace: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryDrivesInDiskSpaceListA( DiskSpace: ?*anyopaque, ReturnBuffer: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryDrivesInDiskSpaceListW( DiskSpace: ?*anyopaque, ReturnBuffer: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQuerySpaceRequiredOnDriveA( DiskSpace: ?*anyopaque, DriveSpec: ?[*:0]const u8, SpaceRequired: ?*i64, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQuerySpaceRequiredOnDriveW( DiskSpace: ?*anyopaque, DriveSpec: ?[*:0]const u16, SpaceRequired: ?*i64, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAdjustDiskSpaceListA( DiskSpace: ?*anyopaque, DriveRoot: ?[*:0]const u8, Amount: i64, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAdjustDiskSpaceListW( DiskSpace: ?*anyopaque, DriveRoot: ?[*:0]const u16, Amount: i64, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddToDiskSpaceListA( DiskSpace: ?*anyopaque, TargetFilespec: ?[*:0]const u8, FileSize: i64, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddToDiskSpaceListW( DiskSpace: ?*anyopaque, TargetFilespec: ?[*:0]const u16, FileSize: i64, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddSectionToDiskSpaceListA( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddSectionToDiskSpaceListW( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddInstallSectionToDiskSpaceListA( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, LayoutInfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupAddInstallSectionToDiskSpaceListW( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, LayoutInfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveFromDiskSpaceListA( DiskSpace: ?*anyopaque, TargetFilespec: ?[*:0]const u8, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveFromDiskSpaceListW( DiskSpace: ?*anyopaque, TargetFilespec: ?[*:0]const u16, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveSectionFromDiskSpaceListA( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveSectionFromDiskSpaceListW( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, ListInfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Operation: SETUP_FILE_OPERATION, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveInstallSectionFromDiskSpaceListA( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, LayoutInfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveInstallSectionFromDiskSpaceListW( DiskSpace: ?*anyopaque, InfHandle: ?*anyopaque, LayoutInfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Reserved1: ?*anyopaque, Reserved2: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupIterateCabinetA( CabinetFile: ?[*:0]const u8, Reserved: u32, MsgHandler: ?PSP_FILE_CALLBACK_A, Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupIterateCabinetW( CabinetFile: ?[*:0]const u16, Reserved: u32, MsgHandler: ?PSP_FILE_CALLBACK_W, Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupPromptReboot( FileQueue: ?*anyopaque, Owner: ?HWND, ScanOnly: BOOL, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInitDefaultQueueCallback( OwnerWindow: ?HWND, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInitDefaultQueueCallbackEx( OwnerWindow: ?HWND, AlternateProgressWindow: ?HWND, ProgressMessage: u32, Reserved1: u32, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupTermDefaultQueueCallback( Context: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDefaultQueueCallbackA( Context: ?*anyopaque, Notification: u32, Param1: usize, Param2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDefaultQueueCallbackW( Context: ?*anyopaque, Notification: u32, Param1: usize, Param2: usize, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFromInfSectionA( Owner: ?HWND, InfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Flags: u32, RelativeKeyRoot: ?HKEY, SourceRootPath: ?[*:0]const u8, CopyFlags: u32, MsgHandler: ?PSP_FILE_CALLBACK_A, Context: ?*anyopaque, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFromInfSectionW( Owner: ?HWND, InfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Flags: u32, RelativeKeyRoot: ?HKEY, SourceRootPath: ?[*:0]const u16, CopyFlags: u32, MsgHandler: ?PSP_FILE_CALLBACK_W, Context: ?*anyopaque, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFilesFromInfSectionA( InfHandle: ?*anyopaque, LayoutInfHandle: ?*anyopaque, FileQueue: ?*anyopaque, SectionName: ?[*:0]const u8, SourceRootPath: ?[*:0]const u8, CopyFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallFilesFromInfSectionW( InfHandle: ?*anyopaque, LayoutInfHandle: ?*anyopaque, FileQueue: ?*anyopaque, SectionName: ?[*:0]const u16, SourceRootPath: ?[*:0]const u16, CopyFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallServicesFromInfSectionA( InfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallServicesFromInfSectionW( InfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallServicesFromInfSectionExA( InfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Flags: u32, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Reserved1: ?*anyopaque, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInstallServicesFromInfSectionExW( InfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Flags: u32, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Reserved1: ?*anyopaque, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn InstallHinfSectionA( Window: ?HWND, ModuleHandle: ?HINSTANCE, CommandLine: ?[*:0]const u8, ShowCommand: i32, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn InstallHinfSectionW( Window: ?HWND, ModuleHandle: ?HINSTANCE, CommandLine: ?[*:0]const u16, ShowCommand: i32, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInitializeFileLogA( LogFileName: ?[*:0]const u8, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupInitializeFileLogW( LogFileName: ?[*:0]const u16, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupTerminateFileLog( FileLogHandle: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupLogFileA( FileLogHandle: ?*anyopaque, LogSectionName: ?[*:0]const u8, SourceFilename: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, Checksum: u32, DiskTagfile: ?[*:0]const u8, DiskDescription: ?[*:0]const u8, OtherInfo: ?[*:0]const u8, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupLogFileW( FileLogHandle: ?*anyopaque, LogSectionName: ?[*:0]const u16, SourceFilename: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, Checksum: u32, DiskTagfile: ?[*:0]const u16, DiskDescription: ?[*:0]const u16, OtherInfo: ?[*:0]const u16, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveFileLogEntryA( FileLogHandle: ?*anyopaque, LogSectionName: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupRemoveFileLogEntryW( FileLogHandle: ?*anyopaque, LogSectionName: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryFileLogA( FileLogHandle: ?*anyopaque, LogSectionName: ?[*:0]const u8, TargetFilename: ?[*:0]const u8, DesiredInfo: SetupFileLogInfo, DataOut: ?[*:0]u8, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupQueryFileLogW( FileLogHandle: ?*anyopaque, LogSectionName: ?[*:0]const u16, TargetFilename: ?[*:0]const u16, DesiredInfo: SetupFileLogInfo, DataOut: ?[*:0]u16, ReturnBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupOpenLog( Erase: BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupLogErrorA( MessageString: ?[*:0]const u8, Severity: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupLogErrorW( MessageString: ?[*:0]const u16, Severity: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupCloseLog( ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupGetThreadLogToken( ) callconv(@import("std").os.windows.WINAPI) u64; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupSetThreadLogToken( LogToken: u64, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupWriteTextLog( LogToken: u64, Category: u32, Flags: u32, MessageStr: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupWriteTextLogError( LogToken: u64, Category: u32, LogFlags: u32, Error: u32, MessageStr: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupWriteTextLogInfLine( LogToken: u64, Flags: u32, InfHandle: ?*anyopaque, Context: ?*INFCONTEXT, ) callconv(@import("std").os.windows.WINAPI) void; pub extern "SETUPAPI" fn SetupGetBackupInformationA( QueueHandle: ?*anyopaque, BackupParams: ?*SP_BACKUP_QUEUE_PARAMS_V2_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupGetBackupInformationW( QueueHandle: ?*anyopaque, BackupParams: ?*SP_BACKUP_QUEUE_PARAMS_V2_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupPrepareQueueForRestoreA( QueueHandle: ?*anyopaque, BackupPath: ?[*:0]const u8, RestoreFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupPrepareQueueForRestoreW( QueueHandle: ?*anyopaque, BackupPath: ?[*:0]const u16, RestoreFlags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupSetNonInteractiveMode( NonInteractiveFlag: BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupGetNonInteractiveMode( ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInfoList( ClassGuid: ?*const Guid, hwndParent: ?HWND, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInfoListExA( ClassGuid: ?*const Guid, hwndParent: ?HWND, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInfoListExW( ClassGuid: ?*const Guid, hwndParent: ?HWND, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInfoListClass( DeviceInfoSet: ?*anyopaque, ClassGuid: ?*Guid, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInfoListDetailA( DeviceInfoSet: ?*anyopaque, DeviceInfoSetDetailData: ?*SP_DEVINFO_LIST_DETAIL_DATA_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInfoListDetailW( DeviceInfoSet: ?*anyopaque, DeviceInfoSetDetailData: ?*SP_DEVINFO_LIST_DETAIL_DATA_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInfoA( DeviceInfoSet: ?*anyopaque, DeviceName: ?[*:0]const u8, ClassGuid: ?*const Guid, DeviceDescription: ?[*:0]const u8, hwndParent: ?HWND, CreationFlags: u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInfoW( DeviceInfoSet: ?*anyopaque, DeviceName: ?[*:0]const u16, ClassGuid: ?*const Guid, DeviceDescription: ?[*:0]const u16, hwndParent: ?HWND, CreationFlags: u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenDeviceInfoA( DeviceInfoSet: ?*anyopaque, DeviceInstanceId: ?[*:0]const u8, hwndParent: ?HWND, OpenFlags: u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenDeviceInfoW( DeviceInfoSet: ?*anyopaque, DeviceInstanceId: ?[*:0]const u16, hwndParent: ?HWND, OpenFlags: u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInstanceIdA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DeviceInstanceId: ?[*:0]u8, DeviceInstanceIdSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInstanceIdW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DeviceInstanceId: ?[*:0]u16, DeviceInstanceIdSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDeleteDeviceInfo( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiEnumDeviceInfo( DeviceInfoSet: ?*anyopaque, MemberIndex: u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDestroyDeviceInfoList( DeviceInfoSet: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiEnumDeviceInterfaces( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, InterfaceClassGuid: ?*const Guid, MemberIndex: u32, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInterfaceA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, InterfaceClassGuid: ?*const Guid, ReferenceString: ?[*:0]const u8, CreationFlags: u32, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInterfaceW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, InterfaceClassGuid: ?*const Guid, ReferenceString: ?[*:0]const u16, CreationFlags: u32, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenDeviceInterfaceA( DeviceInfoSet: ?*anyopaque, DevicePath: ?[*:0]const u8, OpenFlags: u32, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenDeviceInterfaceW( DeviceInfoSet: ?*anyopaque, DevicePath: ?[*:0]const u16, OpenFlags: u32, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInterfaceAlias( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, AliasInterfaceClassGuid: ?*const Guid, AliasDeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDeleteDeviceInterfaceData( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiRemoveDeviceInterface( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInterfaceDetailA( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, // TODO: what to do with BytesParamIndex 3? DeviceInterfaceDetailData: ?*SP_DEVICE_INTERFACE_DETAIL_DATA_A, DeviceInterfaceDetailDataSize: u32, RequiredSize: ?*u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInterfaceDetailW( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, // TODO: what to do with BytesParamIndex 3? DeviceInterfaceDetailData: ?*SP_DEVICE_INTERFACE_DETAIL_DATA_W, DeviceInterfaceDetailDataSize: u32, RequiredSize: ?*u32, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallDeviceInterfaces( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiSetDeviceInterfaceDefault( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, Flags: u32, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiRegisterDeviceInfo( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Flags: u32, CompareProc: ?PSP_DETSIG_CMPPROC, CompareContext: ?*anyopaque, DupDeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiBuildDriverInfoList( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverType: SETUP_DI_BUILD_DRIVER_DRIVER_TYPE, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCancelDriverInfoSearch( DeviceInfoSet: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiEnumDriverInfoA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverType: u32, MemberIndex: u32, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiEnumDriverInfoW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverType: u32, MemberIndex: u32, DriverInfoData: ?*SP_DRVINFO_DATA_V2_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetSelectedDriverA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetSelectedDriverW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetSelectedDriverA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetSelectedDriverW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDriverInfoDetailA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, // TODO: what to do with BytesParamIndex 4? DriverInfoDetailData: ?*SP_DRVINFO_DETAIL_DATA_A, DriverInfoDetailDataSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDriverInfoDetailW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_W, // TODO: what to do with BytesParamIndex 4? DriverInfoDetailData: ?*SP_DRVINFO_DETAIL_DATA_W, DriverInfoDetailDataSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDestroyDriverInfoList( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverType: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDevsA( ClassGuid: ?*const Guid, Enumerator: ?[*:0]const u8, hwndParent: ?HWND, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDevsW( ClassGuid: ?*const Guid, Enumerator: ?[*:0]const u16, hwndParent: ?HWND, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDevsExA( ClassGuid: ?*const Guid, Enumerator: ?[*:0]const u8, hwndParent: ?HWND, Flags: u32, DeviceInfoSet: ?*anyopaque, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDevsExW( ClassGuid: ?*const Guid, Enumerator: ?[*:0]const u16, hwndParent: ?HWND, Flags: u32, DeviceInfoSet: ?*anyopaque, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetINFClassA( InfName: ?[*:0]const u8, ClassGuid: ?*Guid, ClassName: [*:0]u8, ClassNameSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetINFClassW( InfName: ?[*:0]const u16, ClassGuid: ?*Guid, ClassName: [*:0]u16, ClassNameSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiBuildClassInfoList( Flags: u32, ClassGuidList: ?[*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiBuildClassInfoListExA( Flags: u32, ClassGuidList: ?[*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiBuildClassInfoListExW( Flags: u32, ClassGuidList: ?[*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDescriptionA( ClassGuid: ?*const Guid, ClassDescription: [*:0]u8, ClassDescriptionSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDescriptionW( ClassGuid: ?*const Guid, ClassDescription: [*:0]u16, ClassDescriptionSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDescriptionExA( ClassGuid: ?*const Guid, ClassDescription: [*:0]u8, ClassDescriptionSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDescriptionExW( ClassGuid: ?*const Guid, ClassDescription: [*:0]u16, ClassDescriptionSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCallClassInstaller( InstallFunction: u32, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSelectDevice( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSelectBestCompatDrv( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallDevice( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallDriverFiles( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiRegisterCoDeviceInstallers( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiRemoveDevice( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiUnremoveDevice( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupDiRestartDevices( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiChangeState( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallClassA( hwndParent: ?HWND, InfFileName: ?[*:0]const u8, Flags: u32, FileQueue: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallClassW( hwndParent: ?HWND, InfFileName: ?[*:0]const u16, Flags: u32, FileQueue: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallClassExA( hwndParent: ?HWND, InfFileName: ?[*:0]const u8, Flags: u32, FileQueue: ?*anyopaque, InterfaceClassGuid: ?*const Guid, Reserved1: ?*anyopaque, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiInstallClassExW( hwndParent: ?HWND, InfFileName: ?[*:0]const u16, Flags: u32, FileQueue: ?*anyopaque, InterfaceClassGuid: ?*const Guid, Reserved1: ?*anyopaque, Reserved2: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenClassRegKey( ClassGuid: ?*const Guid, samDesired: u32, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenClassRegKeyExA( ClassGuid: ?*const Guid, samDesired: u32, Flags: u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenClassRegKeyExW( ClassGuid: ?*const Guid, samDesired: u32, Flags: u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInterfaceRegKeyA( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, Reserved: u32, samDesired: u32, InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDeviceInterfaceRegKeyW( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, Reserved: u32, samDesired: u32, InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenDeviceInterfaceRegKey( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, Reserved: u32, samDesired: u32, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDeleteDeviceInterfaceRegKey( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, Reserved: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDevRegKeyA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Scope: u32, HwProfile: u32, KeyType: u32, InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiCreateDevRegKeyW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Scope: u32, HwProfile: u32, KeyType: u32, InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiOpenDevRegKey( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Scope: u32, HwProfile: u32, KeyType: u32, samDesired: u32, ) callconv(@import("std").os.windows.WINAPI) ?HKEY; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDeleteDevRegKey( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Scope: u32, HwProfile: u32, KeyType: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileList( HwProfileList: [*]u32, HwProfileListSize: u32, RequiredSize: ?*u32, CurrentlyActiveIndex: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileListExA( HwProfileList: [*]u32, HwProfileListSize: u32, RequiredSize: ?*u32, CurrentlyActiveIndex: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileListExW( HwProfileList: [*]u32, HwProfileListSize: u32, RequiredSize: ?*u32, CurrentlyActiveIndex: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetDevicePropertyKeys( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: u32, RequiredPropertyKeyCount: ?*u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetDevicePropertyW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 5? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiSetDevicePropertyW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 5? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetDeviceInterfacePropertyKeys( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: u32, RequiredPropertyKeyCount: ?*u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetDeviceInterfacePropertyW( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 5? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiSetDeviceInterfacePropertyW( DeviceInfoSet: ?*anyopaque, DeviceInterfaceData: ?*SP_DEVICE_INTERFACE_DATA, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 5? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetClassPropertyKeys( ClassGuid: ?*const Guid, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: u32, RequiredPropertyKeyCount: ?*u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetClassPropertyKeysExW( ClassGuid: ?*const Guid, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: u32, RequiredPropertyKeyCount: ?*u32, Flags: u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetClassPropertyW( ClassGuid: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiGetClassPropertyExW( ClassGuid: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, Flags: u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiSetClassPropertyW( ClassGuid: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiSetClassPropertyExW( ClassGuid: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, Flags: u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceRegistryPropertyA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Property: u32, PropertyRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 5? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceRegistryPropertyW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Property: u32, PropertyRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 5? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiGetClassRegistryPropertyA( ClassGuid: ?*const Guid, Property: u32, PropertyRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiGetClassRegistryPropertyW( ClassGuid: ?*const Guid, Property: u32, PropertyRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetDeviceRegistryPropertyA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Property: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetDeviceRegistryPropertyW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Property: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiSetClassRegistryPropertyA( ClassGuid: ?*const Guid, Property: u32, // TODO: what to do with BytesParamIndex 3? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiSetClassRegistryPropertyW( ClassGuid: ?*const Guid, Property: u32, // TODO: what to do with BytesParamIndex 3? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInstallParamsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DeviceInstallParams: ?*SP_DEVINSTALL_PARAMS_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDeviceInstallParamsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DeviceInstallParams: ?*SP_DEVINSTALL_PARAMS_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassInstallParamsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, // TODO: what to do with BytesParamIndex 3? ClassInstallParams: ?*SP_CLASSINSTALL_HEADER, ClassInstallParamsSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassInstallParamsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, // TODO: what to do with BytesParamIndex 3? ClassInstallParams: ?*SP_CLASSINSTALL_HEADER, ClassInstallParamsSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetDeviceInstallParamsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DeviceInstallParams: ?*SP_DEVINSTALL_PARAMS_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetDeviceInstallParamsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DeviceInstallParams: ?*SP_DEVINSTALL_PARAMS_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetClassInstallParamsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, // TODO: what to do with BytesParamIndex 3? ClassInstallParams: ?*SP_CLASSINSTALL_HEADER, ClassInstallParamsSize: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetClassInstallParamsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, // TODO: what to do with BytesParamIndex 3? ClassInstallParams: ?*SP_CLASSINSTALL_HEADER, ClassInstallParamsSize: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDriverInstallParamsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, DriverInstallParams: ?*SP_DRVINSTALL_PARAMS, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetDriverInstallParamsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_W, DriverInstallParams: ?*SP_DRVINSTALL_PARAMS, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetDriverInstallParamsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, DriverInstallParams: ?*SP_DRVINSTALL_PARAMS, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetDriverInstallParamsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_W, DriverInstallParams: ?*SP_DRVINSTALL_PARAMS, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiLoadClassIcon( ClassGuid: ?*const Guid, LargeIcon: ?*?HICON, MiniIconIndex: ?*i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "SETUPAPI" fn SetupDiLoadDeviceIcon( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, cxIcon: u32, cyIcon: u32, Flags: u32, hIcon: ?*?HICON, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDrawMiniIcon( hdc: ?HDC, rc: RECT, MiniIconIndex: i32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassBitmapIndex( ClassGuid: ?*const Guid, MiniIconIndex: ?*i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassImageList( ClassImageListData: ?*SP_CLASSIMAGELIST_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassImageListExA( ClassImageListData: ?*SP_CLASSIMAGELIST_DATA, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassImageListExW( ClassImageListData: ?*SP_CLASSIMAGELIST_DATA, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassImageIndex( ClassImageListData: ?*SP_CLASSIMAGELIST_DATA, ClassGuid: ?*const Guid, ImageIndex: ?*i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiDestroyClassImageList( ClassImageListData: ?*SP_CLASSIMAGELIST_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDevPropertySheetsA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, PropertySheetHeader: ?*PROPSHEETHEADERA_V2, PropertySheetHeaderPageListSize: u32, RequiredSize: ?*u32, PropertySheetType: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetClassDevPropertySheetsW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, PropertySheetHeader: ?*PROPSHEETHEADERW_V2, PropertySheetHeaderPageListSize: u32, RequiredSize: ?*u32, PropertySheetType: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiAskForOEMDisk( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSelectOEMDrv( hwndParent: ?HWND, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassNameFromGuidA( ClassGuid: ?*const Guid, ClassName: [*:0]u8, ClassNameSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassNameFromGuidW( ClassGuid: ?*const Guid, ClassName: [*:0]u16, ClassNameSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassNameFromGuidExA( ClassGuid: ?*const Guid, ClassName: [*:0]u8, ClassNameSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassNameFromGuidExW( ClassGuid: ?*const Guid, ClassName: [*:0]u16, ClassNameSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassGuidsFromNameA( ClassName: ?[*:0]const u8, ClassGuidList: [*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassGuidsFromNameW( ClassName: ?[*:0]const u16, ClassGuidList: [*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassGuidsFromNameExA( ClassName: ?[*:0]const u8, ClassGuidList: [*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiClassGuidsFromNameExW( ClassName: ?[*:0]const u16, ClassGuidList: [*]Guid, ClassGuidListSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileFriendlyNameA( HwProfile: u32, FriendlyName: [*:0]u8, FriendlyNameSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileFriendlyNameW( HwProfile: u32, FriendlyName: [*:0]u16, FriendlyNameSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileFriendlyNameExA( HwProfile: u32, FriendlyName: [*:0]u8, FriendlyNameSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u8, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetHwProfileFriendlyNameExW( HwProfile: u32, FriendlyName: [*:0]u16, FriendlyNameSize: u32, RequiredSize: ?*u32, MachineName: ?[*:0]const u16, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupDiGetWizardPage( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, InstallWizardData: ?*SP_INSTALLWIZARD_DATA, PageType: u32, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) ?HPROPSHEETPAGE; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetSelectedDevice( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiSetSelectedDevice( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupDiGetActualModelsSectionA( Context: ?*INFCONTEXT, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, InfSectionWithExt: ?[*:0]u8, InfSectionWithExtSize: u32, RequiredSize: ?*u32, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "SETUPAPI" fn SetupDiGetActualModelsSectionW( Context: ?*INFCONTEXT, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, InfSectionWithExt: ?[*:0]u16, InfSectionWithExtSize: u32, RequiredSize: ?*u32, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetActualSectionToInstallA( InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u8, InfSectionWithExt: ?[*:0]u8, InfSectionWithExtSize: u32, RequiredSize: ?*u32, Extension: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "SETUPAPI" fn SetupDiGetActualSectionToInstallW( InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u16, InfSectionWithExt: ?[*:0]u16, InfSectionWithExtSize: u32, RequiredSize: ?*u32, Extension: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiGetActualSectionToInstallExA( InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u8, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, InfSectionWithExt: ?[*:0]u8, InfSectionWithExtSize: u32, RequiredSize: ?*u32, Extension: ?*?PSTR, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiGetActualSectionToInstallExW( InfHandle: ?*anyopaque, InfSectionName: ?[*:0]const u16, AlternatePlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, InfSectionWithExt: ?[*:0]u16, InfSectionWithExtSize: u32, RequiredSize: ?*u32, Extension: ?*?PWSTR, Reserved: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupEnumInfSectionsA( InfHandle: ?*anyopaque, Index: u32, Buffer: ?[*:0]u8, Size: u32, SizeNeeded: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupEnumInfSectionsW( InfHandle: ?*anyopaque, Index: u32, Buffer: ?[*:0]u16, Size: u32, SizeNeeded: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupVerifyInfFileA( InfName: ?[*:0]const u8, AltPlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, InfSignerInfo: ?*SP_INF_SIGNER_INFO_V2_A, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupVerifyInfFileW( InfName: ?[*:0]const u16, AltPlatformInfo: ?*SP_ALTPLATFORM_INFO_V2, InfSignerInfo: ?*SP_INF_SIGNER_INFO_V2_W, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiGetCustomDevicePropertyA( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, CustomPropertyName: ?[*:0]const u8, Flags: u32, PropertyRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 6? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "SETUPAPI" fn SetupDiGetCustomDevicePropertyW( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, CustomPropertyName: ?[*:0]const u16, Flags: u32, PropertyRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 6? PropertyBuffer: ?*u8, PropertyBufferSize: u32, RequiredSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windowsServer2003' pub extern "SETUPAPI" fn SetupConfigureWmiFromInfSectionA( InfHandle: ?*anyopaque, SectionName: ?[*:0]const u8, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windowsServer2003' pub extern "SETUPAPI" fn SetupConfigureWmiFromInfSectionW( InfHandle: ?*anyopaque, SectionName: ?[*:0]const u16, Flags: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Add_Empty_Log_Conf( plcLogConf: ?*usize, dnDevInst: u32, Priority: PRIORITY, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Add_Empty_Log_Conf_Ex( plcLogConf: ?*usize, dnDevInst: u32, Priority: PRIORITY, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Add_IDA( dnDevInst: u32, pszID: ?PSTR, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Add_IDW( dnDevInst: u32, pszID: ?PWSTR, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Add_ID_ExA( dnDevInst: u32, pszID: ?PSTR, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Add_ID_ExW( dnDevInst: u32, pszID: ?PWSTR, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Add_Range( ullStartValue: u64, ullEndValue: u64, rlh: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Add_Res_Des( prdResDes: ?*usize, lcLogConf: usize, ResourceID: u32, // TODO: what to do with BytesParamIndex 4? ResourceData: ?*anyopaque, ResourceLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Add_Res_Des_Ex( prdResDes: ?*usize, lcLogConf: usize, ResourceID: u32, // TODO: what to do with BytesParamIndex 4? ResourceData: ?*anyopaque, ResourceLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Connect_MachineA( UNCServerName: ?[*:0]const u8, phMachine: ?*isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Connect_MachineW( UNCServerName: ?[*:0]const u16, phMachine: ?*isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Create_DevNodeA( pdnDevInst: ?*u32, pDeviceID: ?*i8, dnParent: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Create_DevNodeW( pdnDevInst: ?*u32, pDeviceID: ?*u16, dnParent: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Create_DevNode_ExA( pdnDevInst: ?*u32, pDeviceID: ?*i8, dnParent: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Create_DevNode_ExW( pdnDevInst: ?*u32, pDeviceID: ?*u16, dnParent: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Create_Range_List( prlh: ?*usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Delete_Class_Key( ClassGuid: ?*Guid, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Delete_Class_Key_Ex( ClassGuid: ?*Guid, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Delete_DevNode_Key( dnDevNode: u32, ulHardwareProfile: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Delete_DevNode_Key_Ex( dnDevNode: u32, ulHardwareProfile: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Delete_Range( ullStartValue: u64, ullEndValue: u64, rlh: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Detect_Resource_Conflict( dnDevInst: u32, ResourceID: u32, // TODO: what to do with BytesParamIndex 3? ResourceData: ?*anyopaque, ResourceLen: u32, pbConflictDetected: ?*BOOL, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Detect_Resource_Conflict_Ex( dnDevInst: u32, ResourceID: u32, // TODO: what to do with BytesParamIndex 3? ResourceData: ?*anyopaque, ResourceLen: u32, pbConflictDetected: ?*BOOL, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Disable_DevNode( dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Disable_DevNode_Ex( dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Disconnect_Machine( hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Dup_Range_List( rlhOld: usize, rlhNew: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Enable_DevNode( dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Enable_DevNode_Ex( dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Enumerate_Classes( ulClassIndex: u32, ClassGuid: ?*Guid, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Enumerate_Classes_Ex( ulClassIndex: u32, ClassGuid: ?*Guid, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Enumerate_EnumeratorsA( ulEnumIndex: u32, Buffer: [*:0]u8, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Enumerate_EnumeratorsW( ulEnumIndex: u32, Buffer: [*:0]u16, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Enumerate_Enumerators_ExA( ulEnumIndex: u32, Buffer: [*:0]u8, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Enumerate_Enumerators_ExW( ulEnumIndex: u32, Buffer: [*:0]u16, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Find_Range( pullStart: ?*u64, ullStart: u64, ulLength: u32, ullAlignment: u64, ullEnd: u64, rlh: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_First_Range( rlh: usize, pullStart: ?*u64, pullEnd: ?*u64, preElement: ?*usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Log_Conf( lcLogConfToBeFreed: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Log_Conf_Ex( lcLogConfToBeFreed: usize, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Log_Conf_Handle( lcLogConf: usize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Free_Range_List( rlh: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Res_Des( prdResDes: ?*usize, rdResDes: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Res_Des_Ex( prdResDes: ?*usize, rdResDes: usize, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Res_Des_Handle( rdResDes: usize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Child( pdnDevInst: ?*u32, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Child_Ex( pdnDevInst: ?*u32, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_NameA( ClassGuid: ?*Guid, Buffer: ?[*:0]u8, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_NameW( ClassGuid: ?*Guid, Buffer: ?[*:0]u16, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Name_ExA( ClassGuid: ?*Guid, Buffer: ?[*:0]u8, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Name_ExW( ClassGuid: ?*Guid, Buffer: ?[*:0]u16, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Key_NameA( ClassGuid: ?*Guid, pszKeyName: ?[*:0]u8, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Key_NameW( ClassGuid: ?*Guid, pszKeyName: ?[*:0]u16, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Key_Name_ExA( ClassGuid: ?*Guid, pszKeyName: ?[*:0]u8, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Key_Name_ExW( ClassGuid: ?*Guid, pszKeyName: ?[*:0]u16, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Depth( pulDepth: ?*u32, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Depth_Ex( pulDepth: ?*u32, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_IDA( dnDevInst: u32, Buffer: [*:0]u8, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_IDW( dnDevInst: u32, Buffer: [*:0]u16, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_ID_ExA( dnDevInst: u32, Buffer: [*:0]u8, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_ExW( dnDevInst: u32, Buffer: [*:0]u16, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_ListA( pszFilter: ?[*:0]const u8, Buffer: [*]u8, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_ListW( pszFilter: ?[*:0]const u16, Buffer: [*]u16, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_ID_List_ExA( pszFilter: ?[*:0]const u8, Buffer: [*]u8, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_List_ExW( pszFilter: ?[*:0]const u16, Buffer: [*]u16, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_List_SizeA( pulLen: ?*u32, pszFilter: ?[*:0]const u8, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_List_SizeW( pulLen: ?*u32, pszFilter: ?[*:0]const u16, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_ID_List_Size_ExA( pulLen: ?*u32, pszFilter: ?[*:0]const u8, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_List_Size_ExW( pulLen: ?*u32, pszFilter: ?[*:0]const u16, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_Size( pulLen: ?*u32, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_ID_Size_Ex( pulLen: ?*u32, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Get_DevNode_PropertyW( dnDevInst: u32, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Get_DevNode_Property_ExW( dnDevInst: u32, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Get_DevNode_Property_Keys( dnDevInst: u32, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Get_DevNode_Property_Keys_Ex( dnDevInst: u32, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Registry_PropertyA( dnDevInst: u32, ulProperty: u32, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_DevNode_Registry_PropertyW( dnDevInst: u32, ulProperty: u32, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Registry_Property_ExA( dnDevInst: u32, ulProperty: u32, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Registry_Property_ExW( dnDevInst: u32, ulProperty: u32, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Custom_PropertyA( dnDevInst: u32, pszCustomPropertyName: ?[*:0]const u8, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Custom_PropertyW( dnDevInst: u32, pszCustomPropertyName: ?[*:0]const u16, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Custom_Property_ExA( dnDevInst: u32, pszCustomPropertyName: ?[*:0]const u8, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_DevNode_Custom_Property_ExW( dnDevInst: u32, pszCustomPropertyName: ?[*:0]const u16, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_DevNode_Status( pulStatus: ?*u32, pulProblemNumber: ?*u32, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_DevNode_Status_Ex( pulStatus: ?*u32, pulProblemNumber: ?*u32, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_First_Log_Conf( plcLogConf: ?*usize, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_First_Log_Conf_Ex( plcLogConf: ?*usize, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Global_State( pulState: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Global_State_Ex( pulState: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Hardware_Profile_InfoA( ulIndex: u32, pHWProfileInfo: ?*HWProfileInfo_sA, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Hardware_Profile_Info_ExA( ulIndex: u32, pHWProfileInfo: ?*HWProfileInfo_sA, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Hardware_Profile_InfoW( ulIndex: u32, pHWProfileInfo: ?*HWProfileInfo_sW, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Hardware_Profile_Info_ExW( ulIndex: u32, pHWProfileInfo: ?*HWProfileInfo_sW, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_HW_Prof_FlagsA( pDeviceID: ?*i8, ulHardwareProfile: u32, pulValue: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_HW_Prof_FlagsW( pDeviceID: ?*u16, ulHardwareProfile: u32, pulValue: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_HW_Prof_Flags_ExA( pDeviceID: ?*i8, ulHardwareProfile: u32, pulValue: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_HW_Prof_Flags_ExW( pDeviceID: ?*u16, ulHardwareProfile: u32, pulValue: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_AliasA( pszDeviceInterface: ?[*:0]const u8, AliasInterfaceGuid: ?*Guid, pszAliasDeviceInterface: [*:0]u8, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_Interface_AliasW( pszDeviceInterface: ?[*:0]const u16, AliasInterfaceGuid: ?*Guid, pszAliasDeviceInterface: [*:0]u16, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_Alias_ExA( pszDeviceInterface: ?[*:0]const u8, AliasInterfaceGuid: ?*Guid, pszAliasDeviceInterface: [*:0]u8, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_Alias_ExW( pszDeviceInterface: ?[*:0]const u16, AliasInterfaceGuid: ?*Guid, pszAliasDeviceInterface: [*:0]u16, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_Interface_ListA( InterfaceClassGuid: ?*Guid, pDeviceID: ?*i8, Buffer: [*]u8, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_Interface_ListW( InterfaceClassGuid: ?*Guid, pDeviceID: ?*u16, Buffer: [*]u16, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_List_ExA( InterfaceClassGuid: ?*Guid, pDeviceID: ?*i8, Buffer: [*]u8, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_List_ExW( InterfaceClassGuid: ?*Guid, pDeviceID: ?*u16, Buffer: [*]u16, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_Interface_List_SizeA( pulLen: ?*u32, InterfaceClassGuid: ?*Guid, pDeviceID: ?*i8, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Device_Interface_List_SizeW( pulLen: ?*u32, InterfaceClassGuid: ?*Guid, pDeviceID: ?*u16, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_List_Size_ExA( pulLen: ?*u32, InterfaceClassGuid: ?*Guid, pDeviceID: ?*i8, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Device_Interface_List_Size_ExW( pulLen: ?*u32, InterfaceClassGuid: ?*Guid, pDeviceID: ?*u16, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Get_Device_Interface_PropertyW( pszDeviceInterface: ?[*:0]const u16, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Get_Device_Interface_Property_ExW( pszDeviceInterface: ?[*:0]const u16, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Get_Device_Interface_Property_KeysW( pszDeviceInterface: ?[*:0]const u16, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Get_Device_Interface_Property_Keys_ExW( pszDeviceInterface: ?[*:0]const u16, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Log_Conf_Priority( lcLogConf: usize, pPriority: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Log_Conf_Priority_Ex( lcLogConf: usize, pPriority: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Next_Log_Conf( plcLogConf: ?*usize, lcLogConf: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Next_Log_Conf_Ex( plcLogConf: ?*usize, lcLogConf: usize, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Parent( pdnDevInst: ?*u32, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Parent_Ex( pdnDevInst: ?*u32, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Res_Des_Data( rdResDes: usize, // TODO: what to do with BytesParamIndex 2? Buffer: ?*anyopaque, BufferLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Res_Des_Data_Ex( rdResDes: usize, // TODO: what to do with BytesParamIndex 2? Buffer: ?*anyopaque, BufferLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Res_Des_Data_Size( pulSize: ?*u32, rdResDes: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Res_Des_Data_Size_Ex( pulSize: ?*u32, rdResDes: usize, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Sibling( pdnDevInst: ?*u32, dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Sibling_Ex( pdnDevInst: ?*u32, dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Version( ) callconv(@import("std").os.windows.WINAPI) u16; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Version_Ex( hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) u16; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "CFGMGR32" fn CM_Is_Version_Available( wVersion: u16, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.1.2600' pub extern "CFGMGR32" fn CM_Is_Version_Available_Ex( wVersion: u16, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "CFGMGR32" fn CM_Intersect_Range_List( rlhOld1: usize, rlhOld2: usize, rlhNew: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Invert_Range_List( rlhOld: usize, rlhNew: usize, ullMaxValue: u64, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Locate_DevNodeA( pdnDevInst: ?*u32, pDeviceID: ?*i8, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Locate_DevNodeW( pdnDevInst: ?*u32, pDeviceID: ?*u16, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Locate_DevNode_ExA( pdnDevInst: ?*u32, pDeviceID: ?*i8, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Locate_DevNode_ExW( pdnDevInst: ?*u32, pDeviceID: ?*u16, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Merge_Range_List( rlhOld1: usize, rlhOld2: usize, rlhNew: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Modify_Res_Des( prdResDes: ?*usize, rdResDes: usize, ResourceID: u32, // TODO: what to do with BytesParamIndex 4? ResourceData: ?*anyopaque, ResourceLen: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Modify_Res_Des_Ex( prdResDes: ?*usize, rdResDes: usize, ResourceID: u32, // TODO: what to do with BytesParamIndex 4? ResourceData: ?*anyopaque, ResourceLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Move_DevNode( dnFromDevInst: u32, dnToDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Move_DevNode_Ex( dnFromDevInst: u32, dnToDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Next_Range( preElement: ?*usize, pullStart: ?*u64, pullEnd: ?*u64, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Next_Res_Des( prdResDes: ?*usize, rdResDes: usize, ForResource: u32, pResourceID: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Next_Res_Des_Ex( prdResDes: ?*usize, rdResDes: usize, ForResource: u32, pResourceID: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Open_Class_KeyA( ClassGuid: ?*Guid, pszClassName: ?[*:0]const u8, samDesired: u32, Disposition: u32, phkClass: ?*?HKEY, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Open_Class_KeyW( ClassGuid: ?*Guid, pszClassName: ?[*:0]const u16, samDesired: u32, Disposition: u32, phkClass: ?*?HKEY, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Open_Class_Key_ExA( ClassGuid: ?*Guid, pszClassName: ?[*:0]const u8, samDesired: u32, Disposition: u32, phkClass: ?*?HKEY, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Open_Class_Key_ExW( ClassGuid: ?*Guid, pszClassName: ?[*:0]const u16, samDesired: u32, Disposition: u32, phkClass: ?*?HKEY, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Open_DevNode_Key( dnDevNode: u32, samDesired: u32, ulHardwareProfile: u32, Disposition: u32, phkDevice: ?*?HKEY, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Open_DevNode_Key_Ex( dnDevNode: u32, samDesired: u32, ulHardwareProfile: u32, Disposition: u32, phkDevice: ?*?HKEY, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Open_Device_Interface_KeyA( pszDeviceInterface: ?[*:0]const u8, samDesired: u32, Disposition: u32, phkDeviceInterface: ?*?HKEY, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Open_Device_Interface_KeyW( pszDeviceInterface: ?[*:0]const u16, samDesired: u32, Disposition: u32, phkDeviceInterface: ?*?HKEY, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Open_Device_Interface_Key_ExA( pszDeviceInterface: ?[*:0]const u8, samDesired: u32, Disposition: u32, phkDeviceInterface: ?*?HKEY, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Open_Device_Interface_Key_ExW( pszDeviceInterface: ?[*:0]const u16, samDesired: u32, Disposition: u32, phkDeviceInterface: ?*?HKEY, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Delete_Device_Interface_KeyA( pszDeviceInterface: ?[*:0]const u8, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Delete_Device_Interface_KeyW( pszDeviceInterface: ?[*:0]const u16, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Delete_Device_Interface_Key_ExA( pszDeviceInterface: ?[*:0]const u8, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Delete_Device_Interface_Key_ExW( pszDeviceInterface: ?[*:0]const u16, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_Arbitrator_Free_Data( // TODO: what to do with BytesParamIndex 1? pData: ?*anyopaque, DataLen: u32, dnDevInst: u32, ResourceID: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_Arbitrator_Free_Data_Ex( // TODO: what to do with BytesParamIndex 1? pData: ?*anyopaque, DataLen: u32, dnDevInst: u32, ResourceID: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_Arbitrator_Free_Size( pulSize: ?*u32, dnDevInst: u32, ResourceID: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_Arbitrator_Free_Size_Ex( pulSize: ?*u32, dnDevInst: u32, ResourceID: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_Remove_SubTree( dnAncestor: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_Remove_SubTree_Ex( dnAncestor: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_And_Remove_SubTreeA( dnAncestor: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u8, ulNameLength: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Query_And_Remove_SubTreeW( dnAncestor: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u16, ulNameLength: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Query_And_Remove_SubTree_ExA( dnAncestor: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u8, ulNameLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Query_And_Remove_SubTree_ExW( dnAncestor: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u16, ulNameLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Request_Device_EjectA( dnDevInst: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u8, ulNameLength: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Request_Device_Eject_ExA( dnDevInst: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u8, ulNameLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Request_Device_EjectW( dnDevInst: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u16, ulNameLength: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Request_Device_Eject_ExW( dnDevInst: u32, pVetoType: ?*PNP_VETO_TYPE, pszVetoName: ?[*:0]u16, ulNameLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Reenumerate_DevNode( dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Reenumerate_DevNode_Ex( dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Register_Device_InterfaceA( dnDevInst: u32, InterfaceClassGuid: ?*Guid, pszReference: ?[*:0]const u8, pszDeviceInterface: [*:0]u8, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Register_Device_InterfaceW( dnDevInst: u32, InterfaceClassGuid: ?*Guid, pszReference: ?[*:0]const u16, pszDeviceInterface: [*:0]u16, pulLength: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Register_Device_Interface_ExA( dnDevInst: u32, InterfaceClassGuid: ?*Guid, pszReference: ?[*:0]const u8, pszDeviceInterface: [*:0]u8, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Register_Device_Interface_ExW( dnDevInst: u32, InterfaceClassGuid: ?*Guid, pszReference: ?[*:0]const u16, pszDeviceInterface: [*:0]u16, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Set_DevNode_Problem_Ex( dnDevInst: u32, ulProblem: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Set_DevNode_Problem( dnDevInst: u32, ulProblem: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Unregister_Device_InterfaceA( pszDeviceInterface: ?[*:0]const u8, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Unregister_Device_InterfaceW( pszDeviceInterface: ?[*:0]const u16, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Unregister_Device_Interface_ExA( pszDeviceInterface: ?[*:0]const u8, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Unregister_Device_Interface_ExW( pszDeviceInterface: ?[*:0]const u16, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Register_Device_Driver( dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Register_Device_Driver_Ex( dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Remove_SubTree( dnAncestor: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Remove_SubTree_Ex( dnAncestor: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Set_DevNode_PropertyW( dnDevInst: u32, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Set_DevNode_Property_ExW( dnDevInst: u32, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_DevNode_Registry_PropertyA( dnDevInst: u32, ulProperty: u32, // TODO: what to do with BytesParamIndex 3? Buffer: ?*anyopaque, ulLength: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'Windows 2000' pub extern "CFGMGR32" fn CM_Set_DevNode_Registry_PropertyW( dnDevInst: u32, ulProperty: u32, // TODO: what to do with BytesParamIndex 3? Buffer: ?*anyopaque, ulLength: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_DevNode_Registry_Property_ExA( dnDevInst: u32, ulProperty: u32, // TODO: what to do with BytesParamIndex 3? Buffer: ?*anyopaque, ulLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_DevNode_Registry_Property_ExW( dnDevInst: u32, ulProperty: u32, // TODO: what to do with BytesParamIndex 3? Buffer: ?*anyopaque, ulLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Set_Device_Interface_PropertyW( pszDeviceInterface: ?[*:0]const u16, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Set_Device_Interface_Property_ExW( pszDeviceInterface: ?[*:0]const u16, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Is_Dock_Station_Present( pbPresent: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Is_Dock_Station_Present_Ex( pbPresent: ?*BOOL, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Request_Eject_PC( ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Request_Eject_PC_Ex( hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_HW_Prof_FlagsA( pDeviceID: ?*i8, ulConfig: u32, ulValue: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_HW_Prof_FlagsW( pDeviceID: ?*u16, ulConfig: u32, ulValue: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_HW_Prof_Flags_ExA( pDeviceID: ?*i8, ulConfig: u32, ulValue: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_HW_Prof_Flags_ExW( pDeviceID: ?*u16, ulConfig: u32, ulValue: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Setup_DevNode( dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Setup_DevNode_Ex( dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Test_Range_Available( ullStartValue: u64, ullEndValue: u64, rlh: usize, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Uninstall_DevNode( dnDevInst: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Uninstall_DevNode_Ex( dnDevInst: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Run_Detection( ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Run_Detection_Ex( ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_HW_Prof( ulHardwareProfile: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_HW_Prof_Ex( ulHardwareProfile: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Query_Resource_Conflict_List( pclConflictList: ?*usize, dnDevInst: u32, ResourceID: u32, // TODO: what to do with BytesParamIndex 4? ResourceData: ?*anyopaque, ResourceLen: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Free_Resource_Conflict_Handle( clConflictList: usize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Resource_Conflict_Count( clConflictList: usize, pulCount: ?*u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Resource_Conflict_DetailsA( clConflictList: usize, ulIndex: u32, pConflictDetails: ?*CONFLICT_DETAILS_A, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Resource_Conflict_DetailsW( clConflictList: usize, ulIndex: u32, pConflictDetails: ?*CONFLICT_DETAILS_W, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Get_Class_PropertyW( ClassGUID: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Get_Class_Property_ExW( ClassGUID: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: ?*u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*u8, PropertyBufferSize: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Get_Class_Property_Keys( ClassGUID: ?*const Guid, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: ?*u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Get_Class_Property_Keys_Ex( ClassGUID: ?*const Guid, PropertyKeyArray: ?[*]DEVPROPKEY, PropertyKeyCount: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "CFGMGR32" fn CM_Set_Class_PropertyW( ClassGUID: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ulFlags: u32, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "CFGMGR32" fn CM_Set_Class_Property_ExW( ClassGUID: ?*const Guid, PropertyKey: ?*const DEVPROPKEY, PropertyType: u32, // TODO: what to do with BytesParamIndex 4? PropertyBuffer: ?*const u8, PropertyBufferSize: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Get_Class_Registry_PropertyA( ClassGuid: ?*Guid, ulProperty: u32, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Get_Class_Registry_PropertyW( ClassGuid: ?*Guid, ulProperty: u32, pulRegDataType: ?*u32, // TODO: what to do with BytesParamIndex 4? Buffer: ?*anyopaque, pulLength: ?*u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CM_Set_Class_Registry_PropertyA( ClassGuid: ?*Guid, ulProperty: u32, // TODO: what to do with BytesParamIndex 3? Buffer: ?*anyopaque, ulLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows5.0' pub extern "CFGMGR32" fn CM_Set_Class_Registry_PropertyW( ClassGuid: ?*Guid, ulProperty: u32, // TODO: what to do with BytesParamIndex 3? Buffer: ?*anyopaque, ulLength: u32, ulFlags: u32, hMachine: isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; pub extern "CFGMGR32" fn CMP_WaitNoPendingInstallEvents( dwTimeout: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.0' pub extern "CFGMGR32" fn CM_Register_Notification( pFilter: ?*CM_NOTIFY_FILTER, pContext: ?*anyopaque, pCallback: ?PCM_NOTIFY_CALLBACK, pNotifyContext: ?*isize, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows8.0' pub extern "CFGMGR32" fn CM_Unregister_Notification( NotifyContext: ?HCMNOTIFICATION, ) callconv(@import("std").os.windows.WINAPI) CONFIGRET; // TODO: this type is limited to platform 'windows6.1' pub extern "CFGMGR32" fn CM_MapCrToWin32Err( CmReturnCode: CONFIGRET, DefaultErr: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows5.0' pub extern "newdev" fn UpdateDriverForPlugAndPlayDevicesA( hwndParent: ?HWND, HardwareId: ?[*:0]const u8, FullInfPath: ?[*:0]const u8, InstallFlags: u32, bRebootRequired: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows5.0' pub extern "newdev" fn UpdateDriverForPlugAndPlayDevicesW( hwndParent: ?HWND, HardwareId: ?[*:0]const u16, FullInfPath: ?[*:0]const u16, InstallFlags: u32, bRebootRequired: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "newdev" fn DiInstallDevice( hwndParent: ?HWND, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, DriverInfoData: ?*SP_DRVINFO_DATA_V2_A, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "newdev" fn DiInstallDriverW( hwndParent: ?HWND, InfPath: ?[*:0]const u16, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "newdev" fn DiInstallDriverA( hwndParent: ?HWND, InfPath: ?[*:0]const u8, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.1' pub extern "newdev" fn DiUninstallDevice( hwndParent: ?HWND, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.10240' pub extern "newdev" fn DiUninstallDriverW( hwndParent: ?HWND, InfPath: ?[*:0]const u16, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "newdev" fn DiUninstallDriverA( hwndParent: ?HWND, InfPath: ?[*:0]const u8, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "newdev" fn DiShowUpdateDevice( hwndParent: ?HWND, DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "newdev" fn DiRollbackDriver( DeviceInfoSet: ?*anyopaque, DeviceInfoData: ?*SP_DEVINFO_DATA, hwndParent: ?HWND, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; pub extern "newdev" fn DiShowUpdateDriver( hwndParent: ?HWND, FilePath: ?[*:0]const u16, Flags: u32, NeedReboot: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (206) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { pub const SP_ORIGINAL_FILE_INFO_ = thismodule.SP_ORIGINAL_FILE_INFO_A; pub const PSP_FILE_CALLBACK_ = thismodule.PSP_FILE_CALLBACK_A; pub const FILEPATHS_ = thismodule.FILEPATHS_A; pub const FILEPATHS_SIGNERINFO_ = thismodule.FILEPATHS_SIGNERINFO_A; pub const SOURCE_MEDIA_ = thismodule.SOURCE_MEDIA_A; pub const CABINET_INFO_ = thismodule.CABINET_INFO_A; pub const FILE_IN_CABINET_INFO_ = thismodule.FILE_IN_CABINET_INFO_A; pub const SP_REGISTER_CONTROL_STATUS = thismodule.SP_REGISTER_CONTROL_STATUSA; pub const SP_FILE_COPY_PARAMS_ = thismodule.SP_FILE_COPY_PARAMS_A; pub const SP_DEVICE_INTERFACE_DETAIL_DATA_ = thismodule.SP_DEVICE_INTERFACE_DETAIL_DATA_A; pub const SP_DEVINFO_LIST_DETAIL_DATA_ = thismodule.SP_DEVINFO_LIST_DETAIL_DATA_A; pub const SP_DEVINSTALL_PARAMS_ = thismodule.SP_DEVINSTALL_PARAMS_A; pub const SP_SELECTDEVICE_PARAMS_ = thismodule.SP_SELECTDEVICE_PARAMS_A; pub const SP_TROUBLESHOOTER_PARAMS_ = thismodule.SP_TROUBLESHOOTER_PARAMS_A; pub const SP_POWERMESSAGEWAKE_PARAMS_ = thismodule.SP_POWERMESSAGEWAKE_PARAMS_A; pub const SP_DRVINFO_DATA_V2_ = thismodule.SP_DRVINFO_DATA_V2_A; pub const SP_DRVINFO_DATA_V1_ = thismodule.SP_DRVINFO_DATA_V1_A; pub const SP_DRVINFO_DETAIL_DATA_ = thismodule.SP_DRVINFO_DETAIL_DATA_A; pub const SP_BACKUP_QUEUE_PARAMS_V2_ = thismodule.SP_BACKUP_QUEUE_PARAMS_V2_A; pub const SP_BACKUP_QUEUE_PARAMS_V1_ = thismodule.SP_BACKUP_QUEUE_PARAMS_V1_A; pub const SP_INF_SIGNER_INFO_V1_ = thismodule.SP_INF_SIGNER_INFO_V1_A; pub const SP_INF_SIGNER_INFO_V2_ = thismodule.SP_INF_SIGNER_INFO_V2_A; pub const CONFLICT_DETAILS_ = thismodule.CONFLICT_DETAILS_A; pub const HWProfileInfo_s = thismodule.HWProfileInfo_sA; pub const SetupGetInfInformation = thismodule.SetupGetInfInformationA; pub const SetupQueryInfFileInformation = thismodule.SetupQueryInfFileInformationA; pub const SetupQueryInfOriginalFileInformation = thismodule.SetupQueryInfOriginalFileInformationA; pub const SetupQueryInfVersionInformation = thismodule.SetupQueryInfVersionInformationA; pub const SetupGetInfDriverStoreLocation = thismodule.SetupGetInfDriverStoreLocationA; pub const SetupGetInfPublishedName = thismodule.SetupGetInfPublishedNameA; pub const SetupGetInfFileList = thismodule.SetupGetInfFileListA; pub const SetupOpenInfFile = thismodule.SetupOpenInfFileA; pub const SetupOpenAppendInfFile = thismodule.SetupOpenAppendInfFileA; pub const SetupFindFirstLine = thismodule.SetupFindFirstLineA; pub const SetupFindNextMatchLine = thismodule.SetupFindNextMatchLineA; pub const SetupGetLineByIndex = thismodule.SetupGetLineByIndexA; pub const SetupGetLineCount = thismodule.SetupGetLineCountA; pub const SetupGetLineText = thismodule.SetupGetLineTextA; pub const SetupGetStringField = thismodule.SetupGetStringFieldA; pub const SetupGetMultiSzField = thismodule.SetupGetMultiSzFieldA; pub const SetupGetFileCompressionInfo = thismodule.SetupGetFileCompressionInfoA; pub const SetupGetFileCompressionInfoEx = thismodule.SetupGetFileCompressionInfoExA; pub const SetupDecompressOrCopyFile = thismodule.SetupDecompressOrCopyFileA; pub const SetupGetSourceFileLocation = thismodule.SetupGetSourceFileLocationA; pub const SetupGetSourceFileSize = thismodule.SetupGetSourceFileSizeA; pub const SetupGetTargetPath = thismodule.SetupGetTargetPathA; pub const SetupSetSourceList = thismodule.SetupSetSourceListA; pub const SetupAddToSourceList = thismodule.SetupAddToSourceListA; pub const SetupRemoveFromSourceList = thismodule.SetupRemoveFromSourceListA; pub const SetupQuerySourceList = thismodule.SetupQuerySourceListA; pub const SetupFreeSourceList = thismodule.SetupFreeSourceListA; pub const SetupPromptForDisk = thismodule.SetupPromptForDiskA; pub const SetupCopyError = thismodule.SetupCopyErrorA; pub const SetupRenameError = thismodule.SetupRenameErrorA; pub const SetupDeleteError = thismodule.SetupDeleteErrorA; pub const SetupBackupError = thismodule.SetupBackupErrorA; pub const SetupSetDirectoryId = thismodule.SetupSetDirectoryIdA; pub const SetupSetDirectoryIdEx = thismodule.SetupSetDirectoryIdExA; pub const SetupGetSourceInfo = thismodule.SetupGetSourceInfoA; pub const SetupInstallFile = thismodule.SetupInstallFileA; pub const SetupInstallFileEx = thismodule.SetupInstallFileExA; pub const SetupSetFileQueueAlternatePlatform = thismodule.SetupSetFileQueueAlternatePlatformA; pub const SetupSetPlatformPathOverride = thismodule.SetupSetPlatformPathOverrideA; pub const SetupQueueCopy = thismodule.SetupQueueCopyA; pub const SetupQueueCopyIndirect = thismodule.SetupQueueCopyIndirectA; pub const SetupQueueDefaultCopy = thismodule.SetupQueueDefaultCopyA; pub const SetupQueueCopySection = thismodule.SetupQueueCopySectionA; pub const SetupQueueDelete = thismodule.SetupQueueDeleteA; pub const SetupQueueDeleteSection = thismodule.SetupQueueDeleteSectionA; pub const SetupQueueRename = thismodule.SetupQueueRenameA; pub const SetupQueueRenameSection = thismodule.SetupQueueRenameSectionA; pub const SetupCommitFileQueue = thismodule.SetupCommitFileQueueA; pub const SetupScanFileQueue = thismodule.SetupScanFileQueueA; pub const SetupCopyOEMInf = thismodule.SetupCopyOEMInfA; pub const SetupUninstallOEMInf = thismodule.SetupUninstallOEMInfA; pub const SetupCreateDiskSpaceList = thismodule.SetupCreateDiskSpaceListA; pub const SetupDuplicateDiskSpaceList = thismodule.SetupDuplicateDiskSpaceListA; pub const SetupQueryDrivesInDiskSpaceList = thismodule.SetupQueryDrivesInDiskSpaceListA; pub const SetupQuerySpaceRequiredOnDrive = thismodule.SetupQuerySpaceRequiredOnDriveA; pub const SetupAdjustDiskSpaceList = thismodule.SetupAdjustDiskSpaceListA; pub const SetupAddToDiskSpaceList = thismodule.SetupAddToDiskSpaceListA; pub const SetupAddSectionToDiskSpaceList = thismodule.SetupAddSectionToDiskSpaceListA; pub const SetupAddInstallSectionToDiskSpaceList = thismodule.SetupAddInstallSectionToDiskSpaceListA; pub const SetupRemoveFromDiskSpaceList = thismodule.SetupRemoveFromDiskSpaceListA; pub const SetupRemoveSectionFromDiskSpaceList = thismodule.SetupRemoveSectionFromDiskSpaceListA; pub const SetupRemoveInstallSectionFromDiskSpaceList = thismodule.SetupRemoveInstallSectionFromDiskSpaceListA; pub const SetupIterateCabinet = thismodule.SetupIterateCabinetA; pub const SetupDefaultQueueCallback = thismodule.SetupDefaultQueueCallbackA; pub const SetupInstallFromInfSection = thismodule.SetupInstallFromInfSectionA; pub const SetupInstallFilesFromInfSection = thismodule.SetupInstallFilesFromInfSectionA; pub const SetupInstallServicesFromInfSection = thismodule.SetupInstallServicesFromInfSectionA; pub const SetupInstallServicesFromInfSectionEx = thismodule.SetupInstallServicesFromInfSectionExA; pub const InstallHinfSection = thismodule.InstallHinfSectionA; pub const SetupInitializeFileLog = thismodule.SetupInitializeFileLogA; pub const SetupLogFile = thismodule.SetupLogFileA; pub const SetupRemoveFileLogEntry = thismodule.SetupRemoveFileLogEntryA; pub const SetupQueryFileLog = thismodule.SetupQueryFileLogA; pub const SetupLogError = thismodule.SetupLogErrorA; pub const SetupGetBackupInformation = thismodule.SetupGetBackupInformationA; pub const SetupPrepareQueueForRestore = thismodule.SetupPrepareQueueForRestoreA; pub const SetupDiCreateDeviceInfoListEx = thismodule.SetupDiCreateDeviceInfoListExA; pub const SetupDiGetDeviceInfoListDetail = thismodule.SetupDiGetDeviceInfoListDetailA; pub const SetupDiCreateDeviceInfo = thismodule.SetupDiCreateDeviceInfoA; pub const SetupDiOpenDeviceInfo = thismodule.SetupDiOpenDeviceInfoA; pub const SetupDiGetDeviceInstanceId = thismodule.SetupDiGetDeviceInstanceIdA; pub const SetupDiCreateDeviceInterface = thismodule.SetupDiCreateDeviceInterfaceA; pub const SetupDiOpenDeviceInterface = thismodule.SetupDiOpenDeviceInterfaceA; pub const SetupDiGetDeviceInterfaceDetail = thismodule.SetupDiGetDeviceInterfaceDetailA; pub const SetupDiEnumDriverInfo = thismodule.SetupDiEnumDriverInfoA; pub const SetupDiGetSelectedDriver = thismodule.SetupDiGetSelectedDriverA; pub const SetupDiSetSelectedDriver = thismodule.SetupDiSetSelectedDriverA; pub const SetupDiGetDriverInfoDetail = thismodule.SetupDiGetDriverInfoDetailA; pub const SetupDiGetClassDevs = thismodule.SetupDiGetClassDevsA; pub const SetupDiGetClassDevsEx = thismodule.SetupDiGetClassDevsExA; pub const SetupDiGetINFClass = thismodule.SetupDiGetINFClassA; pub const SetupDiBuildClassInfoListEx = thismodule.SetupDiBuildClassInfoListExA; pub const SetupDiGetClassDescription = thismodule.SetupDiGetClassDescriptionA; pub const SetupDiGetClassDescriptionEx = thismodule.SetupDiGetClassDescriptionExA; pub const SetupDiInstallClass = thismodule.SetupDiInstallClassA; pub const SetupDiInstallClassEx = thismodule.SetupDiInstallClassExA; pub const SetupDiOpenClassRegKeyEx = thismodule.SetupDiOpenClassRegKeyExA; pub const SetupDiCreateDeviceInterfaceRegKey = thismodule.SetupDiCreateDeviceInterfaceRegKeyA; pub const SetupDiCreateDevRegKey = thismodule.SetupDiCreateDevRegKeyA; pub const SetupDiGetHwProfileListEx = thismodule.SetupDiGetHwProfileListExA; pub const SetupDiGetDeviceRegistryProperty = thismodule.SetupDiGetDeviceRegistryPropertyA; pub const SetupDiGetClassRegistryProperty = thismodule.SetupDiGetClassRegistryPropertyA; pub const SetupDiSetDeviceRegistryProperty = thismodule.SetupDiSetDeviceRegistryPropertyA; pub const SetupDiSetClassRegistryProperty = thismodule.SetupDiSetClassRegistryPropertyA; pub const SetupDiGetDeviceInstallParams = thismodule.SetupDiGetDeviceInstallParamsA; pub const SetupDiGetClassInstallParams = thismodule.SetupDiGetClassInstallParamsA; pub const SetupDiSetDeviceInstallParams = thismodule.SetupDiSetDeviceInstallParamsA; pub const SetupDiSetClassInstallParams = thismodule.SetupDiSetClassInstallParamsA; pub const SetupDiGetDriverInstallParams = thismodule.SetupDiGetDriverInstallParamsA; pub const SetupDiSetDriverInstallParams = thismodule.SetupDiSetDriverInstallParamsA; pub const SetupDiGetClassImageListEx = thismodule.SetupDiGetClassImageListExA; pub const SetupDiGetClassDevPropertySheets = thismodule.SetupDiGetClassDevPropertySheetsA; pub const SetupDiClassNameFromGuid = thismodule.SetupDiClassNameFromGuidA; pub const SetupDiClassNameFromGuidEx = thismodule.SetupDiClassNameFromGuidExA; pub const SetupDiClassGuidsFromName = thismodule.SetupDiClassGuidsFromNameA; pub const SetupDiClassGuidsFromNameEx = thismodule.SetupDiClassGuidsFromNameExA; pub const SetupDiGetHwProfileFriendlyName = thismodule.SetupDiGetHwProfileFriendlyNameA; pub const SetupDiGetHwProfileFriendlyNameEx = thismodule.SetupDiGetHwProfileFriendlyNameExA; pub const SetupDiGetActualModelsSection = thismodule.SetupDiGetActualModelsSectionA; pub const SetupDiGetActualSectionToInstall = thismodule.SetupDiGetActualSectionToInstallA; pub const SetupDiGetActualSectionToInstallEx = thismodule.SetupDiGetActualSectionToInstallExA; pub const SetupEnumInfSections = thismodule.SetupEnumInfSectionsA; pub const SetupVerifyInfFile = thismodule.SetupVerifyInfFileA; pub const SetupDiGetCustomDeviceProperty = thismodule.SetupDiGetCustomDevicePropertyA; pub const SetupConfigureWmiFromInfSection = thismodule.SetupConfigureWmiFromInfSectionA; pub const CM_Add_ID = thismodule.CM_Add_IDA; pub const CM_Add_ID_Ex = thismodule.CM_Add_ID_ExA; pub const CM_Connect_Machine = thismodule.CM_Connect_MachineA; pub const CM_Create_DevNode = thismodule.CM_Create_DevNodeA; pub const CM_Create_DevNode_Ex = thismodule.CM_Create_DevNode_ExA; pub const CM_Enumerate_Enumerators = thismodule.CM_Enumerate_EnumeratorsA; pub const CM_Enumerate_Enumerators_Ex = thismodule.CM_Enumerate_Enumerators_ExA; pub const CM_Get_Class_Name = thismodule.CM_Get_Class_NameA; pub const CM_Get_Class_Name_Ex = thismodule.CM_Get_Class_Name_ExA; pub const CM_Get_Class_Key_Name = thismodule.CM_Get_Class_Key_NameA; pub const CM_Get_Class_Key_Name_Ex = thismodule.CM_Get_Class_Key_Name_ExA; pub const CM_Get_Device_ID = thismodule.CM_Get_Device_IDA; pub const CM_Get_Device_ID_Ex = thismodule.CM_Get_Device_ID_ExA; pub const CM_Get_Device_ID_List = thismodule.CM_Get_Device_ID_ListA; pub const CM_Get_Device_ID_List_Ex = thismodule.CM_Get_Device_ID_List_ExA; pub const CM_Get_Device_ID_List_Size = thismodule.CM_Get_Device_ID_List_SizeA; pub const CM_Get_Device_ID_List_Size_Ex = thismodule.CM_Get_Device_ID_List_Size_ExA; pub const CM_Get_DevNode_Registry_Property = thismodule.CM_Get_DevNode_Registry_PropertyA; pub const CM_Get_DevNode_Registry_Property_Ex = thismodule.CM_Get_DevNode_Registry_Property_ExA; pub const CM_Get_DevNode_Custom_Property = thismodule.CM_Get_DevNode_Custom_PropertyA; pub const CM_Get_DevNode_Custom_Property_Ex = thismodule.CM_Get_DevNode_Custom_Property_ExA; pub const CM_Get_Hardware_Profile_Info = thismodule.CM_Get_Hardware_Profile_InfoA; pub const CM_Get_Hardware_Profile_Info_Ex = thismodule.CM_Get_Hardware_Profile_Info_ExA; pub const CM_Get_HW_Prof_Flags = thismodule.CM_Get_HW_Prof_FlagsA; pub const CM_Get_HW_Prof_Flags_Ex = thismodule.CM_Get_HW_Prof_Flags_ExA; pub const CM_Get_Device_Interface_Alias = thismodule.CM_Get_Device_Interface_AliasA; pub const CM_Get_Device_Interface_Alias_Ex = thismodule.CM_Get_Device_Interface_Alias_ExA; pub const CM_Get_Device_Interface_List = thismodule.CM_Get_Device_Interface_ListA; pub const CM_Get_Device_Interface_List_Ex = thismodule.CM_Get_Device_Interface_List_ExA; pub const CM_Get_Device_Interface_List_Size = thismodule.CM_Get_Device_Interface_List_SizeA; pub const CM_Get_Device_Interface_List_Size_Ex = thismodule.CM_Get_Device_Interface_List_Size_ExA; pub const CM_Locate_DevNode = thismodule.CM_Locate_DevNodeA; pub const CM_Locate_DevNode_Ex = thismodule.CM_Locate_DevNode_ExA; pub const CM_Open_Class_Key = thismodule.CM_Open_Class_KeyA; pub const CM_Open_Class_Key_Ex = thismodule.CM_Open_Class_Key_ExA; pub const CM_Open_Device_Interface_Key = thismodule.CM_Open_Device_Interface_KeyA; pub const CM_Open_Device_Interface_Key_Ex = thismodule.CM_Open_Device_Interface_Key_ExA; pub const CM_Delete_Device_Interface_Key = thismodule.CM_Delete_Device_Interface_KeyA; pub const CM_Delete_Device_Interface_Key_Ex = thismodule.CM_Delete_Device_Interface_Key_ExA; pub const CM_Query_And_Remove_SubTree = thismodule.CM_Query_And_Remove_SubTreeA; pub const CM_Query_And_Remove_SubTree_Ex = thismodule.CM_Query_And_Remove_SubTree_ExA; pub const CM_Request_Device_Eject = thismodule.CM_Request_Device_EjectA; pub const CM_Request_Device_Eject_Ex = thismodule.CM_Request_Device_Eject_ExA; pub const CM_Register_Device_Interface = thismodule.CM_Register_Device_InterfaceA; pub const CM_Register_Device_Interface_Ex = thismodule.CM_Register_Device_Interface_ExA; pub const CM_Unregister_Device_Interface = thismodule.CM_Unregister_Device_InterfaceA; pub const CM_Unregister_Device_Interface_Ex = thismodule.CM_Unregister_Device_Interface_ExA; pub const CM_Set_DevNode_Registry_Property = thismodule.CM_Set_DevNode_Registry_PropertyA; pub const CM_Set_DevNode_Registry_Property_Ex = thismodule.CM_Set_DevNode_Registry_Property_ExA; pub const CM_Set_HW_Prof_Flags = thismodule.CM_Set_HW_Prof_FlagsA; pub const CM_Set_HW_Prof_Flags_Ex = thismodule.CM_Set_HW_Prof_Flags_ExA; pub const CM_Get_Resource_Conflict_Details = thismodule.CM_Get_Resource_Conflict_DetailsA; pub const CM_Get_Class_Registry_Property = thismodule.CM_Get_Class_Registry_PropertyA; pub const CM_Set_Class_Registry_Property = thismodule.CM_Set_Class_Registry_PropertyA; pub const UpdateDriverForPlugAndPlayDevices = thismodule.UpdateDriverForPlugAndPlayDevicesA; pub const DiInstallDriver = thismodule.DiInstallDriverA; pub const DiUninstallDriver = thismodule.DiUninstallDriverA; }, .wide => struct { pub const SP_ORIGINAL_FILE_INFO_ = thismodule.SP_ORIGINAL_FILE_INFO_W; pub const PSP_FILE_CALLBACK_ = thismodule.PSP_FILE_CALLBACK_W; pub const FILEPATHS_ = thismodule.FILEPATHS_W; pub const FILEPATHS_SIGNERINFO_ = thismodule.FILEPATHS_SIGNERINFO_W; pub const SOURCE_MEDIA_ = thismodule.SOURCE_MEDIA_W; pub const CABINET_INFO_ = thismodule.CABINET_INFO_W; pub const FILE_IN_CABINET_INFO_ = thismodule.FILE_IN_CABINET_INFO_W; pub const SP_REGISTER_CONTROL_STATUS = thismodule.SP_REGISTER_CONTROL_STATUSW; pub const SP_FILE_COPY_PARAMS_ = thismodule.SP_FILE_COPY_PARAMS_W; pub const SP_DEVICE_INTERFACE_DETAIL_DATA_ = thismodule.SP_DEVICE_INTERFACE_DETAIL_DATA_W; pub const SP_DEVINFO_LIST_DETAIL_DATA_ = thismodule.SP_DEVINFO_LIST_DETAIL_DATA_W; pub const SP_DEVINSTALL_PARAMS_ = thismodule.SP_DEVINSTALL_PARAMS_W; pub const SP_SELECTDEVICE_PARAMS_ = thismodule.SP_SELECTDEVICE_PARAMS_W; pub const SP_TROUBLESHOOTER_PARAMS_ = thismodule.SP_TROUBLESHOOTER_PARAMS_W; pub const SP_POWERMESSAGEWAKE_PARAMS_ = thismodule.SP_POWERMESSAGEWAKE_PARAMS_W; pub const SP_DRVINFO_DATA_V2_ = thismodule.SP_DRVINFO_DATA_V2_W; pub const SP_DRVINFO_DATA_V1_ = thismodule.SP_DRVINFO_DATA_V1_W; pub const SP_DRVINFO_DETAIL_DATA_ = thismodule.SP_DRVINFO_DETAIL_DATA_W; pub const SP_BACKUP_QUEUE_PARAMS_V2_ = thismodule.SP_BACKUP_QUEUE_PARAMS_V2_W; pub const SP_BACKUP_QUEUE_PARAMS_V1_ = thismodule.SP_BACKUP_QUEUE_PARAMS_V1_W; pub const SP_INF_SIGNER_INFO_V1_ = thismodule.SP_INF_SIGNER_INFO_V1_W; pub const SP_INF_SIGNER_INFO_V2_ = thismodule.SP_INF_SIGNER_INFO_V2_W; pub const CONFLICT_DETAILS_ = thismodule.CONFLICT_DETAILS_W; pub const HWProfileInfo_s = thismodule.HWProfileInfo_sW; pub const SetupGetInfInformation = thismodule.SetupGetInfInformationW; pub const SetupQueryInfFileInformation = thismodule.SetupQueryInfFileInformationW; pub const SetupQueryInfOriginalFileInformation = thismodule.SetupQueryInfOriginalFileInformationW; pub const SetupQueryInfVersionInformation = thismodule.SetupQueryInfVersionInformationW; pub const SetupGetInfDriverStoreLocation = thismodule.SetupGetInfDriverStoreLocationW; pub const SetupGetInfPublishedName = thismodule.SetupGetInfPublishedNameW; pub const SetupGetInfFileList = thismodule.SetupGetInfFileListW; pub const SetupOpenInfFile = thismodule.SetupOpenInfFileW; pub const SetupOpenAppendInfFile = thismodule.SetupOpenAppendInfFileW; pub const SetupFindFirstLine = thismodule.SetupFindFirstLineW; pub const SetupFindNextMatchLine = thismodule.SetupFindNextMatchLineW; pub const SetupGetLineByIndex = thismodule.SetupGetLineByIndexW; pub const SetupGetLineCount = thismodule.SetupGetLineCountW; pub const SetupGetLineText = thismodule.SetupGetLineTextW; pub const SetupGetStringField = thismodule.SetupGetStringFieldW; pub const SetupGetMultiSzField = thismodule.SetupGetMultiSzFieldW; pub const SetupGetFileCompressionInfo = thismodule.SetupGetFileCompressionInfoW; pub const SetupGetFileCompressionInfoEx = thismodule.SetupGetFileCompressionInfoExW; pub const SetupDecompressOrCopyFile = thismodule.SetupDecompressOrCopyFileW; pub const SetupGetSourceFileLocation = thismodule.SetupGetSourceFileLocationW; pub const SetupGetSourceFileSize = thismodule.SetupGetSourceFileSizeW; pub const SetupGetTargetPath = thismodule.SetupGetTargetPathW; pub const SetupSetSourceList = thismodule.SetupSetSourceListW; pub const SetupAddToSourceList = thismodule.SetupAddToSourceListW; pub const SetupRemoveFromSourceList = thismodule.SetupRemoveFromSourceListW; pub const SetupQuerySourceList = thismodule.SetupQuerySourceListW; pub const SetupFreeSourceList = thismodule.SetupFreeSourceListW; pub const SetupPromptForDisk = thismodule.SetupPromptForDiskW; pub const SetupCopyError = thismodule.SetupCopyErrorW; pub const SetupRenameError = thismodule.SetupRenameErrorW; pub const SetupDeleteError = thismodule.SetupDeleteErrorW; pub const SetupBackupError = thismodule.SetupBackupErrorW; pub const SetupSetDirectoryId = thismodule.SetupSetDirectoryIdW; pub const SetupSetDirectoryIdEx = thismodule.SetupSetDirectoryIdExW; pub const SetupGetSourceInfo = thismodule.SetupGetSourceInfoW; pub const SetupInstallFile = thismodule.SetupInstallFileW; pub const SetupInstallFileEx = thismodule.SetupInstallFileExW; pub const SetupSetFileQueueAlternatePlatform = thismodule.SetupSetFileQueueAlternatePlatformW; pub const SetupSetPlatformPathOverride = thismodule.SetupSetPlatformPathOverrideW; pub const SetupQueueCopy = thismodule.SetupQueueCopyW; pub const SetupQueueCopyIndirect = thismodule.SetupQueueCopyIndirectW; pub const SetupQueueDefaultCopy = thismodule.SetupQueueDefaultCopyW; pub const SetupQueueCopySection = thismodule.SetupQueueCopySectionW; pub const SetupQueueDelete = thismodule.SetupQueueDeleteW; pub const SetupQueueDeleteSection = thismodule.SetupQueueDeleteSectionW; pub const SetupQueueRename = thismodule.SetupQueueRenameW; pub const SetupQueueRenameSection = thismodule.SetupQueueRenameSectionW; pub const SetupCommitFileQueue = thismodule.SetupCommitFileQueueW; pub const SetupScanFileQueue = thismodule.SetupScanFileQueueW; pub const SetupCopyOEMInf = thismodule.SetupCopyOEMInfW; pub const SetupUninstallOEMInf = thismodule.SetupUninstallOEMInfW; pub const SetupCreateDiskSpaceList = thismodule.SetupCreateDiskSpaceListW; pub const SetupDuplicateDiskSpaceList = thismodule.SetupDuplicateDiskSpaceListW; pub const SetupQueryDrivesInDiskSpaceList = thismodule.SetupQueryDrivesInDiskSpaceListW; pub const SetupQuerySpaceRequiredOnDrive = thismodule.SetupQuerySpaceRequiredOnDriveW; pub const SetupAdjustDiskSpaceList = thismodule.SetupAdjustDiskSpaceListW; pub const SetupAddToDiskSpaceList = thismodule.SetupAddToDiskSpaceListW; pub const SetupAddSectionToDiskSpaceList = thismodule.SetupAddSectionToDiskSpaceListW; pub const SetupAddInstallSectionToDiskSpaceList = thismodule.SetupAddInstallSectionToDiskSpaceListW; pub const SetupRemoveFromDiskSpaceList = thismodule.SetupRemoveFromDiskSpaceListW; pub const SetupRemoveSectionFromDiskSpaceList = thismodule.SetupRemoveSectionFromDiskSpaceListW; pub const SetupRemoveInstallSectionFromDiskSpaceList = thismodule.SetupRemoveInstallSectionFromDiskSpaceListW; pub const SetupIterateCabinet = thismodule.SetupIterateCabinetW; pub const SetupDefaultQueueCallback = thismodule.SetupDefaultQueueCallbackW; pub const SetupInstallFromInfSection = thismodule.SetupInstallFromInfSectionW; pub const SetupInstallFilesFromInfSection = thismodule.SetupInstallFilesFromInfSectionW; pub const SetupInstallServicesFromInfSection = thismodule.SetupInstallServicesFromInfSectionW; pub const SetupInstallServicesFromInfSectionEx = thismodule.SetupInstallServicesFromInfSectionExW; pub const InstallHinfSection = thismodule.InstallHinfSectionW; pub const SetupInitializeFileLog = thismodule.SetupInitializeFileLogW; pub const SetupLogFile = thismodule.SetupLogFileW; pub const SetupRemoveFileLogEntry = thismodule.SetupRemoveFileLogEntryW; pub const SetupQueryFileLog = thismodule.SetupQueryFileLogW; pub const SetupLogError = thismodule.SetupLogErrorW; pub const SetupGetBackupInformation = thismodule.SetupGetBackupInformationW; pub const SetupPrepareQueueForRestore = thismodule.SetupPrepareQueueForRestoreW; pub const SetupDiCreateDeviceInfoListEx = thismodule.SetupDiCreateDeviceInfoListExW; pub const SetupDiGetDeviceInfoListDetail = thismodule.SetupDiGetDeviceInfoListDetailW; pub const SetupDiCreateDeviceInfo = thismodule.SetupDiCreateDeviceInfoW; pub const SetupDiOpenDeviceInfo = thismodule.SetupDiOpenDeviceInfoW; pub const SetupDiGetDeviceInstanceId = thismodule.SetupDiGetDeviceInstanceIdW; pub const SetupDiCreateDeviceInterface = thismodule.SetupDiCreateDeviceInterfaceW; pub const SetupDiOpenDeviceInterface = thismodule.SetupDiOpenDeviceInterfaceW; pub const SetupDiGetDeviceInterfaceDetail = thismodule.SetupDiGetDeviceInterfaceDetailW; pub const SetupDiEnumDriverInfo = thismodule.SetupDiEnumDriverInfoW; pub const SetupDiGetSelectedDriver = thismodule.SetupDiGetSelectedDriverW; pub const SetupDiSetSelectedDriver = thismodule.SetupDiSetSelectedDriverW; pub const SetupDiGetDriverInfoDetail = thismodule.SetupDiGetDriverInfoDetailW; pub const SetupDiGetClassDevs = thismodule.SetupDiGetClassDevsW; pub const SetupDiGetClassDevsEx = thismodule.SetupDiGetClassDevsExW; pub const SetupDiGetINFClass = thismodule.SetupDiGetINFClassW; pub const SetupDiBuildClassInfoListEx = thismodule.SetupDiBuildClassInfoListExW; pub const SetupDiGetClassDescription = thismodule.SetupDiGetClassDescriptionW; pub const SetupDiGetClassDescriptionEx = thismodule.SetupDiGetClassDescriptionExW; pub const SetupDiInstallClass = thismodule.SetupDiInstallClassW; pub const SetupDiInstallClassEx = thismodule.SetupDiInstallClassExW; pub const SetupDiOpenClassRegKeyEx = thismodule.SetupDiOpenClassRegKeyExW; pub const SetupDiCreateDeviceInterfaceRegKey = thismodule.SetupDiCreateDeviceInterfaceRegKeyW; pub const SetupDiCreateDevRegKey = thismodule.SetupDiCreateDevRegKeyW; pub const SetupDiGetHwProfileListEx = thismodule.SetupDiGetHwProfileListExW; pub const SetupDiGetDeviceRegistryProperty = thismodule.SetupDiGetDeviceRegistryPropertyW; pub const SetupDiGetClassRegistryProperty = thismodule.SetupDiGetClassRegistryPropertyW; pub const SetupDiSetDeviceRegistryProperty = thismodule.SetupDiSetDeviceRegistryPropertyW; pub const SetupDiSetClassRegistryProperty = thismodule.SetupDiSetClassRegistryPropertyW; pub const SetupDiGetDeviceInstallParams = thismodule.SetupDiGetDeviceInstallParamsW; pub const SetupDiGetClassInstallParams = thismodule.SetupDiGetClassInstallParamsW; pub const SetupDiSetDeviceInstallParams = thismodule.SetupDiSetDeviceInstallParamsW; pub const SetupDiSetClassInstallParams = thismodule.SetupDiSetClassInstallParamsW; pub const SetupDiGetDriverInstallParams = thismodule.SetupDiGetDriverInstallParamsW; pub const SetupDiSetDriverInstallParams = thismodule.SetupDiSetDriverInstallParamsW; pub const SetupDiGetClassImageListEx = thismodule.SetupDiGetClassImageListExW; pub const SetupDiGetClassDevPropertySheets = thismodule.SetupDiGetClassDevPropertySheetsW; pub const SetupDiClassNameFromGuid = thismodule.SetupDiClassNameFromGuidW; pub const SetupDiClassNameFromGuidEx = thismodule.SetupDiClassNameFromGuidExW; pub const SetupDiClassGuidsFromName = thismodule.SetupDiClassGuidsFromNameW; pub const SetupDiClassGuidsFromNameEx = thismodule.SetupDiClassGuidsFromNameExW; pub const SetupDiGetHwProfileFriendlyName = thismodule.SetupDiGetHwProfileFriendlyNameW; pub const SetupDiGetHwProfileFriendlyNameEx = thismodule.SetupDiGetHwProfileFriendlyNameExW; pub const SetupDiGetActualModelsSection = thismodule.SetupDiGetActualModelsSectionW; pub const SetupDiGetActualSectionToInstall = thismodule.SetupDiGetActualSectionToInstallW; pub const SetupDiGetActualSectionToInstallEx = thismodule.SetupDiGetActualSectionToInstallExW; pub const SetupEnumInfSections = thismodule.SetupEnumInfSectionsW; pub const SetupVerifyInfFile = thismodule.SetupVerifyInfFileW; pub const SetupDiGetCustomDeviceProperty = thismodule.SetupDiGetCustomDevicePropertyW; pub const SetupConfigureWmiFromInfSection = thismodule.SetupConfigureWmiFromInfSectionW; pub const CM_Add_ID = thismodule.CM_Add_IDW; pub const CM_Add_ID_Ex = thismodule.CM_Add_ID_ExW; pub const CM_Connect_Machine = thismodule.CM_Connect_MachineW; pub const CM_Create_DevNode = thismodule.CM_Create_DevNodeW; pub const CM_Create_DevNode_Ex = thismodule.CM_Create_DevNode_ExW; pub const CM_Enumerate_Enumerators = thismodule.CM_Enumerate_EnumeratorsW; pub const CM_Enumerate_Enumerators_Ex = thismodule.CM_Enumerate_Enumerators_ExW; pub const CM_Get_Class_Name = thismodule.CM_Get_Class_NameW; pub const CM_Get_Class_Name_Ex = thismodule.CM_Get_Class_Name_ExW; pub const CM_Get_Class_Key_Name = thismodule.CM_Get_Class_Key_NameW; pub const CM_Get_Class_Key_Name_Ex = thismodule.CM_Get_Class_Key_Name_ExW; pub const CM_Get_Device_ID = thismodule.CM_Get_Device_IDW; pub const CM_Get_Device_ID_Ex = thismodule.CM_Get_Device_ID_ExW; pub const CM_Get_Device_ID_List = thismodule.CM_Get_Device_ID_ListW; pub const CM_Get_Device_ID_List_Ex = thismodule.CM_Get_Device_ID_List_ExW; pub const CM_Get_Device_ID_List_Size = thismodule.CM_Get_Device_ID_List_SizeW; pub const CM_Get_Device_ID_List_Size_Ex = thismodule.CM_Get_Device_ID_List_Size_ExW; pub const CM_Get_DevNode_Registry_Property = thismodule.CM_Get_DevNode_Registry_PropertyW; pub const CM_Get_DevNode_Registry_Property_Ex = thismodule.CM_Get_DevNode_Registry_Property_ExW; pub const CM_Get_DevNode_Custom_Property = thismodule.CM_Get_DevNode_Custom_PropertyW; pub const CM_Get_DevNode_Custom_Property_Ex = thismodule.CM_Get_DevNode_Custom_Property_ExW; pub const CM_Get_Hardware_Profile_Info = thismodule.CM_Get_Hardware_Profile_InfoW; pub const CM_Get_Hardware_Profile_Info_Ex = thismodule.CM_Get_Hardware_Profile_Info_ExW; pub const CM_Get_HW_Prof_Flags = thismodule.CM_Get_HW_Prof_FlagsW; pub const CM_Get_HW_Prof_Flags_Ex = thismodule.CM_Get_HW_Prof_Flags_ExW; pub const CM_Get_Device_Interface_Alias = thismodule.CM_Get_Device_Interface_AliasW; pub const CM_Get_Device_Interface_Alias_Ex = thismodule.CM_Get_Device_Interface_Alias_ExW; pub const CM_Get_Device_Interface_List = thismodule.CM_Get_Device_Interface_ListW; pub const CM_Get_Device_Interface_List_Ex = thismodule.CM_Get_Device_Interface_List_ExW; pub const CM_Get_Device_Interface_List_Size = thismodule.CM_Get_Device_Interface_List_SizeW; pub const CM_Get_Device_Interface_List_Size_Ex = thismodule.CM_Get_Device_Interface_List_Size_ExW; pub const CM_Locate_DevNode = thismodule.CM_Locate_DevNodeW; pub const CM_Locate_DevNode_Ex = thismodule.CM_Locate_DevNode_ExW; pub const CM_Open_Class_Key = thismodule.CM_Open_Class_KeyW; pub const CM_Open_Class_Key_Ex = thismodule.CM_Open_Class_Key_ExW; pub const CM_Open_Device_Interface_Key = thismodule.CM_Open_Device_Interface_KeyW; pub const CM_Open_Device_Interface_Key_Ex = thismodule.CM_Open_Device_Interface_Key_ExW; pub const CM_Delete_Device_Interface_Key = thismodule.CM_Delete_Device_Interface_KeyW; pub const CM_Delete_Device_Interface_Key_Ex = thismodule.CM_Delete_Device_Interface_Key_ExW; pub const CM_Query_And_Remove_SubTree = thismodule.CM_Query_And_Remove_SubTreeW; pub const CM_Query_And_Remove_SubTree_Ex = thismodule.CM_Query_And_Remove_SubTree_ExW; pub const CM_Request_Device_Eject = thismodule.CM_Request_Device_EjectW; pub const CM_Request_Device_Eject_Ex = thismodule.CM_Request_Device_Eject_ExW; pub const CM_Register_Device_Interface = thismodule.CM_Register_Device_InterfaceW; pub const CM_Register_Device_Interface_Ex = thismodule.CM_Register_Device_Interface_ExW; pub const CM_Unregister_Device_Interface = thismodule.CM_Unregister_Device_InterfaceW; pub const CM_Unregister_Device_Interface_Ex = thismodule.CM_Unregister_Device_Interface_ExW; pub const CM_Set_DevNode_Registry_Property = thismodule.CM_Set_DevNode_Registry_PropertyW; pub const CM_Set_DevNode_Registry_Property_Ex = thismodule.CM_Set_DevNode_Registry_Property_ExW; pub const CM_Set_HW_Prof_Flags = thismodule.CM_Set_HW_Prof_FlagsW; pub const CM_Set_HW_Prof_Flags_Ex = thismodule.CM_Set_HW_Prof_Flags_ExW; pub const CM_Get_Resource_Conflict_Details = thismodule.CM_Get_Resource_Conflict_DetailsW; pub const CM_Get_Class_Registry_Property = thismodule.CM_Get_Class_Registry_PropertyW; pub const CM_Set_Class_Registry_Property = thismodule.CM_Set_Class_Registry_PropertyW; pub const UpdateDriverForPlugAndPlayDevices = thismodule.UpdateDriverForPlugAndPlayDevicesW; pub const DiInstallDriver = thismodule.DiInstallDriverW; pub const DiUninstallDriver = thismodule.DiUninstallDriverW; }, .unspecified => if (@import("builtin").is_test) struct { pub const SP_ORIGINAL_FILE_INFO_ = *opaque{}; pub const PSP_FILE_CALLBACK_ = *opaque{}; pub const FILEPATHS_ = *opaque{}; pub const FILEPATHS_SIGNERINFO_ = *opaque{}; pub const SOURCE_MEDIA_ = *opaque{}; pub const CABINET_INFO_ = *opaque{}; pub const FILE_IN_CABINET_INFO_ = *opaque{}; pub const SP_REGISTER_CONTROL_STATUS = *opaque{}; pub const SP_FILE_COPY_PARAMS_ = *opaque{}; pub const SP_DEVICE_INTERFACE_DETAIL_DATA_ = *opaque{}; pub const SP_DEVINFO_LIST_DETAIL_DATA_ = *opaque{}; pub const SP_DEVINSTALL_PARAMS_ = *opaque{}; pub const SP_SELECTDEVICE_PARAMS_ = *opaque{}; pub const SP_TROUBLESHOOTER_PARAMS_ = *opaque{}; pub const SP_POWERMESSAGEWAKE_PARAMS_ = *opaque{}; pub const SP_DRVINFO_DATA_V2_ = *opaque{}; pub const SP_DRVINFO_DATA_V1_ = *opaque{}; pub const SP_DRVINFO_DETAIL_DATA_ = *opaque{}; pub const SP_BACKUP_QUEUE_PARAMS_V2_ = *opaque{}; pub const SP_BACKUP_QUEUE_PARAMS_V1_ = *opaque{}; pub const SP_INF_SIGNER_INFO_V1_ = *opaque{}; pub const SP_INF_SIGNER_INFO_V2_ = *opaque{}; pub const CONFLICT_DETAILS_ = *opaque{}; pub const HWProfileInfo_s = *opaque{}; pub const SetupGetInfInformation = *opaque{}; pub const SetupQueryInfFileInformation = *opaque{}; pub const SetupQueryInfOriginalFileInformation = *opaque{}; pub const SetupQueryInfVersionInformation = *opaque{}; pub const SetupGetInfDriverStoreLocation = *opaque{}; pub const SetupGetInfPublishedName = *opaque{}; pub const SetupGetInfFileList = *opaque{}; pub const SetupOpenInfFile = *opaque{}; pub const SetupOpenAppendInfFile = *opaque{}; pub const SetupFindFirstLine = *opaque{}; pub const SetupFindNextMatchLine = *opaque{}; pub const SetupGetLineByIndex = *opaque{}; pub const SetupGetLineCount = *opaque{}; pub const SetupGetLineText = *opaque{}; pub const SetupGetStringField = *opaque{}; pub const SetupGetMultiSzField = *opaque{}; pub const SetupGetFileCompressionInfo = *opaque{}; pub const SetupGetFileCompressionInfoEx = *opaque{}; pub const SetupDecompressOrCopyFile = *opaque{}; pub const SetupGetSourceFileLocation = *opaque{}; pub const SetupGetSourceFileSize = *opaque{}; pub const SetupGetTargetPath = *opaque{}; pub const SetupSetSourceList = *opaque{}; pub const SetupAddToSourceList = *opaque{}; pub const SetupRemoveFromSourceList = *opaque{}; pub const SetupQuerySourceList = *opaque{}; pub const SetupFreeSourceList = *opaque{}; pub const SetupPromptForDisk = *opaque{}; pub const SetupCopyError = *opaque{}; pub const SetupRenameError = *opaque{}; pub const SetupDeleteError = *opaque{}; pub const SetupBackupError = *opaque{}; pub const SetupSetDirectoryId = *opaque{}; pub const SetupSetDirectoryIdEx = *opaque{}; pub const SetupGetSourceInfo = *opaque{}; pub const SetupInstallFile = *opaque{}; pub const SetupInstallFileEx = *opaque{}; pub const SetupSetFileQueueAlternatePlatform = *opaque{}; pub const SetupSetPlatformPathOverride = *opaque{}; pub const SetupQueueCopy = *opaque{}; pub const SetupQueueCopyIndirect = *opaque{}; pub const SetupQueueDefaultCopy = *opaque{}; pub const SetupQueueCopySection = *opaque{}; pub const SetupQueueDelete = *opaque{}; pub const SetupQueueDeleteSection = *opaque{}; pub const SetupQueueRename = *opaque{}; pub const SetupQueueRenameSection = *opaque{}; pub const SetupCommitFileQueue = *opaque{}; pub const SetupScanFileQueue = *opaque{}; pub const SetupCopyOEMInf = *opaque{}; pub const SetupUninstallOEMInf = *opaque{}; pub const SetupCreateDiskSpaceList = *opaque{}; pub const SetupDuplicateDiskSpaceList = *opaque{}; pub const SetupQueryDrivesInDiskSpaceList = *opaque{}; pub const SetupQuerySpaceRequiredOnDrive = *opaque{}; pub const SetupAdjustDiskSpaceList = *opaque{}; pub const SetupAddToDiskSpaceList = *opaque{}; pub const SetupAddSectionToDiskSpaceList = *opaque{}; pub const SetupAddInstallSectionToDiskSpaceList = *opaque{}; pub const SetupRemoveFromDiskSpaceList = *opaque{}; pub const SetupRemoveSectionFromDiskSpaceList = *opaque{}; pub const SetupRemoveInstallSectionFromDiskSpaceList = *opaque{}; pub const SetupIterateCabinet = *opaque{}; pub const SetupDefaultQueueCallback = *opaque{}; pub const SetupInstallFromInfSection = *opaque{}; pub const SetupInstallFilesFromInfSection = *opaque{}; pub const SetupInstallServicesFromInfSection = *opaque{}; pub const SetupInstallServicesFromInfSectionEx = *opaque{}; pub const InstallHinfSection = *opaque{}; pub const SetupInitializeFileLog = *opaque{}; pub const SetupLogFile = *opaque{}; pub const SetupRemoveFileLogEntry = *opaque{}; pub const SetupQueryFileLog = *opaque{}; pub const SetupLogError = *opaque{}; pub const SetupGetBackupInformation = *opaque{}; pub const SetupPrepareQueueForRestore = *opaque{}; pub const SetupDiCreateDeviceInfoListEx = *opaque{}; pub const SetupDiGetDeviceInfoListDetail = *opaque{}; pub const SetupDiCreateDeviceInfo = *opaque{}; pub const SetupDiOpenDeviceInfo = *opaque{}; pub const SetupDiGetDeviceInstanceId = *opaque{}; pub const SetupDiCreateDeviceInterface = *opaque{}; pub const SetupDiOpenDeviceInterface = *opaque{}; pub const SetupDiGetDeviceInterfaceDetail = *opaque{}; pub const SetupDiEnumDriverInfo = *opaque{}; pub const SetupDiGetSelectedDriver = *opaque{}; pub const SetupDiSetSelectedDriver = *opaque{}; pub const SetupDiGetDriverInfoDetail = *opaque{}; pub const SetupDiGetClassDevs = *opaque{}; pub const SetupDiGetClassDevsEx = *opaque{}; pub const SetupDiGetINFClass = *opaque{}; pub const SetupDiBuildClassInfoListEx = *opaque{}; pub const SetupDiGetClassDescription = *opaque{}; pub const SetupDiGetClassDescriptionEx = *opaque{}; pub const SetupDiInstallClass = *opaque{}; pub const SetupDiInstallClassEx = *opaque{}; pub const SetupDiOpenClassRegKeyEx = *opaque{}; pub const SetupDiCreateDeviceInterfaceRegKey = *opaque{}; pub const SetupDiCreateDevRegKey = *opaque{}; pub const SetupDiGetHwProfileListEx = *opaque{}; pub const SetupDiGetDeviceRegistryProperty = *opaque{}; pub const SetupDiGetClassRegistryProperty = *opaque{}; pub const SetupDiSetDeviceRegistryProperty = *opaque{}; pub const SetupDiSetClassRegistryProperty = *opaque{}; pub const SetupDiGetDeviceInstallParams = *opaque{}; pub const SetupDiGetClassInstallParams = *opaque{}; pub const SetupDiSetDeviceInstallParams = *opaque{}; pub const SetupDiSetClassInstallParams = *opaque{}; pub const SetupDiGetDriverInstallParams = *opaque{}; pub const SetupDiSetDriverInstallParams = *opaque{}; pub const SetupDiGetClassImageListEx = *opaque{}; pub const SetupDiGetClassDevPropertySheets = *opaque{}; pub const SetupDiClassNameFromGuid = *opaque{}; pub const SetupDiClassNameFromGuidEx = *opaque{}; pub const SetupDiClassGuidsFromName = *opaque{}; pub const SetupDiClassGuidsFromNameEx = *opaque{}; pub const SetupDiGetHwProfileFriendlyName = *opaque{}; pub const SetupDiGetHwProfileFriendlyNameEx = *opaque{}; pub const SetupDiGetActualModelsSection = *opaque{}; pub const SetupDiGetActualSectionToInstall = *opaque{}; pub const SetupDiGetActualSectionToInstallEx = *opaque{}; pub const SetupEnumInfSections = *opaque{}; pub const SetupVerifyInfFile = *opaque{}; pub const SetupDiGetCustomDeviceProperty = *opaque{}; pub const SetupConfigureWmiFromInfSection = *opaque{}; pub const CM_Add_ID = *opaque{}; pub const CM_Add_ID_Ex = *opaque{}; pub const CM_Connect_Machine = *opaque{}; pub const CM_Create_DevNode = *opaque{}; pub const CM_Create_DevNode_Ex = *opaque{}; pub const CM_Enumerate_Enumerators = *opaque{}; pub const CM_Enumerate_Enumerators_Ex = *opaque{}; pub const CM_Get_Class_Name = *opaque{}; pub const CM_Get_Class_Name_Ex = *opaque{}; pub const CM_Get_Class_Key_Name = *opaque{}; pub const CM_Get_Class_Key_Name_Ex = *opaque{}; pub const CM_Get_Device_ID = *opaque{}; pub const CM_Get_Device_ID_Ex = *opaque{}; pub const CM_Get_Device_ID_List = *opaque{}; pub const CM_Get_Device_ID_List_Ex = *opaque{}; pub const CM_Get_Device_ID_List_Size = *opaque{}; pub const CM_Get_Device_ID_List_Size_Ex = *opaque{}; pub const CM_Get_DevNode_Registry_Property = *opaque{}; pub const CM_Get_DevNode_Registry_Property_Ex = *opaque{}; pub const CM_Get_DevNode_Custom_Property = *opaque{}; pub const CM_Get_DevNode_Custom_Property_Ex = *opaque{}; pub const CM_Get_Hardware_Profile_Info = *opaque{}; pub const CM_Get_Hardware_Profile_Info_Ex = *opaque{}; pub const CM_Get_HW_Prof_Flags = *opaque{}; pub const CM_Get_HW_Prof_Flags_Ex = *opaque{}; pub const CM_Get_Device_Interface_Alias = *opaque{}; pub const CM_Get_Device_Interface_Alias_Ex = *opaque{}; pub const CM_Get_Device_Interface_List = *opaque{}; pub const CM_Get_Device_Interface_List_Ex = *opaque{}; pub const CM_Get_Device_Interface_List_Size = *opaque{}; pub const CM_Get_Device_Interface_List_Size_Ex = *opaque{}; pub const CM_Locate_DevNode = *opaque{}; pub const CM_Locate_DevNode_Ex = *opaque{}; pub const CM_Open_Class_Key = *opaque{}; pub const CM_Open_Class_Key_Ex = *opaque{}; pub const CM_Open_Device_Interface_Key = *opaque{}; pub const CM_Open_Device_Interface_Key_Ex = *opaque{}; pub const CM_Delete_Device_Interface_Key = *opaque{}; pub const CM_Delete_Device_Interface_Key_Ex = *opaque{}; pub const CM_Query_And_Remove_SubTree = *opaque{}; pub const CM_Query_And_Remove_SubTree_Ex = *opaque{}; pub const CM_Request_Device_Eject = *opaque{}; pub const CM_Request_Device_Eject_Ex = *opaque{}; pub const CM_Register_Device_Interface = *opaque{}; pub const CM_Register_Device_Interface_Ex = *opaque{}; pub const CM_Unregister_Device_Interface = *opaque{}; pub const CM_Unregister_Device_Interface_Ex = *opaque{}; pub const CM_Set_DevNode_Registry_Property = *opaque{}; pub const CM_Set_DevNode_Registry_Property_Ex = *opaque{}; pub const CM_Set_HW_Prof_Flags = *opaque{}; pub const CM_Set_HW_Prof_Flags_Ex = *opaque{}; pub const CM_Get_Resource_Conflict_Details = *opaque{}; pub const CM_Get_Class_Registry_Property = *opaque{}; pub const CM_Set_Class_Registry_Property = *opaque{}; pub const UpdateDriverForPlugAndPlayDevices = *opaque{}; pub const DiInstallDriver = *opaque{}; pub const DiUninstallDriver = *opaque{}; } else struct { pub const SP_ORIGINAL_FILE_INFO_ = @compileError("'SP_ORIGINAL_FILE_INFO_' requires that UNICODE be set to true or false in the root module"); pub const PSP_FILE_CALLBACK_ = @compileError("'PSP_FILE_CALLBACK_' requires that UNICODE be set to true or false in the root module"); pub const FILEPATHS_ = @compileError("'FILEPATHS_' requires that UNICODE be set to true or false in the root module"); pub const FILEPATHS_SIGNERINFO_ = @compileError("'FILEPATHS_SIGNERINFO_' requires that UNICODE be set to true or false in the root module"); pub const SOURCE_MEDIA_ = @compileError("'SOURCE_MEDIA_' requires that UNICODE be set to true or false in the root module"); pub const CABINET_INFO_ = @compileError("'CABINET_INFO_' requires that UNICODE be set to true or false in the root module"); pub const FILE_IN_CABINET_INFO_ = @compileError("'FILE_IN_CABINET_INFO_' requires that UNICODE be set to true or false in the root module"); pub const SP_REGISTER_CONTROL_STATUS = @compileError("'SP_REGISTER_CONTROL_STATUS' requires that UNICODE be set to true or false in the root module"); pub const SP_FILE_COPY_PARAMS_ = @compileError("'SP_FILE_COPY_PARAMS_' requires that UNICODE be set to true or false in the root module"); pub const SP_DEVICE_INTERFACE_DETAIL_DATA_ = @compileError("'SP_DEVICE_INTERFACE_DETAIL_DATA_' requires that UNICODE be set to true or false in the root module"); pub const SP_DEVINFO_LIST_DETAIL_DATA_ = @compileError("'SP_DEVINFO_LIST_DETAIL_DATA_' requires that UNICODE be set to true or false in the root module"); pub const SP_DEVINSTALL_PARAMS_ = @compileError("'SP_DEVINSTALL_PARAMS_' requires that UNICODE be set to true or false in the root module"); pub const SP_SELECTDEVICE_PARAMS_ = @compileError("'SP_SELECTDEVICE_PARAMS_' requires that UNICODE be set to true or false in the root module"); pub const SP_TROUBLESHOOTER_PARAMS_ = @compileError("'SP_TROUBLESHOOTER_PARAMS_' requires that UNICODE be set to true or false in the root module"); pub const SP_POWERMESSAGEWAKE_PARAMS_ = @compileError("'SP_POWERMESSAGEWAKE_PARAMS_' requires that UNICODE be set to true or false in the root module"); pub const SP_DRVINFO_DATA_V2_ = @compileError("'SP_DRVINFO_DATA_V2_' requires that UNICODE be set to true or false in the root module"); pub const SP_DRVINFO_DATA_V1_ = @compileError("'SP_DRVINFO_DATA_V1_' requires that UNICODE be set to true or false in the root module"); pub const SP_DRVINFO_DETAIL_DATA_ = @compileError("'SP_DRVINFO_DETAIL_DATA_' requires that UNICODE be set to true or false in the root module"); pub const SP_BACKUP_QUEUE_PARAMS_V2_ = @compileError("'SP_BACKUP_QUEUE_PARAMS_V2_' requires that UNICODE be set to true or false in the root module"); pub const SP_BACKUP_QUEUE_PARAMS_V1_ = @compileError("'SP_BACKUP_QUEUE_PARAMS_V1_' requires that UNICODE be set to true or false in the root module"); pub const SP_INF_SIGNER_INFO_V1_ = @compileError("'SP_INF_SIGNER_INFO_V1_' requires that UNICODE be set to true or false in the root module"); pub const SP_INF_SIGNER_INFO_V2_ = @compileError("'SP_INF_SIGNER_INFO_V2_' requires that UNICODE be set to true or false in the root module"); pub const CONFLICT_DETAILS_ = @compileError("'CONFLICT_DETAILS_' requires that UNICODE be set to true or false in the root module"); pub const HWProfileInfo_s = @compileError("'HWProfileInfo_s' requires that UNICODE be set to true or false in the root module"); pub const SetupGetInfInformation = @compileError("'SetupGetInfInformation' requires that UNICODE be set to true or false in the root module"); pub const SetupQueryInfFileInformation = @compileError("'SetupQueryInfFileInformation' requires that UNICODE be set to true or false in the root module"); pub const SetupQueryInfOriginalFileInformation = @compileError("'SetupQueryInfOriginalFileInformation' requires that UNICODE be set to true or false in the root module"); pub const SetupQueryInfVersionInformation = @compileError("'SetupQueryInfVersionInformation' requires that UNICODE be set to true or false in the root module"); pub const SetupGetInfDriverStoreLocation = @compileError("'SetupGetInfDriverStoreLocation' requires that UNICODE be set to true or false in the root module"); pub const SetupGetInfPublishedName = @compileError("'SetupGetInfPublishedName' requires that UNICODE be set to true or false in the root module"); pub const SetupGetInfFileList = @compileError("'SetupGetInfFileList' requires that UNICODE be set to true or false in the root module"); pub const SetupOpenInfFile = @compileError("'SetupOpenInfFile' requires that UNICODE be set to true or false in the root module"); pub const SetupOpenAppendInfFile = @compileError("'SetupOpenAppendInfFile' requires that UNICODE be set to true or false in the root module"); pub const SetupFindFirstLine = @compileError("'SetupFindFirstLine' requires that UNICODE be set to true or false in the root module"); pub const SetupFindNextMatchLine = @compileError("'SetupFindNextMatchLine' requires that UNICODE be set to true or false in the root module"); pub const SetupGetLineByIndex = @compileError("'SetupGetLineByIndex' requires that UNICODE be set to true or false in the root module"); pub const SetupGetLineCount = @compileError("'SetupGetLineCount' requires that UNICODE be set to true or false in the root module"); pub const SetupGetLineText = @compileError("'SetupGetLineText' requires that UNICODE be set to true or false in the root module"); pub const SetupGetStringField = @compileError("'SetupGetStringField' requires that UNICODE be set to true or false in the root module"); pub const SetupGetMultiSzField = @compileError("'SetupGetMultiSzField' requires that UNICODE be set to true or false in the root module"); pub const SetupGetFileCompressionInfo = @compileError("'SetupGetFileCompressionInfo' requires that UNICODE be set to true or false in the root module"); pub const SetupGetFileCompressionInfoEx = @compileError("'SetupGetFileCompressionInfoEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDecompressOrCopyFile = @compileError("'SetupDecompressOrCopyFile' requires that UNICODE be set to true or false in the root module"); pub const SetupGetSourceFileLocation = @compileError("'SetupGetSourceFileLocation' requires that UNICODE be set to true or false in the root module"); pub const SetupGetSourceFileSize = @compileError("'SetupGetSourceFileSize' requires that UNICODE be set to true or false in the root module"); pub const SetupGetTargetPath = @compileError("'SetupGetTargetPath' requires that UNICODE be set to true or false in the root module"); pub const SetupSetSourceList = @compileError("'SetupSetSourceList' requires that UNICODE be set to true or false in the root module"); pub const SetupAddToSourceList = @compileError("'SetupAddToSourceList' requires that UNICODE be set to true or false in the root module"); pub const SetupRemoveFromSourceList = @compileError("'SetupRemoveFromSourceList' requires that UNICODE be set to true or false in the root module"); pub const SetupQuerySourceList = @compileError("'SetupQuerySourceList' requires that UNICODE be set to true or false in the root module"); pub const SetupFreeSourceList = @compileError("'SetupFreeSourceList' requires that UNICODE be set to true or false in the root module"); pub const SetupPromptForDisk = @compileError("'SetupPromptForDisk' requires that UNICODE be set to true or false in the root module"); pub const SetupCopyError = @compileError("'SetupCopyError' requires that UNICODE be set to true or false in the root module"); pub const SetupRenameError = @compileError("'SetupRenameError' requires that UNICODE be set to true or false in the root module"); pub const SetupDeleteError = @compileError("'SetupDeleteError' requires that UNICODE be set to true or false in the root module"); pub const SetupBackupError = @compileError("'SetupBackupError' requires that UNICODE be set to true or false in the root module"); pub const SetupSetDirectoryId = @compileError("'SetupSetDirectoryId' requires that UNICODE be set to true or false in the root module"); pub const SetupSetDirectoryIdEx = @compileError("'SetupSetDirectoryIdEx' requires that UNICODE be set to true or false in the root module"); pub const SetupGetSourceInfo = @compileError("'SetupGetSourceInfo' requires that UNICODE be set to true or false in the root module"); pub const SetupInstallFile = @compileError("'SetupInstallFile' requires that UNICODE be set to true or false in the root module"); pub const SetupInstallFileEx = @compileError("'SetupInstallFileEx' requires that UNICODE be set to true or false in the root module"); pub const SetupSetFileQueueAlternatePlatform = @compileError("'SetupSetFileQueueAlternatePlatform' requires that UNICODE be set to true or false in the root module"); pub const SetupSetPlatformPathOverride = @compileError("'SetupSetPlatformPathOverride' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueCopy = @compileError("'SetupQueueCopy' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueCopyIndirect = @compileError("'SetupQueueCopyIndirect' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueDefaultCopy = @compileError("'SetupQueueDefaultCopy' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueCopySection = @compileError("'SetupQueueCopySection' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueDelete = @compileError("'SetupQueueDelete' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueDeleteSection = @compileError("'SetupQueueDeleteSection' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueRename = @compileError("'SetupQueueRename' requires that UNICODE be set to true or false in the root module"); pub const SetupQueueRenameSection = @compileError("'SetupQueueRenameSection' requires that UNICODE be set to true or false in the root module"); pub const SetupCommitFileQueue = @compileError("'SetupCommitFileQueue' requires that UNICODE be set to true or false in the root module"); pub const SetupScanFileQueue = @compileError("'SetupScanFileQueue' requires that UNICODE be set to true or false in the root module"); pub const SetupCopyOEMInf = @compileError("'SetupCopyOEMInf' requires that UNICODE be set to true or false in the root module"); pub const SetupUninstallOEMInf = @compileError("'SetupUninstallOEMInf' requires that UNICODE be set to true or false in the root module"); pub const SetupCreateDiskSpaceList = @compileError("'SetupCreateDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupDuplicateDiskSpaceList = @compileError("'SetupDuplicateDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupQueryDrivesInDiskSpaceList = @compileError("'SetupQueryDrivesInDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupQuerySpaceRequiredOnDrive = @compileError("'SetupQuerySpaceRequiredOnDrive' requires that UNICODE be set to true or false in the root module"); pub const SetupAdjustDiskSpaceList = @compileError("'SetupAdjustDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupAddToDiskSpaceList = @compileError("'SetupAddToDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupAddSectionToDiskSpaceList = @compileError("'SetupAddSectionToDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupAddInstallSectionToDiskSpaceList = @compileError("'SetupAddInstallSectionToDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupRemoveFromDiskSpaceList = @compileError("'SetupRemoveFromDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupRemoveSectionFromDiskSpaceList = @compileError("'SetupRemoveSectionFromDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupRemoveInstallSectionFromDiskSpaceList = @compileError("'SetupRemoveInstallSectionFromDiskSpaceList' requires that UNICODE be set to true or false in the root module"); pub const SetupIterateCabinet = @compileError("'SetupIterateCabinet' requires that UNICODE be set to true or false in the root module"); pub const SetupDefaultQueueCallback = @compileError("'SetupDefaultQueueCallback' requires that UNICODE be set to true or false in the root module"); pub const SetupInstallFromInfSection = @compileError("'SetupInstallFromInfSection' requires that UNICODE be set to true or false in the root module"); pub const SetupInstallFilesFromInfSection = @compileError("'SetupInstallFilesFromInfSection' requires that UNICODE be set to true or false in the root module"); pub const SetupInstallServicesFromInfSection = @compileError("'SetupInstallServicesFromInfSection' requires that UNICODE be set to true or false in the root module"); pub const SetupInstallServicesFromInfSectionEx = @compileError("'SetupInstallServicesFromInfSectionEx' requires that UNICODE be set to true or false in the root module"); pub const InstallHinfSection = @compileError("'InstallHinfSection' requires that UNICODE be set to true or false in the root module"); pub const SetupInitializeFileLog = @compileError("'SetupInitializeFileLog' requires that UNICODE be set to true or false in the root module"); pub const SetupLogFile = @compileError("'SetupLogFile' requires that UNICODE be set to true or false in the root module"); pub const SetupRemoveFileLogEntry = @compileError("'SetupRemoveFileLogEntry' requires that UNICODE be set to true or false in the root module"); pub const SetupQueryFileLog = @compileError("'SetupQueryFileLog' requires that UNICODE be set to true or false in the root module"); pub const SetupLogError = @compileError("'SetupLogError' requires that UNICODE be set to true or false in the root module"); pub const SetupGetBackupInformation = @compileError("'SetupGetBackupInformation' requires that UNICODE be set to true or false in the root module"); pub const SetupPrepareQueueForRestore = @compileError("'SetupPrepareQueueForRestore' requires that UNICODE be set to true or false in the root module"); pub const SetupDiCreateDeviceInfoListEx = @compileError("'SetupDiCreateDeviceInfoListEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDeviceInfoListDetail = @compileError("'SetupDiGetDeviceInfoListDetail' requires that UNICODE be set to true or false in the root module"); pub const SetupDiCreateDeviceInfo = @compileError("'SetupDiCreateDeviceInfo' requires that UNICODE be set to true or false in the root module"); pub const SetupDiOpenDeviceInfo = @compileError("'SetupDiOpenDeviceInfo' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDeviceInstanceId = @compileError("'SetupDiGetDeviceInstanceId' requires that UNICODE be set to true or false in the root module"); pub const SetupDiCreateDeviceInterface = @compileError("'SetupDiCreateDeviceInterface' requires that UNICODE be set to true or false in the root module"); pub const SetupDiOpenDeviceInterface = @compileError("'SetupDiOpenDeviceInterface' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDeviceInterfaceDetail = @compileError("'SetupDiGetDeviceInterfaceDetail' requires that UNICODE be set to true or false in the root module"); pub const SetupDiEnumDriverInfo = @compileError("'SetupDiEnumDriverInfo' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetSelectedDriver = @compileError("'SetupDiGetSelectedDriver' requires that UNICODE be set to true or false in the root module"); pub const SetupDiSetSelectedDriver = @compileError("'SetupDiSetSelectedDriver' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDriverInfoDetail = @compileError("'SetupDiGetDriverInfoDetail' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassDevs = @compileError("'SetupDiGetClassDevs' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassDevsEx = @compileError("'SetupDiGetClassDevsEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetINFClass = @compileError("'SetupDiGetINFClass' requires that UNICODE be set to true or false in the root module"); pub const SetupDiBuildClassInfoListEx = @compileError("'SetupDiBuildClassInfoListEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassDescription = @compileError("'SetupDiGetClassDescription' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassDescriptionEx = @compileError("'SetupDiGetClassDescriptionEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiInstallClass = @compileError("'SetupDiInstallClass' requires that UNICODE be set to true or false in the root module"); pub const SetupDiInstallClassEx = @compileError("'SetupDiInstallClassEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiOpenClassRegKeyEx = @compileError("'SetupDiOpenClassRegKeyEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiCreateDeviceInterfaceRegKey = @compileError("'SetupDiCreateDeviceInterfaceRegKey' requires that UNICODE be set to true or false in the root module"); pub const SetupDiCreateDevRegKey = @compileError("'SetupDiCreateDevRegKey' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetHwProfileListEx = @compileError("'SetupDiGetHwProfileListEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDeviceRegistryProperty = @compileError("'SetupDiGetDeviceRegistryProperty' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassRegistryProperty = @compileError("'SetupDiGetClassRegistryProperty' requires that UNICODE be set to true or false in the root module"); pub const SetupDiSetDeviceRegistryProperty = @compileError("'SetupDiSetDeviceRegistryProperty' requires that UNICODE be set to true or false in the root module"); pub const SetupDiSetClassRegistryProperty = @compileError("'SetupDiSetClassRegistryProperty' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDeviceInstallParams = @compileError("'SetupDiGetDeviceInstallParams' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassInstallParams = @compileError("'SetupDiGetClassInstallParams' requires that UNICODE be set to true or false in the root module"); pub const SetupDiSetDeviceInstallParams = @compileError("'SetupDiSetDeviceInstallParams' requires that UNICODE be set to true or false in the root module"); pub const SetupDiSetClassInstallParams = @compileError("'SetupDiSetClassInstallParams' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetDriverInstallParams = @compileError("'SetupDiGetDriverInstallParams' requires that UNICODE be set to true or false in the root module"); pub const SetupDiSetDriverInstallParams = @compileError("'SetupDiSetDriverInstallParams' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassImageListEx = @compileError("'SetupDiGetClassImageListEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetClassDevPropertySheets = @compileError("'SetupDiGetClassDevPropertySheets' requires that UNICODE be set to true or false in the root module"); pub const SetupDiClassNameFromGuid = @compileError("'SetupDiClassNameFromGuid' requires that UNICODE be set to true or false in the root module"); pub const SetupDiClassNameFromGuidEx = @compileError("'SetupDiClassNameFromGuidEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiClassGuidsFromName = @compileError("'SetupDiClassGuidsFromName' requires that UNICODE be set to true or false in the root module"); pub const SetupDiClassGuidsFromNameEx = @compileError("'SetupDiClassGuidsFromNameEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetHwProfileFriendlyName = @compileError("'SetupDiGetHwProfileFriendlyName' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetHwProfileFriendlyNameEx = @compileError("'SetupDiGetHwProfileFriendlyNameEx' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetActualModelsSection = @compileError("'SetupDiGetActualModelsSection' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetActualSectionToInstall = @compileError("'SetupDiGetActualSectionToInstall' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetActualSectionToInstallEx = @compileError("'SetupDiGetActualSectionToInstallEx' requires that UNICODE be set to true or false in the root module"); pub const SetupEnumInfSections = @compileError("'SetupEnumInfSections' requires that UNICODE be set to true or false in the root module"); pub const SetupVerifyInfFile = @compileError("'SetupVerifyInfFile' requires that UNICODE be set to true or false in the root module"); pub const SetupDiGetCustomDeviceProperty = @compileError("'SetupDiGetCustomDeviceProperty' requires that UNICODE be set to true or false in the root module"); pub const SetupConfigureWmiFromInfSection = @compileError("'SetupConfigureWmiFromInfSection' requires that UNICODE be set to true or false in the root module"); pub const CM_Add_ID = @compileError("'CM_Add_ID' requires that UNICODE be set to true or false in the root module"); pub const CM_Add_ID_Ex = @compileError("'CM_Add_ID_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Connect_Machine = @compileError("'CM_Connect_Machine' requires that UNICODE be set to true or false in the root module"); pub const CM_Create_DevNode = @compileError("'CM_Create_DevNode' requires that UNICODE be set to true or false in the root module"); pub const CM_Create_DevNode_Ex = @compileError("'CM_Create_DevNode_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Enumerate_Enumerators = @compileError("'CM_Enumerate_Enumerators' requires that UNICODE be set to true or false in the root module"); pub const CM_Enumerate_Enumerators_Ex = @compileError("'CM_Enumerate_Enumerators_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Class_Name = @compileError("'CM_Get_Class_Name' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Class_Name_Ex = @compileError("'CM_Get_Class_Name_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Class_Key_Name = @compileError("'CM_Get_Class_Key_Name' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Class_Key_Name_Ex = @compileError("'CM_Get_Class_Key_Name_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_ID = @compileError("'CM_Get_Device_ID' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_ID_Ex = @compileError("'CM_Get_Device_ID_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_ID_List = @compileError("'CM_Get_Device_ID_List' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_ID_List_Ex = @compileError("'CM_Get_Device_ID_List_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_ID_List_Size = @compileError("'CM_Get_Device_ID_List_Size' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_ID_List_Size_Ex = @compileError("'CM_Get_Device_ID_List_Size_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_DevNode_Registry_Property = @compileError("'CM_Get_DevNode_Registry_Property' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_DevNode_Registry_Property_Ex = @compileError("'CM_Get_DevNode_Registry_Property_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_DevNode_Custom_Property = @compileError("'CM_Get_DevNode_Custom_Property' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_DevNode_Custom_Property_Ex = @compileError("'CM_Get_DevNode_Custom_Property_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Hardware_Profile_Info = @compileError("'CM_Get_Hardware_Profile_Info' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Hardware_Profile_Info_Ex = @compileError("'CM_Get_Hardware_Profile_Info_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_HW_Prof_Flags = @compileError("'CM_Get_HW_Prof_Flags' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_HW_Prof_Flags_Ex = @compileError("'CM_Get_HW_Prof_Flags_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_Interface_Alias = @compileError("'CM_Get_Device_Interface_Alias' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_Interface_Alias_Ex = @compileError("'CM_Get_Device_Interface_Alias_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_Interface_List = @compileError("'CM_Get_Device_Interface_List' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_Interface_List_Ex = @compileError("'CM_Get_Device_Interface_List_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_Interface_List_Size = @compileError("'CM_Get_Device_Interface_List_Size' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Device_Interface_List_Size_Ex = @compileError("'CM_Get_Device_Interface_List_Size_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Locate_DevNode = @compileError("'CM_Locate_DevNode' requires that UNICODE be set to true or false in the root module"); pub const CM_Locate_DevNode_Ex = @compileError("'CM_Locate_DevNode_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Open_Class_Key = @compileError("'CM_Open_Class_Key' requires that UNICODE be set to true or false in the root module"); pub const CM_Open_Class_Key_Ex = @compileError("'CM_Open_Class_Key_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Open_Device_Interface_Key = @compileError("'CM_Open_Device_Interface_Key' requires that UNICODE be set to true or false in the root module"); pub const CM_Open_Device_Interface_Key_Ex = @compileError("'CM_Open_Device_Interface_Key_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Delete_Device_Interface_Key = @compileError("'CM_Delete_Device_Interface_Key' requires that UNICODE be set to true or false in the root module"); pub const CM_Delete_Device_Interface_Key_Ex = @compileError("'CM_Delete_Device_Interface_Key_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Query_And_Remove_SubTree = @compileError("'CM_Query_And_Remove_SubTree' requires that UNICODE be set to true or false in the root module"); pub const CM_Query_And_Remove_SubTree_Ex = @compileError("'CM_Query_And_Remove_SubTree_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Request_Device_Eject = @compileError("'CM_Request_Device_Eject' requires that UNICODE be set to true or false in the root module"); pub const CM_Request_Device_Eject_Ex = @compileError("'CM_Request_Device_Eject_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Register_Device_Interface = @compileError("'CM_Register_Device_Interface' requires that UNICODE be set to true or false in the root module"); pub const CM_Register_Device_Interface_Ex = @compileError("'CM_Register_Device_Interface_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Unregister_Device_Interface = @compileError("'CM_Unregister_Device_Interface' requires that UNICODE be set to true or false in the root module"); pub const CM_Unregister_Device_Interface_Ex = @compileError("'CM_Unregister_Device_Interface_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Set_DevNode_Registry_Property = @compileError("'CM_Set_DevNode_Registry_Property' requires that UNICODE be set to true or false in the root module"); pub const CM_Set_DevNode_Registry_Property_Ex = @compileError("'CM_Set_DevNode_Registry_Property_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Set_HW_Prof_Flags = @compileError("'CM_Set_HW_Prof_Flags' requires that UNICODE be set to true or false in the root module"); pub const CM_Set_HW_Prof_Flags_Ex = @compileError("'CM_Set_HW_Prof_Flags_Ex' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Resource_Conflict_Details = @compileError("'CM_Get_Resource_Conflict_Details' requires that UNICODE be set to true or false in the root module"); pub const CM_Get_Class_Registry_Property = @compileError("'CM_Get_Class_Registry_Property' requires that UNICODE be set to true or false in the root module"); pub const CM_Set_Class_Registry_Property = @compileError("'CM_Set_Class_Registry_Property' requires that UNICODE be set to true or false in the root module"); pub const UpdateDriverForPlugAndPlayDevices = @compileError("'UpdateDriverForPlugAndPlayDevices' requires that UNICODE be set to true or false in the root module"); pub const DiInstallDriver = @compileError("'DiInstallDriver' requires that UNICODE be set to true or false in the root module"); pub const DiUninstallDriver = @compileError("'DiUninstallDriver' requires that UNICODE be set to true or false in the root module"); }, }; //-------------------------------------------------------------------------------- // Section: Imports (22) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const CHAR = @import("../foundation.zig").CHAR; const DEVPROPKEY = @import("../devices/properties.zig").DEVPROPKEY; const FILETIME = @import("../foundation.zig").FILETIME; const HANDLE = @import("../foundation.zig").HANDLE; const HDC = @import("../graphics/gdi.zig").HDC; const HICON = @import("../ui/windows_and_messaging.zig").HICON; const HIMAGELIST = @import("../ui/controls.zig").HIMAGELIST; const HINSTANCE = @import("../foundation.zig").HINSTANCE; const HKEY = @import("../system/registry.zig").HKEY; const HPROPSHEETPAGE = @import("../ui/controls.zig").HPROPSHEETPAGE; const HWND = @import("../foundation.zig").HWND; const LARGE_INTEGER = @import("../foundation.zig").LARGE_INTEGER; const LPARAM = @import("../foundation.zig").LPARAM; const PRIORITY = @import("../data/html_help.zig").PRIORITY; const PROPSHEETHEADERA_V2 = @import("../ui/controls.zig").PROPSHEETHEADERA_V2; const PROPSHEETHEADERW_V2 = @import("../ui/controls.zig").PROPSHEETHEADERW_V2; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; const RECT = @import("../foundation.zig").RECT; const VER_PLATFORM = @import("../system/diagnostics/debug.zig").VER_PLATFORM; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "PSP_FILE_CALLBACK_A")) { _ = PSP_FILE_CALLBACK_A; } if (@hasDecl(@This(), "PSP_FILE_CALLBACK_W")) { _ = PSP_FILE_CALLBACK_W; } if (@hasDecl(@This(), "PDETECT_PROGRESS_NOTIFY")) { _ = PDETECT_PROGRESS_NOTIFY; } if (@hasDecl(@This(), "PSP_DETSIG_CMPPROC")) { _ = PSP_DETSIG_CMPPROC; } if (@hasDecl(@This(), "PCM_NOTIFY_CALLBACK")) { _ = PCM_NOTIFY_CALLBACK; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/devices/device_and_driver_installation.zig
pub const APPEND = @import("./strings/append.zig").APPEND; pub const BITCOUNT = @import("./strings/bitcount.zig").BITCOUNT; // pub const BITFIELD = @import("./strings/bitfield.zig").BITFIELD; pub const BITOP = @import("./strings/bitop.zig").BITOP; pub const BITPOS = @import("./strings/bitpos.zig").BITPOS; pub const DECR = @import("./strings/decr.zig").DECR; pub const DECRBY = @import("./strings/decrby.zig").DECRBY; pub const GET = @import("./strings/get.zig").GET; pub const GETBIT = @import("./strings/getbit.zig").GETBIT; pub const GETRANGE = @import("./strings/getrange.zig").GETRANGE; pub const GETSET = @import("./strings/getset.zig").GETSET; pub const INCR = @import("./strings/incr.zig").INCR; pub const INCRBY = @import("./strings/incrby.zig").INCRBY; pub const INCRBYFLOAT = @import("./strings/incrbyfloat.zig").INCRBYFLOAT; pub const MGET = @import("./strings/mget.zig").MGET; // pub const MSET = @import("./strings/mset.zig").MSET; // pub const MSETNX = @import("./strings/msetnx.zig").MSETNX; // pub const PSETEX = @import("./strings/psetex.zig").PSETEX; pub const SET = @import("./strings/set.zig").SET; pub const SETBIT = @import("./strings/setbit.zig").SETBIT; pub const utils = struct { pub const Value = @import("./_common_utils.zig").Value; }; test "strings" { _ = @import("./strings/append.zig"); _ = @import("./strings/bitcount.zig"); _ = @import("./strings/bitfield.zig"); _ = @import("./strings/bitop.zig"); _ = @import("./strings/bitpos.zig"); _ = @import("./strings/decr.zig"); _ = @import("./strings/decrby.zig"); _ = @import("./strings/get.zig"); _ = @import("./strings/getbit.zig"); _ = @import("./strings/getrange.zig"); _ = @import("./strings/getset.zig"); _ = @import("./strings/incr.zig"); _ = @import("./strings/incrby.zig"); _ = @import("./strings/incrbyfloat.zig"); _ = @import("./strings/mget.zig"); _ = @import("./strings/mset.zig"); _ = @import("./strings/msetnx.zig"); _ = @import("./strings/psetex.zig"); _ = @import("./strings/set.zig"); _ = @import("./strings/setbit.zig"); } test "docs" { const std = @import("std"); std.meta.refAllDecls(@This()); }
src/commands/strings.zig
const std = @import("std"); const mem = std.mem; const art = @import("art.zig"); const Art = art.Art; const tal = &std.testing.allocator; const warn = std.log.warn; // set to test against many value types (increases test run time) const test_all_ValueTypes = false; const ValueTypes = if (test_all_ValueTypes) [_]type{ u8, u16, u32, u64, usize, f32, f64, bool, [24]u8, [3]usize } else [_]type{usize}; fn valAsType(comptime T: type, i: usize) T { return switch (@typeInfo(T)) { .Int => @truncate(T, i), .Bool => i != 0, .Float => @intToFloat(T, i), .Array => |ti| blk: { var v: T = undefined; for (v) |*it| { it.* = @truncate(ti.child, i); } break :blk v; }, else => @compileLog(T, @typeInfo(T)), }; } test "basic" { inline for (ValueTypes) |T| { var t = Art(T).init(tal); defer t.deinit(); const words = [_][:0]const u8{ "Aaron", "Aaronic", "Aaronical", }; for (words) |w, i| { _ = try t.insert(w, valAsType(T, i)); } } } // TODO make iterator() for Art with same api as StringHashMap fn free_keys(container: anytype) !void { const T = @TypeOf(container.*); if (T == std.StringHashMap(usize)) { var it = container.iterator(); while (it.next()) |entry| { container.allocator.free(entry.key_ptr.*); } } else { const cbf = struct { pub fn f(n: *T.Node, tree: anytype, _: usize) TestingError!bool { tree.allocator.free(n.leaf.key); return false; } }.f; _ = try container.iter(cbf, container, TestingError!bool); } } const doInsert = struct { fn func(line: [:0]const u8, linei: usize, container: anytype, _: anytype, comptime T: type) anyerror!void { const line_ = try container.allocator.dupeZ(u8, line); const result = try container.insert(line_, valAsType(T, linei)); try testing.expect(result == .missing); } }.func; test "insert many keys" { inline for (ValueTypes) |T| { var t = Art(T).init(tal); defer { free_keys(&t) catch unreachable; t.deinit(); } const filename = "./testdata/words.txt"; const lines = try fileEachLine(doInsert, filename, &t, null, T); try testing.expectEqual(t.size, lines); } } fn fileEachLine(comptime do: fn (line: [:0]const u8, linei: usize, container: anytype, data: anytype, comptime T: type) anyerror!void, filename: []const u8, container: anytype, data: anytype, comptime T: type) !usize { const f = try std.fs.cwd().openFile(filename, .{ .mode = .read_only }); defer f.close(); var linei: usize = 1; const reader = &f.reader(); var buf: [512:0]u8 = undefined; while (try reader.readUntilDelimiterOrEof(&buf, '\n')) |line| { buf[line.len] = 0; try do(buf[0..line.len :0], linei, container, data, T); linei += 1; } return linei - 1; } test "insert delete many" { inline for (ValueTypes) |T| { var t = Art(T).init(tal); defer t.deinit(); const filename = "./testdata/words.txt"; const lines = try fileEachLine(doInsert, filename, &t, null, T); const doDelete = struct { fn func(line: [:0]const u8, linei: usize, _t: anytype, data: anytype, comptime _: type) anyerror!void { const result = try _t.delete(line); try testing.expect(result == .found); _t.allocator.free(result.found.key); try testing.expectEqual(result.found.value, valAsType(T, linei)); const nlines = data; try testing.expectEqual(_t.size, nlines - linei); } }.func; _ = try fileEachLine(doDelete, filename, &t, lines, T); try testing.expectEqual(t.size, 0); try free_keys(&t); } } const testing = std.testing; test "long prefix" { var t = Art(usize).init(tal); defer t.deinit(); try testing.expectEqual(t.insert("this:key:has:a:long:prefix:3", 3), .missing); try testing.expectEqual(t.insert("this:key:has:a:long:common:prefix:2", 2), .missing); try testing.expectEqual(t.insert("this:key:has:a:long:common:prefix:1", 1), .missing); var result = t.search("this:key:has:a:long:common:prefix:1"); try testing.expectEqual(result.found.value, 1); result = t.search("this:key:has:a:long:common:prefix:2"); try testing.expectEqual(result.found.value, 2); result = t.search("this:key:has:a:long:prefix:3"); try testing.expectEqual(result.found.value, 3); const expected = [_][]const u8{ "this:key:has:a:long:common:prefix:1", "this:key:has:a:long:common:prefix:2", "this:key:has:a:long:prefix:3", }; var p = prefix_data{ .count = 0, .max_count = 3, .expected = &expected }; try testing.expect(!try t.iterPrefix("this:key:has", test_prefix_cb, &p, TestingError!bool)); try testing.expectEqual(p.count, p.max_count); } test "insert search uuid" { inline for (ValueTypes) |T| { var t = Art(T).init(tal); defer t.deinit(); const filename = "./testdata/uuid.txt"; _ = try fileEachLine(doInsert, filename, &t, null, T); const doSearch = struct { fn func(line: [:0]const u8, linei: usize, _t: anytype, data: anytype, comptime _: type) anyerror!void { _ = data; const result = _t.search(line); try testing.expect(result == .found); // TODO uncomment this line try testing.expectEqualSlices(u8, result.found.key[0 .. result.found.key.len - 1], line); try testing.expectEqual(result.found.value, valAsType(T, linei)); } }.func; _ = try fileEachLine(doSearch, filename, &t, null, T); var l = Art(T).minimum(t.root); try testing.expect(l != null); // TODO uncomment this line // try testing.expectEqualStrings("00026bda-e0ea-4cda-8245-522764e9f325\x00", l.?.key); l = Art(T).maximum(t.root); try testing.expect(l != null); // TODO uncomment this line // try testing.expectEqualStrings("ffffcb46-a92e-4822-82af-a7190f9c1ec5\x00", l.?.key); try free_keys(&t); } } const prefix_data = struct { count: usize, max_count: usize, expected: []const []const u8, }; const TestingError = error{ TestUnexpectedResult, TestExpectedEqual } || art.Error; fn test_prefix_cb(n: anytype, data: *prefix_data, _: usize) TestingError!bool { if (n.* == .leaf) { const k = n.*.leaf.key; try testing.expect(data.count < data.max_count); var expected = data.expected[data.count]; expected.len += 1; try testing.expectEqualSlices(u8, k, expected); data.count += 1; } return false; } test "iter prefix" { var t = Art(usize).init(tal); defer t.deinit(); const s1 = "api.foo.bar"; const s2 = "api.foo.baz"; const s3 = "api.foe.fum"; const s4 = "abc.123.456"; const s5 = "api.foo"; const s6 = "api"; try testing.expectEqual(t.insert(s1, 0), .missing); try testing.expectEqual(t.insert(s2, 0), .missing); try testing.expectEqual(t.insert(s3, 0), .missing); try testing.expectEqual(t.insert(s4, 0), .missing); try testing.expectEqual(t.insert(s5, 0), .missing); try testing.expectEqual(t.insert(s6, 0), .missing); // Iterate over api const expected = [_][]const u8{ s6, s3, s5, s1, s2 }; var p = prefix_data{ .count = 0, .max_count = 5, .expected = &expected }; try testing.expect(!try t.iterPrefix("api", test_prefix_cb, &p, TestingError!bool)); try testing.expectEqual(p.max_count, p.count); // Iterate over 'a' const expected2 = [_][]const u8{ s4, s6, s3, s5, s1, s2 }; var p2 = prefix_data{ .count = 0, .max_count = 6, .expected = &expected2 }; try testing.expect(!try t.iterPrefix("a", test_prefix_cb, &p2, TestingError!bool)); try testing.expectEqual(p2.max_count, p2.count); // Check a failed iteration var p3 = prefix_data{ .count = 0, .max_count = 6, .expected = &[_][]const u8{} }; try testing.expect(!try t.iterPrefix("b", test_prefix_cb, &p3, TestingError!bool)); try testing.expectEqual(p3.count, 0); // Iterate over api. const expected4 = [_][]const u8{ s3, s5, s1, s2 }; var p4 = prefix_data{ .count = 0, .max_count = 4, .expected = &expected4 }; try testing.expect(!try t.iterPrefix("api.", test_prefix_cb, &p4, TestingError!bool)); try testing.expectEqual(p4.max_count, p4.count); // Iterate over api.foo.ba const expected5 = [_][]const u8{s1}; var p5 = prefix_data{ .count = 0, .max_count = 1, .expected = &expected5 }; try testing.expect(!try t.iterPrefix("api.foo.bar", test_prefix_cb, &p5, TestingError!bool)); try testing.expectEqual(p5.max_count, p5.count); // Check a failed iteration on api.end var p6 = prefix_data{ .count = 0, .max_count = 0, .expected = &[_][]const u8{} }; try testing.expect(!try t.iterPrefix("api.end", test_prefix_cb, &p6, TestingError!bool)); try testing.expectEqual(p6.count, 0); // Iterate over empty prefix var p7 = prefix_data{ .count = 0, .max_count = 6, .expected = &expected2 }; try testing.expect(!try t.iterPrefix("", test_prefix_cb, &p7, TestingError!bool)); try testing.expectEqual(p7.max_count, p7.count); } test "insert very long key" { var t = Art(void).init(tal); defer t.deinit(); const key1 = [_:0]u8{ 16, 0, 0, 0, 7, 10, 0, 0, 0, 2, 17, 10, 0, 0, 0, 120, 10, 0, 0, 0, 120, 10, 0, 0, 0, 216, 10, 0, 0, 0, 202, 10, 0, 0, 0, 194, 10, 0, 0, 0, 224, 10, 0, 0, 0, 230, 10, 0, 0, 0, 210, 10, 0, 0, 0, 206, 10, 0, 0, 0, 208, 10, 0, 0, 0, 232, 10, 0, 0, 0, 124, 10, 0, 0, 0, 124, 2, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 182, 92, 236, 147, 171, 101, 150, 195, 112, 185, 218, 108, 246, 139, 164, 234, 195, 58, 177, 0, 8, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 180, 93, 46, 151, 9, 212, 190, 95, 102, 178, 217, 44, 178, 235, 29, 190, 218, 8, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 180, 93, 46, 151, 9, 212, 190, 95, 102, 183, 219, 229, 214, 59, 125, 182, 71, 108, 180, 220, 238, 150, 91, 117, 150, 201, 84, 183, 128, 8, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 180, 93, 46, 151, 9, 212, 190, 95, 108, 176, 217, 47, 50, 219, 61, 134, 207, 97, 151, 88, 237, 246, 208, 8, 18, 255, 255, 255, 219, 191, 198, 134, 5, 223, 212, 72, 44, 208, 250, 180, 14, 1, 0, 0, 8, 0, }; const key2 = [_:0]u8{ 16, 0, 0, 0, 7, 10, 0, 0, 0, 2, 17, 10, 0, 0, 0, 120, 10, 0, 0, 0, 120, 10, 0, 0, 0, 216, 10, 0, 0, 0, 202, 10, 0, 0, 0, 194, 10, 0, 0, 0, 224, 10, 0, 0, 0, 230, 10, 0, 0, 0, 210, 10, 0, 0, 0, 206, 10, 0, 0, 0, 208, 10, 0, 0, 0, 232, 10, 0, 0, 0, 124, 10, 0, 0, 0, 124, 2, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 182, 92, 236, 147, 171, 101, 150, 195, 112, 185, 218, 108, 246, 139, 164, 234, 195, 58, 177, 0, 8, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 180, 93, 46, 151, 9, 212, 190, 95, 102, 178, 217, 44, 178, 235, 29, 190, 218, 8, 16, 0, 0, 0, 2, 12, 185, 89, 44, 213, 251, 173, 202, 211, 95, 185, 89, 110, 118, 251, 173, 202, 199, 101, 0, 8, 18, 180, 93, 46, 151, 9, 212, 190, 95, 102, 183, 219, 229, 214, 59, 125, 182, 71, 108, 180, 220, 238, 150, 91, 117, 150, 201, 84, 183, 128, 8, 16, 0, 0, 0, 3, 12, 185, 89, 44, 213, 251, 133, 178, 195, 105, 183, 87, 237, 150, 155, 165, 150, 229, 97, 182, 0, 8, 18, 161, 91, 239, 50, 10, 61, 150, 223, 114, 179, 217, 64, 8, 12, 186, 219, 172, 150, 91, 53, 166, 221, 101, 178, 0, 8, 18, 255, 255, 255, 219, 191, 198, 134, 5, 208, 212, 72, 44, 208, 250, 180, 14, 1, 0, 0, 8, 0, }; try testing.expect((try t.insert(&key1, {})) == .missing); try testing.expect((try t.insert(&key2, {})) == .missing); _ = try t.insert(&key2, {}); try testing.expectEqual(t.size, 2); } test "insert search" { inline for (ValueTypes) |T| { var t = Art(T).init(tal); defer t.deinit(); const filename = "./testdata/words.txt"; _ = try fileEachLine(doInsert, filename, &t, null, T); const doSearch = struct { fn func(line: [:0]const u8, linei: usize, _t: anytype, data: anytype, comptime _: type) anyerror!void { _ = data; const result = _t.search(line); try testing.expect(result == .found); try testing.expectEqual(result.found.value, valAsType(T, linei)); } }.func; _ = try fileEachLine(doSearch, filename, &t, null, T); var l = Art(T).minimum(t.root); try testing.expectEqualSlices(u8, l.?.key, "A\x00"); l = Art(T).maximum(t.root); // TODO uncomment this line // try testing.expectEqualSlices(u8, l.?.key, "<KEY>"); try free_keys(&t); } } fn sizeCb(n: anytype, data: *usize, _: usize) TestingError!bool { if (n.* == .leaf) { data.* += 1; } return false; } test "insert search delete" { var t = Art(usize).init(tal); defer t.deinit(); const filename = "./testdata/words.txt"; const lines = try fileEachLine(doInsert, filename, &t, null, usize); const doSearchDelete = struct { fn func(line: [:0]const u8, linei: usize, _t: anytype, data: anytype, comptime _: type) anyerror!void { const nlines = data; const result = _t.search(line); try testing.expect(result == .found); try testing.expectEqual(result.found.value, linei); const result2 = try _t.delete(line); try testing.expect(result2 == .found); _t.allocator.free(result2.found.key); try testing.expectEqual(result2.found.value, linei); const expected_size = nlines - linei; try testing.expectEqual(expected_size, _t.size); } }.func; _ = try fileEachLine(doSearchDelete, filename, &t, lines, usize); var l = Art(usize).minimum(t.root); try testing.expectEqual(l, null); l = Art(usize).maximum(t.root); try testing.expectEqual(l, null); try free_keys(&t); } const letters = [_][:0]const u8{ "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" }; test "insert search delete 2" { var t = Art(usize).init(tal); defer t.deinit(); var linei: usize = 1; for (letters) |letter| { _ = try t.insert(letter, linei); linei += 1; } { var l = Art(usize).minimum(t.root); try testing.expectEqualSlices(u8, l.?.key, "A\x00"); l = Art(usize).maximum(t.root); try testing.expectEqualSlices(u8, l.?.key, "z\x00"); } const nlines = linei - 1; // Search for each line linei = 1; for (letters) |letter| { const result = t.search(letter); try testing.expect(result == .found); try testing.expectEqual(result.found.value, linei); const result2 = try t.delete(letter); try testing.expect(result2 == .found); try testing.expectEqual(result2.found.value, linei); const expected_size = nlines - linei; try testing.expectEqual(expected_size, t.size); var iter_size: usize = 0; _ = try t.iter(sizeCb, &iter_size, TestingError!bool); try testing.expectEqual(expected_size, iter_size); linei += 1; } var l = Art(usize).minimum(t.root); try testing.expectEqual(l, null); l = Art(usize).maximum(t.root); try testing.expectEqual(l, null); } test "insert random delete" { var t = Art(usize).init(tal); defer t.deinit(); const filename = "./testdata/words.txt"; _ = try fileEachLine(doInsert, filename, &t, null, usize); const key_to_delete = "A"; const lineno = 1; const result = t.search(key_to_delete); try testing.expect(result == .found); try testing.expectEqual(result.found.value, lineno); const result2 = try t.delete(key_to_delete); t.allocator.free(result2.found.key); try testing.expect(result2 == .found); try testing.expectEqual(result2.found.value, lineno); const result3 = t.search(key_to_delete); try testing.expect(result3 == .missing); try free_keys(&t); } fn iter_cb(n: anytype, out: *[2]u64, _: usize) TestingError!bool { const l = n.leaf; const line = l.value; const mask = (line * (l.key[0] + l.key.len - 1)); out[0] += 1; out[1] ^= mask; return false; } test "insert iter" { var t = Art(usize).init(tal); defer t.deinit(); const filename = "./testdata/words.txt"; var xor_mask: u64 = 0; const doInsert_ = struct { fn func(line: [:0]const u8, linei: usize, _t: anytype, _xor_mask: anytype, comptime _: type) anyerror!void { const line_ = try _t.allocator.dupeZ(u8, line); const result = try _t.insert(line_, linei); try testing.expect(result == .missing); _xor_mask.* ^= (linei * (line[0] + line.len)); } }.func; const nlines = try fileEachLine(doInsert_, filename, &t, &xor_mask, usize); var out = [1]u64{0} ** 2; _ = try t.iter(iter_cb, &out, TestingError!bool); try testing.expectEqual(nlines, out[0]); try testing.expectEqual(xor_mask, out[1]); try free_keys(&t); } test "max prefix len iter" { var t = Art(usize).init(tal); defer t.deinit(); const key1 = "foobarbaz1-test1-foo"; const key2 = "foobarbaz1-test1-bar"; const key3 = "foobarbaz1-test2-foo"; try testing.expectEqual(t.insert(key1, 1), .missing); try testing.expectEqual(t.insert(key2, 2), .missing); try testing.expectEqual(t.insert(key3, 3), .missing); try testing.expectEqual(t.size, 3); const expected = [_][]const u8{ key2, key1 }; var p = prefix_data{ .count = 0, .max_count = 2, .expected = &expected }; try testing.expect(!try t.iterPrefix("foobarbaz1-test1", test_prefix_cb, &p, TestingError!bool)); try testing.expectEqual(p.count, p.max_count); } const DummyStream = struct { const Self = @This(); pub const WriteError = error{}; pub fn print(self: *Self, comptime fmt: []const u8, _: anytype) WriteError!usize { _ = fmt; _ = self; return 0; } }; test "display children" { testing.log_level = .debug; const letter_ranges = [_][2]u8{ .{ 0, 4 }, .{ 0, 16 }, .{ 0, 26 }, .{ 0, letters.len } }; for (letter_ranges) |range| { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allr = &arena.allocator(); var t = Art(usize).init(allr); defer t.deinit(); for (letters[range[0]..range[1]]) |word, i| { var j: u8 = 0; while (j < 10) : (j += 1) { const nt_letter = try arena.allocator().allocSentinel(u8, word.len + j, 0); mem.set(u8, nt_letter, word[0]); try testing.expectEqual(t.insert(nt_letter, i), .missing); } } var dummyStream = DummyStream{}; Art(usize).displayNode(&dummyStream, t.root, 0); Art(usize).displayChildren(&dummyStream, t.root, 0); } } const CustomType = struct { a: f32, b: struct { c: bool } }; const Uab = union(enum) { a, b }; const IterTypes = [_]type{ u8, u16, i32, bool, f32, f64, @Vector(10, u8), [10]u8, CustomType, Uab, [10]*u32, *u16, *isize }; fn defaultFor(comptime T: type) T { const ti = @typeInfo(T); return switch (ti) { .Void => {}, .Int, .Float => 42, .Pointer => blk: { var x: ti.Pointer.child = 42; var y = @as(ti.Pointer.child, x); break :blk &y; }, .Bool => true, .Array => [1]ti.Array.child{defaultFor(ti.Array.child)} ** ti.Array.len, .Vector => [1]ti.Vector.child{defaultFor(ti.Vector.child)} ** ti.Vector.len, .Struct => switch (T) { CustomType => .{ .a = 42, .b = .{ .c = true } }, else => @compileLog(ti), }, .Union => switch (T) { Uab => .a, else => @compileLog(ti), }, else => @compileLog(ti), }; } fn cb(node: anytype, data: anytype, _: usize) TestingError!bool { _ = node; const ti = @typeInfo(@TypeOf(data)); if (ti != .Pointer) try testing.expectEqual(defaultFor(@TypeOf(data)), data); return false; } test "iter data types" { inline for (IterTypes) |T| { var t = Art(usize).init(tal); defer t.deinit(); _ = try t.insert("A", 0); _ = try t.iter(cb, defaultFor(T), TestingError!bool); } } test "print to stream" { var list = std.ArrayList(u8).init(tal.*); defer list.deinit(); var writer = &list.writer(); var t = Art(usize).init(tal); defer t.deinit(); for (letters) |l| { _ = try t.insert(l, 0); } try t.printToStream(writer); } fn bench(container: anytype, comptime appen_fn_name: []const u8, comptime get_fn_name: []const u8, comptime del_fn_name: []const u8) !void { const filename = "./testdata/words.txt"; var timer = try std.time.Timer.start(); const doInsert_ = struct { fn func(line: [:0]const u8, linei: usize, _container: anytype, _: anytype, comptime U: type) anyerror!void { _ = U; const append_fn = @field(_container, appen_fn_name); const line_ = try _container.allocator.dupeZ(u8, line); _ = try append_fn(line_, linei); } }.func; _ = try fileEachLine(doInsert_, filename, container, null, usize); const t1 = timer.read(); timer.reset(); const doSearch = struct { fn func(line: [:0]const u8, linei: usize, _container: anytype, _: anytype, comptime U: type) anyerror!void { _ = U; _ = linei; const get_fn = @field(_container, get_fn_name); if (@TypeOf(_container) == *Art(usize)) { const result = get_fn(line); try testing.expect(result == .found); } else { const result = get_fn(line); try testing.expect(result != null); } } }.func; _ = try fileEachLine(doSearch, filename, container, null, usize); const t2 = timer.read(); timer.reset(); const doDelete = struct { fn func(line: [:0]const u8, linei: usize, _container: anytype, _: anytype, comptime U: type) anyerror!void { _ = U; _ = linei; const del_fn = @field(_container, del_fn_name); // @compileLog(@TypeOf(_container)); if (@TypeOf(_container) == *Art(usize)) { const result = try del_fn(line); try testing.expect(result == .found); } else { const result = del_fn(line); try testing.expect(result); } } }.func; _ = try fileEachLine(doDelete, filename, container, null, usize); const t3 = timer.read(); warn("insert {}ms, search {}ms, delete {}ms, combined {}ms\n", .{ t1 / 1000000, t2 / 1000000, t3 / 1000000, (t1 + t2 + t3) / 1000000 }); try free_keys(container); } test "bench against StringHashMap" { { var arena = std.heap.ArenaAllocator.init(tal.*); var aa = &arena.allocator(); var map = std.StringHashMap(usize).init(aa.*); defer arena.deinit(); warn("\nStringHashMap\n", .{}); try bench(&map, "put", "get", "remove"); } { var arena = std.heap.ArenaAllocator.init(tal.*); var aa = &arena.allocator(); var t = Art(usize).init(aa); defer arena.deinit(); warn("\nArt\n", .{}); try bench(&t, "insert", "search", "delete"); } } test "fuzz" { var t = Art(u8).init(tal); defer t.deinit(); // generate random keys and values var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); var rnd = std.rand.DefaultPrng.init(@intCast(u64, std.time.nanoTimestamp())); var found = std.StringHashMap(void).init(arena.allocator()); const num_keys = 100000; var keys: [num_keys][:0]const u8 = undefined; var i: usize = 0; while (i < num_keys) : (i += 1) { const klen = std.rand.Random.intRangeLessThan(rnd.random(), u8, 1, 255); var key = try arena.allocator().allocSentinel(u8, klen, 0); for (key) |*c| c.* = std.rand.Random.intRangeLessThan(rnd.random(), u8, 1, 255); keys[i] = key; _ = try t.insert(key, klen); } for (keys) |key| { const prev_found = found.get(key); const already_deleted = prev_found == null; const result = t.search(key); if (result != .found and already_deleted) { std.log.err("result != .found, already_deleted?: {}, key.len: {} key: '{s}' tree.size: {}", .{ already_deleted, key.len, key, t.size }); } else { try found.put(key, .{}); } if (prev_found == null) { try testing.expect(result == .found); try testing.expectEqual(result.found.value, @truncate(u8, key.len)); } _ = try t.delete(key); } }
src/test_art.zig
const std = @import("std"); // dross-zig // ------------------------------------------------ // ----------------------------------------- // - Math - // ----------------------------------------- pub const Math = struct { /// Returns the value that is the `percentage` of the distance /// between `start` and `end`. pub fn lerp(start: f32, end: f32, percentage: f32) f32 { return (1 - percentage) * start + end * percentage; } /// Returns the absolute value of `value` pub fn abs(value: f32) f32 { if (value < 0.0) return value * -1.0; return value; } /// Returns the `value` clamped between `min` and `max` pub fn clamp(value: anytype, min_value: anytype, max_value: anytype) @TypeOf(value) { //type { const info_value = @TypeOf(value); const info_min = @TypeOf(min_value); const info_max = @TypeOf(max_value); if (info_value != info_min or info_value != info_max) @compileError("[Math]: The type of value, min_value, and max_value must match to use Math.clamp!"); switch (info_value) { i8 => { var converted_value: i8 = value; var converted_min: i8 = min_value; var converted_max: i8 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, i16 => { var converted_value: i16 = value; var converted_min: i16 = min_value; var converted_max: i16 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, i32 => { var converted_value: i32 = value; var converted_min: i32 = min_value; var converted_max: i32 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, i64 => { var converted_value: i64 = value; var converted_min: i64 = min_value; var converted_max: i64 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, i128 => { var converted_value: i128 = value; var converted_min: i128 = min_value; var converted_max: i128 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, u8 => { var converted_value: u8 = value; var converted_min: u8 = min_value; var converted_max: u8 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, u16 => { var converted_value: u16 = value; var converted_min: u16 = min_value; var converted_max: u16 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, u32 => { var converted_value: u32 = value; var converted_min: u32 = min_value; var converted_max: u32 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, u64 => { var converted_value: u64 = value; var converted_min: u64 = min_value; var converted_max: u64 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, u128 => { var converted_value: u128 = value; var converted_min: u128 = min_value; var converted_max: u128 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, f32 => { var converted_value: f32 = value; var converted_min: f32 = min_value; var converted_max: f32 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, f64 => { var converted_value: f64 = value; var converted_min: f64 = min_value; var converted_max: f64 = max_value; return Math.min(Math.max(converted_value, converted_min), converted_max); }, else => @compileError("[Math]: Math.clamp only supports i8, i16, i32, i64, i128, u8, u16, u32, u64, u128, f32, and f64!"), } } /// Returns the larger of the two values pub fn max(value: anytype, other: anytype) @TypeOf(value) { const info_value = @TypeOf(value); const info_other = @TypeOf(other); if (info_value != info_other) @compileError("[Math]: The type of value and other must match to use Math.max!"); switch (info_value) { i8 => { var converted_value: i8 = value; var converted_other: i8 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, i16 => { var converted_value: i16 = value; var converted_other: i16 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, i32 => { var converted_value: i32 = value; var converted_other: i32 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, i64 => { var converted_value: i64 = value; var converted_other: i64 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, i128 => { var converted_value: i128 = value; var converted_other: i128 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, u8 => { var converted_value: u8 = value; var converted_other: u8 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, u16 => { var converted_value: u16 = value; var converted_other: u16 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, u32 => { var converted_value: u32 = value; var converted_other: u32 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, u64 => { var converted_value: u64 = value; var converted_other: u64 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, u128 => { var converted_value: u128 = value; var converted_other: u128 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, f32 => { var converted_value: f32 = value; var converted_other: f32 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, f64 => { var converted_value: f64 = value; var converted_other: f64 = other; return if (converted_value >= converted_other) converted_value else converted_other; }, else => @compileError("[Math]: Math.max only supports i8, i16, i32, i64, i128, u8, u16, u32, u64, u128, f32, and f64!"), } } /// Returns the smallest of the two values pub fn min(value: anytype, other: anytype) @TypeOf(value) { const info_value = @TypeOf(value); const info_other = @TypeOf(other); if (info_value != info_other) @compileError("[Math]: The type of value and other must match to use Math.min!"); switch (info_value) { i8 => { var converted_value: i8 = value; var converted_other: i8 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, i16 => { var converted_value: i16 = value; var converted_other: i16 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, i32 => { var converted_value: i32 = value; var converted_other: i32 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, i64 => { var converted_value: i64 = value; var converted_other: i64 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, i128 => { var converted_value: i128 = value; var converted_other: i128 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, u8 => { var converted_value: u8 = value; var converted_other: u8 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, u16 => { var converted_value: u16 = value; var converted_other: u16 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, u32 => { var converted_value: u32 = value; var converted_other: u32 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, u64 => { var converted_value: u64 = value; var converted_other: u64 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, u128 => { var converted_value: u128 = value; var converted_other: u128 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, f32 => { var converted_value: f32 = value; var converted_other: f32 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, f64 => { var converted_value: f64 = value; var converted_other: f64 = other; return if (converted_value <= converted_other) converted_value else converted_other; }, else => @compileError("[Math]: Math.min only supports i8, i16, i32, i64, i128, u8, u16, u32, u64, u128, f32, and f64!"), } } }; test "min and max" { const test_i8_one: i8 = 2; const test_i8_two: i8 = 5; std.testing.expect(Math.min(test_i8_one, test_i8_two) == 2); std.testing.expect(Math.min(test_i8_two, test_i8_one) == 2); std.testing.expect(Math.max(test_i8_one, test_i8_two) == 5); std.testing.expect(Math.max(test_i8_two, test_i8_one) == 5); } test "clamp" { const value: i8 = 2; const min_value: i8 = -1; const max_value: i8 = 3; std.testing.expect(Math.clamp(value, min_value, max_value) == @intCast(i8, 2)); std.testing.expect(Math.clamp(value + @intCast(i8, 2), min_value, max_value) == max_value); std.testing.expect(Math.clamp(value - @intCast(i8, 6), min_value, max_value) == min_value); }
src/math/math.zig
//-------------------------------------------------------------------------------- // Section: Types (13) //-------------------------------------------------------------------------------- const CLSID_WSCProductList_Value = @import("../zig.zig").Guid.initString("17072f7b-9abe-4a74-a261-1eb76b55107a"); pub const CLSID_WSCProductList = &CLSID_WSCProductList_Value; const CLSID_WSCDefaultProduct_Value = @import("../zig.zig").Guid.initString("2981a36e-f22d-11e5-9ce9-5e5517507c66"); pub const CLSID_WSCDefaultProduct = &CLSID_WSCDefaultProduct_Value; pub const WSC_SECURITY_PRODUCT_SUBSTATUS = enum(i32) { NOT_SET = 0, NO_ACTION = 1, ACTION_RECOMMENDED = 2, ACTION_NEEDED = 3, }; pub const WSC_SECURITY_PRODUCT_SUBSTATUS_NOT_SET = WSC_SECURITY_PRODUCT_SUBSTATUS.NOT_SET; pub const WSC_SECURITY_PRODUCT_SUBSTATUS_NO_ACTION = WSC_SECURITY_PRODUCT_SUBSTATUS.NO_ACTION; pub const WSC_SECURITY_PRODUCT_SUBSTATUS_ACTION_RECOMMENDED = WSC_SECURITY_PRODUCT_SUBSTATUS.ACTION_RECOMMENDED; pub const WSC_SECURITY_PRODUCT_SUBSTATUS_ACTION_NEEDED = WSC_SECURITY_PRODUCT_SUBSTATUS.ACTION_NEEDED; pub const WSC_SECURITY_PRODUCT_STATE = enum(i32) { ON = 0, OFF = 1, SNOOZED = 2, EXPIRED = 3, }; pub const WSC_SECURITY_PRODUCT_STATE_ON = WSC_SECURITY_PRODUCT_STATE.ON; pub const WSC_SECURITY_PRODUCT_STATE_OFF = WSC_SECURITY_PRODUCT_STATE.OFF; pub const WSC_SECURITY_PRODUCT_STATE_SNOOZED = WSC_SECURITY_PRODUCT_STATE.SNOOZED; pub const WSC_SECURITY_PRODUCT_STATE_EXPIRED = WSC_SECURITY_PRODUCT_STATE.EXPIRED; pub const SECURITY_PRODUCT_TYPE = enum(i32) { ANTIVIRUS = 0, FIREWALL = 1, ANTISPYWARE = 2, }; pub const SECURITY_PRODUCT_TYPE_ANTIVIRUS = SECURITY_PRODUCT_TYPE.ANTIVIRUS; pub const SECURITY_PRODUCT_TYPE_FIREWALL = SECURITY_PRODUCT_TYPE.FIREWALL; pub const SECURITY_PRODUCT_TYPE_ANTISPYWARE = SECURITY_PRODUCT_TYPE.ANTISPYWARE; pub const WSC_SECURITY_SIGNATURE_STATUS = enum(i32) { OUT_OF_DATE = 0, UP_TO_DATE = 1, }; pub const WSC_SECURITY_PRODUCT_OUT_OF_DATE = WSC_SECURITY_SIGNATURE_STATUS.OUT_OF_DATE; pub const WSC_SECURITY_PRODUCT_UP_TO_DATE = WSC_SECURITY_SIGNATURE_STATUS.UP_TO_DATE; // TODO: this type is limited to platform 'windows8.0' const IID_IWscProduct_Value = @import("../zig.zig").Guid.initString("8c38232e-3a45-4a27-92b0-1a16a975f669"); pub const IID_IWscProduct = &IID_IWscProduct_Value; pub const IWscProduct = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ProductName: fn( self: *const IWscProduct, pVal: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ProductState: fn( self: *const IWscProduct, pVal: ?*WSC_SECURITY_PRODUCT_STATE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_SignatureStatus: fn( self: *const IWscProduct, pVal: ?*WSC_SECURITY_SIGNATURE_STATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_RemediationPath: fn( self: *const IWscProduct, pVal: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ProductStateTimestamp: fn( self: *const IWscProduct, pVal: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ProductGuid: fn( self: *const IWscProduct, pVal: ?*?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_ProductIsDefault: fn( self: *const IWscProduct, pVal: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_ProductName(self: *const T, pVal: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_ProductName(@ptrCast(*const IWscProduct, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_ProductState(self: *const T, pVal: ?*WSC_SECURITY_PRODUCT_STATE) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_ProductState(@ptrCast(*const IWscProduct, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_SignatureStatus(self: *const T, pVal: ?*WSC_SECURITY_SIGNATURE_STATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_SignatureStatus(@ptrCast(*const IWscProduct, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_RemediationPath(self: *const T, pVal: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_RemediationPath(@ptrCast(*const IWscProduct, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_ProductStateTimestamp(self: *const T, pVal: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_ProductStateTimestamp(@ptrCast(*const IWscProduct, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_ProductGuid(self: *const T, pVal: ?*?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_ProductGuid(@ptrCast(*const IWscProduct, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct_get_ProductIsDefault(self: *const T, pVal: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct.VTable, self.vtable).get_ProductIsDefault(@ptrCast(*const IWscProduct, self), pVal); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWscProduct2_Value = @import("../zig.zig").Guid.initString("f896ca54-fe09-4403-86d4-23cb488d81d8"); pub const IID_IWscProduct2 = &IID_IWscProduct2_Value; pub const IWscProduct2 = extern struct { pub const VTable = extern struct { base: IWscProduct.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntivirusScanSubstatus: fn( self: *const IWscProduct2, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntivirusSettingsSubstatus: fn( self: *const IWscProduct2, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntivirusProtectionUpdateSubstatus: fn( self: *const IWscProduct2, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_FirewallDomainProfileSubstatus: fn( self: *const IWscProduct2, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_FirewallPrivateProfileSubstatus: fn( self: *const IWscProduct2, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_FirewallPublicProfileSubstatus: fn( self: *const IWscProduct2, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWscProduct.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct2_get_AntivirusScanSubstatus(self: *const T, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct2.VTable, self.vtable).get_AntivirusScanSubstatus(@ptrCast(*const IWscProduct2, self), peStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct2_get_AntivirusSettingsSubstatus(self: *const T, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct2.VTable, self.vtable).get_AntivirusSettingsSubstatus(@ptrCast(*const IWscProduct2, self), peStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct2_get_AntivirusProtectionUpdateSubstatus(self: *const T, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct2.VTable, self.vtable).get_AntivirusProtectionUpdateSubstatus(@ptrCast(*const IWscProduct2, self), peStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct2_get_FirewallDomainProfileSubstatus(self: *const T, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct2.VTable, self.vtable).get_FirewallDomainProfileSubstatus(@ptrCast(*const IWscProduct2, self), peStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct2_get_FirewallPrivateProfileSubstatus(self: *const T, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct2.VTable, self.vtable).get_FirewallPrivateProfileSubstatus(@ptrCast(*const IWscProduct2, self), peStatus); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct2_get_FirewallPublicProfileSubstatus(self: *const T, peStatus: ?*WSC_SECURITY_PRODUCT_SUBSTATUS) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct2.VTable, self.vtable).get_FirewallPublicProfileSubstatus(@ptrCast(*const IWscProduct2, self), peStatus); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWscProduct3_Value = @import("../zig.zig").Guid.initString("55536524-d1d1-4726-8c7c-04996a1904e7"); pub const IID_IWscProduct3 = &IID_IWscProduct3_Value; pub const IWscProduct3 = extern struct { pub const VTable = extern struct { base: IWscProduct2.VTable, // TODO: this function has a "SpecialName", should Zig do anything with this? get_AntivirusDaysUntilExpired: fn( self: *const IWscProduct3, pdwDays: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IWscProduct2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWscProduct3_get_AntivirusDaysUntilExpired(self: *const T, pdwDays: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const IWscProduct3.VTable, self.vtable).get_AntivirusDaysUntilExpired(@ptrCast(*const IWscProduct3, self), pdwDays); } };} pub usingnamespace MethodMixin(@This()); }; // TODO: this type is limited to platform 'windows8.0' const IID_IWSCProductList_Value = @import("../zig.zig").Guid.initString("722a338c-6e8e-4e72-ac27-1417fb0c81c2"); pub const IID_IWSCProductList = &IID_IWSCProductList_Value; pub const IWSCProductList = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, Initialize: fn( self: *const IWSCProductList, provider: WSC_SECURITY_PROVIDER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Count: fn( self: *const IWSCProductList, pVal: ?*i32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, // TODO: this function has a "SpecialName", should Zig do anything with this? get_Item: fn( self: *const IWSCProductList, index: u32, pVal: ?*?*IWscProduct, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWSCProductList_Initialize(self: *const T, provider: WSC_SECURITY_PROVIDER) callconv(.Inline) HRESULT { return @ptrCast(*const IWSCProductList.VTable, self.vtable).Initialize(@ptrCast(*const IWSCProductList, self), provider); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWSCProductList_get_Count(self: *const T, pVal: ?*i32) callconv(.Inline) HRESULT { return @ptrCast(*const IWSCProductList.VTable, self.vtable).get_Count(@ptrCast(*const IWSCProductList, self), pVal); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWSCProductList_get_Item(self: *const T, index: u32, pVal: ?*?*IWscProduct) callconv(.Inline) HRESULT { return @ptrCast(*const IWSCProductList.VTable, self.vtable).get_Item(@ptrCast(*const IWSCProductList, self), index, pVal); } };} pub usingnamespace MethodMixin(@This()); }; const IID_IWSCDefaultProduct_Value = @import("../zig.zig").Guid.initString("0476d69c-f21a-11e5-9ce9-5e5517507c66"); pub const IID_IWSCDefaultProduct = &IID_IWSCDefaultProduct_Value; pub const IWSCDefaultProduct = extern struct { pub const VTable = extern struct { base: IDispatch.VTable, SetDefaultProduct: fn( self: *const IWSCDefaultProduct, eType: SECURITY_PRODUCT_TYPE, pGuid: ?BSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IDispatch.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn IWSCDefaultProduct_SetDefaultProduct(self: *const T, eType: SECURITY_PRODUCT_TYPE, pGuid: ?BSTR) callconv(.Inline) HRESULT { return @ptrCast(*const IWSCDefaultProduct.VTable, self.vtable).SetDefaultProduct(@ptrCast(*const IWSCDefaultProduct, self), eType, pGuid); } };} pub usingnamespace MethodMixin(@This()); }; pub const WSC_SECURITY_PROVIDER = enum(i32) { FIREWALL = 1, AUTOUPDATE_SETTINGS = 2, ANTIVIRUS = 4, ANTISPYWARE = 8, INTERNET_SETTINGS = 16, USER_ACCOUNT_CONTROL = 32, SERVICE = 64, NONE = 0, ALL = 127, }; pub const WSC_SECURITY_PROVIDER_FIREWALL = WSC_SECURITY_PROVIDER.FIREWALL; pub const WSC_SECURITY_PROVIDER_AUTOUPDATE_SETTINGS = WSC_SECURITY_PROVIDER.AUTOUPDATE_SETTINGS; pub const WSC_SECURITY_PROVIDER_ANTIVIRUS = WSC_SECURITY_PROVIDER.ANTIVIRUS; pub const WSC_SECURITY_PROVIDER_ANTISPYWARE = WSC_SECURITY_PROVIDER.ANTISPYWARE; pub const WSC_SECURITY_PROVIDER_INTERNET_SETTINGS = WSC_SECURITY_PROVIDER.INTERNET_SETTINGS; pub const WSC_SECURITY_PROVIDER_USER_ACCOUNT_CONTROL = WSC_SECURITY_PROVIDER.USER_ACCOUNT_CONTROL; pub const WSC_SECURITY_PROVIDER_SERVICE = WSC_SECURITY_PROVIDER.SERVICE; pub const WSC_SECURITY_PROVIDER_NONE = WSC_SECURITY_PROVIDER.NONE; pub const WSC_SECURITY_PROVIDER_ALL = WSC_SECURITY_PROVIDER.ALL; pub const WSC_SECURITY_PROVIDER_HEALTH = enum(i32) { GOOD = 0, NOTMONITORED = 1, POOR = 2, SNOOZE = 3, }; pub const WSC_SECURITY_PROVIDER_HEALTH_GOOD = WSC_SECURITY_PROVIDER_HEALTH.GOOD; pub const WSC_SECURITY_PROVIDER_HEALTH_NOTMONITORED = WSC_SECURITY_PROVIDER_HEALTH.NOTMONITORED; pub const WSC_SECURITY_PROVIDER_HEALTH_POOR = WSC_SECURITY_PROVIDER_HEALTH.POOR; pub const WSC_SECURITY_PROVIDER_HEALTH_SNOOZE = WSC_SECURITY_PROVIDER_HEALTH.SNOOZE; //-------------------------------------------------------------------------------- // Section: Functions (6) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WSCAPI" fn WscRegisterForChanges( Reserved: ?*anyopaque, phCallbackRegistration: ?*?HANDLE, lpCallbackAddress: ?LPTHREAD_START_ROUTINE, pContext: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WSCAPI" fn WscUnRegisterChanges( hRegistrationHandle: ?HANDLE, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "WSCAPI" fn WscRegisterForUserNotifications( ) callconv(@import("std").os.windows.WINAPI) HRESULT; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WSCAPI" fn WscGetSecurityProviderHealth( Providers: u32, pHealth: ?*WSC_SECURITY_PROVIDER_HEALTH, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "WSCAPI" fn WscQueryAntiMalwareUri( ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "WSCAPI" fn WscGetAntiMalwareUri( ppszUri: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) HRESULT; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (7) //-------------------------------------------------------------------------------- const BOOL = @import("../foundation.zig").BOOL; const BSTR = @import("../foundation.zig").BSTR; const HANDLE = @import("../foundation.zig").HANDLE; const HRESULT = @import("../foundation.zig").HRESULT; const IDispatch = @import("../system/com.zig").IDispatch; const LPTHREAD_START_ROUTINE = @import("../system/threading.zig").LPTHREAD_START_ROUTINE; const PWSTR = @import("../foundation.zig").PWSTR; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/system/security_center.zig
pub const Key = enum { Key_a, Key_b, Key_c, Key_d, Key_e, Key_f, Key_g, Key_h, Key_i, Key_j, Key_k, Key_l, Key_m, Key_n, Key_o, Key_p, Key_q, Key_r, Key_s, Key_t, Key_u, Key_v, Key_w, Key_x, Key_y, Key_z, Key_A, Key_B, Key_C, Key_D, Key_E, Key_F, Key_G, Key_H, Key_I, Key_J, Key_K, Key_L, Key_M, Key_N, Key_O, Key_P, Key_Q, Key_R, Key_S, Key_T, Key_U, Key_V, Key_W, Key_X, Key_Y, Key_Z, Key_0, Key_1, Key_2, Key_3, Key_4, Key_5, Key_6, Key_7, Key_8, Key_9, Key_Keypad0, Key_Keypad1, Key_Keypad2, Key_Keypad3, Key_Keypad4, Key_Keypad5, Key_Keypad6, Key_Keypad7, Key_Keypad8, Key_Keypad9, Key_Enter, Key_KeypadEnter, Key_Tab, Key_Backspace, Key_Space, Key_Slash, Key_KeypadSlash, Key_Backslash, Key_Period, Key_KeypadPeriod, Key_Question, Key_Exclamation, Key_Comma, Key_Colon, Key_SemiColon, Key_BackTick, Key_SingleQuote, Key_DoubleQuote, Key_Asterisk, Key_KeypadAsterisk, Key_At, Key_Ampersand, Key_Percent, Key_Caret, Key_Pipe, Key_Tilde, Key_Underscore, Key_Pound, Key_Dollar, Key_Plus, Key_KeypadPlus, Key_Minus, Key_KeypadMinus, Key_Equals, Key_GreaterThan, Key_LessThan, Key_LeftBrace, Key_RightBrace, Key_LeftSquareBracket, Key_RightSquareBracket, Key_LeftParentheses, Key_RightParentheses, Key_Escape, Key_LeftShift, Key_RightShift, Key_LeftAlt, Key_RightAlt, Key_LeftControl, Key_RightControl, Key_CapsLock, Key_NumberLock, Key_ScrollLock, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_F6, Key_F7, Key_F8, Key_F9, Key_F10, Key_F11, Key_F12, Key_CursorLeft, Key_CursorRight, Key_CursorUp, Key_CursorDown, Key_PageUp, Key_PageDown, Key_AcpiPower, Key_AcpiSleep, Key_AcpiWake, Key_Home, Key_End, Key_Insert, Key_Delete, Key_PrintScreen, Key_Pause, };
libs/georgios/keys.zig
pub const EPERM = 1; // Operation not permitted pub const ENOENT = 2; // No such file or directory pub const ESRCH = 3; // No such process pub const EINTR = 4; // Interrupted system call pub const EIO = 5; // Input/output error pub const ENXIO = 6; // Device not configured pub const E2BIG = 7; // Argument list too long pub const ENOEXEC = 8; // Exec format error pub const EBADF = 9; // Bad file descriptor pub const ECHILD = 10; // No child processes pub const EDEADLK = 11; // Resource deadlock avoided // 11 was EAGAIN pub const ENOMEM = 12; // Cannot allocate memory pub const EACCES = 13; // Permission denied pub const EFAULT = 14; // Bad address pub const ENOTBLK = 15; // Block device required pub const EBUSY = 16; // Device busy pub const EEXIST = 17; // File exists pub const EXDEV = 18; // Cross-device link pub const ENODEV = 19; // Operation not supported by device pub const ENOTDIR = 20; // Not a directory pub const EISDIR = 21; // Is a directory pub const EINVAL = 22; // Invalid argument pub const ENFILE = 23; // Too many open files in system pub const EMFILE = 24; // Too many open files pub const ENOTTY = 25; // Inappropriate ioctl for device pub const ETXTBSY = 26; // Text file busy pub const EFBIG = 27; // File too large pub const ENOSPC = 28; // No space left on device pub const ESPIPE = 29; // Illegal seek pub const EROFS = 30; // Read-only filesystem pub const EMLINK = 31; // Too many links pub const EPIPE = 32; // Broken pipe // math software pub const EDOM = 33; // Numerical argument out of domain pub const ERANGE = 34; // Result too large // non-blocking and interrupt i/o pub const EAGAIN = 35; // Resource temporarily unavailable pub const EWOULDBLOCK = EAGAIN; // Operation would block pub const EINPROGRESS = 36; // Operation now in progress pub const EALREADY = 37; // Operation already in progress // ipc/network software -- argument errors pub const ENOTSOCK = 38; // Socket operation on non-socket pub const EDESTADDRREQ = 39; // Destination address required pub const EMSGSIZE = 40; // Message too long pub const EPROTOTYPE = 41; // Protocol wrong type for socket pub const ENOPROTOOPT = 42; // Protocol not available pub const EPROTONOSUPPORT = 43; // Protocol not supported pub const ESOCKTNOSUPPORT = 44; // Socket type not supported pub const EOPNOTSUPP = 45; // Operation not supported pub const ENOTSUP = EOPNOTSUPP; // Operation not supported pub const EPFNOSUPPORT = 46; // Protocol family not supported pub const EAFNOSUPPORT = 47; // Address family not supported by protocol family pub const EADDRINUSE = 48; // Address already in use pub const EADDRNOTAVAIL = 49; // Can't assign requested address // ipc/network software -- operational errors pub const ENETDOWN = 50; // Network is down pub const ENETUNREACH = 51; // Network is unreachable pub const ENETRESET = 52; // Network dropped connection on reset pub const ECONNABORTED = 53; // Software caused connection abort pub const ECONNRESET = 54; // Connection reset by peer pub const ENOBUFS = 55; // No buffer space available pub const EISCONN = 56; // Socket is already connected pub const ENOTCONN = 57; // Socket is not connected pub const ESHUTDOWN = 58; // Can't send after socket shutdown pub const ETOOMANYREFS = 59; // Too many references: can't splice pub const ETIMEDOUT = 60; // Operation timed out pub const ECONNREFUSED = 61; // Connection refused pub const ELOOP = 62; // Too many levels of symbolic links pub const ENAMETOOLONG = 63; // File name too long // should be rearranged pub const EHOSTDOWN = 64; // Host is down pub const EHOSTUNREACH = 65; // No route to host pub const ENOTEMPTY = 66; // Directory not empty // quotas & mush pub const EPROCLIM = 67; // Too many processes pub const EUSERS = 68; // Too many users pub const EDQUOT = 69; // Disc quota exceeded // Network File System pub const ESTALE = 70; // Stale NFS file handle pub const EREMOTE = 71; // Too many levels of remote in path pub const EBADRPC = 72; // RPC struct is bad pub const ERPCMISMATCH = 73; // RPC version wrong pub const EPROGUNAVAIL = 74; // RPC prog. not avail pub const EPROGMISMATCH = 75; // Program version wrong pub const EPROCUNAVAIL = 76; // Bad procedure for program pub const ENOLCK = 77; // No locks available pub const ENOSYS = 78; // Function not implemented pub const EFTYPE = 79; // Inappropriate file type or format pub const EAUTH = 80; // Authentication error pub const ENEEDAUTH = 81; // Need authenticator pub const EIDRM = 82; // Identifier removed pub const ENOMSG = 83; // No message of desired type pub const EOVERFLOW = 84; // Value too large to be stored in data type pub const ECANCELED = 85; // Operation canceled pub const EILSEQ = 86; // Illegal byte sequence pub const ENOATTR = 87; // Attribute not found pub const EDOOFUS = 88; // Programming error pub const EBADMSG = 89; // Bad message pub const EMULTIHOP = 90; // Multihop attempted pub const ENOLINK = 91; // Link has been severed pub const EPROTO = 92; // Protocol error pub const ENOTCAPABLE = 93; // Capabilities insufficient pub const ECAPMODE = 94; // Not permitted in capability mode pub const ENOTRECOVERABLE = 95; // State not recoverable pub const EOWNERDEAD = 96; // Previous owner died pub const ELAST = 96; // Must be equal largest errno
std/os/freebsd/errno.zig
const std = @import("std.zig"); const assert = std.debug.assert; const testing = std.testing; const mem = std.mem; pub const Error = error{ InvalidCharacter, InvalidPadding, NoSpaceLeft, }; /// Base64 codecs pub const Codecs = struct { alphabet_chars: [64]u8, pad_char: ?u8, decoderWithIgnore: fn (ignore: []const u8) Base64DecoderWithIgnore, Encoder: Base64Encoder, Decoder: Base64Decoder, }; pub const standard_alphabet_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".*; fn standardBase64DecoderWithIgnore(ignore: []const u8) Base64DecoderWithIgnore { return Base64DecoderWithIgnore.init(standard_alphabet_chars, '=', ignore); } /// Standard Base64 codecs, with padding pub const standard = Codecs{ .alphabet_chars = standard_alphabet_chars, .pad_char = '=', .decoderWithIgnore = standardBase64DecoderWithIgnore, .Encoder = Base64Encoder.init(standard_alphabet_chars, '='), .Decoder = Base64Decoder.init(standard_alphabet_chars, '='), }; /// Standard Base64 codecs, without padding pub const standard_no_pad = Codecs{ .alphabet_chars = standard_alphabet_chars, .pad_char = null, .decoderWithIgnore = standardBase64DecoderWithIgnore, .Encoder = Base64Encoder.init(standard_alphabet_chars, null), .Decoder = Base64Decoder.init(standard_alphabet_chars, null), }; pub const url_safe_alphabet_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_".*; fn urlSafeBase64DecoderWithIgnore(ignore: []const u8) Base64DecoderWithIgnore { return Base64DecoderWithIgnore.init(url_safe_alphabet_chars, null, ignore); } /// URL-safe Base64 codecs, with padding pub const url_safe = Codecs{ .alphabet_chars = url_safe_alphabet_chars, .pad_char = '=', .decoderWithIgnore = urlSafeBase64DecoderWithIgnore, .Encoder = Base64Encoder.init(url_safe_alphabet_chars, '='), .Decoder = Base64Decoder.init(url_safe_alphabet_chars, '='), }; /// URL-safe Base64 codecs, without padding pub const url_safe_no_pad = Codecs{ .alphabet_chars = url_safe_alphabet_chars, .pad_char = null, .decoderWithIgnore = urlSafeBase64DecoderWithIgnore, .Encoder = Base64Encoder.init(url_safe_alphabet_chars, null), .Decoder = Base64Decoder.init(url_safe_alphabet_chars, null), }; // Backwards compatibility /// Deprecated - Use `standard.pad_char` pub const standard_pad_char = standard.pad_char; /// Deprecated - Use `standard.Encoder` pub const standard_encoder = standard.Encoder; /// Deprecated - Use `standard.Decoder` pub const standard_decoder = standard.Decoder; pub const Base64Encoder = struct { alphabet_chars: [64]u8, pad_char: ?u8, /// A bunch of assertions, then simply pass the data right through. pub fn init(alphabet_chars: [64]u8, pad_char: ?u8) Base64Encoder { assert(alphabet_chars.len == 64); var char_in_alphabet = [_]bool{false} ** 256; for (alphabet_chars) |c| { assert(!char_in_alphabet[c]); assert(pad_char == null or c != pad_char.?); char_in_alphabet[c] = true; } return Base64Encoder{ .alphabet_chars = alphabet_chars, .pad_char = pad_char, }; } /// Compute the encoded length pub fn calcSize(encoder: *const Base64Encoder, source_len: usize) usize { if (encoder.pad_char != null) { return @divTrunc(source_len + 2, 3) * 4; } else { const leftover = source_len % 3; return @divTrunc(source_len, 3) * 4 + @divTrunc(leftover * 4 + 2, 3); } } /// dest.len must at least be what you get from ::calcSize. pub fn encode(encoder: *const Base64Encoder, dest: []u8, source: []const u8) []const u8 { const out_len = encoder.calcSize(source.len); assert(dest.len >= out_len); const nibbles = source.len / 3; const leftover = source.len - 3 * nibbles; var acc: u12 = 0; var acc_len: u4 = 0; var out_idx: usize = 0; for (source) |v| { acc = (acc << 8) + v; acc_len += 8; while (acc_len >= 6) { acc_len -= 6; dest[out_idx] = encoder.alphabet_chars[@truncate(u6, (acc >> acc_len))]; out_idx += 1; } } if (acc_len > 0) { dest[out_idx] = encoder.alphabet_chars[@truncate(u6, (acc << 6 - acc_len))]; out_idx += 1; } if (encoder.pad_char) |pad_char| { for (dest[out_idx..]) |*pad| { pad.* = pad_char; } } return dest[0..out_len]; } }; pub const Base64Decoder = struct { const invalid_char: u8 = 0xff; /// e.g. 'A' => 0. /// `invalid_char` for any value not in the 64 alphabet chars. char_to_index: [256]u8, pad_char: ?u8, pub fn init(alphabet_chars: [64]u8, pad_char: ?u8) Base64Decoder { var result = Base64Decoder{ .char_to_index = [_]u8{invalid_char} ** 256, .pad_char = pad_char, }; var char_in_alphabet = [_]bool{false} ** 256; for (alphabet_chars) |c, i| { assert(!char_in_alphabet[c]); assert(pad_char == null or c != pad_char.?); result.char_to_index[c] = @intCast(u8, i); char_in_alphabet[c] = true; } return result; } /// Return the maximum possible decoded size for a given input length - The actual length may be less if the input includes padding. /// `InvalidPadding` is returned if the input length is not valid. pub fn calcSizeUpperBound(decoder: *const Base64Decoder, source_len: usize) Error!usize { var result = source_len / 4 * 3; const leftover = source_len % 4; if (decoder.pad_char != null) { if (leftover % 4 != 0) return error.InvalidPadding; } else { if (leftover % 4 == 1) return error.InvalidPadding; result += leftover * 3 / 4; } return result; } /// Return the exact decoded size for a slice. /// `InvalidPadding` is returned if the input length is not valid. pub fn calcSizeForSlice(decoder: *const Base64Decoder, source: []const u8) Error!usize { const source_len = source.len; var result = try decoder.calcSizeUpperBound(source_len); if (decoder.pad_char) |pad_char| { if (source_len >= 1 and source[source_len - 1] == pad_char) result -= 1; if (source_len >= 2 and source[source_len - 2] == pad_char) result -= 1; } return result; } /// dest.len must be what you get from ::calcSize. /// invalid characters result in error.InvalidCharacter. /// invalid padding results in error.InvalidPadding. pub fn decode(decoder: *const Base64Decoder, dest: []u8, source: []const u8) Error!void { if (decoder.pad_char != null and source.len % 4 != 0) return error.InvalidPadding; var acc: u12 = 0; var acc_len: u4 = 0; var dest_idx: usize = 0; var leftover_idx: ?usize = null; for (source) |c, src_idx| { const d = decoder.char_to_index[c]; if (d == invalid_char) { if (decoder.pad_char == null or c != decoder.pad_char.?) return error.InvalidCharacter; leftover_idx = src_idx; break; } acc = (acc << 6) + d; acc_len += 6; if (acc_len >= 8) { acc_len -= 8; dest[dest_idx] = @truncate(u8, acc >> acc_len); dest_idx += 1; } } if (acc_len > 4 or (acc & (@as(u12, 1) << acc_len) - 1) != 0) { return error.InvalidPadding; } if (leftover_idx == null) return; var leftover = source[leftover_idx.?..]; if (decoder.pad_char) |pad_char| { const padding_len = acc_len / 2; var padding_chars: usize = 0; var i: usize = 0; for (leftover) |c| { if (c != pad_char) { return if (c == Base64Decoder.invalid_char) error.InvalidCharacter else error.InvalidPadding; } padding_chars += 1; } if (padding_chars != padding_len) return error.InvalidPadding; } } }; pub const Base64DecoderWithIgnore = struct { decoder: Base64Decoder, char_is_ignored: [256]bool, pub fn init(alphabet_chars: [64]u8, pad_char: ?u8, ignore_chars: []const u8) Base64DecoderWithIgnore { var result = Base64DecoderWithIgnore{ .decoder = Base64Decoder.init(alphabet_chars, pad_char), .char_is_ignored = [_]bool{false} ** 256, }; for (ignore_chars) |c| { assert(result.decoder.char_to_index[c] == Base64Decoder.invalid_char); assert(!result.char_is_ignored[c]); assert(result.decoder.pad_char != c); result.char_is_ignored[c] = true; } return result; } /// Return the maximum possible decoded size for a given input length - The actual length may be less if the input includes padding /// `InvalidPadding` is returned if the input length is not valid. pub fn calcSizeUpperBound(decoder_with_ignore: *const Base64DecoderWithIgnore, source_len: usize) Error!usize { var result = source_len / 4 * 3; if (decoder_with_ignore.decoder.pad_char == null) { const leftover = source_len % 4; result += leftover * 3 / 4; } return result; } /// Invalid characters that are not ignored result in error.InvalidCharacter. /// Invalid padding results in error.InvalidPadding. /// Decoding more data than can fit in dest results in error.NoSpaceLeft. See also ::calcSizeUpperBound. /// Returns the number of bytes written to dest. pub fn decode(decoder_with_ignore: *const Base64DecoderWithIgnore, dest: []u8, source: []const u8) Error!usize { const decoder = &decoder_with_ignore.decoder; var acc: u12 = 0; var acc_len: u4 = 0; var dest_idx: usize = 0; var leftover_idx: ?usize = null; for (source) |c, src_idx| { if (decoder_with_ignore.char_is_ignored[c]) continue; const d = decoder.char_to_index[c]; if (d == Base64Decoder.invalid_char) { if (decoder.pad_char == null or c != decoder.pad_char.?) return error.InvalidCharacter; leftover_idx = src_idx; break; } acc = (acc << 6) + d; acc_len += 6; if (acc_len >= 8) { if (dest_idx == dest.len) return error.NoSpaceLeft; acc_len -= 8; dest[dest_idx] = @truncate(u8, acc >> acc_len); dest_idx += 1; } } if (acc_len > 4 or (acc & (@as(u12, 1) << acc_len) - 1) != 0) { return error.InvalidPadding; } const padding_len = acc_len / 2; if (leftover_idx == null) { if (decoder.pad_char != null and padding_len != 0) return error.InvalidPadding; return dest_idx; } var leftover = source[leftover_idx.?..]; if (decoder.pad_char) |pad_char| { var padding_chars: usize = 0; var i: usize = 0; for (leftover) |c| { if (decoder_with_ignore.char_is_ignored[c]) continue; if (c != pad_char) { return if (c == Base64Decoder.invalid_char) error.InvalidCharacter else error.InvalidPadding; } padding_chars += 1; } if (padding_chars != padding_len) return error.InvalidPadding; } return dest_idx; } }; test "base64" { @setEvalBranchQuota(8000); testBase64() catch unreachable; comptime testAllApis(standard, "comptime", "Y29tcHRpbWU=") catch unreachable; } test "base64 url_safe_no_pad" { @setEvalBranchQuota(8000); testBase64UrlSafeNoPad() catch unreachable; comptime testAllApis(url_safe_no_pad, "comptime", "Y29tcHRpbWU") catch unreachable; } fn testBase64() !void { const codecs = standard; try testAllApis(codecs, "", ""); try testAllApis(codecs, "f", "Zg=="); try testAllApis(codecs, "fo", "Zm8="); try testAllApis(codecs, "foo", "Zm9v"); try testAllApis(codecs, "foob", "Zm9vYg=="); try testAllApis(codecs, "fooba", "Zm9vYmE="); try testAllApis(codecs, "foobar", "Zm9vYmFy"); try testDecodeIgnoreSpace(codecs, "", " "); try testDecodeIgnoreSpace(codecs, "f", "Z g= ="); try testDecodeIgnoreSpace(codecs, "fo", " Zm8="); try testDecodeIgnoreSpace(codecs, "foo", "Zm9v "); try testDecodeIgnoreSpace(codecs, "foob", "Zm9vYg = = "); try testDecodeIgnoreSpace(codecs, "fooba", "Zm9v YmE="); try testDecodeIgnoreSpace(codecs, "foobar", " Z m 9 v Y m F y "); // test getting some api errors try testError(codecs, "A", error.InvalidPadding); try testError(codecs, "AA", error.InvalidPadding); try testError(codecs, "AAA", error.InvalidPadding); try testError(codecs, "A..A", error.InvalidCharacter); try testError(codecs, "AA=A", error.InvalidPadding); try testError(codecs, "AA/=", error.InvalidPadding); try testError(codecs, "A/==", error.InvalidPadding); try testError(codecs, "A===", error.InvalidPadding); try testError(codecs, "====", error.InvalidPadding); try testNoSpaceLeftError(codecs, "AA=="); try testNoSpaceLeftError(codecs, "AAA="); try testNoSpaceLeftError(codecs, "AAAA"); try testNoSpaceLeftError(codecs, "AAAAAA=="); } fn testBase64UrlSafeNoPad() !void { const codecs = url_safe_no_pad; try testAllApis(codecs, "", ""); try testAllApis(codecs, "f", "Zg"); try testAllApis(codecs, "fo", "Zm8"); try testAllApis(codecs, "foo", "Zm9v"); try testAllApis(codecs, "foob", "Zm9vYg"); try testAllApis(codecs, "fooba", "Zm9vYmE"); try testAllApis(codecs, "foobar", "Zm9vYmFy"); try testDecodeIgnoreSpace(codecs, "", " "); try testDecodeIgnoreSpace(codecs, "f", "Z g "); try testDecodeIgnoreSpace(codecs, "fo", " Zm8"); try testDecodeIgnoreSpace(codecs, "foo", "Zm9v "); try testDecodeIgnoreSpace(codecs, "foob", "Zm9vYg "); try testDecodeIgnoreSpace(codecs, "fooba", "Zm9v YmE"); try testDecodeIgnoreSpace(codecs, "foobar", " Z m 9 v Y m F y "); // test getting some api errors try testError(codecs, "A", error.InvalidPadding); try testError(codecs, "AAA=", error.InvalidCharacter); try testError(codecs, "A..A", error.InvalidCharacter); try testError(codecs, "AA=A", error.InvalidCharacter); try testError(codecs, "AA/=", error.InvalidCharacter); try testError(codecs, "A/==", error.InvalidCharacter); try testError(codecs, "A===", error.InvalidCharacter); try testError(codecs, "====", error.InvalidCharacter); try testNoSpaceLeftError(codecs, "AA"); try testNoSpaceLeftError(codecs, "AAA"); try testNoSpaceLeftError(codecs, "AAAA"); try testNoSpaceLeftError(codecs, "AAAAAA"); } fn testAllApis(codecs: Codecs, expected_decoded: []const u8, expected_encoded: []const u8) !void { // Base64Encoder { var buffer: [0x100]u8 = undefined; const encoded = codecs.Encoder.encode(&buffer, expected_decoded); testing.expectEqualSlices(u8, expected_encoded, encoded); } // Base64Decoder { var buffer: [0x100]u8 = undefined; var decoded = buffer[0..try codecs.Decoder.calcSizeForSlice(expected_encoded)]; try codecs.Decoder.decode(decoded, expected_encoded); testing.expectEqualSlices(u8, expected_decoded, decoded); } // Base64DecoderWithIgnore { const decoder_ignore_nothing = codecs.decoderWithIgnore(""); var buffer: [0x100]u8 = undefined; var decoded = buffer[0..try decoder_ignore_nothing.calcSizeUpperBound(expected_encoded.len)]; var written = try decoder_ignore_nothing.decode(decoded, expected_encoded); testing.expect(written <= decoded.len); testing.expectEqualSlices(u8, expected_decoded, decoded[0..written]); } } fn testDecodeIgnoreSpace(codecs: Codecs, expected_decoded: []const u8, encoded: []const u8) !void { const decoder_ignore_space = codecs.decoderWithIgnore(" "); var buffer: [0x100]u8 = undefined; var decoded = buffer[0..try decoder_ignore_space.calcSizeUpperBound(encoded.len)]; var written = try decoder_ignore_space.decode(decoded, encoded); testing.expectEqualSlices(u8, expected_decoded, decoded[0..written]); } fn testError(codecs: Codecs, encoded: []const u8, expected_err: anyerror) !void { const decoder_ignore_space = codecs.decoderWithIgnore(" "); var buffer: [0x100]u8 = undefined; if (codecs.Decoder.calcSizeForSlice(encoded)) |decoded_size| { var decoded = buffer[0..decoded_size]; if (codecs.Decoder.decode(decoded, encoded)) |_| { return error.ExpectedError; } else |err| if (err != expected_err) return err; } else |err| if (err != expected_err) return err; if (decoder_ignore_space.decode(buffer[0..], encoded)) |_| { return error.ExpectedError; } else |err| if (err != expected_err) return err; } fn testNoSpaceLeftError(codecs: Codecs, encoded: []const u8) !void { const decoder_ignore_space = codecs.decoderWithIgnore(" "); var buffer: [0x100]u8 = undefined; var decoded = buffer[0 .. (try codecs.Decoder.calcSizeForSlice(encoded)) - 1]; if (decoder_ignore_space.decode(decoded, encoded)) |_| { return error.ExpectedError; } else |err| if (err != error.NoSpaceLeft) return err; }
lib/std/base64.zig
const std = @import("std"); const c = @import("c.zig"); const main = @import("main.zig"); const cfg = @import("config.zig"); const Bitset = @import("util.zig").Bitset; pub inline fn divceil(n: anytype, d: @TypeOf(n)) @TypeOf(n) { return @divTrunc(n + (d - 1), d); } pub inline fn ATTRCMP(a: Glyph, b: Glyph) bool { return a.mode.bits != b.mode.bits or a.fg != b.fg or a.bg != b.bg; } pub inline fn MODBIT(x: anytype, set: bool, bit: @typeInfo(@TypeOf(x)).Pointer.child) void { if (set) x.* |= bit else x.* &= ~bit; } pub inline fn TIMEDIFF(t1: c.struct_timespec, t2: c.struct_timespec) c_long { return (t1.tv_sec - t2.tv_sec) * 1000 + @divTrunc(t1.tv_nsec - t2.tv_nsec, 1_000_000); } pub const Attr = Bitset(enum { Bold, Faint, Italic, Underline, Blink, Reverse, Invisible, Struck, Wrap, Wide, WDummy, }); const SelectionMode = enum { Idle, Empty, Ready }; pub const SelectionType = enum(u2) { Regular = 1, Rectangular = 2 }; pub const SelectionSnap = enum(u2) { None = 0, SnapWord = 1, SnapLine = 2 }; pub const Rune = u32; pub const Glyph = struct { u: Rune = 0, mode: Attr = Attr.empty, fg: u32, bg: u32, }; pub const Line = [*]Glyph; pub const Arg = union { i: c_int, ui: c_uint, f: f64, v: ?*c_void, none: void, pub const None = &Arg{ .none = {} }; }; pub inline fn limit(x: anytype, low: @TypeOf(x), hi: @TypeOf(x)) @TypeOf(x) { return if (x < low) low else if (x > hi) hi else x; } // Arbitrary sizes const utf_invalid = 0xFFFD; const utf_size = 4; const esc_buf_size = 128 * utf_size; const esc_arg_size = 16; const str_buf_size = esc_buf_size; const str_arg_size = esc_arg_size; // Macros inline fn ISCONTROLC0(ch: Rune) bool { return (0 <= ch and ch <= 0x1f) or ch == 0o177; } inline fn ISCONTROLC1(ch: Rune) bool { return 0x80 <= ch and ch <= 0x9f; } inline fn ISCONTROL(ch: Rune) bool { return ISCONTROLC0(ch) or ISCONTROLC1(ch); } inline fn ISDELIM(u: Rune) bool { return u and c.wcschr(cfg.worddelimiters, @intCast(c.wchar_t, u)) != null; } const TermMode = Bitset(enum { Wrap, Insert, Altscreen, CrLf, Echo, Print, Utf8, Sixel, }); const CursorMovement = enum { Save, Load }; const CURSOR_DEFAULT: u8 = 0; const CURSOR_WRAPNEXT: u8 = 1; const CURSOR_ORIGIN: u8 = 2; const Charset = enum { Graphic0, Graphic1, Uk, Usa, Multi, Ger, Fin }; const ESC_START = 1; const ESC_CSI = 2; const ESC_STR = 4; // OSC, PM, APC const ESC_ALTCHARSET = 8; const ESC_STR_END = 16; // a final string was encountered const ESC_TEST = 32; // Enter in test mode const ESC_UTF8 = 64; const ESC_DCS = 128; const TCursor = struct { attr: Glyph, x: u32 = 0, y: u32 = 0, state: u8 = 0, }; const Selection = struct { const Coords = struct { x: u32 = 0, y: u32 = 0 }; pub const no_sel = std.math.maxInt(u32); mode: SelectionMode, @"type": SelectionType, snap: SelectionSnap, /// normalized begin nb: Coords, /// normalized end ne: Coords, /// original begin /// ob.x is set to `no_sel` (`maxInt(u32)`) if there's no selection ob: Coords, /// original end oe: Coords, alt: bool, }; const Term = struct { row: u32 = 0, col: u32 = 0, line: [*c]Line = null, alt: [*c]Line = null, dirty: [*c]bool = null, c: TCursor, ocx: u32 = 0, ocy: u32 = 0, top: u32 = 0, bot: u32 = 0, mode: TermMode = TermMode.empty, esc: u32 = 0, trantbl: [4]Charset = undefined, charset: u32 = 0, icharset: u32 = 0, tabs: [*c]u32 = null, }; /// CSI Escape sequence structs /// `ESC '[' [[ [<priv>] <arg> [;]] <mode> [<mode>]]` const CSIEscape = struct { buf: [esc_buf_size]u8, len: usize, priv: u8, arg: [esc_arg_size]u32, narg: usize, mode: [2]u8, }; /// STR Escape sequence structs /// `ESC type [[ [<priv>] <arg> [;]] <mode>] ESC '\'` const STREscape = struct { @"type": u8, buf: [str_buf_siz]u8, len: usize, args: [str_arg_siz][]const u8, narg: usize, }; // Globals var term: Term = undefined; var sel: Selection = undefined; var csi_esc_seq: CSIEscape = undefined; var str_esc_seq: STREscape = undefined; var iofd: c_int = 1; var cmdfd: c_int = undefined; var pid: c.pid_t = undefined; const utfbyte = [utf_size + 1]u8{ 0x80, 0, 0xC0, 0xE0, 0xF0 }; const utfmask = [utf_size + 1]u8{ 0xC0, 0x80, 0xE0, 0xF0, 0xF8 }; const utfmin = [utf_size + 1]Rune{ 0, 0, 0x80, 0x800, 0x10000 }; const utfmax = [utf_size + 1]Rune{ 0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF }; fn xwrite(fd: c_int, str: []const u8) isize { var left = str.len; var s = str.ptr; while (left > 0) { const written = c.write(fd, s, left); if (written < 0) return written; const r = @intCast(usize, written); left -= r; s += r; } return @intCast(isize, str.len); } pub fn xmalloc(len: usize) *c_void { const p = c.malloc(len); return p orelse die("malloc: {}\n", .{c.strerror(std.c._errno().*)}); } pub fn xrealloc(p: *allowzero c_void, len: usize) *c_void { const newp = c.realloc(p, len); return newp orelse die("realloc: {}\n", .{@as([*:0]const u8, c.strerror(std.c._errno().*))}); } pub fn xstrdup(s: [*:0]u8) [*:0]u8 { const ns = @as(?[*:0]u8, c.strdup(s)); return ns orelse die("strdup: {}\n", .{c.strerror(std.c._errno().*)}); } fn utf8decode(ch: []const u8, u: *Rune) usize { u.* = utf_invalid; if (ch.len == 0) return 0; var len: usize = undefined; var udecoded = utf8decodebyte(ch[0], &len); if (!(1 <= len and len <= utf_size)) return 1; var i: usize = 1; var j: usize = 1; while (i < ch.len and j < len) : ({ i += 1; j += 1; }) { var chtype: usize = undefined; udecoded = (udecoded << 6) | utf8decodebyte(ch[i], &chtype); if (chtype != 0) return j; } if (j < len) return 0; u.* = udecoded; _ = utf8validate(u, len); return len; } fn utf8decodebyte(ch: u8, i: *usize) Rune { i.* = 0; while (i.* < utfmask.len) : (i.* += 1) { if ((ch & utfmask[i.*]) == utfbyte[i.*]) return ch & ~utfmask[i.*]; } return 0; } pub fn utf8encode(uni: Rune, ch: [*]u8) usize { var u = uni; const len = utf8validate(&u, 0); if (len > utf_size) return 0; var i: usize = len - 1; while (i > 0) : (i -= 1) { ch[i] = utf8encodebyte(u, 0); u >>= 6; } ch[0] = utf8encodebyte(u, len); return len; } fn utf8encodebyte(u: Rune, i: usize) u8 { return @truncate(u8, utfbyte[i] | (u & ~utfmask[i])); } fn utf8validate(u: *Rune, i: usize) usize { if (!(utfmin[i] <= u.* and u.* <= utfmax[i]) or (0xD800 <= u.* and u.* <= 0xDFFF)) u.* = utf_invalid; var ni: usize = 1; while (u.* > utfmax[ni]) ni += 1; return ni; } fn base64dec_getc(src: *[*:0]const u8) u8 { @compileError("TODO base64dec_getc"); } fn base64dec(src: [*:0]const u8) [*:0]u8 { @compileError("TODO base64dec"); } pub fn selinit() void { sel.mode = .Idle; sel.snap = .None; sel.ob.x = Selection.no_sel; } fn tlinelen(y: u32) u32 { var i = term.col; if (term.line[y][i - 1].mode.get(.Wrap)) return i; while (i > 0 and term.line[y][i - 1].u == ' ') i -= 1; return i; } pub fn selstart(col: u32, row: u32, snap: SelectionSnap) void { selclear(); sel.mode = .Empty; sel.@"type" = .Regular; sel.alt = term.mode.get(.Altscreen); sel.snap = snap; sel.oe.x = col; sel.ob.x = col; sel.oe.y = row; sel.ob.y = row; selnormalize(); if (sel.snap != .None) sel.mode = .Ready; tsetdirt(sel.nb.y, sel.ne.y); } pub fn selextend(col: u32, row: u32, typ: SelectionType, done: bool) void { if (sel.mode == .Idle) return; if (done and sel.mode == .Empty) { selclear(); return; } const oldey = sel.oe.y; const oldex = sel.oe.x; const oldsby = sel.nb.y; const oldsey = sel.ne.y; const oldtype = sel.@"type"; sel.oe.x = col; sel.oe.y = row; selnormalize(); sel.@"type" = typ; if (oldey != sel.oe.y or oldex != sel.oe.x or oldtype != sel.@"type" or sel.mode == .Empty) tsetdirt(std.math.min(sel.nb.y, oldsby), std.math.max(sel.ne.y, oldsey)); sel.mode = if (done) .Idle else .Ready; } fn selnormalize() void { if (sel.@"type" == .Regular and sel.ob.y != sel.oe.y) { sel.nb.x = if (sel.ob.y < sel.oe.y) sel.ob.x else sel.oe.x; sel.ne.x = if (sel.ob.y < sel.oe.y) sel.oe.x else sel.ob.x; } else { sel.nb.x = std.math.min(sel.ob.x, sel.oe.x); sel.ne.x = std.math.max(sel.ob.x, sel.oe.x); } selsnap(&sel.nb.x, &sel.nb.y, -1); selsnap(&sel.ne.x, &sel.ne.y, 1); // expand selection over line breaks if (sel.@"type" == .Rectangular) return; const i = tlinelen(sel.nb.y); if (i < sel.nb.x) sel.nb.x = i; if (tlinelen(sel.ne.y) <= sel.ne.x) sel.ne.x = term.col - 1; } pub fn selected(x: u32, y: u32) bool { if (sel.mode == .Empty or sel.ob.x == Selection.no_sel or sel.alt != term.mode.get(.Altscreen)) return false; if (sel.@"type" == .Rectangular) return sel.nb.y <= y and y <= sel.ne.y; return (sel.nb.y <= y and y <= sel.ne.y) // and (y != sel.nb.y or x >= sel.nb.x) // and (y != sel.ne.y or x <= sel.ne.x); } /// direction must be either +1 or -1 fn selsnap(x: *u32, y: *u32, direction: i2) void { @compileError("TODO selsnap"); } /// caller owns returned memory pub fn getsel() ?[*:0]u8 { if (sel.ob.x == Selection.no_sel) return null; const bufsize = (term.col + 1) * (sel.ne.y - sel.nb.y + 1) * utf_size; const str = @ptrCast([*]u8, xmalloc(bufsize)); var ptr = str; // append every set & selected glyph to the selection var y = sel.nb.y; while (y <= sel.ne.y) : (y += 1) { const linelen = tlinelen(y); if (linelen == 0) { ptr.* = '\n'; ptr += 1; continue; } var gp: [*]Glyph = undefined; var lastx: u32 = undefined; if (sel.@"type" == .Rectangular) { gp = term.line[y] + sel.nb.x; lastx = sel.ne.x; } else { gp = term.line[y] + (if (sel.nb.y == y) sel.nb.x else 0); lastx = if (sel.ne.y == y) sel.ne.x else term.col - 1; } var last: [*]Glyph = term.line[y] + std.math.min(lastx, linelen - 1); while (@ptrToInt(last) >= @ptrToInt(gp) and last.*.u == ' ') last -= 1; while (@ptrToInt(gp) <= @ptrToInt(last)) : (gp += 1) { if (gp.*.mode.get(.WDummy)) continue; ptr += utf8encode(gp.*.u, ptr); } // Copy and pasting of line endings is inconsistent // in the inconsistent terminal and GUI world. // The best solution seems like to produce '\n' when // something is copied from st and convert '\n' to // '\r', when something to be pasted is received by // st. // FIXME: Fix the computer world. if ((y < sel.ne.y or lastx >= linelen) and !last.*.mode.get(.Wrap)) { ptr.* = '\n'; ptr += 1; } } ptr.* = 0; return @ptrCast([*:0]u8, str); } pub fn selclear() void { if (sel.ob.x == Selection.no_sel) return; sel.mode = .Idle; sel.ob.x = Selection.no_sel; tsetdirt(sel.nb.y, sel.ne.y); } pub fn die(comptime msg: []const u8, params: anytype) noreturn { std.debug.print(msg, params); std.os.exit(1); } fn execsh(cmd: [*:0]const u8, arguments: ?[*:null]const ?[*:0]const u8) void { std.c._errno().* = 0; const pw = @as(?*c.struct_passwd, c.getpwuid(c.getuid())) orelse { if (std.c._errno().* != 0) die("getpwuid: {}\n", .{c.strerror(std.c._errno().*)}) else die("who are you?\n", .{}); }; const sh = @ptrCast(?[*:0]const u8, c.getenv("SHELL")) orelse if (pw.pw_shell[0] != 0) @as([*:0]const u8, pw.pw_shell) else cmd; var prog = if (arguments) |args| args[0] else if (cfg.utmp) |utmp| utmp else sh; const args = arguments orelse &[_:null]?[*:0]const u8{prog}; _ = c.unsetenv("COLUMNS"); _ = c.unsetenv("LINES"); _ = c.unsetenv("TERMCAP"); _ = c.setenv("LOGNAME", pw.pw_name, 1); _ = c.setenv("USER", pw.pw_name, 1); _ = c.setenv("SHELL", sh, 1); _ = c.setenv("HOME", pw.pw_dir, 1); _ = c.setenv("TERM", cfg.termname, 1); const SIG_DFL = null; _ = c.signal(c.SIGCHLD, SIG_DFL); _ = c.signal(c.SIGHUP, SIG_DFL); _ = c.signal(c.SIGINT, SIG_DFL); _ = c.signal(c.SIGQUIT, SIG_DFL); _ = c.signal(c.SIGTERM, SIG_DFL); _ = c.signal(c.SIGALRM, SIG_DFL); // another monstrosity because of wrong qualifiers on C pointers _ = c.execvp(prog, @intToPtr([*c]const [*c]u8, @ptrToInt(args))); c._exit(1); } fn sigchld(a: c_int) callconv(.C) void { @compileError("TODO sigchld"); } fn stty(arguments: ?[*:null]const ?[*:0]const u8) void { var cmd: [c._POSIX_ARG_MAX]u8 = undefined; var n = cfg.stty_args.len; if (n > cmd.len - 1) die("incorrect stty parameters\n", .{}); std.mem.copy(u8, cmd[0..], cfg.stty_args); var q = cmd[n..]; if (arguments) |args| { var p = args; while (p.*) |s| : (p += 1) { const a = std.mem.span(s); if (a.len > q.len - 1) die("stty parameter length too long\n", .{}); q[0] = ' '; std.mem.copy(u8, q[1..], a); q = q[a.len + 1 ..]; } } q[0] = 0; if (c.system(&cmd) != 0) c.perror("Couldn't call stty"); } pub fn ttynew(line: ?[*:0]const u8, cmd: [*:0]const u8, out: ?[*:0]const u8, args: ?[*:null]const ?[*:0]const u8) std.os.fd_t { var m: c_int = undefined; var s: c_int = undefined; if (out != null) { term.mode.set(.Print, true); iofd = if (c.strcmp(out, "-") == 0) 1 else c.open(out, c.O_WRONLY | c.O_CREAT, 0o666); if (iofd < 0) { _ = c.fprintf(c.stderr, "Error opening %s:%s\n", out, c.strerror(std.c._errno().*)); } } if (line != null) { cmdfd = c.open(line, c.O_RDWR); if (cmdfd < 0) die("open line '{}' failed: {}\n", .{ line, c.strerror(std.c._errno().*) }); _ = c.dup2(cmdfd, 0); stty(args); return cmdfd; } // seems to work fine on linux, openbsd and freebsd if (c.openpty(&m, &s, null, null, null) < 0) die("openpty failed: {}\n", .{c.strerror(std.c._errno().*)}); pid = c.fork(); switch (pid) { -1 => die("fork failed: {}\n", .{c.strerror(std.c._errno().*)}), 0 => { _ = c.close(iofd); _ = c.setsid(); // create a new process group _ = c.dup2(s, 0); _ = c.dup2(s, 1); _ = c.dup2(s, 2); if (c.ioctl(s, c.TIOCSCTTY, null) < 0) die("ioctl TIOCSCTTY failed: {}\n", .{c.strerror(std.c._errno().*)}); _ = c.close(s); _ = c.close(m); if (std.builtin.os.tag == .openbsd) { if (c.pledge("stdio getpw proc exec", null) == -1) die("pledge\n", .{}); } execsh(cmd, args); }, else => { if (std.builtin.os.tag == .openbsd) { if (c.pledge("stdio rpath tty proc", null) == -1) die("pledge\n", .{}); } _ = c.close(s); cmdfd = m; _ = c.signal(c.SIGCHLD, sigchld); }, } return cmdfd; } var ttyread_buf = [_]u8{0} ** c.BUFSIZ; var ttyread_buflen: usize = 0; pub fn ttyread() usize { var written: usize = undefined; var ret = c.read(cmdfd, &ttyread_buf + ttyread_buflen, ttyread_buf.len - ttyread_buflen); if (ret < 0) die("couldn't read from shell: {}\n", .{c.strerror(std.c._errno().*)}); ttyread_buflen += @intCast(usize, ret); written = twrite(ttyread_buf[0..ttyread_buflen], false); ttyread_buflen -= written; // keep any uncomplete utf8 char for the next call if (ttyread_buflen > 0) std.mem.copy(u8, ttyread_buf[0..], ttyread_buf[written .. written + ttyread_buflen]); return @intCast(usize, ret); } pub fn ttywrite(str: []const u8, may_echo: bool) void { if (may_echo and term.mode.get(.Echo)) _ = twrite(str, true); if (!term.mode.get(.CrLf)) { ttywriteraw(str); return; } // This is similar to how the kernel handles ONLCR for ttys var i: usize = 0; while (i < str.len) { var n: usize = undefined; if (str[i] == '\r') { n = 1; ttywriteraw("\r\n"); } else { n = std.mem.indexOfScalar(u8, str[i..], '\r') orelse str.len - i; ttywriteraw(str[i .. i + n]); } i += n; } } fn ttywriteraw(s: []const u8) void { var lim: usize = 256; // Remember that we are using a pty, which might be a modem line. // Writing too much will clog the line. That's why we are doing this // dance. // FIXME: Migrate the world to Plan 9. var i: usize = 0; while (i < s.len) { const n = s.len - i; var wfd: c.fd_set = undefined; var rfd: c.fd_set = undefined; c._FD_ZERO(&wfd); c._FD_ZERO(&rfd); c._FD_SET(cmdfd, &wfd); c._FD_SET(cmdfd, &rfd); // Check if we can write. if (c.pselect(cmdfd + 1, &rfd, &wfd, null, null, null) < 0) { if (std.c._errno().* == c.EINTR) continue; die("select failed: {}\n", .{c.strerror(std.c._errno().*)}); } if (c._FD_ISSET(cmdfd, &wfd)) { // Only write the bytes written by ttywrite() or the // default of 256. This seems to be a reasonable value // for a serial line. Bigger values might clog the I/O. const written = c.write(cmdfd, s[i..].ptr, std.math.min(n, lim)); if (written < 0) die("write error on tty: {}\n", .{c.strerror(std.c._errno().*)}); const r = @intCast(usize, written); if (r < n) { // We weren't able to write out everything. // This means the buffer is getting full again. Empty it. if (n < lim) lim = ttyread(); i += r; } else { // All bytes have been written. break; } } if (c._FD_ISSET(cmdfd, &rfd)) lim = ttyread(); } return; } pub fn ttyresize(tw: u32, th: u32) void { var w: c.struct_winsize = .{ .ws_row = @intCast(c_ushort, term.row), .ws_col = @intCast(c_ushort, term.col), .ws_xpixel = @intCast(c_ushort, tw), .ws_ypixel = @intCast(c_ushort, th), }; if (c.ioctl(cmdfd, c.TIOCSWINSZ, &w) < 0) _ = c.fprintf(c.stderr, "Couldn't set window size: %s\n", c.strerror(std.c._errno().*)); } pub fn ttyhangup() void { // Send SIGHUP to shell _ = c.kill(pid, c.SIGHUP); } pub fn tattrset(attr: Attr.Elem) bool { // Send SIGHUP to shell var i: usize = 0; while (i < (term.row - 1)) : (i += 1) { var j: usize = 0; while (j < (term.col - 1)) : (j += 1) { if (term.line[i][j].mode.get(attr)) return true; } } return false; } fn tsetdirt(top: u32, bot: u32) void { const t = limit(top, 0, term.row - 1); const b = limit(bot, 0, term.row - 1); var i: u32 = 0; while (i <= b) : (i += 1) term.dirty[i] = true; } pub fn tsetdirtattr(attr: Attr.Elem) void { var i: u32 = 0; while (i < (term.row - 1)) : (i += 1) { var j: u32 = 0; while (j < (term.col - 1)) : (j += 1) { if (term.line[i][j].mode.get(attr)) { tsetdirt(i, i); break; } } } } fn tfulldirt() void { tsetdirt(0, term.row - 1); } var tcursor_c: [2]TCursor = undefined; fn tcursor(mode: CursorMovement) void { var alt = @boolToInt(term.mode.get(.Altscreen)); if (mode == .Save) { tcursor_c[alt] = term.c; } else if (mode == .Load) { term.c = tcursor_c[alt]; tmoveto(tcursor_c[alt].x, tcursor_c[alt].y); } } fn treset() void { term.c = .{ .attr = .{ .mode = Attr.empty, .fg = cfg.defaultfg, .bg = cfg.defaultbg, }, .x = 0, .y = 0, .state = CURSOR_DEFAULT, }; std.mem.set(u32, term.tabs[0..term.col], 0); var i: u32 = cfg.tabspaces; while (i < term.col) : (i += cfg.tabspaces) term.tabs[i] = 1; term.top = 0; term.bot = term.row - 1; term.mode = TermMode.init_with(.{ .Wrap, .Utf8 }); std.mem.set(Charset, term.trantbl[0..], Charset.Usa); term.charset = 0; i = 0; while (i < 2) : (i += 1) { tmoveto(0, 0); tcursor(.Save); tclearregion(0, 0, term.col - 1, term.row - 1); tswapscreen(); } } pub fn tnew(col: u32, row: u32) void { term = .{ .c = .{ .attr = .{ .fg = cfg.defaultfg, .bg = cfg.defaultbg } } }; tresize(col, row); treset(); } fn tswapscreen() void { const temp = term.line; term.line = term.alt; term.alt = temp; term.mode.toggle(.Altscreen); tfulldirt(); } fn tscrolldown(orig: u32, nlines: u32) void { const n = limit(nlines, 0, term.bot - orig + 1); tsetdirt(orig, term.bot - n); tclearregion(0, term.bot - n + 1, term.col - 1, term.bot); var i = term.bot; while (i >= orig + n) : (i -= 1) { const temp = term.line[i]; term.line[i] = term.line[i - n]; term.line[i - n] = temp; } selscroll(orig, n); } fn tscrollup(orig: u32, n: u32) void { @compileError("TODO tscrollup"); } fn selscroll(orig: u32, n: u32) void { @compileError("TODO selscroll"); } fn tnewline(first_col: u32) void { @compileError("TODO tnewline"); } fn csiparse() void { @compileError("TODO csiparse"); } fn tmoveato(x: u32, y: u32) void { @compileError("TODO tmoveato"); } fn tmoveto(x: u32, y: u32) void { var miny: u32 = undefined; var maxy: u32 = undefined; if (term.c.state & CURSOR_ORIGIN != 0) { miny = term.top; maxy = term.bot; } else { miny = 0; maxy = term.row - 1; } term.c.state &= ~CURSOR_WRAPNEXT; term.c.x = limit(x, 0, term.col - 1); term.c.y = limit(y, miny, maxy); } fn tsetchar(u: Rune, attr: *Glyph, x: u32, y: u32) void { @compileError("TODO tsetchar"); } fn tclearregion(x_start: u32, y_start: u32, x_end: u32, y_end: u32) void { var x1 = x_start; var y1 = y_start; var x2 = x_end; var y2 = y_end; if (x1 > x2) { const tmp = x1; x1 = x2; x2 = tmp; } if (y1 > y2) { const tmp = y1; y1 = y2; y2 = tmp; } x1 = limit(x1, 0, term.col - 1); x2 = limit(x2, 0, term.col - 1); y1 = limit(y1, 0, term.row - 1); y2 = limit(y2, 0, term.row - 1); var y = y1; while (y <= y2) : (y += 1) { term.dirty[y] = true; var x = x1; while (x <= x2) : (x += 1) { var gp = &term.line[y][x]; if (selected(x, y)) selclear(); gp.fg = term.c.attr.fg; gp.bg = term.c.attr.bg; gp.mode = Attr.empty; gp.u = ' '; } } } fn tdeletechar(n: u32) void { @compileError("TODO tdeletechar"); } fn tinsertblank(n: u32) void { @compileError("TODO tinsertblank"); } fn tinsertblankline(n: u32) void { @compileError("TODO tinsertblankline"); } fn tdeleteline(n: u32) void { @compileError("TODO tdeleteline"); } fn tdefcolor(attr: *u32, npar: *u32, l: u32) u32 { @compileError("TODO tdefcolor"); } fn tsetattr(attr: *u32, l: u32) void { @compileError("TODO tsetattr"); } fn tsetscroll(top: u32, bot: u32) void { var t = limit(top, 0, term.row - 1); var b = limit(bot, 0, term.row - 1); if (t > b) { const temp = t; t = b; b = temp; } term.top = t; term.bot = b; } fn tsetmode(priv: u32, set: u32, args: [*]u32, narg: usize) void { @compileError("TODO tsetmode"); } fn csihandle() void { @compileError("TODO csihandle"); } fn csidump() void { @compileError("TODO csidump"); } fn csireset() void { @compileError("TODO csireset"); } fn strhandle() void { @compileError("TODO strhandle"); } fn strparse() void { @compileError("TODO strparse"); } fn strdump() void { @compileError("TODO strdump"); } fn strreset() void { strescseq = std.mem.zeroes(STREscape); } pub fn sendbreak(arg: *const Arg) void { if (c.tcsendbreak(cmdfd, 0) != 0) c.perror("Error sending break"); } fn tprinter(s: []const u8) void { if (iofd != -1 and xwrite(iofd, s) < 0) { c.perror("Error writing to output file"); _ = c.close(iofd); iofd = -1; } } pub fn toggleprinter(_: *const Arg) void { term.mode.toggle(.Print); } pub fn printscreen(_: *const Arg) void { tdump(); } pub fn printsel(_: *const Arg) void { tdumpsel(); } fn tdumpsel() void { if (getsel()) |ptr| { tprinter(std.mem.span(ptr)); c.free(ptr); } } fn tdumpline(n: u32) void { @compileError("TODO tdumpline"); } fn tdump() void { var i: u32 = 0; while (i < term.row) : (i += 1) tdumpline(i); } fn tputtab(n: u32) void { @compileError("TODO tputtab"); } fn tdefutf8(ascii: u8) void { @compileError("TODO tdefutf8"); } fn tdeftran(ascii: u8) void { @compileError("TODO tdeftran"); } fn tdectest(c: u8) void { @compileError("TODO tdectest"); } fn tstrsequence(c: u8) void { @compileError("TODO tstrsequence"); } fn tcontrolcode(ascii: u8) void { @compileError("TODO tcontrolcode"); } fn eschandle(ascii: u8) bool { @compileError("TODO eschandle"); } fn tputc(u: Rune) void { @compileError("TODO tputc"); } fn twrite(buf: []const u8, show_ctrl: bool) usize { var charsize: usize = undefined; var n: usize = 0; while (n < buf.len) : (n += charsize) { var u: Rune = undefined; if (term.mode.get(.Utf8) and !term.mode.get(.Sixel)) { // process a complete utf8 char charsize = utf8decode(buf[n..], &u); if (charsize == 0) break; } else { u = buf[n] & 0xFF; charsize = 1; } if (show_ctrl and ISCONTROL(u)) { if (u & 0x80 != 0) { u &= 0x7f; tputc('^'); tputc('['); } else if (u != '\n' and u != '\r' and u != '\t') { u ^= 0x40; tputc('^'); } } tputc(u); } return n; } pub fn tresize(col: u32, row: u32) void { const minrow = std.math.min(row, term.row); const mincol = std.math.min(col, term.col); if (col < 1 or row < 1) { std.debug.warn("tresize: error resizing to {}x{}\n", .{ col, row }); return; } // slide screen to keep cursor where we expect it - // tscrollup would work here, but we can optimize to // memmove because we're freeing the earlier lines var i: usize = 0; while (i <= @as(i33, term.c.y) - @as(i33, row)) : (i += 1) { c.free(term.line[i]); c.free(term.alt[i]); } // ensure that both src and dst are not null if (i > 0) { std.mem.copy(Line, term.line[0..term.row], term.line[i .. i + row]); std.mem.copy(Line, term.alt[0..term.row], term.alt[i .. i + row]); } i += row; while (i < term.row) : (i += 1) { c.free(term.line[i]); c.free(term.alt[i]); } // resize to new height term.line = @ptrCast([*]Line, @alignCast(@alignOf([*]Line), xrealloc(@ptrCast(*allowzero c_void, term.line), row * @sizeOf(Line)))); term.alt = @ptrCast([*]Line, @alignCast(@alignOf([*]Line), xrealloc(@ptrCast(*allowzero c_void, term.alt), row * @sizeOf(Line)))); term.dirty = @ptrCast([*]bool, @alignCast(@alignOf([*]bool), xrealloc(@ptrCast(*allowzero c_void, term.dirty), row * @sizeOf(bool)))); term.tabs = @ptrCast([*]u32, @alignCast(@alignOf([*]u32), xrealloc(@ptrCast(*allowzero c_void, term.tabs), col * @sizeOf(u32)))); // resize each row to new width, zero-pad if needed i = 0; while (i < minrow) : (i += 1) { term.line[i] = @ptrCast(Line, @alignCast(@alignOf(Line), xrealloc(term.line[i], col * @sizeOf(Glyph)))); term.alt[i] = @ptrCast(Line, @alignCast(@alignOf(Line), xrealloc(term.alt[i], col * @sizeOf(Glyph)))); } // ( i = minrow ) now while (i < row) : (i += 1) { term.line[i] = @ptrCast(Line, @alignCast(@alignOf(Line), xmalloc(col * @sizeOf(Glyph)))); term.alt[i] = @ptrCast(Line, @alignCast(@alignOf(Line), xmalloc(col * @sizeOf(Glyph)))); } if (col > term.col) { var bp = term.tabs + term.col; std.mem.set(u32, bp[0..(col - term.col)], 0); bp -= 1; while (@ptrToInt(bp) > @ptrToInt(term.tabs) and bp[0] != 0) bp -= 1; bp += cfg.tabspaces; while (@ptrToInt(bp) < @ptrToInt(term.tabs + col)) : (bp += cfg.tabspaces) bp.* = 1; } // update terminal size term.col = col; term.row = row; // reset scrolling region tsetscroll(0, row - 1); // make use of the LIMIT in tmoveto tmoveto(term.c.x, term.c.y); // Clearing both screens (it makes all lines dirty) const cur = term.c; i = 0; while (i < 2) : (i += 1) { if (mincol < col and 0 < minrow) { tclearregion(mincol, 0, col - 1, minrow - 1); } if (0 < col and minrow < row) { tclearregion(0, minrow, col - 1, row - 1); } tswapscreen(); tcursor(.Load); } term.c = cur; } fn drawregion(x1: u32, y1: u32, x2: u32, y2: u32) void { var y = y1; while (y < y2) : (y += 1) { if (!term.dirty[y]) continue; term.dirty[y] = false; main.xdrawline(term.line[y], x1, y, x2); } } pub fn draw() void { var cx = term.c.x; if (!main.xstartdraw()) return; term.ocx = limit(term.ocx, 0, term.col - 1); term.ocy = limit(term.ocx, 0, term.row - 1); if (term.line[term.ocy][term.ocx].mode.get(.WDummy)) term.ocx -= 1; if (term.line[term.c.y][cx].mode.get(.WDummy)) cx -= 1; drawregion(0, 0, term.col, term.row); main.xdrawcursor( cx, term.c.y, term.line[term.c.y][cx], term.ocx, term.ocy, term.line[term.ocy][term.ocx], ); term.ocx = cx; term.ocy = term.c.y; main.xfinishdraw(); main.xximspot(term.ocx, term.ocy); } pub fn redraw() void { tfulldirt(); draw(); }
src/st.zig
const wlr = @import("../wlroots.zig"); const wayland = @import("wayland"); const wl = wayland.server.wl; pub const Cursor = extern struct { pub const State = opaque {}; state: *State, x: f64, y: f64, events: extern struct { motion: wl.Signal(*wlr.Pointer.event.Motion), motion_absolute: wl.Signal(*wlr.Pointer.event.MotionAbsolute), button: wl.Signal(*wlr.Pointer.event.Button), axis: wl.Signal(*wlr.Pointer.event.Axis), frame: wl.Signal(*Cursor), swipe_begin: wl.Signal(*wlr.Pointer.event.SwipeBegin), swipe_update: wl.Signal(*wlr.Pointer.event.SwipeUpdate), swipe_end: wl.Signal(*wlr.Pointer.event.SwipeEnd), pinch_begin: wl.Signal(*wlr.Pointer.event.PinchBegin), pinch_update: wl.Signal(*wlr.Pointer.event.PinchUpdate), pinch_end: wl.Signal(*wlr.Pointer.event.PinchEnd), touch_up: wl.Signal(*wlr.Touch.event.Up), touch_down: wl.Signal(*wlr.Touch.event.Down), touch_motion: wl.Signal(*wlr.Touch.event.Motion), touch_cancel: wl.Signal(*wlr.Touch.event.Cancel), tablet_tool_axis: wl.Signal(*wlr.Tablet.event.Axis), tablet_tool_proximity: wl.Signal(*wlr.Tablet.event.Proximity), tablet_tool_tip: wl.Signal(*wlr.Tablet.event.Tip), tablet_tool_button: wl.Signal(*wlr.Tablet.event.Button), }, data: usize, extern fn wlr_cursor_create() ?*Cursor; pub fn create() !*Cursor { return wlr_cursor_create() orelse error.OutOfMemory; } extern fn wlr_cursor_destroy(cur: *Cursor) void; pub const destroy = wlr_cursor_destroy; extern fn wlr_cursor_warp(cur: *Cursor, dev: ?*wlr.InputDevice, lx: f64, ly: f64) bool; pub const warp = wlr_cursor_warp; extern fn wlr_cursor_absolute_to_layout_coords(cur: *Cursor, dev: ?*wlr.InputDevice, x: f64, y: f64, lx: *f64, ly: *f64) void; pub const absoluteToLayoutCoords = wlr_cursor_absolute_to_layout_coords; extern fn wlr_cursor_warp_closest(cur: *Cursor, dev: ?*wlr.InputDevice, x: f64, y: f64) void; pub const warpClosest = wlr_cursor_warp_closest; extern fn wlr_cursor_warp_absolute(cur: *Cursor, dev: ?*wlr.InputDevice, x: f64, y: f64) void; pub const warpAbsolute = wlr_cursor_warp_absolute; extern fn wlr_cursor_move(cur: *Cursor, dev: ?*wlr.InputDevice, delta_x: f64, delta_y: f64) void; pub const move = wlr_cursor_move; extern fn wlr_cursor_set_image(cur: *Cursor, pixels: [*c]const u8, stride: i32, width: u32, height: u32, hotspot_x: i32, hotspot_y: i32, scale: f32) void; pub const setImage = wlr_cursor_set_image; extern fn wlr_cursor_set_surface(cur: *Cursor, surface: ?*wlr.Surface, hotspot_x: i32, hotspot_y: i32) void; pub const setSurface = wlr_cursor_set_surface; extern fn wlr_cursor_attach_input_device(cur: *Cursor, dev: *wlr.InputDevice) void; pub const attachInputDevice = wlr_cursor_attach_input_device; extern fn wlr_cursor_detach_input_device(cur: *Cursor, dev: *wlr.InputDevice) void; pub const detachInputDevice = wlr_cursor_detach_input_device; extern fn wlr_cursor_attach_output_layout(cur: *Cursor, l: *wlr.OutputLayout) void; pub const attachOutputLayout = wlr_cursor_attach_output_layout; extern fn wlr_cursor_map_to_output(cur: *Cursor, output: *wlr.Output) void; pub const mapToOutput = wlr_cursor_map_to_output; extern fn wlr_cursor_map_input_to_output(cur: *Cursor, dev: *wlr.InputDevice, output: *wlr.Output) void; pub const mapInputToOutput = wlr_cursor_map_input_to_output; extern fn wlr_cursor_map_to_region(cur: *Cursor, box: *wlr.Box) void; pub const mapToRegion = wlr_cursor_map_to_region; extern fn wlr_cursor_map_input_to_region(cur: *Cursor, dev: *wlr.InputDevice, box: *wlr.Box) void; pub const mapInputToRegion = wlr_cursor_map_input_to_region; };
src/types/cursor.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const zua = @import("zua.zig"); const Instruction = zua.opcodes.Instruction; const Node = zua.ast.Node; const Function = zua.object.Function; const Constant = zua.object.Constant; const Lexer = zua.lex.Lexer; const Parser = zua.parse.Parser; const max_stack_size = zua.parse.max_stack_size; const OpCode = zua.opcodes.OpCode; const Token = zua.lex.Token; /// LUAI_MAXVARS from lconf.h pub const max_vars = 200; pub fn compile(allocator: *Allocator, source: []const u8) !Function { var lexer = Lexer.init(source, source); var parser = Parser.init(&lexer); var tree = try parser.parse(allocator); defer tree.deinit(); var arena_allocator = std.heap.ArenaAllocator.init(allocator); defer arena_allocator.deinit(); const arena = &arena_allocator.allocator; var compiler = Compiler{ .source = source, .arena = arena, .allocator = allocator, .func = undefined, }; defer compiler.deinit(); const main_func = try compiler.genChunk(tree.chunk()); return Function{ .name = "", .code = try allocator.dupe(Instruction, main_func.code.items), .constants = try allocator.dupe(Constant, main_func.constants.items), .allocator = allocator, .max_stack_size = main_func.max_stack_size, .varargs = main_func.varargs, }; } pub const Compiler = struct { source: []const u8, arena: *Allocator, allocator: *Allocator, func: *Func, pub const Error = error{CompileError} || Allocator.Error; pub fn deinit(self: *Compiler) void { // TODO _ = self; } /// State for an incomplete/to-be-compiled function /// Analogous to FuncState in PUC Lua pub const Func = struct { max_stack_size: u8 = 2, // registers 0/1 are always valid free_register: u8 = 0, // TODO what should this type actually be? cur_exp: ExpDesc = .{ .desc = .{ .@"void" = {} } }, code: std.ArrayList(Instruction), constants: std.ArrayList(Constant), constants_map: Constant.Map, varargs: Function.VarArgs, prev: ?*Func, num_active_local_vars: u8 = 0, active_local_vars: [max_vars]usize = undefined, local_vars: std.ArrayList(LocalVar), pub const LocalVar = struct { name_token: Token, active_instruction_index: usize, dead_instruction_index: usize, }; pub fn checkstack(self: *Func, n: u8) !void { const newstack = self.free_register + n; if (newstack > self.max_stack_size) { if (newstack >= max_stack_size) { @panic("TODO function or expression too complex"); } self.max_stack_size = newstack; } } pub fn reserveregs(self: *Func, n: u8) !void { try self.checkstack(n); self.free_register += n; } pub fn exp2nextreg(self: *Func, e: *ExpDesc) !u8 { try self.dischargevars(e); try self.freeexp(e); try self.reserveregs(1); const reg = self.free_register - 1; try self.exp2reg(e, reg); return reg; } pub fn exp2anyreg(self: *Func, e: *ExpDesc) !u8 { try self.dischargevars(e); if (e.desc == .nonreloc) { const reg = e.desc.nonreloc.result_register; // exp is already in a register if (!e.hasjumps()) return reg; // reg is not a local? if (reg >= self.num_active_local_vars) { try self.exp2reg(e, reg); return reg; } } return try self.exp2nextreg(e); } pub fn dischargevars(self: *Func, e: *ExpDesc) !void { switch (e.desc) { .local_register => { const reg = e.desc.local_register; e.desc = .{ .nonreloc = .{ .result_register = reg } }; }, .upvalue_index => { //const index = try self.emitABC(.getupval, 0, @intCast(u18, e.val.?), 0); //e.val = @intCast(isize, index); e.desc = .{ .relocable = .{ .instruction_index = 0 } }; @panic("TODO"); }, .global => { const index = try self.emitABx(.getglobal, 0, @intCast(u18, e.desc.global.name_constant_index)); e.desc = .{ .relocable = .{ .instruction_index = index } }; }, .indexed => { self.freereg(e.desc.indexed.key_register_or_constant_index); self.freereg(e.desc.indexed.table_register); const instruction_index = try self.emitABC(.gettable, 0, e.desc.indexed.table_register, e.desc.indexed.key_register_or_constant_index); e.desc = .{ .relocable = .{ .instruction_index = instruction_index } }; }, .vararg, .call => { try self.setoneret(e); }, else => {}, // there is one value available (somewhere) } } pub fn setoneret(self: *Func, e: *ExpDesc) !void { if (e.desc == .call) { const instruction = self.getcode(e); e.desc = .{ .nonreloc = .{ .result_register = instruction.a } }; } else if (e.desc == .vararg) { const instruction = self.getcode(e); const instructionABC = @ptrCast(*Instruction.ABC, instruction); instructionABC.*.b = 2; const instruction_index = e.desc.vararg.instruction_index; e.desc = .{ .relocable = .{ .instruction_index = instruction_index } }; } } pub fn freeexp(self: *Func, e: *ExpDesc) !void { if (e.desc == .nonreloc) { self.freereg(e.desc.nonreloc.result_register); } } pub fn freereg(self: *Func, reg: u9) void { if (!zua.opcodes.isConstant(reg) and reg >= self.num_active_local_vars) { self.free_register -= 1; std.debug.assert(reg == self.free_register); } } pub fn getcode(self: *Func, e: *ExpDesc) *Instruction { const index: usize = switch (e.desc) { .jmp, .relocable, .call, .vararg => |desc| desc.instruction_index, else => unreachable, }; return &self.code.items[index]; } pub fn exp2reg(self: *Func, e: *ExpDesc, reg: u8) !void { try self.discharge2reg(e, reg); if (e.desc == .jmp) { //self.concat(...) @panic("TODO"); } if (e.hasjumps()) { @panic("TODO"); } e.* = .{ .desc = .{ .nonreloc = .{ .result_register = reg }, }, .patch_list = null, }; } pub fn discharge2reg(self: *Func, e: *ExpDesc, reg: u8) !void { try self.dischargevars(e); switch (e.desc) { .nil => { _ = try self.emitNil(reg, 1); }, .@"false", .@"true" => { _ = try self.emitInstruction(Instruction.LoadBool.init(reg, e.desc == .@"true", false)); }, .constant_index => { _ = try self.emitABx(.loadk, reg, @intCast(u18, e.desc.constant_index)); }, .number => { // Need to add number constants to the constant table here instead of, // in genLiteral because not every constant is needed in the final // bytecode, i.e. `return 1 + 2` should be resolved to only need the // constant `3` (1 and 2 are not in the final bytecode) const index = try self.putConstant(Constant{ .number = e.desc.number }); _ = try self.emitABx(.loadk, reg, @intCast(u18, index)); }, .relocable => { const instruction = self.getcode(e); const instructionABC = @ptrCast(*Instruction.ABC, instruction); instructionABC.*.a = reg; }, .nonreloc => { if (reg != e.desc.nonreloc.result_register) { const result_register = e.desc.nonreloc.result_register; _ = try self.emitABC(.move, reg, result_register, 0); } }, .@"void", .jmp => return, // nothing to do else => unreachable, } e.desc = .{ .nonreloc = .{ .result_register = reg } }; } /// luaK_ret equivalent pub fn emitReturn(self: *Func, first_return_reg: u8, num_returns: ?u9) !usize { return self.emitInstruction(Instruction.Return.init(first_return_reg, num_returns)); } // TODO better param names pub fn emitNil(self: *Func, from: u8, n: usize) !?usize { // TODO other branches if (true) { // TODO fs->pc > fs->lasttarget if (self.pc() == 0) { // function start? if (from >= self.num_active_local_vars) { return null; // positions are already clean } } } const b = @intCast(u9, from + n - 1); if (self.emitInstruction(Instruction.ABC.init(.loadnil, from, b, 0))) |index| { return index; } else |err| { return err; } } /// Appends a new instruction to the Func's code and returns the /// index of the added instruction pub fn emitInstruction(self: *Func, instruction: anytype) !usize { try self.code.append(@bitCast(Instruction, instruction)); return self.pc() - 1; } /// Appends a new instruction to the Func's code and returns the /// index of the added instruction /// luaK_codeABC equivalent pub fn emitABC(self: *Func, op: OpCode, a: u8, b: u9, c: u9) !usize { return self.emitInstruction(Instruction.ABC.init(op, a, b, c)); } /// Appends a new instruction to the Func's code and returns the /// index of the added instruction /// luaK_codeABx equivalent pub fn emitABx(self: *Func, op: OpCode, a: u8, bx: u18) !usize { return self.emitInstruction(Instruction.ABx.init(op, a, bx)); } pub fn putConstant(self: *Func, constant: Constant) Error!usize { const result = try self.constants_map.getOrPut(constant); if (result.found_existing) { return result.value_ptr.*; } else { result.value_ptr.* = self.constants.items.len; try self.constants.append(constant); return result.value_ptr.*; } } pub fn new_localvar(self: *Func, name_token: Token, var_index: usize) Error!void { const active_local_var_index = self.num_active_local_vars + var_index; if (active_local_var_index >= max_vars) { @panic("TODO too many local vars error"); } self.active_local_vars[active_local_var_index] = try self.registerlocalvar(name_token); } pub fn registerlocalvar(self: *Func, name_token: Token) Error!usize { try self.local_vars.append(.{ .name_token = name_token, // to be filled in later .active_instruction_index = undefined, .dead_instruction_index = undefined, }); return self.local_vars.items.len - 1; } pub fn adjust_assign(self: *Func, num_vars: usize, num_values: usize, e: *ExpDesc) !void { var extra: isize = @intCast(isize, num_vars) - @intCast(isize, num_values); if (e.hasmultret()) { extra += 1; if (extra < 0) extra = 0; try self.setreturns(e, @intCast(u9, extra)); if (extra > 1) { try self.reserveregs(@intCast(u8, extra - 1)); } } else { if (e.desc != .@"void") { _ = try self.exp2nextreg(e); } if (extra > 0) { const reg = self.free_register; try self.reserveregs(@intCast(u8, extra)); _ = try self.emitNil(reg, @intCast(usize, extra)); } } } pub fn setreturns(self: *Func, e: *ExpDesc, num_results: ?u9) !void { if (e.desc == .call) { const instruction = @ptrCast(*Instruction.Call, self.getcode(e)); instruction.setNumReturnValues(num_results); } else if (e.desc == .vararg) { const instruction = @ptrCast(*Instruction.VarArg, self.getcode(e)); instruction.setNumReturnValues(num_results); instruction.setFirstReturnValueRegister(self.free_register); try self.reserveregs(1); } } pub fn setmultret(self: *Func, e: *ExpDesc) !void { return self.setreturns(e, null); } pub fn adjustlocalvars(self: *Func, num_vars: usize) !void { self.num_active_local_vars += @intCast(u8, num_vars); var num_vars_remaining = num_vars; while (num_vars_remaining > 0) : (num_vars_remaining -= 1) { const local_var = self.getlocvar(self.num_active_local_vars - num_vars_remaining); local_var.active_instruction_index = self.pc(); } } pub fn removevars(self: *Func, to_level: u8) !void { while (self.num_active_local_vars > to_level) { self.num_active_local_vars -= 1; const local_var = self.getlocvar(self.num_active_local_vars); local_var.dead_instruction_index = self.pc(); } } pub fn getlocvar(self: *Func, active_local_var_index: usize) *LocalVar { const local_var_index = self.active_local_vars[active_local_var_index]; return &self.local_vars.items[local_var_index]; } /// searchvar equivalent /// Returns the index to the active local var, if found pub fn findLocalVarByToken(self: *Func, name_token: Token, source: []const u8) ?usize { if (self.num_active_local_vars == 0) return null; const name_to_find = source[name_token.start..name_token.end]; var i: usize = self.num_active_local_vars - 1; while (true) : (i -= 1) { const cur_name_token = self.getlocvar(i).name_token; const cur_name = source[cur_name_token.start..cur_name_token.end]; if (std.mem.eql(u8, cur_name, name_to_find)) { return i; } if (i == 0) break; } return null; } pub fn exp2val(self: *Func, e: *ExpDesc) !void { if (e.hasjumps()) { _ = try self.exp2anyreg(e); } else { try self.dischargevars(e); } } pub fn exp2RK(self: *Func, e: *ExpDesc) !u9 { try self.exp2val(e); switch (e.desc) { .number, .@"true", .@"false", .nil => { if (self.constants.items.len <= zua.opcodes.max_constant_index) { var constant: Constant = switch (e.desc) { .nil => Constant{ .nil = {} }, .@"true", .@"false" => Constant{ .boolean = e.desc == .@"true" }, .number => Constant{ .number = e.desc.number }, else => unreachable, }; const index = try self.putConstant(constant); return zua.opcodes.constantIndexToRK(@intCast(u9, index)); } }, .constant_index => { if (e.desc.constant_index <= zua.opcodes.max_constant_index) { return zua.opcodes.constantIndexToRK(@intCast(u9, e.desc.constant_index)); } }, else => {}, } // not a constant in the right range, put it in a register return @intCast(u9, try self.exp2anyreg(e)); } pub fn indexed(self: *Func, table: *ExpDesc, key: *ExpDesc) !void { const key_register_or_constant_index = try self.exp2RK(key); // TODO can this be some other type here? const table_register = table.desc.nonreloc.result_register; table.desc = .{ .indexed = .{ .table_register = table_register, .key_register_or_constant_index = key_register_or_constant_index, }, }; } /// luaK_self equivalent pub fn handleSelf(self: *Func, e: *ExpDesc, key: *ExpDesc) !void { _ = try self.exp2anyreg(e); try self.freeexp(e); const func_reg = self.free_register; try self.reserveregs(2); // TODO can this be a different type? const result_register = e.desc.nonreloc.result_register; const key_rk = try self.exp2RK(key); _ = try self.emitABC(.self, func_reg, result_register, key_rk); try self.freeexp(key); e.desc = .{ .nonreloc = .{ .result_register = func_reg } }; } pub fn storevar(self: *Func, var_e: *ExpDesc, e: *ExpDesc) !void { switch (var_e.desc) { .local_register => { @panic("TODO"); }, .upvalue_index => { @panic("TODO"); }, .global => { const reg = try self.exp2anyreg(e); const name_constant_index = var_e.desc.global.name_constant_index; _ = try self.emitABx(.setglobal, reg, @intCast(u18, name_constant_index)); }, .indexed => { @panic("TODO"); }, else => unreachable, } try self.freeexp(e); } pub fn setlist(self: *Func, base: u8, num_values: usize, to_store: ?usize) !void { const flush_batch_num: usize = (num_values - 1) / Instruction.SetList.fields_per_flush + 1; const num_values_in_batch: u9 = if (to_store == null) 0 else @intCast(u9, to_store.?); if (flush_batch_num <= Instruction.ABC.max_c) { _ = try self.emitABC(.setlist, base, num_values_in_batch, @intCast(u9, flush_batch_num)); } else { _ = try self.emitABC(.setlist, base, num_values_in_batch, 0); // if the batch number can't fit in the C field, then // we use an entire 'instruction' to represent it, but the instruction // is just the value itself (no opcode, etc) _ = try self.emitInstruction(@intCast(u32, flush_batch_num)); } self.free_register = base + 1; } pub fn codenot(self: *Func, e: *ExpDesc) !void { try self.dischargevars(e); switch (e.desc) { .nil, .@"false" => { e.desc = .{ .@"true" = {} }; }, .constant_index, .number, .@"true" => { e.desc = .{ .@"false" = {} }; }, .jmp => @panic("TODO"), .relocable, .nonreloc => @panic("TODO"), else => unreachable, } if (e.patch_list != null) { @panic("TODO"); } } pub fn prefix(self: *Func, un_op: Token, e: *ExpDesc) !void { switch (un_op.id) { .keyword_not => try self.codenot(e), .single_char => switch (un_op.char.?) { '-' => { if (!e.isnumeral()) { _ = try self.exp2anyreg(e); } try self.codearith(.unm, e, null); }, '#' => { _ = try self.exp2anyreg(e); try self.codearith(.len, e, null); }, else => unreachable, }, else => unreachable, } } pub fn infix(self: *Func, bin_op: Token, e: *ExpDesc) !void { switch (bin_op.id) { .keyword_and => @panic("TODO"), .keyword_or => @panic("TODO"), .concat => _ = try self.exp2nextreg(e), .single_char => switch (bin_op.char.?) { '+', '-', '*', '/', '%', '^' => { if (!e.isnumeral()) { _ = try self.exp2RK(e); } return; }, else => {}, }, else => {}, } _ = try self.exp2RK(e); } pub fn posfix(self: *Func, bin_op: Token, e1: *ExpDesc, e2: *ExpDesc) !void { switch (bin_op.id) { .keyword_and => @panic("TODO"), .keyword_or => @panic("TODO"), .concat => { try self.exp2val(e2); if (e2.desc == .relocable and self.getcode(e2).op == .concat) { const e1_result_register = e1.desc.nonreloc.result_register; var e2_instruction = @ptrCast(*Instruction.ABC, self.getcode(e2)); std.debug.assert(e1_result_register == e2_instruction.b - 1); try self.freeexp(e1); e2_instruction.b = e1_result_register; e1.desc = .{ .relocable = .{ .instruction_index = e2.desc.relocable.instruction_index } }; } else { // operand must be on the 'stack' // Note: Doing this avoids hitting unreachable when concatting // two number literals, since it would force a literal into // a register here (so the numeral check when const folding will fail). _ = try self.exp2nextreg(e2); try self.codearith(.concat, e1, e2); } }, .single_char => switch (bin_op.char.?) { '+', '-', '*', '/', '%', '^' => try self.codearith(Instruction.BinaryMath.tokenToOpCode(bin_op), e1, e2), '>' => @panic("TODO"), '<' => @panic("TODO"), else => unreachable, }, .eq => @panic("TODO"), .ne => @panic("TODO"), .le => @panic("TODO"), .ge => @panic("TODO"), else => unreachable, } } pub fn codearith(self: *Func, op: OpCode, e1: *ExpDesc, e2: ?*ExpDesc) !void { if (try self.constfolding(op, e1, e2)) { return; } else { const o2 = if (e2 != null) try self.exp2RK(e2.?) else 0; const o1 = try self.exp2RK(e1); if (o1 > o2) { try self.freeexp(e1); if (e2 != null) { try self.freeexp(e2.?); } } else { if (e2 != null) { try self.freeexp(e2.?); } try self.freeexp(e1); } const instruction_index = try self.emitInstruction(Instruction.BinaryMath.init(op, 0, o1, o2)); e1.desc = .{ .relocable = .{ .instruction_index = instruction_index } }; } } pub fn constfolding(self: *Func, op: OpCode, e1: *ExpDesc, e2: ?*ExpDesc) !bool { _ = self; // TODO: is there a better way to avoid this unused param error? // can only fold number literals if (e2 == null and !e1.isnumeral()) return false; if (e2 != null and (!e1.isnumeral() or !e2.?.isnumeral())) return false; const v1: f64 = e1.desc.number; const v2: f64 = if (e2 != null) e2.?.desc.number else 0; var r: f64 = 0; switch (op) { .add => r = v1 + v2, .sub => r = v1 - v2, .mul => r = v1 * v2, .div => { if (v2 == 0) return false; // don't divide by 0 r = v1 / v2; }, .mod => { if (v2 == 0) return false; // don't mod by 0 r = @mod(v1, v2); }, .pow => r = std.math.pow(f64, v1, v2), .unm => r = -v1, .len => return false, else => unreachable, } // TODO numisnan e1.desc.number = r; return true; } /// Current instruction pointer pub fn pc(self: *Func) usize { return self.code.items.len; } }; pub const ExpDesc = struct { desc: union(ExpDesc.Kind) { @"void": void, nil: void, @"true": void, @"false": void, constant_index: usize, number: f64, local_register: u8, upvalue_index: usize, global: struct { name_constant_index: usize, }, indexed: struct { table_register: u8, key_register_or_constant_index: u9, }, jmp: InstructionIndex, relocable: InstructionIndex, nonreloc: struct { result_register: u8, }, call: InstructionIndex, vararg: InstructionIndex, }, // TODO the types here should be revisited patch_list: ?struct { exit_when_true: ?i32, exit_when_false: ?i32, } = null, // A wrapper struct for usize so that it can have a descriptive name // and each tag that uses it can share the same type pub const InstructionIndex = struct { instruction_index: usize, }; pub const Kind = enum { @"void", nil, @"true", @"false", constant_index, number, local_register, upvalue_index, global, indexed, jmp, relocable, nonreloc, call, vararg, }; pub fn hasjumps(self: *ExpDesc) bool { return self.patch_list != null; } pub fn hasmultret(self: *ExpDesc) bool { return self.desc == .call or self.desc == .vararg; } pub fn isnumeral(self: *ExpDesc) bool { return self.desc == .number and self.patch_list == null; } }; pub fn genChunk(self: *Compiler, chunk: *Node.Chunk) Error!*Func { var main_func: *Func = try self.arena.create(Func); main_func.* = .{ .code = std.ArrayList(Instruction).init(self.arena), .constants = std.ArrayList(Constant).init(self.arena), .constants_map = Constant.Map.init(self.arena), .local_vars = std.ArrayList(Func.LocalVar).init(self.arena), .varargs = .{ .is_var_arg = true }, // main func is always vararg .prev = null, }; self.func = main_func; for (chunk.body) |node| { try self.genNode(node); std.debug.assert(self.func.max_stack_size >= self.func.free_register); std.debug.assert(self.func.free_register >= self.func.num_active_local_vars); self.func.free_register = self.func.num_active_local_vars; } try self.func.removevars(0); // In the PUC Lua implementation, this final return is added in close_func. // It is added regardless of whether or not there is already a return, e.g. // a file with just `return 1` in it will actually have 2 return instructions // (one for the explicit return and then this one) _ = try self.func.emitReturn(0, 0); return main_func; } pub fn genNode(self: *Compiler, node: *Node) Error!void { switch (node.id) { .chunk => unreachable, // should call genChunk directly, it should always be the root of a tree .call => try self.genCall(@fieldParentPtr(Node.Call, "base", node)), .assignment_statement => try self.genAssignmentStatement(@fieldParentPtr(Node.AssignmentStatement, "base", node)), .literal => try self.genLiteral(@fieldParentPtr(Node.Literal, "base", node)), .identifier => try self.genIdentifier(@fieldParentPtr(Node.Identifier, "base", node)), .return_statement => try self.genReturnStatement(@fieldParentPtr(Node.ReturnStatement, "base", node)), .field_access => try self.genFieldAccess(@fieldParentPtr(Node.FieldAccess, "base", node)), .index_access => try self.genIndexAccess(@fieldParentPtr(Node.IndexAccess, "base", node)), .table_constructor => try self.genTableConstructor(@fieldParentPtr(Node.TableConstructor, "base", node)), .table_field => unreachable, // should never be called outside of genTableConstructor .binary_expression => try self.genBinaryExpression(@fieldParentPtr(Node.BinaryExpression, "base", node)), .grouped_expression => try self.genGroupedExpression(@fieldParentPtr(Node.GroupedExpression, "base", node)), .unary_expression => try self.genUnaryExpression(@fieldParentPtr(Node.UnaryExpression, "base", node)), else => unreachable, // TODO } } pub fn genUnaryExpression(self: *Compiler, unary_expression: *Node.UnaryExpression) Error!void { try self.genNode(unary_expression.argument); try self.func.prefix(unary_expression.operator, &self.func.cur_exp); } pub fn genBinaryExpression(self: *Compiler, binary_expression: *Node.BinaryExpression) Error!void { try self.genNode(binary_expression.left); try self.func.infix(binary_expression.operator, &self.func.cur_exp); var left_exp = self.func.cur_exp; try self.genNode(binary_expression.right); try self.func.posfix(binary_expression.operator, &left_exp, &self.func.cur_exp); // posfix modifies the left_exp for its result, meaning we need to set it as the current // TODO this seems like a kind of dumb way to do this, revisit this self.func.cur_exp = left_exp; } pub fn genGroupedExpression(self: *Compiler, grouped_expression: *Node.GroupedExpression) Error!void { return self.genNode(grouped_expression.expression); } pub fn genTableConstructor(self: *Compiler, table_constructor: *Node.TableConstructor) Error!void { const instruction_index = try self.func.emitABC(.newtable, 0, 0, 0); self.func.cur_exp = .{ .desc = .{ .relocable = .{ .instruction_index = instruction_index } } }; const table_reg = try self.func.exp2nextreg(&self.func.cur_exp); var num_keyed_values: zua.object.FloatingPointByteIntType = 0; var num_array_values: zua.object.FloatingPointByteIntType = 0; var unflushed_array_values: u8 = 0; var array_value_exp: ExpDesc = .{ .desc = .{ .@"void" = {} } }; for (table_constructor.fields) |field_node_base| { const prev_exp = self.func.cur_exp; // this is here so that the last array value does not get exp2nextreg called // on it, because we need to handle it differently if it has an unknown number // of returns if (array_value_exp.desc != .@"void") { _ = try self.func.exp2nextreg(&array_value_exp); array_value_exp = .{ .desc = .{ .@"void" = {} } }; if (unflushed_array_values >= Instruction.SetList.fields_per_flush) { try self.func.setlist(table_reg, num_array_values, unflushed_array_values); unflushed_array_values = 0; } } const field_node = @fieldParentPtr(Node.TableField, "base", field_node_base); try self.genTableField(field_node); if (field_node.key == null) { num_array_values += 1; unflushed_array_values += 1; array_value_exp = self.func.cur_exp; } else { num_keyed_values += 1; } self.func.cur_exp = prev_exp; } if (unflushed_array_values > 0) { if (array_value_exp.hasmultret()) { try self.func.setmultret(&array_value_exp); try self.func.setlist(table_reg, num_array_values, null); // don't count this when pre-allocating the table, since // we don't know how many elements will actually be added num_array_values -= 1; } else { if (array_value_exp.desc != .@"void") { _ = try self.func.exp2nextreg(&array_value_exp); } try self.func.setlist(table_reg, num_array_values, unflushed_array_values); } } if (table_constructor.fields.len > 0) { const newtable_instruction = @ptrCast(*Instruction.NewTable, &self.func.code.items[instruction_index]); newtable_instruction.setArraySize(num_array_values); newtable_instruction.setTableSize(num_keyed_values); } } pub fn genTableField(self: *Compiler, table_field: *Node.TableField) Error!void { if (table_field.key == null) { try self.genNode(table_field.value); } else { const table_reg = self.func.cur_exp.desc.nonreloc.result_register; const prev_free_reg = self.func.free_register; try self.genNode(table_field.key.?); const key_rk = try self.func.exp2RK(&self.func.cur_exp); try self.genNode(table_field.value); const val_rk = try self.func.exp2RK(&self.func.cur_exp); _ = try self.func.emitInstruction(Instruction.SetTable.init(table_reg, key_rk, val_rk)); self.func.free_register = prev_free_reg; } } pub fn genAssignmentStatement(self: *Compiler, assignment_statement: *Node.AssignmentStatement) Error!void { if (assignment_statement.is_local) { for (assignment_statement.variables) |variable_node, i| { // we can be certain that this is an identifier when assigning with the local keyword const identifier_node = @fieldParentPtr(Node.Identifier, "base", variable_node); const name_token = identifier_node.token; try self.func.new_localvar(name_token, i); } try self.genExpList1(assignment_statement.values); if (assignment_statement.values.len == 0) { self.func.cur_exp = .{ .desc = .{ .@"void" = {} }, }; } try self.func.adjust_assign(assignment_statement.variables.len, assignment_statement.values.len, &self.func.cur_exp); try self.func.adjustlocalvars(assignment_statement.variables.len); } else { // TODO check_conflict // TODO checklimit 'variables in assignment' const var_exps = try self.arena.alloc(ExpDesc, assignment_statement.variables.len); defer self.arena.free(var_exps); for (assignment_statement.variables) |variable_node, i| { try self.genNode(variable_node); // store the ExpDesc's for use later var_exps[i] = self.func.cur_exp; } try self.genExpList1(assignment_statement.values); var last_taken_care_of = false; if (assignment_statement.values.len != assignment_statement.variables.len) { try self.func.adjust_assign(assignment_statement.variables.len, assignment_statement.values.len, &self.func.cur_exp); if (assignment_statement.values.len > assignment_statement.variables.len) { // remove extra values self.func.free_register -= @intCast(u8, assignment_statement.values.len - assignment_statement.variables.len); } } else { try self.func.setoneret(&self.func.cur_exp); try self.func.storevar(&var_exps[var_exps.len - 1], &self.func.cur_exp); last_taken_care_of = true; } // traverse in reverse order to maintain compatibility with // PUC Lua bytecode order var unstored_index: usize = assignment_statement.variables.len - 1; if (last_taken_care_of and unstored_index > 0) unstored_index -= 1; const finished: bool = unstored_index == 0 and last_taken_care_of; while (!finished) : (unstored_index -= 1) { self.func.cur_exp = .{ .desc = .{ .nonreloc = .{ .result_register = self.func.free_register - 1 } } }; try self.func.storevar(&var_exps[unstored_index], &self.func.cur_exp); if (unstored_index == 0) break; } } } /// helper function equivalent to explist1 in lparser.c fn genExpList1(self: *Compiler, nodes: []*Node) Error!void { for (nodes) |node, i| { try self.genNode(node); // skip the last one if (i != nodes.len - 1) { _ = try self.func.exp2nextreg(&self.func.cur_exp); } } } pub fn genReturnStatement(self: *Compiler, return_statement: *Node.ReturnStatement) Error!void { var first_return_reg: u8 = 0; var num_return_values: ?u9 = @intCast(u9, return_statement.values.len); if (num_return_values.? > 0) { try self.genExpList1(return_statement.values); if (self.func.cur_exp.hasmultret()) { try self.func.setmultret(&self.func.cur_exp); // tail call? if (self.func.cur_exp.desc == .call and num_return_values.? == 1) { const instruction = self.func.getcode(&self.func.cur_exp); instruction.op = .tailcall; std.debug.assert(instruction.a == self.func.num_active_local_vars); } first_return_reg = self.func.num_active_local_vars; num_return_values = null; } else { if (num_return_values.? == 1) { first_return_reg = try self.func.exp2anyreg(&self.func.cur_exp); } else { _ = try self.func.exp2nextreg(&self.func.cur_exp); first_return_reg = self.func.num_active_local_vars; std.debug.assert(num_return_values.? == self.func.free_register - first_return_reg); } } } _ = try self.func.emitReturn(first_return_reg, num_return_values); } pub fn genCall(self: *Compiler, call: *Node.Call) Error!void { try self.genNode(call.expression); var is_self_call = false; if (call.expression.id == .field_access) { const field_access_node = @fieldParentPtr(Node.FieldAccess, "base", call.expression); is_self_call = field_access_node.separator.isChar(':'); } if (!is_self_call) { _ = try self.func.exp2nextreg(&self.func.cur_exp); } const func_exp = self.func.cur_exp; std.debug.assert(func_exp.desc == .nonreloc); const base: u8 = @intCast(u8, func_exp.desc.nonreloc.result_register); for (call.arguments) |argument_node| { try self.genNode(argument_node); _ = try self.func.exp2nextreg(&self.func.cur_exp); } var nparams = self.func.free_register - (base + 1); // assume 1 return value if this is not a statement, will be modified as necessary later const num_return_values: u9 = if (call.is_statement) 0 else 1; const index = try self.func.emitInstruction(Instruction.Call.init(base, @intCast(u9, nparams), num_return_values)); self.func.cur_exp = .{ .desc = .{ .call = .{ .instruction_index = index } } }; // call removes function and arguments, and leaves (unless changed) one result self.func.free_register = base + 1; } pub fn genLiteral(self: *Compiler, literal: *Node.Literal) Error!void { switch (literal.token.id) { .string => { const string_source = self.source[literal.token.start..literal.token.end]; var buf = try self.arena.alloc(u8, string_source.len); defer self.arena.free(buf); const parsed = zua.parse_literal.parseString(string_source, buf); const index = try self.putConstant(Constant{ .string = parsed }); self.func.cur_exp.desc = .{ .constant_index = index }; }, .number => { const number_source = self.source[literal.token.start..literal.token.end]; const parsed = zua.parse_literal.parseNumber(number_source); self.func.cur_exp.desc = .{ .number = parsed }; }, .keyword_true => { self.func.cur_exp.desc = .{ .@"true" = .{} }; }, .keyword_false => { self.func.cur_exp.desc = .{ .@"false" = .{} }; }, .keyword_nil => { self.func.cur_exp.desc = .{ .nil = {} }; }, .ellipsis => { const instruction_index = try self.func.emitInstruction(Instruction.VarArg.init(0, 0)); self.func.cur_exp = .{ .desc = .{ .vararg = .{ .instruction_index = instruction_index } } }; }, .name => { const name = self.source[literal.token.start..literal.token.end]; const constant_index = try self.putConstant(Constant{ .string = name }); self.func.cur_exp = .{ .desc = .{ .constant_index = constant_index } }; }, else => unreachable, } } pub fn genIdentifier(self: *Compiler, node: *Node.Identifier) Error!void { if (self.func.findLocalVarByToken(node.token, self.source)) |active_local_var_index| { self.func.cur_exp = .{ .desc = .{ .local_register = @intCast(u8, active_local_var_index) } }; // TODO if (!base) markupval() } else { // TODO upvalues const name = self.source[node.token.start..node.token.end]; const index = try self.putConstant(Constant{ .string = name }); self.func.cur_exp = .{ .desc = .{ .global = .{ .name_constant_index = index } } }; } } pub fn genFieldAccess(self: *Compiler, node: *Node.FieldAccess) Error!void { if (node.separator.isChar(':')) { try self.genNode(node.prefix); const name = self.source[node.field.start..node.field.end]; const constant_index = try self.putConstant(Constant{ .string = name }); var key = ExpDesc{ .desc = .{ .constant_index = constant_index } }; try self.func.handleSelf(&self.func.cur_exp, &key); } else { try self.genNode(node.prefix); _ = try self.func.exp2anyreg(&self.func.cur_exp); const name = self.source[node.field.start..node.field.end]; const constant_index = try self.putConstant(Constant{ .string = name }); var key = ExpDesc{ .desc = .{ .constant_index = constant_index } }; try self.func.indexed(&self.func.cur_exp, &key); } } pub fn genIndexAccess(self: *Compiler, node: *Node.IndexAccess) Error!void { try self.genNode(node.prefix); _ = try self.func.exp2anyreg(&self.func.cur_exp); var table_exp = self.func.cur_exp; // reset and then restore afterwards self.func.cur_exp = ExpDesc{ .desc = .{ .@"void" = {} } }; try self.genNode(node.index); try self.func.exp2val(&self.func.cur_exp); try self.func.indexed(&table_exp, &self.func.cur_exp); self.func.cur_exp = table_exp; } pub fn putConstant(self: *Compiler, constant: Constant) Error!usize { var final_constant = constant; if (constant == .string and !self.func.constants_map.contains(constant)) { // dupe the string so that the resulting Function owns all the memory // TODO how should this memory get cleaned up on compile error? const dupe = try self.allocator.dupe(u8, constant.string); final_constant = Constant{ .string = dupe }; } return self.func.putConstant(final_constant); } }; fn getLuacDump(allocator: *Allocator, source: []const u8) ![]const u8 { var tmp = std.testing.tmpDir(.{}); defer tmp.cleanup(); const child = try std.ChildProcess.init(&[_][]const u8{ "luac", "-s", "-", }, allocator); defer child.deinit(); child.stdin_behavior = .Pipe; child.stdout_behavior = .Ignore; child.stderr_behavior = .Ignore; child.cwd = &tmp.sub_path; child.cwd_dir = tmp.dir; try child.spawn(); try child.stdin.?.writer().writeAll(source); // close stdin and mark it as closed // TODO is there a more intended way to signal stdin EOF? child.stdin.?.close(); child.stdin = null; const term = try child.wait(); switch (term) { .Exited => |code| { if (code != 0) { return error.ExitCodeFailure; } }, .Signal, .Stopped, .Unknown => { return error.ProcessTerminated; }, } return tmp.dir.readFileAlloc(allocator, "luac.out", std.math.maxInt(usize)); } fn testCompile(source: []const u8) !void { var chunk = try compile(std.testing.allocator, source); defer chunk.deinit(); try zua.debug.checkcode(&chunk); var buf = std.ArrayList(u8).init(std.testing.allocator); defer buf.deinit(); try zua.dump.write(chunk, buf.writer()); const luacDump = try getLuacDump(std.testing.allocator, source); defer std.testing.allocator.free(luacDump); //std.debug.print("\n", .{}); //chunk.printCode(); try std.testing.expectEqualSlices(u8, luacDump, buf.items); } test "compile hello world" { try testCompile("print \"hello world\""); } test "compile print multiple literals" { try testCompile("print(nil, true)"); try testCompile("print(nil, true, false, 1)"); } test "compile return statements" { try testCompile("return"); try testCompile("return false"); try testCompile("return false, true, \"hello\""); } test "compile local statements" { try testCompile("local a = 1"); try testCompile( \\local a = "hello world" \\print(a) ); try testCompile("local a, b"); try testCompile("local a, b = 1"); try testCompile("local a, b = 1, 2, 3"); } test "assignment from function return values" { try testCompile("local a = f()"); try testCompile( \\local a = f() \\print(a) ); try testCompile("local a, b = f()"); try testCompile("local a, b = f(), g()"); } test "vararg" { try testCompile("local a = ..."); try testCompile("local a, b, c = ..."); try testCompile( \\local a, b, c = ... \\print(a, b, c) ); try testCompile("return ..."); } test "gettable" { try testCompile("a.b()"); try testCompile("a.b(c.a)"); try testCompile("a[true]()"); try testCompile("a[1]()"); } test "self" { try testCompile("a:b()"); try testCompile("a:b(1,2,3)"); } test "setglobal" { try testCompile("a = 1"); try testCompile("a, b, c = 1, 2, 3"); try testCompile("a = 1, 2, 3"); try testCompile("a, b, c = 1"); } test "newtable" { try testCompile("return {}"); try testCompile("return {a=1}"); try testCompile("return {[a]=1}"); try testCompile("return {a=1, b=2, c=3}"); try testCompile("return {1}"); try testCompile("return {1,2,3}"); try testCompile("return {1, a=2, 3}"); try testCompile("return {1, 2, a=b, 3}"); try testCompile("return {a=f()}"); try testCompile("return {" ++ ("a," ** (Instruction.SetList.fields_per_flush + 1)) ++ "}"); try testCompile("return {...}"); try testCompile("return {f()}"); try testCompile("return {f(), 1, 2, 3}"); try testCompile("return {..., 1, 2, 3}"); // massive number of array-like values to overflow the u9 with number of batches try testCompile("return {" ++ ("a," ** (std.math.maxInt(u9) * Instruction.SetList.fields_per_flush + 1)) ++ "}"); } test "binary math operators" { try testCompile("return a + b"); try testCompile("return a + b, b + c"); try testCompile("return a + b / c * d ^ e % f"); // const folding (the compiled version will fold this into a single constant) try testCompile("return (1 + 2) / 3 * 4 ^ 5 % 6"); } test "unary minus" { try testCompile("return -a"); try testCompile("return -1"); try testCompile("return -(1+2)"); } test "length operator" { try testCompile("return #a"); try testCompile("return #(1+2)"); try testCompile("return #{}"); } test "not operator" { try testCompile("return not true"); try testCompile("return not false"); try testCompile("return not 1"); try testCompile("return not 0"); try testCompile("return not ''"); } test "concat operator" { try testCompile("return 'a'..'b'"); try testCompile("return 'a'..'b'..'c'"); // this is a runtime error but it compiles try testCompile("return 1 .. 2"); } test "tail call" { try testCompile("return f()"); }
src/compiler.zig
const builtin = @import("builtin"); pub const IndexType: type = blk: { if (!builtin.is_test) { const options = @import("zmesh_options"); if (@hasDecl(options, "shape_use_32bit_indices")) { if (options.shape_use_32bit_indices) break :blk u32; break :blk u16; } break :blk u16; } else break :blk u16; }; pub const ShapeHandle = *opaque {}; pub const Shape = @This(); indices: []IndexType, positions: [][3]f32, normals: ?[][3]f32, texcoords: ?[][2]f32, handle: ShapeHandle, pub fn deinit(mesh: Shape) void { par_shapes_free_mesh(mesh.handle); } pub fn saveToObj(mesh: Shape, filename: [*:0]const u8) void { par_shapes_export(mesh.handle, filename); } pub fn computeAabb(mesh: Shape, aabb: *[6]f32) void { par_shapes_compute_aabb(mesh.handle, aabb); } pub fn clone(mesh: Shape) Shape { return initShape(par_shapes_clone(mesh.handle, null)); } pub fn merge(mesh: *Shape, src_mesh: Shape) void { par_shapes_merge(mesh.handle, src_mesh.handle); mesh.* = initShape(mesh.handle); } pub fn translate(mesh: *Shape, x: f32, y: f32, z: f32) void { par_shapes_translate(mesh.handle, x, y, z); mesh.* = initShape(mesh.handle); } pub fn rotate(mesh: *Shape, radians: f32, x: f32, y: f32, z: f32) void { par_shapes_rotate(mesh.handle, radians, &.{ x, y, z }); mesh.* = initShape(mesh.handle); } pub fn scale(mesh: *Shape, x: f32, y: f32, z: f32) void { par_shapes_scale(mesh.handle, x, y, z); mesh.* = initShape(mesh.handle); } pub fn invert(mesh: *Shape, start_face: i32, num_faces: i32) void { par_shapes_invert(mesh.handle, start_face, num_faces); mesh.* = initShape(mesh.handle); } pub fn removeDegenerate(mesh: *Shape, min_area: f32) void { par_shapes_remove_degenerate(mesh.handle, min_area); mesh.* = initShape(mesh.handle); } pub fn unweld(mesh: *Shape) void { par_shapes_unweld(mesh.handle, true); mesh.* = initShape(mesh.handle); } pub fn weld(mesh: *Shape, epsilon: f32, mapping: ?[*]IndexType) void { const new_mesh = par_shapes_weld(mesh.handle, epsilon, mapping); par_shapes_free_mesh(mesh.handle); mesh.* = initShape(new_mesh); } pub fn computeNormals(mesh: *Shape) void { par_shapes_compute_normals(mesh.handle); mesh.* = initShape(mesh.handle); } fn initShape(handle: ShapeHandle) Shape { const parmesh = @ptrCast( *ParShape, @alignCast(@alignOf(ParShape), handle), ); return .{ .handle = handle, .positions = @ptrCast( [*][3]f32, parmesh.points, )[0..@intCast(usize, parmesh.npoints)], .indices = parmesh.triangles[0..@intCast(usize, parmesh.ntriangles * 3)], .normals = if (parmesh.normals == null) null else @ptrCast( [*][3]f32, parmesh.normals.?, )[0..@intCast(usize, parmesh.npoints)], .texcoords = if (parmesh.tcoords == null) null else @ptrCast( [*][2]f32, parmesh.tcoords.?, )[0..@intCast(usize, parmesh.npoints)], }; } pub fn initCylinder(slices: i32, stacks: i32) Shape { return initShape(par_shapes_create_cylinder(slices, stacks)); } pub fn initCone(slices: i32, stacks: i32) Shape { return initShape(par_shapes_create_cone(slices, stacks)); } pub fn initParametricDisk(slices: i32, stacks: i32) Shape { return initShape(par_shapes_create_parametric_disk(slices, stacks)); } pub fn initTorus(slices: i32, stacks: i32, radius: f32) Shape { return initShape(par_shapes_create_torus(slices, stacks, radius)); } pub fn initParametricSphere(slices: i32, stacks: i32) Shape { return initShape(par_shapes_create_parametric_sphere(slices, stacks)); } pub fn initSubdividedSphere(num_subdivisions: i32) Shape { return initShape(par_shapes_create_subdivided_sphere(num_subdivisions)); } pub fn initTrefoilKnot(slices: i32, stacks: i32, radius: f32) Shape { return initShape(par_shapes_create_trefoil_knot(slices, stacks, radius)); } pub fn initHemisphere(slices: i32, stacks: i32) Shape { return initShape(par_shapes_create_hemisphere(slices, stacks)); } pub fn initPlane(slices: i32, stacks: i32) Shape { return initShape(par_shapes_create_plane(slices, stacks)); } pub fn initIcosahedron() Shape { return initShape(par_shapes_create_icosahedron()); } pub fn initDodecahedron() Shape { return initShape(par_shapes_create_dodecahedron()); } pub fn initOctahedron() Shape { return initShape(par_shapes_create_octahedron()); } pub fn initTetrahedron() Shape { return initShape(par_shapes_create_tetrahedron()); } pub fn initCube() Shape { return initShape(par_shapes_create_cube()); } pub fn initDisk( radius: f32, slices: i32, center: *const [3]f32, normal: *const [3]f32, ) Shape { return initShape(par_shapes_create_disk(radius, slices, center, normal)); } pub fn initRock(seed: i32, num_subdivisions: i32) Shape { return initShape(par_shapes_create_rock(seed, num_subdivisions)); } pub const UvToPositionFn = fn ( uv: *const [2]f32, position: *[3]f32, userdata: ?*anyopaque, ) callconv(.C) void; pub fn initParametric( fun: UvToPositionFn, slices: i32, stacks: i32, userdata: ?*anyopaque, ) Shape { return initShape(par_shapes_create_parametric(fun, slices, stacks, userdata)); } const ParShape = extern struct { points: [*]f32, npoints: c_int, triangles: [*]IndexType, ntriangles: c_int, normals: ?[*]f32, tcoords: ?[*]f32, }; extern fn par_shapes_free_mesh(mesh: ShapeHandle) void; extern fn par_shapes_export(mesh: ShapeHandle, filename: [*:0]const u8) void; extern fn par_shapes_compute_aabb(mesh: ShapeHandle, aabb: *[6]f32) void; extern fn par_shapes_clone(mesh: ShapeHandle, target: ?ShapeHandle) ShapeHandle; extern fn par_shapes_merge(mesh: ShapeHandle, src_mesh: ShapeHandle) void; extern fn par_shapes_translate(mesh: ShapeHandle, x: f32, y: f32, z: f32) void; extern fn par_shapes_rotate( mesh: ShapeHandle, radians: f32, axis: *const [3]f32, ) void; extern fn par_shapes_scale(mesh: ShapeHandle, x: f32, y: f32, z: f32) void; extern fn par_shapes_invert( mesh: ShapeHandle, start_face: i32, num_faces: i32, ) void; extern fn par_shapes_remove_degenerate(mesh: ShapeHandle, min_area: f32) void; extern fn par_shapes_unweld(mesh: ShapeHandle, create_indices: bool) void; extern fn par_shapes_weld( mesh: ShapeHandle, epsilon: f32, mapping: ?[*]IndexType, ) ShapeHandle; extern fn par_shapes_compute_normals(mesh: ShapeHandle) void; extern fn par_shapes_create_cylinder(slices: i32, stacks: i32) ShapeHandle; extern fn par_shapes_create_cone(slices: i32, stacks: i32) ShapeHandle; extern fn par_shapes_create_parametric_disk(slices: i32, stacks: i32) ShapeHandle; extern fn par_shapes_create_torus(slices: i32, stacks: i32, radius: f32) ShapeHandle; extern fn par_shapes_create_parametric_sphere(slices: i32, stacks: i32) ShapeHandle; extern fn par_shapes_create_subdivided_sphere(num_subdivisions: i32) ShapeHandle; extern fn par_shapes_create_trefoil_knot( slices: i32, stacks: i32, radius: f32, ) ShapeHandle; extern fn par_shapes_create_hemisphere(slices: i32, stacks: i32) ShapeHandle; extern fn par_shapes_create_plane(slices: i32, stacks: i32) ShapeHandle; extern fn par_shapes_create_icosahedron() ShapeHandle; extern fn par_shapes_create_dodecahedron() ShapeHandle; extern fn par_shapes_create_octahedron() ShapeHandle; extern fn par_shapes_create_tetrahedron() ShapeHandle; extern fn par_shapes_create_cube() ShapeHandle; extern fn par_shapes_create_disk( radius: f32, slices: i32, center: *const [3]f32, normal: *const [3]f32, ) ShapeHandle; extern fn par_shapes_create_rock(seed: i32, num_subdivisions: i32) ShapeHandle; extern fn par_shapes_create_parametric( fun: UvToPositionFn, slices: i32, stacks: i32, userdata: ?*anyopaque, ) ShapeHandle; const std = @import("std"); const zmesh = @import("main.zig"); const save = false; const expect = std.testing.expect; test "zmesh.basic" { zmesh.init(std.testing.allocator); defer zmesh.deinit(); const cylinder = Shape.initCylinder(10, 10); defer cylinder.deinit(); if (save) cylinder.saveToObj("zmesh.cylinder.obj"); const cone = Shape.initCone(10, 10); defer cone.deinit(); if (save) cone.saveToObj("zmesh.cone.obj"); const pdisk = Shape.initParametricDisk(10, 10); defer pdisk.deinit(); if (save) pdisk.saveToObj("zmesh.pdisk.obj"); const torus = Shape.initTorus(10, 10, 0.2); defer torus.deinit(); if (save) torus.saveToObj("zmesh.torus.obj"); const psphere = Shape.initParametricSphere(10, 10); defer psphere.deinit(); if (save) psphere.saveToObj("zmesh.psphere.obj"); const subdsphere = Shape.initSubdividedSphere(3); defer subdsphere.deinit(); if (save) subdsphere.saveToObj("zmesh.subdsphere.obj"); const trefoil_knot = Shape.initTrefoilKnot(10, 100, 0.6); defer trefoil_knot.deinit(); if (save) trefoil_knot.saveToObj("zmesh.trefoil_knot.obj"); const hemisphere = Shape.initHemisphere(10, 10); defer hemisphere.deinit(); if (save) hemisphere.saveToObj("zmesh.hemisphere.obj"); const plane = Shape.initPlane(10, 10); defer plane.deinit(); if (save) plane.saveToObj("zmesh.plane.obj"); const icosahedron = Shape.initIcosahedron(); defer icosahedron.deinit(); if (save) icosahedron.saveToObj("zmesh.icosahedron.obj"); const dodecahedron = Shape.initDodecahedron(); defer dodecahedron.deinit(); if (save) dodecahedron.saveToObj("zmesh.dodecahedron.obj"); const octahedron = Shape.initOctahedron(); defer octahedron.deinit(); if (save) octahedron.saveToObj("zmesh.octahedron.obj"); const tetrahedron = Shape.initTetrahedron(); defer tetrahedron.deinit(); if (save) tetrahedron.saveToObj("zmesh.tetrahedron.obj"); var cube = Shape.initCube(); defer cube.deinit(); cube.unweld(); cube.computeNormals(); if (save) cube.saveToObj("zmesh.cube.obj"); const rock = Shape.initRock(1337, 3); defer rock.deinit(); if (save) rock.saveToObj("zmesh.rock.obj"); const disk = Shape.initDisk(3.0, 10, &.{ 1, 2, 3 }, &.{ 0, 1, 0 }); defer disk.deinit(); if (save) disk.saveToObj("zmesh.disk.obj"); } test "zmesh.clone" { zmesh.init(std.testing.allocator); defer zmesh.deinit(); const cube = Shape.initCube(); defer cube.deinit(); var clone0 = cube.clone(); defer clone0.deinit(); try expect(@ptrToInt(clone0.handle) != @ptrToInt(cube.handle)); } test "zmesh.merge" { zmesh.init(std.testing.allocator); defer zmesh.deinit(); var cube = Shape.initCube(); defer cube.deinit(); var sphere = Shape.initSubdividedSphere(3); defer sphere.deinit(); cube.translate(0, 2, 0); sphere.merge(cube); cube.translate(0, 2, 0); sphere.merge(cube); if (save) sphere.saveToObj("zmesh.merge.obj"); } test "zmesh.invert" { zmesh.init(std.testing.allocator); defer zmesh.deinit(); var hemisphere = Shape.initParametricSphere(10, 10); defer hemisphere.deinit(); hemisphere.invert(0, 0); hemisphere.removeDegenerate(0.001); hemisphere.unweld(); hemisphere.weld(0.001, null); if (save) hemisphere.saveToObj("zmesh.invert.obj"); }
libs/zmesh/src/Shape.zig
const std = @import("std"); const windows = @import("windows.zig"); const IUnknown = windows.IUnknown; const BYTE = windows.BYTE; const UINT = windows.UINT; const UINT32 = windows.UINT32; const UINT64 = windows.UINT64; const WINAPI = windows.WINAPI; const LPCWSTR = windows.LPCWSTR; const BOOL = windows.BOOL; const DWORD = windows.DWORD; const GUID = windows.GUID; const HRESULT = windows.HRESULT; const WAVEFORMATEX = @import("wasapi.zig").WAVEFORMATEX; const L = std.unicode.utf8ToUtf16LeStringLiteral; // NOTE(mziulek): // xaudio2redist.h uses tight field packing so we need to use 'packed struct' instead of 'extern struct' in // all non-interface structure definitions. pub const COMMIT_NOW: UINT32 = 0; pub const COMMIT_ALL: UINT32 = 0; pub const INVALID_OPSET: UINT32 = 0xffff_ffff; pub const NO_LOOP_REGION: UINT32 = 0; pub const LOOP_INFINITE: UINT32 = 255; pub const DEFAULT_CHANNELS: UINT32 = 0; pub const DEFAULT_SAMPLERATE: UINT32 = 0; pub const MAX_BUFFER_BYTES: UINT32 = 0x8000_0000; pub const MAX_QUEUED_BUFFERS: UINT32 = 64; pub const MAX_BUFFERS_SYSTEM: UINT32 = 2; pub const MAX_AUDIO_CHANNELS: UINT32 = 64; pub const MIN_SAMPLE_RATE: UINT32 = 1000; pub const MAX_SAMPLE_RATE: UINT32 = 200000; pub const MAX_VOLUME_LEVEL: f32 = 16777216.0; pub const MIN_FREQ_RATIO: f32 = 1.0 / 1024.0; pub const MAX_FREQ_RATIO: f32 = 1024.0; pub const DEFAULT_FREQ_RATIO: f32 = 2.0; pub const MAX_FILTER_ONEOVERQ: f32 = 1.5; pub const MAX_FILTER_FREQUENCY: f32 = 1.0; pub const MAX_LOOP_COUNT: UINT32 = 254; pub const MAX_INSTANCES: UINT32 = 8; pub const DEBUG_ENGINE: UINT32 = 0x0001; pub const VOICE_NOPITCH: UINT32 = 0x0002; pub const VOICE_NOSRC: UINT32 = 0x0004; pub const VOICE_USEFILTER: UINT32 = 0x0008; pub const PLAY_TAILS: UINT32 = 0x0020; pub const END_OF_STREAM: UINT32 = 0x0040; pub const SEND_USEFILTER: UINT32 = 0x0080; pub const VOICE_NOSAMPLESPLAYED: UINT32 = 0x0100; pub const STOP_ENGINE_WHEN_IDLE: UINT32 = 0x2000; pub const NO_VIRTUAL_AUDIO_CLIENT: UINT32 = 0x10000; pub const VOICE_DETAILS = packed struct { CreationFlags: UINT32, ActiveFlags: UINT32, InputChannels: UINT32, InputSampleRate: UINT32, }; pub const SEND_DESCRIPTOR = packed struct { Flags: UINT32, pOutputVoice: *IVoice, }; pub const VOICE_SENDS = packed struct { SendCount: UINT32, pSends: [*]SEND_DESCRIPTOR, }; pub const EFFECT_DESCRIPTOR = packed struct { pEffect: *IUnknown, InitialState: BOOL, OutputChannels: UINT32, }; pub const EFFECT_CHAIN = packed struct { EffectCount: UINT32, pEffectDescriptors: [*]EFFECT_DESCRIPTOR, }; pub const FILTER_TYPE = enum(UINT32) { LowPassFilter, BandPassFilter, HighPassFilter, NotchFilter, LowPassOnePoleFilter, HighPassOnePoleFilter, }; pub const AUDIO_STREAM_CATEGORY = enum(UINT32) { Other = 0, ForegroundOnlyMedia = 1, Communications = 3, Alerts = 4, SoundEffects = 5, GameEffects = 6, GameMedia = 7, GameChat = 8, Speech = 9, Movie = 10, Media = 11, }; pub const FILTER_PARAMETERS = packed struct { Type: FILTER_TYPE, Frequency: f32, OneOverQ: f32, }; pub const BUFFER = packed struct { Flags: UINT32, AudioBytes: UINT32, pAudioData: [*]const BYTE, PlayBegin: UINT32, PlayLength: UINT32, LoopBegin: UINT32, LoopLength: UINT32, LoopCount: UINT32, pContext: ?*anyopaque, }; pub const BUFFER_WMA = packed struct { pDecodedPacketCumulativeBytes: *const UINT32, PacketCount: UINT32, }; pub const VOICE_STATE = packed struct { pCurrentBufferContext: ?*anyopaque, BuffersQueued: UINT32, SamplesPlayed: UINT64, }; pub const PERFORMANCE_DATA = packed struct { AudioCyclesSinceLastQuery: UINT64, TotalCyclesSinceLastQuery: UINT64, MinimumCyclesPerQuantum: UINT32, MaximumCyclesPerQuantum: UINT32, MemoryUsageInBytes: UINT32, CurrentLatencyInSamples: UINT32, GlitchesSinceEngineStarted: UINT32, ActiveSourceVoiceCount: UINT32, TotalSourceVoiceCount: UINT32, ActiveSubmixVoiceCount: UINT32, ActiveResamplerCount: UINT32, ActiveMatrixMixCount: UINT32, ActiveXmaSourceVoices: UINT32, ActiveXmaStreams: UINT32, }; pub const LOG_ERRORS: UINT = 0x0001; pub const LOG_WARNINGS: UINT = 0x0002; pub const LOG_INFO: UINT = 0x0004; pub const LOG_DETAIL: UINT = 0x0008; pub const LOG_API_CALLS: UINT = 0x0010; pub const LOG_FUNC_CALLS: UINT = 0x0020; pub const LOG_TIMING: UINT = 0x0040; pub const LOG_LOCKS: UINT = 0x0080; pub const LOG_MEMORY: UINT = 0x0100; pub const LOG_STREAMING: UINT = 0x1000; pub const DEBUG_CONFIGURATION = packed struct { TraceMask: UINT32, BreakMask: UINT32, LogThreadID: BOOL, LogFileline: BOOL, LogFunctionName: BOOL, LogTiming: BOOL, }; pub const IXAudio2 = extern struct { const Self = @This(); v: *const extern struct { unknown: IUnknown.VTable(Self), xaudio2: VTable(Self), }, usingnamespace IUnknown.Methods(Self); usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { return extern struct { pub inline fn RegisterForCallbacks(self: *T, cb: *IEngineCallback) HRESULT { return self.v.xaudio2.RegisterForCallbacks(self, cb); } pub inline fn UnregisterForCallbacks(self: *T, cb: *IEngineCallback) void { self.v.xaudio2.UnregisterForCallbacks(self, cb); } pub inline fn CreateSourceVoice( self: *T, source_voice: *?*ISourceVoice, source_format: *const WAVEFORMATEX, flags: UINT32, max_frequency_ratio: f32, callback: ?*IVoiceCallback, send_list: ?*const VOICE_SENDS, effect_chain: ?*const EFFECT_CHAIN, ) HRESULT { return self.v.xaudio2.CreateSourceVoice( self, source_voice, source_format, flags, max_frequency_ratio, callback, send_list, effect_chain, ); } pub inline fn CreateSubmixVoice( self: *T, submix_voice: *?*ISubmixVoice, input_channels: UINT32, input_sample_rate: UINT32, flags: UINT32, processing_stage: UINT32, send_list: ?*const VOICE_SENDS, effect_chain: ?*const EFFECT_CHAIN, ) HRESULT { return self.v.xaudio2.CreateSubmixVoice( self, submix_voice, input_channels, input_sample_rate, flags, processing_stage, send_list, effect_chain, ); } pub inline fn CreateMasteringVoice( self: *T, mastering_voice: *?*IMasteringVoice, input_channels: UINT32, input_sample_rate: UINT32, flags: UINT32, device_id: ?LPCWSTR, effect_chain: ?*const EFFECT_CHAIN, stream_category: AUDIO_STREAM_CATEGORY, ) HRESULT { return self.v.xaudio2.CreateMasteringVoice( self, mastering_voice, input_channels, input_sample_rate, flags, device_id, effect_chain, stream_category, ); } pub inline fn StartEngine(self: *T) HRESULT { return self.v.xaudio2.StartEngine(self); } pub inline fn StopEngine(self: *T) void { self.v.xaudio2.StopEngine(self); } pub inline fn CommitChanges(self: *T, operation_set: UINT32) HRESULT { return self.v.xaudio2.CommitChanges(self, operation_set); } pub inline fn GetPerformanceData(self: *T, data: *PERFORMANCE_DATA) void { self.v.xaudio2.GetPerformanceData(self, data); } pub inline fn SetDebugConfiguration( self: *T, config: ?*const DEBUG_CONFIGURATION, reserved: ?*anyopaque, ) void { self.v.xaudio2.SetDebugConfiguration(self, config, reserved); } }; } pub fn VTable(comptime T: type) type { return extern struct { RegisterForCallbacks: fn (*T, *IEngineCallback) callconv(WINAPI) HRESULT, UnregisterForCallbacks: fn (*T, *IEngineCallback) callconv(WINAPI) void, CreateSourceVoice: fn ( *T, *?*ISourceVoice, *const WAVEFORMATEX, UINT32, f32, ?*IVoiceCallback, ?*const VOICE_SENDS, ?*const EFFECT_CHAIN, ) callconv(WINAPI) HRESULT, CreateSubmixVoice: fn ( *T, *?*ISubmixVoice, UINT32, UINT32, UINT32, UINT32, ?*const VOICE_SENDS, ?*const EFFECT_CHAIN, ) callconv(WINAPI) HRESULT, CreateMasteringVoice: fn ( *T, *?*IMasteringVoice, UINT32, UINT32, UINT32, ?LPCWSTR, ?*const EFFECT_CHAIN, AUDIO_STREAM_CATEGORY, ) callconv(WINAPI) HRESULT, StartEngine: fn (*T) callconv(WINAPI) HRESULT, StopEngine: fn (*T) callconv(WINAPI) void, CommitChanges: fn (*T, UINT32) callconv(WINAPI) HRESULT, GetPerformanceData: fn (*T, *PERFORMANCE_DATA) callconv(WINAPI) void, SetDebugConfiguration: fn (*T, ?*const DEBUG_CONFIGURATION, ?*anyopaque) callconv(WINAPI) void, }; } }; pub const IVoice = extern struct { const Self = @This(); v: *const extern struct { voice: VTable(Self), }, usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { return extern struct { pub inline fn GetVoiceDetails(self: *T, details: *VOICE_DETAILS) void { self.v.voice.GetVoiceDetails(self, details); } pub inline fn SetOutputVoices(self: *T, send_list: ?*const VOICE_SENDS) HRESULT { return self.v.voice.SetOutputVoices(self, send_list); } pub inline fn SetEffectChain(self: *T, effect_chain: ?*const EFFECT_CHAIN) HRESULT { return self.v.voice.SetEffectChain(self, effect_chain); } pub inline fn EnableEffect(self: *T, effect_index: UINT32, operation_set: UINT32) HRESULT { return self.v.voice.EnableEffect(self, effect_index, operation_set); } pub inline fn DisableEffect(self: *T, effect_index: UINT32, operation_set: UINT32) HRESULT { return self.v.voice.DisableEffect(self, effect_index, operation_set); } pub inline fn GetEffectState(self: *T, effect_index: UINT32, enabled: *BOOL) void { self.v.voice.GetEffectState(self, effect_index, enabled); } pub inline fn SetEffectParameters( self: *T, effect_index: UINT32, params: *const anyopaque, params_size: UINT32, operation_set: UINT32, ) HRESULT { return self.v.voice.SetEffectParameters(self, effect_index, params, params_size, operation_set); } pub inline fn GetEffectParameters( self: *T, effect_index: UINT32, params: *anyopaque, params_size: UINT32, ) HRESULT { return self.v.voice.GetEffectParameters(self, effect_index, params, params_size); } pub inline fn SetFilterParameters( self: *T, params: *const FILTER_PARAMETERS, operation_set: UINT32, ) HRESULT { return self.v.voice.SetFilterParameters(self, params, operation_set); } pub inline fn GetFilterParameters(self: *T, params: *FILTER_PARAMETERS) void { self.v.voice.GetFilterParameters(self, params); } pub inline fn SetOutputFilterParameters( self: *T, dst_voice: ?*IVoice, params: *const FILTER_PARAMETERS, operation_set: UINT32, ) HRESULT { return self.v.voice.SetOutputFilterParameters(self, dst_voice, params, operation_set); } pub inline fn GetOutputFilterParameters(self: *T, dst_voice: ?*IVoice, params: *FILTER_PARAMETERS) void { self.v.voice.GetOutputFilterParameters(self, dst_voice, params); } pub inline fn SetVolume(self: *T, volume: f32) HRESULT { return self.v.voice.SetVolume(self, volume); } pub inline fn GetVolume(self: *T, volume: *f32) void { self.v.voice.GetVolume(self, volume); } pub inline fn SetChannelVolumes( self: *T, num_channels: UINT32, volumes: [*]const f32, operation_set: UINT32, ) HRESULT { return self.v.voice.SetChannelVolumes(self, num_channels, volumes, operation_set); } pub inline fn GetChannelVolumes(self: *T, num_channels: UINT32, volumes: [*]f32) void { self.v.voice.GetChannelVolumes(self, num_channels, volumes); } pub inline fn DestroyVoice(self: *T) void { self.v.voice.DestroyVoice(self); } }; } pub fn VTable(comptime T: type) type { return extern struct { GetVoiceDetails: fn (*T, *VOICE_DETAILS) callconv(WINAPI) void, SetOutputVoices: fn (*T, ?*const VOICE_SENDS) callconv(WINAPI) HRESULT, SetEffectChain: fn (*T, ?*const EFFECT_CHAIN) callconv(WINAPI) HRESULT, EnableEffect: fn (*T, UINT32, UINT32) callconv(WINAPI) HRESULT, DisableEffect: fn (*T, UINT32, UINT32) callconv(WINAPI) HRESULT, GetEffectState: fn (*T, UINT32, *BOOL) callconv(WINAPI) void, SetEffectParameters: fn (*T, UINT32, *const anyopaque, UINT32, UINT32) callconv(WINAPI) HRESULT, GetEffectParameters: fn (*T, UINT32, *anyopaque, UINT32) callconv(WINAPI) HRESULT, SetFilterParameters: fn (*T, *const FILTER_PARAMETERS, UINT32) callconv(WINAPI) HRESULT, GetFilterParameters: fn (*T, *FILTER_PARAMETERS) callconv(WINAPI) void, SetOutputFilterParameters: fn (*T, ?*IVoice, *const FILTER_PARAMETERS, UINT32) callconv(WINAPI) HRESULT, GetOutputFilterParameters: fn (*T, ?*IVoice, *FILTER_PARAMETERS) callconv(WINAPI) void, SetVolume: fn (*T, f32) callconv(WINAPI) HRESULT, GetVolume: fn (*T, *f32) callconv(WINAPI) void, SetChannelVolumes: fn (*T, UINT32, [*]const f32, UINT32) callconv(WINAPI) HRESULT, GetChannelVolumes: fn (*T, UINT32, [*]f32) callconv(WINAPI) void, SetOutputMatrix: *anyopaque, GetOutputMatrix: *anyopaque, DestroyVoice: fn (*T) callconv(WINAPI) void, }; } }; pub const ISourceVoice = extern struct { const Self = @This(); v: *const extern struct { voice: IVoice.VTable(Self), srcvoice: VTable(Self), }, usingnamespace IVoice.Methods(Self); usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { return extern struct { pub inline fn Start(self: *T, flags: UINT32, operation_set: UINT32) HRESULT { return self.v.srcvoice.Start(self, flags, operation_set); } pub inline fn Stop(self: *T, flags: UINT32, operation_set: UINT32) HRESULT { return self.v.srcvoice.Stop(self, flags, operation_set); } pub inline fn SubmitSourceBuffer(self: *T, buffer: *const BUFFER, wmabuffer: ?*const BUFFER_WMA) HRESULT { return self.v.srcvoice.SubmitSourceBuffer(self, buffer, wmabuffer); } pub inline fn FlushSourceBuffers(self: *T) HRESULT { return self.v.srcvoice.FlushSourceBuffers(self); } pub inline fn Discontinuity(self: *T) HRESULT { return self.v.srcvoice.Discontinuity(self); } pub inline fn ExitLoop(self: *T, operation_set: UINT32) HRESULT { return self.v.srcvoice.ExitLoop(self, operation_set); } pub inline fn GetState(self: *T, state: *VOICE_STATE, flags: UINT32) void { self.v.srcvoice.GetState(self, state, flags); } pub inline fn SetFrequencyRatio(self: *T, ratio: f32, operation_set: UINT32) HRESULT { return self.v.srcvoice.SetFrequencyRatio(self, ratio, operation_set); } pub inline fn GetFrequencyRatio(self: *T, ratio: *f32) void { self.v.srcvoice.GetFrequencyRatio(self, ratio); } pub inline fn SetSourceSampleRate(self: *T, sample_rate: UINT32) HRESULT { return self.v.srcvoice.SetSourceSampleRate(self, sample_rate); } }; } pub fn VTable(comptime T: type) type { return extern struct { Start: fn (*T, UINT32, UINT32) callconv(WINAPI) HRESULT, Stop: fn (*T, UINT32, UINT32) callconv(WINAPI) HRESULT, SubmitSourceBuffer: fn (*T, *const BUFFER, ?*const BUFFER_WMA) callconv(WINAPI) HRESULT, FlushSourceBuffers: fn (*T) callconv(WINAPI) HRESULT, Discontinuity: fn (*T) callconv(WINAPI) HRESULT, ExitLoop: fn (*T, UINT32) callconv(WINAPI) HRESULT, GetState: fn (*T, *VOICE_STATE, UINT32) callconv(WINAPI) void, SetFrequencyRatio: fn (*T, f32, UINT32) callconv(WINAPI) HRESULT, GetFrequencyRatio: fn (*T, *f32) callconv(WINAPI) void, SetSourceSampleRate: fn (*T, UINT32) callconv(WINAPI) HRESULT, }; } }; pub const ISubmixVoice = extern struct { const Self = @This(); v: *const extern struct { voice: IVoice.VTable(Self), submixvoice: VTable(Self), }, usingnamespace IVoice.Methods(Self); usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { _ = T; return extern struct {}; } pub fn VTable(comptime T: type) type { _ = T; return extern struct {}; } }; pub const IMasteringVoice = extern struct { const Self = @This(); v: *const extern struct { voice: IVoice.VTable(Self), mastervoice: VTable(Self), }, usingnamespace IVoice.Methods(Self); usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { return extern struct { pub inline fn GetChannelMask(self: *T, channel_mask: *DWORD) HRESULT { return self.v.mastervoice.GetChannelMask(self, channel_mask); } }; } pub fn VTable(comptime T: type) type { return extern struct { GetChannelMask: fn (*T, *DWORD) callconv(WINAPI) HRESULT, }; } }; pub fn IEngineCallbackVTable(comptime T: type) type { return extern struct { ecb: extern struct { OnProcessingPassStart: fn (*T) callconv(WINAPI) void, OnProcessingPassEnd: fn (*T) callconv(WINAPI) void, OnCriticalError: fn (*T, HRESULT) callconv(WINAPI) void, }, }; } pub const IEngineCallback = extern struct { v: *const IEngineCallbackVTable(Self), const Self = @This(); usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { return extern struct { pub inline fn OnProcessingPassStart(self: *T) void { self.v.ecb.OnProcessingPassStart(self); } pub inline fn OnProcessingPassEnd(self: *T) void { self.v.ecb.OnProcessingPassEnd(self); } pub inline fn OnCriticalError(self: *T, err: HRESULT) void { self.v.ecb.OnCriticalError(self, err); } }; } }; pub fn IVoiceCallbackVTable(comptime T: type) type { return extern struct { vcb: extern struct { OnVoiceProcessingPassStart: fn (*T, UINT32) callconv(WINAPI) void, OnVoiceProcessingPassEnd: fn (*T) callconv(WINAPI) void, OnStreamEnd: fn (*T) callconv(WINAPI) void, OnBufferStart: fn (*T, ?*anyopaque) callconv(WINAPI) void, OnBufferEnd: fn (*T, ?*anyopaque) callconv(WINAPI) void, OnLoopEnd: fn (*T, ?*anyopaque) callconv(WINAPI) void, OnVoiceError: fn (*T, ?*anyopaque, HRESULT) callconv(WINAPI) void, }, }; } pub const IVoiceCallback = extern struct { v: *const IVoiceCallbackVTable(Self), const Self = @This(); usingnamespace Methods(Self); pub fn Methods(comptime T: type) type { return extern struct { pub inline fn OnVoiceProcessingPassStart(self: *T, bytes_required: UINT32) void { self.v.vcb.OnVoiceProcessingPassStart(self, bytes_required); } pub inline fn OnVoiceProcessingPassEnd(self: *T) void { self.v.vcb.OnVoiceProcessingPassEnd(self); } pub inline fn OnStreamEnd(self: *T) void { self.v.vcb.OnStreamEnd(self); } pub inline fn OnBufferStart(self: *T, context: ?*anyopaque) void { self.v.vcb.OnBufferStart(self, context); } pub inline fn OnBufferEnd(self: *T, context: ?*anyopaque) void { self.v.vcb.OnBufferEnd(self, context); } pub inline fn OnLoopEnd(self: *T, context: ?*anyopaque) void { self.v.vcb.OnLoopEnd(self, context); } pub inline fn OnVoiceError(self: *T, context: ?*anyopaque, err: HRESULT) void { self.v.vcb.OnVoiceError(self, context, err); } }; } }; pub fn create( ppv: *?*IXAudio2, flags: UINT32, // 0 processor: UINT32, // 0 ) HRESULT { var xaudio2_dll = windows.kernel32.GetModuleHandleW(L("xaudio2_9redist.dll")); if (xaudio2_dll == null) { xaudio2_dll = (std.DynLib.openZ("xaudio2_9redist.dll") catch unreachable).dll; } var XAudio2Create: fn (*?*IXAudio2, UINT32, UINT32) callconv(WINAPI) HRESULT = undefined; XAudio2Create = @ptrCast( @TypeOf(XAudio2Create), windows.kernel32.GetProcAddress(xaudio2_dll.?, "XAudio2Create").?, ); return XAudio2Create(ppv, flags, processor); }
modules/platform/vendored/zwin32/src/xaudio2.zig
const std = @import("std"); const builtin = @import("builtin"); const stdx = @import("stdx"); const Vec2 = stdx.math.Vec2; const vec2 = Vec2.init; const WasmJsBuffer = stdx.wasm.WasmJsBuffer; const graphics = @import("../../graphics.zig"); const Image = graphics.Image; const ImageId = graphics.ImageId; const svg = graphics.svg; const BlendMode = graphics.BlendMode; const Color = graphics.Color; const FontId = graphics.font.FontId; const FontGroupId = graphics.font.FontGroupId; const UserVMetrics = graphics.font.UserVMetrics; const TextMeasure = graphics.TextMeasure; const log = stdx.log.scoped(.graphics_canvas); extern "graphics" fn jsSave() void; extern "graphics" fn jsRestore() void; extern "graphics" fn jsClipRect(x: f32, y: f32, width: f32, height: f32) void; extern "graphics" fn jsDrawRect(x: f32, y: f32, width: f32, height: f32) void; extern "graphics" fn jsFillRect(x: f32, y: f32, width: f32, height: f32) void; extern "graphics" fn jsFillCircle(x: f32, y: f32, radius: f32) void; extern "graphics" fn jsDrawCircle(x: f32, y: f32, radius: f32) void; extern "graphics" fn jsFillCircleSector(x: f32, y: f32, radius: f32, start_rad: f32, end_rad: f32) void; extern "graphics" fn jsDrawCircleArc(x: f32, y: f32, radius: f32, start_rad: f32, end_rad: f32) void; extern "graphics" fn jsFillEllipse(x: f32, y: f32, h_radius: f32, v_radius: f32) void; extern "graphics" fn jsDrawEllipse(x: f32, y: f32, h_radius: f32, v_radius: f32) void; extern "graphics" fn jsFillEllipseSector(x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, end_rad: f32) void; extern "graphics" fn jsDrawEllipseArc(x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, end_rad: f32) void; extern "graphics" fn jsFillTriangle(x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32) void; extern "graphics" fn jsFillPolygon(buf_ptr: [*]const u8, num_verts: u32) void; extern "graphics" fn jsDrawPolygon(buf_ptr: [*]const u8, num_verts: u32) void; extern "graphics" fn jsFillRoundRect(x: f32, y: f32, width: f32, height: f32, radius: f32) void; extern "graphics" fn jsDrawRoundRect(x: f32, y: f32, width: f32, height: f32, radius: f32) void; extern "graphics" fn jsDrawPoint(x: f32, y: f32) void; extern "graphics" fn jsDrawLine(x1: f32, y1: f32, x2: f32, y2: f32) void; extern "graphics" fn jsDrawCubicBezierCurve(x1: f32, y1: f32, c1x: f32, c1y: f32, c2x: f32, c2y: f32, x2: f32, y2: f32) void; extern "graphics" fn jsDrawQuadraticBezierCurve(x1: f32, y1: f32, cx: f32, cy: f32, x2: f32, y2: f32) void; extern "graphics" fn jsFillStyle(r: f32, g: f32, b: f32, a: f32) void; extern "graphics" fn jsStrokeStyle(r: f32, g: f32, b: f32, a: f32) void; extern "graphics" fn jsSetClearColor(r: f32, g: f32, b: f32, a: f32) void; extern "graphics" fn jsFillText(x: f32, y: f32, ptr: [*]const u8, len: usize) void; extern "graphics" fn jsSetLineWidth(width: f32) void; extern "graphics" fn jsMeasureTexts(args_buffer: [*]const u8) usize; extern "graphics" fn jsGetPrimaryFontVMetrics(font_gid: usize, font_size: f32, res_ptr: [*]const u8) void; extern "graphics" fn jsAddFont(path_ptr: [*]const u8, path_len: usize, name_ptr: [*]const u8, name_len: usize) FontId; extern "graphics" fn jsGetFont(name_ptr: [*]const u8, name_len: usize) FontId; extern "graphics" fn jsSetFontStyle(font_gid: FontGroupId, font_size: f32) void; extern "graphics" fn jsTranslate(x: f32, y: f32) void; extern "graphics" fn jsRotate(rad: f32) void; extern "graphics" fn jsScale(x: f32, y: f32) void; extern "graphics" fn jsResetTransform() void; extern "graphics" fn jsCreateImage(promise_id: u32, ptr: [*]const u8, len: usize) void; extern "graphics" fn jsDrawImageSized(image_id: u32, x: f32, y: f32, width: f32, height: f32) void; extern "graphics" fn jsDrawImage(image_id: u32, x: f32, y: f32) void; // Incremental path ops. extern "graphics" fn jsFill() void; extern "graphics" fn jsStroke() void; extern "graphics" fn jsClosePath() void; extern "graphics" fn jsMoveTo(x: f32, y: f32) void; extern "graphics" fn jsLineTo(x: f32, y: f32) void; extern "graphics" fn jsQuadraticCurveTo(cx: f32, cy: f32, x2: f32, y2: f32) void; extern "graphics" fn jsCubicCurveTo(c1x: f32, c1y: f32, c2x: f32, c2y: f32, x2: f32, y2: f32) void; pub const Graphics = struct { const Self = @This(); js_buf: *WasmJsBuffer, clear_color: Color, cur_stroke_color: Color, cur_fill_color: Color, cur_font_gid: FontGroupId, cur_font_size: f32, cur_line_width: f32, // Used to keep link results back to TextMeasures text_measures_buffer: std.ArrayList(*TextMeasure), pub fn init(self: *Self, alloc: std.mem.Allocator) void { _ = alloc; self.* = .{ .clear_color = Color.initFloat(0, 0, 0, 1.0), .text_measures_buffer = std.ArrayList(*TextMeasure).init(alloc), .cur_stroke_color = undefined, .cur_fill_color = undefined, .cur_font_gid = 0, .cur_font_size = 0, .cur_line_width = undefined, .js_buf = stdx.wasm.getJsBuffer(), }; self.setClearColor(self.clear_color); self.forceSetFillColor(Color.Black); self.forceSetStrokeColor(Color.Black); self.setLineWidth(1); } pub fn deinit(self: *Self) void { _ = self; self.text_measures_buffer.deinit(); self.text_buf.deinit(); } pub fn endCmd(self: *Self) void { _ = self; } pub fn save(self: *Self) void { _ = self; jsSave(); } pub fn clipRect(self: *Self, x: f32, y: f32, width: f32, height: f32) void { _ = self; jsClipRect(x, y, width, height); } pub fn restore(self: *Self) void { _ = self; jsRestore(); } pub fn setBlendMode(self: *Self, mode: BlendMode) void { _ = mode; _ = self; stdx.unsupported(); } pub fn resetTransform(self: *Self) void { _ = self; jsResetTransform(); } pub fn scale(self: *Self, x: f32, y: f32) void { _ = self; jsScale(x, y); } pub fn rotate(self: *Self, rad: f32) void { _ = self; jsRotate(rad); } pub fn translate(self: *Self, x: f32, y: f32) void { _ = self; jsTranslate(x, y); } pub fn getLineWidth(self: Self) f32 { return self.cur_line_width; } pub fn setLineWidth(self: *Self, width: f32) void { _ = self; self.cur_line_width = width; jsSetLineWidth(width); } // This might be useful: // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/textBaseline pub fn fillText(self: *Self, x: f32, y: f32, text: []const u8) void { _ = self; jsFillText(x, y, text.ptr, text.len); } pub fn drawRect(self: *Self, x: f32, y: f32, width: f32, height: f32) void { _ = self; jsDrawRect(x, y, width, height); } pub fn fillRect(self: *Self, x: f32, y: f32, width: f32, height: f32) void { _ = self; jsFillRect(x, y, width, height); } pub fn fillCircle(self: *Self, x: f32, y: f32, radius: f32) void { _ = self; jsFillCircle(x, y, radius); } pub fn drawCircle(self: *Self, x: f32, y: f32, radius: f32) void { _ = self; jsDrawCircle(x, y, radius); } pub fn fillCircleSector(self: *Self, x: f32, y: f32, radius: f32, start_rad: f32, sweep_rad: f32) void { _ = self; if (sweep_rad < 0) { jsFillCircleSector(x, y, radius, start_rad + sweep_rad, start_rad); } else { jsFillCircleSector(x, y, radius, start_rad, start_rad + sweep_rad); } } pub fn drawCircleArc(self: *Self, x: f32, y: f32, radius: f32, start_rad: f32, sweep_rad: f32) void { _ = self; if (sweep_rad < 0) { jsDrawCircleArc(x, y, radius, start_rad + sweep_rad, start_rad); } else { jsDrawCircleArc(x, y, radius, start_rad, start_rad + sweep_rad); } } pub fn fillEllipse(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32) void { _ = self; jsFillEllipse(x, y, h_radius, v_radius); } pub fn drawEllipse(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32) void { _ = self; jsDrawEllipse(x, y, h_radius, v_radius); } pub fn fillEllipseSector(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, sweep_rad: f32) void { _ = self; if (sweep_rad < 0) { jsFillEllipseSector(x, y, h_radius, v_radius, start_rad + sweep_rad, start_rad); } else { jsFillEllipseSector(x, y, h_radius, v_radius, start_rad, start_rad + sweep_rad); } } pub fn drawEllipseArc(self: *Self, x: f32, y: f32, h_radius: f32, v_radius: f32, start_rad: f32, sweep_rad: f32) void { _ = self; if (sweep_rad < 0) { jsDrawEllipseArc(x, y, h_radius, v_radius, start_rad + sweep_rad, start_rad); } else { jsDrawEllipseArc(x, y, h_radius, v_radius, start_rad, start_rad + sweep_rad); } } pub fn fillTriangle(self: *Self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32) void { _ = self; jsFillTriangle(x1, y1, x2, y2, x3, y3); } pub fn fillPolygon(self: *Self, pts: []const Vec2) void { _ = self; self.js_buf.clearOutput(); for (pts) |pt| { self.js_buf.appendF32(pt.x); self.js_buf.appendF32(pt.y); } jsFillPolygon(self.js_buf.getOutputPtr(), pts.len); } pub fn drawPolygon(self: *Self, pts: []const Vec2) void { _ = self; self.js_buf.clearOutput(); for (pts) |pt| { self.js_buf.appendF32(pt.x); self.js_buf.appendF32(pt.y); } jsDrawPolygon(self.js_buf.getOutputPtr(), pts.len); } pub fn fillRoundRect(self: *Self, x: f32, y: f32, width: f32, height: f32, radius: f32) void { _ = self; jsFillRoundRect(x, y, width, height, radius); } pub fn drawRoundRect(self: *Self, x: f32, y: f32, width: f32, height: f32, radius: f32) void { _ = self; jsDrawRoundRect(x, y, width, height, radius); } pub fn drawPoint(self: *Self, x: f32, y: f32) void { _ = self; jsDrawPoint(x, y); } pub fn drawLine(self: *Self, x1: f32, y1: f32, x2: f32, y2: f32) void { _ = self; jsDrawLine(x1, y1, x2, y2); } pub fn drawQuadraticBezierCurve(self: *Self, x1: f32, y1: f32, cx: f32, cy: f32, x2: f32, y2: f32) void { _ = self; jsDrawQuadraticBezierCurve(x1, y1, cx, cy, x2, y2); } pub fn drawCubicBezierCurve(self: *Self, x1: f32, y1: f32, c1x: f32, c1y: f32, c2x: f32, c2y: f32, x2: f32, y2: f32) void { _ = self; jsDrawCubicBezierCurve(x1, y1, c1x, c1y, c2x, c2y, x2, y2); } // Iterator of TextMeasure data pub fn measureTexts(self: *Self, iter: anytype) void { _ = self; var _iter = iter; // Write text ptrs to wasm output buffer. // Skip headers and numTexts until we finish the iterator. self.js_buf.clearOutputWithSize(10); self.text_measures_buffer.shrinkRetainingCapacity(0); while (_iter.nextPtr()) |it| { if (it.needs_measure) { it.needs_measure = false; // Empty text has size 0. if (it.text.len == 0) { it.size.width = 0; continue; } // Record TextMeasure to link with result. self.text_measures_buffer.append(it) catch unreachable; self.js_buf.appendInt(u32, @ptrToInt(it.text.ptr)); self.js_buf.appendInt(u16, it.text.len); // log.debug("len from zig {}", .{@intCast(u16, it.text.len)}); self.js_buf.appendInt(u16, it.font_gid); self.js_buf.appendF32(it.font_size); } } if (self.text_measures_buffer.items.len == 0) { return; } // Write headers. self.js_buf.writeIntAt(u32, 0, @ptrToInt(self.js_buf.input_buf.items.ptr)); self.js_buf.writeIntAt(u32, 4, self.js_buf.input_buf.capacity); self.js_buf.writeIntAt(u16, 8, @intCast(u16, self.text_measures_buffer.items.len)); const input_len = jsMeasureTexts(self.js_buf.output_buf.items.ptr); self.js_buf.input_buf.resize(input_len) catch unreachable; var offset: usize = 0; for (self.text_measures_buffer.items) |it| { const width = self.js_buf.readF32At(offset); it.size.width = width; it.needs_measure = false; offset += 4; } const last = self.text_measures_buffer.items[self.text_measures_buffer.items.len - 1]; self.cur_font_gid = last.font_gid; self.cur_font_size = last.font_size; } fn setClearColor(self: *Self, color: Color) void { _ = self; jsSetClearColor(@intToFloat(f32, color.channels.r), @intToFloat(f32, color.channels.g), @intToFloat(f32, color.channels.b), @intToFloat(f32, color.channels.a) / 255); } fn forceSetStrokeColor(self: *Self, color: Color) void { jsStrokeStyle(@intToFloat(f32, color.channels.r), @intToFloat(f32, color.channels.g), @intToFloat(f32, color.channels.b), @intToFloat(f32, color.channels.a) / 255); self.cur_stroke_color = color; } fn forceSetFillColor(self: *Self, color: Color) void { jsFillStyle(@intToFloat(f32, color.channels.r), @intToFloat(f32, color.channels.g), @intToFloat(f32, color.channels.b), @intToFloat(f32, color.channels.a) / 255); self.cur_fill_color = color; } pub fn setFont(self: *Self, font_gid: FontGroupId, font_size: f32) void { if (font_gid != self.cur_font_gid or font_size != self.cur_font_size) { jsSetFontStyle(font_gid, font_size); self.cur_font_gid = font_gid; self.cur_font_size = font_size; } } pub fn setFontSize(self: *Self, font_size: f32) void { if (font_size != self.cur_font_size) { jsSetFontStyle(self.cur_font_gid, font_size); self.cur_font_size = font_size; } } pub fn getStrokeColor(self: Self) Color { return self.cur_stroke_color; } pub fn setStrokeColor(self: *Self, color: Color) void { if (!std.meta.eql(color, self.cur_stroke_color)) { self.forceSetStrokeColor(color); } } pub fn getFillColor(self: Self) Color { return self.cur_fill_color; } pub fn setFillColor(self: *Self, color: Color) void { if (!std.meta.eql(color, self.cur_fill_color)) { self.forceSetFillColor(color); } } // NOTE: Does not support UserVMetrics.line_gap. // ascent/height are estimated since they do not come from the underlying font file but from dom measurement. pub fn getPrimaryFontVMetrics(self: *const Self, font_gid: FontGroupId, font_size: f32) UserVMetrics { _ = self; self.js_buf.input_buf.resize(8) catch unreachable; jsGetPrimaryFontVMetrics(font_gid, font_size, self.js_buf.input_buf.items.ptr); const ascent = self.js_buf.readF32At(0); const height = self.js_buf.readF32At(4); const descent = -(height - ascent); return .{ .ascender = ascent, .descender = descent, .height = height, .line_gap = 0, }; } /// Path is absolute or relative to the current web dir. pub fn addTTF_FontFromPath(self: *Self, path: []const u8, name: []const u8) FontId { _ = self; return jsAddFont(path.ptr, path.len, name.ptr, name.len); } pub fn getFontByName(self: *Self, name: []const u8) FontId { _ = self; return jsGetFont(name.ptr, name.len); } // pub fn getFontGroupBySingleFontName(self: *Self, name: []const u8) FontGroupId { // _ = self; // return jsGetFontGroup(name.ptr, name.len); // } pub fn fillSvgPath(self: *Self, x: f32, y: f32, path: *const svg.SvgPath) void { self.drawSvgPath(x, y, path, true); } pub fn strokeSvgPath(self: *Self, x: f32, y: f32, path: *const svg.SvgPath) void { self.drawSvgPath(x, y, path, false); } fn drawSvgPath(self: *Self, x: f32, y: f32, path: *const svg.SvgPath, fill: bool) void { _ = self; // log.debug("drawSvgPath {}", .{path.cmds.len}); _ = x; _ = y; var cur_pos = vec2(0, 0); var cur_data_idx: u32 = 0; var last_control_pos = vec2(0, 0); var last_cmd_was_curveto = false; for (path.cmds) |it| { var cmd_is_curveto = false; switch (it) { .MoveTo => { // log.debug("lyon begin", .{}); const data = path.getData(.MoveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveTo)) / 4; cur_pos.x = data.x; cur_pos.y = data.y; jsMoveTo(cur_pos.x, cur_pos.y); }, .MoveToRel => { const data = path.getData(.MoveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.MoveToRel)) / 4; cur_pos.x += data.x; cur_pos.y += data.y; jsMoveTo(cur_pos.x, cur_pos.y); }, .VertLineTo => { const data = path.getData(.VertLineTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineTo)) / 4; cur_pos.y = data.y; jsLineTo(cur_pos.x, cur_pos.y); }, .VertLineToRel => { const data = path.getData(.VertLineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.VertLineToRel)) / 4; cur_pos.y += data.y; jsLineTo(cur_pos.x, cur_pos.y); }, .LineTo => { const data = path.getData(.LineTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineTo)) / 4; cur_pos.x = data.x; cur_pos.y = data.y; jsLineTo(cur_pos.x, cur_pos.y); }, .LineToRel => { const data = path.getData(.LineToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.LineToRel)) / 4; cur_pos.x += data.x; cur_pos.y += data.y; jsLineTo(cur_pos.x, cur_pos.y); }, .CurveTo => { const data = path.getData(.CurveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.CurveTo)) / 4; cur_pos.x = data.x; cur_pos.y = data.y; last_control_pos.x = data.cb_x; last_control_pos.y = data.cb_y; cmd_is_curveto = true; jsCubicCurveTo(data.ca_x, data.ca_y, last_control_pos.x, last_control_pos.y, cur_pos.x, cur_pos.y); }, .CurveToRel => { const data = path.getData(.CurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.CurveToRel)) / 4; const prev_x = cur_pos.x; const prev_y = cur_pos.y; cur_pos.x += data.x; cur_pos.y += data.y; last_control_pos.x = prev_x + data.cb_x; last_control_pos.y = prev_y + data.cb_y; cmd_is_curveto = true; jsCubicCurveTo(prev_x + data.ca_x, prev_y + data.ca_y, last_control_pos.x, last_control_pos.y, cur_pos.x, cur_pos.y); }, .SmoothCurveTo => { const data = path.getData(.SmoothCurveTo, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveTo)) / 4; // Reflection of last control point over current pos. var c1_x: f32 = undefined; var c1_y: f32 = undefined; if (last_cmd_was_curveto) { c1_x = cur_pos.x + (cur_pos.x - last_control_pos.x); c1_y = cur_pos.y + (cur_pos.y - last_control_pos.y); } else { c1_x = cur_pos.x; c1_y = cur_pos.y; } cur_pos.x = data.x; cur_pos.y = data.y; last_control_pos.x = data.c2_x; last_control_pos.y = data.c2_y; cmd_is_curveto = true; jsCubicCurveTo(c1_x, c1_y, last_control_pos.x, last_control_pos.y, cur_pos.x, cur_pos.y); }, .SmoothCurveToRel => { const data = path.getData(.SmoothCurveToRel, cur_data_idx); cur_data_idx += @sizeOf(svg.PathCommandData(.SmoothCurveToRel)) / 4; const prev_x = cur_pos.x; const prev_y = cur_pos.y; var c1_x: f32 = undefined; var c1_y: f32 = undefined; if (last_cmd_was_curveto) { // Reflection of last control point over current pos. c1_x = cur_pos.x + (cur_pos.x - last_control_pos.x); c1_y = cur_pos.y + (cur_pos.y - last_control_pos.y); } else { c1_x = cur_pos.x; c1_y = cur_pos.y; } cur_pos.x += data.x; cur_pos.y += data.y; last_control_pos.x = prev_x + data.c2_x; last_control_pos.y = prev_y + data.c2_y; cmd_is_curveto = true; jsCubicCurveTo(c1_x, c1_y, last_control_pos.x, last_control_pos.y, cur_pos.x, cur_pos.y); }, .ClosePath => { jsClosePath(); }, } last_cmd_was_curveto = cmd_is_curveto; } if (fill) { jsFill(); } else { jsStroke(); } } pub fn createImageFromPathPromise(self: *Self, path: []const u8) stdx.wasm.Promise(Image) { _ = self; const p = stdx.wasm.createPromise(Image); jsCreateImage(p.id, path.ptr, path.len); return p; } pub fn drawImageSized(self: *Self, x: f32, y: f32, width: f32, height: f32, image_id: ImageId) void { _ = self; jsDrawImageSized(image_id, x, y, width, height); } pub fn drawImage(self: *Self, x: f32, y: f32, image_id: ImageId) void { _ = self; jsDrawImage(image_id, x, y); } }; comptime { // Conditionally export, or desktop builds will have the wrong malloc. if (builtin.target.isWasm()) { @export(wasmResolveImagePromise, .{ .name = "wasmResolveImagePromise", .linkage = .Strong }); } } fn wasmResolveImagePromise(promise_id: stdx.wasm.PromiseId, image_id: ImageId, width: usize, height: usize) callconv(.C) void { stdx.wasm.resolvePromise(promise_id, Image{ .id = image_id, .width = width, .height = height, }); }
graphics/src/backend/canvas/graphics.zig
const std = @import("std"); const lola = @import("lola"); //// // Minimal API example: // This example shows how to get started with the LoLa library. // Compiles and runs the Hello-World program. // const example_source = \\Print("Hello, World!"); \\ ; // This is required for the runtime library to be able to provide // object implementations. pub const ObjectPool = lola.runtime.ObjectPool([_]type{ lola.libs.runtime.LoLaDictionary, lola.libs.runtime.LoLaList, }); pub fn main() anyerror!u8 { var gpa_state = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa_state.deinit(); const allocator = &gpa_state.allocator; // Step 1: Compile the source code into a compile unit // This stores the error messages and warnings, we // just keep it and print all messages on exit (if any). var diagnostics = lola.compiler.Diagnostics.init(allocator); defer { for (diagnostics.messages.items) |msg| { std.debug.print("{}\n", .{msg}); } diagnostics.deinit(); } // This compiles a piece of source code into a compile unit. // A compile unit is a piece of LoLa IR code with metadata for // all existing functions, debug symbols and so on. It can be loaded into // a environment and be executed. var compile_unit = (try lola.compiler.compile(allocator, &diagnostics, "example_source", example_source)) orelse { std.debug.print("failed to compile example_source!\n", .{}); return 1; }; defer compile_unit.deinit(); // A object pool is required for garabge collecting object handles // stored in several LoLa environments and virtual machines. var pool = ObjectPool.init(allocator); defer pool.deinit(); // A environment stores global variables and provides functions // to the virtual machines. It is also a possible LoLa object that // can be passed into virtual machines. var env = try lola.runtime.Environment.init(allocator, &compile_unit, pool.interface()); defer env.deinit(); // Install both standard and runtime library into // our environment. You can see how to implement custom // functions if you check out the implementation of both // libraries! try lola.libs.std.install(&env, allocator); try lola.libs.runtime.install(&env, allocator); // Create a virtual machine that is used to execute LoLa bytecode. // Using `.init` will always run the top-level code. var vm = try lola.runtime.VM.init(allocator, &env); defer vm.deinit(); // The main interpreter loop: while (true) { // Run the virtual machine for up to 150 instructions var result = vm.execute(150) catch |err| { // When the virtua machine panics, we receive a Zig error std.debug.print("LoLa panic: {}\n", .{@errorName(err)}); return 1; }; // Prepare a garbage collection cycle: pool.clearUsageCounters(); // Mark all objects currently referenced in the environment try pool.walkEnvironment(env); // Mark all objects currently referenced in the virtual machine try pool.walkVM(vm); // Delete all objects that are not referenced by our system anymore pool.collectGarbage(); switch (result) { // This means that our script execution has ended and // the top-level code has come to an end .completed => break, // This means the VM has exhausted its provided instruction quota // and returned control to the host. .exhausted => { std.debug.print("Execution exhausted after 150 instructions!\n", .{}); }, // This means the virtual machine was suspended via a async function call. .paused => std.time.sleep(100), } } return 0; }
examples/host/minimal-host/main.zig
const std = @import("std"); const ast = std.zig.ast; const Token = std.zig.Token; use @import("clang.zig"); pub const Mode = enum { import, translate, }; pub const ClangErrMsg = Stage2ErrorMsg; pub const Error = error { OutOfMemory, }; const Context = struct { tree: *ast.Tree, source_buffer: *std.Buffer, err: Error, }; pub fn translate( backing_allocator: *std.mem.Allocator, args_begin: [*]?[*]const u8, args_end: [*]?[*]const u8, mode: Mode, errors: *[]ClangErrMsg, resources_path: [*]const u8, ) !*ast.Tree { const ast_unit = ZigClangLoadFromCommandLine( args_begin, args_end, &errors.ptr, &errors.len, resources_path, ) orelse { if (errors.len == 0) return error.OutOfMemory; return error.SemanticAnalyzeFail; }; defer ZigClangASTUnit_delete(ast_unit); var tree_arena = std.heap.ArenaAllocator.init(backing_allocator); errdefer tree_arena.deinit(); const arena = &tree_arena.allocator; const root_node = try arena.create(ast.Node.Root); root_node.* = ast.Node.Root{ .base = ast.Node{ .id = ast.Node.Id.Root }, .decls = ast.Node.Root.DeclList.init(arena), .doc_comments = null, // initialized with the eof token at the end .eof_token = undefined, }; const tree = try arena.create(ast.Tree); tree.* = ast.Tree{ .source = undefined, // need to use Buffer.toOwnedSlice later .root_node = root_node, .arena_allocator = tree_arena, .tokens = ast.Tree.TokenList.init(arena), .errors = ast.Tree.ErrorList.init(arena), }; var source_buffer = try std.Buffer.initSize(arena, 0); var context = Context{ .tree = tree, .source_buffer = &source_buffer, .err = undefined, }; if (!ZigClangASTUnit_visitLocalTopLevelDecls(ast_unit, &context, declVisitorC)) { return context.err; } try appendToken(&context, .Eof, ""); tree.source = source_buffer.toOwnedSlice(); return tree; } extern fn declVisitorC(context: ?*c_void, decl: *const ZigClangDecl) bool { const c = @ptrCast(*Context, @alignCast(@alignOf(Context), context)); declVisitor(c, decl) catch |err| { c.err = err; return false; }; return true; } fn declVisitor(c: *Context, decl: *const ZigClangDecl) Error!void { switch (ZigClangDecl_getKind(decl)) { .Function => { try appendToken(c, .LineComment, "// TODO translate function decl"); }, .Typedef => { try appendToken(c, .LineComment, "// TODO translate typedef"); }, .Enum => { try appendToken(c, .LineComment, "// TODO translate enum"); }, .Record => { try appendToken(c, .LineComment, "// TODO translate struct"); }, .Var => { try appendToken(c, .LineComment, "// TODO translate variable"); }, else => { // TODO emit_warning(c, bitcast(decl->getLocation()), "ignoring %s decl", decl->getDeclKindName()); try appendToken(c, .LineComment, "// TODO translate unknown decl"); }, } } fn appendToken(c: *Context, token_id: Token.Id, src_text: []const u8) !void { const start_index = c.source_buffer.len(); try c.source_buffer.append(src_text); const end_index = c.source_buffer.len(); const new_token = try c.tree.tokens.addOne(); new_token.* = Token{ .id = token_id, .start = start_index, .end = end_index, }; try c.source_buffer.appendByte('\n'); } pub fn freeErrors(errors: []ClangErrMsg) void { ZigClangErrorMsg_delete(errors.ptr, errors.len); }
src-self-hosted/translate_c.zig
const std = @import("std"); const ArrayList = std.ArrayList; const Allocator = std.mem.Allocator; const assert = std.debug.assert; const nitori = @import("nitori"); const interface = nitori.interface; //; // start is used for initializing load routines // init data and allocate // TODO should statemachine return allocator errors? // stop is used for deiniting data // states will need to allocate // better to do it in start and stop rather than init and deinit // states are usually single purpose and only serve to be put in the state machine // allocations for the actual state instances should be handled by some global ctx // state machine doesnt care //; pub const Transition = union(enum) { Pop, Push: State, Swap: State, }; pub const State = struct { pub const VTable = struct { start: fn (State) void = _start, stop: fn (State) void = _stop, pause: fn (State) void = _pause, unpause: fn (State) void = _unpause, frame: fn (State) ?Transition = _frame, fixed_frame: fn (State) void = _fixed_frame, frame_hidden: fn (State) void = _frame_hidden, fixed_frame_hidden: fn (State) void = _fixed_frame_hidden, pub fn _start(_s: State) void {} pub fn _stop(_s: State) void {} pub fn _pause(_s: State) void {} pub fn _unpause(_s: State) void {} pub fn _frame(_s: State) ?Transition { return null; } pub fn _fixed_frame(_s: State) void {} pub fn _frame_hidden(_s: State) void {} pub fn _fixed_frame_hidden(_s: State) void {} }; impl: interface.Impl, vtable: *const VTable, }; pub const StateMachine = struct { const Self = @This(); states: ArrayList(State), transition: ?Transition, pub fn init(allocator: *Allocator) Self { const states = ArrayList(State).init(allocator); return .{ .states = states, .transition = null, }; } pub fn deinit(self: *Self) void { self.states.deinit(); } //; pub fn start(self: *Self, state: State) Allocator.Error!void { try self.states.append(state); state.vtable.start(state); } pub fn stop(self: *Self) void { // TODO // assert theres only one state? // stop all states } pub fn maybe_do_transition(self: *Self) Allocator.Error!void { if (self.transition) |tr| { switch (tr) { .Pop => self.pop(), .Push => |st| try self.push(st), .Swap => |st| try self.swap(st), } } } pub fn frame(self: *Self) void { assert(self.states.items.len > 0); for (self.states.items[0..(self.states.items.len - 1)]) |state| { state.vtable.frame_hidden(state); } const last_state = self.states.items[self.states.items.len - 1]; self.transition = last_state.vtable.frame(last_state); } pub fn fixed_frame(self: *Self) void { assert(self.states.items.len > 0); for (self.states.items[0..(self.states.items.len - 1)]) |state| { state.vtable.fixed_frame_hidden(state); } const last_state = self.states.items[self.states.items.len - 1]; last_state.vtable.fixed_frame(last_state); } //; fn pop(self: *Self) void { assert(self.states.items.len != 0); assert(self.states.items.len != 1); var prev = self.states.pop(); prev.vtable.stop(prev); var next = self.states.items[self.states.items.len - 1]; next.vtable.unpause(next); } fn push(self: *Self, state: State) Allocator.Error!void { var prev = self.states.items[self.states.items.len - 1]; prev.vtable.pause(prev); try self.states.append(state); var next = self.states.items[self.states.items.len - 1]; next.vtable.start(next); } fn swap(self: *Self, state: State) Allocator.Error!void { assert(self.states.items.len != 0); var prev = self.states.pop(); prev.vtable.stop(prev); try self.states.append(state); var next = self.states.items[self.states.items.len - 1]; next.vtable.start(next); } }; // tests === const A = struct { const Self = @This(); x: u8, fn state(self: *Self) State { return .{ .impl = interface.Impl.init(self), .vtable = &comptime State.VTable{ .start = start, .stop = stop, .pause = pause, .unpause = unpause, .frame = frame, .fixed_frame = fixed_frame, .frame_hidden = frame_hidden, .fixed_frame_hidden = fixed_frame_hidden, }, }; } fn start(s: State) void { var self = s.impl.cast(Self); std.log.warn("start A {}\n", .{self.x}); } fn stop(s: State) void { var self = s.impl.cast(Self); std.log.warn("stop A {}\n", .{self.x}); } fn pause(s: State) void { var self = s.impl.cast(Self); std.log.warn("pause A {}\n", .{self.x}); } fn unpause(s: State) void { var self = s.impl.cast(Self); std.log.warn("unpause A {}\n", .{self.x}); } fn frame(s: State) ?Transition { var self = s.impl.cast(Self); std.log.warn("frame A {}\n", .{self.x}); return null; } fn fixed_frame(s: State) void { var self = s.impl.cast(Self); std.log.warn("fixed_frame A {}\n", .{self.x}); } fn frame_hidden(s: State) void { var self = s.impl.cast(Self); std.log.warn("frame_hidden A {}\n", .{self.x}); } fn fixed_frame_hidden(s: State) void { var self = s.impl.cast(Self); std.log.warn("fixed_frame_hidden A {}\n", .{self.x}); } }; // tests === // TODO test transitions work when returned from frame funcs test "StateMachine" { var sm = StateMachine.init(std.testing.allocator); defer sm.deinit(); var a1 = A{ .x = 1 }; var a2 = A{ .x = 2 }; var a3 = A{ .x = 3 }; try sm.start(a1.state()); sm.frame(); sm.fixed_frame(); try sm.push(a2.state()); sm.frame(); sm.fixed_frame(); try sm.swap(a3.state()); sm.frame(); sm.fixed_frame(); sm.pop(); sm.stop(); }
src/states.zig
pub const LBER_ERROR = @as(i32, -1); pub const LBER_DEFAULT = @as(i32, -1); pub const LDAP_UNICODE = @as(u32, 1); pub const LDAP_PORT = @as(u32, 389); pub const LDAP_SSL_PORT = @as(u32, 636); pub const LDAP_GC_PORT = @as(u32, 3268); pub const LDAP_SSL_GC_PORT = @as(u32, 3269); pub const LDAP_VERSION1 = @as(u32, 1); pub const LDAP_VERSION2 = @as(u32, 2); pub const LDAP_VERSION3 = @as(u32, 3); pub const LDAP_VERSION = @as(u32, 2); pub const LDAP_BIND_CMD = @as(i32, 96); pub const LDAP_UNBIND_CMD = @as(i32, 66); pub const LDAP_SEARCH_CMD = @as(i32, 99); pub const LDAP_MODIFY_CMD = @as(i32, 102); pub const LDAP_ADD_CMD = @as(i32, 104); pub const LDAP_DELETE_CMD = @as(i32, 74); pub const LDAP_MODRDN_CMD = @as(i32, 108); pub const LDAP_COMPARE_CMD = @as(i32, 110); pub const LDAP_ABANDON_CMD = @as(i32, 80); pub const LDAP_SESSION_CMD = @as(i32, 113); pub const LDAP_EXTENDED_CMD = @as(i32, 119); pub const LDAP_RES_BIND = @as(i32, 97); pub const LDAP_RES_SEARCH_ENTRY = @as(i32, 100); pub const LDAP_RES_SEARCH_RESULT = @as(i32, 101); pub const LDAP_RES_MODIFY = @as(i32, 103); pub const LDAP_RES_ADD = @as(i32, 105); pub const LDAP_RES_DELETE = @as(i32, 107); pub const LDAP_RES_MODRDN = @as(i32, 109); pub const LDAP_RES_COMPARE = @as(i32, 111); pub const LDAP_RES_SESSION = @as(i32, 114); pub const LDAP_RES_REFERRAL = @as(i32, 115); pub const LDAP_RES_EXTENDED = @as(i32, 120); pub const LDAP_RES_ANY = @as(i32, -1); pub const LDAP_INVALID_CMD = @as(u32, 255); pub const LDAP_INVALID_RES = @as(u32, 255); pub const LDAP_AUTH_SIMPLE = @as(i32, 128); pub const LDAP_AUTH_SASL = @as(i32, 131); pub const LDAP_AUTH_OTHERKIND = @as(i32, 134); pub const LDAP_FILTER_AND = @as(u32, 160); pub const LDAP_FILTER_OR = @as(u32, 161); pub const LDAP_FILTER_NOT = @as(u32, 162); pub const LDAP_FILTER_EQUALITY = @as(u32, 163); pub const LDAP_FILTER_SUBSTRINGS = @as(u32, 164); pub const LDAP_FILTER_GE = @as(u32, 165); pub const LDAP_FILTER_LE = @as(u32, 166); pub const LDAP_FILTER_PRESENT = @as(u32, 135); pub const LDAP_FILTER_APPROX = @as(u32, 168); pub const LDAP_FILTER_EXTENSIBLE = @as(u32, 169); pub const LDAP_SUBSTRING_INITIAL = @as(i32, 128); pub const LDAP_SUBSTRING_ANY = @as(i32, 129); pub const LDAP_SUBSTRING_FINAL = @as(i32, 130); pub const LDAP_DEREF_NEVER = @as(u32, 0); pub const LDAP_DEREF_SEARCHING = @as(u32, 1); pub const LDAP_DEREF_FINDING = @as(u32, 2); pub const LDAP_DEREF_ALWAYS = @as(u32, 3); pub const LDAP_NO_LIMIT = @as(u32, 0); pub const LDAP_OPT_DNS = @as(u32, 1); pub const LDAP_OPT_CHASE_REFERRALS = @as(u32, 2); pub const LDAP_OPT_RETURN_REFS = @as(u32, 4); pub const LDAP_MOD_ADD = @as(u32, 0); pub const LDAP_MOD_DELETE = @as(u32, 1); pub const LDAP_MOD_REPLACE = @as(u32, 2); pub const LDAP_MOD_BVALUES = @as(u32, 128); pub const LDAP_OPT_API_INFO = @as(u32, 0); pub const LDAP_OPT_DESC = @as(u32, 1); pub const LDAP_OPT_DEREF = @as(u32, 2); pub const LDAP_OPT_SIZELIMIT = @as(u32, 3); pub const LDAP_OPT_TIMELIMIT = @as(u32, 4); pub const LDAP_OPT_THREAD_FN_PTRS = @as(u32, 5); pub const LDAP_OPT_REBIND_FN = @as(u32, 6); pub const LDAP_OPT_REBIND_ARG = @as(u32, 7); pub const LDAP_OPT_REFERRALS = @as(u32, 8); pub const LDAP_OPT_RESTART = @as(u32, 9); pub const LDAP_OPT_SSL = @as(u32, 10); pub const LDAP_OPT_IO_FN_PTRS = @as(u32, 11); pub const LDAP_OPT_CACHE_FN_PTRS = @as(u32, 13); pub const LDAP_OPT_CACHE_STRATEGY = @as(u32, 14); pub const LDAP_OPT_CACHE_ENABLE = @as(u32, 15); pub const LDAP_OPT_REFERRAL_HOP_LIMIT = @as(u32, 16); pub const LDAP_OPT_PROTOCOL_VERSION = @as(u32, 17); pub const LDAP_OPT_VERSION = @as(u32, 17); pub const LDAP_OPT_API_FEATURE_INFO = @as(u32, 21); pub const LDAP_OPT_HOST_NAME = @as(u32, 48); pub const LDAP_OPT_ERROR_NUMBER = @as(u32, 49); pub const LDAP_OPT_ERROR_STRING = @as(u32, 50); pub const LDAP_OPT_SERVER_ERROR = @as(u32, 51); pub const LDAP_OPT_SERVER_EXT_ERROR = @as(u32, 52); pub const LDAP_OPT_HOST_REACHABLE = @as(u32, 62); pub const LDAP_OPT_PING_KEEP_ALIVE = @as(u32, 54); pub const LDAP_OPT_PING_WAIT_TIME = @as(u32, 55); pub const LDAP_OPT_PING_LIMIT = @as(u32, 56); pub const LDAP_OPT_DNSDOMAIN_NAME = @as(u32, 59); pub const LDAP_OPT_GETDSNAME_FLAGS = @as(u32, 61); pub const LDAP_OPT_PROMPT_CREDENTIALS = @as(u32, 63); pub const LDAP_OPT_AUTO_RECONNECT = @as(u32, 145); pub const LDAP_OPT_SSPI_FLAGS = @as(u32, 146); pub const LDAP_OPT_SSL_INFO = @as(u32, 147); pub const LDAP_OPT_TLS = @as(u32, 10); pub const LDAP_OPT_TLS_INFO = @as(u32, 147); pub const LDAP_OPT_SIGN = @as(u32, 149); pub const LDAP_OPT_ENCRYPT = @as(u32, 150); pub const LDAP_OPT_SASL_METHOD = @as(u32, 151); pub const LDAP_OPT_AREC_EXCLUSIVE = @as(u32, 152); pub const LDAP_OPT_SECURITY_CONTEXT = @as(u32, 153); pub const LDAP_OPT_ROOTDSE_CACHE = @as(u32, 154); pub const LDAP_OPT_TCP_KEEPALIVE = @as(u32, 64); pub const LDAP_OPT_FAST_CONCURRENT_BIND = @as(u32, 65); pub const LDAP_OPT_SEND_TIMEOUT = @as(u32, 66); pub const LDAP_OPT_SCH_FLAGS = @as(u32, 67); pub const LDAP_OPT_SOCKET_BIND_ADDRESSES = @as(u32, 68); pub const LDAP_CHASE_SUBORDINATE_REFERRALS = @as(u32, 32); pub const LDAP_CHASE_EXTERNAL_REFERRALS = @as(u32, 64); pub const LDAP_SCOPE_BASE = @as(u32, 0); pub const LDAP_SCOPE_ONELEVEL = @as(u32, 1); pub const LDAP_SCOPE_SUBTREE = @as(u32, 2); pub const LDAP_MSG_ONE = @as(u32, 0); pub const LDAP_MSG_ALL = @as(u32, 1); pub const LDAP_MSG_RECEIVED = @as(u32, 2); pub const LBER_USE_DER = @as(u32, 1); pub const LBER_USE_INDEFINITE_LEN = @as(u32, 2); pub const LBER_TRANSLATE_STRINGS = @as(u32, 4); pub const LAPI_MAJOR_VER1 = @as(u32, 1); pub const LAPI_MINOR_VER1 = @as(u32, 1); pub const LDAP_API_INFO_VERSION = @as(u32, 1); pub const LDAP_API_VERSION = @as(u32, 2004); pub const LDAP_VERSION_MIN = @as(u32, 2); pub const LDAP_VERSION_MAX = @as(u32, 3); pub const LDAP_VENDOR_VERSION = @as(u32, 510); pub const LDAP_FEATURE_INFO_VERSION = @as(u32, 1); pub const LDAP_API_FEATURE_VIRTUAL_LIST_VIEW = @as(u32, 1001); pub const LDAP_VLVINFO_VERSION = @as(u32, 1); pub const LDAP_OPT_REFERRAL_CALLBACK = @as(u32, 112); pub const LDAP_OPT_CLIENT_CERTIFICATE = @as(u32, 128); pub const LDAP_OPT_SERVER_CERTIFICATE = @as(u32, 129); pub const LDAP_OPT_REF_DEREF_CONN_PER_MSG = @as(u32, 148); pub const SERVER_SEARCH_FLAG_DOMAIN_SCOPE = @as(u32, 1); pub const SERVER_SEARCH_FLAG_PHANTOM_ROOT = @as(u32, 2); pub const LDAP_DIRSYNC_OBJECT_SECURITY = @as(u32, 1); pub const LDAP_DIRSYNC_ANCESTORS_FIRST_ORDER = @as(u32, 2048); pub const LDAP_DIRSYNC_PUBLIC_DATA_ONLY = @as(u32, 8192); pub const LDAP_DIRSYNC_INCREMENTAL_VALUES = @as(u32, 2147483648); pub const LDAP_DIRSYNC_ROPAS_DATA_ONLY = @as(u32, 1073741824); pub const LDAP_POLICYHINT_APPLY_FULLPWDPOLICY = @as(u32, 1); //-------------------------------------------------------------------------------- // Section: Types (26) //-------------------------------------------------------------------------------- pub const LDAP_RETCODE = enum(i32) { SUCCESS = 0, OPERATIONS_ERROR = 1, PROTOCOL_ERROR = 2, TIMELIMIT_EXCEEDED = 3, SIZELIMIT_EXCEEDED = 4, COMPARE_FALSE = 5, COMPARE_TRUE = 6, AUTH_METHOD_NOT_SUPPORTED = 7, STRONG_AUTH_REQUIRED = 8, REFERRAL_V2 = 9, // PARTIAL_RESULTS = 9, this enum value conflicts with REFERRAL_V2 REFERRAL = 10, ADMIN_LIMIT_EXCEEDED = 11, UNAVAILABLE_CRIT_EXTENSION = 12, CONFIDENTIALITY_REQUIRED = 13, SASL_BIND_IN_PROGRESS = 14, NO_SUCH_ATTRIBUTE = 16, UNDEFINED_TYPE = 17, INAPPROPRIATE_MATCHING = 18, CONSTRAINT_VIOLATION = 19, ATTRIBUTE_OR_VALUE_EXISTS = 20, INVALID_SYNTAX = 21, NO_SUCH_OBJECT = 32, ALIAS_PROBLEM = 33, INVALID_DN_SYNTAX = 34, IS_LEAF = 35, ALIAS_DEREF_PROBLEM = 36, INAPPROPRIATE_AUTH = 48, INVALID_CREDENTIALS = 49, INSUFFICIENT_RIGHTS = 50, BUSY = 51, UNAVAILABLE = 52, UNWILLING_TO_PERFORM = 53, LOOP_DETECT = 54, SORT_CONTROL_MISSING = 60, OFFSET_RANGE_ERROR = 61, NAMING_VIOLATION = 64, OBJECT_CLASS_VIOLATION = 65, NOT_ALLOWED_ON_NONLEAF = 66, NOT_ALLOWED_ON_RDN = 67, ALREADY_EXISTS = 68, NO_OBJECT_CLASS_MODS = 69, RESULTS_TOO_LARGE = 70, AFFECTS_MULTIPLE_DSAS = 71, VIRTUAL_LIST_VIEW_ERROR = 76, OTHER = 80, SERVER_DOWN = 81, LOCAL_ERROR = 82, ENCODING_ERROR = 83, DECODING_ERROR = 84, TIMEOUT = 85, AUTH_UNKNOWN = 86, FILTER_ERROR = 87, USER_CANCELLED = 88, PARAM_ERROR = 89, NO_MEMORY = 90, CONNECT_ERROR = 91, NOT_SUPPORTED = 92, NO_RESULTS_RETURNED = 94, CONTROL_NOT_FOUND = 93, MORE_RESULTS_TO_RETURN = 95, CLIENT_LOOP = 96, REFERRAL_LIMIT_EXCEEDED = 97, }; pub const LDAP_SUCCESS = LDAP_RETCODE.SUCCESS; pub const LDAP_OPERATIONS_ERROR = LDAP_RETCODE.OPERATIONS_ERROR; pub const LDAP_PROTOCOL_ERROR = LDAP_RETCODE.PROTOCOL_ERROR; pub const LDAP_TIMELIMIT_EXCEEDED = LDAP_RETCODE.TIMELIMIT_EXCEEDED; pub const LDAP_SIZELIMIT_EXCEEDED = LDAP_RETCODE.SIZELIMIT_EXCEEDED; pub const LDAP_COMPARE_FALSE = LDAP_RETCODE.COMPARE_FALSE; pub const LDAP_COMPARE_TRUE = LDAP_RETCODE.COMPARE_TRUE; pub const LDAP_AUTH_METHOD_NOT_SUPPORTED = LDAP_RETCODE.AUTH_METHOD_NOT_SUPPORTED; pub const LDAP_STRONG_AUTH_REQUIRED = LDAP_RETCODE.STRONG_AUTH_REQUIRED; pub const LDAP_REFERRAL_V2 = LDAP_RETCODE.REFERRAL_V2; pub const LDAP_PARTIAL_RESULTS = LDAP_RETCODE.REFERRAL_V2; pub const LDAP_REFERRAL = LDAP_RETCODE.REFERRAL; pub const LDAP_ADMIN_LIMIT_EXCEEDED = LDAP_RETCODE.ADMIN_LIMIT_EXCEEDED; pub const LDAP_UNAVAILABLE_CRIT_EXTENSION = LDAP_RETCODE.UNAVAILABLE_CRIT_EXTENSION; pub const LDAP_CONFIDENTIALITY_REQUIRED = LDAP_RETCODE.CONFIDENTIALITY_REQUIRED; pub const LDAP_SASL_BIND_IN_PROGRESS = LDAP_RETCODE.SASL_BIND_IN_PROGRESS; pub const LDAP_NO_SUCH_ATTRIBUTE = LDAP_RETCODE.NO_SUCH_ATTRIBUTE; pub const LDAP_UNDEFINED_TYPE = LDAP_RETCODE.UNDEFINED_TYPE; pub const LDAP_INAPPROPRIATE_MATCHING = LDAP_RETCODE.INAPPROPRIATE_MATCHING; pub const LDAP_CONSTRAINT_VIOLATION = LDAP_RETCODE.CONSTRAINT_VIOLATION; pub const LDAP_ATTRIBUTE_OR_VALUE_EXISTS = LDAP_RETCODE.ATTRIBUTE_OR_VALUE_EXISTS; pub const LDAP_INVALID_SYNTAX = LDAP_RETCODE.INVALID_SYNTAX; pub const LDAP_NO_SUCH_OBJECT = LDAP_RETCODE.NO_SUCH_OBJECT; pub const LDAP_ALIAS_PROBLEM = LDAP_RETCODE.ALIAS_PROBLEM; pub const LDAP_INVALID_DN_SYNTAX = LDAP_RETCODE.INVALID_DN_SYNTAX; pub const LDAP_IS_LEAF = LDAP_RETCODE.IS_LEAF; pub const LDAP_ALIAS_DEREF_PROBLEM = LDAP_RETCODE.ALIAS_DEREF_PROBLEM; pub const LDAP_INAPPROPRIATE_AUTH = LDAP_RETCODE.INAPPROPRIATE_AUTH; pub const LDAP_INVALID_CREDENTIALS = LDAP_RETCODE.INVALID_CREDENTIALS; pub const LDAP_INSUFFICIENT_RIGHTS = LDAP_RETCODE.INSUFFICIENT_RIGHTS; pub const LDAP_BUSY = LDAP_RETCODE.BUSY; pub const LDAP_UNAVAILABLE = LDAP_RETCODE.UNAVAILABLE; pub const LDAP_UNWILLING_TO_PERFORM = LDAP_RETCODE.UNWILLING_TO_PERFORM; pub const LDAP_LOOP_DETECT = LDAP_RETCODE.LOOP_DETECT; pub const LDAP_SORT_CONTROL_MISSING = LDAP_RETCODE.SORT_CONTROL_MISSING; pub const LDAP_OFFSET_RANGE_ERROR = LDAP_RETCODE.OFFSET_RANGE_ERROR; pub const LDAP_NAMING_VIOLATION = LDAP_RETCODE.NAMING_VIOLATION; pub const LDAP_OBJECT_CLASS_VIOLATION = LDAP_RETCODE.OBJECT_CLASS_VIOLATION; pub const LDAP_NOT_ALLOWED_ON_NONLEAF = LDAP_RETCODE.NOT_ALLOWED_ON_NONLEAF; pub const LDAP_NOT_ALLOWED_ON_RDN = LDAP_RETCODE.NOT_ALLOWED_ON_RDN; pub const LDAP_ALREADY_EXISTS = LDAP_RETCODE.ALREADY_EXISTS; pub const LDAP_NO_OBJECT_CLASS_MODS = LDAP_RETCODE.NO_OBJECT_CLASS_MODS; pub const LDAP_RESULTS_TOO_LARGE = LDAP_RETCODE.RESULTS_TOO_LARGE; pub const LDAP_AFFECTS_MULTIPLE_DSAS = LDAP_RETCODE.AFFECTS_MULTIPLE_DSAS; pub const LDAP_VIRTUAL_LIST_VIEW_ERROR = LDAP_RETCODE.VIRTUAL_LIST_VIEW_ERROR; pub const LDAP_OTHER = LDAP_RETCODE.OTHER; pub const LDAP_SERVER_DOWN = LDAP_RETCODE.SERVER_DOWN; pub const LDAP_LOCAL_ERROR = LDAP_RETCODE.LOCAL_ERROR; pub const LDAP_ENCODING_ERROR = LDAP_RETCODE.ENCODING_ERROR; pub const LDAP_DECODING_ERROR = LDAP_RETCODE.DECODING_ERROR; pub const LDAP_TIMEOUT = LDAP_RETCODE.TIMEOUT; pub const LDAP_AUTH_UNKNOWN = LDAP_RETCODE.AUTH_UNKNOWN; pub const LDAP_FILTER_ERROR = LDAP_RETCODE.FILTER_ERROR; pub const LDAP_USER_CANCELLED = LDAP_RETCODE.USER_CANCELLED; pub const LDAP_PARAM_ERROR = LDAP_RETCODE.PARAM_ERROR; pub const LDAP_NO_MEMORY = LDAP_RETCODE.NO_MEMORY; pub const LDAP_CONNECT_ERROR = LDAP_RETCODE.CONNECT_ERROR; pub const LDAP_NOT_SUPPORTED = LDAP_RETCODE.NOT_SUPPORTED; pub const LDAP_NO_RESULTS_RETURNED = LDAP_RETCODE.NO_RESULTS_RETURNED; pub const LDAP_CONTROL_NOT_FOUND = LDAP_RETCODE.CONTROL_NOT_FOUND; pub const LDAP_MORE_RESULTS_TO_RETURN = LDAP_RETCODE.MORE_RESULTS_TO_RETURN; pub const LDAP_CLIENT_LOOP = LDAP_RETCODE.CLIENT_LOOP; pub const LDAP_REFERRAL_LIMIT_EXCEEDED = LDAP_RETCODE.REFERRAL_LIMIT_EXCEEDED; pub const ldap = extern struct { ld_sb: extern struct { sb_sd: usize, Reserved1: [41]u8, sb_naddr: usize, Reserved2: [24]u8, }, ld_host: ?[*]u8, ld_version: u32, ld_lberoptions: u8, ld_deref: u32, ld_timelimit: u32, ld_sizelimit: u32, ld_errno: u32, ld_matched: ?[*]u8, ld_error: ?[*]u8, ld_msgid: u32, Reserved3: [25]u8, ld_cldaptries: u32, ld_cldaptimeout: u32, ld_refhoplimit: u32, ld_options: u32, }; pub const LDAP_TIMEVAL = extern struct { tv_sec: i32, tv_usec: i32, }; pub const LDAP_BERVAL = extern struct { bv_len: u32, bv_val: ?[*]u8, }; pub const LDAPMessage = extern struct { lm_msgid: u32, lm_msgtype: u32, lm_ber: ?*anyopaque, lm_chain: ?*LDAPMessage, lm_next: ?*LDAPMessage, lm_time: u32, Connection: ?*ldap, Request: ?*anyopaque, lm_returncode: u32, lm_referral: u16, lm_chased: BOOLEAN, lm_eom: BOOLEAN, ConnectionReferenced: BOOLEAN, }; pub const ldapcontrolA = extern struct { ldctl_oid: ?[*]u8, ldctl_value: LDAP_BERVAL, ldctl_iscritical: BOOLEAN, }; pub const ldapcontrolW = extern struct { ldctl_oid: ?[*]u16, ldctl_value: LDAP_BERVAL, ldctl_iscritical: BOOLEAN, }; pub const ldapmodW = extern struct { mod_op: u32, mod_type: ?[*]u16, mod_vals: extern union { modv_strvals: ?*?PWSTR, modv_bvals: ?*?*LDAP_BERVAL, }, }; pub const ldapmodA = extern struct { mod_op: u32, mod_type: ?[*]u8, mod_vals: extern union { modv_strvals: ?*?PSTR, modv_bvals: ?*?*LDAP_BERVAL, }, }; pub const berelement = extern struct { @"opaque": ?[*]u8, }; pub const ldap_version_info = extern struct { lv_size: u32, lv_major: u32, lv_minor: u32, }; pub const ldapapiinfoA = extern struct { ldapai_info_version: i32, ldapai_api_version: i32, ldapai_protocol_version: i32, ldapai_extensions: ?*?*i8, ldapai_vendor_name: ?PSTR, ldapai_vendor_version: i32, }; pub const ldapapiinfoW = extern struct { ldapai_info_version: i32, ldapai_api_version: i32, ldapai_protocol_version: i32, ldapai_extensions: ?*?PWSTR, ldapai_vendor_name: ?[*]u16, ldapai_vendor_version: i32, }; pub const LDAPAPIFeatureInfoA = extern struct { ldapaif_info_version: i32, ldapaif_name: ?PSTR, ldapaif_version: i32, }; pub const LDAPAPIFeatureInfoW = extern struct { ldapaif_info_version: i32, ldapaif_name: ?[*]u16, ldapaif_version: i32, }; pub const DBGPRINT = fn( Format: ?[*]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; pub const ldapsearch = extern struct { placeholder: usize, // TODO: why is this type empty? }; pub const ldapsortkeyW = extern struct { sk_attrtype: ?[*]u16, sk_matchruleoid: ?[*]u16, sk_reverseorder: BOOLEAN, }; pub const ldapsortkeyA = extern struct { sk_attrtype: ?[*]u8, sk_matchruleoid: ?[*]u8, sk_reverseorder: BOOLEAN, }; pub const ldapvlvinfo = extern struct { ldvlv_version: i32, ldvlv_before_count: u32, ldvlv_after_count: u32, ldvlv_offset: u32, ldvlv_count: u32, ldvlv_attrvalue: ?*LDAP_BERVAL, ldvlv_context: ?*LDAP_BERVAL, ldvlv_extradata: ?*anyopaque, }; pub const QUERYFORCONNECTION = fn( PrimaryConnection: ?*ldap, ReferralFromConnection: ?*ldap, NewDN: ?[*]u16, HostName: ?[*]u8, PortNumber: u32, SecAuthIdentity: ?*anyopaque, CurrentUserToken: ?*anyopaque, ConnectionToUse: ?*?*ldap, ) callconv(@import("std").os.windows.WINAPI) u32; pub const NOTIFYOFNEWCONNECTION = fn( PrimaryConnection: ?*ldap, ReferralFromConnection: ?*ldap, NewDN: ?[*]u16, HostName: ?[*]u8, NewConnection: ?*ldap, PortNumber: u32, SecAuthIdentity: ?*anyopaque, CurrentUser: ?*anyopaque, ErrorCodeFromBind: u32, ) callconv(@import("std").os.windows.WINAPI) BOOLEAN; pub const DEREFERENCECONNECTION = fn( PrimaryConnection: ?*ldap, ConnectionToDereference: ?*ldap, ) callconv(@import("std").os.windows.WINAPI) u32; pub const LDAP_REFERRAL_CALLBACK = extern struct { SizeOfCallbacks: u32, QueryForConnection: ?QUERYFORCONNECTION, NotifyRoutine: ?NOTIFYOFNEWCONNECTION, DereferenceRoutine: ?DEREFERENCECONNECTION, }; pub const QUERYCLIENTCERT = fn( Connection: ?*ldap, trusted_CAs: ?*SecPkgContext_IssuerListInfoEx, ppCertificate: ?*?*CERT_CONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOLEAN; pub const VERIFYSERVERCERT = fn( Connection: ?*ldap, pServerCert: ?*?*CERT_CONTEXT, ) callconv(@import("std").os.windows.WINAPI) BOOLEAN; //-------------------------------------------------------------------------------- // Section: Functions (243) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_openW( HostName: ?[*:0]const u16, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_openA( HostName: ?[*:0]const u8, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_initW( HostName: ?[*:0]const u16, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_initA( HostName: ?[*:0]const u8, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sslinitW( HostName: ?PWSTR, PortNumber: u32, secure: i32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sslinitA( HostName: ?PSTR, PortNumber: u32, secure: i32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_connect( ld: ?*ldap, timeout: ?*LDAP_TIMEVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_open( HostName: ?PSTR, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_init( HostName: ?PSTR, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sslinit( HostName: ?PSTR, PortNumber: u32, secure: i32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn cldap_openW( HostName: ?PWSTR, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn cldap_openA( HostName: ?PSTR, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn cldap_open( HostName: ?PSTR, PortNumber: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_unbind( ld: ?*ldap, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_unbind_s( ld: ?*ldap, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_option( ld: ?*ldap, option: i32, outvalue: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_optionW( ld: ?*ldap, option: i32, outvalue: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_set_option( ld: ?*ldap, option: i32, invalue: ?*const anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_set_optionW( ld: ?*ldap, option: i32, invalue: ?*const anyopaque, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_simple_bindW( ld: ?*ldap, dn: ?PWSTR, passwd: ?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_simple_bindA( ld: ?*ldap, dn: ?PSTR, passwd: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_simple_bind_sW( ld: ?*ldap, dn: ?PWSTR, passwd: ?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_simple_bind_sA( ld: ?*ldap, dn: ?PSTR, passwd: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_bindW( ld: ?*ldap, dn: ?PWSTR, cred: ?[*]u16, method: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_bindA( ld: ?*ldap, dn: ?PSTR, cred: ?[*]u8, method: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_bind_sW( ld: ?*ldap, dn: ?PWSTR, cred: ?[*]u16, method: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_bind_sA( ld: ?*ldap, dn: ?PSTR, cred: ?[*]u8, method: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sasl_bindA( ExternalHandle: ?*ldap, DistName: ?[*:0]const u8, AuthMechanism: ?[*:0]const u8, cred: ?*const LDAP_BERVAL, ServerCtrls: ?*?*ldapcontrolA, ClientCtrls: ?*?*ldapcontrolA, MessageNumber: ?*i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sasl_bindW( ExternalHandle: ?*ldap, DistName: ?[*:0]const u16, AuthMechanism: ?[*:0]const u16, cred: ?*const LDAP_BERVAL, ServerCtrls: ?*?*ldapcontrolW, ClientCtrls: ?*?*ldapcontrolW, MessageNumber: ?*i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sasl_bind_sA( ExternalHandle: ?*ldap, DistName: ?[*:0]const u8, AuthMechanism: ?[*:0]const u8, cred: ?*const LDAP_BERVAL, ServerCtrls: ?*?*ldapcontrolA, ClientCtrls: ?*?*ldapcontrolA, ServerData: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_sasl_bind_sW( ExternalHandle: ?*ldap, DistName: ?[*:0]const u16, AuthMechanism: ?[*:0]const u16, cred: ?*const LDAP_BERVAL, ServerCtrls: ?*?*ldapcontrolW, ClientCtrls: ?*?*ldapcontrolW, ServerData: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_simple_bind( ld: ?*ldap, dn: ?[*:0]const u8, passwd: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_simple_bind_s( ld: ?*ldap, dn: ?[*:0]const u8, passwd: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_bind( ld: ?*ldap, dn: ?[*:0]const u8, cred: ?[*:0]const u8, method: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_bind_s( ld: ?*ldap, dn: ?[*:0]const u8, cred: ?[*:0]const u8, method: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_searchW( ld: ?*ldap, base: ?[*:0]const u16, scope: u32, filter: ?[*:0]const u16, attrs: ?*?*u16, attrsonly: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_searchA( ld: ?*ldap, base: ?[*:0]const u8, scope: u32, filter: ?[*:0]const u8, attrs: ?*?*i8, attrsonly: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_sW( ld: ?*ldap, base: ?[*:0]const u16, scope: u32, filter: ?[*:0]const u16, attrs: ?*?*u16, attrsonly: u32, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_sA( ld: ?*ldap, base: ?[*:0]const u8, scope: u32, filter: ?[*:0]const u8, attrs: ?*?*i8, attrsonly: u32, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_stW( ld: ?*ldap, base: ?[*:0]const u16, scope: u32, filter: ?[*:0]const u16, attrs: ?*?*u16, attrsonly: u32, timeout: ?*LDAP_TIMEVAL, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_stA( ld: ?*ldap, base: ?[*:0]const u8, scope: u32, filter: ?[*:0]const u8, attrs: ?*?*i8, attrsonly: u32, timeout: ?*LDAP_TIMEVAL, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_extW( ld: ?*ldap, base: ?[*:0]const u16, scope: u32, filter: ?[*:0]const u16, attrs: ?*?*u16, attrsonly: u32, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, TimeLimit: u32, SizeLimit: u32, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_extA( ld: ?*ldap, base: ?[*:0]const u8, scope: u32, filter: ?[*:0]const u8, attrs: ?*?*i8, attrsonly: u32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, TimeLimit: u32, SizeLimit: u32, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_ext_sW( ld: ?*ldap, base: ?[*:0]const u16, scope: u32, filter: ?[*:0]const u16, attrs: ?*?*u16, attrsonly: u32, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, timeout: ?*LDAP_TIMEVAL, SizeLimit: u32, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_ext_sA( ld: ?*ldap, base: ?[*:0]const u8, scope: u32, filter: ?[*:0]const u8, attrs: ?*?*i8, attrsonly: u32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, timeout: ?*LDAP_TIMEVAL, SizeLimit: u32, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search( ld: ?*ldap, base: ?PSTR, scope: u32, filter: ?PSTR, attrs: ?*?*i8, attrsonly: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_s( ld: ?*ldap, base: ?PSTR, scope: u32, filter: ?PSTR, attrs: ?*?*i8, attrsonly: u32, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_st( ld: ?*ldap, base: ?PSTR, scope: u32, filter: ?PSTR, attrs: ?*?*i8, attrsonly: u32, timeout: ?*LDAP_TIMEVAL, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_ext( ld: ?*ldap, base: ?PSTR, scope: u32, filter: ?PSTR, attrs: ?*?*i8, attrsonly: u32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, TimeLimit: u32, SizeLimit: u32, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_ext_s( ld: ?*ldap, base: ?PSTR, scope: u32, filter: ?PSTR, attrs: ?*?*i8, attrsonly: u32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, timeout: ?*LDAP_TIMEVAL, SizeLimit: u32, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_check_filterW( ld: ?*ldap, SearchFilter: ?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_check_filterA( ld: ?*ldap, SearchFilter: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modifyW( ld: ?*ldap, dn: ?PWSTR, mods: ?*?*ldapmodW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modifyA( ld: ?*ldap, dn: ?PSTR, mods: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_sW( ld: ?*ldap, dn: ?PWSTR, mods: ?*?*ldapmodW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_sA( ld: ?*ldap, dn: ?PSTR, mods: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_extW( ld: ?*ldap, dn: ?[*:0]const u16, mods: ?*?*ldapmodW, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_extA( ld: ?*ldap, dn: ?[*:0]const u8, mods: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_ext_sW( ld: ?*ldap, dn: ?[*:0]const u16, mods: ?*?*ldapmodW, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_ext_sA( ld: ?*ldap, dn: ?[*:0]const u8, mods: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify( ld: ?*ldap, dn: ?PSTR, mods: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_s( ld: ?*ldap, dn: ?PSTR, mods: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_ext( ld: ?*ldap, dn: ?[*:0]const u8, mods: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modify_ext_s( ld: ?*ldap, dn: ?[*:0]const u8, mods: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn2W( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u16, NewDistinguishedName: ?[*:0]const u16, DeleteOldRdn: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn2A( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, DeleteOldRdn: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdnW( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u16, NewDistinguishedName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdnA( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn2_sW( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u16, NewDistinguishedName: ?[*:0]const u16, DeleteOldRdn: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn2_sA( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, DeleteOldRdn: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn_sW( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u16, NewDistinguishedName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn_sA( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn2( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, DeleteOldRdn: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn2_s( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, DeleteOldRdn: i32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_modrdn_s( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, NewDistinguishedName: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_rename_extW( ld: ?*ldap, dn: ?[*:0]const u16, NewRDN: ?[*:0]const u16, NewParent: ?[*:0]const u16, DeleteOldRdn: i32, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_rename_extA( ld: ?*ldap, dn: ?[*:0]const u8, NewRDN: ?[*:0]const u8, NewParent: ?[*:0]const u8, DeleteOldRdn: i32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_rename_ext_sW( ld: ?*ldap, dn: ?[*:0]const u16, NewRDN: ?[*:0]const u16, NewParent: ?[*:0]const u16, DeleteOldRdn: i32, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_rename_ext_sA( ld: ?*ldap, dn: ?[*:0]const u8, NewRDN: ?[*:0]const u8, NewParent: ?[*:0]const u8, DeleteOldRdn: i32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_rename_ext( ld: ?*ldap, dn: ?[*:0]const u8, NewRDN: ?[*:0]const u8, NewParent: ?[*:0]const u8, DeleteOldRdn: i32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_rename_ext_s( ld: ?*ldap, dn: ?[*:0]const u8, NewRDN: ?[*:0]const u8, NewParent: ?[*:0]const u8, DeleteOldRdn: i32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_addW( ld: ?*ldap, dn: ?PWSTR, attrs: ?*?*ldapmodW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_addA( ld: ?*ldap, dn: ?PSTR, attrs: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_sW( ld: ?*ldap, dn: ?PWSTR, attrs: ?*?*ldapmodW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_sA( ld: ?*ldap, dn: ?PSTR, attrs: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_extW( ld: ?*ldap, dn: ?[*:0]const u16, attrs: ?*?*ldapmodW, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_extA( ld: ?*ldap, dn: ?[*:0]const u8, attrs: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_ext_sW( ld: ?*ldap, dn: ?[*:0]const u16, attrs: ?*?*ldapmodW, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_ext_sA( ld: ?*ldap, dn: ?[*:0]const u8, attrs: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add( ld: ?*ldap, dn: ?PSTR, attrs: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_s( ld: ?*ldap, dn: ?PSTR, attrs: ?*?*ldapmodA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_ext( ld: ?*ldap, dn: ?[*:0]const u8, attrs: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_add_ext_s( ld: ?*ldap, dn: ?[*:0]const u8, attrs: ?*?*ldapmodA, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compareW( ld: ?*ldap, dn: ?[*:0]const u16, attr: ?[*:0]const u16, value: ?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compareA( ld: ?*ldap, dn: ?[*:0]const u8, attr: ?[*:0]const u8, value: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_sW( ld: ?*ldap, dn: ?[*:0]const u16, attr: ?[*:0]const u16, value: ?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_sA( ld: ?*ldap, dn: ?[*:0]const u8, attr: ?[*:0]const u8, value: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare( ld: ?*ldap, dn: ?[*:0]const u8, attr: ?[*:0]const u8, value: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_s( ld: ?*ldap, dn: ?[*:0]const u8, attr: ?[*:0]const u8, value: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_extW( ld: ?*ldap, dn: ?[*:0]const u16, Attr: ?[*:0]const u16, Value: ?[*:0]const u16, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_extA( ld: ?*ldap, dn: ?[*:0]const u8, Attr: ?[*:0]const u8, Value: ?[*:0]const u8, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_ext_sW( ld: ?*ldap, dn: ?[*:0]const u16, Attr: ?[*:0]const u16, Value: ?[*:0]const u16, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_ext_sA( ld: ?*ldap, dn: ?[*:0]const u8, Attr: ?[*:0]const u8, Value: ?[*:0]const u8, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_ext( ld: ?*ldap, dn: ?[*:0]const u8, Attr: ?[*:0]const u8, Value: ?[*:0]const u8, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_compare_ext_s( ld: ?*ldap, dn: ?[*:0]const u8, Attr: ?[*:0]const u8, Value: ?[*:0]const u8, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_deleteW( ld: ?*ldap, dn: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_deleteA( ld: ?*ldap, dn: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_sW( ld: ?*ldap, dn: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_sA( ld: ?*ldap, dn: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_extW( ld: ?*ldap, dn: ?[*:0]const u16, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_extA( ld: ?*ldap, dn: ?[*:0]const u8, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_ext_sW( ld: ?*ldap, dn: ?[*:0]const u16, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_ext_sA( ld: ?*ldap, dn: ?[*:0]const u8, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete( ld: ?*ldap, dn: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_s( ld: ?*ldap, dn: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_ext( ld: ?*ldap, dn: ?[*:0]const u8, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_delete_ext_s( ld: ?*ldap, dn: ?[*:0]const u8, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_abandon( ld: ?*ldap, msgid: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_result( ld: ?*ldap, msgid: u32, all: u32, timeout: ?*LDAP_TIMEVAL, res: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_msgfree( res: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_result2error( ld: ?*ldap, res: ?*LDAPMessage, freeit: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_resultW( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, ReturnCode: ?*u32, MatchedDNs: ?*?PWSTR, ErrorMessage: ?*?PWSTR, Referrals: ?*?*?*u16, ServerControls: ?*?*?*ldapcontrolW, Freeit: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_resultA( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, ReturnCode: ?*u32, MatchedDNs: ?*?PSTR, ErrorMessage: ?*?PSTR, Referrals: ?*?*?*i8, ServerControls: ?*?*?*ldapcontrolA, Freeit: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_extended_resultA( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, ResultOID: ?*?PSTR, ResultData: ?*?*LDAP_BERVAL, Freeit: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_extended_resultW( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, ResultOID: ?*?PWSTR, ResultData: ?*?*LDAP_BERVAL, Freeit: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_controls_freeA( Controls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_control_freeA( Controls: ?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_controls_freeW( Control: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_control_freeW( Control: ?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_free_controlsW( Controls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_free_controlsA( Controls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_result( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, ReturnCode: ?*u32, MatchedDNs: ?*?PSTR, ErrorMessage: ?*?PSTR, Referrals: ?*?*?PSTR, ServerControls: ?*?*?*ldapcontrolA, Freeit: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_controls_free( Controls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_control_free( Control: ?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_free_controls( Controls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_err2stringW( err: u32, ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_err2stringA( err: u32, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_err2string( err: u32, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_perror( ld: ?*ldap, msg: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_first_entry( ld: ?*ldap, res: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?*LDAPMessage; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_next_entry( ld: ?*ldap, entry: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?*LDAPMessage; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_count_entries( ld: ?*ldap, res: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_first_attributeW( ld: ?*ldap, entry: ?*LDAPMessage, ptr: ?*?*berelement, ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_first_attributeA( ld: ?*ldap, entry: ?*LDAPMessage, ptr: ?*?*berelement, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_first_attribute( ld: ?*ldap, entry: ?*LDAPMessage, ptr: ?*?*berelement, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_next_attributeW( ld: ?*ldap, entry: ?*LDAPMessage, ptr: ?*berelement, ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_next_attributeA( ld: ?*ldap, entry: ?*LDAPMessage, ptr: ?*berelement, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_next_attribute( ld: ?*ldap, entry: ?*LDAPMessage, ptr: ?*berelement, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_valuesW( ld: ?*ldap, entry: ?*LDAPMessage, attr: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?*?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_valuesA( ld: ?*ldap, entry: ?*LDAPMessage, attr: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_values( ld: ?*ldap, entry: ?*LDAPMessage, attr: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_values_lenW( ExternalHandle: ?*ldap, Message: ?*LDAPMessage, attr: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?*?*LDAP_BERVAL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_values_lenA( ExternalHandle: ?*ldap, Message: ?*LDAPMessage, attr: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*?*LDAP_BERVAL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_values_len( ExternalHandle: ?*ldap, Message: ?*LDAPMessage, attr: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*?*LDAP_BERVAL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_count_valuesW( vals: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_count_valuesA( vals: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_count_values( vals: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_count_values_len( vals: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_value_freeW( vals: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_value_freeA( vals: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_value_free( vals: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_value_free_len( vals: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_dnW( ld: ?*ldap, entry: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_dnA( ld: ?*ldap, entry: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_dn( ld: ?*ldap, entry: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_explode_dnW( dn: ?[*:0]const u16, notypes: u32, ) callconv(@import("std").os.windows.WINAPI) ?*?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_explode_dnA( dn: ?[*:0]const u8, notypes: u32, ) callconv(@import("std").os.windows.WINAPI) ?*?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_explode_dn( dn: ?[*:0]const u8, notypes: u32, ) callconv(@import("std").os.windows.WINAPI) ?*?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_dn2ufnW( dn: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?PWSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_dn2ufnA( dn: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_dn2ufn( dn: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?PSTR; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_memfreeW( Block: ?[*]u16, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_memfreeA( Block: ?[*]u8, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_bvfree( bv: ?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_memfree( Block: ?[*]u8, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_ufn2dnW( ufn: ?[*:0]const u16, pDn: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_ufn2dnA( ufn: ?[*:0]const u8, pDn: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_ufn2dn( ufn: ?[*:0]const u8, pDn: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WLDAP32" fn ldap_startup( version: ?*ldap_version_info, Instance: ?*?HANDLE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_cleanup( hInstance: ?HANDLE, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_escape_filter_elementW( // TODO: what to do with BytesParamIndex 1? sourceFilterElement: ?[*]u8, sourceLength: u32, // TODO: what to do with BytesParamIndex 3? destFilterElement: ?[*]u16, destLength: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_escape_filter_elementA( // TODO: what to do with BytesParamIndex 1? sourceFilterElement: ?[*]u8, sourceLength: u32, // TODO: what to do with BytesParamIndex 3? destFilterElement: ?[*]u8, destLength: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_escape_filter_element( // TODO: what to do with BytesParamIndex 1? sourceFilterElement: ?[*]u8, sourceLength: u32, // TODO: what to do with BytesParamIndex 3? destFilterElement: ?[*]u8, destLength: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WLDAP32" fn ldap_set_dbg_flags( NewFlags: u32, ) callconv(@import("std").os.windows.WINAPI) u32; pub extern "WLDAP32" fn ldap_set_dbg_routine( DebugPrintRoutine: ?DBGPRINT, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn LdapUTF8ToUnicode( lpSrcStr: [*:0]const u8, cchSrc: i32, lpDestStr: [*:0]u16, cchDest: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn LdapUnicodeToUTF8( lpSrcStr: [*:0]const u16, cchSrc: i32, lpDestStr: [*:0]u8, cchDest: i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_sort_controlA( ExternalHandle: ?*ldap, SortKeys: ?*?*ldapsortkeyA, IsCritical: u8, Control: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_sort_controlW( ExternalHandle: ?*ldap, SortKeys: ?*?*ldapsortkeyW, IsCritical: u8, Control: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_sort_controlA( ExternalHandle: ?*ldap, Control: ?*?*ldapcontrolA, Result: ?*u32, Attribute: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_sort_controlW( ExternalHandle: ?*ldap, Control: ?*?*ldapcontrolW, Result: ?*u32, Attribute: ?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_sort_control( ExternalHandle: ?*ldap, SortKeys: ?*?*ldapsortkeyA, IsCritical: u8, Control: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_sort_control( ExternalHandle: ?*ldap, Control: ?*?*ldapcontrolA, Result: ?*u32, Attribute: ?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_encode_sort_controlW( ExternalHandle: ?*ldap, SortKeys: ?*?*ldapsortkeyW, Control: ?*ldapcontrolW, Criticality: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_encode_sort_controlA( ExternalHandle: ?*ldap, SortKeys: ?*?*ldapsortkeyA, Control: ?*ldapcontrolA, Criticality: BOOLEAN, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_page_controlW( ExternalHandle: ?*ldap, PageSize: u32, Cookie: ?*LDAP_BERVAL, IsCritical: u8, Control: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_page_controlA( ExternalHandle: ?*ldap, PageSize: u32, Cookie: ?*LDAP_BERVAL, IsCritical: u8, Control: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_page_controlW( ExternalHandle: ?*ldap, ServerControls: ?*?*ldapcontrolW, TotalCount: ?*u32, Cookie: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_page_controlA( ExternalHandle: ?*ldap, ServerControls: ?*?*ldapcontrolA, TotalCount: ?*u32, Cookie: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_page_control( ExternalHandle: ?*ldap, PageSize: u32, Cookie: ?*LDAP_BERVAL, IsCritical: u8, Control: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_page_control( ExternalHandle: ?*ldap, ServerControls: ?*?*ldapcontrolA, TotalCount: ?*u32, Cookie: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_init_pageW( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u16, ScopeOfSearch: u32, SearchFilter: ?[*:0]const u16, AttributeList: ?*?*u16, AttributesOnly: u32, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, PageTimeLimit: u32, TotalSizeLimit: u32, SortKeys: ?*?*ldapsortkeyW, ) callconv(@import("std").os.windows.WINAPI) ?*ldapsearch; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_init_pageA( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, ScopeOfSearch: u32, SearchFilter: ?[*:0]const u8, AttributeList: ?*?*i8, AttributesOnly: u32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, PageTimeLimit: u32, TotalSizeLimit: u32, SortKeys: ?*?*ldapsortkeyA, ) callconv(@import("std").os.windows.WINAPI) ?*ldapsearch; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_init_page( ExternalHandle: ?*ldap, DistinguishedName: ?[*:0]const u8, ScopeOfSearch: u32, SearchFilter: ?[*:0]const u8, AttributeList: ?*?*i8, AttributesOnly: u32, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, PageTimeLimit: u32, TotalSizeLimit: u32, SortKeys: ?*?*ldapsortkeyA, ) callconv(@import("std").os.windows.WINAPI) ?*ldapsearch; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_next_page( ExternalHandle: ?*ldap, SearchHandle: ?*ldapsearch, PageSize: u32, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_next_page_s( ExternalHandle: ?*ldap, SearchHandle: ?*ldapsearch, timeout: ?*LDAP_TIMEVAL, PageSize: u32, TotalCount: ?*u32, Results: ?*?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_get_paged_count( ExternalHandle: ?*ldap, SearchBlock: ?*ldapsearch, TotalCount: ?*u32, Results: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_search_abandon_page( ExternalHandle: ?*ldap, SearchBlock: ?*ldapsearch, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_vlv_controlW( ExternalHandle: ?*ldap, VlvInfo: ?*ldapvlvinfo, IsCritical: u8, Control: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_create_vlv_controlA( ExternalHandle: ?*ldap, VlvInfo: ?*ldapvlvinfo, IsCritical: u8, Control: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_vlv_controlW( ExternalHandle: ?*ldap, Control: ?*?*ldapcontrolW, TargetPos: ?*u32, ListCount: ?*u32, Context: ?*?*LDAP_BERVAL, ErrCode: ?*i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_vlv_controlA( ExternalHandle: ?*ldap, Control: ?*?*ldapcontrolA, TargetPos: ?*u32, ListCount: ?*u32, Context: ?*?*LDAP_BERVAL, ErrCode: ?*i32, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_start_tls_sW( ExternalHandle: ?*ldap, ServerReturnValue: ?*u32, result: ?*?*LDAPMessage, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_start_tls_sA( ExternalHandle: ?*ldap, ServerReturnValue: ?*u32, result: ?*?*LDAPMessage, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_stop_tls_s( ExternalHandle: ?*ldap, ) callconv(@import("std").os.windows.WINAPI) BOOLEAN; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_first_reference( ld: ?*ldap, res: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?*LDAPMessage; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_next_reference( ld: ?*ldap, entry: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?*LDAPMessage; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_count_references( ld: ?*ldap, res: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_referenceW( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, Referrals: ?*?*?PWSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_referenceA( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, Referrals: ?*?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_parse_reference( Connection: ?*ldap, ResultMessage: ?*LDAPMessage, Referrals: ?*?*?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_extended_operationW( ld: ?*ldap, Oid: ?[*:0]const u16, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_extended_operationA( ld: ?*ldap, Oid: ?[*:0]const u8, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_extended_operation_sA( ExternalHandle: ?*ldap, Oid: ?PSTR, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, ReturnedOid: ?*?PSTR, ReturnedData: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_extended_operation_sW( ExternalHandle: ?*ldap, Oid: ?PWSTR, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolW, ClientControls: ?*?*ldapcontrolW, ReturnedOid: ?*?PWSTR, ReturnedData: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_extended_operation( ld: ?*ldap, Oid: ?[*:0]const u8, Data: ?*LDAP_BERVAL, ServerControls: ?*?*ldapcontrolA, ClientControls: ?*?*ldapcontrolA, MessageNumber: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_close_extended_op( ld: ?*ldap, MessageNumber: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn LdapGetLastError( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn LdapMapErrorToWin32( LdapError: u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ldap_conn_from_msg( PrimaryConn: ?*ldap, res: ?*LDAPMessage, ) callconv(@import("std").os.windows.WINAPI) ?*ldap; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_init( pBerVal: ?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) ?*berelement; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_free( pBerElement: ?*berelement, fbuf: i32, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_bvecfree( pBerVal: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) void; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_bvdup( pBerVal: ?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) ?*LDAP_BERVAL; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_alloc_t( options: i32, ) callconv(@import("std").os.windows.WINAPI) ?*berelement; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_skip_tag( pBerElement: ?*berelement, pLen: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_peek_tag( pBerElement: ?*berelement, pLen: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_first_element( pBerElement: ?*berelement, pLen: ?*u32, ppOpaque: ?*?*CHAR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_next_element( pBerElement: ?*berelement, pLen: ?*u32, @"opaque": ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_flatten( pBerElement: ?*berelement, pBerVal: ?*?*LDAP_BERVAL, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_printf( pBerElement: ?*berelement, fmt: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) i32; // TODO: this type is limited to platform 'windows6.0.6000' pub extern "WLDAP32" fn ber_scanf( pBerElement: ?*berelement, fmt: ?PSTR, ) callconv(@import("std").os.windows.WINAPI) u32; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (14) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { pub const ldapcontrol = thismodule.ldapcontrolA; pub const ldapmod = thismodule.ldapmodA; pub const ldapapiinfo = thismodule.ldapapiinfoA; pub const LDAPAPIFeatureInfo = thismodule.LDAPAPIFeatureInfoA; pub const ldapsortkey = thismodule.ldapsortkeyA; pub const ldap_sasl_bind = thismodule.ldap_sasl_bindA; pub const ldap_sasl_bind_s = thismodule.ldap_sasl_bind_sA; pub const ldap_check_filter = thismodule.ldap_check_filterA; pub const ldap_parse_extended_result = thismodule.ldap_parse_extended_resultA; pub const ldap_encode_sort_control = thismodule.ldap_encode_sort_controlA; pub const ldap_create_vlv_control = thismodule.ldap_create_vlv_controlA; pub const ldap_parse_vlv_control = thismodule.ldap_parse_vlv_controlA; pub const ldap_start_tls_s = thismodule.ldap_start_tls_sA; pub const ldap_extended_operation_s = thismodule.ldap_extended_operation_sA; }, .wide => struct { pub const ldapcontrol = thismodule.ldapcontrolW; pub const ldapmod = thismodule.ldapmodW; pub const ldapapiinfo = thismodule.ldapapiinfoW; pub const LDAPAPIFeatureInfo = thismodule.LDAPAPIFeatureInfoW; pub const ldapsortkey = thismodule.ldapsortkeyW; pub const ldap_sasl_bind = thismodule.ldap_sasl_bindW; pub const ldap_sasl_bind_s = thismodule.ldap_sasl_bind_sW; pub const ldap_check_filter = thismodule.ldap_check_filterW; pub const ldap_parse_extended_result = thismodule.ldap_parse_extended_resultW; pub const ldap_encode_sort_control = thismodule.ldap_encode_sort_controlW; pub const ldap_create_vlv_control = thismodule.ldap_create_vlv_controlW; pub const ldap_parse_vlv_control = thismodule.ldap_parse_vlv_controlW; pub const ldap_start_tls_s = thismodule.ldap_start_tls_sW; pub const ldap_extended_operation_s = thismodule.ldap_extended_operation_sW; }, .unspecified => if (@import("builtin").is_test) struct { pub const ldapcontrol = *opaque{}; pub const ldapmod = *opaque{}; pub const ldapapiinfo = *opaque{}; pub const LDAPAPIFeatureInfo = *opaque{}; pub const ldapsortkey = *opaque{}; pub const ldap_sasl_bind = *opaque{}; pub const ldap_sasl_bind_s = *opaque{}; pub const ldap_check_filter = *opaque{}; pub const ldap_parse_extended_result = *opaque{}; pub const ldap_encode_sort_control = *opaque{}; pub const ldap_create_vlv_control = *opaque{}; pub const ldap_parse_vlv_control = *opaque{}; pub const ldap_start_tls_s = *opaque{}; pub const ldap_extended_operation_s = *opaque{}; } else struct { pub const ldapcontrol = @compileError("'ldapcontrol' requires that UNICODE be set to true or false in the root module"); pub const ldapmod = @compileError("'ldapmod' requires that UNICODE be set to true or false in the root module"); pub const ldapapiinfo = @compileError("'ldapapiinfo' requires that UNICODE be set to true or false in the root module"); pub const LDAPAPIFeatureInfo = @compileError("'LDAPAPIFeatureInfo' requires that UNICODE be set to true or false in the root module"); pub const ldapsortkey = @compileError("'ldapsortkey' requires that UNICODE be set to true or false in the root module"); pub const ldap_sasl_bind = @compileError("'ldap_sasl_bind' requires that UNICODE be set to true or false in the root module"); pub const ldap_sasl_bind_s = @compileError("'ldap_sasl_bind_s' requires that UNICODE be set to true or false in the root module"); pub const ldap_check_filter = @compileError("'ldap_check_filter' requires that UNICODE be set to true or false in the root module"); pub const ldap_parse_extended_result = @compileError("'ldap_parse_extended_result' requires that UNICODE be set to true or false in the root module"); pub const ldap_encode_sort_control = @compileError("'ldap_encode_sort_control' requires that UNICODE be set to true or false in the root module"); pub const ldap_create_vlv_control = @compileError("'ldap_create_vlv_control' requires that UNICODE be set to true or false in the root module"); pub const ldap_parse_vlv_control = @compileError("'ldap_parse_vlv_control' requires that UNICODE be set to true or false in the root module"); pub const ldap_start_tls_s = @compileError("'ldap_start_tls_s' requires that UNICODE be set to true or false in the root module"); pub const ldap_extended_operation_s = @compileError("'ldap_extended_operation_s' requires that UNICODE be set to true or false in the root module"); }, }; //-------------------------------------------------------------------------------- // Section: Imports (7) //-------------------------------------------------------------------------------- const BOOLEAN = @import("../foundation.zig").BOOLEAN; const CERT_CONTEXT = @import("../security/cryptography.zig").CERT_CONTEXT; const CHAR = @import("../foundation.zig").CHAR; const HANDLE = @import("../foundation.zig").HANDLE; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; const SecPkgContext_IssuerListInfoEx = @import("../security/authentication/identity.zig").SecPkgContext_IssuerListInfoEx; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "DBGPRINT")) { _ = DBGPRINT; } if (@hasDecl(@This(), "QUERYFORCONNECTION")) { _ = QUERYFORCONNECTION; } if (@hasDecl(@This(), "NOTIFYOFNEWCONNECTION")) { _ = NOTIFYOFNEWCONNECTION; } if (@hasDecl(@This(), "DEREFERENCECONNECTION")) { _ = DEREFERENCECONNECTION; } if (@hasDecl(@This(), "QUERYCLIENTCERT")) { _ = QUERYCLIENTCERT; } if (@hasDecl(@This(), "VERIFYSERVERCERT")) { _ = VERIFYSERVERCERT; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/networking/ldap.zig
pub const SYS = enum(usize) { restart_syscall = 0x00, exit = 0x01, fork = 0x02, read = 0x03, write = 0x04, open = 0x05, close = 0x06, waitpid = 0x07, creat = 0x08, link = 0x09, unlink = 0x0a, execve = 0x0b, chdir = 0x0c, time = 0x0d, mknod = 0x0e, chmod = 0x0f, lchown = 0x10, @"break" = 0x11, oldstat = 0x12, lseek = 0x13, getpid = 0x14, mount = 0x15, umount = 0x16, setuid = 0x17, getuid = 0x18, stime = 0x19, ptrace = 0x1a, alarm = 0x1b, oldfstat = 0x1c, pause = 0x1d, utime = 0x1e, stty = 0x1f, gtty = 0x20, access = 0x21, nice = 0x22, ftime = 0x23, sync = 0x24, kill = 0x25, rename = 0x26, mkdir = 0x27, rmdir = 0x28, dup = 0x29, pipe = 0x2a, times = 0x2b, prof = 0x2c, brk = 0x2d, setgid = 0x2e, getgid = 0x2f, signal = 0x30, geteuid = 0x31, getegid = 0x32, acct = 0x33, umount2 = 0x34, lock = 0x35, ioctl = 0x36, fcntl = 0x37, mpx = 0x38, setpgid = 0x39, ulimit = 0x3a, oldolduname = 0x3b, umask = 0x3c, chroot = 0x3d, ustat = 0x3e, dup2 = 0x3f, getppid = 0x40, getpgrp = 0x41, setsid = 0x42, sigaction = 0x43, sgetmask = 0x44, ssetmask = 0x45, setreuid = 0x46, setregid = 0x47, sigsuspend = 0x48, sigpending = 0x49, sethostname = 0x4a, setrlimit = 0x4b, getrlimit = 0x4c, getrusage = 0x4d, gettimeofday = 0x4e, settimeofday = 0x4f, getgroups = 0x50, setgroups = 0x51, select = 0x52, symlink = 0x53, oldlstat = 0x54, readlink = 0x55, uselib = 0x56, swapon = 0x57, reboot = 0x58, readdir = 0x59, mmap = 0x5a, munmap = 0x5b, truncate = 0x5c, ftruncate = 0x5d, fchmod = 0x5e, fchown = 0x5f, getpriority = 0x60, setpriority = 0x61, profil = 0x62, statfs = 0x63, fstatfs = 0x64, ioperm = 0x65, socketcall = 0x66, syslog = 0x67, setitimer = 0x68, getitimer = 0x69, stat = 0x6a, lstat = 0x6b, fstat = 0x6c, olduname = 0x6d, iopl = 0x6e, vhangup = 0x6f, idle = 0x70, vm86old = 0x71, wait4 = 0x72, swapoff = 0x73, sysinfo = 0x74, ipc = 0x75, fsync = 0x76, sigreturn = 0x77, clone = 0x78, setdomainname = 0x79, uname = 0x7a, modify_ldt = 0x7b, adjtimex = 0x7c, mprotect = 0x7d, sigprocmask = 0x7e, create_module = 0x7f, init_module = 0x80, delete_module = 0x81, get_kernel_syms = 0x82, quotactl = 0x83, getpgid = 0x84, fchdir = 0x85, bdflush = 0x86, sysfs = 0x87, personality = 0x88, afs_syscall = 0x89, setfsuid = 0x8a, setfsgid = 0x8b, _llseek = 0x8c, getdents = 0x8d, _newselect = 0x8e, flock = 0x8f, msync = 0x90, readv = 0x91, writev = 0x92, getsid = 0x93, fdatasync = 0x94, _sysctl = 0x95, mlock = 0x96, munlock = 0x97, mlockall = 0x98, munlockall = 0x99, sched_setparam = 0x9a, sched_getparam = 0x9b, sched_setscheduler = 0x9c, sched_getscheduler = 0x9d, sched_yield = 0x9e, sched_get_priority_max = 0x9f, sched_get_priority_min = 0xa0, sched_rr_get_interval = 0xa1, nanosleep = 0xa2, mremap = 0xa3, setresuid = 0xa4, getresuid = 0xa5, vm86 = 0xa6, query_module = 0xa7, poll = 0xa8, nfsservctl = 0xa9, setresgid = 0xaa, getresgid = 0xab, prctl = 0xac, rt_sigreturn = 0xad, rt_sigaction = 0xae, rt_sigprocmask = 0xaf, rt_sigpending = 0xb0, rt_sigtimedwait = 0xb1, rt_sigqueueinfo = 0xb2, rt_sigsuspend = 0xb3, pread64 = 0xb4, pwrite64 = 0xb5, chown = 0xb6, getcwd = 0xb7, capget = 0xb8, capset = 0xb9, sigaltstack = 0xba, sendfile = 0xbb, getpmsg = 0xbc, putpmsg = 0xbd, vfork = 0xbe, ugetrlimit = 0xbf, mmap2 = 0xc0, truncate64 = 0xc1, ftruncate64 = 0xc2, stat64 = 0xc3, lstat64 = 0xc4, fstat64 = 0xc5, lchown32 = 0xc6, getuid32 = 0xc7, getgid32 = 0xc8, geteuid32 = 0xc9, getegid32 = 0xca, setreuid32 = 0xcb, setregid32 = 0xcc, getgroups32 = 0xcd, setgroups32 = 0xce, fchown32 = 0xcf, setresuid32 = 0xd0, getresuid32 = 0xd1, setresgid32 = 0xd2, getresgid32 = 0xd3, chown32 = 0xd4, setuid32 = 0xd5, setgid32 = 0xd6, setfsuid32 = 0xd7, setfsgid32 = 0xd8, pivot_root = 0xd9, mincore = 0xda, madvise = 0xdb, getdents64 = 0xdc, fcntl64 = 0xdd, gettid = 0xe0, readahead = 0xe1, setxattr = 0xe2, lsetxattr = 0xe3, fsetxattr = 0xe4, getxattr = 0xe5, lgetxattr = 0xe6, fgetxattr = 0xe7, listxattr = 0xe8, llistxattr = 0xe9, flistxattr = 0xea, removexattr = 0xeb, lremovexattr = 0xec, fremovexattr = 0xed, tkill = 0xee, sendfile64 = 0xef, futex = 0xf0, sched_setaffinity = 0xf1, sched_getaffinity = 0xf2, set_thread_area = 0xf3, get_thread_area = 0xf4, io_setup = 0xf5, io_destroy = 0xf6, io_getevents = 0xf7, io_submit = 0xf8, io_cancel = 0xf9, fadvise64 = 0xfa, exit_group = 0xfc, lookup_dcookie = 0xfd, epoll_create = 0xfe, epoll_ctl = 0xff, epoll_wait = 0x100, remap_file_pages = 0x101, set_tid_address = 0x102, timer_create = 0x103, timer_settime = 0x104, timer_gettime = 0x105, timer_getoverrun = 0x106, timer_delete = 0x107, clock_settime = 0x108, clock_gettime = 0x109, clock_getres = 0x10a, clock_nanosleep = 0x10b, statfs64 = 0x10c, fstatfs64 = 0x10d, tgkill = 0x10e, utimes = 0x10f, fadvise64_64 = 0x110, vserver = 0x111, mbind = 0x112, get_mempolicy = 0x113, set_mempolicy = 0x114, mq_open = 0x115, mq_unlink = 0x116, mq_timedsend = 0x117, mq_timedreceive = 0x118, mq_notify = 0x119, mq_getsetattr = 0x11a, kexec_load = 0x11b, waitid = 0x11c, add_key = 0x11e, request_key = 0x11f, keyctl = 0x120, ioprio_set = 0x121, ioprio_get = 0x122, inotify_init = 0x123, inotify_add_watch = 0x124, inotify_rm_watch = 0x125, migrate_pages = 0x126, openat = 0x127, mkdirat = 0x128, mknodat = 0x129, fchownat = 0x12a, futimesat = 0x12b, fstatat64 = 0x12c, unlinkat = 0x12d, renameat = 0x12e, linkat = 0x12f, symlinkat = 0x130, readlinkat = 0x131, fchmodat = 0x132, faccessat = 0x133, pselect6 = 0x134, ppoll = 0x135, unshare = 0x136, set_robust_list = 0x137, get_robust_list = 0x138, splice = 0x139, sync_file_range = 0x13a, tee = 0x13b, vmsplice = 0x13c, move_pages = 0x13d, getcpu = 0x13e, epoll_pwait = 0x13f, utimensat = 0x140, signalfd = 0x141, timerfd_create = 0x142, eventfd = 0x143, fallocate = 0x144, timerfd_settime = 0x145, timerfd_gettime = 0x146, signalfd4 = 0x147, eventfd2 = 0x148, epoll_create1 = 0x149, dup3 = 0x14a, pipe2 = 0x14b, inotify_init1 = 0x14c, preadv = 0x14d, pwritev = 0x14e, rt_tgsigqueueinfo = 0x14f, perf_event_open = 0x150, recvmmsg = 0x151, fanotify_init = 0x152, fanotify_mark = 0x153, prlimit64 = 0x154, name_to_handle_at = 0x155, open_by_handle_at = 0x156, clock_adjtime = 0x157, syncfs = 0x158, sendmmsg = 0x159, setns = 0x15a, process_vm_readv = 0x15b, process_vm_writev = 0x15c, kcmp = 0x15d, finit_module = 0x15e, sched_setattr = 0x15f, sched_getattr = 0x160, renameat2 = 0x161, seccomp = 0x162, getrandom = 0x163, memfd_create = 0x164, bpf = 0x165, execveat = 0x166, socket = 0x167, socketpair = 0x168, bind = 0x169, connect = 0x16a, listen = 0x16b, accept4 = 0x16c, getsockopt = 0x16d, setsockopt = 0x16e, getsockname = 0x16f, getpeername = 0x170, sendto = 0x171, sendmsg = 0x172, recvfrom = 0x173, recvmsg = 0x174, shutdown = 0x175, userfaultfd = 0x176, membarrier = 0x177, mlock2 = 0x178, copy_file_range = 0x179, preadv2 = 0x17a, pwritev2 = 0x17b, pkey_mprotect = 0x17c, pkey_alloc = 0x17d, pkey_free = 0x17e, statx = 0x17f, arch_prctl = 0x180, };
src/linux/i386/consts.zig
const std = @import("std"); pub const Relocation = struct { /// Represents the type of the `Relocation` relocation_type: RelocationType, /// Offset of the value to rewrite relative to the relevant section's contents. /// When `offset` is zero, its position is immediately after the id and size of the section. offset: u32, /// The index of the symbol used. /// When the type is `R_WASM_TYPE_INDEX_LEB`, it represents the index of the type. index: u32, /// Addend to add to the address. /// This field is only non-null for `R_WASM_MEMORY_ADDR_*`, `R_WASM_FUNCTION_OFFSET_I32` and `R_WASM_SECTION_OFFSET_I32`. addend: ?u32 = null, /// All possible relocation types currently existing. /// This enum is exhaustive as the spec is WIP and new types /// can be added which means that a generated binary will be invalid, /// so instead we will show an error in such cases. pub const RelocationType = enum(u8) { R_WASM_FUNCTION_INDEX_LEB = 0, R_WASM_TABLE_INDEX_SLEB = 1, R_WASM_TABLE_INDEX_I32 = 2, R_WASM_MEMORY_ADDR_LEB = 3, R_WASM_MEMORY_ADDR_SLEB = 4, R_WASM_MEMORY_ADDR_I32 = 5, R_WASM_TYPE_INDEX_LEB = 6, R_WASM_GLOBAL_INDEX_LEB = 7, R_WASM_FUNCTION_OFFSET_I32 = 8, R_WASM_SECTION_OFFSET_I32 = 9, R_WASM_EVENT_INDEX_LEB = 10, R_WASM_GLOBAL_INDEX_I32 = 13, R_WASM_MEMORY_ADDR_LEB64 = 14, R_WASM_MEMORY_ADDR_SLEB64 = 15, R_WASM_MEMORY_ADDR_I64 = 16, R_WASM_TABLE_INDEX_SLEB64 = 18, R_WASM_TABLE_INDEX_I64 = 19, R_WASM_TABLE_NUMBER_LEB = 20, /// Returns true for relocation types where the `addend` field is present. pub fn addendIsPresent(self: RelocationType) bool { return switch (self) { .R_WASM_MEMORY_ADDR_LEB, .R_WASM_MEMORY_ADDR_SLEB, .R_WASM_MEMORY_ADDR_I32, .R_WASM_MEMORY_ADDR_LEB64, .R_WASM_MEMORY_ADDR_SLEB64, .R_WASM_MEMORY_ADDR_I64, .R_WASM_FUNCTION_OFFSET_I32, .R_WASM_SECTION_OFFSET_I32, => true, else => false, }; } }; /// Verifies the relocation type of a given `Relocation` and returns /// true when the relocation references a function call or address to a function. pub fn isFunction(self: Relocation) bool { return switch (self.relocation_type) { .R_WASM_FUNCTION_INDEX_LEB, .R_WASM_TABLE_INDEX_SLEB, => true, else => false, }; } /// Returns true when the relocation represents a table index relocatable pub fn isTableIndex(self: Relocation) bool { return switch (self.relocation_type) { .R_WASM_TABLE_INDEX_I32, .R_WASM_TABLE_INDEX_I64, .R_WASM_TABLE_INDEX_SLEB, .R_WASM_TABLE_INDEX_SLEB64, => true, else => false, }; } pub fn format(self: Relocation, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void { _ = fmt; _ = options; try writer.print("{s} offset=0x{x:0>6} symbol={d}", .{ @tagName(self.relocation_type), self.offset, self.index, }); } }; /// Unlike the `Import` object defined by the wasm spec, and existing /// in the std.wasm namespace, this construct saves the 'module name' and 'name' /// of the import using offsets into a string table, rather than the slices itself. /// This saves us (potentially) 24 bytes per import on 64bit machines. pub const Import = struct { module_name: u32, name: u32, kind: std.wasm.Import.Kind, }; /// Unlike the `Export` object defined by the wasm spec, and existing /// in the std.wasm namespace, this construct saves the 'name' /// of the export using offsets into a string table, rather than the slice itself. /// This saves us (potentially) 12 bytes per export on 64bit machines. pub const Export = struct { name: u32, index: u32, kind: std.wasm.ExternalKind, }; pub const SubsectionType = enum(u8) { WASM_SEGMENT_INFO = 5, WASM_INIT_FUNCS = 6, WASM_COMDAT_INFO = 7, WASM_SYMBOL_TABLE = 8, }; pub const Segment = struct { /// Segment's name, encoded as UTF-8 bytes. name: []const u8, /// The required alignment of the segment, encoded as a power of 2 alignment: u32, /// Bitfield containing flags for a segment flags: u32, pub fn outputName(self: Segment, merge_segments: bool) []const u8 { if (!merge_segments) return self.name; if (std.mem.startsWith(u8, self.name, ".rodata.")) { return ".rodata"; } else if (std.mem.startsWith(u8, self.name, ".text.")) { return ".text"; } else if (std.mem.startsWith(u8, self.name, ".rodata.")) { return ".rodata"; } else if (std.mem.startsWith(u8, self.name, ".data.")) { return ".data"; } else if (std.mem.startsWith(u8, self.name, ".bss.")) { return ".bss"; } return self.name; } }; pub const InitFunc = struct { /// Priority of the init function priority: u32, /// The symbol index of init function (not the function index). symbol_index: u32, }; pub const Comdat = struct { name: []const u8, /// Must be zero, no flags are currently defined by the tool-convention. flags: u32, symbols: []const ComdatSym, }; pub const ComdatSym = struct { kind: Type, /// Index of the data segment/function/global/event/table within a WASM module. /// The object must not be an import. index: u32, pub const Type = enum(u8) { WASM_COMDAT_DATA = 0, WASM_COMDAT_FUNCTION = 1, WASM_COMDAT_GLOBAL = 2, WASM_COMDAT_EVENT = 3, WASM_COMDAT_TABLE = 4, WASM_COMDAT_SECTION = 5, }; }; pub const Feature = struct { /// Provides information about the usage of the feature. /// - '0x2b' (+): Object uses this feature, and the link fails if feature is not in the allowed set. /// - '0x2d' (-): Object does not use this feature, and the link fails if this feature is in the allowed set. /// - '0x3d' (=): Object uses this feature, and the link fails if this feature is not in the allowed set, /// or if any object does not use this feature. prefix: Prefix, /// Type of the feature, must be unique in the sequence of features. tag: Tag, pub const Tag = enum { atomics, bulk_memory, exception_handling, multivalue, mutable_globals, nontrapping_fptoint, sign_ext, simd128, tail_call, }; pub const Prefix = enum(u8) { used = '+', disallowed = '-', required = '=', }; pub fn toString(self: Feature) []const u8 { return switch (self.tag) { .bulk_memory => "bulk-memory", .exception_handling => "exception-handling", .mutable_globals => "mutable-globals", .nontrapping_fptoint => "nontrapping-fptoint", .sign_ext => "sign-ext", .tail_call => "tail-call", else => @tagName(self), }; } pub fn format(self: Feature, comptime fmt: []const u8, opt: std.fmt.FormatOptions, writer: anytype) !void { _ = opt; _ = fmt; try writer.print("{c} {s}", .{ self.prefix, self.toString() }); } }; pub const known_features = std.ComptimeStringMap(Feature.Tag, .{ .{ "atomics", .atomics }, .{ "bulk-memory", .bulk_memory }, .{ "exception-handling", .exception_handling }, .{ "multivalue", .multivalue }, .{ "mutable-globals", .mutable_globals }, .{ "nontrapping-fptoint", .nontrapping_fptoint }, .{ "sign-ext", .sign_ext }, .{ "simd128", .simd128 }, .{ "tail-call", .tail_call }, });
src/link/Wasm/types.zig
pub const heap = @import("./heap.zig"); pub const vm = @import("./interpreter/vm.zig"); pub const Frame = @import("./interpreter/Frame.zig"); pub const schedule = scheduler.schedule; pub const notify = notification.notify; const std = @import("std"); const notification = @import("./interpreter/notification.zig"); const scheduler = @import("./interpreter/scheduler.zig"); const example_tasks = @import("./interpreter/example_tasks.zig"); const uart = @import("./uart.zig"); const ReadLine = @import("lib/ReadLine.zig"); /// The task that should get the next compute cycle. pub var active_task: *Frame.List.Node = undefined; /// All tasks. pub var tasks = Frame.List{}; /// The last as of yet never used ID var new_id: u32 = 0; /// What we ought to be doing right now pub var state: enum { running, task_switching } = .running; /// This just idles all the time. var root_task = Frame.List.Node.init(.{ .id = 0, .program = &[_]Frame.Instruction{}, .waiting = true, }); const debug = @import("build_options").log_vm; /// Set up the root task and (for now at least) example tasks pub fn init() void { if (comptime debug) uart.print("init interpreter...\n", .{}); tasks.prepend(&root_task); active_task = &root_task; shell.foreground_task = &root_task; if (comptime debug) uart.print(" set up root idle task\n", .{}); createTask(example_tasks.echo[0..]) catch @panic("Kernel OOM"); createTask(example_tasks.echo[0..]) catch @panic("Kernel OOM"); createTask(example_tasks.just_think[0..]) catch @panic("Kernel OOM"); createTask(example_tasks.did_you_know[0..]) catch @panic("Kernel OOM"); } /// Create a task to be executed based on a slice of instructions pub fn createTask(program: []const Frame.Instruction) !void { new_id += 1; errdefer new_id -= 1; var node = try heap.kpagealloc.create(Frame.List.Node); node.* = Frame.List.Node.init(.{ .program = program, .id = new_id, }); tasks.prepend(node); } /// Kill a task and deallocate its resources. pub fn destroyTask(task: *Frame.List.Node) void { task.data.deinit(); tasks.remove(task); heap.kpagealloc.destroy(task); active_task = &root_task; } pub fn statistics(kind: enum { tasks_total }) usize { return switch (kind) { .tasks_total => blk: { var c: usize = 0; var it = tasks.first; while (it) |node| : (it = node.next) { c += 1; } break :blk c; }, }; } /// Hand over control of this hart to the VM. pub fn run() void { while (true) { switch (state) { .running => vm.step(active_task), .task_switching => shell.TaskSwitcher.update(), } } } pub const shell = struct { pub var foreground_task: *Frame.List.Node = undefined; const SGR = uart.ANSIFormat.SGR; pub const TaskSwitcher = struct { pub var line = ReadLine.init(&heap.kpagealloc); var previous_state: @TypeOf(state) = undefined; pub fn activate() void { if (state == .task_switching) return; previous_state = state; state = .task_switching; uart.print("\n{} ", .{SGR.render("Switch Task", SGR.RenderOpts{ .bold = true })}); } pub fn update() void { if (line.get()) |chars| { defer { state = previous_state; line.deinit(); line = ReadLine.init(&heap.kpagealloc); } if (std.fmt.parseInt(u32, chars, 10) catch null) |new_task_id| { var it = tasks.first; while (it) |node| : (it = node.next) { if (node.data.id == new_task_id) { foreground_task = node; state = .running; uart.print("{} is now in foreground.\n", .{new_task_id}); return; } } uart.print("{} is not a task id.\n", .{chars}); } else { uart.print("{} is not a task id.\n", .{chars}); } } } }; };
src/interpreter.zig
const c = @cImport({ @cDefine("_GNU_SOURCE",{}); @cInclude("sys/mman.h"); @cInclude("sys/stat.h"); @cInclude("fcntl.h"); @cInclude("sys/types.h"); @cInclude("unistd.h"); @cInclude("errno.h"); @cInclude("sched.h"); }); const std = @import("std"); pub fn spinUntilChange( spinPtr:*const u64, lastValue:u64) callconv(.Inline) u64 { var newValue = lastValue; while( newValue == lastValue ) { std.atomic.spinLoopHint(); newValue = @atomicLoad(u64, spinPtr, std.builtin.AtomicOrder.Monotonic ); } return newValue; } // pub fn SuspendHelper(comptime T:type ) type { // return struct { // const Self = @This(); // value: T, // suspend_context : ?anyframe = null, // pub fn suspendMe(self:*Self) T { // if(self.suspend_context) |_| { // std.debug.panic("suspend context already exists. re-enternat code. die\n",.{}); // } else { // suspend { // self.suspend_context = @frame(); // this is how you suspend in zig. // } // } // return self.value; // } // pub fn resumeMe(self:*Self, value:T) void { // if(self.suspend_context) |w| { // self.value = value; // const tmp = w; // self.suspend_context = null; // resume tmp; // } else { // std.debug.print("suspend : resume called w/ no frame.",.{}); // } // } // }; // } const SetupError = error { C_Func_Error }; const SetupReturn = struct { clientPtr : *const u64, serverPtr : *u64, }; pub fn doSetup() anyerror!SetupReturn { const allocator = std.heap.c_allocator; var args = std.process.args(); // don't care about my exe name. _ = args.skip(); const tmp = try args.next(allocator).?; const cpuPinNum = try std.fmt.parseInt( u6, tmp, 10 ); // std.log.err("setting cpu num to {}\n",.{cpuPinNum}); var memHandle : c_int = c.shm_open( "/spinnmem", c.O_RDWR, c.S_IRUSR | c.S_IWUSR | c.S_IRGRP | c.S_IWGRP ); if( memHandle < 0 ) { std.log.err("can't open shm location. error code {}",.{std.os.system._errno().*}); return SetupError.C_Func_Error; } if( c.ftruncate(memHandle, 4096 ) < 0 ) return SetupError.C_Func_Error; const memPtr = try std.os.mmap( null, 4096, c.PROT_READ | c.PROT_WRITE, c.MAP_SHARED, memHandle, 0 ); // zig can't parse any of the CPU_ZERO or CPU_SET macors in // sched.h and cpu-set.h. So gotta do it by hand. // I *think* it's just a bit mask. 1 bit for every cpu. // but not 100% sure. var cpuMask : c.cpu_set_t = std.mem.zeroes( c.cpu_set_t); const cpuSetSize = @sizeOf(c.cpu_set_t); cpuMask.__bits[0] = @as(c_ulong,1) << cpuPinNum; if( c.sched_setaffinity(0,cpuSetSize,&cpuMask) < 0 ) { std.log.err("can't set cpu affinity. error code {}",.{std.os.system._errno().*}); return SetupError.C_Func_Error; } return SetupReturn{ .clientPtr = std.mem.bytesAsValue( u64, memPtr[0..8]), .serverPtr = std.mem.bytesAsValue( u64, memPtr[2048..(2048+8)]) }; }
zig/src/common.zig
const CPU = @This(); const pkg = @import("zig80.zig"); const Flags = pkg.Flags; const Interface = pkg.Interface; const InterruptMode = pkg.InterruptMode; /// The extra cycle counts for the main instructions const CYCLE_COUNTS = [256]u8 { 0, 0, 0, 2, 0, 0, 0, 0, 0, 7, 0, 2, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0, 0, 0, 5, 7, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 7, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 0, 0, 7, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 3, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 2, 0, 0, 0, 0, 0, 1, }; /// The extra cycle counts for the extended instructions const ED_CYCLE_COUNTS = [256]u8 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 7, 0, 0, 0, 0, 4, 0, 0, 7, 0, 0, 0, 0, 4, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 5, 5, 0, 0, 0, 0, 2, 5, 5, 5, 0, 0, 0, 0, 2, 5, 5, 5, 0, 0, 0, 0, 2, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; /// The extra cycle counts for the indexed instructions const IZ_CYCLE_COUNTS = [256]u8 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 7, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 2, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 5, 5, 5, 5, 5, 0, 5, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, }; /// A register pair, accessible as a single word or a pair of bytes. const Pair = packed union { w: u16, b: switch (@import("builtin").cpu.arch.endian()) { .Big => packed struct { h: u8, l: u8 }, .Little => packed struct { l: u8, h: u8 }, }, }; /// Create a word from two bytes. inline fn word(h: u8, l: u8) u16 { return (@as(u16, h) << 8) | l; } /// Get the high byte of a word. inline fn hiByte(w: u16) u8 { return @intCast(u8, w >> 8); } /// Get the low byte of a word. inline fn loByte(w: u16) u8 { return @truncate(u8, w); } interface: Interface, af: Pair = .{ .w = 0xffff }, bc: Pair = .{ .w = 0 }, de: Pair = .{ .w = 0 }, hl: Pair = .{ .w = 0 }, pc: u16 = 0, sp: u16 = 0, ix: Pair = .{ .w = 0 }, iy: Pair = .{ .w = 0 }, /// internal "memptr" register wz: u16 = 0, af2: Pair = .{ .w = 0 }, bc2: Pair = .{ .w = 0 }, de2: Pair = .{ .w = 0 }, hl2: Pair = .{ .w = 0 }, i: u8 = 0, r: u8 = 0, im: InterruptMode = .Mode0, iff1: bool = false, iff2: bool = false, int_delay: bool = false, int_read: bool = false, ld_ir: bool = false, halted: bool = false, index_type: enum { HL, IX, IY } = .HL, cycles: u32 = 0, fn readByte(self: *CPU, addr: u16) u8 { self.addCycles(3); return self.interface.read(addr); } inline fn readWord(self: *CPU, addr: u16) u16 { const lo = self.readByte(addr); const hi = self.readByte(addr +% 1); return word(hi, lo); } fn readWordMemPtr(self: *CPU) u16 { self.wz = self.fetchWord() +% 1; return self.readWord(self.wz -% 1); } fn writeByte(self: *CPU, addr: u16, value: u8) void { self.addCycles(3); return self.interface.write(addr, value); } inline fn writeWord(self: *CPU, addr: u16, value: u16) void { self.writeByte(addr, loByte(value)); self.writeByte(addr +% 1, hiByte(value)); } fn writeWordMemPtr(self: *CPU, value: u16) void { self.wz = self.fetchWord() +% 1; self.writeWord(self.wz -% 1, value); } fn in(self: *CPU, port: u16) u8 { self.addCycles(4); return self.interface.in(port); } fn out(self: *CPU, port: u16, value: u8) void { self.addCycles(4); return self.interface.out(port, value); } fn fetchByte(self: *CPU) u8 { if (self.int_read) { return self.interface.irq(); } else { self.pc +%= 1; return self.readByte(self.pc -% 1); } } inline fn fetchOpcode(self: *CPU) u8 { self.addCycles(1); return self.fetchByte(); } inline fn fetchWord(self: *CPU) u16 { const lo = self.fetchByte(); const hi = self.fetchByte(); return word(hi, lo); } fn signedByte(value: u8) u16 { return @bitCast(u16, @as(i16, @bitCast(i8, value))); } inline fn izd(self: *CPU, iz: u16) u16 { self.wz = iz +% signedByte(self.fetchByte()); return self.wz; } inline fn readIZD(self: *CPU, iz: u16) u8 { return self.readByte(self.izd(iz)); } inline fn refresh(self: *CPU) void { self.r = ((self.r +% 1) & 0x7f) | (self.r & 0x80); } inline fn push(self: *CPU, value: u16) void { self.sp -%= 2; return self.writeWord(self.sp, value); } inline fn pop(self: *CPU) u16 { self.sp +%= 2; return self.readWord(self.sp -% 2); } inline fn getCarry(self: *const CPU) bool { return @bitCast(bool, @truncate(u1, self.getF())); } inline fn checkFlag(self: *const CPU, flag: u8) bool { return self.getF() & flag != 0; } inline fn andFlags(self: *CPU, flags: u8) void { self.setF(self.getF() & flags); } inline fn orFlags(self: *CPU, flags: u8) void { self.setF(self.getF() | flags); } inline fn flipFlags(self: *CPU, flags: u8) void { self.setF(self.getF() ^ flags); } // register getters pub inline fn getA(self: *const CPU) u8 { return self.af.b.h; } pub inline fn getF(self: *const CPU) u8 { return self.af.b.l; } pub inline fn getB(self: *const CPU) u8 { return self.bc.b.h; } pub inline fn getC(self: *const CPU) u8 { return self.bc.b.l; } pub inline fn getD(self: *const CPU) u8 { return self.de.b.h; } pub inline fn getE(self: *const CPU) u8 { return self.de.b.l; } pub inline fn getH(self: *const CPU) u8 { return self.hl.b.h; } pub inline fn getL(self: *const CPU) u8 { return self.hl.b.l; } // register setters pub inline fn setA(self: *CPU, value: u8) void { self.af.b.h = value; } pub inline fn setF(self: *CPU, value: u8) void { self.af.b.l = value; } pub inline fn setB(self: *CPU, value: u8) void { self.bc.b.h = value; } pub inline fn setC(self: *CPU, value: u8) void { self.bc.b.l = value; } pub inline fn setD(self: *CPU, value: u8) void { self.de.b.h = value; } pub inline fn setE(self: *CPU, value: u8) void { self.de.b.l = value; } pub inline fn setH(self: *CPU, value: u8) void { self.hl.b.h = value; } pub inline fn setL(self: *CPU, value: u8) void { self.hl.b.l = value; } // register pair getters pub inline fn getAF(self: *const CPU) u16 { return self.af.w; } pub inline fn getBC(self: *const CPU) u16 { return self.bc.w; } pub inline fn getDE(self: *const CPU) u16 { return self.de.w; } pub inline fn getHL(self: *const CPU) u16 { return self.hl.w; } // register pair setters pub inline fn setAF(self: *CPU, value: u16) void { self.af.w = value; } pub inline fn setBC(self: *CPU, value: u16) void { self.bc.w = value; } pub inline fn setDE(self: *CPU, value: u16) void { self.de.w = value; } pub inline fn setHL(self: *CPU, value: u16) void { self.hl.w = value; } // register pair increment pub inline fn incAF(self: *CPU) void { self.af.w +%= 1; } pub inline fn incBC(self: *CPU) void { self.bc.w +%= 1; } pub inline fn incDE(self: *CPU) void { self.de.w +%= 1; } pub inline fn incHL(self: *CPU) void { self.hl.w +%= 1; } // regiser pair decrement pub inline fn decAF(self: *CPU) void { self.af.w -%= 1; } pub inline fn decBC(self: *CPU) void { self.bc.w -%= 1; } pub inline fn decDE(self: *CPU) void { self.de.w -%= 1; } pub inline fn decHL(self: *CPU) void { self.hl.w -%= 1; } inline fn addCycles(self: *CPU, amount: u32) void { self.cycles +%= amount; } fn readAWithMemPtr(self: *CPU, addr: u16) void { self.setA(self.readByte(addr)); self.wz = addr +% 1; } fn writeAWithMemPtr(self: *CPU, addr: u16) void { self.writeByte(addr, self.getA()); self.wz = word(self.getA(), loByte(addr) +% 1); } inline fn readPairWithMemPtr(self: *CPU) u16 { self.wz = self.fetchWord() +% 1; return self.readWord(self.wz -% 1); } inline fn writePairWithMemPtr(self: *CPU, pair: u16) void { self.wz = self.fetchWord() +% 1; return self.writeWord(self.wz -% 1, pair); } fn readHL(self: *CPU) u8 { return self.readByte(self.getHL()); } fn writeHL(self: *CPU, value: u8) void { self.writeByte(self.getHL(), value); } fn addBytes(self: *CPU, v1: u8, v2: u8, carry: bool) u8 { const long = @as(u16, v1) + v2 + @boolToInt(carry); const result = loByte(long); const carry_flag = hiByte(long); const carry_mask = v1 ^ v2 ^ result; self.setF(0); self.orFlags(result & (Flags.S | Flags.X | Flags.Y)); // sign and undoc if (result == 0) self.orFlags(Flags.Z); // zero self.orFlags(carry_mask & Flags.H); // half-carry self.orFlags(((carry_mask >> 7) ^ carry_flag) << 2); // overflow self.orFlags(carry_flag); // carry return result; } fn subBytes(self: *CPU, v1: u8, v2: u8, carry: bool) u8 { const result = self.addBytes(v1, ~v2, !carry); self.flipFlags(Flags.C | Flags.H | Flags.N); return result; } fn addWords(self: *CPU, v1: u16, v2: u16, carry: bool) u16 { const lo = self.addBytes(loByte(v1), loByte(v2), carry); const hi = self.addBytes(hiByte(v1), hiByte(v2), self.getCarry()); const result = word(hi, lo); self.andFlags(~Flags.Z); if (result == 0) self.orFlags(Flags.Z); self.wz = v1 +% 1; return result; } fn subWords(self: *CPU, v1: u16, v2: u16, carry: bool) u16 { const lo = self.subBytes(loByte(v1), loByte(v2), carry); const hi = self.subBytes(hiByte(v1), hiByte(v2), self.getCarry()); const result = word(hi, lo); self.andFlags(~Flags.Z); if (result == 0) self.orFlags(Flags.Z); self.wz = v1 +% 1; return result; } fn addA(self: *CPU, value: u8) void { self.setA(self.addBytes(self.getA(), value, false)); } fn adcA(self: *CPU, value: u8) void { self.setA(self.addBytes(self.getA(), value, self.getCarry())); } fn subA(self: *CPU, value: u8) void { self.setA(self.subBytes(self.getA(), value, false)); } fn sbcA(self: *CPU, value: u8) void { self.setA(self.subBytes(self.getA(), value, self.getCarry())); } fn addHL(self: *CPU, value: u16) void { const unaffected_flags = self.getF() & (Flags.S | Flags.Z | Flags.PV); self.setHL(self.addWords(self.getHL(), value, false)); self.andFlags(~(Flags.S | Flags.Z | Flags.PV)); self.orFlags(unaffected_flags); } fn adcHL(self: *CPU, value: u16) void { self.setHL(self.addWords(self.getHL(), value, self.getCarry())); } fn sbcHL(self: *CPU, value: u16) void { self.setHL(self.subWords(self.getHL(), value, self.getCarry())); } fn addIZ(self: *CPU, iz: *Pair, value: u16) void { const unaffected_flags = self.getF() & (Flags.S | Flags.Z | Flags.PV); iz.w = self.addWords(iz.w, value, false); self.andFlags(~(Flags.S | Flags.Z | Flags.PV)); self.orFlags(unaffected_flags); } fn parityCheck(value: u8) bool { var result: u1 = 1; var i: u8 = 0; var v = value; while (i < 8) : (i += 1) { result ^= @truncate(u1, v); v >>= 1; } return @bitCast(bool, result); } fn bitwiseFlags(self: *CPU, value: u8) void { // sign and undoc flags self.orFlags(value & (Flags.S | Flags.X | Flags.Y)); // zero flag if (value == 0) self.orFlags(Flags.Z); // parity flag if (parityCheck(value)) self.orFlags(Flags.PV); } fn andA(self: *CPU, value: u8) void { self.setA(self.getA() & value); self.setF(Flags.H); self.bitwiseFlags(self.getA()); } fn orA(self: *CPU, value: u8) void { self.setA(self.getA() | value); self.setF(0); self.bitwiseFlags(self.getA()); } fn xor(self: *CPU, value: u8) void { self.setA(self.getA() ^ value); self.setF(0); self.bitwiseFlags(self.getA()); } fn cp(self: *CPU, value: u8) void { _ = self.subBytes(self.getA(), value, false); // xy flags take from operand instead of result self.andFlags(~(Flags.X | Flags.Y)); self.orFlags(value & (Flags.X | Flags.Y)); } fn inc(self: *CPU, value: u8) u8 { const carry = self.getF() & Flags.C; const result = self.addBytes(value, 1, false); // carry is not affected self.andFlags(~Flags.C); self.orFlags(carry); return result; } fn incMem(self: *CPU, addr: u16) void { self.writeByte(addr, self.inc(self.readByte(addr))); } fn dec(self: *CPU, value: u8) u8 { const carry = self.getF() & Flags.C; const result = self.subBytes(value, 1, false); // carry is not affected self.andFlags(~Flags.C); self.orFlags(carry); return result; } fn decMem(self: *CPU, addr: u16) void { self.writeByte(addr, self.dec(self.readByte(addr))); } fn daa(self: *CPU) void { var diff: u8 = 0; if (self.checkFlag(Flags.H) or self.getA() & 0x0f > 0x09) { diff += 0x06; } if (self.checkFlag(Flags.C) or self.getA() > 0x99) { self.orFlags(Flags.C); diff += 0x60; } if (self.checkFlag(Flags.N)) { if (self.getA() & 0x0f > 0x05) self.andFlags(~Flags.H); self.setA(self.getA() -% diff); } else { if (self.getA() & 0x0f > 0x09) { self.orFlags(Flags.H); } else { self.andFlags(~Flags.H); } self.setA(self.getA() +% diff); } self.andFlags(~(Flags.PV | Flags.S | Flags.X | Flags.Y | Flags.Z)); self.bitwiseFlags(self.getA()); } fn cpl(self: *CPU) void { self.setA(~self.getA()); self.andFlags(~(Flags.X | Flags.Y)); self.orFlags(Flags.H | Flags.N | (self.getA() & (Flags.X | Flags.Y))); } fn neg(self: *CPU) void { self.setA(self.subBytes(0, self.getA(), false)); } fn ccf(self: *CPU) void { self.andFlags(~(Flags.H | Flags.N | Flags.X | Flags.Y)); if (self.checkFlag(Flags.C)) self.orFlags(Flags.H); self.flipFlags(Flags.C); self.orFlags(self.getA() & (Flags.X | Flags.Y)); } fn scf(self: *CPU) void { self.andFlags(~(Flags.H | Flags.N | Flags.X | Flags.Y)); self.orFlags(Flags.C | (self.getA() & (Flags.X | Flags.Y))); } fn rlca(self: *CPU) void { self.andFlags(Flags.S | Flags.Z | Flags.PV | Flags.C); self.rlc(&self.af.b.h); self.orFlags(self.getA() & (Flags.X | Flags.Y)); } fn rla(self: *CPU) void { self.andFlags(Flags.S | Flags.Z | Flags.PV | Flags.C); self.rl(&self.af.b.h); self.orFlags(self.getA() & (Flags.X | Flags.Y)); } fn rrca(self: *CPU) void { self.andFlags(Flags.S | Flags.Z | Flags.PV | Flags.C); self.rrc(&self.af.b.h); self.orFlags(self.getA() & (Flags.X | Flags.Y)); } fn rra(self: *CPU) void { self.andFlags(Flags.S | Flags.Z | Flags.PV | Flags.C); self.rr(&self.af.b.h); self.orFlags(self.getA() & (Flags.X | Flags.Y)); } fn rlc(self: *CPU, reg: *u8) void { reg.* = (reg.* << 1) | (reg.* >> 7); self.andFlags(~Flags.C); self.orFlags(reg.* & Flags.C); } fn rrc(self: *CPU, reg: *u8) void { self.andFlags(~Flags.C); self.orFlags(reg.* & Flags.C); reg.* = (reg.* >> 1) | (reg.* << 7); } fn rl(self: *CPU, reg: *u8) void { const new_carry = reg.* >> 7; reg.* = (reg.* << 1) | (self.getF() & Flags.C); self.andFlags(~Flags.C); self.orFlags(new_carry); } fn rr(self: *CPU, reg: *u8) void { const new_carry = reg.* & Flags.C; reg.* = (reg.* >> 1) | (self.getF() << 7); self.andFlags(~Flags.C); self.orFlags(new_carry); } fn sla(self: *CPU, reg: *u8) void { self.setF(reg.* >> 7); reg.* <<= 1; } fn sra(self: *CPU, reg: *u8) void { self.setF(reg.* & Flags.C); reg.* = (reg.* >> 1) | (reg.* & 0x80); } fn sll(self: *CPU, reg: *u8) void { self.setF(reg.* >> 7); reg.* = (reg.* << 1) | 1; } fn srl(self: *CPU, reg: *u8) void { self.setF(reg.* & Flags.C); reg.* >>= 1; } fn jump(self: *CPU, addr: u16) void { self.pc = addr; self.wz = addr; } inline fn jumpIf(self: *CPU, condition: bool) void { self.wz = self.fetchWord(); if (condition) self.pc = self.wz; } fn relJump(self: *CPU, relative: u8) void { self.pc +%= signedByte(relative); self.wz = self.pc; } inline fn relJumpIf(self: *CPU, condition: bool) void { const dest = self.fetchByte(); if (condition) { self.relJump(dest); self.addCycles(5); } } fn djnz(self: *CPU) void { self.setB(self.getB() -% 1); self.relJumpIf(self.getB() != 0); } fn call(self: *CPU, addr: u16) void { self.push(self.pc); self.pc = addr; self.wz = addr; } inline fn callIf(self: *CPU, condition: bool) void { self.wz = self.fetchWord(); if (condition) { self.push(self.pc); self.pc = self.wz; self.addCycles(1); } } fn ret(self: *CPU) void { self.pc = self.pop(); self.wz = self.pc; } inline fn retIf(self: *CPU, condition: bool) void { if (condition) { self.ret(); } } fn inFromC(self: *CPU) u8 { const value = self.in(self.getBC()); self.andFlags(Flags.C); self.bitwiseFlags(value); return value; } fn outToC(self: *CPU, value: u8) void { self.out(self.getBC(), value); } fn di(self: *CPU) void { self.iff1 = false; self.iff2 = false; } fn ei(self: *CPU) void { self.iff1 = true; self.iff2 = true; self.int_delay = true; } inline fn swap(p1: *Pair, p2: *Pair) void { const temp = p1.*; p1.* = p2.*; p2.* = temp; } fn exx(self: *CPU) void { swap(&self.bc, &self.bc2); swap(&self.de, &self.de2); swap(&self.hl, &self.hl2); } fn exSP(self: *CPU, p: *Pair) void { self.wz = self.readWord(self.sp); self.writeWord(self.sp, p.w); p.w = self.wz; } fn transferFlags(self: *CPU, value: u8) void { self.orFlags((value & Flags.X) | ((value << 4) & Flags.Y)); if (self.getBC() != 0) self.orFlags(Flags.PV); } fn loadBlockByte(self: *CPU) void { const value = self.readHL(); self.writeByte(self.getDE(), value); self.decBC(); const sum = value +% self.getA(); self.andFlags(Flags.S | Flags.Z | Flags.C); self.transferFlags(sum); } fn repeatBlockTransfer(self: *CPU) void { if (self.getBC() != 0) { self.pc -%= 2; self.addCycles(5); self.wz = self.pc +% 1; } } fn ldi(self: *CPU) void { self.loadBlockByte(); self.incDE(); self.incHL(); } fn ldir(self: *CPU) void { self.ldi(); self.repeatBlockTransfer(); } fn ldd(self: *CPU) void { self.loadBlockByte(); self.decDE(); self.decHL(); } fn lddr(self: *CPU) void { self.ldd(); self.repeatBlockTransfer(); } fn compareBlockByte(self: *CPU) void { const carry = self.getF() & Flags.C; const result = self.subBytes(self.getA(), self.readHL(), false); self.decBC(); self.andFlags(~(Flags.X | Flags.Y | Flags.PV | Flags.C)); self.transferFlags(result -% @boolToInt(self.checkFlag(Flags.H))); self.orFlags(carry); } fn repeatBlockCompare(self: *CPU) void { if (self.getBC() != 0 and !self.checkFlag(Flags.Z)) { self.pc -%= 2; self.addCycles(5); self.wz = self.pc +% 1; } else { self.wz +%= 1; } } fn cpi(self: *CPU) void { self.compareBlockByte(); self.incHL(); self.wz +%= 1; } fn cpir(self: *CPU) void { self.cpi(); self.repeatBlockCompare(); } fn cpd(self: *CPU) void { self.compareBlockByte(); self.decHL(); self.wz -%= 1; } fn cpdr(self: *CPU) void { self.cpd(); self.repeatBlockCompare(); } fn ioBlockByte(self: *CPU, value: u8, reg: u8) void { self.setB(self.getB() -% 1); self.setF(self.getB() & (Flags.S | Flags.X | Flags.Y)); if (self.getB() == 0) self.orFlags(Flags.Z); if (value & 0x80 != 0) self.orFlags(Flags.N); const k = @as(u16, value) + reg; if (k > 255) self.orFlags(Flags.C | Flags.H); if (parityCheck(@truncate(u3, k) ^ self.getB())) { self.orFlags(Flags.PV); } } fn inBlockByte(self: *CPU) u8 { const value = self.in(word(self.getB() -% 1, self.getC())); self.writeHL(value); return value; } fn ini(self: *CPU) void { const value = self.inBlockByte(); self.incHL(); self.wz = self.getBC() +% 1; self.ioBlockByte(value, self.getC() +% 1); } fn inir(self: *CPU) void { self.ini(); self.repeatBlockTransfer(); } fn ind(self: *CPU) void { const value = self.inBlockByte(); self.decHL(); self.wz = self.getBC() -% 1; self.ioBlockByte(value, self.getC() -% 1); } fn indr(self: *CPU) void { self.ind(); self.repeatBlockTransfer(); } fn outBlockByte(self: *CPU) u8 { const value = self.readHL(); self.outToC(value); return value; } fn outi(self: *CPU) void { const value = self.outBlockByte(); self.incHL(); self.ioBlockByte(value, self.getL()); self.wz = self.getBC() +% 1; } fn otir(self: *CPU) void { self.outi(); self.repeatBlockTransfer(); } fn outd(self: *CPU) void { const value = self.outBlockByte(); self.decHL(); self.ioBlockByte(value, self.getL()); self.wz = self.getBC() -% 1; } fn otdr(self: *CPU) void { self.outd(); self.repeatBlockTransfer(); } fn rld(self: *CPU) void { const value = self.readHL(); self.writeHL((value << 4) | (self.getA() & 0x0f)); self.setA((self.getA() & 0xf0) | (value >> 4)); self.andFlags(Flags.C); self.bitwiseFlags(self.getA()); self.wz = self.getHL() +% 1; } fn rrd(self: *CPU) void { const value = self.readHL(); self.writeHL((self.getA() << 4) | (value >> 4)); self.setA((self.getA() & 0xf0) | (value & 0x0f)); self.andFlags(Flags.C); self.bitwiseFlags(self.getA()); self.wz = self.getHL() +% 1; } fn reti(self: *CPU) void { self.retn(); self.interface.reti(); } fn retn(self: *CPU) void { self.iff1 = self.iff2; self.ret(); } fn inA(self: *CPU, port: u8) void { self.wz = (self.getAF() & 0xff00) +% port +% 1; self.setA(self.in(word(self.getA(), port))); } fn inAFromC(self: *CPU) void { self.setA(self.inFromC()); self.wz = self.getBC() +% 1; } fn outA(self: *CPU, port: u8) void { self.wz = word(self.getA(), port +% 1); self.out(word(self.getA(), port), self.getA()); } fn outAToC(self: *CPU) void { self.outToC(self.getA()); self.wz = self.getBC() +% 1; } fn setAToIR(self: *CPU, value: u8) void { self.setA(value); self.andFlags(Flags.C); if (self.getA() == 0) self.orFlags(Flags.Z); if (self.iff2) self.orFlags(Flags.PV); self.orFlags(self.getA() & (Flags.S | Flags.X | Flags.Y)); self.ld_ir = true; } inline fn irBug(self: *CPU) void { if (self.ld_ir) self.andFlags(~Flags.PV); } inline fn unhalt(self: *CPU) void { self.halted = false; } /// Step the processor. pub fn step(self: *CPU) void { self.ld_ir = false; switch (self.index_type) { .HL => if (self.halted) { self.addCycles(4); self.main(0); } else { self.main(self.fetchOpcode()); }, .IX => { self.index_type = .HL; self.indexed(&self.ix); }, .IY => { self.index_type = .HL; self.indexed(&self.iy); }, } if (self.index_type == .HL) { // instruction is over, stop reading instruction bytes from data bus if we are for im 0 self.int_read = false; } else { // cannot execute an interrupt in the middle of an iz-prefixed instruction self.int_delay = true; } } // main opcodes (non-prefixed) fn main(self: *CPU, opcode: u8) void { self.refresh(); self.addCycles(CYCLE_COUNTS[opcode]); // we can take interrupts after this execution self.int_delay = false; // perform opcode operation switch (opcode) { // 8-bit load group 0x7f => self.setA(self.getA()), // ld a,a 0x47 => self.setB(self.getA()), // ld b,a 0x4f => self.setC(self.getA()), // ld c,a 0x57 => self.setD(self.getA()), // ld d,a 0x5f => self.setE(self.getA()), // ld e,a 0x67 => self.setH(self.getA()), // ld h,a 0x6f => self.setL(self.getA()), // ld l,a 0x78 => self.setA(self.getB()), // ld a,b 0x40 => self.setB(self.getB()), // ld b,b 0x48 => self.setC(self.getB()), // ld c,b 0x50 => self.setD(self.getB()), // ld d,b 0x58 => self.setE(self.getB()), // ld e,b 0x60 => self.setH(self.getB()), // ld h,b 0x68 => self.setL(self.getB()), // ld l,b 0x79 => self.setA(self.getC()), // ld a,c 0x41 => self.setB(self.getC()), // ld b,c 0x49 => self.setC(self.getC()), // ld c,c 0x51 => self.setD(self.getC()), // ld d,c 0x59 => self.setE(self.getC()), // ld e,c 0x61 => self.setH(self.getC()), // ld h,c 0x69 => self.setL(self.getC()), // ld l,c 0x7a => self.setA(self.getD()), // ld a,d 0x42 => self.setB(self.getD()), // ld b,d 0x4a => self.setC(self.getD()), // ld c,d 0x52 => self.setD(self.getD()), // ld d,d 0x5a => self.setE(self.getD()), // ld e,d 0x62 => self.setH(self.getD()), // ld h,d 0x6a => self.setL(self.getD()), // ld l,d 0x7b => self.setA(self.getE()), // ld a,e 0x43 => self.setB(self.getE()), // ld b,e 0x4b => self.setC(self.getE()), // ld c,e 0x53 => self.setD(self.getE()), // ld d,e 0x5b => self.setE(self.getE()), // ld e,e 0x63 => self.setH(self.getE()), // ld h,e 0x6b => self.setL(self.getE()), // ld l,e 0x7c => self.setA(self.getH()), // ld a,h 0x44 => self.setB(self.getH()), // ld b,h 0x4c => self.setC(self.getH()), // ld c,h 0x54 => self.setD(self.getH()), // ld d,h 0x5c => self.setE(self.getH()), // ld e,h 0x64 => self.setH(self.getH()), // ld h,h 0x6c => self.setL(self.getH()), // ld l,h 0x7d => self.setA(self.getL()), // ld a,l 0x45 => self.setB(self.getL()), // ld b,l 0x4d => self.setC(self.getL()), // ld c,l 0x55 => self.setD(self.getL()), // ld d,l 0x5d => self.setE(self.getL()), // ld e,l 0x65 => self.setH(self.getL()), // ld h,l 0x6d => self.setL(self.getL()), // ld l,l 0x3e => self.setA(self.fetchByte()), // ld a,* 0x06 => self.setB(self.fetchByte()), // ld b,* 0x0e => self.setC(self.fetchByte()), // ld c,* 0x16 => self.setD(self.fetchByte()), // ld d,* 0x1e => self.setE(self.fetchByte()), // ld e,* 0x26 => self.setH(self.fetchByte()), // ld h,* 0x2e => self.setL(self.fetchByte()), // ld l,* 0x7e => self.setA(self.readHL()), // ld a,(hl) 0x46 => self.setB(self.readHL()), // ld b,(hl) 0x4e => self.setC(self.readHL()), // ld c,(hl) 0x56 => self.setD(self.readHL()), // ld d,(hl) 0x5e => self.setE(self.readHL()), // ld e,(hl) 0x66 => self.setH(self.readHL()), // ld h,(hl) 0x6e => self.setL(self.readHL()), // ld l,(hl) 0x77 => self.writeHL(self.getA()), // ld (hl),a 0x70 => self.writeHL(self.getB()), // ld (hl),b 0x71 => self.writeHL(self.getC()), // ld (hl),c 0x72 => self.writeHL(self.getD()), // ld (hl),d 0x73 => self.writeHL(self.getE()), // ld (hl),e 0x74 => self.writeHL(self.getH()), // ld (hl),h 0x75 => self.writeHL(self.getL()), // ld (hl),l 0x36 => self.writeHL(self.fetchByte()), // ld (hl),* 0x0a => self.readAWithMemPtr(self.getBC()), // ld a,(bc) 0x1a => self.readAWithMemPtr(self.getDE()), // ld a,(de) 0x3a => self.readAWithMemPtr(self.fetchWord()), // ld a,(**) 0x02 => self.writeAWithMemPtr(self.getBC()), // ld (bc),a 0x12 => self.writeAWithMemPtr(self.getDE()), // ld (de),a 0x32 => self.writeAWithMemPtr(self.fetchWord()), // ld (**),a // 16-bit load group 0x01 => self.setBC(self.fetchWord()), // ld bc,** 0x11 => self.setDE(self.fetchWord()), // ld de,** 0x21 => self.setHL(self.fetchWord()), // ld hl,** 0x31 => self.sp = self.fetchWord(), // ld sp,** 0x2a => self.setHL(self.readPairWithMemPtr()), // ld hl,(**) 0x22 => self.writePairWithMemPtr(self.getHL()), // ld (**),hl 0xf9 => self.sp = self.getHL(), // ld sp,hl 0xf5 => self.push(self.getAF()), // push af 0xc5 => self.push(self.getBC()), // push bc 0xd5 => self.push(self.getDE()), // push de 0xe5 => self.push(self.getHL()), // push hl 0xf1 => self.setAF(self.pop()), // pop af 0xc1 => self.setBC(self.pop()), // pop bc 0xd1 => self.setDE(self.pop()), // pop de 0xe1 => self.setHL(self.pop()), // pop hl // exchange, block transfer, and search group 0xeb => swap(&self.de, &self.hl), // ex de,hl 0x08 => swap(&self.af, &self.af2), // ex af,af' 0xd9 => self.exx(), // exx 0xe3 => self.exSP(&self.hl), // ex (sp),hl // 8-bit arithmetic group 0x87 => self.addA(self.getA()), // add a,a 0x80 => self.addA(self.getB()), // add a,b 0x81 => self.addA(self.getC()), // add a,c 0x82 => self.addA(self.getD()), // add a,d 0x83 => self.addA(self.getE()), // add a,e 0x84 => self.addA(self.getH()), // add a,h 0x85 => self.addA(self.getL()), // add a,l 0xc6 => self.addA(self.fetchByte()), // add a,* 0x86 => self.addA(self.readHL()), // add a,(hl) 0x8f => self.adcA(self.getA()), // adc a,a 0x88 => self.adcA(self.getB()), // adc a,b 0x89 => self.adcA(self.getC()), // adc a,c 0x8a => self.adcA(self.getD()), // adc a,d 0x8b => self.adcA(self.getE()), // adc a,e 0x8c => self.adcA(self.getH()), // adc a,h 0x8d => self.adcA(self.getL()), // adc a,l 0xce => self.adcA(self.fetchByte()), // adc a,* 0x8e => self.adcA(self.readHL()), // adc a,(hl) 0x97 => self.subA(self.getA()), // sub a 0x90 => self.subA(self.getB()), // sub b 0x91 => self.subA(self.getC()), // sub c 0x92 => self.subA(self.getD()), // sub d 0x93 => self.subA(self.getE()), // sub e 0x94 => self.subA(self.getH()), // sub h 0x95 => self.subA(self.getL()), // sub l 0xd6 => self.subA(self.fetchByte()), // sub * 0x96 => self.subA(self.readHL()), // sub (hl) 0x9f => self.sbcA(self.getA()), // sbc a,a 0x98 => self.sbcA(self.getB()), // sbc a,b 0x99 => self.sbcA(self.getC()), // sbc a,c 0x9a => self.sbcA(self.getD()), // sbc a,d 0x9b => self.sbcA(self.getE()), // sbc a,e 0x9c => self.sbcA(self.getH()), // sbc a,h 0x9d => self.sbcA(self.getL()), // sbc a,l 0xde => self.sbcA(self.fetchByte()), // sbc a,* 0x9e => self.sbcA(self.readHL()), // sbc a,(hl) 0xa7 => self.andA(self.getA()), // and a 0xa0 => self.andA(self.getB()), // and b 0xa1 => self.andA(self.getC()), // and c 0xa2 => self.andA(self.getD()), // and d 0xa3 => self.andA(self.getE()), // and e 0xa4 => self.andA(self.getH()), // and h 0xa5 => self.andA(self.getL()), // and l 0xe6 => self.andA(self.fetchByte()), // and * 0xa6 => self.andA(self.readHL()), // and (hl) 0xb7 => self.orA(self.getA()), // or a 0xb0 => self.orA(self.getB()), // or b 0xb1 => self.orA(self.getC()), // or c 0xb2 => self.orA(self.getD()), // or d 0xb3 => self.orA(self.getE()), // or e 0xb4 => self.orA(self.getH()), // or h 0xb5 => self.orA(self.getL()), // or l 0xf6 => self.orA(self.fetchByte()), // or * 0xb6 => self.orA(self.readHL()), // or (hl) 0xaf => self.xor(self.getA()), // xor a 0xa8 => self.xor(self.getB()), // xor b 0xa9 => self.xor(self.getC()), // xor c 0xaa => self.xor(self.getD()), // xor d 0xab => self.xor(self.getE()), // xor e 0xac => self.xor(self.getH()), // xor h 0xad => self.xor(self.getL()), // xor l 0xee => self.xor(self.fetchByte()), // xor * 0xae => self.xor(self.readHL()), // xor (hl) 0xbf => self.cp(self.getA()), // cp a 0xb8 => self.cp(self.getB()), // cp b 0xb9 => self.cp(self.getC()), // cp c 0xba => self.cp(self.getD()), // cp d 0xbb => self.cp(self.getE()), // cp e 0xbc => self.cp(self.getH()), // cp h 0xbd => self.cp(self.getL()), // cp l 0xfe => self.cp(self.fetchByte()), // cp * 0xbe => self.cp(self.readHL()), // cp (hl) 0x3c => self.setA(self.inc(self.getA())), // inc a 0x04 => self.setB(self.inc(self.getB())), // inc b 0x0c => self.setC(self.inc(self.getC())), // inc c 0x14 => self.setD(self.inc(self.getD())), // inc d 0x1c => self.setE(self.inc(self.getE())), // inc e 0x24 => self.setH(self.inc(self.getH())), // inc h 0x2c => self.setL(self.inc(self.getL())), // inc l 0x34 => self.incMem(self.getHL()), // inc (hl) 0x3d => self.setA(self.dec(self.getA())), // dec a 0x05 => self.setB(self.dec(self.getB())), // dec b 0x0d => self.setC(self.dec(self.getC())), // dec c 0x15 => self.setD(self.dec(self.getD())), // dec d 0x1d => self.setE(self.dec(self.getE())), // dec e 0x25 => self.setH(self.dec(self.getH())), // dec h 0x2d => self.setL(self.dec(self.getL())), // dec l 0x35 => self.decMem(self.getHL()), // dec (hl) // general-purpose arithmetic and cpu control groups 0x27 => self.daa(), // daa 0x2f => self.cpl(), // cpl 0x3f => self.ccf(), // ccf 0x37 => self.scf(), // scf 0x00 => {}, // nop 0x76 => self.halted = true, // halt 0xf3 => self.di(), // di 0xfb => self.ei(), // ei // 16-bit arithmetic group 0x09 => self.addHL(self.getBC()), // add hl,bc 0x19 => self.addHL(self.getDE()), // add hl,de 0x29 => self.addHL(self.getHL()), // add hl,hl 0x39 => self.addHL(self.sp), // add hl,sp 0x03 => self.incBC(), // inc bc 0x13 => self.incDE(), // inc de 0x23 => self.incHL(), // inc hl 0x33 => self.sp +%= 1, // inc sp 0x0b => self.decBC(), // dec bc 0x1b => self.decDE(), // dec de 0x2b => self.decHL(), // dec hl 0x3b => self.sp -%= 1, // dec sp // rotate and shift group 0x07 => self.rlca(), // rlca 0x17 => self.rla(), // rla 0x0f => self.rrca(), // rrca 0x1f => self.rra(), // rra // jump group 0xc3 => self.jump(self.fetchWord()), // jp ** 0xc2 => self.jumpIf(!self.checkFlag(Flags.Z)), // jp nz,** 0xca => self.jumpIf(self.checkFlag(Flags.Z)), // jp z,** 0xd2 => self.jumpIf(!self.checkFlag(Flags.C)), // jp nc,** 0xda => self.jumpIf(self.checkFlag(Flags.C)), // jp c,** 0xe2 => self.jumpIf(!self.checkFlag(Flags.PV)), // jp po,** 0xea => self.jumpIf(self.checkFlag(Flags.PV)), // jp pe,** 0xf2 => self.jumpIf(!self.checkFlag(Flags.S)), // jp p,** 0xfa => self.jumpIf(self.checkFlag(Flags.S)), // jp m,** 0x18 => self.relJump(self.fetchByte()), // jr 0x20 => self.relJumpIf(!self.checkFlag(Flags.Z)), // jr nz,* 0x28 => self.relJumpIf(self.checkFlag(Flags.Z)), // jr z,* 0x30 => self.relJumpIf(!self.checkFlag(Flags.C)), // jr nc,* 0x38 => self.relJumpIf(self.checkFlag(Flags.C)), // jr c,* 0xe9 => self.pc = self.getHL(), // jp (hl) 0x10 => self.djnz(), // djnz e // call and return group 0xcd => self.call(self.fetchWord()), // call ** 0xc4 => self.callIf(!self.checkFlag(Flags.Z)), // call nz,** 0xcc => self.callIf(self.checkFlag(Flags.Z)), // call z,** 0xd4 => self.callIf(!self.checkFlag(Flags.C)), // call nc,** 0xdc => self.callIf(self.checkFlag(Flags.C)), // call c,** 0xe4 => self.callIf(!self.checkFlag(Flags.PV)), // call po,** 0xec => self.callIf(self.checkFlag(Flags.PV)), // call pe,** 0xf4 => self.callIf(!self.checkFlag(Flags.S)), // call p,** 0xfc => self.callIf(self.checkFlag(Flags.S)), // call m,** 0xc9 => self.ret(), // ret 0xc0 => self.retIf(!self.checkFlag(Flags.Z)), // ret nz 0xc8 => self.retIf(self.checkFlag(Flags.Z)), // ret z 0xd0 => self.retIf(!self.checkFlag(Flags.C)), // ret nc 0xd8 => self.retIf(self.checkFlag(Flags.C)), // ret c 0xe0 => self.retIf(!self.checkFlag(Flags.PV)), // ret po 0xe8 => self.retIf(self.checkFlag(Flags.PV)), // ret pe 0xf0 => self.retIf(!self.checkFlag(Flags.S)), // ret p 0xf8 => self.retIf(self.checkFlag(Flags.S)), // ret m 0xc7 => self.call(0x00), // rst 00h 0xcf => self.call(0x08), // rst 08h 0xd7 => self.call(0x10), // rst 10h 0xdf => self.call(0x18), // rst 18h 0xe7 => self.call(0x20), // rst 20h 0xef => self.call(0x28), // rst 28h 0xf7 => self.call(0x30), // rst 30h 0xff => self.call(0x38), // rst 38h // input and output group 0xdb => self.inA(self.fetchByte()), // in a,(*) 0xd3 => self.outA(self.fetchByte()), // out (*),a // bit instructions 0xcb => self.bits(self.getHL(), false), // ix instructions 0xdd => self.index_type = .IX, // extended instructions 0xed => self.extended(), // iy instructions 0xfd => self.index_type = .IY, } } /// bit opcodes (cb prefixed) fn bits(self: *CPU, address: u16, comptime is_indexed: bool) void { // fetch and refresh const opcode = self.fetchOpcode(); self.refresh(); // opcode parameters const operand = @truncate(u3, opcode); const bit_index = @truncate(u3, opcode >> 3); const group = @intCast(u2, opcode >> 6); const bitmask = @as(u8, 1) << bit_index; // get register pointer (memory values use local variable) // based on implementation in https://github.com/superzazu/z80 var mem: u8 = undefined; const reg = switch (operand) { 0 => &self.bc.b.h, 1 => &self.bc.b.l, 2 => &self.de.b.h, 3 => &self.de.b.l, 4 => &self.hl.b.h, 5 => &self.hl.b.l, 6 => &mem, 7 => &self.af.b.h, }; if (is_indexed or reg == &mem) { // in indexed mode, data is always read from (iz+*), even if a register is specified. // this will overwrite the register value. // in non-indexed mode, data is only read when the operand is (hl). reg.* = self.readByte(address); } // select operation from group switch (group) { // shift/rotate 0 => { self.andFlags(Flags.C); switch (bit_index) { 0 => self.rlc(reg), 1 => self.rrc(reg), 2 => self.rl(reg), 3 => self.rr(reg), 4 => self.sla(reg), 5 => self.sra(reg), 6 => self.sll(reg), 7 => self.srl(reg), } self.bitwiseFlags(reg.*); }, // bit 1 => { const result = reg.* & bitmask; self.andFlags(Flags.C); self.orFlags(Flags.H | (result & Flags.S) | (reg.* & (Flags.X | Flags.Y))); if (result == 0) self.orFlags(Flags.Z | Flags.PV); if (is_indexed) reg.* = result; }, 2 => reg.* &= ~bitmask, // res 3 => reg.* |= bitmask, // set } if (is_indexed) { self.addCycles(2); } else if (reg == &mem) { self.addCycles(1); } else { return; } if (group == 1) { // if bit operation, override xy flags with high byte of memptr self.andFlags(~(Flags.X | Flags.Y)); self.orFlags(hiByte(self.wz) & (Flags.X | Flags.Y)); } else { // otherwise, write memory self.writeByte(address, reg.*); } } /// indexed opcodes (ix or iy) fn indexed(self: *CPU, iz: *Pair) void { const opcode = self.fetchOpcode(); const old_r = self.r; self.refresh(); self.addCycles(IZ_CYCLE_COUNTS[opcode]); switch (opcode) { // 8-bit load group 0x67 => iz.b.h = self.getA(), // ld izh,a 0x6f => iz.b.l = self.getA(), // ld izl,a 0x60 => iz.b.h = self.getB(), // ld izh,b 0x68 => iz.b.l = self.getB(), // ld izl,b 0x61 => iz.b.h = self.getC(), // ld izh,c 0x69 => iz.b.l = self.getC(), // ld izl,c 0x62 => iz.b.h = self.getD(), // ld izh,d 0x6a => iz.b.l = self.getD(), // ld izl,d 0x63 => iz.b.h = self.getE(), // ld izh,e 0x6b => iz.b.l = self.getE(), // ld izl,e 0x7c => self.setA(iz.b.h), // ld a,izh 0x44 => self.setB(iz.b.h), // ld b,izh 0x4c => self.setC(iz.b.h), // ld c,izh 0x54 => self.setD(iz.b.h), // ld d,izh 0x5c => self.setE(iz.b.h), // ld e,izh 0x64 => iz.b.h = iz.b.h, // ld izh,izh 0x6c => iz.b.l = iz.b.h, // ld izl,izh 0x7d => self.setA(iz.b.l), // ld a,izl 0x45 => self.setB(iz.b.l), // ld b,izl 0x4d => self.setC(iz.b.l), // ld c,izl 0x55 => self.setD(iz.b.l), // ld d,izl 0x5d => self.setE(iz.b.l), // ld e,izl 0x65 => iz.b.h = iz.b.l, // ld izh,izl 0x6d => iz.b.l = iz.b.l, // ld izl,izl 0x26 => iz.b.h = self.fetchByte(), // ld izh,* 0x2e => iz.b.l = self.fetchByte(), // ld izl,* 0x7e => self.setA(self.readIZD(iz.w)), // ld a,(iz+*) 0x46 => self.setB(self.readIZD(iz.w)), // ld b,(iz+*) 0x4e => self.setC(self.readIZD(iz.w)), // ld c,(iz+*) 0x56 => self.setD(self.readIZD(iz.w)), // ld d,(iz+*) 0x5e => self.setE(self.readIZD(iz.w)), // ld e,(iz+*) 0x66 => self.setH(self.readIZD(iz.w)), // ld h,(iz+*) 0x6e => self.setL(self.readIZD(iz.w)), // ld l,(iz+*) 0x77 => self.writeByte(self.izd(iz.w), self.getA()), // ld (iz+*),a 0x70 => self.writeByte(self.izd(iz.w), self.getB()), // ld (iz+*),b 0x71 => self.writeByte(self.izd(iz.w), self.getC()), // ld (iz+*),c 0x72 => self.writeByte(self.izd(iz.w), self.getD()), // ld (iz+*),d 0x73 => self.writeByte(self.izd(iz.w), self.getE()), // ld (iz+*),e 0x74 => self.writeByte(self.izd(iz.w), self.getH()), // ld (iz+*),h 0x75 => self.writeByte(self.izd(iz.w), self.getL()), // ld (iz+*),l 0x36 => self.writeByte(self.izd(iz.w), self.fetchByte()), // ld (iz+*),* // 16-bit load group 0x21 => iz.w = self.fetchWord(), // ld iz,** 0x2a => iz.w = self.readPairWithMemPtr(), // ld iz,(**) 0x22 => self.writePairWithMemPtr(iz.w), // ld (**),iz 0xf9 => self.sp = iz.w, // ld sp,iz 0xe5 => self.push(iz.w), // push iz 0xe1 => iz.w = self.pop(), // pop iz // exchange, block transfer, and search group 0xe3 => self.exSP(iz), // ex (sp),iz // 8-bit arithmetic group 0x84 => self.addA(iz.b.h), // add a,izh 0x85 => self.addA(iz.b.l), // add a,izl 0x86 => self.addA(self.readIZD(iz.w)), // add a,(iz+*) 0x8c => self.adcA(iz.b.h), // adc a,izh 0x8d => self.adcA(iz.b.l), // adc a,izl 0x8e => self.adcA(self.readIZD(iz.w)), // adc a,(iz+*) 0x94 => self.subA(iz.b.h), // sub izh 0x95 => self.subA(iz.b.l), // sub izl 0x96 => self.subA(self.readIZD(iz.w)), // sub (iz+*) 0x9c => self.sbcA(iz.b.h), // sbc a,izh 0x9d => self.sbcA(iz.b.l), // sbc a,izl 0x9e => self.sbcA(self.readIZD(iz.w)), // sbc a,(iz+*) 0xa4 => self.andA(iz.b.h), // and izh 0xa5 => self.andA(iz.b.l), // and izl 0xa6 => self.andA(self.readIZD(iz.w)), // and (iz+*) 0xb4 => self.orA(iz.b.h), // or izh 0xb5 => self.orA(iz.b.l), // or izl 0xb6 => self.orA(self.readIZD(iz.w)), // or (iz+*) 0xac => self.xor(iz.b.h), // xor izh 0xad => self.xor(iz.b.l), // xor izl 0xae => self.xor(self.readIZD(iz.w)), // xor (iz+*) 0xbc => self.cp(iz.b.h), // cp izh 0xbd => self.cp(iz.b.l), // cp izl 0xbe => self.cp(self.readIZD(iz.w)), // cp (iz+*) 0x24 => iz.b.h = self.inc(iz.b.h), // inc izh 0x2c => iz.b.l = self.inc(iz.b.l), // inc izl 0x34 => self.incMem(self.izd(iz.w)), // inc (iz+*) 0x25 => iz.b.h = self.dec(iz.b.h), // dec izh 0x2d => iz.b.l = self.dec(iz.b.l), // dec izl 0x35 => self.decMem(self.izd(iz.w)), // dec (iz+*) // 16-bit arithmetic group 0x09 => self.addIZ(iz, self.getBC()), // add iz,bc 0x19 => self.addIZ(iz, self.getDE()), // add iz,de 0x29 => self.addIZ(iz, iz.w), // add iz,iz 0x39 => self.addIZ(iz, self.sp), // add iz,sp 0x23 => iz.w +%= 1, // inc iz 0x2b => iz.w -%= 1, // dec iz // jump group 0xe9 => self.pc = iz.w, // jp (iz) // bit instructions 0xcb => self.bits(self.izd(iz.w), true), // all other opcodes are identical to base opcodes else => { // undo refresh operation self.r = old_r; // execute from main opcode table self.main(opcode); }, } } /// extended opcodes (ed-prefixed) fn extended(self: *CPU) void { const opcode = self.fetchOpcode(); self.refresh(); self.addCycles(ED_CYCLE_COUNTS[opcode]); switch (opcode) { // 8-bit load group 0x57 => self.setAToIR(self.i), // ld a,i 0x5f => self.setAToIR(self.r), // ld a,r 0x47 => self.i = self.getA(), // ld i,a 0x4f => self.r = self.getA(), // ld r,a // 16-bit load group 0x4b => self.setBC(self.readWordMemPtr()), // ld bc,(**) 0x5b => self.setDE(self.readWordMemPtr()), // ld de,(**) 0x6b => self.setHL(self.readWordMemPtr()), // ld hl,(**) 0x7b => self.sp = self.readWordMemPtr(), // ld sp,(**) 0x43 => self.writeWordMemPtr(self.getBC()), // ld (**),bc 0x53 => self.writeWordMemPtr(self.getDE()), // ld (**),de 0x63 => self.writeWordMemPtr(self.getHL()), // ld (**),hl 0x73 => self.writeWordMemPtr(self.sp), // ld (**),sp // exchange, block transfer, and search group 0xa0 => self.ldi(), // ldi 0xb0 => self.ldir(), // ldir 0xa8 => self.ldd(), // ldd 0xb8 => self.lddr(), // lddr 0xa1 => self.cpi(), // cpi 0xb1 => self.cpir(), // cpir 0xa9 => self.cpd(), // cpd 0xb9 => self.cpdr(), // cpdr // general-purpose arithmetic and cpu control groups 0x44 => self.neg(), // neg 0x4c => self.neg(), // neg 0x54 => self.neg(), // neg 0x5c => self.neg(), // neg 0x64 => self.neg(), // neg 0x6c => self.neg(), // neg 0x74 => self.neg(), // neg 0x7c => self.neg(), // neg 0x46 => self.im = .Mode0, // im 0 0x4e => self.im = .Mode0, // im 0 0x66 => self.im = .Mode0, // im 0 0x6e => self.im = .Mode0, // im 0 0x56 => self.im = .Mode1, // im 1 0x76 => self.im = .Mode1, // im 1 0x5e => self.im = .Mode2, // im 2 0x7e => self.im = .Mode2, // im 2 // 16-bit arithmetic group 0x4a => self.adcHL(self.getBC()), // adc hl,bc 0x5a => self.adcHL(self.getDE()), // adc hl,de 0x6a => self.adcHL(self.getHL()), // adc hl,hl 0x7a => self.adcHL(self.sp), // adc hl,sp 0x42 => self.sbcHL(self.getBC()), // sbc hl,bc 0x52 => self.sbcHL(self.getDE()), // sbc hl,de 0x62 => self.sbcHL(self.getHL()), // sbc hl,hl 0x72 => self.sbcHL(self.sp), // sbc hl,sp // rotate and shift group 0x6f => self.rld(), // rld 0x67 => self.rrd(), // rrd // call and return group 0x4d => self.reti(), // reti 0x45 => self.retn(), // retn 0x55 => self.retn(), // retn 0x5d => self.retn(), // retn 0x65 => self.retn(), // retn 0x6d => self.retn(), // retn 0x75 => self.retn(), // retn 0x7d => self.retn(), // retn // input and output group 0x78 => self.inAFromC(), // in a,(c) 0x40 => self.setB(self.inFromC()), // in b,(c) 0x48 => self.setC(self.inFromC()), // in c,(c) 0x50 => self.setD(self.inFromC()), // in d,(c) 0x58 => self.setE(self.inFromC()), // in e,(c) 0x60 => self.setH(self.inFromC()), // in h,(c) 0x68 => self.setL(self.inFromC()), // in l,(c) 0x70 => _ = self.inFromC(), // in (c) 0xa2 => self.ini(), // ini 0xb2 => self.inir(), // inir 0xaa => self.ind(), // ind 0xba => self.indr(), // indr 0x79 => self.outAToC(), // out (c),a 0x41 => self.outToC(self.getB()), // out (c),b 0x49 => self.outToC(self.getC()), // out (c),c 0x51 => self.outToC(self.getD()), // out (c),d 0x59 => self.outToC(self.getE()), // out (c),e 0x61 => self.outToC(self.getH()), // out (c),h 0x69 => self.outToC(self.getL()), // out (c),l 0x71 => self.outToC(0), // out (c),0 0xa3 => self.outi(), // outi 0xb3 => self.otir(), // otir 0xab => self.outd(), // outd 0xbb => self.otdr(), // otdr // remaining opcodes are considered nops else => {}, } } /// Attempt to perform a maskable interrupt. Returns true if the interrupt was acknowledged. pub fn irq(self: *CPU) bool { // request ignored if interrupts disabled or if not yet ready if (self.int_delay or !self.iff1) return false; // set up for response self.unhalt(); self.di(); self.irBug(); // choose action depending on mode switch (self.im) { .Mode0 => { // read action from data bus self.addCycles(2); self.int_read = true; }, .Mode1 => { // rst 38h self.addCycles(7); self.refresh(); self.call(0x38); }, .Mode2 => { self.addCycles(7); self.refresh(); const indirect = word(self.i, self.interface.irq()); const address = self.readWord(indirect); self.call(address); }, } // acknowledge interrupt return true; } /// Attempt to perform a non-maskable interrupt. Returns true if the interrupt was acknowledged. pub fn nmi(self: *CPU) bool { // request ignored if not yet ready if (self.int_delay) return false; // set up for response self.unhalt(); self.irBug(); self.refresh(); self.addCycles(5); self.iff1 = false; // call nmi handler self.call(0x66); // acknowledge interrupt return true; } /// Performs a reset. This will only perform defined reset operations, and will take three cycles. pub fn reset(self: *CPU) void { self.iff1 = false; self.iff2 = false; self.im = .Mode0; self.pc = 0; self.i = 0; self.r = 0; self.sp = 0xffff; self.setAF(0xffff); self.addCycles(3); }
src/CPU.zig
const dcommon = @import("common/dcommon.zig"); pub fn halt() noreturn { asm volatile ("msr daifset, #15"); while (true) { asm volatile ("wfi"); } } pub fn transfer(entry_data: *dcommon.EntryData, uart_base: u64, adjusted_entry: u64) callconv(.Inline) noreturn { // Check for EL2: we get // and pass to DAINKRNL. asm volatile ( // For QEMU's sake: clear x29, x30. (? Still need this on U-Boot ?) // EDK2 trips over when generating stacks otherwise. \\mov x29, xzr \\mov x30, xzr // Disable MMU, alignment checking, SP alignment checking; // set little endian in EL0 and EL1. \\mov x10, #0x0800 \\movk x10, #0x30d0, lsl #16 \\msr sctlr_el1, x10 \\isb // Check if other cores are running. \\mrs x10, mpidr_el1 \\and x10, x10, #3 \\cbz x10, .cpu_zero // Non-zero core \\mov x10, #0x44 // XXX Record progress "D" \\strb w10, [x7] // XXX \\1: wfe \\b 1b // Check if we're in EL1 (EDK2 does this for us). // If so, go straight to DAINKRNL. \\.cpu_zero: \\mrs x10, CurrentEL \\cmp x10, #0x4 \\b.ne .not_el1 \\mov x10, #0x45 // XXX Record progress "E" \\strb w10, [x7] // XXX \\br x9 // Assert we are in EL2. \\.not_el1: \\cmp x10, #0x8 \\b.eq .el2 \\brk #1 // U-Boot leaves us in EL2. Prepare to eret down to EL1 // to DAINKRNL. \\.el2: // Copy our stack. \\mov x10, sp \\msr sp_el1, x10 // Don't trap EL0/EL1 accesses to the EL1 physical counter and timer registers. \\mrs x10, cnthctl_el2 \\orr x10, x10, #3 \\msr cnthctl_el2, x10 // Reset virtual offset register. \\msr cntvoff_el2, xzr // Set EL1 execution state to AArch64, not AArch32. \\mov x10, #(1 << 31) // EL1 execution of DC ISW performs the same invalidation as DC CISW. \\orr x10, x10, #(1 << 1) \\msr hcr_el2, x10 \\mrs x10, hcr_el2 // Clear hypervisor system trap register. \\msr hstr_el2, xzr // I saw someone on StackOverflow set this this way. // "The CPTR_EL2 controls trapping to EL2 for accesses to CPACR, Trace functionality // and registers associated with Advanced SIMD and floating-point execution. It also // controls EL2 access to this functionality." // This sets TFP to 0, TCPAC to 0, and everything else to RES values. \\mov x10, #0x33ff \\msr cptr_el2, x10 // Allow EL0/1 to use Advanced SIMD and FP. // https://developer.arm.com/documentation/100442/0100/register-descriptions/aarch64-system-registers/cpacr-el1--architectural-feature-access-control-register--el1 // Set FPEN, [21:20] to 0b11. \\mov x10, #0x300000 \\msr CPACR_EL1, x10 // Prepare the simulated exception. // Trying EL1t (0x3c4) didn't make a difference in practice. \\mov x10, #0x3c5 // DAIF+EL1+h (h = 0b1 = use SP_ELx, not SP0) \\msr spsr_el2, x10 // Prepare the return address. \\adr x10, .eret_target \\msr elr_el2, x10 \\mov x10, #0x46 // XXX Record progress "F" \\strb w10, [x7] // XXX // Fire. \\eret \\brk #1 // Should not execute; if it did, U-Boot would say hi. // Are we in EL1 yet? \\.eret_target: \\br x9 : : [entry_data] "{x0}" (entry_data), [uart_base] "{x7}" (uart_base), [entry] "{x9}" (adjusted_entry) : "memory" ); unreachable; } pub fn cleanInvalidateDCacheICache(start: u64, len: u64) callconv(.Inline) void { // Clean and invalidate D- and I-caches for loaded code. // https://developer.arm.com/documentation/den0024/a/Caches/Cache-maintenance // Also consider referecing https://gitlab.denx.de/u-boot/u-boot/blob/master/arch/arm/cpu/armv8/cache.S, // but it uses set/way. // See also https://android.googlesource.com/kernel/msm.git/+/android-msm-anthias-3.10-lollipop-wear-release/arch/arm64/mm/cache.S. // This used DSB SY instead of ISH, and we will too, just in case. asm volatile ( \\ ADD x1, x1, x0 // Base Address + Length \\ MRS X2, CTR_EL0 // Read Cache Type Register \\ // Get the minimun data cache line \\ // \\ UBFX X4, X2, #16, #4 // Extract DminLine (log2 of the cache line) \\ MOV X3, #4 // Dminline iss the number of words (4 bytes) \\ LSL X3, X3, X4 // X3 should contain the cache line \\ SUB X4, X3, #1 // get the mask for the cache line \\ \\ BIC X4, X0, X4 // Aligned the base address of the region \\1: \\ DC CVAU, X4 // Clean data cache line by VA to PoU \\ ADD X4, X4, X3 // Next cache line \\ CMP X4, X1 // Is X4 (current cache line) smaller than the end \\ // of the region \\ B.LT 1b // while (address < end_address) \\ \\ DSB SY // Ensure visibility of the data cleaned from cache \\ \\ // \\ //Clean the instruction cache by VA \\ // \\ \\ // Get the minimum instruction cache line (X2 contains ctr_el0) \\ AND X2, X2, #0xF // Extract IminLine (log2 of the cache line) \\ MOV X3, #4 // IminLine is the number of words (4 bytes) \\ LSL X3, X3, X2 // X3 should contain the cache line \\ SUB x4, x3, #1 // Get the mask for the cache line \\ \\ BIC X4, X0, X4 // Aligned the base address of the region \\2: \\ IC IVAU, X4 // Clean instruction cache line by VA to PoU \\ ADD X4, X4, X3 // Next cache line \\ CMP X4, X1 // Is X4 (current cache line) smaller than the end \\ // of the region \\ B.LT 2b // while (address < end_address) \\ \\ DSB SY // Ensure completion of the invalidations \\ ISB // Synchronize the fetched instruction stream : : [start] "{x0}" (start), [len] "{x1}" (len) : "memory", "x2", "x3", "x4" ); }
dainboot/src/arm64.zig
const std = @import("std"); const time = std.time; const Timer = time.Timer; const xorfilter = @import("main.zig"); const MeasuredAllocator = @import("MeasuredAllocator.zig"); fn formatTime(writer: anytype, comptime spec: []const u8, start: u64, end: u64, division: usize) !void { const ns = @intToFloat(f64, (end - start) / division); if (ns <= time.ns_per_ms) { try std.fmt.format(writer, spec, .{ ns, "ns " }); return; } if (ns <= time.ns_per_s) { try std.fmt.format(writer, spec, .{ ns / @intToFloat(f64, time.ns_per_ms), "ms " }); return; } if (ns <= time.ns_per_min) { try std.fmt.format(writer, spec, .{ ns / @intToFloat(f64, time.ns_per_s), "s " }); return; } try std.fmt.format(writer, spec, .{ ns / @intToFloat(f64, time.ns_per_min), "min" }); return; } fn formatBytes(writer: anytype, comptime spec: []const u8, bytes: u64) !void { const kib = 1024; const mib = 1024 * kib; const gib = 1024 * mib; if (bytes < kib) { try std.fmt.format(writer, spec, .{ bytes, "B " }); } if (bytes < mib) { try std.fmt.format(writer, spec, .{ bytes / kib, "KiB" }); return; } if (bytes < gib) { try std.fmt.format(writer, spec, .{ bytes / mib, "MiB" }); return; } try std.fmt.format(writer, spec, .{ bytes / gib, "GiB" }); return; } fn bench(algorithm: []const u8, Filter: anytype, size: usize, trials: usize) !void { const allocator = std.heap.page_allocator; var filterMA = MeasuredAllocator.init(allocator); var filterAllocator = &filterMA.allocator; var buildMA = MeasuredAllocator.init(allocator); var buildAllocator = &buildMA.allocator; const stdout = std.io.getStdOut().writer(); var timer = try Timer.start(); // Initialize filter. const filter = try Filter.init(filterAllocator, size); defer filter.deinit(); // Generate keys. var keys = try allocator.alloc(u64, size); defer allocator.free(keys); for (keys) |_, i| { keys[i] = i; } // Populate filter. timer.reset(); const populateTimeStart = timer.lap(); try filter.populate(buildAllocator, keys[0..]); const populateTimeEnd = timer.read(); // Perform random matches. var random_matches: u64 = 0; var i: u64 = 0; var rng = std.rand.DefaultPrng.init(0); const random = rng.random(); timer.reset(); const randomMatchesTimeStart = timer.lap(); while (i < trials) : (i += 1) { var random_key: u64 = random.uintAtMost(u64, std.math.maxInt(u64)); if (filter.contain(random_key)) { if (random_key >= keys.len) { random_matches += 1; } } } const randomMatchesTimeEnd = timer.read(); const fpp = @intToFloat(f64, random_matches) * 1.0 / @intToFloat(f64, trials); const bitsPerEntry = @intToFloat(f64, filter.sizeInBytes()) * 8.0 / @intToFloat(f64, size); const filterBitsPerEntry = @intToFloat(f64, filterMA.state.peak_memory_usage_bytes) * 8.0 / @intToFloat(f64, size); if (!std.math.approxEqAbs(f64, filterBitsPerEntry, bitsPerEntry, 0.001)) { @panic("sizeInBytes reporting wrong numbers?"); } try stdout.print("| {s: <12} ", .{algorithm}); try stdout.print("| {: <10} ", .{keys.len}); try stdout.print("| ", .{}); try formatTime(stdout, "{d: >7.1}{s}", populateTimeStart, populateTimeEnd, 1); try stdout.print(" | ", .{}); try formatTime(stdout, "{d: >8.1}{s}", randomMatchesTimeStart, randomMatchesTimeEnd, trials); try stdout.print(" | {d: >12} ", .{fpp}); try stdout.print("| {d: >14.2} ", .{bitsPerEntry}); try stdout.print("| ", .{}); try formatBytes(stdout, "{: >9} {s}", buildMA.state.peak_memory_usage_bytes); try formatBytes(stdout, " | {: >8} {s}", filterMA.state.peak_memory_usage_bytes); try stdout.print(" |\n", .{}); } fn usage() void { std.debug.warn( \\benchmark [options] \\ \\Options: \\ --num-trials [int=10000000] number of trials / containment checks to perform \\ --help \\ , .{}); } pub fn main() !void { var buffer: [1024]u8 = undefined; var fixed = std.heap.FixedBufferAllocator.init(buffer[0..]); const args = try std.process.argsAlloc(&fixed.allocator); var num_trials: usize = 100_000_000; var i: usize = 1; while (i < args.len) : (i += 1) { if (std.mem.eql(u8, args[i], "--num-trials")) { i += 1; if (i == args.len) { usage(); std.os.exit(1); } num_trials = try std.fmt.parseUnsigned(usize, args[i], 10); } } const stdout = std.io.getStdOut().writer(); try stdout.print("| Algorithm | # of keys | populate | contains(k) | false+ prob. | bits per entry | peak populate | filter total |\n", .{}); try stdout.print("|--------------|------------|------------|-------------|--------------|----------------|---------------|--------------|\n", .{}); try bench("binaryfuse8", xorfilter.BinaryFuse(u8), 1_000_000, num_trials); try bench("binaryfuse16", xorfilter.BinaryFuse(u16), 1_000_000, num_trials); try bench("binaryfuse32", xorfilter.BinaryFuse(u32), 1_000_000, num_trials); try bench("xor2", xorfilter.Xor(u2), 1_000_000, num_trials); try bench("xor4", xorfilter.Xor(u4), 1_000_000, num_trials); try bench("xor8", xorfilter.Xor(u8), 1_000_000, num_trials); try bench("xor16", xorfilter.Xor(u16), 1_000_000, num_trials); try bench("xor32", xorfilter.Xor(u32), 1_000_000, num_trials); try stdout.print("| | | | | | | | |\n", .{}); try bench("binaryfuse8", xorfilter.BinaryFuse(u8), 10_000_000, num_trials / 10); try bench("binaryfuse16", xorfilter.BinaryFuse(u16), 10_000_000, num_trials / 10); try bench("binaryfuse32", xorfilter.BinaryFuse(u32), 10_000_000, num_trials / 10); try bench("xor2", xorfilter.Xor(u2), 10_000_000, num_trials / 10); try bench("xor4", xorfilter.Xor(u4), 10_000_000, num_trials / 10); try bench("xor8", xorfilter.Xor(u8), 10_000_000, num_trials / 10); try bench("xor16", xorfilter.Xor(u16), 10_000_000, num_trials / 10); try bench("xor32", xorfilter.Xor(u32), 10_000_000, num_trials / 10); try stdout.print("| | | | | | | | |\n", .{}); try bench("binaryfuse8", xorfilter.BinaryFuse(u8), 100_000_000, num_trials / 100); try bench("binaryfuse16", xorfilter.BinaryFuse(u16), 100_000_000, num_trials / 100); try bench("binaryfuse32", xorfilter.BinaryFuse(u32), 100_000_000, num_trials / 100); try bench("xor2", xorfilter.Xor(u2), 100_000_000, num_trials / 100); try bench("xor4", xorfilter.Xor(u4), 100_000_000, num_trials / 100); try bench("xor8", xorfilter.Xor(u8), 100_000_000, num_trials / 100); try bench("xor16", xorfilter.Xor(u16), 100_000_000, num_trials / 100); try bench("xor32", xorfilter.Xor(u32), 100_000_000, num_trials / 100); try stdout.print("| | | | | | | | |\n", .{}); try stdout.print("\n", .{}); try stdout.print("Legend:\n\n", .{}); try stdout.print("* **contains(k)**: The time taken to check if a key is in the filter\n", .{}); try stdout.print("* **false+ prob.**: False positive probability, the probability that a containment check will erroneously return true for a key that has not actually been added to the filter.\n", .{}); try stdout.print("* **bits per entry**: The amount of memory in bits the filter uses to store a single entry.\n", .{}); try stdout.print("* **peak populate**: Amount of memory consumed during filter population, excluding keys themselves (8 bytes * num_keys.)\n", .{}); try stdout.print("* **filter total**: Amount of memory consumed for filter itself in total (bits per entry * entries.)\n", .{}); }
src/benchmark.zig
const macro = @import("pspmacros.zig"); comptime { asm (macro.import_module_start("sceMpegbase", "0x00090000", "9")); asm (macro.import_function("sceMpegbase", "0xBE45C284", "sceMpegBaseYCrCbCopyVme")); asm (macro.import_function("sceMpegbase", "0x492B5E4B", "sceMpegBaseCscInit")); asm (macro.import_function("sceMpegbase", "0xCE8EB837", "sceMpegBaseCscVme")); asm (macro.import_function("sceMpegbase", "0x0530BE4E", "sceMpegbase_0530BE4E")); asm (macro.import_function("sceMpegbase", "0x304882E1", "sceMpegbase_304882E1")); asm (macro.import_function("sceMpegbase", "0x7AC0321A", "sceMpegBaseYCrCbCopy")); asm (macro.import_function("sceMpegbase", "0x91929A21", "sceMpegBaseCscAvc")); asm (macro.import_function("sceMpegbase", "0xAC9E717E", "sceMpegbase_AC9E717E")); asm (macro.import_function("sceMpegbase", "0xBEA18F91", "sceMpegbase_BEA18F91")); asm (macro.import_module_start("sceMpeg", "0x00090000", "38")); asm (macro.import_function("sceMpeg", "0x21FF80E4", "sceMpegQueryStreamOffset")); asm (macro.import_function("sceMpeg", "0x611E9E11", "sceMpegQueryStreamSize")); asm (macro.import_function("sceMpeg", "0x682A619B", "sceMpegInit")); asm (macro.import_function("sceMpeg", "0x874624D6", "sceMpegFinish")); asm (macro.import_function("sceMpeg", "0xC132E22F", "sceMpegQueryMemSize")); asm (macro.import_function("sceMpeg", "0xD8C5F121", "sceMpegCreate_stub")); asm (macro.import_function("sceMpeg", "0x606A4649", "sceMpegDelete")); asm (macro.import_function("sceMpeg", "0x42560F23", "sceMpegRegistStream")); asm (macro.import_function("sceMpeg", "0x591A4AA2", "sceMpegUnRegistStream")); asm (macro.import_function("sceMpeg", "0xA780CF7E", "sceMpegMallocAvcEsBuf")); asm (macro.import_function("sceMpeg", "0xCEB870B1", "sceMpegFreeAvcEsBuf")); asm (macro.import_function("sceMpeg", "0xF8DCB679", "sceMpegQueryAtracEsSize")); asm (macro.import_function("sceMpeg", "0xC02CF6B5", "sceMpegQueryPcmEsSize")); asm (macro.import_function("sceMpeg", "0x167AFD9E", "sceMpegInitAu")); asm (macro.import_function("sceMpeg", "0x234586AE", "sceMpegChangeGetAvcAuMode")); asm (macro.import_function("sceMpeg", "0x9DCFB7EA", "sceMpegChangeGetAuMode")); asm (macro.import_function("sceMpeg", "0xFE246728", "sceMpegGetAvcAu")); asm (macro.import_function("sceMpeg", "0x8C1E027D", "sceMpegGetPcmAu")); asm (macro.import_function("sceMpeg", "0xE1CE83A7", "sceMpegGetAtracAu")); asm (macro.import_function("sceMpeg", "0x500F0429", "sceMpegFlushStream")); asm (macro.import_function("sceMpeg", "0x707B7629", "sceMpegFlushAllStream")); asm (macro.import_function("sceMpeg", "0x0E3C2E9D", "sceMpegAvcDecode_stub")); asm (macro.import_function("sceMpeg", "0x0F6C18D7", "sceMpegAvcDecodeDetail")); asm (macro.import_function("sceMpeg", "0xA11C7026", "sceMpegAvcDecodeMode")); asm (macro.import_function("sceMpeg", "0x740FCCD1", "sceMpegAvcDecodeStop")); asm (macro.import_function("sceMpeg", "0x800C44DF", "sceMpegAtracDecode")); asm (macro.import_function("sceMpeg", "0xD7A29F46", "sceMpegRingbufferQueryMemSize")); asm (macro.import_function("sceMpeg", "0x37295ED8", "sceMpegRingbufferConstruct_stub")); asm (macro.import_function("sceMpeg", "0x13407F13", "sceMpegRingbufferDestruct")); asm (macro.import_function("sceMpeg", "0xB240A59E", "sceMpegRingbufferPut")); asm (macro.import_function("sceMpeg", "0xB5F6DC87", "sceMpegRingbufferAvailableSize")); asm (macro.import_function("sceMpeg", "0x11CAB459", "sceMpeg_11CAB459")); asm (macro.import_function("sceMpeg", "0x3C37A7A6", "sceMpeg_3C37A7A6")); asm (macro.import_function("sceMpeg", "0xB27711A8", "sceMpeg_B27711A8")); asm (macro.import_function("sceMpeg", "0xD4DD6E75", "sceMpeg_D4DD6E75")); asm (macro.import_function("sceMpeg", "0xC345DED2", "sceMpeg_C345DED2")); asm (macro.import_function("sceMpeg", "0xCF3547A2", "sceMpegAvcDecodeDetail2")); asm (macro.import_function("sceMpeg", "0x988E9E12", "sceMpeg_988E9E12")); asm (macro.generic_abi_wrapper("sceMpegCreate", 7)); asm (macro.generic_abi_wrapper("sceMpegRingbufferConstruct", 6)); asm (macro.generic_abi_wrapper("sceMpegAvcDecode", 5)); }
src/psp/nids/pspmpeg.zig
const std = @import("std"); const assert = std.debug.assert; const mem = std.mem; const config = @import("config.zig"); const vsr = @import("vsr.zig"); const Header = vsr.Header; comptime { // message_size_max must be a multiple of sector_size for Direct I/O assert(config.message_size_max % config.sector_size == 0); } /// Add an extra sector_size bytes to allow a partially received subsequent /// message to be shifted to make space for 0 padding to vsr.sector_ceil. const message_size_max_padded = config.message_size_max + config.sector_size; /// A pool of reference-counted Messages, memory for which is allocated only once /// during initialization and reused thereafter. The config.message_bus_messages_max /// and config.message_bus_headers_max values determine the size of this pool. pub const MessagePool = struct { pub const Message = struct { // TODO: replace this with a header() function to save memory header: *Header, /// Unless this Message is header only, this buffer is in aligned to config.sector_size /// and casting to that alignment in order to perform Direct I/O is safe. buffer: []u8, references: u32 = 0, next: ?*Message, /// Increment the reference count of the message and return the same pointer passed. pub fn ref(message: *Message) *Message { message.references += 1; return message; } pub fn body(message: *Message) []u8 { return message.buffer[@sizeOf(Header)..message.header.size]; } fn header_only(message: Message) bool { const ret = message.buffer.len == @sizeOf(Header); assert(ret or message.buffer.len == message_size_max_padded); return ret; } }; /// List of currently unused messages of message_size_max_padded free_list: ?*Message, /// List of currently usused header-sized messages header_only_free_list: ?*Message, pub fn init(allocator: *mem.Allocator) error{OutOfMemory}!MessagePool { var ret: MessagePool = .{ .free_list = null, .header_only_free_list = null, }; { var i: usize = 0; while (i < config.message_bus_messages_max) : (i += 1) { const buffer = try allocator.allocAdvanced( u8, config.sector_size, message_size_max_padded, .exact, ); const message = try allocator.create(Message); message.* = .{ .header = mem.bytesAsValue(Header, buffer[0..@sizeOf(Header)]), .buffer = buffer, .next = ret.free_list, }; ret.free_list = message; } } { var i: usize = 0; while (i < config.message_bus_headers_max) : (i += 1) { const header = try allocator.create(Header); const message = try allocator.create(Message); message.* = .{ .header = header, .buffer = mem.asBytes(header), .next = ret.header_only_free_list, }; ret.header_only_free_list = message; } } return ret; } /// Get an unused message with a buffer of config.message_size_max. If no such message is /// available, an error is returned. The returned message has exactly one reference. pub fn get_message(pool: *MessagePool) ?*Message { const ret = pool.free_list orelse return null; pool.free_list = ret.next; ret.next = null; assert(!ret.header_only()); assert(ret.references == 0); ret.references = 1; return ret; } /// Get an unused message with a buffer only large enough to hold a header. If no such message /// is available, an error is returned. The returned message has exactly one reference. pub fn get_header_only_message(pool: *MessagePool) ?*Message { const ret = pool.header_only_free_list orelse return null; pool.header_only_free_list = ret.next; ret.next = null; assert(ret.header_only()); assert(ret.references == 0); ret.references = 1; return ret; } /// Decrement the reference count of the message, possibly freeing it. pub fn unref(pool: *MessagePool, message: *Message) void { message.references -= 1; if (message.references == 0) { if (std.builtin.mode == .Debug) mem.set(u8, message.buffer, undefined); if (message.header_only()) { message.next = pool.header_only_free_list; pool.header_only_free_list = message; } else { message.next = pool.free_list; pool.free_list = message; } } } };
src/message_pool.zig
const std = @import("std"); const allocators = @import("limp/allocators.zig"); pub fn build(b: *std.build.Builder) void { const target = b.standardTargetOptions(.{}); const mode = b.standardReleaseOptions(); const exe = b.addExecutable("limp", "limp/main.zig"); exe.setTarget(target); exe.setBuildMode(mode); exe.linkLibC(); exe.addIncludeDir("lua/"); exe.addIncludeDir("zlib/"); var extraSpace = std.fmt.comptimePrint("{}", .{@sizeOf(allocators.TempAllocator)}); exe.defineCMacro("LUA_EXTRASPACE", extraSpace); exe.defineCMacro("Z_SOLO", ""); exe.defineCMacro("ZLIB_CONST", ""); const lua_c_files = [_][]const u8{ "lapi.c", "lcode.c", "lctype.c", "ldebug.c", "ldo.c", "ldump.c", "lfunc.c", "lgc.c", "llex.c", "lmem.c", "lobject.c", "lopcodes.c", "lparser.c", "lstate.c", "lstring.c", "ltable.c", "ltm.c", "lundump.c", "lvm.c", "lzio.c", "lauxlib.c", "lbaselib.c", "lcorolib.c", "ldblib.c", "liolib.c", "lmathlib.c", "loadlib.c", "loslib.c", "lstrlib.c", "ltablib.c", "lutf8lib.c", "linit.c", }; const zlib_c_files = [_][]const u8{ "adler32.c", "crc32.c", "deflate.c", "inflate.c", "inftrees.c", "inffast.c", "trees.c", "zutil.c", }; const c_flags = [_][]const u8{ "-std=c99", "-O2", "-Wall", "-Wextra", }; inline for (lua_c_files) |c_file| { exe.addCSourceFile("lua/" ++ c_file, &c_flags); } inline for (zlib_c_files) |c_file| { exe.addCSourceFile("zlib/" ++ c_file, &c_flags); } exe.install(); const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); const exe_tests = b.addTest("limp/main.zig"); exe_tests.setTarget(target); exe_tests.setBuildMode(mode); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&exe_tests.step); }
build.zig
pub use @import("wasi/core.zig"); // Based on https://github.com/CraneStation/wasi-sysroot/blob/wasi/libc-bottom-half/headers/public/wasi/core.h // and https://github.com/CraneStation/wasmtime/blob/master/docs/WASI-api.md pub const STDIN_FILENO = 0; pub const STDOUT_FILENO = 1; pub const STDERR_FILENO = 2; pub const ESUCCESS = 0; pub const E2BIG = 1; pub const EACCES = 2; pub const EADDRINUSE = 3; pub const EADDRNOTAVAIL = 4; pub const EAFNOSUPPORT = 5; pub const EAGAIN = 6; pub const EALREADY = 7; pub const EBADF = 8; pub const EBADMSG = 9; pub const EBUSY = 10; pub const ECANCELED = 11; pub const ECHILD = 12; pub const ECONNABORTED = 13; pub const ECONNREFUSED = 14; pub const ECONNRESET = 15; pub const EDEADLK = 16; pub const EDESTADDRREQ = 17; pub const EDOM = 18; pub const EDQUOT = 19; pub const EEXIST = 20; pub const EFAULT = 21; pub const EFBIG = 22; pub const EHOSTUNREACH = 23; pub const EIDRM = 24; pub const EILSEQ = 25; pub const EINPROGRESS = 26; pub const EINTR = 27; pub const EINVAL = 28; pub const EIO = 29; pub const EISCONN = 30; pub const EISDIR = 31; pub const ELOOP = 32; pub const EMFILE = 33; pub const EMLINK = 34; pub const EMSGSIZE = 35; pub const EMULTIHOP = 36; pub const ENAMETOOLONG = 37; pub const ENETDOWN = 38; pub const ENETRESET = 39; pub const ENETUNREACH = 40; pub const ENFILE = 41; pub const ENOBUFS = 42; pub const ENODEV = 43; pub const ENOENT = 44; pub const ENOEXEC = 45; pub const ENOLCK = 46; pub const ENOLINK = 47; pub const ENOMEM = 48; pub const ENOMSG = 49; pub const ENOPROTOOPT = 50; pub const ENOSPC = 51; pub const ENOSYS = 52; pub const ENOTCONN = 53; pub const ENOTDIR = 54; pub const ENOTEMPTY = 55; pub const ENOTRECOVERABLE = 56; pub const ENOTSOCK = 57; pub const ENOTSUP = 58; pub const ENOTTY = 59; pub const ENXIO = 60; pub const EOVERFLOW = 61; pub const EOWNERDEAD = 62; pub const EPERM = 63; pub const EPIPE = 64; pub const EPROTO = 65; pub const EPROTONOSUPPORT = 66; pub const EPROTOTYPE = 67; pub const ERANGE = 68; pub const EROFS = 69; pub const ESPIPE = 70; pub const ESRCH = 71; pub const ESTALE = 72; pub const ETIMEDOUT = 73; pub const ETXTBSY = 74; pub const EXDEV = 75; pub const ENOTCAPABLE = 76; // TODO: implement this like darwin does pub fn getErrno(r: usize) usize { const signed_r = @bitCast(isize, r); return if (signed_r > -4096 and signed_r < 0) @intCast(usize, -signed_r) else 0; } pub fn exit(status: i32) noreturn { proc_exit(@bitCast(exitcode_t, isize(status))); } pub fn write(fd: i32, buf: [*]const u8, count: usize) usize { var nwritten: usize = undefined; const iovs = []ciovec_t{ciovec_t{ .buf = buf, .buf_len = count, }}; _ = fd_write(@bitCast(fd_t, isize(fd)), &iovs[0], iovs.len, &nwritten); return nwritten; }
std/os/wasi.zig
const std = @import("std"); const aoc = @import("aoc-lib.zig"); test "examples" { const test0 = try aoc.Ints(aoc.talloc, i64, aoc.test0file); defer aoc.talloc.free(test0); const test1 = try aoc.Ints(aoc.talloc, i64, aoc.test1file); defer aoc.talloc.free(test1); const test2 = try aoc.Ints(aoc.talloc, i64, aoc.test2file); defer aoc.talloc.free(test2); const inp = try aoc.Ints(aoc.talloc, i64, aoc.inputfile); defer aoc.talloc.free(inp); try aoc.assertEq(@as(i64, 8), part1(aoc.talloc, test0)); try aoc.assertEq(@as(i64, 4), part2(aoc.talloc, test0)); try aoc.assertEq(@as(i64, 35), part1(aoc.talloc, test1)); try aoc.assertEq(@as(i64, 8), part2(aoc.talloc, test1)); try aoc.assertEq(@as(i64, 220), part1(aoc.talloc, test2)); try aoc.assertEq(@as(i64, 19208), part2(aoc.talloc, test2)); try aoc.assertEq(@as(i64, 1920), part1(aoc.talloc, inp)); try aoc.assertEq(@as(i64, 1511207993344), part2(aoc.talloc, inp)); } fn part1(alloc: std.mem.Allocator, in: []const i64) i64 { var nums: []i64 = alloc.dupe(i64, in) catch unreachable; defer alloc.free(nums); std.sort.sort(i64, nums, {}, aoc.i64LessThan); var cj: i64 = 0; var c = std.AutoHashMap(i64, i64).init(alloc); defer c.deinit(); for (nums) |j| { const d = j - cj; c.put(d, (c.get(d) orelse 0) + 1) catch unreachable; cj = j; } if (cj - nums[nums.len - 1] == 1) { return (1 + c.get(1).?) * c.get(3).?; } else { return c.get(1).? * (c.get(3).? + 1); } } fn count(cj: i64, tj: i64, ni: usize, nums: []i64, state: *std.AutoHashMap(usize, i64)) i64 { const k: usize = std.math.absCast(cj) + ni * nums.len; if (state.contains(k)) { return state.get(k).?; } if (ni >= nums.len) { return 1; } var c: i64 = 0; var i: usize = 0; while (ni + i < nums.len and i < 3) : (i += 1) { var j = nums[ni + i]; if ((j - cj) <= 3) { c += count(j, tj, ni + i + 1, nums, state); } } state.put(k, c) catch unreachable; return c; } fn part2(alloc: std.mem.Allocator, in: []const i64) i64 { var nums: []i64 = alloc.dupe(i64, in) catch unreachable; defer alloc.free(nums); std.sort.sort(i64, nums, {}, aoc.i64LessThan); var state = std.AutoHashMap(usize, i64).init(alloc); defer state.deinit(); return count(0, in[in.len - 1], 0, nums, &state); } fn day10(inp: []const u8, bench: bool) anyerror!void { var nums = try aoc.Ints(aoc.halloc, i64, inp); defer aoc.halloc.free(nums); var p1 = part1(aoc.halloc, nums); var p2 = part2(aoc.halloc, nums); if (!bench) { try aoc.print("Part 1: {}\nPart 2: {}\n", .{ p1, p2 }); } } pub fn main() anyerror!void { try aoc.benchme(aoc.input(), day10); }
2020/10/aoc.zig
const std = @import("std"); pub fn initializeKernelExe(b: *std.build.Builder, target: std.zig.CrossTarget, mode: std.builtin.Mode) *std.build.LibExeObjStep { const exe = b.addExecutable("kernel", "kernel/main.zig"); exe.setLinkerScriptPath("kernel/linker_script.ld"); exe.addAssemblyFile("kernel/initialize.s"); exe.setTarget(target); exe.setBuildMode(mode); exe.install(); return exe; } pub fn build(b: *std.build.Builder) void { var features_to_add = std.Target.Cpu.Feature.Set.empty; // features_to_add.addFeature(@enumToInt(std.Target.x86.Feature.soft_float)); var features_to_remove = std.Target.Cpu.Feature.Set.empty; features_to_remove.addFeature(@enumToInt(std.Target.x86.Feature.sse)); features_to_remove.addFeature(@enumToInt(std.Target.x86.Feature.sse2)); const target = b.standardTargetOptions(.{ .whitelist = null, .default_target = .{ .cpu_arch = .i386, .cpu_model = .{ .baseline = {} }, .cpu_features_add = features_to_add, .cpu_features_sub = features_to_remove, .os_tag = .freestanding, .os_version_min = null, .os_version_max = null, .glibc_version = null, .abi = .none, .dynamic_linker = std.zig.system.NativeTargetInfo.DynamicLinker.init(null), } }); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); // Binary executables const kernel_exe = initializeKernelExe(b, target, mode); const qemu_cmd = b.addSystemCommand(&[_][]const u8{ "qemu-system-i386", "-serial", "stdio", "-kernel" }); qemu_cmd.addArtifactArg(kernel_exe); qemu_cmd.step.dependOn(b.getInstallStep()); b.step("run", "Run the OS in the QEMU").dependOn(&qemu_cmd.step); // -S pauses QEMU whatn started, so that we can setup breakpoints before letting QEMU execute the code. const qemu_dbg_cmd = b.addSystemCommand(&[_][]const u8{ "qemu-system-i386", "-serial", "stdio", "-gdb", "tcp::9000", "-S", "-kernel" }); qemu_dbg_cmd.addArtifactArg(kernel_exe); qemu_dbg_cmd.step.dependOn(b.getInstallStep()); b.step("dbgd", "Sams as run, but also runs GDB server").dependOn(&qemu_dbg_cmd.step); // -ex 'target remote localhost:9000' -> Connect to QEMU GDB server // -ex 'b panic' -> Set breakpoint on when panic() is called. const gdb_cmd = b.addSystemCommand(&[_][]const u8{ "gdb", "-ex", "target remote localhost:9000", "-ex", "b panic" }); gdb_cmd.addArtifactArg(kernel_exe); b.step("dbg", "Connect to GDB server launched by dbgd").dependOn(&gdb_cmd.step); // -ex 'target remote localhost:9000' -> Connect to QEMU GDB server // -ex 'b panic' -> Set breakpoint on when panic() is called. // -ex 'c' -> Continue execution(until it panics and hits the breakpoint). // -ex 'bt' -> Dump backtrace // -ex 'detach' -> Detach the target // -ex 'quit' -> Exit the GDB const gdb_cmd_for_panic = b.addSystemCommand(&[_][]const u8{ "gdb", "-ex", "target remote localhost:9000", "-ex", "b panic", "-ex", "c", "-ex", "bt", "-ex", "detach", "-ex", "quit" }); gdb_cmd_for_panic.addArtifactArg(kernel_exe); b.step("pdbg", "Similar to pdbg, but just shows panic backtrace and exit.").dependOn(&gdb_cmd_for_panic.step); }
build.zig
const std = @import("std"); const print = std.debug.print; const getopt = @import("getopt.zig"); const zero = std.crypto.utils.secureZero; const impl = @import("signify-format.zig"); const getpass = @import("getpass.zig"); const ExitError = error.ExitError; var argv: [][:0]const u8 = undefined; pub fn main() !void { //const allocator = std.heap.page_allocator; var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); const allocator = gpa.allocator(); var err_context: []u8 = try allocator.alloc(u8, 0); defer allocator.free(err_context); argv = try std.process.argsAlloc(allocator); defer { // for (argv) |arg| // allocator.free(arg); // why is this not needed? allocator.free(argv); } const args = Args.parse_cmdline() catch std.os.exit(1); args.run(&err_context, allocator) catch |err| { handle_file_error(err_context, err) catch |moderr| switch (moderr) { ExitError => {}, else => return moderr, }; std.os.exit(1); }; } const Args = struct { const Operation = enum { Generate, Sign, Verify, VerifyList, }; operation: ?Operation = null, embedded: bool = false, comment: ?[]const u8 = null, msgfile: ?[]const u8 = null, usepass: bool = true, pubkeyfile: ?[]const u8 = null, seckeyfile: ?[]const u8 = null, sigfile: ?[]const u8 = null, const Usage = error{Usage}; fn usage() Usage!void { print( \\usage: {0s} -G [-c comment] [-n] -p pubkey -s seckey \\ {0s} -S [-e] [-x sigfile] -s seckey -m msgfile \\ {0s} -V [-e] -p pubkey [-x sigfile] -m msgfile \\ {0s} -C -p pubkey -x sigfile \\ \\modes: \\ -G generate new key pair (-n to not use a passphrase for encryption) \\ -S sign file, -e embeds the message into the signature file. \\ -V verify file, -e indicates sigfile contains the message, which is written to msgfile. \\ , .{std.fs.path.basename(std.mem.sliceTo(argv[0], 0))}); return error.Usage; } fn set_op(self: *Args, operation: Operation) Usage!void { if (self.operation != null) return usage(); self.operation = operation; } fn parse_cmdline() Usage!Args { var opts = getopt.OptionsIterator{ .argv = argv, .opts = "GSVChec:m:np:s:x:" }; var self = Args{}; while (opts.next()) |maybe_opt| { if (maybe_opt) |opt| { switch (opt.opt) { // Generate key pair 'G' => try self.set_op(.Generate), // Sign message 'S' => try self.set_op(.Sign), // Verify message 'V' => try self.set_op(.Verify), // Verify signed checksum list, then verify checksum of each listed file 'C' => try self.set_op(.VerifyList), // Flags 'h' => try usage(), 'e' => self.embedded = true, 'c' => self.comment = opt.arg.?, 'm' => self.msgfile = opt.arg.?, 'n' => self.usepass = false, 'p' => self.pubkeyfile = opt.arg.?, 's' => self.seckeyfile = opt.arg.?, 'x' => self.sigfile = opt.arg.?, else => unreachable, } } else break; } else |err| { switch (err) { getopt.Error.InvalidOption => print("invalid option: -{c}\n", .{opts.optopt}), getopt.Error.MissingArgument => print("option requires an argument: -{c}\n", .{opts.optopt}), } return error.Usage; } if (self.operation == null) try usage(); switch (self.operation.?) { .Generate => if (self.seckeyfile == null or self.pubkeyfile == null) try usage(), .Sign => if (self.seckeyfile == null or self.msgfile == null) try usage(), .Verify => if (self.pubkeyfile == null or self.msgfile == null) try usage(), .VerifyList => if (self.pubkeyfile == null or self.sigfile == null) try usage(), } if (self.seckeyfile) |secname| { if (!std.mem.endsWith(u8, secname, ".sec")) { print("key files need to be named keyname.pub and keyname.sec\n", .{}); return error.Usage; } if (self.pubkeyfile) |pubname| { if (!std.mem.endsWith(u8, pubname, ".pub") or !std.mem.eql(u8, secname[0 .. secname.len - 3], pubname[0 .. pubname.len - 3])) { print("key files need to be named keyname.pub and keyname.sec\n", .{}); return error.Usage; } } } return self; } fn run(args: *const Args, err_context: *[]u8, allocator: std.mem.Allocator) !void { const default_sigfile = if (args.msgfile) |msgfile| try std.mem.concat(allocator, u8, &[_][]const u8{ msgfile, ".sig" }) else null; defer if (default_sigfile) |df| allocator.free(df); // so unconditional defer, conditional free switch (args.operation.?) { .Generate => try generate_key(args.pubkeyfile.?, args.seckeyfile.?, args.usepass, args.comment, err_context, allocator), .Sign => try sign_file(args.seckeyfile.?, args.msgfile.?, args.sigfile orelse default_sigfile.?, args.embedded, err_context, allocator), .Verify => { const result = if (args.embedded) verify_embedded_file(args.pubkeyfile.?, args.msgfile.?, args.sigfile orelse default_sigfile.?, err_context, allocator) else verify_file(args.pubkeyfile.?, args.msgfile.?, args.sigfile orelse default_sigfile.?, err_context, allocator); if (result) { print("Signature verified\n", .{}); } else |err| switch (err) { error.SignatureVerificationFailed => { print("Signature verification failed\n", .{}); std.os.exit(1); }, else => return err, } }, .VerifyList => unreachable, } } }; fn generate_key(pubkeyfile: []const u8, seckeyfile: []const u8, encrypt: bool, comment: ?[]const u8, err_context: *[]u8, allocator: std.mem.Allocator) !void { var pwstor: [1024]u8 = undefined; defer zero(u8, &pwstor); const passphrase = if (encrypt) getpass.getpass("Passphrase for new key: ", &pwstor) catch |err| switch (err) { getpass.NoPassphraseGiven => { print("If you wish to not encrypt the key, use the -n switch.\n", .{}); return ExitError; }, else => return err, } else ""; if (encrypt) { var pwstor2: [1024]u8 = undefined; defer zero(u8, &pwstor2); const confirm_passphrase = try getpass.getpass("Confirm passphrase for new key: ", &pwstor); if (!std.mem.eql(u8, passphrase, confirm_passphrase)) { print("Passphrases do no match.\n", .{}); return ExitError; } } const seccomment = try std.mem.concat(allocator, u8, &[_][]const u8{ comment orelse "signify", " secret key" }); defer allocator.free(seccomment); const pubcomment = try std.mem.concat(allocator, u8, &[_][]const u8{ comment orelse "signify", " public key" }); defer allocator.free(pubcomment); const pair = try impl.generate_keypair(passphrase); try set_err_context(allocator, err_context, seckeyfile); try impl.write_base64_file(seckeyfile, seccomment, impl.as_bytes(pair.seckey), allocator); try set_err_context(allocator, err_context, pubkeyfile); try impl.write_base64_file(pubkeyfile, pubcomment, impl.as_bytes(pair.pubkey), allocator); } fn sign_file(seckeyfile: []const u8, msgfile: []const u8, sigfile: []const u8, embedded: bool, err_context: *[]u8, allocator: std.mem.Allocator) !void { try set_err_context(allocator, err_context, seckeyfile); const encseckey = try impl.from_file(impl.SecretKey, seckeyfile, null, allocator); try set_err_context(allocator, err_context, msgfile); const msg = try read_file(msgfile, 65535, allocator); // XXX 64K<1G defer allocator.free(msg); try set_err_context(allocator, err_context, seckeyfile); var seckey = try decrypt_secret_key(&encseckey); defer impl.zerosingle(&seckey); const signature = try impl.sign_message(seckey, msg); const keyname = std.fs.path.basename(seckeyfile); const comment = try std.mem.concat(allocator, u8, &[_][]const u8{ "verify with ", keyname[0 .. keyname.len - 3], "pub" }); defer allocator.free(comment); try set_err_context(allocator, err_context, sigfile); try impl.write_base64_file(sigfile, comment, impl.as_bytes(signature), allocator); if (embedded) { const file = try std.fs.cwd().openFile(sigfile, .{ .write = true }); defer file.close(); try file.seekFromEnd(0); try file.writeAll(msg); } } fn verify_file(pubkeyfile: []const u8, msgfile: []const u8, sigfile: []const u8, err_context: *[]u8, allocator: std.mem.Allocator) !void { try set_err_context(allocator, err_context, pubkeyfile); const pubkey = try impl.from_file(impl.PubKey, pubkeyfile, null, allocator); try set_err_context(allocator, err_context, sigfile); const sig = try impl.from_file(impl.Signature, sigfile, null, allocator); try set_err_context(allocator, err_context, msgfile); const msg = try read_file(msgfile, 65535, allocator); // XXX 64K<1G defer allocator.free(msg); try impl.verify_message(pubkey, sig, msg); } fn verify_embedded_file(pubkeyfile: []const u8, msgfile: []const u8, sigfile: []const u8, err_context: *[]u8, allocator: std.mem.Allocator) !void { try set_err_context(allocator, err_context, pubkeyfile); const pubkey = try impl.from_file(impl.PubKey, pubkeyfile, null, allocator); var siglen: usize = undefined; try set_err_context(allocator, err_context, sigfile); const sig = try impl.from_file(impl.Signature, sigfile, &siglen, allocator); const msg = try read_file_offset(sigfile, siglen, allocator); defer allocator.free(msg); try impl.verify_message(pubkey, sig, msg); // write verified contents to -m msgfile try set_err_context(allocator, err_context, msgfile); const file = try std.fs.cwd().createFile(msgfile, .{ .exclusive = true }); defer file.close(); try file.writeAll(msg); } fn read_file_offset(filename: []const u8, offset: usize, allocator: std.mem.Allocator) ![]const u8 { const file = try std.fs.cwd().openFile(filename, .{}); defer file.close(); try file.seekTo(offset); return try file.readToEndAlloc(allocator, 123456); // XXX <1G } fn read_file(path: []const u8, max_size: u32, allocator: std.mem.Allocator) ![]u8 { return try std.fs.cwd().readFileAlloc(allocator, path, max_size); } fn decrypt_secret_key(seckey: *const impl.SecretKey) !impl.DecryptedSecretKey { if (seckey.is_encrypted()) { var pwstor: [1024]u8 = undefined; defer zero(u8, &pwstor); const passphrase = try getpass.getpass("Passphrase: ", &pwstor); return try seckey.decrypt(passphrase); } else { return try seckey.decrypt(""); } } fn set_err_context(allocator: std.mem.Allocator, err_context: *[]u8, ctx: []const u8) !void { if (err_context.len < ctx.len) { allocator.free(err_context.*); err_context.* = try allocator.alloc(u8, ctx.len); } std.mem.copy(u8, err_context.*, ctx); } fn handle_file_error(file: []const u8, err: anyerror) !void { const msg = switch (err) { error.UnsupportedAlgorithm => "Signature algorithm used is not supported by this tool", error.InvalidLength => "Invalid length of encoded data", error.GarbageAtEndOfFile => "Unexpected data at end of file", error.InvalidFile => "File has invalid format", error.WrongPassphrase => "Wrong passphrase or corrupted secret key", error.WrongPublicKey => "Signed with a different public key", error.NoPassphraseGiven => "Passphrase is required", error.PassphraseTooLong => "Passphrase is too long", // XXX: there is probably a better way to do this than re-do strerror() here, yeah? error.AccessDenied => "Access denied", error.BadPathName => "Bad path name", error.BrokenPipe => "Broken pipe", error.ConnectionResetByPeer => "Connection reset by peer", error.ConnectionTimedOut => "Connection timed out", error.DeviceBusy => "Device busy", error.FileLocksNotSupported => "File locks not supported", error.FileNotFound => "File not found", error.FileTooBig => "File too big", error.InputOutput => "I/O error", error.InvalidCharacter => "Invalid character", error.InvalidPadding => "Invalid padding", error.InvalidUtf8 => "Invalid UTF-8 path", error.IsDir => "Is a directory", error.NameTooLong => "Name too long", error.NoDevice => "No device", error.NoSpaceLeft => "No space left on device", error.NotDir => "Not a directory", error.NotOpenForReading => "Not opened for reading", error.OperationAborted => "Operation aborted", error.OutOfMemory => "Out of memory", error.PathAlreadyExists => "File already exists", error.PipeBusy => "Pipe busy", error.ProcessFdQuotaExceeded => "Process fd quota exceeded", error.SharingViolation => "Sharing violation", error.SymLinkLoop => "Symlink loop", error.SystemFdQuotaExceeded => "System fd quota exceeded", error.SystemResources => "Kernel is out of memory", error.Unexpected => "Unexpected error?", error.Unseekable => "Unseekable file", error.WouldBlock => "Operation would block", else => return err, }; print("{s}: {s}\n", .{ file, msg }); return ExitError; }
zignify.zig
const RuleSet = @import("./rules.zig").RuleSet; const Rule = @import("./rules.zig").Rule; const Attr = @import("./rules.zig").Attr; pub const rules = RuleSet{ .rules = &[_]Rule{ Rule{ .kind = 0, // light red .attrs = &[_]Attr{ Attr{ .kind = 1, .n = 1 }, // bright white Attr{ .kind = 2, .n = 2 }, // muted yellow }, }, Rule{ .kind = 1, // bright white .attrs = &[_]Attr{ Attr{ .kind = 4, .n = 1 }, // shiny gold }, }, Rule{ .kind = 2, // muted yellow .attrs = &[_]Attr{ Attr{ .kind = 4, .n = 2 }, // shiny gold Attr{ .kind = 5, .n = 9 }, // faded blue }, }, Rule{ .kind = 3, // dark orange .attrs = &[_]Attr{ Attr{ .kind = 1, .n = 3 }, // bright white Attr{ .kind = 2, .n = 4 }, // muted yellow }, }, Rule{ .kind = 4, // shiny gold .attrs = &[_]Attr{ Attr{ .kind = 6, .n = 1 }, // dark olive Attr{ .kind = 7, .n = 2 }, // vibrant plum }, }, Rule{ .kind = 5, // faded blue .attrs = &[_]Attr{}, }, Rule{ .kind = 6, // dark olive .attrs = &[_]Attr{ Attr{ .kind = 5, .n = 3 }, // faded blue Attr{ .kind = 8, .n = 4 }, // dotted black }, }, Rule{ .kind = 7, // vibrant plum .attrs = &[_]Attr{ Attr{ .kind = 5, .n = 5 }, // faded blue Attr{ .kind = 8, .n = 6 }, // dotted black }, }, Rule{ .kind = 8, // dotted black .attrs = &[_]Attr{}, }, }, .names = &[_][]const u8{ "light red", "bright white", "muted yellow", "dark orange", "shiny gold", "faded blue", "dark olive", "vibrant plum", "dotted black", }, };
day7/src/sample_rules.zig
pub fn CompTrie(comptime V: type) type { const TrieNode = struct { const Self = @This(); value: ?V = null, children: [256]?*Self = [_]?*Self{null} ** 256, }; return struct { const Self = @This(); root: ?*TrieNode = null, pub fn put(self: *Self, key: []const u8, value: V) void { if (self.root == null) { var rootNode = TrieNode{}; self.root = &rootNode; } var node = self.root.?; for (key) |c| { if (node.children[c]) |n| { node = n; } else { var trieNode = TrieNode{}; node.children[c] = &trieNode; node = node.children[c].?; } } node.value = value; } pub fn get(self: *const Self, key: []const u8) ?V { var node: *TrieNode = self.root.?; for (key) |c| { if (node.children[c]) |n| { node = n; } else { return null; } } return node.value; } }; } fn buildTestTrie() Trie(u32) { var trie = Trie(u32){}; trie.put("await", 0); trie.put("async", 1); trie.put("awaitable", 2); trie.put("wait", 3); return trie; } test "Get correctly gets inserted elements" { const std = @import("std"); const testing = std.testing; var trie = comptime buildTestTrie(); try testing.expect(trie.get("await") == @as(u32, 0)); try testing.expect(trie.get("async") == @as(u32, 1)); try testing.expect(trie.get("awaitable") == @as(u32, 2)); try testing.expect(trie.get("wait") == @as(u32, 3)); } test "Get returns null when partial or no match is found" { const std = @import("std"); const testing = std.testing; var trie = comptime buildTestTrie(); try testing.expect(trie.get("awit") == null); try testing.expect(trie.get("asinc") == null); try testing.expect(trie.get("table") == null); try testing.expect(trie.get("aws") == null); }
comptrie.zig
const util = @import("../sdf_util.zig"); pub const info: util.SdfInfo = .{ .name = "Bezier Curve", .data_size = @sizeOf(Data), .function_definition = function_definition, .enter_command_fn = util.surfaceEnterCommand(Data), .exit_command_fn = util.surfaceExitCommand(Data, exitCommand), .append_mat_check_fn = util.surfaceMatCheckCommand(Data), .sphere_bound_fn = sphereBound, }; pub const Data = struct { point_a: util.math.vec3, point_b: util.math.vec3, point_c: util.math.vec3, width_start: f32, width_end: f32, mat: usize, }; // http://research.microsoft.com/en-us/um/people/hoppe/ravg.pdf const function_definition: []const u8 = \\vec3 sdBezierGetClosest(vec2 b0, vec2 b1, vec2 b2) { \\ float a = det(b0, b2); \\ float b = 2.0 * det(b1, b0); \\ float d = 2.0 * det(b2, b1); \\ float f = b * d - a * a; \\ vec2 d21 = b2 - b1; \\ vec2 d10 = b1 - b0; \\ vec2 d20 = b2 - b0; \\ vec2 gf = 2.0 * (b * d21 + d * d10 + a * d20); \\ gf = vec2(gf.y, -gf.x); \\ vec2 pp = -f * gf / dot(gf, gf); \\ vec2 d0p = b0 - pp; \\ float ap = det(d0p, d20); \\ float bp = 2.0 * det(d10, d0p); \\ float t = clamp((ap + bp) / (2.0 * a + b + d), 0.0, 1.0); \\ return vec3(mix(mix(b0, b1, t), mix(b1, b2, t), t), t); \\} \\ \\float sdBezier(vec3 p, vec3 a, vec3 b, vec3 c, float w0, float wd){ \\ vec3 w = normalize(cross(c - b, a - b)); \\ vec3 u = normalize(c - b); \\ vec3 v = normalize(cross(w, u)); \\ \\ vec2 a2 = vec2(dot(a - b, u), dot(a - b, v)); \\ vec2 b2 = vec2(0.0); \\ vec2 c2 = vec2(dot(c - b, u), dot(c - b, v)); \\ vec3 p3 = vec3(dot(p - b, u), dot(p - b, v), dot(p - b, w)); \\ \\ vec3 cp = sdBezierGetClosest(a2 - p3.xy, b2 - p3.xy, c2 - p3.xy); \\ \\ return sqrt(dot(cp.xy, cp.xy) + p3.z * p3.z) - (w0 + wd * cp.z); \\} \\ ; fn exitCommand(data: *Data, enter_index: usize, cur_point_name: []const u8, allocator: util.std.mem.Allocator) []const u8 { const format: []const u8 = "float d{d} = sdBezier({s}, vec3({d:.5},{d:.5},{d:.5}), vec3({d:.5},{d:.5},{d:.5}), vec3({d:.5},{d:.5},{d:.5}), {d:.5}, {d:.5});"; return util.std.fmt.allocPrint(allocator, format, .{ enter_index, cur_point_name, data.point_a[0], data.point_a[1], data.point_a[2], data.point_b[0], data.point_b[1], data.point_b[2], data.point_c[0], data.point_c[1], data.point_c[2], data.width_start, data.width_end - data.width_start, }) catch unreachable; } fn sphereBound(buffer: *[]u8, bound: *util.math.sphereBound, children: []util.math.sphereBound) void { _ = children; const data: *Data = @ptrCast(*Data, @alignCast(@alignOf(Data), buffer.ptr)); bound.* = util.math.SphereBound.merge( .{ .pos = data.point_a, .r = data.width_start, }, .{ .pos = data.point_c, .r = data.width_end, }, ); }
src/sdf/surfaces/bezier_curve.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const List = std.ArrayList; const Map = std.AutoHashMap; const StrMap = std.StringHashMap; const BitSet = std.DynamicBitSet; const Str = []const u8; const util = @import("util.zig"); const gpa = util.gpa; const data = @embedFile("../data/day06.txt"); pub fn main() !void { const input: []u8 = blk: { var iter = tokenize(u8, data, ",\n\r"); var list = std.ArrayList(u8).init(gpa); while (iter.next()) |s| { const n = try parseInt(u8, s, 10); try list.append(n); } break :blk list.toOwnedSlice(); }; { // part 1 var list = std.ArrayList(u8).init(gpa); for (input) |n| { try list.append(n); } var day: usize = 0; while(day < 80) : (day += 1) { var additions = std.ArrayList(u8).init(gpa); for (list.items) |*fish| { if (fish.* == 0) { fish.* = 6; try additions.append(8); } else { fish.* -= 1; } } for (additions.items) |new_fish| { try list.append(new_fish); } } print("{d}\n", .{list.items.len}); } { // part 2 // we cannot keep track of each individual fish. There are too many. // instead, track the number of fish of each age // set initial fish population var fish = [_]u64{0} ** 9; for (input) |n| { fish[n] += 1; } var day: usize = 0; while (day < 256) : (day += 1) { const new_fish: u64 = fish[0]; fish[0] = fish[1]; fish[1] = fish[2]; fish[2] = fish[3]; fish[3] = fish[4]; fish[4] = fish[5]; fish[5] = fish[6]; fish[6] = fish[7] + new_fish; fish[7] = fish[8]; fish[8] = new_fish; } var sum: u64 = 0; for (fish) |n| { sum += n; } print("{d}\n", .{sum}); } } // Useful stdlib functions const tokenize = std.mem.tokenize; const split = std.mem.split; const indexOf = std.mem.indexOfScalar; const indexOfAny = std.mem.indexOfAny; const indexOfStr = std.mem.indexOfPosLinear; const lastIndexOf = std.mem.lastIndexOfScalar; const lastIndexOfAny = std.mem.lastIndexOfAny; const lastIndexOfStr = std.mem.lastIndexOfLinear; const trim = std.mem.trim; const sliceMin = std.mem.min; const sliceMax = std.mem.max; const parseInt = std.fmt.parseInt; const parseFloat = std.fmt.parseFloat; const min = std.math.min; const min3 = std.math.min3; const max = std.math.max; const max3 = std.math.max3; const print = std.debug.print; const assert = std.debug.assert; const sort = std.sort.sort; const asc = std.sort.asc; const desc = std.sort.desc;
src/day06.zig
pub const D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES = @as(u32, 4096); pub const D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING = @as(u32, 5768); pub const D3D12_16BIT_INDEX_STRIP_CUT_VALUE = @as(u32, 65535); pub const D3D12_32BIT_INDEX_STRIP_CUT_VALUE = @as(u32, 4294967295); pub const D3D12_8BIT_INDEX_STRIP_CUT_VALUE = @as(u32, 255); pub const D3D12_APPEND_ALIGNED_ELEMENT = @as(u32, 4294967295); pub const D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT = @as(u32, 9); pub const D3D12_CLIP_OR_CULL_DISTANCE_COUNT = @as(u32, 8); pub const D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT = @as(u32, 2); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = @as(u32, 14); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = @as(u32, 4); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = @as(u32, 15); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = @as(u32, 16); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = @as(u32, 15); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = @as(u32, 1); pub const D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = @as(u32, 64); pub const D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT = @as(u32, 1); pub const D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST = @as(u32, 1); pub const D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT = @as(u32, 128); pub const D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST = @as(u32, 1); pub const D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT = @as(u32, 128); pub const D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT = @as(u32, 16); pub const D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST = @as(u32, 1); pub const D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT = @as(u32, 16); pub const D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT = @as(u32, 32); pub const D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_COMMONSHADER_TEMP_REGISTER_COUNT = @as(u32, 4096); pub const D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST = @as(u32, 3); pub const D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS = @as(u32, 3); pub const D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX = @as(u32, 10); pub const D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN = @as(i32, -10); pub const D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE = @as(i32, -8); pub const D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE = @as(u32, 7); pub const D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT = @as(u32, 256); pub const D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 256); pub const D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP = @as(u32, 64); pub const D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 240); pub const D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP = @as(u32, 68); pub const D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 224); pub const D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP = @as(u32, 72); pub const D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 208); pub const D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP = @as(u32, 76); pub const D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 192); pub const D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP = @as(u32, 84); pub const D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 176); pub const D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP = @as(u32, 92); pub const D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 160); pub const D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP = @as(u32, 100); pub const D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 144); pub const D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP = @as(u32, 112); pub const D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 128); pub const D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP = @as(u32, 128); pub const D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 112); pub const D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP = @as(u32, 144); pub const D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 96); pub const D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP = @as(u32, 168); pub const D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 80); pub const D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP = @as(u32, 204); pub const D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 64); pub const D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP = @as(u32, 256); pub const D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 48); pub const D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP = @as(u32, 340); pub const D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 32); pub const D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP = @as(u32, 512); pub const D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = @as(u32, 16); pub const D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP = @as(u32, 768); pub const D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION = @as(u32, 1); pub const D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT = @as(u32, 256); pub const D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP = @as(u32, 768); pub const D3D12_CS_4_X_THREAD_GROUP_MAX_X = @as(u32, 768); pub const D3D12_CS_4_X_THREAD_GROUP_MAX_Y = @as(u32, 768); pub const D3D12_CS_4_X_UAV_REGISTER_COUNT = @as(u32, 1); pub const D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION = @as(u32, 65535); pub const D3D12_CS_TGSM_REGISTER_COUNT = @as(u32, 8192); pub const D3D12_CS_TGSM_REGISTER_READS_PER_INST = @as(u32, 1); pub const D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS = @as(u32, 3); pub const D3D12_CS_THREADGROUPID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT = @as(u32, 1); pub const D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS = @as(u32, 3); pub const D3D12_CS_THREADIDINGROUP_REGISTER_COUNT = @as(u32, 1); pub const D3D12_CS_THREADID_REGISTER_COMPONENTS = @as(u32, 3); pub const D3D12_CS_THREADID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP = @as(u32, 1024); pub const D3D12_CS_THREAD_GROUP_MAX_X = @as(u32, 1024); pub const D3D12_CS_THREAD_GROUP_MAX_Y = @as(u32, 1024); pub const D3D12_CS_THREAD_GROUP_MAX_Z = @as(u32, 64); pub const D3D12_CS_THREAD_GROUP_MIN_X = @as(u32, 1); pub const D3D12_CS_THREAD_GROUP_MIN_Y = @as(u32, 1); pub const D3D12_CS_THREAD_GROUP_MIN_Z = @as(u32, 1); pub const D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL = @as(u32, 16384); pub const D3D12_DEFAULT_BLEND_FACTOR_ALPHA = @as(f32, 1); pub const D3D12_DEFAULT_BLEND_FACTOR_BLUE = @as(f32, 1); pub const D3D12_DEFAULT_BLEND_FACTOR_GREEN = @as(f32, 1); pub const D3D12_DEFAULT_BLEND_FACTOR_RED = @as(f32, 1); pub const D3D12_DEFAULT_BORDER_COLOR_COMPONENT = @as(f32, 0); pub const D3D12_DEFAULT_DEPTH_BIAS = @as(i32, 0); pub const D3D12_DEFAULT_DEPTH_BIAS_CLAMP = @as(f32, 0); pub const D3D12_DEFAULT_MAX_ANISOTROPY = @as(u32, 16); pub const D3D12_DEFAULT_MIP_LOD_BIAS = @as(f32, 0); pub const D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = @as(u32, 4194304); pub const D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX = @as(u32, 0); pub const D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT = @as(u32, 65536); pub const D3D12_DEFAULT_SAMPLE_MASK = @as(u32, 4294967295); pub const D3D12_DEFAULT_SCISSOR_ENDX = @as(u32, 0); pub const D3D12_DEFAULT_SCISSOR_ENDY = @as(u32, 0); pub const D3D12_DEFAULT_SCISSOR_STARTX = @as(u32, 0); pub const D3D12_DEFAULT_SCISSOR_STARTY = @as(u32, 0); pub const D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS = @as(f32, 0); pub const D3D12_DEFAULT_STENCIL_READ_MASK = @as(u32, 255); pub const D3D12_DEFAULT_STENCIL_REFERENCE = @as(u32, 0); pub const D3D12_DEFAULT_STENCIL_WRITE_MASK = @as(u32, 255); pub const D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX = @as(u32, 0); pub const D3D12_DEFAULT_VIEWPORT_HEIGHT = @as(u32, 0); pub const D3D12_DEFAULT_VIEWPORT_MAX_DEPTH = @as(f32, 0); pub const D3D12_DEFAULT_VIEWPORT_MIN_DEPTH = @as(f32, 0); pub const D3D12_DEFAULT_VIEWPORT_TOPLEFTX = @as(u32, 0); pub const D3D12_DEFAULT_VIEWPORT_TOPLEFTY = @as(u32, 0); pub const D3D12_DEFAULT_VIEWPORT_WIDTH = @as(u32, 0); pub const D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND = @as(u32, 4294967295); pub const D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END = @as(u32, 4294967287); pub const D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START = @as(u32, 4294967280); pub const D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = @as(u32, 3968); pub const D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS = @as(u32, 3); pub const D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT = @as(u32, 1); pub const D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_DS_OUTPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_DS_OUTPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP = @as(f64, 6.0e-01); pub const D3D12_FLOAT32_MAX = @as(f32, 3.4028235e+38); pub const D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP = @as(f32, 6.0e-01); pub const D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR = @as(f32, 2.4e+00); pub const D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR = @as(f32, 1); pub const D3D12_FLOAT_TO_SRGB_OFFSET = @as(f32, 5.5e-02); pub const D3D12_FLOAT_TO_SRGB_SCALE_1 = @as(f32, 1.292e+01); pub const D3D12_FLOAT_TO_SRGB_SCALE_2 = @as(f32, 1.055e+00); pub const D3D12_FLOAT_TO_SRGB_THRESHOLD = @as(f32, 3.1308e-03); pub const D3D12_FTOI_INSTRUCTION_MAX_INPUT = @as(f32, 2.1474836e+09); pub const D3D12_FTOI_INSTRUCTION_MIN_INPUT = @as(f32, -2.1474836e+09); pub const D3D12_FTOU_INSTRUCTION_MAX_INPUT = @as(f32, 4.2949673e+09); pub const D3D12_FTOU_INSTRUCTION_MIN_INPUT = @as(f32, 0); pub const D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST = @as(u32, 2); pub const D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS = @as(u32, 1); pub const D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT = @as(u32, 1); pub const D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_GS_INPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_GS_INPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_GS_INPUT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_GS_INPUT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_GS_INPUT_REGISTER_VERTICES = @as(u32, 32); pub const D3D12_GS_MAX_INSTANCE_COUNT = @as(u32, 32); pub const D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES = @as(u32, 1024); pub const D3D12_GS_OUTPUT_ELEMENTS = @as(u32, 32); pub const D3D12_GS_OUTPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_GS_OUTPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND = @as(u32, 4294967295); pub const D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND = @as(u32, 4294967295); pub const D3D12_HS_MAXTESSFACTOR_LOWER_BOUND = @as(f32, 1); pub const D3D12_HS_MAXTESSFACTOR_UPPER_BOUND = @as(f32, 64); pub const D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = @as(u32, 3968); pub const D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT = @as(u32, 1); pub const D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS = @as(u32, 128); pub const D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES = @as(u32, 0); pub const D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY = @as(u32, 0); pub const D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES = @as(u32, 0); pub const D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT = @as(u32, 1); pub const D3D12_IA_INSTANCE_ID_BIT_COUNT = @as(u32, 32); pub const D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT = @as(u32, 32); pub const D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT = @as(u32, 32); pub const D3D12_IA_PRIMITIVE_ID_BIT_COUNT = @as(u32, 32); pub const D3D12_IA_VERTEX_ID_BIT_COUNT = @as(u32, 32); pub const D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = @as(u32, 32); pub const D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = @as(u32, 128); pub const D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = @as(u32, 32); pub const D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT = @as(u32, 4294967295); pub const D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER = @as(u32, 4294967295); pub const D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = @as(u32, 4294967295); pub const D3D12_KEEP_UNORDERED_ACCESS_VIEWS = @as(u32, 4294967295); pub const D3D12_LINEAR_GAMMA = @as(f32, 1); pub const D3D12_MAJOR_VERSION = @as(u32, 12); pub const D3D12_MAX_BORDER_COLOR_COMPONENT = @as(f32, 1); pub const D3D12_MAX_DEPTH = @as(f32, 1); pub const D3D12_MAX_LIVE_STATIC_SAMPLERS = @as(u32, 2032); pub const D3D12_MAX_MAXANISOTROPY = @as(u32, 16); pub const D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT = @as(u32, 32); pub const D3D12_MAX_POSITION_VALUE = @as(f32, 3.4028236e+34); pub const D3D12_MAX_ROOT_COST = @as(u32, 64); pub const D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 = @as(u32, 1000000); pub const D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 = @as(u32, 1000000); pub const D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE = @as(u32, 2048); pub const D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP = @as(u32, 17); pub const D3D12_MAX_VIEW_INSTANCE_COUNT = @as(u32, 4); pub const D3D12_MINOR_VERSION = @as(u32, 0); pub const D3D12_MIN_BORDER_COLOR_COMPONENT = @as(f32, 0); pub const D3D12_MIN_DEPTH = @as(f32, 0); pub const D3D12_MIN_MAXANISOTROPY = @as(u32, 0); pub const D3D12_MIP_LOD_BIAS_MAX = @as(f32, 1.599e+01); pub const D3D12_MIP_LOD_BIAS_MIN = @as(f32, -16); pub const D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT = @as(u32, 8); pub const D3D12_MIP_LOD_RANGE_BIT_COUNT = @as(u32, 8); pub const D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH = @as(f32, 1.4e+00); pub const D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT = @as(u32, 0); pub const D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END = @as(u32, 4294967295); pub const D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START = @as(u32, 4294967288); pub const D3D12_PACKED_TILE = @as(u32, 4294967295); pub const D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT = @as(u32, 15); pub const D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT = @as(u32, 16); pub const D3D12_PS_CS_UAV_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_PS_CS_UAV_REGISTER_COUNT = @as(u32, 8); pub const D3D12_PS_CS_UAV_REGISTER_READS_PER_INST = @as(u32, 1); pub const D3D12_PS_CS_UAV_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_PS_FRONTFACING_DEFAULT_VALUE = @as(u32, 4294967295); pub const D3D12_PS_FRONTFACING_FALSE_VALUE = @as(u32, 0); pub const D3D12_PS_FRONTFACING_TRUE_VALUE = @as(u32, 4294967295); pub const D3D12_PS_INPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_PS_INPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_PS_INPUT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_PS_INPUT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT = @as(f32, 0); pub const D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT = @as(u32, 1); pub const D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS = @as(u32, 1); pub const D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_PS_OUTPUT_MASK_REGISTER_COUNT = @as(u32, 1); pub const D3D12_PS_OUTPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_PS_OUTPUT_REGISTER_COUNT = @as(u32, 8); pub const D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT = @as(f32, 5.0e-01); pub const D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT = @as(u32, 16); pub const D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT = @as(u32, 8); pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT = @as(u32, 256); pub const D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT = @as(u32, 16); pub const D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES = @as(u32, 32); pub const D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH = @as(u32, 31); pub const D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE = @as(u32, 16777216); pub const D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE = @as(u32, 16777216); pub const D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE = @as(u32, 536870912); pub const D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS = @as(u32, 1073741824); pub const D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE = @as(u32, 4096); pub const D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT = @as(u32, 32); pub const D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT = @as(u32, 64); pub const D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT = @as(u32, 16); pub const D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE = @as(u32, 4096); pub const D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP = @as(u32, 27); pub const D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = @as(u32, 4096); pub const D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE = @as(u32, 4096); pub const D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = @as(u32, 32); pub const D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP = @as(u32, 32); pub const D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION = @as(u32, 16384); pub const D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT = @as(u32, 1024); pub const D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = @as(u32, 4096); pub const D3D12_REQ_MAXANISOTROPY = @as(u32, 16); pub const D3D12_REQ_MIP_LEVELS = @as(u32, 15); pub const D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES = @as(u32, 2048); pub const D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE = @as(u32, 4096); pub const D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH = @as(u32, 16384); pub const D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM = @as(u32, 128); pub const D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM = @as(f32, 2.5e-01); pub const D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM = @as(u32, 2048); pub const D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP = @as(u32, 20); pub const D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE = @as(u32, 4096); pub const D3D12_REQ_SUBRESOURCES = @as(u32, 30720); pub const D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = @as(u32, 2048); pub const D3D12_REQ_TEXTURE1D_U_DIMENSION = @as(u32, 16384); pub const D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION = @as(u32, 2048); pub const D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION = @as(u32, 16384); pub const D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION = @as(u32, 2048); pub const D3D12_REQ_TEXTURECUBE_DIMENSION = @as(u32, 16384); pub const D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = @as(u32, 0); pub const D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = @as(u32, 4294967295); pub const D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT = @as(u32, 2); pub const D3D12_SDK_VERSION = @as(u32, 5); pub const D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES = @as(u32, 32); pub const D3D12_SHADER_MAJOR_VERSION = @as(u32, 5); pub const D3D12_SHADER_MAX_INSTANCES = @as(u32, 65535); pub const D3D12_SHADER_MAX_INTERFACES = @as(u32, 253); pub const D3D12_SHADER_MAX_INTERFACE_CALL_SITES = @as(u32, 4096); pub const D3D12_SHADER_MAX_TYPES = @as(u32, 65535); pub const D3D12_SHADER_MINOR_VERSION = @as(u32, 1); pub const D3D12_SHIFT_INSTRUCTION_PAD_VALUE = @as(u32, 0); pub const D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT = @as(u32, 5); pub const D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT = @as(u32, 8); pub const D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = @as(u32, 65536); pub const D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT = @as(u32, 4096); pub const D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES = @as(u32, 2048); pub const D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES = @as(u32, 512); pub const D3D12_SO_BUFFER_SLOT_COUNT = @as(u32, 4); pub const D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP = @as(u32, 4294967295); pub const D3D12_SO_NO_RASTERIZED_STREAM = @as(u32, 4294967295); pub const D3D12_SO_OUTPUT_COMPONENT_COUNT = @as(u32, 128); pub const D3D12_SO_STREAM_COUNT = @as(u32, 4); pub const D3D12_SPEC_DATE_DAY = @as(u32, 14); pub const D3D12_SPEC_DATE_MONTH = @as(u32, 11); pub const D3D12_SPEC_DATE_YEAR = @as(u32, 2014); pub const D3D12_SPEC_VERSION = @as(f64, 1.16e+00); pub const D3D12_SRGB_GAMMA = @as(f32, 2.2e+00); pub const D3D12_SRGB_TO_FLOAT_DENOMINATOR_1 = @as(f32, 1.292e+01); pub const D3D12_SRGB_TO_FLOAT_DENOMINATOR_2 = @as(f32, 1.055e+00); pub const D3D12_SRGB_TO_FLOAT_EXPONENT = @as(f32, 2.4e+00); pub const D3D12_SRGB_TO_FLOAT_OFFSET = @as(f32, 5.5e-02); pub const D3D12_SRGB_TO_FLOAT_THRESHOLD = @as(f32, 4.045e-02); pub const D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP = @as(f32, 5.0e-01); pub const D3D12_STANDARD_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED = @as(u32, 64); pub const D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = @as(u32, 4); pub const D3D12_STANDARD_PIXEL_COMPONENT_COUNT = @as(u32, 128); pub const D3D12_STANDARD_PIXEL_ELEMENT_COUNT = @as(u32, 32); pub const D3D12_STANDARD_VECTOR_SIZE = @as(u32, 4); pub const D3D12_STANDARD_VERTEX_ELEMENT_COUNT = @as(u32, 32); pub const D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT = @as(u32, 64); pub const D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT = @as(u32, 8); pub const D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT = @as(u32, 8); pub const D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END = @as(u32, 4294967295); pub const D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START = @as(u32, 4294967280); pub const D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR = @as(u32, 64); pub const D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR = @as(u32, 64); pub const D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR = @as(u32, 63); pub const D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR = @as(u32, 64); pub const D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR = @as(u32, 2); pub const D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR = @as(u32, 1); pub const D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR = @as(u32, 1); pub const D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT = @as(u32, 16); pub const D3D12_TEXTURE_DATA_PITCH_ALIGNMENT = @as(u32, 256); pub const D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT = @as(u32, 512); pub const D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES = @as(u32, 65536); pub const D3D12_TRACKED_WORKLOAD_MAX_INSTANCES = @as(u32, 32); pub const D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT = @as(u32, 4096); pub const D3D12_UAV_SLOT_COUNT = @as(u32, 64); pub const D3D12_UNBOUND_MEMORY_ACCESS_RESULT = @as(u32, 0); pub const D3D12_VIDEO_DECODE_MAX_ARGUMENTS = @as(u32, 10); pub const D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS = @as(u32, 4); pub const D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT = @as(u32, 256); pub const D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT = @as(u32, 256); pub const D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN = @as(u32, 4294967295); pub const D3D12_VIDEO_PROCESS_MAX_FILTERS = @as(u32, 32); pub const D3D12_VIDEO_PROCESS_STEREO_VIEWS = @as(u32, 2); pub const D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = @as(u32, 15); pub const D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = @as(u32, 16); pub const D3D12_VIEWPORT_BOUNDS_MAX = @as(u32, 32767); pub const D3D12_VIEWPORT_BOUNDS_MIN = @as(i32, -32768); pub const D3D12_VS_INPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_VS_INPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_VS_INPUT_REGISTER_READS_PER_INST = @as(u32, 2); pub const D3D12_VS_INPUT_REGISTER_READ_PORTS = @as(u32, 1); pub const D3D12_VS_OUTPUT_REGISTER_COMPONENTS = @as(u32, 4); pub const D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = @as(u32, 32); pub const D3D12_VS_OUTPUT_REGISTER_COUNT = @as(u32, 32); pub const D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT = @as(u32, 10); pub const D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = @as(u32, 25); pub const D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP = @as(u32, 25); pub const D3D12_SHADER_COMPONENT_MAPPING_MASK = @as(u32, 7); pub const D3D12_SHADER_COMPONENT_MAPPING_SHIFT = @as(u32, 3); pub const D3D12_FILTER_REDUCTION_TYPE_MASK = @as(u32, 3); pub const D3D12_FILTER_REDUCTION_TYPE_SHIFT = @as(u32, 7); pub const D3D12_FILTER_TYPE_MASK = @as(u32, 3); pub const D3D12_MIN_FILTER_SHIFT = @as(u32, 4); pub const D3D12_MAG_FILTER_SHIFT = @as(u32, 2); pub const D3D12_MIP_FILTER_SHIFT = @as(u32, 0); pub const D3D12_ANISOTROPIC_FILTERING_BIT = @as(u32, 64); pub const LUID_DEFINED = @as(u32, 1); pub const D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED = Guid.initString("62b0084e-c70e-4daa-a109-30ff8d5a0482"); pub const CLSID_D3D12Debug = Guid.initString("f2352aeb-dd84-49fe-b97b-a9dcfdcc1b4f"); pub const CLSID_D3D12Tools = Guid.initString("e38216b1-3c8c-4833-aa09-0a06b65d96c8"); pub const CLSID_D3D12DeviceRemovedExtendedData = Guid.initString("4a75bbc4-9ff4-4ad8-9f18-abae84dc5ff2"); pub const CLSID_D3D12SDKConfiguration = Guid.initString("7cda6aca-a03e-49c8-9458-0334d20e07ce"); pub const D3D12_SHADING_RATE_X_AXIS_SHIFT = @as(u32, 2); pub const D3D12_SHADING_RATE_VALID_MASK = @as(u32, 3); pub const WKPDID_D3DAutoDebugObjectNameW = Guid.initString("d4902e36-757a-4942-9594-b6769afa43cd"); pub const DXGI_DEBUG_D3D12 = Guid.initString("cf59a98c-a950-4326-91ef-9bbaa17bfd95"); pub const D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT = @as(u32, 1024); pub const D3D_SHADER_REQUIRES_STENCIL_REF = @as(u32, 512); pub const D3D_SHADER_REQUIRES_INNER_COVERAGE = @as(u32, 1024); pub const D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS = @as(u32, 2048); pub const D3D_SHADER_REQUIRES_ROVS = @as(u32, 4096); pub const D3D_SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER = @as(u32, 8192); pub const D3D_SHADER_REQUIRES_WAVE_OPS = @as(u32, 16384); pub const D3D_SHADER_REQUIRES_INT64_OPS = @as(u32, 32768); pub const D3D_SHADER_REQUIRES_VIEW_ID = @as(u32, 65536); pub const D3D_SHADER_REQUIRES_BARYCENTRICS = @as(u32, 131072); pub const D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS = @as(u32, 262144); pub const D3D_SHADER_REQUIRES_SHADING_RATE = @as(u32, 524288); pub const D3D_SHADER_REQUIRES_RAYTRACING_TIER_1_1 = @as(u32, 1048576); pub const D3D_SHADER_REQUIRES_SAMPLER_FEEDBACK = @as(u32, 2097152); pub const D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_TYPED_RESOURCE = @as(u32, 4194304); pub const D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_GROUP_SHARED = @as(u32, 8388608); pub const D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS = @as(u32, 16777216); pub const D3D_SHADER_REQUIRES_RESOURCE_DESCRIPTOR_HEAP_INDEXING = @as(u32, 33554432); pub const D3D_SHADER_REQUIRES_SAMPLER_DESCRIPTOR_HEAP_INDEXING = @as(u32, 67108864); pub const D3D_SHADER_REQUIRES_WAVE_MMA = @as(u32, 134217728); pub const D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE = @as(u32, 268435456); pub const D3D12ExperimentalShaderModels = Guid.initString("76f5573e-f13a-40f5-b297-81ce9e18933f"); pub const D3D12TiledResourceTier4 = Guid.initString("c9c4725f-a81a-4f56-8c5b-c51039d694fb"); pub const D3D12MetaCommand = Guid.initString("c734c97e-8077-48c8-9fdc-d9d1dd31dd77"); //-------------------------------------------------------------------------------- // Section: Types (461) //-------------------------------------------------------------------------------- pub const D3D12_COMMAND_LIST_TYPE = enum(i32) { DIRECT = 0, BUNDLE = 1, COMPUTE = 2, COPY = 3, VIDEO_DECODE = 4, VIDEO_PROCESS = 5, VIDEO_ENCODE = 6, }; pub const D3D12_COMMAND_LIST_TYPE_DIRECT = D3D12_COMMAND_LIST_TYPE.DIRECT; pub const D3D12_COMMAND_LIST_TYPE_BUNDLE = D3D12_COMMAND_LIST_TYPE.BUNDLE; pub const D3D12_COMMAND_LIST_TYPE_COMPUTE = D3D12_COMMAND_LIST_TYPE.COMPUTE; pub const D3D12_COMMAND_LIST_TYPE_COPY = D3D12_COMMAND_LIST_TYPE.COPY; pub const D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE = D3D12_COMMAND_LIST_TYPE.VIDEO_DECODE; pub const D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS = D3D12_COMMAND_LIST_TYPE.VIDEO_PROCESS; pub const D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = D3D12_COMMAND_LIST_TYPE.VIDEO_ENCODE; pub const D3D12_COMMAND_QUEUE_FLAGS = enum(u32) { NONE = 0, DISABLE_GPU_TIMEOUT = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, DISABLE_GPU_TIMEOUT: u1 = 0, }) D3D12_COMMAND_QUEUE_FLAGS { return @intToEnum(D3D12_COMMAND_QUEUE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_COMMAND_QUEUE_FLAGS.NONE) else 0) | (if (o.DISABLE_GPU_TIMEOUT == 1) @enumToInt(D3D12_COMMAND_QUEUE_FLAGS.DISABLE_GPU_TIMEOUT) else 0) ); } }; pub const D3D12_COMMAND_QUEUE_FLAG_NONE = D3D12_COMMAND_QUEUE_FLAGS.NONE; pub const D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = D3D12_COMMAND_QUEUE_FLAGS.DISABLE_GPU_TIMEOUT; pub const D3D12_COMMAND_QUEUE_PRIORITY = enum(i32) { NORMAL = 0, HIGH = 100, GLOBAL_REALTIME = 10000, }; pub const D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = D3D12_COMMAND_QUEUE_PRIORITY.NORMAL; pub const D3D12_COMMAND_QUEUE_PRIORITY_HIGH = D3D12_COMMAND_QUEUE_PRIORITY.HIGH; pub const D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = D3D12_COMMAND_QUEUE_PRIORITY.GLOBAL_REALTIME; pub const D3D12_COMMAND_QUEUE_DESC = extern struct { Type: D3D12_COMMAND_LIST_TYPE, Priority: i32, Flags: D3D12_COMMAND_QUEUE_FLAGS, NodeMask: u32, }; pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE = enum(i32) { UNDEFINED = 0, POINT = 1, LINE = 2, TRIANGLE = 3, PATCH = 4, }; pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = D3D12_PRIMITIVE_TOPOLOGY_TYPE.UNDEFINED; pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT = D3D12_PRIMITIVE_TOPOLOGY_TYPE.POINT; pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE = D3D12_PRIMITIVE_TOPOLOGY_TYPE.LINE; pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE = D3D12_PRIMITIVE_TOPOLOGY_TYPE.TRIANGLE; pub const D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH = D3D12_PRIMITIVE_TOPOLOGY_TYPE.PATCH; pub const D3D12_INPUT_CLASSIFICATION = enum(i32) { VERTEX_DATA = 0, INSTANCE_DATA = 1, }; pub const D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA = D3D12_INPUT_CLASSIFICATION.VERTEX_DATA; pub const D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA = D3D12_INPUT_CLASSIFICATION.INSTANCE_DATA; pub const D3D12_INPUT_ELEMENT_DESC = extern struct { SemanticName: ?[*:0]const u8, SemanticIndex: u32, Format: DXGI_FORMAT, InputSlot: u32, AlignedByteOffset: u32, InputSlotClass: D3D12_INPUT_CLASSIFICATION, InstanceDataStepRate: u32, }; pub const D3D12_FILL_MODE = enum(i32) { WIREFRAME = 2, SOLID = 3, }; pub const D3D12_FILL_MODE_WIREFRAME = D3D12_FILL_MODE.WIREFRAME; pub const D3D12_FILL_MODE_SOLID = D3D12_FILL_MODE.SOLID; pub const D3D12_CULL_MODE = enum(i32) { NONE = 1, FRONT = 2, BACK = 3, }; pub const D3D12_CULL_MODE_NONE = D3D12_CULL_MODE.NONE; pub const D3D12_CULL_MODE_FRONT = D3D12_CULL_MODE.FRONT; pub const D3D12_CULL_MODE_BACK = D3D12_CULL_MODE.BACK; pub const D3D12_SO_DECLARATION_ENTRY = extern struct { Stream: u32, SemanticName: ?[*:0]const u8, SemanticIndex: u32, StartComponent: u8, ComponentCount: u8, OutputSlot: u8, }; pub const D3D12_VIEWPORT = extern struct { TopLeftX: f32, TopLeftY: f32, Width: f32, Height: f32, MinDepth: f32, MaxDepth: f32, }; pub const D3D12_BOX = extern struct { left: u32, top: u32, front: u32, right: u32, bottom: u32, back: u32, }; pub const D3D12_COMPARISON_FUNC = enum(i32) { NEVER = 1, LESS = 2, EQUAL = 3, LESS_EQUAL = 4, GREATER = 5, NOT_EQUAL = 6, GREATER_EQUAL = 7, ALWAYS = 8, }; pub const D3D12_COMPARISON_FUNC_NEVER = D3D12_COMPARISON_FUNC.NEVER; pub const D3D12_COMPARISON_FUNC_LESS = D3D12_COMPARISON_FUNC.LESS; pub const D3D12_COMPARISON_FUNC_EQUAL = D3D12_COMPARISON_FUNC.EQUAL; pub const D3D12_COMPARISON_FUNC_LESS_EQUAL = D3D12_COMPARISON_FUNC.LESS_EQUAL; pub const D3D12_COMPARISON_FUNC_GREATER = D3D12_COMPARISON_FUNC.GREATER; pub const D3D12_COMPARISON_FUNC_NOT_EQUAL = D3D12_COMPARISON_FUNC.NOT_EQUAL; pub const D3D12_COMPARISON_FUNC_GREATER_EQUAL = D3D12_COMPARISON_FUNC.GREATER_EQUAL; pub const D3D12_COMPARISON_FUNC_ALWAYS = D3D12_COMPARISON_FUNC.ALWAYS; pub const D3D12_DEPTH_WRITE_MASK = enum(i32) { ZERO = 0, ALL = 1, }; pub const D3D12_DEPTH_WRITE_MASK_ZERO = D3D12_DEPTH_WRITE_MASK.ZERO; pub const D3D12_DEPTH_WRITE_MASK_ALL = D3D12_DEPTH_WRITE_MASK.ALL; pub const D3D12_STENCIL_OP = enum(i32) { KEEP = 1, ZERO = 2, REPLACE = 3, INCR_SAT = 4, DECR_SAT = 5, INVERT = 6, INCR = 7, DECR = 8, }; pub const D3D12_STENCIL_OP_KEEP = D3D12_STENCIL_OP.KEEP; pub const D3D12_STENCIL_OP_ZERO = D3D12_STENCIL_OP.ZERO; pub const D3D12_STENCIL_OP_REPLACE = D3D12_STENCIL_OP.REPLACE; pub const D3D12_STENCIL_OP_INCR_SAT = D3D12_STENCIL_OP.INCR_SAT; pub const D3D12_STENCIL_OP_DECR_SAT = D3D12_STENCIL_OP.DECR_SAT; pub const D3D12_STENCIL_OP_INVERT = D3D12_STENCIL_OP.INVERT; pub const D3D12_STENCIL_OP_INCR = D3D12_STENCIL_OP.INCR; pub const D3D12_STENCIL_OP_DECR = D3D12_STENCIL_OP.DECR; pub const D3D12_DEPTH_STENCILOP_DESC = extern struct { StencilFailOp: D3D12_STENCIL_OP, StencilDepthFailOp: D3D12_STENCIL_OP, StencilPassOp: D3D12_STENCIL_OP, StencilFunc: D3D12_COMPARISON_FUNC, }; pub const D3D12_DEPTH_STENCIL_DESC = extern struct { DepthEnable: BOOL, DepthWriteMask: D3D12_DEPTH_WRITE_MASK, DepthFunc: D3D12_COMPARISON_FUNC, StencilEnable: BOOL, StencilReadMask: u8, StencilWriteMask: u8, FrontFace: D3D12_DEPTH_STENCILOP_DESC, BackFace: D3D12_DEPTH_STENCILOP_DESC, }; pub const D3D12_DEPTH_STENCIL_DESC1 = extern struct { DepthEnable: BOOL, DepthWriteMask: D3D12_DEPTH_WRITE_MASK, DepthFunc: D3D12_COMPARISON_FUNC, StencilEnable: BOOL, StencilReadMask: u8, StencilWriteMask: u8, FrontFace: D3D12_DEPTH_STENCILOP_DESC, BackFace: D3D12_DEPTH_STENCILOP_DESC, DepthBoundsTestEnable: BOOL, }; pub const D3D12_BLEND = enum(i32) { ZERO = 1, ONE = 2, SRC_COLOR = 3, INV_SRC_COLOR = 4, SRC_ALPHA = 5, INV_SRC_ALPHA = 6, DEST_ALPHA = 7, INV_DEST_ALPHA = 8, DEST_COLOR = 9, INV_DEST_COLOR = 10, SRC_ALPHA_SAT = 11, BLEND_FACTOR = 14, INV_BLEND_FACTOR = 15, SRC1_COLOR = 16, INV_SRC1_COLOR = 17, SRC1_ALPHA = 18, INV_SRC1_ALPHA = 19, }; pub const D3D12_BLEND_ZERO = D3D12_BLEND.ZERO; pub const D3D12_BLEND_ONE = D3D12_BLEND.ONE; pub const D3D12_BLEND_SRC_COLOR = D3D12_BLEND.SRC_COLOR; pub const D3D12_BLEND_INV_SRC_COLOR = D3D12_BLEND.INV_SRC_COLOR; pub const D3D12_BLEND_SRC_ALPHA = D3D12_BLEND.SRC_ALPHA; pub const D3D12_BLEND_INV_SRC_ALPHA = D3D12_BLEND.INV_SRC_ALPHA; pub const D3D12_BLEND_DEST_ALPHA = D3D12_BLEND.DEST_ALPHA; pub const D3D12_BLEND_INV_DEST_ALPHA = D3D12_BLEND.INV_DEST_ALPHA; pub const D3D12_BLEND_DEST_COLOR = D3D12_BLEND.DEST_COLOR; pub const D3D12_BLEND_INV_DEST_COLOR = D3D12_BLEND.INV_DEST_COLOR; pub const D3D12_BLEND_SRC_ALPHA_SAT = D3D12_BLEND.SRC_ALPHA_SAT; pub const D3D12_BLEND_BLEND_FACTOR = D3D12_BLEND.BLEND_FACTOR; pub const D3D12_BLEND_INV_BLEND_FACTOR = D3D12_BLEND.INV_BLEND_FACTOR; pub const D3D12_BLEND_SRC1_COLOR = D3D12_BLEND.SRC1_COLOR; pub const D3D12_BLEND_INV_SRC1_COLOR = D3D12_BLEND.INV_SRC1_COLOR; pub const D3D12_BLEND_SRC1_ALPHA = D3D12_BLEND.SRC1_ALPHA; pub const D3D12_BLEND_INV_SRC1_ALPHA = D3D12_BLEND.INV_SRC1_ALPHA; pub const D3D12_BLEND_OP = enum(i32) { ADD = 1, SUBTRACT = 2, REV_SUBTRACT = 3, MIN = 4, MAX = 5, }; pub const D3D12_BLEND_OP_ADD = D3D12_BLEND_OP.ADD; pub const D3D12_BLEND_OP_SUBTRACT = D3D12_BLEND_OP.SUBTRACT; pub const D3D12_BLEND_OP_REV_SUBTRACT = D3D12_BLEND_OP.REV_SUBTRACT; pub const D3D12_BLEND_OP_MIN = D3D12_BLEND_OP.MIN; pub const D3D12_BLEND_OP_MAX = D3D12_BLEND_OP.MAX; pub const D3D12_COLOR_WRITE_ENABLE = enum(i32) { RED = 1, GREEN = 2, BLUE = 4, ALPHA = 8, ALL = 15, }; pub const D3D12_COLOR_WRITE_ENABLE_RED = D3D12_COLOR_WRITE_ENABLE.RED; pub const D3D12_COLOR_WRITE_ENABLE_GREEN = D3D12_COLOR_WRITE_ENABLE.GREEN; pub const D3D12_COLOR_WRITE_ENABLE_BLUE = D3D12_COLOR_WRITE_ENABLE.BLUE; pub const D3D12_COLOR_WRITE_ENABLE_ALPHA = D3D12_COLOR_WRITE_ENABLE.ALPHA; pub const D3D12_COLOR_WRITE_ENABLE_ALL = D3D12_COLOR_WRITE_ENABLE.ALL; pub const D3D12_LOGIC_OP = enum(i32) { CLEAR = 0, SET = 1, COPY = 2, COPY_INVERTED = 3, NOOP = 4, INVERT = 5, AND = 6, NAND = 7, OR = 8, NOR = 9, XOR = 10, EQUIV = 11, AND_REVERSE = 12, AND_INVERTED = 13, OR_REVERSE = 14, OR_INVERTED = 15, }; pub const D3D12_LOGIC_OP_CLEAR = D3D12_LOGIC_OP.CLEAR; pub const D3D12_LOGIC_OP_SET = D3D12_LOGIC_OP.SET; pub const D3D12_LOGIC_OP_COPY = D3D12_LOGIC_OP.COPY; pub const D3D12_LOGIC_OP_COPY_INVERTED = D3D12_LOGIC_OP.COPY_INVERTED; pub const D3D12_LOGIC_OP_NOOP = D3D12_LOGIC_OP.NOOP; pub const D3D12_LOGIC_OP_INVERT = D3D12_LOGIC_OP.INVERT; pub const D3D12_LOGIC_OP_AND = D3D12_LOGIC_OP.AND; pub const D3D12_LOGIC_OP_NAND = D3D12_LOGIC_OP.NAND; pub const D3D12_LOGIC_OP_OR = D3D12_LOGIC_OP.OR; pub const D3D12_LOGIC_OP_NOR = D3D12_LOGIC_OP.NOR; pub const D3D12_LOGIC_OP_XOR = D3D12_LOGIC_OP.XOR; pub const D3D12_LOGIC_OP_EQUIV = D3D12_LOGIC_OP.EQUIV; pub const D3D12_LOGIC_OP_AND_REVERSE = D3D12_LOGIC_OP.AND_REVERSE; pub const D3D12_LOGIC_OP_AND_INVERTED = D3D12_LOGIC_OP.AND_INVERTED; pub const D3D12_LOGIC_OP_OR_REVERSE = D3D12_LOGIC_OP.OR_REVERSE; pub const D3D12_LOGIC_OP_OR_INVERTED = D3D12_LOGIC_OP.OR_INVERTED; pub const D3D12_RENDER_TARGET_BLEND_DESC = extern struct { BlendEnable: BOOL, LogicOpEnable: BOOL, SrcBlend: D3D12_BLEND, DestBlend: D3D12_BLEND, BlendOp: D3D12_BLEND_OP, SrcBlendAlpha: D3D12_BLEND, DestBlendAlpha: D3D12_BLEND, BlendOpAlpha: D3D12_BLEND_OP, LogicOp: D3D12_LOGIC_OP, RenderTargetWriteMask: u8, }; pub const D3D12_BLEND_DESC = extern struct { AlphaToCoverageEnable: BOOL, IndependentBlendEnable: BOOL, RenderTarget: [8]D3D12_RENDER_TARGET_BLEND_DESC, }; pub const D3D12_CONSERVATIVE_RASTERIZATION_MODE = enum(i32) { FF = 0, N = 1, }; pub const D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF = D3D12_CONSERVATIVE_RASTERIZATION_MODE.FF; pub const D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON = D3D12_CONSERVATIVE_RASTERIZATION_MODE.N; pub const D3D12_RASTERIZER_DESC = extern struct { FillMode: D3D12_FILL_MODE, CullMode: D3D12_CULL_MODE, FrontCounterClockwise: BOOL, DepthBias: i32, DepthBiasClamp: f32, SlopeScaledDepthBias: f32, DepthClipEnable: BOOL, MultisampleEnable: BOOL, AntialiasedLineEnable: BOOL, ForcedSampleCount: u32, ConservativeRaster: D3D12_CONSERVATIVE_RASTERIZATION_MODE, }; const IID_ID3D12Object_Value = Guid.initString("c4fec28f-7966-4e95-9f94-f431cb56c3b8"); pub const IID_ID3D12Object = &IID_ID3D12Object_Value; pub const ID3D12Object = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetPrivateData: fn( self: *const ID3D12Object, guid: ?*const Guid, pDataSize: ?*u32, // TODO: what to do with BytesParamIndex 1? pData: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetPrivateData: fn( self: *const ID3D12Object, guid: ?*const Guid, DataSize: u32, // TODO: what to do with BytesParamIndex 1? pData: ?*const anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetPrivateDataInterface: fn( self: *const ID3D12Object, guid: ?*const Guid, pData: ?*IUnknown, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetName: fn( self: *const ID3D12Object, Name: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Object_GetPrivateData(self: *const T, guid: ?*const Guid, pDataSize: ?*u32, pData: ?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Object.VTable, self.vtable).GetPrivateData(@ptrCast(*const ID3D12Object, self), guid, pDataSize, pData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Object_SetPrivateData(self: *const T, guid: ?*const Guid, DataSize: u32, pData: ?*const anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Object.VTable, self.vtable).SetPrivateData(@ptrCast(*const ID3D12Object, self), guid, DataSize, pData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Object_SetPrivateDataInterface(self: *const T, guid: ?*const Guid, pData: ?*IUnknown) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Object.VTable, self.vtable).SetPrivateDataInterface(@ptrCast(*const ID3D12Object, self), guid, pData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Object_SetName(self: *const T, Name: ?[*:0]const u16) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Object.VTable, self.vtable).SetName(@ptrCast(*const ID3D12Object, self), Name); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DeviceChild_Value = Guid.initString("905db94b-a00c-4140-9df5-2b64ca9ea357"); pub const IID_ID3D12DeviceChild = &IID_ID3D12DeviceChild_Value; pub const ID3D12DeviceChild = extern struct { pub const VTable = extern struct { base: ID3D12Object.VTable, GetDevice: fn( self: *const ID3D12DeviceChild, riid: ?*const Guid, ppvDevice: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Object.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceChild_GetDevice(self: *const T, riid: ?*const Guid, ppvDevice: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DeviceChild.VTable, self.vtable).GetDevice(@ptrCast(*const ID3D12DeviceChild, self), riid, ppvDevice); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12RootSignature_Value = Guid.initString("c54a6b66-72df-4ee8-8be5-a946a1429214"); pub const IID_ID3D12RootSignature = &IID_ID3D12RootSignature_Value; pub const ID3D12RootSignature = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_SHADER_BYTECODE = extern struct { pShaderBytecode: ?*const anyopaque, BytecodeLength: usize, }; pub const D3D12_STREAM_OUTPUT_DESC = extern struct { pSODeclaration: ?*const D3D12_SO_DECLARATION_ENTRY, NumEntries: u32, pBufferStrides: ?*const u32, NumStrides: u32, RasterizedStream: u32, }; pub const D3D12_INPUT_LAYOUT_DESC = extern struct { pInputElementDescs: ?*const D3D12_INPUT_ELEMENT_DESC, NumElements: u32, }; pub const D3D12_INDEX_BUFFER_STRIP_CUT_VALUE = enum(i32) { DISABLED = 0, @"0xFFFF" = 1, @"0xFFFFFFFF" = 2, }; pub const D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED = D3D12_INDEX_BUFFER_STRIP_CUT_VALUE.DISABLED; pub const D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF = D3D12_INDEX_BUFFER_STRIP_CUT_VALUE.@"0xFFFF"; pub const D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF = D3D12_INDEX_BUFFER_STRIP_CUT_VALUE.@"0xFFFFFFFF"; pub const D3D12_CACHED_PIPELINE_STATE = extern struct { pCachedBlob: ?*const anyopaque, CachedBlobSizeInBytes: usize, }; pub const D3D12_PIPELINE_STATE_FLAGS = enum(u32) { NONE = 0, TOOL_DEBUG = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, TOOL_DEBUG: u1 = 0, }) D3D12_PIPELINE_STATE_FLAGS { return @intToEnum(D3D12_PIPELINE_STATE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_PIPELINE_STATE_FLAGS.NONE) else 0) | (if (o.TOOL_DEBUG == 1) @enumToInt(D3D12_PIPELINE_STATE_FLAGS.TOOL_DEBUG) else 0) ); } }; pub const D3D12_PIPELINE_STATE_FLAG_NONE = D3D12_PIPELINE_STATE_FLAGS.NONE; pub const D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG = D3D12_PIPELINE_STATE_FLAGS.TOOL_DEBUG; pub const D3D12_GRAPHICS_PIPELINE_STATE_DESC = extern struct { pRootSignature: ?*ID3D12RootSignature, VS: D3D12_SHADER_BYTECODE, PS: D3D12_SHADER_BYTECODE, DS: D3D12_SHADER_BYTECODE, HS: D3D12_SHADER_BYTECODE, GS: D3D12_SHADER_BYTECODE, StreamOutput: D3D12_STREAM_OUTPUT_DESC, BlendState: D3D12_BLEND_DESC, SampleMask: u32, RasterizerState: D3D12_RASTERIZER_DESC, DepthStencilState: D3D12_DEPTH_STENCIL_DESC, InputLayout: D3D12_INPUT_LAYOUT_DESC, IBStripCutValue: D3D12_INDEX_BUFFER_STRIP_CUT_VALUE, PrimitiveTopologyType: D3D12_PRIMITIVE_TOPOLOGY_TYPE, NumRenderTargets: u32, RTVFormats: [8]DXGI_FORMAT, DSVFormat: DXGI_FORMAT, SampleDesc: DXGI_SAMPLE_DESC, NodeMask: u32, CachedPSO: D3D12_CACHED_PIPELINE_STATE, Flags: D3D12_PIPELINE_STATE_FLAGS, }; pub const D3D12_COMPUTE_PIPELINE_STATE_DESC = extern struct { pRootSignature: ?*ID3D12RootSignature, CS: D3D12_SHADER_BYTECODE, NodeMask: u32, CachedPSO: D3D12_CACHED_PIPELINE_STATE, Flags: D3D12_PIPELINE_STATE_FLAGS, }; pub const D3D12_RT_FORMAT_ARRAY = extern struct { RTFormats: [8]DXGI_FORMAT, NumRenderTargets: u32, }; pub const D3D12_PIPELINE_STATE_STREAM_DESC = extern struct { SizeInBytes: usize, pPipelineStateSubobjectStream: ?*anyopaque, }; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE = enum(i32) { ROOT_SIGNATURE = 0, VS = 1, PS = 2, DS = 3, HS = 4, GS = 5, CS = 6, STREAM_OUTPUT = 7, BLEND = 8, SAMPLE_MASK = 9, RASTERIZER = 10, DEPTH_STENCIL = 11, INPUT_LAYOUT = 12, IB_STRIP_CUT_VALUE = 13, PRIMITIVE_TOPOLOGY = 14, RENDER_TARGET_FORMATS = 15, DEPTH_STENCIL_FORMAT = 16, SAMPLE_DESC = 17, NODE_MASK = 18, CACHED_PSO = 19, FLAGS = 20, DEPTH_STENCIL1 = 21, VIEW_INSTANCING = 22, AS = 24, MS = 25, MAX_VALID = 26, }; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.ROOT_SIGNATURE; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.VS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.PS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.DS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.HS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.GS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.CS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.STREAM_OUTPUT; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.BLEND; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.SAMPLE_MASK; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.RASTERIZER; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.DEPTH_STENCIL; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.INPUT_LAYOUT; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.IB_STRIP_CUT_VALUE; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.PRIMITIVE_TOPOLOGY; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.RENDER_TARGET_FORMATS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.DEPTH_STENCIL_FORMAT; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.SAMPLE_DESC; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.NODE_MASK; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.CACHED_PSO; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.FLAGS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.DEPTH_STENCIL1; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.VIEW_INSTANCING; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.AS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.MS; pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.MAX_VALID; pub const D3D12_FEATURE = enum(i32) { D3D12_OPTIONS = 0, ARCHITECTURE = 1, FEATURE_LEVELS = 2, FORMAT_SUPPORT = 3, MULTISAMPLE_QUALITY_LEVELS = 4, FORMAT_INFO = 5, GPU_VIRTUAL_ADDRESS_SUPPORT = 6, SHADER_MODEL = 7, D3D12_OPTIONS1 = 8, PROTECTED_RESOURCE_SESSION_SUPPORT = 10, ROOT_SIGNATURE = 12, ARCHITECTURE1 = 16, D3D12_OPTIONS2 = 18, SHADER_CACHE = 19, COMMAND_QUEUE_PRIORITY = 20, D3D12_OPTIONS3 = 21, EXISTING_HEAPS = 22, D3D12_OPTIONS4 = 23, SERIALIZATION = 24, CROSS_NODE = 25, D3D12_OPTIONS5 = 27, DISPLAYABLE = 28, D3D12_OPTIONS6 = 30, QUERY_META_COMMAND = 31, D3D12_OPTIONS7 = 32, PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33, PROTECTED_RESOURCE_SESSION_TYPES = 34, D3D12_OPTIONS8 = 36, D3D12_OPTIONS9 = 37, D3D12_OPTIONS10 = 39, D3D12_OPTIONS11 = 40, }; pub const D3D12_FEATURE_D3D12_OPTIONS = D3D12_FEATURE.D3D12_OPTIONS; pub const D3D12_FEATURE_ARCHITECTURE = D3D12_FEATURE.ARCHITECTURE; pub const D3D12_FEATURE_FEATURE_LEVELS = D3D12_FEATURE.FEATURE_LEVELS; pub const D3D12_FEATURE_FORMAT_SUPPORT = D3D12_FEATURE.FORMAT_SUPPORT; pub const D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = D3D12_FEATURE.MULTISAMPLE_QUALITY_LEVELS; pub const D3D12_FEATURE_FORMAT_INFO = D3D12_FEATURE.FORMAT_INFO; pub const D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = D3D12_FEATURE.GPU_VIRTUAL_ADDRESS_SUPPORT; pub const D3D12_FEATURE_SHADER_MODEL = D3D12_FEATURE.SHADER_MODEL; pub const D3D12_FEATURE_D3D12_OPTIONS1 = D3D12_FEATURE.D3D12_OPTIONS1; pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = D3D12_FEATURE.PROTECTED_RESOURCE_SESSION_SUPPORT; pub const D3D12_FEATURE_ROOT_SIGNATURE = D3D12_FEATURE.ROOT_SIGNATURE; pub const D3D12_FEATURE_ARCHITECTURE1 = D3D12_FEATURE.ARCHITECTURE1; pub const D3D12_FEATURE_D3D12_OPTIONS2 = D3D12_FEATURE.D3D12_OPTIONS2; pub const D3D12_FEATURE_SHADER_CACHE = D3D12_FEATURE.SHADER_CACHE; pub const D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = D3D12_FEATURE.COMMAND_QUEUE_PRIORITY; pub const D3D12_FEATURE_D3D12_OPTIONS3 = D3D12_FEATURE.D3D12_OPTIONS3; pub const D3D12_FEATURE_EXISTING_HEAPS = D3D12_FEATURE.EXISTING_HEAPS; pub const D3D12_FEATURE_D3D12_OPTIONS4 = D3D12_FEATURE.D3D12_OPTIONS4; pub const D3D12_FEATURE_SERIALIZATION = D3D12_FEATURE.SERIALIZATION; pub const D3D12_FEATURE_CROSS_NODE = D3D12_FEATURE.CROSS_NODE; pub const D3D12_FEATURE_D3D12_OPTIONS5 = D3D12_FEATURE.D3D12_OPTIONS5; pub const D3D12_FEATURE_DISPLAYABLE = D3D12_FEATURE.DISPLAYABLE; pub const D3D12_FEATURE_D3D12_OPTIONS6 = D3D12_FEATURE.D3D12_OPTIONS6; pub const D3D12_FEATURE_QUERY_META_COMMAND = D3D12_FEATURE.QUERY_META_COMMAND; pub const D3D12_FEATURE_D3D12_OPTIONS7 = D3D12_FEATURE.D3D12_OPTIONS7; pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = D3D12_FEATURE.PROTECTED_RESOURCE_SESSION_TYPE_COUNT; pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = D3D12_FEATURE.PROTECTED_RESOURCE_SESSION_TYPES; pub const D3D12_FEATURE_D3D12_OPTIONS8 = D3D12_FEATURE.D3D12_OPTIONS8; pub const D3D12_FEATURE_D3D12_OPTIONS9 = D3D12_FEATURE.D3D12_OPTIONS9; pub const D3D12_FEATURE_D3D12_OPTIONS10 = D3D12_FEATURE.D3D12_OPTIONS10; pub const D3D12_FEATURE_D3D12_OPTIONS11 = D3D12_FEATURE.D3D12_OPTIONS11; pub const D3D12_SHADER_MIN_PRECISION_SUPPORT = enum(u32) { NONE = 0, @"10_BIT" = 1, @"16_BIT" = 2, _, pub fn initFlags(o: struct { NONE: u1 = 0, @"10_BIT": u1 = 0, @"16_BIT": u1 = 0, }) D3D12_SHADER_MIN_PRECISION_SUPPORT { return @intToEnum(D3D12_SHADER_MIN_PRECISION_SUPPORT, (if (o.NONE == 1) @enumToInt(D3D12_SHADER_MIN_PRECISION_SUPPORT.NONE) else 0) | (if (o.@"10_BIT" == 1) @enumToInt(D3D12_SHADER_MIN_PRECISION_SUPPORT.@"10_BIT") else 0) | (if (o.@"16_BIT" == 1) @enumToInt(D3D12_SHADER_MIN_PRECISION_SUPPORT.@"16_BIT") else 0) ); } }; pub const D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE = D3D12_SHADER_MIN_PRECISION_SUPPORT.NONE; pub const D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT = D3D12_SHADER_MIN_PRECISION_SUPPORT.@"10_BIT"; pub const D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = D3D12_SHADER_MIN_PRECISION_SUPPORT.@"16_BIT"; pub const D3D12_TILED_RESOURCES_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1" = 1, @"2" = 2, @"3" = 3, @"4" = 4, }; pub const D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED = D3D12_TILED_RESOURCES_TIER.NOT_SUPPORTED; pub const D3D12_TILED_RESOURCES_TIER_1 = D3D12_TILED_RESOURCES_TIER.@"1"; pub const D3D12_TILED_RESOURCES_TIER_2 = D3D12_TILED_RESOURCES_TIER.@"2"; pub const D3D12_TILED_RESOURCES_TIER_3 = D3D12_TILED_RESOURCES_TIER.@"3"; pub const D3D12_TILED_RESOURCES_TIER_4 = D3D12_TILED_RESOURCES_TIER.@"4"; pub const D3D12_RESOURCE_BINDING_TIER = enum(i32) { @"1" = 1, @"2" = 2, @"3" = 3, }; pub const D3D12_RESOURCE_BINDING_TIER_1 = D3D12_RESOURCE_BINDING_TIER.@"1"; pub const D3D12_RESOURCE_BINDING_TIER_2 = D3D12_RESOURCE_BINDING_TIER.@"2"; pub const D3D12_RESOURCE_BINDING_TIER_3 = D3D12_RESOURCE_BINDING_TIER.@"3"; pub const D3D12_CONSERVATIVE_RASTERIZATION_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1" = 1, @"2" = 2, @"3" = 3, }; pub const D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED = D3D12_CONSERVATIVE_RASTERIZATION_TIER.NOT_SUPPORTED; pub const D3D12_CONSERVATIVE_RASTERIZATION_TIER_1 = D3D12_CONSERVATIVE_RASTERIZATION_TIER.@"1"; pub const D3D12_CONSERVATIVE_RASTERIZATION_TIER_2 = D3D12_CONSERVATIVE_RASTERIZATION_TIER.@"2"; pub const D3D12_CONSERVATIVE_RASTERIZATION_TIER_3 = D3D12_CONSERVATIVE_RASTERIZATION_TIER.@"3"; pub const D3D12_FORMAT_SUPPORT1 = enum(u32) { NONE = 0, BUFFER = 1, IA_VERTEX_BUFFER = 2, IA_INDEX_BUFFER = 4, SO_BUFFER = 8, TEXTURE1D = 16, TEXTURE2D = 32, TEXTURE3D = 64, TEXTURECUBE = 128, SHADER_LOAD = 256, SHADER_SAMPLE = 512, SHADER_SAMPLE_COMPARISON = 1024, SHADER_SAMPLE_MONO_TEXT = 2048, MIP = 4096, RENDER_TARGET = 16384, BLENDABLE = 32768, DEPTH_STENCIL = 65536, MULTISAMPLE_RESOLVE = 262144, DISPLAY = 524288, CAST_WITHIN_BIT_LAYOUT = 1048576, MULTISAMPLE_RENDERTARGET = 2097152, MULTISAMPLE_LOAD = 4194304, SHADER_GATHER = 8388608, BACK_BUFFER_CAST = 16777216, TYPED_UNORDERED_ACCESS_VIEW = 33554432, SHADER_GATHER_COMPARISON = 67108864, DECODER_OUTPUT = 134217728, VIDEO_PROCESSOR_OUTPUT = 268435456, VIDEO_PROCESSOR_INPUT = 536870912, VIDEO_ENCODER = 1073741824, _, pub fn initFlags(o: struct { NONE: u1 = 0, BUFFER: u1 = 0, IA_VERTEX_BUFFER: u1 = 0, IA_INDEX_BUFFER: u1 = 0, SO_BUFFER: u1 = 0, TEXTURE1D: u1 = 0, TEXTURE2D: u1 = 0, TEXTURE3D: u1 = 0, TEXTURECUBE: u1 = 0, SHADER_LOAD: u1 = 0, SHADER_SAMPLE: u1 = 0, SHADER_SAMPLE_COMPARISON: u1 = 0, SHADER_SAMPLE_MONO_TEXT: u1 = 0, MIP: u1 = 0, RENDER_TARGET: u1 = 0, BLENDABLE: u1 = 0, DEPTH_STENCIL: u1 = 0, MULTISAMPLE_RESOLVE: u1 = 0, DISPLAY: u1 = 0, CAST_WITHIN_BIT_LAYOUT: u1 = 0, MULTISAMPLE_RENDERTARGET: u1 = 0, MULTISAMPLE_LOAD: u1 = 0, SHADER_GATHER: u1 = 0, BACK_BUFFER_CAST: u1 = 0, TYPED_UNORDERED_ACCESS_VIEW: u1 = 0, SHADER_GATHER_COMPARISON: u1 = 0, DECODER_OUTPUT: u1 = 0, VIDEO_PROCESSOR_OUTPUT: u1 = 0, VIDEO_PROCESSOR_INPUT: u1 = 0, VIDEO_ENCODER: u1 = 0, }) D3D12_FORMAT_SUPPORT1 { return @intToEnum(D3D12_FORMAT_SUPPORT1, (if (o.NONE == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.NONE) else 0) | (if (o.BUFFER == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.BUFFER) else 0) | (if (o.IA_VERTEX_BUFFER == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.IA_VERTEX_BUFFER) else 0) | (if (o.IA_INDEX_BUFFER == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.IA_INDEX_BUFFER) else 0) | (if (o.SO_BUFFER == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SO_BUFFER) else 0) | (if (o.TEXTURE1D == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.TEXTURE1D) else 0) | (if (o.TEXTURE2D == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.TEXTURE2D) else 0) | (if (o.TEXTURE3D == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.TEXTURE3D) else 0) | (if (o.TEXTURECUBE == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.TEXTURECUBE) else 0) | (if (o.SHADER_LOAD == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SHADER_LOAD) else 0) | (if (o.SHADER_SAMPLE == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SHADER_SAMPLE) else 0) | (if (o.SHADER_SAMPLE_COMPARISON == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SHADER_SAMPLE_COMPARISON) else 0) | (if (o.SHADER_SAMPLE_MONO_TEXT == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SHADER_SAMPLE_MONO_TEXT) else 0) | (if (o.MIP == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.MIP) else 0) | (if (o.RENDER_TARGET == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.RENDER_TARGET) else 0) | (if (o.BLENDABLE == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.BLENDABLE) else 0) | (if (o.DEPTH_STENCIL == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.DEPTH_STENCIL) else 0) | (if (o.MULTISAMPLE_RESOLVE == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.MULTISAMPLE_RESOLVE) else 0) | (if (o.DISPLAY == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.DISPLAY) else 0) | (if (o.CAST_WITHIN_BIT_LAYOUT == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.CAST_WITHIN_BIT_LAYOUT) else 0) | (if (o.MULTISAMPLE_RENDERTARGET == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.MULTISAMPLE_RENDERTARGET) else 0) | (if (o.MULTISAMPLE_LOAD == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.MULTISAMPLE_LOAD) else 0) | (if (o.SHADER_GATHER == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SHADER_GATHER) else 0) | (if (o.BACK_BUFFER_CAST == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.BACK_BUFFER_CAST) else 0) | (if (o.TYPED_UNORDERED_ACCESS_VIEW == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.TYPED_UNORDERED_ACCESS_VIEW) else 0) | (if (o.SHADER_GATHER_COMPARISON == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.SHADER_GATHER_COMPARISON) else 0) | (if (o.DECODER_OUTPUT == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.DECODER_OUTPUT) else 0) | (if (o.VIDEO_PROCESSOR_OUTPUT == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.VIDEO_PROCESSOR_OUTPUT) else 0) | (if (o.VIDEO_PROCESSOR_INPUT == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.VIDEO_PROCESSOR_INPUT) else 0) | (if (o.VIDEO_ENCODER == 1) @enumToInt(D3D12_FORMAT_SUPPORT1.VIDEO_ENCODER) else 0) ); } }; pub const D3D12_FORMAT_SUPPORT1_NONE = D3D12_FORMAT_SUPPORT1.NONE; pub const D3D12_FORMAT_SUPPORT1_BUFFER = D3D12_FORMAT_SUPPORT1.BUFFER; pub const D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER = D3D12_FORMAT_SUPPORT1.IA_VERTEX_BUFFER; pub const D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER = D3D12_FORMAT_SUPPORT1.IA_INDEX_BUFFER; pub const D3D12_FORMAT_SUPPORT1_SO_BUFFER = D3D12_FORMAT_SUPPORT1.SO_BUFFER; pub const D3D12_FORMAT_SUPPORT1_TEXTURE1D = D3D12_FORMAT_SUPPORT1.TEXTURE1D; pub const D3D12_FORMAT_SUPPORT1_TEXTURE2D = D3D12_FORMAT_SUPPORT1.TEXTURE2D; pub const D3D12_FORMAT_SUPPORT1_TEXTURE3D = D3D12_FORMAT_SUPPORT1.TEXTURE3D; pub const D3D12_FORMAT_SUPPORT1_TEXTURECUBE = D3D12_FORMAT_SUPPORT1.TEXTURECUBE; pub const D3D12_FORMAT_SUPPORT1_SHADER_LOAD = D3D12_FORMAT_SUPPORT1.SHADER_LOAD; pub const D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE = D3D12_FORMAT_SUPPORT1.SHADER_SAMPLE; pub const D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON = D3D12_FORMAT_SUPPORT1.SHADER_SAMPLE_COMPARISON; pub const D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT = D3D12_FORMAT_SUPPORT1.SHADER_SAMPLE_MONO_TEXT; pub const D3D12_FORMAT_SUPPORT1_MIP = D3D12_FORMAT_SUPPORT1.MIP; pub const D3D12_FORMAT_SUPPORT1_RENDER_TARGET = D3D12_FORMAT_SUPPORT1.RENDER_TARGET; pub const D3D12_FORMAT_SUPPORT1_BLENDABLE = D3D12_FORMAT_SUPPORT1.BLENDABLE; pub const D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL = D3D12_FORMAT_SUPPORT1.DEPTH_STENCIL; pub const D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE = D3D12_FORMAT_SUPPORT1.MULTISAMPLE_RESOLVE; pub const D3D12_FORMAT_SUPPORT1_DISPLAY = D3D12_FORMAT_SUPPORT1.DISPLAY; pub const D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT = D3D12_FORMAT_SUPPORT1.CAST_WITHIN_BIT_LAYOUT; pub const D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET = D3D12_FORMAT_SUPPORT1.MULTISAMPLE_RENDERTARGET; pub const D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD = D3D12_FORMAT_SUPPORT1.MULTISAMPLE_LOAD; pub const D3D12_FORMAT_SUPPORT1_SHADER_GATHER = D3D12_FORMAT_SUPPORT1.SHADER_GATHER; pub const D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST = D3D12_FORMAT_SUPPORT1.BACK_BUFFER_CAST; pub const D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW = D3D12_FORMAT_SUPPORT1.TYPED_UNORDERED_ACCESS_VIEW; pub const D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON = D3D12_FORMAT_SUPPORT1.SHADER_GATHER_COMPARISON; pub const D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT = D3D12_FORMAT_SUPPORT1.DECODER_OUTPUT; pub const D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT = D3D12_FORMAT_SUPPORT1.VIDEO_PROCESSOR_OUTPUT; pub const D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT = D3D12_FORMAT_SUPPORT1.VIDEO_PROCESSOR_INPUT; pub const D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = D3D12_FORMAT_SUPPORT1.VIDEO_ENCODER; pub const D3D12_FORMAT_SUPPORT2 = enum(u32) { NONE = 0, UAV_ATOMIC_ADD = 1, UAV_ATOMIC_BITWISE_OPS = 2, UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 4, UAV_ATOMIC_EXCHANGE = 8, UAV_ATOMIC_SIGNED_MIN_OR_MAX = 16, UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 32, UAV_TYPED_LOAD = 64, UAV_TYPED_STORE = 128, OUTPUT_MERGER_LOGIC_OP = 256, TILED = 512, MULTIPLANE_OVERLAY = 16384, SAMPLER_FEEDBACK = 32768, _, pub fn initFlags(o: struct { NONE: u1 = 0, UAV_ATOMIC_ADD: u1 = 0, UAV_ATOMIC_BITWISE_OPS: u1 = 0, UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE: u1 = 0, UAV_ATOMIC_EXCHANGE: u1 = 0, UAV_ATOMIC_SIGNED_MIN_OR_MAX: u1 = 0, UAV_ATOMIC_UNSIGNED_MIN_OR_MAX: u1 = 0, UAV_TYPED_LOAD: u1 = 0, UAV_TYPED_STORE: u1 = 0, OUTPUT_MERGER_LOGIC_OP: u1 = 0, TILED: u1 = 0, MULTIPLANE_OVERLAY: u1 = 0, SAMPLER_FEEDBACK: u1 = 0, }) D3D12_FORMAT_SUPPORT2 { return @intToEnum(D3D12_FORMAT_SUPPORT2, (if (o.NONE == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.NONE) else 0) | (if (o.UAV_ATOMIC_ADD == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_ADD) else 0) | (if (o.UAV_ATOMIC_BITWISE_OPS == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_BITWISE_OPS) else 0) | (if (o.UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE) else 0) | (if (o.UAV_ATOMIC_EXCHANGE == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_EXCHANGE) else 0) | (if (o.UAV_ATOMIC_SIGNED_MIN_OR_MAX == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_SIGNED_MIN_OR_MAX) else 0) | (if (o.UAV_ATOMIC_UNSIGNED_MIN_OR_MAX == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_UNSIGNED_MIN_OR_MAX) else 0) | (if (o.UAV_TYPED_LOAD == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_TYPED_LOAD) else 0) | (if (o.UAV_TYPED_STORE == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.UAV_TYPED_STORE) else 0) | (if (o.OUTPUT_MERGER_LOGIC_OP == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.OUTPUT_MERGER_LOGIC_OP) else 0) | (if (o.TILED == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.TILED) else 0) | (if (o.MULTIPLANE_OVERLAY == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.MULTIPLANE_OVERLAY) else 0) | (if (o.SAMPLER_FEEDBACK == 1) @enumToInt(D3D12_FORMAT_SUPPORT2.SAMPLER_FEEDBACK) else 0) ); } }; pub const D3D12_FORMAT_SUPPORT2_NONE = D3D12_FORMAT_SUPPORT2.NONE; pub const D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_ADD; pub const D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_BITWISE_OPS; pub const D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE; pub const D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_EXCHANGE; pub const D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_SIGNED_MIN_OR_MAX; pub const D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = D3D12_FORMAT_SUPPORT2.UAV_ATOMIC_UNSIGNED_MIN_OR_MAX; pub const D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD = D3D12_FORMAT_SUPPORT2.UAV_TYPED_LOAD; pub const D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE = D3D12_FORMAT_SUPPORT2.UAV_TYPED_STORE; pub const D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = D3D12_FORMAT_SUPPORT2.OUTPUT_MERGER_LOGIC_OP; pub const D3D12_FORMAT_SUPPORT2_TILED = D3D12_FORMAT_SUPPORT2.TILED; pub const D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = D3D12_FORMAT_SUPPORT2.MULTIPLANE_OVERLAY; pub const D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = D3D12_FORMAT_SUPPORT2.SAMPLER_FEEDBACK; pub const D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS = enum(u32) { NONE = 0, TILED_RESOURCE = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, TILED_RESOURCE: u1 = 0, }) D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS { return @intToEnum(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS.NONE) else 0) | (if (o.TILED_RESOURCE == 1) @enumToInt(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS.TILED_RESOURCE) else 0) ); } }; pub const D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS.NONE; pub const D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS.TILED_RESOURCE; pub const D3D12_CROSS_NODE_SHARING_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1_EMULATED" = 1, @"1" = 2, @"2" = 3, @"3" = 4, }; pub const D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED = D3D12_CROSS_NODE_SHARING_TIER.NOT_SUPPORTED; pub const D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED = D3D12_CROSS_NODE_SHARING_TIER.@"1_EMULATED"; pub const D3D12_CROSS_NODE_SHARING_TIER_1 = D3D12_CROSS_NODE_SHARING_TIER.@"1"; pub const D3D12_CROSS_NODE_SHARING_TIER_2 = D3D12_CROSS_NODE_SHARING_TIER.@"2"; pub const D3D12_CROSS_NODE_SHARING_TIER_3 = D3D12_CROSS_NODE_SHARING_TIER.@"3"; pub const D3D12_RESOURCE_HEAP_TIER = enum(i32) { @"1" = 1, @"2" = 2, }; pub const D3D12_RESOURCE_HEAP_TIER_1 = D3D12_RESOURCE_HEAP_TIER.@"1"; pub const D3D12_RESOURCE_HEAP_TIER_2 = D3D12_RESOURCE_HEAP_TIER.@"2"; pub const D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1" = 1, @"2" = 2, }; pub const D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED = D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER.NOT_SUPPORTED; pub const D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1 = D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER.@"1"; pub const D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER.@"2"; pub const D3D12_VIEW_INSTANCING_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1" = 1, @"2" = 2, @"3" = 3, }; pub const D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED = D3D12_VIEW_INSTANCING_TIER.NOT_SUPPORTED; pub const D3D12_VIEW_INSTANCING_TIER_1 = D3D12_VIEW_INSTANCING_TIER.@"1"; pub const D3D12_VIEW_INSTANCING_TIER_2 = D3D12_VIEW_INSTANCING_TIER.@"2"; pub const D3D12_VIEW_INSTANCING_TIER_3 = D3D12_VIEW_INSTANCING_TIER.@"3"; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS = extern struct { DoublePrecisionFloatShaderOps: BOOL, OutputMergerLogicOp: BOOL, MinPrecisionSupport: D3D12_SHADER_MIN_PRECISION_SUPPORT, TiledResourcesTier: D3D12_TILED_RESOURCES_TIER, ResourceBindingTier: D3D12_RESOURCE_BINDING_TIER, PSSpecifiedStencilRefSupported: BOOL, TypedUAVLoadAdditionalFormats: BOOL, ROVsSupported: BOOL, ConservativeRasterizationTier: D3D12_CONSERVATIVE_RASTERIZATION_TIER, MaxGPUVirtualAddressBitsPerResource: u32, StandardSwizzle64KBSupported: BOOL, CrossNodeSharingTier: D3D12_CROSS_NODE_SHARING_TIER, CrossAdapterRowMajorTextureSupported: BOOL, VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: BOOL, ResourceHeapTier: D3D12_RESOURCE_HEAP_TIER, }; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS1 = extern struct { WaveOps: BOOL, WaveLaneCountMin: u32, WaveLaneCountMax: u32, TotalLaneCount: u32, ExpandedComputeResourceStates: BOOL, Int64ShaderOps: BOOL, }; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS2 = extern struct { DepthBoundsTestSupported: BOOL, ProgrammableSamplePositionsTier: D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER, }; pub const D3D_ROOT_SIGNATURE_VERSION = enum(i32) { @"1" = 1, // _0 = 1, this enum value conflicts with @"1" _1 = 2, }; pub const D3D_ROOT_SIGNATURE_VERSION_1 = D3D_ROOT_SIGNATURE_VERSION.@"1"; pub const D3D_ROOT_SIGNATURE_VERSION_1_0 = D3D_ROOT_SIGNATURE_VERSION.@"1"; pub const D3D_ROOT_SIGNATURE_VERSION_1_1 = D3D_ROOT_SIGNATURE_VERSION._1; pub const D3D12_FEATURE_DATA_ROOT_SIGNATURE = extern struct { HighestVersion: D3D_ROOT_SIGNATURE_VERSION, }; pub const D3D12_FEATURE_DATA_ARCHITECTURE = extern struct { NodeIndex: u32, TileBasedRenderer: BOOL, UMA: BOOL, CacheCoherentUMA: BOOL, }; pub const D3D12_FEATURE_DATA_ARCHITECTURE1 = extern struct { NodeIndex: u32, TileBasedRenderer: BOOL, UMA: BOOL, CacheCoherentUMA: BOOL, IsolatedMMU: BOOL, }; pub const D3D12_FEATURE_DATA_FEATURE_LEVELS = extern struct { NumFeatureLevels: u32, pFeatureLevelsRequested: ?*const D3D_FEATURE_LEVEL, MaxSupportedFeatureLevel: D3D_FEATURE_LEVEL, }; pub const D3D_SHADER_MODEL = enum(i32) { @"5_1" = 81, @"6_0" = 96, @"6_1" = 97, @"6_2" = 98, @"6_3" = 99, @"6_4" = 100, @"6_5" = 101, @"6_6" = 102, @"6_7" = 103, }; pub const D3D_SHADER_MODEL_5_1 = D3D_SHADER_MODEL.@"5_1"; pub const D3D_SHADER_MODEL_6_0 = D3D_SHADER_MODEL.@"6_0"; pub const D3D_SHADER_MODEL_6_1 = D3D_SHADER_MODEL.@"6_1"; pub const D3D_SHADER_MODEL_6_2 = D3D_SHADER_MODEL.@"6_2"; pub const D3D_SHADER_MODEL_6_3 = D3D_SHADER_MODEL.@"6_3"; pub const D3D_SHADER_MODEL_6_4 = D3D_SHADER_MODEL.@"6_4"; pub const D3D_SHADER_MODEL_6_5 = D3D_SHADER_MODEL.@"6_5"; pub const D3D_SHADER_MODEL_6_6 = D3D_SHADER_MODEL.@"6_6"; pub const D3D_SHADER_MODEL_6_7 = D3D_SHADER_MODEL.@"6_7"; pub const D3D12_FEATURE_DATA_SHADER_MODEL = extern struct { HighestShaderModel: D3D_SHADER_MODEL, }; pub const D3D12_FEATURE_DATA_FORMAT_SUPPORT = extern struct { Format: DXGI_FORMAT, Support1: D3D12_FORMAT_SUPPORT1, Support2: D3D12_FORMAT_SUPPORT2, }; pub const D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS = extern struct { Format: DXGI_FORMAT, SampleCount: u32, Flags: D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS, NumQualityLevels: u32, }; pub const D3D12_FEATURE_DATA_FORMAT_INFO = extern struct { Format: DXGI_FORMAT, PlaneCount: u8, }; pub const D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT = extern struct { MaxGPUVirtualAddressBitsPerResource: u32, MaxGPUVirtualAddressBitsPerProcess: u32, }; pub const D3D12_SHADER_CACHE_SUPPORT_FLAGS = enum(u32) { NONE = 0, SINGLE_PSO = 1, LIBRARY = 2, AUTOMATIC_INPROC_CACHE = 4, AUTOMATIC_DISK_CACHE = 8, DRIVER_MANAGED_CACHE = 16, SHADER_CONTROL_CLEAR = 32, SHADER_SESSION_DELETE = 64, _, pub fn initFlags(o: struct { NONE: u1 = 0, SINGLE_PSO: u1 = 0, LIBRARY: u1 = 0, AUTOMATIC_INPROC_CACHE: u1 = 0, AUTOMATIC_DISK_CACHE: u1 = 0, DRIVER_MANAGED_CACHE: u1 = 0, SHADER_CONTROL_CLEAR: u1 = 0, SHADER_SESSION_DELETE: u1 = 0, }) D3D12_SHADER_CACHE_SUPPORT_FLAGS { return @intToEnum(D3D12_SHADER_CACHE_SUPPORT_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.NONE) else 0) | (if (o.SINGLE_PSO == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.SINGLE_PSO) else 0) | (if (o.LIBRARY == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.LIBRARY) else 0) | (if (o.AUTOMATIC_INPROC_CACHE == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.AUTOMATIC_INPROC_CACHE) else 0) | (if (o.AUTOMATIC_DISK_CACHE == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.AUTOMATIC_DISK_CACHE) else 0) | (if (o.DRIVER_MANAGED_CACHE == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.DRIVER_MANAGED_CACHE) else 0) | (if (o.SHADER_CONTROL_CLEAR == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.SHADER_CONTROL_CLEAR) else 0) | (if (o.SHADER_SESSION_DELETE == 1) @enumToInt(D3D12_SHADER_CACHE_SUPPORT_FLAGS.SHADER_SESSION_DELETE) else 0) ); } }; pub const D3D12_SHADER_CACHE_SUPPORT_NONE = D3D12_SHADER_CACHE_SUPPORT_FLAGS.NONE; pub const D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = D3D12_SHADER_CACHE_SUPPORT_FLAGS.SINGLE_PSO; pub const D3D12_SHADER_CACHE_SUPPORT_LIBRARY = D3D12_SHADER_CACHE_SUPPORT_FLAGS.LIBRARY; pub const D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = D3D12_SHADER_CACHE_SUPPORT_FLAGS.AUTOMATIC_INPROC_CACHE; pub const D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = D3D12_SHADER_CACHE_SUPPORT_FLAGS.AUTOMATIC_DISK_CACHE; pub const D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE = D3D12_SHADER_CACHE_SUPPORT_FLAGS.DRIVER_MANAGED_CACHE; pub const D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR = D3D12_SHADER_CACHE_SUPPORT_FLAGS.SHADER_CONTROL_CLEAR; pub const D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = D3D12_SHADER_CACHE_SUPPORT_FLAGS.SHADER_SESSION_DELETE; pub const D3D12_FEATURE_DATA_SHADER_CACHE = extern struct { SupportFlags: D3D12_SHADER_CACHE_SUPPORT_FLAGS, }; pub const D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY = extern struct { CommandListType: D3D12_COMMAND_LIST_TYPE, Priority: u32, PriorityForTypeIsSupported: BOOL, }; pub const D3D12_COMMAND_LIST_SUPPORT_FLAGS = enum(u32) { NONE = 0, DIRECT = 1, BUNDLE = 2, COMPUTE = 4, COPY = 8, VIDEO_DECODE = 16, VIDEO_PROCESS = 32, VIDEO_ENCODE = 64, _, pub fn initFlags(o: struct { NONE: u1 = 0, DIRECT: u1 = 0, BUNDLE: u1 = 0, COMPUTE: u1 = 0, COPY: u1 = 0, VIDEO_DECODE: u1 = 0, VIDEO_PROCESS: u1 = 0, VIDEO_ENCODE: u1 = 0, }) D3D12_COMMAND_LIST_SUPPORT_FLAGS { return @intToEnum(D3D12_COMMAND_LIST_SUPPORT_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.NONE) else 0) | (if (o.DIRECT == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.DIRECT) else 0) | (if (o.BUNDLE == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.BUNDLE) else 0) | (if (o.COMPUTE == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.COMPUTE) else 0) | (if (o.COPY == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.COPY) else 0) | (if (o.VIDEO_DECODE == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.VIDEO_DECODE) else 0) | (if (o.VIDEO_PROCESS == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.VIDEO_PROCESS) else 0) | (if (o.VIDEO_ENCODE == 1) @enumToInt(D3D12_COMMAND_LIST_SUPPORT_FLAGS.VIDEO_ENCODE) else 0) ); } }; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE = D3D12_COMMAND_LIST_SUPPORT_FLAGS.NONE; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT = D3D12_COMMAND_LIST_SUPPORT_FLAGS.DIRECT; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE = D3D12_COMMAND_LIST_SUPPORT_FLAGS.BUNDLE; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE = D3D12_COMMAND_LIST_SUPPORT_FLAGS.COMPUTE; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY = D3D12_COMMAND_LIST_SUPPORT_FLAGS.COPY; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE = D3D12_COMMAND_LIST_SUPPORT_FLAGS.VIDEO_DECODE; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = D3D12_COMMAND_LIST_SUPPORT_FLAGS.VIDEO_PROCESS; pub const D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = D3D12_COMMAND_LIST_SUPPORT_FLAGS.VIDEO_ENCODE; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS3 = extern struct { CopyQueueTimestampQueriesSupported: BOOL, CastingFullyTypedFormatSupported: BOOL, WriteBufferImmediateSupportFlags: D3D12_COMMAND_LIST_SUPPORT_FLAGS, ViewInstancingTier: D3D12_VIEW_INSTANCING_TIER, BarycentricsSupported: BOOL, }; pub const D3D12_FEATURE_DATA_EXISTING_HEAPS = extern struct { Supported: BOOL, }; pub const D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER = enum(i32) { @"0" = 0, @"1" = 1, @"2" = 2, }; pub const D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER.@"0"; pub const D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER.@"1"; pub const D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER.@"2"; pub const D3D12_FEATURE_DATA_DISPLAYABLE = extern struct { DisplayableTexture: BOOL, SharedResourceCompatibilityTier: D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER, }; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS4 = extern struct { MSAA64KBAlignedTextureSupported: BOOL, SharedResourceCompatibilityTier: D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER, Native16BitShaderOpsSupported: BOOL, }; pub const D3D12_HEAP_SERIALIZATION_TIER = enum(i32) { @"0" = 0, @"10" = 10, }; pub const D3D12_HEAP_SERIALIZATION_TIER_0 = D3D12_HEAP_SERIALIZATION_TIER.@"0"; pub const D3D12_HEAP_SERIALIZATION_TIER_10 = D3D12_HEAP_SERIALIZATION_TIER.@"10"; pub const D3D12_FEATURE_DATA_SERIALIZATION = extern struct { NodeIndex: u32, HeapSerializationTier: D3D12_HEAP_SERIALIZATION_TIER, }; pub const D3D12_FEATURE_DATA_CROSS_NODE = extern struct { SharingTier: D3D12_CROSS_NODE_SHARING_TIER, AtomicShaderInstructions: BOOL, }; pub const D3D12_RENDER_PASS_TIER = enum(i32) { @"0" = 0, @"1" = 1, @"2" = 2, }; pub const D3D12_RENDER_PASS_TIER_0 = D3D12_RENDER_PASS_TIER.@"0"; pub const D3D12_RENDER_PASS_TIER_1 = D3D12_RENDER_PASS_TIER.@"1"; pub const D3D12_RENDER_PASS_TIER_2 = D3D12_RENDER_PASS_TIER.@"2"; pub const D3D12_RAYTRACING_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1_0" = 10, @"1_1" = 11, }; pub const D3D12_RAYTRACING_TIER_NOT_SUPPORTED = D3D12_RAYTRACING_TIER.NOT_SUPPORTED; pub const D3D12_RAYTRACING_TIER_1_0 = D3D12_RAYTRACING_TIER.@"1_0"; pub const D3D12_RAYTRACING_TIER_1_1 = D3D12_RAYTRACING_TIER.@"1_1"; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS5 = extern struct { SRVOnlyTiledResourceTier3: BOOL, RenderPassesTier: D3D12_RENDER_PASS_TIER, RaytracingTier: D3D12_RAYTRACING_TIER, }; pub const D3D12_VARIABLE_SHADING_RATE_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1" = 1, @"2" = 2, }; pub const D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED = D3D12_VARIABLE_SHADING_RATE_TIER.NOT_SUPPORTED; pub const D3D12_VARIABLE_SHADING_RATE_TIER_1 = D3D12_VARIABLE_SHADING_RATE_TIER.@"1"; pub const D3D12_VARIABLE_SHADING_RATE_TIER_2 = D3D12_VARIABLE_SHADING_RATE_TIER.@"2"; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS6 = extern struct { AdditionalShadingRatesSupported: BOOL, PerPrimitiveShadingRateSupportedWithViewportIndexing: BOOL, VariableShadingRateTier: D3D12_VARIABLE_SHADING_RATE_TIER, ShadingRateImageTileSize: u32, BackgroundProcessingSupported: BOOL, }; pub const D3D12_MESH_SHADER_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1" = 10, }; pub const D3D12_MESH_SHADER_TIER_NOT_SUPPORTED = D3D12_MESH_SHADER_TIER.NOT_SUPPORTED; pub const D3D12_MESH_SHADER_TIER_1 = D3D12_MESH_SHADER_TIER.@"1"; pub const D3D12_SAMPLER_FEEDBACK_TIER = enum(i32) { NOT_SUPPORTED = 0, @"0_9" = 90, @"1_0" = 100, }; pub const D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = D3D12_SAMPLER_FEEDBACK_TIER.NOT_SUPPORTED; pub const D3D12_SAMPLER_FEEDBACK_TIER_0_9 = D3D12_SAMPLER_FEEDBACK_TIER.@"0_9"; pub const D3D12_SAMPLER_FEEDBACK_TIER_1_0 = D3D12_SAMPLER_FEEDBACK_TIER.@"1_0"; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS7 = extern struct { MeshShaderTier: D3D12_MESH_SHADER_TIER, SamplerFeedbackTier: D3D12_SAMPLER_FEEDBACK_TIER, }; pub const D3D12_FEATURE_DATA_QUERY_META_COMMAND = extern struct { CommandId: Guid, NodeMask: u32, pQueryInputData: ?*const anyopaque, QueryInputDataSizeInBytes: usize, pQueryOutputData: ?*anyopaque, QueryOutputDataSizeInBytes: usize, }; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS8 = extern struct { UnalignedBlockTexturesSupported: BOOL, }; pub const D3D12_WAVE_MMA_TIER = enum(i32) { NOT_SUPPORTED = 0, @"1_0" = 10, }; pub const D3D12_WAVE_MMA_TIER_NOT_SUPPORTED = D3D12_WAVE_MMA_TIER.NOT_SUPPORTED; pub const D3D12_WAVE_MMA_TIER_1_0 = D3D12_WAVE_MMA_TIER.@"1_0"; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS9 = extern struct { MeshShaderPipelineStatsSupported: BOOL, MeshShaderSupportsFullRangeRenderTargetArrayIndex: BOOL, AtomicInt64OnTypedResourceSupported: BOOL, AtomicInt64OnGroupSharedSupported: BOOL, DerivativesInMeshAndAmplificationShadersSupported: BOOL, WaveMMATier: D3D12_WAVE_MMA_TIER, }; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS10 = extern struct { VariableRateShadingSumCombinerSupported: BOOL, MeshShaderPerPrimitiveShadingRateSupported: BOOL, }; pub const D3D12_FEATURE_DATA_D3D12_OPTIONS11 = extern struct { AtomicInt64OnDescriptorHeapResourceSupported: BOOL, }; pub const D3D12_RESOURCE_ALLOCATION_INFO = extern struct { SizeInBytes: u64, Alignment: u64, }; pub const D3D12_RESOURCE_ALLOCATION_INFO1 = extern struct { Offset: u64, Alignment: u64, SizeInBytes: u64, }; pub const D3D12_HEAP_TYPE = enum(i32) { DEFAULT = 1, UPLOAD = 2, READBACK = 3, CUSTOM = 4, }; pub const D3D12_HEAP_TYPE_DEFAULT = D3D12_HEAP_TYPE.DEFAULT; pub const D3D12_HEAP_TYPE_UPLOAD = D3D12_HEAP_TYPE.UPLOAD; pub const D3D12_HEAP_TYPE_READBACK = D3D12_HEAP_TYPE.READBACK; pub const D3D12_HEAP_TYPE_CUSTOM = D3D12_HEAP_TYPE.CUSTOM; pub const D3D12_CPU_PAGE_PROPERTY = enum(i32) { UNKNOWN = 0, NOT_AVAILABLE = 1, WRITE_COMBINE = 2, WRITE_BACK = 3, }; pub const D3D12_CPU_PAGE_PROPERTY_UNKNOWN = D3D12_CPU_PAGE_PROPERTY.UNKNOWN; pub const D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = D3D12_CPU_PAGE_PROPERTY.NOT_AVAILABLE; pub const D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = D3D12_CPU_PAGE_PROPERTY.WRITE_COMBINE; pub const D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = D3D12_CPU_PAGE_PROPERTY.WRITE_BACK; pub const D3D12_MEMORY_POOL = enum(i32) { UNKNOWN = 0, L0 = 1, L1 = 2, }; pub const D3D12_MEMORY_POOL_UNKNOWN = D3D12_MEMORY_POOL.UNKNOWN; pub const D3D12_MEMORY_POOL_L0 = D3D12_MEMORY_POOL.L0; pub const D3D12_MEMORY_POOL_L1 = D3D12_MEMORY_POOL.L1; pub const D3D12_HEAP_PROPERTIES = extern struct { Type: D3D12_HEAP_TYPE, CPUPageProperty: D3D12_CPU_PAGE_PROPERTY, MemoryPoolPreference: D3D12_MEMORY_POOL, CreationNodeMask: u32, VisibleNodeMask: u32, }; pub const D3D12_HEAP_FLAGS = enum(u32) { NONE = 0, SHARED = 1, DENY_BUFFERS = 4, ALLOW_DISPLAY = 8, SHARED_CROSS_ADAPTER = 32, DENY_RT_DS_TEXTURES = 64, DENY_NON_RT_DS_TEXTURES = 128, HARDWARE_PROTECTED = 256, ALLOW_WRITE_WATCH = 512, ALLOW_SHADER_ATOMICS = 1024, CREATE_NOT_RESIDENT = 2048, CREATE_NOT_ZEROED = 4096, // ALLOW_ALL_BUFFERS_AND_TEXTURES = 0, this enum value conflicts with NONE ALLOW_ONLY_BUFFERS = 192, ALLOW_ONLY_NON_RT_DS_TEXTURES = 68, ALLOW_ONLY_RT_DS_TEXTURES = 132, _, pub fn initFlags(o: struct { NONE: u1 = 0, SHARED: u1 = 0, DENY_BUFFERS: u1 = 0, ALLOW_DISPLAY: u1 = 0, SHARED_CROSS_ADAPTER: u1 = 0, DENY_RT_DS_TEXTURES: u1 = 0, DENY_NON_RT_DS_TEXTURES: u1 = 0, HARDWARE_PROTECTED: u1 = 0, ALLOW_WRITE_WATCH: u1 = 0, ALLOW_SHADER_ATOMICS: u1 = 0, CREATE_NOT_RESIDENT: u1 = 0, CREATE_NOT_ZEROED: u1 = 0, ALLOW_ONLY_BUFFERS: u1 = 0, ALLOW_ONLY_NON_RT_DS_TEXTURES: u1 = 0, ALLOW_ONLY_RT_DS_TEXTURES: u1 = 0, }) D3D12_HEAP_FLAGS { return @intToEnum(D3D12_HEAP_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_HEAP_FLAGS.NONE) else 0) | (if (o.SHARED == 1) @enumToInt(D3D12_HEAP_FLAGS.SHARED) else 0) | (if (o.DENY_BUFFERS == 1) @enumToInt(D3D12_HEAP_FLAGS.DENY_BUFFERS) else 0) | (if (o.ALLOW_DISPLAY == 1) @enumToInt(D3D12_HEAP_FLAGS.ALLOW_DISPLAY) else 0) | (if (o.SHARED_CROSS_ADAPTER == 1) @enumToInt(D3D12_HEAP_FLAGS.SHARED_CROSS_ADAPTER) else 0) | (if (o.DENY_RT_DS_TEXTURES == 1) @enumToInt(D3D12_HEAP_FLAGS.DENY_RT_DS_TEXTURES) else 0) | (if (o.DENY_NON_RT_DS_TEXTURES == 1) @enumToInt(D3D12_HEAP_FLAGS.DENY_NON_RT_DS_TEXTURES) else 0) | (if (o.HARDWARE_PROTECTED == 1) @enumToInt(D3D12_HEAP_FLAGS.HARDWARE_PROTECTED) else 0) | (if (o.ALLOW_WRITE_WATCH == 1) @enumToInt(D3D12_HEAP_FLAGS.ALLOW_WRITE_WATCH) else 0) | (if (o.ALLOW_SHADER_ATOMICS == 1) @enumToInt(D3D12_HEAP_FLAGS.ALLOW_SHADER_ATOMICS) else 0) | (if (o.CREATE_NOT_RESIDENT == 1) @enumToInt(D3D12_HEAP_FLAGS.CREATE_NOT_RESIDENT) else 0) | (if (o.CREATE_NOT_ZEROED == 1) @enumToInt(D3D12_HEAP_FLAGS.CREATE_NOT_ZEROED) else 0) | (if (o.ALLOW_ONLY_BUFFERS == 1) @enumToInt(D3D12_HEAP_FLAGS.ALLOW_ONLY_BUFFERS) else 0) | (if (o.ALLOW_ONLY_NON_RT_DS_TEXTURES == 1) @enumToInt(D3D12_HEAP_FLAGS.ALLOW_ONLY_NON_RT_DS_TEXTURES) else 0) | (if (o.ALLOW_ONLY_RT_DS_TEXTURES == 1) @enumToInt(D3D12_HEAP_FLAGS.ALLOW_ONLY_RT_DS_TEXTURES) else 0) ); } }; pub const D3D12_HEAP_FLAG_NONE = D3D12_HEAP_FLAGS.NONE; pub const D3D12_HEAP_FLAG_SHARED = D3D12_HEAP_FLAGS.SHARED; pub const D3D12_HEAP_FLAG_DENY_BUFFERS = D3D12_HEAP_FLAGS.DENY_BUFFERS; pub const D3D12_HEAP_FLAG_ALLOW_DISPLAY = D3D12_HEAP_FLAGS.ALLOW_DISPLAY; pub const D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = D3D12_HEAP_FLAGS.SHARED_CROSS_ADAPTER; pub const D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = D3D12_HEAP_FLAGS.DENY_RT_DS_TEXTURES; pub const D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = D3D12_HEAP_FLAGS.DENY_NON_RT_DS_TEXTURES; pub const D3D12_HEAP_FLAG_HARDWARE_PROTECTED = D3D12_HEAP_FLAGS.HARDWARE_PROTECTED; pub const D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = D3D12_HEAP_FLAGS.ALLOW_WRITE_WATCH; pub const D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS = D3D12_HEAP_FLAGS.ALLOW_SHADER_ATOMICS; pub const D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT = D3D12_HEAP_FLAGS.CREATE_NOT_RESIDENT; pub const D3D12_HEAP_FLAG_CREATE_NOT_ZEROED = D3D12_HEAP_FLAGS.CREATE_NOT_ZEROED; pub const D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = D3D12_HEAP_FLAGS.NONE; pub const D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = D3D12_HEAP_FLAGS.ALLOW_ONLY_BUFFERS; pub const D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = D3D12_HEAP_FLAGS.ALLOW_ONLY_NON_RT_DS_TEXTURES; pub const D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = D3D12_HEAP_FLAGS.ALLOW_ONLY_RT_DS_TEXTURES; pub const D3D12_HEAP_DESC = extern struct { SizeInBytes: u64, Properties: D3D12_HEAP_PROPERTIES, Alignment: u64, Flags: D3D12_HEAP_FLAGS, }; pub const D3D12_RESOURCE_DIMENSION = enum(i32) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE2D = 3, TEXTURE3D = 4, }; pub const D3D12_RESOURCE_DIMENSION_UNKNOWN = D3D12_RESOURCE_DIMENSION.UNKNOWN; pub const D3D12_RESOURCE_DIMENSION_BUFFER = D3D12_RESOURCE_DIMENSION.BUFFER; pub const D3D12_RESOURCE_DIMENSION_TEXTURE1D = D3D12_RESOURCE_DIMENSION.TEXTURE1D; pub const D3D12_RESOURCE_DIMENSION_TEXTURE2D = D3D12_RESOURCE_DIMENSION.TEXTURE2D; pub const D3D12_RESOURCE_DIMENSION_TEXTURE3D = D3D12_RESOURCE_DIMENSION.TEXTURE3D; pub const D3D12_TEXTURE_LAYOUT = enum(i32) { UNKNOWN = 0, ROW_MAJOR = 1, @"64KB_UNDEFINED_SWIZZLE" = 2, @"64KB_STANDARD_SWIZZLE" = 3, }; pub const D3D12_TEXTURE_LAYOUT_UNKNOWN = D3D12_TEXTURE_LAYOUT.UNKNOWN; pub const D3D12_TEXTURE_LAYOUT_ROW_MAJOR = D3D12_TEXTURE_LAYOUT.ROW_MAJOR; pub const D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = D3D12_TEXTURE_LAYOUT.@"64KB_UNDEFINED_SWIZZLE"; pub const D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = D3D12_TEXTURE_LAYOUT.@"64KB_STANDARD_SWIZZLE"; pub const D3D12_RESOURCE_FLAGS = enum(u32) { NONE = 0, ALLOW_RENDER_TARGET = 1, ALLOW_DEPTH_STENCIL = 2, ALLOW_UNORDERED_ACCESS = 4, DENY_SHADER_RESOURCE = 8, ALLOW_CROSS_ADAPTER = 16, ALLOW_SIMULTANEOUS_ACCESS = 32, VIDEO_DECODE_REFERENCE_ONLY = 64, VIDEO_ENCODE_REFERENCE_ONLY = 128, _, pub fn initFlags(o: struct { NONE: u1 = 0, ALLOW_RENDER_TARGET: u1 = 0, ALLOW_DEPTH_STENCIL: u1 = 0, ALLOW_UNORDERED_ACCESS: u1 = 0, DENY_SHADER_RESOURCE: u1 = 0, ALLOW_CROSS_ADAPTER: u1 = 0, ALLOW_SIMULTANEOUS_ACCESS: u1 = 0, VIDEO_DECODE_REFERENCE_ONLY: u1 = 0, VIDEO_ENCODE_REFERENCE_ONLY: u1 = 0, }) D3D12_RESOURCE_FLAGS { return @intToEnum(D3D12_RESOURCE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RESOURCE_FLAGS.NONE) else 0) | (if (o.ALLOW_RENDER_TARGET == 1) @enumToInt(D3D12_RESOURCE_FLAGS.ALLOW_RENDER_TARGET) else 0) | (if (o.ALLOW_DEPTH_STENCIL == 1) @enumToInt(D3D12_RESOURCE_FLAGS.ALLOW_DEPTH_STENCIL) else 0) | (if (o.ALLOW_UNORDERED_ACCESS == 1) @enumToInt(D3D12_RESOURCE_FLAGS.ALLOW_UNORDERED_ACCESS) else 0) | (if (o.DENY_SHADER_RESOURCE == 1) @enumToInt(D3D12_RESOURCE_FLAGS.DENY_SHADER_RESOURCE) else 0) | (if (o.ALLOW_CROSS_ADAPTER == 1) @enumToInt(D3D12_RESOURCE_FLAGS.ALLOW_CROSS_ADAPTER) else 0) | (if (o.ALLOW_SIMULTANEOUS_ACCESS == 1) @enumToInt(D3D12_RESOURCE_FLAGS.ALLOW_SIMULTANEOUS_ACCESS) else 0) | (if (o.VIDEO_DECODE_REFERENCE_ONLY == 1) @enumToInt(D3D12_RESOURCE_FLAGS.VIDEO_DECODE_REFERENCE_ONLY) else 0) | (if (o.VIDEO_ENCODE_REFERENCE_ONLY == 1) @enumToInt(D3D12_RESOURCE_FLAGS.VIDEO_ENCODE_REFERENCE_ONLY) else 0) ); } }; pub const D3D12_RESOURCE_FLAG_NONE = D3D12_RESOURCE_FLAGS.NONE; pub const D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET = D3D12_RESOURCE_FLAGS.ALLOW_RENDER_TARGET; pub const D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL = D3D12_RESOURCE_FLAGS.ALLOW_DEPTH_STENCIL; pub const D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS = D3D12_RESOURCE_FLAGS.ALLOW_UNORDERED_ACCESS; pub const D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = D3D12_RESOURCE_FLAGS.DENY_SHADER_RESOURCE; pub const D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = D3D12_RESOURCE_FLAGS.ALLOW_CROSS_ADAPTER; pub const D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = D3D12_RESOURCE_FLAGS.ALLOW_SIMULTANEOUS_ACCESS; pub const D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY = D3D12_RESOURCE_FLAGS.VIDEO_DECODE_REFERENCE_ONLY; pub const D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = D3D12_RESOURCE_FLAGS.VIDEO_ENCODE_REFERENCE_ONLY; pub const D3D12_MIP_REGION = extern struct { Width: u32, Height: u32, Depth: u32, }; pub const D3D12_RESOURCE_DESC = extern struct { Dimension: D3D12_RESOURCE_DIMENSION, Alignment: u64, Width: u64, Height: u32, DepthOrArraySize: u16, MipLevels: u16, Format: DXGI_FORMAT, SampleDesc: DXGI_SAMPLE_DESC, Layout: D3D12_TEXTURE_LAYOUT, Flags: D3D12_RESOURCE_FLAGS, }; pub const D3D12_RESOURCE_DESC1 = extern struct { Dimension: D3D12_RESOURCE_DIMENSION, Alignment: u64, Width: u64, Height: u32, DepthOrArraySize: u16, MipLevels: u16, Format: DXGI_FORMAT, SampleDesc: DXGI_SAMPLE_DESC, Layout: D3D12_TEXTURE_LAYOUT, Flags: D3D12_RESOURCE_FLAGS, SamplerFeedbackMipRegion: D3D12_MIP_REGION, }; pub const D3D12_DEPTH_STENCIL_VALUE = extern struct { Depth: f32, Stencil: u8, }; pub const D3D12_CLEAR_VALUE = extern struct { Format: DXGI_FORMAT, Anonymous: extern union { Color: [4]f32, DepthStencil: D3D12_DEPTH_STENCIL_VALUE, }, }; pub const D3D12_RANGE = extern struct { Begin: usize, End: usize, }; pub const D3D12_RANGE_UINT64 = extern struct { Begin: u64, End: u64, }; pub const D3D12_SUBRESOURCE_RANGE_UINT64 = extern struct { Subresource: u32, Range: D3D12_RANGE_UINT64, }; pub const D3D12_SUBRESOURCE_INFO = extern struct { Offset: u64, RowPitch: u32, DepthPitch: u32, }; pub const D3D12_TILED_RESOURCE_COORDINATE = extern struct { X: u32, Y: u32, Z: u32, Subresource: u32, }; pub const D3D12_TILE_REGION_SIZE = extern struct { NumTiles: u32, UseBox: BOOL, Width: u32, Height: u16, Depth: u16, }; pub const D3D12_TILE_RANGE_FLAGS = enum(i32) { NONE = 0, NULL = 1, SKIP = 2, REUSE_SINGLE_TILE = 4, }; pub const D3D12_TILE_RANGE_FLAG_NONE = D3D12_TILE_RANGE_FLAGS.NONE; pub const D3D12_TILE_RANGE_FLAG_NULL = D3D12_TILE_RANGE_FLAGS.NULL; pub const D3D12_TILE_RANGE_FLAG_SKIP = D3D12_TILE_RANGE_FLAGS.SKIP; pub const D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE = D3D12_TILE_RANGE_FLAGS.REUSE_SINGLE_TILE; pub const D3D12_SUBRESOURCE_TILING = extern struct { WidthInTiles: u32, HeightInTiles: u16, DepthInTiles: u16, StartTileIndexInOverallResource: u32, }; pub const D3D12_TILE_SHAPE = extern struct { WidthInTexels: u32, HeightInTexels: u32, DepthInTexels: u32, }; pub const D3D12_PACKED_MIP_INFO = extern struct { NumStandardMips: u8, NumPackedMips: u8, NumTilesForPackedMips: u32, StartTileIndexInOverallResource: u32, }; pub const D3D12_TILE_MAPPING_FLAGS = enum(u32) { NE = 0, _HAZARD = 1, _, pub fn initFlags(o: struct { NE: u1 = 0, _HAZARD: u1 = 0, }) D3D12_TILE_MAPPING_FLAGS { return @intToEnum(D3D12_TILE_MAPPING_FLAGS, (if (o.NE == 1) @enumToInt(D3D12_TILE_MAPPING_FLAGS.NE) else 0) | (if (o._HAZARD == 1) @enumToInt(D3D12_TILE_MAPPING_FLAGS._HAZARD) else 0) ); } }; pub const D3D12_TILE_MAPPING_FLAG_NONE = D3D12_TILE_MAPPING_FLAGS.NE; pub const D3D12_TILE_MAPPING_FLAG_NO_HAZARD = D3D12_TILE_MAPPING_FLAGS._HAZARD; pub const D3D12_TILE_COPY_FLAGS = enum(u32) { NONE = 0, NO_HAZARD = 1, LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 2, SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 4, _, pub fn initFlags(o: struct { NONE: u1 = 0, NO_HAZARD: u1 = 0, LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE: u1 = 0, SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER: u1 = 0, }) D3D12_TILE_COPY_FLAGS { return @intToEnum(D3D12_TILE_COPY_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_TILE_COPY_FLAGS.NONE) else 0) | (if (o.NO_HAZARD == 1) @enumToInt(D3D12_TILE_COPY_FLAGS.NO_HAZARD) else 0) | (if (o.LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE == 1) @enumToInt(D3D12_TILE_COPY_FLAGS.LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE) else 0) | (if (o.SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER == 1) @enumToInt(D3D12_TILE_COPY_FLAGS.SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER) else 0) ); } }; pub const D3D12_TILE_COPY_FLAG_NONE = D3D12_TILE_COPY_FLAGS.NONE; pub const D3D12_TILE_COPY_FLAG_NO_HAZARD = D3D12_TILE_COPY_FLAGS.NO_HAZARD; pub const D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = D3D12_TILE_COPY_FLAGS.LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE; pub const D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = D3D12_TILE_COPY_FLAGS.SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER; pub const D3D12_RESOURCE_STATES = enum(u32) { COMMON = 0, VERTEX_AND_CONSTANT_BUFFER = 1, INDEX_BUFFER = 2, RENDER_TARGET = 4, UNORDERED_ACCESS = 8, DEPTH_WRITE = 16, DEPTH_READ = 32, NON_PIXEL_SHADER_RESOURCE = 64, PIXEL_SHADER_RESOURCE = 128, STREAM_OUT = 256, INDIRECT_ARGUMENT = 512, COPY_DEST = 1024, COPY_SOURCE = 2048, RESOLVE_DEST = 4096, RESOLVE_SOURCE = 8192, RAYTRACING_ACCELERATION_STRUCTURE = 4194304, SHADING_RATE_SOURCE = 16777216, GENERIC_READ = 2755, ALL_SHADER_RESOURCE = 192, // PRESENT = 0, this enum value conflicts with COMMON // PREDICATION = 512, this enum value conflicts with INDIRECT_ARGUMENT VIDEO_DECODE_READ = 65536, VIDEO_DECODE_WRITE = 131072, VIDEO_PROCESS_READ = 262144, VIDEO_PROCESS_WRITE = 524288, VIDEO_ENCODE_READ = 2097152, VIDEO_ENCODE_WRITE = 8388608, _, pub fn initFlags(o: struct { COMMON: u1 = 0, VERTEX_AND_CONSTANT_BUFFER: u1 = 0, INDEX_BUFFER: u1 = 0, RENDER_TARGET: u1 = 0, UNORDERED_ACCESS: u1 = 0, DEPTH_WRITE: u1 = 0, DEPTH_READ: u1 = 0, NON_PIXEL_SHADER_RESOURCE: u1 = 0, PIXEL_SHADER_RESOURCE: u1 = 0, STREAM_OUT: u1 = 0, INDIRECT_ARGUMENT: u1 = 0, COPY_DEST: u1 = 0, COPY_SOURCE: u1 = 0, RESOLVE_DEST: u1 = 0, RESOLVE_SOURCE: u1 = 0, RAYTRACING_ACCELERATION_STRUCTURE: u1 = 0, SHADING_RATE_SOURCE: u1 = 0, GENERIC_READ: u1 = 0, ALL_SHADER_RESOURCE: u1 = 0, VIDEO_DECODE_READ: u1 = 0, VIDEO_DECODE_WRITE: u1 = 0, VIDEO_PROCESS_READ: u1 = 0, VIDEO_PROCESS_WRITE: u1 = 0, VIDEO_ENCODE_READ: u1 = 0, VIDEO_ENCODE_WRITE: u1 = 0, }) D3D12_RESOURCE_STATES { return @intToEnum(D3D12_RESOURCE_STATES, (if (o.COMMON == 1) @enumToInt(D3D12_RESOURCE_STATES.COMMON) else 0) | (if (o.VERTEX_AND_CONSTANT_BUFFER == 1) @enumToInt(D3D12_RESOURCE_STATES.VERTEX_AND_CONSTANT_BUFFER) else 0) | (if (o.INDEX_BUFFER == 1) @enumToInt(D3D12_RESOURCE_STATES.INDEX_BUFFER) else 0) | (if (o.RENDER_TARGET == 1) @enumToInt(D3D12_RESOURCE_STATES.RENDER_TARGET) else 0) | (if (o.UNORDERED_ACCESS == 1) @enumToInt(D3D12_RESOURCE_STATES.UNORDERED_ACCESS) else 0) | (if (o.DEPTH_WRITE == 1) @enumToInt(D3D12_RESOURCE_STATES.DEPTH_WRITE) else 0) | (if (o.DEPTH_READ == 1) @enumToInt(D3D12_RESOURCE_STATES.DEPTH_READ) else 0) | (if (o.NON_PIXEL_SHADER_RESOURCE == 1) @enumToInt(D3D12_RESOURCE_STATES.NON_PIXEL_SHADER_RESOURCE) else 0) | (if (o.PIXEL_SHADER_RESOURCE == 1) @enumToInt(D3D12_RESOURCE_STATES.PIXEL_SHADER_RESOURCE) else 0) | (if (o.STREAM_OUT == 1) @enumToInt(D3D12_RESOURCE_STATES.STREAM_OUT) else 0) | (if (o.INDIRECT_ARGUMENT == 1) @enumToInt(D3D12_RESOURCE_STATES.INDIRECT_ARGUMENT) else 0) | (if (o.COPY_DEST == 1) @enumToInt(D3D12_RESOURCE_STATES.COPY_DEST) else 0) | (if (o.COPY_SOURCE == 1) @enumToInt(D3D12_RESOURCE_STATES.COPY_SOURCE) else 0) | (if (o.RESOLVE_DEST == 1) @enumToInt(D3D12_RESOURCE_STATES.RESOLVE_DEST) else 0) | (if (o.RESOLVE_SOURCE == 1) @enumToInt(D3D12_RESOURCE_STATES.RESOLVE_SOURCE) else 0) | (if (o.RAYTRACING_ACCELERATION_STRUCTURE == 1) @enumToInt(D3D12_RESOURCE_STATES.RAYTRACING_ACCELERATION_STRUCTURE) else 0) | (if (o.SHADING_RATE_SOURCE == 1) @enumToInt(D3D12_RESOURCE_STATES.SHADING_RATE_SOURCE) else 0) | (if (o.GENERIC_READ == 1) @enumToInt(D3D12_RESOURCE_STATES.GENERIC_READ) else 0) | (if (o.ALL_SHADER_RESOURCE == 1) @enumToInt(D3D12_RESOURCE_STATES.ALL_SHADER_RESOURCE) else 0) | (if (o.VIDEO_DECODE_READ == 1) @enumToInt(D3D12_RESOURCE_STATES.VIDEO_DECODE_READ) else 0) | (if (o.VIDEO_DECODE_WRITE == 1) @enumToInt(D3D12_RESOURCE_STATES.VIDEO_DECODE_WRITE) else 0) | (if (o.VIDEO_PROCESS_READ == 1) @enumToInt(D3D12_RESOURCE_STATES.VIDEO_PROCESS_READ) else 0) | (if (o.VIDEO_PROCESS_WRITE == 1) @enumToInt(D3D12_RESOURCE_STATES.VIDEO_PROCESS_WRITE) else 0) | (if (o.VIDEO_ENCODE_READ == 1) @enumToInt(D3D12_RESOURCE_STATES.VIDEO_ENCODE_READ) else 0) | (if (o.VIDEO_ENCODE_WRITE == 1) @enumToInt(D3D12_RESOURCE_STATES.VIDEO_ENCODE_WRITE) else 0) ); } }; pub const D3D12_RESOURCE_STATE_COMMON = D3D12_RESOURCE_STATES.COMMON; pub const D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER = D3D12_RESOURCE_STATES.VERTEX_AND_CONSTANT_BUFFER; pub const D3D12_RESOURCE_STATE_INDEX_BUFFER = D3D12_RESOURCE_STATES.INDEX_BUFFER; pub const D3D12_RESOURCE_STATE_RENDER_TARGET = D3D12_RESOURCE_STATES.RENDER_TARGET; pub const D3D12_RESOURCE_STATE_UNORDERED_ACCESS = D3D12_RESOURCE_STATES.UNORDERED_ACCESS; pub const D3D12_RESOURCE_STATE_DEPTH_WRITE = D3D12_RESOURCE_STATES.DEPTH_WRITE; pub const D3D12_RESOURCE_STATE_DEPTH_READ = D3D12_RESOURCE_STATES.DEPTH_READ; pub const D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE = D3D12_RESOURCE_STATES.NON_PIXEL_SHADER_RESOURCE; pub const D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE = D3D12_RESOURCE_STATES.PIXEL_SHADER_RESOURCE; pub const D3D12_RESOURCE_STATE_STREAM_OUT = D3D12_RESOURCE_STATES.STREAM_OUT; pub const D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT = D3D12_RESOURCE_STATES.INDIRECT_ARGUMENT; pub const D3D12_RESOURCE_STATE_COPY_DEST = D3D12_RESOURCE_STATES.COPY_DEST; pub const D3D12_RESOURCE_STATE_COPY_SOURCE = D3D12_RESOURCE_STATES.COPY_SOURCE; pub const D3D12_RESOURCE_STATE_RESOLVE_DEST = D3D12_RESOURCE_STATES.RESOLVE_DEST; pub const D3D12_RESOURCE_STATE_RESOLVE_SOURCE = D3D12_RESOURCE_STATES.RESOLVE_SOURCE; pub const D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE = D3D12_RESOURCE_STATES.RAYTRACING_ACCELERATION_STRUCTURE; pub const D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE = D3D12_RESOURCE_STATES.SHADING_RATE_SOURCE; pub const D3D12_RESOURCE_STATE_GENERIC_READ = D3D12_RESOURCE_STATES.GENERIC_READ; pub const D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE = D3D12_RESOURCE_STATES.ALL_SHADER_RESOURCE; pub const D3D12_RESOURCE_STATE_PRESENT = D3D12_RESOURCE_STATES.COMMON; pub const D3D12_RESOURCE_STATE_PREDICATION = D3D12_RESOURCE_STATES.INDIRECT_ARGUMENT; pub const D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = D3D12_RESOURCE_STATES.VIDEO_DECODE_READ; pub const D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE = D3D12_RESOURCE_STATES.VIDEO_DECODE_WRITE; pub const D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ = D3D12_RESOURCE_STATES.VIDEO_PROCESS_READ; pub const D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE = D3D12_RESOURCE_STATES.VIDEO_PROCESS_WRITE; pub const D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ = D3D12_RESOURCE_STATES.VIDEO_ENCODE_READ; pub const D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = D3D12_RESOURCE_STATES.VIDEO_ENCODE_WRITE; pub const D3D12_RESOURCE_BARRIER_TYPE = enum(i32) { TRANSITION = 0, ALIASING = 1, UAV = 2, }; pub const D3D12_RESOURCE_BARRIER_TYPE_TRANSITION = D3D12_RESOURCE_BARRIER_TYPE.TRANSITION; pub const D3D12_RESOURCE_BARRIER_TYPE_ALIASING = D3D12_RESOURCE_BARRIER_TYPE.ALIASING; pub const D3D12_RESOURCE_BARRIER_TYPE_UAV = D3D12_RESOURCE_BARRIER_TYPE.UAV; pub const D3D12_RESOURCE_TRANSITION_BARRIER = extern struct { pResource: ?*ID3D12Resource, Subresource: u32, StateBefore: D3D12_RESOURCE_STATES, StateAfter: D3D12_RESOURCE_STATES, }; pub const D3D12_RESOURCE_ALIASING_BARRIER = extern struct { pResourceBefore: ?*ID3D12Resource, pResourceAfter: ?*ID3D12Resource, }; pub const D3D12_RESOURCE_UAV_BARRIER = extern struct { pResource: ?*ID3D12Resource, }; pub const D3D12_RESOURCE_BARRIER_FLAGS = enum(u32) { NONE = 0, BEGIN_ONLY = 1, END_ONLY = 2, _, pub fn initFlags(o: struct { NONE: u1 = 0, BEGIN_ONLY: u1 = 0, END_ONLY: u1 = 0, }) D3D12_RESOURCE_BARRIER_FLAGS { return @intToEnum(D3D12_RESOURCE_BARRIER_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RESOURCE_BARRIER_FLAGS.NONE) else 0) | (if (o.BEGIN_ONLY == 1) @enumToInt(D3D12_RESOURCE_BARRIER_FLAGS.BEGIN_ONLY) else 0) | (if (o.END_ONLY == 1) @enumToInt(D3D12_RESOURCE_BARRIER_FLAGS.END_ONLY) else 0) ); } }; pub const D3D12_RESOURCE_BARRIER_FLAG_NONE = D3D12_RESOURCE_BARRIER_FLAGS.NONE; pub const D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = D3D12_RESOURCE_BARRIER_FLAGS.BEGIN_ONLY; pub const D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = D3D12_RESOURCE_BARRIER_FLAGS.END_ONLY; pub const D3D12_RESOURCE_BARRIER = extern struct { Type: D3D12_RESOURCE_BARRIER_TYPE, Flags: D3D12_RESOURCE_BARRIER_FLAGS, Anonymous: extern union { Transition: D3D12_RESOURCE_TRANSITION_BARRIER, Aliasing: D3D12_RESOURCE_ALIASING_BARRIER, UAV: D3D12_RESOURCE_UAV_BARRIER, }, }; pub const D3D12_SUBRESOURCE_FOOTPRINT = extern struct { Format: DXGI_FORMAT, Width: u32, Height: u32, Depth: u32, RowPitch: u32, }; pub const D3D12_PLACED_SUBRESOURCE_FOOTPRINT = extern struct { Offset: u64, Footprint: D3D12_SUBRESOURCE_FOOTPRINT, }; pub const D3D12_TEXTURE_COPY_TYPE = enum(i32) { SUBRESOURCE_INDEX = 0, PLACED_FOOTPRINT = 1, }; pub const D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = D3D12_TEXTURE_COPY_TYPE.SUBRESOURCE_INDEX; pub const D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT = D3D12_TEXTURE_COPY_TYPE.PLACED_FOOTPRINT; pub const D3D12_TEXTURE_COPY_LOCATION = extern struct { pResource: ?*ID3D12Resource, Type: D3D12_TEXTURE_COPY_TYPE, Anonymous: extern union { PlacedFootprint: D3D12_PLACED_SUBRESOURCE_FOOTPRINT, SubresourceIndex: u32, }, }; pub const D3D12_RESOLVE_MODE = enum(i32) { DECOMPRESS = 0, MIN = 1, MAX = 2, AVERAGE = 3, ENCODE_SAMPLER_FEEDBACK = 4, DECODE_SAMPLER_FEEDBACK = 5, }; pub const D3D12_RESOLVE_MODE_DECOMPRESS = D3D12_RESOLVE_MODE.DECOMPRESS; pub const D3D12_RESOLVE_MODE_MIN = D3D12_RESOLVE_MODE.MIN; pub const D3D12_RESOLVE_MODE_MAX = D3D12_RESOLVE_MODE.MAX; pub const D3D12_RESOLVE_MODE_AVERAGE = D3D12_RESOLVE_MODE.AVERAGE; pub const D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK = D3D12_RESOLVE_MODE.ENCODE_SAMPLER_FEEDBACK; pub const D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK = D3D12_RESOLVE_MODE.DECODE_SAMPLER_FEEDBACK; pub const D3D12_SAMPLE_POSITION = extern struct { X: i8, Y: i8, }; pub const D3D12_VIEW_INSTANCE_LOCATION = extern struct { ViewportArrayIndex: u32, RenderTargetArrayIndex: u32, }; pub const D3D12_VIEW_INSTANCING_FLAGS = enum(u32) { NONE = 0, ENABLE_VIEW_INSTANCE_MASKING = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, ENABLE_VIEW_INSTANCE_MASKING: u1 = 0, }) D3D12_VIEW_INSTANCING_FLAGS { return @intToEnum(D3D12_VIEW_INSTANCING_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_VIEW_INSTANCING_FLAGS.NONE) else 0) | (if (o.ENABLE_VIEW_INSTANCE_MASKING == 1) @enumToInt(D3D12_VIEW_INSTANCING_FLAGS.ENABLE_VIEW_INSTANCE_MASKING) else 0) ); } }; pub const D3D12_VIEW_INSTANCING_FLAG_NONE = D3D12_VIEW_INSTANCING_FLAGS.NONE; pub const D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = D3D12_VIEW_INSTANCING_FLAGS.ENABLE_VIEW_INSTANCE_MASKING; pub const D3D12_VIEW_INSTANCING_DESC = extern struct { ViewInstanceCount: u32, pViewInstanceLocations: ?*const D3D12_VIEW_INSTANCE_LOCATION, Flags: D3D12_VIEW_INSTANCING_FLAGS, }; pub const D3D12_SHADER_COMPONENT_MAPPING = enum(i32) { ROM_MEMORY_COMPONENT_0 = 0, ROM_MEMORY_COMPONENT_1 = 1, ROM_MEMORY_COMPONENT_2 = 2, ROM_MEMORY_COMPONENT_3 = 3, ORCE_VALUE_0 = 4, ORCE_VALUE_1 = 5, }; pub const D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 = D3D12_SHADER_COMPONENT_MAPPING.ROM_MEMORY_COMPONENT_0; pub const D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 = D3D12_SHADER_COMPONENT_MAPPING.ROM_MEMORY_COMPONENT_1; pub const D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 = D3D12_SHADER_COMPONENT_MAPPING.ROM_MEMORY_COMPONENT_2; pub const D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 = D3D12_SHADER_COMPONENT_MAPPING.ROM_MEMORY_COMPONENT_3; pub const D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 = D3D12_SHADER_COMPONENT_MAPPING.ORCE_VALUE_0; pub const D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 = D3D12_SHADER_COMPONENT_MAPPING.ORCE_VALUE_1; pub const D3D12_BUFFER_SRV_FLAGS = enum(u32) { NONE = 0, RAW = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, RAW: u1 = 0, }) D3D12_BUFFER_SRV_FLAGS { return @intToEnum(D3D12_BUFFER_SRV_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_BUFFER_SRV_FLAGS.NONE) else 0) | (if (o.RAW == 1) @enumToInt(D3D12_BUFFER_SRV_FLAGS.RAW) else 0) ); } }; pub const D3D12_BUFFER_SRV_FLAG_NONE = D3D12_BUFFER_SRV_FLAGS.NONE; pub const D3D12_BUFFER_SRV_FLAG_RAW = D3D12_BUFFER_SRV_FLAGS.RAW; pub const D3D12_BUFFER_SRV = extern struct { FirstElement: u64, NumElements: u32, StructureByteStride: u32, Flags: D3D12_BUFFER_SRV_FLAGS, }; pub const D3D12_TEX1D_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEX1D_ARRAY_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, FirstArraySlice: u32, ArraySize: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEX2D_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, PlaneSlice: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEX2D_ARRAY_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, FirstArraySlice: u32, ArraySize: u32, PlaneSlice: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEX3D_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEXCUBE_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEXCUBE_ARRAY_SRV = extern struct { MostDetailedMip: u32, MipLevels: u32, First2DArrayFace: u32, NumCubes: u32, ResourceMinLODClamp: f32, }; pub const D3D12_TEX2DMS_SRV = extern struct { UnusedField_NothingToDefine: u32, }; pub const D3D12_TEX2DMS_ARRAY_SRV = extern struct { FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV = extern struct { Location: u64, }; pub const D3D12_SRV_DIMENSION = enum(i32) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE2DMS = 6, TEXTURE2DMSARRAY = 7, TEXTURE3D = 8, TEXTURECUBE = 9, TEXTURECUBEARRAY = 10, RAYTRACING_ACCELERATION_STRUCTURE = 11, }; pub const D3D12_SRV_DIMENSION_UNKNOWN = D3D12_SRV_DIMENSION.UNKNOWN; pub const D3D12_SRV_DIMENSION_BUFFER = D3D12_SRV_DIMENSION.BUFFER; pub const D3D12_SRV_DIMENSION_TEXTURE1D = D3D12_SRV_DIMENSION.TEXTURE1D; pub const D3D12_SRV_DIMENSION_TEXTURE1DARRAY = D3D12_SRV_DIMENSION.TEXTURE1DARRAY; pub const D3D12_SRV_DIMENSION_TEXTURE2D = D3D12_SRV_DIMENSION.TEXTURE2D; pub const D3D12_SRV_DIMENSION_TEXTURE2DARRAY = D3D12_SRV_DIMENSION.TEXTURE2DARRAY; pub const D3D12_SRV_DIMENSION_TEXTURE2DMS = D3D12_SRV_DIMENSION.TEXTURE2DMS; pub const D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = D3D12_SRV_DIMENSION.TEXTURE2DMSARRAY; pub const D3D12_SRV_DIMENSION_TEXTURE3D = D3D12_SRV_DIMENSION.TEXTURE3D; pub const D3D12_SRV_DIMENSION_TEXTURECUBE = D3D12_SRV_DIMENSION.TEXTURECUBE; pub const D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = D3D12_SRV_DIMENSION.TEXTURECUBEARRAY; pub const D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = D3D12_SRV_DIMENSION.RAYTRACING_ACCELERATION_STRUCTURE; pub const D3D12_SHADER_RESOURCE_VIEW_DESC = extern struct { Format: DXGI_FORMAT, ViewDimension: D3D12_SRV_DIMENSION, Shader4ComponentMapping: u32, Anonymous: extern union { Buffer: D3D12_BUFFER_SRV, Texture1D: D3D12_TEX1D_SRV, Texture1DArray: D3D12_TEX1D_ARRAY_SRV, Texture2D: D3D12_TEX2D_SRV, Texture2DArray: D3D12_TEX2D_ARRAY_SRV, Texture2DMS: D3D12_TEX2DMS_SRV, Texture2DMSArray: D3D12_TEX2DMS_ARRAY_SRV, Texture3D: D3D12_TEX3D_SRV, TextureCube: D3D12_TEXCUBE_SRV, TextureCubeArray: D3D12_TEXCUBE_ARRAY_SRV, RaytracingAccelerationStructure: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV, }, }; pub const D3D12_CONSTANT_BUFFER_VIEW_DESC = extern struct { BufferLocation: u64, SizeInBytes: u32, }; pub const D3D12_FILTER = enum(i32) { MIN_MAG_MIP_POINT = 0, MIN_MAG_POINT_MIP_LINEAR = 1, MIN_POINT_MAG_LINEAR_MIP_POINT = 4, MIN_POINT_MAG_MIP_LINEAR = 5, MIN_LINEAR_MAG_MIP_POINT = 16, MIN_LINEAR_MAG_POINT_MIP_LINEAR = 17, MIN_MAG_LINEAR_MIP_POINT = 20, MIN_MAG_MIP_LINEAR = 21, ANISOTROPIC = 85, COMPARISON_MIN_MAG_MIP_POINT = 128, COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 129, COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 132, COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 133, COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 144, COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 145, COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 148, COMPARISON_MIN_MAG_MIP_LINEAR = 149, COMPARISON_ANISOTROPIC = 213, MINIMUM_MIN_MAG_MIP_POINT = 256, MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 257, MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 260, MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 261, MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 272, MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 273, MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 276, MINIMUM_MIN_MAG_MIP_LINEAR = 277, MINIMUM_ANISOTROPIC = 341, MAXIMUM_MIN_MAG_MIP_POINT = 384, MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 385, MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 388, MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 389, MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 400, MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 401, MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 404, MAXIMUM_MIN_MAG_MIP_LINEAR = 405, MAXIMUM_ANISOTROPIC = 469, }; pub const D3D12_FILTER_MIN_MAG_MIP_POINT = D3D12_FILTER.MIN_MAG_MIP_POINT; pub const D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR = D3D12_FILTER.MIN_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = D3D12_FILTER.MIN_POINT_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR = D3D12_FILTER.MIN_POINT_MAG_MIP_LINEAR; pub const D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT = D3D12_FILTER.MIN_LINEAR_MAG_MIP_POINT; pub const D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = D3D12_FILTER.MIN_LINEAR_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT = D3D12_FILTER.MIN_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_MIN_MAG_MIP_LINEAR = D3D12_FILTER.MIN_MAG_MIP_LINEAR; pub const D3D12_FILTER_ANISOTROPIC = D3D12_FILTER.ANISOTROPIC; pub const D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT = D3D12_FILTER.COMPARISON_MIN_MAG_MIP_POINT; pub const D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = D3D12_FILTER.COMPARISON_MIN_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = D3D12_FILTER.COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = D3D12_FILTER.COMPARISON_MIN_POINT_MAG_MIP_LINEAR; pub const D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = D3D12_FILTER.COMPARISON_MIN_LINEAR_MAG_MIP_POINT; pub const D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = D3D12_FILTER.COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = D3D12_FILTER.COMPARISON_MIN_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = D3D12_FILTER.COMPARISON_MIN_MAG_MIP_LINEAR; pub const D3D12_FILTER_COMPARISON_ANISOTROPIC = D3D12_FILTER.COMPARISON_ANISOTROPIC; pub const D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT = D3D12_FILTER.MINIMUM_MIN_MAG_MIP_POINT; pub const D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = D3D12_FILTER.MINIMUM_MIN_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = D3D12_FILTER.MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = D3D12_FILTER.MINIMUM_MIN_POINT_MAG_MIP_LINEAR; pub const D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = D3D12_FILTER.MINIMUM_MIN_LINEAR_MAG_MIP_POINT; pub const D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = D3D12_FILTER.MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = D3D12_FILTER.MINIMUM_MIN_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = D3D12_FILTER.MINIMUM_MIN_MAG_MIP_LINEAR; pub const D3D12_FILTER_MINIMUM_ANISOTROPIC = D3D12_FILTER.MINIMUM_ANISOTROPIC; pub const D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = D3D12_FILTER.MAXIMUM_MIN_MAG_MIP_POINT; pub const D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = D3D12_FILTER.MAXIMUM_MIN_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = D3D12_FILTER.MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = D3D12_FILTER.MAXIMUM_MIN_POINT_MAG_MIP_LINEAR; pub const D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = D3D12_FILTER.MAXIMUM_MIN_LINEAR_MAG_MIP_POINT; pub const D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = D3D12_FILTER.MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR; pub const D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = D3D12_FILTER.MAXIMUM_MIN_MAG_LINEAR_MIP_POINT; pub const D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = D3D12_FILTER.MAXIMUM_MIN_MAG_MIP_LINEAR; pub const D3D12_FILTER_MAXIMUM_ANISOTROPIC = D3D12_FILTER.MAXIMUM_ANISOTROPIC; pub const D3D12_FILTER_TYPE = enum(i32) { POINT = 0, LINEAR = 1, }; pub const D3D12_FILTER_TYPE_POINT = D3D12_FILTER_TYPE.POINT; pub const D3D12_FILTER_TYPE_LINEAR = D3D12_FILTER_TYPE.LINEAR; pub const D3D12_FILTER_REDUCTION_TYPE = enum(i32) { STANDARD = 0, COMPARISON = 1, MINIMUM = 2, MAXIMUM = 3, }; pub const D3D12_FILTER_REDUCTION_TYPE_STANDARD = D3D12_FILTER_REDUCTION_TYPE.STANDARD; pub const D3D12_FILTER_REDUCTION_TYPE_COMPARISON = D3D12_FILTER_REDUCTION_TYPE.COMPARISON; pub const D3D12_FILTER_REDUCTION_TYPE_MINIMUM = D3D12_FILTER_REDUCTION_TYPE.MINIMUM; pub const D3D12_FILTER_REDUCTION_TYPE_MAXIMUM = D3D12_FILTER_REDUCTION_TYPE.MAXIMUM; pub const D3D12_TEXTURE_ADDRESS_MODE = enum(i32) { WRAP = 1, MIRROR = 2, CLAMP = 3, BORDER = 4, MIRROR_ONCE = 5, }; pub const D3D12_TEXTURE_ADDRESS_MODE_WRAP = D3D12_TEXTURE_ADDRESS_MODE.WRAP; pub const D3D12_TEXTURE_ADDRESS_MODE_MIRROR = D3D12_TEXTURE_ADDRESS_MODE.MIRROR; pub const D3D12_TEXTURE_ADDRESS_MODE_CLAMP = D3D12_TEXTURE_ADDRESS_MODE.CLAMP; pub const D3D12_TEXTURE_ADDRESS_MODE_BORDER = D3D12_TEXTURE_ADDRESS_MODE.BORDER; pub const D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = D3D12_TEXTURE_ADDRESS_MODE.MIRROR_ONCE; pub const D3D12_SAMPLER_DESC = extern struct { Filter: D3D12_FILTER, AddressU: D3D12_TEXTURE_ADDRESS_MODE, AddressV: D3D12_TEXTURE_ADDRESS_MODE, AddressW: D3D12_TEXTURE_ADDRESS_MODE, MipLODBias: f32, MaxAnisotropy: u32, ComparisonFunc: D3D12_COMPARISON_FUNC, BorderColor: [4]f32, MinLOD: f32, MaxLOD: f32, }; pub const D3D12_BUFFER_UAV_FLAGS = enum(u32) { NONE = 0, RAW = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, RAW: u1 = 0, }) D3D12_BUFFER_UAV_FLAGS { return @intToEnum(D3D12_BUFFER_UAV_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_BUFFER_UAV_FLAGS.NONE) else 0) | (if (o.RAW == 1) @enumToInt(D3D12_BUFFER_UAV_FLAGS.RAW) else 0) ); } }; pub const D3D12_BUFFER_UAV_FLAG_NONE = D3D12_BUFFER_UAV_FLAGS.NONE; pub const D3D12_BUFFER_UAV_FLAG_RAW = D3D12_BUFFER_UAV_FLAGS.RAW; pub const D3D12_BUFFER_UAV = extern struct { FirstElement: u64, NumElements: u32, StructureByteStride: u32, CounterOffsetInBytes: u64, Flags: D3D12_BUFFER_UAV_FLAGS, }; pub const D3D12_TEX1D_UAV = extern struct { MipSlice: u32, }; pub const D3D12_TEX1D_ARRAY_UAV = extern struct { MipSlice: u32, FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_TEX2D_UAV = extern struct { MipSlice: u32, PlaneSlice: u32, }; pub const D3D12_TEX2D_ARRAY_UAV = extern struct { MipSlice: u32, FirstArraySlice: u32, ArraySize: u32, PlaneSlice: u32, }; pub const D3D12_TEX3D_UAV = extern struct { MipSlice: u32, FirstWSlice: u32, WSize: u32, }; pub const D3D12_UAV_DIMENSION = enum(i32) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE3D = 8, }; pub const D3D12_UAV_DIMENSION_UNKNOWN = D3D12_UAV_DIMENSION.UNKNOWN; pub const D3D12_UAV_DIMENSION_BUFFER = D3D12_UAV_DIMENSION.BUFFER; pub const D3D12_UAV_DIMENSION_TEXTURE1D = D3D12_UAV_DIMENSION.TEXTURE1D; pub const D3D12_UAV_DIMENSION_TEXTURE1DARRAY = D3D12_UAV_DIMENSION.TEXTURE1DARRAY; pub const D3D12_UAV_DIMENSION_TEXTURE2D = D3D12_UAV_DIMENSION.TEXTURE2D; pub const D3D12_UAV_DIMENSION_TEXTURE2DARRAY = D3D12_UAV_DIMENSION.TEXTURE2DARRAY; pub const D3D12_UAV_DIMENSION_TEXTURE3D = D3D12_UAV_DIMENSION.TEXTURE3D; pub const D3D12_UNORDERED_ACCESS_VIEW_DESC = extern struct { Format: DXGI_FORMAT, ViewDimension: D3D12_UAV_DIMENSION, Anonymous: extern union { Buffer: D3D12_BUFFER_UAV, Texture1D: D3D12_TEX1D_UAV, Texture1DArray: D3D12_TEX1D_ARRAY_UAV, Texture2D: D3D12_TEX2D_UAV, Texture2DArray: D3D12_TEX2D_ARRAY_UAV, Texture3D: D3D12_TEX3D_UAV, }, }; pub const D3D12_BUFFER_RTV = extern struct { FirstElement: u64, NumElements: u32, }; pub const D3D12_TEX1D_RTV = extern struct { MipSlice: u32, }; pub const D3D12_TEX1D_ARRAY_RTV = extern struct { MipSlice: u32, FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_TEX2D_RTV = extern struct { MipSlice: u32, PlaneSlice: u32, }; pub const D3D12_TEX2DMS_RTV = extern struct { UnusedField_NothingToDefine: u32, }; pub const D3D12_TEX2D_ARRAY_RTV = extern struct { MipSlice: u32, FirstArraySlice: u32, ArraySize: u32, PlaneSlice: u32, }; pub const D3D12_TEX2DMS_ARRAY_RTV = extern struct { FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_TEX3D_RTV = extern struct { MipSlice: u32, FirstWSlice: u32, WSize: u32, }; pub const D3D12_RTV_DIMENSION = enum(i32) { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE2DMS = 6, TEXTURE2DMSARRAY = 7, TEXTURE3D = 8, }; pub const D3D12_RTV_DIMENSION_UNKNOWN = D3D12_RTV_DIMENSION.UNKNOWN; pub const D3D12_RTV_DIMENSION_BUFFER = D3D12_RTV_DIMENSION.BUFFER; pub const D3D12_RTV_DIMENSION_TEXTURE1D = D3D12_RTV_DIMENSION.TEXTURE1D; pub const D3D12_RTV_DIMENSION_TEXTURE1DARRAY = D3D12_RTV_DIMENSION.TEXTURE1DARRAY; pub const D3D12_RTV_DIMENSION_TEXTURE2D = D3D12_RTV_DIMENSION.TEXTURE2D; pub const D3D12_RTV_DIMENSION_TEXTURE2DARRAY = D3D12_RTV_DIMENSION.TEXTURE2DARRAY; pub const D3D12_RTV_DIMENSION_TEXTURE2DMS = D3D12_RTV_DIMENSION.TEXTURE2DMS; pub const D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY = D3D12_RTV_DIMENSION.TEXTURE2DMSARRAY; pub const D3D12_RTV_DIMENSION_TEXTURE3D = D3D12_RTV_DIMENSION.TEXTURE3D; pub const D3D12_RENDER_TARGET_VIEW_DESC = extern struct { Format: DXGI_FORMAT, ViewDimension: D3D12_RTV_DIMENSION, Anonymous: extern union { Buffer: D3D12_BUFFER_RTV, Texture1D: D3D12_TEX1D_RTV, Texture1DArray: D3D12_TEX1D_ARRAY_RTV, Texture2D: D3D12_TEX2D_RTV, Texture2DArray: D3D12_TEX2D_ARRAY_RTV, Texture2DMS: D3D12_TEX2DMS_RTV, Texture2DMSArray: D3D12_TEX2DMS_ARRAY_RTV, Texture3D: D3D12_TEX3D_RTV, }, }; pub const D3D12_TEX1D_DSV = extern struct { MipSlice: u32, }; pub const D3D12_TEX1D_ARRAY_DSV = extern struct { MipSlice: u32, FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_TEX2D_DSV = extern struct { MipSlice: u32, }; pub const D3D12_TEX2D_ARRAY_DSV = extern struct { MipSlice: u32, FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_TEX2DMS_DSV = extern struct { UnusedField_NothingToDefine: u32, }; pub const D3D12_TEX2DMS_ARRAY_DSV = extern struct { FirstArraySlice: u32, ArraySize: u32, }; pub const D3D12_DSV_FLAGS = enum(u32) { NONE = 0, READ_ONLY_DEPTH = 1, READ_ONLY_STENCIL = 2, _, pub fn initFlags(o: struct { NONE: u1 = 0, READ_ONLY_DEPTH: u1 = 0, READ_ONLY_STENCIL: u1 = 0, }) D3D12_DSV_FLAGS { return @intToEnum(D3D12_DSV_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_DSV_FLAGS.NONE) else 0) | (if (o.READ_ONLY_DEPTH == 1) @enumToInt(D3D12_DSV_FLAGS.READ_ONLY_DEPTH) else 0) | (if (o.READ_ONLY_STENCIL == 1) @enumToInt(D3D12_DSV_FLAGS.READ_ONLY_STENCIL) else 0) ); } }; pub const D3D12_DSV_FLAG_NONE = D3D12_DSV_FLAGS.NONE; pub const D3D12_DSV_FLAG_READ_ONLY_DEPTH = D3D12_DSV_FLAGS.READ_ONLY_DEPTH; pub const D3D12_DSV_FLAG_READ_ONLY_STENCIL = D3D12_DSV_FLAGS.READ_ONLY_STENCIL; pub const D3D12_DSV_DIMENSION = enum(i32) { UNKNOWN = 0, TEXTURE1D = 1, TEXTURE1DARRAY = 2, TEXTURE2D = 3, TEXTURE2DARRAY = 4, TEXTURE2DMS = 5, TEXTURE2DMSARRAY = 6, }; pub const D3D12_DSV_DIMENSION_UNKNOWN = D3D12_DSV_DIMENSION.UNKNOWN; pub const D3D12_DSV_DIMENSION_TEXTURE1D = D3D12_DSV_DIMENSION.TEXTURE1D; pub const D3D12_DSV_DIMENSION_TEXTURE1DARRAY = D3D12_DSV_DIMENSION.TEXTURE1DARRAY; pub const D3D12_DSV_DIMENSION_TEXTURE2D = D3D12_DSV_DIMENSION.TEXTURE2D; pub const D3D12_DSV_DIMENSION_TEXTURE2DARRAY = D3D12_DSV_DIMENSION.TEXTURE2DARRAY; pub const D3D12_DSV_DIMENSION_TEXTURE2DMS = D3D12_DSV_DIMENSION.TEXTURE2DMS; pub const D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY = D3D12_DSV_DIMENSION.TEXTURE2DMSARRAY; pub const D3D12_DEPTH_STENCIL_VIEW_DESC = extern struct { Format: DXGI_FORMAT, ViewDimension: D3D12_DSV_DIMENSION, Flags: D3D12_DSV_FLAGS, Anonymous: extern union { Texture1D: D3D12_TEX1D_DSV, Texture1DArray: D3D12_TEX1D_ARRAY_DSV, Texture2D: D3D12_TEX2D_DSV, Texture2DArray: D3D12_TEX2D_ARRAY_DSV, Texture2DMS: D3D12_TEX2DMS_DSV, Texture2DMSArray: D3D12_TEX2DMS_ARRAY_DSV, }, }; pub const D3D12_CLEAR_FLAGS = enum(u32) { DEPTH = 1, STENCIL = 2, _, pub fn initFlags(o: struct { DEPTH: u1 = 0, STENCIL: u1 = 0, }) D3D12_CLEAR_FLAGS { return @intToEnum(D3D12_CLEAR_FLAGS, (if (o.DEPTH == 1) @enumToInt(D3D12_CLEAR_FLAGS.DEPTH) else 0) | (if (o.STENCIL == 1) @enumToInt(D3D12_CLEAR_FLAGS.STENCIL) else 0) ); } }; pub const D3D12_CLEAR_FLAG_DEPTH = D3D12_CLEAR_FLAGS.DEPTH; pub const D3D12_CLEAR_FLAG_STENCIL = D3D12_CLEAR_FLAGS.STENCIL; pub const D3D12_FENCE_FLAGS = enum(u32) { NONE = 0, SHARED = 1, SHARED_CROSS_ADAPTER = 2, NON_MONITORED = 4, _, pub fn initFlags(o: struct { NONE: u1 = 0, SHARED: u1 = 0, SHARED_CROSS_ADAPTER: u1 = 0, NON_MONITORED: u1 = 0, }) D3D12_FENCE_FLAGS { return @intToEnum(D3D12_FENCE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_FENCE_FLAGS.NONE) else 0) | (if (o.SHARED == 1) @enumToInt(D3D12_FENCE_FLAGS.SHARED) else 0) | (if (o.SHARED_CROSS_ADAPTER == 1) @enumToInt(D3D12_FENCE_FLAGS.SHARED_CROSS_ADAPTER) else 0) | (if (o.NON_MONITORED == 1) @enumToInt(D3D12_FENCE_FLAGS.NON_MONITORED) else 0) ); } }; pub const D3D12_FENCE_FLAG_NONE = D3D12_FENCE_FLAGS.NONE; pub const D3D12_FENCE_FLAG_SHARED = D3D12_FENCE_FLAGS.SHARED; pub const D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = D3D12_FENCE_FLAGS.SHARED_CROSS_ADAPTER; pub const D3D12_FENCE_FLAG_NON_MONITORED = D3D12_FENCE_FLAGS.NON_MONITORED; pub const D3D12_DESCRIPTOR_HEAP_TYPE = enum(i32) { CBV_SRV_UAV = 0, SAMPLER = 1, RTV = 2, DSV = 3, NUM_TYPES = 4, }; pub const D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV = D3D12_DESCRIPTOR_HEAP_TYPE.CBV_SRV_UAV; pub const D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER = D3D12_DESCRIPTOR_HEAP_TYPE.SAMPLER; pub const D3D12_DESCRIPTOR_HEAP_TYPE_RTV = D3D12_DESCRIPTOR_HEAP_TYPE.RTV; pub const D3D12_DESCRIPTOR_HEAP_TYPE_DSV = D3D12_DESCRIPTOR_HEAP_TYPE.DSV; pub const D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES = D3D12_DESCRIPTOR_HEAP_TYPE.NUM_TYPES; pub const D3D12_DESCRIPTOR_HEAP_FLAGS = enum(u32) { NONE = 0, SHADER_VISIBLE = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, SHADER_VISIBLE: u1 = 0, }) D3D12_DESCRIPTOR_HEAP_FLAGS { return @intToEnum(D3D12_DESCRIPTOR_HEAP_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_DESCRIPTOR_HEAP_FLAGS.NONE) else 0) | (if (o.SHADER_VISIBLE == 1) @enumToInt(D3D12_DESCRIPTOR_HEAP_FLAGS.SHADER_VISIBLE) else 0) ); } }; pub const D3D12_DESCRIPTOR_HEAP_FLAG_NONE = D3D12_DESCRIPTOR_HEAP_FLAGS.NONE; pub const D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = D3D12_DESCRIPTOR_HEAP_FLAGS.SHADER_VISIBLE; pub const D3D12_DESCRIPTOR_HEAP_DESC = extern struct { Type: D3D12_DESCRIPTOR_HEAP_TYPE, NumDescriptors: u32, Flags: D3D12_DESCRIPTOR_HEAP_FLAGS, NodeMask: u32, }; pub const D3D12_DESCRIPTOR_RANGE_TYPE = enum(i32) { SRV = 0, UAV = 1, CBV = 2, SAMPLER = 3, }; pub const D3D12_DESCRIPTOR_RANGE_TYPE_SRV = D3D12_DESCRIPTOR_RANGE_TYPE.SRV; pub const D3D12_DESCRIPTOR_RANGE_TYPE_UAV = D3D12_DESCRIPTOR_RANGE_TYPE.UAV; pub const D3D12_DESCRIPTOR_RANGE_TYPE_CBV = D3D12_DESCRIPTOR_RANGE_TYPE.CBV; pub const D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = D3D12_DESCRIPTOR_RANGE_TYPE.SAMPLER; pub const D3D12_DESCRIPTOR_RANGE = extern struct { RangeType: D3D12_DESCRIPTOR_RANGE_TYPE, NumDescriptors: u32, BaseShaderRegister: u32, RegisterSpace: u32, OffsetInDescriptorsFromTableStart: u32, }; pub const D3D12_ROOT_DESCRIPTOR_TABLE = extern struct { NumDescriptorRanges: u32, pDescriptorRanges: ?*const D3D12_DESCRIPTOR_RANGE, }; pub const D3D12_ROOT_CONSTANTS = extern struct { ShaderRegister: u32, RegisterSpace: u32, Num32BitValues: u32, }; pub const D3D12_ROOT_DESCRIPTOR = extern struct { ShaderRegister: u32, RegisterSpace: u32, }; pub const D3D12_SHADER_VISIBILITY = enum(i32) { ALL = 0, VERTEX = 1, HULL = 2, DOMAIN = 3, GEOMETRY = 4, PIXEL = 5, AMPLIFICATION = 6, MESH = 7, }; pub const D3D12_SHADER_VISIBILITY_ALL = D3D12_SHADER_VISIBILITY.ALL; pub const D3D12_SHADER_VISIBILITY_VERTEX = D3D12_SHADER_VISIBILITY.VERTEX; pub const D3D12_SHADER_VISIBILITY_HULL = D3D12_SHADER_VISIBILITY.HULL; pub const D3D12_SHADER_VISIBILITY_DOMAIN = D3D12_SHADER_VISIBILITY.DOMAIN; pub const D3D12_SHADER_VISIBILITY_GEOMETRY = D3D12_SHADER_VISIBILITY.GEOMETRY; pub const D3D12_SHADER_VISIBILITY_PIXEL = D3D12_SHADER_VISIBILITY.PIXEL; pub const D3D12_SHADER_VISIBILITY_AMPLIFICATION = D3D12_SHADER_VISIBILITY.AMPLIFICATION; pub const D3D12_SHADER_VISIBILITY_MESH = D3D12_SHADER_VISIBILITY.MESH; pub const D3D12_ROOT_PARAMETER_TYPE = enum(i32) { DESCRIPTOR_TABLE = 0, @"32BIT_CONSTANTS" = 1, CBV = 2, SRV = 3, UAV = 4, }; pub const D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = D3D12_ROOT_PARAMETER_TYPE.DESCRIPTOR_TABLE; pub const D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = D3D12_ROOT_PARAMETER_TYPE.@"32BIT_CONSTANTS"; pub const D3D12_ROOT_PARAMETER_TYPE_CBV = D3D12_ROOT_PARAMETER_TYPE.CBV; pub const D3D12_ROOT_PARAMETER_TYPE_SRV = D3D12_ROOT_PARAMETER_TYPE.SRV; pub const D3D12_ROOT_PARAMETER_TYPE_UAV = D3D12_ROOT_PARAMETER_TYPE.UAV; pub const D3D12_ROOT_PARAMETER = extern struct { ParameterType: D3D12_ROOT_PARAMETER_TYPE, Anonymous: extern union { DescriptorTable: D3D12_ROOT_DESCRIPTOR_TABLE, Constants: D3D12_ROOT_CONSTANTS, Descriptor: D3D12_ROOT_DESCRIPTOR, }, ShaderVisibility: D3D12_SHADER_VISIBILITY, }; pub const D3D12_ROOT_SIGNATURE_FLAGS = enum(u32) { NONE = 0, ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT = 1, DENY_VERTEX_SHADER_ROOT_ACCESS = 2, DENY_HULL_SHADER_ROOT_ACCESS = 4, DENY_DOMAIN_SHADER_ROOT_ACCESS = 8, DENY_GEOMETRY_SHADER_ROOT_ACCESS = 16, DENY_PIXEL_SHADER_ROOT_ACCESS = 32, ALLOW_STREAM_OUTPUT = 64, LOCAL_ROOT_SIGNATURE = 128, DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = 256, DENY_MESH_SHADER_ROOT_ACCESS = 512, CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = 1024, SAMPLER_HEAP_DIRECTLY_INDEXED = 2048, _, pub fn initFlags(o: struct { NONE: u1 = 0, ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT: u1 = 0, DENY_VERTEX_SHADER_ROOT_ACCESS: u1 = 0, DENY_HULL_SHADER_ROOT_ACCESS: u1 = 0, DENY_DOMAIN_SHADER_ROOT_ACCESS: u1 = 0, DENY_GEOMETRY_SHADER_ROOT_ACCESS: u1 = 0, DENY_PIXEL_SHADER_ROOT_ACCESS: u1 = 0, ALLOW_STREAM_OUTPUT: u1 = 0, LOCAL_ROOT_SIGNATURE: u1 = 0, DENY_AMPLIFICATION_SHADER_ROOT_ACCESS: u1 = 0, DENY_MESH_SHADER_ROOT_ACCESS: u1 = 0, CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED: u1 = 0, SAMPLER_HEAP_DIRECTLY_INDEXED: u1 = 0, }) D3D12_ROOT_SIGNATURE_FLAGS { return @intToEnum(D3D12_ROOT_SIGNATURE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.NONE) else 0) | (if (o.ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT) else 0) | (if (o.DENY_VERTEX_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_VERTEX_SHADER_ROOT_ACCESS) else 0) | (if (o.DENY_HULL_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_HULL_SHADER_ROOT_ACCESS) else 0) | (if (o.DENY_DOMAIN_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_DOMAIN_SHADER_ROOT_ACCESS) else 0) | (if (o.DENY_GEOMETRY_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_GEOMETRY_SHADER_ROOT_ACCESS) else 0) | (if (o.DENY_PIXEL_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_PIXEL_SHADER_ROOT_ACCESS) else 0) | (if (o.ALLOW_STREAM_OUTPUT == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.ALLOW_STREAM_OUTPUT) else 0) | (if (o.LOCAL_ROOT_SIGNATURE == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.LOCAL_ROOT_SIGNATURE) else 0) | (if (o.DENY_AMPLIFICATION_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_AMPLIFICATION_SHADER_ROOT_ACCESS) else 0) | (if (o.DENY_MESH_SHADER_ROOT_ACCESS == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.DENY_MESH_SHADER_ROOT_ACCESS) else 0) | (if (o.CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED) else 0) | (if (o.SAMPLER_HEAP_DIRECTLY_INDEXED == 1) @enumToInt(D3D12_ROOT_SIGNATURE_FLAGS.SAMPLER_HEAP_DIRECTLY_INDEXED) else 0) ); } }; pub const D3D12_ROOT_SIGNATURE_FLAG_NONE = D3D12_ROOT_SIGNATURE_FLAGS.NONE; pub const D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT = D3D12_ROOT_SIGNATURE_FLAGS.ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_VERTEX_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_HULL_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_DOMAIN_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_GEOMETRY_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_PIXEL_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = D3D12_ROOT_SIGNATURE_FLAGS.ALLOW_STREAM_OUTPUT; pub const D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE = D3D12_ROOT_SIGNATURE_FLAGS.LOCAL_ROOT_SIGNATURE; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_AMPLIFICATION_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS = D3D12_ROOT_SIGNATURE_FLAGS.DENY_MESH_SHADER_ROOT_ACCESS; pub const D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = D3D12_ROOT_SIGNATURE_FLAGS.CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED; pub const D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = D3D12_ROOT_SIGNATURE_FLAGS.SAMPLER_HEAP_DIRECTLY_INDEXED; pub const D3D12_STATIC_BORDER_COLOR = enum(i32) { TRANSPARENT_BLACK = 0, OPAQUE_BLACK = 1, OPAQUE_WHITE = 2, }; pub const D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK = D3D12_STATIC_BORDER_COLOR.TRANSPARENT_BLACK; pub const D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK = D3D12_STATIC_BORDER_COLOR.OPAQUE_BLACK; pub const D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE = D3D12_STATIC_BORDER_COLOR.OPAQUE_WHITE; pub const D3D12_STATIC_SAMPLER_DESC = extern struct { Filter: D3D12_FILTER, AddressU: D3D12_TEXTURE_ADDRESS_MODE, AddressV: D3D12_TEXTURE_ADDRESS_MODE, AddressW: D3D12_TEXTURE_ADDRESS_MODE, MipLODBias: f32, MaxAnisotropy: u32, ComparisonFunc: D3D12_COMPARISON_FUNC, BorderColor: D3D12_STATIC_BORDER_COLOR, MinLOD: f32, MaxLOD: f32, ShaderRegister: u32, RegisterSpace: u32, ShaderVisibility: D3D12_SHADER_VISIBILITY, }; pub const D3D12_ROOT_SIGNATURE_DESC = extern struct { NumParameters: u32, pParameters: ?*const D3D12_ROOT_PARAMETER, NumStaticSamplers: u32, pStaticSamplers: ?*const D3D12_STATIC_SAMPLER_DESC, Flags: D3D12_ROOT_SIGNATURE_FLAGS, }; pub const D3D12_DESCRIPTOR_RANGE_FLAGS = enum(u32) { NONE = 0, DESCRIPTORS_VOLATILE = 1, DATA_VOLATILE = 2, DATA_STATIC_WHILE_SET_AT_EXECUTE = 4, DATA_STATIC = 8, DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536, _, pub fn initFlags(o: struct { NONE: u1 = 0, DESCRIPTORS_VOLATILE: u1 = 0, DATA_VOLATILE: u1 = 0, DATA_STATIC_WHILE_SET_AT_EXECUTE: u1 = 0, DATA_STATIC: u1 = 0, DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: u1 = 0, }) D3D12_DESCRIPTOR_RANGE_FLAGS { return @intToEnum(D3D12_DESCRIPTOR_RANGE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_DESCRIPTOR_RANGE_FLAGS.NONE) else 0) | (if (o.DESCRIPTORS_VOLATILE == 1) @enumToInt(D3D12_DESCRIPTOR_RANGE_FLAGS.DESCRIPTORS_VOLATILE) else 0) | (if (o.DATA_VOLATILE == 1) @enumToInt(D3D12_DESCRIPTOR_RANGE_FLAGS.DATA_VOLATILE) else 0) | (if (o.DATA_STATIC_WHILE_SET_AT_EXECUTE == 1) @enumToInt(D3D12_DESCRIPTOR_RANGE_FLAGS.DATA_STATIC_WHILE_SET_AT_EXECUTE) else 0) | (if (o.DATA_STATIC == 1) @enumToInt(D3D12_DESCRIPTOR_RANGE_FLAGS.DATA_STATIC) else 0) | (if (o.DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS == 1) @enumToInt(D3D12_DESCRIPTOR_RANGE_FLAGS.DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS) else 0) ); } }; pub const D3D12_DESCRIPTOR_RANGE_FLAG_NONE = D3D12_DESCRIPTOR_RANGE_FLAGS.NONE; pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = D3D12_DESCRIPTOR_RANGE_FLAGS.DESCRIPTORS_VOLATILE; pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = D3D12_DESCRIPTOR_RANGE_FLAGS.DATA_VOLATILE; pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = D3D12_DESCRIPTOR_RANGE_FLAGS.DATA_STATIC_WHILE_SET_AT_EXECUTE; pub const D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = D3D12_DESCRIPTOR_RANGE_FLAGS.DATA_STATIC; pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = D3D12_DESCRIPTOR_RANGE_FLAGS.DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS; pub const D3D12_DESCRIPTOR_RANGE1 = extern struct { RangeType: D3D12_DESCRIPTOR_RANGE_TYPE, NumDescriptors: u32, BaseShaderRegister: u32, RegisterSpace: u32, Flags: D3D12_DESCRIPTOR_RANGE_FLAGS, OffsetInDescriptorsFromTableStart: u32, }; pub const D3D12_ROOT_DESCRIPTOR_TABLE1 = extern struct { NumDescriptorRanges: u32, pDescriptorRanges: ?*const D3D12_DESCRIPTOR_RANGE1, }; pub const D3D12_ROOT_DESCRIPTOR_FLAGS = enum(u32) { NONE = 0, DATA_VOLATILE = 2, DATA_STATIC_WHILE_SET_AT_EXECUTE = 4, DATA_STATIC = 8, _, pub fn initFlags(o: struct { NONE: u1 = 0, DATA_VOLATILE: u1 = 0, DATA_STATIC_WHILE_SET_AT_EXECUTE: u1 = 0, DATA_STATIC: u1 = 0, }) D3D12_ROOT_DESCRIPTOR_FLAGS { return @intToEnum(D3D12_ROOT_DESCRIPTOR_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_ROOT_DESCRIPTOR_FLAGS.NONE) else 0) | (if (o.DATA_VOLATILE == 1) @enumToInt(D3D12_ROOT_DESCRIPTOR_FLAGS.DATA_VOLATILE) else 0) | (if (o.DATA_STATIC_WHILE_SET_AT_EXECUTE == 1) @enumToInt(D3D12_ROOT_DESCRIPTOR_FLAGS.DATA_STATIC_WHILE_SET_AT_EXECUTE) else 0) | (if (o.DATA_STATIC == 1) @enumToInt(D3D12_ROOT_DESCRIPTOR_FLAGS.DATA_STATIC) else 0) ); } }; pub const D3D12_ROOT_DESCRIPTOR_FLAG_NONE = D3D12_ROOT_DESCRIPTOR_FLAGS.NONE; pub const D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = D3D12_ROOT_DESCRIPTOR_FLAGS.DATA_VOLATILE; pub const D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = D3D12_ROOT_DESCRIPTOR_FLAGS.DATA_STATIC_WHILE_SET_AT_EXECUTE; pub const D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = D3D12_ROOT_DESCRIPTOR_FLAGS.DATA_STATIC; pub const D3D12_ROOT_DESCRIPTOR1 = extern struct { ShaderRegister: u32, RegisterSpace: u32, Flags: D3D12_ROOT_DESCRIPTOR_FLAGS, }; pub const D3D12_ROOT_PARAMETER1 = extern struct { ParameterType: D3D12_ROOT_PARAMETER_TYPE, Anonymous: extern union { DescriptorTable: D3D12_ROOT_DESCRIPTOR_TABLE1, Constants: D3D12_ROOT_CONSTANTS, Descriptor: D3D12_ROOT_DESCRIPTOR1, }, ShaderVisibility: D3D12_SHADER_VISIBILITY, }; pub const D3D12_ROOT_SIGNATURE_DESC1 = extern struct { NumParameters: u32, pParameters: ?*const D3D12_ROOT_PARAMETER1, NumStaticSamplers: u32, pStaticSamplers: ?*const D3D12_STATIC_SAMPLER_DESC, Flags: D3D12_ROOT_SIGNATURE_FLAGS, }; pub const D3D12_VERSIONED_ROOT_SIGNATURE_DESC = extern struct { Version: D3D_ROOT_SIGNATURE_VERSION, Anonymous: extern union { Desc_1_0: D3D12_ROOT_SIGNATURE_DESC, Desc_1_1: D3D12_ROOT_SIGNATURE_DESC1, }, }; const IID_ID3D12RootSignatureDeserializer_Value = Guid.initString("34ab647b-3cc8-46ac-841b-c0965645c046"); pub const IID_ID3D12RootSignatureDeserializer = &IID_ID3D12RootSignatureDeserializer_Value; pub const ID3D12RootSignatureDeserializer = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetRootSignatureDesc: fn( self: *const ID3D12RootSignatureDeserializer, ) callconv(@import("std").os.windows.WINAPI) ?*D3D12_ROOT_SIGNATURE_DESC, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12RootSignatureDeserializer_GetRootSignatureDesc(self: *const T) callconv(.Inline) ?*D3D12_ROOT_SIGNATURE_DESC { return @ptrCast(*const ID3D12RootSignatureDeserializer.VTable, self.vtable).GetRootSignatureDesc(@ptrCast(*const ID3D12RootSignatureDeserializer, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12VersionedRootSignatureDeserializer_Value = Guid.initString("7f91ce67-090c-4bb7-b78e-ed8ff2e31da0"); pub const IID_ID3D12VersionedRootSignatureDeserializer = &IID_ID3D12VersionedRootSignatureDeserializer_Value; pub const ID3D12VersionedRootSignatureDeserializer = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetRootSignatureDescAtVersion: fn( self: *const ID3D12VersionedRootSignatureDeserializer, convertToVersion: D3D_ROOT_SIGNATURE_VERSION, ppDesc: ?*const ?*D3D12_VERSIONED_ROOT_SIGNATURE_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetUnconvertedRootSignatureDesc: fn( self: *const ID3D12VersionedRootSignatureDeserializer, ) callconv(@import("std").os.windows.WINAPI) ?*D3D12_VERSIONED_ROOT_SIGNATURE_DESC, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(self: *const T, convertToVersion: D3D_ROOT_SIGNATURE_VERSION, ppDesc: ?*const ?*D3D12_VERSIONED_ROOT_SIGNATURE_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12VersionedRootSignatureDeserializer.VTable, self.vtable).GetRootSignatureDescAtVersion(@ptrCast(*const ID3D12VersionedRootSignatureDeserializer, self), convertToVersion, ppDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(self: *const T) callconv(.Inline) ?*D3D12_VERSIONED_ROOT_SIGNATURE_DESC { return @ptrCast(*const ID3D12VersionedRootSignatureDeserializer.VTable, self.vtable).GetUnconvertedRootSignatureDesc(@ptrCast(*const ID3D12VersionedRootSignatureDeserializer, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const PFN_D3D12_SERIALIZE_ROOT_SIGNATURE = fn( pRootSignature: ?*const D3D12_ROOT_SIGNATURE_DESC, Version: D3D_ROOT_SIGNATURE_VERSION, ppBlob: ?*?*ID3DBlob, ppErrorBlob: ?*?*ID3DBlob, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub const PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER = fn( // TODO: what to do with BytesParamIndex 1? pSrcData: ?*const anyopaque, SrcDataSizeInBytes: usize, pRootSignatureDeserializerInterface: ?*const Guid, ppRootSignatureDeserializer: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub const PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE = fn( pRootSignature: ?*const D3D12_VERSIONED_ROOT_SIGNATURE_DESC, ppBlob: ?*?*ID3DBlob, ppErrorBlob: ?*?*ID3DBlob, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub const PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER = fn( // TODO: what to do with BytesParamIndex 1? pSrcData: ?*const anyopaque, SrcDataSizeInBytes: usize, pRootSignatureDeserializerInterface: ?*const Guid, ppRootSignatureDeserializer: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub const D3D12_CPU_DESCRIPTOR_HANDLE = extern struct { ptr: usize, }; pub const D3D12_GPU_DESCRIPTOR_HANDLE = extern struct { ptr: u64, }; pub const D3D12_DISCARD_REGION = extern struct { NumRects: u32, pRects: ?*const RECT, FirstSubresource: u32, NumSubresources: u32, }; pub const D3D12_QUERY_HEAP_TYPE = enum(i32) { OCCLUSION = 0, TIMESTAMP = 1, PIPELINE_STATISTICS = 2, SO_STATISTICS = 3, VIDEO_DECODE_STATISTICS = 4, COPY_QUEUE_TIMESTAMP = 5, PIPELINE_STATISTICS1 = 7, }; pub const D3D12_QUERY_HEAP_TYPE_OCCLUSION = D3D12_QUERY_HEAP_TYPE.OCCLUSION; pub const D3D12_QUERY_HEAP_TYPE_TIMESTAMP = D3D12_QUERY_HEAP_TYPE.TIMESTAMP; pub const D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = D3D12_QUERY_HEAP_TYPE.PIPELINE_STATISTICS; pub const D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = D3D12_QUERY_HEAP_TYPE.SO_STATISTICS; pub const D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS = D3D12_QUERY_HEAP_TYPE.VIDEO_DECODE_STATISTICS; pub const D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP = D3D12_QUERY_HEAP_TYPE.COPY_QUEUE_TIMESTAMP; pub const D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1 = D3D12_QUERY_HEAP_TYPE.PIPELINE_STATISTICS1; pub const D3D12_QUERY_HEAP_DESC = extern struct { Type: D3D12_QUERY_HEAP_TYPE, Count: u32, NodeMask: u32, }; pub const D3D12_QUERY_TYPE = enum(i32) { OCCLUSION = 0, BINARY_OCCLUSION = 1, TIMESTAMP = 2, PIPELINE_STATISTICS = 3, SO_STATISTICS_STREAM0 = 4, SO_STATISTICS_STREAM1 = 5, SO_STATISTICS_STREAM2 = 6, SO_STATISTICS_STREAM3 = 7, VIDEO_DECODE_STATISTICS = 8, PIPELINE_STATISTICS1 = 10, }; pub const D3D12_QUERY_TYPE_OCCLUSION = D3D12_QUERY_TYPE.OCCLUSION; pub const D3D12_QUERY_TYPE_BINARY_OCCLUSION = D3D12_QUERY_TYPE.BINARY_OCCLUSION; pub const D3D12_QUERY_TYPE_TIMESTAMP = D3D12_QUERY_TYPE.TIMESTAMP; pub const D3D12_QUERY_TYPE_PIPELINE_STATISTICS = D3D12_QUERY_TYPE.PIPELINE_STATISTICS; pub const D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 = D3D12_QUERY_TYPE.SO_STATISTICS_STREAM0; pub const D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = D3D12_QUERY_TYPE.SO_STATISTICS_STREAM1; pub const D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = D3D12_QUERY_TYPE.SO_STATISTICS_STREAM2; pub const D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = D3D12_QUERY_TYPE.SO_STATISTICS_STREAM3; pub const D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS = D3D12_QUERY_TYPE.VIDEO_DECODE_STATISTICS; pub const D3D12_QUERY_TYPE_PIPELINE_STATISTICS1 = D3D12_QUERY_TYPE.PIPELINE_STATISTICS1; pub const D3D12_PREDICATION_OP = enum(i32) { EQUAL_ZERO = 0, NOT_EQUAL_ZERO = 1, }; pub const D3D12_PREDICATION_OP_EQUAL_ZERO = D3D12_PREDICATION_OP.EQUAL_ZERO; pub const D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = D3D12_PREDICATION_OP.NOT_EQUAL_ZERO; pub const D3D12_QUERY_DATA_PIPELINE_STATISTICS = extern struct { IAVertices: u64, IAPrimitives: u64, VSInvocations: u64, GSInvocations: u64, GSPrimitives: u64, CInvocations: u64, CPrimitives: u64, PSInvocations: u64, HSInvocations: u64, DSInvocations: u64, CSInvocations: u64, }; pub const D3D12_QUERY_DATA_PIPELINE_STATISTICS1 = extern struct { IAVertices: u64, IAPrimitives: u64, VSInvocations: u64, GSInvocations: u64, GSPrimitives: u64, CInvocations: u64, CPrimitives: u64, PSInvocations: u64, HSInvocations: u64, DSInvocations: u64, CSInvocations: u64, ASInvocations: u64, MSInvocations: u64, MSPrimitives: u64, }; pub const D3D12_QUERY_DATA_SO_STATISTICS = extern struct { NumPrimitivesWritten: u64, PrimitivesStorageNeeded: u64, }; pub const D3D12_STREAM_OUTPUT_BUFFER_VIEW = extern struct { BufferLocation: u64, SizeInBytes: u64, BufferFilledSizeLocation: u64, }; pub const D3D12_DRAW_ARGUMENTS = extern struct { VertexCountPerInstance: u32, InstanceCount: u32, StartVertexLocation: u32, StartInstanceLocation: u32, }; pub const D3D12_DRAW_INDEXED_ARGUMENTS = extern struct { IndexCountPerInstance: u32, InstanceCount: u32, StartIndexLocation: u32, BaseVertexLocation: i32, StartInstanceLocation: u32, }; pub const D3D12_DISPATCH_ARGUMENTS = extern struct { ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32, }; pub const D3D12_VERTEX_BUFFER_VIEW = extern struct { BufferLocation: u64, SizeInBytes: u32, StrideInBytes: u32, }; pub const D3D12_INDEX_BUFFER_VIEW = extern struct { BufferLocation: u64, SizeInBytes: u32, Format: DXGI_FORMAT, }; pub const D3D12_INDIRECT_ARGUMENT_TYPE = enum(i32) { DRAW = 0, DRAW_INDEXED = 1, DISPATCH = 2, VERTEX_BUFFER_VIEW = 3, INDEX_BUFFER_VIEW = 4, CONSTANT = 5, CONSTANT_BUFFER_VIEW = 6, SHADER_RESOURCE_VIEW = 7, UNORDERED_ACCESS_VIEW = 8, DISPATCH_RAYS = 9, DISPATCH_MESH = 10, }; pub const D3D12_INDIRECT_ARGUMENT_TYPE_DRAW = D3D12_INDIRECT_ARGUMENT_TYPE.DRAW; pub const D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED = D3D12_INDIRECT_ARGUMENT_TYPE.DRAW_INDEXED; pub const D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH = D3D12_INDIRECT_ARGUMENT_TYPE.DISPATCH; pub const D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW = D3D12_INDIRECT_ARGUMENT_TYPE.VERTEX_BUFFER_VIEW; pub const D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW = D3D12_INDIRECT_ARGUMENT_TYPE.INDEX_BUFFER_VIEW; pub const D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT = D3D12_INDIRECT_ARGUMENT_TYPE.CONSTANT; pub const D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW = D3D12_INDIRECT_ARGUMENT_TYPE.CONSTANT_BUFFER_VIEW; pub const D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW = D3D12_INDIRECT_ARGUMENT_TYPE.SHADER_RESOURCE_VIEW; pub const D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW = D3D12_INDIRECT_ARGUMENT_TYPE.UNORDERED_ACCESS_VIEW; pub const D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS = D3D12_INDIRECT_ARGUMENT_TYPE.DISPATCH_RAYS; pub const D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH = D3D12_INDIRECT_ARGUMENT_TYPE.DISPATCH_MESH; pub const D3D12_INDIRECT_ARGUMENT_DESC = extern struct { Type: D3D12_INDIRECT_ARGUMENT_TYPE, Anonymous: extern union { VertexBuffer: extern struct { Slot: u32, }, Constant: extern struct { RootParameterIndex: u32, DestOffsetIn32BitValues: u32, Num32BitValuesToSet: u32, }, ConstantBufferView: extern struct { RootParameterIndex: u32, }, ShaderResourceView: extern struct { RootParameterIndex: u32, }, UnorderedAccessView: extern struct { RootParameterIndex: u32, }, }, }; pub const D3D12_COMMAND_SIGNATURE_DESC = extern struct { ByteStride: u32, NumArgumentDescs: u32, pArgumentDescs: ?*const D3D12_INDIRECT_ARGUMENT_DESC, NodeMask: u32, }; const IID_ID3D12Pageable_Value = Guid.initString("63ee58fb-1268-4835-86da-f008ce62f0d6"); pub const IID_ID3D12Pageable = &IID_ID3D12Pageable_Value; pub const ID3D12Pageable = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Heap_Value = Guid.initString("6b3b2502-6e51-45b3-90ee-9884265e8df3"); pub const IID_ID3D12Heap = &IID_ID3D12Heap_Value; pub const ID3D12Heap = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, GetDesc: fn( self: *const ID3D12Heap, ) callconv(@import("std").os.windows.WINAPI) D3D12_HEAP_DESC, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Heap_GetDesc(self: *const T) callconv(.Inline) D3D12_HEAP_DESC { return @ptrCast(*const ID3D12Heap.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12Heap, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Resource_Value = Guid.initString("696442be-a72e-4059-bc79-5b5c98040fad"); pub const IID_ID3D12Resource = &IID_ID3D12Resource_Value; pub const ID3D12Resource = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, Map: fn( self: *const ID3D12Resource, Subresource: u32, pReadRange: ?*const D3D12_RANGE, ppData: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Unmap: fn( self: *const ID3D12Resource, Subresource: u32, pWrittenRange: ?*const D3D12_RANGE, ) callconv(@import("std").os.windows.WINAPI) void, GetDesc: fn( self: *const ID3D12Resource, ) callconv(@import("std").os.windows.WINAPI) D3D12_RESOURCE_DESC, GetGPUVirtualAddress: fn( self: *const ID3D12Resource, ) callconv(@import("std").os.windows.WINAPI) u64, WriteToSubresource: fn( self: *const ID3D12Resource, DstSubresource: u32, pDstBox: ?*const D3D12_BOX, pSrcData: ?*const anyopaque, SrcRowPitch: u32, SrcDepthPitch: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReadFromSubresource: fn( self: *const ID3D12Resource, pDstData: ?*anyopaque, DstRowPitch: u32, DstDepthPitch: u32, SrcSubresource: u32, pSrcBox: ?*const D3D12_BOX, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetHeapProperties: fn( self: *const ID3D12Resource, pHeapProperties: ?*D3D12_HEAP_PROPERTIES, pHeapFlags: ?*D3D12_HEAP_FLAGS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_Map(self: *const T, Subresource: u32, pReadRange: ?*const D3D12_RANGE, ppData: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).Map(@ptrCast(*const ID3D12Resource, self), Subresource, pReadRange, ppData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_Unmap(self: *const T, Subresource: u32, pWrittenRange: ?*const D3D12_RANGE) callconv(.Inline) void { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).Unmap(@ptrCast(*const ID3D12Resource, self), Subresource, pWrittenRange); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_GetDesc(self: *const T) callconv(.Inline) D3D12_RESOURCE_DESC { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12Resource, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_GetGPUVirtualAddress(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).GetGPUVirtualAddress(@ptrCast(*const ID3D12Resource, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_WriteToSubresource(self: *const T, DstSubresource: u32, pDstBox: ?*const D3D12_BOX, pSrcData: ?*const anyopaque, SrcRowPitch: u32, SrcDepthPitch: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).WriteToSubresource(@ptrCast(*const ID3D12Resource, self), DstSubresource, pDstBox, pSrcData, SrcRowPitch, SrcDepthPitch); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_ReadFromSubresource(self: *const T, pDstData: ?*anyopaque, DstRowPitch: u32, DstDepthPitch: u32, SrcSubresource: u32, pSrcBox: ?*const D3D12_BOX) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).ReadFromSubresource(@ptrCast(*const ID3D12Resource, self), pDstData, DstRowPitch, DstDepthPitch, SrcSubresource, pSrcBox); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource_GetHeapProperties(self: *const T, pHeapProperties: ?*D3D12_HEAP_PROPERTIES, pHeapFlags: ?*D3D12_HEAP_FLAGS) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Resource.VTable, self.vtable).GetHeapProperties(@ptrCast(*const ID3D12Resource, self), pHeapProperties, pHeapFlags); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12CommandAllocator_Value = Guid.initString("6102dee4-af59-4b09-b999-b44d73f09b24"); pub const IID_ID3D12CommandAllocator = &IID_ID3D12CommandAllocator_Value; pub const ID3D12CommandAllocator = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, Reset: fn( self: *const ID3D12CommandAllocator, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandAllocator_Reset(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12CommandAllocator.VTable, self.vtable).Reset(@ptrCast(*const ID3D12CommandAllocator, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Fence_Value = Guid.initString("0a753dcf-c4d8-4b91-adf6-be5a60d95a76"); pub const IID_ID3D12Fence = &IID_ID3D12Fence_Value; pub const ID3D12Fence = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, GetCompletedValue: fn( self: *const ID3D12Fence, ) callconv(@import("std").os.windows.WINAPI) u64, SetEventOnCompletion: fn( self: *const ID3D12Fence, Value: u64, hEvent: ?HANDLE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Signal: fn( self: *const ID3D12Fence, Value: u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Fence_GetCompletedValue(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12Fence.VTable, self.vtable).GetCompletedValue(@ptrCast(*const ID3D12Fence, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Fence_SetEventOnCompletion(self: *const T, Value: u64, hEvent: ?HANDLE) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Fence.VTable, self.vtable).SetEventOnCompletion(@ptrCast(*const ID3D12Fence, self), Value, hEvent); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Fence_Signal(self: *const T, Value: u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Fence.VTable, self.vtable).Signal(@ptrCast(*const ID3D12Fence, self), Value); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Fence1_Value = Guid.initString("433685fe-e22b-4ca0-a8db-b5b4f4dd0e4a"); pub const IID_ID3D12Fence1 = &IID_ID3D12Fence1_Value; pub const ID3D12Fence1 = extern struct { pub const VTable = extern struct { base: ID3D12Fence.VTable, GetCreationFlags: fn( self: *const ID3D12Fence1, ) callconv(@import("std").os.windows.WINAPI) D3D12_FENCE_FLAGS, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Fence.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Fence1_GetCreationFlags(self: *const T) callconv(.Inline) D3D12_FENCE_FLAGS { return @ptrCast(*const ID3D12Fence1.VTable, self.vtable).GetCreationFlags(@ptrCast(*const ID3D12Fence1, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12PipelineState_Value = Guid.initString("765a30f3-f624-4c6f-a828-ace948622445"); pub const IID_ID3D12PipelineState = &IID_ID3D12PipelineState_Value; pub const ID3D12PipelineState = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, GetCachedBlob: fn( self: *const ID3D12PipelineState, ppBlob: ?*?*ID3DBlob, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineState_GetCachedBlob(self: *const T, ppBlob: ?*?*ID3DBlob) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12PipelineState.VTable, self.vtable).GetCachedBlob(@ptrCast(*const ID3D12PipelineState, self), ppBlob); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DescriptorHeap_Value = Guid.initString("8efb471d-616c-4f49-90f7-127bb763fa51"); pub const IID_ID3D12DescriptorHeap = &IID_ID3D12DescriptorHeap_Value; pub const ID3D12DescriptorHeap = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, GetDesc: fn( self: *const ID3D12DescriptorHeap, ) callconv(@import("std").os.windows.WINAPI) D3D12_DESCRIPTOR_HEAP_DESC, GetCPUDescriptorHandleForHeapStart: fn( self: *const ID3D12DescriptorHeap, ) callconv(@import("std").os.windows.WINAPI) D3D12_CPU_DESCRIPTOR_HANDLE, GetGPUDescriptorHandleForHeapStart: fn( self: *const ID3D12DescriptorHeap, ) callconv(@import("std").os.windows.WINAPI) D3D12_GPU_DESCRIPTOR_HANDLE, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DescriptorHeap_GetDesc(self: *const T) callconv(.Inline) D3D12_DESCRIPTOR_HEAP_DESC { return @ptrCast(*const ID3D12DescriptorHeap.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12DescriptorHeap, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(self: *const T) callconv(.Inline) D3D12_CPU_DESCRIPTOR_HANDLE { return @ptrCast(*const ID3D12DescriptorHeap.VTable, self.vtable).GetCPUDescriptorHandleForHeapStart(@ptrCast(*const ID3D12DescriptorHeap, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(self: *const T) callconv(.Inline) D3D12_GPU_DESCRIPTOR_HANDLE { return @ptrCast(*const ID3D12DescriptorHeap.VTable, self.vtable).GetGPUDescriptorHandleForHeapStart(@ptrCast(*const ID3D12DescriptorHeap, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12QueryHeap_Value = Guid.initString("0d9658ae-ed45-469e-a61d-970ec583cab4"); pub const IID_ID3D12QueryHeap = &IID_ID3D12QueryHeap_Value; pub const ID3D12QueryHeap = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12CommandSignature_Value = Guid.initString("c36a797c-ec80-4f0a-8985-a7b2475082d1"); pub const IID_ID3D12CommandSignature = &IID_ID3D12CommandSignature_Value; pub const ID3D12CommandSignature = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12CommandList_Value = Guid.initString("7116d91c-e7e4-47ce-b8c6-ec8168f437e5"); pub const IID_ID3D12CommandList = &IID_ID3D12CommandList_Value; pub const ID3D12CommandList = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, GetType: fn( self: *const ID3D12CommandList, ) callconv(@import("std").os.windows.WINAPI) D3D12_COMMAND_LIST_TYPE, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandList_GetType(self: *const T) callconv(.Inline) D3D12_COMMAND_LIST_TYPE { return @ptrCast(*const ID3D12CommandList.VTable, self.vtable).GetType(@ptrCast(*const ID3D12CommandList, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12GraphicsCommandList_Value = Guid.initString("5b160d0f-ac1b-4185-8ba8-b3ae42a5a455"); pub const IID_ID3D12GraphicsCommandList = &IID_ID3D12GraphicsCommandList_Value; pub const ID3D12GraphicsCommandList = extern struct { pub const VTable = extern struct { base: ID3D12CommandList.VTable, Close: fn( self: *const ID3D12GraphicsCommandList, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Reset: fn( self: *const ID3D12GraphicsCommandList, pAllocator: ?*ID3D12CommandAllocator, pInitialState: ?*ID3D12PipelineState, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ClearState: fn( self: *const ID3D12GraphicsCommandList, pPipelineState: ?*ID3D12PipelineState, ) callconv(@import("std").os.windows.WINAPI) void, DrawInstanced: fn( self: *const ID3D12GraphicsCommandList, VertexCountPerInstance: u32, InstanceCount: u32, StartVertexLocation: u32, StartInstanceLocation: u32, ) callconv(@import("std").os.windows.WINAPI) void, DrawIndexedInstanced: fn( self: *const ID3D12GraphicsCommandList, IndexCountPerInstance: u32, InstanceCount: u32, StartIndexLocation: u32, BaseVertexLocation: i32, StartInstanceLocation: u32, ) callconv(@import("std").os.windows.WINAPI) void, Dispatch: fn( self: *const ID3D12GraphicsCommandList, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32, ) callconv(@import("std").os.windows.WINAPI) void, CopyBufferRegion: fn( self: *const ID3D12GraphicsCommandList, pDstBuffer: ?*ID3D12Resource, DstOffset: u64, pSrcBuffer: ?*ID3D12Resource, SrcOffset: u64, NumBytes: u64, ) callconv(@import("std").os.windows.WINAPI) void, CopyTextureRegion: fn( self: *const ID3D12GraphicsCommandList, pDst: ?*const D3D12_TEXTURE_COPY_LOCATION, DstX: u32, DstY: u32, DstZ: u32, pSrc: ?*const D3D12_TEXTURE_COPY_LOCATION, pSrcBox: ?*const D3D12_BOX, ) callconv(@import("std").os.windows.WINAPI) void, CopyResource: fn( self: *const ID3D12GraphicsCommandList, pDstResource: ?*ID3D12Resource, pSrcResource: ?*ID3D12Resource, ) callconv(@import("std").os.windows.WINAPI) void, CopyTiles: fn( self: *const ID3D12GraphicsCommandList, pTiledResource: ?*ID3D12Resource, pTileRegionStartCoordinate: ?*const D3D12_TILED_RESOURCE_COORDINATE, pTileRegionSize: ?*const D3D12_TILE_REGION_SIZE, pBuffer: ?*ID3D12Resource, BufferStartOffsetInBytes: u64, Flags: D3D12_TILE_COPY_FLAGS, ) callconv(@import("std").os.windows.WINAPI) void, ResolveSubresource: fn( self: *const ID3D12GraphicsCommandList, pDstResource: ?*ID3D12Resource, DstSubresource: u32, pSrcResource: ?*ID3D12Resource, SrcSubresource: u32, Format: DXGI_FORMAT, ) callconv(@import("std").os.windows.WINAPI) void, IASetPrimitiveTopology: fn( self: *const ID3D12GraphicsCommandList, PrimitiveTopology: D3D_PRIMITIVE_TOPOLOGY, ) callconv(@import("std").os.windows.WINAPI) void, RSSetViewports: fn( self: *const ID3D12GraphicsCommandList, NumViewports: u32, pViewports: [*]const D3D12_VIEWPORT, ) callconv(@import("std").os.windows.WINAPI) void, RSSetScissorRects: fn( self: *const ID3D12GraphicsCommandList, NumRects: u32, pRects: [*]const RECT, ) callconv(@import("std").os.windows.WINAPI) void, OMSetBlendFactor: fn( self: *const ID3D12GraphicsCommandList, BlendFactor: ?*[4]f32, ) callconv(@import("std").os.windows.WINAPI) void, OMSetStencilRef: fn( self: *const ID3D12GraphicsCommandList, StencilRef: u32, ) callconv(@import("std").os.windows.WINAPI) void, SetPipelineState: fn( self: *const ID3D12GraphicsCommandList, pPipelineState: ?*ID3D12PipelineState, ) callconv(@import("std").os.windows.WINAPI) void, ResourceBarrier: fn( self: *const ID3D12GraphicsCommandList, NumBarriers: u32, pBarriers: [*]const D3D12_RESOURCE_BARRIER, ) callconv(@import("std").os.windows.WINAPI) void, ExecuteBundle: fn( self: *const ID3D12GraphicsCommandList, pCommandList: ?*ID3D12GraphicsCommandList, ) callconv(@import("std").os.windows.WINAPI) void, SetDescriptorHeaps: fn( self: *const ID3D12GraphicsCommandList, NumDescriptorHeaps: u32, ppDescriptorHeaps: [*]?*ID3D12DescriptorHeap, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRootSignature: fn( self: *const ID3D12GraphicsCommandList, pRootSignature: ?*ID3D12RootSignature, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRootSignature: fn( self: *const ID3D12GraphicsCommandList, pRootSignature: ?*ID3D12RootSignature, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRootDescriptorTable: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BaseDescriptor: D3D12_GPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRootDescriptorTable: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BaseDescriptor: D3D12_GPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRoot32BitConstant: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, SrcData: u32, DestOffsetIn32BitValues: u32, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRoot32BitConstant: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, SrcData: u32, DestOffsetIn32BitValues: u32, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRoot32BitConstants: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, Num32BitValuesToSet: u32, pSrcData: ?*const anyopaque, DestOffsetIn32BitValues: u32, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRoot32BitConstants: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, Num32BitValuesToSet: u32, pSrcData: ?*const anyopaque, DestOffsetIn32BitValues: u32, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRootConstantBufferView: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRootConstantBufferView: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRootShaderResourceView: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRootShaderResourceView: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64, ) callconv(@import("std").os.windows.WINAPI) void, SetComputeRootUnorderedAccessView: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64, ) callconv(@import("std").os.windows.WINAPI) void, SetGraphicsRootUnorderedAccessView: fn( self: *const ID3D12GraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64, ) callconv(@import("std").os.windows.WINAPI) void, IASetIndexBuffer: fn( self: *const ID3D12GraphicsCommandList, pView: ?*const D3D12_INDEX_BUFFER_VIEW, ) callconv(@import("std").os.windows.WINAPI) void, IASetVertexBuffers: fn( self: *const ID3D12GraphicsCommandList, StartSlot: u32, NumViews: u32, pViews: ?[*]const D3D12_VERTEX_BUFFER_VIEW, ) callconv(@import("std").os.windows.WINAPI) void, SOSetTargets: fn( self: *const ID3D12GraphicsCommandList, StartSlot: u32, NumViews: u32, pViews: ?[*]const D3D12_STREAM_OUTPUT_BUFFER_VIEW, ) callconv(@import("std").os.windows.WINAPI) void, OMSetRenderTargets: fn( self: *const ID3D12GraphicsCommandList, NumRenderTargetDescriptors: u32, pRenderTargetDescriptors: ?*const D3D12_CPU_DESCRIPTOR_HANDLE, RTsSingleHandleToDescriptorRange: BOOL, pDepthStencilDescriptor: ?*const D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, ClearDepthStencilView: fn( self: *const ID3D12GraphicsCommandList, DepthStencilView: D3D12_CPU_DESCRIPTOR_HANDLE, ClearFlags: D3D12_CLEAR_FLAGS, Depth: f32, Stencil: u8, NumRects: u32, pRects: [*]const RECT, ) callconv(@import("std").os.windows.WINAPI) void, ClearRenderTargetView: fn( self: *const ID3D12GraphicsCommandList, RenderTargetView: D3D12_CPU_DESCRIPTOR_HANDLE, ColorRGBA: ?*const f32, NumRects: u32, pRects: [*]const RECT, ) callconv(@import("std").os.windows.WINAPI) void, ClearUnorderedAccessViewUint: fn( self: *const ID3D12GraphicsCommandList, ViewGPUHandleInCurrentHeap: D3D12_GPU_DESCRIPTOR_HANDLE, ViewCPUHandle: D3D12_CPU_DESCRIPTOR_HANDLE, pResource: ?*ID3D12Resource, Values: ?*const u32, NumRects: u32, pRects: [*]const RECT, ) callconv(@import("std").os.windows.WINAPI) void, ClearUnorderedAccessViewFloat: fn( self: *const ID3D12GraphicsCommandList, ViewGPUHandleInCurrentHeap: D3D12_GPU_DESCRIPTOR_HANDLE, ViewCPUHandle: D3D12_CPU_DESCRIPTOR_HANDLE, pResource: ?*ID3D12Resource, Values: ?*const f32, NumRects: u32, pRects: [*]const RECT, ) callconv(@import("std").os.windows.WINAPI) void, DiscardResource: fn( self: *const ID3D12GraphicsCommandList, pResource: ?*ID3D12Resource, pRegion: ?*const D3D12_DISCARD_REGION, ) callconv(@import("std").os.windows.WINAPI) void, BeginQuery: fn( self: *const ID3D12GraphicsCommandList, pQueryHeap: ?*ID3D12QueryHeap, Type: D3D12_QUERY_TYPE, Index: u32, ) callconv(@import("std").os.windows.WINAPI) void, EndQuery: fn( self: *const ID3D12GraphicsCommandList, pQueryHeap: ?*ID3D12QueryHeap, Type: D3D12_QUERY_TYPE, Index: u32, ) callconv(@import("std").os.windows.WINAPI) void, ResolveQueryData: fn( self: *const ID3D12GraphicsCommandList, pQueryHeap: ?*ID3D12QueryHeap, Type: D3D12_QUERY_TYPE, StartIndex: u32, NumQueries: u32, pDestinationBuffer: ?*ID3D12Resource, AlignedDestinationBufferOffset: u64, ) callconv(@import("std").os.windows.WINAPI) void, SetPredication: fn( self: *const ID3D12GraphicsCommandList, pBuffer: ?*ID3D12Resource, AlignedBufferOffset: u64, Operation: D3D12_PREDICATION_OP, ) callconv(@import("std").os.windows.WINAPI) void, SetMarker: fn( self: *const ID3D12GraphicsCommandList, Metadata: u32, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, Size: u32, ) callconv(@import("std").os.windows.WINAPI) void, BeginEvent: fn( self: *const ID3D12GraphicsCommandList, Metadata: u32, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, Size: u32, ) callconv(@import("std").os.windows.WINAPI) void, EndEvent: fn( self: *const ID3D12GraphicsCommandList, ) callconv(@import("std").os.windows.WINAPI) void, ExecuteIndirect: fn( self: *const ID3D12GraphicsCommandList, pCommandSignature: ?*ID3D12CommandSignature, MaxCommandCount: u32, pArgumentBuffer: ?*ID3D12Resource, ArgumentBufferOffset: u64, pCountBuffer: ?*ID3D12Resource, CountBufferOffset: u64, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12CommandList.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_Close(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).Close(@ptrCast(*const ID3D12GraphicsCommandList, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_Reset(self: *const T, pAllocator: ?*ID3D12CommandAllocator, pInitialState: ?*ID3D12PipelineState) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).Reset(@ptrCast(*const ID3D12GraphicsCommandList, self), pAllocator, pInitialState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ClearState(self: *const T, pPipelineState: ?*ID3D12PipelineState) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ClearState(@ptrCast(*const ID3D12GraphicsCommandList, self), pPipelineState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_DrawInstanced(self: *const T, VertexCountPerInstance: u32, InstanceCount: u32, StartVertexLocation: u32, StartInstanceLocation: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).DrawInstanced(@ptrCast(*const ID3D12GraphicsCommandList, self), VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_DrawIndexedInstanced(self: *const T, IndexCountPerInstance: u32, InstanceCount: u32, StartIndexLocation: u32, BaseVertexLocation: i32, StartInstanceLocation: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).DrawIndexedInstanced(@ptrCast(*const ID3D12GraphicsCommandList, self), IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_Dispatch(self: *const T, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).Dispatch(@ptrCast(*const ID3D12GraphicsCommandList, self), ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_CopyBufferRegion(self: *const T, pDstBuffer: ?*ID3D12Resource, DstOffset: u64, pSrcBuffer: ?*ID3D12Resource, SrcOffset: u64, NumBytes: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).CopyBufferRegion(@ptrCast(*const ID3D12GraphicsCommandList, self), pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_CopyTextureRegion(self: *const T, pDst: ?*const D3D12_TEXTURE_COPY_LOCATION, DstX: u32, DstY: u32, DstZ: u32, pSrc: ?*const D3D12_TEXTURE_COPY_LOCATION, pSrcBox: ?*const D3D12_BOX) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).CopyTextureRegion(@ptrCast(*const ID3D12GraphicsCommandList, self), pDst, DstX, DstY, DstZ, pSrc, pSrcBox); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_CopyResource(self: *const T, pDstResource: ?*ID3D12Resource, pSrcResource: ?*ID3D12Resource) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).CopyResource(@ptrCast(*const ID3D12GraphicsCommandList, self), pDstResource, pSrcResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_CopyTiles(self: *const T, pTiledResource: ?*ID3D12Resource, pTileRegionStartCoordinate: ?*const D3D12_TILED_RESOURCE_COORDINATE, pTileRegionSize: ?*const D3D12_TILE_REGION_SIZE, pBuffer: ?*ID3D12Resource, BufferStartOffsetInBytes: u64, Flags: D3D12_TILE_COPY_FLAGS) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).CopyTiles(@ptrCast(*const ID3D12GraphicsCommandList, self), pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ResolveSubresource(self: *const T, pDstResource: ?*ID3D12Resource, DstSubresource: u32, pSrcResource: ?*ID3D12Resource, SrcSubresource: u32, Format: DXGI_FORMAT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ResolveSubresource(@ptrCast(*const ID3D12GraphicsCommandList, self), pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_IASetPrimitiveTopology(self: *const T, PrimitiveTopology: D3D_PRIMITIVE_TOPOLOGY) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).IASetPrimitiveTopology(@ptrCast(*const ID3D12GraphicsCommandList, self), PrimitiveTopology); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_RSSetViewports(self: *const T, NumViewports: u32, pViewports: [*]const D3D12_VIEWPORT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).RSSetViewports(@ptrCast(*const ID3D12GraphicsCommandList, self), NumViewports, pViewports); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_RSSetScissorRects(self: *const T, NumRects: u32, pRects: [*]const RECT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).RSSetScissorRects(@ptrCast(*const ID3D12GraphicsCommandList, self), NumRects, pRects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_OMSetBlendFactor(self: *const T, BlendFactor: ?*[4]f32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).OMSetBlendFactor(@ptrCast(*const ID3D12GraphicsCommandList, self), BlendFactor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_OMSetStencilRef(self: *const T, StencilRef: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).OMSetStencilRef(@ptrCast(*const ID3D12GraphicsCommandList, self), StencilRef); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetPipelineState(self: *const T, pPipelineState: ?*ID3D12PipelineState) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetPipelineState(@ptrCast(*const ID3D12GraphicsCommandList, self), pPipelineState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ResourceBarrier(self: *const T, NumBarriers: u32, pBarriers: [*]const D3D12_RESOURCE_BARRIER) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ResourceBarrier(@ptrCast(*const ID3D12GraphicsCommandList, self), NumBarriers, pBarriers); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ExecuteBundle(self: *const T, pCommandList: ?*ID3D12GraphicsCommandList) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ExecuteBundle(@ptrCast(*const ID3D12GraphicsCommandList, self), pCommandList); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetDescriptorHeaps(self: *const T, NumDescriptorHeaps: u32, ppDescriptorHeaps: [*]?*ID3D12DescriptorHeap) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetDescriptorHeaps(@ptrCast(*const ID3D12GraphicsCommandList, self), NumDescriptorHeaps, ppDescriptorHeaps); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRootSignature(self: *const T, pRootSignature: ?*ID3D12RootSignature) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRootSignature(@ptrCast(*const ID3D12GraphicsCommandList, self), pRootSignature); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRootSignature(self: *const T, pRootSignature: ?*ID3D12RootSignature) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRootSignature(@ptrCast(*const ID3D12GraphicsCommandList, self), pRootSignature); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRootDescriptorTable(self: *const T, RootParameterIndex: u32, BaseDescriptor: D3D12_GPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRootDescriptorTable(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BaseDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(self: *const T, RootParameterIndex: u32, BaseDescriptor: D3D12_GPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRootDescriptorTable(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BaseDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRoot32BitConstant(self: *const T, RootParameterIndex: u32, SrcData: u32, DestOffsetIn32BitValues: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRoot32BitConstant(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, SrcData, DestOffsetIn32BitValues); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstant(self: *const T, RootParameterIndex: u32, SrcData: u32, DestOffsetIn32BitValues: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRoot32BitConstant(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, SrcData, DestOffsetIn32BitValues); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRoot32BitConstants(self: *const T, RootParameterIndex: u32, Num32BitValuesToSet: u32, pSrcData: ?*const anyopaque, DestOffsetIn32BitValues: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRoot32BitConstants(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(self: *const T, RootParameterIndex: u32, Num32BitValuesToSet: u32, pSrcData: ?*const anyopaque, DestOffsetIn32BitValues: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRoot32BitConstants(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRootConstantBufferView(self: *const T, RootParameterIndex: u32, BufferLocation: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRootConstantBufferView(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BufferLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRootConstantBufferView(self: *const T, RootParameterIndex: u32, BufferLocation: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRootConstantBufferView(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BufferLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRootShaderResourceView(self: *const T, RootParameterIndex: u32, BufferLocation: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRootShaderResourceView(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BufferLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRootShaderResourceView(self: *const T, RootParameterIndex: u32, BufferLocation: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRootShaderResourceView(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BufferLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetComputeRootUnorderedAccessView(self: *const T, RootParameterIndex: u32, BufferLocation: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetComputeRootUnorderedAccessView(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BufferLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetGraphicsRootUnorderedAccessView(self: *const T, RootParameterIndex: u32, BufferLocation: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetGraphicsRootUnorderedAccessView(@ptrCast(*const ID3D12GraphicsCommandList, self), RootParameterIndex, BufferLocation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_IASetIndexBuffer(self: *const T, pView: ?*const D3D12_INDEX_BUFFER_VIEW) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).IASetIndexBuffer(@ptrCast(*const ID3D12GraphicsCommandList, self), pView); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_IASetVertexBuffers(self: *const T, StartSlot: u32, NumViews: u32, pViews: ?[*]const D3D12_VERTEX_BUFFER_VIEW) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).IASetVertexBuffers(@ptrCast(*const ID3D12GraphicsCommandList, self), StartSlot, NumViews, pViews); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SOSetTargets(self: *const T, StartSlot: u32, NumViews: u32, pViews: ?[*]const D3D12_STREAM_OUTPUT_BUFFER_VIEW) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SOSetTargets(@ptrCast(*const ID3D12GraphicsCommandList, self), StartSlot, NumViews, pViews); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_OMSetRenderTargets(self: *const T, NumRenderTargetDescriptors: u32, pRenderTargetDescriptors: ?*const D3D12_CPU_DESCRIPTOR_HANDLE, RTsSingleHandleToDescriptorRange: BOOL, pDepthStencilDescriptor: ?*const D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).OMSetRenderTargets(@ptrCast(*const ID3D12GraphicsCommandList, self), NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ClearDepthStencilView(self: *const T, DepthStencilView: D3D12_CPU_DESCRIPTOR_HANDLE, ClearFlags: D3D12_CLEAR_FLAGS, Depth: f32, Stencil: u8, NumRects: u32, pRects: [*]const RECT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ClearDepthStencilView(@ptrCast(*const ID3D12GraphicsCommandList, self), DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ClearRenderTargetView(self: *const T, RenderTargetView: D3D12_CPU_DESCRIPTOR_HANDLE, ColorRGBA: ?*const f32, NumRects: u32, pRects: [*]const RECT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ClearRenderTargetView(@ptrCast(*const ID3D12GraphicsCommandList, self), RenderTargetView, ColorRGBA, NumRects, pRects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint(self: *const T, ViewGPUHandleInCurrentHeap: D3D12_GPU_DESCRIPTOR_HANDLE, ViewCPUHandle: D3D12_CPU_DESCRIPTOR_HANDLE, pResource: ?*ID3D12Resource, Values: ?*const u32, NumRects: u32, pRects: [*]const RECT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ClearUnorderedAccessViewUint(@ptrCast(*const ID3D12GraphicsCommandList, self), ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ClearUnorderedAccessViewFloat(self: *const T, ViewGPUHandleInCurrentHeap: D3D12_GPU_DESCRIPTOR_HANDLE, ViewCPUHandle: D3D12_CPU_DESCRIPTOR_HANDLE, pResource: ?*ID3D12Resource, Values: ?*const f32, NumRects: u32, pRects: [*]const RECT) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ClearUnorderedAccessViewFloat(@ptrCast(*const ID3D12GraphicsCommandList, self), ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_DiscardResource(self: *const T, pResource: ?*ID3D12Resource, pRegion: ?*const D3D12_DISCARD_REGION) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).DiscardResource(@ptrCast(*const ID3D12GraphicsCommandList, self), pResource, pRegion); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_BeginQuery(self: *const T, pQueryHeap: ?*ID3D12QueryHeap, Type: D3D12_QUERY_TYPE, Index: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).BeginQuery(@ptrCast(*const ID3D12GraphicsCommandList, self), pQueryHeap, Type, Index); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_EndQuery(self: *const T, pQueryHeap: ?*ID3D12QueryHeap, Type: D3D12_QUERY_TYPE, Index: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).EndQuery(@ptrCast(*const ID3D12GraphicsCommandList, self), pQueryHeap, Type, Index); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ResolveQueryData(self: *const T, pQueryHeap: ?*ID3D12QueryHeap, Type: D3D12_QUERY_TYPE, StartIndex: u32, NumQueries: u32, pDestinationBuffer: ?*ID3D12Resource, AlignedDestinationBufferOffset: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ResolveQueryData(@ptrCast(*const ID3D12GraphicsCommandList, self), pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetPredication(self: *const T, pBuffer: ?*ID3D12Resource, AlignedBufferOffset: u64, Operation: D3D12_PREDICATION_OP) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetPredication(@ptrCast(*const ID3D12GraphicsCommandList, self), pBuffer, AlignedBufferOffset, Operation); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_SetMarker(self: *const T, Metadata: u32, pData: ?*const anyopaque, Size: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).SetMarker(@ptrCast(*const ID3D12GraphicsCommandList, self), Metadata, pData, Size); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_BeginEvent(self: *const T, Metadata: u32, pData: ?*const anyopaque, Size: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).BeginEvent(@ptrCast(*const ID3D12GraphicsCommandList, self), Metadata, pData, Size); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_EndEvent(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).EndEvent(@ptrCast(*const ID3D12GraphicsCommandList, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList_ExecuteIndirect(self: *const T, pCommandSignature: ?*ID3D12CommandSignature, MaxCommandCount: u32, pArgumentBuffer: ?*ID3D12Resource, ArgumentBufferOffset: u64, pCountBuffer: ?*ID3D12Resource, CountBufferOffset: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList.VTable, self.vtable).ExecuteIndirect(@ptrCast(*const ID3D12GraphicsCommandList, self), pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12GraphicsCommandList1_Value = Guid.initString("553103fb-1fe7-4557-bb38-946d7d0e7ca7"); pub const IID_ID3D12GraphicsCommandList1 = &IID_ID3D12GraphicsCommandList1_Value; pub const ID3D12GraphicsCommandList1 = extern struct { pub const VTable = extern struct { base: ID3D12GraphicsCommandList.VTable, AtomicCopyBufferUINT: fn( self: *const ID3D12GraphicsCommandList1, pDstBuffer: ?*ID3D12Resource, DstOffset: u64, pSrcBuffer: ?*ID3D12Resource, SrcOffset: u64, Dependencies: u32, ppDependentResources: [*]?*ID3D12Resource, pDependentSubresourceRanges: [*]const D3D12_SUBRESOURCE_RANGE_UINT64, ) callconv(@import("std").os.windows.WINAPI) void, AtomicCopyBufferUINT64: fn( self: *const ID3D12GraphicsCommandList1, pDstBuffer: ?*ID3D12Resource, DstOffset: u64, pSrcBuffer: ?*ID3D12Resource, SrcOffset: u64, Dependencies: u32, ppDependentResources: [*]?*ID3D12Resource, pDependentSubresourceRanges: [*]const D3D12_SUBRESOURCE_RANGE_UINT64, ) callconv(@import("std").os.windows.WINAPI) void, OMSetDepthBounds: fn( self: *const ID3D12GraphicsCommandList1, Min: f32, Max: f32, ) callconv(@import("std").os.windows.WINAPI) void, SetSamplePositions: fn( self: *const ID3D12GraphicsCommandList1, NumSamplesPerPixel: u32, NumPixels: u32, pSamplePositions: ?*D3D12_SAMPLE_POSITION, ) callconv(@import("std").os.windows.WINAPI) void, ResolveSubresourceRegion: fn( self: *const ID3D12GraphicsCommandList1, pDstResource: ?*ID3D12Resource, DstSubresource: u32, DstX: u32, DstY: u32, pSrcResource: ?*ID3D12Resource, SrcSubresource: u32, pSrcRect: ?*RECT, Format: DXGI_FORMAT, ResolveMode: D3D12_RESOLVE_MODE, ) callconv(@import("std").os.windows.WINAPI) void, SetViewInstanceMask: fn( self: *const ID3D12GraphicsCommandList1, Mask: u32, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12GraphicsCommandList.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList1_AtomicCopyBufferUINT(self: *const T, pDstBuffer: ?*ID3D12Resource, DstOffset: u64, pSrcBuffer: ?*ID3D12Resource, SrcOffset: u64, Dependencies: u32, ppDependentResources: [*]?*ID3D12Resource, pDependentSubresourceRanges: [*]const D3D12_SUBRESOURCE_RANGE_UINT64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList1.VTable, self.vtable).AtomicCopyBufferUINT(@ptrCast(*const ID3D12GraphicsCommandList1, self), pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64(self: *const T, pDstBuffer: ?*ID3D12Resource, DstOffset: u64, pSrcBuffer: ?*ID3D12Resource, SrcOffset: u64, Dependencies: u32, ppDependentResources: [*]?*ID3D12Resource, pDependentSubresourceRanges: [*]const D3D12_SUBRESOURCE_RANGE_UINT64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList1.VTable, self.vtable).AtomicCopyBufferUINT64(@ptrCast(*const ID3D12GraphicsCommandList1, self), pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList1_OMSetDepthBounds(self: *const T, Min: f32, Max: f32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList1.VTable, self.vtable).OMSetDepthBounds(@ptrCast(*const ID3D12GraphicsCommandList1, self), Min, Max); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList1_SetSamplePositions(self: *const T, NumSamplesPerPixel: u32, NumPixels: u32, pSamplePositions: ?*D3D12_SAMPLE_POSITION) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList1.VTable, self.vtable).SetSamplePositions(@ptrCast(*const ID3D12GraphicsCommandList1, self), NumSamplesPerPixel, NumPixels, pSamplePositions); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList1_ResolveSubresourceRegion(self: *const T, pDstResource: ?*ID3D12Resource, DstSubresource: u32, DstX: u32, DstY: u32, pSrcResource: ?*ID3D12Resource, SrcSubresource: u32, pSrcRect: ?*RECT, Format: DXGI_FORMAT, ResolveMode: D3D12_RESOLVE_MODE) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList1.VTable, self.vtable).ResolveSubresourceRegion(@ptrCast(*const ID3D12GraphicsCommandList1, self), pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList1_SetViewInstanceMask(self: *const T, Mask: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList1.VTable, self.vtable).SetViewInstanceMask(@ptrCast(*const ID3D12GraphicsCommandList1, self), Mask); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER = extern struct { Dest: u64, Value: u32, }; pub const D3D12_WRITEBUFFERIMMEDIATE_MODE = enum(i32) { DEFAULT = 0, MARKER_IN = 1, MARKER_OUT = 2, }; pub const D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT = D3D12_WRITEBUFFERIMMEDIATE_MODE.DEFAULT; pub const D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN = D3D12_WRITEBUFFERIMMEDIATE_MODE.MARKER_IN; pub const D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT = D3D12_WRITEBUFFERIMMEDIATE_MODE.MARKER_OUT; const IID_ID3D12GraphicsCommandList2_Value = Guid.initString("38c3e585-ff17-412c-9150-4fc6f9d72a28"); pub const IID_ID3D12GraphicsCommandList2 = &IID_ID3D12GraphicsCommandList2_Value; pub const ID3D12GraphicsCommandList2 = extern struct { pub const VTable = extern struct { base: ID3D12GraphicsCommandList1.VTable, WriteBufferImmediate: fn( self: *const ID3D12GraphicsCommandList2, Count: u32, pParams: [*]const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, pModes: ?[*]const D3D12_WRITEBUFFERIMMEDIATE_MODE, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12GraphicsCommandList1.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList2_WriteBufferImmediate(self: *const T, Count: u32, pParams: [*]const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, pModes: ?[*]const D3D12_WRITEBUFFERIMMEDIATE_MODE) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList2.VTable, self.vtable).WriteBufferImmediate(@ptrCast(*const ID3D12GraphicsCommandList2, self), Count, pParams, pModes); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12CommandQueue_Value = Guid.initString("0ec870a6-5d7e-4c22-8cfc-5baae07616ed"); pub const IID_ID3D12CommandQueue = &IID_ID3D12CommandQueue_Value; pub const ID3D12CommandQueue = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, UpdateTileMappings: fn( self: *const ID3D12CommandQueue, pResource: ?*ID3D12Resource, NumResourceRegions: u32, pResourceRegionStartCoordinates: ?[*]const D3D12_TILED_RESOURCE_COORDINATE, pResourceRegionSizes: ?[*]const D3D12_TILE_REGION_SIZE, pHeap: ?*ID3D12Heap, NumRanges: u32, pRangeFlags: ?[*]const D3D12_TILE_RANGE_FLAGS, pHeapRangeStartOffsets: ?[*]const u32, pRangeTileCounts: ?[*]const u32, Flags: D3D12_TILE_MAPPING_FLAGS, ) callconv(@import("std").os.windows.WINAPI) void, CopyTileMappings: fn( self: *const ID3D12CommandQueue, pDstResource: ?*ID3D12Resource, pDstRegionStartCoordinate: ?*const D3D12_TILED_RESOURCE_COORDINATE, pSrcResource: ?*ID3D12Resource, pSrcRegionStartCoordinate: ?*const D3D12_TILED_RESOURCE_COORDINATE, pRegionSize: ?*const D3D12_TILE_REGION_SIZE, Flags: D3D12_TILE_MAPPING_FLAGS, ) callconv(@import("std").os.windows.WINAPI) void, ExecuteCommandLists: fn( self: *const ID3D12CommandQueue, NumCommandLists: u32, ppCommandLists: [*]?*ID3D12CommandList, ) callconv(@import("std").os.windows.WINAPI) void, SetMarker: fn( self: *const ID3D12CommandQueue, Metadata: u32, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, Size: u32, ) callconv(@import("std").os.windows.WINAPI) void, BeginEvent: fn( self: *const ID3D12CommandQueue, Metadata: u32, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, Size: u32, ) callconv(@import("std").os.windows.WINAPI) void, EndEvent: fn( self: *const ID3D12CommandQueue, ) callconv(@import("std").os.windows.WINAPI) void, Signal: fn( self: *const ID3D12CommandQueue, pFence: ?*ID3D12Fence, Value: u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Wait: fn( self: *const ID3D12CommandQueue, pFence: ?*ID3D12Fence, Value: u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetTimestampFrequency: fn( self: *const ID3D12CommandQueue, pFrequency: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetClockCalibration: fn( self: *const ID3D12CommandQueue, pGpuTimestamp: ?*u64, pCpuTimestamp: ?*u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDesc: fn( self: *const ID3D12CommandQueue, ) callconv(@import("std").os.windows.WINAPI) D3D12_COMMAND_QUEUE_DESC, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_UpdateTileMappings(self: *const T, pResource: ?*ID3D12Resource, NumResourceRegions: u32, pResourceRegionStartCoordinates: ?[*]const D3D12_TILED_RESOURCE_COORDINATE, pResourceRegionSizes: ?[*]const D3D12_TILE_REGION_SIZE, pHeap: ?*ID3D12Heap, NumRanges: u32, pRangeFlags: ?[*]const D3D12_TILE_RANGE_FLAGS, pHeapRangeStartOffsets: ?[*]const u32, pRangeTileCounts: ?[*]const u32, Flags: D3D12_TILE_MAPPING_FLAGS) callconv(.Inline) void { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).UpdateTileMappings(@ptrCast(*const ID3D12CommandQueue, self), pResource, NumResourceRegions, pResourceRegionStartCoordinates, pResourceRegionSizes, pHeap, NumRanges, pRangeFlags, pHeapRangeStartOffsets, pRangeTileCounts, Flags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_CopyTileMappings(self: *const T, pDstResource: ?*ID3D12Resource, pDstRegionStartCoordinate: ?*const D3D12_TILED_RESOURCE_COORDINATE, pSrcResource: ?*ID3D12Resource, pSrcRegionStartCoordinate: ?*const D3D12_TILED_RESOURCE_COORDINATE, pRegionSize: ?*const D3D12_TILE_REGION_SIZE, Flags: D3D12_TILE_MAPPING_FLAGS) callconv(.Inline) void { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).CopyTileMappings(@ptrCast(*const ID3D12CommandQueue, self), pDstResource, pDstRegionStartCoordinate, pSrcResource, pSrcRegionStartCoordinate, pRegionSize, Flags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_ExecuteCommandLists(self: *const T, NumCommandLists: u32, ppCommandLists: [*]?*ID3D12CommandList) callconv(.Inline) void { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).ExecuteCommandLists(@ptrCast(*const ID3D12CommandQueue, self), NumCommandLists, ppCommandLists); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_SetMarker(self: *const T, Metadata: u32, pData: ?*const anyopaque, Size: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).SetMarker(@ptrCast(*const ID3D12CommandQueue, self), Metadata, pData, Size); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_BeginEvent(self: *const T, Metadata: u32, pData: ?*const anyopaque, Size: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).BeginEvent(@ptrCast(*const ID3D12CommandQueue, self), Metadata, pData, Size); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_EndEvent(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).EndEvent(@ptrCast(*const ID3D12CommandQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_Signal(self: *const T, pFence: ?*ID3D12Fence, Value: u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).Signal(@ptrCast(*const ID3D12CommandQueue, self), pFence, Value); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_Wait(self: *const T, pFence: ?*ID3D12Fence, Value: u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).Wait(@ptrCast(*const ID3D12CommandQueue, self), pFence, Value); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_GetTimestampFrequency(self: *const T, pFrequency: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).GetTimestampFrequency(@ptrCast(*const ID3D12CommandQueue, self), pFrequency); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_GetClockCalibration(self: *const T, pGpuTimestamp: ?*u64, pCpuTimestamp: ?*u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).GetClockCalibration(@ptrCast(*const ID3D12CommandQueue, self), pGpuTimestamp, pCpuTimestamp); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12CommandQueue_GetDesc(self: *const T) callconv(.Inline) D3D12_COMMAND_QUEUE_DESC { return @ptrCast(*const ID3D12CommandQueue.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12CommandQueue, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Device_Value = Guid.initString("189819f1-1db6-4b57-be54-1821339b85f7"); pub const IID_ID3D12Device = &IID_ID3D12Device_Value; pub const ID3D12Device = extern struct { pub const VTable = extern struct { base: ID3D12Object.VTable, GetNodeCount: fn( self: *const ID3D12Device, ) callconv(@import("std").os.windows.WINAPI) u32, CreateCommandQueue: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_COMMAND_QUEUE_DESC, riid: ?*const Guid, ppCommandQueue: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateCommandAllocator: fn( self: *const ID3D12Device, type: D3D12_COMMAND_LIST_TYPE, riid: ?*const Guid, ppCommandAllocator: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateGraphicsPipelineState: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateComputePipelineState: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateCommandList: fn( self: *const ID3D12Device, nodeMask: u32, type: D3D12_COMMAND_LIST_TYPE, pCommandAllocator: ?*ID3D12CommandAllocator, pInitialState: ?*ID3D12PipelineState, riid: ?*const Guid, ppCommandList: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CheckFeatureSupport: fn( self: *const ID3D12Device, Feature: D3D12_FEATURE, // TODO: what to do with BytesParamIndex 2? pFeatureSupportData: ?*anyopaque, FeatureSupportDataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateDescriptorHeap: fn( self: *const ID3D12Device, pDescriptorHeapDesc: ?*const D3D12_DESCRIPTOR_HEAP_DESC, riid: ?*const Guid, ppvHeap: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDescriptorHandleIncrementSize: fn( self: *const ID3D12Device, DescriptorHeapType: D3D12_DESCRIPTOR_HEAP_TYPE, ) callconv(@import("std").os.windows.WINAPI) u32, CreateRootSignature: fn( self: *const ID3D12Device, nodeMask: u32, pBlobWithRootSignature: [*]const u8, blobLengthInBytes: usize, riid: ?*const Guid, ppvRootSignature: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateConstantBufferView: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_CONSTANT_BUFFER_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, CreateShaderResourceView: fn( self: *const ID3D12Device, pResource: ?*ID3D12Resource, pDesc: ?*const D3D12_SHADER_RESOURCE_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, CreateUnorderedAccessView: fn( self: *const ID3D12Device, pResource: ?*ID3D12Resource, pCounterResource: ?*ID3D12Resource, pDesc: ?*const D3D12_UNORDERED_ACCESS_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, CreateRenderTargetView: fn( self: *const ID3D12Device, pResource: ?*ID3D12Resource, pDesc: ?*const D3D12_RENDER_TARGET_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, CreateDepthStencilView: fn( self: *const ID3D12Device, pResource: ?*ID3D12Resource, pDesc: ?*const D3D12_DEPTH_STENCIL_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, CreateSampler: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_SAMPLER_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, CopyDescriptors: fn( self: *const ID3D12Device, NumDestDescriptorRanges: u32, pDestDescriptorRangeStarts: [*]const D3D12_CPU_DESCRIPTOR_HANDLE, pDestDescriptorRangeSizes: ?[*]const u32, NumSrcDescriptorRanges: u32, pSrcDescriptorRangeStarts: [*]const D3D12_CPU_DESCRIPTOR_HANDLE, pSrcDescriptorRangeSizes: ?[*]const u32, DescriptorHeapsType: D3D12_DESCRIPTOR_HEAP_TYPE, ) callconv(@import("std").os.windows.WINAPI) void, CopyDescriptorsSimple: fn( self: *const ID3D12Device, NumDescriptors: u32, DestDescriptorRangeStart: D3D12_CPU_DESCRIPTOR_HANDLE, SrcDescriptorRangeStart: D3D12_CPU_DESCRIPTOR_HANDLE, DescriptorHeapsType: D3D12_DESCRIPTOR_HEAP_TYPE, ) callconv(@import("std").os.windows.WINAPI) void, GetResourceAllocationInfo: fn( self: *const ID3D12Device, visibleMask: u32, numResourceDescs: u32, pResourceDescs: [*]const D3D12_RESOURCE_DESC, ) callconv(@import("std").os.windows.WINAPI) D3D12_RESOURCE_ALLOCATION_INFO, GetCustomHeapProperties: fn( self: *const ID3D12Device, nodeMask: u32, heapType: D3D12_HEAP_TYPE, ) callconv(@import("std").os.windows.WINAPI) D3D12_HEAP_PROPERTIES, CreateCommittedResource: fn( self: *const ID3D12Device, pHeapProperties: ?*const D3D12_HEAP_PROPERTIES, HeapFlags: D3D12_HEAP_FLAGS, pDesc: ?*const D3D12_RESOURCE_DESC, InitialResourceState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateHeap: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_HEAP_DESC, riid: ?*const Guid, ppvHeap: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreatePlacedResource: fn( self: *const ID3D12Device, pHeap: ?*ID3D12Heap, HeapOffset: u64, pDesc: ?*const D3D12_RESOURCE_DESC, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riid: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateReservedResource: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_RESOURCE_DESC, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riid: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateSharedHandle: fn( self: *const ID3D12Device, pObject: ?*ID3D12DeviceChild, pAttributes: ?*const SECURITY_ATTRIBUTES, Access: u32, Name: ?[*:0]const u16, pHandle: ?*?HANDLE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenSharedHandle: fn( self: *const ID3D12Device, NTHandle: ?HANDLE, riid: ?*const Guid, ppvObj: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenSharedHandleByName: fn( self: *const ID3D12Device, Name: ?[*:0]const u16, Access: u32, pNTHandle: ?*?HANDLE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, MakeResident: fn( self: *const ID3D12Device, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable, ) callconv(@import("std").os.windows.WINAPI) HRESULT, Evict: fn( self: *const ID3D12Device, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateFence: fn( self: *const ID3D12Device, InitialValue: u64, Flags: D3D12_FENCE_FLAGS, riid: ?*const Guid, ppFence: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceRemovedReason: fn( self: *const ID3D12Device, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCopyableFootprints: fn( self: *const ID3D12Device, pResourceDesc: ?*const D3D12_RESOURCE_DESC, FirstSubresource: u32, NumSubresources: u32, BaseOffset: u64, pLayouts: ?[*]D3D12_PLACED_SUBRESOURCE_FOOTPRINT, pNumRows: ?[*]u32, pRowSizeInBytes: ?[*]u64, pTotalBytes: ?*u64, ) callconv(@import("std").os.windows.WINAPI) void, CreateQueryHeap: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_QUERY_HEAP_DESC, riid: ?*const Guid, ppvHeap: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetStablePowerState: fn( self: *const ID3D12Device, Enable: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateCommandSignature: fn( self: *const ID3D12Device, pDesc: ?*const D3D12_COMMAND_SIGNATURE_DESC, pRootSignature: ?*ID3D12RootSignature, riid: ?*const Guid, ppvCommandSignature: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetResourceTiling: fn( self: *const ID3D12Device, pTiledResource: ?*ID3D12Resource, pNumTilesForEntireResource: ?*u32, pPackedMipDesc: ?*D3D12_PACKED_MIP_INFO, pStandardTileShapeForNonPackedMips: ?*D3D12_TILE_SHAPE, pNumSubresourceTilings: ?*u32, FirstSubresourceTilingToGet: u32, pSubresourceTilingsForNonPackedMips: [*]D3D12_SUBRESOURCE_TILING, ) callconv(@import("std").os.windows.WINAPI) void, GetAdapterLuid: fn( self: *const ID3D12Device, ) callconv(@import("std").os.windows.WINAPI) LUID, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Object.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetNodeCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetNodeCount(@ptrCast(*const ID3D12Device, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateCommandQueue(self: *const T, pDesc: ?*const D3D12_COMMAND_QUEUE_DESC, riid: ?*const Guid, ppCommandQueue: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateCommandQueue(@ptrCast(*const ID3D12Device, self), pDesc, riid, ppCommandQueue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateCommandAllocator(self: *const T, type_: D3D12_COMMAND_LIST_TYPE, riid: ?*const Guid, ppCommandAllocator: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateCommandAllocator(@ptrCast(*const ID3D12Device, self), type_, riid, ppCommandAllocator); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateGraphicsPipelineState(self: *const T, pDesc: ?*const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateGraphicsPipelineState(@ptrCast(*const ID3D12Device, self), pDesc, riid, ppPipelineState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateComputePipelineState(self: *const T, pDesc: ?*const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateComputePipelineState(@ptrCast(*const ID3D12Device, self), pDesc, riid, ppPipelineState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateCommandList(self: *const T, nodeMask: u32, type_: D3D12_COMMAND_LIST_TYPE, pCommandAllocator: ?*ID3D12CommandAllocator, pInitialState: ?*ID3D12PipelineState, riid: ?*const Guid, ppCommandList: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateCommandList(@ptrCast(*const ID3D12Device, self), nodeMask, type_, pCommandAllocator, pInitialState, riid, ppCommandList); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CheckFeatureSupport(self: *const T, Feature: D3D12_FEATURE, pFeatureSupportData: ?*anyopaque, FeatureSupportDataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CheckFeatureSupport(@ptrCast(*const ID3D12Device, self), Feature, pFeatureSupportData, FeatureSupportDataSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateDescriptorHeap(self: *const T, pDescriptorHeapDesc: ?*const D3D12_DESCRIPTOR_HEAP_DESC, riid: ?*const Guid, ppvHeap: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateDescriptorHeap(@ptrCast(*const ID3D12Device, self), pDescriptorHeapDesc, riid, ppvHeap); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetDescriptorHandleIncrementSize(self: *const T, DescriptorHeapType: D3D12_DESCRIPTOR_HEAP_TYPE) callconv(.Inline) u32 { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetDescriptorHandleIncrementSize(@ptrCast(*const ID3D12Device, self), DescriptorHeapType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateRootSignature(self: *const T, nodeMask: u32, pBlobWithRootSignature: [*]const u8, blobLengthInBytes: usize, riid: ?*const Guid, ppvRootSignature: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateRootSignature(@ptrCast(*const ID3D12Device, self), nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateConstantBufferView(self: *const T, pDesc: ?*const D3D12_CONSTANT_BUFFER_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateConstantBufferView(@ptrCast(*const ID3D12Device, self), pDesc, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateShaderResourceView(self: *const T, pResource: ?*ID3D12Resource, pDesc: ?*const D3D12_SHADER_RESOURCE_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateShaderResourceView(@ptrCast(*const ID3D12Device, self), pResource, pDesc, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateUnorderedAccessView(self: *const T, pResource: ?*ID3D12Resource, pCounterResource: ?*ID3D12Resource, pDesc: ?*const D3D12_UNORDERED_ACCESS_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateUnorderedAccessView(@ptrCast(*const ID3D12Device, self), pResource, pCounterResource, pDesc, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateRenderTargetView(self: *const T, pResource: ?*ID3D12Resource, pDesc: ?*const D3D12_RENDER_TARGET_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateRenderTargetView(@ptrCast(*const ID3D12Device, self), pResource, pDesc, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateDepthStencilView(self: *const T, pResource: ?*ID3D12Resource, pDesc: ?*const D3D12_DEPTH_STENCIL_VIEW_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateDepthStencilView(@ptrCast(*const ID3D12Device, self), pResource, pDesc, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateSampler(self: *const T, pDesc: ?*const D3D12_SAMPLER_DESC, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateSampler(@ptrCast(*const ID3D12Device, self), pDesc, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CopyDescriptors(self: *const T, NumDestDescriptorRanges: u32, pDestDescriptorRangeStarts: [*]const D3D12_CPU_DESCRIPTOR_HANDLE, pDestDescriptorRangeSizes: ?[*]const u32, NumSrcDescriptorRanges: u32, pSrcDescriptorRangeStarts: [*]const D3D12_CPU_DESCRIPTOR_HANDLE, pSrcDescriptorRangeSizes: ?[*]const u32, DescriptorHeapsType: D3D12_DESCRIPTOR_HEAP_TYPE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CopyDescriptors(@ptrCast(*const ID3D12Device, self), NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CopyDescriptorsSimple(self: *const T, NumDescriptors: u32, DestDescriptorRangeStart: D3D12_CPU_DESCRIPTOR_HANDLE, SrcDescriptorRangeStart: D3D12_CPU_DESCRIPTOR_HANDLE, DescriptorHeapsType: D3D12_DESCRIPTOR_HEAP_TYPE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CopyDescriptorsSimple(@ptrCast(*const ID3D12Device, self), NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetResourceAllocationInfo(self: *const T, visibleMask: u32, numResourceDescs: u32, pResourceDescs: [*]const D3D12_RESOURCE_DESC) callconv(.Inline) D3D12_RESOURCE_ALLOCATION_INFO { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetResourceAllocationInfo(@ptrCast(*const ID3D12Device, self), visibleMask, numResourceDescs, pResourceDescs); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetCustomHeapProperties(self: *const T, nodeMask: u32, heapType: D3D12_HEAP_TYPE) callconv(.Inline) D3D12_HEAP_PROPERTIES { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetCustomHeapProperties(@ptrCast(*const ID3D12Device, self), nodeMask, heapType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateCommittedResource(self: *const T, pHeapProperties: ?*const D3D12_HEAP_PROPERTIES, HeapFlags: D3D12_HEAP_FLAGS, pDesc: ?*const D3D12_RESOURCE_DESC, InitialResourceState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateCommittedResource(@ptrCast(*const ID3D12Device, self), pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateHeap(self: *const T, pDesc: ?*const D3D12_HEAP_DESC, riid: ?*const Guid, ppvHeap: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateHeap(@ptrCast(*const ID3D12Device, self), pDesc, riid, ppvHeap); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreatePlacedResource(self: *const T, pHeap: ?*ID3D12Heap, HeapOffset: u64, pDesc: ?*const D3D12_RESOURCE_DESC, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riid: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreatePlacedResource(@ptrCast(*const ID3D12Device, self), pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateReservedResource(self: *const T, pDesc: ?*const D3D12_RESOURCE_DESC, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riid: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateReservedResource(@ptrCast(*const ID3D12Device, self), pDesc, InitialState, pOptimizedClearValue, riid, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateSharedHandle(self: *const T, pObject: ?*ID3D12DeviceChild, pAttributes: ?*const SECURITY_ATTRIBUTES, Access: u32, Name: ?[*:0]const u16, pHandle: ?*?HANDLE) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateSharedHandle(@ptrCast(*const ID3D12Device, self), pObject, pAttributes, Access, Name, pHandle); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_OpenSharedHandle(self: *const T, NTHandle: ?HANDLE, riid: ?*const Guid, ppvObj: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).OpenSharedHandle(@ptrCast(*const ID3D12Device, self), NTHandle, riid, ppvObj); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_OpenSharedHandleByName(self: *const T, Name: ?[*:0]const u16, Access: u32, pNTHandle: ?*?HANDLE) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).OpenSharedHandleByName(@ptrCast(*const ID3D12Device, self), Name, Access, pNTHandle); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_MakeResident(self: *const T, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).MakeResident(@ptrCast(*const ID3D12Device, self), NumObjects, ppObjects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_Evict(self: *const T, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).Evict(@ptrCast(*const ID3D12Device, self), NumObjects, ppObjects); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateFence(self: *const T, InitialValue: u64, Flags: D3D12_FENCE_FLAGS, riid: ?*const Guid, ppFence: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateFence(@ptrCast(*const ID3D12Device, self), InitialValue, Flags, riid, ppFence); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetDeviceRemovedReason(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetDeviceRemovedReason(@ptrCast(*const ID3D12Device, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetCopyableFootprints(self: *const T, pResourceDesc: ?*const D3D12_RESOURCE_DESC, FirstSubresource: u32, NumSubresources: u32, BaseOffset: u64, pLayouts: ?[*]D3D12_PLACED_SUBRESOURCE_FOOTPRINT, pNumRows: ?[*]u32, pRowSizeInBytes: ?[*]u64, pTotalBytes: ?*u64) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetCopyableFootprints(@ptrCast(*const ID3D12Device, self), pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateQueryHeap(self: *const T, pDesc: ?*const D3D12_QUERY_HEAP_DESC, riid: ?*const Guid, ppvHeap: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateQueryHeap(@ptrCast(*const ID3D12Device, self), pDesc, riid, ppvHeap); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_SetStablePowerState(self: *const T, Enable: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).SetStablePowerState(@ptrCast(*const ID3D12Device, self), Enable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_CreateCommandSignature(self: *const T, pDesc: ?*const D3D12_COMMAND_SIGNATURE_DESC, pRootSignature: ?*ID3D12RootSignature, riid: ?*const Guid, ppvCommandSignature: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device.VTable, self.vtable).CreateCommandSignature(@ptrCast(*const ID3D12Device, self), pDesc, pRootSignature, riid, ppvCommandSignature); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetResourceTiling(self: *const T, pTiledResource: ?*ID3D12Resource, pNumTilesForEntireResource: ?*u32, pPackedMipDesc: ?*D3D12_PACKED_MIP_INFO, pStandardTileShapeForNonPackedMips: ?*D3D12_TILE_SHAPE, pNumSubresourceTilings: ?*u32, FirstSubresourceTilingToGet: u32, pSubresourceTilingsForNonPackedMips: [*]D3D12_SUBRESOURCE_TILING) callconv(.Inline) void { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetResourceTiling(@ptrCast(*const ID3D12Device, self), pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device_GetAdapterLuid(self: *const T) callconv(.Inline) LUID { return @ptrCast(*const ID3D12Device.VTable, self.vtable).GetAdapterLuid(@ptrCast(*const ID3D12Device, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12PipelineLibrary_Value = Guid.initString("c64226a8-9201-46af-b4cc-53fb9ff7414f"); pub const IID_ID3D12PipelineLibrary = &IID_ID3D12PipelineLibrary_Value; pub const ID3D12PipelineLibrary = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, StorePipeline: fn( self: *const ID3D12PipelineLibrary, pName: ?[*:0]const u16, pPipeline: ?*ID3D12PipelineState, ) callconv(@import("std").os.windows.WINAPI) HRESULT, LoadGraphicsPipeline: fn( self: *const ID3D12PipelineLibrary, pName: ?[*:0]const u16, pDesc: ?*const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, LoadComputePipeline: fn( self: *const ID3D12PipelineLibrary, pName: ?[*:0]const u16, pDesc: ?*const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSerializedSize: fn( self: *const ID3D12PipelineLibrary, ) callconv(@import("std").os.windows.WINAPI) usize, Serialize: fn( self: *const ID3D12PipelineLibrary, pData: [*]u8, DataSizeInBytes: usize, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineLibrary_StorePipeline(self: *const T, pName: ?[*:0]const u16, pPipeline: ?*ID3D12PipelineState) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12PipelineLibrary.VTable, self.vtable).StorePipeline(@ptrCast(*const ID3D12PipelineLibrary, self), pName, pPipeline); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineLibrary_LoadGraphicsPipeline(self: *const T, pName: ?[*:0]const u16, pDesc: ?*const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12PipelineLibrary.VTable, self.vtable).LoadGraphicsPipeline(@ptrCast(*const ID3D12PipelineLibrary, self), pName, pDesc, riid, ppPipelineState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineLibrary_LoadComputePipeline(self: *const T, pName: ?[*:0]const u16, pDesc: ?*const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12PipelineLibrary.VTable, self.vtable).LoadComputePipeline(@ptrCast(*const ID3D12PipelineLibrary, self), pName, pDesc, riid, ppPipelineState); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineLibrary_GetSerializedSize(self: *const T) callconv(.Inline) usize { return @ptrCast(*const ID3D12PipelineLibrary.VTable, self.vtable).GetSerializedSize(@ptrCast(*const ID3D12PipelineLibrary, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineLibrary_Serialize(self: *const T, pData: [*]u8, DataSizeInBytes: usize) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12PipelineLibrary.VTable, self.vtable).Serialize(@ptrCast(*const ID3D12PipelineLibrary, self), pData, DataSizeInBytes); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12PipelineLibrary1_Value = Guid.initString("80eabf42-2568-4e5e-bd82-c37f86961dc3"); pub const IID_ID3D12PipelineLibrary1 = &IID_ID3D12PipelineLibrary1_Value; pub const ID3D12PipelineLibrary1 = extern struct { pub const VTable = extern struct { base: ID3D12PipelineLibrary.VTable, LoadPipeline: fn( self: *const ID3D12PipelineLibrary1, pName: ?[*:0]const u16, pDesc: ?*const D3D12_PIPELINE_STATE_STREAM_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12PipelineLibrary.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12PipelineLibrary1_LoadPipeline(self: *const T, pName: ?[*:0]const u16, pDesc: ?*const D3D12_PIPELINE_STATE_STREAM_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12PipelineLibrary1.VTable, self.vtable).LoadPipeline(@ptrCast(*const ID3D12PipelineLibrary1, self), pName, pDesc, riid, ppPipelineState); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_MULTIPLE_FENCE_WAIT_FLAGS = enum(u32) { NONE = 0, ANY = 1, // ALL = 0, this enum value conflicts with NONE _, pub fn initFlags(o: struct { NONE: u1 = 0, ANY: u1 = 0, }) D3D12_MULTIPLE_FENCE_WAIT_FLAGS { return @intToEnum(D3D12_MULTIPLE_FENCE_WAIT_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_MULTIPLE_FENCE_WAIT_FLAGS.NONE) else 0) | (if (o.ANY == 1) @enumToInt(D3D12_MULTIPLE_FENCE_WAIT_FLAGS.ANY) else 0) ); } }; pub const D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE = D3D12_MULTIPLE_FENCE_WAIT_FLAGS.NONE; pub const D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY = D3D12_MULTIPLE_FENCE_WAIT_FLAGS.ANY; pub const D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = D3D12_MULTIPLE_FENCE_WAIT_FLAGS.NONE; pub const D3D12_RESIDENCY_PRIORITY = enum(i32) { MINIMUM = 671088640, LOW = 1342177280, NORMAL = 2013265920, HIGH = -1610547200, MAXIMUM = -939524096, }; pub const D3D12_RESIDENCY_PRIORITY_MINIMUM = D3D12_RESIDENCY_PRIORITY.MINIMUM; pub const D3D12_RESIDENCY_PRIORITY_LOW = D3D12_RESIDENCY_PRIORITY.LOW; pub const D3D12_RESIDENCY_PRIORITY_NORMAL = D3D12_RESIDENCY_PRIORITY.NORMAL; pub const D3D12_RESIDENCY_PRIORITY_HIGH = D3D12_RESIDENCY_PRIORITY.HIGH; pub const D3D12_RESIDENCY_PRIORITY_MAXIMUM = D3D12_RESIDENCY_PRIORITY.MAXIMUM; const IID_ID3D12Device1_Value = Guid.initString("77acce80-638e-4e65-8895-c1f23386863e"); pub const IID_ID3D12Device1 = &IID_ID3D12Device1_Value; pub const ID3D12Device1 = extern struct { pub const VTable = extern struct { base: ID3D12Device.VTable, CreatePipelineLibrary: fn( self: *const ID3D12Device1, pLibraryBlob: [*]const u8, BlobLength: usize, riid: ?*const Guid, ppPipelineLibrary: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetEventOnMultipleFenceCompletion: fn( self: *const ID3D12Device1, ppFences: [*]?*ID3D12Fence, pFenceValues: [*]const u64, NumFences: u32, Flags: D3D12_MULTIPLE_FENCE_WAIT_FLAGS, hEvent: ?HANDLE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetResidencyPriority: fn( self: *const ID3D12Device1, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable, pPriorities: [*]const D3D12_RESIDENCY_PRIORITY, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device1_CreatePipelineLibrary(self: *const T, pLibraryBlob: [*]const u8, BlobLength: usize, riid: ?*const Guid, ppPipelineLibrary: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device1.VTable, self.vtable).CreatePipelineLibrary(@ptrCast(*const ID3D12Device1, self), pLibraryBlob, BlobLength, riid, ppPipelineLibrary); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device1_SetEventOnMultipleFenceCompletion(self: *const T, ppFences: [*]?*ID3D12Fence, pFenceValues: [*]const u64, NumFences: u32, Flags: D3D12_MULTIPLE_FENCE_WAIT_FLAGS, hEvent: ?HANDLE) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device1.VTable, self.vtable).SetEventOnMultipleFenceCompletion(@ptrCast(*const ID3D12Device1, self), ppFences, pFenceValues, NumFences, Flags, hEvent); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device1_SetResidencyPriority(self: *const T, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable, pPriorities: [*]const D3D12_RESIDENCY_PRIORITY) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device1.VTable, self.vtable).SetResidencyPriority(@ptrCast(*const ID3D12Device1, self), NumObjects, ppObjects, pPriorities); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Device2_Value = Guid.initString("30baa41e-b15b-475c-a0bb-1af5c5b64328"); pub const IID_ID3D12Device2 = &IID_ID3D12Device2_Value; pub const ID3D12Device2 = extern struct { pub const VTable = extern struct { base: ID3D12Device1.VTable, CreatePipelineState: fn( self: *const ID3D12Device2, pDesc: ?*const D3D12_PIPELINE_STATE_STREAM_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device1.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device2_CreatePipelineState(self: *const T, pDesc: ?*const D3D12_PIPELINE_STATE_STREAM_DESC, riid: ?*const Guid, ppPipelineState: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device2.VTable, self.vtable).CreatePipelineState(@ptrCast(*const ID3D12Device2, self), pDesc, riid, ppPipelineState); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_RESIDENCY_FLAGS = enum(u32) { NONE = 0, DENY_OVERBUDGET = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, DENY_OVERBUDGET: u1 = 0, }) D3D12_RESIDENCY_FLAGS { return @intToEnum(D3D12_RESIDENCY_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RESIDENCY_FLAGS.NONE) else 0) | (if (o.DENY_OVERBUDGET == 1) @enumToInt(D3D12_RESIDENCY_FLAGS.DENY_OVERBUDGET) else 0) ); } }; pub const D3D12_RESIDENCY_FLAG_NONE = D3D12_RESIDENCY_FLAGS.NONE; pub const D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = D3D12_RESIDENCY_FLAGS.DENY_OVERBUDGET; const IID_ID3D12Device3_Value = Guid.initString("81dadc15-2bad-4392-93c5-101345c4aa98"); pub const IID_ID3D12Device3 = &IID_ID3D12Device3_Value; pub const ID3D12Device3 = extern struct { pub const VTable = extern struct { base: ID3D12Device2.VTable, OpenExistingHeapFromAddress: fn( self: *const ID3D12Device3, pAddress: ?*const anyopaque, riid: ?*const Guid, ppvHeap: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, OpenExistingHeapFromFileMapping: fn( self: *const ID3D12Device3, hFileMapping: ?HANDLE, riid: ?*const Guid, ppvHeap: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnqueueMakeResident: fn( self: *const ID3D12Device3, Flags: D3D12_RESIDENCY_FLAGS, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable, pFenceToSignal: ?*ID3D12Fence, FenceValueToSignal: u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device3_OpenExistingHeapFromAddress(self: *const T, pAddress: ?*const anyopaque, riid: ?*const Guid, ppvHeap: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device3.VTable, self.vtable).OpenExistingHeapFromAddress(@ptrCast(*const ID3D12Device3, self), pAddress, riid, ppvHeap); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device3_OpenExistingHeapFromFileMapping(self: *const T, hFileMapping: ?HANDLE, riid: ?*const Guid, ppvHeap: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device3.VTable, self.vtable).OpenExistingHeapFromFileMapping(@ptrCast(*const ID3D12Device3, self), hFileMapping, riid, ppvHeap); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device3_EnqueueMakeResident(self: *const T, Flags: D3D12_RESIDENCY_FLAGS, NumObjects: u32, ppObjects: [*]?*ID3D12Pageable, pFenceToSignal: ?*ID3D12Fence, FenceValueToSignal: u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device3.VTable, self.vtable).EnqueueMakeResident(@ptrCast(*const ID3D12Device3, self), Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_COMMAND_LIST_FLAGS = enum(u32) { E = 0, _, pub fn initFlags(o: struct { E: u1 = 0, }) D3D12_COMMAND_LIST_FLAGS { return @intToEnum(D3D12_COMMAND_LIST_FLAGS, (if (o.E == 1) @enumToInt(D3D12_COMMAND_LIST_FLAGS.E) else 0) ); } }; pub const D3D12_COMMAND_LIST_FLAG_NONE = D3D12_COMMAND_LIST_FLAGS.E; pub const D3D12_COMMAND_POOL_FLAGS = enum(u32) { E = 0, _, pub fn initFlags(o: struct { E: u1 = 0, }) D3D12_COMMAND_POOL_FLAGS { return @intToEnum(D3D12_COMMAND_POOL_FLAGS, (if (o.E == 1) @enumToInt(D3D12_COMMAND_POOL_FLAGS.E) else 0) ); } }; pub const D3D12_COMMAND_POOL_FLAG_NONE = D3D12_COMMAND_POOL_FLAGS.E; pub const D3D12_COMMAND_RECORDER_FLAGS = enum(u32) { E = 0, _, pub fn initFlags(o: struct { E: u1 = 0, }) D3D12_COMMAND_RECORDER_FLAGS { return @intToEnum(D3D12_COMMAND_RECORDER_FLAGS, (if (o.E == 1) @enumToInt(D3D12_COMMAND_RECORDER_FLAGS.E) else 0) ); } }; pub const D3D12_COMMAND_RECORDER_FLAG_NONE = D3D12_COMMAND_RECORDER_FLAGS.E; pub const D3D12_PROTECTED_SESSION_STATUS = enum(i32) { OK = 0, INVALID = 1, }; pub const D3D12_PROTECTED_SESSION_STATUS_OK = D3D12_PROTECTED_SESSION_STATUS.OK; pub const D3D12_PROTECTED_SESSION_STATUS_INVALID = D3D12_PROTECTED_SESSION_STATUS.INVALID; const IID_ID3D12ProtectedSession_Value = Guid.initString("a1533d18-0ac1-4084-85b9-89a96116806b"); pub const IID_ID3D12ProtectedSession = &IID_ID3D12ProtectedSession_Value; pub const ID3D12ProtectedSession = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, GetStatusFence: fn( self: *const ID3D12ProtectedSession, riid: ?*const Guid, ppFence: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSessionStatus: fn( self: *const ID3D12ProtectedSession, ) callconv(@import("std").os.windows.WINAPI) D3D12_PROTECTED_SESSION_STATUS, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ProtectedSession_GetStatusFence(self: *const T, riid: ?*const Guid, ppFence: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ProtectedSession.VTable, self.vtable).GetStatusFence(@ptrCast(*const ID3D12ProtectedSession, self), riid, ppFence); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ProtectedSession_GetSessionStatus(self: *const T) callconv(.Inline) D3D12_PROTECTED_SESSION_STATUS { return @ptrCast(*const ID3D12ProtectedSession.VTable, self.vtable).GetSessionStatus(@ptrCast(*const ID3D12ProtectedSession, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS = enum(u32) { NONE = 0, SUPPORTED = 1, _, pub fn initFlags(o: struct { NONE: u1 = 0, SUPPORTED: u1 = 0, }) D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS { return @intToEnum(D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS.NONE) else 0) | (if (o.SUPPORTED == 1) @enumToInt(D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS.SUPPORTED) else 0) ); } }; pub const D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE = D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS.NONE; pub const D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS.SUPPORTED; pub const D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT = extern struct { NodeIndex: u32, Support: D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS, }; pub const D3D12_PROTECTED_RESOURCE_SESSION_FLAGS = enum(u32) { E = 0, _, pub fn initFlags(o: struct { E: u1 = 0, }) D3D12_PROTECTED_RESOURCE_SESSION_FLAGS { return @intToEnum(D3D12_PROTECTED_RESOURCE_SESSION_FLAGS, (if (o.E == 1) @enumToInt(D3D12_PROTECTED_RESOURCE_SESSION_FLAGS.E) else 0) ); } }; pub const D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = D3D12_PROTECTED_RESOURCE_SESSION_FLAGS.E; pub const D3D12_PROTECTED_RESOURCE_SESSION_DESC = extern struct { NodeMask: u32, Flags: D3D12_PROTECTED_RESOURCE_SESSION_FLAGS, }; const IID_ID3D12ProtectedResourceSession_Value = Guid.initString("6cd696f4-f289-40cc-8091-5a6c0a099c3d"); pub const IID_ID3D12ProtectedResourceSession = &IID_ID3D12ProtectedResourceSession_Value; pub const ID3D12ProtectedResourceSession = extern struct { pub const VTable = extern struct { base: ID3D12ProtectedSession.VTable, GetDesc: fn( self: *const ID3D12ProtectedResourceSession, ) callconv(@import("std").os.windows.WINAPI) D3D12_PROTECTED_RESOURCE_SESSION_DESC, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12ProtectedSession.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ProtectedResourceSession_GetDesc(self: *const T) callconv(.Inline) D3D12_PROTECTED_RESOURCE_SESSION_DESC { return @ptrCast(*const ID3D12ProtectedResourceSession.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12ProtectedResourceSession, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Device4_Value = Guid.initString("e865df17-a9ee-46f9-a463-3098315aa2e5"); pub const IID_ID3D12Device4 = &IID_ID3D12Device4_Value; pub const ID3D12Device4 = extern struct { pub const VTable = extern struct { base: ID3D12Device3.VTable, CreateCommandList1: fn( self: *const ID3D12Device4, nodeMask: u32, type: D3D12_COMMAND_LIST_TYPE, flags: D3D12_COMMAND_LIST_FLAGS, riid: ?*const Guid, ppCommandList: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateProtectedResourceSession: fn( self: *const ID3D12Device4, pDesc: ?*const D3D12_PROTECTED_RESOURCE_SESSION_DESC, riid: ?*const Guid, ppSession: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateCommittedResource1: fn( self: *const ID3D12Device4, pHeapProperties: ?*const D3D12_HEAP_PROPERTIES, HeapFlags: D3D12_HEAP_FLAGS, pDesc: ?*const D3D12_RESOURCE_DESC, InitialResourceState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, pProtectedSession: ?*ID3D12ProtectedResourceSession, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateHeap1: fn( self: *const ID3D12Device4, pDesc: ?*const D3D12_HEAP_DESC, pProtectedSession: ?*ID3D12ProtectedResourceSession, riid: ?*const Guid, ppvHeap: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateReservedResource1: fn( self: *const ID3D12Device4, pDesc: ?*const D3D12_RESOURCE_DESC, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, pProtectedSession: ?*ID3D12ProtectedResourceSession, riid: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetResourceAllocationInfo1: fn( self: *const ID3D12Device4, visibleMask: u32, numResourceDescs: u32, pResourceDescs: [*]const D3D12_RESOURCE_DESC, pResourceAllocationInfo1: ?[*]D3D12_RESOURCE_ALLOCATION_INFO1, ) callconv(@import("std").os.windows.WINAPI) D3D12_RESOURCE_ALLOCATION_INFO, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device3.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device4_CreateCommandList1(self: *const T, nodeMask: u32, type_: D3D12_COMMAND_LIST_TYPE, flags: D3D12_COMMAND_LIST_FLAGS, riid: ?*const Guid, ppCommandList: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device4.VTable, self.vtable).CreateCommandList1(@ptrCast(*const ID3D12Device4, self), nodeMask, type_, flags, riid, ppCommandList); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device4_CreateProtectedResourceSession(self: *const T, pDesc: ?*const D3D12_PROTECTED_RESOURCE_SESSION_DESC, riid: ?*const Guid, ppSession: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device4.VTable, self.vtable).CreateProtectedResourceSession(@ptrCast(*const ID3D12Device4, self), pDesc, riid, ppSession); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device4_CreateCommittedResource1(self: *const T, pHeapProperties: ?*const D3D12_HEAP_PROPERTIES, HeapFlags: D3D12_HEAP_FLAGS, pDesc: ?*const D3D12_RESOURCE_DESC, InitialResourceState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, pProtectedSession: ?*ID3D12ProtectedResourceSession, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device4.VTable, self.vtable).CreateCommittedResource1(@ptrCast(*const ID3D12Device4, self), pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device4_CreateHeap1(self: *const T, pDesc: ?*const D3D12_HEAP_DESC, pProtectedSession: ?*ID3D12ProtectedResourceSession, riid: ?*const Guid, ppvHeap: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device4.VTable, self.vtable).CreateHeap1(@ptrCast(*const ID3D12Device4, self), pDesc, pProtectedSession, riid, ppvHeap); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device4_CreateReservedResource1(self: *const T, pDesc: ?*const D3D12_RESOURCE_DESC, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, pProtectedSession: ?*ID3D12ProtectedResourceSession, riid: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device4.VTable, self.vtable).CreateReservedResource1(@ptrCast(*const ID3D12Device4, self), pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device4_GetResourceAllocationInfo1(self: *const T, visibleMask: u32, numResourceDescs: u32, pResourceDescs: [*]const D3D12_RESOURCE_DESC, pResourceAllocationInfo1: ?[*]D3D12_RESOURCE_ALLOCATION_INFO1) callconv(.Inline) D3D12_RESOURCE_ALLOCATION_INFO { return @ptrCast(*const ID3D12Device4.VTable, self.vtable).GetResourceAllocationInfo1(@ptrCast(*const ID3D12Device4, self), visibleMask, numResourceDescs, pResourceDescs, pResourceAllocationInfo1); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_LIFETIME_STATE = enum(i32) { IN_USE = 0, NOT_IN_USE = 1, }; pub const D3D12_LIFETIME_STATE_IN_USE = D3D12_LIFETIME_STATE.IN_USE; pub const D3D12_LIFETIME_STATE_NOT_IN_USE = D3D12_LIFETIME_STATE.NOT_IN_USE; const IID_ID3D12LifetimeOwner_Value = Guid.initString("e667af9f-cd56-4f46-83ce-032e595d70a8"); pub const IID_ID3D12LifetimeOwner = &IID_ID3D12LifetimeOwner_Value; pub const ID3D12LifetimeOwner = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, LifetimeStateUpdated: fn( self: *const ID3D12LifetimeOwner, NewState: D3D12_LIFETIME_STATE, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12LifetimeOwner_LifetimeStateUpdated(self: *const T, NewState: D3D12_LIFETIME_STATE) callconv(.Inline) void { return @ptrCast(*const ID3D12LifetimeOwner.VTable, self.vtable).LifetimeStateUpdated(@ptrCast(*const ID3D12LifetimeOwner, self), NewState); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12SwapChainAssistant_Value = Guid.initString("f1df64b6-57fd-49cd-8807-c0eb88b45c8f"); pub const IID_ID3D12SwapChainAssistant = &IID_ID3D12SwapChainAssistant_Value; pub const ID3D12SwapChainAssistant = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetLUID: fn( self: *const ID3D12SwapChainAssistant, ) callconv(@import("std").os.windows.WINAPI) LUID, GetSwapChainObject: fn( self: *const ID3D12SwapChainAssistant, riid: ?*const Guid, ppv: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetCurrentResourceAndCommandQueue: fn( self: *const ID3D12SwapChainAssistant, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque, riidQueue: ?*const Guid, ppvQueue: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, InsertImplicitSync: fn( self: *const ID3D12SwapChainAssistant, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SwapChainAssistant_GetLUID(self: *const T) callconv(.Inline) LUID { return @ptrCast(*const ID3D12SwapChainAssistant.VTable, self.vtable).GetLUID(@ptrCast(*const ID3D12SwapChainAssistant, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SwapChainAssistant_GetSwapChainObject(self: *const T, riid: ?*const Guid, ppv: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12SwapChainAssistant.VTable, self.vtable).GetSwapChainObject(@ptrCast(*const ID3D12SwapChainAssistant, self), riid, ppv); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SwapChainAssistant_GetCurrentResourceAndCommandQueue(self: *const T, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque, riidQueue: ?*const Guid, ppvQueue: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12SwapChainAssistant.VTable, self.vtable).GetCurrentResourceAndCommandQueue(@ptrCast(*const ID3D12SwapChainAssistant, self), riidResource, ppvResource, riidQueue, ppvQueue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SwapChainAssistant_InsertImplicitSync(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12SwapChainAssistant.VTable, self.vtable).InsertImplicitSync(@ptrCast(*const ID3D12SwapChainAssistant, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12LifetimeTracker_Value = Guid.initString("3fd03d36-4eb1-424a-a582-494ecb8ba813"); pub const IID_ID3D12LifetimeTracker = &IID_ID3D12LifetimeTracker_Value; pub const ID3D12LifetimeTracker = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, DestroyOwnedObject: fn( self: *const ID3D12LifetimeTracker, pObject: ?*ID3D12DeviceChild, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12LifetimeTracker_DestroyOwnedObject(self: *const T, pObject: ?*ID3D12DeviceChild) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12LifetimeTracker.VTable, self.vtable).DestroyOwnedObject(@ptrCast(*const ID3D12LifetimeTracker, self), pObject); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_META_COMMAND_PARAMETER_TYPE = enum(i32) { FLOAT = 0, UINT64 = 1, GPU_VIRTUAL_ADDRESS = 2, CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 3, GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 4, }; pub const D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT = D3D12_META_COMMAND_PARAMETER_TYPE.FLOAT; pub const D3D12_META_COMMAND_PARAMETER_TYPE_UINT64 = D3D12_META_COMMAND_PARAMETER_TYPE.UINT64; pub const D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS = D3D12_META_COMMAND_PARAMETER_TYPE.GPU_VIRTUAL_ADDRESS; pub const D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = D3D12_META_COMMAND_PARAMETER_TYPE.CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV; pub const D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = D3D12_META_COMMAND_PARAMETER_TYPE.GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV; pub const D3D12_META_COMMAND_PARAMETER_FLAGS = enum(u32) { INPUT = 1, OUTPUT = 2, _, pub fn initFlags(o: struct { INPUT: u1 = 0, OUTPUT: u1 = 0, }) D3D12_META_COMMAND_PARAMETER_FLAGS { return @intToEnum(D3D12_META_COMMAND_PARAMETER_FLAGS, (if (o.INPUT == 1) @enumToInt(D3D12_META_COMMAND_PARAMETER_FLAGS.INPUT) else 0) | (if (o.OUTPUT == 1) @enumToInt(D3D12_META_COMMAND_PARAMETER_FLAGS.OUTPUT) else 0) ); } }; pub const D3D12_META_COMMAND_PARAMETER_FLAG_INPUT = D3D12_META_COMMAND_PARAMETER_FLAGS.INPUT; pub const D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = D3D12_META_COMMAND_PARAMETER_FLAGS.OUTPUT; pub const D3D12_META_COMMAND_PARAMETER_STAGE = enum(i32) { CREATION = 0, INITIALIZATION = 1, EXECUTION = 2, }; pub const D3D12_META_COMMAND_PARAMETER_STAGE_CREATION = D3D12_META_COMMAND_PARAMETER_STAGE.CREATION; pub const D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION = D3D12_META_COMMAND_PARAMETER_STAGE.INITIALIZATION; pub const D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION = D3D12_META_COMMAND_PARAMETER_STAGE.EXECUTION; pub const D3D12_META_COMMAND_PARAMETER_DESC = extern struct { Name: ?[*:0]const u16, Type: D3D12_META_COMMAND_PARAMETER_TYPE, Flags: D3D12_META_COMMAND_PARAMETER_FLAGS, RequiredResourceState: D3D12_RESOURCE_STATES, StructureOffset: u32, }; pub const D3D12_GRAPHICS_STATES = enum(u32) { NONE = 0, IA_VERTEX_BUFFERS = 1, IA_INDEX_BUFFER = 2, IA_PRIMITIVE_TOPOLOGY = 4, DESCRIPTOR_HEAP = 8, GRAPHICS_ROOT_SIGNATURE = 16, COMPUTE_ROOT_SIGNATURE = 32, RS_VIEWPORTS = 64, RS_SCISSOR_RECTS = 128, PREDICATION = 256, OM_RENDER_TARGETS = 512, OM_STENCIL_REF = 1024, OM_BLEND_FACTOR = 2048, PIPELINE_STATE = 4096, SO_TARGETS = 8192, OM_DEPTH_BOUNDS = 16384, SAMPLE_POSITIONS = 32768, VIEW_INSTANCE_MASK = 65536, _, pub fn initFlags(o: struct { NONE: u1 = 0, IA_VERTEX_BUFFERS: u1 = 0, IA_INDEX_BUFFER: u1 = 0, IA_PRIMITIVE_TOPOLOGY: u1 = 0, DESCRIPTOR_HEAP: u1 = 0, GRAPHICS_ROOT_SIGNATURE: u1 = 0, COMPUTE_ROOT_SIGNATURE: u1 = 0, RS_VIEWPORTS: u1 = 0, RS_SCISSOR_RECTS: u1 = 0, PREDICATION: u1 = 0, OM_RENDER_TARGETS: u1 = 0, OM_STENCIL_REF: u1 = 0, OM_BLEND_FACTOR: u1 = 0, PIPELINE_STATE: u1 = 0, SO_TARGETS: u1 = 0, OM_DEPTH_BOUNDS: u1 = 0, SAMPLE_POSITIONS: u1 = 0, VIEW_INSTANCE_MASK: u1 = 0, }) D3D12_GRAPHICS_STATES { return @intToEnum(D3D12_GRAPHICS_STATES, (if (o.NONE == 1) @enumToInt(D3D12_GRAPHICS_STATES.NONE) else 0) | (if (o.IA_VERTEX_BUFFERS == 1) @enumToInt(D3D12_GRAPHICS_STATES.IA_VERTEX_BUFFERS) else 0) | (if (o.IA_INDEX_BUFFER == 1) @enumToInt(D3D12_GRAPHICS_STATES.IA_INDEX_BUFFER) else 0) | (if (o.IA_PRIMITIVE_TOPOLOGY == 1) @enumToInt(D3D12_GRAPHICS_STATES.IA_PRIMITIVE_TOPOLOGY) else 0) | (if (o.DESCRIPTOR_HEAP == 1) @enumToInt(D3D12_GRAPHICS_STATES.DESCRIPTOR_HEAP) else 0) | (if (o.GRAPHICS_ROOT_SIGNATURE == 1) @enumToInt(D3D12_GRAPHICS_STATES.GRAPHICS_ROOT_SIGNATURE) else 0) | (if (o.COMPUTE_ROOT_SIGNATURE == 1) @enumToInt(D3D12_GRAPHICS_STATES.COMPUTE_ROOT_SIGNATURE) else 0) | (if (o.RS_VIEWPORTS == 1) @enumToInt(D3D12_GRAPHICS_STATES.RS_VIEWPORTS) else 0) | (if (o.RS_SCISSOR_RECTS == 1) @enumToInt(D3D12_GRAPHICS_STATES.RS_SCISSOR_RECTS) else 0) | (if (o.PREDICATION == 1) @enumToInt(D3D12_GRAPHICS_STATES.PREDICATION) else 0) | (if (o.OM_RENDER_TARGETS == 1) @enumToInt(D3D12_GRAPHICS_STATES.OM_RENDER_TARGETS) else 0) | (if (o.OM_STENCIL_REF == 1) @enumToInt(D3D12_GRAPHICS_STATES.OM_STENCIL_REF) else 0) | (if (o.OM_BLEND_FACTOR == 1) @enumToInt(D3D12_GRAPHICS_STATES.OM_BLEND_FACTOR) else 0) | (if (o.PIPELINE_STATE == 1) @enumToInt(D3D12_GRAPHICS_STATES.PIPELINE_STATE) else 0) | (if (o.SO_TARGETS == 1) @enumToInt(D3D12_GRAPHICS_STATES.SO_TARGETS) else 0) | (if (o.OM_DEPTH_BOUNDS == 1) @enumToInt(D3D12_GRAPHICS_STATES.OM_DEPTH_BOUNDS) else 0) | (if (o.SAMPLE_POSITIONS == 1) @enumToInt(D3D12_GRAPHICS_STATES.SAMPLE_POSITIONS) else 0) | (if (o.VIEW_INSTANCE_MASK == 1) @enumToInt(D3D12_GRAPHICS_STATES.VIEW_INSTANCE_MASK) else 0) ); } }; pub const D3D12_GRAPHICS_STATE_NONE = D3D12_GRAPHICS_STATES.NONE; pub const D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS = D3D12_GRAPHICS_STATES.IA_VERTEX_BUFFERS; pub const D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER = D3D12_GRAPHICS_STATES.IA_INDEX_BUFFER; pub const D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY = D3D12_GRAPHICS_STATES.IA_PRIMITIVE_TOPOLOGY; pub const D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP = D3D12_GRAPHICS_STATES.DESCRIPTOR_HEAP; pub const D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE = D3D12_GRAPHICS_STATES.GRAPHICS_ROOT_SIGNATURE; pub const D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE = D3D12_GRAPHICS_STATES.COMPUTE_ROOT_SIGNATURE; pub const D3D12_GRAPHICS_STATE_RS_VIEWPORTS = D3D12_GRAPHICS_STATES.RS_VIEWPORTS; pub const D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS = D3D12_GRAPHICS_STATES.RS_SCISSOR_RECTS; pub const D3D12_GRAPHICS_STATE_PREDICATION = D3D12_GRAPHICS_STATES.PREDICATION; pub const D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS = D3D12_GRAPHICS_STATES.OM_RENDER_TARGETS; pub const D3D12_GRAPHICS_STATE_OM_STENCIL_REF = D3D12_GRAPHICS_STATES.OM_STENCIL_REF; pub const D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR = D3D12_GRAPHICS_STATES.OM_BLEND_FACTOR; pub const D3D12_GRAPHICS_STATE_PIPELINE_STATE = D3D12_GRAPHICS_STATES.PIPELINE_STATE; pub const D3D12_GRAPHICS_STATE_SO_TARGETS = D3D12_GRAPHICS_STATES.SO_TARGETS; pub const D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS = D3D12_GRAPHICS_STATES.OM_DEPTH_BOUNDS; pub const D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS = D3D12_GRAPHICS_STATES.SAMPLE_POSITIONS; pub const D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = D3D12_GRAPHICS_STATES.VIEW_INSTANCE_MASK; pub const D3D12_META_COMMAND_DESC = extern struct { Id: Guid, Name: ?[*:0]const u16, InitializationDirtyState: D3D12_GRAPHICS_STATES, ExecutionDirtyState: D3D12_GRAPHICS_STATES, }; const IID_ID3D12StateObject_Value = Guid.initString("47016943-fca8-4594-93ea-af258b55346d"); pub const IID_ID3D12StateObject = &IID_ID3D12StateObject_Value; pub const ID3D12StateObject = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12StateObjectProperties_Value = Guid.initString("de5fa827-9bf9-4f26-89ff-d7f56fde3860"); pub const IID_ID3D12StateObjectProperties = &IID_ID3D12StateObjectProperties_Value; pub const ID3D12StateObjectProperties = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetShaderIdentifier: fn( self: *const ID3D12StateObjectProperties, pExportName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) ?*anyopaque, GetShaderStackSize: fn( self: *const ID3D12StateObjectProperties, pExportName: ?[*:0]const u16, ) callconv(@import("std").os.windows.WINAPI) u64, GetPipelineStackSize: fn( self: *const ID3D12StateObjectProperties, ) callconv(@import("std").os.windows.WINAPI) u64, SetPipelineStackSize: fn( self: *const ID3D12StateObjectProperties, PipelineStackSizeInBytes: u64, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12StateObjectProperties_GetShaderIdentifier(self: *const T, pExportName: ?[*:0]const u16) callconv(.Inline) ?*anyopaque { return @ptrCast(*const ID3D12StateObjectProperties.VTable, self.vtable).GetShaderIdentifier(@ptrCast(*const ID3D12StateObjectProperties, self), pExportName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12StateObjectProperties_GetShaderStackSize(self: *const T, pExportName: ?[*:0]const u16) callconv(.Inline) u64 { return @ptrCast(*const ID3D12StateObjectProperties.VTable, self.vtable).GetShaderStackSize(@ptrCast(*const ID3D12StateObjectProperties, self), pExportName); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12StateObjectProperties_GetPipelineStackSize(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12StateObjectProperties.VTable, self.vtable).GetPipelineStackSize(@ptrCast(*const ID3D12StateObjectProperties, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12StateObjectProperties_SetPipelineStackSize(self: *const T, PipelineStackSizeInBytes: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12StateObjectProperties.VTable, self.vtable).SetPipelineStackSize(@ptrCast(*const ID3D12StateObjectProperties, self), PipelineStackSizeInBytes); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_STATE_SUBOBJECT_TYPE = enum(i32) { STATE_OBJECT_CONFIG = 0, GLOBAL_ROOT_SIGNATURE = 1, LOCAL_ROOT_SIGNATURE = 2, NODE_MASK = 3, DXIL_LIBRARY = 5, EXISTING_COLLECTION = 6, SUBOBJECT_TO_EXPORTS_ASSOCIATION = 7, DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 8, RAYTRACING_SHADER_CONFIG = 9, RAYTRACING_PIPELINE_CONFIG = 10, HIT_GROUP = 11, RAYTRACING_PIPELINE_CONFIG1 = 12, MAX_VALID = 13, }; pub const D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG = D3D12_STATE_SUBOBJECT_TYPE.STATE_OBJECT_CONFIG; pub const D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE = D3D12_STATE_SUBOBJECT_TYPE.GLOBAL_ROOT_SIGNATURE; pub const D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE = D3D12_STATE_SUBOBJECT_TYPE.LOCAL_ROOT_SIGNATURE; pub const D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK = D3D12_STATE_SUBOBJECT_TYPE.NODE_MASK; pub const D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY = D3D12_STATE_SUBOBJECT_TYPE.DXIL_LIBRARY; pub const D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION = D3D12_STATE_SUBOBJECT_TYPE.EXISTING_COLLECTION; pub const D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION = D3D12_STATE_SUBOBJECT_TYPE.SUBOBJECT_TO_EXPORTS_ASSOCIATION; pub const D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = D3D12_STATE_SUBOBJECT_TYPE.DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION; pub const D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG = D3D12_STATE_SUBOBJECT_TYPE.RAYTRACING_SHADER_CONFIG; pub const D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG = D3D12_STATE_SUBOBJECT_TYPE.RAYTRACING_PIPELINE_CONFIG; pub const D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP = D3D12_STATE_SUBOBJECT_TYPE.HIT_GROUP; pub const D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1 = D3D12_STATE_SUBOBJECT_TYPE.RAYTRACING_PIPELINE_CONFIG1; pub const D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID = D3D12_STATE_SUBOBJECT_TYPE.MAX_VALID; pub const D3D12_STATE_SUBOBJECT = extern struct { Type: D3D12_STATE_SUBOBJECT_TYPE, pDesc: ?*const anyopaque, }; pub const D3D12_STATE_OBJECT_FLAGS = enum(u32) { NONE = 0, ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = 1, ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 2, ALLOW_STATE_OBJECT_ADDITIONS = 4, _, pub fn initFlags(o: struct { NONE: u1 = 0, ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS: u1 = 0, ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS: u1 = 0, ALLOW_STATE_OBJECT_ADDITIONS: u1 = 0, }) D3D12_STATE_OBJECT_FLAGS { return @intToEnum(D3D12_STATE_OBJECT_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_STATE_OBJECT_FLAGS.NONE) else 0) | (if (o.ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS == 1) @enumToInt(D3D12_STATE_OBJECT_FLAGS.ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS) else 0) | (if (o.ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS == 1) @enumToInt(D3D12_STATE_OBJECT_FLAGS.ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS) else 0) | (if (o.ALLOW_STATE_OBJECT_ADDITIONS == 1) @enumToInt(D3D12_STATE_OBJECT_FLAGS.ALLOW_STATE_OBJECT_ADDITIONS) else 0) ); } }; pub const D3D12_STATE_OBJECT_FLAG_NONE = D3D12_STATE_OBJECT_FLAGS.NONE; pub const D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = D3D12_STATE_OBJECT_FLAGS.ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS; pub const D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = D3D12_STATE_OBJECT_FLAGS.ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS; pub const D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = D3D12_STATE_OBJECT_FLAGS.ALLOW_STATE_OBJECT_ADDITIONS; pub const D3D12_STATE_OBJECT_CONFIG = extern struct { Flags: D3D12_STATE_OBJECT_FLAGS, }; pub const D3D12_GLOBAL_ROOT_SIGNATURE = extern struct { pGlobalRootSignature: ?*ID3D12RootSignature, }; pub const D3D12_LOCAL_ROOT_SIGNATURE = extern struct { pLocalRootSignature: ?*ID3D12RootSignature, }; pub const D3D12_NODE_MASK = extern struct { NodeMask: u32, }; pub const D3D12_EXPORT_FLAGS = enum(u32) { E = 0, _, pub fn initFlags(o: struct { E: u1 = 0, }) D3D12_EXPORT_FLAGS { return @intToEnum(D3D12_EXPORT_FLAGS, (if (o.E == 1) @enumToInt(D3D12_EXPORT_FLAGS.E) else 0) ); } }; pub const D3D12_EXPORT_FLAG_NONE = D3D12_EXPORT_FLAGS.E; pub const D3D12_EXPORT_DESC = extern struct { Name: ?[*:0]const u16, ExportToRename: ?[*:0]const u16, Flags: D3D12_EXPORT_FLAGS, }; pub const D3D12_DXIL_LIBRARY_DESC = extern struct { DXILLibrary: D3D12_SHADER_BYTECODE, NumExports: u32, pExports: ?*D3D12_EXPORT_DESC, }; pub const D3D12_EXISTING_COLLECTION_DESC = extern struct { pExistingCollection: ?*ID3D12StateObject, NumExports: u32, pExports: ?*D3D12_EXPORT_DESC, }; pub const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION = extern struct { pSubobjectToAssociate: ?*const D3D12_STATE_SUBOBJECT, NumExports: u32, pExports: ?*?PWSTR, }; pub const D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = extern struct { SubobjectToAssociate: ?[*:0]const u16, NumExports: u32, pExports: ?*?PWSTR, }; pub const D3D12_HIT_GROUP_TYPE = enum(i32) { TRIANGLES = 0, PROCEDURAL_PRIMITIVE = 1, }; pub const D3D12_HIT_GROUP_TYPE_TRIANGLES = D3D12_HIT_GROUP_TYPE.TRIANGLES; pub const D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE = D3D12_HIT_GROUP_TYPE.PROCEDURAL_PRIMITIVE; pub const D3D12_HIT_GROUP_DESC = extern struct { HitGroupExport: ?[*:0]const u16, Type: D3D12_HIT_GROUP_TYPE, AnyHitShaderImport: ?[*:0]const u16, ClosestHitShaderImport: ?[*:0]const u16, IntersectionShaderImport: ?[*:0]const u16, }; pub const D3D12_RAYTRACING_SHADER_CONFIG = extern struct { MaxPayloadSizeInBytes: u32, MaxAttributeSizeInBytes: u32, }; pub const D3D12_RAYTRACING_PIPELINE_CONFIG = extern struct { MaxTraceRecursionDepth: u32, }; pub const D3D12_RAYTRACING_PIPELINE_FLAGS = enum(u32) { NONE = 0, SKIP_TRIANGLES = 256, SKIP_PROCEDURAL_PRIMITIVES = 512, _, pub fn initFlags(o: struct { NONE: u1 = 0, SKIP_TRIANGLES: u1 = 0, SKIP_PROCEDURAL_PRIMITIVES: u1 = 0, }) D3D12_RAYTRACING_PIPELINE_FLAGS { return @intToEnum(D3D12_RAYTRACING_PIPELINE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RAYTRACING_PIPELINE_FLAGS.NONE) else 0) | (if (o.SKIP_TRIANGLES == 1) @enumToInt(D3D12_RAYTRACING_PIPELINE_FLAGS.SKIP_TRIANGLES) else 0) | (if (o.SKIP_PROCEDURAL_PRIMITIVES == 1) @enumToInt(D3D12_RAYTRACING_PIPELINE_FLAGS.SKIP_PROCEDURAL_PRIMITIVES) else 0) ); } }; pub const D3D12_RAYTRACING_PIPELINE_FLAG_NONE = D3D12_RAYTRACING_PIPELINE_FLAGS.NONE; pub const D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = D3D12_RAYTRACING_PIPELINE_FLAGS.SKIP_TRIANGLES; pub const D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = D3D12_RAYTRACING_PIPELINE_FLAGS.SKIP_PROCEDURAL_PRIMITIVES; pub const D3D12_RAYTRACING_PIPELINE_CONFIG1 = extern struct { MaxTraceRecursionDepth: u32, Flags: D3D12_RAYTRACING_PIPELINE_FLAGS, }; pub const D3D12_STATE_OBJECT_TYPE = enum(i32) { COLLECTION = 0, RAYTRACING_PIPELINE = 3, }; pub const D3D12_STATE_OBJECT_TYPE_COLLECTION = D3D12_STATE_OBJECT_TYPE.COLLECTION; pub const D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE = D3D12_STATE_OBJECT_TYPE.RAYTRACING_PIPELINE; pub const D3D12_STATE_OBJECT_DESC = extern struct { Type: D3D12_STATE_OBJECT_TYPE, NumSubobjects: u32, pSubobjects: ?*const D3D12_STATE_SUBOBJECT, }; pub const D3D12_RAYTRACING_GEOMETRY_FLAGS = enum(u32) { NONE = 0, OPAQUE = 1, NO_DUPLICATE_ANYHIT_INVOCATION = 2, _, pub fn initFlags(o: struct { NONE: u1 = 0, OPAQUE: u1 = 0, NO_DUPLICATE_ANYHIT_INVOCATION: u1 = 0, }) D3D12_RAYTRACING_GEOMETRY_FLAGS { return @intToEnum(D3D12_RAYTRACING_GEOMETRY_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RAYTRACING_GEOMETRY_FLAGS.NONE) else 0) | (if (o.OPAQUE == 1) @enumToInt(D3D12_RAYTRACING_GEOMETRY_FLAGS.OPAQUE) else 0) | (if (o.NO_DUPLICATE_ANYHIT_INVOCATION == 1) @enumToInt(D3D12_RAYTRACING_GEOMETRY_FLAGS.NO_DUPLICATE_ANYHIT_INVOCATION) else 0) ); } }; pub const D3D12_RAYTRACING_GEOMETRY_FLAG_NONE = D3D12_RAYTRACING_GEOMETRY_FLAGS.NONE; pub const D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE = D3D12_RAYTRACING_GEOMETRY_FLAGS.OPAQUE; pub const D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = D3D12_RAYTRACING_GEOMETRY_FLAGS.NO_DUPLICATE_ANYHIT_INVOCATION; pub const D3D12_RAYTRACING_GEOMETRY_TYPE = enum(i32) { TRIANGLES = 0, PROCEDURAL_PRIMITIVE_AABBS = 1, }; pub const D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES = D3D12_RAYTRACING_GEOMETRY_TYPE.TRIANGLES; pub const D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS = D3D12_RAYTRACING_GEOMETRY_TYPE.PROCEDURAL_PRIMITIVE_AABBS; pub const D3D12_RAYTRACING_INSTANCE_FLAGS = enum(u32) { NONE = 0, TRIANGLE_CULL_DISABLE = 1, TRIANGLE_FRONT_COUNTERCLOCKWISE = 2, FORCE_OPAQUE = 4, FORCE_NON_OPAQUE = 8, _, pub fn initFlags(o: struct { NONE: u1 = 0, TRIANGLE_CULL_DISABLE: u1 = 0, TRIANGLE_FRONT_COUNTERCLOCKWISE: u1 = 0, FORCE_OPAQUE: u1 = 0, FORCE_NON_OPAQUE: u1 = 0, }) D3D12_RAYTRACING_INSTANCE_FLAGS { return @intToEnum(D3D12_RAYTRACING_INSTANCE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RAYTRACING_INSTANCE_FLAGS.NONE) else 0) | (if (o.TRIANGLE_CULL_DISABLE == 1) @enumToInt(D3D12_RAYTRACING_INSTANCE_FLAGS.TRIANGLE_CULL_DISABLE) else 0) | (if (o.TRIANGLE_FRONT_COUNTERCLOCKWISE == 1) @enumToInt(D3D12_RAYTRACING_INSTANCE_FLAGS.TRIANGLE_FRONT_COUNTERCLOCKWISE) else 0) | (if (o.FORCE_OPAQUE == 1) @enumToInt(D3D12_RAYTRACING_INSTANCE_FLAGS.FORCE_OPAQUE) else 0) | (if (o.FORCE_NON_OPAQUE == 1) @enumToInt(D3D12_RAYTRACING_INSTANCE_FLAGS.FORCE_NON_OPAQUE) else 0) ); } }; pub const D3D12_RAYTRACING_INSTANCE_FLAG_NONE = D3D12_RAYTRACING_INSTANCE_FLAGS.NONE; pub const D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE = D3D12_RAYTRACING_INSTANCE_FLAGS.TRIANGLE_CULL_DISABLE; pub const D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE = D3D12_RAYTRACING_INSTANCE_FLAGS.TRIANGLE_FRONT_COUNTERCLOCKWISE; pub const D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE = D3D12_RAYTRACING_INSTANCE_FLAGS.FORCE_OPAQUE; pub const D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = D3D12_RAYTRACING_INSTANCE_FLAGS.FORCE_NON_OPAQUE; pub const D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE = extern struct { StartAddress: u64, StrideInBytes: u64, }; pub const D3D12_GPU_VIRTUAL_ADDRESS_RANGE = extern struct { StartAddress: u64, SizeInBytes: u64, }; pub const D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE = extern struct { StartAddress: u64, SizeInBytes: u64, StrideInBytes: u64, }; pub const D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC = extern struct { Transform3x4: u64, IndexFormat: DXGI_FORMAT, VertexFormat: DXGI_FORMAT, IndexCount: u32, VertexCount: u32, IndexBuffer: u64, VertexBuffer: D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE, }; pub const D3D12_RAYTRACING_AABB = extern struct { MinX: f32, MinY: f32, MinZ: f32, MaxX: f32, MaxY: f32, MaxZ: f32, }; pub const D3D12_RAYTRACING_GEOMETRY_AABBS_DESC = extern struct { AABBCount: u64, AABBs: D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS = enum(u32) { NONE = 0, ALLOW_UPDATE = 1, ALLOW_COMPACTION = 2, PREFER_FAST_TRACE = 4, PREFER_FAST_BUILD = 8, MINIMIZE_MEMORY = 16, PERFORM_UPDATE = 32, _, pub fn initFlags(o: struct { NONE: u1 = 0, ALLOW_UPDATE: u1 = 0, ALLOW_COMPACTION: u1 = 0, PREFER_FAST_TRACE: u1 = 0, PREFER_FAST_BUILD: u1 = 0, MINIMIZE_MEMORY: u1 = 0, PERFORM_UPDATE: u1 = 0, }) D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS { return @intToEnum(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.NONE) else 0) | (if (o.ALLOW_UPDATE == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.ALLOW_UPDATE) else 0) | (if (o.ALLOW_COMPACTION == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.ALLOW_COMPACTION) else 0) | (if (o.PREFER_FAST_TRACE == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.PREFER_FAST_TRACE) else 0) | (if (o.PREFER_FAST_BUILD == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.PREFER_FAST_BUILD) else 0) | (if (o.MINIMIZE_MEMORY == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.MINIMIZE_MEMORY) else 0) | (if (o.PERFORM_UPDATE == 1) @enumToInt(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.PERFORM_UPDATE) else 0) ); } }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.NONE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.ALLOW_UPDATE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.ALLOW_COMPACTION; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.PREFER_FAST_TRACE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.PREFER_FAST_BUILD; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.MINIMIZE_MEMORY; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.PERFORM_UPDATE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE = enum(i32) { CLONE = 0, COMPACT = 1, VISUALIZATION_DECODE_FOR_TOOLS = 2, SERIALIZE = 3, DESERIALIZE = 4, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.CLONE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.COMPACT; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.VISUALIZATION_DECODE_FOR_TOOLS; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.SERIALIZE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.DESERIALIZE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE = enum(i32) { TOP_LEVEL = 0, BOTTOM_LEVEL = 1, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE.TOP_LEVEL; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE.BOTTOM_LEVEL; pub const D3D12_ELEMENTS_LAYOUT = enum(i32) { Y = 0, _OF_POINTERS = 1, }; pub const D3D12_ELEMENTS_LAYOUT_ARRAY = D3D12_ELEMENTS_LAYOUT.Y; pub const D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS = D3D12_ELEMENTS_LAYOUT._OF_POINTERS; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE = enum(i32) { COMPACTED_SIZE = 0, TOOLS_VISUALIZATION = 1, SERIALIZATION = 2, CURRENT_SIZE = 3, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE.COMPACTED_SIZE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE.TOOLS_VISUALIZATION; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE.SERIALIZATION; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE.CURRENT_SIZE; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC = extern struct { DestBuffer: u64, InfoType: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC = extern struct { CompactedSizeInBytes: u64, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC = extern struct { DecodedSizeInBytes: u64, }; pub const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER = extern struct { Type: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE, NumDescs: u32, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC = extern struct { SerializedSizeInBytes: u64, NumBottomLevelAccelerationStructurePointers: u64, }; pub const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER = extern struct { DriverOpaqueGUID: Guid, DriverOpaqueVersioningData: [16]u8, }; pub const D3D12_SERIALIZED_DATA_TYPE = enum(i32) { E = 0, }; pub const D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = D3D12_SERIALIZED_DATA_TYPE.E; pub const D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS = enum(i32) { COMPATIBLE_WITH_DEVICE = 0, UNSUPPORTED_TYPE = 1, UNRECOGNIZED = 2, INCOMPATIBLE_VERSION = 3, INCOMPATIBLE_TYPE = 4, }; pub const D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE = D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.COMPATIBLE_WITH_DEVICE; pub const D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE = D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.UNSUPPORTED_TYPE; pub const D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED = D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.UNRECOGNIZED; pub const D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION = D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.INCOMPATIBLE_VERSION; pub const D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE = D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.INCOMPATIBLE_TYPE; pub const D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER = extern struct { DriverMatchingIdentifier: D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER, SerializedSizeInBytesIncludingHeader: u64, DeserializedSizeInBytes: u64, NumBottomLevelAccelerationStructurePointersAfterHeader: u64, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC = extern struct { CurrentSizeInBytes: u64, }; pub const D3D12_RAYTRACING_INSTANCE_DESC = extern struct { Transform: [12]f32, _bitfield1: u32, _bitfield2: u32, AccelerationStructure: u64, }; pub const D3D12_RAYTRACING_GEOMETRY_DESC = extern struct { Type: D3D12_RAYTRACING_GEOMETRY_TYPE, Flags: D3D12_RAYTRACING_GEOMETRY_FLAGS, Anonymous: extern union { Triangles: D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC, AABBs: D3D12_RAYTRACING_GEOMETRY_AABBS_DESC, }, }; pub const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS = extern struct { Type: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE, Flags: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS, NumDescs: u32, DescsLayout: D3D12_ELEMENTS_LAYOUT, Anonymous: extern union { InstanceDescs: u64, pGeometryDescs: ?*const D3D12_RAYTRACING_GEOMETRY_DESC, ppGeometryDescs: ?*const ?*D3D12_RAYTRACING_GEOMETRY_DESC, }, }; pub const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC = extern struct { DestAccelerationStructureData: u64, Inputs: D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, SourceAccelerationStructureData: u64, ScratchAccelerationStructureData: u64, }; pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO = extern struct { ResultDataMaxSizeInBytes: u64, ScratchDataSizeInBytes: u64, UpdateScratchDataSizeInBytes: u64, }; pub const D3D12_RAY_FLAGS = enum(u32) { NONE = 0, FORCE_OPAQUE = 1, FORCE_NON_OPAQUE = 2, ACCEPT_FIRST_HIT_AND_END_SEARCH = 4, SKIP_CLOSEST_HIT_SHADER = 8, CULL_BACK_FACING_TRIANGLES = 16, CULL_FRONT_FACING_TRIANGLES = 32, CULL_OPAQUE = 64, CULL_NON_OPAQUE = 128, SKIP_TRIANGLES = 256, SKIP_PROCEDURAL_PRIMITIVES = 512, _, pub fn initFlags(o: struct { NONE: u1 = 0, FORCE_OPAQUE: u1 = 0, FORCE_NON_OPAQUE: u1 = 0, ACCEPT_FIRST_HIT_AND_END_SEARCH: u1 = 0, SKIP_CLOSEST_HIT_SHADER: u1 = 0, CULL_BACK_FACING_TRIANGLES: u1 = 0, CULL_FRONT_FACING_TRIANGLES: u1 = 0, CULL_OPAQUE: u1 = 0, CULL_NON_OPAQUE: u1 = 0, SKIP_TRIANGLES: u1 = 0, SKIP_PROCEDURAL_PRIMITIVES: u1 = 0, }) D3D12_RAY_FLAGS { return @intToEnum(D3D12_RAY_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RAY_FLAGS.NONE) else 0) | (if (o.FORCE_OPAQUE == 1) @enumToInt(D3D12_RAY_FLAGS.FORCE_OPAQUE) else 0) | (if (o.FORCE_NON_OPAQUE == 1) @enumToInt(D3D12_RAY_FLAGS.FORCE_NON_OPAQUE) else 0) | (if (o.ACCEPT_FIRST_HIT_AND_END_SEARCH == 1) @enumToInt(D3D12_RAY_FLAGS.ACCEPT_FIRST_HIT_AND_END_SEARCH) else 0) | (if (o.SKIP_CLOSEST_HIT_SHADER == 1) @enumToInt(D3D12_RAY_FLAGS.SKIP_CLOSEST_HIT_SHADER) else 0) | (if (o.CULL_BACK_FACING_TRIANGLES == 1) @enumToInt(D3D12_RAY_FLAGS.CULL_BACK_FACING_TRIANGLES) else 0) | (if (o.CULL_FRONT_FACING_TRIANGLES == 1) @enumToInt(D3D12_RAY_FLAGS.CULL_FRONT_FACING_TRIANGLES) else 0) | (if (o.CULL_OPAQUE == 1) @enumToInt(D3D12_RAY_FLAGS.CULL_OPAQUE) else 0) | (if (o.CULL_NON_OPAQUE == 1) @enumToInt(D3D12_RAY_FLAGS.CULL_NON_OPAQUE) else 0) | (if (o.SKIP_TRIANGLES == 1) @enumToInt(D3D12_RAY_FLAGS.SKIP_TRIANGLES) else 0) | (if (o.SKIP_PROCEDURAL_PRIMITIVES == 1) @enumToInt(D3D12_RAY_FLAGS.SKIP_PROCEDURAL_PRIMITIVES) else 0) ); } }; pub const D3D12_RAY_FLAG_NONE = D3D12_RAY_FLAGS.NONE; pub const D3D12_RAY_FLAG_FORCE_OPAQUE = D3D12_RAY_FLAGS.FORCE_OPAQUE; pub const D3D12_RAY_FLAG_FORCE_NON_OPAQUE = D3D12_RAY_FLAGS.FORCE_NON_OPAQUE; pub const D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH = D3D12_RAY_FLAGS.ACCEPT_FIRST_HIT_AND_END_SEARCH; pub const D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER = D3D12_RAY_FLAGS.SKIP_CLOSEST_HIT_SHADER; pub const D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES = D3D12_RAY_FLAGS.CULL_BACK_FACING_TRIANGLES; pub const D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES = D3D12_RAY_FLAGS.CULL_FRONT_FACING_TRIANGLES; pub const D3D12_RAY_FLAG_CULL_OPAQUE = D3D12_RAY_FLAGS.CULL_OPAQUE; pub const D3D12_RAY_FLAG_CULL_NON_OPAQUE = D3D12_RAY_FLAGS.CULL_NON_OPAQUE; pub const D3D12_RAY_FLAG_SKIP_TRIANGLES = D3D12_RAY_FLAGS.SKIP_TRIANGLES; pub const D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = D3D12_RAY_FLAGS.SKIP_PROCEDURAL_PRIMITIVES; pub const D3D12_HIT_KIND = enum(i32) { FRONT_FACE = 254, BACK_FACE = 255, }; pub const D3D12_HIT_KIND_TRIANGLE_FRONT_FACE = D3D12_HIT_KIND.FRONT_FACE; pub const D3D12_HIT_KIND_TRIANGLE_BACK_FACE = D3D12_HIT_KIND.BACK_FACE; // TODO: this type is limited to platform 'windows10.0.17763' const IID_ID3D12Device5_Value = Guid.initString("8b4f173b-2fea-4b80-8f58-4307191ab95d"); pub const IID_ID3D12Device5 = &IID_ID3D12Device5_Value; pub const ID3D12Device5 = extern struct { pub const VTable = extern struct { base: ID3D12Device4.VTable, CreateLifetimeTracker: fn( self: *const ID3D12Device5, pOwner: ?*ID3D12LifetimeOwner, riid: ?*const Guid, ppvTracker: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, RemoveDevice: fn( self: *const ID3D12Device5, ) callconv(@import("std").os.windows.WINAPI) void, EnumerateMetaCommands: fn( self: *const ID3D12Device5, pNumMetaCommands: ?*u32, pDescs: ?[*]D3D12_META_COMMAND_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, EnumerateMetaCommandParameters: fn( self: *const ID3D12Device5, CommandId: ?*const Guid, Stage: D3D12_META_COMMAND_PARAMETER_STAGE, pTotalStructureSizeInBytes: ?*u32, pParameterCount: ?*u32, pParameterDescs: ?[*]D3D12_META_COMMAND_PARAMETER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateMetaCommand: fn( self: *const ID3D12Device5, CommandId: ?*const Guid, NodeMask: u32, // TODO: what to do with BytesParamIndex 3? pCreationParametersData: ?*const anyopaque, CreationParametersDataSizeInBytes: usize, riid: ?*const Guid, ppMetaCommand: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateStateObject: fn( self: *const ID3D12Device5, pDesc: ?*const D3D12_STATE_OBJECT_DESC, riid: ?*const Guid, ppStateObject: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRaytracingAccelerationStructurePrebuildInfo: fn( self: *const ID3D12Device5, pDesc: ?*const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, pInfo: ?*D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO, ) callconv(@import("std").os.windows.WINAPI) void, CheckDriverMatchingIdentifier: fn( self: *const ID3D12Device5, SerializedDataType: D3D12_SERIALIZED_DATA_TYPE, pIdentifierToCheck: ?*const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER, ) callconv(@import("std").os.windows.WINAPI) D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device4.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_CreateLifetimeTracker(self: *const T, pOwner: ?*ID3D12LifetimeOwner, riid: ?*const Guid, ppvTracker: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).CreateLifetimeTracker(@ptrCast(*const ID3D12Device5, self), pOwner, riid, ppvTracker); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_RemoveDevice(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).RemoveDevice(@ptrCast(*const ID3D12Device5, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_EnumerateMetaCommands(self: *const T, pNumMetaCommands: ?*u32, pDescs: ?[*]D3D12_META_COMMAND_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).EnumerateMetaCommands(@ptrCast(*const ID3D12Device5, self), pNumMetaCommands, pDescs); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_EnumerateMetaCommandParameters(self: *const T, CommandId: ?*const Guid, Stage: D3D12_META_COMMAND_PARAMETER_STAGE, pTotalStructureSizeInBytes: ?*u32, pParameterCount: ?*u32, pParameterDescs: ?[*]D3D12_META_COMMAND_PARAMETER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).EnumerateMetaCommandParameters(@ptrCast(*const ID3D12Device5, self), CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_CreateMetaCommand(self: *const T, CommandId: ?*const Guid, NodeMask: u32, pCreationParametersData: ?*const anyopaque, CreationParametersDataSizeInBytes: usize, riid: ?*const Guid, ppMetaCommand: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).CreateMetaCommand(@ptrCast(*const ID3D12Device5, self), CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_CreateStateObject(self: *const T, pDesc: ?*const D3D12_STATE_OBJECT_DESC, riid: ?*const Guid, ppStateObject: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).CreateStateObject(@ptrCast(*const ID3D12Device5, self), pDesc, riid, ppStateObject); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo(self: *const T, pDesc: ?*const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, pInfo: ?*D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO) callconv(.Inline) void { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).GetRaytracingAccelerationStructurePrebuildInfo(@ptrCast(*const ID3D12Device5, self), pDesc, pInfo); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device5_CheckDriverMatchingIdentifier(self: *const T, SerializedDataType: D3D12_SERIALIZED_DATA_TYPE, pIdentifierToCheck: ?*const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER) callconv(.Inline) D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS { return @ptrCast(*const ID3D12Device5.VTable, self.vtable).CheckDriverMatchingIdentifier(@ptrCast(*const ID3D12Device5, self), SerializedDataType, pIdentifierToCheck); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_AUTO_BREADCRUMB_OP = enum(i32) { SETMARKER = 0, BEGINEVENT = 1, ENDEVENT = 2, DRAWINSTANCED = 3, DRAWINDEXEDINSTANCED = 4, EXECUTEINDIRECT = 5, DISPATCH = 6, COPYBUFFERREGION = 7, COPYTEXTUREREGION = 8, COPYRESOURCE = 9, COPYTILES = 10, RESOLVESUBRESOURCE = 11, CLEARRENDERTARGETVIEW = 12, CLEARUNORDEREDACCESSVIEW = 13, CLEARDEPTHSTENCILVIEW = 14, RESOURCEBARRIER = 15, EXECUTEBUNDLE = 16, PRESENT = 17, RESOLVEQUERYDATA = 18, BEGINSUBMISSION = 19, ENDSUBMISSION = 20, DECODEFRAME = 21, PROCESSFRAMES = 22, ATOMICCOPYBUFFERUINT = 23, ATOMICCOPYBUFFERUINT64 = 24, RESOLVESUBRESOURCEREGION = 25, WRITEBUFFERIMMEDIATE = 26, DECODEFRAME1 = 27, SETPROTECTEDRESOURCESESSION = 28, DECODEFRAME2 = 29, PROCESSFRAMES1 = 30, BUILDRAYTRACINGACCELERATIONSTRUCTURE = 31, EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO = 32, COPYRAYTRACINGACCELERATIONSTRUCTURE = 33, DISPATCHRAYS = 34, INITIALIZEMETACOMMAND = 35, EXECUTEMETACOMMAND = 36, ESTIMATEMOTION = 37, RESOLVEMOTIONVECTORHEAP = 38, SETPIPELINESTATE1 = 39, INITIALIZEEXTENSIONCOMMAND = 40, EXECUTEEXTENSIONCOMMAND = 41, DISPATCHMESH = 42, ENCODEFRAME = 43, RESOLVEENCODEROUTPUTMETADATA = 44, }; pub const D3D12_AUTO_BREADCRUMB_OP_SETMARKER = D3D12_AUTO_BREADCRUMB_OP.SETMARKER; pub const D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT = D3D12_AUTO_BREADCRUMB_OP.BEGINEVENT; pub const D3D12_AUTO_BREADCRUMB_OP_ENDEVENT = D3D12_AUTO_BREADCRUMB_OP.ENDEVENT; pub const D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED = D3D12_AUTO_BREADCRUMB_OP.DRAWINSTANCED; pub const D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED = D3D12_AUTO_BREADCRUMB_OP.DRAWINDEXEDINSTANCED; pub const D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT = D3D12_AUTO_BREADCRUMB_OP.EXECUTEINDIRECT; pub const D3D12_AUTO_BREADCRUMB_OP_DISPATCH = D3D12_AUTO_BREADCRUMB_OP.DISPATCH; pub const D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION = D3D12_AUTO_BREADCRUMB_OP.COPYBUFFERREGION; pub const D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION = D3D12_AUTO_BREADCRUMB_OP.COPYTEXTUREREGION; pub const D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE = D3D12_AUTO_BREADCRUMB_OP.COPYRESOURCE; pub const D3D12_AUTO_BREADCRUMB_OP_COPYTILES = D3D12_AUTO_BREADCRUMB_OP.COPYTILES; pub const D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE = D3D12_AUTO_BREADCRUMB_OP.RESOLVESUBRESOURCE; pub const D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW = D3D12_AUTO_BREADCRUMB_OP.CLEARRENDERTARGETVIEW; pub const D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW = D3D12_AUTO_BREADCRUMB_OP.CLEARUNORDEREDACCESSVIEW; pub const D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW = D3D12_AUTO_BREADCRUMB_OP.CLEARDEPTHSTENCILVIEW; pub const D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER = D3D12_AUTO_BREADCRUMB_OP.RESOURCEBARRIER; pub const D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE = D3D12_AUTO_BREADCRUMB_OP.EXECUTEBUNDLE; pub const D3D12_AUTO_BREADCRUMB_OP_PRESENT = D3D12_AUTO_BREADCRUMB_OP.PRESENT; pub const D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA = D3D12_AUTO_BREADCRUMB_OP.RESOLVEQUERYDATA; pub const D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION = D3D12_AUTO_BREADCRUMB_OP.BEGINSUBMISSION; pub const D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION = D3D12_AUTO_BREADCRUMB_OP.ENDSUBMISSION; pub const D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME = D3D12_AUTO_BREADCRUMB_OP.DECODEFRAME; pub const D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES = D3D12_AUTO_BREADCRUMB_OP.PROCESSFRAMES; pub const D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT = D3D12_AUTO_BREADCRUMB_OP.ATOMICCOPYBUFFERUINT; pub const D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 = D3D12_AUTO_BREADCRUMB_OP.ATOMICCOPYBUFFERUINT64; pub const D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION = D3D12_AUTO_BREADCRUMB_OP.RESOLVESUBRESOURCEREGION; pub const D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE = D3D12_AUTO_BREADCRUMB_OP.WRITEBUFFERIMMEDIATE; pub const D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 = D3D12_AUTO_BREADCRUMB_OP.DECODEFRAME1; pub const D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION = D3D12_AUTO_BREADCRUMB_OP.SETPROTECTEDRESOURCESESSION; pub const D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 = D3D12_AUTO_BREADCRUMB_OP.DECODEFRAME2; pub const D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 = D3D12_AUTO_BREADCRUMB_OP.PROCESSFRAMES1; pub const D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE = D3D12_AUTO_BREADCRUMB_OP.BUILDRAYTRACINGACCELERATIONSTRUCTURE; pub const D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO = D3D12_AUTO_BREADCRUMB_OP.EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO; pub const D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE = D3D12_AUTO_BREADCRUMB_OP.COPYRAYTRACINGACCELERATIONSTRUCTURE; pub const D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS = D3D12_AUTO_BREADCRUMB_OP.DISPATCHRAYS; pub const D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND = D3D12_AUTO_BREADCRUMB_OP.INITIALIZEMETACOMMAND; pub const D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND = D3D12_AUTO_BREADCRUMB_OP.EXECUTEMETACOMMAND; pub const D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION = D3D12_AUTO_BREADCRUMB_OP.ESTIMATEMOTION; pub const D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP = D3D12_AUTO_BREADCRUMB_OP.RESOLVEMOTIONVECTORHEAP; pub const D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 = D3D12_AUTO_BREADCRUMB_OP.SETPIPELINESTATE1; pub const D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND = D3D12_AUTO_BREADCRUMB_OP.INITIALIZEEXTENSIONCOMMAND; pub const D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND = D3D12_AUTO_BREADCRUMB_OP.EXECUTEEXTENSIONCOMMAND; pub const D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH = D3D12_AUTO_BREADCRUMB_OP.DISPATCHMESH; pub const D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME = D3D12_AUTO_BREADCRUMB_OP.ENCODEFRAME; pub const D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA = D3D12_AUTO_BREADCRUMB_OP.RESOLVEENCODEROUTPUTMETADATA; pub const D3D12_AUTO_BREADCRUMB_NODE = extern struct { pCommandListDebugNameA: ?*const u8, pCommandListDebugNameW: ?[*:0]const u16, pCommandQueueDebugNameA: ?*const u8, pCommandQueueDebugNameW: ?[*:0]const u16, pCommandList: ?*ID3D12GraphicsCommandList, pCommandQueue: ?*ID3D12CommandQueue, BreadcrumbCount: u32, pLastBreadcrumbValue: ?*const u32, pCommandHistory: ?*const D3D12_AUTO_BREADCRUMB_OP, pNext: ?*const D3D12_AUTO_BREADCRUMB_NODE, }; pub const D3D12_DRED_BREADCRUMB_CONTEXT = extern struct { BreadcrumbIndex: u32, pContextString: ?[*:0]const u16, }; pub const D3D12_AUTO_BREADCRUMB_NODE1 = extern struct { pCommandListDebugNameA: ?*const u8, pCommandListDebugNameW: ?[*:0]const u16, pCommandQueueDebugNameA: ?*const u8, pCommandQueueDebugNameW: ?[*:0]const u16, pCommandList: ?*ID3D12GraphicsCommandList, pCommandQueue: ?*ID3D12CommandQueue, BreadcrumbCount: u32, pLastBreadcrumbValue: ?*const u32, pCommandHistory: ?*const D3D12_AUTO_BREADCRUMB_OP, pNext: ?*const D3D12_AUTO_BREADCRUMB_NODE1, BreadcrumbContextsCount: u32, pBreadcrumbContexts: ?*D3D12_DRED_BREADCRUMB_CONTEXT, }; pub const D3D12_DRED_VERSION = enum(i32) { @"0" = 1, @"1" = 2, @"2" = 3, @"3" = 4, }; pub const D3D12_DRED_VERSION_1_0 = D3D12_DRED_VERSION.@"0"; pub const D3D12_DRED_VERSION_1_1 = D3D12_DRED_VERSION.@"1"; pub const D3D12_DRED_VERSION_1_2 = D3D12_DRED_VERSION.@"2"; pub const D3D12_DRED_VERSION_1_3 = D3D12_DRED_VERSION.@"3"; pub const D3D12_DRED_FLAGS = enum(u32) { NONE = 0, FORCE_ENABLE = 1, DISABLE_AUTOBREADCRUMBS = 2, _, pub fn initFlags(o: struct { NONE: u1 = 0, FORCE_ENABLE: u1 = 0, DISABLE_AUTOBREADCRUMBS: u1 = 0, }) D3D12_DRED_FLAGS { return @intToEnum(D3D12_DRED_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_DRED_FLAGS.NONE) else 0) | (if (o.FORCE_ENABLE == 1) @enumToInt(D3D12_DRED_FLAGS.FORCE_ENABLE) else 0) | (if (o.DISABLE_AUTOBREADCRUMBS == 1) @enumToInt(D3D12_DRED_FLAGS.DISABLE_AUTOBREADCRUMBS) else 0) ); } }; pub const D3D12_DRED_FLAG_NONE = D3D12_DRED_FLAGS.NONE; pub const D3D12_DRED_FLAG_FORCE_ENABLE = D3D12_DRED_FLAGS.FORCE_ENABLE; pub const D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = D3D12_DRED_FLAGS.DISABLE_AUTOBREADCRUMBS; pub const D3D12_DRED_ENABLEMENT = enum(i32) { SYSTEM_CONTROLLED = 0, FORCED_OFF = 1, FORCED_ON = 2, }; pub const D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED = D3D12_DRED_ENABLEMENT.SYSTEM_CONTROLLED; pub const D3D12_DRED_ENABLEMENT_FORCED_OFF = D3D12_DRED_ENABLEMENT.FORCED_OFF; pub const D3D12_DRED_ENABLEMENT_FORCED_ON = D3D12_DRED_ENABLEMENT.FORCED_ON; pub const D3D12_DEVICE_REMOVED_EXTENDED_DATA = extern struct { Flags: D3D12_DRED_FLAGS, pHeadAutoBreadcrumbNode: ?*D3D12_AUTO_BREADCRUMB_NODE, }; pub const D3D12_DRED_ALLOCATION_TYPE = enum(i32) { COMMAND_QUEUE = 19, COMMAND_ALLOCATOR = 20, PIPELINE_STATE = 21, COMMAND_LIST = 22, FENCE = 23, DESCRIPTOR_HEAP = 24, HEAP = 25, QUERY_HEAP = 27, COMMAND_SIGNATURE = 28, PIPELINE_LIBRARY = 29, VIDEO_DECODER = 30, VIDEO_PROCESSOR = 32, RESOURCE = 34, PASS = 35, CRYPTOSESSION = 36, CRYPTOSESSIONPOLICY = 37, PROTECTEDRESOURCESESSION = 38, VIDEO_DECODER_HEAP = 39, COMMAND_POOL = 40, COMMAND_RECORDER = 41, STATE_OBJECT = 42, METACOMMAND = 43, SCHEDULINGGROUP = 44, VIDEO_MOTION_ESTIMATOR = 45, VIDEO_MOTION_VECTOR_HEAP = 46, VIDEO_EXTENSION_COMMAND = 47, VIDEO_ENCODER = 48, VIDEO_ENCODER_HEAP = 49, INVALID = -1, }; pub const D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE = D3D12_DRED_ALLOCATION_TYPE.COMMAND_QUEUE; pub const D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR = D3D12_DRED_ALLOCATION_TYPE.COMMAND_ALLOCATOR; pub const D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE = D3D12_DRED_ALLOCATION_TYPE.PIPELINE_STATE; pub const D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST = D3D12_DRED_ALLOCATION_TYPE.COMMAND_LIST; pub const D3D12_DRED_ALLOCATION_TYPE_FENCE = D3D12_DRED_ALLOCATION_TYPE.FENCE; pub const D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP = D3D12_DRED_ALLOCATION_TYPE.DESCRIPTOR_HEAP; pub const D3D12_DRED_ALLOCATION_TYPE_HEAP = D3D12_DRED_ALLOCATION_TYPE.HEAP; pub const D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP = D3D12_DRED_ALLOCATION_TYPE.QUERY_HEAP; pub const D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE = D3D12_DRED_ALLOCATION_TYPE.COMMAND_SIGNATURE; pub const D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY = D3D12_DRED_ALLOCATION_TYPE.PIPELINE_LIBRARY; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER = D3D12_DRED_ALLOCATION_TYPE.VIDEO_DECODER; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR = D3D12_DRED_ALLOCATION_TYPE.VIDEO_PROCESSOR; pub const D3D12_DRED_ALLOCATION_TYPE_RESOURCE = D3D12_DRED_ALLOCATION_TYPE.RESOURCE; pub const D3D12_DRED_ALLOCATION_TYPE_PASS = D3D12_DRED_ALLOCATION_TYPE.PASS; pub const D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION = D3D12_DRED_ALLOCATION_TYPE.CRYPTOSESSION; pub const D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY = D3D12_DRED_ALLOCATION_TYPE.CRYPTOSESSIONPOLICY; pub const D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION = D3D12_DRED_ALLOCATION_TYPE.PROTECTEDRESOURCESESSION; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP = D3D12_DRED_ALLOCATION_TYPE.VIDEO_DECODER_HEAP; pub const D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL = D3D12_DRED_ALLOCATION_TYPE.COMMAND_POOL; pub const D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER = D3D12_DRED_ALLOCATION_TYPE.COMMAND_RECORDER; pub const D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT = D3D12_DRED_ALLOCATION_TYPE.STATE_OBJECT; pub const D3D12_DRED_ALLOCATION_TYPE_METACOMMAND = D3D12_DRED_ALLOCATION_TYPE.METACOMMAND; pub const D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP = D3D12_DRED_ALLOCATION_TYPE.SCHEDULINGGROUP; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR = D3D12_DRED_ALLOCATION_TYPE.VIDEO_MOTION_ESTIMATOR; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP = D3D12_DRED_ALLOCATION_TYPE.VIDEO_MOTION_VECTOR_HEAP; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND = D3D12_DRED_ALLOCATION_TYPE.VIDEO_EXTENSION_COMMAND; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER = D3D12_DRED_ALLOCATION_TYPE.VIDEO_ENCODER; pub const D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP = D3D12_DRED_ALLOCATION_TYPE.VIDEO_ENCODER_HEAP; pub const D3D12_DRED_ALLOCATION_TYPE_INVALID = D3D12_DRED_ALLOCATION_TYPE.INVALID; pub const D3D12_DRED_ALLOCATION_NODE = extern struct { ObjectNameA: ?*const u8, ObjectNameW: ?[*:0]const u16, AllocationType: D3D12_DRED_ALLOCATION_TYPE, pNext: ?*const D3D12_DRED_ALLOCATION_NODE, }; pub const D3D12_DRED_ALLOCATION_NODE1 = extern struct { ObjectNameA: ?*const u8, ObjectNameW: ?[*:0]const u16, AllocationType: D3D12_DRED_ALLOCATION_TYPE, pNext: ?*const D3D12_DRED_ALLOCATION_NODE1, pObject: ?*IUnknown, }; pub const D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT = extern struct { pHeadAutoBreadcrumbNode: ?*const D3D12_AUTO_BREADCRUMB_NODE, }; pub const D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 = extern struct { pHeadAutoBreadcrumbNode: ?*const D3D12_AUTO_BREADCRUMB_NODE1, }; pub const D3D12_DRED_PAGE_FAULT_OUTPUT = extern struct { PageFaultVA: u64, pHeadExistingAllocationNode: ?*const D3D12_DRED_ALLOCATION_NODE, pHeadRecentFreedAllocationNode: ?*const D3D12_DRED_ALLOCATION_NODE, }; pub const D3D12_DRED_PAGE_FAULT_OUTPUT1 = extern struct { PageFaultVA: u64, pHeadExistingAllocationNode: ?*const D3D12_DRED_ALLOCATION_NODE1, pHeadRecentFreedAllocationNode: ?*const D3D12_DRED_ALLOCATION_NODE1, }; pub const D3D12_DRED_PAGE_FAULT_FLAGS = enum(u32) { E = 0, _, pub fn initFlags(o: struct { E: u1 = 0, }) D3D12_DRED_PAGE_FAULT_FLAGS { return @intToEnum(D3D12_DRED_PAGE_FAULT_FLAGS, (if (o.E == 1) @enumToInt(D3D12_DRED_PAGE_FAULT_FLAGS.E) else 0) ); } }; pub const D3D12_DRED_PAGE_FAULT_FLAGS_NONE = D3D12_DRED_PAGE_FAULT_FLAGS.E; pub const D3D12_DRED_DEVICE_STATE = enum(i32) { UNKNOWN = 0, HUNG = 3, FAULT = 6, PAGEFAULT = 7, }; pub const D3D12_DRED_DEVICE_STATE_UNKNOWN = D3D12_DRED_DEVICE_STATE.UNKNOWN; pub const D3D12_DRED_DEVICE_STATE_HUNG = D3D12_DRED_DEVICE_STATE.HUNG; pub const D3D12_DRED_DEVICE_STATE_FAULT = D3D12_DRED_DEVICE_STATE.FAULT; pub const D3D12_DRED_DEVICE_STATE_PAGEFAULT = D3D12_DRED_DEVICE_STATE.PAGEFAULT; pub const D3D12_DRED_PAGE_FAULT_OUTPUT2 = extern struct { PageFaultVA: u64, pHeadExistingAllocationNode: ?*const D3D12_DRED_ALLOCATION_NODE1, pHeadRecentFreedAllocationNode: ?*const D3D12_DRED_ALLOCATION_NODE1, PageFaultFlags: D3D12_DRED_PAGE_FAULT_FLAGS, }; pub const D3D12_DEVICE_REMOVED_EXTENDED_DATA1 = extern struct { DeviceRemovedReason: HRESULT, AutoBreadcrumbsOutput: D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT, PageFaultOutput: D3D12_DRED_PAGE_FAULT_OUTPUT, }; pub const D3D12_DEVICE_REMOVED_EXTENDED_DATA2 = extern struct { DeviceRemovedReason: HRESULT, AutoBreadcrumbsOutput: D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1, PageFaultOutput: D3D12_DRED_PAGE_FAULT_OUTPUT1, }; pub const D3D12_DEVICE_REMOVED_EXTENDED_DATA3 = extern struct { DeviceRemovedReason: HRESULT, AutoBreadcrumbsOutput: D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1, PageFaultOutput: D3D12_DRED_PAGE_FAULT_OUTPUT2, DeviceState: D3D12_DRED_DEVICE_STATE, }; pub const D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA = extern struct { Version: D3D12_DRED_VERSION, Anonymous: extern union { Dred_1_0: D3D12_DEVICE_REMOVED_EXTENDED_DATA, Dred_1_1: D3D12_DEVICE_REMOVED_EXTENDED_DATA1, Dred_1_2: D3D12_DEVICE_REMOVED_EXTENDED_DATA2, Dred_1_3: D3D12_DEVICE_REMOVED_EXTENDED_DATA3, }, }; const IID_ID3D12DeviceRemovedExtendedDataSettings_Value = Guid.initString("82bc481c-6b9b-4030-aedb-7ee3d1df1e63"); pub const IID_ID3D12DeviceRemovedExtendedDataSettings = &IID_ID3D12DeviceRemovedExtendedDataSettings_Value; pub const ID3D12DeviceRemovedExtendedDataSettings = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetAutoBreadcrumbsEnablement: fn( self: *const ID3D12DeviceRemovedExtendedDataSettings, Enablement: D3D12_DRED_ENABLEMENT, ) callconv(@import("std").os.windows.WINAPI) void, SetPageFaultEnablement: fn( self: *const ID3D12DeviceRemovedExtendedDataSettings, Enablement: D3D12_DRED_ENABLEMENT, ) callconv(@import("std").os.windows.WINAPI) void, SetWatsonDumpEnablement: fn( self: *const ID3D12DeviceRemovedExtendedDataSettings, Enablement: D3D12_DRED_ENABLEMENT, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedDataSettings_SetAutoBreadcrumbsEnablement(self: *const T, Enablement: D3D12_DRED_ENABLEMENT) callconv(.Inline) void { return @ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings.VTable, self.vtable).SetAutoBreadcrumbsEnablement(@ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings, self), Enablement); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedDataSettings_SetPageFaultEnablement(self: *const T, Enablement: D3D12_DRED_ENABLEMENT) callconv(.Inline) void { return @ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings.VTable, self.vtable).SetPageFaultEnablement(@ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings, self), Enablement); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedDataSettings_SetWatsonDumpEnablement(self: *const T, Enablement: D3D12_DRED_ENABLEMENT) callconv(.Inline) void { return @ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings.VTable, self.vtable).SetWatsonDumpEnablement(@ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings, self), Enablement); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DeviceRemovedExtendedDataSettings1_Value = Guid.initString("dbd5ae51-3317-4f0a-adf9-1d7cedcaae0b"); pub const IID_ID3D12DeviceRemovedExtendedDataSettings1 = &IID_ID3D12DeviceRemovedExtendedDataSettings1_Value; pub const ID3D12DeviceRemovedExtendedDataSettings1 = extern struct { pub const VTable = extern struct { base: ID3D12DeviceRemovedExtendedDataSettings.VTable, SetBreadcrumbContextEnablement: fn( self: *const ID3D12DeviceRemovedExtendedDataSettings1, Enablement: D3D12_DRED_ENABLEMENT, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceRemovedExtendedDataSettings.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedDataSettings1_SetBreadcrumbContextEnablement(self: *const T, Enablement: D3D12_DRED_ENABLEMENT) callconv(.Inline) void { return @ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings1.VTable, self.vtable).SetBreadcrumbContextEnablement(@ptrCast(*const ID3D12DeviceRemovedExtendedDataSettings1, self), Enablement); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DeviceRemovedExtendedData_Value = Guid.initString("98931d33-5ae8-4791-aa3c-1a73a2934e71"); pub const IID_ID3D12DeviceRemovedExtendedData = &IID_ID3D12DeviceRemovedExtendedData_Value; pub const ID3D12DeviceRemovedExtendedData = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetAutoBreadcrumbsOutput: fn( self: *const ID3D12DeviceRemovedExtendedData, pOutput: ?*D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPageFaultAllocationOutput: fn( self: *const ID3D12DeviceRemovedExtendedData, pOutput: ?*D3D12_DRED_PAGE_FAULT_OUTPUT, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedData_GetAutoBreadcrumbsOutput(self: *const T, pOutput: ?*D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DeviceRemovedExtendedData.VTable, self.vtable).GetAutoBreadcrumbsOutput(@ptrCast(*const ID3D12DeviceRemovedExtendedData, self), pOutput); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedData_GetPageFaultAllocationOutput(self: *const T, pOutput: ?*D3D12_DRED_PAGE_FAULT_OUTPUT) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DeviceRemovedExtendedData.VTable, self.vtable).GetPageFaultAllocationOutput(@ptrCast(*const ID3D12DeviceRemovedExtendedData, self), pOutput); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DeviceRemovedExtendedData1_Value = Guid.initString("9727a022-cf1d-4dda-9eba-effa653fc506"); pub const IID_ID3D12DeviceRemovedExtendedData1 = &IID_ID3D12DeviceRemovedExtendedData1_Value; pub const ID3D12DeviceRemovedExtendedData1 = extern struct { pub const VTable = extern struct { base: ID3D12DeviceRemovedExtendedData.VTable, GetAutoBreadcrumbsOutput1: fn( self: *const ID3D12DeviceRemovedExtendedData1, pOutput: ?*D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPageFaultAllocationOutput1: fn( self: *const ID3D12DeviceRemovedExtendedData1, pOutput: ?*D3D12_DRED_PAGE_FAULT_OUTPUT1, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceRemovedExtendedData.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput1(self: *const T, pOutput: ?*D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DeviceRemovedExtendedData1.VTable, self.vtable).GetAutoBreadcrumbsOutput1(@ptrCast(*const ID3D12DeviceRemovedExtendedData1, self), pOutput); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput1(self: *const T, pOutput: ?*D3D12_DRED_PAGE_FAULT_OUTPUT1) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DeviceRemovedExtendedData1.VTable, self.vtable).GetPageFaultAllocationOutput1(@ptrCast(*const ID3D12DeviceRemovedExtendedData1, self), pOutput); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DeviceRemovedExtendedData2_Value = Guid.initString("67fc5816-e4ca-4915-bf18-42541272da54"); pub const IID_ID3D12DeviceRemovedExtendedData2 = &IID_ID3D12DeviceRemovedExtendedData2_Value; pub const ID3D12DeviceRemovedExtendedData2 = extern struct { pub const VTable = extern struct { base: ID3D12DeviceRemovedExtendedData1.VTable, GetPageFaultAllocationOutput2: fn( self: *const ID3D12DeviceRemovedExtendedData2, pOutput: ?*D3D12_DRED_PAGE_FAULT_OUTPUT2, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDeviceState: fn( self: *const ID3D12DeviceRemovedExtendedData2, ) callconv(@import("std").os.windows.WINAPI) D3D12_DRED_DEVICE_STATE, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceRemovedExtendedData1.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput2(self: *const T, pOutput: ?*D3D12_DRED_PAGE_FAULT_OUTPUT2) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DeviceRemovedExtendedData2.VTable, self.vtable).GetPageFaultAllocationOutput2(@ptrCast(*const ID3D12DeviceRemovedExtendedData2, self), pOutput); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DeviceRemovedExtendedData2_GetDeviceState(self: *const T) callconv(.Inline) D3D12_DRED_DEVICE_STATE { return @ptrCast(*const ID3D12DeviceRemovedExtendedData2.VTable, self.vtable).GetDeviceState(@ptrCast(*const ID3D12DeviceRemovedExtendedData2, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_BACKGROUND_PROCESSING_MODE = enum(i32) { ALLOWED = 0, ALLOW_INTRUSIVE_MEASUREMENTS = 1, DISABLE_BACKGROUND_WORK = 2, DISABLE_PROFILING_BY_SYSTEM = 3, }; pub const D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED = D3D12_BACKGROUND_PROCESSING_MODE.ALLOWED; pub const D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS = D3D12_BACKGROUND_PROCESSING_MODE.ALLOW_INTRUSIVE_MEASUREMENTS; pub const D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK = D3D12_BACKGROUND_PROCESSING_MODE.DISABLE_BACKGROUND_WORK; pub const D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM = D3D12_BACKGROUND_PROCESSING_MODE.DISABLE_PROFILING_BY_SYSTEM; pub const D3D12_MEASUREMENTS_ACTION = enum(i32) { KEEP_ALL = 0, COMMIT_RESULTS = 1, COMMIT_RESULTS_HIGH_PRIORITY = 2, DISCARD_PREVIOUS = 3, }; pub const D3D12_MEASUREMENTS_ACTION_KEEP_ALL = D3D12_MEASUREMENTS_ACTION.KEEP_ALL; pub const D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS = D3D12_MEASUREMENTS_ACTION.COMMIT_RESULTS; pub const D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY = D3D12_MEASUREMENTS_ACTION.COMMIT_RESULTS_HIGH_PRIORITY; pub const D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS = D3D12_MEASUREMENTS_ACTION.DISCARD_PREVIOUS; const IID_ID3D12Device6_Value = Guid.initString("c70b221b-40e4-4a17-89af-025a0727a6dc"); pub const IID_ID3D12Device6 = &IID_ID3D12Device6_Value; pub const ID3D12Device6 = extern struct { pub const VTable = extern struct { base: ID3D12Device5.VTable, SetBackgroundProcessingMode: fn( self: *const ID3D12Device6, Mode: D3D12_BACKGROUND_PROCESSING_MODE, MeasurementsAction: D3D12_MEASUREMENTS_ACTION, hEventToSignalUponCompletion: ?HANDLE, pbFurtherMeasurementsDesired: ?*BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device5.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device6_SetBackgroundProcessingMode(self: *const T, Mode: D3D12_BACKGROUND_PROCESSING_MODE, MeasurementsAction: D3D12_MEASUREMENTS_ACTION, hEventToSignalUponCompletion: ?HANDLE, pbFurtherMeasurementsDesired: ?*BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device6.VTable, self.vtable).SetBackgroundProcessingMode(@ptrCast(*const ID3D12Device6, self), Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = extern struct { NodeIndex: u32, Count: u32, }; pub const D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES = extern struct { NodeIndex: u32, Count: u32, pTypes: ?*Guid, }; pub const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 = extern struct { NodeMask: u32, Flags: D3D12_PROTECTED_RESOURCE_SESSION_FLAGS, ProtectionType: Guid, }; const IID_ID3D12ProtectedResourceSession1_Value = Guid.initString("d6f12dd6-76fb-406e-8961-4296eefc0409"); pub const IID_ID3D12ProtectedResourceSession1 = &IID_ID3D12ProtectedResourceSession1_Value; pub const ID3D12ProtectedResourceSession1 = extern struct { pub const VTable = extern struct { base: ID3D12ProtectedResourceSession.VTable, GetDesc1: fn( self: *const ID3D12ProtectedResourceSession1, ) callconv(@import("std").os.windows.WINAPI) D3D12_PROTECTED_RESOURCE_SESSION_DESC1, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12ProtectedResourceSession.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ProtectedResourceSession1_GetDesc1(self: *const T) callconv(.Inline) D3D12_PROTECTED_RESOURCE_SESSION_DESC1 { return @ptrCast(*const ID3D12ProtectedResourceSession1.VTable, self.vtable).GetDesc1(@ptrCast(*const ID3D12ProtectedResourceSession1, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Device7_Value = Guid.initString("5c014b53-68a1-4b9b-8bd1-dd6046b9358b"); pub const IID_ID3D12Device7 = &IID_ID3D12Device7_Value; pub const ID3D12Device7 = extern struct { pub const VTable = extern struct { base: ID3D12Device6.VTable, AddToStateObject: fn( self: *const ID3D12Device7, pAddition: ?*const D3D12_STATE_OBJECT_DESC, pStateObjectToGrowFrom: ?*ID3D12StateObject, riid: ?*const Guid, ppNewStateObject: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateProtectedResourceSession1: fn( self: *const ID3D12Device7, pDesc: ?*const D3D12_PROTECTED_RESOURCE_SESSION_DESC1, riid: ?*const Guid, ppSession: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device6.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device7_AddToStateObject(self: *const T, pAddition: ?*const D3D12_STATE_OBJECT_DESC, pStateObjectToGrowFrom: ?*ID3D12StateObject, riid: ?*const Guid, ppNewStateObject: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device7.VTable, self.vtable).AddToStateObject(@ptrCast(*const ID3D12Device7, self), pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device7_CreateProtectedResourceSession1(self: *const T, pDesc: ?*const D3D12_PROTECTED_RESOURCE_SESSION_DESC1, riid: ?*const Guid, ppSession: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device7.VTable, self.vtable).CreateProtectedResourceSession1(@ptrCast(*const ID3D12Device7, self), pDesc, riid, ppSession); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Device8_Value = Guid.initString("9218e6bb-f944-4f7e-a75c-b1b2c7b701f3"); pub const IID_ID3D12Device8 = &IID_ID3D12Device8_Value; pub const ID3D12Device8 = extern struct { pub const VTable = extern struct { base: ID3D12Device7.VTable, GetResourceAllocationInfo2: fn( self: *const ID3D12Device8, visibleMask: u32, numResourceDescs: u32, pResourceDescs: [*]const D3D12_RESOURCE_DESC1, pResourceAllocationInfo1: ?[*]D3D12_RESOURCE_ALLOCATION_INFO1, ) callconv(@import("std").os.windows.WINAPI) D3D12_RESOURCE_ALLOCATION_INFO, CreateCommittedResource2: fn( self: *const ID3D12Device8, pHeapProperties: ?*const D3D12_HEAP_PROPERTIES, HeapFlags: D3D12_HEAP_FLAGS, pDesc: ?*const D3D12_RESOURCE_DESC1, InitialResourceState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, pProtectedSession: ?*ID3D12ProtectedResourceSession, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreatePlacedResource1: fn( self: *const ID3D12Device8, pHeap: ?*ID3D12Heap, HeapOffset: u64, pDesc: ?*const D3D12_RESOURCE_DESC1, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riid: ?*const Guid, ppvResource: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateSamplerFeedbackUnorderedAccessView: fn( self: *const ID3D12Device8, pTargetedResource: ?*ID3D12Resource, pFeedbackResource: ?*ID3D12Resource, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, ) callconv(@import("std").os.windows.WINAPI) void, GetCopyableFootprints1: fn( self: *const ID3D12Device8, pResourceDesc: ?*const D3D12_RESOURCE_DESC1, FirstSubresource: u32, NumSubresources: u32, BaseOffset: u64, pLayouts: ?[*]D3D12_PLACED_SUBRESOURCE_FOOTPRINT, pNumRows: ?[*]u32, pRowSizeInBytes: ?[*]u64, pTotalBytes: ?*u64, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device7.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device8_GetResourceAllocationInfo2(self: *const T, visibleMask: u32, numResourceDescs: u32, pResourceDescs: [*]const D3D12_RESOURCE_DESC1, pResourceAllocationInfo1: ?[*]D3D12_RESOURCE_ALLOCATION_INFO1) callconv(.Inline) D3D12_RESOURCE_ALLOCATION_INFO { return @ptrCast(*const ID3D12Device8.VTable, self.vtable).GetResourceAllocationInfo2(@ptrCast(*const ID3D12Device8, self), visibleMask, numResourceDescs, pResourceDescs, pResourceAllocationInfo1); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device8_CreateCommittedResource2(self: *const T, pHeapProperties: ?*const D3D12_HEAP_PROPERTIES, HeapFlags: D3D12_HEAP_FLAGS, pDesc: ?*const D3D12_RESOURCE_DESC1, InitialResourceState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, pProtectedSession: ?*ID3D12ProtectedResourceSession, riidResource: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device8.VTable, self.vtable).CreateCommittedResource2(@ptrCast(*const ID3D12Device8, self), pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device8_CreatePlacedResource1(self: *const T, pHeap: ?*ID3D12Heap, HeapOffset: u64, pDesc: ?*const D3D12_RESOURCE_DESC1, InitialState: D3D12_RESOURCE_STATES, pOptimizedClearValue: ?*const D3D12_CLEAR_VALUE, riid: ?*const Guid, ppvResource: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device8.VTable, self.vtable).CreatePlacedResource1(@ptrCast(*const ID3D12Device8, self), pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView(self: *const T, pTargetedResource: ?*ID3D12Resource, pFeedbackResource: ?*ID3D12Resource, DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE) callconv(.Inline) void { return @ptrCast(*const ID3D12Device8.VTable, self.vtable).CreateSamplerFeedbackUnorderedAccessView(@ptrCast(*const ID3D12Device8, self), pTargetedResource, pFeedbackResource, DestDescriptor); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device8_GetCopyableFootprints1(self: *const T, pResourceDesc: ?*const D3D12_RESOURCE_DESC1, FirstSubresource: u32, NumSubresources: u32, BaseOffset: u64, pLayouts: ?[*]D3D12_PLACED_SUBRESOURCE_FOOTPRINT, pNumRows: ?[*]u32, pRowSizeInBytes: ?[*]u64, pTotalBytes: ?*u64) callconv(.Inline) void { return @ptrCast(*const ID3D12Device8.VTable, self.vtable).GetCopyableFootprints1(@ptrCast(*const ID3D12Device8, self), pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Resource1_Value = Guid.initString("9d5e227a-4430-4161-88b3-3eca6bb16e19"); pub const IID_ID3D12Resource1 = &IID_ID3D12Resource1_Value; pub const ID3D12Resource1 = extern struct { pub const VTable = extern struct { base: ID3D12Resource.VTable, GetProtectedResourceSession: fn( self: *const ID3D12Resource1, riid: ?*const Guid, ppProtectedSession: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Resource.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource1_GetProtectedResourceSession(self: *const T, riid: ?*const Guid, ppProtectedSession: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Resource1.VTable, self.vtable).GetProtectedResourceSession(@ptrCast(*const ID3D12Resource1, self), riid, ppProtectedSession); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Resource2_Value = Guid.initString("be36ec3b-ea85-4aeb-a45a-e9d76404a495"); pub const IID_ID3D12Resource2 = &IID_ID3D12Resource2_Value; pub const ID3D12Resource2 = extern struct { pub const VTable = extern struct { base: ID3D12Resource1.VTable, GetDesc1: fn( self: *const ID3D12Resource2, ) callconv(@import("std").os.windows.WINAPI) D3D12_RESOURCE_DESC1, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Resource1.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Resource2_GetDesc1(self: *const T) callconv(.Inline) D3D12_RESOURCE_DESC1 { return @ptrCast(*const ID3D12Resource2.VTable, self.vtable).GetDesc1(@ptrCast(*const ID3D12Resource2, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Heap1_Value = Guid.initString("572f7389-2168-49e3-9693-d6df5871bf6d"); pub const IID_ID3D12Heap1 = &IID_ID3D12Heap1_Value; pub const ID3D12Heap1 = extern struct { pub const VTable = extern struct { base: ID3D12Heap.VTable, GetProtectedResourceSession: fn( self: *const ID3D12Heap1, riid: ?*const Guid, ppProtectedSession: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Heap.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Heap1_GetProtectedResourceSession(self: *const T, riid: ?*const Guid, ppProtectedSession: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Heap1.VTable, self.vtable).GetProtectedResourceSession(@ptrCast(*const ID3D12Heap1, self), riid, ppProtectedSession); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12GraphicsCommandList3_Value = Guid.initString("6fda83a7-b84c-4e38-9ac8-c7bd22016b3d"); pub const IID_ID3D12GraphicsCommandList3 = &IID_ID3D12GraphicsCommandList3_Value; pub const ID3D12GraphicsCommandList3 = extern struct { pub const VTable = extern struct { base: ID3D12GraphicsCommandList2.VTable, SetProtectedResourceSession: fn( self: *const ID3D12GraphicsCommandList3, pProtectedResourceSession: ?*ID3D12ProtectedResourceSession, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12GraphicsCommandList2.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList3_SetProtectedResourceSession(self: *const T, pProtectedResourceSession: ?*ID3D12ProtectedResourceSession) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList3.VTable, self.vtable).SetProtectedResourceSession(@ptrCast(*const ID3D12GraphicsCommandList3, self), pProtectedResourceSession); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE = enum(i32) { DISCARD = 0, PRESERVE = 1, CLEAR = 2, NO_ACCESS = 3, }; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD = D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE.DISCARD; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE = D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE.PRESERVE; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR = D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE.CLEAR; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS = D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE.NO_ACCESS; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS = extern struct { ClearValue: D3D12_CLEAR_VALUE, }; pub const D3D12_RENDER_PASS_BEGINNING_ACCESS = extern struct { Type: D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE, Anonymous: extern union { Clear: D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS, }, }; pub const D3D12_RENDER_PASS_ENDING_ACCESS_TYPE = enum(i32) { DISCARD = 0, PRESERVE = 1, RESOLVE = 2, NO_ACCESS = 3, }; pub const D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD = D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.DISCARD; pub const D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE = D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.PRESERVE; pub const D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE = D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.RESOLVE; pub const D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS = D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.NO_ACCESS; pub const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS = extern struct { SrcSubresource: u32, DstSubresource: u32, DstX: u32, DstY: u32, SrcRect: RECT, }; pub const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS = extern struct { pSrcResource: ?*ID3D12Resource, pDstResource: ?*ID3D12Resource, SubresourceCount: u32, pSubresourceParameters: ?*const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS, Format: DXGI_FORMAT, ResolveMode: D3D12_RESOLVE_MODE, PreserveResolveSource: BOOL, }; pub const D3D12_RENDER_PASS_ENDING_ACCESS = extern struct { Type: D3D12_RENDER_PASS_ENDING_ACCESS_TYPE, Anonymous: extern union { Resolve: D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS, }, }; pub const D3D12_RENDER_PASS_RENDER_TARGET_DESC = extern struct { cpuDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, BeginningAccess: D3D12_RENDER_PASS_BEGINNING_ACCESS, EndingAccess: D3D12_RENDER_PASS_ENDING_ACCESS, }; pub const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC = extern struct { cpuDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE, DepthBeginningAccess: D3D12_RENDER_PASS_BEGINNING_ACCESS, StencilBeginningAccess: D3D12_RENDER_PASS_BEGINNING_ACCESS, DepthEndingAccess: D3D12_RENDER_PASS_ENDING_ACCESS, StencilEndingAccess: D3D12_RENDER_PASS_ENDING_ACCESS, }; pub const D3D12_RENDER_PASS_FLAGS = enum(u32) { NONE = 0, ALLOW_UAV_WRITES = 1, SUSPENDING_PASS = 2, RESUMING_PASS = 4, _, pub fn initFlags(o: struct { NONE: u1 = 0, ALLOW_UAV_WRITES: u1 = 0, SUSPENDING_PASS: u1 = 0, RESUMING_PASS: u1 = 0, }) D3D12_RENDER_PASS_FLAGS { return @intToEnum(D3D12_RENDER_PASS_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_RENDER_PASS_FLAGS.NONE) else 0) | (if (o.ALLOW_UAV_WRITES == 1) @enumToInt(D3D12_RENDER_PASS_FLAGS.ALLOW_UAV_WRITES) else 0) | (if (o.SUSPENDING_PASS == 1) @enumToInt(D3D12_RENDER_PASS_FLAGS.SUSPENDING_PASS) else 0) | (if (o.RESUMING_PASS == 1) @enumToInt(D3D12_RENDER_PASS_FLAGS.RESUMING_PASS) else 0) ); } }; pub const D3D12_RENDER_PASS_FLAG_NONE = D3D12_RENDER_PASS_FLAGS.NONE; pub const D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES = D3D12_RENDER_PASS_FLAGS.ALLOW_UAV_WRITES; pub const D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS = D3D12_RENDER_PASS_FLAGS.SUSPENDING_PASS; pub const D3D12_RENDER_PASS_FLAG_RESUMING_PASS = D3D12_RENDER_PASS_FLAGS.RESUMING_PASS; const IID_ID3D12MetaCommand_Value = Guid.initString("dbb84c27-36ce-4fc9-b801-f048c46ac570"); pub const IID_ID3D12MetaCommand = &IID_ID3D12MetaCommand_Value; pub const ID3D12MetaCommand = extern struct { pub const VTable = extern struct { base: ID3D12Pageable.VTable, GetRequiredParameterResourceSize: fn( self: *const ID3D12MetaCommand, Stage: D3D12_META_COMMAND_PARAMETER_STAGE, ParameterIndex: u32, ) callconv(@import("std").os.windows.WINAPI) u64, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Pageable.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12MetaCommand_GetRequiredParameterResourceSize(self: *const T, Stage: D3D12_META_COMMAND_PARAMETER_STAGE, ParameterIndex: u32) callconv(.Inline) u64 { return @ptrCast(*const ID3D12MetaCommand.VTable, self.vtable).GetRequiredParameterResourceSize(@ptrCast(*const ID3D12MetaCommand, self), Stage, ParameterIndex); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_DISPATCH_RAYS_DESC = extern struct { RayGenerationShaderRecord: D3D12_GPU_VIRTUAL_ADDRESS_RANGE, MissShaderTable: D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE, HitGroupTable: D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE, CallableShaderTable: D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE, Width: u32, Height: u32, Depth: u32, }; const IID_ID3D12GraphicsCommandList4_Value = Guid.initString("8754318e-d3a9-4541-98cf-645b50dc4874"); pub const IID_ID3D12GraphicsCommandList4 = &IID_ID3D12GraphicsCommandList4_Value; pub const ID3D12GraphicsCommandList4 = extern struct { pub const VTable = extern struct { base: ID3D12GraphicsCommandList3.VTable, BeginRenderPass: fn( self: *const ID3D12GraphicsCommandList4, NumRenderTargets: u32, pRenderTargets: ?[*]const D3D12_RENDER_PASS_RENDER_TARGET_DESC, pDepthStencil: ?*const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC, Flags: D3D12_RENDER_PASS_FLAGS, ) callconv(@import("std").os.windows.WINAPI) void, EndRenderPass: fn( self: *const ID3D12GraphicsCommandList4, ) callconv(@import("std").os.windows.WINAPI) void, InitializeMetaCommand: fn( self: *const ID3D12GraphicsCommandList4, pMetaCommand: ?*ID3D12MetaCommand, // TODO: what to do with BytesParamIndex 2? pInitializationParametersData: ?*const anyopaque, InitializationParametersDataSizeInBytes: usize, ) callconv(@import("std").os.windows.WINAPI) void, ExecuteMetaCommand: fn( self: *const ID3D12GraphicsCommandList4, pMetaCommand: ?*ID3D12MetaCommand, // TODO: what to do with BytesParamIndex 2? pExecutionParametersData: ?*const anyopaque, ExecutionParametersDataSizeInBytes: usize, ) callconv(@import("std").os.windows.WINAPI) void, BuildRaytracingAccelerationStructure: fn( self: *const ID3D12GraphicsCommandList4, pDesc: ?*const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, NumPostbuildInfoDescs: u32, pPostbuildInfoDescs: ?[*]const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, ) callconv(@import("std").os.windows.WINAPI) void, EmitRaytracingAccelerationStructurePostbuildInfo: fn( self: *const ID3D12GraphicsCommandList4, pDesc: ?*const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, NumSourceAccelerationStructures: u32, pSourceAccelerationStructureData: [*]const u64, ) callconv(@import("std").os.windows.WINAPI) void, CopyRaytracingAccelerationStructure: fn( self: *const ID3D12GraphicsCommandList4, DestAccelerationStructureData: u64, SourceAccelerationStructureData: u64, Mode: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE, ) callconv(@import("std").os.windows.WINAPI) void, SetPipelineState1: fn( self: *const ID3D12GraphicsCommandList4, pStateObject: ?*ID3D12StateObject, ) callconv(@import("std").os.windows.WINAPI) void, DispatchRays: fn( self: *const ID3D12GraphicsCommandList4, pDesc: ?*const D3D12_DISPATCH_RAYS_DESC, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12GraphicsCommandList3.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_BeginRenderPass(self: *const T, NumRenderTargets: u32, pRenderTargets: ?[*]const D3D12_RENDER_PASS_RENDER_TARGET_DESC, pDepthStencil: ?*const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC, Flags: D3D12_RENDER_PASS_FLAGS) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).BeginRenderPass(@ptrCast(*const ID3D12GraphicsCommandList4, self), NumRenderTargets, pRenderTargets, pDepthStencil, Flags); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_EndRenderPass(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).EndRenderPass(@ptrCast(*const ID3D12GraphicsCommandList4, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_InitializeMetaCommand(self: *const T, pMetaCommand: ?*ID3D12MetaCommand, pInitializationParametersData: ?*const anyopaque, InitializationParametersDataSizeInBytes: usize) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).InitializeMetaCommand(@ptrCast(*const ID3D12GraphicsCommandList4, self), pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_ExecuteMetaCommand(self: *const T, pMetaCommand: ?*ID3D12MetaCommand, pExecutionParametersData: ?*const anyopaque, ExecutionParametersDataSizeInBytes: usize) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).ExecuteMetaCommand(@ptrCast(*const ID3D12GraphicsCommandList4, self), pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_BuildRaytracingAccelerationStructure(self: *const T, pDesc: ?*const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, NumPostbuildInfoDescs: u32, pPostbuildInfoDescs: ?[*]const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).BuildRaytracingAccelerationStructure(@ptrCast(*const ID3D12GraphicsCommandList4, self), pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_EmitRaytracingAccelerationStructurePostbuildInfo(self: *const T, pDesc: ?*const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, NumSourceAccelerationStructures: u32, pSourceAccelerationStructureData: [*]const u64) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).EmitRaytracingAccelerationStructurePostbuildInfo(@ptrCast(*const ID3D12GraphicsCommandList4, self), pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_CopyRaytracingAccelerationStructure(self: *const T, DestAccelerationStructureData: u64, SourceAccelerationStructureData: u64, Mode: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).CopyRaytracingAccelerationStructure(@ptrCast(*const ID3D12GraphicsCommandList4, self), DestAccelerationStructureData, SourceAccelerationStructureData, Mode); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_SetPipelineState1(self: *const T, pStateObject: ?*ID3D12StateObject) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).SetPipelineState1(@ptrCast(*const ID3D12GraphicsCommandList4, self), pStateObject); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList4_DispatchRays(self: *const T, pDesc: ?*const D3D12_DISPATCH_RAYS_DESC) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList4.VTable, self.vtable).DispatchRays(@ptrCast(*const ID3D12GraphicsCommandList4, self), pDesc); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_SHADER_CACHE_MODE = enum(i32) { MEMORY = 0, DISK = 1, }; pub const D3D12_SHADER_CACHE_MODE_MEMORY = D3D12_SHADER_CACHE_MODE.MEMORY; pub const D3D12_SHADER_CACHE_MODE_DISK = D3D12_SHADER_CACHE_MODE.DISK; pub const D3D12_SHADER_CACHE_FLAGS = enum(u32) { NONE = 0, DRIVER_VERSIONED = 1, USE_WORKING_DIR = 2, _, pub fn initFlags(o: struct { NONE: u1 = 0, DRIVER_VERSIONED: u1 = 0, USE_WORKING_DIR: u1 = 0, }) D3D12_SHADER_CACHE_FLAGS { return @intToEnum(D3D12_SHADER_CACHE_FLAGS, (if (o.NONE == 1) @enumToInt(D3D12_SHADER_CACHE_FLAGS.NONE) else 0) | (if (o.DRIVER_VERSIONED == 1) @enumToInt(D3D12_SHADER_CACHE_FLAGS.DRIVER_VERSIONED) else 0) | (if (o.USE_WORKING_DIR == 1) @enumToInt(D3D12_SHADER_CACHE_FLAGS.USE_WORKING_DIR) else 0) ); } }; pub const D3D12_SHADER_CACHE_FLAG_NONE = D3D12_SHADER_CACHE_FLAGS.NONE; pub const D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED = D3D12_SHADER_CACHE_FLAGS.DRIVER_VERSIONED; pub const D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = D3D12_SHADER_CACHE_FLAGS.USE_WORKING_DIR; pub const D3D12_SHADER_CACHE_SESSION_DESC = extern struct { Identifier: Guid, Mode: D3D12_SHADER_CACHE_MODE, Flags: D3D12_SHADER_CACHE_FLAGS, MaximumInMemoryCacheSizeBytes: u32, MaximumInMemoryCacheEntries: u32, MaximumValueFileSizeBytes: u32, Version: u64, }; const IID_ID3D12ShaderCacheSession_Value = Guid.initString("28e2495d-0f64-4ae4-a6ec-129255dc49a8"); pub const IID_ID3D12ShaderCacheSession = &IID_ID3D12ShaderCacheSession_Value; pub const ID3D12ShaderCacheSession = extern struct { pub const VTable = extern struct { base: ID3D12DeviceChild.VTable, FindValue: fn( self: *const ID3D12ShaderCacheSession, // TODO: what to do with BytesParamIndex 1? pKey: ?*const anyopaque, KeySize: u32, // TODO: what to do with BytesParamIndex 3? pValue: ?*anyopaque, pValueSize: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, StoreValue: fn( self: *const ID3D12ShaderCacheSession, // TODO: what to do with BytesParamIndex 1? pKey: ?*const anyopaque, KeySize: u32, // TODO: what to do with BytesParamIndex 3? pValue: ?*const anyopaque, ValueSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetDeleteOnDestroy: fn( self: *const ID3D12ShaderCacheSession, ) callconv(@import("std").os.windows.WINAPI) void, GetDesc: fn( self: *const ID3D12ShaderCacheSession, ) callconv(@import("std").os.windows.WINAPI) D3D12_SHADER_CACHE_SESSION_DESC, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DeviceChild.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderCacheSession_FindValue(self: *const T, pKey: ?*const anyopaque, KeySize: u32, pValue: ?*anyopaque, pValueSize: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderCacheSession.VTable, self.vtable).FindValue(@ptrCast(*const ID3D12ShaderCacheSession, self), pKey, KeySize, pValue, pValueSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderCacheSession_StoreValue(self: *const T, pKey: ?*const anyopaque, KeySize: u32, pValue: ?*const anyopaque, ValueSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderCacheSession.VTable, self.vtable).StoreValue(@ptrCast(*const ID3D12ShaderCacheSession, self), pKey, KeySize, pValue, ValueSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderCacheSession_SetDeleteOnDestroy(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12ShaderCacheSession.VTable, self.vtable).SetDeleteOnDestroy(@ptrCast(*const ID3D12ShaderCacheSession, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderCacheSession_GetDesc(self: *const T) callconv(.Inline) D3D12_SHADER_CACHE_SESSION_DESC { return @ptrCast(*const ID3D12ShaderCacheSession.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12ShaderCacheSession, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_SHADER_CACHE_KIND_FLAGS = enum(u32) { IMPLICIT_D3D_CACHE_FOR_DRIVER = 1, IMPLICIT_D3D_CONVERSIONS = 2, IMPLICIT_DRIVER_MANAGED = 4, APPLICATION_MANAGED = 8, _, pub fn initFlags(o: struct { IMPLICIT_D3D_CACHE_FOR_DRIVER: u1 = 0, IMPLICIT_D3D_CONVERSIONS: u1 = 0, IMPLICIT_DRIVER_MANAGED: u1 = 0, APPLICATION_MANAGED: u1 = 0, }) D3D12_SHADER_CACHE_KIND_FLAGS { return @intToEnum(D3D12_SHADER_CACHE_KIND_FLAGS, (if (o.IMPLICIT_D3D_CACHE_FOR_DRIVER == 1) @enumToInt(D3D12_SHADER_CACHE_KIND_FLAGS.IMPLICIT_D3D_CACHE_FOR_DRIVER) else 0) | (if (o.IMPLICIT_D3D_CONVERSIONS == 1) @enumToInt(D3D12_SHADER_CACHE_KIND_FLAGS.IMPLICIT_D3D_CONVERSIONS) else 0) | (if (o.IMPLICIT_DRIVER_MANAGED == 1) @enumToInt(D3D12_SHADER_CACHE_KIND_FLAGS.IMPLICIT_DRIVER_MANAGED) else 0) | (if (o.APPLICATION_MANAGED == 1) @enumToInt(D3D12_SHADER_CACHE_KIND_FLAGS.APPLICATION_MANAGED) else 0) ); } }; pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = D3D12_SHADER_CACHE_KIND_FLAGS.IMPLICIT_D3D_CACHE_FOR_DRIVER; pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = D3D12_SHADER_CACHE_KIND_FLAGS.IMPLICIT_D3D_CONVERSIONS; pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = D3D12_SHADER_CACHE_KIND_FLAGS.IMPLICIT_DRIVER_MANAGED; pub const D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = D3D12_SHADER_CACHE_KIND_FLAGS.APPLICATION_MANAGED; pub const D3D12_SHADER_CACHE_CONTROL_FLAGS = enum(u32) { DISABLE = 1, ENABLE = 2, CLEAR = 4, _, pub fn initFlags(o: struct { DISABLE: u1 = 0, ENABLE: u1 = 0, CLEAR: u1 = 0, }) D3D12_SHADER_CACHE_CONTROL_FLAGS { return @intToEnum(D3D12_SHADER_CACHE_CONTROL_FLAGS, (if (o.DISABLE == 1) @enumToInt(D3D12_SHADER_CACHE_CONTROL_FLAGS.DISABLE) else 0) | (if (o.ENABLE == 1) @enumToInt(D3D12_SHADER_CACHE_CONTROL_FLAGS.ENABLE) else 0) | (if (o.CLEAR == 1) @enumToInt(D3D12_SHADER_CACHE_CONTROL_FLAGS.CLEAR) else 0) ); } }; pub const D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE = D3D12_SHADER_CACHE_CONTROL_FLAGS.DISABLE; pub const D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE = D3D12_SHADER_CACHE_CONTROL_FLAGS.ENABLE; pub const D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = D3D12_SHADER_CACHE_CONTROL_FLAGS.CLEAR; const IID_ID3D12Device9_Value = Guid.initString("4c80e962-f032-4f60-bc9e-ebc2cfa1d83c"); pub const IID_ID3D12Device9 = &IID_ID3D12Device9_Value; pub const ID3D12Device9 = extern struct { pub const VTable = extern struct { base: ID3D12Device8.VTable, CreateShaderCacheSession: fn( self: *const ID3D12Device9, pDesc: ?*const D3D12_SHADER_CACHE_SESSION_DESC, riid: ?*const Guid, ppvSession: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ShaderCacheControl: fn( self: *const ID3D12Device9, Kinds: D3D12_SHADER_CACHE_KIND_FLAGS, Control: D3D12_SHADER_CACHE_CONTROL_FLAGS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, CreateCommandQueue1: fn( self: *const ID3D12Device9, pDesc: ?*const D3D12_COMMAND_QUEUE_DESC, CreatorID: ?*const Guid, riid: ?*const Guid, ppCommandQueue: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Device8.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device9_CreateShaderCacheSession(self: *const T, pDesc: ?*const D3D12_SHADER_CACHE_SESSION_DESC, riid: ?*const Guid, ppvSession: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device9.VTable, self.vtable).CreateShaderCacheSession(@ptrCast(*const ID3D12Device9, self), pDesc, riid, ppvSession); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device9_ShaderCacheControl(self: *const T, Kinds: D3D12_SHADER_CACHE_KIND_FLAGS, Control: D3D12_SHADER_CACHE_CONTROL_FLAGS) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device9.VTable, self.vtable).ShaderCacheControl(@ptrCast(*const ID3D12Device9, self), Kinds, Control); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Device9_CreateCommandQueue1(self: *const T, pDesc: ?*const D3D12_COMMAND_QUEUE_DESC, CreatorID: ?*const Guid, riid: ?*const Guid, ppCommandQueue: ?*?*anyopaque) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12Device9.VTable, self.vtable).CreateCommandQueue1(@ptrCast(*const ID3D12Device9, self), pDesc, CreatorID, riid, ppCommandQueue); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Tools_Value = Guid.initString("7071e1f0-e84b-4b33-974f-12fa49de65c5"); pub const IID_ID3D12Tools = &IID_ID3D12Tools_Value; pub const ID3D12Tools = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, EnableShaderInstrumentation: fn( self: *const ID3D12Tools, bEnable: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, ShaderInstrumentationEnabled: fn( self: *const ID3D12Tools, ) callconv(@import("std").os.windows.WINAPI) BOOL, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Tools_EnableShaderInstrumentation(self: *const T, bEnable: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12Tools.VTable, self.vtable).EnableShaderInstrumentation(@ptrCast(*const ID3D12Tools, self), bEnable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Tools_ShaderInstrumentationEnabled(self: *const T) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12Tools.VTable, self.vtable).ShaderInstrumentationEnabled(@ptrCast(*const ID3D12Tools, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_SUBRESOURCE_DATA = extern struct { pData: ?*const anyopaque, RowPitch: isize, SlicePitch: isize, }; pub const D3D12_MEMCPY_DEST = extern struct { pData: ?*anyopaque, RowPitch: usize, SlicePitch: usize, }; const IID_ID3D12Debug_Value = Guid.initString("344488b7-6846-474b-b989-f027448245e0"); pub const IID_ID3D12Debug = &IID_ID3D12Debug_Value; pub const ID3D12Debug = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, EnableDebugLayer: fn( self: *const ID3D12Debug, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug_EnableDebugLayer(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug.VTable, self.vtable).EnableDebugLayer(@ptrCast(*const ID3D12Debug, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_GPU_BASED_VALIDATION_FLAGS = enum(i32) { NONE = 0, DISABLE_STATE_TRACKING = 1, }; pub const D3D12_GPU_BASED_VALIDATION_FLAGS_NONE = D3D12_GPU_BASED_VALIDATION_FLAGS.NONE; pub const D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING = D3D12_GPU_BASED_VALIDATION_FLAGS.DISABLE_STATE_TRACKING; const IID_ID3D12Debug1_Value = Guid.initString("affaa4ca-63fe-4d8e-b8ad-159000af4304"); pub const IID_ID3D12Debug1 = &IID_ID3D12Debug1_Value; pub const ID3D12Debug1 = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, EnableDebugLayer: fn( self: *const ID3D12Debug1, ) callconv(@import("std").os.windows.WINAPI) void, SetEnableGPUBasedValidation: fn( self: *const ID3D12Debug1, Enable: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, SetEnableSynchronizedCommandQueueValidation: fn( self: *const ID3D12Debug1, Enable: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug1_EnableDebugLayer(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug1.VTable, self.vtable).EnableDebugLayer(@ptrCast(*const ID3D12Debug1, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug1_SetEnableGPUBasedValidation(self: *const T, Enable: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug1.VTable, self.vtable).SetEnableGPUBasedValidation(@ptrCast(*const ID3D12Debug1, self), Enable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation(self: *const T, Enable: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug1.VTable, self.vtable).SetEnableSynchronizedCommandQueueValidation(@ptrCast(*const ID3D12Debug1, self), Enable); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Debug2_Value = Guid.initString("93a665c4-a3b2-4e5d-b692-a26ae14e3374"); pub const IID_ID3D12Debug2 = &IID_ID3D12Debug2_Value; pub const ID3D12Debug2 = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetGPUBasedValidationFlags: fn( self: *const ID3D12Debug2, Flags: D3D12_GPU_BASED_VALIDATION_FLAGS, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug2_SetGPUBasedValidationFlags(self: *const T, Flags: D3D12_GPU_BASED_VALIDATION_FLAGS) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug2.VTable, self.vtable).SetGPUBasedValidationFlags(@ptrCast(*const ID3D12Debug2, self), Flags); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Debug3_Value = Guid.initString("5cf4e58f-f671-4ff1-a542-3686e3d153d1"); pub const IID_ID3D12Debug3 = &IID_ID3D12Debug3_Value; pub const ID3D12Debug3 = extern struct { pub const VTable = extern struct { base: ID3D12Debug.VTable, SetEnableGPUBasedValidation: fn( self: *const ID3D12Debug3, Enable: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, SetEnableSynchronizedCommandQueueValidation: fn( self: *const ID3D12Debug3, Enable: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, SetGPUBasedValidationFlags: fn( self: *const ID3D12Debug3, Flags: D3D12_GPU_BASED_VALIDATION_FLAGS, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Debug.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug3_SetEnableGPUBasedValidation(self: *const T, Enable: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug3.VTable, self.vtable).SetEnableGPUBasedValidation(@ptrCast(*const ID3D12Debug3, self), Enable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug3_SetEnableSynchronizedCommandQueueValidation(self: *const T, Enable: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug3.VTable, self.vtable).SetEnableSynchronizedCommandQueueValidation(@ptrCast(*const ID3D12Debug3, self), Enable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug3_SetGPUBasedValidationFlags(self: *const T, Flags: D3D12_GPU_BASED_VALIDATION_FLAGS) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug3.VTable, self.vtable).SetGPUBasedValidationFlags(@ptrCast(*const ID3D12Debug3, self), Flags); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Debug4_Value = Guid.initString("014b816e-9ec5-4a2f-a845-ffbe441ce13a"); pub const IID_ID3D12Debug4 = &IID_ID3D12Debug4_Value; pub const ID3D12Debug4 = extern struct { pub const VTable = extern struct { base: ID3D12Debug3.VTable, DisableDebugLayer: fn( self: *const ID3D12Debug4, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Debug3.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug4_DisableDebugLayer(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug4.VTable, self.vtable).DisableDebugLayer(@ptrCast(*const ID3D12Debug4, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12Debug5_Value = Guid.initString("548d6b12-09fa-40e0-9069-5dcd589a52c9"); pub const IID_ID3D12Debug5 = &IID_ID3D12Debug5_Value; pub const ID3D12Debug5 = extern struct { pub const VTable = extern struct { base: ID3D12Debug4.VTable, SetEnableAutoName: fn( self: *const ID3D12Debug5, Enable: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12Debug4.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12Debug5_SetEnableAutoName(self: *const T, Enable: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12Debug5.VTable, self.vtable).SetEnableAutoName(@ptrCast(*const ID3D12Debug5, self), Enable); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_RLDO_FLAGS = enum(i32) { NONE = 0, SUMMARY = 1, DETAIL = 2, IGNORE_INTERNAL = 4, }; pub const D3D12_RLDO_NONE = D3D12_RLDO_FLAGS.NONE; pub const D3D12_RLDO_SUMMARY = D3D12_RLDO_FLAGS.SUMMARY; pub const D3D12_RLDO_DETAIL = D3D12_RLDO_FLAGS.DETAIL; pub const D3D12_RLDO_IGNORE_INTERNAL = D3D12_RLDO_FLAGS.IGNORE_INTERNAL; pub const D3D12_DEBUG_DEVICE_PARAMETER_TYPE = enum(i32) { FEATURE_FLAGS = 0, GPU_BASED_VALIDATION_SETTINGS = 1, GPU_SLOWDOWN_PERFORMANCE_FACTOR = 2, }; pub const D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS = D3D12_DEBUG_DEVICE_PARAMETER_TYPE.FEATURE_FLAGS; pub const D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = D3D12_DEBUG_DEVICE_PARAMETER_TYPE.GPU_BASED_VALIDATION_SETTINGS; pub const D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR = D3D12_DEBUG_DEVICE_PARAMETER_TYPE.GPU_SLOWDOWN_PERFORMANCE_FACTOR; pub const D3D12_DEBUG_FEATURE = enum(i32) { NONE = 0, ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1, CONSERVATIVE_RESOURCE_STATE_TRACKING = 2, DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4, EMULATE_WINDOWS7 = 8, }; pub const D3D12_DEBUG_FEATURE_NONE = D3D12_DEBUG_FEATURE.NONE; pub const D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = D3D12_DEBUG_FEATURE.ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS; pub const D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = D3D12_DEBUG_FEATURE.CONSERVATIVE_RESOURCE_STATE_TRACKING; pub const D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = D3D12_DEBUG_FEATURE.DISABLE_VIRTUALIZED_BUNDLES_VALIDATION; pub const D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = D3D12_DEBUG_FEATURE.EMULATE_WINDOWS7; pub const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE = enum(i32) { D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE = 0, D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY = 1, D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION = 2, D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION = 3, NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = 4, }; pub const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE = D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE.D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE; pub const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY = D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE.D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY; pub const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION = D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE.D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION; pub const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION = D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE.D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION; pub const NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE.NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES; pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS = enum(i32) { _NONE = 0, _FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS = 1, _FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS = 2, _FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS = 4, S_VALID_MASK = 7, }; pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_NONE = D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS._NONE; pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS = D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS._FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS; pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS = D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS._FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS; pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS = D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS._FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS; pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS_VALID_MASK = D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS.S_VALID_MASK; pub const D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS = extern struct { MaxMessagesPerCommandList: u32, DefaultShaderPatchMode: D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE, PipelineStateCreateFlags: D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS, }; pub const D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR = extern struct { SlowdownFactor: f32, }; const IID_ID3D12DebugDevice1_Value = Guid.initString("a9b71770-d099-4a65-a698-3dee10020f88"); pub const IID_ID3D12DebugDevice1 = &IID_ID3D12DebugDevice1_Value; pub const ID3D12DebugDevice1 = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetDebugParameter: fn( self: *const ID3D12DebugDevice1, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDebugParameter: fn( self: *const ID3D12DebugDevice1, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ReportLiveDeviceObjects: fn( self: *const ID3D12DebugDevice1, Flags: D3D12_RLDO_FLAGS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice1_SetDebugParameter(self: *const T, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, pData: ?*const anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice1.VTable, self.vtable).SetDebugParameter(@ptrCast(*const ID3D12DebugDevice1, self), Type, pData, DataSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice1_GetDebugParameter(self: *const T, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, pData: ?*anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice1.VTable, self.vtable).GetDebugParameter(@ptrCast(*const ID3D12DebugDevice1, self), Type, pData, DataSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice1_ReportLiveDeviceObjects(self: *const T, Flags: D3D12_RLDO_FLAGS) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice1.VTable, self.vtable).ReportLiveDeviceObjects(@ptrCast(*const ID3D12DebugDevice1, self), Flags); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DebugDevice_Value = Guid.initString("3febd6dd-4973-4787-8194-e45f9e28923e"); pub const IID_ID3D12DebugDevice = &IID_ID3D12DebugDevice_Value; pub const ID3D12DebugDevice = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetFeatureMask: fn( self: *const ID3D12DebugDevice, Mask: D3D12_DEBUG_FEATURE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFeatureMask: fn( self: *const ID3D12DebugDevice, ) callconv(@import("std").os.windows.WINAPI) D3D12_DEBUG_FEATURE, ReportLiveDeviceObjects: fn( self: *const ID3D12DebugDevice, Flags: D3D12_RLDO_FLAGS, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice_SetFeatureMask(self: *const T, Mask: D3D12_DEBUG_FEATURE) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice.VTable, self.vtable).SetFeatureMask(@ptrCast(*const ID3D12DebugDevice, self), Mask); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice_GetFeatureMask(self: *const T) callconv(.Inline) D3D12_DEBUG_FEATURE { return @ptrCast(*const ID3D12DebugDevice.VTable, self.vtable).GetFeatureMask(@ptrCast(*const ID3D12DebugDevice, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice_ReportLiveDeviceObjects(self: *const T, Flags: D3D12_RLDO_FLAGS) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice.VTable, self.vtable).ReportLiveDeviceObjects(@ptrCast(*const ID3D12DebugDevice, self), Flags); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DebugDevice2_Value = Guid.initString("60eccbc1-378d-4df1-894c-f8ac5ce4d7dd"); pub const IID_ID3D12DebugDevice2 = &IID_ID3D12DebugDevice2_Value; pub const ID3D12DebugDevice2 = extern struct { pub const VTable = extern struct { base: ID3D12DebugDevice.VTable, SetDebugParameter: fn( self: *const ID3D12DebugDevice2, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDebugParameter: fn( self: *const ID3D12DebugDevice2, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DebugDevice.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice2_SetDebugParameter(self: *const T, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, pData: ?*const anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice2.VTable, self.vtable).SetDebugParameter(@ptrCast(*const ID3D12DebugDevice2, self), Type, pData, DataSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugDevice2_GetDebugParameter(self: *const T, Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, pData: ?*anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugDevice2.VTable, self.vtable).GetDebugParameter(@ptrCast(*const ID3D12DebugDevice2, self), Type, pData, DataSize); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DebugCommandQueue_Value = Guid.initString("09e0bf36-54ac-484f-8847-4baeeab6053a"); pub const IID_ID3D12DebugCommandQueue = &IID_ID3D12DebugCommandQueue_Value; pub const ID3D12DebugCommandQueue = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, AssertResourceState: fn( self: *const ID3D12DebugCommandQueue, pResource: ?*ID3D12Resource, Subresource: u32, State: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandQueue_AssertResourceState(self: *const T, pResource: ?*ID3D12Resource, Subresource: u32, State: u32) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12DebugCommandQueue.VTable, self.vtable).AssertResourceState(@ptrCast(*const ID3D12DebugCommandQueue, self), pResource, Subresource, State); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE = enum(i32) { S = 0, }; pub const D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE.S; pub const D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS = extern struct { ShaderPatchMode: D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE, }; const IID_ID3D12DebugCommandList1_Value = Guid.initString("102ca951-311b-4b01-b11f-ecb83e061b37"); pub const IID_ID3D12DebugCommandList1 = &IID_ID3D12DebugCommandList1_Value; pub const ID3D12DebugCommandList1 = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, AssertResourceState: fn( self: *const ID3D12DebugCommandList1, pResource: ?*ID3D12Resource, Subresource: u32, State: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL, SetDebugParameter: fn( self: *const ID3D12DebugCommandList1, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDebugParameter: fn( self: *const ID3D12DebugCommandList1, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList1_AssertResourceState(self: *const T, pResource: ?*ID3D12Resource, Subresource: u32, State: u32) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12DebugCommandList1.VTable, self.vtable).AssertResourceState(@ptrCast(*const ID3D12DebugCommandList1, self), pResource, Subresource, State); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList1_SetDebugParameter(self: *const T, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: ?*const anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugCommandList1.VTable, self.vtable).SetDebugParameter(@ptrCast(*const ID3D12DebugCommandList1, self), Type, pData, DataSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList1_GetDebugParameter(self: *const T, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: ?*anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugCommandList1.VTable, self.vtable).GetDebugParameter(@ptrCast(*const ID3D12DebugCommandList1, self), Type, pData, DataSize); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DebugCommandList_Value = Guid.initString("09e0bf36-54ac-484f-8847-4baeeab6053f"); pub const IID_ID3D12DebugCommandList = &IID_ID3D12DebugCommandList_Value; pub const ID3D12DebugCommandList = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, AssertResourceState: fn( self: *const ID3D12DebugCommandList, pResource: ?*ID3D12Resource, Subresource: u32, State: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL, SetFeatureMask: fn( self: *const ID3D12DebugCommandList, Mask: D3D12_DEBUG_FEATURE, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFeatureMask: fn( self: *const ID3D12DebugCommandList, ) callconv(@import("std").os.windows.WINAPI) D3D12_DEBUG_FEATURE, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList_AssertResourceState(self: *const T, pResource: ?*ID3D12Resource, Subresource: u32, State: u32) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12DebugCommandList.VTable, self.vtable).AssertResourceState(@ptrCast(*const ID3D12DebugCommandList, self), pResource, Subresource, State); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList_SetFeatureMask(self: *const T, Mask: D3D12_DEBUG_FEATURE) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugCommandList.VTable, self.vtable).SetFeatureMask(@ptrCast(*const ID3D12DebugCommandList, self), Mask); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList_GetFeatureMask(self: *const T) callconv(.Inline) D3D12_DEBUG_FEATURE { return @ptrCast(*const ID3D12DebugCommandList.VTable, self.vtable).GetFeatureMask(@ptrCast(*const ID3D12DebugCommandList, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12DebugCommandList2_Value = Guid.initString("aeb575cf-4e06-48be-ba3b-c450fc96652e"); pub const IID_ID3D12DebugCommandList2 = &IID_ID3D12DebugCommandList2_Value; pub const ID3D12DebugCommandList2 = extern struct { pub const VTable = extern struct { base: ID3D12DebugCommandList.VTable, SetDebugParameter: fn( self: *const ID3D12DebugCommandList2, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*const anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetDebugParameter: fn( self: *const ID3D12DebugCommandList2, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, // TODO: what to do with BytesParamIndex 2? pData: ?*anyopaque, DataSize: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12DebugCommandList.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList2_SetDebugParameter(self: *const T, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: ?*const anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugCommandList2.VTable, self.vtable).SetDebugParameter(@ptrCast(*const ID3D12DebugCommandList2, self), Type, pData, DataSize); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12DebugCommandList2_GetDebugParameter(self: *const T, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: ?*anyopaque, DataSize: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12DebugCommandList2.VTable, self.vtable).GetDebugParameter(@ptrCast(*const ID3D12DebugCommandList2, self), Type, pData, DataSize); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12SharingContract_Value = Guid.initString("0adf7d52-929c-4e61-addb-ffed30de66ef"); pub const IID_ID3D12SharingContract = &IID_ID3D12SharingContract_Value; pub const ID3D12SharingContract = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, Present: fn( self: *const ID3D12SharingContract, pResource: ?*ID3D12Resource, Subresource: u32, window: ?HWND, ) callconv(@import("std").os.windows.WINAPI) void, SharedFenceSignal: fn( self: *const ID3D12SharingContract, pFence: ?*ID3D12Fence, FenceValue: u64, ) callconv(@import("std").os.windows.WINAPI) void, BeginCapturableWork: fn( self: *const ID3D12SharingContract, guid: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) void, EndCapturableWork: fn( self: *const ID3D12SharingContract, guid: ?*const Guid, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SharingContract_Present(self: *const T, pResource: ?*ID3D12Resource, Subresource: u32, window: ?HWND) callconv(.Inline) void { return @ptrCast(*const ID3D12SharingContract.VTable, self.vtable).Present(@ptrCast(*const ID3D12SharingContract, self), pResource, Subresource, window); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SharingContract_SharedFenceSignal(self: *const T, pFence: ?*ID3D12Fence, FenceValue: u64) callconv(.Inline) void { return @ptrCast(*const ID3D12SharingContract.VTable, self.vtable).SharedFenceSignal(@ptrCast(*const ID3D12SharingContract, self), pFence, FenceValue); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SharingContract_BeginCapturableWork(self: *const T, guid: ?*const Guid) callconv(.Inline) void { return @ptrCast(*const ID3D12SharingContract.VTable, self.vtable).BeginCapturableWork(@ptrCast(*const ID3D12SharingContract, self), guid); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SharingContract_EndCapturableWork(self: *const T, guid: ?*const Guid) callconv(.Inline) void { return @ptrCast(*const ID3D12SharingContract.VTable, self.vtable).EndCapturableWork(@ptrCast(*const ID3D12SharingContract, self), guid); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_MESSAGE_CATEGORY = enum(i32) { APPLICATION_DEFINED = 0, MISCELLANEOUS = 1, INITIALIZATION = 2, CLEANUP = 3, COMPILATION = 4, STATE_CREATION = 5, STATE_SETTING = 6, STATE_GETTING = 7, RESOURCE_MANIPULATION = 8, EXECUTION = 9, SHADER = 10, }; pub const D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED = D3D12_MESSAGE_CATEGORY.APPLICATION_DEFINED; pub const D3D12_MESSAGE_CATEGORY_MISCELLANEOUS = D3D12_MESSAGE_CATEGORY.MISCELLANEOUS; pub const D3D12_MESSAGE_CATEGORY_INITIALIZATION = D3D12_MESSAGE_CATEGORY.INITIALIZATION; pub const D3D12_MESSAGE_CATEGORY_CLEANUP = D3D12_MESSAGE_CATEGORY.CLEANUP; pub const D3D12_MESSAGE_CATEGORY_COMPILATION = D3D12_MESSAGE_CATEGORY.COMPILATION; pub const D3D12_MESSAGE_CATEGORY_STATE_CREATION = D3D12_MESSAGE_CATEGORY.STATE_CREATION; pub const D3D12_MESSAGE_CATEGORY_STATE_SETTING = D3D12_MESSAGE_CATEGORY.STATE_SETTING; pub const D3D12_MESSAGE_CATEGORY_STATE_GETTING = D3D12_MESSAGE_CATEGORY.STATE_GETTING; pub const D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = D3D12_MESSAGE_CATEGORY.RESOURCE_MANIPULATION; pub const D3D12_MESSAGE_CATEGORY_EXECUTION = D3D12_MESSAGE_CATEGORY.EXECUTION; pub const D3D12_MESSAGE_CATEGORY_SHADER = D3D12_MESSAGE_CATEGORY.SHADER; pub const D3D12_MESSAGE_SEVERITY = enum(i32) { CORRUPTION = 0, ERROR = 1, WARNING = 2, INFO = 3, MESSAGE = 4, }; pub const D3D12_MESSAGE_SEVERITY_CORRUPTION = D3D12_MESSAGE_SEVERITY.CORRUPTION; pub const D3D12_MESSAGE_SEVERITY_ERROR = D3D12_MESSAGE_SEVERITY.ERROR; pub const D3D12_MESSAGE_SEVERITY_WARNING = D3D12_MESSAGE_SEVERITY.WARNING; pub const D3D12_MESSAGE_SEVERITY_INFO = D3D12_MESSAGE_SEVERITY.INFO; pub const D3D12_MESSAGE_SEVERITY_MESSAGE = D3D12_MESSAGE_SEVERITY.MESSAGE; pub const D3D12_MESSAGE_ID = enum(i32) { UNKNOWN = 0, STRING_FROM_APPLICATION = 1, CORRUPTED_THIS = 2, CORRUPTED_PARAMETER1 = 3, CORRUPTED_PARAMETER2 = 4, CORRUPTED_PARAMETER3 = 5, CORRUPTED_PARAMETER4 = 6, CORRUPTED_PARAMETER5 = 7, CORRUPTED_PARAMETER6 = 8, CORRUPTED_PARAMETER7 = 9, CORRUPTED_PARAMETER8 = 10, CORRUPTED_PARAMETER9 = 11, CORRUPTED_PARAMETER10 = 12, CORRUPTED_PARAMETER11 = 13, CORRUPTED_PARAMETER12 = 14, CORRUPTED_PARAMETER13 = 15, CORRUPTED_PARAMETER14 = 16, CORRUPTED_PARAMETER15 = 17, CORRUPTED_MULTITHREADING = 18, MESSAGE_REPORTING_OUTOFMEMORY = 19, GETPRIVATEDATA_MOREDATA = 20, SETPRIVATEDATA_INVALIDFREEDATA = 21, SETPRIVATEDATA_CHANGINGPARAMS = 24, SETPRIVATEDATA_OUTOFMEMORY = 25, CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT = 26, CREATESHADERRESOURCEVIEW_INVALIDDESC = 27, CREATESHADERRESOURCEVIEW_INVALIDFORMAT = 28, CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE = 29, CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE = 30, CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS = 31, CREATESHADERRESOURCEVIEW_INVALIDRESOURCE = 32, CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT = 35, CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT = 36, CREATERENDERTARGETVIEW_INVALIDDESC = 37, CREATERENDERTARGETVIEW_INVALIDFORMAT = 38, CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE = 39, CREATERENDERTARGETVIEW_INVALIDPLANESLICE = 40, CREATERENDERTARGETVIEW_INVALIDDIMENSIONS = 41, CREATERENDERTARGETVIEW_INVALIDRESOURCE = 42, CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT = 45, CREATEDEPTHSTENCILVIEW_INVALIDDESC = 46, CREATEDEPTHSTENCILVIEW_INVALIDFORMAT = 47, CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS = 48, CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE = 49, CREATEINPUTLAYOUT_OUTOFMEMORY = 52, CREATEINPUTLAYOUT_TOOMANYELEMENTS = 53, CREATEINPUTLAYOUT_INVALIDFORMAT = 54, CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT = 55, CREATEINPUTLAYOUT_INVALIDSLOT = 56, CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS = 57, CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH = 58, CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE = 59, CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE = 60, CREATEINPUTLAYOUT_INVALIDALIGNMENT = 61, CREATEINPUTLAYOUT_DUPLICATESEMANTIC = 62, CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE = 63, CREATEINPUTLAYOUT_NULLSEMANTIC = 64, CREATEINPUTLAYOUT_MISSINGELEMENT = 65, CREATEVERTEXSHADER_OUTOFMEMORY = 66, CREATEVERTEXSHADER_INVALIDSHADERBYTECODE = 67, CREATEVERTEXSHADER_INVALIDSHADERTYPE = 68, CREATEGEOMETRYSHADER_OUTOFMEMORY = 69, CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE = 70, CREATEGEOMETRYSHADER_INVALIDSHADERTYPE = 71, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY = 72, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE = 73, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 74, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES = 75, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED = 76, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED = 79, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT = 80, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT = 81, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT = 82, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT = 83, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION = 84, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT = 85, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE = 86, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC = 87, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH = 88, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS = 89, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX = 90, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE = 91, CREATEPIXELSHADER_OUTOFMEMORY = 92, CREATEPIXELSHADER_INVALIDSHADERBYTECODE = 93, CREATEPIXELSHADER_INVALIDSHADERTYPE = 94, CREATERASTERIZERSTATE_INVALIDFILLMODE = 95, CREATERASTERIZERSTATE_INVALIDCULLMODE = 96, CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP = 97, CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS = 98, CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK = 100, CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC = 101, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP = 102, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP = 103, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP = 104, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC = 105, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP = 106, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP = 107, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP = 108, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC = 109, CREATEBLENDSTATE_INVALIDSRCBLEND = 111, CREATEBLENDSTATE_INVALIDDESTBLEND = 112, CREATEBLENDSTATE_INVALIDBLENDOP = 113, CREATEBLENDSTATE_INVALIDSRCBLENDALPHA = 114, CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = 115, CREATEBLENDSTATE_INVALIDBLENDOPALPHA = 116, CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = 117, CLEARDEPTHSTENCILVIEW_INVALID = 135, COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET = 200, COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH = 201, COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET = 202, COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL = 209, COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL = 210, COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET = 211, COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID = 212, COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL = 213, COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY = 219, COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED = 221, COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED = 222, DEVICE_REMOVAL_PROCESS_AT_FAULT = 232, DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT = 233, DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT = 234, CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC = 239, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC = 240, CREATEINPUTLAYOUT_TYPE_MISMATCH = 245, CREATEINPUTLAYOUT_EMPTY_LAYOUT = 253, LIVE_OBJECT_SUMMARY = 255, LIVE_DEVICE = 274, LIVE_SWAPCHAIN = 275, CREATEDEPTHSTENCILVIEW_INVALIDFLAGS = 276, CREATEVERTEXSHADER_INVALIDCLASSLINKAGE = 277, CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE = 278, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER = 280, CREATEPIXELSHADER_INVALIDCLASSLINKAGE = 283, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM = 284, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES = 285, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES = 286, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES = 287, CREATEHULLSHADER_OUTOFMEMORY = 289, CREATEHULLSHADER_INVALIDSHADERBYTECODE = 290, CREATEHULLSHADER_INVALIDSHADERTYPE = 291, CREATEHULLSHADER_INVALIDCLASSLINKAGE = 292, CREATEDOMAINSHADER_OUTOFMEMORY = 294, CREATEDOMAINSHADER_INVALIDSHADERBYTECODE = 295, CREATEDOMAINSHADER_INVALIDSHADERTYPE = 296, CREATEDOMAINSHADER_INVALIDCLASSLINKAGE = 297, RESOURCE_UNMAP_NOTMAPPED = 310, DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE = 318, CREATECOMPUTESHADER_OUTOFMEMORY = 321, CREATECOMPUTESHADER_INVALIDSHADERBYTECODE = 322, CREATECOMPUTESHADER_INVALIDCLASSLINKAGE = 323, DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 331, DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 332, DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 333, DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 334, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED = 335, DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 336, DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED = 337, CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE = 340, CREATEUNORDEREDACCESSVIEW_INVALIDDESC = 341, CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT = 342, CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE = 343, CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE = 344, CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS = 345, CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT = 346, CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS = 354, CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT = 401, CREATEBLENDSTATE_INVALIDLOGICOPS = 403, DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 410, DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 412, DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 414, DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 416, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED = 418, DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 420, DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 422, DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED = 425, DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED = 426, DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED = 427, DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED = 428, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED = 429, DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED = 430, DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED = 431, DEVICE_CLEARVIEW_INVALIDSOURCERECT = 447, DEVICE_CLEARVIEW_EMPTYRECT = 448, UPDATETILEMAPPINGS_INVALID_PARAMETER = 493, COPYTILEMAPPINGS_INVALID_PARAMETER = 494, CREATEDEVICE_INVALIDARGS = 506, CREATEDEVICE_WARNING = 507, RESOURCE_BARRIER_INVALID_TYPE = 519, RESOURCE_BARRIER_NULL_POINTER = 520, RESOURCE_BARRIER_INVALID_SUBRESOURCE = 521, RESOURCE_BARRIER_RESERVED_BITS = 522, RESOURCE_BARRIER_MISSING_BIND_FLAGS = 523, RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS = 524, RESOURCE_BARRIER_MATCHING_STATES = 525, RESOURCE_BARRIER_INVALID_COMBINATION = 526, RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH = 527, RESOURCE_BARRIER_INVALID_RESOURCE = 528, RESOURCE_BARRIER_SAMPLE_COUNT = 529, RESOURCE_BARRIER_INVALID_FLAGS = 530, RESOURCE_BARRIER_INVALID_COMBINED_FLAGS = 531, RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT = 532, RESOURCE_BARRIER_INVALID_SPLIT_BARRIER = 533, RESOURCE_BARRIER_UNMATCHED_END = 534, RESOURCE_BARRIER_UNMATCHED_BEGIN = 535, RESOURCE_BARRIER_INVALID_FLAG = 536, RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE = 537, INVALID_SUBRESOURCE_STATE = 538, COMMAND_ALLOCATOR_CONTENTION = 540, COMMAND_ALLOCATOR_RESET = 541, COMMAND_ALLOCATOR_RESET_BUNDLE = 542, COMMAND_ALLOCATOR_CANNOT_RESET = 543, COMMAND_LIST_OPEN = 544, INVALID_BUNDLE_API = 546, COMMAND_LIST_CLOSED = 547, WRONG_COMMAND_ALLOCATOR_TYPE = 549, COMMAND_ALLOCATOR_SYNC = 552, COMMAND_LIST_SYNC = 553, SET_DESCRIPTOR_HEAP_INVALID = 554, CREATE_COMMANDQUEUE = 557, CREATE_COMMANDALLOCATOR = 558, CREATE_PIPELINESTATE = 559, CREATE_COMMANDLIST12 = 560, CREATE_RESOURCE = 562, CREATE_DESCRIPTORHEAP = 563, CREATE_ROOTSIGNATURE = 564, CREATE_LIBRARY = 565, CREATE_HEAP = 566, CREATE_MONITOREDFENCE = 567, CREATE_QUERYHEAP = 568, CREATE_COMMANDSIGNATURE = 569, LIVE_COMMANDQUEUE = 570, LIVE_COMMANDALLOCATOR = 571, LIVE_PIPELINESTATE = 572, LIVE_COMMANDLIST12 = 573, LIVE_RESOURCE = 575, LIVE_DESCRIPTORHEAP = 576, LIVE_ROOTSIGNATURE = 577, LIVE_LIBRARY = 578, LIVE_HEAP = 579, LIVE_MONITOREDFENCE = 580, LIVE_QUERYHEAP = 581, LIVE_COMMANDSIGNATURE = 582, DESTROY_COMMANDQUEUE = 583, DESTROY_COMMANDALLOCATOR = 584, DESTROY_PIPELINESTATE = 585, DESTROY_COMMANDLIST12 = 586, DESTROY_RESOURCE = 588, DESTROY_DESCRIPTORHEAP = 589, DESTROY_ROOTSIGNATURE = 590, DESTROY_LIBRARY = 591, DESTROY_HEAP = 592, DESTROY_MONITOREDFENCE = 593, DESTROY_QUERYHEAP = 594, DESTROY_COMMANDSIGNATURE = 595, CREATERESOURCE_INVALIDDIMENSIONS = 597, CREATERESOURCE_INVALIDMISCFLAGS = 599, CREATERESOURCE_INVALIDARG_RETURN = 602, CREATERESOURCE_OUTOFMEMORY_RETURN = 603, CREATERESOURCE_INVALIDDESC = 604, POSSIBLY_INVALID_SUBRESOURCE_STATE = 607, INVALID_USE_OF_NON_RESIDENT_RESOURCE = 608, POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 609, BUNDLE_PIPELINE_STATE_MISMATCH = 610, PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE = 611, RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE = 613, RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 614, DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE = 615, DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 616, CREATESHADER_INVALIDBYTECODE = 622, CREATEHEAP_NULLDESC = 623, CREATEHEAP_INVALIDSIZE = 624, CREATEHEAP_UNRECOGNIZEDHEAPTYPE = 625, CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 626, CREATEHEAP_UNRECOGNIZEDMEMORYPOOL = 627, CREATEHEAP_INVALIDPROPERTIES = 628, CREATEHEAP_INVALIDALIGNMENT = 629, CREATEHEAP_UNRECOGNIZEDMISCFLAGS = 630, CREATEHEAP_INVALIDMISCFLAGS = 631, CREATEHEAP_INVALIDARG_RETURN = 632, CREATEHEAP_OUTOFMEMORY_RETURN = 633, CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES = 634, CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE = 635, CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 636, CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL = 637, CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES = 638, CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS = 639, CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS = 640, CREATERESOURCEANDHEAP_INVALIDARG_RETURN = 641, CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN = 642, GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE = 643, GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE = 644, CREATE_DESCRIPTOR_HEAP_INVALID_DESC = 645, INVALID_DESCRIPTOR_HANDLE = 646, CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE = 647, CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE = 649, CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC = 650, CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE = 652, COPY_DESCRIPTORS_INVALID_RANGES = 653, COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR = 654, CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN = 655, CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT = 656, CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET = 657, CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET = 658, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH = 659, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX = 660, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE = 661, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK = 662, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE = 663, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS = 664, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION = 665, CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND = 666, CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH = 667, CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH = 668, CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH = 669, CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH = 670, CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN = 671, CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT = 672, CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY = 673, CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE = 674, CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0 = 675, CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING = 676, CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH = 677, CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS = 678, CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET = 679, CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET = 680, CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH = 681, CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT = 682, CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS = 683, CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES = 684, CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC = 685, CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH = 686, CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH = 687, CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH = 688, CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH = 689, CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH = 690, CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE = 691, EXECUTE_BUNDLE_OPEN_BUNDLE = 692, EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH = 693, EXECUTE_BUNDLE_TYPE = 694, DRAW_EMPTY_SCISSOR_RECTANGLE = 695, CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND = 696, CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED = 697, CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION = 698, CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE = 699, CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES = 700, CREATERESOURCEANDHEAP_NULLHEAP = 701, GETRESOURCEALLOCATIONINFO_INVALIDRDESCS = 702, MAKERESIDENT_NULLOBJECTARRAY = 703, EVICT_NULLOBJECTARRAY = 705, SET_DESCRIPTOR_TABLE_INVALID = 708, SET_ROOT_CONSTANT_INVALID = 709, SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID = 710, SET_ROOT_SHADER_RESOURCE_VIEW_INVALID = 711, SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID = 712, SET_VERTEX_BUFFERS_INVALID_DESC = 713, SET_INDEX_BUFFER_INVALID_DESC = 715, SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC = 717, CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY = 718, CREATERESOURCE_UNRECOGNIZEDLAYOUT = 719, CREATERESOURCE_INVALIDDIMENSIONALITY = 720, CREATERESOURCE_INVALIDALIGNMENT = 721, CREATERESOURCE_INVALIDMIPLEVELS = 722, CREATERESOURCE_INVALIDSAMPLEDESC = 723, CREATERESOURCE_INVALIDLAYOUT = 724, SET_INDEX_BUFFER_INVALID = 725, SET_VERTEX_BUFFERS_INVALID = 726, SET_STREAM_OUTPUT_BUFFERS_INVALID = 727, SET_RENDER_TARGETS_INVALID = 728, CREATEQUERY_HEAP_INVALID_PARAMETERS = 729, BEGIN_END_QUERY_INVALID_PARAMETERS = 731, CLOSE_COMMAND_LIST_OPEN_QUERY = 732, RESOLVE_QUERY_DATA_INVALID_PARAMETERS = 733, SET_PREDICATION_INVALID_PARAMETERS = 734, TIMESTAMPS_NOT_SUPPORTED = 735, CREATERESOURCE_UNRECOGNIZEDFORMAT = 737, CREATERESOURCE_INVALIDFORMAT = 738, GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE = 739, GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET = 740, // GETCOPYABLELAYOUT_INVALIDSUBRESOURCERANGE = 739, this enum value conflicts with GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE // GETCOPYABLELAYOUT_INVALIDBASEOFFSET = 740, this enum value conflicts with GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET RESOURCE_BARRIER_INVALID_HEAP = 741, CREATE_SAMPLER_INVALID = 742, CREATECOMMANDSIGNATURE_INVALID = 743, EXECUTE_INDIRECT_INVALID_PARAMETERS = 744, GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION = 745, CREATERESOURCE_INVALIDCLEARVALUE = 815, CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT = 816, CREATERESOURCE_INVALIDCLEARVALUEFORMAT = 817, CREATERESOURCE_CLEARVALUEDENORMFLUSH = 818, CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE = 820, CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE = 821, MAP_INVALIDHEAP = 822, UNMAP_INVALIDHEAP = 823, MAP_INVALIDRESOURCE = 824, UNMAP_INVALIDRESOURCE = 825, MAP_INVALIDSUBRESOURCE = 826, UNMAP_INVALIDSUBRESOURCE = 827, MAP_INVALIDRANGE = 828, UNMAP_INVALIDRANGE = 829, MAP_INVALIDDATAPOINTER = 832, MAP_INVALIDARG_RETURN = 833, MAP_OUTOFMEMORY_RETURN = 834, EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED = 835, EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH = 836, EXECUTECOMMANDLISTS_OPENCOMMANDLIST = 837, EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST = 838, COPYBUFFERREGION_NULLDST = 839, COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION = 840, COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS = 841, COPYBUFFERREGION_NULLSRC = 842, COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION = 843, COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS = 844, COPYBUFFERREGION_INVALIDCOPYFLAGS = 845, COPYTEXTUREREGION_NULLDST = 846, COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE = 847, COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION = 848, COPYTEXTUREREGION_INVALIDDSTRESOURCE = 849, COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE = 850, COPYTEXTUREREGION_INVALIDDSTOFFSET = 851, COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT = 852, COPYTEXTUREREGION_INVALIDDSTFORMAT = 853, COPYTEXTUREREGION_INVALIDDSTDIMENSIONS = 854, COPYTEXTUREREGION_INVALIDDSTROWPITCH = 855, COPYTEXTUREREGION_INVALIDDSTPLACEMENT = 856, COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT = 857, COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS = 858, COPYTEXTUREREGION_NULLSRC = 859, COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE = 860, COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION = 861, COPYTEXTUREREGION_INVALIDSRCRESOURCE = 862, COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE = 863, COPYTEXTUREREGION_INVALIDSRCOFFSET = 864, COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT = 865, COPYTEXTUREREGION_INVALIDSRCFORMAT = 866, COPYTEXTUREREGION_INVALIDSRCDIMENSIONS = 867, COPYTEXTUREREGION_INVALIDSRCROWPITCH = 868, COPYTEXTUREREGION_INVALIDSRCPLACEMENT = 869, COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT = 870, COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS = 871, COPYTEXTUREREGION_INVALIDDSTCOORDINATES = 872, COPYTEXTUREREGION_INVALIDSRCBOX = 873, COPYTEXTUREREGION_FORMATMISMATCH = 874, COPYTEXTUREREGION_EMPTYBOX = 875, COPYTEXTUREREGION_INVALIDCOPYFLAGS = 876, RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX = 877, RESOLVESUBRESOURCE_INVALID_FORMAT = 878, RESOLVESUBRESOURCE_RESOURCE_MISMATCH = 879, RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT = 880, CREATECOMPUTEPIPELINESTATE_INVALID_SHADER = 881, CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH = 882, CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE = 883, CREATEPIPELINESTATE_INVALIDCACHEDBLOB = 884, CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH = 885, CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH = 886, CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH = 887, CREATEPIPELINESTATE_CACHEDBLOBIGNORED = 888, WRITETOSUBRESOURCE_INVALIDHEAP = 889, WRITETOSUBRESOURCE_INVALIDRESOURCE = 890, WRITETOSUBRESOURCE_INVALIDBOX = 891, WRITETOSUBRESOURCE_INVALIDSUBRESOURCE = 892, WRITETOSUBRESOURCE_EMPTYBOX = 893, READFROMSUBRESOURCE_INVALIDHEAP = 894, READFROMSUBRESOURCE_INVALIDRESOURCE = 895, READFROMSUBRESOURCE_INVALIDBOX = 896, READFROMSUBRESOURCE_INVALIDSUBRESOURCE = 897, READFROMSUBRESOURCE_EMPTYBOX = 898, TOO_MANY_NODES_SPECIFIED = 899, INVALID_NODE_INDEX = 900, GETHEAPPROPERTIES_INVALIDRESOURCE = 901, NODE_MASK_MISMATCH = 902, COMMAND_LIST_OUTOFMEMORY = 903, COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES = 904, COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES = 905, COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES = 906, EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE = 907, COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS = 908, CREATE_QUEUE_INVALID_TYPE = 909, CREATE_QUEUE_INVALID_FLAGS = 910, CREATESHAREDRESOURCE_INVALIDFLAGS = 911, CREATESHAREDRESOURCE_INVALIDFORMAT = 912, CREATESHAREDHEAP_INVALIDFLAGS = 913, REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES = 914, REFLECTSHAREDPROPERTIES_INVALIDSIZE = 915, REFLECTSHAREDPROPERTIES_INVALIDOBJECT = 916, KEYEDMUTEX_INVALIDOBJECT = 917, KEYEDMUTEX_INVALIDKEY = 918, KEYEDMUTEX_WRONGSTATE = 919, CREATE_QUEUE_INVALID_PRIORITY = 920, OBJECT_DELETED_WHILE_STILL_IN_USE = 921, CREATEPIPELINESTATE_INVALID_FLAGS = 922, HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE = 923, COMMAND_LIST_DRAW_RENDER_TARGET_DELETED = 924, CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT = 925, HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS = 926, EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED = 927, UNMAP_RANGE_NOT_EMPTY = 929, MAP_INVALID_NULLRANGE = 930, UNMAP_INVALID_NULLRANGE = 931, NO_GRAPHICS_API_SUPPORT = 932, NO_COMPUTE_API_SUPPORT = 933, RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED = 934, GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED = 935, GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS = 936, GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS = 937, GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED = 938, GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH = 939, GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH = 940, GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH = 941, GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE = 942, COPYRESOURCE_NULLDST = 943, COPYRESOURCE_INVALIDDSTRESOURCE = 944, COPYRESOURCE_NULLSRC = 945, COPYRESOURCE_INVALIDSRCRESOURCE = 946, RESOLVESUBRESOURCE_NULLDST = 947, RESOLVESUBRESOURCE_INVALIDDSTRESOURCE = 948, RESOLVESUBRESOURCE_NULLSRC = 949, RESOLVESUBRESOURCE_INVALIDSRCRESOURCE = 950, PIPELINE_STATE_TYPE_MISMATCH = 951, COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET = 952, COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH = 953, RESOURCE_BARRIER_ZERO_BARRIERS = 954, BEGIN_END_EVENT_MISMATCH = 955, RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH = 956, RESOURCE_BARRIER_MISMATCHING_BEGIN_END = 957, GPU_BASED_VALIDATION_INVALID_RESOURCE = 958, USE_OF_ZERO_REFCOUNT_OBJECT = 959, OBJECT_EVICTED_WHILE_STILL_IN_USE = 960, GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS = 961, CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB = 962, CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH = 963, CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH = 964, CREATEPIPELINELIBRARY_UNSUPPORTED = 965, CREATE_PIPELINELIBRARY = 966, LIVE_PIPELINELIBRARY = 967, DESTROY_PIPELINELIBRARY = 968, STOREPIPELINE_NONAME = 969, STOREPIPELINE_DUPLICATENAME = 970, LOADPIPELINE_NAMENOTFOUND = 971, LOADPIPELINE_INVALIDDESC = 972, PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY = 973, CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH = 974, SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS = 975, CREATE_QUEUE_VIDEO_NOT_SUPPORTED = 976, CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED = 977, CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED = 978, CREATE_VIDEODECODECOMMANDLIST = 979, CREATE_VIDEODECODER = 980, CREATE_VIDEODECODESTREAM = 981, LIVE_VIDEODECODECOMMANDLIST = 982, LIVE_VIDEODECODER = 983, LIVE_VIDEODECODESTREAM = 984, DESTROY_VIDEODECODECOMMANDLIST = 985, DESTROY_VIDEODECODER = 986, DESTROY_VIDEODECODESTREAM = 987, DECODE_FRAME_INVALID_PARAMETERS = 988, DEPRECATED_API = 989, RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE = 990, COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET = 991, COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET = 992, COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET = 993, COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET = 994, DISCARD_INVALID_SUBRESOURCE_RANGE = 995, DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS = 996, DISCARD_NO_RECTS_FOR_NON_TEXTURE2D = 997, COPY_ON_SAME_SUBRESOURCE = 998, SETRESIDENCYPRIORITY_INVALID_PAGEABLE = 999, GPU_BASED_VALIDATION_UNSUPPORTED = 1000, STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE = 1001, DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE = 1002, DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE = 1003, EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET = 1004, GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS = 1005, GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH = 1006, CREATE_FENCE_INVALID_FLAGS = 1007, RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS = 1008, SETRESIDENCYPRIORITY_INVALID_PRIORITY = 1009, CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS = 1013, BEGIN_EVENT = 1014, END_EVENT = 1015, CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS = 1016, CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED = 1017, CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT = 1018, CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT = 1019, CREATEPIPELINESTATE_ZERO_SIZE_STREAM = 1020, CREATEPIPELINESTATE_INVALID_STREAM = 1021, CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE = 1022, COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH = 1023, CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME = 1024, CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME = 1025, ATOMICCOPYBUFFER_INVALID_ARCHITECTURE = 1026, ATOMICCOPYBUFFER_NULL_DST = 1027, ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION = 1028, ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS = 1029, ATOMICCOPYBUFFER_NULL_SRC = 1030, ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION = 1031, ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS = 1032, ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT = 1033, ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES = 1034, ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES = 1035, ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE = 1036, ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE = 1037, ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS = 1038, ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS = 1039, ATOMICCOPYBUFFER_ZERO_DEPENDENCIES = 1040, DEVICE_CREATE_SHARED_HANDLE_INVALIDARG = 1041, DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE = 1042, SETDEPTHBOUNDS_INVALIDARGS = 1043, GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE = 1044, COMMAND_LIST_PIPELINE_STATE_NOT_SET = 1045, CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH = 1046, OBJECT_ACCESSED_WHILE_STILL_IN_USE = 1047, PROGRAMMABLE_MSAA_UNSUPPORTED = 1048, SETSAMPLEPOSITIONS_INVALIDARGS = 1049, RESOLVESUBRESOURCEREGION_INVALID_RECT = 1050, CREATE_VIDEODECODECOMMANDQUEUE = 1051, CREATE_VIDEOPROCESSCOMMANDLIST = 1052, CREATE_VIDEOPROCESSCOMMANDQUEUE = 1053, LIVE_VIDEODECODECOMMANDQUEUE = 1054, LIVE_VIDEOPROCESSCOMMANDLIST = 1055, LIVE_VIDEOPROCESSCOMMANDQUEUE = 1056, DESTROY_VIDEODECODECOMMANDQUEUE = 1057, DESTROY_VIDEOPROCESSCOMMANDLIST = 1058, DESTROY_VIDEOPROCESSCOMMANDQUEUE = 1059, CREATE_VIDEOPROCESSOR = 1060, CREATE_VIDEOPROCESSSTREAM = 1061, LIVE_VIDEOPROCESSOR = 1062, LIVE_VIDEOPROCESSSTREAM = 1063, DESTROY_VIDEOPROCESSOR = 1064, DESTROY_VIDEOPROCESSSTREAM = 1065, PROCESS_FRAME_INVALID_PARAMETERS = 1066, COPY_INVALIDLAYOUT = 1067, CREATE_CRYPTO_SESSION = 1068, CREATE_CRYPTO_SESSION_POLICY = 1069, CREATE_PROTECTED_RESOURCE_SESSION = 1070, LIVE_CRYPTO_SESSION = 1071, LIVE_CRYPTO_SESSION_POLICY = 1072, LIVE_PROTECTED_RESOURCE_SESSION = 1073, DESTROY_CRYPTO_SESSION = 1074, DESTROY_CRYPTO_SESSION_POLICY = 1075, DESTROY_PROTECTED_RESOURCE_SESSION = 1076, PROTECTED_RESOURCE_SESSION_UNSUPPORTED = 1077, FENCE_INVALIDOPERATION = 1078, CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED = 1079, SAMPLEPOSITIONS_MISMATCH_DEFERRED = 1080, SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE = 1081, SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR = 1082, CREATE_VIDEODECODERHEAP = 1083, LIVE_VIDEODECODERHEAP = 1084, DESTROY_VIDEODECODERHEAP = 1085, OPENEXISTINGHEAP_INVALIDARG_RETURN = 1086, OPENEXISTINGHEAP_OUTOFMEMORY_RETURN = 1087, OPENEXISTINGHEAP_INVALIDADDRESS = 1088, OPENEXISTINGHEAP_INVALIDHANDLE = 1089, WRITEBUFFERIMMEDIATE_INVALID_DEST = 1090, WRITEBUFFERIMMEDIATE_INVALID_MODE = 1091, WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT = 1092, WRITEBUFFERIMMEDIATE_NOT_SUPPORTED = 1093, SETVIEWINSTANCEMASK_INVALIDARGS = 1094, VIEW_INSTANCING_UNSUPPORTED = 1095, VIEW_INSTANCING_INVALIDARGS = 1096, COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 1097, COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 1098, CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE = 1099, CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED = 1100, VIDEO_DECODE_SUPPORT_INVALID_INPUT = 1101, CREATE_VIDEO_DECODER_UNSUPPORTED = 1102, CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR = 1103, CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED = 1104, CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR = 1105, NO_VIDEO_API_SUPPORT = 1106, VIDEO_PROCESS_SUPPORT_INVALID_INPUT = 1107, CREATE_VIDEO_PROCESSOR_CAPS_FAILURE = 1108, VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT = 1109, VIDEO_DECODE_FRAME_INVALID_ARGUMENT = 1110, ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS = 1111, OPENEXISTINGHEAP_UNSUPPORTED = 1112, VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT = 1113, VIDEO_DECODE_SUPPORT_UNSUPPORTED = 1114, CREATE_COMMANDRECORDER = 1115, LIVE_COMMANDRECORDER = 1116, DESTROY_COMMANDRECORDER = 1117, CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED = 1118, CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS = 1119, CREATE_COMMAND_RECORDER_INVALID_FLAGS = 1120, CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS = 1121, CREATE_COMMANDPOOL = 1122, LIVE_COMMANDPOOL = 1123, DESTROY_COMMANDPOOL = 1124, CREATE_COMMAND_POOL_INVALID_FLAGS = 1125, CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED = 1126, COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH = 1127, COMMAND_RECORDER_CONTENTION = 1128, COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST = 1129, COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST = 1130, CANNOT_EXECUTE_EMPTY_COMMAND_LIST = 1131, CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS = 1132, CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET = 1133, CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING = 1134, COMMAND_POOL_SYNC = 1135, EVICT_UNDERFLOW = 1136, CREATE_META_COMMAND = 1137, LIVE_META_COMMAND = 1138, DESTROY_META_COMMAND = 1139, COPYBUFFERREGION_INVALID_DST_RESOURCE = 1140, COPYBUFFERREGION_INVALID_SRC_RESOURCE = 1141, ATOMICCOPYBUFFER_INVALID_DST_RESOURCE = 1142, ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE = 1143, CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER = 1144, CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC = 1145, CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED = 1146, CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION = 1147, CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS = 1148, CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET = 1149, CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION = 1150, CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS = 1151, CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN = 1152, CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER = 1153, UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES = 1154, CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE = 1155, CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS = 1156, COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED = 1157, BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 1158, EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID = 1159, COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 1160, DISPATCH_RAYS_INVALID = 1161, GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID = 1162, CREATE_LIFETIMETRACKER = 1163, LIVE_LIFETIMETRACKER = 1164, DESTROY_LIFETIMETRACKER = 1165, DESTROYOWNEDOBJECT_OBJECTNOTOWNED = 1166, CREATE_TRACKEDWORKLOAD = 1167, LIVE_TRACKEDWORKLOAD = 1168, DESTROY_TRACKEDWORKLOAD = 1169, RENDER_PASS_ERROR = 1170, META_COMMAND_ID_INVALID = 1171, META_COMMAND_UNSUPPORTED_PARAMS = 1172, META_COMMAND_FAILED_ENUMERATION = 1173, META_COMMAND_PARAMETER_SIZE_MISMATCH = 1174, UNINITIALIZED_META_COMMAND = 1175, META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS = 1176, CREATE_VIDEOENCODECOMMANDLIST = 1177, LIVE_VIDEOENCODECOMMANDLIST = 1178, DESTROY_VIDEOENCODECOMMANDLIST = 1179, CREATE_VIDEOENCODECOMMANDQUEUE = 1180, LIVE_VIDEOENCODECOMMANDQUEUE = 1181, DESTROY_VIDEOENCODECOMMANDQUEUE = 1182, CREATE_VIDEOMOTIONESTIMATOR = 1183, LIVE_VIDEOMOTIONESTIMATOR = 1184, DESTROY_VIDEOMOTIONESTIMATOR = 1185, CREATE_VIDEOMOTIONVECTORHEAP = 1186, LIVE_VIDEOMOTIONVECTORHEAP = 1187, DESTROY_VIDEOMOTIONVECTORHEAP = 1188, MULTIPLE_TRACKED_WORKLOADS = 1189, MULTIPLE_TRACKED_WORKLOAD_PAIRS = 1190, OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR = 1191, CANNOT_ADD_TRACKED_WORKLOAD = 1192, INCOMPLETE_TRACKED_WORKLOAD_PAIR = 1193, CREATE_STATE_OBJECT_ERROR = 1194, GET_SHADER_IDENTIFIER_ERROR = 1195, GET_SHADER_STACK_SIZE_ERROR = 1196, GET_PIPELINE_STACK_SIZE_ERROR = 1197, SET_PIPELINE_STACK_SIZE_ERROR = 1198, GET_SHADER_IDENTIFIER_SIZE_INVALID = 1199, CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID = 1200, CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE = 1201, RENDER_PASS_INVALID_RESOURCE_BARRIER = 1202, RENDER_PASS_DISALLOWED_API_CALLED = 1203, RENDER_PASS_CANNOT_NEST_RENDER_PASSES = 1204, RENDER_PASS_CANNOT_END_WITHOUT_BEGIN = 1205, RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST = 1206, RENDER_PASS_GPU_WORK_WHILE_SUSPENDED = 1207, RENDER_PASS_MISMATCHING_SUSPEND_RESUME = 1208, RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS = 1209, RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS = 1210, TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH = 1211, TRACKED_WORKLOAD_NOT_SUPPORTED = 1212, RENDER_PASS_MISMATCHING_NO_ACCESS = 1213, RENDER_PASS_UNSUPPORTED_RESOLVE = 1214, CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR = 1215, WINDOWS7_FENCE_OUTOFORDER_SIGNAL = 1216, WINDOWS7_FENCE_OUTOFORDER_WAIT = 1217, VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT = 1218, VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 1219, ESTIMATE_MOTION_INVALID_ARGUMENT = 1220, RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 1221, GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE = 1222, SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT = 1223, CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL = 1224, CREATE_VIDEOEXTENSIONCOMMAND = 1225, LIVE_VIDEOEXTENSIONCOMMAND = 1226, DESTROY_VIDEOEXTENSIONCOMMAND = 1227, INVALID_VIDEO_EXTENSION_COMMAND_ID = 1228, VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT = 1229, CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY = 1230, VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR = 1231, GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1232, RSSETSHADING_RATE_INVALID_SHADING_RATE = 1233, RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP = 1234, RSSETSHADING_RATE_INVALID_COMBINER = 1235, RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2 = 1236, RSSETSHADINGRATE_REQUIRES_TIER_1 = 1237, SHADING_RATE_IMAGE_INCORRECT_FORMAT = 1238, SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE = 1239, SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL = 1240, SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT = 1241, SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY = 1242, NON_RETAIL_SHADER_MODEL_WONT_VALIDATE = 1243, CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH = 1244, CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH = 1245, ADD_TO_STATE_OBJECT_ERROR = 1246, CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT = 1247, CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH = 1248, CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE = 1249, CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH = 1250, CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH = 1251, NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT = 1252, CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH = 1253, EMPTY_DISPATCH = 1254, RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 1255, SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION = 1256, SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION = 1257, SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT = 1258, SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY = 1259, SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT = 1260, SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG = 1261, SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS = 1262, SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 1263, SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT = 1264, CREATEMESHSHADER_INVALIDSHADERBYTECODE = 1265, CREATEMESHSHADER_OUTOFMEMORY = 1266, CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 1267, RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT = 1268, RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT = 1269, RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH = 1270, SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE = 1271, CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE = 1272, CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE = 1273, VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1274, MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1275, CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE = 1276, CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS = 1277, CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE = 1278, CREATEAMPLIFICATIONSHADER_OUTOFMEMORY = 1279, CREATE_SHADERCACHESESSION = 1280, LIVE_SHADERCACHESESSION = 1281, DESTROY_SHADERCACHESESSION = 1282, CREATESHADERCACHESESSION_INVALIDARGS = 1283, CREATESHADERCACHESESSION_DISABLED = 1284, CREATESHADERCACHESESSION_ALREADYOPEN = 1285, SHADERCACHECONTROL_DEVELOPERMODE = 1286, SHADERCACHECONTROL_INVALIDFLAGS = 1287, SHADERCACHECONTROL_STATEALREADYSET = 1288, SHADERCACHECONTROL_IGNOREDFLAG = 1289, SHADERCACHESESSION_STOREVALUE_ALREADYPRESENT = 1290, SHADERCACHESESSION_STOREVALUE_HASHCOLLISION = 1291, SHADERCACHESESSION_STOREVALUE_CACHEFULL = 1292, SHADERCACHESESSION_FINDVALUE_NOTFOUND = 1293, SHADERCACHESESSION_CORRUPT = 1294, SHADERCACHESESSION_DISABLED = 1295, OVERSIZED_DISPATCH = 1296, CREATE_VIDEOENCODER = 1297, LIVE_VIDEOENCODER = 1298, DESTROY_VIDEOENCODER = 1299, CREATE_VIDEOENCODERHEAP = 1300, LIVE_VIDEOENCODERHEAP = 1301, DESTROY_VIDEOENCODERHEAP = 1302, COPYTEXTUREREGION_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG = 1303, COPYRESOURCE_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG = 1304, ENCODE_FRAME_INVALID_PARAMETERS = 1305, ENCODE_FRAME_UNSUPPORTED_PARAMETERS = 1306, RESOLVE_ENCODER_OUTPUT_METADATA_INVALID_PARAMETERS = 1307, RESOLVE_ENCODER_OUTPUT_METADATA_UNSUPPORTED_PARAMETERS = 1308, CREATE_VIDEO_ENCODER_INVALID_PARAMETERS = 1309, CREATE_VIDEO_ENCODER_UNSUPPORTED_PARAMETERS = 1310, CREATE_VIDEO_ENCODER_HEAP_INVALID_PARAMETERS = 1311, CREATE_VIDEO_ENCODER_HEAP_UNSUPPORTED_PARAMETERS = 1312, CREATECOMMANDLIST_NULL_COMMANDALLOCATOR = 1313, CLEAR_UNORDERED_ACCESS_VIEW_INVALID_DESCRIPTOR_HANDLE = 1314, DESCRIPTOR_HEAP_NOT_SHADER_VISIBLE = 1315, CREATEBLENDSTATE_BLENDOP_WARNING = 1316, CREATEBLENDSTATE_BLENDOPALPHA_WARNING = 1317, WRITE_COMBINE_PERFORMANCE_WARNING = 1318, RESOLVE_QUERY_INVALID_QUERY_STATE = 1319, SETPRIVATEDATA_NO_ACCESS = 1320, COMMAND_LIST_STATIC_DESCRIPTOR_SAMPLER_MODE_MISMATCH = 1321, GETCOPYABLEFOOTPRINTS_UNSUPPORTED_BUFFER_WIDTH = 1322, CREATEMESHSHADER_TOPOLOGY_MISMATCH = 1323, VRS_SUM_COMBINER_REQUIRES_CAPABILITY = 1324, SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY = 1325, SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED = 1326, SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED = 1327, D3D12_MESSAGES_END = 1328, }; pub const D3D12_MESSAGE_ID_UNKNOWN = D3D12_MESSAGE_ID.UNKNOWN; pub const D3D12_MESSAGE_ID_STRING_FROM_APPLICATION = D3D12_MESSAGE_ID.STRING_FROM_APPLICATION; pub const D3D12_MESSAGE_ID_CORRUPTED_THIS = D3D12_MESSAGE_ID.CORRUPTED_THIS; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER1 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER1; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER2; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER3 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER3; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER4 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER4; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER5 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER5; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER6 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER6; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER7 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER7; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER8 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER8; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER9 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER9; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER10 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER10; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER11 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER11; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER12 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER12; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER13 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER13; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER14 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER14; pub const D3D12_MESSAGE_ID_CORRUPTED_PARAMETER15 = D3D12_MESSAGE_ID.CORRUPTED_PARAMETER15; pub const D3D12_MESSAGE_ID_CORRUPTED_MULTITHREADING = D3D12_MESSAGE_ID.CORRUPTED_MULTITHREADING; pub const D3D12_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY = D3D12_MESSAGE_ID.MESSAGE_REPORTING_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_GETPRIVATEDATA_MOREDATA = D3D12_MESSAGE_ID.GETPRIVATEDATA_MOREDATA; pub const D3D12_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA = D3D12_MESSAGE_ID.SETPRIVATEDATA_INVALIDFREEDATA; pub const D3D12_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS = D3D12_MESSAGE_ID.SETPRIVATEDATA_CHANGINGPARAMS; pub const D3D12_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY = D3D12_MESSAGE_ID.SETPRIVATEDATA_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_INVALIDDESC; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS; pub const D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE = D3D12_MESSAGE_ID.CREATESHADERRESOURCEVIEW_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_INVALIDDESC; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANESLICE = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_INVALIDPLANESLICE; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_INVALIDDIMENSIONS; pub const D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE = D3D12_MESSAGE_ID.CREATERENDERTARGETVIEW_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILVIEW_INVALIDDESC; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILVIEW_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_TOOMANYELEMENTS; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INVALIDSLOT; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_INVALIDALIGNMENT; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_DUPLICATESEMANTIC; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_NULLSEMANTIC; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_MISSINGELEMENT; pub const D3D12_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEVERTEXSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEVERTEXSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEVERTEXSHADER_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADER_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE; pub const D3D12_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEPIXELSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEPIXELSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEPIXELSHADER_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE = D3D12_MESSAGE_ID.CREATERASTERIZERSTATE_INVALIDFILLMODE; pub const D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE = D3D12_MESSAGE_ID.CREATERASTERIZERSTATE_INVALIDCULLMODE; pub const D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP = D3D12_MESSAGE_ID.CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP; pub const D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS = D3D12_MESSAGE_ID.CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDSRCBLEND; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDDESTBLEND; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDBLENDOP; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDSRCBLENDALPHA; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDDESTBLENDALPHA; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDBLENDOPALPHA; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK; pub const D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID = D3D12_MESSAGE_ID.CLEARDEPTHSTENCILVIEW_INVALID; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED; pub const D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT = D3D12_MESSAGE_ID.DEVICE_REMOVAL_PROCESS_AT_FAULT; pub const D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT = D3D12_MESSAGE_ID.DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT; pub const D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT = D3D12_MESSAGE_ID.DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_TYPE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT = D3D12_MESSAGE_ID.CREATEINPUTLAYOUT_EMPTY_LAYOUT; pub const D3D12_MESSAGE_ID_LIVE_OBJECT_SUMMARY = D3D12_MESSAGE_ID.LIVE_OBJECT_SUMMARY; pub const D3D12_MESSAGE_ID_LIVE_DEVICE = D3D12_MESSAGE_ID.LIVE_DEVICE; pub const D3D12_MESSAGE_ID_LIVE_SWAPCHAIN = D3D12_MESSAGE_ID.LIVE_SWAPCHAIN; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILVIEW_INVALIDFLAGS; pub const D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE = D3D12_MESSAGE_ID.CREATEVERTEXSHADER_INVALIDCLASSLINKAGE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER; pub const D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE = D3D12_MESSAGE_ID.CREATEPIXELSHADER_INVALIDCLASSLINKAGE; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES; pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES = D3D12_MESSAGE_ID.CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES; pub const D3D12_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEHULLSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEHULLSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEHULLSHADER_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE = D3D12_MESSAGE_ID.CREATEHULLSHADER_INVALIDCLASSLINKAGE; pub const D3D12_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEDOMAINSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEDOMAINSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEDOMAINSHADER_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE = D3D12_MESSAGE_ID.CREATEDOMAINSHADER_INVALIDCLASSLINKAGE; pub const D3D12_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED = D3D12_MESSAGE_ID.RESOURCE_UNMAP_NOTMAPPED; pub const D3D12_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE = D3D12_MESSAGE_ID.DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE; pub const D3D12_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATECOMPUTESHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATECOMPUTESHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE = D3D12_MESSAGE_ID.CREATECOMPUTESHADER_INVALIDCLASSLINKAGE; pub const D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDDESC; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT; pub const D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS = D3D12_MESSAGE_ID.CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS; pub const D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT = D3D12_MESSAGE_ID.CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS = D3D12_MESSAGE_ID.CREATEBLENDSTATE_INVALIDLOGICOPS; pub const D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED = D3D12_MESSAGE_ID.DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED; pub const D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT = D3D12_MESSAGE_ID.DEVICE_CLEARVIEW_INVALIDSOURCERECT; pub const D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT = D3D12_MESSAGE_ID.DEVICE_CLEARVIEW_EMPTYRECT; pub const D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER = D3D12_MESSAGE_ID.UPDATETILEMAPPINGS_INVALID_PARAMETER; pub const D3D12_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER = D3D12_MESSAGE_ID.COPYTILEMAPPINGS_INVALID_PARAMETER; pub const D3D12_MESSAGE_ID_CREATEDEVICE_INVALIDARGS = D3D12_MESSAGE_ID.CREATEDEVICE_INVALIDARGS; pub const D3D12_MESSAGE_ID_CREATEDEVICE_WARNING = D3D12_MESSAGE_ID.CREATEDEVICE_WARNING; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_TYPE = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_TYPE; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_NULL_POINTER = D3D12_MESSAGE_ID.RESOURCE_BARRIER_NULL_POINTER; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SUBRESOURCE = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_SUBRESOURCE; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_RESERVED_BITS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_RESERVED_BITS; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISSING_BIND_FLAGS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_MISSING_BIND_FLAGS; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_MATCHING_STATES = D3D12_MESSAGE_ID.RESOURCE_BARRIER_MATCHING_STATES; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINATION = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_COMBINATION; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH = D3D12_MESSAGE_ID.RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_RESOURCE = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_RESOURCE; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_SAMPLE_COUNT = D3D12_MESSAGE_ID.RESOURCE_BARRIER_SAMPLE_COUNT; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINED_FLAGS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_COMBINED_FLAGS; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SPLIT_BARRIER = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_SPLIT_BARRIER; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_END = D3D12_MESSAGE_ID.RESOURCE_BARRIER_UNMATCHED_END; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_BEGIN = D3D12_MESSAGE_ID.RESOURCE_BARRIER_UNMATCHED_BEGIN; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAG = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_FLAG; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE; pub const D3D12_MESSAGE_ID_INVALID_SUBRESOURCE_STATE = D3D12_MESSAGE_ID.INVALID_SUBRESOURCE_STATE; pub const D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CONTENTION = D3D12_MESSAGE_ID.COMMAND_ALLOCATOR_CONTENTION; pub const D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET = D3D12_MESSAGE_ID.COMMAND_ALLOCATOR_RESET; pub const D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET_BUNDLE = D3D12_MESSAGE_ID.COMMAND_ALLOCATOR_RESET_BUNDLE; pub const D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CANNOT_RESET = D3D12_MESSAGE_ID.COMMAND_ALLOCATOR_CANNOT_RESET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_OPEN = D3D12_MESSAGE_ID.COMMAND_LIST_OPEN; pub const D3D12_MESSAGE_ID_INVALID_BUNDLE_API = D3D12_MESSAGE_ID.INVALID_BUNDLE_API; pub const D3D12_MESSAGE_ID_COMMAND_LIST_CLOSED = D3D12_MESSAGE_ID.COMMAND_LIST_CLOSED; pub const D3D12_MESSAGE_ID_WRONG_COMMAND_ALLOCATOR_TYPE = D3D12_MESSAGE_ID.WRONG_COMMAND_ALLOCATOR_TYPE; pub const D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_SYNC = D3D12_MESSAGE_ID.COMMAND_ALLOCATOR_SYNC; pub const D3D12_MESSAGE_ID_COMMAND_LIST_SYNC = D3D12_MESSAGE_ID.COMMAND_LIST_SYNC; pub const D3D12_MESSAGE_ID_SET_DESCRIPTOR_HEAP_INVALID = D3D12_MESSAGE_ID.SET_DESCRIPTOR_HEAP_INVALID; pub const D3D12_MESSAGE_ID_CREATE_COMMANDQUEUE = D3D12_MESSAGE_ID.CREATE_COMMANDQUEUE; pub const D3D12_MESSAGE_ID_CREATE_COMMANDALLOCATOR = D3D12_MESSAGE_ID.CREATE_COMMANDALLOCATOR; pub const D3D12_MESSAGE_ID_CREATE_PIPELINESTATE = D3D12_MESSAGE_ID.CREATE_PIPELINESTATE; pub const D3D12_MESSAGE_ID_CREATE_COMMANDLIST12 = D3D12_MESSAGE_ID.CREATE_COMMANDLIST12; pub const D3D12_MESSAGE_ID_CREATE_RESOURCE = D3D12_MESSAGE_ID.CREATE_RESOURCE; pub const D3D12_MESSAGE_ID_CREATE_DESCRIPTORHEAP = D3D12_MESSAGE_ID.CREATE_DESCRIPTORHEAP; pub const D3D12_MESSAGE_ID_CREATE_ROOTSIGNATURE = D3D12_MESSAGE_ID.CREATE_ROOTSIGNATURE; pub const D3D12_MESSAGE_ID_CREATE_LIBRARY = D3D12_MESSAGE_ID.CREATE_LIBRARY; pub const D3D12_MESSAGE_ID_CREATE_HEAP = D3D12_MESSAGE_ID.CREATE_HEAP; pub const D3D12_MESSAGE_ID_CREATE_MONITOREDFENCE = D3D12_MESSAGE_ID.CREATE_MONITOREDFENCE; pub const D3D12_MESSAGE_ID_CREATE_QUERYHEAP = D3D12_MESSAGE_ID.CREATE_QUERYHEAP; pub const D3D12_MESSAGE_ID_CREATE_COMMANDSIGNATURE = D3D12_MESSAGE_ID.CREATE_COMMANDSIGNATURE; pub const D3D12_MESSAGE_ID_LIVE_COMMANDQUEUE = D3D12_MESSAGE_ID.LIVE_COMMANDQUEUE; pub const D3D12_MESSAGE_ID_LIVE_COMMANDALLOCATOR = D3D12_MESSAGE_ID.LIVE_COMMANDALLOCATOR; pub const D3D12_MESSAGE_ID_LIVE_PIPELINESTATE = D3D12_MESSAGE_ID.LIVE_PIPELINESTATE; pub const D3D12_MESSAGE_ID_LIVE_COMMANDLIST12 = D3D12_MESSAGE_ID.LIVE_COMMANDLIST12; pub const D3D12_MESSAGE_ID_LIVE_RESOURCE = D3D12_MESSAGE_ID.LIVE_RESOURCE; pub const D3D12_MESSAGE_ID_LIVE_DESCRIPTORHEAP = D3D12_MESSAGE_ID.LIVE_DESCRIPTORHEAP; pub const D3D12_MESSAGE_ID_LIVE_ROOTSIGNATURE = D3D12_MESSAGE_ID.LIVE_ROOTSIGNATURE; pub const D3D12_MESSAGE_ID_LIVE_LIBRARY = D3D12_MESSAGE_ID.LIVE_LIBRARY; pub const D3D12_MESSAGE_ID_LIVE_HEAP = D3D12_MESSAGE_ID.LIVE_HEAP; pub const D3D12_MESSAGE_ID_LIVE_MONITOREDFENCE = D3D12_MESSAGE_ID.LIVE_MONITOREDFENCE; pub const D3D12_MESSAGE_ID_LIVE_QUERYHEAP = D3D12_MESSAGE_ID.LIVE_QUERYHEAP; pub const D3D12_MESSAGE_ID_LIVE_COMMANDSIGNATURE = D3D12_MESSAGE_ID.LIVE_COMMANDSIGNATURE; pub const D3D12_MESSAGE_ID_DESTROY_COMMANDQUEUE = D3D12_MESSAGE_ID.DESTROY_COMMANDQUEUE; pub const D3D12_MESSAGE_ID_DESTROY_COMMANDALLOCATOR = D3D12_MESSAGE_ID.DESTROY_COMMANDALLOCATOR; pub const D3D12_MESSAGE_ID_DESTROY_PIPELINESTATE = D3D12_MESSAGE_ID.DESTROY_PIPELINESTATE; pub const D3D12_MESSAGE_ID_DESTROY_COMMANDLIST12 = D3D12_MESSAGE_ID.DESTROY_COMMANDLIST12; pub const D3D12_MESSAGE_ID_DESTROY_RESOURCE = D3D12_MESSAGE_ID.DESTROY_RESOURCE; pub const D3D12_MESSAGE_ID_DESTROY_DESCRIPTORHEAP = D3D12_MESSAGE_ID.DESTROY_DESCRIPTORHEAP; pub const D3D12_MESSAGE_ID_DESTROY_ROOTSIGNATURE = D3D12_MESSAGE_ID.DESTROY_ROOTSIGNATURE; pub const D3D12_MESSAGE_ID_DESTROY_LIBRARY = D3D12_MESSAGE_ID.DESTROY_LIBRARY; pub const D3D12_MESSAGE_ID_DESTROY_HEAP = D3D12_MESSAGE_ID.DESTROY_HEAP; pub const D3D12_MESSAGE_ID_DESTROY_MONITOREDFENCE = D3D12_MESSAGE_ID.DESTROY_MONITOREDFENCE; pub const D3D12_MESSAGE_ID_DESTROY_QUERYHEAP = D3D12_MESSAGE_ID.DESTROY_QUERYHEAP; pub const D3D12_MESSAGE_ID_DESTROY_COMMANDSIGNATURE = D3D12_MESSAGE_ID.DESTROY_COMMANDSIGNATURE; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONS = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDDIMENSIONS; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMISCFLAGS = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDMISCFLAGS; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDARG_RETURN = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDARG_RETURN; pub const D3D12_MESSAGE_ID_CREATERESOURCE_OUTOFMEMORY_RETURN = D3D12_MESSAGE_ID.CREATERESOURCE_OUTOFMEMORY_RETURN; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDESC = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDDESC; pub const D3D12_MESSAGE_ID_POSSIBLY_INVALID_SUBRESOURCE_STATE = D3D12_MESSAGE_ID.POSSIBLY_INVALID_SUBRESOURCE_STATE; pub const D3D12_MESSAGE_ID_INVALID_USE_OF_NON_RESIDENT_RESOURCE = D3D12_MESSAGE_ID.INVALID_USE_OF_NON_RESIDENT_RESOURCE; pub const D3D12_MESSAGE_ID_POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE = D3D12_MESSAGE_ID.POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE; pub const D3D12_MESSAGE_ID_BUNDLE_PIPELINE_STATE_MISMATCH = D3D12_MESSAGE_ID.BUNDLE_PIPELINE_STATE_MISMATCH; pub const D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE = D3D12_MESSAGE_ID.PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE; pub const D3D12_MESSAGE_ID_RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE = D3D12_MESSAGE_ID.RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE; pub const D3D12_MESSAGE_ID_RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = D3D12_MESSAGE_ID.RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE; pub const D3D12_MESSAGE_ID_DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE = D3D12_MESSAGE_ID.DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE; pub const D3D12_MESSAGE_ID_DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = D3D12_MESSAGE_ID.DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE; pub const D3D12_MESSAGE_ID_CREATESHADER_INVALIDBYTECODE = D3D12_MESSAGE_ID.CREATESHADER_INVALIDBYTECODE; pub const D3D12_MESSAGE_ID_CREATEHEAP_NULLDESC = D3D12_MESSAGE_ID.CREATEHEAP_NULLDESC; pub const D3D12_MESSAGE_ID_CREATEHEAP_INVALIDSIZE = D3D12_MESSAGE_ID.CREATEHEAP_INVALIDSIZE; pub const D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDHEAPTYPE = D3D12_MESSAGE_ID.CREATEHEAP_UNRECOGNIZEDHEAPTYPE; pub const D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = D3D12_MESSAGE_ID.CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES; pub const D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMEMORYPOOL = D3D12_MESSAGE_ID.CREATEHEAP_UNRECOGNIZEDMEMORYPOOL; pub const D3D12_MESSAGE_ID_CREATEHEAP_INVALIDPROPERTIES = D3D12_MESSAGE_ID.CREATEHEAP_INVALIDPROPERTIES; pub const D3D12_MESSAGE_ID_CREATEHEAP_INVALIDALIGNMENT = D3D12_MESSAGE_ID.CREATEHEAP_INVALIDALIGNMENT; pub const D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMISCFLAGS = D3D12_MESSAGE_ID.CREATEHEAP_UNRECOGNIZEDMISCFLAGS; pub const D3D12_MESSAGE_ID_CREATEHEAP_INVALIDMISCFLAGS = D3D12_MESSAGE_ID.CREATEHEAP_INVALIDMISCFLAGS; pub const D3D12_MESSAGE_ID_CREATEHEAP_INVALIDARG_RETURN = D3D12_MESSAGE_ID.CREATEHEAP_INVALIDARG_RETURN; pub const D3D12_MESSAGE_ID_CREATEHEAP_OUTOFMEMORY_RETURN = D3D12_MESSAGE_ID.CREATEHEAP_OUTOFMEMORY_RETURN; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDARG_RETURN = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_INVALIDARG_RETURN; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN; pub const D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE = D3D12_MESSAGE_ID.GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE; pub const D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE = D3D12_MESSAGE_ID.GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE; pub const D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_INVALID_DESC = D3D12_MESSAGE_ID.CREATE_DESCRIPTOR_HEAP_INVALID_DESC; pub const D3D12_MESSAGE_ID_INVALID_DESCRIPTOR_HANDLE = D3D12_MESSAGE_ID.INVALID_DESCRIPTOR_HANDLE; pub const D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE = D3D12_MESSAGE_ID.CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE; pub const D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE = D3D12_MESSAGE_ID.CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE; pub const D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC = D3D12_MESSAGE_ID.CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC; pub const D3D12_MESSAGE_ID_CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE = D3D12_MESSAGE_ID.CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE; pub const D3D12_MESSAGE_ID_COPY_DESCRIPTORS_INVALID_RANGES = D3D12_MESSAGE_ID.COPY_DESCRIPTORS_INVALID_RANGES; pub const D3D12_MESSAGE_ID_COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR = D3D12_MESSAGE_ID.COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0 = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE; pub const D3D12_MESSAGE_ID_EXECUTE_BUNDLE_OPEN_BUNDLE = D3D12_MESSAGE_ID.EXECUTE_BUNDLE_OPEN_BUNDLE; pub const D3D12_MESSAGE_ID_EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH = D3D12_MESSAGE_ID.EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH; pub const D3D12_MESSAGE_ID_EXECUTE_BUNDLE_TYPE = D3D12_MESSAGE_ID.EXECUTE_BUNDLE_TYPE; pub const D3D12_MESSAGE_ID_DRAW_EMPTY_SCISSOR_RECTANGLE = D3D12_MESSAGE_ID.DRAW_EMPTY_SCISSOR_RECTANGLE; pub const D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND = D3D12_MESSAGE_ID.CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND; pub const D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED = D3D12_MESSAGE_ID.CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED; pub const D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION = D3D12_MESSAGE_ID.CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION; pub const D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE = D3D12_MESSAGE_ID.CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES; pub const D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAP = D3D12_MESSAGE_ID.CREATERESOURCEANDHEAP_NULLHEAP; pub const D3D12_MESSAGE_ID_GETRESOURCEALLOCATIONINFO_INVALIDRDESCS = D3D12_MESSAGE_ID.GETRESOURCEALLOCATIONINFO_INVALIDRDESCS; pub const D3D12_MESSAGE_ID_MAKERESIDENT_NULLOBJECTARRAY = D3D12_MESSAGE_ID.MAKERESIDENT_NULLOBJECTARRAY; pub const D3D12_MESSAGE_ID_EVICT_NULLOBJECTARRAY = D3D12_MESSAGE_ID.EVICT_NULLOBJECTARRAY; pub const D3D12_MESSAGE_ID_SET_DESCRIPTOR_TABLE_INVALID = D3D12_MESSAGE_ID.SET_DESCRIPTOR_TABLE_INVALID; pub const D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_INVALID = D3D12_MESSAGE_ID.SET_ROOT_CONSTANT_INVALID; pub const D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID = D3D12_MESSAGE_ID.SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID; pub const D3D12_MESSAGE_ID_SET_ROOT_SHADER_RESOURCE_VIEW_INVALID = D3D12_MESSAGE_ID.SET_ROOT_SHADER_RESOURCE_VIEW_INVALID; pub const D3D12_MESSAGE_ID_SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID = D3D12_MESSAGE_ID.SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID; pub const D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID_DESC = D3D12_MESSAGE_ID.SET_VERTEX_BUFFERS_INVALID_DESC; pub const D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID_DESC = D3D12_MESSAGE_ID.SET_INDEX_BUFFER_INVALID_DESC; pub const D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC = D3D12_MESSAGE_ID.SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC; pub const D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY = D3D12_MESSAGE_ID.CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY; pub const D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDLAYOUT = D3D12_MESSAGE_ID.CREATERESOURCE_UNRECOGNIZEDLAYOUT; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONALITY = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDDIMENSIONALITY; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDALIGNMENT; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMIPLEVELS = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDMIPLEVELS; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDSAMPLEDESC = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDSAMPLEDESC; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDLAYOUT = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDLAYOUT; pub const D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID = D3D12_MESSAGE_ID.SET_INDEX_BUFFER_INVALID; pub const D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID = D3D12_MESSAGE_ID.SET_VERTEX_BUFFERS_INVALID; pub const D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID = D3D12_MESSAGE_ID.SET_STREAM_OUTPUT_BUFFERS_INVALID; pub const D3D12_MESSAGE_ID_SET_RENDER_TARGETS_INVALID = D3D12_MESSAGE_ID.SET_RENDER_TARGETS_INVALID; pub const D3D12_MESSAGE_ID_CREATEQUERY_HEAP_INVALID_PARAMETERS = D3D12_MESSAGE_ID.CREATEQUERY_HEAP_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_BEGIN_END_QUERY_INVALID_PARAMETERS = D3D12_MESSAGE_ID.BEGIN_END_QUERY_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_CLOSE_COMMAND_LIST_OPEN_QUERY = D3D12_MESSAGE_ID.CLOSE_COMMAND_LIST_OPEN_QUERY; pub const D3D12_MESSAGE_ID_RESOLVE_QUERY_DATA_INVALID_PARAMETERS = D3D12_MESSAGE_ID.RESOLVE_QUERY_DATA_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_SET_PREDICATION_INVALID_PARAMETERS = D3D12_MESSAGE_ID.SET_PREDICATION_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_TIMESTAMPS_NOT_SUPPORTED = D3D12_MESSAGE_ID.TIMESTAMPS_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDFORMAT = D3D12_MESSAGE_ID.CREATERESOURCE_UNRECOGNIZEDFORMAT; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE = D3D12_MESSAGE_ID.GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE; pub const D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET = D3D12_MESSAGE_ID.GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET; pub const D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDSUBRESOURCERANGE = D3D12_MESSAGE_ID.GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE; pub const D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDBASEOFFSET = D3D12_MESSAGE_ID.GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_HEAP = D3D12_MESSAGE_ID.RESOURCE_BARRIER_INVALID_HEAP; pub const D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID = D3D12_MESSAGE_ID.CREATE_SAMPLER_INVALID; pub const D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID = D3D12_MESSAGE_ID.CREATECOMMANDSIGNATURE_INVALID; pub const D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS = D3D12_MESSAGE_ID.EXECUTE_INDIRECT_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION = D3D12_MESSAGE_ID.GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDCLEARVALUE; pub const D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT = D3D12_MESSAGE_ID.CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT; pub const D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT = D3D12_MESSAGE_ID.CREATERESOURCE_INVALIDCLEARVALUEFORMAT; pub const D3D12_MESSAGE_ID_CREATERESOURCE_CLEARVALUEDENORMFLUSH = D3D12_MESSAGE_ID.CREATERESOURCE_CLEARVALUEDENORMFLUSH; pub const D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE = D3D12_MESSAGE_ID.CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE; pub const D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE = D3D12_MESSAGE_ID.CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE; pub const D3D12_MESSAGE_ID_MAP_INVALIDHEAP = D3D12_MESSAGE_ID.MAP_INVALIDHEAP; pub const D3D12_MESSAGE_ID_UNMAP_INVALIDHEAP = D3D12_MESSAGE_ID.UNMAP_INVALIDHEAP; pub const D3D12_MESSAGE_ID_MAP_INVALIDRESOURCE = D3D12_MESSAGE_ID.MAP_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_UNMAP_INVALIDRESOURCE = D3D12_MESSAGE_ID.UNMAP_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_MAP_INVALIDSUBRESOURCE = D3D12_MESSAGE_ID.MAP_INVALIDSUBRESOURCE; pub const D3D12_MESSAGE_ID_UNMAP_INVALIDSUBRESOURCE = D3D12_MESSAGE_ID.UNMAP_INVALIDSUBRESOURCE; pub const D3D12_MESSAGE_ID_MAP_INVALIDRANGE = D3D12_MESSAGE_ID.MAP_INVALIDRANGE; pub const D3D12_MESSAGE_ID_UNMAP_INVALIDRANGE = D3D12_MESSAGE_ID.UNMAP_INVALIDRANGE; pub const D3D12_MESSAGE_ID_MAP_INVALIDDATAPOINTER = D3D12_MESSAGE_ID.MAP_INVALIDDATAPOINTER; pub const D3D12_MESSAGE_ID_MAP_INVALIDARG_RETURN = D3D12_MESSAGE_ID.MAP_INVALIDARG_RETURN; pub const D3D12_MESSAGE_ID_MAP_OUTOFMEMORY_RETURN = D3D12_MESSAGE_ID.MAP_OUTOFMEMORY_RETURN; pub const D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED = D3D12_MESSAGE_ID.EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED; pub const D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH = D3D12_MESSAGE_ID.EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH; pub const D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_OPENCOMMANDLIST = D3D12_MESSAGE_ID.EXECUTECOMMANDLISTS_OPENCOMMANDLIST; pub const D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST = D3D12_MESSAGE_ID.EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLDST = D3D12_MESSAGE_ID.COPYBUFFERREGION_NULLDST; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION = D3D12_MESSAGE_ID.COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS = D3D12_MESSAGE_ID.COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLSRC = D3D12_MESSAGE_ID.COPYBUFFERREGION_NULLSRC; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION = D3D12_MESSAGE_ID.COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS = D3D12_MESSAGE_ID.COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDCOPYFLAGS = D3D12_MESSAGE_ID.COPYBUFFERREGION_INVALIDCOPYFLAGS; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLDST = D3D12_MESSAGE_ID.COPYTEXTUREREGION_NULLDST; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE = D3D12_MESSAGE_ID.COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCE = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTRESOURCE; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTOFFSET = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTOFFSET; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTFORMAT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTFORMAT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDIMENSIONS = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTDIMENSIONS; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTROWPITCH = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTROWPITCH; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTPLACEMENT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTPLACEMENT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS = D3D12_MESSAGE_ID.COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLSRC = D3D12_MESSAGE_ID.COPYTEXTUREREGION_NULLSRC; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE = D3D12_MESSAGE_ID.COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCE = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCRESOURCE; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCOFFSET = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCOFFSET; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCFORMAT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCFORMAT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDIMENSIONS = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCDIMENSIONS; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCROWPITCH = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCROWPITCH; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCPLACEMENT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCPLACEMENT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS = D3D12_MESSAGE_ID.COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTCOORDINATES = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDDSTCOORDINATES; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCBOX = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDSRCBOX; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_FORMATMISMATCH = D3D12_MESSAGE_ID.COPYTEXTUREREGION_FORMATMISMATCH; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_EMPTYBOX = D3D12_MESSAGE_ID.COPYTEXTUREREGION_EMPTYBOX; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDCOPYFLAGS = D3D12_MESSAGE_ID.COPYTEXTUREREGION_INVALIDCOPYFLAGS; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_FORMAT = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_INVALID_FORMAT; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_MISMATCH = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_RESOURCE_MISMATCH; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT; pub const D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_INVALID_SHADER = D3D12_MESSAGE_ID.CREATECOMPUTEPIPELINESTATE_INVALID_SHADER; pub const D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE = D3D12_MESSAGE_ID.CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALIDCACHEDBLOB = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_INVALIDCACHEDBLOB; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBIGNORED = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_CACHEDBLOBIGNORED; pub const D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDHEAP = D3D12_MESSAGE_ID.WRITETOSUBRESOURCE_INVALIDHEAP; pub const D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDRESOURCE = D3D12_MESSAGE_ID.WRITETOSUBRESOURCE_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDBOX = D3D12_MESSAGE_ID.WRITETOSUBRESOURCE_INVALIDBOX; pub const D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDSUBRESOURCE = D3D12_MESSAGE_ID.WRITETOSUBRESOURCE_INVALIDSUBRESOURCE; pub const D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_EMPTYBOX = D3D12_MESSAGE_ID.WRITETOSUBRESOURCE_EMPTYBOX; pub const D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDHEAP = D3D12_MESSAGE_ID.READFROMSUBRESOURCE_INVALIDHEAP; pub const D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDRESOURCE = D3D12_MESSAGE_ID.READFROMSUBRESOURCE_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDBOX = D3D12_MESSAGE_ID.READFROMSUBRESOURCE_INVALIDBOX; pub const D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDSUBRESOURCE = D3D12_MESSAGE_ID.READFROMSUBRESOURCE_INVALIDSUBRESOURCE; pub const D3D12_MESSAGE_ID_READFROMSUBRESOURCE_EMPTYBOX = D3D12_MESSAGE_ID.READFROMSUBRESOURCE_EMPTYBOX; pub const D3D12_MESSAGE_ID_TOO_MANY_NODES_SPECIFIED = D3D12_MESSAGE_ID.TOO_MANY_NODES_SPECIFIED; pub const D3D12_MESSAGE_ID_INVALID_NODE_INDEX = D3D12_MESSAGE_ID.INVALID_NODE_INDEX; pub const D3D12_MESSAGE_ID_GETHEAPPROPERTIES_INVALIDRESOURCE = D3D12_MESSAGE_ID.GETHEAPPROPERTIES_INVALIDRESOURCE; pub const D3D12_MESSAGE_ID_NODE_MASK_MISMATCH = D3D12_MESSAGE_ID.NODE_MASK_MISMATCH; pub const D3D12_MESSAGE_ID_COMMAND_LIST_OUTOFMEMORY = D3D12_MESSAGE_ID.COMMAND_LIST_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES = D3D12_MESSAGE_ID.COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES; pub const D3D12_MESSAGE_ID_COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES = D3D12_MESSAGE_ID.COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES; pub const D3D12_MESSAGE_ID_COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES = D3D12_MESSAGE_ID.COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES; pub const D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE = D3D12_MESSAGE_ID.EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE; pub const D3D12_MESSAGE_ID_COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS = D3D12_MESSAGE_ID.COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS; pub const D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_TYPE = D3D12_MESSAGE_ID.CREATE_QUEUE_INVALID_TYPE; pub const D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_FLAGS = D3D12_MESSAGE_ID.CREATE_QUEUE_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFLAGS = D3D12_MESSAGE_ID.CREATESHAREDRESOURCE_INVALIDFLAGS; pub const D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFORMAT = D3D12_MESSAGE_ID.CREATESHAREDRESOURCE_INVALIDFORMAT; pub const D3D12_MESSAGE_ID_CREATESHAREDHEAP_INVALIDFLAGS = D3D12_MESSAGE_ID.CREATESHAREDHEAP_INVALIDFLAGS; pub const D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES = D3D12_MESSAGE_ID.REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES; pub const D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDSIZE = D3D12_MESSAGE_ID.REFLECTSHAREDPROPERTIES_INVALIDSIZE; pub const D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDOBJECT = D3D12_MESSAGE_ID.REFLECTSHAREDPROPERTIES_INVALIDOBJECT; pub const D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDOBJECT = D3D12_MESSAGE_ID.KEYEDMUTEX_INVALIDOBJECT; pub const D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDKEY = D3D12_MESSAGE_ID.KEYEDMUTEX_INVALIDKEY; pub const D3D12_MESSAGE_ID_KEYEDMUTEX_WRONGSTATE = D3D12_MESSAGE_ID.KEYEDMUTEX_WRONGSTATE; pub const D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_PRIORITY = D3D12_MESSAGE_ID.CREATE_QUEUE_INVALID_PRIORITY; pub const D3D12_MESSAGE_ID_OBJECT_DELETED_WHILE_STILL_IN_USE = D3D12_MESSAGE_ID.OBJECT_DELETED_WHILE_STILL_IN_USE; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_FLAGS = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE = D3D12_MESSAGE_ID.HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_RENDER_TARGET_DELETED = D3D12_MESSAGE_ID.COMMAND_LIST_DRAW_RENDER_TARGET_DELETED; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT; pub const D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS = D3D12_MESSAGE_ID.HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS; pub const D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED = D3D12_MESSAGE_ID.EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED; pub const D3D12_MESSAGE_ID_UNMAP_RANGE_NOT_EMPTY = D3D12_MESSAGE_ID.UNMAP_RANGE_NOT_EMPTY; pub const D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE = D3D12_MESSAGE_ID.MAP_INVALID_NULLRANGE; pub const D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE = D3D12_MESSAGE_ID.UNMAP_INVALID_NULLRANGE; pub const D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT = D3D12_MESSAGE_ID.NO_GRAPHICS_API_SUPPORT; pub const D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT = D3D12_MESSAGE_ID.NO_COMPUTE_API_SUPPORT; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE; pub const D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST = D3D12_MESSAGE_ID.COPYRESOURCE_NULLDST; pub const D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE = D3D12_MESSAGE_ID.COPYRESOURCE_INVALIDDSTRESOURCE; pub const D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC = D3D12_MESSAGE_ID.COPYRESOURCE_NULLSRC; pub const D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE = D3D12_MESSAGE_ID.COPYRESOURCE_INVALIDSRCRESOURCE; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_NULLDST; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_INVALIDDSTRESOURCE; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_NULLSRC; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_INVALIDSRCRESOURCE; pub const D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH = D3D12_MESSAGE_ID.PIPELINE_STATE_TYPE_MISMATCH; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_ZERO_BARRIERS; pub const D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH = D3D12_MESSAGE_ID.BEGIN_END_EVENT_MISMATCH; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH = D3D12_MESSAGE_ID.RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END = D3D12_MESSAGE_ID.RESOURCE_BARRIER_MISMATCHING_BEGIN_END; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_INVALID_RESOURCE; pub const D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT = D3D12_MESSAGE_ID.USE_OF_ZERO_REFCOUNT_OBJECT; pub const D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE = D3D12_MESSAGE_ID.OBJECT_EVICTED_WHILE_STILL_IN_USE; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB = D3D12_MESSAGE_ID.CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB; pub const D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH = D3D12_MESSAGE_ID.CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH; pub const D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH = D3D12_MESSAGE_ID.CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH; pub const D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED = D3D12_MESSAGE_ID.CREATEPIPELINELIBRARY_UNSUPPORTED; pub const D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY = D3D12_MESSAGE_ID.CREATE_PIPELINELIBRARY; pub const D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY = D3D12_MESSAGE_ID.LIVE_PIPELINELIBRARY; pub const D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY = D3D12_MESSAGE_ID.DESTROY_PIPELINELIBRARY; pub const D3D12_MESSAGE_ID_STOREPIPELINE_NONAME = D3D12_MESSAGE_ID.STOREPIPELINE_NONAME; pub const D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME = D3D12_MESSAGE_ID.STOREPIPELINE_DUPLICATENAME; pub const D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND = D3D12_MESSAGE_ID.LOADPIPELINE_NAMENOTFOUND; pub const D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC = D3D12_MESSAGE_ID.LOADPIPELINE_INVALIDDESC; pub const D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY = D3D12_MESSAGE_ID.PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH; pub const D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS = D3D12_MESSAGE_ID.SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS; pub const D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED = D3D12_MESSAGE_ID.CREATE_QUEUE_VIDEO_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED = D3D12_MESSAGE_ID.CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED = D3D12_MESSAGE_ID.CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST = D3D12_MESSAGE_ID.CREATE_VIDEODECODECOMMANDLIST; pub const D3D12_MESSAGE_ID_CREATE_VIDEODECODER = D3D12_MESSAGE_ID.CREATE_VIDEODECODER; pub const D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM = D3D12_MESSAGE_ID.CREATE_VIDEODECODESTREAM; pub const D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST = D3D12_MESSAGE_ID.LIVE_VIDEODECODECOMMANDLIST; pub const D3D12_MESSAGE_ID_LIVE_VIDEODECODER = D3D12_MESSAGE_ID.LIVE_VIDEODECODER; pub const D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM = D3D12_MESSAGE_ID.LIVE_VIDEODECODESTREAM; pub const D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST = D3D12_MESSAGE_ID.DESTROY_VIDEODECODECOMMANDLIST; pub const D3D12_MESSAGE_ID_DESTROY_VIDEODECODER = D3D12_MESSAGE_ID.DESTROY_VIDEODECODER; pub const D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM = D3D12_MESSAGE_ID.DESTROY_VIDEODECODESTREAM; pub const D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS = D3D12_MESSAGE_ID.DECODE_FRAME_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_DEPRECATED_API = D3D12_MESSAGE_ID.DEPRECATED_API; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE = D3D12_MESSAGE_ID.RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE; pub const D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET; pub const D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET; pub const D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE = D3D12_MESSAGE_ID.DISCARD_INVALID_SUBRESOURCE_RANGE; pub const D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS = D3D12_MESSAGE_ID.DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS; pub const D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D = D3D12_MESSAGE_ID.DISCARD_NO_RECTS_FOR_NON_TEXTURE2D; pub const D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE = D3D12_MESSAGE_ID.COPY_ON_SAME_SUBRESOURCE; pub const D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE = D3D12_MESSAGE_ID.SETRESIDENCYPRIORITY_INVALID_PAGEABLE; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_UNSUPPORTED; pub const D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE = D3D12_MESSAGE_ID.STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE; pub const D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE = D3D12_MESSAGE_ID.DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE; pub const D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE = D3D12_MESSAGE_ID.DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE; pub const D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET = D3D12_MESSAGE_ID.EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS = D3D12_MESSAGE_ID.CREATE_FENCE_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS = D3D12_MESSAGE_ID.RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS; pub const D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY = D3D12_MESSAGE_ID.SETRESIDENCYPRIORITY_INVALID_PRIORITY; pub const D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS = D3D12_MESSAGE_ID.CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS; pub const D3D12_MESSAGE_ID_BEGIN_EVENT = D3D12_MESSAGE_ID.BEGIN_EVENT; pub const D3D12_MESSAGE_ID_END_EVENT = D3D12_MESSAGE_ID.END_EVENT; pub const D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS = D3D12_MESSAGE_ID.CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS; pub const D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED = D3D12_MESSAGE_ID.CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_ZERO_SIZE_STREAM; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_INVALID_STREAM; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE; pub const D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH = D3D12_MESSAGE_ID.COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME = D3D12_MESSAGE_ID.CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME = D3D12_MESSAGE_ID.CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_ARCHITECTURE; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_NULL_DST; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_NULL_SRC; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_ZERO_DEPENDENCIES; pub const D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG = D3D12_MESSAGE_ID.DEVICE_CREATE_SHARED_HANDLE_INVALIDARG; pub const D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE = D3D12_MESSAGE_ID.DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE; pub const D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS = D3D12_MESSAGE_ID.SETDEPTHBOUNDS_INVALIDARGS; pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE = D3D12_MESSAGE_ID.GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE; pub const D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET = D3D12_MESSAGE_ID.COMMAND_LIST_PIPELINE_STATE_NOT_SET; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH; pub const D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE = D3D12_MESSAGE_ID.OBJECT_ACCESSED_WHILE_STILL_IN_USE; pub const D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED = D3D12_MESSAGE_ID.PROGRAMMABLE_MSAA_UNSUPPORTED; pub const D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS = D3D12_MESSAGE_ID.SETSAMPLEPOSITIONS_INVALIDARGS; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT = D3D12_MESSAGE_ID.RESOLVESUBRESOURCEREGION_INVALID_RECT; pub const D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE = D3D12_MESSAGE_ID.CREATE_VIDEODECODECOMMANDQUEUE; pub const D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST = D3D12_MESSAGE_ID.CREATE_VIDEOPROCESSCOMMANDLIST; pub const D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE = D3D12_MESSAGE_ID.CREATE_VIDEOPROCESSCOMMANDQUEUE; pub const D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE = D3D12_MESSAGE_ID.LIVE_VIDEODECODECOMMANDQUEUE; pub const D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST = D3D12_MESSAGE_ID.LIVE_VIDEOPROCESSCOMMANDLIST; pub const D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE = D3D12_MESSAGE_ID.LIVE_VIDEOPROCESSCOMMANDQUEUE; pub const D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE = D3D12_MESSAGE_ID.DESTROY_VIDEODECODECOMMANDQUEUE; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST = D3D12_MESSAGE_ID.DESTROY_VIDEOPROCESSCOMMANDLIST; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE = D3D12_MESSAGE_ID.DESTROY_VIDEOPROCESSCOMMANDQUEUE; pub const D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR = D3D12_MESSAGE_ID.CREATE_VIDEOPROCESSOR; pub const D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM = D3D12_MESSAGE_ID.CREATE_VIDEOPROCESSSTREAM; pub const D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR = D3D12_MESSAGE_ID.LIVE_VIDEOPROCESSOR; pub const D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM = D3D12_MESSAGE_ID.LIVE_VIDEOPROCESSSTREAM; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR = D3D12_MESSAGE_ID.DESTROY_VIDEOPROCESSOR; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM = D3D12_MESSAGE_ID.DESTROY_VIDEOPROCESSSTREAM; pub const D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS = D3D12_MESSAGE_ID.PROCESS_FRAME_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT = D3D12_MESSAGE_ID.COPY_INVALIDLAYOUT; pub const D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION = D3D12_MESSAGE_ID.CREATE_CRYPTO_SESSION; pub const D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY = D3D12_MESSAGE_ID.CREATE_CRYPTO_SESSION_POLICY; pub const D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION = D3D12_MESSAGE_ID.CREATE_PROTECTED_RESOURCE_SESSION; pub const D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION = D3D12_MESSAGE_ID.LIVE_CRYPTO_SESSION; pub const D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY = D3D12_MESSAGE_ID.LIVE_CRYPTO_SESSION_POLICY; pub const D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION = D3D12_MESSAGE_ID.LIVE_PROTECTED_RESOURCE_SESSION; pub const D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION = D3D12_MESSAGE_ID.DESTROY_CRYPTO_SESSION; pub const D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY = D3D12_MESSAGE_ID.DESTROY_CRYPTO_SESSION_POLICY; pub const D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION = D3D12_MESSAGE_ID.DESTROY_PROTECTED_RESOURCE_SESSION; pub const D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED = D3D12_MESSAGE_ID.PROTECTED_RESOURCE_SESSION_UNSUPPORTED; pub const D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION = D3D12_MESSAGE_ID.FENCE_INVALIDOPERATION; pub const D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED = D3D12_MESSAGE_ID.CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED = D3D12_MESSAGE_ID.SAMPLEPOSITIONS_MISMATCH_DEFERRED; pub const D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE = D3D12_MESSAGE_ID.SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE; pub const D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR = D3D12_MESSAGE_ID.SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR; pub const D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP = D3D12_MESSAGE_ID.CREATE_VIDEODECODERHEAP; pub const D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP = D3D12_MESSAGE_ID.LIVE_VIDEODECODERHEAP; pub const D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP = D3D12_MESSAGE_ID.DESTROY_VIDEODECODERHEAP; pub const D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN = D3D12_MESSAGE_ID.OPENEXISTINGHEAP_INVALIDARG_RETURN; pub const D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN = D3D12_MESSAGE_ID.OPENEXISTINGHEAP_OUTOFMEMORY_RETURN; pub const D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS = D3D12_MESSAGE_ID.OPENEXISTINGHEAP_INVALIDADDRESS; pub const D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE = D3D12_MESSAGE_ID.OPENEXISTINGHEAP_INVALIDHANDLE; pub const D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST = D3D12_MESSAGE_ID.WRITEBUFFERIMMEDIATE_INVALID_DEST; pub const D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE = D3D12_MESSAGE_ID.WRITEBUFFERIMMEDIATE_INVALID_MODE; pub const D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT = D3D12_MESSAGE_ID.WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT; pub const D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED = D3D12_MESSAGE_ID.WRITEBUFFERIMMEDIATE_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS = D3D12_MESSAGE_ID.SETVIEWINSTANCEMASK_INVALIDARGS; pub const D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED = D3D12_MESSAGE_ID.VIEW_INSTANCING_UNSUPPORTED; pub const D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS = D3D12_MESSAGE_ID.VIEW_INSTANCING_INVALIDARGS; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = D3D12_MESSAGE_ID.COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG; pub const D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = D3D12_MESSAGE_ID.COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE = D3D12_MESSAGE_ID.CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED = D3D12_MESSAGE_ID.CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED; pub const D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT = D3D12_MESSAGE_ID.VIDEO_DECODE_SUPPORT_INVALID_INPUT; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED = D3D12_MESSAGE_ID.CREATE_VIDEO_DECODER_UNSUPPORTED; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR; pub const D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT = D3D12_MESSAGE_ID.NO_VIDEO_API_SUPPORT; pub const D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT = D3D12_MESSAGE_ID.VIDEO_PROCESS_SUPPORT_INVALID_INPUT; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE = D3D12_MESSAGE_ID.CREATE_VIDEO_PROCESSOR_CAPS_FAILURE; pub const D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT = D3D12_MESSAGE_ID.VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT; pub const D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT = D3D12_MESSAGE_ID.VIDEO_DECODE_FRAME_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS = D3D12_MESSAGE_ID.ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED = D3D12_MESSAGE_ID.OPENEXISTINGHEAP_UNSUPPORTED; pub const D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT = D3D12_MESSAGE_ID.VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED = D3D12_MESSAGE_ID.VIDEO_DECODE_SUPPORT_UNSUPPORTED; pub const D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER = D3D12_MESSAGE_ID.CREATE_COMMANDRECORDER; pub const D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER = D3D12_MESSAGE_ID.LIVE_COMMANDRECORDER; pub const D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER = D3D12_MESSAGE_ID.DESTROY_COMMANDRECORDER; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED = D3D12_MESSAGE_ID.CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS = D3D12_MESSAGE_ID.CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS = D3D12_MESSAGE_ID.CREATE_COMMAND_RECORDER_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS = D3D12_MESSAGE_ID.CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS; pub const D3D12_MESSAGE_ID_CREATE_COMMANDPOOL = D3D12_MESSAGE_ID.CREATE_COMMANDPOOL; pub const D3D12_MESSAGE_ID_LIVE_COMMANDPOOL = D3D12_MESSAGE_ID.LIVE_COMMANDPOOL; pub const D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL = D3D12_MESSAGE_ID.DESTROY_COMMANDPOOL; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS = D3D12_MESSAGE_ID.CREATE_COMMAND_POOL_INVALID_FLAGS; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED = D3D12_MESSAGE_ID.CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH = D3D12_MESSAGE_ID.COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH; pub const D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION = D3D12_MESSAGE_ID.COMMAND_RECORDER_CONTENTION; pub const D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST = D3D12_MESSAGE_ID.COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST; pub const D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST = D3D12_MESSAGE_ID.COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST; pub const D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST = D3D12_MESSAGE_ID.CANNOT_EXECUTE_EMPTY_COMMAND_LIST; pub const D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS = D3D12_MESSAGE_ID.CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS; pub const D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET = D3D12_MESSAGE_ID.CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET; pub const D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING = D3D12_MESSAGE_ID.CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING; pub const D3D12_MESSAGE_ID_COMMAND_POOL_SYNC = D3D12_MESSAGE_ID.COMMAND_POOL_SYNC; pub const D3D12_MESSAGE_ID_EVICT_UNDERFLOW = D3D12_MESSAGE_ID.EVICT_UNDERFLOW; pub const D3D12_MESSAGE_ID_CREATE_META_COMMAND = D3D12_MESSAGE_ID.CREATE_META_COMMAND; pub const D3D12_MESSAGE_ID_LIVE_META_COMMAND = D3D12_MESSAGE_ID.LIVE_META_COMMAND; pub const D3D12_MESSAGE_ID_DESTROY_META_COMMAND = D3D12_MESSAGE_ID.DESTROY_META_COMMAND; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE = D3D12_MESSAGE_ID.COPYBUFFERREGION_INVALID_DST_RESOURCE; pub const D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE = D3D12_MESSAGE_ID.COPYBUFFERREGION_INVALID_SRC_RESOURCE; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_DST_RESOURCE; pub const D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE = D3D12_MESSAGE_ID.ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS; pub const D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN = D3D12_MESSAGE_ID.CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN; pub const D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER = D3D12_MESSAGE_ID.CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER; pub const D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES = D3D12_MESSAGE_ID.UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE = D3D12_MESSAGE_ID.CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE; pub const D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS = D3D12_MESSAGE_ID.CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS; pub const D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED = D3D12_MESSAGE_ID.COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED; pub const D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = D3D12_MESSAGE_ID.BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID; pub const D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID = D3D12_MESSAGE_ID.EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID; pub const D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = D3D12_MESSAGE_ID.COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID; pub const D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID = D3D12_MESSAGE_ID.DISPATCH_RAYS_INVALID; pub const D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID = D3D12_MESSAGE_ID.GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID; pub const D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER = D3D12_MESSAGE_ID.CREATE_LIFETIMETRACKER; pub const D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER = D3D12_MESSAGE_ID.LIVE_LIFETIMETRACKER; pub const D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER = D3D12_MESSAGE_ID.DESTROY_LIFETIMETRACKER; pub const D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED = D3D12_MESSAGE_ID.DESTROYOWNEDOBJECT_OBJECTNOTOWNED; pub const D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD = D3D12_MESSAGE_ID.CREATE_TRACKEDWORKLOAD; pub const D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD = D3D12_MESSAGE_ID.LIVE_TRACKEDWORKLOAD; pub const D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD = D3D12_MESSAGE_ID.DESTROY_TRACKEDWORKLOAD; pub const D3D12_MESSAGE_ID_RENDER_PASS_ERROR = D3D12_MESSAGE_ID.RENDER_PASS_ERROR; pub const D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID = D3D12_MESSAGE_ID.META_COMMAND_ID_INVALID; pub const D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS = D3D12_MESSAGE_ID.META_COMMAND_UNSUPPORTED_PARAMS; pub const D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION = D3D12_MESSAGE_ID.META_COMMAND_FAILED_ENUMERATION; pub const D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH = D3D12_MESSAGE_ID.META_COMMAND_PARAMETER_SIZE_MISMATCH; pub const D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND = D3D12_MESSAGE_ID.UNINITIALIZED_META_COMMAND; pub const D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS = D3D12_MESSAGE_ID.META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS; pub const D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST = D3D12_MESSAGE_ID.CREATE_VIDEOENCODECOMMANDLIST; pub const D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST = D3D12_MESSAGE_ID.LIVE_VIDEOENCODECOMMANDLIST; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST = D3D12_MESSAGE_ID.DESTROY_VIDEOENCODECOMMANDLIST; pub const D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE = D3D12_MESSAGE_ID.CREATE_VIDEOENCODECOMMANDQUEUE; pub const D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE = D3D12_MESSAGE_ID.LIVE_VIDEOENCODECOMMANDQUEUE; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE = D3D12_MESSAGE_ID.DESTROY_VIDEOENCODECOMMANDQUEUE; pub const D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR = D3D12_MESSAGE_ID.CREATE_VIDEOMOTIONESTIMATOR; pub const D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR = D3D12_MESSAGE_ID.LIVE_VIDEOMOTIONESTIMATOR; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR = D3D12_MESSAGE_ID.DESTROY_VIDEOMOTIONESTIMATOR; pub const D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP = D3D12_MESSAGE_ID.CREATE_VIDEOMOTIONVECTORHEAP; pub const D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP = D3D12_MESSAGE_ID.LIVE_VIDEOMOTIONVECTORHEAP; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP = D3D12_MESSAGE_ID.DESTROY_VIDEOMOTIONVECTORHEAP; pub const D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS = D3D12_MESSAGE_ID.MULTIPLE_TRACKED_WORKLOADS; pub const D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS = D3D12_MESSAGE_ID.MULTIPLE_TRACKED_WORKLOAD_PAIRS; pub const D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR = D3D12_MESSAGE_ID.OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR; pub const D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD = D3D12_MESSAGE_ID.CANNOT_ADD_TRACKED_WORKLOAD; pub const D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR = D3D12_MESSAGE_ID.INCOMPLETE_TRACKED_WORKLOAD_PAIR; pub const D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR = D3D12_MESSAGE_ID.CREATE_STATE_OBJECT_ERROR; pub const D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR = D3D12_MESSAGE_ID.GET_SHADER_IDENTIFIER_ERROR; pub const D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR = D3D12_MESSAGE_ID.GET_SHADER_STACK_SIZE_ERROR; pub const D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR = D3D12_MESSAGE_ID.GET_PIPELINE_STACK_SIZE_ERROR; pub const D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR = D3D12_MESSAGE_ID.SET_PIPELINE_STACK_SIZE_ERROR; pub const D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID = D3D12_MESSAGE_ID.GET_SHADER_IDENTIFIER_SIZE_INVALID; pub const D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID = D3D12_MESSAGE_ID.CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID; pub const D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE = D3D12_MESSAGE_ID.CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE; pub const D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER = D3D12_MESSAGE_ID.RENDER_PASS_INVALID_RESOURCE_BARRIER; pub const D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED = D3D12_MESSAGE_ID.RENDER_PASS_DISALLOWED_API_CALLED; pub const D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES = D3D12_MESSAGE_ID.RENDER_PASS_CANNOT_NEST_RENDER_PASSES; pub const D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN = D3D12_MESSAGE_ID.RENDER_PASS_CANNOT_END_WITHOUT_BEGIN; pub const D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST = D3D12_MESSAGE_ID.RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST; pub const D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED = D3D12_MESSAGE_ID.RENDER_PASS_GPU_WORK_WHILE_SUSPENDED; pub const D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME = D3D12_MESSAGE_ID.RENDER_PASS_MISMATCHING_SUSPEND_RESUME; pub const D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS = D3D12_MESSAGE_ID.RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS; pub const D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS = D3D12_MESSAGE_ID.RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS; pub const D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH = D3D12_MESSAGE_ID.TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH; pub const D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED = D3D12_MESSAGE_ID.TRACKED_WORKLOAD_NOT_SUPPORTED; pub const D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS = D3D12_MESSAGE_ID.RENDER_PASS_MISMATCHING_NO_ACCESS; pub const D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE = D3D12_MESSAGE_ID.RENDER_PASS_UNSUPPORTED_RESOLVE; pub const D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR = D3D12_MESSAGE_ID.CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR; pub const D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_SIGNAL = D3D12_MESSAGE_ID.WINDOWS7_FENCE_OUTOFORDER_SIGNAL; pub const D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_WAIT = D3D12_MESSAGE_ID.WINDOWS7_FENCE_OUTOFORDER_WAIT; pub const D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT = D3D12_MESSAGE_ID.VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = D3D12_MESSAGE_ID.VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_ESTIMATE_MOTION_INVALID_ARGUMENT = D3D12_MESSAGE_ID.ESTIMATE_MOTION_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = D3D12_MESSAGE_ID.RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE = D3D12_MESSAGE_ID.GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE; pub const D3D12_MESSAGE_ID_SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT = D3D12_MESSAGE_ID.SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL = D3D12_MESSAGE_ID.CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL; pub const D3D12_MESSAGE_ID_CREATE_VIDEOEXTENSIONCOMMAND = D3D12_MESSAGE_ID.CREATE_VIDEOEXTENSIONCOMMAND; pub const D3D12_MESSAGE_ID_LIVE_VIDEOEXTENSIONCOMMAND = D3D12_MESSAGE_ID.LIVE_VIDEOEXTENSIONCOMMAND; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOEXTENSIONCOMMAND = D3D12_MESSAGE_ID.DESTROY_VIDEOEXTENSIONCOMMAND; pub const D3D12_MESSAGE_ID_INVALID_VIDEO_EXTENSION_COMMAND_ID = D3D12_MESSAGE_ID.INVALID_VIDEO_EXTENSION_COMMAND_ID; pub const D3D12_MESSAGE_ID_VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT = D3D12_MESSAGE_ID.VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY = D3D12_MESSAGE_ID.CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY; pub const D3D12_MESSAGE_ID_VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR = D3D12_MESSAGE_ID.VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR; pub const D3D12_MESSAGE_ID_GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = D3D12_MESSAGE_ID.GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE; pub const D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_SHADING_RATE = D3D12_MESSAGE_ID.RSSETSHADING_RATE_INVALID_SHADING_RATE; pub const D3D12_MESSAGE_ID_RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP = D3D12_MESSAGE_ID.RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP; pub const D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_COMBINER = D3D12_MESSAGE_ID.RSSETSHADING_RATE_INVALID_COMBINER; pub const D3D12_MESSAGE_ID_RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2 = D3D12_MESSAGE_ID.RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2; pub const D3D12_MESSAGE_ID_RSSETSHADINGRATE_REQUIRES_TIER_1 = D3D12_MESSAGE_ID.RSSETSHADINGRATE_REQUIRES_TIER_1; pub const D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_FORMAT = D3D12_MESSAGE_ID.SHADING_RATE_IMAGE_INCORRECT_FORMAT; pub const D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE = D3D12_MESSAGE_ID.SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE; pub const D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL = D3D12_MESSAGE_ID.SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL; pub const D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT = D3D12_MESSAGE_ID.SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT; pub const D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY = D3D12_MESSAGE_ID.SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY; pub const D3D12_MESSAGE_ID_NON_RETAIL_SHADER_MODEL_WONT_VALIDATE = D3D12_MESSAGE_ID.NON_RETAIL_SHADER_MODEL_WONT_VALIDATE; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH; pub const D3D12_MESSAGE_ID_ADD_TO_STATE_OBJECT_ERROR = D3D12_MESSAGE_ID.ADD_TO_STATE_OBJECT_ERROR; pub const D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT = D3D12_MESSAGE_ID.CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE = D3D12_MESSAGE_ID.CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH; pub const D3D12_MESSAGE_ID_NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT = D3D12_MESSAGE_ID.NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT; pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH = D3D12_MESSAGE_ID.CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH; pub const D3D12_MESSAGE_ID_EMPTY_DISPATCH = D3D12_MESSAGE_ID.EMPTY_DISPATCH; pub const D3D12_MESSAGE_ID_RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = D3D12_MESSAGE_ID.RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT; pub const D3D12_MESSAGE_ID_CREATEMESHSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEMESHSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEMESHSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = D3D12_MESSAGE_ID.CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT; pub const D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH = D3D12_MESSAGE_ID.RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH; pub const D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE = D3D12_MESSAGE_ID.SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE; pub const D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE = D3D12_MESSAGE_ID.CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE; pub const D3D12_MESSAGE_ID_CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE = D3D12_MESSAGE_ID.CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE; pub const D3D12_MESSAGE_ID_VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = D3D12_MESSAGE_ID.VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE; pub const D3D12_MESSAGE_ID_MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = D3D12_MESSAGE_ID.MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE; pub const D3D12_MESSAGE_ID_CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE = D3D12_MESSAGE_ID.CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE; pub const D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS = D3D12_MESSAGE_ID.CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS; pub const D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE = D3D12_MESSAGE_ID.CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE; pub const D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_OUTOFMEMORY = D3D12_MESSAGE_ID.CREATEAMPLIFICATIONSHADER_OUTOFMEMORY; pub const D3D12_MESSAGE_ID_CREATE_SHADERCACHESESSION = D3D12_MESSAGE_ID.CREATE_SHADERCACHESESSION; pub const D3D12_MESSAGE_ID_LIVE_SHADERCACHESESSION = D3D12_MESSAGE_ID.LIVE_SHADERCACHESESSION; pub const D3D12_MESSAGE_ID_DESTROY_SHADERCACHESESSION = D3D12_MESSAGE_ID.DESTROY_SHADERCACHESESSION; pub const D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_INVALIDARGS = D3D12_MESSAGE_ID.CREATESHADERCACHESESSION_INVALIDARGS; pub const D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_DISABLED = D3D12_MESSAGE_ID.CREATESHADERCACHESESSION_DISABLED; pub const D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_ALREADYOPEN = D3D12_MESSAGE_ID.CREATESHADERCACHESESSION_ALREADYOPEN; pub const D3D12_MESSAGE_ID_SHADERCACHECONTROL_DEVELOPERMODE = D3D12_MESSAGE_ID.SHADERCACHECONTROL_DEVELOPERMODE; pub const D3D12_MESSAGE_ID_SHADERCACHECONTROL_INVALIDFLAGS = D3D12_MESSAGE_ID.SHADERCACHECONTROL_INVALIDFLAGS; pub const D3D12_MESSAGE_ID_SHADERCACHECONTROL_STATEALREADYSET = D3D12_MESSAGE_ID.SHADERCACHECONTROL_STATEALREADYSET; pub const D3D12_MESSAGE_ID_SHADERCACHECONTROL_IGNOREDFLAG = D3D12_MESSAGE_ID.SHADERCACHECONTROL_IGNOREDFLAG; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_ALREADYPRESENT = D3D12_MESSAGE_ID.SHADERCACHESESSION_STOREVALUE_ALREADYPRESENT; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_HASHCOLLISION = D3D12_MESSAGE_ID.SHADERCACHESESSION_STOREVALUE_HASHCOLLISION; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_CACHEFULL = D3D12_MESSAGE_ID.SHADERCACHESESSION_STOREVALUE_CACHEFULL; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_FINDVALUE_NOTFOUND = D3D12_MESSAGE_ID.SHADERCACHESESSION_FINDVALUE_NOTFOUND; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_CORRUPT = D3D12_MESSAGE_ID.SHADERCACHESESSION_CORRUPT; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_DISABLED = D3D12_MESSAGE_ID.SHADERCACHESESSION_DISABLED; pub const D3D12_MESSAGE_ID_OVERSIZED_DISPATCH = D3D12_MESSAGE_ID.OVERSIZED_DISPATCH; pub const D3D12_MESSAGE_ID_CREATE_VIDEOENCODER = D3D12_MESSAGE_ID.CREATE_VIDEOENCODER; pub const D3D12_MESSAGE_ID_LIVE_VIDEOENCODER = D3D12_MESSAGE_ID.LIVE_VIDEOENCODER; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOENCODER = D3D12_MESSAGE_ID.DESTROY_VIDEOENCODER; pub const D3D12_MESSAGE_ID_CREATE_VIDEOENCODERHEAP = D3D12_MESSAGE_ID.CREATE_VIDEOENCODERHEAP; pub const D3D12_MESSAGE_ID_LIVE_VIDEOENCODERHEAP = D3D12_MESSAGE_ID.LIVE_VIDEOENCODERHEAP; pub const D3D12_MESSAGE_ID_DESTROY_VIDEOENCODERHEAP = D3D12_MESSAGE_ID.DESTROY_VIDEOENCODERHEAP; pub const D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG = D3D12_MESSAGE_ID.COPYTEXTUREREGION_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG; pub const D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG = D3D12_MESSAGE_ID.COPYRESOURCE_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG; pub const D3D12_MESSAGE_ID_ENCODE_FRAME_INVALID_PARAMETERS = D3D12_MESSAGE_ID.ENCODE_FRAME_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_ENCODE_FRAME_UNSUPPORTED_PARAMETERS = D3D12_MESSAGE_ID.ENCODE_FRAME_UNSUPPORTED_PARAMETERS; pub const D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_INVALID_PARAMETERS = D3D12_MESSAGE_ID.RESOLVE_ENCODER_OUTPUT_METADATA_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_UNSUPPORTED_PARAMETERS = D3D12_MESSAGE_ID.RESOLVE_ENCODER_OUTPUT_METADATA_UNSUPPORTED_PARAMETERS; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_INVALID_PARAMETERS = D3D12_MESSAGE_ID.CREATE_VIDEO_ENCODER_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_UNSUPPORTED_PARAMETERS = D3D12_MESSAGE_ID.CREATE_VIDEO_ENCODER_UNSUPPORTED_PARAMETERS; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_INVALID_PARAMETERS = D3D12_MESSAGE_ID.CREATE_VIDEO_ENCODER_HEAP_INVALID_PARAMETERS; pub const D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_UNSUPPORTED_PARAMETERS = D3D12_MESSAGE_ID.CREATE_VIDEO_ENCODER_HEAP_UNSUPPORTED_PARAMETERS; pub const D3D12_MESSAGE_ID_CREATECOMMANDLIST_NULL_COMMANDALLOCATOR = D3D12_MESSAGE_ID.CREATECOMMANDLIST_NULL_COMMANDALLOCATOR; pub const D3D12_MESSAGE_ID_CLEAR_UNORDERED_ACCESS_VIEW_INVALID_DESCRIPTOR_HANDLE = D3D12_MESSAGE_ID.CLEAR_UNORDERED_ACCESS_VIEW_INVALID_DESCRIPTOR_HANDLE; pub const D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SHADER_VISIBLE = D3D12_MESSAGE_ID.DESCRIPTOR_HEAP_NOT_SHADER_VISIBLE; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOP_WARNING = D3D12_MESSAGE_ID.CREATEBLENDSTATE_BLENDOP_WARNING; pub const D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOPALPHA_WARNING = D3D12_MESSAGE_ID.CREATEBLENDSTATE_BLENDOPALPHA_WARNING; pub const D3D12_MESSAGE_ID_WRITE_COMBINE_PERFORMANCE_WARNING = D3D12_MESSAGE_ID.WRITE_COMBINE_PERFORMANCE_WARNING; pub const D3D12_MESSAGE_ID_RESOLVE_QUERY_INVALID_QUERY_STATE = D3D12_MESSAGE_ID.RESOLVE_QUERY_INVALID_QUERY_STATE; pub const D3D12_MESSAGE_ID_SETPRIVATEDATA_NO_ACCESS = D3D12_MESSAGE_ID.SETPRIVATEDATA_NO_ACCESS; pub const D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_SAMPLER_MODE_MISMATCH = D3D12_MESSAGE_ID.COMMAND_LIST_STATIC_DESCRIPTOR_SAMPLER_MODE_MISMATCH; pub const D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_UNSUPPORTED_BUFFER_WIDTH = D3D12_MESSAGE_ID.GETCOPYABLEFOOTPRINTS_UNSUPPORTED_BUFFER_WIDTH; pub const D3D12_MESSAGE_ID_CREATEMESHSHADER_TOPOLOGY_MISMATCH = D3D12_MESSAGE_ID.CREATEMESHSHADER_TOPOLOGY_MISMATCH; pub const D3D12_MESSAGE_ID_VRS_SUM_COMBINER_REQUIRES_CAPABILITY = D3D12_MESSAGE_ID.VRS_SUM_COMBINER_REQUIRES_CAPABILITY; pub const D3D12_MESSAGE_ID_SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY = D3D12_MESSAGE_ID.SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY; pub const D3D12_MESSAGE_ID_SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED = D3D12_MESSAGE_ID.SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED; pub const D3D12_MESSAGE_ID_SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED = D3D12_MESSAGE_ID.SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED; pub const D3D12_MESSAGE_ID_D3D12_MESSAGES_END = D3D12_MESSAGE_ID.D3D12_MESSAGES_END; pub const D3D12_MESSAGE = extern struct { Category: D3D12_MESSAGE_CATEGORY, Severity: D3D12_MESSAGE_SEVERITY, ID: D3D12_MESSAGE_ID, pDescription: ?*const u8, DescriptionByteLength: usize, }; pub const D3D12_INFO_QUEUE_FILTER_DESC = extern struct { NumCategories: u32, pCategoryList: ?*D3D12_MESSAGE_CATEGORY, NumSeverities: u32, pSeverityList: ?*D3D12_MESSAGE_SEVERITY, NumIDs: u32, pIDList: ?*D3D12_MESSAGE_ID, }; pub const D3D12_INFO_QUEUE_FILTER = extern struct { AllowList: D3D12_INFO_QUEUE_FILTER_DESC, DenyList: D3D12_INFO_QUEUE_FILTER_DESC, }; const IID_ID3D12InfoQueue_Value = Guid.initString("0742a90b-c387-483f-b946-30a7e4e61458"); pub const IID_ID3D12InfoQueue = &IID_ID3D12InfoQueue_Value; pub const ID3D12InfoQueue = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetMessageCountLimit: fn( self: *const ID3D12InfoQueue, MessageCountLimit: u64, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ClearStoredMessages: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) void, GetMessage: fn( self: *const ID3D12InfoQueue, MessageIndex: u64, // TODO: what to do with BytesParamIndex 2? pMessage: ?*D3D12_MESSAGE, pMessageByteLength: ?*usize, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetNumMessagesAllowedByStorageFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u64, GetNumMessagesDeniedByStorageFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u64, GetNumStoredMessages: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u64, GetNumStoredMessagesAllowedByRetrievalFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u64, GetNumMessagesDiscardedByMessageCountLimit: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u64, GetMessageCountLimit: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u64, AddStorageFilterEntries: fn( self: *const ID3D12InfoQueue, pFilter: ?*D3D12_INFO_QUEUE_FILTER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetStorageFilter: fn( self: *const ID3D12InfoQueue, // TODO: what to do with BytesParamIndex 1? pFilter: ?*D3D12_INFO_QUEUE_FILTER, pFilterByteLength: ?*usize, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ClearStorageFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) void, PushEmptyStorageFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) HRESULT, PushCopyOfStorageFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) HRESULT, PushStorageFilter: fn( self: *const ID3D12InfoQueue, pFilter: ?*D3D12_INFO_QUEUE_FILTER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, PopStorageFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) void, GetStorageFilterStackSize: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u32, AddRetrievalFilterEntries: fn( self: *const ID3D12InfoQueue, pFilter: ?*D3D12_INFO_QUEUE_FILTER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetRetrievalFilter: fn( self: *const ID3D12InfoQueue, // TODO: what to do with BytesParamIndex 1? pFilter: ?*D3D12_INFO_QUEUE_FILTER, pFilterByteLength: ?*usize, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ClearRetrievalFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) void, PushEmptyRetrievalFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) HRESULT, PushCopyOfRetrievalFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) HRESULT, PushRetrievalFilter: fn( self: *const ID3D12InfoQueue, pFilter: ?*D3D12_INFO_QUEUE_FILTER, ) callconv(@import("std").os.windows.WINAPI) HRESULT, PopRetrievalFilter: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) void, GetRetrievalFilterStackSize: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) u32, AddMessage: fn( self: *const ID3D12InfoQueue, Category: D3D12_MESSAGE_CATEGORY, Severity: D3D12_MESSAGE_SEVERITY, ID: D3D12_MESSAGE_ID, pDescription: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, AddApplicationMessage: fn( self: *const ID3D12InfoQueue, Severity: D3D12_MESSAGE_SEVERITY, pDescription: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetBreakOnCategory: fn( self: *const ID3D12InfoQueue, Category: D3D12_MESSAGE_CATEGORY, bEnable: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetBreakOnSeverity: fn( self: *const ID3D12InfoQueue, Severity: D3D12_MESSAGE_SEVERITY, bEnable: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, SetBreakOnID: fn( self: *const ID3D12InfoQueue, ID: D3D12_MESSAGE_ID, bEnable: BOOL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetBreakOnCategory: fn( self: *const ID3D12InfoQueue, Category: D3D12_MESSAGE_CATEGORY, ) callconv(@import("std").os.windows.WINAPI) BOOL, GetBreakOnSeverity: fn( self: *const ID3D12InfoQueue, Severity: D3D12_MESSAGE_SEVERITY, ) callconv(@import("std").os.windows.WINAPI) BOOL, GetBreakOnID: fn( self: *const ID3D12InfoQueue, ID: D3D12_MESSAGE_ID, ) callconv(@import("std").os.windows.WINAPI) BOOL, SetMuteDebugOutput: fn( self: *const ID3D12InfoQueue, bMute: BOOL, ) callconv(@import("std").os.windows.WINAPI) void, GetMuteDebugOutput: fn( self: *const ID3D12InfoQueue, ) callconv(@import("std").os.windows.WINAPI) BOOL, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_SetMessageCountLimit(self: *const T, MessageCountLimit: u64) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).SetMessageCountLimit(@ptrCast(*const ID3D12InfoQueue, self), MessageCountLimit); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_ClearStoredMessages(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).ClearStoredMessages(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetMessage(self: *const T, MessageIndex: u64, pMessage: ?*D3D12_MESSAGE, pMessageByteLength: ?*usize) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetMessage(@ptrCast(*const ID3D12InfoQueue, self), MessageIndex, pMessage, pMessageByteLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetNumMessagesAllowedByStorageFilter(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetNumMessagesAllowedByStorageFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetNumMessagesDeniedByStorageFilter(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetNumMessagesDeniedByStorageFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetNumStoredMessages(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetNumStoredMessages(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetNumStoredMessagesAllowedByRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetNumMessagesDiscardedByMessageCountLimit(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetMessageCountLimit(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetMessageCountLimit(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_AddStorageFilterEntries(self: *const T, pFilter: ?*D3D12_INFO_QUEUE_FILTER) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).AddStorageFilterEntries(@ptrCast(*const ID3D12InfoQueue, self), pFilter); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetStorageFilter(self: *const T, pFilter: ?*D3D12_INFO_QUEUE_FILTER, pFilterByteLength: ?*usize) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetStorageFilter(@ptrCast(*const ID3D12InfoQueue, self), pFilter, pFilterByteLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_ClearStorageFilter(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).ClearStorageFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PushEmptyStorageFilter(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PushEmptyStorageFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PushCopyOfStorageFilter(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PushCopyOfStorageFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PushStorageFilter(self: *const T, pFilter: ?*D3D12_INFO_QUEUE_FILTER) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PushStorageFilter(@ptrCast(*const ID3D12InfoQueue, self), pFilter); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PopStorageFilter(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PopStorageFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetStorageFilterStackSize(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetStorageFilterStackSize(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_AddRetrievalFilterEntries(self: *const T, pFilter: ?*D3D12_INFO_QUEUE_FILTER) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).AddRetrievalFilterEntries(@ptrCast(*const ID3D12InfoQueue, self), pFilter); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetRetrievalFilter(self: *const T, pFilter: ?*D3D12_INFO_QUEUE_FILTER, pFilterByteLength: ?*usize) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self), pFilter, pFilterByteLength); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_ClearRetrievalFilter(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).ClearRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PushEmptyRetrievalFilter(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PushEmptyRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PushCopyOfRetrievalFilter(self: *const T) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PushCopyOfRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PushRetrievalFilter(self: *const T, pFilter: ?*D3D12_INFO_QUEUE_FILTER) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PushRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self), pFilter); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_PopRetrievalFilter(self: *const T) callconv(.Inline) void { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).PopRetrievalFilter(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetRetrievalFilterStackSize(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetRetrievalFilterStackSize(@ptrCast(*const ID3D12InfoQueue, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_AddMessage(self: *const T, Category: D3D12_MESSAGE_CATEGORY, Severity: D3D12_MESSAGE_SEVERITY, ID: D3D12_MESSAGE_ID, pDescription: ?[*:0]const u8) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).AddMessage(@ptrCast(*const ID3D12InfoQueue, self), Category, Severity, ID, pDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_AddApplicationMessage(self: *const T, Severity: D3D12_MESSAGE_SEVERITY, pDescription: ?[*:0]const u8) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).AddApplicationMessage(@ptrCast(*const ID3D12InfoQueue, self), Severity, pDescription); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_SetBreakOnCategory(self: *const T, Category: D3D12_MESSAGE_CATEGORY, bEnable: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).SetBreakOnCategory(@ptrCast(*const ID3D12InfoQueue, self), Category, bEnable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_SetBreakOnSeverity(self: *const T, Severity: D3D12_MESSAGE_SEVERITY, bEnable: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).SetBreakOnSeverity(@ptrCast(*const ID3D12InfoQueue, self), Severity, bEnable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_SetBreakOnID(self: *const T, ID: D3D12_MESSAGE_ID, bEnable: BOOL) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).SetBreakOnID(@ptrCast(*const ID3D12InfoQueue, self), ID, bEnable); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetBreakOnCategory(self: *const T, Category: D3D12_MESSAGE_CATEGORY) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetBreakOnCategory(@ptrCast(*const ID3D12InfoQueue, self), Category); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetBreakOnSeverity(self: *const T, Severity: D3D12_MESSAGE_SEVERITY) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetBreakOnSeverity(@ptrCast(*const ID3D12InfoQueue, self), Severity); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetBreakOnID(self: *const T, ID: D3D12_MESSAGE_ID) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetBreakOnID(@ptrCast(*const ID3D12InfoQueue, self), ID); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_SetMuteDebugOutput(self: *const T, bMute: BOOL) callconv(.Inline) void { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).SetMuteDebugOutput(@ptrCast(*const ID3D12InfoQueue, self), bMute); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue_GetMuteDebugOutput(self: *const T) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12InfoQueue.VTable, self.vtable).GetMuteDebugOutput(@ptrCast(*const ID3D12InfoQueue, self)); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_MESSAGE_CALLBACK_FLAGS = enum(i32) { FLAG_NONE = 0, IGNORE_FILTERS = 1, }; pub const D3D12_MESSAGE_CALLBACK_FLAG_NONE = D3D12_MESSAGE_CALLBACK_FLAGS.FLAG_NONE; pub const D3D12_MESSAGE_CALLBACK_IGNORE_FILTERS = D3D12_MESSAGE_CALLBACK_FLAGS.IGNORE_FILTERS; pub const D3D12MessageFunc = fn( Category: D3D12_MESSAGE_CATEGORY, Severity: D3D12_MESSAGE_SEVERITY, ID: D3D12_MESSAGE_ID, pDescription: ?[*:0]const u8, pContext: ?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) void; const IID_ID3D12InfoQueue1_Value = Guid.initString("2852dd88-b484-4c0c-b6b1-67168500e600"); pub const IID_ID3D12InfoQueue1 = &IID_ID3D12InfoQueue1_Value; pub const ID3D12InfoQueue1 = extern struct { pub const VTable = extern struct { base: ID3D12InfoQueue.VTable, RegisterMessageCallback: fn( self: *const ID3D12InfoQueue1, CallbackFunc: ?D3D12MessageFunc, CallbackFilterFlags: D3D12_MESSAGE_CALLBACK_FLAGS, pContext: ?*anyopaque, pCallbackCookie: ?*u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, UnregisterMessageCallback: fn( self: *const ID3D12InfoQueue1, CallbackCookie: u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12InfoQueue.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue1_RegisterMessageCallback(self: *const T, CallbackFunc: ?D3D12MessageFunc, CallbackFilterFlags: D3D12_MESSAGE_CALLBACK_FLAGS, pContext: ?*anyopaque, pCallbackCookie: ?*u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue1.VTable, self.vtable).RegisterMessageCallback(@ptrCast(*const ID3D12InfoQueue1, self), CallbackFunc, CallbackFilterFlags, pContext, pCallbackCookie); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12InfoQueue1_UnregisterMessageCallback(self: *const T, CallbackCookie: u32) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12InfoQueue1.VTable, self.vtable).UnregisterMessageCallback(@ptrCast(*const ID3D12InfoQueue1, self), CallbackCookie); } };} pub usingnamespace MethodMixin(@This()); }; pub const PFN_D3D12_CREATE_DEVICE = fn( param0: ?*IUnknown, param1: D3D_FEATURE_LEVEL, param2: ?*const Guid, param3: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub const PFN_D3D12_GET_DEBUG_INTERFACE = fn( param0: ?*const Guid, param1: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub const PFN_D3D12_GET_INTERFACE = fn( param0: ?*const Guid, param1: ?*const Guid, param2: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; const IID_ID3D12SDKConfiguration_Value = Guid.initString("e9eb5314-33aa-42b2-a718-d77f58b1f1c7"); pub const IID_ID3D12SDKConfiguration = &IID_ID3D12SDKConfiguration_Value; pub const ID3D12SDKConfiguration = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, SetSDKVersion: fn( self: *const ID3D12SDKConfiguration, SDKVersion: u32, SDKPath: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12SDKConfiguration_SetSDKVersion(self: *const T, SDKVersion: u32, SDKPath: ?[*:0]const u8) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12SDKConfiguration.VTable, self.vtable).SetSDKVersion(@ptrCast(*const ID3D12SDKConfiguration, self), SDKVersion, SDKPath); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_AXIS_SHADING_RATE = enum(i32) { @"1X" = 0, @"2X" = 1, @"4X" = 2, }; pub const D3D12_AXIS_SHADING_RATE_1X = D3D12_AXIS_SHADING_RATE.@"1X"; pub const D3D12_AXIS_SHADING_RATE_2X = D3D12_AXIS_SHADING_RATE.@"2X"; pub const D3D12_AXIS_SHADING_RATE_4X = D3D12_AXIS_SHADING_RATE.@"4X"; pub const D3D12_SHADING_RATE = enum(i32) { @"1X1" = 0, @"1X2" = 1, @"2X1" = 4, @"2X2" = 5, @"2X4" = 6, @"4X2" = 9, @"4X4" = 10, }; pub const D3D12_SHADING_RATE_1X1 = D3D12_SHADING_RATE.@"1X1"; pub const D3D12_SHADING_RATE_1X2 = D3D12_SHADING_RATE.@"1X2"; pub const D3D12_SHADING_RATE_2X1 = D3D12_SHADING_RATE.@"2X1"; pub const D3D12_SHADING_RATE_2X2 = D3D12_SHADING_RATE.@"2X2"; pub const D3D12_SHADING_RATE_2X4 = D3D12_SHADING_RATE.@"2X4"; pub const D3D12_SHADING_RATE_4X2 = D3D12_SHADING_RATE.@"4X2"; pub const D3D12_SHADING_RATE_4X4 = D3D12_SHADING_RATE.@"4X4"; pub const D3D12_SHADING_RATE_COMBINER = enum(i32) { PASSTHROUGH = 0, OVERRIDE = 1, MIN = 2, MAX = 3, SUM = 4, }; pub const D3D12_SHADING_RATE_COMBINER_PASSTHROUGH = D3D12_SHADING_RATE_COMBINER.PASSTHROUGH; pub const D3D12_SHADING_RATE_COMBINER_OVERRIDE = D3D12_SHADING_RATE_COMBINER.OVERRIDE; pub const D3D12_SHADING_RATE_COMBINER_MIN = D3D12_SHADING_RATE_COMBINER.MIN; pub const D3D12_SHADING_RATE_COMBINER_MAX = D3D12_SHADING_RATE_COMBINER.MAX; pub const D3D12_SHADING_RATE_COMBINER_SUM = D3D12_SHADING_RATE_COMBINER.SUM; const IID_ID3D12GraphicsCommandList5_Value = Guid.initString("55050859-4024-474c-87f5-6472eaee44ea"); pub const IID_ID3D12GraphicsCommandList5 = &IID_ID3D12GraphicsCommandList5_Value; pub const ID3D12GraphicsCommandList5 = extern struct { pub const VTable = extern struct { base: ID3D12GraphicsCommandList4.VTable, RSSetShadingRate: fn( self: *const ID3D12GraphicsCommandList5, baseShadingRate: D3D12_SHADING_RATE, combiners: ?*const D3D12_SHADING_RATE_COMBINER, ) callconv(@import("std").os.windows.WINAPI) void, RSSetShadingRateImage: fn( self: *const ID3D12GraphicsCommandList5, shadingRateImage: ?*ID3D12Resource, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12GraphicsCommandList4.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList5_RSSetShadingRate(self: *const T, baseShadingRate: D3D12_SHADING_RATE, combiners: ?*const D3D12_SHADING_RATE_COMBINER) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList5.VTable, self.vtable).RSSetShadingRate(@ptrCast(*const ID3D12GraphicsCommandList5, self), baseShadingRate, combiners); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList5_RSSetShadingRateImage(self: *const T, shadingRateImage: ?*ID3D12Resource) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList5.VTable, self.vtable).RSSetShadingRateImage(@ptrCast(*const ID3D12GraphicsCommandList5, self), shadingRateImage); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_DISPATCH_MESH_ARGUMENTS = extern struct { ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32, }; const IID_ID3D12GraphicsCommandList6_Value = Guid.initString("c3827890-e548-4cfa-96cf-5689a9370f80"); pub const IID_ID3D12GraphicsCommandList6 = &IID_ID3D12GraphicsCommandList6_Value; pub const ID3D12GraphicsCommandList6 = extern struct { pub const VTable = extern struct { base: ID3D12GraphicsCommandList5.VTable, DispatchMesh: fn( self: *const ID3D12GraphicsCommandList6, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32, ) callconv(@import("std").os.windows.WINAPI) void, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace ID3D12GraphicsCommandList5.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12GraphicsCommandList6_DispatchMesh(self: *const T, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32) callconv(.Inline) void { return @ptrCast(*const ID3D12GraphicsCommandList6.VTable, self.vtable).DispatchMesh(@ptrCast(*const ID3D12GraphicsCommandList6, self), ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ); } };} pub usingnamespace MethodMixin(@This()); }; pub const D3D12_SHADER_VERSION_TYPE = enum(i32) { PIXEL_SHADER = 0, VERTEX_SHADER = 1, GEOMETRY_SHADER = 2, HULL_SHADER = 3, DOMAIN_SHADER = 4, COMPUTE_SHADER = 5, RESERVED0 = 65520, }; pub const D3D12_SHVER_PIXEL_SHADER = D3D12_SHADER_VERSION_TYPE.PIXEL_SHADER; pub const D3D12_SHVER_VERTEX_SHADER = D3D12_SHADER_VERSION_TYPE.VERTEX_SHADER; pub const D3D12_SHVER_GEOMETRY_SHADER = D3D12_SHADER_VERSION_TYPE.GEOMETRY_SHADER; pub const D3D12_SHVER_HULL_SHADER = D3D12_SHADER_VERSION_TYPE.HULL_SHADER; pub const D3D12_SHVER_DOMAIN_SHADER = D3D12_SHADER_VERSION_TYPE.DOMAIN_SHADER; pub const D3D12_SHVER_COMPUTE_SHADER = D3D12_SHADER_VERSION_TYPE.COMPUTE_SHADER; pub const D3D12_SHVER_RESERVED0 = D3D12_SHADER_VERSION_TYPE.RESERVED0; pub const D3D12_SIGNATURE_PARAMETER_DESC = extern struct { SemanticName: ?[*:0]const u8, SemanticIndex: u32, Register: u32, SystemValueType: D3D_NAME, ComponentType: D3D_REGISTER_COMPONENT_TYPE, Mask: u8, ReadWriteMask: u8, Stream: u32, MinPrecision: D3D_MIN_PRECISION, }; pub const D3D12_SHADER_BUFFER_DESC = extern struct { Name: ?[*:0]const u8, Type: D3D_CBUFFER_TYPE, Variables: u32, Size: u32, uFlags: u32, }; pub const D3D12_SHADER_VARIABLE_DESC = extern struct { Name: ?[*:0]const u8, StartOffset: u32, Size: u32, uFlags: u32, DefaultValue: ?*anyopaque, StartTexture: u32, TextureSize: u32, StartSampler: u32, SamplerSize: u32, }; pub const D3D12_SHADER_TYPE_DESC = extern struct { Class: D3D_SHADER_VARIABLE_CLASS, Type: D3D_SHADER_VARIABLE_TYPE, Rows: u32, Columns: u32, Elements: u32, Members: u32, Offset: u32, Name: ?[*:0]const u8, }; pub const D3D12_SHADER_DESC = extern struct { Version: u32, Creator: ?[*:0]const u8, Flags: u32, ConstantBuffers: u32, BoundResources: u32, InputParameters: u32, OutputParameters: u32, InstructionCount: u32, TempRegisterCount: u32, TempArrayCount: u32, DefCount: u32, DclCount: u32, TextureNormalInstructions: u32, TextureLoadInstructions: u32, TextureCompInstructions: u32, TextureBiasInstructions: u32, TextureGradientInstructions: u32, FloatInstructionCount: u32, IntInstructionCount: u32, UintInstructionCount: u32, StaticFlowControlCount: u32, DynamicFlowControlCount: u32, MacroInstructionCount: u32, ArrayInstructionCount: u32, CutInstructionCount: u32, EmitInstructionCount: u32, GSOutputTopology: D3D_PRIMITIVE_TOPOLOGY, GSMaxOutputVertexCount: u32, InputPrimitive: D3D_PRIMITIVE, PatchConstantParameters: u32, cGSInstanceCount: u32, cControlPoints: u32, HSOutputPrimitive: D3D_TESSELLATOR_OUTPUT_PRIMITIVE, HSPartitioning: D3D_TESSELLATOR_PARTITIONING, TessellatorDomain: D3D_TESSELLATOR_DOMAIN, cBarrierInstructions: u32, cInterlockedInstructions: u32, cTextureStoreInstructions: u32, }; pub const D3D12_SHADER_INPUT_BIND_DESC = extern struct { Name: ?[*:0]const u8, Type: D3D_SHADER_INPUT_TYPE, BindPoint: u32, BindCount: u32, uFlags: u32, ReturnType: D3D_RESOURCE_RETURN_TYPE, Dimension: D3D_SRV_DIMENSION, NumSamples: u32, Space: u32, uID: u32, }; pub const D3D12_LIBRARY_DESC = extern struct { Creator: ?[*:0]const u8, Flags: u32, FunctionCount: u32, }; pub const D3D12_FUNCTION_DESC = extern struct { Version: u32, Creator: ?[*:0]const u8, Flags: u32, ConstantBuffers: u32, BoundResources: u32, InstructionCount: u32, TempRegisterCount: u32, TempArrayCount: u32, DefCount: u32, DclCount: u32, TextureNormalInstructions: u32, TextureLoadInstructions: u32, TextureCompInstructions: u32, TextureBiasInstructions: u32, TextureGradientInstructions: u32, FloatInstructionCount: u32, IntInstructionCount: u32, UintInstructionCount: u32, StaticFlowControlCount: u32, DynamicFlowControlCount: u32, MacroInstructionCount: u32, ArrayInstructionCount: u32, MovInstructionCount: u32, MovcInstructionCount: u32, ConversionInstructionCount: u32, BitwiseInstructionCount: u32, MinFeatureLevel: D3D_FEATURE_LEVEL, RequiredFeatureFlags: u64, Name: ?[*:0]const u8, FunctionParameterCount: i32, HasReturn: BOOL, Has10Level9VertexShader: BOOL, Has10Level9PixelShader: BOOL, }; pub const D3D12_PARAMETER_DESC = extern struct { Name: ?[*:0]const u8, SemanticName: ?[*:0]const u8, Type: D3D_SHADER_VARIABLE_TYPE, Class: D3D_SHADER_VARIABLE_CLASS, Rows: u32, Columns: u32, InterpolationMode: D3D_INTERPOLATION_MODE, Flags: D3D_PARAMETER_FLAGS, FirstInRegister: u32, FirstInComponent: u32, FirstOutRegister: u32, FirstOutComponent: u32, }; const IID_ID3D12ShaderReflectionType_Value = Guid.initString("e913c351-783d-48ca-a1d1-4f306284ad56"); pub const IID_ID3D12ShaderReflectionType = &IID_ID3D12ShaderReflectionType_Value; pub const ID3D12ShaderReflectionType = extern struct { pub const VTable = extern struct { GetDesc: fn( self: *const ID3D12ShaderReflectionType, pDesc: ?*D3D12_SHADER_TYPE_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMemberTypeByIndex: fn( self: *const ID3D12ShaderReflectionType, Index: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionType, GetMemberTypeByName: fn( self: *const ID3D12ShaderReflectionType, Name: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionType, GetMemberTypeName: fn( self: *const ID3D12ShaderReflectionType, Index: u32, ) callconv(@import("std").os.windows.WINAPI) ?PSTR, IsEqual: fn( self: *const ID3D12ShaderReflectionType, pType: ?*ID3D12ShaderReflectionType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetSubType: fn( self: *const ID3D12ShaderReflectionType, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionType, GetBaseClass: fn( self: *const ID3D12ShaderReflectionType, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionType, GetNumInterfaces: fn( self: *const ID3D12ShaderReflectionType, ) callconv(@import("std").os.windows.WINAPI) u32, GetInterfaceByIndex: fn( self: *const ID3D12ShaderReflectionType, uIndex: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionType, IsOfType: fn( self: *const ID3D12ShaderReflectionType, pType: ?*ID3D12ShaderReflectionType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, ImplementsInterface: fn( self: *const ID3D12ShaderReflectionType, pBase: ?*ID3D12ShaderReflectionType, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetDesc(self: *const T, pDesc: ?*D3D12_SHADER_TYPE_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12ShaderReflectionType, self), pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetMemberTypeByIndex(self: *const T, Index: u32) callconv(.Inline) ?*ID3D12ShaderReflectionType { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetMemberTypeByIndex(@ptrCast(*const ID3D12ShaderReflectionType, self), Index); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetMemberTypeByName(self: *const T, Name: ?[*:0]const u8) callconv(.Inline) ?*ID3D12ShaderReflectionType { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetMemberTypeByName(@ptrCast(*const ID3D12ShaderReflectionType, self), Name); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetMemberTypeName(self: *const T, Index: u32) callconv(.Inline) ?PSTR { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetMemberTypeName(@ptrCast(*const ID3D12ShaderReflectionType, self), Index); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_IsEqual(self: *const T, pType: ?*ID3D12ShaderReflectionType) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).IsEqual(@ptrCast(*const ID3D12ShaderReflectionType, self), pType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetSubType(self: *const T) callconv(.Inline) ?*ID3D12ShaderReflectionType { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetSubType(@ptrCast(*const ID3D12ShaderReflectionType, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetBaseClass(self: *const T) callconv(.Inline) ?*ID3D12ShaderReflectionType { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetBaseClass(@ptrCast(*const ID3D12ShaderReflectionType, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetNumInterfaces(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetNumInterfaces(@ptrCast(*const ID3D12ShaderReflectionType, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_GetInterfaceByIndex(self: *const T, uIndex: u32) callconv(.Inline) ?*ID3D12ShaderReflectionType { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).GetInterfaceByIndex(@ptrCast(*const ID3D12ShaderReflectionType, self), uIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_IsOfType(self: *const T, pType: ?*ID3D12ShaderReflectionType) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).IsOfType(@ptrCast(*const ID3D12ShaderReflectionType, self), pType); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionType_ImplementsInterface(self: *const T, pBase: ?*ID3D12ShaderReflectionType) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflectionType.VTable, self.vtable).ImplementsInterface(@ptrCast(*const ID3D12ShaderReflectionType, self), pBase); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12ShaderReflectionVariable_Value = Guid.initString("8337a8a6-a216-444a-b2f4-314733a73aea"); pub const IID_ID3D12ShaderReflectionVariable = &IID_ID3D12ShaderReflectionVariable_Value; pub const ID3D12ShaderReflectionVariable = extern struct { pub const VTable = extern struct { GetDesc: fn( self: *const ID3D12ShaderReflectionVariable, pDesc: ?*D3D12_SHADER_VARIABLE_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetType: fn( self: *const ID3D12ShaderReflectionVariable, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionType, GetBuffer: fn( self: *const ID3D12ShaderReflectionVariable, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionConstantBuffer, GetInterfaceSlot: fn( self: *const ID3D12ShaderReflectionVariable, uArrayIndex: u32, ) callconv(@import("std").os.windows.WINAPI) u32, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionVariable_GetDesc(self: *const T, pDesc: ?*D3D12_SHADER_VARIABLE_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflectionVariable.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12ShaderReflectionVariable, self), pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionVariable_GetType(self: *const T) callconv(.Inline) ?*ID3D12ShaderReflectionType { return @ptrCast(*const ID3D12ShaderReflectionVariable.VTable, self.vtable).GetType(@ptrCast(*const ID3D12ShaderReflectionVariable, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionVariable_GetBuffer(self: *const T) callconv(.Inline) ?*ID3D12ShaderReflectionConstantBuffer { return @ptrCast(*const ID3D12ShaderReflectionVariable.VTable, self.vtable).GetBuffer(@ptrCast(*const ID3D12ShaderReflectionVariable, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionVariable_GetInterfaceSlot(self: *const T, uArrayIndex: u32) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflectionVariable.VTable, self.vtable).GetInterfaceSlot(@ptrCast(*const ID3D12ShaderReflectionVariable, self), uArrayIndex); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12ShaderReflectionConstantBuffer_Value = Guid.initString("c59598b4-48b3-4869-b9b1-b1618b14a8b7"); pub const IID_ID3D12ShaderReflectionConstantBuffer = &IID_ID3D12ShaderReflectionConstantBuffer_Value; pub const ID3D12ShaderReflectionConstantBuffer = extern struct { pub const VTable = extern struct { GetDesc: fn( self: *const ID3D12ShaderReflectionConstantBuffer, pDesc: ?*D3D12_SHADER_BUFFER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetVariableByIndex: fn( self: *const ID3D12ShaderReflectionConstantBuffer, Index: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionVariable, GetVariableByName: fn( self: *const ID3D12ShaderReflectionConstantBuffer, Name: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionVariable, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionConstantBuffer_GetDesc(self: *const T, pDesc: ?*D3D12_SHADER_BUFFER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflectionConstantBuffer.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12ShaderReflectionConstantBuffer, self), pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionConstantBuffer_GetVariableByIndex(self: *const T, Index: u32) callconv(.Inline) ?*ID3D12ShaderReflectionVariable { return @ptrCast(*const ID3D12ShaderReflectionConstantBuffer.VTable, self.vtable).GetVariableByIndex(@ptrCast(*const ID3D12ShaderReflectionConstantBuffer, self), Index); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflectionConstantBuffer_GetVariableByName(self: *const T, Name: ?[*:0]const u8) callconv(.Inline) ?*ID3D12ShaderReflectionVariable { return @ptrCast(*const ID3D12ShaderReflectionConstantBuffer.VTable, self.vtable).GetVariableByName(@ptrCast(*const ID3D12ShaderReflectionConstantBuffer, self), Name); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12ShaderReflection_Value = Guid.initString("5a58797d-a72c-478d-8ba2-efc6b0efe88e"); pub const IID_ID3D12ShaderReflection = &IID_ID3D12ShaderReflection_Value; pub const ID3D12ShaderReflection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDesc: fn( self: *const ID3D12ShaderReflection, pDesc: ?*D3D12_SHADER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetConstantBufferByIndex: fn( self: *const ID3D12ShaderReflection, Index: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionConstantBuffer, GetConstantBufferByName: fn( self: *const ID3D12ShaderReflection, Name: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionConstantBuffer, GetResourceBindingDesc: fn( self: *const ID3D12ShaderReflection, ResourceIndex: u32, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetInputParameterDesc: fn( self: *const ID3D12ShaderReflection, ParameterIndex: u32, pDesc: ?*D3D12_SIGNATURE_PARAMETER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetOutputParameterDesc: fn( self: *const ID3D12ShaderReflection, ParameterIndex: u32, pDesc: ?*D3D12_SIGNATURE_PARAMETER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetPatchConstantParameterDesc: fn( self: *const ID3D12ShaderReflection, ParameterIndex: u32, pDesc: ?*D3D12_SIGNATURE_PARAMETER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetVariableByName: fn( self: *const ID3D12ShaderReflection, Name: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionVariable, GetResourceBindingDescByName: fn( self: *const ID3D12ShaderReflection, Name: ?[*:0]const u8, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetMovInstructionCount: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) u32, GetMovcInstructionCount: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) u32, GetConversionInstructionCount: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) u32, GetBitwiseInstructionCount: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) u32, GetGSInputPrimitive: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) D3D_PRIMITIVE, IsSampleFrequencyShader: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) BOOL, GetNumInterfaceSlots: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) u32, GetMinFeatureLevel: fn( self: *const ID3D12ShaderReflection, pLevel: ?*D3D_FEATURE_LEVEL, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetThreadGroupSize: fn( self: *const ID3D12ShaderReflection, pSizeX: ?*u32, pSizeY: ?*u32, pSizeZ: ?*u32, ) callconv(@import("std").os.windows.WINAPI) u32, GetRequiresFlags: fn( self: *const ID3D12ShaderReflection, ) callconv(@import("std").os.windows.WINAPI) u64, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetDesc(self: *const T, pDesc: ?*D3D12_SHADER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12ShaderReflection, self), pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetConstantBufferByIndex(self: *const T, Index: u32) callconv(.Inline) ?*ID3D12ShaderReflectionConstantBuffer { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetConstantBufferByIndex(@ptrCast(*const ID3D12ShaderReflection, self), Index); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetConstantBufferByName(self: *const T, Name: ?[*:0]const u8) callconv(.Inline) ?*ID3D12ShaderReflectionConstantBuffer { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetConstantBufferByName(@ptrCast(*const ID3D12ShaderReflection, self), Name); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetResourceBindingDesc(self: *const T, ResourceIndex: u32, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetResourceBindingDesc(@ptrCast(*const ID3D12ShaderReflection, self), ResourceIndex, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetInputParameterDesc(self: *const T, ParameterIndex: u32, pDesc: ?*D3D12_SIGNATURE_PARAMETER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetInputParameterDesc(@ptrCast(*const ID3D12ShaderReflection, self), ParameterIndex, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetOutputParameterDesc(self: *const T, ParameterIndex: u32, pDesc: ?*D3D12_SIGNATURE_PARAMETER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetOutputParameterDesc(@ptrCast(*const ID3D12ShaderReflection, self), ParameterIndex, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetPatchConstantParameterDesc(self: *const T, ParameterIndex: u32, pDesc: ?*D3D12_SIGNATURE_PARAMETER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetPatchConstantParameterDesc(@ptrCast(*const ID3D12ShaderReflection, self), ParameterIndex, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetVariableByName(self: *const T, Name: ?[*:0]const u8) callconv(.Inline) ?*ID3D12ShaderReflectionVariable { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetVariableByName(@ptrCast(*const ID3D12ShaderReflection, self), Name); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetResourceBindingDescByName(self: *const T, Name: ?[*:0]const u8, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetResourceBindingDescByName(@ptrCast(*const ID3D12ShaderReflection, self), Name, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetMovInstructionCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetMovInstructionCount(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetMovcInstructionCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetMovcInstructionCount(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetConversionInstructionCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetConversionInstructionCount(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetBitwiseInstructionCount(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetBitwiseInstructionCount(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetGSInputPrimitive(self: *const T) callconv(.Inline) D3D_PRIMITIVE { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetGSInputPrimitive(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_IsSampleFrequencyShader(self: *const T) callconv(.Inline) BOOL { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).IsSampleFrequencyShader(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetNumInterfaceSlots(self: *const T) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetNumInterfaceSlots(@ptrCast(*const ID3D12ShaderReflection, self)); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetMinFeatureLevel(self: *const T, pLevel: ?*D3D_FEATURE_LEVEL) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetMinFeatureLevel(@ptrCast(*const ID3D12ShaderReflection, self), pLevel); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetThreadGroupSize(self: *const T, pSizeX: ?*u32, pSizeY: ?*u32, pSizeZ: ?*u32) callconv(.Inline) u32 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetThreadGroupSize(@ptrCast(*const ID3D12ShaderReflection, self), pSizeX, pSizeY, pSizeZ); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12ShaderReflection_GetRequiresFlags(self: *const T) callconv(.Inline) u64 { return @ptrCast(*const ID3D12ShaderReflection.VTable, self.vtable).GetRequiresFlags(@ptrCast(*const ID3D12ShaderReflection, self)); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12LibraryReflection_Value = Guid.initString("8e349d19-54db-4a56-9dc9-119d87bdb804"); pub const IID_ID3D12LibraryReflection = &IID_ID3D12LibraryReflection_Value; pub const ID3D12LibraryReflection = extern struct { pub const VTable = extern struct { base: IUnknown.VTable, GetDesc: fn( self: *const ID3D12LibraryReflection, pDesc: ?*D3D12_LIBRARY_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFunctionByIndex: fn( self: *const ID3D12LibraryReflection, FunctionIndex: i32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12FunctionReflection, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { pub usingnamespace IUnknown.MethodMixin(T); // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12LibraryReflection_GetDesc(self: *const T, pDesc: ?*D3D12_LIBRARY_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12LibraryReflection.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12LibraryReflection, self), pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12LibraryReflection_GetFunctionByIndex(self: *const T, FunctionIndex: i32) callconv(.Inline) ?*ID3D12FunctionReflection { return @ptrCast(*const ID3D12LibraryReflection.VTable, self.vtable).GetFunctionByIndex(@ptrCast(*const ID3D12LibraryReflection, self), FunctionIndex); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12FunctionReflection_Value = Guid.initString("1108795c-2772-4ba9-b2a8-d464dc7e2799"); pub const IID_ID3D12FunctionReflection = &IID_ID3D12FunctionReflection_Value; pub const ID3D12FunctionReflection = extern struct { pub const VTable = extern struct { GetDesc: fn( self: *const ID3D12FunctionReflection, pDesc: ?*D3D12_FUNCTION_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetConstantBufferByIndex: fn( self: *const ID3D12FunctionReflection, BufferIndex: u32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionConstantBuffer, GetConstantBufferByName: fn( self: *const ID3D12FunctionReflection, Name: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionConstantBuffer, GetResourceBindingDesc: fn( self: *const ID3D12FunctionReflection, ResourceIndex: u32, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetVariableByName: fn( self: *const ID3D12FunctionReflection, Name: ?[*:0]const u8, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12ShaderReflectionVariable, GetResourceBindingDescByName: fn( self: *const ID3D12FunctionReflection, Name: ?[*:0]const u8, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, GetFunctionParameter: fn( self: *const ID3D12FunctionReflection, ParameterIndex: i32, ) callconv(@import("std").os.windows.WINAPI) ?*ID3D12FunctionParameterReflection, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetDesc(self: *const T, pDesc: ?*D3D12_FUNCTION_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12FunctionReflection, self), pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetConstantBufferByIndex(self: *const T, BufferIndex: u32) callconv(.Inline) ?*ID3D12ShaderReflectionConstantBuffer { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetConstantBufferByIndex(@ptrCast(*const ID3D12FunctionReflection, self), BufferIndex); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetConstantBufferByName(self: *const T, Name: ?[*:0]const u8) callconv(.Inline) ?*ID3D12ShaderReflectionConstantBuffer { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetConstantBufferByName(@ptrCast(*const ID3D12FunctionReflection, self), Name); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetResourceBindingDesc(self: *const T, ResourceIndex: u32, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetResourceBindingDesc(@ptrCast(*const ID3D12FunctionReflection, self), ResourceIndex, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetVariableByName(self: *const T, Name: ?[*:0]const u8) callconv(.Inline) ?*ID3D12ShaderReflectionVariable { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetVariableByName(@ptrCast(*const ID3D12FunctionReflection, self), Name); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetResourceBindingDescByName(self: *const T, Name: ?[*:0]const u8, pDesc: ?*D3D12_SHADER_INPUT_BIND_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetResourceBindingDescByName(@ptrCast(*const ID3D12FunctionReflection, self), Name, pDesc); } // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionReflection_GetFunctionParameter(self: *const T, ParameterIndex: i32) callconv(.Inline) ?*ID3D12FunctionParameterReflection { return @ptrCast(*const ID3D12FunctionReflection.VTable, self.vtable).GetFunctionParameter(@ptrCast(*const ID3D12FunctionReflection, self), ParameterIndex); } };} pub usingnamespace MethodMixin(@This()); }; const IID_ID3D12FunctionParameterReflection_Value = Guid.initString("ec25f42d-7006-4f2b-b33e-02cc3375733f"); pub const IID_ID3D12FunctionParameterReflection = &IID_ID3D12FunctionParameterReflection_Value; pub const ID3D12FunctionParameterReflection = extern struct { pub const VTable = extern struct { GetDesc: fn( self: *const ID3D12FunctionParameterReflection, pDesc: ?*D3D12_PARAMETER_DESC, ) callconv(@import("std").os.windows.WINAPI) HRESULT, }; vtable: *const VTable, pub fn MethodMixin(comptime T: type) type { return struct { // NOTE: method is namespaced with interface name to avoid conflicts for now pub fn ID3D12FunctionParameterReflection_GetDesc(self: *const T, pDesc: ?*D3D12_PARAMETER_DESC) callconv(.Inline) HRESULT { return @ptrCast(*const ID3D12FunctionParameterReflection.VTable, self.vtable).GetDesc(@ptrCast(*const ID3D12FunctionParameterReflection, self), pDesc); } };} pub usingnamespace MethodMixin(@This()); }; //-------------------------------------------------------------------------------- // Section: Functions (8) //-------------------------------------------------------------------------------- pub extern "d3d12" fn D3D12SerializeRootSignature( pRootSignature: ?*const D3D12_ROOT_SIGNATURE_DESC, Version: D3D_ROOT_SIGNATURE_VERSION, ppBlob: ?*?*ID3DBlob, ppErrorBlob: ?*?*ID3DBlob, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12CreateRootSignatureDeserializer( // TODO: what to do with BytesParamIndex 1? pSrcData: ?*const anyopaque, SrcDataSizeInBytes: usize, pRootSignatureDeserializerInterface: ?*const Guid, ppRootSignatureDeserializer: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12SerializeVersionedRootSignature( pRootSignature: ?*const D3D12_VERSIONED_ROOT_SIGNATURE_DESC, ppBlob: ?*?*ID3DBlob, ppErrorBlob: ?*?*ID3DBlob, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12CreateVersionedRootSignatureDeserializer( // TODO: what to do with BytesParamIndex 1? pSrcData: ?*const anyopaque, SrcDataSizeInBytes: usize, pRootSignatureDeserializerInterface: ?*const Guid, ppRootSignatureDeserializer: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12CreateDevice( pAdapter: ?*IUnknown, MinimumFeatureLevel: D3D_FEATURE_LEVEL, riid: ?*const Guid, ppDevice: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12GetDebugInterface( riid: ?*const Guid, ppvDebug: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12EnableExperimentalFeatures( NumFeatures: u32, pIIDs: [*]const Guid, pConfigurationStructs: ?[*]u8, pConfigurationStructSizes: ?[*]u32, ) callconv(@import("std").os.windows.WINAPI) HRESULT; pub extern "d3d12" fn D3D12GetInterface( rclsid: ?*const Guid, riid: ?*const Guid, ppvDebug: ?*?*anyopaque, ) callconv(@import("std").os.windows.WINAPI) HRESULT; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (31) //-------------------------------------------------------------------------------- const Guid = @import("../zig.zig").Guid; const BOOL = @import("../foundation.zig").BOOL; const D3D_CBUFFER_TYPE = @import("../graphics/direct3d.zig").D3D_CBUFFER_TYPE; const D3D_FEATURE_LEVEL = @import("../graphics/direct3d.zig").D3D_FEATURE_LEVEL; const D3D_INTERPOLATION_MODE = @import("../graphics/direct3d.zig").D3D_INTERPOLATION_MODE; const D3D_MIN_PRECISION = @import("../graphics/direct3d.zig").D3D_MIN_PRECISION; const D3D_NAME = @import("../graphics/direct3d.zig").D3D_NAME; const D3D_PARAMETER_FLAGS = @import("../graphics/direct3d.zig").D3D_PARAMETER_FLAGS; const D3D_PRIMITIVE = @import("../graphics/direct3d.zig").D3D_PRIMITIVE; const D3D_PRIMITIVE_TOPOLOGY = @import("../graphics/direct3d.zig").D3D_PRIMITIVE_TOPOLOGY; const D3D_REGISTER_COMPONENT_TYPE = @import("../graphics/direct3d.zig").D3D_REGISTER_COMPONENT_TYPE; const D3D_RESOURCE_RETURN_TYPE = @import("../graphics/direct3d.zig").D3D_RESOURCE_RETURN_TYPE; const D3D_SHADER_INPUT_TYPE = @import("../graphics/direct3d.zig").D3D_SHADER_INPUT_TYPE; const D3D_SHADER_VARIABLE_CLASS = @import("../graphics/direct3d.zig").D3D_SHADER_VARIABLE_CLASS; const D3D_SHADER_VARIABLE_TYPE = @import("../graphics/direct3d.zig").D3D_SHADER_VARIABLE_TYPE; const D3D_SRV_DIMENSION = @import("../graphics/direct3d.zig").D3D_SRV_DIMENSION; const D3D_TESSELLATOR_DOMAIN = @import("../graphics/direct3d.zig").D3D_TESSELLATOR_DOMAIN; const D3D_TESSELLATOR_OUTPUT_PRIMITIVE = @import("../graphics/direct3d.zig").D3D_TESSELLATOR_OUTPUT_PRIMITIVE; const D3D_TESSELLATOR_PARTITIONING = @import("../graphics/direct3d.zig").D3D_TESSELLATOR_PARTITIONING; const DXGI_FORMAT = @import("../graphics/dxgi/common.zig").DXGI_FORMAT; const DXGI_SAMPLE_DESC = @import("../graphics/dxgi/common.zig").DXGI_SAMPLE_DESC; const HANDLE = @import("../foundation.zig").HANDLE; const HRESULT = @import("../foundation.zig").HRESULT; const HWND = @import("../foundation.zig").HWND; const ID3DBlob = @import("../graphics/direct3d.zig").ID3DBlob; const IUnknown = @import("../system/com.zig").IUnknown; const LUID = @import("../foundation.zig").LUID; const PSTR = @import("../foundation.zig").PSTR; const PWSTR = @import("../foundation.zig").PWSTR; const RECT = @import("../foundation.zig").RECT; const SECURITY_ATTRIBUTES = @import("../security.zig").SECURITY_ATTRIBUTES; test { // The following '_ = <FuncPtrType>' lines are a workaround for https://github.com/ziglang/zig/issues/4476 if (@hasDecl(@This(), "PFN_D3D12_SERIALIZE_ROOT_SIGNATURE")) { _ = PFN_D3D12_SERIALIZE_ROOT_SIGNATURE; } if (@hasDecl(@This(), "PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER")) { _ = PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER; } if (@hasDecl(@This(), "PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE")) { _ = PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE; } if (@hasDecl(@This(), "PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER")) { _ = PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER; } if (@hasDecl(@This(), "D3D12MessageFunc")) { _ = D3D12MessageFunc; } if (@hasDecl(@This(), "PFN_D3D12_CREATE_DEVICE")) { _ = PFN_D3D12_CREATE_DEVICE; } if (@hasDecl(@This(), "PFN_D3D12_GET_DEBUG_INTERFACE")) { _ = PFN_D3D12_GET_DEBUG_INTERFACE; } if (@hasDecl(@This(), "PFN_D3D12_GET_INTERFACE")) { _ = PFN_D3D12_GET_INTERFACE; } @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/graphics/direct3d12.zig
const std = @import("std"); const assert = std.debug.assert; const fs = std.fs; const linux = std.os.linux; const log = std.log.scoped(.journal); const mem = std.mem; const Allocator = mem.Allocator; const os = std.os; usingnamespace @import("tigerbeetle.zig"); usingnamespace @import("state.zig"); pub const Journal = struct { allocator: *Allocator, state: *State, file: fs.File, hash_chain_root: u128, prev_hash_chain_root: u128, headers: []JournalHeader align(config.sector_size), entries: u64, offset: u64, pub fn init(allocator: *Allocator, state: *State) !Journal { const path = "journal"; const file = try Journal.open(path); errdefer file.close(); var headers = try allocator.allocAdvanced( JournalHeader, config.sector_size, config.journal_entries_max, .exact, ); errdefer allocator.free(headers); mem.set(u8, mem.sliceAsBytes(headers), 0); var self = Journal{ .allocator = allocator, .state = state, .file = file, .hash_chain_root = 0, .prev_hash_chain_root = 0, .headers = headers, .entries = 0, .offset = @sizeOf(JournalHeader) * headers.len, }; assert(@mod(self.offset, config.sector_size) == 0); assert(@mod(@ptrToInt(&headers[0]), config.sector_size) == 0); log.debug("fd={}", .{self.file.handle}); try self.recover(); return self; } pub fn deinit(self: *Journal) void { self.file.close(); } /// Append a batch of events to the journal: /// - The journal will overwrite the 64-byte header in place at the front of the buffer. /// - The journal will also write the 64-byte EOF entry to the last sector of the buffer. /// - `size` may be less than a sector multiple, but the remainder must already be zero padded. /// - The buffer pointer address must be aligned to `config.sector_size` for direct I/O. /// - The buffer length must similarly be a multiple of `config.sector_size`. pub fn append(self: *Journal, command: Command, size: u32, buffer: []u8) !void { assert(command != .eof); assert(command != .ack); assert(@sizeOf(JournalHeader) == @sizeOf(NetworkHeader)); assert(size >= @sizeOf(JournalHeader)); assert(buffer.len == Journal.append_size(size)); assert(buffer.len >= size + config.sector_size); assert(buffer.len < size + config.sector_size + config.sector_size); assert(@mod(@ptrToInt(buffer.ptr), config.sector_size) == 0); assert(@mod(buffer.len, config.sector_size) == 0); // TODO Snapshot before the journal file can overflow in entries or size. // TODO Wrap around the journal file when appending and parsing. if (self.entries + 2 > config.journal_entries_max) @panic("journal entries full"); if (self.offset + buffer.len > config.journal_size_max) @panic("journal size full"); // Write the entry header to the front of the buffer: var entry = mem.bytesAsValue(JournalHeader, buffer[0..@sizeOf(JournalHeader)]); entry.* = .{ .prev_checksum_meta = self.hash_chain_root, .offset = self.offset, .command = command, .size = size, }; // Zero padding is not included in the checksum since it is not material except to prevent // buffer bleeds, which we assert against in Debug mode: entry.set_checksum_data(buffer[@sizeOf(JournalHeader)..entry.size]); entry.set_checksum_meta(); if (std.builtin.mode == .Debug) { // Assert that the sector padding is already zeroed: var sum_of_sector_padding_bytes: u32 = 0; for (buffer[entry.size..]) |byte| sum_of_sector_padding_bytes += byte; assert(sum_of_sector_padding_bytes == 0); } // Write the EOF entry to the last sector of the buffer: const entry_sector_size = Journal.sector_ceil(entry.size); assert(entry_sector_size == buffer.len - config.sector_size); const eof = mem.bytesAsValue( JournalHeader, buffer[entry_sector_size..][0..@sizeOf(JournalHeader)], ); eof.* = .{ .prev_checksum_meta = entry.checksum_meta, .offset = entry.offset + entry_sector_size, .command = .eof, .size = @sizeOf(JournalHeader), }; eof.set_checksum_data(buffer[entry_sector_size..][@sizeOf(JournalHeader)..eof.size]); eof.set_checksum_meta(); // Write the request entry and EOF entry to the tail of the journal: log.debug("appending: {}", .{entry}); log.debug("appending: {}", .{eof}); // Write the request entry and EOF entry headers to the head of the journal: assert(self.headers[self.entries].command == .eof); assert(self.headers[self.entries].prev_checksum_meta == entry.prev_checksum_meta); self.headers[self.entries + 0] = entry.*; self.headers[self.entries + 1] = eof.*; var headers_offset = Journal.sector_floor(self.entries * @sizeOf(JournalHeader)); var headers_length = Journal.sector_ceil((self.entries + 2) * @sizeOf(JournalHeader)); const headers = mem.sliceAsBytes(self.headers)[headers_offset..headers_length]; // TODO Track exponentially weighted moving average (EWMA) of write latencies. // TODO Warn when the short term EWMA of these latencies exceeds the long term EWMA. // This will enable operators to monitor/replace slow hardware if it remains slow. // TODO Do the same for network replication. // Re-order these writes according to where the last write took place for better locality: // e.g. If the disk previously wrote the headers last then write them first this time. if (config.journal_disk_scheduler == .elevator and @mod(self.entries, 2) == 0) { self.write(headers, headers_offset); self.write(buffer, self.offset); } else { self.write(buffer, self.offset); self.write(headers, headers_offset); } // Update journal state: self.hash_chain_root = entry.checksum_meta; self.prev_hash_chain_root = entry.prev_checksum_meta; self.entries += 1; self.offset += buffer.len - config.sector_size; assert(self.entries < config.journal_entries_max); assert(self.offset < config.journal_size_max); } fn sector_floor(offset: u64) u64 { const sectors = std.math.divFloor(u64, offset, config.sector_size) catch unreachable; return sectors * config.sector_size; } fn sector_ceil(offset: u64) u64 { const sectors = std.math.divCeil(u64, offset, config.sector_size) catch unreachable; return sectors * config.sector_size; } /// Returns the sector multiple size of a batch, plus a sector for the EOF entry. pub fn append_size(request_size: u64) u64 { assert(request_size > 0); const sector_multiple = Journal.sector_ceil(request_size); assert(sector_multiple >= request_size); assert(sector_multiple < request_size + config.sector_size); // Now add another sector for the EOF entry: return sector_multiple + config.sector_size; } /// Detects whether the underlying file system for a given directory fd supports Direct I/O. /// Not all Linux file systems support `O_DIRECT`, e.g. a shared macOS volume. pub fn fs_supports_direct_io(dir_fd: os.fd_t) !bool { if (!@hasDecl(os, "O_DIRECT")) return false; const path = "fs_supports_direct_io"; const dir = fs.Dir{ .fd = dir_fd }; const fd = try os.openatZ(dir_fd, path, os.O_CLOEXEC | os.O_CREAT | os.O_TRUNC, 0o666); defer os.close(fd); defer dir.deleteFile(path) catch {}; while (true) { const res = os.system.openat(dir_fd, path, os.O_CLOEXEC | os.O_RDONLY | os.O_DIRECT, 0); switch (linux.getErrno(res)) { 0 => { os.close(@intCast(os.fd_t, res)); return true; }, linux.EINTR => continue, linux.EINVAL => return false, else => |err| return os.unexpectedErrno(err), } } } fn read(self: *Journal, buffer: []u8, offset: u64) void { log.debug("read(buffer.len={} offset={})", .{ buffer.len, offset }); assert(buffer.len > 0); assert(offset + buffer.len <= config.journal_size_max); // Ensure that the read is aligned correctly for Direct I/O: // If this is not the case, the underlying read syscall will return EINVAL. assert(@mod(@ptrToInt(buffer.ptr), config.sector_size) == 0); assert(@mod(buffer.len, config.sector_size) == 0); assert(@mod(offset, config.sector_size) == 0); if (self.file.preadAll(buffer, offset)) |bytes_read| { if (bytes_read != buffer.len) { log.debug("short read: bytes_read={} buffer_len={}", .{ bytes_read, buffer.len }); @panic("fs corruption: journal file size truncated"); } } else |err| { if (err == error.InputOutput) { // The disk was unable to read some sectors (an internal crc or hardware failure): if (buffer.len > config.sector_size) { log.warn("latent sector error, subdividing read...", .{}); // Subdivide the read into sectors to read around the faulty sector(s): // This is considerably slower than doing a bulk read. // By now we might also have experienced the disk's read timeout (in seconds). var position = offset; const length = offset + buffer.len; while (position < length) : (position += config.sector_size) { self.read(buffer[position..][0..config.sector_size], position); } } else { // Zero any remaining sectors that cannot be read: // We treat these EIO errors the same as a checksum failure. log.warn("latent sector error at offset {}, zeroing sector...", .{offset}); mem.set(u8, buffer, 0); } } else { log.emerg("impossible read: err={}", .{err}); @panic("impossible read"); } } } fn write(self: *Journal, buffer: []const u8, offset: u64) void { log.debug("write(buffer.len={} offset={})", .{ buffer.len, offset }); assert(buffer.len > 0); assert(offset + buffer.len <= config.journal_size_max); assert(@mod(@ptrToInt(buffer.ptr), config.sector_size) == 0); assert(@mod(buffer.len, config.sector_size) == 0); assert(@mod(offset, config.sector_size) == 0); self.file.pwriteAll(buffer, offset) catch |err| switch (err) { error.InputOutput => @panic("latent sector error: no spare sectors to reallocate"), else => { log.emerg("write: error={} buffer.len={} offset={}", .{ err, buffer.len, offset }); @panic("unrecoverable disk error"); }, }; } pub fn recover(self: *Journal) !void { assert(self.hash_chain_root == 0); assert(self.prev_hash_chain_root == 0); assert(self.entries == 0); assert(self.offset == config.journal_entries_max * @sizeOf(JournalHeader)); var buffer = try self.allocator.allocAdvanced( u8, config.sector_size, config.request_size_max, .exact, ); defer self.allocator.free(buffer); assert(@mod(@ptrToInt(buffer.ptr), config.sector_size) == 0); assert(@mod(buffer.len, config.sector_size) == 0); assert(@mod(config.journal_size_max, buffer.len) == 0); assert(buffer.len > @sizeOf(JournalHeader)); const state_output = try self.allocator.alloc(u8, config.message_size_max); defer self.allocator.free(state_output); // Read entry headers from the head of the journal: self.read(mem.sliceAsBytes(self.headers), 0); // Read entry headers and entry data from the body of the journal: while (self.offset < config.journal_size_max) { self.read(buffer[0..], self.offset); var offset: u64 = 0; while (offset < buffer.len) { if (offset + @sizeOf(JournalHeader) > buffer.len) break; // TODO Repair headers at the head of the journal in memory. // TODO Repair headers at the head of the journal on disk. const d = &self.headers[self.entries]; const e = mem.bytesAsValue( JournalHeader, buffer[offset..][0..@sizeOf(JournalHeader)], ); log.debug("d = {}", .{d}); log.debug("e = {}", .{e}); if (!d.valid_checksum_meta()) @panic("corrupt header"); if (d.prev_checksum_meta != self.hash_chain_root) @panic("misdirected"); if (d.offset != self.offset) @panic("bad offset"); if (self.entries > 0) { const p = self.headers[self.entries - 1]; assert(d.prev_checksum_meta == p.checksum_meta); assert(d.offset == p.offset + Journal.sector_ceil(p.size)); } if (!e.valid_checksum_meta()) @panic("corrupt header"); if (e.prev_checksum_meta != self.hash_chain_root) @panic("misdirected"); if (e.offset != self.offset) @panic("bad offset"); if (e.checksum_meta != d.checksum_meta) @panic("different headers"); assert(e.command == d.command); assert(e.size == d.size); // Re-read the entry into the buffer, but starting from the beginning of the buffer: if (offset + e.size > buffer.len) { // Assert that the buffer is sufficient for the entry to avoid an infinite loop: assert(buffer.len >= e.size); break; } const entry_data = buffer[offset..][@sizeOf(JournalHeader)..e.size]; if (!e.valid_checksum_data(entry_data)) @panic("corrupt entry data"); if (e.command == .eof) { assert(e.size == @sizeOf(JournalHeader)); log.info("hash_chain_root={} prev_hash_chain_root={}", .{ self.hash_chain_root, self.prev_hash_chain_root, }); log.info("entries={}/{} ({}%) offset={}/{} ({}%)", .{ self.entries, config.journal_entries_max, @divFloor(self.entries * 100, config.journal_entries_max), self.offset, config.journal_size_max, @divFloor(self.offset * 100, config.journal_size_max), }); // We exclude the EOF entry from self.entries and from self.offset: // This means the offset is ready for the next append, which overwrites the EOF. return; } _ = self.state.apply(e.command, entry_data, state_output[0..]); self.hash_chain_root = e.checksum_meta; self.prev_hash_chain_root = e.prev_checksum_meta; self.entries += 1; self.offset += Journal.sector_ceil(e.size); offset += Journal.sector_ceil(e.size); // We have not yet encountered the EOF entry, so there must be free space remaining: assert(self.entries < config.journal_entries_max); assert(self.offset < config.journal_size_max); } } assert(self.offset == config.journal_size_max); @panic("eof entry not found"); } /// Creates an empty journal file: /// - Calls fallocate() to allocate contiguous disk sectors (if possible). /// - Zeroes the entire file to force allocation and improve performance (e.g. on EBS volumes). /// - Writes an EOF entry. fn create(path: []const u8) !fs.File { log.info("creating {}...", .{path}); const file = try Journal.openat(std.fs.cwd().fd, path, true); // Ask the file system to allocate contiguous sectors for the file (if possible): // Some file systems will not support fallocate(), that's fine, but could mean more seeks. log.debug("pre-allocating {Bi}...", .{config.journal_size_max}); Journal.fallocate(file.handle, 0, 0, config.journal_size_max) catch |err| switch (err) { error.OperationNotSupported => { log.notice("file system does not support fallocate()", .{}); }, else => return err, }; // Dynamically allocate a buffer to zero the file: // This is done only at cluster initialization and not in the critical path. // TODO Use allocator passed to Journal.init() once we have support for cluster init. var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); var allocator = &arena.allocator; var buffer = try allocator.allocAdvanced( u8, config.sector_size, config.request_size_max, .exact, ); defer allocator.free(buffer); mem.set(u8, buffer[0..], 0); // Write zeroes to the disk to improve performance: // These zeroes have no semantic meaning from a journal recovery point of view. // We use zeroes because we have to use something and we don't want a buffer bleed. log.debug("zeroing {Bi}...", .{config.journal_size_max}); assert(@mod(config.journal_size_max, buffer.len) == 0); var zeroing_progress: u64 = 0; var zeroing_offset: u64 = 0; while (zeroing_offset < config.journal_size_max) { assert(@mod(@ptrToInt(buffer.ptr), config.sector_size) == 0); assert(@mod(buffer.len, config.sector_size) == 0); assert(@mod(zeroing_offset, config.sector_size) == 0); try file.pwriteAll(buffer, zeroing_offset); zeroing_offset += buffer.len; const zeroing_percent: u64 = @divTrunc(zeroing_offset * 100, config.journal_size_max); if (zeroing_percent - zeroing_progress >= 20 or zeroing_percent == 100) { log.debug("zeroing... {}%", .{zeroing_percent}); zeroing_progress = zeroing_percent; } } assert(zeroing_offset == config.journal_size_max); // Write the EOF entry to the head of the journal, and to the body of the journal: const eof_head_offset = 0; const eof_body_offset = config.journal_entries_max * @sizeOf(JournalHeader); assert(@mod(eof_body_offset, config.sector_size) == 0); const eof = mem.bytesAsValue(JournalHeader, buffer[0..@sizeOf(JournalHeader)]); eof.* = .{ .prev_checksum_meta = 0, // TODO Use unique initialization state. .offset = eof_body_offset, .command = .eof, .size = @sizeOf(JournalHeader), }; eof.set_checksum_data(buffer[0..0]); eof.set_checksum_meta(); log.debug("write(buffer.len={} offset={}): {}", .{ config.sector_size, eof_body_offset, eof, }); try file.pwriteAll(buffer[0..config.sector_size], eof_body_offset); log.debug("write(buffer.len={} offset={}): {}", .{ config.sector_size, eof_head_offset, eof, }); try file.pwriteAll(buffer[0..config.sector_size], eof_head_offset); // TODO Open parent directory to fsync the directory inode (and recurse for all ancestors). return file; } /// Pending https://github.com/ziglang/zig/pull/6895 fn fallocate(fd: os.fd_t, mode: i32, offset: u64, len: u64) !void { switch (linux.getErrno(Journal.fallocate_syscall(fd, mode, offset, len))) { 0 => {}, linux.EBADF => return error.FileDescriptorInvalid, linux.EFBIG => return error.FileTooBig, linux.EINVAL => return error.ArgumentsInvalid, linux.EIO => return error.InputOutput, linux.ENODEV => return error.NoDevice, linux.ENOSPC => return error.NoSpaceLeft, linux.ENOSYS => return error.SystemOutdated, linux.EOPNOTSUPP => return error.OperationNotSupported, linux.EPERM => return error.PermissionDenied, linux.ESPIPE => return error.Unseekable, linux.ETXTBSY => return error.FileBusy, else => |errno| return os.unexpectedErrno(errno), } } fn fallocate_syscall(fd: os.fd_t, mode: i32, offset: u64, len: u64) usize { if (@sizeOf(usize) == 4) { return linux.syscall6( .fallocate, @bitCast(usize, @as(isize, fd)), @bitCast(usize, @as(isize, mode)), @truncate(usize, offset), @truncate(usize, offset >> 32), @truncate(usize, len), @truncate(usize, len >> 32), ); } else { return linux.syscall4( .fallocate, @bitCast(usize, @as(isize, fd)), @bitCast(usize, @as(isize, mode)), offset, len, ); } } /// Opens an existing journal file. fn open(path: []const u8) !fs.File { // TODO Figure out absolute path to journal file regardless of the server's cwd. log.debug("opening {}...", .{path}); return Journal.openat(std.fs.cwd().fd, path, false) catch |err| switch (err) { error.FileNotFound => return try Journal.create(path), else => return err, }; } /// Opens or creates a journal file: /// - For reading and writing. /// - For Direct I/O (if possible in development mode, but required in production mode). /// - Obtains an advisory exclusive lock to the file descriptor. fn openat(dir_fd: os.fd_t, path: []const u8, creating: bool) !fs.File { var flags: u32 = os.O_CLOEXEC | os.O_RDWR | os.O_DSYNC; var mode: fs.File.Mode = 0; if (@hasDecl(os, "O_LARGEFILE")) flags |= os.O_LARGEFILE; if (config.direct_io) { const direct_io_supported = try Journal.fs_supports_direct_io(dir_fd); if (direct_io_supported) { flags |= os.O_DIRECT; } else if (config.deployment_environment == .development) { log.warn("file system does not support direct i/o", .{}); } else { @panic("file system does not support direct i/o"); } } if (creating) { flags |= os.O_CREAT; flags |= os.O_EXCL; mode = 0o666; } // This is critical since we rely on O_DSYNC to fsync(): assert((flags & os.O_DSYNC) > 0); const path_c = try os.toPosixPath(path); const fd = try os.openatZ(dir_fd, &path_c, flags, mode); errdefer os.close(fd); try os.flock(fd, os.LOCK_EX); return fs.File{ .handle = fd, .capable_io_mode = .blocking, .intended_io_mode = .blocking, }; } }; const testing = std.testing; test "append_size()" { const sector_size: u64 = config.sector_size; testing.expectEqual(sector_size * 2, Journal.append_size(1)); testing.expectEqual(sector_size * 2, Journal.append_size(sector_size - 1)); testing.expectEqual(sector_size * 2, Journal.append_size(sector_size)); testing.expectEqual(sector_size * 3, Journal.append_size(sector_size + 1)); }
src/journal.zig
const std = @import("std"); const assert = std.debug.assert; const tools = @import("tools"); const Tile = struct { dist: u16, tag: u8, fn tile2char(t: @This()) u8 { if (t.tag == 0) { return '.'; } else if (t.tag == 1) { return '#'; } else if (t.dist == 0) { return 'A' + (t.tag - 2); } else { return 'a' + (t.tag - 2); } } }; const Vec2 = tools.Vec2; const Map = tools.Map(Tile, 2000, 2000, true); fn abs(x: i32) u32 { return if (x >= 0) @intCast(u32, x) else @intCast(u32, -x); } pub fn run(input: []const u8, allocator: std.mem.Allocator) ![2][]const u8 { const map = try allocator.create(Map); defer allocator.destroy(map); map.default_tile = Tile{ .tag = 0, .dist = 0 }; map.bbox = tools.BBox.empty; map.fill(Tile{ .tag = 0, .dist = 0 }, null); const coordList = try allocator.alloc(Vec2, 1000); defer allocator.free(coordList); var coordCount: usize = 0; { var tag: u8 = 2; var it = std.mem.tokenize(u8, input, "\n\r"); while (it.next()) |line| { const fields = tools.match_pattern("{}, {}", line) orelse unreachable; const pos = Vec2{ .x = @intCast(i32, fields[0].imm), .y = @intCast(i32, fields[1].imm) }; coordList[coordCount] = pos; coordCount += 1; map.set(pos, Tile{ .tag = tag, .dist = 0 }); tag += 1; } map.bbox.min = map.bbox.min.add(Vec2{ .x = -2, .y = -2 }); map.bbox.max = map.bbox.max.add(Vec2{ .x = 2, .y = 2 }); //var buf: [50000]u8 = undefined; //std.debug.print("amp=\n{}\n", .{map.printToBuf(null, null, Tile.tile2char, &buf)}); } // update distance map { var changed = true; while (changed) { changed = false; var it = map.iter(null); while (it.nextEx()) |tn| { var d: u16 = 65534; var tag: u8 = 0; for (tn.neib) |neib| { if (neib) |n| { if (n.tag != 0) { if (n.dist + 1 < d) { d = n.dist + 1; tag = n.tag; } else if (n.dist + 1 == d and tag != n.tag) { tag = 1; // equidistant } } } } if (tag != 0 and tn.t.dist > d or (tn.t.dist == d and tn.t.tag != tag) or tn.t.tag == 0) { tn.t.tag = tag; tn.t.dist = d; changed = true; } } } //var buf: [50000]u8 = undefined; //std.debug.print("amp=\n{}\n", .{map.printToBuf(null, null, Tile.tile2char, &buf)}); } // part1 //var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); //defer arena.deinit(); const ans1 = ans: { // bon je pense que tout ce qui est sur le bord exterieur va se propager à l'infini (en ligne droite ça sera toujours plus court) var infiniteTags = [_]bool{false} ** 100; { var x = map.bbox.min.x; while (x <= map.bbox.max.x) : (x += 1) { infiniteTags[map.at(Vec2{ .x = x, .y = map.bbox.min.y }).tag] = true; infiniteTags[map.at(Vec2{ .x = x, .y = map.bbox.max.y }).tag] = true; } var y = map.bbox.min.y; while (y <= map.bbox.max.y) : (y += 1) { infiniteTags[map.at(Vec2{ .x = map.bbox.min.x, .y = y }).tag] = true; infiniteTags[map.at(Vec2{ .x = map.bbox.max.x, .y = y }).tag] = true; } } var counts = [_]u32{0} ** 100; var bestCount: u32 = 0; var bestTag: u8 = 0; var it = map.iter(null); while (it.next()) |t| { if (t.tag > 1 and !infiniteTags[t.tag]) { counts[t.tag] += 1; if (counts[t.tag] > bestCount) { bestCount = counts[t.tag]; bestTag = t.tag; } } } break :ans bestCount; }; // part2 const ans2 = ans: { const coords = coordList[0..coordCount]; var count: u32 = 0; var y = map.bbox.min.y; while (y <= map.bbox.max.y) : (y += 1) { var x = map.bbox.min.x; while (x <= map.bbox.max.x) : (x += 1) { var d: u32 = 0; for (coords) |c| { d += abs(c.x - x) + abs(c.y - y); } if (d < 10000) count += 1; } } break :ans count; }; return [_][]const u8{ try std.fmt.allocPrint(allocator, "{}", .{ans1}), try std.fmt.allocPrint(allocator, "{}", .{ans2}), }; } pub const main = tools.defaultMain("2018/input_day06.txt", run);
2018/day06.zig
const std = @import("std"); const assert = std.debug.assert; const builtin = @import("builtin"); const c = @cImport({ @cInclude("stdio.h"); @cInclude("string.h"); @cInclude("unistd.h"); @cInclude("time.h"); @cInclude("errno.h"); @cInclude("stdintfix.h"); // NB: Required as zig is unable to process some macros @cInclude("SDL2/SDL.h"); @cInclude("SDL2/SDL_syswm.h"); @cInclude("GL/gl.h"); @cInclude("GL/glx.h"); @cInclude("GL/glext.h"); @cInclude("bgfx/c99/bgfx.h"); }); fn sdlSetWindow(window: *c.SDL_Window) !void { var wmi: c.SDL_SysWMinfo = undefined; wmi.version.major = c.SDL_MAJOR_VERSION; wmi.version.minor = c.SDL_MINOR_VERSION; wmi.version.patch = c.SDL_PATCHLEVEL; if (c.SDL_GetWindowWMInfo(window, &wmi) == c.SDL_FALSE) { return error.SdlFailedInit; } var pd: c.bgfx_platform_data_t = .{ .ndt = null, .nwh = null, .context = null, .backBuffer = null, .backBufferDS = null, }; switch (builtin.os.tag) { .linux, .freebsd => { pd.ndt = wmi.info.x11.display; pd.nwh = @intToPtr(*anyopaque, wmi.info.x11.window); }, .macos => { pd.nwh = @ptrCast(*anyopaque, wmi.info.cocoa.window); }, .windows => { pd.nwh = wmi.info.win.window; }, else => {}, } c.bgfx_set_platform_data(&pd); } pub fn main() !void { _ = c.SDL_Init(0); defer c.SDL_Quit(); const window = c.SDL_CreateWindow( "bgfx", c.SDL_WINDOWPOS_UNDEFINED, c.SDL_WINDOWPOS_UNDEFINED, 800, 600, c.SDL_WINDOW_SHOWN | c.SDL_WINDOW_RESIZABLE, ).?; defer c.SDL_DestroyWindow(window); try sdlSetWindow(window); var init: c.bgfx_init_t = undefined; c.bgfx_init_ctor(&init); init.type = c.BGFX_RENDERER_TYPE_COUNT; // Automatically choose a renderer. init.resolution.width = 800; init.resolution.height = 600; init.resolution.reset = c.BGFX_RESET_VSYNC; assert(c.bgfx_init(&init)); defer c.bgfx_shutdown(); var width: u16 = 800; var height: u16 = 600; c.bgfx_set_debug(c.BGFX_DEBUG_TEXT); c.bgfx_set_view_clear(0, c.BGFX_CLEAR_COLOR | c.BGFX_CLEAR_DEPTH, 0x443355FF, 1.0, 0); c.bgfx_set_view_rect(0, 0, 0, width, height); var should_exit = false; var frame_number: u64 = 0; gameloop: while (true) { var event: c.SDL_Event = undefined; while (c.SDL_PollEvent(&event) == 1) { switch (event.type) { c.SDL_QUIT => should_exit = true, c.SDL_WINDOWEVENT => { const wev = &event.window; switch (wev.event) { c.SDL_WINDOWEVENT_RESIZED => { width = @intCast(u16, wev.data1); height = @intCast(u16, wev.data2); c.bgfx_reset(width, height, 0, 0); c.bgfx_set_view_rect(0, 0, 0, width, height); }, c.SDL_WINDOWEVENT_CLOSE => should_exit = true, else => {}, } }, else => {}, } } if (should_exit) break :gameloop; c.bgfx_touch(0); c.bgfx_dbg_text_clear(0, false); c.bgfx_dbg_text_printf(0, 1, 0x4f, "Frame#:%d", frame_number); frame_number = c.bgfx_frame(false); } }
src/main.zig
const std = @import("std"); const assert = std.debug.assert; const common = @import("common.zig"); const toml = @import("toml.zig"); const string = []const u8; const Allocator = std.mem.Allocator; const Kilo = 1024; const Mega = Kilo * 1024; const Giga = Mega * 1024; const RST = "\x1B[0m"; const BLK = "\x1B[0;30m"; const RED = "\x1B[0;31m"; const GRN = "\x1B[0;32m"; const YEL = "\x1B[0;33m"; const BLU = "\x1B[0;34m"; const MAG = "\x1B[0;35m"; const CYN = "\x1B[0;36m"; const WHT = "\x1B[0;37m"; const BBLK = "\x1B[1;30m"; const BRED = "\x1B[1;31m"; const BGRN = "\x1B[1;32m"; const BYEL = "\x1B[1;33m"; const BBLU = "\x1B[1;34m"; const BMAG = "\x1B[1;35m"; const BCYN = "\x1B[1;36m"; const BWHT = "\x1B[1;37m"; const Test_Suite = struct { const Self = @This(); const Tests_List = std.ArrayList(Test); path: string, continue_on_fail: bool = false, line_endings_strict: bool = false, tests: Tests_List, pub fn init(_allocator: std.mem.Allocator, path: string) !Self { return Self{ .path = path, .tests = Tests_List.init(_allocator), }; } pub fn deinit(self: *Test_Suite) void { self.tests.deinit(); } pub fn format(value: *const Self, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void { _ = options; _ = fmt; try writer.print("Test_Suite{{{s}, {}, {s}}}", .{ value.path, value.continue_on_fail, value.tests.items }); } }; const Test = struct { const Self = @This(); name: string, input: string, output: string, output_err: string, exit_code: i64, pub fn format(value: *const Self, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void { _ = options; _ = fmt; try writer.print("Test{{{s}}}", .{value.name}); } }; fn tomlToSuite(allocator: Allocator, table: *toml.Table) !Test_Suite { var path_val = table.items.get("path") orelse { common.ewriteln("Missing key 'path' required", .{}); return error.Missing_Required_Key; }; if (path_val != .String) { common.ewriteln("Expected String for 'path' got {s}", .{@tagName(path_val)}); return error.Wrong_Value_Type; } var res = try Test_Suite.init(allocator, path_val.String); if (table.items.get("continue_on_fail")) |cof| { if (cof != .Bool) { common.ewriteln("Expected Boolean for 'continue_on_fail' got {s}", .{@tagName(cof)}); return error.Wrong_Value_Type; } res.continue_on_fail = cof.Bool; } if (table.items.get("line_endings_strict")) |cof| { if (cof != .Bool) { common.ewriteln("Expected Boolean for 'line_endings_strict' got {s}", .{@tagName(cof)}); return error.Wrong_Value_Type; } res.line_endings_strict = cof.Bool; } var iterator = table.items.valueIterator(); while (iterator.next()) |val| { if (val.* != .Table) continue; var raw_test = val.Table; var t: Test = undefined; inline for (@typeInfo(Test).Struct.fields) |field| { if (comptime std.mem.eql(u8, field.name, "name")) { t.name = raw_test.name; } else { var field_value = raw_test.items.get(field.name) orelse { common.ewriteln("Missing required key '" ++ field.name ++ "' on test {s}", .{raw_test.name}); return error.Missing_Required_Key; }; const required_field_type = comptime switch (field.field_type) { string => toml.Value.String, i64 => toml.Value.Integer, else => @compileError("Implement!"), }; if (required_field_type != field_value) { common.ewriteln("Expected " ++ @tagName(required_field_type) ++ " for '" ++ field.name ++ "' on {s} got {s}", .{ raw_test.name, @tagName(field_value) }); return error.Wrong_Value_Type; } @field(t, field.name) = @field(field_value, @tagName(required_field_type)); } } try res.tests.append(t); } return res; } /// Calculates the absolute path of the executable relative to the /// directory of the tests.toml file. Returns if the path of the /// executable is already absolute. fn fixExePath(allocator: Allocator, suite: *Test_Suite) !void { if (std.fs.path.isAbsolute(suite.path)) { return; } suite.path = try std.fs.cwd().realpathAlloc(allocator, suite.path); } fn runSuite(allocator: Allocator, suite: *Test_Suite) !void { _ = suite; for (suite.tests.items) |t| { common.write("{s}", .{t.name}); var i: usize = (70 - t.name.len); while (i != 0) : (i -= 1) { common.write(".", .{}); } var result = try runTest(allocator, suite.path, t); defer { allocator.free(result.stderr); allocator.free(result.stdout); } if (result.term != .Exited) { common.writeln(BRED ++ "FAIL" ++ RST, .{}); common.writeln(" > Program did not exit correctly (exit code could not be attained)", .{}); return; } var fail = false; if (result.term.Exited != t.exit_code) { fail = true; common.writeln(BRED ++ "FAIL" ++ RST, .{}); printDifference("exit code", t.exit_code, result.term.Exited); } if (!compareStrings(suite.line_endings_strict, result.stdout, t.output)) { if (!fail) { common.writeln(BRED ++ "FAIL" ++ RST, .{}); } fail = true; printDifference("output", t.output, result.stdout); } if (!compareStrings(suite.line_endings_strict, result.stderr, t.output_err)) { if (!fail) { common.writeln(BRED ++ "FAIL" ++ RST, .{}); } fail = true; printDifference("output_err", t.output_err, result.stderr); } if (!fail) { common.writeln(BGRN ++ "OK" ++ RST, .{}); } else if (!suite.continue_on_fail) { break; } } } /// Compares the two strings. If strict is enabled it ignores differences in line-endings. /// Returns true if equal. fn compareStrings(strict: bool, expected: string, actuall: string) bool { if (strict) { return std.mem.eql(u8, expected, actuall); } else { // Check ignoring line-endings var i : u64 = 0; while (i < expected.len) : (i += 1) { if (i >= actuall.len) return false; if (expected[i] == actuall[i]) { // Ignored } else if (expected[i] == '\r' and actuall[i] == '\n') { if ( (i + 1 < expected.len) and expected[i + 1] == '\n' ) { i += 1; } else { return false; // expected \r got \n } } else if (expected[i] == '\n' and actuall[i] == '\r') { if ( (i + 1 < actuall.len) and actuall[i + 1] == '\n' ) { i += 1; } else { return false; // expected \n got \r } } } return true; } } fn printDifference(comptime name: string, expected: anytype, got: @TypeOf(expected)) void { const format = switch (@TypeOf(expected)) { string => "s", else => "", }; common.writeln(" > " ++ name ++ " differs:", .{}); common.writeln(" Expected: " ++ GRN ++ "{" ++ format ++ "}" ++ RST, .{expected}); common.writeln(" Got : " ++ RED ++ "{" ++ format ++ "}" ++ RST, .{got}); } /// switch the cwd to the dir of the path fn setCwd(allocator: Allocator, path: string) !void { var config_path = try std.fs.realpathAlloc(allocator, path); defer allocator.free(config_path); var dir_path = std.fs.path.dirname(config_path) orelse &([_]u8{std.fs.path.delimiter}); var dir = try std.fs.openDirAbsolute(dir_path, .{}); defer dir.close(); try dir.setAsCwd(); } fn runTest(allocator: Allocator, path: string, t: Test) !std.ChildProcess.ExecResult { var argv = std.ArrayList([]const u8).init(allocator); defer argv.deinit(); try argv.append(path); var start: usize = 0; for (t.input) |c, i| { if (c == ' ') { try argv.append(t.input[start..i]); start = i + 1; } } if (start != t.input.len) { try argv.append(t.input[start..]); } return std.ChildProcess.exec(.{ .allocator = allocator, .argv = argv.items }); } pub fn main() void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); var allocator = arena.allocator(); const args = std.process.argsAlloc(allocator) catch { common.ewriteln("Unable to get process arguments", .{}); return; }; defer std.process.argsFree(allocator, args); mainProc(allocator, args); } /// Used to easily test for leaking memory fn mainProc(allocator: Allocator, args: []const []const u8) void { if (args.len < 2) { common.ewriteln("No path to tests.toml provided.", .{}); return; } var file_content = std.fs.cwd().readFileAlloc(allocator, args[1], 100 * Mega) catch |err| { common.ewriteln("Unable to read tests.toml file.", .{}); common.ewriteln(" Hint: {s}", .{@errorName(err)}); return; }; defer allocator.free(file_content); setCwd(allocator, args[1]) catch |err| { common.ewriteln("Unable to switch current working directory.", .{}); common.ewriteln(" Hint: {s}", .{@errorName(err)}); }; var parser = toml.Parser.init(allocator, file_content); var table = parser.parse() catch |err| { common.ewriteln("Error while parsing tests.toml file.", .{}); common.ewriteln(" Hint: {s}", .{@errorName(err)}); return; }; defer table.deinit(); var suite = tomlToSuite(allocator, &table) catch return; defer suite.deinit(); fixExePath(allocator, &suite) catch |err| { common.ewriteHint("Unable to resolve executable path.", err, .{}); }; common.writeln("Running Tests [{s}]", .{args[1]}); runSuite(allocator, &suite) catch |err| { common.ewriteHint("Error while running tests.", err, .{}); }; } test "Memory leak test" { mainProc(std.testing.allocator, &.{ "", "/Users/bc/source/test_runner/test/tests.toml.example" }); }
src/main.zig
const std = @import("std"); const io = std.io; const map = std.HashMap; const os = std.os; const Tokenizer = @import("tokenizer.zig"); const warn = std.debug.warn; const Buffer = std.Buffer; const allocator = std.heap.c_allocator; const Vec = std.ArrayList; const util = @import("stringUtil.zig"); const c_str = std.cstr; const maxSize = 100; const ParserInfo = struct { row: i32, col: i32, err: error, }; const ParserErrors = error { MissingToken, }; pub fn printTree(key: &const Key)void { switch (*key) { Key.Null => warn("Null\n"), Key.Int => warn("Int: {}\n", key.Int), Key.Map => { warn("Map {}: {{\n", key.Map.size); var it = key.Map.iterator(); while (true) { var entry = it.next(); if (entry) |value| { warn("Key: {}, ", value.key); printKey(&value.value); } else { break; } } warn("}}\n"); }, Key.Array => { warn("Array: [\n"); for (key.Array.items) |entry, i| { if (i >= key.Array.len) break; printKey(entry); } warn("]\n"); }, Key.Float => warn("Float: {}\n", key.Float), Key.Bool => warn("Bool: {}\n", key.Bool), Key.String => warn("String: {}\n", key.String), else => { warn("Invalid type\n"); }, } } const KeyMap = map([]u8, Key, util.hash_string, util.eql_string); const KeyArray = Vec(Key); fn last(self: &Vec(&Key)) &Key { return self.items[self.len - 1]; } pub const Key = union(enum) { Map: KeyMap, Int: i32, Float: f32, Bool: bool, String: []u8, Array: KeyArray, Null, Error: error, }; pub fn parseFile(file: &os.File) Key { var stream = io.FileInStream.init(file); var tokenizer = Tokenizer.Tokenizer.init(&stream); var buf = Buffer.initNull(std.heap.c_allocator); defer buf.deinit(); tokenizer.readTillDeliminators(&buf, 100) catch |err| switch(err) { error.EndOfStream => { return Key.Null; }, else => return Key { .Error = err }, }; var topKey : Key = undefined; var firstByte = buf.toOwnedSlice()[0]; var arrayDepth: i32 = 0; var mapDepth: i32 = 0; var depth = Vec(&Key).init(allocator); if (firstByte == '[') { // Array topKey = Key { .Array = KeyArray.init(allocator) }; arrayDepth += 1; } else if (firstByte == '{') { // Object topKey = Key { .Map = KeyMap.init(allocator) }; mapDepth += 1; } else { return Key { .Error = error.InvalidCharacter }; } var currentIndex : ?[]u8 = null; depth.append(&topKey) catch |err| { return Key { .Error = err }; }; while (true) { tokenizer.readTillDeliminators(&buf, 100) catch |err| switch(err) { error.EndOfStream => { break; }, else => return Key { .Error = err }, }; var slice = buf.toOwnedSlice(); //warn("Slice: {}", slice); switch (slice[0]) { '[' => { arrayDepth += 1; if (*last(&depth) == Key.Map and currentIndex != null) { _ = last(&depth).Map.put(?? currentIndex, Key { .Array = KeyArray.init(allocator) }) catch |err| { return Key { .Error = err }; }; depth.append(&(?? last(&depth).Map.get(?? currentIndex)).value) catch |err| { return Key { .Error = err }; }; } else if (*last(&depth) == Key.Array) { last(&depth).Array.append(Key { .Array = KeyArray.init(allocator) } ) catch |err| { return Key { .Error = err }; }; const depthLast = *last(&depth); depth.append(&depthLast.Array.items[depthLast.Array.len - 1]) catch |err| { return Key { .Error = err }; }; } else { return Key { .Error = error.NoKey }; } currentIndex = null; }, ']' => { arrayDepth -= 1; _ = depth.pop(); }, ',' => { currentIndex = null; continue; }, '{' => { mapDepth += 1; if (*last(&depth) == Key.Map and currentIndex != null) { _ = last(&depth).Map.put(?? currentIndex, Key { .Map = KeyMap.init(allocator) }) catch |err| { return Key { .Error = err }; }; depth.append(&(?? last(&depth).Map.get(?? currentIndex)).value) catch |err| { return Key { .Error = err }; }; } else if (*last(&depth) == Key.Array) { last(&depth).Array.append(Key { .Map = KeyMap.init(allocator) } ) catch |err| { return Key { .Error = err }; }; const depthLast = *last(&depth); depth.append(&depthLast.Array.items[depthLast.Array.len - 1]) catch |err| { return Key { .Error = err }; }; } else { return Key { .Error = error.NoKey }; } currentIndex = null; }, '}' => { mapDepth -= 1; _ = depth.pop(); }, '"' => { // Assignment if (currentIndex == null) { currentIndex = slice[1..slice.len - 1]; tokenizer.readTillDeliminators(&buf, 100) catch |err| switch(err) { error.EndOfStream => { return Key { .Error = error.MissingAssignment }; }, else => return Key { .Error = err }, }; slice = buf.toOwnedSlice(); if (slice[0] != ':') { return Key { .Error = error.InvalidCharacter }; } } else { // Its a string assignment if (*last(&depth) == Key.Map and currentIndex != null) { _ = last(&depth).Map.put(?? currentIndex, Key { .String = slice[1..slice.len - 1] }) catch |err| { return Key { .Error = err }; }; } else if (*last(&depth) == Key.Array) { last(&depth).Array.append(Key { .String = slice[1..slice.len - 1] }) catch |err| { return Key { .Error = err }; }; } else { return Key { .Error = error.NoKey }; } currentIndex = null; } }, else => { var key : Key = undefined; if (util.isLetter(slice[0])) { // Check if boolean if (util.eql_string_const("false", slice)) { key = Key { .Bool = false }; } else if (util.eql_string_const("true", slice)) { key = Key { .Bool = true }; } else if (util.eql_string_const("null", slice)) { key = Key.Null; } else { return Key { .Error = error.InvalidCharacter }; } } else if (util.isNumber(slice[0]) or slice[0] == '-' or slice[0] == '.' or slice[0] == '+') { // Could be int or float var dotLocation : ?usize = null; var eLocation : ?usize = null; var sign : i32 = 1; // Cut signs out of slice after handling it if (slice[0] == '-') { sign = -1; slice = slice[1..]; } else if (slice[0] == '+') { sign = 1; slice = slice[1..]; } for (slice) |char, i| { if (char == '.') { if (dotLocation != null) return Key { .Error = error.TwoDots }; dotLocation = i; } if (char == 'e' or char == 'E') { if (eLocation != null) return Key { .Error = error.TwoEs }; eLocation = i; } } var digitValue : i32 = 0; if (dotLocation == null or ??dotLocation > 0) { var endLocation : usize = undefined; if (dotLocation) |loc| { endLocation = loc; } else if (eLocation) |loc| { endLocation = loc; } else { endLocation = slice.len; } digitValue = util.atoi(slice[0..endLocation]) catch |err| { return Key { .Error = error.InvalidCharacter }; }; } if (dotLocation != null or eLocation != null) { // Read digits after dot var fractionDigits : i32 = 0; var endLocation : usize = if (eLocation == null) slice.len else ??eLocation; var digitCount : usize = 0; if (dotLocation) |location| { digitCount = endLocation - location; fractionDigits = util.atoi(slice[location+1..endLocation]) catch |err| { return Key { .Error = error.InvalidCharacter }; }; } var float = (f32)(fractionDigits); while (digitCount > 0) { float /= 10; digitCount -= 1; } digitCount = 0; float += (f32)(digitValue); digitValue = 0; if (eLocation) |e| { var exponentSign : f32 = undefined; if (slice[e + 1] == '-') { exponentSign = 0.1; } else { exponentSign = 10.0; } var loc = e; if (slice[e + 1] == '-' or slice[e + 1] == '+') { loc += 2; } else { loc += 1; } digitValue = util.atoi(slice[loc..]) catch |err| { return Key { .Error = error.InvalidCharacter }; }; while (digitValue > 0) { float *= exponentSign; digitValue -= 1; } } key = Key { .Float = float * (f32)(sign) }; } else { key = Key { .Int = digitValue * sign }; } } else { return Key { .Error = error.InvalidCharacter }; } if (*last(&depth) == Key.Map and currentIndex != null) { _ = last(&depth).Map.put(?? currentIndex, key) catch |err| { return Key { .Error = err }; }; } else if (*last(&depth) == Key.Array) { last(&depth).Array.append(key) catch |err| { return Key { .Error = err }; }; } else { return Key { .Error = error.NoKey }; } currentIndex = null; }, } } return topKey; }
src/parser.zig
const std = @import("std"); const testing = std.testing; const builtin = std.builtin; pub inline fn hasBehaviour(comptime Type: type, comptime Behaviour: type) bool { return doHasBehaviour(Type, Behaviour); } fn doHasBehaviour(comptime Type: type, comptime Behaviour: type) bool { const type_info = @typeInfo(Type); const behaviour_info = @typeInfo(Behaviour); return switch (behaviour_info) { // If `Behaviour` is simply `type`, accept any type. .Type => true, // If the behaviour is a primitive, expected that type to also be the // same primitive. .Bool, .ComptimeInt, .ComptimeFloat => Type == Behaviour, // Except integers and floats, which also accept their compile time // variants. .Int => Type == Behaviour or Type == comptime_int, .Float => Type == Behaviour or Type == comptime_int or Type == comptime_float, // If the behaviour is a function, then the type must be the same. .Fn => Type == Behaviour, // If `Behaviour` is an enum, ensure that the subset of the specified // fields are supported only. .Enum => |behaviour_enum_info| enum_blk: { if (type_info == .Enum) { const type_enum_info = type_info.Enum; inline for (behaviour_enum_info.fields) |behaviour_field| { comptime var missing = true; inline for (type_enum_info.fields) |type_field| { if (comptime std.mem.eql(u8, behaviour_field.name, type_field.name)) { missing = false; } } if (missing) { break :enum_blk false; } } break :enum_blk true; } break :enum_blk false; }, // Errors basically have the same behaviour as enums. If the behaviour // is a subset of the error set, everything's good. .ErrorSet => |behaviour_error_info| error_blk: { if (type_info == .Error) { const type_error_info = type_info.Error; inline for (behaviour_error_info.?) |behaviour_error| { comptime var missing = true; inline for (type_error_info.?) |type_error| { if (comptime std.mem.eql(u8, behaviour_error.name, type_error.name)) { missing = false; } } if (missing) { break :error_blk false; } } break :error_blk true; } break :error_blk false; }, // .Struct => |behaviour_struct_info| struct_blk: { if (behaviour_struct_info.is_tuple) { inline for (behaviour_struct_info.fields) |behaviour_field| { if (!hasBehaviour(Type, behaviour_field.field_type)) { break :struct_blk false; } } } inline for (behaviour_struct_info.decls) |behaviour_decl_info| { switch (behaviour_decl_info.data) { .Type, .Var => |behaviour_decl_type| { // If the type does not have a declaration, it is not valid. if (!@hasDecl(Type, behaviour_decl_info.name)) { break :struct_blk false; } const type_decl_info = std.meta.declarationInfo(Type, behaviour_decl_info.name); const type_decl_type = switch (type_decl_info.data) { .Type, .Var => |t| t, .Fn => |f| f.fn_type, }; if (!doHasBehaviour(type_decl_type, behaviour_decl_type)) { break :struct_blk false; } }, // Ignore function declarations. .Fn => {}, } } break :struct_blk true; }, // .Pointer => |type_pointer_info| // if (behaviour_info.Pointer) |behaviour_pointer_info| { // else else => @compileError(@typeName(Behaviour) ++ " is not a supported behaviour"), }; } pub fn behaviour(comptime Type: type, comptime Behaviour: type) type { doBehaviour(Type, Behaviour, @typeName(Type)); return Type; } fn doBehaviour(comptime Type: type, comptime Behaviour: type, comptime type_path: []const u8) void { const type_info = @typeInfo(Type); const behaviour_info = @typeInfo(Behaviour); switch (behaviour_info) { // If `Behaviour` is simply `type`, accept any type. .Type => return, // If the behaviour is a primitive, expected that type to also be the // same primitive. .Bool, .ComptimeInt, .ComptimeFloat => if (Type != Behaviour) { @compileError("`" ++ @typeName(Type) ++ "` is not compatible with `" ++ @typeName(Behaviour) ++ "` in `" ++ type_path ++ "`"); }, // Except integers and floats, which also accept their compile time // variants. .Int => if (Type != Behaviour and Type != comptime_int) { @compileError("`" ++ @typeName(Type) ++ "` is not compatible with `" ++ @typeName(Behaviour) ++ "` in `" ++ type_path ++ "`"); }, .Float => if (Type != Behaviour and Type != comptime_int and Type != comptime_float) { @compileError("`" ++ @typeName(Type) ++ "` is not compatible with `" ++ @typeName(Behaviour) ++ "` in `" ++ type_path ++ "`"); }, // If the behaviour is a function, then the type must be the same. .Fn => if (Type != Behaviour) { if (comptime std.mem.eql(u8, type_path, @typeName(Type))) { @compileError("`" ++ @typeName(Type) ++ "` is not compatible with `" ++ @typeName(Behaviour) ++ "`"); } else { @compileError("`" ++ @typeName(Type) ++ "` is not compatible with `" ++ @typeName(Behaviour) ++ "` in `" ++ type_path ++ "`"); } }, // If `Behaviour` is an enum, ensure that the subset of the specified // fields are supported only. .Enum => |behaviour_enum_info| enum_blk: { if (type_info == .Enum) { const type_enum_info = type_info.Enum; inline for (behaviour_enum_info.fields) |behaviour_field| { comptime var missing = true; inline for (type_enum_info.fields) |type_field| { if (comptime std.mem.eql(u8, behaviour_field.name, type_field.name)) { missing = false; } } if (missing) { @compileError("Missing enum field `" ++ behaviour_field.name ++ "` in `" ++ type_path ++ "`"); } } break :enum_blk; } @compileError("Expected an enum in `" ++ type_path ++ "`"); }, // Errors basically have the same behaviour as enums. If the behaviour // is a subset of the error set, everything's good. .ErrorSet => |behaviour_error_info| error_blk: { if (type_info == .Error) { const type_error_info = type_info.Error; inline for (behaviour_error_info.?) |behaviour_error| { comptime var missing = true; inline for (type_error_info.?) |type_error| { if (comptime std.mem.eql(u8, behaviour_error.name, type_error.name)) { missing = false; } } if (missing) { @compileError("Expected an error `" ++ behaviour_field.name ++ "` in `" ++ type_path ++ "`"); } } break :error_blk; } @compileError("Expected an error set in `" ++ type_path ++ "`"); }, // .Struct => |behaviour_struct_info| { if (behaviour_struct_info.is_tuple) { inline for (behaviour_struct_info.fields) |behaviour_field| { doBehaviour(Type, behaviour_field.field_type, type_path); } } inline for (behaviour_struct_info.decls) |behaviour_decl_info| { switch (behaviour_decl_info.data) { .Type, .Var => |behaviour_decl_type| { // If the type does not have a declaration, it is not valid. if (!@hasDecl(Type, behaviour_decl_info.name)) { @compileError("Missing a `" ++ behaviour_decl_info.name ++ "` declaration in `" ++ type_path ++ "`"); } const type_decl_info = std.meta.declarationInfo(Type, behaviour_decl_info.name); const type_decl_type = switch (type_decl_info.data) { .Type, .Var => |t| t, .Fn => |f| f.fn_type, }; doBehaviour(type_decl_type, behaviour_decl_type, type_path ++ "." ++ behaviour_decl_info.name); }, // Ignore function declarations. .Fn => {}, } } }, // .Pointer => |type_pointer_info| // if (behaviour_info.Pointer) |behaviour_pointer_info| { // else else => @compileError(@typeName(Behaviour) ++ " is not a supported behaviour"), } } test "hasBehaviour/2 type" { const S = struct { a: bool, b: usize }; const E = enum { a, b, c, d, e, f, g }; testing.expect(hasBehaviour(u64, type)); testing.expect(hasBehaviour(S, type)); testing.expect(hasBehaviour(bool, type)); testing.expect(hasBehaviour([]const u8, type)); testing.expect(hasBehaviour(E, type)); testing.expect(hasBehaviour(struct{}, type)); testing.expect(hasBehaviour(enum{ foo }, type)); } test "hasBehaviour/2 scalars" { const S = struct { a: bool, b: usize }; const E = enum { a, b }; testing.expect(hasBehaviour(u8, u8)); testing.expect(hasBehaviour(comptime_float, comptime_float)); } test "hasBehaviour/2 errors" { const E = enum { a, b, c, d, e, f, g }; const SubE = enum { b, d, g }; testing.expect(hasBehaviour(E, SubE)); testing.expect(hasBehaviour(E, enum{ f })); testing.expect(hasBehaviour(SubE, enum{ g })); testing.expect(hasBehaviour(enum{ foo }, enum{ foo })); testing.expect(!hasBehaviour(struct {}, SubE)); testing.expect(!hasBehaviour(u32, SubE)); testing.expect(!hasBehaviour(enum { bar }, enum { baz })); } test "hasBehaviour/2 structs" { const S = struct { foo: usize, bar: bool, fn foo(u: u32) void {} fn bar() []const u8 { return ""; } fn baz(a: bool, b: bool) bool { return false; } }; const S2 = struct { pub const S1 = S; pub const V = 3; }; testing.expect(hasBehaviour(S, struct {})); testing.expect(hasBehaviour(S, struct { pub const foo = fn(u32) void; })); testing.expect(hasBehaviour(S, @TypeOf(.{ struct { pub const foo = fn(u32) void; } }))); testing.expect(hasBehaviour(S2, @TypeOf(.{ struct { pub const S1 = @TypeOf(.{ struct { pub const baz = fn(bool, bool) bool; pub const V = u32; } }); } }))); } pub fn Indexable(comptime Self: type) type { return struct { pub const Index = type; pub const Result = type; pub const at = fn(Self, Self.Index) Self.Result; }; } const IndexableTest = struct { pub const Index = u32; pub const Result = u32; pub fn at(self: @This(), index: u32) Result { return index; } }; comptime { behaviour(IndexableTest, Indexable(IndexableTest)); }
src/main.zig
const std = @import("std"); const assert = std.debug.assert; const builtin = @import("builtin"); const log_ = @import("Log.zig"); const fatalErrorLog_ = log_.fatalErrorLog; const errLog_ = log_.errLog; const dbgLog_ = log_.dbgLog; const ArrayList = std.ArrayList; const c_allocator = std.heap.c_allocator; const page_allocator = std.heap.page_allocator; const ObjectPool_ = @import("ObjectPool.zig"); const ObjectPool = ObjectPool_.ObjectPool; const Queue = @import("Queue.zig").Queue; const printStatistics = @import("Statistics.zig").printStatistics; const config = @import("Config.zig").config; pub fn fatalErrorLog(comptime s: []const u8, args: var) void { fatalErrorLog_("TCP: " ++ s, args); } pub fn dbgLog(comptime s: []const u8, args: var) void { dbgLog_("TCP: " ++ s, args); } pub fn errLog(comptime s: []const u8, args: var) void { errLog_("TCP: " ++ s, args); } const SOCKET_BACKLOG = 4096; const QUEUE_DEPTH = 32768; const READ_BUFFER_SIZE = 2 * 1024; const NUM_READ_BUFFERS = 8192; pub const WRITE_BUFFER_SIZE = 32 * 1024; // const MAX_CONNECTIONS = 15000; threadlocal var bytes_recieved_total: usize = 0; threadlocal var bytes_sent_total: usize = 0; threadlocal var connections_counter: u32 = 0; threadlocal var peak_connections: u32 = 0; threadlocal var events_pending: u32 = 0; pub fn bytesRecievedTotal() usize { return bytes_recieved_total; } pub fn bytesSentTotal() usize { return bytes_sent_total; } pub fn numConnections() u32 { return connections_counter; } pub fn peakConnections() u32 { return peak_connections; } pub fn numPendingEvents() u32 { return events_pending; } threadlocal var io_uring_events_being_submitted: u32 = 0; usingnamespace std.c; const uring = @cImport({ @cInclude("netinet/in.h"); @cInclude("arpa/inet.h"); @cInclude("liburing.h"); }); const ListenSocket = struct { fd: c_int, port: u16, fn queueAccept(self: *ListenSocket) !void { events_pending += 1; errdefer events_pending -= 1; var sqe: [*c]uring.io_uring_sqe = uring.io_uring_get_sqe(&ring); io_uring_events_being_submitted += 1; var conn = try connection_pool.alloc(); conn.* = Connection{ .server_socket = self }; var address_length: c_int = @sizeOf(uring.sockaddr_in); uring.io_uring_prep_accept(sqe, self.fd, @ptrCast([*c]uring.sockaddr, &conn.client_addr), @ptrCast([*c]c_uint, &address_length), 0); var event = try uring_event_pool.alloc(); errdefer uring_event_pool.free(event); event.* = URingEventData{ .op_type = .Accept, .conn = conn, .io = undefined, // not used .meta_data = undefined, // not used .connection = undefined, }; // Accept events are always submitted, even when the queue is full uring.io_uring_sqe_set_data(sqe, @ptrCast(*c_void, event)); } }; pub threadlocal var write_buffer_pool: ObjectPool([WRITE_BUFFER_SIZE]u8, 256, writeBuffersOnAlloc) = undefined; threadlocal var write_buffer_pool_alloc_done = false; fn writeBuffersOnAlloc(e: []([WRITE_BUFFER_SIZE]u8)) ObjectPool_.OnAllocErrors!void { // TODO: System call hangs if events are pending if (write_buffer_pool_alloc_done) { errLog("Write buffer pool full", .{}); return error.OnAllocError; } write_buffer_pool_alloc_done = true; // var vecs: [256]uring.iovec = undefined; // for (vecs) |*v, i| { // v.*.iov_base = &e[i]; // v.*.iov_len = WRITE_BUFFER_SIZE; // } var vec = uring.iovec{ .iov_base = &e[0], .iov_len = WRITE_BUFFER_SIZE * 256, }; const ret = uring.io_uring_register_buffers(&ring, &vec, 1); if (ret != 0) { fatalErrorLog("io_uring_register_buffers error: {}", .{ret}); return error.OnAllocError; } } threadlocal var server_sockets: ArrayList(ListenSocket) = undefined; threadlocal var read_buffers: []u8 = undefined; threadlocal var ring: uring.io_uring = undefined; threadlocal var cqe: [*c]uring.io_uring_cqe = undefined; threadlocal var events_backlog: Queue(*URingEventData) = undefined; // Returns true if there is space in the event submission queue // Returns false if the event was added to the backlog fn incrementPendingEventCounter(event: *URingEventData) !bool { if (events_pending >= QUEUE_DEPTH) { dbgLog("IO Uring Queue full. Event type = {}", .{event.*.op_type}); try events_backlog.enqueue(event); return false; } else { events_pending += 1; return true; } } threadlocal var uring_event_pool: ObjectPool(URingEventData, 256, null) = undefined; pub fn eventPoolSize() usize { return uring_event_pool.size(); } const URingEventData = struct { const OpType = enum { BufferRegister, // All other fields ignored for this op type Accept, Read, Write, Close }; op_type: OpType, conn: *Connection, io: []const u8, // for writes meta_data: u64, // custom data for writes. Not used for reads as reads are not started by the app-level code connection: *Connection, fn submit(self: *URingEventData) !void { switch (self.op_type) { .Read => { var sqe: *uring.io_uring_sqe = uring.io_uring_get_sqe(&ring); io_uring_events_being_submitted += 1; uring.io_uring_prep_recv(sqe, self.connection.client_socket, null, READ_BUFFER_SIZE, 0); sqe_set_buf_group(@ptrToInt(sqe), 1); sqe_set_flags(@ptrToInt(sqe), uring.IOSQE_BUFFER_SELECT); uring.io_uring_sqe_set_data(sqe, @ptrCast(*c_void, self)); self.connection.state = Connection.State.Reading; }, .Write => { var sqe: *uring.io_uring_sqe = uring.io_uring_get_sqe(&ring); io_uring_events_being_submitted += 1; uring.io_uring_prep_write_fixed(sqe, self.connection.client_socket, self.io.ptr, @intCast(c_uint, self.io.len), 0, 0); sqe_set_flags(@ptrToInt(sqe), uring.IOSQE_IO_LINK); // force commands to be in order uring.io_uring_sqe_set_data(sqe, @ptrCast(*c_void, self)); self.connection.state = Connection.State.Reading; self.connection.write_in_progress = true; }, .Close => { var sqe: *uring.io_uring_sqe = uring.io_uring_get_sqe(&ring); io_uring_events_being_submitted += 1; uring.io_uring_prep_close(sqe, self.connection.client_socket); sqe_set_flags(@ptrToInt(sqe), uring.IOSQE_IO_LINK); // force commands to be in order uring.io_uring_sqe_set_data(sqe, @ptrCast(*c_void, self)); self.connection.state = Connection.State.Closing; }, else => {}, } } }; // Return non-null if connection should be denied pub const callback_new_connection = fn (port: u16, conn: usize, ip: u128) ?usize; pub const callback_data_received = fn (port: u16, user_data: usize, conn: usize, data: []const u8) void; // data is the slice that was passed to sendData() pub const callback_write_complete = fn (port: u16, user_data: usize, conn: usize, data: []const u8, meta_data: u64) void; pub const callback_connection_lost = fn (port: u16, user_data: usize, conn: usize) void; threadlocal var cb_new_connection: callback_new_connection = undefined; threadlocal var cb_data_recieved: callback_data_received = undefined; threadlocal var cb_connection_lost: callback_connection_lost = undefined; threadlocal var cb_write_complete: ?callback_write_complete = null; threadlocal var connection_pool: ObjectPool(Connection, 4096, null) = undefined; pub fn connectionPoolSize() usize { return connection_pool.size(); } const Connection = struct { const State = enum { Accepting, Reading, Closing }; state: State = State.Accepting, write_in_progress: bool = false, server_socket: *ListenSocket, user_data: ?usize = null, // Only valid if state == Reading client_socket: c_int = undefined, client_addr: sockaddr_in6 = undefined, last_read_time: u64 = 0, fn accept(self: *Connection, fd: c_int) !void { self.client_socket = fd; const user_data = cb_new_connection(self.server_socket.port, @ptrToInt(self), @bitCast(u128, self.client_addr.addr)); if (user_data == null) { return error.ConnectionRefused; } self.state = Connection.State.Reading; self.user_data = user_data; connections_counter += 1; peak_connections = std.math.max(peak_connections, connections_counter); } fn queueRead(self: *Connection) !void { if (self.state != .Reading) { return; } if (self.user_data == null) { assert(false); return error.MissingUserData; } var event = try uring_event_pool.alloc(); errdefer uring_event_pool.free(event); event.* = URingEventData{ .op_type = .Read, .conn = self, .io = undefined, .meta_data = 0, .connection = self, }; if (try incrementPendingEventCounter(event)) { errdefer events_pending -= 1; try event.submit(); } } fn readCompleteOrFailed(self: *Connection) !void { const buffer_id = cqe.*.flags >> 16; assert(self.user_data != null); if (cqe.*.res <= 0 or (cqe.*.flags & uring.IORING_CQE_F_BUFFER) == 0 or buffer_id > NUM_READ_BUFFERS or self.state != .Reading or self.user_data == null) { try reregisterBuffer(buffer_id); // Function will ignore any invalid IDs try self.queueClose(); return; } self.last_read_time = std.time.milliTimestamp(); const bytesRead = @intCast(u32, cqe.*.res); const buffer_idx = buffer_id - 1; const buffer = read_buffers[buffer_idx * READ_BUFFER_SIZE .. (buffer_idx + 1) * READ_BUFFER_SIZE]; cb_data_recieved(self.server_socket.port, self.user_data.?, @ptrToInt(self), buffer[0..bytesRead]); try reregisterBuffer(buffer_id); try self.queueRead(); } // N.B. Because it is possible for writes to only partially complete, only one write // may be queued per connection at once. This prevents parts of the data from being skipped. // N.B. Data must be a subslice of a buffer from write_buffer_pool fn queueWrite(self: *Connection, data: []const u8, meta_data: u64) !void { if (self.state != .Reading) { return error.InvalidState; } if (self.user_data == null) { assert(false); return error.MissingUserData; } if (self.write_in_progress) { assert(false); return error.WriteAlreadyQueued; } var event = try uring_event_pool.alloc(); errdefer uring_event_pool.free(event); event.* = URingEventData{ .op_type = .Write, .conn = self, .io = data, .meta_data = meta_data, .connection = self, }; if (try incrementPendingEventCounter(event)) { errdefer events_pending -= 1; try event.submit(); } } fn writeComplete(self: *Connection, event: *URingEventData, bytes_written: u32) void { self.write_in_progress = false; if (self.state != .Reading) { return; } if (self.user_data == null) { assert(false); return; } if (cb_write_complete != null) { cb_write_complete.?(self.server_socket.port, self.user_data.?, @ptrToInt(self), event.io[0..bytes_written], event.meta_data); } } fn queueClose(self: *Connection) !void { if (self.state == .Closing) { return; } self.state = .Closing; var event = try uring_event_pool.alloc(); errdefer uring_event_pool.free(event); event.* = URingEventData{ .op_type = .Close, .conn = self, .io = undefined, .meta_data = undefined, // not used .connection = self, }; if (try incrementPendingEventCounter(event)) { errdefer events_pending -= 1; try event.submit(); } } pub fn closed(self: *Connection) void { if (connections_counter > 0) { connections_counter -= 1; } if (self.state != .Accepting and self.user_data != null) { cb_connection_lost(self.server_socket.port, self.user_data.?, @ptrToInt(self)); } self.user_data = null; } pub fn closeIfIdle(self: *Connection) !void { if (events_pending > QUEUE_DEPTH - 5) { return error.GenericCallbackError; } if (self.write_in_progress) { return; } if (std.time.milliTimestamp() - self.last_read_time < 10 * 1000) { return; } // Idle, close. self.queueClose() catch { return error.GenericCallbackError; }; } }; var one_time_init_done = false; pub fn oneTimeInit() !void { if (one_time_init_done) { return; } one_time_init_done = true; // By default if the TCP connection is closed and we try to write to it // the server will crash. // This stops that. The write command will fail and the connection will // be closed gracefully. var sig_action = std.mem.zeroes(Sigaction); sig_action.sigaction = SIG_IGN; const e = sigaction(SIGPIPE, &sig_action, null); } pub const SocketInitInfo = struct { port: u16 }; // Blocks indefinitely pub fn start( socket_setup_info: []const SocketInitInfo, cb_new_connection_: callback_new_connection, cb_data_recieved_: callback_data_received, cb_connection_lost_: callback_connection_lost, cb_write_complete_: ?callback_write_complete, ) !void { cb_new_connection = cb_new_connection_; cb_data_recieved = cb_data_recieved_; cb_connection_lost = cb_connection_lost_; cb_write_complete = cb_write_complete_; if (uring.io_uring_queue_init(QUEUE_DEPTH, &ring, 0) < 0) { return error.IoUringQueueInitError; } connection_pool = ObjectPool(Connection, 4096, null).init(c_allocator, c_allocator); uring_event_pool = ObjectPool(URingEventData, 256, null).init(c_allocator, c_allocator); write_buffer_pool = ObjectPool([WRITE_BUFFER_SIZE]u8, 256, writeBuffersOnAlloc).init(c_allocator, page_allocator); events_backlog = try Queue(*URingEventData).init(c_allocator, 256); try createListenSockets(socket_setup_info); try createBuffers(); write_buffer_pool.free(try write_buffer_pool.alloc()); try startListening(); } fn createBuffers() !void { var event = try uring_event_pool.alloc(); errdefer uring_event_pool.free(event); event.* = URingEventData{ .op_type = .BufferRegister, .conn = undefined, .io = undefined, .meta_data = undefined, .connection = undefined, }; events_pending += 1; errdefer events_pending -= 1; read_buffers = try c_allocator.alloc(u8, NUM_READ_BUFFERS * READ_BUFFER_SIZE); var sqe: *uring.io_uring_sqe = uring.io_uring_get_sqe(&ring); io_uring_events_being_submitted += 1; // Group 1, IDs start at 1 uring.io_uring_prep_provide_buffers(sqe, @ptrCast(*c_void, read_buffers), READ_BUFFER_SIZE, NUM_READ_BUFFERS, 1, 1); uring.io_uring_sqe_set_data(sqe, @ptrCast(*c_void, event)); } fn reregisterBuffer(id: u32) !void { if (id == 0 or id > NUM_READ_BUFFERS) { return; } const idx = id - 1; // TODO pass event as null var event = try uring_event_pool.alloc(); errdefer uring_event_pool.free(event); event.* = URingEventData{ .op_type = .BufferRegister, .conn = undefined, .io = undefined, .meta_data = undefined, .connection = undefined, }; events_pending += 1; errdefer events_pending -= 1; var sqe: *uring.io_uring_sqe = uring.io_uring_get_sqe(&ring); io_uring_events_being_submitted += 1; // Group 1 uring.io_uring_prep_provide_buffers(sqe, @ptrCast(*c_void, read_buffers[idx * READ_BUFFER_SIZE .. (idx + 1) * READ_BUFFER_SIZE]), READ_BUFFER_SIZE, 1, 1, @intCast(c_int, id)); uring.io_uring_sqe_set_data(sqe, @ptrCast(*c_void, event)); } // Convert from host byte order to network byte order // Also works in reverse // Does nothing on big endian CPUs fn hton(comptime T: type, x: T) T { if (builtin.endian == builtin.Endian.Little) { return @byteSwap(T, x); } return x; } const ntoh = hton; // Creates socket that listens for incoming connections fn createListenSockets(socket_setup_info: []const SocketInitInfo) !void { server_sockets = ArrayList(ListenSocket).init(c_allocator); for (socket_setup_info) |info| { const server_socket = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP); if (server_socket == -1) { fatalErrorLog("Error creating listening socket (socket())", .{}); return error.SocketError; } errdefer _ = close(server_socket); // Allow multiple sockets to be bound to the same port // So multiple threads can use different listening sockets on the same port var c_int_1: c_int = 1; const setsockopt_err = setsockopt(server_socket, SOL_SOCKET, SO_REUSEPORT, &c_int_1, @sizeOf(c_int)); if (setsockopt_err != 0) { fatalErrorLog("Error setting SO_REUSEPORT", .{}); return error.SocketError; } var addr = std.mem.zeroes(sockaddr_in6); addr.family = AF_INET6; addr.addr = uring.in6addr_any.__in6_u.__u6_addr8; // TODO remove addr.port = hton(u16, info.port); if (bind(server_socket, @ptrCast(*sockaddr, &addr), @sizeOf(sockaddr_in6)) < 0) { fatalErrorLog("Error binding socket: {}", .{getErrno(-1)}); return error.SocketError; } if (listen(server_socket, SOCKET_BACKLOG) < 0) { fatalErrorLog("Error setting socket to listen", .{}); return error.SocketError; } try server_sockets.append(ListenSocket{ .fd = server_socket, .port = info.port, }); } } extern fn io_uring_cqe_seen__(usize, usize) void; extern fn io_uring_wait_cqe__(usize, usize) c_int; extern fn sqe_set_buf_group(usize, u32) void; extern fn sqe_set_flags(usize, u8) void; threadlocal var time_last_killed_idle_connections: u64 = 0; threadlocal var time_last_outputted_statistics: u64 = 0; // Blocks indefinitely fn startListening() !void { for (server_sockets.items) |*s| { try s.queueAccept(); } while (true) { while (io_uring_events_being_submitted > 0) { const x = uring.io_uring_submit(&ring); if (x < 0) { return error.IoUringError; } if (x != io_uring_events_being_submitted) { dbgLog("io_uring_submit submitted fewer than expected", .{}); } if (x == 0) { io_uring_events_being_submitted = 0; break; } io_uring_events_being_submitted -= @intCast(u32, x); } if (config().enable_statistics and std.time.milliTimestamp() - time_last_outputted_statistics > 5 * 1000) { time_last_outputted_statistics = std.time.milliTimestamp(); printStatistics(); } if (events_pending > (QUEUE_DEPTH / 10) * 9 and std.time.milliTimestamp() - time_last_killed_idle_connections > 2 * 60 * 1000) { // Thread reaching max capacity. connection_pool.forEach(Connection.closeIfIdle) catch {}; time_last_killed_idle_connections = std.time.milliTimestamp(); } while (events_pending < QUEUE_DEPTH - 5 and events_backlog.size > 0) { const e = events_backlog.dequeue() catch unreachable; dbgLog("Submitting event from backlog. Event type = {}", .{e.*.op_type}); e.submit() catch { if (e.op_type != .BufferRegister and e.op_type != .Accept and e.op_type != .Close) { e.connection.queueClose() catch {}; } }; // Do not free the event. It will be freed when it completes. } const ret = io_uring_wait_cqe__(@ptrToInt(&ring), @ptrToInt(&cqe)); events_pending -= 1; if (ret < 0) { fatalErrorLog("io_uring_wait_cqe returned < 0", .{}); return error.URingError; } const event = @intToPtr(*URingEventData, cqe.*.user_data); const conn = event.conn; dbgLog("async event complete: {}. events_pending is {}", .{ event.op_type, events_pending }); if (event.op_type == URingEventData.OpType.Accept) { // Get socket ready to accept next connection conn.server_socket.queueAccept() catch |e| { fatalErrorLog("Error queueing accept on socket: {}", .{e}); return e; }; if (cqe.*.res >= 0) { // New connection var err = false; conn.accept(cqe.*.res) catch |e| { errLog("Accept error: {}", .{e}); err = true; conn.queueClose() catch {}; }; if (!err) { conn.queueRead() catch |e| { errLog("Initial read error: {}", .{e}); conn.queueClose() catch {}; }; } } else { dbgLog("Error accepting connection. Server may be overloaded", .{}); connection_pool.free(event.conn); } } else if (event.op_type == URingEventData.OpType.Read) { if (cqe.*.res <= 0) { // Socket closed or error if (cqe.*.res == -ENOBUFS) { errLog("Out of read buffer space (ENOBUFS)!", .{}); // TODO: Allocate more read buffers } else if (cqe.*.res == 0) { dbgLog("Connection closed", .{}); } else if (cqe.*.res != -ECONNRESET) { errLog("Read failed with error: {}", .{cqe.*.res}); } conn.readCompleteOrFailed() catch |e| { errLog("readCompleteOrFailed() failed with error: {}", .{e}); }; conn.queueClose() catch {}; } else { bytes_recieved_total += @intCast(usize, cqe.*.res); conn.readCompleteOrFailed() catch |e| { errLog("readCompleteOrFailed() failed with error: {}", .{e}); conn.queueClose() catch {}; }; } } else if (event.op_type == URingEventData.OpType.Write) { if (cqe.*.res <= 0) { if (cqe.*.res < 0 and cqe.*.res != -ECONNRESET) { errLog("Write error. cqe.*.res = {}", .{cqe.*.res}); } // Socket closed conn.queueClose() catch {}; } else { bytes_sent_total += @intCast(usize, cqe.*.res); if (cqe.*.res < event.io.len) { dbgLog("Incomplete write. cqe.*.res = {}, event.io.len = {}", .{ cqe.*.res, event.io.len }); } conn.writeComplete(event, @intCast(u32, std.math.min(@intCast(usize, cqe.*.res), event.io.len))); if (cqe.*.res < event.io.len) { conn.queueWrite(event.io[@intCast(usize, cqe.*.res)..], event.meta_data) catch |e| { conn.queueClose() catch {}; }; } } } else if (event.op_type == URingEventData.OpType.Close) { conn.closed(); connection_pool.free(conn); } uring_event_pool.free(event); // uring.io_uring_cqe_seen(&ring, cqe); io_uring_cqe_seen__(@ptrToInt(&ring), @ptrToInt(cqe)); } } // If this function returns an error then the connection is lost and socketFd is invalid pub fn sendData(conn_: usize, data: []const u8, meta_data: u64) !void { const conn = @intToPtr(*Connection, conn_); conn.queueWrite(data, meta_data) catch |e| { conn.queueClose() catch {}; return e; }; } pub fn closeSocket(conn_: usize) void { dbgLog("Server closing TCP socket", .{}); const conn = @intToPtr(*Connection, conn_); conn.queueClose() catch {}; } pub fn ipToString(ip: u128, out: []u8) !void { const err = uring.inet_ntop(AF_INET6, &ip, out.ptr, @intCast(c_uint, out.len)); if (err == null) { return error.GenericError; } }
src/TCPServer.zig
const std = @import("std"); const v = @import("vector_types.zig"); extern fn @"llvm.x86.pclmulqdq"(v.i64x2, v.i64x2, i8) v.i64x2; pub inline fn carrylessMul(a: v.u64x2, b: v.u64x2) v.u64x2 { return @bitCast( v.u64x2, @"llvm.x86.pclmulqdq"(@bitCast(v.i64x2, a), @bitCast(v.i64x2, b), 0), ); } test "pclmulqdq" { const a = 0b10100010; const b = 0b10010110; const expected = @as(u64, 0b101100011101100); const av: v.u64x2 = .{ a, 0 }; const bv: v.u64x2 = .{ b, 0 }; const r = carrylessMul(av, bv); try std.testing.expectEqual(expected, r[0]); } extern fn @"llvm.x86.avx2.pshuf.b"(a: v.u8x32, b: v.u8x32) v.u8x32; pub inline fn shuffleEpi8(a: v.u8x32, b: v.u8x32) v.u8x32 { return @"llvm.x86.avx2.pshuf.b"(a, b); } extern fn @"llvm.x86.ssse3.pshuf.b.128"(a: v.u8x16, b: v.u8x16) v.u8x16; pub inline fn shuffleEpi32(a: v.u8x16, b: v.u8x16) v.u8x16 { return @"llvm.x86.ssse3.pshuf.b.128"(a, b); } test "pshufb" { const x = shuffleEpi8(("a" ** 32).*, ("b" ** 32).*); _ = x; // std.debug.print("x {s}\n", .{@as([32]u8, x)}); } extern fn @"llvm.x86.vpalignr"(v.i64x2, v.i64x2, i8) v.i64x2; pub inline fn vpalignr(a: v.i64x2, b: v.i64x2, c: i8) v.i64x2 { return @"llvm.x86.vpalignr"(a, b, c); } extern fn @"llvm.x86.avx2.pmovmskb"(v.u8x32) u32; pub inline fn _mm256_movemask_epi8(a: v.u8x32) u32 { return @"llvm.x86.avx2.pmovmskb"(a); } extern fn @"llvm.x86.ssse3.pmadd.ub.sw.128"(v.u8x16, v.u8x16) v.u16x8; pub inline fn _mm_maddubs_epi16(a: v.u8x16, b: v.u8x16) v.u16x8 { return @"llvm.x86.ssse3.pmadd.ub.sw.128"(a, b); } extern fn @"llvm.x86.sse2.pmadd.wd"(v.u16x8, v.u16x8) v.u32x4; pub inline fn _mm_madd_epi16(a: v.u16x8, b: v.u16x8) v.u32x4 { return @"llvm.x86.sse2.pmadd.wd"(a, b); } extern fn @"llvm.x86.sse41.packusdw"(a: v.u32x4, b: v.u32x4) v.u16x8; pub inline fn _mm_packus_epi32(a: v.u32x4, b: v.u32x4) v.u16x8 { return @"llvm.x86.sse41.packusdw"(a, b); } // extern fn @"llvm.x86.sse2.mov.dqu"(v.u8x16, v.u8x16, [*]u8) void; // pub inline fn _mm256_storeu_si256(a: [*]u8, b: v.u8x32) void { // const chunk: [32]u8 = b; // @"llvm.x86.sse2.mov.dqu"(chunk[0..16].*, chunk[16..32].*, a); // }
src/llvm_intrinsics.zig
const builtin = @import("builtin"); const std = @import("std"); const Builder = std.build.Builder; const Step = std.build.Step; const Crc32WithPoly = std.hash.crc.Crc32WithPoly; const Polynomial = std.hash.crc.Polynomial; const ElfHeader = std.elf.Header; const uf2 = @import("build/uf2.zig"); const UF2 = uf2.UF2; const FILE_DELIM = switch (builtin.os.tag) { .windows => "\\", else => "/", // Are we sure about that? }; const FlashKind = enum { W25Q080, }; pub fn build(b: *Builder) void { const output_name = "rp2040_zig"; const elf_name = output_name ++ ".elf"; const uf2_name = output_name ++ ".uf2"; const flash_kind = b.option(FlashKind, "flash-kind", "The flash memory kind to boot from") orelse FlashKind.W25Q080; const is_release_small_boot2 = b.option(bool, "release-small-ipl", "Use space-optimized version of the IPL"); const mode = b.standardReleaseOptions(); const rp2040_ras = std.build.Pkg{ .name = "rp2040_ras", .path = std.build.FileSource{ .path = "rp2040_ras/rp2040_ras.zig", }, }; const boot2_source = switch (flash_kind) { .W25Q080 => "src/ipl/w25q080.zig", }; const boot2 = b.addObject("boot2", boot2_source); if (is_release_small_boot2 orelse false) { boot2.setBuildMode(.ReleaseSmall); } else { boot2.setBuildMode(mode); } const app = b.addObject("app", "src/runtime.zig"); app.setBuildMode(mode); const elf = b.addExecutable(elf_name, null); elf.setBuildMode(mode); elf.setOutputDir(switch (mode) { .Debug => "Binary/Debug", .ReleaseSafe => "Binary/ReleaseSafe", .ReleaseFast => "Binary/ReleaseFast", .ReleaseSmall => "Binary/ReleaseSmall", }); // Set the target to thumbv6m-freestanding-eabi const target = std.zig.CrossTarget{ .os_tag = .freestanding, .cpu_arch = .thumb, .cpu_model = .{ .explicit = &std.Target.arm.cpu.cortex_m0plus, }, .abi = .eabi, }; boot2.setTarget(target); app.setTarget(target); elf.setTarget(target); boot2.addPackage(rp2040_ras); app.addPackage(rp2040_ras); // Use the custom linker script to build a baremetal program elf.setLinkerScriptPath(std.build.FileSource{ .path = "src/linker.ld", }); elf.addObject(boot2); elf.addObject(app); var write_checksum = b.allocator.create(WriteChecksumStep) catch unreachable; write_checksum.* = WriteChecksumStep.init( b, "checksum", elf.getOutputSource(), ); write_checksum.step.dependOn(&elf.step); var generate_uf2 = b.allocator.create(GenerateUF2Step) catch unreachable; const uf2_output_path = std.mem.concat(b.allocator, u8, &[_][]const u8{ elf.output_dir orelse unreachable, FILE_DELIM, uf2_name, }) catch unreachable; generate_uf2.* = GenerateUF2Step.init( b, "uf2", elf.getOutputSource(), uf2_output_path, ); generate_uf2.step.dependOn(&write_checksum.step); b.default_step.dependOn(&generate_uf2.step); } const WriteChecksumStepError = error{ InvalidExecutableSize, IPLSectionNotFound, }; const WriteChecksumStep = struct { step: Step, elf_file_source: std.build.FileSource, builder: *std.build.Builder, pub fn init( builder: *std.build.Builder, name: []const u8, elf_file_source: std.build.FileSource, ) WriteChecksumStep { return .{ .step = Step.init(.custom, name, builder.allocator, write_checksum), .elf_file_source = elf_file_source, .builder = builder, }; } fn write_checksum(step: *Step) !void { const self = @fieldParentPtr(WriteChecksumStep, "step", step); const elf_filename = self.elf_file_source.getPath(self.builder); const elf_file = try std.fs.cwd().openFile(elf_filename, .{ .read = true, .write = true, }); defer elf_file.close(); const reader = elf_file.reader(); const writer = elf_file.writer(); const elf_header = try ElfHeader.read(elf_file); var found_file_offset: ?u32 = null; var prog_header_it = elf_header.program_header_iterator(elf_file); while (try prog_header_it.next()) |header| { const file_offset = header.p_offset; const section_size = header.p_filesz; const target_address = header.p_paddr; if (section_size == 256 and target_address == 0x10000000) { found_file_offset = @intCast(u32, file_offset); } } const ipl_file_offset = found_file_offset orelse return WriteChecksumStepError.IPLSectionNotFound; var boot2_binary: [252]u8 = undefined; try elf_file.seekTo(ipl_file_offset); const length = try reader.readAll(boot2_binary[0..]); if (length != 252) return WriteChecksumStepError.InvalidExecutableSize; // Polynomial: 0x04C11DB7 (0xEDB88320 when reversed) // Initial value: 0xFFFFFFFF (same as the Zig's implementation) // Input/result reflection: no (yes for the Zig's implementation) // Final XOR value: 0x00000000 (0xFFFFFFFF for the Zig's implementation) // We need to bitReverse both the input bytes and the result. // Also, the result should be inverted. for (boot2_binary) |b, i| { boot2_binary[i] = @bitReverse(u8, b); } const Crc32RaspberryPi = Crc32WithPoly(@intToEnum(Polynomial, 0xEDB88320)); const checksum = ~@bitReverse(u32, Crc32RaspberryPi.hash(boot2_binary[0..])); var checksum_buf: [4]u8 = undefined; std.mem.writeIntLittle(u32, &checksum_buf, checksum); try elf_file.seekTo(ipl_file_offset + 252); try writer.writeAll(checksum_buf[0..]); } }; const GenerateUF2Step = struct { step: Step, elf_file_source: std.build.FileSource, uf2_filename: []const u8, builder: *std.build.Builder, pub fn init( builder: *std.build.Builder, name: []const u8, elf_file_source: std.build.FileSource, uf2_filename: []const u8, ) GenerateUF2Step { return .{ .step = Step.init(.custom, name, builder.allocator, generate_uf2), .elf_file_source = elf_file_source, .uf2_filename = uf2_filename, .builder = builder, }; } fn generate_uf2(step: *Step) !void { const self = @fieldParentPtr(GenerateUF2Step, "step", step); const elf_filename = self.elf_file_source.getPath(self.builder); const elf_file = try std.fs.cwd().openFile( elf_filename, .{ .read = true, }, ); defer elf_file.close(); const uf2_file = try std.fs.cwd().createFile( self.uf2_filename, .{ .truncate = true, }, ); defer uf2_file.close(); const reader = elf_file.reader(); const writer = uf2_file.writer(); var uf2_writer = UF2.init(&self.builder.allocator, 0x10000000, .{ .family_id = 0xe48bff56 }); defer uf2_writer.deinit(); const elf_header = try ElfHeader.read(elf_file); var prog_header_it = elf_header.program_header_iterator(elf_file); while (try prog_header_it.next()) |header| { if (header.p_filesz == 0) continue; const file_offset = header.p_offset; const section_size = header.p_filesz; const target_address = header.p_paddr; try elf_file.seekTo(file_offset); var read_len: usize = 0; while (read_len < section_size) { var buf: [256]u8 = undefined; const bytes = try reader.readAll(buf[0..]); const chunk_len = if (read_len + bytes > section_size) section_size - read_len else bytes; try uf2_writer.addData(buf[0..chunk_len], @intCast(u32, target_address + read_len)); read_len += bytes; } } try uf2_writer.write(&writer); } };
build.zig
const bake = @import("src/bake.zig"); const cfg = @import("src/cfg.zig"); const minify = @import("src/minify.zig"); const std = @import("std"); // package for "baking" resources into runtime-ready format pub fn getBakePkg( builder: *std.build.Builder, options: Options, name: []const u8, dest_dir: []const u8, comptime recipe: Recipe, ) std.build.Pkg { const baker = Baker(recipe).init(builder, options, name, dest_dir) catch unreachable; return baker.getPkg(); } // cross platform graphics based on webgpu pub fn getGfxPkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_gfx", .path = .{ .path = "src/gfx.zig" }, }; } // cross platform math (exports zmath) pub fn getMathPkg(builder: *std.build.Builder) std.build.Pkg { const ext_dir = getExtDir(builder) catch unreachable; const zmath_clone = GitClone.init( builder, ext_dir, "https://github.com/michal-z/zig-gamedev.git", "6e0a0ba9a9d4d087215928345208094ae9806ab3", false, ) catch unreachable; const zmath_path = std.fs.path.join( builder.allocator, &.{ ext_dir, "zig-gamedev", "libs", "zmath", "src", "zmath.zig" }, ) catch unreachable; const zmath_gen = builder.allocator.create(std.build.GeneratedFile) catch unreachable; zmath_gen.* = .{ .step = &zmath_clone.step, .path = zmath_path, }; const dependencies = builder.allocator.alloc(std.build.Pkg, 1) catch unreachable; dependencies[0] = .{ .name = "zmath", .path = .{ .generated = zmath_gen }, }; return std.build.Pkg{ .name = "cc_math", .path = .{ .path = "src/math.zig" }, .dependencies = dependencies, }; } // cross platform memory allocation pub fn getMemPkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_mem", .path = .{ .path = "src/mem.zig" }, }; } // cross platform file system resources pub fn getResPkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_res", .path = .{ .path = "src/res.zig" }, }; } // cross platform timing and profiling pub fn getTimePkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_time", .path = .{ .path = "src/time.zig" }, }; } // user interface pub fn getUiPkg(builder: *std.build.Builder) std.build.Pkg { return std.build.Pkg{ .name = "cc_ui", .path = .{ .path = "src/ui.zig" }, .dependencies = &.{getMathPkg(builder)}, }; } // gfx implementation for user interface pub fn getUiGfxPkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_ui_gfx", .path = .{ .path = "src/ui_gfx.zig" }, }; } // res implementation for user interface pub fn getUiResPkg(builder: *std.build.Builder, options: Options) std.build.Pkg { const recipe = Recipe{ .dir = "src", .items = &.{ .{ .bake_type = bake.Shader, .path = "ui_vert.wgsl", .embed = true }, .{ .bake_type = bake.Shader, .path = "ui_frag.wgsl", .embed = true }, }, }; const dependencies = builder.allocator.alloc(std.build.Pkg, 1) catch unreachable; dependencies[0] = getBakePkg(builder, options, "cc_ui_res", ".", recipe); return std.build.Pkg{ .name = "cc_ui_res", .path = .{ .path = "src/ui_res.zig" }, .dependencies = dependencies, }; } // cross platform windowing pub fn getWndPkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_wnd", .path = .{ .path = "src/wnd.zig" }, }; } // helper package for wnd and gfx interop pub fn getWndGfxPkg() std.build.Pkg { return std.build.Pkg{ .name = "cc_wnd_gfx", .path = .{ .path = "src/wnd_gfx.zig" }, }; } pub const RecipeItem = struct { bake_type: type, path: []const u8, embed: bool, }; pub const Recipe = struct { dir: []const u8, items: []const RecipeItem, }; pub const Options = struct { platform: cfg.Platform = .web, opt_level: cfg.OptLevel = .dbg, bake_level: ?cfg.OptLevel = null, log_level: std.log.Level = .debug, log_enabled: bool = true, pub fn init(builder: *std.build.Builder) Options { const platform = builder.option( cfg.Platform, "p", "platform", ) orelse .web; const opt_level = builder.option( cfg.OptLevel, "opt", "optimization level", ) orelse .dbg; const bake_level = builder.option( cfg.OptLevel, "bake", "when specified, resources will be baked before compiling", ); const log_level = builder.option( std.log.Level, "log", "log level", ) orelse switch (opt_level) { .dbg => std.log.Level.debug, .rel => std.log.Level.err, }; const log_enabled = builder.option( bool, "log_enabled", "set to false to disable logging", ) orelse true; return Options{ .platform = platform, .opt_level = opt_level, .bake_level = bake_level, .log_level = log_level, .log_enabled = log_enabled, }; } }; const Example = enum { tri, cube, ui, }; pub fn build(builder: *std.build.Builder) !void { const ex = builder.option(Example, "ex", "example project") orelse .tri; switch (ex) { .tri => try buildTri(builder), .cube => try buildCube(builder), .ui => try buildUi(builder), } } fn buildTri(builder: *std.build.Builder) !void { const options = Options.init(builder); const dest_dir = try getDestDir(builder, options, "tri"); const recipe = Recipe{ .dir = "ex/tri", .items = &.{ .{ .bake_type = bake.Shader, .path = "tri_vert.wgsl", .embed = true }, .{ .bake_type = bake.Shader, .path = "tri_frag.wgsl", .embed = true }, }, }; const tri_pkg = std.build.Pkg{ .name = "tri", .path = .{ .path = "ex/tri/tri.zig" }, .dependencies = &.{ getBakePkg(builder, options, "tri", dest_dir, recipe), getGfxPkg(), getResPkg(), getWndPkg(), getWndGfxPkg(), }, }; _ = try initMainLibExe(builder, options, tri_pkg); } fn buildCube(builder: *std.build.Builder) !void { const options = Options.init(builder); const dest_dir = try getDestDir(builder, options, "cube"); const recipe = Recipe{ .dir = "ex/cube", .items = &.{ .{ .bake_type = bake.Shader, .path = "cube_vert.wgsl", .embed = true }, .{ .bake_type = bake.Shader, .path = "cube_frag.wgsl", .embed = true }, }, }; const cube_pkg = std.build.Pkg{ .name = "cube", .path = .{ .path = "ex/cube/cube.zig" }, .dependencies = &.{ getBakePkg(builder, options, "cube", dest_dir, recipe), getGfxPkg(), getMathPkg(builder), getResPkg(), getTimePkg(), getWndPkg(), getWndGfxPkg(), }, }; _ = try initMainLibExe(builder, options, cube_pkg); } fn buildUi(builder: *std.build.Builder) !void { const options = Options.init(builder); const ui_pkg = std.build.Pkg{ .name = "ui", .path = .{ .path = "ex/ui/ui.zig" }, .dependencies = &.{ getGfxPkg(), getMemPkg(), getUiPkg(builder), getUiGfxPkg(), getUiResPkg(builder, options), getWndPkg(), getWndGfxPkg(), }, }; _ = try initMainLibExe(builder, options, ui_pkg); } pub fn initMainLibExe( builder: *std.build.Builder, options: Options, pkg: std.build.Pkg, ) !*std.build.LibExeObjStep { const app_name = pkg.name; var app_pkg = builder.dupePkg(pkg); app_pkg.name = "app"; const build_options = builder.addOptions(); build_options.addOption(bool, "log_enabled", options.log_enabled); build_options.addOption(std.log.Level, "log_level", options.log_level); const dest_dir = try getDestDir(builder, options, app_name); const main_lib_exe = switch (options.platform) { .web => try initWebLibExe(builder, app_name), .win => return error.NotYetImplemented, }; main_lib_exe.setBuildMode(switch (options.opt_level) { .dbg => .Debug, .rel => .ReleaseFast, }); main_lib_exe.override_dest_dir = .{ .custom = dest_dir }; main_lib_exe.addPackage(build_options.getPackage("build_options")); main_lib_exe.addPackage(app_pkg); main_lib_exe.install(); try installPlatformFiles(builder, options, app_name, dest_dir); return main_lib_exe; } fn initWebLibExe(builder: *std.build.Builder, name: []const u8) !*std.build.LibExeObjStep { const main_lib_exe = builder.addSharedLibrary(name, "src/main.zig", .unversioned); const target = try std.zig.CrossTarget.parse(.{ .arch_os_abi = "wasm32-freestanding" }); main_lib_exe.setTarget(target); return main_lib_exe; } pub fn installPlatformFiles( builder: *std.build.Builder, options: Options, name: []const u8, dest_dir: []const u8, ) !void { switch (options.platform) { .web => try installWebFiles(builder, options, name, dest_dir), .win => return error.NotYetImplemented, } } fn installWebFiles( builder: *std.build.Builder, options: Options, name: []const u8, dest_dir: []const u8, ) !void { const gen_web_files = try GenerateWebFiles.init(builder, options, name); const install_html_path = try std.fs.path.join( builder.allocator, &.{ dest_dir, "index.html" }, ); defer builder.allocator.free(install_html_path); const install_js_path = try std.fs.path.join( builder.allocator, &.{ dest_dir, "cupcake.js" }, ); defer builder.allocator.free(install_js_path); const install_html = builder.addInstallFile( .{ .generated = &gen_web_files.html_file }, install_html_path, ); const install_js = builder.addInstallFile( .{ .generated = &gen_web_files.js_file }, install_js_path, ); if (options.bake_level != null) { install_html.step.dependOn(&gen_web_files.step); install_js.step.dependOn(&gen_web_files.step); } const install_step = builder.getInstallStep(); install_step.dependOn(&install_html.step); install_step.dependOn(&install_js.step); } fn getCacheDir(builder: *std.build.Builder) ![]u8 { return try std.fs.path.join( builder.allocator, &.{ builder.build_root, builder.cache_root, "cupcake" }, ); } fn getBakeCacheDir(builder: *std.build.Builder, options: Options, name: []const u8) ![]u8 { return try std.fs.path.join( builder.allocator, &.{ try getCacheDir(builder), "bake", name, @tagName(options.platform) }, ); } fn getDestDir(builder: *std.build.Builder, options: Options, name: []const u8) ![]u8 { return try std.fs.path.join( builder.allocator, &.{ name, @tagName(options.platform) }, ); } fn getExtDir(builder: *std.build.Builder) ![]u8 { return try std.fs.path.join( builder.allocator, &.{ try getCacheDir(builder), "ext" }, ); } // takes in a path, returns a valid version of that path for embedding in a source file fn getPathString(allocator: std.mem.Allocator, path: []const u8) ![]u8 { var path_string = std.ArrayList(u8).init(allocator); for (path) |char| { if (std.fs.path.isSep(char)) { try path_string.appendSlice("/"); } else { try path_string.append(char); } } return path_string.toOwnedSlice(); } // todo: add mechanism for user to add bake types pub fn Baker(comptime recipe: Recipe) type { return struct { const Self = @This(); const bake_dependencies = [_]std.build.Pkg{.{ .name = "bake", .path = .{ .path = "src/bake.zig" }, }}; builder: *std.build.Builder, platform: cfg.Platform, bake_level: ?cfg.OptLevel, cache_dir: []const u8, install_step: std.build.Step, list_step: std.build.Step, list_file: std.build.GeneratedFile, pkg_step: std.build.Step, pkg_file: std.build.GeneratedFile, pub fn init( builder: *std.build.Builder, options: Options, name: []const u8, dest_dir: []const u8, ) !*Self { const cache_dir = try getBakeCacheDir(builder, options, name); var self = try builder.allocator.create(Self); self.* = .{ .builder = builder, .platform = options.platform, .bake_level = options.bake_level, .cache_dir = cache_dir, .install_step = std.build.Step.initNoOp(.custom, "install", builder.allocator), .list_step = std.build.Step.init(.custom, "list", builder.allocator, makeList), .list_file = .{ .step = &self.list_step }, .pkg_step = std.build.Step.init(.custom, "pkg", builder.allocator, makePkg), .pkg_file = .{ .step = &self.pkg_step, .path = try std.fs.path.join( builder.allocator, &.{ cache_dir, "bake_pkg.zig" }, ), }, }; if (options.bake_level != null) { try std.fs.cwd().makePath(self.cache_dir); const bake_exe = builder.addExecutable("bake", "src/bake.zig"); bake_exe.setBuildMode(.ReleaseSafe); bake_exe.addPackage(.{ .name = "bake_list", .path = .{ .generated = &self.list_file }, .dependencies = &bake_dependencies, }); self.pkg_step.dependOn(&bake_exe.run().step); self.install_step.dependOn(&self.pkg_step); } inline for (recipe.items) |item| { if (item.embed) { continue; } const var_name = comptime bake.getVarName(item.path, item.bake_type); const item_path = try std.fs.path.join( builder.allocator, &.{ self.cache_dir, var_name }, ); defer builder.allocator.free(item_path); const install_path = try std.fs.path.join( builder.allocator, &.{ dest_dir, var_name }, ); defer builder.allocator.free(install_path); const install_gen = try builder.allocator.create(std.build.GeneratedFile); install_gen.* = .{ .step = &self.pkg_step, .path = try builder.allocator.dupe(u8, item_path), }; const install_item = builder.addInstallFile( .{ .generated = install_gen }, install_path, ); install_item.step.dependOn(&self.install_step); builder.getInstallStep().dependOn(&install_item.step); } return self; } pub fn getPkg(self: Self) std.build.Pkg { const pkg_src = if (self.bake_level == null) block: { break :block std.build.FileSource{ .path = self.pkg_file.getPath() }; } else block: { break :block std.build.FileSource{ .generated = &self.pkg_file }; }; return std.build.Pkg{ .name = "cc_bake", .path = pkg_src, .dependencies = &bake_dependencies, }; } fn makeList(step: *std.build.Step) !void { const self = @fieldParentPtr(Self, "list_step", step); var list_file_contents = std.ArrayList(u8).init(self.builder.allocator); defer list_file_contents.deinit(); const root_dir = try std.fs.path.join( self.builder.allocator, &.{ self.builder.build_root, recipe.dir }, ); const writer = list_file_contents.writer(); try writer.print("pub const bake = @import(\"bake\");\n", .{}); try writer.print( "pub const in_dir = \"{s}\";\n", .{try getPathString(self.builder.allocator, root_dir)}, ); try writer.print( "pub const out_dir = \"{s}\";\n", .{try getPathString(self.builder.allocator, self.cache_dir)}, ); try writer.print("pub const platform = .{s};\n", .{@tagName(self.platform)}); try writer.print("pub const opt_level = .{s};\n", .{@tagName(self.bake_level.?)}); inline for (recipe.items) |item| { try writer.print( "pub const @\"{s}\": type = bake.{s};\n", .{ try getPathString(self.builder.allocator, item.path), item.bake_type }, ); } const list_path = try std.fs.path.join( self.builder.allocator, &.{ self.cache_dir, "bake_list.zig" }, ); try std.fs.cwd().writeFile(list_path, list_file_contents.items); self.list_file.path = list_path; } fn makePkg(step: *std.build.Step) !void { const self = @fieldParentPtr(Self, "pkg_step", step); var pkg_file_contents = std.ArrayList(u8).init(self.builder.allocator); defer pkg_file_contents.deinit(); var cache_dir = try std.fs.cwd().openDir(self.cache_dir, .{}); defer cache_dir.close(); const writer = pkg_file_contents.writer(); try writer.print("pub const bake = @import(\"bake\");\n", .{}); inline for (recipe.items) |item| { const var_name = comptime bake.getVarName(item.path, item.bake_type); try writer.print("pub const {s} = .{{ ", .{var_name}); try writer.print(".Type = bake.{s}, ", .{item.bake_type}); if (item.embed) { try writer.print(".data = .{{ .embed = @embedFile(\"{s}\") }}", .{var_name}); } else { const item_file = try cache_dir.openFile(var_name, .{}); defer item_file.close(); const item_file_stat = try item_file.stat(); try writer.print( ".data = .{{ .file = .{{ .path = \"{s}\", .size = {} }} }}", .{ var_name, item_file_stat.size }, ); } try writer.print("}};\n", .{}); } try std.fs.cwd().writeFile(self.pkg_file.getPath(), pkg_file_contents.items); } }; } const GenerateWebFiles = struct { builder: *std.build.Builder, step: std.build.Step, cache_dir: []const u8, name: []const u8, bake_level: ?cfg.OptLevel, html_file: std.build.GeneratedFile, js_file: std.build.GeneratedFile, pub fn init( builder: *std.build.Builder, options: Options, name: []const u8, ) !*GenerateWebFiles { const cache_dir = try getBakeCacheDir(builder, options, name); try std.fs.cwd().makePath(cache_dir); const html_file_path = try std.fs.path.join( builder.allocator, &.{ cache_dir, "index.html" }, ); const js_file_path = try std.fs.path.join( builder.allocator, &.{ cache_dir, "cupcake.js" }, ); var gen_web_files = try builder.allocator.create(GenerateWebFiles); gen_web_files.* = .{ .builder = builder, .step = std.build.Step.init(.custom, "gen web files", builder.allocator, make), .cache_dir = cache_dir, .name = name, .bake_level = options.bake_level, .html_file = .{ .step = &gen_web_files.step, .path = html_file_path }, .js_file = .{ .step = &gen_web_files.step, .path = js_file_path }, }; return gen_web_files; } fn make(step: *std.build.Step) !void { const gen_web_files = @fieldParentPtr(GenerateWebFiles, "step", step); try gen_web_files.makeHtmlFile(); try gen_web_files.makeJsFile(); } fn makeHtmlFile(gen_web_files: *GenerateWebFiles) !void { const html_file = try std.fs.cwd().createFile( gen_web_files.html_file.getPath(), .{ .truncate = true }, ); defer html_file.close(); const html_fmt = \\<!DOCTYPE html> \\<html> \\ <head> \\ <meta charset="utf-8"> \\ <style> \\ canvas {{ \\ border: 1px solid; \\ display: block; \\ margin: 0px auto 0px auto; \\ }} \\ </style> \\ </head> \\ <body> \\ <script src="cupcake.js"></script> \\ <script> \\ ccRun("{s}.wasm"); \\ </script> \\ </body> \\</html> ; try std.fmt.format(html_file.writer(), html_fmt, .{gen_web_files.name}); } fn makeJsFile(gen_web_files: *GenerateWebFiles) !void { // intentional ordering to prevent dependency issues const js_srcs: []const []const u8 = &.{ "utils.js", "main_web.js", "time_web.js", "res_web.js", "wnd_web.js", "gfx_webgpu.js", }; const js_src_path = try std.fs.path.join( gen_web_files.builder.allocator, &.{ gen_web_files.builder.build_root, "src" }, ); defer gen_web_files.builder.allocator.free(js_src_path); var js_src_dir = try std.fs.cwd().openDir(js_src_path, .{}); defer js_src_dir.close(); var js_file_contents = std.ArrayList(u8).init(gen_web_files.builder.allocator); defer js_file_contents.deinit(); for (js_srcs) |js_src| { const js_src_file = try js_src_dir.openFile(js_src, .{}); defer js_src_file.close(); const js_src_file_stat = try js_src_file.stat(); const js_src_bytes = try js_src_file.readToEndAlloc( gen_web_files.builder.allocator, js_src_file_stat.size, ); defer gen_web_files.builder.allocator.free(js_src_bytes); try js_file_contents.appendSlice(js_src_bytes[0..]); try js_file_contents.appendSlice("\n"); } if (gen_web_files.bake_level.? == .dbg) { try std.fs.cwd().writeFile(gen_web_files.js_file.getPath(), js_file_contents.items); } else { const js_src_bytes_min = try minify.js( js_file_contents.items, gen_web_files.builder.allocator, gen_web_files.bake_level.?, ); defer gen_web_files.builder.allocator.free(js_src_bytes_min); try std.fs.cwd().writeFile(gen_web_files.js_file.getPath(), js_src_bytes_min); } } }; const GitClone = struct { step: std.build.Step, pub fn init( builder: *std.build.Builder, dir: []const u8, repo: []const u8, commit: []const u8, recursive: bool, ) !*GitClone { const git_clone = try builder.allocator.create(GitClone); git_clone.* = .{ .step = std.build.Step.initNoOp(.custom, "git pull", builder.allocator), }; const repo_name = std.fs.path.basename(repo); if (!std.mem.endsWith(u8, repo_name, ".git")) { return error.InvalidRepoName; } const repo_path = try std.fs.path.join( builder.allocator, &.{ dir, repo_name[0 .. repo_name.len - 4] }, ); defer builder.allocator.free(repo_path); var repo_exists = true; var repo_dir: ?std.fs.Dir = std.fs.cwd().openDir(repo_path, .{}) catch |e| block: { switch (e) { error.FileNotFound => { repo_exists = false; break :block null; }, else => return e, } }; // todo: check if commit is same as well if (repo_exists) { repo_dir.?.close(); return git_clone; } try std.fs.cwd().makePath(dir); var clone_args = std.ArrayList([]const u8).init(builder.allocator); defer clone_args.deinit(); try clone_args.append("git"); try clone_args.append("clone"); if (recursive) { try clone_args.append("--recurse-submodules"); try clone_args.append("-j8"); } try clone_args.append(try builder.allocator.dupe(u8, repo)); const clone = builder.addSystemCommand(clone_args.items); clone.cwd = try builder.allocator.dupe(u8, dir); var checkout_args = std.ArrayList([]const u8).init(builder.allocator); defer checkout_args.deinit(); try checkout_args.append("git"); try checkout_args.append("checkout"); if (recursive) { try checkout_args.append("--recurse-submodules"); } try checkout_args.append(try builder.allocator.dupe(u8, commit)); try checkout_args.append("."); const checkout = builder.addSystemCommand(checkout_args.items); checkout.cwd = try builder.allocator.dupe(u8, repo_path); checkout.step.dependOn(&clone.step); git_clone.step.dependOn(&checkout.step); return git_clone; } };
build.zig
const std = @import("../std.zig"); const CpuFeature = std.Target.Cpu.Feature; const CpuModel = std.Target.Cpu.Model; pub const Feature = enum { @"32bit", @"8msecext", a76, aclass, acquire_release, aes, avoid_movs_shop, avoid_partial_cpsr, bf16, cde, cdecp0, cdecp1, cdecp2, cdecp3, cdecp4, cdecp5, cdecp6, cdecp7, cheap_predicable_cpsr, crc, crypto, d32, db, dfb, disable_postra_scheduler, dont_widen_vmovs, dotprod, dsp, execute_only, expand_fp_mlx, exynos, fp16, fp16fml, fp64, fp_armv8, fp_armv8d16, fp_armv8d16sp, fp_armv8sp, fpao, fpregs, fpregs16, fpregs64, fullfp16, fuse_aes, fuse_literals, has_v4t, has_v5t, has_v5te, has_v6, has_v6k, has_v6m, has_v6t2, has_v7, has_v7clrex, has_v8_1a, has_v8_1m_main, has_v8_2a, has_v8_3a, has_v8_4a, has_v8_5a, has_v8_6a, has_v8, has_v8m, has_v8m_main, hwdiv, hwdiv_arm, i8mm, iwmmxt, iwmmxt2, lob, long_calls, loop_align, m3, mclass, mp, muxed_units, mve, mve_fp, mve1beat, mve2beat, mve4beat, nacl_trap, neon, neon_fpmovs, neonfp, no_branch_predictor, no_movt, no_neg_immediates, noarm, nonpipelined_vfp, perfmon, prefer_ishst, prefer_vmovsr, prof_unpr, r4, ras, rclass, read_tp_hard, reserve_r9, ret_addr_stack, sb, sha2, slow_fp_brcc, slow_load_D_subreg, slow_odd_reg, slow_vdup32, slow_vgetlni32, slowfpvfmx, slowfpvmlx, soft_float, splat_vfp_neon, strict_align, swift, thumb2, thumb_mode, trustzone, use_misched, v2, v2a, v3, v3m, v4, v4t, v5t, v5te, v5tej, v6, v6j, v6k, v6kz, v6m, v6sm, v6t2, v7a, v7em, v7k, v7m, v7r, v7s, v7ve, v8a, v8m, v8m_main, v8r, v8_1a, v8_1m_main, v8_2a, v8_3a, v8_4a, v8_5a, v8_6a, vfp2, vfp2sp, vfp3, vfp3d16, vfp3d16sp, vfp3sp, vfp4, vfp4d16, vfp4d16sp, vfp4sp, virtualization, vldn_align, vmlx_forwarding, vmlx_hazards, wide_stride_vfp, xscale, zcz, }; pub usingnamespace CpuFeature.feature_set_fns(Feature); pub const all_features = blk: { @setEvalBranchQuota(10000); const len = @typeInfo(Feature).Enum.fields.len; std.debug.assert(len <= CpuFeature.Set.needed_bit_count); var result: [len]CpuFeature = undefined; result[@enumToInt(Feature.@"32bit")] = .{ .llvm_name = "32bit", .description = "Prefer 32-bit Thumb instrs", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.@"8msecext")] = .{ .llvm_name = "8msecext", .description = "Enable support for ARMv8-M Security Extensions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.a76)] = .{ .llvm_name = "a76", .description = "Cortex-A76 ARM processors", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.aclass)] = .{ .llvm_name = "aclass", .description = "Is application profile ('A' series)", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.acquire_release)] = .{ .llvm_name = "acquire-release", .description = "Has v8 acquire/release (lda/ldaex etc) instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.aes)] = .{ .llvm_name = "aes", .description = "Enable AES support", .dependencies = featureSet(&[_]Feature{ .neon, }), }; result[@enumToInt(Feature.avoid_movs_shop)] = .{ .llvm_name = "avoid-movs-shop", .description = "Avoid movs instructions with shifter operand", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.avoid_partial_cpsr)] = .{ .llvm_name = "avoid-partial-cpsr", .description = "Avoid CPSR partial update for OOO execution", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.bf16)] = .{ .llvm_name = "bf16", .description = "Enable support for BFloat16 instructions", .dependencies = featureSet(&[_]Feature{ .neon, }), }; result[@enumToInt(Feature.cde)] = .{ .llvm_name = "cde", .description = "Support CDE instructions", .dependencies = featureSet(&[_]Feature{ .v8m_main, }), }; result[@enumToInt(Feature.cdecp0)] = .{ .llvm_name = "cdecp0", .description = "Coprocessor 0 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp1)] = .{ .llvm_name = "cdecp1", .description = "Coprocessor 1 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp2)] = .{ .llvm_name = "cdecp2", .description = "Coprocessor 2 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp3)] = .{ .llvm_name = "cdecp3", .description = "Coprocessor 3 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp4)] = .{ .llvm_name = "cdecp4", .description = "Coprocessor 4 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp5)] = .{ .llvm_name = "cdecp5", .description = "Coprocessor 5 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp6)] = .{ .llvm_name = "cdecp6", .description = "Coprocessor 6 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cdecp7)] = .{ .llvm_name = "cdecp7", .description = "Coprocessor 7 ISA is CDEv1", .dependencies = featureSet(&[_]Feature{ .cde, }), }; result[@enumToInt(Feature.cheap_predicable_cpsr)] = .{ .llvm_name = "cheap-predicable-cpsr", .description = "Disable +1 predication cost for instructions updating CPSR", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.crc)] = .{ .llvm_name = "crc", .description = "Enable support for CRC instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.crypto)] = .{ .llvm_name = "crypto", .description = "Enable support for Cryptography extensions", .dependencies = featureSet(&[_]Feature{ .aes, .neon, .sha2, }), }; result[@enumToInt(Feature.d32)] = .{ .llvm_name = "d32", .description = "Extend FP to 32 double registers", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.db)] = .{ .llvm_name = "db", .description = "Has data barrier (dmb/dsb) instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.dfb)] = .{ .llvm_name = "dfb", .description = "Has full data barrier (dfb) instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.disable_postra_scheduler)] = .{ .llvm_name = "disable-postra-scheduler", .description = "Don't schedule again after register allocation", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.dont_widen_vmovs)] = .{ .llvm_name = "dont-widen-vmovs", .description = "Don't widen VMOVS to VMOVD", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.dotprod)] = .{ .llvm_name = "dotprod", .description = "Enable support for dot product instructions", .dependencies = featureSet(&[_]Feature{ .neon, }), }; result[@enumToInt(Feature.dsp)] = .{ .llvm_name = "dsp", .description = "Supports DSP instructions in ARM and/or Thumb2", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.execute_only)] = .{ .llvm_name = "execute-only", .description = "Enable the generation of execute only code.", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.expand_fp_mlx)] = .{ .llvm_name = "expand-fp-mlx", .description = "Expand VFP/NEON MLA/MLS instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.exynos)] = .{ .llvm_name = "exynos", .description = "Samsung Exynos processors", .dependencies = featureSet(&[_]Feature{ .crc, .crypto, .expand_fp_mlx, .fuse_aes, .fuse_literals, .hwdiv, .hwdiv_arm, .prof_unpr, .ret_addr_stack, .slow_fp_brcc, .slow_vdup32, .slow_vgetlni32, .slowfpvfmx, .slowfpvmlx, .splat_vfp_neon, .wide_stride_vfp, .zcz, }), }; result[@enumToInt(Feature.fp16)] = .{ .llvm_name = "fp16", .description = "Enable half-precision floating point", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.fp16fml)] = .{ .llvm_name = "fp16fml", .description = "Enable full half-precision floating point fml instructions", .dependencies = featureSet(&[_]Feature{ .fullfp16, }), }; result[@enumToInt(Feature.fp64)] = .{ .llvm_name = "fp64", .description = "Floating point unit supports double precision", .dependencies = featureSet(&[_]Feature{ .fpregs64, }), }; result[@enumToInt(Feature.fp_armv8)] = .{ .llvm_name = "fp-armv8", .description = "Enable ARMv8 FP", .dependencies = featureSet(&[_]Feature{ .fp_armv8d16, .fp_armv8sp, .vfp4, }), }; result[@enumToInt(Feature.fp_armv8d16)] = .{ .llvm_name = "fp-armv8d16", .description = "Enable ARMv8 FP with only 16 d-registers", .dependencies = featureSet(&[_]Feature{ .fp_armv8d16sp, .fp64, .vfp4d16, }), }; result[@enumToInt(Feature.fp_armv8d16sp)] = .{ .llvm_name = "fp-armv8d16sp", .description = "Enable ARMv8 FP with only 16 d-registers and no double precision", .dependencies = featureSet(&[_]Feature{ .vfp4d16sp, }), }; result[@enumToInt(Feature.fp_armv8sp)] = .{ .llvm_name = "fp-armv8sp", .description = "Enable ARMv8 FP with no double precision", .dependencies = featureSet(&[_]Feature{ .d32, .fp_armv8d16sp, .vfp4sp, }), }; result[@enumToInt(Feature.fpao)] = .{ .llvm_name = "fpao", .description = "Enable fast computation of positive address offsets", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.fpregs)] = .{ .llvm_name = "fpregs", .description = "Enable FP registers", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.fpregs16)] = .{ .llvm_name = "fpregs16", .description = "Enable 16-bit FP registers", .dependencies = featureSet(&[_]Feature{ .fpregs, }), }; result[@enumToInt(Feature.fpregs64)] = .{ .llvm_name = "fpregs64", .description = "Enable 64-bit FP registers", .dependencies = featureSet(&[_]Feature{ .fpregs, }), }; result[@enumToInt(Feature.fullfp16)] = .{ .llvm_name = "fullfp16", .description = "Enable full half-precision floating point", .dependencies = featureSet(&[_]Feature{ .fp_armv8d16sp, .fpregs16, }), }; result[@enumToInt(Feature.fuse_aes)] = .{ .llvm_name = "fuse-aes", .description = "CPU fuses AES crypto operations", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.fuse_literals)] = .{ .llvm_name = "fuse-literals", .description = "CPU fuses literal generation operations", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.has_v4t)] = .{ .llvm_name = "v4t", .description = "Support ARM v4T instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.has_v5t)] = .{ .llvm_name = "v5t", .description = "Support ARM v5T instructions", .dependencies = featureSet(&[_]Feature{ .has_v4t, }), }; result[@enumToInt(Feature.has_v5te)] = .{ .llvm_name = "v5te", .description = "Support ARM v5TE, v5TEj, and v5TExp instructions", .dependencies = featureSet(&[_]Feature{ .has_v5t, }), }; result[@enumToInt(Feature.has_v6)] = .{ .llvm_name = "v6", .description = "Support ARM v6 instructions", .dependencies = featureSet(&[_]Feature{ .has_v5te, }), }; result[@enumToInt(Feature.has_v6k)] = .{ .llvm_name = "v6k", .description = "Support ARM v6k instructions", .dependencies = featureSet(&[_]Feature{ .has_v6, }), }; result[@enumToInt(Feature.has_v6m)] = .{ .llvm_name = "v6m", .description = "Support ARM v6M instructions", .dependencies = featureSet(&[_]Feature{ .has_v6, }), }; result[@enumToInt(Feature.has_v6t2)] = .{ .llvm_name = "v6t2", .description = "Support ARM v6t2 instructions", .dependencies = featureSet(&[_]Feature{ .thumb2, .has_v6k, .has_v8m, }), }; result[@enumToInt(Feature.has_v7)] = .{ .llvm_name = "v7", .description = "Support ARM v7 instructions", .dependencies = featureSet(&[_]Feature{ .perfmon, .has_v6t2, .has_v7clrex, }), }; result[@enumToInt(Feature.has_v7clrex)] = .{ .llvm_name = "v7clrex", .description = "Has v7 clrex instruction", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.has_v8)] = .{ .llvm_name = "v8", .description = "Support ARM v8 instructions", .dependencies = featureSet(&[_]Feature{ .acquire_release, .has_v7, }), }; result[@enumToInt(Feature.has_v8_1a)] = .{ .llvm_name = "v8.1a", .description = "Support ARM v8.1a instructions", .dependencies = featureSet(&[_]Feature{ .has_v8, }), }; result[@enumToInt(Feature.has_v8_1m_main)] = .{ .llvm_name = "v8.1m.main", .description = "Support ARM v8-1M Mainline instructions", .dependencies = featureSet(&[_]Feature{ .has_v8m_main, }), }; result[@enumToInt(Feature.has_v8_2a)] = .{ .llvm_name = "v8.2a", .description = "Support ARM v8.2a instructions", .dependencies = featureSet(&[_]Feature{ .has_v8_1a, }), }; result[@enumToInt(Feature.has_v8_3a)] = .{ .llvm_name = "v8.3a", .description = "Support ARM v8.3a instructions", .dependencies = featureSet(&[_]Feature{ .has_v8_2a, }), }; result[@enumToInt(Feature.has_v8_4a)] = .{ .llvm_name = "v8.4a", .description = "Support ARM v8.4a instructions", .dependencies = featureSet(&[_]Feature{ .dotprod, .has_v8_3a, }), }; result[@enumToInt(Feature.has_v8_5a)] = .{ .llvm_name = "v8.5a", .description = "Support ARM v8.5a instructions", .dependencies = featureSet(&[_]Feature{ .sb, .has_v8_4a, }), }; result[@enumToInt(Feature.has_v8_6a)] = .{ .llvm_name = "v8.6a", .description = "Support ARM v8.6a instructions", .dependencies = featureSet(&[_]Feature{ .bf16, .i8mm, .has_v8_5a, }), }; result[@enumToInt(Feature.has_v8m)] = .{ .llvm_name = "v8m", .description = "Support ARM v8M Baseline instructions", .dependencies = featureSet(&[_]Feature{ .has_v6m, }), }; result[@enumToInt(Feature.has_v8m_main)] = .{ .llvm_name = "v8m.main", .description = "Support ARM v8M Mainline instructions", .dependencies = featureSet(&[_]Feature{ .has_v7, }), }; result[@enumToInt(Feature.hwdiv)] = .{ .llvm_name = "hwdiv", .description = "Enable divide instructions in Thumb", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.hwdiv_arm)] = .{ .llvm_name = "hwdiv-arm", .description = "Enable divide instructions in ARM mode", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.i8mm)] = .{ .llvm_name = "i8mm", .description = "Enable Matrix Multiply Int8 Extension", .dependencies = featureSet(&[_]Feature{ .neon, }), }; result[@enumToInt(Feature.iwmmxt)] = .{ .llvm_name = "iwmmxt", .description = "ARMv5te architecture", .dependencies = featureSet(&[_]Feature{ .has_v5te, }), }; result[@enumToInt(Feature.iwmmxt2)] = .{ .llvm_name = "iwmmxt2", .description = "ARMv5te architecture", .dependencies = featureSet(&[_]Feature{ .has_v5te, }), }; result[@enumToInt(Feature.lob)] = .{ .llvm_name = "lob", .description = "Enable Low Overhead Branch extensions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.long_calls)] = .{ .llvm_name = "long-calls", .description = "Generate calls via indirect call instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.loop_align)] = .{ .llvm_name = "loop-align", .description = "Prefer 32-bit alignment for loops", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.m3)] = .{ .llvm_name = "m3", .description = "Cortex-M3 ARM processors", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.mclass)] = .{ .llvm_name = "mclass", .description = "Is microcontroller profile ('M' series)", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.mp)] = .{ .llvm_name = "mp", .description = "Supports Multiprocessing extension", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.muxed_units)] = .{ .llvm_name = "muxed-units", .description = "Has muxed AGU and NEON/FPU", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.mve)] = .{ .llvm_name = "mve", .description = "Support M-Class Vector Extension with integer ops", .dependencies = featureSet(&[_]Feature{ .dsp, .fpregs16, .fpregs64, .has_v8_1m_main, }), }; result[@enumToInt(Feature.mve_fp)] = .{ .llvm_name = "mve.fp", .description = "Support M-Class Vector Extension with integer and floating ops", .dependencies = featureSet(&[_]Feature{ .fp_armv8d16sp, .fullfp16, .mve, }), }; result[@enumToInt(Feature.mve1beat)] = .{ .llvm_name = "mve1beat", .description = "Model MVE instructions as a 1 beat per tick architecture", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.mve2beat)] = .{ .llvm_name = "mve2beat", .description = "Model MVE instructions as a 2 beats per tick architecture", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.mve4beat)] = .{ .llvm_name = "mve4beat", .description = "Model MVE instructions as a 4 beats per tick architecture", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.nacl_trap)] = .{ .llvm_name = "nacl-trap", .description = "NaCl trap", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.neon)] = .{ .llvm_name = "neon", .description = "Enable NEON instructions", .dependencies = featureSet(&[_]Feature{ .vfp3, }), }; result[@enumToInt(Feature.neon_fpmovs)] = .{ .llvm_name = "neon-fpmovs", .description = "Convert VMOVSR, VMOVRS, VMOVS to NEON", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.neonfp)] = .{ .llvm_name = "neonfp", .description = "Use NEON for single precision FP", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.no_branch_predictor)] = .{ .llvm_name = "no-branch-predictor", .description = "Has no branch predictor", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.no_movt)] = .{ .llvm_name = "no-movt", .description = "Don't use movt/movw pairs for 32-bit imms", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.no_neg_immediates)] = .{ .llvm_name = "no-neg-immediates", .description = "Convert immediates and instructions to their negated or complemented equivalent when the immediate does not fit in the encoding.", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.noarm)] = .{ .llvm_name = "noarm", .description = "Does not support ARM mode execution", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.nonpipelined_vfp)] = .{ .llvm_name = "nonpipelined-vfp", .description = "VFP instructions are not pipelined", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.perfmon)] = .{ .llvm_name = "perfmon", .description = "Enable support for Performance Monitor extensions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.prefer_ishst)] = .{ .llvm_name = "prefer-ishst", .description = "Prefer ISHST barriers", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.prefer_vmovsr)] = .{ .llvm_name = "prefer-vmovsr", .description = "Prefer VMOVSR", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.prof_unpr)] = .{ .llvm_name = "prof-unpr", .description = "Is profitable to unpredicate", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.r4)] = .{ .llvm_name = "r4", .description = "Cortex-R4 ARM processors", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.ras)] = .{ .llvm_name = "ras", .description = "Enable Reliability, Availability and Serviceability extensions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.rclass)] = .{ .llvm_name = "rclass", .description = "Is realtime profile ('R' series)", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.read_tp_hard)] = .{ .llvm_name = "read-tp-hard", .description = "Reading thread pointer from register", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.reserve_r9)] = .{ .llvm_name = "reserve-r9", .description = "Reserve R9, making it unavailable as GPR", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.ret_addr_stack)] = .{ .llvm_name = "ret-addr-stack", .description = "Has return address stack", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.sb)] = .{ .llvm_name = "sb", .description = "Enable v8.5a Speculation Barrier", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.sha2)] = .{ .llvm_name = "sha2", .description = "Enable SHA1 and SHA256 support", .dependencies = featureSet(&[_]Feature{ .neon, }), }; result[@enumToInt(Feature.slow_fp_brcc)] = .{ .llvm_name = "slow-fp-brcc", .description = "FP compare + branch is slow", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slow_load_D_subreg)] = .{ .llvm_name = "slow-load-D-subreg", .description = "Loading into D subregs is slow", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slow_odd_reg)] = .{ .llvm_name = "slow-odd-reg", .description = "VLDM/VSTM starting with an odd register is slow", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slow_vdup32)] = .{ .llvm_name = "slow-vdup32", .description = "Has slow VDUP32 - prefer VMOV", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slow_vgetlni32)] = .{ .llvm_name = "slow-vgetlni32", .description = "Has slow VGETLNi32 - prefer VMOV", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slowfpvfmx)] = .{ .llvm_name = "slowfpvfmx", .description = "Disable VFP / NEON FMA instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.slowfpvmlx)] = .{ .llvm_name = "slowfpvmlx", .description = "Disable VFP / NEON MAC instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.soft_float)] = .{ .llvm_name = "soft-float", .description = "Use software floating point features.", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.splat_vfp_neon)] = .{ .llvm_name = "splat-vfp-neon", .description = "Splat register from VFP to NEON", .dependencies = featureSet(&[_]Feature{ .dont_widen_vmovs, }), }; result[@enumToInt(Feature.strict_align)] = .{ .llvm_name = "strict-align", .description = "Disallow all unaligned memory access", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.swift)] = .{ .llvm_name = "swift", .description = "Swift ARM processors", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.thumb2)] = .{ .llvm_name = "thumb2", .description = "Enable Thumb2 instructions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.thumb_mode)] = .{ .llvm_name = "thumb-mode", .description = "Thumb mode", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.trustzone)] = .{ .llvm_name = "trustzone", .description = "Enable support for TrustZone security extensions", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.use_misched)] = .{ .llvm_name = "use-misched", .description = "Use the MachineScheduler", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.v2)] = .{ .llvm_name = "armv2", .description = "ARMv2 architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, }), }; result[@enumToInt(Feature.v2a)] = .{ .llvm_name = "armv2a", .description = "ARMv2a architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, }), }; result[@enumToInt(Feature.v3)] = .{ .llvm_name = "armv3", .description = "ARMv3 architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, }), }; result[@enumToInt(Feature.v3m)] = .{ .llvm_name = "armv3m", .description = "ARMv3m architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, }), }; result[@enumToInt(Feature.v4)] = .{ .llvm_name = "armv4", .description = "ARMv4 architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, }), }; result[@enumToInt(Feature.v4t)] = .{ .llvm_name = "armv4t", .description = "ARMv4t architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, .has_v4t, }), }; result[@enumToInt(Feature.v5t)] = .{ .llvm_name = "armv5t", .description = "ARMv5t architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, .has_v5t, }), }; result[@enumToInt(Feature.v5te)] = .{ .llvm_name = "armv5te", .description = "ARMv5te architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, .has_v5te, }), }; result[@enumToInt(Feature.v5tej)] = .{ .llvm_name = "armv5tej", .description = "ARMv5tej architecture", .dependencies = featureSet(&[_]Feature{ .strict_align, .has_v5te, }), }; result[@enumToInt(Feature.v6)] = .{ .llvm_name = "armv6", .description = "ARMv6 architecture", .dependencies = featureSet(&[_]Feature{ .dsp, .has_v6, }), }; result[@enumToInt(Feature.v6m)] = .{ .llvm_name = "armv6-m", .description = "ARMv6m architecture", .dependencies = featureSet(&[_]Feature{ .db, .mclass, .noarm, .strict_align, .thumb_mode, .has_v6m, }), }; result[@enumToInt(Feature.v6j)] = .{ .llvm_name = "armv6j", .description = "ARMv7a architecture", .dependencies = featureSet(&[_]Feature{ .v6, }), }; result[@enumToInt(Feature.v6k)] = .{ .llvm_name = "armv6k", .description = "ARMv6k architecture", .dependencies = featureSet(&[_]Feature{ .has_v6k, }), }; result[@enumToInt(Feature.v6kz)] = .{ .llvm_name = "armv6kz", .description = "ARMv6kz architecture", .dependencies = featureSet(&[_]Feature{ .trustzone, .has_v6k, }), }; result[@enumToInt(Feature.v6sm)] = .{ .llvm_name = "armv6s-m", .description = "ARMv6sm architecture", .dependencies = featureSet(&[_]Feature{ .db, .mclass, .noarm, .strict_align, .thumb_mode, .has_v6m, }), }; result[@enumToInt(Feature.v6t2)] = .{ .llvm_name = "armv6t2", .description = "ARMv6t2 architecture", .dependencies = featureSet(&[_]Feature{ .dsp, .has_v6t2, }), }; result[@enumToInt(Feature.v7a)] = .{ .llvm_name = "armv7-a", .description = "ARMv7a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .db, .dsp, .neon, .has_v7, }), }; result[@enumToInt(Feature.v7m)] = .{ .llvm_name = "armv7-m", .description = "ARMv7m architecture", .dependencies = featureSet(&[_]Feature{ .db, .hwdiv, .mclass, .noarm, .thumb_mode, .thumb2, .has_v7, }), }; result[@enumToInt(Feature.v7r)] = .{ .llvm_name = "armv7-r", .description = "ARMv7r architecture", .dependencies = featureSet(&[_]Feature{ .db, .dsp, .hwdiv, .rclass, .has_v7, }), }; result[@enumToInt(Feature.v7em)] = .{ .llvm_name = "armv7e-m", .description = "ARMv7em architecture", .dependencies = featureSet(&[_]Feature{ .db, .dsp, .hwdiv, .mclass, .noarm, .thumb_mode, .thumb2, .has_v7, }), }; result[@enumToInt(Feature.v7k)] = .{ .llvm_name = "armv7k", .description = "ARMv7a architecture", .dependencies = featureSet(&[_]Feature{ .v7a, }), }; result[@enumToInt(Feature.v7s)] = .{ .llvm_name = "armv7s", .description = "ARMv7a architecture", .dependencies = featureSet(&[_]Feature{ .v7a, }), }; result[@enumToInt(Feature.v7ve)] = .{ .llvm_name = "armv7ve", .description = "ARMv7ve architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .db, .dsp, .mp, .neon, .trustzone, .has_v7, .virtualization, }), }; result[@enumToInt(Feature.v8a)] = .{ .llvm_name = "armv8-a", .description = "ARMv8a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dsp, .fp_armv8, .mp, .neon, .trustzone, .has_v8, .virtualization, }), }; result[@enumToInt(Feature.v8m)] = .{ .llvm_name = "armv8-m.base", .description = "ARMv8mBaseline architecture", .dependencies = featureSet(&[_]Feature{ .@"8msecext", .acquire_release, .db, .hwdiv, .mclass, .noarm, .strict_align, .thumb_mode, .has_v7clrex, .has_v8m, }), }; result[@enumToInt(Feature.v8m_main)] = .{ .llvm_name = "armv8-m.main", .description = "ARMv8mMainline architecture", .dependencies = featureSet(&[_]Feature{ .@"8msecext", .acquire_release, .db, .hwdiv, .mclass, .noarm, .thumb_mode, .has_v8m_main, }), }; result[@enumToInt(Feature.v8r)] = .{ .llvm_name = "armv8-r", .description = "ARMv8r architecture", .dependencies = featureSet(&[_]Feature{ .crc, .db, .dfb, .dsp, .fp_armv8, .mp, .neon, .rclass, .has_v8, .virtualization, }), }; result[@enumToInt(Feature.v8_1a)] = .{ .llvm_name = "armv8.1-a", .description = "ARMv81a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dsp, .fp_armv8, .mp, .neon, .trustzone, .has_v8_1a, .virtualization, }), }; result[@enumToInt(Feature.v8_1m_main)] = .{ .llvm_name = "armv8.1-m.main", .description = "ARMv81mMainline architecture", .dependencies = featureSet(&[_]Feature{ .@"8msecext", .acquire_release, .db, .hwdiv, .lob, .mclass, .noarm, .ras, .thumb_mode, .has_v8_1m_main, }), }; result[@enumToInt(Feature.v8_2a)] = .{ .llvm_name = "armv8.2-a", .description = "ARMv82a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dsp, .fp_armv8, .mp, .neon, .ras, .trustzone, .has_v8_2a, .virtualization, }), }; result[@enumToInt(Feature.v8_3a)] = .{ .llvm_name = "armv8.3-a", .description = "ARMv83a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dsp, .fp_armv8, .mp, .neon, .ras, .trustzone, .has_v8_3a, .virtualization, }), }; result[@enumToInt(Feature.v8_4a)] = .{ .llvm_name = "armv8.4-a", .description = "ARMv84a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dotprod, .dsp, .fp_armv8, .mp, .neon, .ras, .trustzone, .has_v8_4a, .virtualization, }), }; result[@enumToInt(Feature.v8_5a)] = .{ .llvm_name = "armv8.5-a", .description = "ARMv85a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dotprod, .dsp, .fp_armv8, .mp, .neon, .ras, .trustzone, .has_v8_5a, .virtualization, }), }; result[@enumToInt(Feature.v8_6a)] = .{ .llvm_name = "armv8.6-a", .description = "ARMv86a architecture", .dependencies = featureSet(&[_]Feature{ .aclass, .crc, .crypto, .db, .dotprod, .dsp, .fp_armv8, .mp, .neon, .ras, .trustzone, .has_v8_6a, .virtualization, }), }; result[@enumToInt(Feature.vfp2)] = .{ .llvm_name = "vfp2", .description = "Enable VFP2 instructions", .dependencies = featureSet(&[_]Feature{ .fp64, .vfp2sp, }), }; result[@enumToInt(Feature.vfp2sp)] = .{ .llvm_name = "vfp2sp", .description = "Enable VFP2 instructions with no double precision", .dependencies = featureSet(&[_]Feature{ .fpregs, }), }; result[@enumToInt(Feature.vfp3)] = .{ .llvm_name = "vfp3", .description = "Enable VFP3 instructions", .dependencies = featureSet(&[_]Feature{ .vfp3d16, .vfp3sp, }), }; result[@enumToInt(Feature.vfp3d16)] = .{ .llvm_name = "vfp3d16", .description = "Enable VFP3 instructions with only 16 d-registers", .dependencies = featureSet(&[_]Feature{ .fp64, .vfp2, .vfp3d16sp, }), }; result[@enumToInt(Feature.vfp3d16sp)] = .{ .llvm_name = "vfp3d16sp", .description = "Enable VFP3 instructions with only 16 d-registers and no double precision", .dependencies = featureSet(&[_]Feature{ .vfp2sp, }), }; result[@enumToInt(Feature.vfp3sp)] = .{ .llvm_name = "vfp3sp", .description = "Enable VFP3 instructions with no double precision", .dependencies = featureSet(&[_]Feature{ .d32, .vfp3d16sp, }), }; result[@enumToInt(Feature.vfp4)] = .{ .llvm_name = "vfp4", .description = "Enable VFP4 instructions", .dependencies = featureSet(&[_]Feature{ .fp16, .vfp3, .vfp4d16, .vfp4sp, }), }; result[@enumToInt(Feature.vfp4d16)] = .{ .llvm_name = "vfp4d16", .description = "Enable VFP4 instructions with only 16 d-registers", .dependencies = featureSet(&[_]Feature{ .fp16, .fp64, .vfp3d16, .vfp4d16sp, }), }; result[@enumToInt(Feature.vfp4d16sp)] = .{ .llvm_name = "vfp4d16sp", .description = "Enable VFP4 instructions with only 16 d-registers and no double precision", .dependencies = featureSet(&[_]Feature{ .fp16, .vfp3d16sp, }), }; result[@enumToInt(Feature.vfp4sp)] = .{ .llvm_name = "vfp4sp", .description = "Enable VFP4 instructions with no double precision", .dependencies = featureSet(&[_]Feature{ .d32, .fp16, .vfp3sp, .vfp4d16sp, }), }; result[@enumToInt(Feature.virtualization)] = .{ .llvm_name = "virtualization", .description = "Supports Virtualization extension", .dependencies = featureSet(&[_]Feature{ .hwdiv, .hwdiv_arm, }), }; result[@enumToInt(Feature.vldn_align)] = .{ .llvm_name = "vldn-align", .description = "Check for VLDn unaligned access", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.vmlx_forwarding)] = .{ .llvm_name = "vmlx-forwarding", .description = "Has multiplier accumulator forwarding", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.vmlx_hazards)] = .{ .llvm_name = "vmlx-hazards", .description = "Has VMLx hazards", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.wide_stride_vfp)] = .{ .llvm_name = "wide-stride-vfp", .description = "Use a wide stride when allocating VFP registers", .dependencies = featureSet(&[_]Feature{}), }; result[@enumToInt(Feature.xscale)] = .{ .llvm_name = "xscale", .description = "ARMv5te architecture", .dependencies = featureSet(&[_]Feature{ .has_v5te, }), }; result[@enumToInt(Feature.zcz)] = .{ .llvm_name = "zcz", .description = "Has zero-cycle zeroing instructions", .dependencies = featureSet(&[_]Feature{}), }; const ti = @typeInfo(Feature); for (result) |*elem, i| { elem.index = i; elem.name = ti.Enum.fields[i].name; } break :blk result; }; pub const cpu = struct { pub const arm1020e = CpuModel{ .name = "arm1020e", .llvm_name = "arm1020e", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm1020t = CpuModel{ .name = "arm1020t", .llvm_name = "arm1020t", .features = featureSet(&[_]Feature{ .v5t, }), }; pub const arm1022e = CpuModel{ .name = "arm1022e", .llvm_name = "arm1022e", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm10e = CpuModel{ .name = "arm10e", .llvm_name = "arm10e", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm10tdmi = CpuModel{ .name = "arm10tdmi", .llvm_name = "arm10tdmi", .features = featureSet(&[_]Feature{ .v5t, }), }; pub const arm1136j_s = CpuModel{ .name = "arm1136j_s", .llvm_name = "arm1136j-s", .features = featureSet(&[_]Feature{ .v6, }), }; pub const arm1136jf_s = CpuModel{ .name = "arm1136jf_s", .llvm_name = "arm1136jf-s", .features = featureSet(&[_]Feature{ .v6, .slowfpvmlx, .vfp2, }), }; pub const arm1156t2_s = CpuModel{ .name = "arm1156t2_s", .llvm_name = "arm1156t2-s", .features = featureSet(&[_]Feature{ .v6t2, }), }; pub const arm1156t2f_s = CpuModel{ .name = "arm1156t2f_s", .llvm_name = "arm1156t2f-s", .features = featureSet(&[_]Feature{ .v6t2, .slowfpvmlx, .vfp2, }), }; pub const arm1176j_s = CpuModel{ .name = "arm1176j_s", .llvm_name = "arm1176j-s", .features = featureSet(&[_]Feature{ .v6kz, }), }; pub const arm1176jz_s = CpuModel{ .name = "arm1176jz_s", .llvm_name = "arm1176jz-s", .features = featureSet(&[_]Feature{ .v6kz, }), }; pub const arm1176jzf_s = CpuModel{ .name = "arm1176jzf_s", .llvm_name = "arm1176jzf-s", .features = featureSet(&[_]Feature{ .v6kz, .slowfpvmlx, .vfp2, }), }; pub const arm710t = CpuModel{ .name = "arm710t", .llvm_name = "arm710t", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm720t = CpuModel{ .name = "arm720t", .llvm_name = "arm720t", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm7tdmi = CpuModel{ .name = "arm7tdmi", .llvm_name = "arm7tdmi", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm7tdmi_s = CpuModel{ .name = "arm7tdmi_s", .llvm_name = "arm7tdmi-s", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm8 = CpuModel{ .name = "arm8", .llvm_name = "arm8", .features = featureSet(&[_]Feature{ .v4, }), }; pub const arm810 = CpuModel{ .name = "arm810", .llvm_name = "arm810", .features = featureSet(&[_]Feature{ .v4, }), }; pub const arm9 = CpuModel{ .name = "arm9", .llvm_name = "arm9", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm920 = CpuModel{ .name = "arm920", .llvm_name = "arm920", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm920t = CpuModel{ .name = "arm920t", .llvm_name = "arm920t", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm922t = CpuModel{ .name = "arm922t", .llvm_name = "arm922t", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm926ej_s = CpuModel{ .name = "arm926ej_s", .llvm_name = "arm926ej-s", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm940t = CpuModel{ .name = "arm940t", .llvm_name = "arm940t", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const arm946e_s = CpuModel{ .name = "arm946e_s", .llvm_name = "arm946e-s", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm966e_s = CpuModel{ .name = "arm966e_s", .llvm_name = "arm966e-s", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm968e_s = CpuModel{ .name = "arm968e_s", .llvm_name = "arm968e-s", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm9e = CpuModel{ .name = "arm9e", .llvm_name = "arm9e", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const arm9tdmi = CpuModel{ .name = "arm9tdmi", .llvm_name = "arm9tdmi", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const baseline = CpuModel{ .name = "baseline", .llvm_name = "generic", .features = featureSet(&[_]Feature{ .v7a, }), }; pub const cortex_a12 = CpuModel{ .name = "cortex_a12", .llvm_name = "cortex-a12", .features = featureSet(&[_]Feature{ .v7a, .avoid_partial_cpsr, .mp, .ret_addr_stack, .trustzone, .vfp4, .virtualization, .vmlx_forwarding, }), }; pub const cortex_a15 = CpuModel{ .name = "cortex_a15", .llvm_name = "cortex-a15", .features = featureSet(&[_]Feature{ .v7a, .avoid_partial_cpsr, .dont_widen_vmovs, .mp, .muxed_units, .ret_addr_stack, .splat_vfp_neon, .trustzone, .vfp4, .virtualization, .vldn_align, }), }; pub const cortex_a17 = CpuModel{ .name = "cortex_a17", .llvm_name = "cortex-a17", .features = featureSet(&[_]Feature{ .v7a, .avoid_partial_cpsr, .mp, .ret_addr_stack, .trustzone, .vfp4, .virtualization, .vmlx_forwarding, }), }; pub const cortex_a32 = CpuModel{ .name = "cortex_a32", .llvm_name = "cortex-a32", .features = featureSet(&[_]Feature{ .crc, .crypto, .hwdiv, .hwdiv_arm, .v8a, }), }; pub const cortex_a35 = CpuModel{ .name = "cortex_a35", .llvm_name = "cortex-a35", .features = featureSet(&[_]Feature{ .crc, .crypto, .hwdiv, .hwdiv_arm, .v8a, }), }; pub const cortex_a5 = CpuModel{ .name = "cortex_a5", .llvm_name = "cortex-a5", .features = featureSet(&[_]Feature{ .v7a, .mp, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .trustzone, .vfp4, .vmlx_forwarding, }), }; pub const cortex_a53 = CpuModel{ .name = "cortex_a53", .llvm_name = "cortex-a53", .features = featureSet(&[_]Feature{ .v8a, .crc, .crypto, .fpao, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a55 = CpuModel{ .name = "cortex_a55", .llvm_name = "cortex-a55", .features = featureSet(&[_]Feature{ .v8_2a, .dotprod, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a57 = CpuModel{ .name = "cortex_a57", .llvm_name = "cortex-a57", .features = featureSet(&[_]Feature{ .v8a, .avoid_partial_cpsr, .cheap_predicable_cpsr, .crc, .crypto, .fpao, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a7 = CpuModel{ .name = "cortex_a7", .llvm_name = "cortex-a7", .features = featureSet(&[_]Feature{ .v7a, .mp, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .trustzone, .vfp4, .virtualization, .vmlx_forwarding, .vmlx_hazards, }), }; pub const cortex_a72 = CpuModel{ .name = "cortex_a72", .llvm_name = "cortex-a72", .features = featureSet(&[_]Feature{ .v8a, .crc, .crypto, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a73 = CpuModel{ .name = "cortex_a73", .llvm_name = "cortex-a73", .features = featureSet(&[_]Feature{ .v8a, .crc, .crypto, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a75 = CpuModel{ .name = "cortex_a75", .llvm_name = "cortex-a75", .features = featureSet(&[_]Feature{ .v8_2a, .dotprod, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a76 = CpuModel{ .name = "cortex_a76", .llvm_name = "cortex-a76", .features = featureSet(&[_]Feature{ .a76, .v8_2a, .crc, .crypto, .dotprod, .fullfp16, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a76ae = CpuModel{ .name = "cortex_a76ae", .llvm_name = "cortex-a76ae", .features = featureSet(&[_]Feature{ .a76, .v8_2a, .crc, .crypto, .dotprod, .fullfp16, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a77 = CpuModel{ .name = "cortex_a77", .llvm_name = "cortex-a77", .features = featureSet(&[_]Feature{ .v8_2a, .crc, .crypto, .dotprod, .fullfp16, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a78 = CpuModel{ .name = "cortex_a78", .llvm_name = "cortex-a78", .features = featureSet(&[_]Feature{ .v8_2a, .crc, .crypto, .dotprod, .fullfp16, .hwdiv, .hwdiv_arm, }), }; pub const cortex_a8 = CpuModel{ .name = "cortex_a8", .llvm_name = "cortex-a8", .features = featureSet(&[_]Feature{ .v7a, .nonpipelined_vfp, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .trustzone, .vmlx_forwarding, .vmlx_hazards, }), }; pub const cortex_a9 = CpuModel{ .name = "cortex_a9", .llvm_name = "cortex-a9", .features = featureSet(&[_]Feature{ .v7a, .avoid_partial_cpsr, .expand_fp_mlx, .fp16, .mp, .muxed_units, .neon_fpmovs, .prefer_vmovsr, .ret_addr_stack, .trustzone, .vldn_align, .vmlx_forwarding, .vmlx_hazards, }), }; pub const cortex_m0 = CpuModel{ .name = "cortex_m0", .llvm_name = "cortex-m0", .features = featureSet(&[_]Feature{ .v6m, }), }; pub const cortex_m0plus = CpuModel{ .name = "cortex_m0plus", .llvm_name = "cortex-m0plus", .features = featureSet(&[_]Feature{ .v6m, }), }; pub const cortex_m1 = CpuModel{ .name = "cortex_m1", .llvm_name = "cortex-m1", .features = featureSet(&[_]Feature{ .v6m, }), }; pub const cortex_m23 = CpuModel{ .name = "cortex_m23", .llvm_name = "cortex-m23", .features = featureSet(&[_]Feature{ .v8m, .no_movt, }), }; pub const cortex_m3 = CpuModel{ .name = "cortex_m3", .llvm_name = "cortex-m3", .features = featureSet(&[_]Feature{ .v7m, .loop_align, .m3, .no_branch_predictor, .use_misched, }), }; pub const cortex_m33 = CpuModel{ .name = "cortex_m33", .llvm_name = "cortex-m33", .features = featureSet(&[_]Feature{ .v8m_main, .dsp, .fp_armv8d16sp, .loop_align, .no_branch_predictor, .slowfpvfmx, .slowfpvmlx, .use_misched, }), }; pub const cortex_m35p = CpuModel{ .name = "cortex_m35p", .llvm_name = "cortex-m35p", .features = featureSet(&[_]Feature{ .v8m_main, .dsp, .fp_armv8d16sp, .loop_align, .no_branch_predictor, .slowfpvfmx, .slowfpvmlx, .use_misched, }), }; pub const cortex_m4 = CpuModel{ .name = "cortex_m4", .llvm_name = "cortex-m4", .features = featureSet(&[_]Feature{ .v7em, .loop_align, .no_branch_predictor, .slowfpvfmx, .slowfpvmlx, .use_misched, .vfp4d16sp, }), }; pub const cortex_m55 = CpuModel{ .name = "cortex_m55", .llvm_name = "cortex-m55", .features = featureSet(&[_]Feature{ .v8_1m_main, .dsp, .fp_armv8d16, .loop_align, .mve_fp, .no_branch_predictor, .slowfpvmlx, .use_misched, }), }; pub const cortex_m7 = CpuModel{ .name = "cortex_m7", .llvm_name = "cortex-m7", .features = featureSet(&[_]Feature{ .v7em, .fp_armv8d16, }), }; pub const cortex_r4 = CpuModel{ .name = "cortex_r4", .llvm_name = "cortex-r4", .features = featureSet(&[_]Feature{ .v7r, .avoid_partial_cpsr, .r4, .ret_addr_stack, }), }; pub const cortex_r4f = CpuModel{ .name = "cortex_r4f", .llvm_name = "cortex-r4f", .features = featureSet(&[_]Feature{ .v7r, .avoid_partial_cpsr, .r4, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .vfp3d16, }), }; pub const cortex_r5 = CpuModel{ .name = "cortex_r5", .llvm_name = "cortex-r5", .features = featureSet(&[_]Feature{ .v7r, .avoid_partial_cpsr, .hwdiv_arm, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .vfp3d16, }), }; pub const cortex_r52 = CpuModel{ .name = "cortex_r52", .llvm_name = "cortex-r52", .features = featureSet(&[_]Feature{ .v8r, .fpao, .use_misched, }), }; pub const cortex_r7 = CpuModel{ .name = "cortex_r7", .llvm_name = "cortex-r7", .features = featureSet(&[_]Feature{ .v7r, .avoid_partial_cpsr, .fp16, .hwdiv_arm, .mp, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .vfp3d16, }), }; pub const cortex_r8 = CpuModel{ .name = "cortex_r8", .llvm_name = "cortex-r8", .features = featureSet(&[_]Feature{ .v7r, .avoid_partial_cpsr, .fp16, .hwdiv_arm, .mp, .ret_addr_stack, .slow_fp_brcc, .slowfpvfmx, .slowfpvmlx, .vfp3d16, }), }; pub const cortex_x1 = CpuModel{ .name = "cortex_x1", .llvm_name = "cortex-x1", .features = featureSet(&[_]Feature{ .v8_2a, .crc, .crypto, .dotprod, .fullfp16, .hwdiv, .hwdiv_arm, }), }; pub const cyclone = CpuModel{ .name = "cyclone", .llvm_name = "cyclone", .features = featureSet(&[_]Feature{ .v8a, .avoid_movs_shop, .avoid_partial_cpsr, .crypto, .disable_postra_scheduler, .hwdiv, .hwdiv_arm, .mp, .neonfp, .ret_addr_stack, .slowfpvfmx, .slowfpvmlx, .swift, .use_misched, .vfp4, .zcz, }), }; pub const ep9312 = CpuModel{ .name = "ep9312", .llvm_name = "ep9312", .features = featureSet(&[_]Feature{ .v4t, }), }; pub const exynos_m1 = CpuModel{ .name = "exynos_m1", .llvm_name = null, .features = featureSet(&[_]Feature{ .v8a, .exynos, }), }; pub const exynos_m2 = CpuModel{ .name = "exynos_m2", .llvm_name = null, .features = featureSet(&[_]Feature{ .v8a, .exynos, }), }; pub const exynos_m3 = CpuModel{ .name = "exynos_m3", .llvm_name = "exynos-m3", .features = featureSet(&[_]Feature{ .v8_2a, .exynos, }), }; pub const exynos_m4 = CpuModel{ .name = "exynos_m4", .llvm_name = "exynos-m4", .features = featureSet(&[_]Feature{ .v8_2a, .dotprod, .exynos, .fullfp16, }), }; pub const exynos_m5 = CpuModel{ .name = "exynos_m5", .llvm_name = "exynos-m5", .features = featureSet(&[_]Feature{ .dotprod, .exynos, .fullfp16, .v8_2a, }), }; pub const generic = CpuModel{ .name = "generic", .llvm_name = "generic", .features = featureSet(&[_]Feature{}), }; pub const iwmmxt = CpuModel{ .name = "iwmmxt", .llvm_name = "iwmmxt", .features = featureSet(&[_]Feature{ .v5te, }), }; pub const krait = CpuModel{ .name = "krait", .llvm_name = "krait", .features = featureSet(&[_]Feature{ .avoid_partial_cpsr, .fp16, .hwdiv, .hwdiv_arm, .muxed_units, .ret_addr_stack, .v7a, .vfp4, .vldn_align, .vmlx_forwarding, }), }; pub const kryo = CpuModel{ .name = "kryo", .llvm_name = "kryo", .features = featureSet(&[_]Feature{ .crc, .crypto, .hwdiv, .hwdiv_arm, .v8a, }), }; pub const mpcore = CpuModel{ .name = "mpcore", .llvm_name = "mpcore", .features = featureSet(&[_]Feature{ .v6k, .slowfpvmlx, .vfp2, }), }; pub const mpcorenovfp = CpuModel{ .name = "mpcorenovfp", .llvm_name = "mpcorenovfp", .features = featureSet(&[_]Feature{ .v6k, }), }; pub const neoverse_n1 = CpuModel{ .name = "neoverse_n1", .llvm_name = "neoverse-n1", .features = featureSet(&[_]Feature{ .v8_2a, .crc, .crypto, .dotprod, .hwdiv, .hwdiv_arm, }), }; pub const sc000 = CpuModel{ .name = "sc000", .llvm_name = "sc000", .features = featureSet(&[_]Feature{ .v6m, }), }; pub const sc300 = CpuModel{ .name = "sc300", .llvm_name = "sc300", .features = featureSet(&[_]Feature{ .v7m, .m3, .no_branch_predictor, .use_misched, }), }; pub const strongarm = CpuModel{ .name = "strongarm", .llvm_name = "strongarm", .features = featureSet(&[_]Feature{ .v4, }), }; pub const strongarm110 = CpuModel{ .name = "strongarm110", .llvm_name = "strongarm110", .features = featureSet(&[_]Feature{ .v4, }), }; pub const strongarm1100 = CpuModel{ .name = "strongarm1100", .llvm_name = "strongarm1100", .features = featureSet(&[_]Feature{ .v4, }), }; pub const strongarm1110 = CpuModel{ .name = "strongarm1110", .llvm_name = "strongarm1110", .features = featureSet(&[_]Feature{ .v4, }), }; pub const swift = CpuModel{ .name = "swift", .llvm_name = "swift", .features = featureSet(&[_]Feature{ .v7a, .avoid_movs_shop, .avoid_partial_cpsr, .disable_postra_scheduler, .hwdiv, .hwdiv_arm, .mp, .neonfp, .prefer_ishst, .prof_unpr, .ret_addr_stack, .slow_load_D_subreg, .slow_odd_reg, .slow_vdup32, .slow_vgetlni32, .slowfpvfmx, .slowfpvmlx, .swift, .use_misched, .vfp4, .vmlx_hazards, .wide_stride_vfp, }), }; pub const xscale = CpuModel{ .name = "xscale", .llvm_name = "xscale", .features = featureSet(&[_]Feature{ .v5te, }), }; };
lib/std/target/arm.zig
const std = @import("std"); const log = std.log.scoped(.gpa); const math = std.math; const assert = std.debug.assert; const mem = std.mem; const Allocator = std.mem.Allocator; const page_size = std.mem.page_size; const StackTrace = std.builtin.StackTrace; /// Integer type for pointing to slots in a small allocation const SlotIndex = std.meta.Int(.unsigned, math.log2(page_size) + 1); const sys_can_stack_trace = switch (std.Target.current.cpu.arch) { // Observed to go into an infinite loop. // TODO: Make this work. .mips, .mipsel, => false, // `@returnAddress()` in LLVM 10 gives // "Non-Emscripten WebAssembly hasn't implemented __builtin_return_address". .wasm32, .wasm64, => std.Target.current.os.tag == .emscripten, else => true, }; const default_test_stack_trace_frames: usize = if (std.builtin.is_test) 8 else 4; const default_sys_stack_trace_frames: usize = if (sys_can_stack_trace) default_test_stack_trace_frames else 0; const default_stack_trace_frames: usize = switch (std.builtin.mode) { .Debug => default_sys_stack_trace_frames, else => 0, }; pub const Config = struct { /// Number of stack frames to capture. stack_trace_frames: usize = default_stack_trace_frames, /// If true, the allocator will have two fields: /// * `total_requested_bytes` which tracks the total allocated bytes of memory requested. /// * `requested_memory_limit` which causes allocations to return `error.OutOfMemory` /// when the `total_requested_bytes` exceeds this limit. /// If false, these fields will be `void`. enable_memory_limit: bool = false, /// Whether to enable safety checks. safety: bool = std.debug.runtime_safety, /// Whether the allocator may be used simultaneously from multiple threads. thread_safe: bool = !std.builtin.single_threaded, /// What type of mutex you'd like to use, for thread safety. /// when specfied, the mutex type must have the same shape as `std.Thread.Mutex` and /// `std.Thread.Mutex.Dummy`, and have no required fields. Specifying this field causes /// the `thread_safe` field to be ignored. /// /// when null (default): /// * the mutex type defaults to `std.Thread.Mutex` when thread_safe is enabled. /// * the mutex type defaults to `std.Thread.Mutex.Dummy` otherwise. MutexType: ?type = null, /// This is a temporary debugging trick you can use to turn segfaults into more helpful /// logged error messages with stack trace details. The downside is that every allocation /// will be leaked, unless used with retain_metadata! never_unmap: bool = false, /// This is a temporary debugging aid that retains metadata about allocations indefinitely. /// This allows a greater range of double frees to be reported. All metadata is freed when /// deinit is called. When used with never_unmap, deliberately leaked memory is also freed /// during deinit. Currently should be used with never_unmap to avoid segfaults. /// TODO https://github.com/ziglang/zig/issues/4298 will allow use without never_unmap retain_metadata: bool = false, /// Enables emitting info messages with the size and address of every allocation. verbose_log: bool = false, }; pub fn GeneralPurposeAllocator(comptime config: Config) type { return struct { allocator: Allocator = Allocator{ .allocFn = alloc, .resizeFn = resize, }, backing_allocator: *Allocator = std.heap.page_allocator, buckets: [small_bucket_count]?*BucketHeader = [1]?*BucketHeader{null} ** small_bucket_count, large_allocations: LargeAllocTable = .{}, empty_buckets: if (config.retain_metadata) ?*BucketHeader else void = if (config.retain_metadata) null else {}, total_requested_bytes: @TypeOf(total_requested_bytes_init) = total_requested_bytes_init, requested_memory_limit: @TypeOf(requested_memory_limit_init) = requested_memory_limit_init, mutex: @TypeOf(mutex_init) = mutex_init, const Self = @This(); const total_requested_bytes_init = if (config.enable_memory_limit) @as(usize, 0) else {}; const requested_memory_limit_init = if (config.enable_memory_limit) @as(usize, math.maxInt(usize)) else {}; const mutex_init = if (config.MutexType) |T| T{} else if (config.thread_safe) std.Thread.Mutex{} else std.Thread.Mutex.Dummy{}; const stack_n = config.stack_trace_frames; const one_trace_size = @sizeOf(usize) * stack_n; const traces_per_slot = 2; pub const Error = mem.Allocator.Error; const small_bucket_count = math.log2(page_size); const largest_bucket_object_size = 1 << (small_bucket_count - 1); const LargeAlloc = struct { bytes: []u8, stack_addresses: [trace_n][stack_n]usize, freed: if (config.retain_metadata) bool else void, ptr_align: if (config.never_unmap and config.retain_metadata) u29 else void, const trace_n = if (config.retain_metadata) traces_per_slot else 1; fn dumpStackTrace(self: *LargeAlloc, trace_kind: TraceKind) void { std.debug.dumpStackTrace(self.getStackTrace(trace_kind)); } fn getStackTrace(self: *LargeAlloc, trace_kind: TraceKind) std.builtin.StackTrace { assert(@enumToInt(trace_kind) < trace_n); const stack_addresses = &self.stack_addresses[@enumToInt(trace_kind)]; var len: usize = 0; while (len < stack_n and stack_addresses[len] != 0) { len += 1; } return .{ .instruction_addresses = stack_addresses, .index = len, }; } fn captureStackTrace(self: *LargeAlloc, ret_addr: usize, trace_kind: TraceKind) void { assert(@enumToInt(trace_kind) < trace_n); const stack_addresses = &self.stack_addresses[@enumToInt(trace_kind)]; collectStackTrace(ret_addr, stack_addresses); } }; const LargeAllocTable = std.AutoHashMapUnmanaged(usize, LargeAlloc); // Bucket: In memory, in order: // * BucketHeader // * bucket_used_bits: [N]u8, // 1 bit for every slot; 1 byte for every 8 slots // * stack_trace_addresses: [N]usize, // traces_per_slot for every allocation const BucketHeader = struct { prev: *BucketHeader, next: *BucketHeader, page: [*]align(page_size) u8, alloc_cursor: SlotIndex, used_count: SlotIndex, fn usedBits(bucket: *BucketHeader, index: usize) *u8 { return @intToPtr(*u8, @ptrToInt(bucket) + @sizeOf(BucketHeader) + index); } fn stackTracePtr( bucket: *BucketHeader, size_class: usize, slot_index: SlotIndex, trace_kind: TraceKind, ) *[stack_n]usize { const start_ptr = @ptrCast([*]u8, bucket) + bucketStackFramesStart(size_class); const addr = start_ptr + one_trace_size * traces_per_slot * slot_index + @enumToInt(trace_kind) * @as(usize, one_trace_size); return @ptrCast(*[stack_n]usize, @alignCast(@alignOf(usize), addr)); } fn captureStackTrace( bucket: *BucketHeader, ret_addr: usize, size_class: usize, slot_index: SlotIndex, trace_kind: TraceKind, ) void { // Initialize them to 0. When determining the count we must look // for non zero addresses. const stack_addresses = bucket.stackTracePtr(size_class, slot_index, trace_kind); collectStackTrace(ret_addr, stack_addresses); } }; fn bucketStackTrace( bucket: *BucketHeader, size_class: usize, slot_index: SlotIndex, trace_kind: TraceKind, ) StackTrace { const stack_addresses = bucket.stackTracePtr(size_class, slot_index, trace_kind); var len: usize = 0; while (len < stack_n and stack_addresses[len] != 0) { len += 1; } return StackTrace{ .instruction_addresses = stack_addresses, .index = len, }; } fn bucketStackFramesStart(size_class: usize) usize { return mem.alignForward( @sizeOf(BucketHeader) + usedBitsCount(size_class), @alignOf(usize), ); } fn bucketSize(size_class: usize) usize { const slot_count = @divExact(page_size, size_class); return bucketStackFramesStart(size_class) + one_trace_size * traces_per_slot * slot_count; } fn usedBitsCount(size_class: usize) usize { const slot_count = @divExact(page_size, size_class); if (slot_count < 8) return 1; return @divExact(slot_count, 8); } fn detectLeaksInBucket( bucket: *BucketHeader, size_class: usize, used_bits_count: usize, ) bool { var leaks = false; var used_bits_byte: usize = 0; while (used_bits_byte < used_bits_count) : (used_bits_byte += 1) { const used_byte = bucket.usedBits(used_bits_byte).*; if (used_byte != 0) { var bit_index: u3 = 0; while (true) : (bit_index += 1) { const is_used = @truncate(u1, used_byte >> bit_index) != 0; if (is_used) { const slot_index = @intCast(SlotIndex, used_bits_byte * 8 + bit_index); const stack_trace = bucketStackTrace(bucket, size_class, slot_index, .alloc); const addr = bucket.page + slot_index * size_class; log.err("memory address 0x{x} leaked: {s}", .{ @ptrToInt(addr), stack_trace, }); leaks = true; } if (bit_index == math.maxInt(u3)) break; } } } return leaks; } /// Emits log messages for leaks and then returns whether there were any leaks. pub fn detectLeaks(self: *Self) bool { var leaks = false; for (self.buckets) |optional_bucket, bucket_i| { const first_bucket = optional_bucket orelse continue; const size_class = @as(usize, 1) << @intCast(math.Log2Int(usize), bucket_i); const used_bits_count = usedBitsCount(size_class); var bucket = first_bucket; while (true) { leaks = detectLeaksInBucket(bucket, size_class, used_bits_count) or leaks; bucket = bucket.next; if (bucket == first_bucket) break; } } var it = self.large_allocations.valueIterator(); while (it.next()) |large_alloc| { if (config.retain_metadata and large_alloc.freed) continue; log.err("memory address 0x{x} leaked: {s}", .{ @ptrToInt(large_alloc.bytes.ptr), large_alloc.getStackTrace(.alloc), }); leaks = true; } return leaks; } fn freeBucket(self: *Self, bucket: *BucketHeader, size_class: usize) void { const bucket_size = bucketSize(size_class); const bucket_slice = @ptrCast([*]align(@alignOf(BucketHeader)) u8, bucket)[0..bucket_size]; self.backing_allocator.free(bucket_slice); } fn freeRetainedMetadata(self: *Self) void { if (config.retain_metadata) { if (config.never_unmap) { // free large allocations that were intentionally leaked by never_unmap var it = self.large_allocations.iterator(); while (it.next()) |large| { if (large.value_ptr.freed) { _ = self.backing_allocator.resizeFn(self.backing_allocator, large.value_ptr.bytes, large.value_ptr.ptr_align, 0, 0, @returnAddress()) catch unreachable; } } } // free retained metadata for small allocations if (self.empty_buckets) |first_bucket| { var bucket = first_bucket; while (true) { const prev = bucket.prev; if (config.never_unmap) { // free page that was intentionally leaked by never_unmap self.backing_allocator.free(bucket.page[0..page_size]); } // alloc_cursor was set to slot count when bucket added to empty_buckets self.freeBucket(bucket, @divExact(page_size, bucket.alloc_cursor)); bucket = prev; if (bucket == first_bucket) break; } self.empty_buckets = null; } } } pub usingnamespace if (config.retain_metadata) struct { pub fn flushRetainedMetadata(self: *Self) void { self.freeRetainedMetadata(); // also remove entries from large_allocations var it = self.large_allocations.iterator(); while (it.next()) |large| { if (large.value_ptr.freed) { _ = self.large_allocations.remove(@ptrToInt(large.value_ptr.bytes.ptr)); } } } } else struct {}; pub fn deinit(self: *Self) bool { const leaks = if (config.safety) self.detectLeaks() else false; if (config.retain_metadata) { self.freeRetainedMetadata(); } self.large_allocations.deinit(self.backing_allocator); self.* = undefined; return leaks; } fn collectStackTrace(first_trace_addr: usize, addresses: *[stack_n]usize) void { if (stack_n == 0) return; mem.set(usize, addresses, 0); var stack_trace = StackTrace{ .instruction_addresses = addresses, .index = 0, }; std.debug.captureStackTrace(first_trace_addr, &stack_trace); } fn reportDoubleFree(ret_addr: usize, alloc_stack_trace: StackTrace, free_stack_trace: StackTrace) void { var addresses: [stack_n]usize = [1]usize{0} ** stack_n; var second_free_stack_trace = StackTrace{ .instruction_addresses = &addresses, .index = 0, }; std.debug.captureStackTrace(ret_addr, &second_free_stack_trace); log.err("Double free detected. Allocation: {s} First free: {s} Second free: {s}", .{ alloc_stack_trace, free_stack_trace, second_free_stack_trace, }); } fn allocSlot(self: *Self, size_class: usize, trace_addr: usize) Error![*]u8 { const bucket_index = math.log2(size_class); const first_bucket = self.buckets[bucket_index] orelse try self.createBucket( size_class, bucket_index, ); var bucket = first_bucket; const slot_count = @divExact(page_size, size_class); while (bucket.alloc_cursor == slot_count) { const prev_bucket = bucket; bucket = prev_bucket.next; if (bucket == first_bucket) { // make a new one bucket = try self.createBucket(size_class, bucket_index); bucket.prev = prev_bucket; bucket.next = prev_bucket.next; prev_bucket.next = bucket; bucket.next.prev = bucket; } } // change the allocator's current bucket to be this one self.buckets[bucket_index] = bucket; const slot_index = bucket.alloc_cursor; bucket.alloc_cursor += 1; var used_bits_byte = bucket.usedBits(slot_index / 8); const used_bit_index: u3 = @intCast(u3, slot_index % 8); // TODO cast should be unnecessary used_bits_byte.* |= (@as(u8, 1) << used_bit_index); bucket.used_count += 1; bucket.captureStackTrace(trace_addr, size_class, slot_index, .alloc); return bucket.page + slot_index * size_class; } fn searchBucket( bucket_list: ?*BucketHeader, addr: usize, ) ?*BucketHeader { const first_bucket = bucket_list orelse return null; var bucket = first_bucket; while (true) { const in_bucket_range = (addr >= @ptrToInt(bucket.page) and addr < @ptrToInt(bucket.page) + page_size); if (in_bucket_range) return bucket; bucket = bucket.prev; if (bucket == first_bucket) { return null; } } } /// This function assumes the object is in the large object storage regardless /// of the parameters. fn resizeLarge( self: *Self, old_mem: []u8, old_align: u29, new_size: usize, len_align: u29, ret_addr: usize, ) Error!usize { const entry = self.large_allocations.getEntry(@ptrToInt(old_mem.ptr)) orelse { if (config.safety) { @panic("Invalid free"); } else { unreachable; } }; if (config.retain_metadata and entry.value_ptr.freed) { if (config.safety) { reportDoubleFree(ret_addr, entry.value_ptr.getStackTrace(.alloc), entry.value_ptr.getStackTrace(.free) ); if (new_size == 0) { // Recoverable. Restore self.total_requested_bytes if needed. if (config.enable_memory_limit) { self.total_requested_bytes += old_mem.len; } return @as(usize, 0); } @panic("Unrecoverable double free"); } else { unreachable; } } if (config.safety and old_mem.len != entry.value_ptr.bytes.len) { var addresses: [stack_n]usize = [1]usize{0} ** stack_n; var free_stack_trace = StackTrace{ .instruction_addresses = &addresses, .index = 0, }; std.debug.captureStackTrace(ret_addr, &free_stack_trace); log.err("Allocation size {d} bytes does not match free size {d}. Allocation: {s} Free: {s}", .{ entry.value_ptr.bytes.len, old_mem.len, entry.value_ptr.getStackTrace(.alloc), free_stack_trace, }); } const result_len = if (config.never_unmap and new_size == 0) 0 else try self.backing_allocator.resizeFn(self.backing_allocator, old_mem, old_align, new_size, len_align, ret_addr); if (result_len == 0) { if (config.verbose_log) { log.info("large free {d} bytes at {*}", .{ old_mem.len, old_mem.ptr }); } if (!config.retain_metadata) { assert(self.large_allocations.remove(@ptrToInt(old_mem.ptr))); } else { entry.value_ptr.freed = true; entry.value_ptr.captureStackTrace(ret_addr, .free); } return 0; } if (config.verbose_log) { log.info("large resize {d} bytes at {*} to {d}", .{ old_mem.len, old_mem.ptr, new_size, }); } entry.value_ptr.bytes = old_mem.ptr[0..result_len]; entry.value_ptr.captureStackTrace(ret_addr, .alloc); return result_len; } pub fn setRequestedMemoryLimit(self: *Self, limit: usize) void { self.requested_memory_limit = limit; } fn resize( allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, len_align: u29, ret_addr: usize, ) Error!usize { const self = @fieldParentPtr(Self, "allocator", allocator); const held = self.mutex.acquire(); defer held.release(); const prev_req_bytes = self.total_requested_bytes; if (config.enable_memory_limit) { const new_req_bytes = prev_req_bytes + new_size - old_mem.len; if (new_req_bytes > prev_req_bytes and new_req_bytes > self.requested_memory_limit) { return error.OutOfMemory; } self.total_requested_bytes = new_req_bytes; } errdefer if (config.enable_memory_limit) { self.total_requested_bytes = prev_req_bytes; }; assert(old_mem.len != 0); const aligned_size = math.max(old_mem.len, old_align); if (aligned_size > largest_bucket_object_size) { return self.resizeLarge(old_mem, old_align, new_size, len_align, ret_addr); } const size_class_hint = math.ceilPowerOfTwoAssert(usize, aligned_size); var bucket_index = math.log2(size_class_hint); var size_class: usize = size_class_hint; const bucket = while (bucket_index < small_bucket_count) : (bucket_index += 1) { if (searchBucket(self.buckets[bucket_index], @ptrToInt(old_mem.ptr))) |bucket| { // move bucket to head of list to optimize search for nearby allocations self.buckets[bucket_index] = bucket; break bucket; } size_class *= 2; } else blk: { if (config.retain_metadata) { if (!self.large_allocations.contains(@ptrToInt(old_mem.ptr))) { // object not in active buckets or a large allocation, so search empty buckets if (searchBucket(self.empty_buckets, @ptrToInt(old_mem.ptr))) |bucket| { // bucket is empty so is_used below will always be false and we exit there break :blk bucket; } else { @panic("Invalid free"); } } } return self.resizeLarge(old_mem, old_align, new_size, len_align, ret_addr); }; const byte_offset = @ptrToInt(old_mem.ptr) - @ptrToInt(bucket.page); const slot_index = @intCast(SlotIndex, byte_offset / size_class); const used_byte_index = slot_index / 8; const used_bit_index = @intCast(u3, slot_index % 8); const used_byte = bucket.usedBits(used_byte_index); const is_used = @truncate(u1, used_byte.* >> used_bit_index) != 0; if (!is_used) { if (config.safety) { reportDoubleFree(ret_addr, bucketStackTrace(bucket, size_class, slot_index, .alloc), bucketStackTrace(bucket, size_class, slot_index, .free) ); if (new_size == 0) { // Recoverable. Restore self.total_requested_bytes if needed, as we // don't return an error value so the errdefer above does not run. if (config.enable_memory_limit) { self.total_requested_bytes = prev_req_bytes; } return @as(usize, 0); } @panic("Unrecoverable double free"); } else { unreachable; } } if (new_size == 0) { // Capture stack trace to be the "first free", in case a double free happens. bucket.captureStackTrace(ret_addr, size_class, slot_index, .free); used_byte.* &= ~(@as(u8, 1) << used_bit_index); bucket.used_count -= 1; if (bucket.used_count == 0) { if (bucket.next == bucket) { // it's the only bucket and therefore the current one self.buckets[bucket_index] = null; } else { bucket.next.prev = bucket.prev; bucket.prev.next = bucket.next; self.buckets[bucket_index] = bucket.prev; } if (!config.never_unmap) { self.backing_allocator.free(bucket.page[0..page_size]); } if (!config.retain_metadata) { self.freeBucket(bucket, size_class); } else { // move alloc_cursor to end so we can tell size_class later const slot_count = @divExact(page_size, size_class); bucket.alloc_cursor = @truncate(SlotIndex, slot_count); if (self.empty_buckets) |prev_bucket| { // empty_buckets is ordered newest to oldest through prev so that if // config.never_unmap is false and backing_allocator reuses freed memory // then searchBuckets will always return the newer, relevant bucket bucket.prev = prev_bucket; bucket.next = prev_bucket.next; prev_bucket.next = bucket; bucket.next.prev = bucket; } else { bucket.prev = bucket; bucket.next = bucket; } self.empty_buckets = bucket; } } else { @memset(old_mem.ptr, undefined, old_mem.len); } if (config.verbose_log) { log.info("small free {d} bytes at {*}", .{ old_mem.len, old_mem.ptr }); } return @as(usize, 0); } const new_aligned_size = math.max(new_size, old_align); const new_size_class = math.ceilPowerOfTwoAssert(usize, new_aligned_size); if (new_size_class <= size_class) { if (old_mem.len > new_size) { @memset(old_mem.ptr + new_size, undefined, old_mem.len - new_size); } if (config.verbose_log) { log.info("small resize {d} bytes at {*} to {d}", .{ old_mem.len, old_mem.ptr, new_size, }); } return new_size; } return error.OutOfMemory; } // Returns true if an allocation of `size` bytes is within the specified // limits if enable_memory_limit is true fn isAllocationAllowed(self: *Self, size: usize) bool { if (config.enable_memory_limit) { const new_req_bytes = self.total_requested_bytes + size; if (new_req_bytes > self.requested_memory_limit) return false; self.total_requested_bytes = new_req_bytes; } return true; } fn alloc(allocator: *Allocator, len: usize, ptr_align: u29, len_align: u29, ret_addr: usize) Error![]u8 { const self = @fieldParentPtr(Self, "allocator", allocator); const held = self.mutex.acquire(); defer held.release(); const new_aligned_size = math.max(len, ptr_align); if (new_aligned_size > largest_bucket_object_size) { try self.large_allocations.ensureCapacity( self.backing_allocator, self.large_allocations.count() + 1, ); const slice = try self.backing_allocator.allocFn(self.backing_allocator, len, ptr_align, len_align, ret_addr); // The backing allocator may return a memory block bigger than // `len`, use the effective size for bookkeeping purposes if (!self.isAllocationAllowed(slice.len)) { // Free the block so no memory is leaked const new_len = try self.backing_allocator.resizeFn(self.backing_allocator, slice, ptr_align, 0, 0, ret_addr); assert(new_len == 0); return error.OutOfMemory; } const gop = self.large_allocations.getOrPutAssumeCapacity(@ptrToInt(slice.ptr)); if (config.retain_metadata and !config.never_unmap) { // Backing allocator may be reusing memory that we're retaining metadata for assert(!gop.found_existing or gop.value_ptr.freed); } else { assert(!gop.found_existing); // This would mean the kernel double-mapped pages. } gop.value_ptr.bytes = slice; gop.value_ptr.captureStackTrace(ret_addr, .alloc); if (config.retain_metadata) { gop.value_ptr.freed = false; if (config.never_unmap) { gop.value_ptr.ptr_align = ptr_align; } } if (config.verbose_log) { log.info("large alloc {d} bytes at {*}", .{ slice.len, slice.ptr }); } return slice; } if (!self.isAllocationAllowed(len)) { return error.OutOfMemory; } const new_size_class = math.ceilPowerOfTwoAssert(usize, new_aligned_size); const ptr = try self.allocSlot(new_size_class, ret_addr); if (config.verbose_log) { log.info("small alloc {d} bytes at {*}", .{ len, ptr }); } return ptr[0..len]; } fn createBucket(self: *Self, size_class: usize, bucket_index: usize) Error!*BucketHeader { const page = try self.backing_allocator.allocAdvanced(u8, page_size, page_size, .exact); errdefer self.backing_allocator.free(page); const bucket_size = bucketSize(size_class); const bucket_bytes = try self.backing_allocator.allocAdvanced(u8, @alignOf(BucketHeader), bucket_size, .exact); const ptr = @ptrCast(*BucketHeader, bucket_bytes.ptr); ptr.* = BucketHeader{ .prev = ptr, .next = ptr, .page = page.ptr, .alloc_cursor = 0, .used_count = 0, }; self.buckets[bucket_index] = ptr; // Set the used bits to all zeroes @memset(@as(*[1]u8, ptr.usedBits(0)), 0, usedBitsCount(size_class)); return ptr; } }; } const TraceKind = enum { alloc, free, }; const test_config = Config{}; test "small allocations - free in same order" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var list = std.ArrayList(*u64).init(std.testing.allocator); defer list.deinit(); var i: usize = 0; while (i < 513) : (i += 1) { const ptr = try allocator.create(u64); try list.append(ptr); } for (list.items) |ptr| { allocator.destroy(ptr); } } test "small allocations - free in reverse order" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var list = std.ArrayList(*u64).init(std.testing.allocator); defer list.deinit(); var i: usize = 0; while (i < 513) : (i += 1) { const ptr = try allocator.create(u64); try list.append(ptr); } while (list.popOrNull()) |ptr| { allocator.destroy(ptr); } } test "large allocations" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; const ptr1 = try allocator.alloc(u64, 42768); const ptr2 = try allocator.alloc(u64, 52768); allocator.free(ptr1); const ptr3 = try allocator.alloc(u64, 62768); allocator.free(ptr3); allocator.free(ptr2); } test "realloc" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice = try allocator.alignedAlloc(u8, @alignOf(u32), 1); defer allocator.free(slice); slice[0] = 0x12; // This reallocation should keep its pointer address. const old_slice = slice; slice = try allocator.realloc(slice, 2); try std.testing.expect(old_slice.ptr == slice.ptr); try std.testing.expect(slice[0] == 0x12); slice[1] = 0x34; // This requires upgrading to a larger size class slice = try allocator.realloc(slice, 17); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[1] == 0x34); } test "shrink" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice = try allocator.alloc(u8, 20); defer allocator.free(slice); mem.set(u8, slice, 0x11); slice = allocator.shrink(slice, 17); for (slice) |b| { try std.testing.expect(b == 0x11); } slice = allocator.shrink(slice, 16); for (slice) |b| { try std.testing.expect(b == 0x11); } } test "large object - grow" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice1 = try allocator.alloc(u8, page_size * 2 - 20); defer allocator.free(slice1); const old = slice1; slice1 = try allocator.realloc(slice1, page_size * 2 - 10); try std.testing.expect(slice1.ptr == old.ptr); slice1 = try allocator.realloc(slice1, page_size * 2); try std.testing.expect(slice1.ptr == old.ptr); slice1 = try allocator.realloc(slice1, page_size * 2 + 1); } test "realloc small object to large object" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice = try allocator.alloc(u8, 70); defer allocator.free(slice); slice[0] = 0x12; slice[60] = 0x34; // This requires upgrading to a large object const large_object_size = page_size * 2 + 50; slice = try allocator.realloc(slice, large_object_size); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[60] == 0x34); } test "shrink large object to large object" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice = try allocator.alloc(u8, page_size * 2 + 50); defer allocator.free(slice); slice[0] = 0x12; slice[60] = 0x34; slice = try allocator.resize(slice, page_size * 2 + 1); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[60] == 0x34); slice = allocator.shrink(slice, page_size * 2 + 1); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[60] == 0x34); slice = try allocator.realloc(slice, page_size * 2); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[60] == 0x34); } test "shrink large object to large object with larger alignment" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var debug_buffer: [1000]u8 = undefined; const debug_allocator = &std.heap.FixedBufferAllocator.init(&debug_buffer).allocator; const alloc_size = page_size * 2 + 50; var slice = try allocator.alignedAlloc(u8, 16, alloc_size); defer allocator.free(slice); const big_alignment: usize = switch (std.Target.current.os.tag) { .windows => page_size * 32, // Windows aligns to 64K. else => page_size * 2, }; // This loop allocates until we find a page that is not aligned to the big // alignment. Then we shrink the allocation after the loop, but increase the // alignment to the higher one, that we know will force it to realloc. var stuff_to_free = std.ArrayList([]align(16) u8).init(debug_allocator); while (mem.isAligned(@ptrToInt(slice.ptr), big_alignment)) { try stuff_to_free.append(slice); slice = try allocator.alignedAlloc(u8, 16, alloc_size); } while (stuff_to_free.popOrNull()) |item| { allocator.free(item); } slice[0] = 0x12; slice[60] = 0x34; slice = try allocator.reallocAdvanced(slice, big_alignment, alloc_size / 2, .exact); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[60] == 0x34); } test "realloc large object to small object" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice = try allocator.alloc(u8, page_size * 2 + 50); defer allocator.free(slice); slice[0] = 0x12; slice[16] = 0x34; slice = try allocator.realloc(slice, 19); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[16] == 0x34); } test "overrideable mutexes" { var gpa = GeneralPurposeAllocator(.{ .MutexType = std.Thread.Mutex }){ .backing_allocator = std.testing.allocator, .mutex = std.Thread.Mutex{}, }; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; const ptr = try allocator.create(i32); defer allocator.destroy(ptr); } test "non-page-allocator backing allocator" { var gpa = GeneralPurposeAllocator(.{}){ .backing_allocator = std.testing.allocator }; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; const ptr = try allocator.create(i32); defer allocator.destroy(ptr); } test "realloc large object to larger alignment" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var debug_buffer: [1000]u8 = undefined; const debug_allocator = &std.heap.FixedBufferAllocator.init(&debug_buffer).allocator; var slice = try allocator.alignedAlloc(u8, 16, page_size * 2 + 50); defer allocator.free(slice); const big_alignment: usize = switch (std.Target.current.os.tag) { .windows => page_size * 32, // Windows aligns to 64K. else => page_size * 2, }; // This loop allocates until we find a page that is not aligned to the big alignment. var stuff_to_free = std.ArrayList([]align(16) u8).init(debug_allocator); while (mem.isAligned(@ptrToInt(slice.ptr), big_alignment)) { try stuff_to_free.append(slice); slice = try allocator.alignedAlloc(u8, 16, page_size * 2 + 50); } while (stuff_to_free.popOrNull()) |item| { allocator.free(item); } slice[0] = 0x12; slice[16] = 0x34; slice = try allocator.reallocAdvanced(slice, 32, page_size * 2 + 100, .exact); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[16] == 0x34); slice = try allocator.reallocAdvanced(slice, 32, page_size * 2 + 25, .exact); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[16] == 0x34); slice = try allocator.reallocAdvanced(slice, big_alignment, page_size * 2 + 100, .exact); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[16] == 0x34); } test "large object shrinks to small but allocation fails during shrink" { var failing_allocator = std.testing.FailingAllocator.init(std.heap.page_allocator, 3); var gpa = GeneralPurposeAllocator(.{}){ .backing_allocator = &failing_allocator.allocator }; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; var slice = try allocator.alloc(u8, page_size * 2 + 50); defer allocator.free(slice); slice[0] = 0x12; slice[3] = 0x34; // Next allocation will fail in the backing allocator of the GeneralPurposeAllocator slice = allocator.shrink(slice, 4); try std.testing.expect(slice[0] == 0x12); try std.testing.expect(slice[3] == 0x34); } test "objects of size 1024 and 2048" { var gpa = GeneralPurposeAllocator(test_config){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; const slice = try allocator.alloc(u8, 1025); const slice2 = try allocator.alloc(u8, 3000); allocator.free(slice); allocator.free(slice2); } test "setting a memory cap" { var gpa = GeneralPurposeAllocator(.{ .enable_memory_limit = true }){}; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; gpa.setRequestedMemoryLimit(1010); const small = try allocator.create(i32); try std.testing.expect(gpa.total_requested_bytes == 4); const big = try allocator.alloc(u8, 1000); try std.testing.expect(gpa.total_requested_bytes == 1004); try std.testing.expectError(error.OutOfMemory, allocator.create(u64)); allocator.destroy(small); try std.testing.expect(gpa.total_requested_bytes == 1000); allocator.free(big); try std.testing.expect(gpa.total_requested_bytes == 0); const exact = try allocator.alloc(u8, 1010); try std.testing.expect(gpa.total_requested_bytes == 1010); allocator.free(exact); } test "double frees" { // use a GPA to back a GPA to check for leaks of the latter's metadata var backing_gpa = GeneralPurposeAllocator(.{ .safety = true }){}; defer std.testing.expect(!backing_gpa.deinit()) catch @panic("leak"); const GPA = GeneralPurposeAllocator(.{ .safety = true, .never_unmap = true, .retain_metadata = true }); var gpa = GPA{ .backing_allocator = &backing_gpa.allocator }; defer std.testing.expect(!gpa.deinit()) catch @panic("leak"); const allocator = &gpa.allocator; // detect a small allocation double free, even though bucket is emptied const index: usize = 6; const size_class: usize = @as(usize, 1) << 6; const small = try allocator.alloc(u8, size_class); try std.testing.expect(GPA.searchBucket(gpa.buckets[index], @ptrToInt(small.ptr)) != null); allocator.free(small); try std.testing.expect(GPA.searchBucket(gpa.buckets[index], @ptrToInt(small.ptr)) == null); try std.testing.expect(GPA.searchBucket(gpa.empty_buckets, @ptrToInt(small.ptr)) != null); // detect a large allocation double free const large = try allocator.alloc(u8, 2 * page_size); try std.testing.expect(gpa.large_allocations.contains(@ptrToInt(large.ptr))); try std.testing.expectEqual(gpa.large_allocations.getEntry(@ptrToInt(large.ptr)).?.value_ptr.bytes, large); allocator.free(large); try std.testing.expect(gpa.large_allocations.contains(@ptrToInt(large.ptr))); try std.testing.expect(gpa.large_allocations.getEntry(@ptrToInt(large.ptr)).?.value_ptr.freed); const normal_small = try allocator.alloc(u8, size_class); defer allocator.free(normal_small); const normal_large = try allocator.alloc(u8, 2 * page_size); defer allocator.free(normal_large); // check that flushing retained metadata doesn't disturb live allocations gpa.flushRetainedMetadata(); try std.testing.expect(gpa.empty_buckets == null); try std.testing.expect(GPA.searchBucket(gpa.buckets[index], @ptrToInt(normal_small.ptr)) != null); try std.testing.expect(gpa.large_allocations.contains(@ptrToInt(normal_large.ptr))); try std.testing.expect(!gpa.large_allocations.contains(@ptrToInt(large.ptr))); }
lib/std/heap/general_purpose_allocator.zig
const Coff = @This(); const std = @import("std"); const log = std.log.scoped(.link); const Allocator = std.mem.Allocator; const assert = std.debug.assert; const fs = std.fs; const allocPrint = std.fmt.allocPrint; const mem = std.mem; const trace = @import("../tracy.zig").trace; const Module = @import("../Module.zig"); const Compilation = @import("../Compilation.zig"); const codegen = @import("../codegen.zig"); const link = @import("../link.zig"); const build_options = @import("build_options"); const Cache = @import("../Cache.zig"); const mingw = @import("../mingw.zig"); const llvm_backend = @import("../codegen/llvm.zig"); const allocation_padding = 4 / 3; const minimum_text_block_size = 64 * allocation_padding; const section_alignment = 4096; const file_alignment = 512; const default_image_base = 0x400_000; const section_table_size = 2 * 40; comptime { assert(mem.isAligned(default_image_base, section_alignment)); } pub const base_tag: link.File.Tag = .coff; const msdos_stub = @embedFile("msdos-stub.bin"); /// If this is not null, an object file is created by LLVM and linked with LLD afterwards. llvm_object: ?*llvm_backend.Object = null, base: link.File, ptr_width: PtrWidth, error_flags: link.File.ErrorFlags = .{}, text_block_free_list: std.ArrayListUnmanaged(*TextBlock) = .{}, last_text_block: ?*TextBlock = null, /// Section table file pointer. section_table_offset: u32 = 0, /// Section data file pointer. section_data_offset: u32 = 0, /// Optiona header file pointer. optional_header_offset: u32 = 0, /// Absolute virtual address of the offset table when the executable is loaded in memory. offset_table_virtual_address: u32 = 0, /// Current size of the offset table on disk, must be a multiple of `file_alignment` offset_table_size: u32 = 0, /// Contains absolute virtual addresses offset_table: std.ArrayListUnmanaged(u64) = .{}, /// Free list of offset table indices offset_table_free_list: std.ArrayListUnmanaged(u32) = .{}, /// Virtual address of the entry point procedure relative to image base. entry_addr: ?u32 = null, /// Absolute virtual address of the text section when the executable is loaded in memory. text_section_virtual_address: u32 = 0, /// Current size of the `.text` section on disk, must be a multiple of `file_alignment` text_section_size: u32 = 0, offset_table_size_dirty: bool = false, text_section_size_dirty: bool = false, /// This flag is set when the virtual size of the whole image file when loaded in memory has changed /// and needs to be updated in the optional header. size_of_image_dirty: bool = false, pub const PtrWidth = enum { p32, p64 }; pub const TextBlock = struct { /// Offset of the code relative to the start of the text section text_offset: u32, /// Used size of the text block size: u32, /// This field is undefined for symbols with size = 0. offset_table_index: u32, /// Points to the previous and next neighbors, based on the `text_offset`. /// This can be used to find, for example, the capacity of this `TextBlock`. prev: ?*TextBlock, next: ?*TextBlock, pub const empty = TextBlock{ .text_offset = 0, .size = 0, .offset_table_index = undefined, .prev = null, .next = null, }; /// Returns how much room there is to grow in virtual address space. fn capacity(self: TextBlock) u64 { if (self.next) |next| { return next.text_offset - self.text_offset; } // This is the last block, the capacity is only limited by the address space. return std.math.maxInt(u32) - self.text_offset; } fn freeListEligible(self: TextBlock) bool { // No need to keep a free list node for the last block. const next = self.next orelse return false; const cap = next.text_offset - self.text_offset; const ideal_cap = self.size * allocation_padding; if (cap <= ideal_cap) return false; const surplus = cap - ideal_cap; return surplus >= minimum_text_block_size; } /// Absolute virtual address of the text block when the file is loaded in memory. fn getVAddr(self: TextBlock, coff: Coff) u32 { return coff.text_section_virtual_address + self.text_offset; } }; pub const SrcFn = void; pub fn openPath(allocator: *Allocator, sub_path: []const u8, options: link.Options) !*Coff { assert(options.object_format == .coff); if (build_options.have_llvm and options.use_llvm) { const self = try createEmpty(allocator, options); errdefer self.base.destroy(); self.llvm_object = try llvm_backend.Object.create(allocator, sub_path, options); return self; } const file = try options.emit.?.directory.handle.createFile(sub_path, .{ .truncate = false, .read = true, .mode = link.determineMode(options), }); errdefer file.close(); const self = try createEmpty(allocator, options); errdefer self.base.destroy(); self.base.file = file; // TODO Write object specific relocations, COFF symbol table, then enable object file output. switch (options.output_mode) { .Exe => {}, .Obj => return error.TODOImplementWritingObjFiles, .Lib => return error.TODOImplementWritingLibFiles, } var coff_file_header_offset: u32 = 0; if (options.output_mode == .Exe) { // Write the MS-DOS stub and the PE signature try self.base.file.?.pwriteAll(msdos_stub ++ "PE\x00\x00", 0); coff_file_header_offset = msdos_stub.len + 4; } // COFF file header const data_directory_count = 0; var hdr_data: [112 + data_directory_count * 8 + section_table_size]u8 = undefined; var index: usize = 0; const machine = self.base.options.target.cpu.arch.toCoffMachine(); if (machine == .Unknown) { return error.UnsupportedCOFFArchitecture; } mem.writeIntLittle(u16, hdr_data[0..2], @enumToInt(machine)); index += 2; // Number of sections (we only use .got, .text) mem.writeIntLittle(u16, hdr_data[index..][0..2], 2); index += 2; // TimeDateStamp (u32), PointerToSymbolTable (u32), NumberOfSymbols (u32) mem.set(u8, hdr_data[index..][0..12], 0); index += 12; const optional_header_size = switch (options.output_mode) { .Exe => data_directory_count * 8 + switch (self.ptr_width) { .p32 => @as(u16, 96), .p64 => 112, }, else => 0, }; const section_table_offset = coff_file_header_offset + 20 + optional_header_size; const default_offset_table_size = file_alignment; const default_size_of_code = 0; self.section_data_offset = mem.alignForwardGeneric(u32, self.section_table_offset + section_table_size, file_alignment); const section_data_relative_virtual_address = mem.alignForwardGeneric(u32, self.section_table_offset + section_table_size, section_alignment); self.offset_table_virtual_address = default_image_base + section_data_relative_virtual_address; self.offset_table_size = default_offset_table_size; self.section_table_offset = section_table_offset; self.text_section_virtual_address = default_image_base + section_data_relative_virtual_address + section_alignment; self.text_section_size = default_size_of_code; // Size of file when loaded in memory const size_of_image = mem.alignForwardGeneric(u32, self.text_section_virtual_address - default_image_base + default_size_of_code, section_alignment); mem.writeIntLittle(u16, hdr_data[index..][0..2], optional_header_size); index += 2; // Characteristics var characteristics: u16 = std.coff.IMAGE_FILE_DEBUG_STRIPPED | std.coff.IMAGE_FILE_RELOCS_STRIPPED; // TODO Remove debug info stripped flag when necessary if (options.output_mode == .Exe) { characteristics |= std.coff.IMAGE_FILE_EXECUTABLE_IMAGE; } switch (self.ptr_width) { .p32 => characteristics |= std.coff.IMAGE_FILE_32BIT_MACHINE, .p64 => characteristics |= std.coff.IMAGE_FILE_LARGE_ADDRESS_AWARE, } mem.writeIntLittle(u16, hdr_data[index..][0..2], characteristics); index += 2; assert(index == 20); try self.base.file.?.pwriteAll(hdr_data[0..index], coff_file_header_offset); if (options.output_mode == .Exe) { self.optional_header_offset = coff_file_header_offset + 20; // Optional header index = 0; mem.writeIntLittle(u16, hdr_data[0..2], switch (self.ptr_width) { .p32 => @as(u16, 0x10b), .p64 => 0x20b, }); index += 2; // Linker version (u8 + u8) mem.set(u8, hdr_data[index..][0..2], 0); index += 2; // SizeOfCode (UNUSED, u32), SizeOfInitializedData (u32), SizeOfUninitializedData (u32), AddressOfEntryPoint (u32), BaseOfCode (UNUSED, u32) mem.set(u8, hdr_data[index..][0..20], 0); index += 20; if (self.ptr_width == .p32) { // Base of data relative to the image base (UNUSED) mem.set(u8, hdr_data[index..][0..4], 0); index += 4; // Image base address mem.writeIntLittle(u32, hdr_data[index..][0..4], default_image_base); index += 4; } else { // Image base address mem.writeIntLittle(u64, hdr_data[index..][0..8], default_image_base); index += 8; } // Section alignment mem.writeIntLittle(u32, hdr_data[index..][0..4], section_alignment); index += 4; // File alignment mem.writeIntLittle(u32, hdr_data[index..][0..4], file_alignment); index += 4; // Required OS version, 6.0 is vista mem.writeIntLittle(u16, hdr_data[index..][0..2], 6); index += 2; mem.writeIntLittle(u16, hdr_data[index..][0..2], 0); index += 2; // Image version mem.set(u8, hdr_data[index..][0..4], 0); index += 4; // Required subsystem version, same as OS version mem.writeIntLittle(u16, hdr_data[index..][0..2], 6); index += 2; mem.writeIntLittle(u16, hdr_data[index..][0..2], 0); index += 2; // Reserved zeroes (u32) mem.set(u8, hdr_data[index..][0..4], 0); index += 4; mem.writeIntLittle(u32, hdr_data[index..][0..4], size_of_image); index += 4; mem.writeIntLittle(u32, hdr_data[index..][0..4], self.section_data_offset); index += 4; // CheckSum (u32) mem.set(u8, hdr_data[index..][0..4], 0); index += 4; // Subsystem, TODO: Let users specify the subsystem, always CUI for now mem.writeIntLittle(u16, hdr_data[index..][0..2], 3); index += 2; // DLL characteristics mem.writeIntLittle(u16, hdr_data[index..][0..2], 0x0); index += 2; switch (self.ptr_width) { .p32 => { // Size of stack reserve + commit mem.writeIntLittle(u32, hdr_data[index..][0..4], 0x1_000_000); index += 4; mem.writeIntLittle(u32, hdr_data[index..][0..4], 0x1_000); index += 4; // Size of heap reserve + commit mem.writeIntLittle(u32, hdr_data[index..][0..4], 0x100_000); index += 4; mem.writeIntLittle(u32, hdr_data[index..][0..4], 0x1_000); index += 4; }, .p64 => { // Size of stack reserve + commit mem.writeIntLittle(u64, hdr_data[index..][0..8], 0x1_000_000); index += 8; mem.writeIntLittle(u64, hdr_data[index..][0..8], 0x1_000); index += 8; // Size of heap reserve + commit mem.writeIntLittle(u64, hdr_data[index..][0..8], 0x100_000); index += 8; mem.writeIntLittle(u64, hdr_data[index..][0..8], 0x1_000); index += 8; }, } // Reserved zeroes mem.set(u8, hdr_data[index..][0..4], 0); index += 4; // Number of data directories mem.writeIntLittle(u32, hdr_data[index..][0..4], data_directory_count); index += 4; // Initialize data directories to zero mem.set(u8, hdr_data[index..][0 .. data_directory_count * 8], 0); index += data_directory_count * 8; assert(index == optional_header_size); } // Write section table. // First, the .got section hdr_data[index..][0..8].* = ".got\x00\x00\x00\x00".*; index += 8; if (options.output_mode == .Exe) { // Virtual size (u32) mem.writeIntLittle(u32, hdr_data[index..][0..4], default_offset_table_size); index += 4; // Virtual address (u32) mem.writeIntLittle(u32, hdr_data[index..][0..4], self.offset_table_virtual_address - default_image_base); index += 4; } else { mem.set(u8, hdr_data[index..][0..8], 0); index += 8; } // Size of raw data (u32) mem.writeIntLittle(u32, hdr_data[index..][0..4], default_offset_table_size); index += 4; // File pointer to the start of the section mem.writeIntLittle(u32, hdr_data[index..][0..4], self.section_data_offset); index += 4; // Pointer to relocations (u32), PointerToLinenumbers (u32), NumberOfRelocations (u16), NumberOfLinenumbers (u16) mem.set(u8, hdr_data[index..][0..12], 0); index += 12; // Section flags mem.writeIntLittle(u32, hdr_data[index..][0..4], std.coff.IMAGE_SCN_CNT_INITIALIZED_DATA | std.coff.IMAGE_SCN_MEM_READ); index += 4; // Then, the .text section hdr_data[index..][0..8].* = ".text\x00\x00\x00".*; index += 8; if (options.output_mode == .Exe) { // Virtual size (u32) mem.writeIntLittle(u32, hdr_data[index..][0..4], default_size_of_code); index += 4; // Virtual address (u32) mem.writeIntLittle(u32, hdr_data[index..][0..4], self.text_section_virtual_address - default_image_base); index += 4; } else { mem.set(u8, hdr_data[index..][0..8], 0); index += 8; } // Size of raw data (u32) mem.writeIntLittle(u32, hdr_data[index..][0..4], default_size_of_code); index += 4; // File pointer to the start of the section mem.writeIntLittle(u32, hdr_data[index..][0..4], self.section_data_offset + default_offset_table_size); index += 4; // Pointer to relocations (u32), PointerToLinenumbers (u32), NumberOfRelocations (u16), NumberOfLinenumbers (u16) mem.set(u8, hdr_data[index..][0..12], 0); index += 12; // Section flags mem.writeIntLittle( u32, hdr_data[index..][0..4], std.coff.IMAGE_SCN_CNT_CODE | std.coff.IMAGE_SCN_MEM_EXECUTE | std.coff.IMAGE_SCN_MEM_READ | std.coff.IMAGE_SCN_MEM_WRITE, ); index += 4; assert(index == optional_header_size + section_table_size); try self.base.file.?.pwriteAll(hdr_data[0..index], self.optional_header_offset); try self.base.file.?.setEndPos(self.section_data_offset + default_offset_table_size + default_size_of_code); return self; } pub fn createEmpty(gpa: *Allocator, options: link.Options) !*Coff { const ptr_width: PtrWidth = switch (options.target.cpu.arch.ptrBitWidth()) { 0...32 => .p32, 33...64 => .p64, else => return error.UnsupportedCOFFArchitecture, }; const self = try gpa.create(Coff); self.* = .{ .base = .{ .tag = .coff, .options = options, .allocator = gpa, .file = null, }, .ptr_width = ptr_width, }; return self; } pub fn allocateDeclIndexes(self: *Coff, decl: *Module.Decl) !void { if (self.llvm_object) |_| return; try self.offset_table.ensureCapacity(self.base.allocator, self.offset_table.items.len + 1); if (self.offset_table_free_list.popOrNull()) |i| { decl.link.coff.offset_table_index = i; } else { decl.link.coff.offset_table_index = @intCast(u32, self.offset_table.items.len); _ = self.offset_table.addOneAssumeCapacity(); const entry_size = self.base.options.target.cpu.arch.ptrBitWidth() / 8; if (self.offset_table.items.len > self.offset_table_size / entry_size) { self.offset_table_size_dirty = true; } } self.offset_table.items[decl.link.coff.offset_table_index] = 0; } fn allocateTextBlock(self: *Coff, text_block: *TextBlock, new_block_size: u64, alignment: u64) !u64 { const new_block_min_capacity = new_block_size * allocation_padding; // We use these to indicate our intention to update metadata, placing the new block, // and possibly removing a free list node. // It would be simpler to do it inside the for loop below, but that would cause a // problem if an error was returned later in the function. So this action // is actually carried out at the end of the function, when errors are no longer possible. var block_placement: ?*TextBlock = null; var free_list_removal: ?usize = null; const vaddr = blk: { var i: usize = 0; while (i < self.text_block_free_list.items.len) { const free_block = self.text_block_free_list.items[i]; const next_block_text_offset = free_block.text_offset + free_block.capacity(); const new_block_text_offset = mem.alignForwardGeneric(u64, free_block.getVAddr(self.*) + free_block.size, alignment) - self.text_section_virtual_address; if (new_block_text_offset < next_block_text_offset and next_block_text_offset - new_block_text_offset >= new_block_min_capacity) { block_placement = free_block; const remaining_capacity = next_block_text_offset - new_block_text_offset - new_block_min_capacity; if (remaining_capacity < minimum_text_block_size) { free_list_removal = i; } break :blk new_block_text_offset + self.text_section_virtual_address; } else { if (!free_block.freeListEligible()) { _ = self.text_block_free_list.swapRemove(i); } else { i += 1; } continue; } } else if (self.last_text_block) |last| { const new_block_vaddr = mem.alignForwardGeneric(u64, last.getVAddr(self.*) + last.size, alignment); block_placement = last; break :blk new_block_vaddr; } else { break :blk self.text_section_virtual_address; } }; const expand_text_section = block_placement == null or block_placement.?.next == null; if (expand_text_section) { const needed_size = @intCast(u32, mem.alignForwardGeneric(u64, vaddr + new_block_size - self.text_section_virtual_address, file_alignment)); if (needed_size > self.text_section_size) { const current_text_section_virtual_size = mem.alignForwardGeneric(u32, self.text_section_size, section_alignment); const new_text_section_virtual_size = mem.alignForwardGeneric(u32, needed_size, section_alignment); if (current_text_section_virtual_size != new_text_section_virtual_size) { self.size_of_image_dirty = true; // Write new virtual size var buf: [4]u8 = undefined; mem.writeIntLittle(u32, &buf, new_text_section_virtual_size); try self.base.file.?.pwriteAll(&buf, self.section_table_offset + 40 + 8); } self.text_section_size = needed_size; self.text_section_size_dirty = true; } self.last_text_block = text_block; } text_block.text_offset = @intCast(u32, vaddr - self.text_section_virtual_address); text_block.size = @intCast(u32, new_block_size); // This function can also reallocate a text block. // In this case we need to "unplug" it from its previous location before // plugging it in to its new location. if (text_block.prev) |prev| { prev.next = text_block.next; } if (text_block.next) |next| { next.prev = text_block.prev; } if (block_placement) |big_block| { text_block.prev = big_block; text_block.next = big_block.next; big_block.next = text_block; } else { text_block.prev = null; text_block.next = null; } if (free_list_removal) |i| { _ = self.text_block_free_list.swapRemove(i); } return vaddr; } fn growTextBlock(self: *Coff, text_block: *TextBlock, new_block_size: u64, alignment: u64) !u64 { const block_vaddr = text_block.getVAddr(self.*); const align_ok = mem.alignBackwardGeneric(u64, block_vaddr, alignment) == block_vaddr; const need_realloc = !align_ok or new_block_size > text_block.capacity(); if (!need_realloc) return @as(u64, block_vaddr); return self.allocateTextBlock(text_block, new_block_size, alignment); } fn shrinkTextBlock(self: *Coff, text_block: *TextBlock, new_block_size: u64) void { text_block.size = @intCast(u32, new_block_size); if (text_block.capacity() - text_block.size >= minimum_text_block_size) { self.text_block_free_list.append(self.base.allocator, text_block) catch {}; } } fn freeTextBlock(self: *Coff, text_block: *TextBlock) void { var already_have_free_list_node = false; { var i: usize = 0; // TODO turn text_block_free_list into a hash map while (i < self.text_block_free_list.items.len) { if (self.text_block_free_list.items[i] == text_block) { _ = self.text_block_free_list.swapRemove(i); continue; } if (self.text_block_free_list.items[i] == text_block.prev) { already_have_free_list_node = true; } i += 1; } } if (self.last_text_block == text_block) { self.last_text_block = text_block.prev; } if (text_block.prev) |prev| { prev.next = text_block.next; if (!already_have_free_list_node and prev.freeListEligible()) { // The free list is heuristics, it doesn't have to be perfect, so we can // ignore the OOM here. self.text_block_free_list.append(self.base.allocator, prev) catch {}; } } if (text_block.next) |next| { next.prev = text_block.prev; } } fn writeOffsetTableEntry(self: *Coff, index: usize) !void { const entry_size = self.base.options.target.cpu.arch.ptrBitWidth() / 8; const endian = self.base.options.target.cpu.arch.endian(); const offset_table_start = self.section_data_offset; if (self.offset_table_size_dirty) { const current_raw_size = self.offset_table_size; const new_raw_size = self.offset_table_size * 2; log.debug("growing offset table from raw size {} to {}\n", .{ current_raw_size, new_raw_size }); // Move the text section to a new place in the executable const current_text_section_start = self.section_data_offset + current_raw_size; const new_text_section_start = self.section_data_offset + new_raw_size; const amt = try self.base.file.?.copyRangeAll(current_text_section_start, self.base.file.?, new_text_section_start, self.text_section_size); if (amt != self.text_section_size) return error.InputOutput; // Write the new raw size in the .got header var buf: [8]u8 = undefined; mem.writeIntLittle(u32, buf[0..4], new_raw_size); try self.base.file.?.pwriteAll(buf[0..4], self.section_table_offset + 16); // Write the new .text section file offset in the .text section header mem.writeIntLittle(u32, buf[0..4], new_text_section_start); try self.base.file.?.pwriteAll(buf[0..4], self.section_table_offset + 40 + 20); const current_virtual_size = mem.alignForwardGeneric(u32, self.offset_table_size, section_alignment); const new_virtual_size = mem.alignForwardGeneric(u32, new_raw_size, section_alignment); // If we had to move in the virtual address space, we need to fix the VAs in the offset table, as well as the virtual address of the `.text` section // and the virutal size of the `.got` section if (new_virtual_size != current_virtual_size) { log.debug("growing offset table from virtual size {} to {}\n", .{ current_virtual_size, new_virtual_size }); self.size_of_image_dirty = true; const va_offset = new_virtual_size - current_virtual_size; // Write .got virtual size mem.writeIntLittle(u32, buf[0..4], new_virtual_size); try self.base.file.?.pwriteAll(buf[0..4], self.section_table_offset + 8); // Write .text new virtual address self.text_section_virtual_address = self.text_section_virtual_address + va_offset; mem.writeIntLittle(u32, buf[0..4], self.text_section_virtual_address - default_image_base); try self.base.file.?.pwriteAll(buf[0..4], self.section_table_offset + 40 + 12); // Fix the VAs in the offset table for (self.offset_table.items) |*va, idx| { if (va.* != 0) { va.* += va_offset; switch (entry_size) { 4 => { mem.writeInt(u32, buf[0..4], @intCast(u32, va.*), endian); try self.base.file.?.pwriteAll(buf[0..4], offset_table_start + idx * entry_size); }, 8 => { mem.writeInt(u64, &buf, va.*, endian); try self.base.file.?.pwriteAll(&buf, offset_table_start + idx * entry_size); }, else => unreachable, } } } } self.offset_table_size = new_raw_size; self.offset_table_size_dirty = false; } // Write the new entry switch (entry_size) { 4 => { var buf: [4]u8 = undefined; mem.writeInt(u32, &buf, @intCast(u32, self.offset_table.items[index]), endian); try self.base.file.?.pwriteAll(&buf, offset_table_start + index * entry_size); }, 8 => { var buf: [8]u8 = undefined; mem.writeInt(u64, &buf, self.offset_table.items[index], endian); try self.base.file.?.pwriteAll(&buf, offset_table_start + index * entry_size); }, else => unreachable, } } pub fn updateDecl(self: *Coff, module: *Module, decl: *Module.Decl) !void { // TODO COFF/PE debug information // TODO Implement exports const tracy = trace(@src()); defer tracy.end(); if (build_options.have_llvm) if (self.llvm_object) |llvm_object| return try llvm_object.updateDecl(module, decl); if (decl.val.tag() == .extern_fn) { return; // TODO Should we do more when front-end analyzed extern decl? } var code_buffer = std.ArrayList(u8).init(self.base.allocator); defer code_buffer.deinit(); const res = try codegen.generateSymbol(&self.base, decl.srcLoc(), .{ .ty = decl.ty, .val = decl.val, }, &code_buffer, .none); const code = switch (res) { .externally_managed => |x| x, .appended => code_buffer.items, .fail => |em| { decl.analysis = .codegen_failure; try module.failed_decls.put(module.gpa, decl, em); return; }, }; const required_alignment = decl.ty.abiAlignment(self.base.options.target); const curr_size = decl.link.coff.size; if (curr_size != 0) { const capacity = decl.link.coff.capacity(); const need_realloc = code.len > capacity or !mem.isAlignedGeneric(u32, decl.link.coff.text_offset, required_alignment); if (need_realloc) { const curr_vaddr = self.getDeclVAddr(decl); const vaddr = try self.growTextBlock(&decl.link.coff, code.len, required_alignment); log.debug("growing {s} from 0x{x} to 0x{x}\n", .{ decl.name, curr_vaddr, vaddr }); if (vaddr != curr_vaddr) { log.debug(" (writing new offset table entry)\n", .{}); self.offset_table.items[decl.link.coff.offset_table_index] = vaddr; try self.writeOffsetTableEntry(decl.link.coff.offset_table_index); } } else if (code.len < curr_size) { self.shrinkTextBlock(&decl.link.coff, code.len); } } else { const vaddr = try self.allocateTextBlock(&decl.link.coff, code.len, required_alignment); log.debug("allocated text block for {s} at 0x{x} (size: {Bi})\n", .{ mem.spanZ(decl.name), vaddr, std.fmt.fmtIntSizeDec(code.len), }); errdefer self.freeTextBlock(&decl.link.coff); self.offset_table.items[decl.link.coff.offset_table_index] = vaddr; try self.writeOffsetTableEntry(decl.link.coff.offset_table_index); } // Write the code into the file try self.base.file.?.pwriteAll(code, self.section_data_offset + self.offset_table_size + decl.link.coff.text_offset); // Since we updated the vaddr and the size, each corresponding export symbol also needs to be updated. const decl_exports = module.decl_exports.get(decl) orelse &[0]*Module.Export{}; return self.updateDeclExports(module, decl, decl_exports); } pub fn freeDecl(self: *Coff, decl: *Module.Decl) void { if (self.llvm_object) |_| return; // Appending to free lists is allowed to fail because the free lists are heuristics based anyway. self.freeTextBlock(&decl.link.coff); self.offset_table_free_list.append(self.base.allocator, decl.link.coff.offset_table_index) catch {}; } pub fn updateDeclExports(self: *Coff, module: *Module, decl: *Module.Decl, exports: []const *Module.Export) !void { if (self.llvm_object) |_| return; for (exports) |exp| { if (exp.options.section) |section_name| { if (!mem.eql(u8, section_name, ".text")) { try module.failed_exports.ensureCapacity(module.gpa, module.failed_exports.items().len + 1); module.failed_exports.putAssumeCapacityNoClobber( exp, try Module.ErrorMsg.create(self.base.allocator, decl.srcLoc(), "Unimplemented: ExportOptions.section", .{}), ); continue; } } if (mem.eql(u8, exp.options.name, "_start")) { self.entry_addr = decl.link.coff.getVAddr(self.*) - default_image_base; } else { try module.failed_exports.ensureCapacity(module.gpa, module.failed_exports.items().len + 1); module.failed_exports.putAssumeCapacityNoClobber( exp, try Module.ErrorMsg.create(self.base.allocator, decl.srcLoc(), "Unimplemented: Exports other than '_start'", .{}), ); continue; } } } pub fn flush(self: *Coff, comp: *Compilation) !void { if (build_options.have_llvm and self.base.options.use_lld) { return self.linkWithLLD(comp); } else { switch (self.base.options.effectiveOutputMode()) { .Exe, .Obj => {}, .Lib => return error.TODOImplementWritingLibFiles, } return self.flushModule(comp); } } pub fn flushModule(self: *Coff, comp: *Compilation) !void { const tracy = trace(@src()); defer tracy.end(); if (build_options.have_llvm) if (self.llvm_object) |llvm_object| return try llvm_object.flushModule(comp); if (self.text_section_size_dirty) { // Write the new raw size in the .text header var buf: [4]u8 = undefined; mem.writeIntLittle(u32, &buf, self.text_section_size); try self.base.file.?.pwriteAll(&buf, self.section_table_offset + 40 + 16); try self.base.file.?.setEndPos(self.section_data_offset + self.offset_table_size + self.text_section_size); self.text_section_size_dirty = false; } if (self.base.options.output_mode == .Exe and self.size_of_image_dirty) { const new_size_of_image = mem.alignForwardGeneric(u32, self.text_section_virtual_address - default_image_base + self.text_section_size, section_alignment); var buf: [4]u8 = undefined; mem.writeIntLittle(u32, &buf, new_size_of_image); try self.base.file.?.pwriteAll(&buf, self.optional_header_offset + 56); self.size_of_image_dirty = false; } if (self.entry_addr == null and self.base.options.output_mode == .Exe) { log.debug("flushing. no_entry_point_found = true\n", .{}); self.error_flags.no_entry_point_found = true; } else { log.debug("flushing. no_entry_point_found = false\n", .{}); self.error_flags.no_entry_point_found = false; if (self.base.options.output_mode == .Exe) { // Write AddressOfEntryPoint var buf: [4]u8 = undefined; mem.writeIntLittle(u32, &buf, self.entry_addr.?); try self.base.file.?.pwriteAll(&buf, self.optional_header_offset + 16); } } } fn linkWithLLD(self: *Coff, comp: *Compilation) !void { const tracy = trace(@src()); defer tracy.end(); var arena_allocator = std.heap.ArenaAllocator.init(self.base.allocator); defer arena_allocator.deinit(); const arena = &arena_allocator.allocator; const directory = self.base.options.emit.?.directory; // Just an alias to make it shorter to type. // If there is no Zig code to compile, then we should skip flushing the output file because it // will not be part of the linker line anyway. const module_obj_path: ?[]const u8 = if (self.base.options.module) |module| blk: { // Both stage1 and stage2 LLVM backend put the object file in the cache directory. if (self.base.options.use_llvm) { // Stage2 has to call flushModule since that outputs the LLVM object file. if (!build_options.is_stage1) try self.flushModule(comp); const obj_basename = try std.zig.binNameAlloc(arena, .{ .root_name = self.base.options.root_name, .target = self.base.options.target, .output_mode = .Obj, }); const o_directory = self.base.options.module.?.zig_cache_artifact_directory; const full_obj_path = try o_directory.join(arena, &[_][]const u8{obj_basename}); break :blk full_obj_path; } try self.flushModule(comp); const obj_basename = self.base.intermediary_basename.?; const full_obj_path = try directory.join(arena, &[_][]const u8{obj_basename}); break :blk full_obj_path; } else null; const is_lib = self.base.options.output_mode == .Lib; const is_dyn_lib = self.base.options.link_mode == .Dynamic and is_lib; const is_exe_or_dyn_lib = is_dyn_lib or self.base.options.output_mode == .Exe; const link_in_crt = self.base.options.link_libc and is_exe_or_dyn_lib; const target = self.base.options.target; // See link/Elf.zig for comments on how this mechanism works. const id_symlink_basename = "lld.id"; var man: Cache.Manifest = undefined; defer if (!self.base.options.disable_lld_caching) man.deinit(); var digest: [Cache.hex_digest_len]u8 = undefined; if (!self.base.options.disable_lld_caching) { man = comp.cache_parent.obtain(); self.base.releaseLock(); try man.addListOfFiles(self.base.options.objects); for (comp.c_object_table.items()) |entry| { _ = try man.addFile(entry.key.status.success.object_path, null); } try man.addOptionalFile(module_obj_path); man.hash.addOptional(self.base.options.stack_size_override); man.hash.addOptional(self.base.options.image_base_override); man.hash.addListOfBytes(self.base.options.extra_lld_args); man.hash.addListOfBytes(self.base.options.lib_dirs); man.hash.add(self.base.options.skip_linker_dependencies); if (self.base.options.link_libc) { man.hash.add(self.base.options.libc_installation != null); if (self.base.options.libc_installation) |libc_installation| { man.hash.addBytes(libc_installation.crt_dir.?); if (target.abi == .msvc) { man.hash.addBytes(libc_installation.msvc_lib_dir.?); man.hash.addBytes(libc_installation.kernel32_lib_dir.?); } } } man.hash.addStringSet(self.base.options.system_libs); man.hash.addOptional(self.base.options.subsystem); man.hash.add(self.base.options.is_test); man.hash.add(self.base.options.tsaware); man.hash.add(self.base.options.nxcompat); man.hash.add(self.base.options.dynamicbase); man.hash.addOptional(self.base.options.major_subsystem_version); man.hash.addOptional(self.base.options.minor_subsystem_version); // We don't actually care whether it's a cache hit or miss; we just need the digest and the lock. _ = try man.hit(); digest = man.final(); var prev_digest_buf: [digest.len]u8 = undefined; const prev_digest: []u8 = Cache.readSmallFile( directory.handle, id_symlink_basename, &prev_digest_buf, ) catch |err| blk: { log.debug("COFF LLD new_digest={s} error: {s}", .{ std.fmt.fmtSliceHexLower(&digest), @errorName(err) }); // Handle this as a cache miss. break :blk prev_digest_buf[0..0]; }; if (mem.eql(u8, prev_digest, &digest)) { log.debug("COFF LLD digest={s} match - skipping invocation", .{std.fmt.fmtSliceHexLower(&digest)}); // Hot diggity dog! The output binary is already there. self.base.lock = man.toOwnedLock(); return; } log.debug("COFF LLD prev_digest={s} new_digest={s}", .{ std.fmt.fmtSliceHexLower(prev_digest), std.fmt.fmtSliceHexLower(&digest) }); // We are about to change the output file to be different, so we invalidate the build hash now. directory.handle.deleteFile(id_symlink_basename) catch |err| switch (err) { error.FileNotFound => {}, else => |e| return e, }; } const full_out_path = try directory.join(arena, &[_][]const u8{self.base.options.emit.?.sub_path}); if (self.base.options.output_mode == .Obj) { // LLD's COFF driver does not support the equvialent of `-r` so we do a simple file copy // here. TODO: think carefully about how we can avoid this redundant operation when doing // build-obj. See also the corresponding TODO in linkAsArchive. const the_object_path = blk: { if (self.base.options.objects.len != 0) break :blk self.base.options.objects[0]; if (comp.c_object_table.count() != 0) break :blk comp.c_object_table.items()[0].key.status.success.object_path; if (module_obj_path) |p| break :blk p; // TODO I think this is unreachable. Audit this situation when solving the above TODO // regarding eliding redundant object -> object transformations. return error.NoObjectsToLink; }; // This can happen when using --enable-cache and using the stage1 backend. In this case // we can skip the file copy. if (!mem.eql(u8, the_object_path, full_out_path)) { try fs.cwd().copyFile(the_object_path, fs.cwd(), full_out_path, .{}); } } else { // Create an LLD command line and invoke it. var argv = std.ArrayList([]const u8).init(self.base.allocator); defer argv.deinit(); // We will invoke ourselves as a child process to gain access to LLD. // This is necessary because LLD does not behave properly as a library - // it calls exit() and does not reset all global data between invocations. try argv.appendSlice(&[_][]const u8{ comp.self_exe_path.?, "lld-link" }); try argv.append("-ERRORLIMIT:0"); try argv.append("-NOLOGO"); if (!self.base.options.strip) { try argv.append("-DEBUG"); } if (self.base.options.lto) { switch (self.base.options.optimize_mode) { .Debug => {}, .ReleaseSmall => try argv.append("-OPT:lldlto=2"), .ReleaseFast, .ReleaseSafe => try argv.append("-OPT:lldlto=3"), } } if (self.base.options.output_mode == .Exe) { const stack_size = self.base.options.stack_size_override orelse 16777216; try argv.append(try allocPrint(arena, "-STACK:{d}", .{stack_size})); } if (self.base.options.image_base_override) |image_base| { try argv.append(try std.fmt.allocPrint(arena, "-BASE:{d}", .{image_base})); } if (target.cpu.arch == .i386) { try argv.append("-MACHINE:X86"); } else if (target.cpu.arch == .x86_64) { try argv.append("-MACHINE:X64"); } else if (target.cpu.arch.isARM()) { if (target.cpu.arch.ptrBitWidth() == 32) { try argv.append("-MACHINE:ARM"); } else { try argv.append("-MACHINE:ARM64"); } } if (is_dyn_lib) { try argv.append("-DLL"); } if (self.base.options.tsaware) { try argv.append("-tsaware"); } if (self.base.options.nxcompat) { try argv.append("-nxcompat"); } if (self.base.options.dynamicbase) { try argv.append("-dynamicbase"); } const subsystem_suffix = ss: { if (self.base.options.major_subsystem_version) |major| { if (self.base.options.minor_subsystem_version) |minor| { break :ss try allocPrint(arena, ",{d}.{d}", .{ major, minor }); } else { break :ss try allocPrint(arena, ",{d}", .{major}); } } break :ss ""; }; try argv.append(try allocPrint(arena, "-OUT:{s}", .{full_out_path})); if (self.base.options.link_libc) { if (self.base.options.libc_installation) |libc_installation| { try argv.append(try allocPrint(arena, "-LIBPATH:{s}", .{libc_installation.crt_dir.?})); if (target.abi == .msvc) { try argv.append(try allocPrint(arena, "-LIBPATH:{s}", .{libc_installation.msvc_lib_dir.?})); try argv.append(try allocPrint(arena, "-LIBPATH:{s}", .{libc_installation.kernel32_lib_dir.?})); } } } for (self.base.options.lib_dirs) |lib_dir| { try argv.append(try allocPrint(arena, "-LIBPATH:{s}", .{lib_dir})); } try argv.appendSlice(self.base.options.objects); for (comp.c_object_table.items()) |entry| { try argv.append(entry.key.status.success.object_path); } if (module_obj_path) |p| { try argv.append(p); } const resolved_subsystem: ?std.Target.SubSystem = blk: { if (self.base.options.subsystem) |explicit| break :blk explicit; switch (target.os.tag) { .windows => { if (self.base.options.module) |module| { if (module.stage1_flags.have_dllmain_crt_startup or is_dyn_lib) break :blk null; if (module.stage1_flags.have_c_main or self.base.options.is_test or module.stage1_flags.have_winmain_crt_startup or module.stage1_flags.have_wwinmain_crt_startup) { break :blk .Console; } if (module.stage1_flags.have_winmain or module.stage1_flags.have_wwinmain) break :blk .Windows; } }, .uefi => break :blk .EfiApplication, else => {}, } break :blk null; }; const Mode = enum { uefi, win32 }; const mode: Mode = mode: { if (resolved_subsystem) |subsystem| switch (subsystem) { .Console => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:console{s}", .{ subsystem_suffix, })); break :mode .win32; }, .EfiApplication => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:efi_application{s}", .{ subsystem_suffix, })); break :mode .uefi; }, .EfiBootServiceDriver => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:efi_boot_service_driver{s}", .{ subsystem_suffix, })); break :mode .uefi; }, .EfiRom => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:efi_rom{s}", .{ subsystem_suffix, })); break :mode .uefi; }, .EfiRuntimeDriver => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:efi_runtime_driver{s}", .{ subsystem_suffix, })); break :mode .uefi; }, .Native => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:native{s}", .{ subsystem_suffix, })); break :mode .win32; }, .Posix => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:posix{s}", .{ subsystem_suffix, })); break :mode .win32; }, .Windows => { try argv.append(try allocPrint(arena, "-SUBSYSTEM:windows{s}", .{ subsystem_suffix, })); break :mode .win32; }, } else if (target.os.tag == .uefi) { break :mode .uefi; } else { break :mode .win32; } }; switch (mode) { .uefi => try argv.appendSlice(&[_][]const u8{ "-BASE:0", "-ENTRY:EfiMain", "-OPT:REF", "-SAFESEH:NO", "-MERGE:.rdata=.data", "-ALIGN:32", "-NODEFAULTLIB", "-SECTION:.xdata,D", }), .win32 => { if (link_in_crt) { if (target.abi.isGnu()) { try argv.append("-lldmingw"); if (target.cpu.arch == .i386) { try argv.append("-ALTERNATENAME:__image_base__=___ImageBase"); } else { try argv.append("-ALTERNATENAME:__image_base__=__ImageBase"); } if (is_dyn_lib) { try argv.append(try comp.get_libc_crt_file(arena, "dllcrt2.o")); if (target.cpu.arch == .i386) { try argv.append("-ALTERNATENAME:__DllMainCRTStartup@12=_DllMainCRTStartup@12"); } else { try argv.append("-ALTERNATENAME:_DllMainCRTStartup=DllMainCRTStartup"); } } else { try argv.append(try comp.get_libc_crt_file(arena, "crt2.o")); } try argv.append(try comp.get_libc_crt_file(arena, "mingw32.lib")); try argv.append(try comp.get_libc_crt_file(arena, "mingwex.lib")); try argv.append(try comp.get_libc_crt_file(arena, "msvcrt-os.lib")); for (mingw.always_link_libs) |name| { if (!self.base.options.system_libs.contains(name)) { const lib_basename = try allocPrint(arena, "{s}.lib", .{name}); try argv.append(try comp.get_libc_crt_file(arena, lib_basename)); } } } else { const lib_str = switch (self.base.options.link_mode) { .Dynamic => "", .Static => "lib", }; const d_str = switch (self.base.options.optimize_mode) { .Debug => "d", else => "", }; switch (self.base.options.link_mode) { .Static => try argv.append(try allocPrint(arena, "libcmt{s}.lib", .{d_str})), .Dynamic => try argv.append(try allocPrint(arena, "msvcrt{s}.lib", .{d_str})), } try argv.append(try allocPrint(arena, "{s}vcruntime{s}.lib", .{ lib_str, d_str })); try argv.append(try allocPrint(arena, "{s}ucrt{s}.lib", .{ lib_str, d_str })); //Visual C++ 2015 Conformance Changes //https://msdn.microsoft.com/en-us/library/bb531344.aspx try argv.append("legacy_stdio_definitions.lib"); // msvcrt depends on kernel32 and ntdll try argv.append("kernel32.lib"); try argv.append("ntdll.lib"); } } else { try argv.append("-NODEFAULTLIB"); if (!is_lib) { if (self.base.options.module) |module| { if (module.stage1_flags.have_winmain_crt_startup) { try argv.append("-ENTRY:WinMainCRTStartup"); } else { try argv.append("-ENTRY:wWinMainCRTStartup"); } } else { try argv.append("-ENTRY:wWinMainCRTStartup"); } } } }, } // libc++ dep if (self.base.options.link_libcpp) { try argv.append(comp.libcxxabi_static_lib.?.full_object_path); try argv.append(comp.libcxx_static_lib.?.full_object_path); try argv.append(comp.libunwind_static_lib.?.full_object_path); } // TODO: remove when stage2 can build compiler_rt.zig, c.zig and ssp.zig // compiler-rt, libc and libssp if (is_exe_or_dyn_lib and !self.base.options.skip_linker_dependencies and build_options.is_stage1) { if (!self.base.options.link_libc) { try argv.append(comp.libc_static_lib.?.full_object_path); } // MinGW doesn't provide libssp symbols if (target.abi.isGnu()) { try argv.append(comp.libssp_static_lib.?.full_object_path); } // MSVC compiler_rt is missing some stuff, so we build it unconditionally but // and rely on weak linkage to allow MSVC compiler_rt functions to override ours. try argv.append(comp.compiler_rt_static_lib.?.full_object_path); } for (self.base.options.system_libs.items()) |entry| { const lib_basename = try allocPrint(arena, "{s}.lib", .{entry.key}); if (comp.crt_files.get(lib_basename)) |crt_file| { try argv.append(crt_file.full_object_path); } else { try argv.append(lib_basename); } } if (self.base.options.verbose_link) { // Skip over our own name so that the LLD linker name is the first argv item. Compilation.dump_argv(argv.items[1..]); } // Sadly, we must run LLD as a child process because it does not behave // properly as a library. const child = try std.ChildProcess.init(argv.items, arena); defer child.deinit(); if (comp.clang_passthrough_mode) { child.stdin_behavior = .Inherit; child.stdout_behavior = .Inherit; child.stderr_behavior = .Inherit; const term = child.spawnAndWait() catch |err| { log.err("unable to spawn {s}: {s}", .{ argv.items[0], @errorName(err) }); return error.UnableToSpawnSelf; }; switch (term) { .Exited => |code| { if (code != 0) { // TODO https://github.com/ziglang/zig/issues/6342 std.process.exit(1); } }, else => std.process.abort(), } } else { child.stdin_behavior = .Ignore; child.stdout_behavior = .Ignore; child.stderr_behavior = .Pipe; try child.spawn(); const stderr = try child.stderr.?.reader().readAllAlloc(arena, 10 * 1024 * 1024); const term = child.wait() catch |err| { log.err("unable to spawn {s}: {s}", .{ argv.items[0], @errorName(err) }); return error.UnableToSpawnSelf; }; switch (term) { .Exited => |code| { if (code != 0) { // TODO parse this output and surface with the Compilation API rather than // directly outputting to stderr here. std.debug.print("{s}", .{stderr}); return error.LLDReportedFailure; } }, else => { log.err("{s} terminated with stderr:\n{s}", .{ argv.items[0], stderr }); return error.LLDCrashed; }, } if (stderr.len != 0) { log.warn("unexpected LLD stderr:\n{s}", .{stderr}); } } } if (!self.base.options.disable_lld_caching) { // Update the file with the digest. If it fails we can continue; it only // means that the next invocation will have an unnecessary cache miss. Cache.writeSmallFile(directory.handle, id_symlink_basename, &digest) catch |err| { log.warn("failed to save linking hash digest file: {s}", .{@errorName(err)}); }; // Again failure here only means an unnecessary cache miss. man.writeManifest() catch |err| { log.warn("failed to write cache manifest when linking: {s}", .{@errorName(err)}); }; // We hang on to this lock so that the output file path can be used without // other processes clobbering it. self.base.lock = man.toOwnedLock(); } } pub fn getDeclVAddr(self: *Coff, decl: *const Module.Decl) u64 { assert(self.llvm_object == null); return self.text_section_virtual_address + decl.link.coff.text_offset; } pub fn updateDeclLineNumber(self: *Coff, module: *Module, decl: *Module.Decl) !void { // TODO Implement this } pub fn deinit(self: *Coff) void { if (build_options.have_llvm) if (self.llvm_object) |ir_module| ir_module.deinit(self.base.allocator); self.text_block_free_list.deinit(self.base.allocator); self.offset_table.deinit(self.base.allocator); self.offset_table_free_list.deinit(self.base.allocator); }
src/link/Coff.zig
const std = @import("../../index.zig"); const builtin = @import("builtin"); const debug = std.debug; const math = std.math; const mem = std.mem; const Allocator = mem.Allocator; const ArrayList = std.ArrayList; const TypeId = builtin.TypeId; pub const Limb = usize; pub const DoubleLimb = @IntType(false, 2 * Limb.bit_count); pub const Log2Limb = math.Log2Int(Limb); comptime { debug.assert(math.floorPowerOfTwo(usize, Limb.bit_count) == Limb.bit_count); debug.assert(Limb.bit_count <= 64); // u128 set is unsupported debug.assert(Limb.is_signed == false); } pub const Int = struct { allocator: *Allocator, positive: bool, // - little-endian ordered // - len >= 1 always // - zero value -> len == 1 with limbs[0] == 0 limbs: []Limb, len: usize, const default_capacity = 4; pub fn init(allocator: *Allocator) !Int { return try Int.initCapacity(allocator, default_capacity); } pub fn initSet(allocator: *Allocator, value: var) !Int { var s = try Int.init(allocator); try s.set(value); return s; } pub fn initCapacity(allocator: *Allocator, capacity: usize) !Int { return Int{ .allocator = allocator, .positive = true, .limbs = block: { var limbs = try allocator.alloc(Limb, math.max(default_capacity, capacity)); limbs[0] = 0; break :block limbs; }, .len = 1, }; } pub fn ensureCapacity(self: *Int, capacity: usize) !void { if (capacity <= self.limbs.len) { return; } self.limbs = try self.allocator.realloc(Limb, self.limbs, capacity); } pub fn deinit(self: Int) void { self.allocator.free(self.limbs); } pub fn clone(other: Int) !Int { return Int{ .allocator = other.allocator, .positive = other.positive, .limbs = block: { var limbs = try other.allocator.alloc(Limb, other.len); mem.copy(Limb, limbs[0..], other.limbs[0..other.len]); break :block limbs; }, .len = other.len, }; } pub fn copy(self: *Int, other: Int) !void { if (self == &other) { return; } self.positive = other.positive; try self.ensureCapacity(other.len); mem.copy(Limb, self.limbs[0..], other.limbs[0..other.len]); self.len = other.len; } pub fn swap(self: *Int, other: *Int) void { mem.swap(Int, self, other); } pub fn dump(self: Int) void { for (self.limbs) |limb| { debug.warn("{x} ", limb); } debug.warn("\n"); } pub fn negate(r: *Int) void { r.positive = !r.positive; } pub fn abs(r: *Int) void { r.positive = true; } pub fn isOdd(r: Int) bool { return r.limbs[0] & 1 != 0; } pub fn isEven(r: Int) bool { return !r.isOdd(); } fn bitcount(self: Int) usize { const u_bit_count = (self.len - 1) * Limb.bit_count + (Limb.bit_count - @clz(self.limbs[self.len - 1])); return usize(@boolToInt(!self.positive)) + u_bit_count; } pub fn sizeInBase(self: Int, base: usize) usize { return (self.bitcount() / math.log2(base)) + 1; } pub fn set(self: *Int, value: var) Allocator.Error!void { const T = @typeOf(value); switch (@typeInfo(T)) { TypeId.Int => |info| { const UT = if (T.is_signed) @IntType(false, T.bit_count - 1) else T; try self.ensureCapacity(@sizeOf(UT) / @sizeOf(Limb)); self.positive = value >= 0; self.len = 0; var w_value: UT = if (value < 0) @intCast(UT, -value) else @intCast(UT, value); if (info.bits <= Limb.bit_count) { self.limbs[0] = Limb(w_value); self.len = 1; } else { var i: usize = 0; while (w_value != 0) : (i += 1) { self.limbs[i] = @truncate(Limb, w_value); self.len += 1; // TODO: shift == 64 at compile-time fails. Fails on u128 limbs. w_value >>= Limb.bit_count / 2; w_value >>= Limb.bit_count / 2; } } }, TypeId.ComptimeInt => { comptime var w_value = if (value < 0) -value else value; const req_limbs = @divFloor(math.log2(w_value), Limb.bit_count) + 1; try self.ensureCapacity(req_limbs); self.positive = value >= 0; self.len = req_limbs; if (w_value <= @maxValue(Limb)) { self.limbs[0] = w_value; } else { const mask = (1 << Limb.bit_count) - 1; comptime var i = 0; inline while (w_value != 0) : (i += 1) { self.limbs[i] = w_value & mask; w_value >>= Limb.bit_count / 2; w_value >>= Limb.bit_count / 2; } } }, else => { @compileError("cannot set Int using type " ++ @typeName(T)); }, } } pub const ConvertError = error{ NegativeIntoUnsigned, TargetTooSmall, }; pub fn to(self: Int, comptime T: type) ConvertError!T { switch (@typeId(T)) { TypeId.Int => { const UT = if (T.is_signed) @IntType(false, T.bit_count - 1) else T; if (self.bitcount() > 8 * @sizeOf(UT)) { return error.TargetTooSmall; } var r: UT = 0; if (@sizeOf(UT) <= @sizeOf(Limb)) { r = @intCast(UT, self.limbs[0]); } else { for (self.limbs[0..self.len]) |_, ri| { const limb = self.limbs[self.len - ri - 1]; r <<= Limb.bit_count; r |= limb; } } if (!T.is_signed) { return if (self.positive) r else error.NegativeIntoUnsigned; } else { return if (self.positive) @intCast(T, r) else -@intCast(T, r); } }, else => { @compileError("cannot convert Int to type " ++ @typeName(T)); }, } } fn charToDigit(ch: u8, base: u8) !u8 { const d = switch (ch) { '0'...'9' => ch - '0', 'a'...'f' => (ch - 'a') + 0xa, else => return error.InvalidCharForDigit, }; return if (d < base) d else return error.DigitTooLargeForBase; } fn digitToChar(d: u8, base: u8) !u8 { if (d >= base) { return error.DigitTooLargeForBase; } return switch (d) { 0...9 => '0' + d, 0xa...0xf => ('a' - 0xa) + d, else => unreachable, }; } pub fn setString(self: *Int, base: u8, value: []const u8) !void { if (base < 2 or base > 16) { return error.InvalidBase; } var i: usize = 0; var positive = true; if (value.len > 0 and value[0] == '-') { positive = false; i += 1; } // TODO values less than limb size should guarantee non allocating var base_buffer: [512]u8 = undefined; const base_al = &std.heap.FixedBufferAllocator.init(base_buffer[0..]).allocator; const base_ap = try Int.initSet(base_al, base); var d_buffer: [512]u8 = undefined; var d_fba = std.heap.FixedBufferAllocator.init(d_buffer[0..]); const d_al = &d_fba.allocator; try self.set(0); for (value[i..]) |ch| { const d = try charToDigit(ch, base); d_fba.end_index = 0; const d_ap = try Int.initSet(d_al, d); try self.mul(self.*, base_ap); try self.add(self.*, d_ap); } self.positive = positive; } pub fn toString(self: Int, allocator: *Allocator, base: u8) ![]const u8 { if (base < 2 or base > 16) { return error.InvalidBase; } var digits = ArrayList(u8).init(allocator); try digits.ensureCapacity(self.sizeInBase(base) + 1); defer digits.deinit(); if (self.eqZero()) { try digits.append('0'); return digits.toOwnedSlice(); } // Power of two: can do a single pass and use masks to extract digits. if (base & (base - 1) == 0) { const base_shift = math.log2_int(Limb, base); for (self.limbs[0..self.len]) |limb| { var shift: usize = 0; while (shift < Limb.bit_count) : (shift += base_shift) { const r = @intCast(u8, (limb >> @intCast(Log2Limb, shift)) & Limb(base - 1)); const ch = try digitToChar(r, base); try digits.append(ch); } } while (true) { // always will have a non-zero digit somewhere const c = digits.pop(); if (c != '0') { digits.append(c) catch unreachable; break; } } } // Non power-of-two: batch divisions per word size. else { const digits_per_limb = math.log(Limb, base, @maxValue(Limb)); var limb_base: Limb = 1; var j: usize = 0; while (j < digits_per_limb) : (j += 1) { limb_base *= base; } var q = try self.clone(); q.positive = true; var r = try Int.init(allocator); var b = try Int.initSet(allocator, limb_base); while (q.len >= 2) { try Int.divTrunc(&q, &r, q, b); var r_word = r.limbs[0]; var i: usize = 0; while (i < digits_per_limb) : (i += 1) { const ch = try digitToChar(@intCast(u8, r_word % base), base); r_word /= base; try digits.append(ch); } } { debug.assert(q.len == 1); var r_word = q.limbs[0]; while (r_word != 0) { const ch = try digitToChar(@intCast(u8, r_word % base), base); r_word /= base; try digits.append(ch); } } } if (!self.positive) { try digits.append('-'); } var s = digits.toOwnedSlice(); mem.reverse(u8, s); return s; } // returns -1, 0, 1 if |a| < |b|, |a| == |b| or |a| > |b| respectively. pub fn cmpAbs(a: Int, b: Int) i8 { if (a.len < b.len) { return -1; } if (a.len > b.len) { return 1; } var i: usize = a.len - 1; while (i != 0) : (i -= 1) { if (a.limbs[i] != b.limbs[i]) { break; } } if (a.limbs[i] < b.limbs[i]) { return -1; } else if (a.limbs[i] > b.limbs[i]) { return 1; } else { return 0; } } // returns -1, 0, 1 if a < b, a == b or a > b respectively. pub fn cmp(a: Int, b: Int) i8 { if (a.positive != b.positive) { return if (a.positive) i8(1) else -1; } else { const r = cmpAbs(a, b); return if (a.positive) r else -r; } } // if a == 0 pub fn eqZero(a: Int) bool { return a.len == 1 and a.limbs[0] == 0; } // if |a| == |b| pub fn eqAbs(a: Int, b: Int) bool { return cmpAbs(a, b) == 0; } // if a == b pub fn eq(a: Int, b: Int) bool { return cmp(a, b) == 0; } // Normalize for a possible single carry digit. // // [1, 2, 3, 4, 0] -> [1, 2, 3, 4] // [1, 2, 3, 4, 5] -> [1, 2, 3, 4, 5] // [0] -> [0] fn norm1(r: *Int, length: usize) void { debug.assert(length > 0); debug.assert(length <= r.limbs.len); if (r.limbs[length - 1] == 0) { r.len = if (length > 1) length - 1 else 1; } else { r.len = length; } } // Normalize a possible sequence of leading zeros. // // [1, 2, 3, 4, 0] -> [1, 2, 3, 4] // [1, 2, 0, 0, 0] -> [1, 2] // [0, 0, 0, 0, 0] -> [0] fn normN(r: *Int, length: usize) void { debug.assert(length > 0); debug.assert(length <= r.limbs.len); var j = length; while (j > 0) : (j -= 1) { if (r.limbs[j - 1] != 0) { break; } } // Handle zero r.len = if (j != 0) j else 1; } // r = a + b pub fn add(r: *Int, a: Int, b: Int) Allocator.Error!void { if (a.eqZero()) { try r.copy(b); return; } else if (b.eqZero()) { try r.copy(a); return; } if (a.positive != b.positive) { if (a.positive) { // (a) + (-b) => a - b const bp = Int{ .allocator = undefined, .positive = true, .limbs = b.limbs, .len = b.len, }; try r.sub(a, bp); } else { // (-a) + (b) => b - a const ap = Int{ .allocator = undefined, .positive = true, .limbs = a.limbs, .len = a.len, }; try r.sub(b, ap); } } else { if (a.len >= b.len) { try r.ensureCapacity(a.len + 1); lladd(r.limbs[0..], a.limbs[0..a.len], b.limbs[0..b.len]); r.norm1(a.len + 1); } else { try r.ensureCapacity(b.len + 1); lladd(r.limbs[0..], b.limbs[0..b.len], a.limbs[0..a.len]); r.norm1(b.len + 1); } r.positive = a.positive; } } // Knuth 4.3.1, Algorithm A. fn lladd(r: []Limb, a: []const Limb, b: []const Limb) void { @setRuntimeSafety(false); debug.assert(a.len != 0 and b.len != 0); debug.assert(a.len >= b.len); debug.assert(r.len >= a.len + 1); var i: usize = 0; var carry: Limb = 0; while (i < b.len) : (i += 1) { var c: Limb = 0; c += @boolToInt(@addWithOverflow(Limb, a[i], b[i], &r[i])); c += @boolToInt(@addWithOverflow(Limb, r[i], carry, &r[i])); carry = c; } while (i < a.len) : (i += 1) { carry = @boolToInt(@addWithOverflow(Limb, a[i], carry, &r[i])); } r[i] = carry; } // r = a - b pub fn sub(r: *Int, a: Int, b: Int) !void { if (a.positive != b.positive) { if (a.positive) { // (a) - (-b) => a + b const bp = Int{ .allocator = undefined, .positive = true, .limbs = b.limbs, .len = b.len, }; try r.add(a, bp); } else { // (-a) - (b) => -(a + b) const ap = Int{ .allocator = undefined, .positive = true, .limbs = a.limbs, .len = a.len, }; try r.add(ap, b); r.positive = false; } } else { if (a.positive) { // (a) - (b) => a - b if (a.cmp(b) >= 0) { try r.ensureCapacity(a.len + 1); llsub(r.limbs[0..], a.limbs[0..a.len], b.limbs[0..b.len]); r.normN(a.len); r.positive = true; } else { try r.ensureCapacity(b.len + 1); llsub(r.limbs[0..], b.limbs[0..b.len], a.limbs[0..a.len]); r.normN(b.len); r.positive = false; } } else { // (-a) - (-b) => -(a - b) if (a.cmp(b) < 0) { try r.ensureCapacity(a.len + 1); llsub(r.limbs[0..], a.limbs[0..a.len], b.limbs[0..b.len]); r.normN(a.len); r.positive = false; } else { try r.ensureCapacity(b.len + 1); llsub(r.limbs[0..], b.limbs[0..b.len], a.limbs[0..a.len]); r.normN(b.len); r.positive = true; } } } } // Knuth 4.3.1, Algorithm S. fn llsub(r: []Limb, a: []const Limb, b: []const Limb) void { @setRuntimeSafety(false); debug.assert(a.len != 0 and b.len != 0); debug.assert(a.len > b.len or (a.len == b.len and a[a.len - 1] >= b[b.len - 1])); debug.assert(r.len >= a.len); var i: usize = 0; var borrow: Limb = 0; while (i < b.len) : (i += 1) { var c: Limb = 0; c += @boolToInt(@subWithOverflow(Limb, a[i], b[i], &r[i])); c += @boolToInt(@subWithOverflow(Limb, r[i], borrow, &r[i])); borrow = c; } while (i < a.len) : (i += 1) { borrow = @boolToInt(@subWithOverflow(Limb, a[i], borrow, &r[i])); } debug.assert(borrow == 0); } // rma = a * b // // For greatest efficiency, ensure rma does not alias a or b. pub fn mul(rma: *Int, a: Int, b: Int) !void { var r = rma; var aliased = rma.limbs.ptr == a.limbs.ptr or rma.limbs.ptr == b.limbs.ptr; var sr: Int = undefined; if (aliased) { sr = try Int.initCapacity(rma.allocator, a.len + b.len); r = &sr; aliased = true; } defer if (aliased) { rma.swap(r); r.deinit(); }; try r.ensureCapacity(a.len + b.len); if (a.len >= b.len) { llmul(r.limbs, a.limbs[0..a.len], b.limbs[0..b.len]); } else { llmul(r.limbs, b.limbs[0..b.len], a.limbs[0..a.len]); } r.positive = a.positive == b.positive; r.normN(a.len + b.len); } // a + b * c + *carry, sets carry to the overflow bits pub fn addMulLimbWithCarry(a: Limb, b: Limb, c: Limb, carry: *Limb) Limb { var r1: Limb = undefined; // r1 = a + *carry const c1: Limb = @boolToInt(@addWithOverflow(Limb, a, carry.*, &r1)); // r2 = b * c // // We still use a DoubleLimb here since the @mulWithOverflow builtin does not // return the carry and lower bits separately so we would need to perform this // anyway to get the carry bits. The branch on the overflow case costs more than // just computing them unconditionally and splitting. // // This could be a single x86 mul instruction, which stores the carry/lower in rdx:rax. const bc = DoubleLimb(b) * DoubleLimb(c); const r2 = @truncate(Limb, bc); const c2 = @truncate(Limb, bc >> Limb.bit_count); // r1 = r1 + r2 const c3: Limb = @boolToInt(@addWithOverflow(Limb, r1, r2, &r1)); // This never overflows, c1, c3 are either 0 or 1 and if both are 1 then // c2 is at least <= @maxValue(Limb) - 2. carry.* = c1 + c2 + c3; return r1; } // Knuth 4.3.1, Algorithm M. // // r MUST NOT alias any of a or b. fn llmul(r: []Limb, a: []const Limb, b: []const Limb) void { @setRuntimeSafety(false); debug.assert(a.len >= b.len); debug.assert(r.len >= a.len + b.len); mem.set(Limb, r[0 .. a.len + b.len], 0); var i: usize = 0; while (i < a.len) : (i += 1) { var carry: Limb = 0; var j: usize = 0; while (j < b.len) : (j += 1) { r[i + j] = @inlineCall(addMulLimbWithCarry, r[i + j], a[i], b[j], &carry); } r[i + j] = carry; } } pub fn divFloor(q: *Int, r: *Int, a: Int, b: Int) !void { try div(q, r, a, b); // Trunc -> Floor. if (!q.positive) { // TODO values less than limb size should guarantee non allocating var one_buffer: [512]u8 = undefined; const one_al = &std.heap.FixedBufferAllocator.init(one_buffer[0..]).allocator; const one_ap = try Int.initSet(one_al, 1); try q.sub(q.*, one_ap); try r.add(q.*, one_ap); } r.positive = b.positive; } pub fn divTrunc(q: *Int, r: *Int, a: Int, b: Int) !void { try div(q, r, a, b); r.positive = a.positive; } // Truncates by default. fn div(quo: *Int, rem: *Int, a: Int, b: Int) !void { if (b.eqZero()) { @panic("division by zero"); } if (quo == rem) { @panic("quo and rem cannot be same variable"); } if (a.cmpAbs(b) < 0) { // quo may alias a so handle rem first try rem.copy(a); rem.positive = a.positive == b.positive; quo.positive = true; quo.len = 1; quo.limbs[0] = 0; return; } if (b.len == 1) { try quo.ensureCapacity(a.len); lldiv1(quo.limbs[0..], &rem.limbs[0], a.limbs[0..a.len], b.limbs[0]); quo.norm1(a.len); quo.positive = a.positive == b.positive; rem.len = 1; rem.positive = true; } else { // x and y are modified during division var x = try a.clone(); defer x.deinit(); var y = try b.clone(); defer y.deinit(); // x may grow one limb during normalization try quo.ensureCapacity(a.len + y.len); try divN(quo.allocator, quo, rem, &x, &y); quo.positive = a.positive == b.positive; } } // Knuth 4.3.1, Exercise 16. fn lldiv1(quo: []Limb, rem: *Limb, a: []const Limb, b: Limb) void { @setRuntimeSafety(false); debug.assert(a.len > 1 or a[0] >= b); debug.assert(quo.len >= a.len); rem.* = 0; for (a) |_, ri| { const i = a.len - ri - 1; const pdiv = ((DoubleLimb(rem.*) << Limb.bit_count) | a[i]); if (pdiv == 0) { quo[i] = 0; rem.* = 0; } else if (pdiv < b) { quo[i] = 0; rem.* = @truncate(Limb, pdiv); } else if (pdiv == b) { quo[i] = 1; rem.* = 0; } else { quo[i] = @truncate(Limb, @divTrunc(pdiv, b)); rem.* = @truncate(Limb, pdiv - (quo[i] *% b)); } } } // Handbook of Applied Cryptography, 14.20 // // x = qy + r where 0 <= r < y fn divN(allocator: *Allocator, q: *Int, r: *Int, x: *Int, y: *Int) !void { debug.assert(y.len >= 2); debug.assert(x.len >= y.len); debug.assert(q.limbs.len >= x.len + y.len - 1); debug.assert(default_capacity >= 3); // see 3.2 var tmp = try Int.init(allocator); defer tmp.deinit(); // Normalize so y > Limb.bit_count / 2 (i.e. leading bit is set) const norm_shift = @clz(y.limbs[y.len - 1]); try x.shiftLeft(x.*, norm_shift); try y.shiftLeft(y.*, norm_shift); const n = x.len - 1; const t = y.len - 1; // 1. q.len = n - t + 1; mem.set(Limb, q.limbs[0..q.len], 0); // 2. try tmp.shiftLeft(y.*, Limb.bit_count * (n - t)); while (x.cmp(tmp) >= 0) { q.limbs[n - t] += 1; try x.sub(x.*, tmp); } // 3. var i = n; while (i > t) : (i -= 1) { // 3.1 if (x.limbs[i] == y.limbs[t]) { q.limbs[i - t - 1] = @maxValue(Limb); } else { const num = (DoubleLimb(x.limbs[i]) << Limb.bit_count) | DoubleLimb(x.limbs[i - 1]); const z = @intCast(Limb, num / DoubleLimb(y.limbs[t])); q.limbs[i - t - 1] = if (z > @maxValue(Limb)) @maxValue(Limb) else Limb(z); } // 3.2 tmp.limbs[0] = if (i >= 2) x.limbs[i - 2] else 0; tmp.limbs[1] = if (i >= 1) x.limbs[i - 1] else 0; tmp.limbs[2] = x.limbs[i]; tmp.normN(3); while (true) { // 2x1 limb multiplication unrolled against single-limb q[i-t-1] var carry: Limb = 0; r.limbs[0] = addMulLimbWithCarry(0, if (t >= 1) y.limbs[t - 1] else 0, q.limbs[i - t - 1], &carry); r.limbs[1] = addMulLimbWithCarry(0, y.limbs[t], q.limbs[i - t - 1], &carry); r.limbs[2] = carry; r.normN(3); if (r.cmpAbs(tmp) <= 0) { break; } q.limbs[i - t - 1] -= 1; } // 3.3 try tmp.set(q.limbs[i - t - 1]); try tmp.mul(tmp, y.*); try tmp.shiftLeft(tmp, Limb.bit_count * (i - t - 1)); try x.sub(x.*, tmp); if (!x.positive) { try tmp.shiftLeft(y.*, Limb.bit_count * (i - t - 1)); try x.add(x.*, tmp); q.limbs[i - t - 1] -= 1; } } // Denormalize q.normN(q.len); try r.shiftRight(x.*, norm_shift); r.normN(r.len); } // r = a << shift, in other words, r = a * 2^shift pub fn shiftLeft(r: *Int, a: Int, shift: usize) !void { try r.ensureCapacity(a.len + (shift / Limb.bit_count) + 1); llshl(r.limbs[0..], a.limbs[0..a.len], shift); r.norm1(a.len + (shift / Limb.bit_count) + 1); r.positive = a.positive; } fn llshl(r: []Limb, a: []const Limb, shift: usize) void { @setRuntimeSafety(false); debug.assert(a.len >= 1); debug.assert(r.len >= a.len + (shift / Limb.bit_count) + 1); const limb_shift = shift / Limb.bit_count + 1; const interior_limb_shift = @intCast(Log2Limb, shift % Limb.bit_count); var carry: Limb = 0; var i: usize = 0; while (i < a.len) : (i += 1) { const src_i = a.len - i - 1; const dst_i = src_i + limb_shift; const src_digit = a[src_i]; r[dst_i] = carry | @inlineCall(math.shr, Limb, src_digit, Limb.bit_count - @intCast(Limb, interior_limb_shift)); carry = (src_digit << interior_limb_shift); } r[limb_shift - 1] = carry; mem.set(Limb, r[0 .. limb_shift - 1], 0); } // r = a >> shift pub fn shiftRight(r: *Int, a: Int, shift: usize) !void { if (a.len <= shift / Limb.bit_count) { r.len = 1; r.limbs[0] = 0; r.positive = true; return; } try r.ensureCapacity(a.len - (shift / Limb.bit_count)); const r_len = llshr(r.limbs[0..], a.limbs[0..a.len], shift); r.len = a.len - (shift / Limb.bit_count); r.positive = a.positive; } fn llshr(r: []Limb, a: []const Limb, shift: usize) void { @setRuntimeSafety(false); debug.assert(a.len >= 1); debug.assert(r.len >= a.len - (shift / Limb.bit_count)); const limb_shift = shift / Limb.bit_count; const interior_limb_shift = @intCast(Log2Limb, shift % Limb.bit_count); var carry: Limb = 0; var i: usize = 0; while (i < a.len - limb_shift) : (i += 1) { const src_i = a.len - i - 1; const dst_i = src_i - limb_shift; const src_digit = a[src_i]; r[dst_i] = carry | (src_digit >> interior_limb_shift); carry = @inlineCall(math.shl, Limb, src_digit, Limb.bit_count - @intCast(Limb, interior_limb_shift)); } } // r = a | b pub fn bitOr(r: *Int, a: Int, b: Int) !void { if (a.len > b.len) { try r.ensureCapacity(a.len); llor(r.limbs[0..], a.limbs[0..a.len], b.limbs[0..b.len]); r.len = a.len; } else { try r.ensureCapacity(b.len); llor(r.limbs[0..], b.limbs[0..b.len], a.limbs[0..a.len]); r.len = b.len; } } fn llor(r: []Limb, a: []const Limb, b: []const Limb) void { @setRuntimeSafety(false); debug.assert(r.len >= a.len); debug.assert(a.len >= b.len); var i: usize = 0; while (i < b.len) : (i += 1) { r[i] = a[i] | b[i]; } while (i < a.len) : (i += 1) { r[i] = a[i]; } } // r = a & b pub fn bitAnd(r: *Int, a: Int, b: Int) !void { if (a.len > b.len) { try r.ensureCapacity(b.len); lland(r.limbs[0..], a.limbs[0..a.len], b.limbs[0..b.len]); r.normN(b.len); } else { try r.ensureCapacity(a.len); lland(r.limbs[0..], b.limbs[0..b.len], a.limbs[0..a.len]); r.normN(a.len); } } fn lland(r: []Limb, a: []const Limb, b: []const Limb) void { @setRuntimeSafety(false); debug.assert(r.len >= b.len); debug.assert(a.len >= b.len); var i: usize = 0; while (i < b.len) : (i += 1) { r[i] = a[i] & b[i]; } } // r = a ^ b pub fn bitXor(r: *Int, a: Int, b: Int) !void { if (a.len > b.len) { try r.ensureCapacity(a.len); llxor(r.limbs[0..], a.limbs[0..a.len], b.limbs[0..b.len]); r.normN(a.len); } else { try r.ensureCapacity(b.len); llxor(r.limbs[0..], b.limbs[0..b.len], a.limbs[0..a.len]); r.normN(b.len); } } fn llxor(r: []Limb, a: []const Limb, b: []const Limb) void { @setRuntimeSafety(false); debug.assert(r.len >= a.len); debug.assert(a.len >= b.len); var i: usize = 0; while (i < b.len) : (i += 1) { r[i] = a[i] ^ b[i]; } while (i < a.len) : (i += 1) { r[i] = a[i]; } } }; // NOTE: All the following tests assume the max machine-word will be 64-bit. // // They will still run on larger than this and should pass, but the multi-limb code-paths // may be untested in some cases. const u256 = @IntType(false, 256); const al = debug.global_allocator; test "big.int comptime_int set" { comptime var s = 0xefffffff00000001eeeeeeefaaaaaaab; var a = try Int.initSet(al, s); const s_limb_count = 128 / Limb.bit_count; comptime var i: usize = 0; inline while (i < s_limb_count) : (i += 1) { const result = Limb(s & @maxValue(Limb)); s >>= Limb.bit_count / 2; s >>= Limb.bit_count / 2; debug.assert(a.limbs[i] == result); } } test "big.int comptime_int set negative" { var a = try Int.initSet(al, -10); debug.assert(a.limbs[0] == 10); debug.assert(a.positive == false); } test "big.int int set unaligned small" { var a = try Int.initSet(al, u7(45)); debug.assert(a.limbs[0] == 45); debug.assert(a.positive == true); } test "big.int comptime_int to" { const a = try Int.initSet(al, 0xefffffff00000001eeeeeeefaaaaaaab); debug.assert((try a.to(u128)) == 0xefffffff00000001eeeeeeefaaaaaaab); } test "big.int sub-limb to" { const a = try Int.initSet(al, 10); debug.assert((try a.to(u8)) == 10); } test "big.int to target too small error" { const a = try Int.initSet(al, 0xffffffff); if (a.to(u8)) |_| { unreachable; } else |err| { debug.assert(err == error.TargetTooSmall); } } test "big.int norm1" { var a = try Int.init(al); try a.ensureCapacity(8); a.limbs[0] = 1; a.limbs[1] = 2; a.limbs[2] = 3; a.limbs[3] = 0; a.norm1(4); debug.assert(a.len == 3); a.limbs[0] = 1; a.limbs[1] = 2; a.limbs[2] = 3; a.norm1(3); debug.assert(a.len == 3); a.limbs[0] = 0; a.limbs[1] = 0; a.norm1(2); debug.assert(a.len == 1); a.limbs[0] = 0; a.norm1(1); debug.assert(a.len == 1); } test "big.int normN" { var a = try Int.init(al); try a.ensureCapacity(8); a.limbs[0] = 1; a.limbs[1] = 2; a.limbs[2] = 0; a.limbs[3] = 0; a.normN(4); debug.assert(a.len == 2); a.limbs[0] = 1; a.limbs[1] = 2; a.limbs[2] = 3; a.normN(3); debug.assert(a.len == 3); a.limbs[0] = 0; a.limbs[1] = 0; a.limbs[2] = 0; a.limbs[3] = 0; a.normN(4); debug.assert(a.len == 1); a.limbs[0] = 0; a.normN(1); debug.assert(a.len == 1); } test "big.int parity" { var a = try Int.init(al); try a.set(0); debug.assert(a.isEven()); debug.assert(!a.isOdd()); try a.set(7); debug.assert(!a.isEven()); debug.assert(a.isOdd()); } test "big.int bitcount + sizeInBase" { var a = try Int.init(al); try a.set(0b100); debug.assert(a.bitcount() == 3); debug.assert(a.sizeInBase(2) >= 3); debug.assert(a.sizeInBase(10) >= 1); try a.set(0xffffffff); debug.assert(a.bitcount() == 32); debug.assert(a.sizeInBase(2) >= 32); debug.assert(a.sizeInBase(10) >= 10); try a.shiftLeft(a, 5000); debug.assert(a.bitcount() == 5032); debug.assert(a.sizeInBase(2) >= 5032); a.positive = false; debug.assert(a.bitcount() == 5033); debug.assert(a.sizeInBase(2) >= 5033); } test "big.int string set" { var a = try Int.init(al); try a.setString(10, "120317241209124781241290847124"); debug.assert((try a.to(u128)) == 120317241209124781241290847124); } test "big.int string negative" { var a = try Int.init(al); try a.setString(10, "-1023"); debug.assert((try a.to(i32)) == -1023); } test "big.int string set bad char error" { var a = try Int.init(al); a.setString(10, "x") catch |err| debug.assert(err == error.InvalidCharForDigit); } test "big.int string set bad base error" { var a = try Int.init(al); a.setString(45, "10") catch |err| debug.assert(err == error.InvalidBase); } test "big.int string to" { const a = try Int.initSet(al, 120317241209124781241290847124); const as = try a.toString(al, 10); const es = "120317241209124781241290847124"; debug.assert(mem.eql(u8, as, es)); } test "big.int string to base base error" { const a = try Int.initSet(al, 0xffffffff); if (a.toString(al, 45)) |_| { unreachable; } else |err| { debug.assert(err == error.InvalidBase); } } test "big.int string to base 2" { const a = try Int.initSet(al, -0b1011); const as = try a.toString(al, 2); const es = "-1011"; debug.assert(mem.eql(u8, as, es)); } test "big.int string to base 16" { const a = try Int.initSet(al, 0xefffffff00000001eeeeeeefaaaaaaab); const as = try a.toString(al, 16); const es = "efffffff00000001eeeeeeefaaaaaaab"; debug.assert(mem.eql(u8, as, es)); } test "big.int neg string to" { const a = try Int.initSet(al, -123907434); const as = try a.toString(al, 10); const es = "-123907434"; debug.assert(mem.eql(u8, as, es)); } test "big.int zero string to" { const a = try Int.initSet(al, 0); const as = try a.toString(al, 10); const es = "0"; debug.assert(mem.eql(u8, as, es)); } test "big.int clone" { var a = try Int.initSet(al, 1234); const b = try a.clone(); debug.assert((try a.to(u32)) == 1234); debug.assert((try b.to(u32)) == 1234); try a.set(77); debug.assert((try a.to(u32)) == 77); debug.assert((try b.to(u32)) == 1234); } test "big.int swap" { var a = try Int.initSet(al, 1234); var b = try Int.initSet(al, 5678); debug.assert((try a.to(u32)) == 1234); debug.assert((try b.to(u32)) == 5678); a.swap(&b); debug.assert((try a.to(u32)) == 5678); debug.assert((try b.to(u32)) == 1234); } test "big.int to negative" { var a = try Int.initSet(al, -10); debug.assert((try a.to(i32)) == -10); } test "big.int compare" { var a = try Int.initSet(al, -11); var b = try Int.initSet(al, 10); debug.assert(a.cmpAbs(b) == 1); debug.assert(a.cmp(b) == -1); } test "big.int compare similar" { var a = try Int.initSet(al, 0xffffffffeeeeeeeeffffffffeeeeeeee); var b = try Int.initSet(al, 0xffffffffeeeeeeeeffffffffeeeeeeef); debug.assert(a.cmpAbs(b) == -1); debug.assert(b.cmpAbs(a) == 1); } test "big.int compare different limb size" { var a = try Int.initSet(al, @maxValue(Limb) + 1); var b = try Int.initSet(al, 1); debug.assert(a.cmpAbs(b) == 1); debug.assert(b.cmpAbs(a) == -1); } test "big.int compare multi-limb" { var a = try Int.initSet(al, -0x7777777799999999ffffeeeeffffeeeeffffeeeef); var b = try Int.initSet(al, 0x7777777799999999ffffeeeeffffeeeeffffeeeee); debug.assert(a.cmpAbs(b) == 1); debug.assert(a.cmp(b) == -1); } test "big.int equality" { var a = try Int.initSet(al, 0xffffffff1); var b = try Int.initSet(al, -0xffffffff1); debug.assert(a.eqAbs(b)); debug.assert(!a.eq(b)); } test "big.int abs" { var a = try Int.initSet(al, -5); a.abs(); debug.assert((try a.to(u32)) == 5); a.abs(); debug.assert((try a.to(u32)) == 5); } test "big.int negate" { var a = try Int.initSet(al, 5); a.negate(); debug.assert((try a.to(i32)) == -5); a.negate(); debug.assert((try a.to(i32)) == 5); } test "big.int add single-single" { var a = try Int.initSet(al, 50); var b = try Int.initSet(al, 5); var c = try Int.init(al); try c.add(a, b); debug.assert((try c.to(u32)) == 55); } test "big.int add multi-single" { var a = try Int.initSet(al, @maxValue(Limb) + 1); var b = try Int.initSet(al, 1); var c = try Int.init(al); try c.add(a, b); debug.assert((try c.to(DoubleLimb)) == @maxValue(Limb) + 2); try c.add(b, a); debug.assert((try c.to(DoubleLimb)) == @maxValue(Limb) + 2); } test "big.int add multi-multi" { const op1 = 0xefefefef7f7f7f7f; const op2 = 0xfefefefe9f9f9f9f; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var c = try Int.init(al); try c.add(a, b); debug.assert((try c.to(u128)) == op1 + op2); } test "big.int add zero-zero" { var a = try Int.initSet(al, 0); var b = try Int.initSet(al, 0); var c = try Int.init(al); try c.add(a, b); debug.assert((try c.to(u32)) == 0); } test "big.int add alias multi-limb nonzero-zero" { const op1 = 0xffffffff777777771; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, 0); try a.add(a, b); debug.assert((try a.to(u128)) == op1); } test "big.int add sign" { var a = try Int.init(al); const one = try Int.initSet(al, 1); const two = try Int.initSet(al, 2); const neg_one = try Int.initSet(al, -1); const neg_two = try Int.initSet(al, -2); try a.add(one, two); debug.assert((try a.to(i32)) == 3); try a.add(neg_one, two); debug.assert((try a.to(i32)) == 1); try a.add(one, neg_two); debug.assert((try a.to(i32)) == -1); try a.add(neg_one, neg_two); debug.assert((try a.to(i32)) == -3); } test "big.int sub single-single" { var a = try Int.initSet(al, 50); var b = try Int.initSet(al, 5); var c = try Int.init(al); try c.sub(a, b); debug.assert((try c.to(u32)) == 45); } test "big.int sub multi-single" { var a = try Int.initSet(al, @maxValue(Limb) + 1); var b = try Int.initSet(al, 1); var c = try Int.init(al); try c.sub(a, b); debug.assert((try c.to(Limb)) == @maxValue(Limb)); } test "big.int sub multi-multi" { const op1 = 0xefefefefefefefefefefefef; const op2 = 0xabababababababababababab; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var c = try Int.init(al); try c.sub(a, b); debug.assert((try c.to(u128)) == op1 - op2); } test "big.int sub equal" { var a = try Int.initSet(al, 0x11efefefefefefefefefefefef); var b = try Int.initSet(al, 0x11efefefefefefefefefefefef); var c = try Int.init(al); try c.sub(a, b); debug.assert((try c.to(u32)) == 0); } test "big.int sub sign" { var a = try Int.init(al); const one = try Int.initSet(al, 1); const two = try Int.initSet(al, 2); const neg_one = try Int.initSet(al, -1); const neg_two = try Int.initSet(al, -2); try a.sub(one, two); debug.assert((try a.to(i32)) == -1); try a.sub(neg_one, two); debug.assert((try a.to(i32)) == -3); try a.sub(one, neg_two); debug.assert((try a.to(i32)) == 3); try a.sub(neg_one, neg_two); debug.assert((try a.to(i32)) == 1); try a.sub(neg_two, neg_one); debug.assert((try a.to(i32)) == -1); } test "big.int mul single-single" { var a = try Int.initSet(al, 50); var b = try Int.initSet(al, 5); var c = try Int.init(al); try c.mul(a, b); debug.assert((try c.to(u64)) == 250); } test "big.int mul multi-single" { var a = try Int.initSet(al, @maxValue(Limb)); var b = try Int.initSet(al, 2); var c = try Int.init(al); try c.mul(a, b); debug.assert((try c.to(DoubleLimb)) == 2 * @maxValue(Limb)); } test "big.int mul multi-multi" { const op1 = 0x998888efefefefefefefef; const op2 = 0x333000abababababababab; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var c = try Int.init(al); try c.mul(a, b); debug.assert((try c.to(u256)) == op1 * op2); } test "big.int mul alias r with a" { var a = try Int.initSet(al, @maxValue(Limb)); var b = try Int.initSet(al, 2); try a.mul(a, b); debug.assert((try a.to(DoubleLimb)) == 2 * @maxValue(Limb)); } test "big.int mul alias r with b" { var a = try Int.initSet(al, @maxValue(Limb)); var b = try Int.initSet(al, 2); try a.mul(b, a); debug.assert((try a.to(DoubleLimb)) == 2 * @maxValue(Limb)); } test "big.int mul alias r with a and b" { var a = try Int.initSet(al, @maxValue(Limb)); try a.mul(a, a); debug.assert((try a.to(DoubleLimb)) == @maxValue(Limb) * @maxValue(Limb)); } test "big.int mul a*0" { var a = try Int.initSet(al, 0xefefefefefefefef); var b = try Int.initSet(al, 0); var c = try Int.init(al); try c.mul(a, b); debug.assert((try c.to(u32)) == 0); } test "big.int mul 0*0" { var a = try Int.initSet(al, 0); var b = try Int.initSet(al, 0); var c = try Int.init(al); try c.mul(a, b); debug.assert((try c.to(u32)) == 0); } test "big.int div single-single no rem" { var a = try Int.initSet(al, 50); var b = try Int.initSet(al, 5); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u32)) == 10); debug.assert((try r.to(u32)) == 0); } test "big.int div single-single with rem" { var a = try Int.initSet(al, 49); var b = try Int.initSet(al, 5); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u32)) == 9); debug.assert((try r.to(u32)) == 4); } test "big.int div multi-single no rem" { const op1 = 0xffffeeeeddddcccc; const op2 = 34; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u64)) == op1 / op2); debug.assert((try r.to(u64)) == 0); } test "big.int div multi-single with rem" { const op1 = 0xffffeeeeddddcccf; const op2 = 34; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u64)) == op1 / op2); debug.assert((try r.to(u64)) == 3); } test "big.int div multi>2-single" { const op1 = 0xfefefefefefefefefefefefefefefefe; const op2 = 0xefab8; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u128)) == op1 / op2); debug.assert((try r.to(u32)) == 0x3e4e); } test "big.int div single-single q < r" { var a = try Int.initSet(al, 0x0078f432); var b = try Int.initSet(al, 0x01000000); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u64)) == 0); debug.assert((try r.to(u64)) == 0x0078f432); } test "big.int div single-single q == r" { var a = try Int.initSet(al, 10); var b = try Int.initSet(al, 10); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u64)) == 1); debug.assert((try r.to(u64)) == 0); } test "big.int div q=0 alias" { var a = try Int.initSet(al, 3); var b = try Int.initSet(al, 10); try Int.divTrunc(&a, &b, a, b); debug.assert((try a.to(u64)) == 0); debug.assert((try b.to(u64)) == 3); } test "big.int div multi-multi q < r" { const op1 = 0x1ffffffff0078f432; const op2 = 0x1ffffffff01000000; var a = try Int.initSet(al, op1); var b = try Int.initSet(al, op2); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u128)) == 0); debug.assert((try r.to(u128)) == op1); } test "big.int div trunc single-single +/+" { const u: i32 = 5; const v: i32 = 3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); // n = q * d + r // 5 = 1 * 3 + 2 const eq = @divTrunc(u, v); const er = @mod(u, v); debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div trunc single-single -/+" { const u: i32 = -5; const v: i32 = 3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); // n = q * d + r // -5 = 1 * -3 - 2 const eq = -1; const er = -2; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div trunc single-single +/-" { const u: i32 = 5; const v: i32 = -3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); // n = q * d + r // 5 = -1 * -3 + 2 const eq = -1; const er = 2; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div trunc single-single -/-" { const u: i32 = -5; const v: i32 = -3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); // n = q * d + r // -5 = 1 * -3 - 2 const eq = 1; const er = -2; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div floor single-single +/+" { const u: i32 = 5; const v: i32 = 3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divFloor(&q, &r, a, b); // n = q * d + r // 5 = 1 * 3 + 2 const eq = 1; const er = 2; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div floor single-single -/+" { const u: i32 = -5; const v: i32 = 3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divFloor(&q, &r, a, b); // n = q * d + r // -5 = -2 * 3 + 1 const eq = -2; const er = 1; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div floor single-single +/-" { const u: i32 = 5; const v: i32 = -3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divFloor(&q, &r, a, b); // n = q * d + r // 5 = -2 * -3 - 1 const eq = -2; const er = -1; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div floor single-single -/-" { const u: i32 = -5; const v: i32 = -3; var a = try Int.initSet(al, u); var b = try Int.initSet(al, v); var q = try Int.init(al); var r = try Int.init(al); try Int.divFloor(&q, &r, a, b); // n = q * d + r // -5 = 2 * -3 + 1 const eq = 1; const er = -2; debug.assert((try q.to(i32)) == eq); debug.assert((try r.to(i32)) == er); } test "big.int div multi-multi with rem" { var a = try Int.initSet(al, 0x8888999911110000ffffeeeeddddccccbbbbaaaa9999); var b = try Int.initSet(al, 0x99990000111122223333); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u128)) == 0xe38f38e39161aaabd03f0f1b); debug.assert((try r.to(u128)) == 0x28de0acacd806823638); } test "big.int div multi-multi no rem" { var a = try Int.initSet(al, 0x8888999911110000ffffeeeedb4fec200ee3a4286361); var b = try Int.initSet(al, 0x99990000111122223333); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u128)) == 0xe38f38e39161aaabd03f0f1b); debug.assert((try r.to(u128)) == 0); } test "big.int div multi-multi (2 branch)" { var a = try Int.initSet(al, 0x866666665555555588888887777777761111111111111111); var b = try Int.initSet(al, 0x86666666555555554444444433333333); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u128)) == 0x10000000000000000); debug.assert((try r.to(u128)) == 0x44444443444444431111111111111111); } test "big.int div multi-multi (3.1/3.3 branch)" { var a = try Int.initSet(al, 0x11111111111111111111111111111111111111111111111111111111111111); var b = try Int.initSet(al, 0x1111111111111111111111111111111111111111171); var q = try Int.init(al); var r = try Int.init(al); try Int.divTrunc(&q, &r, a, b); debug.assert((try q.to(u128)) == 0xfffffffffffffffffff); debug.assert((try r.to(u256)) == 0x1111111111111111111110b12222222222222222282); } test "big.int shift-right single" { var a = try Int.initSet(al, 0xffff0000); try a.shiftRight(a, 16); debug.assert((try a.to(u32)) == 0xffff); } test "big.int shift-right multi" { var a = try Int.initSet(al, 0xffff0000eeee1111dddd2222cccc3333); try a.shiftRight(a, 67); debug.assert((try a.to(u64)) == 0x1fffe0001dddc222); } test "big.int shift-left single" { var a = try Int.initSet(al, 0xffff); try a.shiftLeft(a, 16); debug.assert((try a.to(u64)) == 0xffff0000); } test "big.int shift-left multi" { var a = try Int.initSet(al, 0x1fffe0001dddc222); try a.shiftLeft(a, 67); debug.assert((try a.to(u128)) == 0xffff0000eeee11100000000000000000); } test "big.int shift-right negative" { var a = try Int.init(al); try a.shiftRight(try Int.initSet(al, -20), 2); debug.assert((try a.to(i32)) == -20 >> 2); try a.shiftRight(try Int.initSet(al, -5), 10); debug.assert((try a.to(i32)) == -5 >> 10); } test "big.int shift-left negative" { var a = try Int.init(al); try a.shiftRight(try Int.initSet(al, -10), 1232); debug.assert((try a.to(i32)) == -10 >> 1232); } test "big.int bitwise and simple" { var a = try Int.initSet(al, 0xffffffff11111111); var b = try Int.initSet(al, 0xeeeeeeee22222222); try a.bitAnd(a, b); debug.assert((try a.to(u64)) == 0xeeeeeeee00000000); } test "big.int bitwise and multi-limb" { var a = try Int.initSet(al, @maxValue(Limb) + 1); var b = try Int.initSet(al, @maxValue(Limb)); try a.bitAnd(a, b); debug.assert((try a.to(u128)) == 0); } test "big.int bitwise xor simple" { var a = try Int.initSet(al, 0xffffffff11111111); var b = try Int.initSet(al, 0xeeeeeeee22222222); try a.bitXor(a, b); debug.assert((try a.to(u64)) == 0x1111111133333333); } test "big.int bitwise xor multi-limb" { var a = try Int.initSet(al, @maxValue(Limb) + 1); var b = try Int.initSet(al, @maxValue(Limb)); try a.bitXor(a, b); debug.assert((try a.to(DoubleLimb)) == (@maxValue(Limb) + 1) ^ @maxValue(Limb)); } test "big.int bitwise or simple" { var a = try Int.initSet(al, 0xffffffff11111111); var b = try Int.initSet(al, 0xeeeeeeee22222222); try a.bitOr(a, b); debug.assert((try a.to(u64)) == 0xffffffff33333333); } test "big.int bitwise or multi-limb" { var a = try Int.initSet(al, @maxValue(Limb) + 1); var b = try Int.initSet(al, @maxValue(Limb)); try a.bitOr(a, b); // TODO: big.int.cpp or is wrong on multi-limb. debug.assert((try a.to(DoubleLimb)) == (@maxValue(Limb) + 1) + @maxValue(Limb)); } test "big.int var args" { var a = try Int.initSet(al, 5); try a.add(a, try Int.initSet(al, 6)); debug.assert((try a.to(u64)) == 11); debug.assert(a.cmp(try Int.initSet(al, 11)) == 0); debug.assert(a.cmp(try Int.initSet(al, 14)) <= 0); }
std/math/big/int.zig
const std = @import("std"); const crypto = std.crypto; const debug = std.debug; const math = std.math; const mem = std.mem; const Poly1305 = crypto.onetimeauth.Poly1305; const Blake2b = crypto.hash.blake2.Blake2b; const X25519 = crypto.dh.X25519; const Salsa20NonVecImpl = struct { const BlockVec = [16]u32; fn initContext(key: [8]u32, d: [4]u32) BlockVec { const c = "expand 32-byte k"; const constant_le = comptime [4]u32{ mem.readIntLittle(u32, c[0..4]), mem.readIntLittle(u32, c[4..8]), mem.readIntLittle(u32, c[8..12]), mem.readIntLittle(u32, c[12..16]), }; return BlockVec{ constant_le[0], key[0], key[1], key[2], key[3], constant_le[1], d[0], d[1], d[2], d[3], constant_le[2], key[4], key[5], key[6], key[7], constant_le[3], }; } const QuarterRound = struct { a: usize, b: usize, c: usize, d: u6, }; inline fn Rp(comptime a: usize, comptime b: usize, comptime c: usize, comptime d: u6) QuarterRound { return QuarterRound{ .a = a, .b = b, .c = c, .d = d, }; } inline fn salsa20Core(x: *BlockVec, input: BlockVec) void { const arx_steps = comptime [_]QuarterRound{ Rp(4, 0, 12, 7), Rp(8, 4, 0, 9), Rp(12, 8, 4, 13), Rp(0, 12, 8, 18), Rp(9, 5, 1, 7), Rp(13, 9, 5, 9), Rp(1, 13, 9, 13), Rp(5, 1, 13, 18), Rp(14, 10, 6, 7), Rp(2, 14, 10, 9), Rp(6, 2, 14, 13), Rp(10, 6, 2, 18), Rp(3, 15, 11, 7), Rp(7, 3, 15, 9), Rp(11, 7, 3, 13), Rp(15, 11, 7, 18), Rp(1, 0, 3, 7), Rp(2, 1, 0, 9), Rp(3, 2, 1, 13), Rp(0, 3, 2, 18), Rp(6, 5, 4, 7), Rp(7, 6, 5, 9), Rp(4, 7, 6, 13), Rp(5, 4, 7, 18), Rp(11, 10, 9, 7), Rp(8, 11, 10, 9), Rp(9, 8, 11, 13), Rp(10, 9, 8, 18), Rp(12, 15, 14, 7), Rp(13, 12, 15, 9), Rp(14, 13, 12, 13), Rp(15, 14, 13, 18), }; x.* = input; var j: usize = 0; while (j < 20) : (j += 2) { inline for (arx_steps) |r| { x[r.a] ^= math.rotl(u32, x[r.b] +% x[r.c], r.d); } } } fn hashToBytes(out: *[64]u8, x: BlockVec) void { for (x) |w, i| { mem.writeIntLittle(u32, out[i * 4 ..][0..4], w); } } fn contextFeedback(x: *BlockVec, ctx: BlockVec) void { var i: usize = 0; while (i < 16) : (i += 1) { x[i] +%= ctx[i]; } } fn salsa20Internal(out: []u8, in: []const u8, key: [8]u32, d: [4]u32) void { var ctx = initContext(key, d); var x: BlockVec = undefined; var buf: [64]u8 = undefined; var i: usize = 0; while (i + 64 <= in.len) : (i += 64) { salsa20Core(x[0..], ctx); contextFeedback(&x, ctx); hashToBytes(buf[0..], x); var xout = out[i..]; const xin = in[i..]; var j: usize = 0; while (j < 64) : (j += 1) { xout[j] = xin[j]; } j = 0; while (j < 64) : (j += 1) { xout[j] ^= buf[j]; } ctx[9] += @boolToInt(@addWithOverflow(u32, ctx[8], 1, &ctx[8])); } if (i < in.len) { salsa20Core(x[0..], ctx); contextFeedback(&x, ctx); hashToBytes(buf[0..], x); var xout = out[i..]; const xin = in[i..]; var j: usize = 0; while (j < in.len % 64) : (j += 1) { xout[j] = xin[j] ^ buf[j]; } } } fn hsalsa20(input: [16]u8, key: [32]u8) [32]u8 { var c: [4]u32 = undefined; for (c) |_, i| { c[i] = mem.readIntLittle(u32, input[4 * i ..][0..4]); } const ctx = initContext(keyToWords(key), c); var x: BlockVec = undefined; salsa20Core(x[0..], ctx); var out: [32]u8 = undefined; mem.writeIntLittle(u32, out[0..4], x[0]); mem.writeIntLittle(u32, out[4..8], x[5]); mem.writeIntLittle(u32, out[8..12], x[10]); mem.writeIntLittle(u32, out[12..16], x[15]); mem.writeIntLittle(u32, out[16..20], x[6]); mem.writeIntLittle(u32, out[20..24], x[7]); mem.writeIntLittle(u32, out[24..28], x[8]); mem.writeIntLittle(u32, out[28..32], x[9]); return out; } }; const Salsa20Impl = Salsa20NonVecImpl; fn keyToWords(key: [32]u8) [8]u32 { var k: [8]u32 = undefined; var i: usize = 0; while (i < 8) : (i += 1) { k[i] = mem.readIntLittle(u32, key[i * 4 ..][0..4]); } return k; } fn extend(key: [32]u8, nonce: [24]u8) struct { key: [32]u8, nonce: [8]u8 } { return .{ .key = Salsa20Impl.hsalsa20(nonce[0..16].*, key), .nonce = nonce[16..24].*, }; } /// The Salsa20 stream cipher. pub const Salsa20 = struct { /// Nonce length in bytes. pub const nonce_length = 8; /// Key length in bytes. pub const key_length = 32; /// Add the output of the Salsa20 stream cipher to `in` and stores the result into `out`. /// WARNING: This function doesn't provide authenticated encryption. /// Using the AEAD or one of the `box` versions is usually preferred. pub fn xor(out: []u8, in: []const u8, counter: u64, key: [key_length]u8, nonce: [nonce_length]u8) void { debug.assert(in.len == out.len); var d: [4]u32 = undefined; d[0] = mem.readIntLittle(u32, nonce[0..4]); d[1] = mem.readIntLittle(u32, nonce[4..8]); d[2] = @truncate(u32, counter); d[3] = @truncate(u32, counter >> 32); Salsa20Impl.salsa20Internal(out, in, keyToWords(key), d); } }; /// The XSalsa20 stream cipher. pub const XSalsa20 = struct { /// Nonce length in bytes. pub const nonce_length = 24; /// Key length in bytes. pub const key_length = 32; /// Add the output of the XSalsa20 stream cipher to `in` and stores the result into `out`. /// WARNING: This function doesn't provide authenticated encryption. /// Using the AEAD or one of the `box` versions is usually preferred. pub fn xor(out: []u8, in: []const u8, counter: u64, key: [key_length]u8, nonce: [nonce_length]u8) void { const extended = extend(key, nonce); Salsa20.xor(out, in, counter, extended.key, extended.nonce); } }; /// The XSalsa20 stream cipher, combined with the Poly1305 MAC pub const XSalsa20Poly1305 = struct { /// Authentication tag length in bytes. pub const tag_length = Poly1305.mac_length; /// Nonce length in bytes. pub const nonce_length = XSalsa20.nonce_length; /// Key length in bytes. pub const key_length = XSalsa20.key_length; /// c: ciphertext: output buffer should be of size m.len /// tag: authentication tag: output MAC /// m: message /// ad: Associated Data /// npub: public nonce /// k: private key pub fn encrypt(c: []u8, tag: *[tag_length]u8, m: []const u8, ad: []const u8, npub: [nonce_length]u8, k: [key_length]u8) void { debug.assert(c.len == m.len); const extended = extend(k, npub); var block0 = [_]u8{0} ** 64; const mlen0 = math.min(32, m.len); mem.copy(u8, block0[32..][0..mlen0], m[0..mlen0]); Salsa20.xor(block0[0..], block0[0..], 0, extended.key, extended.nonce); mem.copy(u8, c[0..mlen0], block0[32..][0..mlen0]); Salsa20.xor(c[mlen0..], m[mlen0..], 1, extended.key, extended.nonce); var mac = Poly1305.init(block0[0..32]); mac.update(ad); mac.update(c); mac.final(tag); } /// m: message: output buffer should be of size c.len /// c: ciphertext /// tag: authentication tag /// ad: Associated Data /// npub: public nonce /// k: private key pub fn decrypt(m: []u8, c: []const u8, tag: [tag_length]u8, ad: []const u8, npub: [nonce_length]u8, k: [key_length]u8) !void { debug.assert(c.len == m.len); const extended = extend(k, npub); var block0 = [_]u8{0} ** 64; const mlen0 = math.min(32, c.len); mem.copy(u8, block0[32..][0..mlen0], c[0..mlen0]); Salsa20.xor(block0[0..], block0[0..], 0, extended.key, extended.nonce); var mac = Poly1305.init(block0[0..32]); mac.update(ad); mac.update(c); var computedTag: [tag_length]u8 = undefined; mac.final(&computedTag); var acc: u8 = 0; for (computedTag) |_, i| { acc |= (computedTag[i] ^ tag[i]); } if (acc != 0) { mem.secureZero(u8, &computedTag); return error.AuthenticationFailed; } mem.copy(u8, m[0..mlen0], block0[32..][0..mlen0]); Salsa20.xor(m[mlen0..], c[mlen0..], 1, extended.key, extended.nonce); } }; /// NaCl-compatible secretbox API. /// /// A secretbox contains both an encrypted message and an authentication tag to verify that it hasn't been tampered with. /// A secret key shared by all the recipients must be already known in order to use this API. /// /// Nonces are 192-bit large and can safely be chosen with a random number generator. pub const secretBox = struct { /// Key length in bytes. pub const key_length = XSalsa20Poly1305.key_length; /// Nonce length in bytes. pub const nonce_length = XSalsa20Poly1305.nonce_length; /// Authentication tag length in bytes. pub const tag_length = XSalsa20Poly1305.tag_length; /// Encrypt and authenticate `m` using a nonce `npub` and a key `k`. /// `c` must be exactly `tag_length` longer than `m`, as it will store both the ciphertext and the authentication tag. pub fn seal(c: []u8, m: []const u8, npub: [nonce_length]u8, k: [key_length]u8) void { debug.assert(c.len == tag_length + m.len); XSalsa20Poly1305.encrypt(c[tag_length..], c[0..tag_length], m, "", npub, k); } /// Verify and decrypt `c` using a nonce `npub` and a key `k`. /// `m` must be exactly `tag_length` smaller than `c`, as `c` includes an authentication tag in addition to the encrypted message. pub fn open(m: []u8, c: []const u8, npub: [nonce_length]u8, k: [key_length]u8) !void { if (c.len < tag_length) { return error.AuthenticationFailed; } debug.assert(m.len == c.len - tag_length); return XSalsa20Poly1305.decrypt(m, c[tag_length..], c[0..tag_length].*, "", npub, k); } }; /// NaCl-compatible box API. /// /// A secretbox contains both an encrypted message and an authentication tag to verify that it hasn't been tampered with. /// This construction uses public-key cryptography. A shared secret doesn't have to be known in advance by both parties. /// Instead, a message is encrypted using a sender's secret key and a recipient's public key, /// and is decrypted using the recipient's secret key and the sender's public key. /// /// Nonces are 192-bit large and can safely be chosen with a random number generator. pub const box = struct { /// Public key length in bytes. pub const public_length = X25519.public_length; /// Secret key length in bytes. pub const secret_length = X25519.secret_length; /// Shared key length in bytes. pub const shared_length = XSalsa20Poly1305.key_length; /// Seed (for key pair creation) length in bytes. pub const seed_length = X25519.seed_length; /// Nonce length in bytes. pub const nonce_length = XSalsa20Poly1305.nonce_length; /// Authentication tag length in bytes. pub const tag_length = XSalsa20Poly1305.tag_length; /// A key pair. pub const KeyPair = X25519.KeyPair; /// Compute a secret suitable for `secretbox` given a recipent's public key and a sender's secret key. pub fn createSharedSecret(public_key: [public_length]u8, secret_key: [secret_length]u8) ![shared_length]u8 { var p: [32]u8 = undefined; try X25519.scalarmult(&p, secret_key, public_key); const zero = [_]u8{0} ** 16; return Salsa20Impl.hsalsa20(zero, p); } /// Encrypt and authenticate a message using a recipient's public key `public_key` and a sender's `secret_key`. pub fn seal(c: []u8, m: []const u8, npub: [nonce_length]u8, public_key: [public_length]u8, secret_key: [secret_length]u8) !void { const shared_key = try createSharedSecret(public_key, secret_key); return secretBox.seal(c, m, npub, shared_key); } /// Verify and decrypt a message using a recipient's secret key `public_key` and a sender's `public_key`. pub fn open(m: []u8, c: []const u8, npub: [nonce_length]u8, public_key: [public_length]u8, secret_key: [secret_length]u8) !void { const shared_key = try createSharedSecret(public_key, secret_key); return secretBox.open(m, c, npub, shared_key); } }; /// libsodium-compatible sealed boxes /// /// Sealed boxes are designed to anonymously send messages to a recipient given their public key. /// Only the recipient can decrypt these messages, using their private key. /// While the recipient can verify the integrity of the message, it cannot verify the identity of the sender. /// /// A message is encrypted using an ephemeral key pair, whose secret part is destroyed right after the encryption process. pub const sealedBox = struct { pub const public_length = box.public_length; pub const secret_length = box.secret_length; pub const seed_length = box.seed_length; pub const seal_length = box.public_length + box.tag_length; /// A key pair. pub const KeyPair = box.KeyPair; fn createNonce(pk1: [public_length]u8, pk2: [public_length]u8) [box.nonce_length]u8 { var hasher = Blake2b(box.nonce_length * 8).init(.{}); hasher.update(&pk1); hasher.update(&pk2); var nonce: [box.nonce_length]u8 = undefined; hasher.final(&nonce); return nonce; } /// Encrypt a message `m` for a recipient whose public key is `public_key`. /// `c` must be `seal_length` bytes larger than `m`, so that the required metadata can be added. pub fn seal(c: []u8, m: []const u8, public_key: [public_length]u8) !void { debug.assert(c.len == m.len + seal_length); var ekp = try KeyPair.create(null); const nonce = createNonce(ekp.public_key, public_key); mem.copy(u8, c[0..public_length], ekp.public_key[0..]); try box.seal(c[box.public_length..], m, nonce, public_key, ekp.secret_key); mem.secureZero(u8, ekp.secret_key[0..]); } /// Decrypt a message using a key pair. /// `m` must be exactly `seal_length` bytes smaller than `c`, as `c` also includes metadata. pub fn open(m: []u8, c: []const u8, keypair: KeyPair) !void { if (c.len < seal_length) { return error.AuthenticationFailed; } const epk = c[0..public_length]; const nonce = createNonce(epk.*, keypair.public_key); return box.open(m, c[public_length..], nonce, epk.*, keypair.secret_key); } }; test "xsalsa20poly1305" { var msg: [100]u8 = undefined; var msg2: [msg.len]u8 = undefined; var c: [msg.len]u8 = undefined; var key: [XSalsa20Poly1305.key_length]u8 = undefined; var nonce: [XSalsa20Poly1305.nonce_length]u8 = undefined; var tag: [XSalsa20Poly1305.tag_length]u8 = undefined; try crypto.randomBytes(&msg); try crypto.randomBytes(&key); try crypto.randomBytes(&nonce); XSalsa20Poly1305.encrypt(c[0..], &tag, msg[0..], "ad", nonce, key); try XSalsa20Poly1305.decrypt(msg2[0..], c[0..], tag, "ad", nonce, key); } test "xsalsa20poly1305 secretbox" { var msg: [100]u8 = undefined; var msg2: [msg.len]u8 = undefined; var key: [XSalsa20Poly1305.key_length]u8 = undefined; var nonce: [box.nonce_length]u8 = undefined; var boxed: [msg.len + box.tag_length]u8 = undefined; try crypto.randomBytes(&msg); try crypto.randomBytes(&key); try crypto.randomBytes(&nonce); secretBox.seal(boxed[0..], msg[0..], nonce, key); try secretBox.open(msg2[0..], boxed[0..], nonce, key); } test "xsalsa20poly1305 box" { var msg: [100]u8 = undefined; var msg2: [msg.len]u8 = undefined; var nonce: [box.nonce_length]u8 = undefined; var boxed: [msg.len + box.tag_length]u8 = undefined; try crypto.randomBytes(&msg); try crypto.randomBytes(&nonce); var kp1 = try box.KeyPair.create(null); var kp2 = try box.KeyPair.create(null); try box.seal(boxed[0..], msg[0..], nonce, kp1.public_key, kp2.secret_key); try box.open(msg2[0..], boxed[0..], nonce, kp2.public_key, kp1.secret_key); } test "xsalsa20poly1305 sealedbox" { var msg: [100]u8 = undefined; var msg2: [msg.len]u8 = undefined; var boxed: [msg.len + sealedBox.seal_length]u8 = undefined; try crypto.randomBytes(&msg); var kp = try box.KeyPair.create(null); try sealedBox.seal(boxed[0..], msg[0..], kp.public_key); try sealedBox.open(msg2[0..], boxed[0..], kp); }
lib/std/crypto/salsa20.zig
const std = @import("../../std.zig"); const mem = std.mem; const debug = std.debug; const Vector = std.meta.Vector; const BlockVec = Vector(2, u64); /// A single AES block. pub const Block = struct { pub const block_size: usize = 16; /// Internal representation of a block. repr: BlockVec, /// Convert a byte sequence into an internal representation. pub inline fn fromBytes(bytes: *const [16]u8) Block { const repr = mem.bytesToValue(BlockVec, bytes); return Block{ .repr = repr }; } /// Convert the internal representation of a block into a byte sequence. pub inline fn toBytes(block: Block) [16]u8 { return mem.toBytes(block.repr); } /// XOR the block with a byte sequence. pub inline fn xorBytes(block: Block, bytes: *const [16]u8) [16]u8 { const x = block.repr ^ fromBytes(bytes).repr; return mem.toBytes(x); } /// Encrypt a block with a round key. pub inline fn encrypt(block: Block, round_key: Block) Block { return Block{ .repr = asm ( \\ vaesenc %[rk], %[in], %[out] : [out] "=x" (-> BlockVec) : [in] "x" (block.repr), [rk] "x" (round_key.repr) ), }; } /// Encrypt a block with the last round key. pub inline fn encryptLast(block: Block, round_key: Block) Block { return Block{ .repr = asm ( \\ vaesenclast %[rk], %[in], %[out] : [out] "=x" (-> BlockVec) : [in] "x" (block.repr), [rk] "x" (round_key.repr) ), }; } /// Decrypt a block with a round key. pub inline fn decrypt(block: Block, inv_round_key: Block) Block { return Block{ .repr = asm ( \\ vaesdec %[rk], %[in], %[out] : [out] "=x" (-> BlockVec) : [in] "x" (block.repr), [rk] "x" (inv_round_key.repr) ), }; } /// Decrypt a block with the last round key. pub inline fn decryptLast(block: Block, inv_round_key: Block) Block { return Block{ .repr = asm ( \\ vaesdeclast %[rk], %[in], %[out] : [out] "=x" (-> BlockVec) : [in] "x" (block.repr), [rk] "x" (inv_round_key.repr) ), }; } /// XOR the content of two blocks. pub inline fn xor(block1: Block, block2: Block) Block { return Block{ .repr = block1.repr ^ block2.repr }; } /// Perform operations on multiple blocks in parallel. pub const parallel = struct { /// The recommended number of AES encryption/decryption to perform in parallel for the chosen implementation. pub const optimal_parallel_blocks = 8; /// Encrypt multiple blocks in parallel, each their own round key. pub inline fn encryptParallel(comptime count: usize, blocks: [count]Block, round_keys: [count]Block) [count]Block { comptime var i = 0; var out: [count]Block = undefined; inline while (i < count) : (i += 1) { out[i] = blocks[i].encrypt(round_keys[i]); } return out; } /// Decrypt multiple blocks in parallel, each their own round key. pub inline fn decryptParallel(comptime count: usize, blocks: [count]Block, round_keys: [count]Block) [count]Block { comptime var i = 0; var out: [count]Block = undefined; inline while (i < count) : (i += 1) { out[i] = blocks[i].decrypt(round_keys[i]); } return out; } /// Encrypt multple blocks in parallel with the same round key. pub inline fn encryptWide(comptime count: usize, blocks: [count]Block, round_key: Block) [count]Block { comptime var i = 0; var out: [count]Block = undefined; inline while (i < count) : (i += 1) { out[i] = blocks[i].encrypt(round_key); } return out; } /// Decrypt multple blocks in parallel with the same round key. pub inline fn decryptWide(comptime count: usize, blocks: [count]Block, round_key: Block) [count]Block { comptime var i = 0; var out: [count]Block = undefined; inline while (i < count) : (i += 1) { out[i] = blocks[i].decrypt(round_key); } return out; } /// Encrypt multple blocks in parallel with the same last round key. pub inline fn encryptLastWide(comptime count: usize, blocks: [count]Block, round_key: Block) [count]Block { comptime var i = 0; var out: [count]Block = undefined; inline while (i < count) : (i += 1) { out[i] = blocks[i].encryptLast(round_key); } return out; } /// Decrypt multple blocks in parallel with the same last round key. pub inline fn decryptLastWide(comptime count: usize, blocks: [count]Block, round_key: Block) [count]Block { comptime var i = 0; var out: [count]Block = undefined; inline while (i < count) : (i += 1) { out[i] = blocks[i].decryptLast(round_key); } return out; } }; }; fn KeySchedule(comptime AES: type) type { std.debug.assert(AES.rounds == 10 or AES.rounds == 14); const rounds = AES.rounds; return struct { const Self = @This(); round_keys: [rounds + 1]Block, fn drc(comptime second: bool, comptime rc: u8, t: BlockVec, tx: BlockVec) BlockVec { var s: BlockVec = undefined; var ts: BlockVec = undefined; return asm ( \\ vaeskeygenassist %[rc], %[t], %[s] \\ vpslldq $4, %[tx], %[ts] \\ vpxor %[ts], %[tx], %[r] \\ vpslldq $8, %[r], %[ts] \\ vpxor %[ts], %[r], %[r] \\ vpshufd %[mask], %[s], %[ts] \\ vpxor %[ts], %[r], %[r] : [r] "=&x" (-> BlockVec), [s] "=&x" (s), [ts] "=&x" (ts) : [rc] "n" (rc), [t] "x" (t), [tx] "x" (tx), [mask] "n" (@as(u8, if (second) 0xaa else 0xff)) ); } fn expand128(t1: *Block) Self { var round_keys: [11]Block = undefined; const rcs = [_]u8{ 1, 2, 4, 8, 16, 32, 64, 128, 27, 54 }; inline for (rcs) |rc, round| { round_keys[round] = t1.*; t1.repr = drc(false, rc, t1.repr, t1.repr); } round_keys[rcs.len] = t1.*; return Self{ .round_keys = round_keys }; } fn expand256(t1: *Block, t2: *Block) Self { var round_keys: [15]Block = undefined; const rcs = [_]u8{ 1, 2, 4, 8, 16, 32 }; round_keys[0] = t1.*; inline for (rcs) |rc, round| { round_keys[round * 2 + 1] = t2.*; t1.repr = drc(false, rc, t2.repr, t1.repr); round_keys[round * 2 + 2] = t1.*; t2.repr = drc(true, rc, t1.repr, t2.repr); } round_keys[rcs.len * 2 + 1] = t2.*; t1.repr = drc(false, 64, t2.repr, t1.repr); round_keys[rcs.len * 2 + 2] = t1.*; return Self{ .round_keys = round_keys }; } /// Invert the key schedule. pub fn invert(key_schedule: Self) Self { const round_keys = &key_schedule.round_keys; var inv_round_keys: [rounds + 1]Block = undefined; inv_round_keys[0] = round_keys[rounds]; comptime var i = 1; inline while (i < rounds) : (i += 1) { inv_round_keys[i] = Block{ .repr = asm ( \\ vaesimc %[rk], %[inv_rk] : [inv_rk] "=x" (-> BlockVec) : [rk] "x" (round_keys[rounds - i].repr) ), }; } inv_round_keys[rounds] = round_keys[0]; return Self{ .round_keys = inv_round_keys }; } }; } /// A context to perform encryption using the standard AES key schedule. pub fn AESEncryptCtx(comptime AES: type) type { std.debug.assert(AES.key_bits == 128 or AES.key_bits == 256); const rounds = AES.rounds; return struct { const Self = @This(); pub const block = AES.block; pub const block_size = block.block_size; key_schedule: KeySchedule(AES), /// Create a new encryption context with the given key. pub fn init(key: [AES.key_bits / 8]u8) Self { var t1 = Block.fromBytes(key[0..16]); const key_schedule = if (AES.key_bits == 128) ks: { break :ks KeySchedule(AES).expand128(&t1); } else ks: { var t2 = Block.fromBytes(key[16..32]); break :ks KeySchedule(AES).expand256(&t1, &t2); }; return Self{ .key_schedule = key_schedule, }; } /// Encrypt a single block. pub fn encrypt(ctx: Self, dst: *[16]u8, src: *const [16]u8) void { const round_keys = ctx.key_schedule.round_keys; var t = Block.fromBytes(src).xor(round_keys[0]); comptime var i = 1; inline while (i < rounds) : (i += 1) { t = t.encrypt(round_keys[i]); } t = t.encryptLast(round_keys[rounds]); dst.* = t.toBytes(); } /// Encrypt+XOR a single block. pub fn xor(ctx: Self, dst: *[16]u8, src: *const [16]u8, counter: [16]u8) void { const round_keys = ctx.key_schedule.round_keys; var t = Block.fromBytes(&counter).xor(round_keys[0]); comptime var i = 1; inline while (i < rounds) : (i += 1) { t = t.encrypt(round_keys[i]); } t = t.encryptLast(round_keys[rounds]); dst.* = t.xorBytes(src); } /// Encrypt multiple blocks, possibly leveraging parallelization. pub fn encryptWide(ctx: Self, comptime count: usize, dst: *[16 * count]u8, src: *const [16 * count]u8) void { const round_keys = ctx.key_schedule.round_keys; var ts: [count]Block = undefined; comptime var j = 0; inline while (j < count) : (j += 1) { ts[j] = Block.fromBytes(src[j * 16 .. j * 16 + 16][0..16]).xor(round_keys[0]); } comptime var i = 1; inline while (i < rounds) : (i += 1) { ts = Block.parallel.encryptWide(count, ts, round_keys[i]); } i = 1; inline while (i < count) : (i += 1) { ts = Block.parallel.encryptLastWide(count, ts, round_keys[i]); } j = 0; inline while (j < count) : (j += 1) { dst[16 * j .. 16 * j + 16].* = ts[j].toBytes(); } } /// Encrypt+XOR multiple blocks, possibly leveraging parallelization. pub fn xorWide(ctx: Self, comptime count: usize, dst: *[16 * count]u8, src: *const [16 * count]u8, counters: [16 * count]u8) void { const round_keys = ctx.key_schedule.round_keys; var ts: [count]Block = undefined; comptime var j = 0; inline while (j < count) : (j += 1) { ts[j] = Block.fromBytes(counters[j * 16 .. j * 16 + 16][0..16]).xor(round_keys[0]); } comptime var i = 1; inline while (i < rounds) : (i += 1) { ts = Block.parallel.encryptWide(count, ts, round_keys[i]); } ts = Block.parallel.encryptLastWide(count, ts, round_keys[i]); j = 0; inline while (j < count) : (j += 1) { dst[16 * j .. 16 * j + 16].* = ts[j].xorBytes(src[16 * j .. 16 * j + 16]); } } }; } /// A context to perform decryption using the standard AES key schedule. pub fn AESDecryptCtx(comptime AES: type) type { std.debug.assert(AES.key_bits == 128 or AES.key_bits == 256); const rounds = AES.rounds; return struct { const Self = @This(); pub const block = AES.block; pub const block_size = block.block_size; key_schedule: KeySchedule(AES), /// Create a decryption context from an existing encryption context. pub fn initFromEnc(ctx: AESEncryptCtx(AES)) Self { return Self{ .key_schedule = ctx.key_schedule.invert(), }; } /// Create a new decryption context with the given key. pub fn init(key: [AES.key_bits / 8]u8) Self { const enc_ctx = AESEncryptCtx(AES).init(key); return initFromEnc(enc_ctx); } /// Decrypt a single block. pub fn decrypt(ctx: Self, dst: *[16]u8, src: *const [16]u8) void { const inv_round_keys = ctx.key_schedule.round_keys; var t = Block.fromBytes(src).xor(inv_round_keys[0]); comptime var i = 1; inline while (i < rounds) : (i += 1) { t = t.decrypt(inv_round_keys[i]); } t = t.decryptLast(inv_round_keys[rounds]); dst.* = t.toBytes(); } /// Decrypt multiple blocks, possibly leveraging parallelization. pub fn decryptWide(ctx: Self, comptime count: usize, dst: *[16 * count]u8, src: *const [16 * count]u8) void { const inv_round_keys = ctx.key_schedule.round_keys; var ts: [count]Block = undefined; comptime var j = 0; inline while (j < count) : (j += 1) { ts[j] = Block.fromBytes(src[j * 16 .. j * 16 + 16][0..16]).xor(inv_round_keys[0]); } comptime var i = 1; inline while (i < rounds) : (i += 1) { ts = Block.parallel.decryptWide(count, ts, inv_round_keys[i]); } i = 1; inline while (i < count) : (i += 1) { ts = Block.parallel.decryptLastWide(count, ts, inv_round_keys[i]); } j = 0; inline while (j < count) : (j += 1) { dst[16 * j .. 16 * j + 16].* = ts[j].toBytes(); } } }; } /// AES-128 with the standard key schedule. pub const AES128 = struct { pub const key_bits: usize = 128; pub const rounds = ((key_bits - 64) / 32 + 8); pub const block = Block; /// Create a new context for encryption. pub fn initEnc(key: [key_bits / 8]u8) AESEncryptCtx(AES128) { return AESEncryptCtx(AES128).init(key); } /// Create a new context for decryption. pub fn initDec(key: [key_bits / 8]u8) AESDecryptCtx(AES128) { return AESDecryptCtx(AES128).init(key); } }; /// AES-256 with the standard key schedule. pub const AES256 = struct { pub const key_bits: usize = 256; pub const rounds = ((key_bits - 64) / 32 + 8); pub const block = Block; /// Create a new context for encryption. pub fn initEnc(key: [key_bits / 8]u8) AESEncryptCtx(AES256) { return AESEncryptCtx(AES256).init(key); } /// Create a new context for decryption. pub fn initDec(key: [key_bits / 8]u8) AESDecryptCtx(AES256) { return AESDecryptCtx(AES256).init(key); } };
lib/std/crypto/aes/aesni.zig
const aoc = @import("../aoc.zig"); const std = @import("std"); const Octopus = union(enum) { Normal: u8, // power level Flashing: usize, // step number }; const Octopuses = std.AutoHashMap(aoc.Coord, Octopus); pub fn run(problem: *aoc.Problem) !aoc.Solution { var octopuses = Octopuses.init(problem.allocator); defer octopuses.deinit(); var coord = aoc.Coord.init(.{0, 0}); for (problem.input) |c| { if (c == '\n') { coord.row += 1; coord.col = 0; } else { try octopuses.putNoClobber(coord, Octopus{ .Normal = c - '0' }); coord.col += 1; } } var total_flashes: usize = 0; var step: usize = 0; const first_step_simultaneous_flashes = blk: { while (true) : (step += 1) { var flashes: usize = 0; var iter = octopuses.iterator(); while (iter.next()) |kv| { tickOctopus(kv, step, &octopuses, &flashes); } if (step < 100) { total_flashes += flashes; } if (flashes == 100) { break :blk step + 1; } } unreachable; }; return problem.solution(total_flashes, first_step_simultaneous_flashes); } fn tickOctopus(kv_opt: ?Octopuses.Entry, step: usize, octopuses: *const Octopuses, flashes: *usize) void { if (kv_opt == null) { return; } var kv = kv_opt.?; switch (kv.value_ptr.*) { .Normal => |*power| { if (power.* == 9) { kv.value_ptr.* = Octopus{ .Flashing = step }; flashes.* += 1; var neighbors = kv.key_ptr.neighbors(false); while (neighbors.next()) |neighbor| { tickOctopus(octopuses.getEntry(neighbor), step, octopuses, flashes); } } else { power.* += 1; } }, .Flashing => |flashing_step| { if (flashing_step != step) { kv.value_ptr.* = Octopus{ .Normal = 1 }; } }, } }
src/main/zig/2021/day11.zig
//-------------------------------------------------------------------------------- // Section: Types (8) //-------------------------------------------------------------------------------- pub const POINTER_FLAGS = enum(u32) { NONE = 0, NEW = 1, INRANGE = 2, INCONTACT = 4, FIRSTBUTTON = 16, SECONDBUTTON = 32, THIRDBUTTON = 64, FOURTHBUTTON = 128, FIFTHBUTTON = 256, PRIMARY = 8192, CONFIDENCE = 16384, CANCELED = 32768, DOWN = 65536, UPDATE = 131072, UP = 262144, WHEEL = 524288, HWHEEL = 1048576, CAPTURECHANGED = 2097152, HASTRANSFORM = 4194304, _, pub fn initFlags(o: struct { NONE: u1 = 0, NEW: u1 = 0, INRANGE: u1 = 0, INCONTACT: u1 = 0, FIRSTBUTTON: u1 = 0, SECONDBUTTON: u1 = 0, THIRDBUTTON: u1 = 0, FOURTHBUTTON: u1 = 0, FIFTHBUTTON: u1 = 0, PRIMARY: u1 = 0, CONFIDENCE: u1 = 0, CANCELED: u1 = 0, DOWN: u1 = 0, UPDATE: u1 = 0, UP: u1 = 0, WHEEL: u1 = 0, HWHEEL: u1 = 0, CAPTURECHANGED: u1 = 0, HASTRANSFORM: u1 = 0, }) POINTER_FLAGS { return @intToEnum(POINTER_FLAGS, (if (o.NONE == 1) @enumToInt(POINTER_FLAGS.NONE) else 0) | (if (o.NEW == 1) @enumToInt(POINTER_FLAGS.NEW) else 0) | (if (o.INRANGE == 1) @enumToInt(POINTER_FLAGS.INRANGE) else 0) | (if (o.INCONTACT == 1) @enumToInt(POINTER_FLAGS.INCONTACT) else 0) | (if (o.FIRSTBUTTON == 1) @enumToInt(POINTER_FLAGS.FIRSTBUTTON) else 0) | (if (o.SECONDBUTTON == 1) @enumToInt(POINTER_FLAGS.SECONDBUTTON) else 0) | (if (o.THIRDBUTTON == 1) @enumToInt(POINTER_FLAGS.THIRDBUTTON) else 0) | (if (o.FOURTHBUTTON == 1) @enumToInt(POINTER_FLAGS.FOURTHBUTTON) else 0) | (if (o.FIFTHBUTTON == 1) @enumToInt(POINTER_FLAGS.FIFTHBUTTON) else 0) | (if (o.PRIMARY == 1) @enumToInt(POINTER_FLAGS.PRIMARY) else 0) | (if (o.CONFIDENCE == 1) @enumToInt(POINTER_FLAGS.CONFIDENCE) else 0) | (if (o.CANCELED == 1) @enumToInt(POINTER_FLAGS.CANCELED) else 0) | (if (o.DOWN == 1) @enumToInt(POINTER_FLAGS.DOWN) else 0) | (if (o.UPDATE == 1) @enumToInt(POINTER_FLAGS.UPDATE) else 0) | (if (o.UP == 1) @enumToInt(POINTER_FLAGS.UP) else 0) | (if (o.WHEEL == 1) @enumToInt(POINTER_FLAGS.WHEEL) else 0) | (if (o.HWHEEL == 1) @enumToInt(POINTER_FLAGS.HWHEEL) else 0) | (if (o.CAPTURECHANGED == 1) @enumToInt(POINTER_FLAGS.CAPTURECHANGED) else 0) | (if (o.HASTRANSFORM == 1) @enumToInt(POINTER_FLAGS.HASTRANSFORM) else 0) ); } }; pub const POINTER_FLAG_NONE = POINTER_FLAGS.NONE; pub const POINTER_FLAG_NEW = POINTER_FLAGS.NEW; pub const POINTER_FLAG_INRANGE = POINTER_FLAGS.INRANGE; pub const POINTER_FLAG_INCONTACT = POINTER_FLAGS.INCONTACT; pub const POINTER_FLAG_FIRSTBUTTON = POINTER_FLAGS.FIRSTBUTTON; pub const POINTER_FLAG_SECONDBUTTON = POINTER_FLAGS.SECONDBUTTON; pub const POINTER_FLAG_THIRDBUTTON = POINTER_FLAGS.THIRDBUTTON; pub const POINTER_FLAG_FOURTHBUTTON = POINTER_FLAGS.FOURTHBUTTON; pub const POINTER_FLAG_FIFTHBUTTON = POINTER_FLAGS.FIFTHBUTTON; pub const POINTER_FLAG_PRIMARY = POINTER_FLAGS.PRIMARY; pub const POINTER_FLAG_CONFIDENCE = POINTER_FLAGS.CONFIDENCE; pub const POINTER_FLAG_CANCELED = POINTER_FLAGS.CANCELED; pub const POINTER_FLAG_DOWN = POINTER_FLAGS.DOWN; pub const POINTER_FLAG_UPDATE = POINTER_FLAGS.UPDATE; pub const POINTER_FLAG_UP = POINTER_FLAGS.UP; pub const POINTER_FLAG_WHEEL = POINTER_FLAGS.WHEEL; pub const POINTER_FLAG_HWHEEL = POINTER_FLAGS.HWHEEL; pub const POINTER_FLAG_CAPTURECHANGED = POINTER_FLAGS.CAPTURECHANGED; pub const POINTER_FLAG_HASTRANSFORM = POINTER_FLAGS.HASTRANSFORM; pub const TOUCH_FEEDBACK_MODE = enum(u32) { DEFAULT = 1, INDIRECT = 2, NONE = 3, }; pub const TOUCH_FEEDBACK_DEFAULT = TOUCH_FEEDBACK_MODE.DEFAULT; pub const TOUCH_FEEDBACK_INDIRECT = TOUCH_FEEDBACK_MODE.INDIRECT; pub const TOUCH_FEEDBACK_NONE = TOUCH_FEEDBACK_MODE.NONE; pub const POINTER_BUTTON_CHANGE_TYPE = enum(i32) { NONE = 0, FIRSTBUTTON_DOWN = 1, FIRSTBUTTON_UP = 2, SECONDBUTTON_DOWN = 3, SECONDBUTTON_UP = 4, THIRDBUTTON_DOWN = 5, THIRDBUTTON_UP = 6, FOURTHBUTTON_DOWN = 7, FOURTHBUTTON_UP = 8, FIFTHBUTTON_DOWN = 9, FIFTHBUTTON_UP = 10, }; pub const POINTER_CHANGE_NONE = POINTER_BUTTON_CHANGE_TYPE.NONE; pub const POINTER_CHANGE_FIRSTBUTTON_DOWN = POINTER_BUTTON_CHANGE_TYPE.FIRSTBUTTON_DOWN; pub const POINTER_CHANGE_FIRSTBUTTON_UP = POINTER_BUTTON_CHANGE_TYPE.FIRSTBUTTON_UP; pub const POINTER_CHANGE_SECONDBUTTON_DOWN = POINTER_BUTTON_CHANGE_TYPE.SECONDBUTTON_DOWN; pub const POINTER_CHANGE_SECONDBUTTON_UP = POINTER_BUTTON_CHANGE_TYPE.SECONDBUTTON_UP; pub const POINTER_CHANGE_THIRDBUTTON_DOWN = POINTER_BUTTON_CHANGE_TYPE.THIRDBUTTON_DOWN; pub const POINTER_CHANGE_THIRDBUTTON_UP = POINTER_BUTTON_CHANGE_TYPE.THIRDBUTTON_UP; pub const POINTER_CHANGE_FOURTHBUTTON_DOWN = POINTER_BUTTON_CHANGE_TYPE.FOURTHBUTTON_DOWN; pub const POINTER_CHANGE_FOURTHBUTTON_UP = POINTER_BUTTON_CHANGE_TYPE.FOURTHBUTTON_UP; pub const POINTER_CHANGE_FIFTHBUTTON_DOWN = POINTER_BUTTON_CHANGE_TYPE.FIFTHBUTTON_DOWN; pub const POINTER_CHANGE_FIFTHBUTTON_UP = POINTER_BUTTON_CHANGE_TYPE.FIFTHBUTTON_UP; pub const POINTER_INFO = extern struct { pointerType: POINTER_INPUT_TYPE, pointerId: u32, frameId: u32, pointerFlags: POINTER_FLAGS, sourceDevice: ?HANDLE, hwndTarget: ?HWND, ptPixelLocation: POINT, ptHimetricLocation: POINT, ptPixelLocationRaw: POINT, ptHimetricLocationRaw: POINT, dwTime: u32, historyCount: u32, InputData: i32, dwKeyStates: u32, PerformanceCount: u64, ButtonChangeType: POINTER_BUTTON_CHANGE_TYPE, }; pub const POINTER_TOUCH_INFO = extern struct { pointerInfo: POINTER_INFO, touchFlags: u32, touchMask: u32, rcContact: RECT, rcContactRaw: RECT, orientation: u32, pressure: u32, }; pub const POINTER_PEN_INFO = extern struct { pointerInfo: POINTER_INFO, penFlags: u32, penMask: u32, pressure: u32, rotation: u32, tiltX: i32, tiltY: i32, }; pub const INPUT_INJECTION_VALUE = extern struct { page: u16, usage: u16, value: i32, index: u16, }; pub const INPUT_TRANSFORM = extern struct { Anonymous: extern union { Anonymous: extern struct { _11: f32, _12: f32, _13: f32, _14: f32, _21: f32, _22: f32, _23: f32, _24: f32, _31: f32, _32: f32, _33: f32, _34: f32, _41: f32, _42: f32, _43: f32, _44: f32, }, m: [16]f32, }, }; //-------------------------------------------------------------------------------- // Section: Functions (28) //-------------------------------------------------------------------------------- // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetUnpredictedMessagePos( ) callconv(@import("std").os.windows.WINAPI) u32; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn InitializeTouchInjection( maxCount: u32, dwMode: TOUCH_FEEDBACK_MODE, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn InjectTouchInput( count: u32, contacts: [*]const POINTER_TOUCH_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerType( pointerId: u32, pointerType: ?*POINTER_INPUT_TYPE, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerCursorId( pointerId: u32, cursorId: ?*u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerInfo( pointerId: u32, pointerInfo: ?*POINTER_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerInfoHistory( pointerId: u32, entriesCount: ?*u32, pointerInfo: ?[*]POINTER_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerFrameInfo( pointerId: u32, pointerCount: ?*u32, pointerInfo: ?[*]POINTER_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerFrameInfoHistory( pointerId: u32, entriesCount: ?*u32, pointerCount: ?*u32, pointerInfo: ?*POINTER_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerTouchInfo( pointerId: u32, touchInfo: ?*POINTER_TOUCH_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerTouchInfoHistory( pointerId: u32, entriesCount: ?*u32, touchInfo: ?[*]POINTER_TOUCH_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerFrameTouchInfo( pointerId: u32, pointerCount: ?*u32, touchInfo: ?[*]POINTER_TOUCH_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerFrameTouchInfoHistory( pointerId: u32, entriesCount: ?*u32, pointerCount: ?*u32, touchInfo: ?*POINTER_TOUCH_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerPenInfo( pointerId: u32, penInfo: ?*POINTER_PEN_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerPenInfoHistory( pointerId: u32, entriesCount: ?*u32, penInfo: ?[*]POINTER_PEN_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerFramePenInfo( pointerId: u32, pointerCount: ?*u32, penInfo: ?[*]POINTER_PEN_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerFramePenInfoHistory( pointerId: u32, entriesCount: ?*u32, pointerCount: ?*u32, penInfo: ?*POINTER_PEN_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn SkipPointerFrameMessages( pointerId: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows10.0.17763' pub extern "USER32" fn InjectSyntheticPointerInput( device: ?HSYNTHETICPOINTERDEVICE, pointerInfo: [*]const POINTER_TYPE_INFO, count: u32, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn EnableMouseInPointer( fEnable: BOOL, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn IsMouseInPointerEnabled( ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.1' pub extern "USER32" fn GetPointerInputTransform( pointerId: u32, historyCount: u32, inputTransform: [*]INPUT_TRANSFORM, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerDevices( deviceCount: ?*u32, pointerDevices: ?[*]POINTER_DEVICE_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerDevice( device: ?HANDLE, pointerDevice: ?*POINTER_DEVICE_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerDeviceProperties( device: ?HANDLE, propertyCount: ?*u32, pointerProperties: ?[*]POINTER_DEVICE_PROPERTY, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerDeviceRects( device: ?HANDLE, pointerDeviceRect: ?*RECT, displayRect: ?*RECT, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetPointerDeviceCursors( device: ?HANDLE, cursorCount: ?*u32, deviceCursors: ?[*]POINTER_DEVICE_CURSOR_INFO, ) callconv(@import("std").os.windows.WINAPI) BOOL; // TODO: this type is limited to platform 'windows8.0' pub extern "USER32" fn GetRawPointerDeviceData( pointerId: u32, historyCount: u32, propertiesCount: u32, pProperties: [*]POINTER_DEVICE_PROPERTY, pValues: ?*i32, ) callconv(@import("std").os.windows.WINAPI) BOOL; //-------------------------------------------------------------------------------- // Section: Unicode Aliases (0) //-------------------------------------------------------------------------------- const thismodule = @This(); pub usingnamespace switch (@import("../../zig.zig").unicode_mode) { .ansi => struct { }, .wide => struct { }, .unspecified => if (@import("builtin").is_test) struct { } else struct { }, }; //-------------------------------------------------------------------------------- // Section: Imports (11) //-------------------------------------------------------------------------------- const BOOL = @import("../../foundation.zig").BOOL; const HANDLE = @import("../../foundation.zig").HANDLE; const HSYNTHETICPOINTERDEVICE = @import("../../ui/controls.zig").HSYNTHETICPOINTERDEVICE; const HWND = @import("../../foundation.zig").HWND; const POINT = @import("../../foundation.zig").POINT; const POINTER_DEVICE_CURSOR_INFO = @import("../../ui/controls.zig").POINTER_DEVICE_CURSOR_INFO; const POINTER_DEVICE_INFO = @import("../../ui/controls.zig").POINTER_DEVICE_INFO; const POINTER_DEVICE_PROPERTY = @import("../../ui/controls.zig").POINTER_DEVICE_PROPERTY; const POINTER_INPUT_TYPE = @import("../../ui/windows_and_messaging.zig").POINTER_INPUT_TYPE; const POINTER_TYPE_INFO = @import("../../ui/controls.zig").POINTER_TYPE_INFO; const RECT = @import("../../foundation.zig").RECT; test { @setEvalBranchQuota( @import("std").meta.declarations(@This()).len * 3 ); // reference all the pub declarations if (!@import("builtin").is_test) return; inline for (@import("std").meta.declarations(@This())) |decl| { if (decl.is_pub) { _ = decl; } } }
win32/ui/input/pointer.zig
const std = @import("std"); const print = std.debug.print; const aro = @import("aro"); const Codegen = aro.Codegen; const Tree = aro.Tree; const Token = Tree.Token; const NodeIndex = Tree.NodeIndex; const AllocatorError = std.mem.Allocator.Error; const predefined_macros = \\#define EXPECT(x) _Static_assert(x, "unexpected result") ; var general_purpose_allocator = std.heap.GeneralPurposeAllocator(.{}){}; pub fn main() !void { const gpa = &general_purpose_allocator.allocator; defer _ = general_purpose_allocator.deinit(); var args = try std.process.argsAlloc(gpa); defer std.process.argsFree(gpa, args); if (args.len != 3) { print("expected test case directory and zig executable as only arguments\n", .{}); return error.InvalidArguments; } var path_buf = std.ArrayList(u8).init(gpa); defer path_buf.deinit(); var cases = std.ArrayList(struct { start: usize, end: usize }).init(gpa); defer cases.deinit(); // collect all cases { var cases_dir = try std.fs.cwd().openDir(args[1], .{ .iterate = true }); defer cases_dir.close(); var it = cases_dir.iterate(); while (try it.next()) |entry| { if (entry.kind != .File) { print("skipping non file entry '{s}'\n", .{entry.name}); continue; } const start = path_buf.items.len; try path_buf.writer().print("{s}{c}{s}", .{ args[1], std.fs.path.sep, entry.name }); try cases.append(.{ .start = start, .end = path_buf.items.len }); } } var progress = std.Progress{}; const root_node = try progress.start("Test", cases.items.len); // prepare compiler var comp = aro.Compilation.init(gpa); defer comp.deinit(); try comp.defineSystemIncludes(); const test_runner_macros = blk: { const duped_path = try gpa.dupe(u8, "<test_runner>"); errdefer comp.gpa.free(duped_path); const contents = try gpa.dupe(u8, predefined_macros); errdefer comp.gpa.free(contents); const source = aro.Source{ .id = @intToEnum(aro.Source.Id, comp.sources.count() + 2), .path = duped_path, .buf = contents, }; try comp.sources.put(duped_path, source); break :blk source; }; // apparently we can't use setAstCwd without libc on windows yet const win = @import("builtin").os.tag == .windows; var tmp_dir = if (!win) std.testing.tmpDir(.{}); defer if (!win) tmp_dir.cleanup(); if (!win) try tmp_dir.dir.setAsCwd(); // iterate over all cases var ok_count: u32 = 0; var fail_count: u32 = 0; var skip_count: u32 = 0; for (cases.items) |range| { const path = path_buf.items[range.start..range.end]; comp.langopts.standard = .default; const file = comp.addSource(path) catch |err| { fail_count += 1; progress.log("could not add source '{s}': {s}\n", .{ path, @errorName(err) }); continue; }; defer { _ = comp.sources.swapRemove(path); gpa.free(file.path); gpa.free(file.buf); } if (std.mem.startsWith(u8, file.buf, "//std=")) { const suffix = file.buf["//std=".len..]; var it = std.mem.tokenize(u8, suffix, " \r\n"); if (it.next()) |standard| { try comp.langopts.setStandard(standard); } } const builtin_macros = try comp.generateBuiltinMacros(); defer { _ = comp.sources.swapRemove(builtin_macros.path); gpa.free(builtin_macros.path); gpa.free(builtin_macros.buf); } const case = std.mem.sliceTo(std.fs.path.basename(path), '.'); var case_node = root_node.start(case, 0); case_node.activate(); defer case_node.end(); progress.refresh(); comp.diag.errors = 0; var pp = aro.Preprocessor.init(&comp); defer pp.deinit(); try pp.preprocess(builtin_macros); try pp.preprocess(test_runner_macros); pp.preprocess(file) catch |err| { fail_count += 1; progress.log("could not preprocess file '{s}': {s}\n", .{ path, @errorName(err) }); continue; }; try pp.tokens.append(pp.comp.gpa, .{ .id = .eof, .loc = .{ .id = file.id, .byte_offset = @intCast(u32, file.buf.len) }, }); if (pp.defines.get("TESTS_SKIPPED")) |macro| { if (macro != .simple or macro.simple.tokens.len != 1 or macro.simple.tokens[0].id != .integer_literal) { fail_count += 1; progress.log("invalid TESTS_SKIPPED, definition should contain exactly one integer literal {}\n", .{macro}); continue; } const tok_slice = pp.tokSliceSafe(macro.simple.tokens[0]); const tests_skipped = try std.fmt.parseInt(u32, tok_slice, 0); progress.log("{d} test{s} skipped\n", .{ tests_skipped, if (tests_skipped == 1) @as([]const u8, "") else "s" }); skip_count += tests_skipped; } if (pp.defines.get("EXPECTED_TOKENS")) |macro| { comp.renderErrors(); const expected_tokens = switch (macro) { .simple => |simple| simple.tokens, .empty => &[_]aro.Tokenizer.Token{}, else => { fail_count += 1; progress.log("invalid EXPECTED_TOKENS {}\n", .{macro}); continue; }, }; if (pp.tokens.len - 1 != expected_tokens.len) { fail_count += 1; progress.log( "EXPECTED_TOKENS count differs: expected {d} found {d}\n", .{ expected_tokens.len, pp.tokens.len - 1 }, ); continue; } var i: usize = 0; while (true) : (i += 1) { const tok = pp.tokens.get(i); if (tok.id == .eof) { if (comp.diag.errors != 0) fail_count += 1 else ok_count += 1; break; } const expected = pp.tokSliceSafe(expected_tokens[i]); const actual = pp.expandedSlice(tok); if (!std.mem.eql(u8, expected, actual)) { fail_count += 1; progress.log( "unexpected token found: expected '{s}' found '{s}'\n", .{ expected, actual }, ); break; } } continue; } const expected_types = pp.defines.get("EXPECTED_TYPES"); if (expected_types) |_| pp.comp.diag.options.@"unused-value" = .off; defer pp.comp.diag.options.@"unused-value" = .warning; var tree = try aro.Parser.parse(&pp); defer tree.deinit(); tree.dump(std.io.null_writer) catch {}; if (expected_types) |types| { const test_fn = for (tree.root_decls) |decl| { if (tree.nodes.items(.tag)[@enumToInt(decl)] == .fn_def) break tree.nodes.items(.data)[@enumToInt(decl)]; } else { fail_count += 1; progress.log("EXPECTED_TYPES requires a function to be defined\n", .{}); break; }; var actual = StmtTypeDumper.init(gpa); defer actual.deinit(gpa); try actual.dump(&tree, test_fn.decl.node, gpa); if (types.simple.tokens.len != actual.types.items.len) { fail_count += 1; progress.log("EXPECTED_TYPES count of {d} does not match function statement length of {d}\n", .{ types.simple.tokens.len, actual.types.items.len, }); break; } for (types.simple.tokens) |str, i| { if (str.id != .string_literal) { fail_count += 1; progress.log("EXPECTED_TYPES tokens must be string literals (found {s})\n", .{@tagName(str.id)}); break; } const expected_type = std.mem.trim(u8, pp.tokSliceSafe(str), "\""); const actual_type = actual.types.items[i]; if (!std.mem.eql(u8, expected_type, actual_type)) { fail_count += 1; progress.log("expected type '{s}' did not match actual type '{s}'\n", .{ expected_type, actual_type, }); break; } } } if (pp.defines.get("EXPECTED_ERRORS")) |macro| { const expected_count = comp.diag.list.items.len; var m = MsgWriter.init(gpa); defer m.deinit(); aro.Diagnostics.renderExtra(&comp, &m); if (macro != .simple) { fail_count += 1; progress.log("invalid EXPECTED_ERRORS {}\n", .{macro}); continue; } if (macro.simple.tokens.len != expected_count) { fail_count += 1; progress.log( \\EXPECTED_ERRORS missing errors, expected {d} found {d}, \\=== actual output === \\{s} \\ \\ , .{ macro.simple.tokens.len, expected_count, m.buf.items }); continue; } for (macro.simple.tokens) |str| { if (str.id != .string_literal) { fail_count += 1; progress.log("EXPECTED_ERRORS tokens must be string literals (found {s})\n", .{@tagName(str.id)}); break; } const start = path_buf.items.len; defer path_buf.items.len = start; // realistically the strings will only contain \" if any escapes so we can use Zig's string parsing std.debug.assert((try std.zig.string_literal.parseAppend(&path_buf, pp.tokSliceSafe(str))) == .success); const expected_error = path_buf.items[start..]; const index = std.mem.indexOf(u8, m.buf.items, expected_error); if (index == null or m.buf.items[index.? + expected_error.len] != '\n') { fail_count += 1; progress.log( \\ \\======= expected to find error ======= \\{s} \\ \\=== but output does not contain it === \\{s} \\ \\ , .{ expected_error, m.buf.items }); break; } } else ok_count += 1; continue; } comp.renderErrors(); if (pp.defines.get("EXPECTED_OUTPUT")) |macro| blk: { if (comp.diag.errors != 0) break :blk; if (macro != .simple) { fail_count += 1; progress.log("invalid EXPECTED_OUTPUT {}\n", .{macro}); continue; } if (macro.simple.tokens.len != 1 or macro.simple.tokens[0].id != .string_literal) { fail_count += 1; progress.log("EXPECTED_OUTPUT takes exactly one string", .{}); continue; } const start = path_buf.items.len; defer path_buf.items.len = start; // realistically the strings will only contain \" if any escapes so we can use Zig's string parsing std.debug.assert((try std.zig.string_literal.parseAppend(&path_buf, pp.tokSliceSafe(macro.simple.tokens[0]))) == .success); const expected_output = path_buf.items[start..]; const obj_name = "test_object.o"; { const obj = try Codegen.generateTree(&comp, tree); defer obj.deinit(); const out_file = try std.fs.cwd().createFile(obj_name, .{}); defer out_file.close(); try obj.finish(out_file); } var child = try std.ChildProcess.init(&.{ args[2], "run", "-lc", obj_name }, comp.gpa); defer child.deinit(); child.stdout_behavior = .Pipe; try child.spawn(); const stdout = try child.stdout.?.reader().readAllAlloc(comp.gpa, std.math.maxInt(u16)); defer comp.gpa.free(stdout); switch (try child.wait()) { .Exited => |code| if (code != 0) { fail_count += 1; continue; }, else => { fail_count += 1; continue; }, } if (!std.mem.eql(u8, expected_output, stdout)) { fail_count += 1; progress.log( \\ \\======= expected output ======= \\{s} \\ \\=== but output does not contain it === \\{s} \\ \\ , .{ expected_output, stdout }); break; } ok_count += 1; continue; } if (comp.diag.errors != 0) fail_count += 1 else ok_count += 1; } root_node.end(); if (ok_count == cases.items.len and skip_count == 0) { print("All {d} tests passed.\n", .{ok_count}); } else if (fail_count == 0) { print("{d} passed; {d} skipped.\n", .{ ok_count, skip_count }); } else { print("{d} passed; {d} failed.\n\n", .{ ok_count, fail_count }); std.process.exit(1); } } const MsgWriter = struct { buf: std.ArrayList(u8), fn init(gpa: *std.mem.Allocator) MsgWriter { return .{ .buf = std.ArrayList(u8).init(gpa), }; } fn deinit(m: *MsgWriter) void { m.buf.deinit(); } pub fn print(m: *MsgWriter, comptime fmt: []const u8, args: anytype) void { m.buf.writer().print(fmt, args) catch {}; } pub fn write(m: *MsgWriter, msg: []const u8) void { m.buf.writer().writeAll(msg) catch {}; } pub fn location(m: *MsgWriter, path: []const u8, lcs: aro.Source.LCS) void { m.print("{s}:{d}:{d}: ", .{ path, lcs.line, lcs.col }); } pub fn start(m: *MsgWriter, kind: aro.Diagnostics.Kind) void { m.print("{s}: ", .{@tagName(kind)}); } pub fn end(m: *MsgWriter, lcs: ?aro.Source.LCS) void { if (lcs == null) { m.write("\n"); return; } m.print("\n{s}\n", .{lcs.?.str}); m.print("{s: >[1]}^\n", .{ "", lcs.?.col - 1 }); } }; const StmtTypeDumper = struct { types: std.ArrayList([]const u8), fn deinit(self: *StmtTypeDumper, allocator: *std.mem.Allocator) void { for (self.types.items) |t| { allocator.free(t); } self.types.deinit(); } fn init(allocator: *std.mem.Allocator) StmtTypeDumper { return .{ .types = std.ArrayList([]const u8).init(allocator), }; } fn dumpNode(self: *StmtTypeDumper, tree: *const aro.Tree, node: NodeIndex, m: *MsgWriter) AllocatorError!void { if (node == .none) return; const tag = tree.nodes.items(.tag)[@enumToInt(node)]; if (tag == .implicit_return) return; const ty = tree.nodes.items(.ty)[@enumToInt(node)]; ty.dump(m.buf.writer()) catch {}; try self.types.append(m.buf.toOwnedSlice()); } fn dump(self: *StmtTypeDumper, tree: *const aro.Tree, decl_idx: NodeIndex, allocator: *std.mem.Allocator) AllocatorError!void { var m = MsgWriter.init(allocator); defer m.deinit(); const idx = @enumToInt(decl_idx); const tag = tree.nodes.items(.tag)[idx]; const data = tree.nodes.items(.data)[idx]; switch (tag) { .compound_stmt_two => { try self.dumpNode(tree, data.bin.lhs, &m); try self.dumpNode(tree, data.bin.rhs, &m); }, .compound_stmt => { for (tree.data[data.range.start..data.range.end]) |stmt| { try self.dumpNode(tree, stmt, &m); } }, else => unreachable, } } };
test/runner.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = true; const with_dissassemble = false; const assert = std.debug.assert; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } const Map = tools.Map(u8, 5, 5, false); const Vec2 = tools.Vec2; fn dostep(grid: Map) Map { var new = Map{ .default_tile = 0 }; var p = grid.bbox.min; while (p.y <= grid.bbox.max.y) : (p.y += 1) { p.x = grid.bbox.min.x; while (p.x <= grid.bbox.max.x) : (p.x += 1) { const neighbours = [_]Vec2{ Vec2{ .x = -1, .y = 0 }, Vec2{ .x = 1, .y = 0 }, Vec2{ .x = 0, .y = -1 }, Vec2{ .x = 0, .y = 1 } }; var nbneib: u32 = 0; for (neighbours) |n| { const g = grid.get(Vec2{ .x = p.x + n.x, .y = p.y + n.y }) orelse '.'; if (g == '#') nbneib += 1; } const g = grid.at(p); if (g == '#' and nbneib != 1) { new.set(p, '.'); } else if (g == '.' and (nbneib == 1 or nbneib == 2)) { new.set(p, '#'); } else { new.set(p, g); } } } return new; } pub fn main() anyerror!void { const stdout = std.io.getStdOut().writer(); const allocator = &std.heap.ArenaAllocator.init(std.heap.page_allocator).allocator; const limit = 1 * 1024 * 1024 * 1024; const text = \\ ..### \\ .#### \\ ...#. \\ .#..# \\ #.### ; const text0 = \\ ....# \\ #..#. \\ #..## \\ ..#.. \\ #.... ; var grid = Map{ .default_tile = 0 }; var i: u32 = 0; for (text) |c| { if (c == '.' or c == '#') { const p = Vec2{ .x = @intCast(i32, i % 5), .y = @intCast(i32, i / 5) }; grid.set(p, c); i += 1; } } var buf: [5000]u8 = undefined; trace("map= \n{}\n", .{grid.printToBuf(Vec2{ .x = -1, .y = -1 }, null, &buf)}); var visited = std.AutoHashMap(Map, bool).init(allocator); _ = try visited.put(grid, true); while (true) { grid = dostep(grid); trace("map= \n{}\n", .{grid.printToBuf(Vec2{ .x = -1, .y = -1 }, null, &buf)}); if (try visited.put(grid, true)) |_| { trace("repeat!\n", .{}); const biodiversity = blk: { var b: u25 = 0; var sq: u32 = 1; for (grid.map) |m| { if (m == '#') b += @intCast(u25, sq); sq *= 2; } break :blk b; }; trace("biodiversity = {}\n", .{biodiversity}); break; } } }
2019/day24a.zig
const std = @import("std"); const with_trace = true; const assert = std.debug.assert; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } const Opcode = enum { hlf, tpl, inc, jmp, jie, jio, }; const Instruction = struct { op: Opcode, reg: u1, off: i32, }; fn parse_line(line: []const u8) Instruction { var insn: Instruction = undefined; var it = std.mem.tokenize(u8, line, " ,"); if (it.next()) |opcode| { if (std.mem.eql(u8, opcode, "hlf")) insn.op = .hlf; if (std.mem.eql(u8, opcode, "tpl")) insn.op = .tpl; if (std.mem.eql(u8, opcode, "inc")) insn.op = .inc; if (std.mem.eql(u8, opcode, "jmp")) insn.op = .jmp; if (std.mem.eql(u8, opcode, "jie")) insn.op = .jie; if (std.mem.eql(u8, opcode, "jio")) insn.op = .jio; } if (insn.op != .jmp) { if (it.next()) |register| { insn.reg = if (register[0] == 'a') 0 else 1; } } if (insn.op == .jmp or insn.op == .jie or insn.op == .jio) { if (it.next()) |offset| { insn.off = std.fmt.parseInt(i32, offset, 10) catch unreachable; } } return insn; } pub fn main() anyerror!void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = arena.allocator(); const limit = 1 * 1024 * 1024 * 1024; const text = try std.fs.cwd().readFileAlloc(allocator, "day23.txt", limit); var program_storage: [500]Instruction = undefined; var program_size: u32 = 0; var it = std.mem.tokenize(u8, text, "\n"); while (it.next()) |line| { if (line.len == 0) continue; program_storage[program_size] = parse_line(line); trace("{}\n", program_storage[program_size]); program_size += 1; } const program = program_storage[0..program_size]; var regs = [2]u64{ 1, 0 }; var pc: i32 = 0; while (true) { if (pc < 0 or @intCast(u32, pc) >= program_size) break; const insn = program[@intCast(usize, pc)]; // trace(" [{}] (a={}, b={}) \t{}\n", pc, regs[0], regs[1], insn); switch (insn.op) { .hlf => { regs[insn.reg] /= 2; pc += 1; }, .tpl => { regs[insn.reg] *= 3; pc += 1; }, .inc => { regs[insn.reg] += 1; pc += 1; }, .jmp => { pc += insn.off; }, .jie => { if (regs[insn.reg] % 2 == 0) { pc += insn.off; } else { pc += 1; } }, .jio => { if (regs[insn.reg] == 1) { pc += insn.off; } else { pc += 1; } }, } } const out = std.io.getStdOut().writer(); try out.print("regs: a={} b={}\n", regs[0], regs[1]); // return error.SolutionNotFound; }
2015/day23.zig
const std = @import("std"); const builtin = @import("builtin"); pub fn Serializer(comptime Writer: type, endian: std.builtin.Endian) type { return struct { writer: std.io.CountingWriter(Writer), const Self = @This(); pub fn serialize(self: *Self, value: anytype) !void { const T = @TypeOf(value); const writer = self.writer.writer(); switch (T) { u8 => { try writer.writeByte(value); }, bool => { try self.alignForward(4); try writer.writeInt(u32, @boolToInt(value), endian); }, i16, u16, i32, u32, i64, u64 => { try self.alignForward(@sizeOf(T)); try writer.writeInt(T, value, endian); }, f64 => { try self.alignForward(8); if (endian == builtin.target.cpu.arch.endian()) { try writer.writeAll(std.mem.asBytes(&value)); } else { var bytes = std.mem.toBytes(value); std.mem.reverse(u8, &bytes); try writer.writeAll(&bytes); } }, []const u8 => { try self.alignForward(4); try writer.writeInt(u32, @intCast(u32, value.len), endian); try writer.writeAll(value); try writer.writeAll(&[_]u8{0}); }, else => { // Not a primitive type; assume it has a serialize method value.serialize(self); }, } } pub fn writeAll(self: *Self, bytes: []const u8) !void { const writer = self.writer.writer(); try writer.writeAll(bytes); } pub fn alignForward(self: *Self, alignment: usize) !void { var align_bytes = std.mem.alignForward(self.writer.bytes_written, alignment) - self.writer.bytes_written; const writer = self.writer.writer(); while (align_bytes != 0) : (align_bytes -= 1) { try writer.writeByte(0); } } }; } pub fn serializer(writer: anytype, comptime endian: std.builtin.Endian) Serializer(@TypeOf(writer), endian) { return .{ .writer = std.io.countingWriter(writer) }; } test "serialize" { try testSerialize(.Little); try testSerialize(.Big); } fn testSerialize(comptime endian: std.builtin.Endian) !void { var out_buffer: [1024]u8 = undefined; var stream = std.io.fixedBufferStream(&out_buffer); var ser = serializer(stream.writer(), endian); const false_value = "\x00\x00\x00\x00"; const true_value = switch (endian) { .Little => "\x01\x00\x00\x00", .Big => "\x00\x00\x00\x01", }; stream.reset(); ser.writer.bytes_written = 0; try ser.serialize(false); try std.testing.expectEqual(@as(usize, 4), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, false_value, stream.getWritten()); stream.reset(); ser.writer.bytes_written = 0; try ser.serialize(true); try std.testing.expectEqual(@as(usize, 4), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, true_value, stream.getWritten()); stream.reset(); ser.writer.bytes_written = 1; try ser.serialize(false); try std.testing.expectEqual(@as(usize, 8), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, "\x00" ** 3 ++ false_value, stream.getWritten()); stream.reset(); ser.writer.bytes_written = 1; try ser.serialize(true); try std.testing.expectEqual(@as(usize, 8), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, "\x00" ** 3 ++ true_value, stream.getWritten()); const u16_value = switch (endian) { .Little => "\x34\x12", .Big => "\x12\x34", }; stream.reset(); ser.writer.bytes_written = 0; try ser.serialize(@as(u16, 0x1234)); try std.testing.expectEqual(@as(usize, 2), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, u16_value, stream.getWritten()); stream.reset(); ser.writer.bytes_written = 1; try ser.serialize(@as(u16, 0x1234)); try std.testing.expectEqual(@as(usize, 4), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, "\x00" ++ u16_value, stream.getWritten()); const float_value = switch (endian) { .Little => "\x00\x00\x00\x00\x00\x00\xf0\x3f", .Big => "\x3f\xf0\x00\x00\x00\x00\x00\x00", }; stream.reset(); ser.writer.bytes_written = 0; try ser.serialize(@as(f64, 1.0)); try std.testing.expectEqual(@as(usize, 8), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, float_value, stream.getWritten()); stream.reset(); ser.writer.bytes_written = 1; try ser.serialize(@as(f64, 1.0)); try std.testing.expectEqual(@as(usize, 16), ser.writer.bytes_written); try std.testing.expectEqualSlices(u8, "\x00" ** 7 ++ float_value, stream.getWritten()); }
src/serializer.zig
const std = @import("std"); const mem = std.mem; const field_size = [32]u8{ 0xed, 0xd3, 0xf5, 0x5c, 0x1a, 0x63, 0x12, 0x58, 0xd6, 0x9c, 0xf7, 0xa2, 0xde, 0xf9, 0xde, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 2^252+27742317777372353535851937790883648493 }; const ScalarExpanded = struct { limbs: [64]i64 = [_]i64{0} ** 64, fn fromBytes(s: [32]u8) ScalarExpanded { var limbs: [64]i64 = undefined; for (s) |x, idx| { limbs[idx] = @as(i64, x); } mem.set(i64, limbs[32..], 0); return .{ .limbs = limbs }; } fn fromBytes64(s: [64]u8) ScalarExpanded { var limbs: [64]i64 = undefined; for (s) |x, idx| { limbs[idx] = @as(i64, x); } return .{ .limbs = limbs }; } fn reduce(e: *ScalarExpanded) void { const limbs = &e.limbs; var carry: i64 = undefined; var i: usize = 63; while (i >= 32) : (i -= 1) { carry = 0; const k = i - 12; const xi = limbs[i]; var j = i - 32; while (j < k) : (j += 1) { const xj = limbs[j] + carry - 16 * xi * @as(i64, field_size[j - (i - 32)]); carry = (xj + 128) >> 8; limbs[j] = xj - carry * 256; } limbs[k] += carry; limbs[i] = 0; } carry = 0; comptime var j: usize = 0; inline while (j < 32) : (j += 1) { const xi = limbs[j] + carry - (limbs[31] >> 4) * @as(i64, field_size[j]); carry = xi >> 8; limbs[j] = xi & 255; } j = 0; inline while (j < 32) : (j += 1) { limbs[j] -= carry * @as(i64, field_size[j]); } j = 0; inline while (j < 32) : (j += 1) { limbs[j + 1] += limbs[j] >> 8; } } fn toBytes(e: *ScalarExpanded) [32]u8 { e.reduce(); var r: [32]u8 = undefined; var i: usize = 0; while (i < 32) : (i += 1) { r[i] = @intCast(u8, e.limbs[i]); } return r; } fn add(a: ScalarExpanded, b: ScalarExpanded) ScalarExpanded { var r = ScalarExpanded{}; comptime var i = 0; inline while (i < 64) : (i += 1) { r.limbs[i] = a.limbs[i] + b.limbs[i]; } return r; } fn mul(a: ScalarExpanded, b: ScalarExpanded) ScalarExpanded { var r = ScalarExpanded{}; var i: usize = 0; while (i < 32) : (i += 1) { const ai = a.limbs[i]; comptime var j = 0; inline while (j < 32) : (j += 1) { r.limbs[i + j] += ai * b.limbs[j]; } } r.reduce(); return r; } fn sq(a: ScalarExpanded) ScalarExpanded { return a.mul(a); } fn mulAdd(a: ScalarExpanded, b: ScalarExpanded, c: ScalarExpanded) ScalarExpanded { var r: ScalarExpanded = .{ .limbs = c.limbs }; var i: usize = 0; while (i < 32) : (i += 1) { const ai = a.limbs[i]; comptime var j = 0; inline while (j < 32) : (j += 1) { r.limbs[i + j] += ai * b.limbs[j]; } } r.reduce(); return r; } }; /// Reject a scalar whose encoding is not canonical. pub fn rejectNonCanonical(s: [32]u8) !void { var c: u8 = 0; var n: u8 = 1; var i: usize = 31; while (true) : (i -= 1) { const xs = @as(u16, s[i]); const xfield_size = @as(u16, field_size[i]); c |= @intCast(u8, ((xs -% xfield_size) >> 8) & n); n &= @intCast(u8, ((xs ^ xfield_size) -% 1) >> 8); if (i == 0) break; } if (c == 0) { return error.NonCanonical; } } /// Reduce a scalar to the field size. pub fn reduce(s: [32]u8) [32]u8 { return ScalarExpanded.fromBytes(s).toBytes(); } /// Reduce a 64-bytes scalar to the field size. pub fn reduce64(s: [64]u8) [32]u8 { return ScalarExpanded.fromBytes64(s).toBytes(); } /// Perform the X25519 "clamping" operation. /// The scalar is then guaranteed to be a multiple of the cofactor. pub inline fn clamp(s: *[32]u8) void { s[0] &= 248; s[31] = (s[31] & 127) | 64; } /// Return a*b+c (mod L) pub fn mulAdd(a: [32]u8, b: [32]u8, c: [32]u8) [32]u8 { return ScalarExpanded.fromBytes(a).mulAdd(ScalarExpanded.fromBytes(b), ScalarExpanded.fromBytes(c)).toBytes(); } test "scalar25519" { const bytes: [32]u8 = .{ 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 3, 4, 5, 6, 7, 255 }; var x = ScalarExpanded.fromBytes(bytes); var y = x.toBytes(); try rejectNonCanonical(y); var buf: [128]u8 = undefined; std.testing.expectEqualStrings(try std.fmt.bufPrint(&buf, "{X}", .{y}), "1E979B917937F3DE71D18077F961F6CEFF01030405060708010203040506070F"); const reduced = reduce(field_size); std.testing.expectEqualStrings(try std.fmt.bufPrint(&buf, "{X}", .{reduced}), "0000000000000000000000000000000000000000000000000000000000000000"); } test "non-canonical scalar25519" { const too_targe: [32]u8 = .{ 0xed, 0xd3, 0xf5, 0x5c, 0x1a, 0x63, 0x12, 0x58, 0xd6, 0x9c, 0xf7, 0xa2, 0xde, 0xf9, 0xde, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10 }; std.testing.expectError(error.NonCanonical, rejectNonCanonical(too_targe)); } test "mulAdd overflow check" { const a: [32]u8 = [_]u8{0xff} ** 32; const b: [32]u8 = [_]u8{0xff} ** 32; const c: [32]u8 = [_]u8{0xff} ** 32; const x = mulAdd(a, b, c); var buf: [128]u8 = undefined; std.testing.expectEqualStrings(try std.fmt.bufPrint(&buf, "{X}", .{x}), "D14DF91389432C25AD60FF9791B9FD1D67BEF517D273ECCE3D9A307C1B419903"); }
lib/std/crypto/25519/scalar.zig
const std = @import("std"); const ziglet = @import("../ziglet.zig"); const util = @import("util.zig"); const mem = std.mem; pub const Event = union(enum) { KeyDown: Key, KeyUp: Key, Char: u8, MouseDown: MouseButton, MouseUp: MouseButton, MouseScroll: [2]f32, MouseMove: [2]f32, MouseEnter: void, MouseLeave: void, Resized: [2]i32, Iconified: void, Restored: void, // FileDroppped: []const u8, }; pub const EventPump = util.RingBuffer(Event); pub const MouseButton = enum { Left, Right, Middle, }; pub const Key = enum { Unknown, Space, Apostrophe, Comma, Minus, Period, Slash, Key0, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Semicolon, Equal, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftBracket, Backslash, RightBracket, Backquote, World1, World2, Escape, Enter, Tab, Backspace, Insert, Delete, Right, Left, Down, Up, PageUp, PageDown, Home, End, CapsLock, ScrollLock, NumLock, PrintScreen, Pause, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, Kp0, Kp1, Kp2, Kp3, Kp4, Kp5, Kp6, Kp7, Kp8, Kp9, KpDecimal, KpDivide, KpMultiply, KpSubtract, KpAdd, KpEnter, KpEqual, LeftShift, LeftControl, LeftAlt, LeftSuper, RightShift, RightControl, RightAlt, RightSuper, Menu, }; const Keyboard = struct { prev_time: u64, delta_time: f32, keys: [512]bool, keys_down_duration: [512]f32, key_repeat_delay: f32, key_repeat_rate: f32, pub fn new() Keyboard { return Keyboard{ .prev_time = 0, .delta_time = 0, .keys = []bool{false} ** 512, .keys_down_duration = []f32{-1.0} ** 512, .key_repeat_delay = 0.0, .key_repeat_rate = 0.0, }; } pub fn update(self: *Keyboard) void { const current_time = std.os.time.timestamp(); const delta_time = @intToFloat(f32, current_time - self.prev_time); self.prev_time = current_time; self.delta_time = delta_time; for (self.keys_down_duration) |*key, idx| { if (self.keys[idx]) { if (key.* < 0.0) { key.* = 0.0; } else { key.* += delta_time; } } else { key.* = -1.0; } } } pub inline fn set_key(self: *Keyboard, key: Key, state: bool) void { self.keys[@enumToInt(key)] = state; } pub fn is_down(self: *Keyboard, key: Key) bool { return self.keys[@enumToInt(key)]; } pub fn keys_down(self: *Keyboard, alloc: *std.mem.Allocator) !std.ArrayList(Key) { var result = std.ArrayList(Key).init(alloc); for (self.keys) |down, idx| { if (down) { const e = @truncate(u7, idx); try result.append(@intToEnum(Key, e)); } } return result; } pub fn was_pressed(self: *Keyboard, key: Key, repeat: bool) bool { const t = self.keys_down_duration[@enumToInt(key)]; if (t == 0.0) return true; if (repeat and (t > self.key_repeat_delay)) { const delay = self.key_repeat_delay; const rate = self.key_repeat_rate; if ((@rem(t - delay, rate) > rate * 0.5) != (@rem(t - delay - self.delta_time, rate) > rate * 0.5)) { return true; } } return false; } pub fn keys_pressed(self: *Keyboard, alloc: *std.mem.Allocator, repeat: bool) !std.ArrayList(Key) { var result = std.ArrayList(Key).init(alloc); for (self.keys) |down, idx| { const e = @truncate(u7, idx); if (self.was_pressed(@intToEnum(Key, e), repeat)) { try result.append(@intToEnum(Key, e)); } } return result; } pub fn set_key_repeat_delay(self: *Keyboard, delay: f32) void { self.key_repeat_delay = delay; } pub fn set_key_repeat_rate(self: *Keyboard, rate: f32) void { self.key_repeat_rate = rate; } };
src/app/event.zig
const gpio = @import("gpio.zig"); const cpu = @import("cpu.zig"); const rs_pin = 12; const en_pin = 11; const data_pins = [4]comptime_int{ 5, 4, 3, 2 }; const cols = 16; const rows = 2; const Control = struct { const clear_display: u8 = 0x01; const return_home: u8 = 0x02; const entry_mode_set: u8 = 0x04; const display_control: u8 = 0x08; const cursor_shift: u8 = 0x10; const function_set: u8 = 0x20; const set_CGRAM_address: u8 = 0x40; const set_DDRAM_address: u8 = 0x80; }; const Flags = struct { const entry_right = 0x00; const entry_left = 0x02; const entry_shift_inc = 0x01; const entry_shift_dec = 0x00; const blink: u8 = 0x01; const cursor: u8 = 0x02; const display_on: u8 = 0x04; const move_right: u8 = 0x04; const display_move: u8 = 0x08; const lcd_2lines: u8 = 0x08; }; const CurrentDisp = struct { var function: u8 = undefined; var mode: u8 = undefined; var control: u8 = undefined; }; pub fn begin() void { CurrentDisp.function = Flags.lcd_2lines; CurrentDisp.mode = 0; CurrentDisp.control = 0; gpio.init(en_pin, .output); gpio.init(rs_pin, .output); inline for (data_pins) |pin| { gpio.init(pin, .output); } cpu.delayMilliseconds(45); gpio.write(en_pin, .low); gpio.write(rs_pin, .low); write4bits(0x3); cpu.delayMilliseconds(5); write4bits(0x3); cpu.delayMilliseconds(5); write4bits(0x3); cpu.delayMicroseconds(120); write4bits(0x2); command(Control.function_set | CurrentDisp.function); displayOn(); clear(); } pub fn clear() void { command(Control.set_DDRAM_address); command(Control.clear_display); cpu.delayMilliseconds(2); } pub fn displayOn() void { CurrentDisp.control |= Flags.display_on; command(Control.display_control | CurrentDisp.control); } pub fn write(value: u8) void { gpio.write(rs_pin, .high); write4bitsTwice(value); } pub fn writeU16(value: u16) void { var val = value; var i: u3 = 0; while (i < 4) : (i += 1) { const nibble = @truncate(u8, (val & 0xf000) >> 12); switch (nibble) { 0...9 => write('0' + nibble), else => write('a' - 10 + nibble), } val <<= 4; } } pub fn writeLines(line1: []const u8, line2: []const u8) void { for (line1) |c| write(c); command(Control.set_DDRAM_address | 0x40); for (line2) |c| write(c); } pub fn setCursor(col: u8, row: u8) void { var c = col; if (col > 15) c = 15; var off: u8 = 0; if (row > 0) off = 0x40; command(Control.set_DDRAM_address | (c + off)); } pub fn writePanic(msg: []const u8) void { begin(); for ("Panic! Msg:") |c| write(c); const short = if (msg.len > 16) msg[0..16] else msg; command(Control.set_DDRAM_address | 0x40); for (msg) |c| write(c); } fn command(value: u8) void { gpio.write(rs_pin, .low); write4bitsTwice(value); } fn write4bits(value: u4) void { inline for (data_pins) |pin, i| { if ((value >> i) & 1 != 0) { gpio.write(pin, .high); } else { gpio.write(pin, .low); } } pulseEnable(); } fn write4bitsTwice(value: u8) void { write4bits(@truncate(u4, (value >> 4) & 0xf)); write4bits(@truncate(u4, value & 0xf)); } fn pulseEnable() void { gpio.write(en_pin, .low); cpu.delayMicroseconds(1); gpio.write(en_pin, .high); cpu.delayMicroseconds(1); gpio.write(en_pin, .low); cpu.delayMicroseconds(100); }
src/lcd.zig
const clap = @import("clap"); const std = @import("std"); const util = @import("util"); const rom = @import("rom.zig"); const debug = std.debug; const fmt = std.fmt; const fs = std.fs; const heap = std.heap; const io = std.io; const mem = std.mem; const os = std.os; const path = fs.path; const nds = rom.nds; const Program = @This(); allocator: mem.Allocator, in: []const u8, out: []const u8, pub const main = util.generateMain(Program); pub const version = "0.0.0"; pub const description = \\Reads a Nintendo DS rom and extract its file system into a folder. \\ ; pub const params = &[_]clap.Param(clap.Help){ clap.parseParam("-h, --help Display this help text and exit. ") catch unreachable, clap.parseParam("-o, --output <FILE> Override destination path. ") catch unreachable, clap.parseParam("-v, --version Output version information and exit.") catch unreachable, clap.parseParam("<ROM>") catch unreachable, }; pub fn init(allocator: mem.Allocator, args: anytype) !Program { const pos = args.positionals(); const file_name = if (pos.len > 0) pos[0] else return error.MissingFile; const out = args.option("--output") orelse try fmt.allocPrint(allocator, "{s}.output", .{path.basename(file_name)}); return Program{ .allocator = allocator, .in = file_name, .out = out, }; } pub fn run( program: *Program, comptime Reader: type, comptime Writer: type, stdio: util.CustomStdIoStreams(Reader, Writer), ) anyerror!void { _ = stdio; const allocator = program.allocator; const cwd = fs.cwd(); const rom_file = try cwd.openFile(program.in, .{}); defer rom_file.close(); var nds_rom = try nds.Rom.fromFile(rom_file, allocator); try cwd.makePath(program.out); // All dir instances should actually be `const`, but `Dir.close` takes mutable pointer, so we // can't actually do that... var out_dir = try cwd.openDir(program.out, .{}); defer out_dir.close(); try out_dir.makeDir("arm9_overlays"); try out_dir.makeDir("arm7_overlays"); try out_dir.makeDir("root"); var arm9_overlays_dir = try out_dir.openDir("arm9_overlays", .{}); defer arm9_overlays_dir.close(); var arm7_overlays_dir = try out_dir.openDir("arm7_overlays", .{}); defer arm7_overlays_dir.close(); var root_dir = try out_dir.openDir("root", .{}); defer root_dir.close(); try out_dir.writeFile("arm9", nds_rom.arm9()); if (rom.nds.blz.decode(allocator, nds_rom.arm9())) |arm9| { try out_dir.writeFile("arm9_decoded", arm9); } else |_| {} try out_dir.writeFile("arm7", nds_rom.arm7()); try out_dir.writeFile("nitro_footer", nds_rom.nitroFooter()); if (nds_rom.banner()) |banner| try out_dir.writeFile("banner", mem.asBytes(banner)); const file_system = nds_rom.fileSystem(); try writeOverlays(arm9_overlays_dir, file_system, nds_rom.arm9OverlayTable(), allocator); try writeOverlays(arm7_overlays_dir, file_system, nds_rom.arm7OverlayTable(), allocator); try writeFs(root_dir, file_system, nds.fs.root); } fn writeFs(dir: fs.Dir, file_system: nds.fs.Fs, folder: nds.fs.Dir) anyerror!void { var it = file_system.iterate(folder); while (it.next()) |entry| { switch (entry.handle) { .file => |file| try dir.writeFile(entry.name, file_system.fileData(file)), .dir => |sub_folder| { try dir.makeDir(entry.name); var sub_dir = try dir.openDir(entry.name, .{}); defer sub_dir.close(); try writeFs(sub_dir, file_system, sub_folder); }, } } } fn writeOverlays(dir: fs.Dir, file_system: nds.fs.Fs, overlays: []const nds.Overlay, allocator: mem.Allocator) !void { var buf: [fs.MAX_PATH_BYTES]u8 = undefined; for (overlays) |*overlay, i| { try dir.writeFile(fmt.bufPrint(&buf, "overlay{}", .{i}) catch unreachable, mem.asBytes(overlay)); const data = file_system.fileData(.{ .i = overlay.file_id.value() }); if (nds.blz.decode(allocator, data)) |d| { std.log.info("Decompressed overlay {}", .{i}); try dir.writeFile(fmt.bufPrint(&buf, "file{}", .{i}) catch unreachable, d); } else |_| { try dir.writeFile(fmt.bufPrint(&buf, "file{}", .{i}) catch unreachable, data); } } }
src/core/tm35-nds-extract.zig
const escape = @import("details/escape.zig"); const fmt = @import("details/fmt.zig"); const std = @import("std"); const Formatter = @import("../../../lib.zig").ser.Formatter; pub fn PrettyFormatter(comptime Writer: type) type { return struct { current: usize, has_value: bool, indent: []const u8, const Self = @This(); const impl = @"impl PrettyFormatter"(Writer); /// Construct a pretty printer formatter that defaults to using two /// spaces for indentation. pub fn init() Self { return initWithIndent(" "); } /// Construct a pretty printer formatter that uses the `indent` string /// for indentation. pub fn initWithIndent(indent: []const u8) Self { return .{ .current = 0, .has_value = false, .indent = indent, }; } fn doIndent(self: *Self, writer: anytype) Writer.Error!void { var i: usize = 0; while (i < self.current) : (i += 1) { try writer.writeAll(self.indent); } } pub usingnamespace Formatter( *Self, Writer, impl.formatter.writeNull, impl.formatter.writeBool, impl.formatter.writeInt, impl.formatter.writeFloat, impl.formatter.writeNumberString, impl.formatter.beginString, impl.formatter.endString, impl.formatter.writeStringFragment, impl.formatter.writeCharEscape, impl.formatter.beginArray, impl.formatter.endArray, impl.formatter.beginArrayValue, impl.formatter.endArrayValue, impl.formatter.beginObject, impl.formatter.endObject, impl.formatter.beginObjectKey, impl.formatter.endObjectKey, impl.formatter.beginObjectValue, impl.formatter.endObjectValue, impl.formatter.writeRawFragment, ); }; } fn @"impl PrettyFormatter"(comptime Writer: type) type { const Self = PrettyFormatter(Writer); return struct { pub const formatter = struct { pub fn writeNull(_: *Self, writer: Writer) Writer.Error!void { try writer.writeAll("null"); } pub fn writeBool(_: *Self, writer: Writer, value: bool) Writer.Error!void { try writer.writeAll(if (value) "true" else "false"); } pub fn writeInt(_: *Self, writer: Writer, value: anytype) Writer.Error!void { try fmt.formatInt(value, writer); } pub fn writeFloat(_: *Self, writer: Writer, value: anytype) Writer.Error!void { var buf: [512]u8 = undefined; var stream = std.io.fixedBufferStream(&buf); std.fmt.formatFloatDecimal(value, std.fmt.FormatOptions{}, stream.writer()) catch |err| switch (err) { error.NoSpaceLeft => unreachable, else => unreachable, // TODO: handle error }; // TODO: fix getPos error try writer.writeAll(buf[0 .. stream.getPos() catch unreachable]); } pub fn writeNumberString(_: *Self, writer: Writer, value: []const u8) Writer.Error!void { try writer.writeAll(value); } pub fn beginString(_: *Self, writer: Writer) Writer.Error!void { try writer.writeAll("\""); } pub fn endString(_: *Self, writer: Writer) Writer.Error!void { try writer.writeAll("\""); } pub fn writeStringFragment(_: *Self, writer: Writer, value: []const u8) Writer.Error!void { try writer.writeAll(value); } pub fn writeCharEscape(_: *Self, writer: Writer, value: u21) Writer.Error!void { try escape.escapeChar(value, writer); } pub fn beginArray(self: *Self, writer: Writer) Writer.Error!void { self.current += 1; self.has_value = false; try writer.writeAll("["); } pub fn endArray(self: *Self, writer: Writer) Writer.Error!void { self.current -= 1; if (self.has_value) { try writer.writeAll("\n"); try self.doIndent(writer); } try writer.writeAll("]"); } pub fn beginArrayValue(self: *Self, writer: Writer, first: bool) Writer.Error!void { if (first) { try writer.writeAll("\n"); } else { try writer.writeAll(",\n"); } try self.doIndent(writer); } pub fn endArrayValue(self: *Self, writer: Writer) Writer.Error!void { _ = writer; self.has_value = true; } pub fn beginObject(self: *Self, writer: Writer) Writer.Error!void { self.current += 1; self.has_value = false; try writer.writeAll("{"); } pub fn endObject(self: *Self, writer: Writer) Writer.Error!void { self.current -= 1; if (self.has_value) { try writer.writeAll("\n"); try self.doIndent(writer); } try writer.writeAll("}"); } pub fn beginObjectKey(self: *Self, writer: Writer, first: bool) Writer.Error!void { if (first) { try writer.writeAll("\n"); } else { try writer.writeAll(",\n"); } try self.doIndent(writer); } pub fn endObjectKey(self: *Self, writer: Writer) Writer.Error!void { _ = self; _ = writer; } pub fn beginObjectValue(self: *Self, writer: Writer) Writer.Error!void { _ = self; try writer.writeAll(": "); } pub fn endObjectValue(self: *Self, writer: Writer) Writer.Error!void { _ = writer; self.has_value = true; } pub fn writeRawFragment(self: *Self, writer: Writer, value: []const u8) Writer.Error!void { _ = self; try writer.writeAll(value); } }; }; }
src/ser/impl/formatter/pretty.zig
const std = @import("std"); const IR = @import("../IR.zig"); pub const Opt = struct {}; pub fn emit(m: IR.Module, writer: anytype, comptime opt: Opt) !void { const e = Emitter(@TypeOf(writer)){ .writer = writer, .m = &m, .opt = opt }; try writer.writeAll(&std.wasm.magic); try writer.writeAll(&std.wasm.version); try e.section(.type); try e.section(.import); try e.section(.function); try e.section(.table); try e.section(.memory); try e.section(.global); try e.section(.@"export"); try e.section(.start); try e.section(.element); //MAYBE: data_count try e.section(.code); try e.section(.data); //TODO: custom linking } fn Emitter(comptime Writer: type) type { return struct { writer: Writer, m: *const IR.Module, opt: Opt, const E = @This(); pub fn section(e: E, comptime kind: std.wasm.Section) !void { // A bit too meta... const fn_name = @tagName(kind) ++ "Section"; var size = std.io.countingWriter(std.io.null_writer); const se = Emitter(@TypeOf(size).Writer){ .m = e.m, .opt = e.opt, .writer = size.writer() }; try @field(se, fn_name)(); if (size.bytes_written == 0) return; try e.byte(std.wasm.section(kind)); try e.uleb(size.bytes_written); try @field(e, fn_name)(); } fn uleb(e: E, v: usize) !void { return std.leb.writeULEB128(e.writer, v); } fn string(e: E, str: []const u8) !void { try e.uleb(str.len); try e.writer.writeAll(str); } fn byte(e: E, b: u8) !void { return e.writer.writeByte(b); } fn limits(e: E, l: std.wasm.Limits) !void { try e.byte(@boolToInt(l.max != null)); try e.uleb(l.min); if (l.max) |max| try e.uleb(max); } fn constExpr(e: E, expr: IR.InitExpr) !void { try e.byte(std.wasm.opcode(IR.initExpr(expr))); switch (expr) { .i32_const => |i| try std.leb.writeILEB128(e.writer, i), .i64_const => |i| try std.leb.writeILEB128(e.writer, i), .f32_const => |f| try e.writer.writeIntNative(u32, @bitCast(u32, @floatCast(f32, f))), .f64_const => |f| try e.writer.writeIntNative(u64, @bitCast(u64, f)), .global_get => |u| try e.uleb(u), } try e.byte(std.wasm.opcode(.end)); } fn functype(e: E, sig: IR.Func.Sig) !void { try e.byte(std.wasm.function_type); try e.uleb(sig.params.len); for (sig.params) |param| try e.byte(std.wasm.valtype(param.lower())); try e.uleb(sig.results.len); for (sig.results) |ret| try e.byte(std.wasm.valtype(ret.lower())); } fn typeSection(e: E) !void { //MAYBE: deduplicate //NOTE: reftype not handled... if (e.m.funcs.len == 0) return; var len: usize = 0; for (e.m.funcs) |func| { len += 1 + switch (func.body) { .code => |code| code.types.len, .import => 0, }; } try e.uleb(len); for (e.m.funcs) |func| { try e.functype(func.type); switch (func.body) { .code => |code| for (code.types) |sig| try e.functype(sig), .import => {}, } } } fn importSection(e: E) !void { var len: usize = 0; var iter = e.m.imports(); while (iter.next() != null) len += 1; if (len == 0) return; try e.uleb(len); iter = e.m.imports(); while (iter.next()) |cur| { try e.string(cur.key.module); try e.string(cur.key.name); try e.byte(@enumToInt(cur.kind)); switch (cur.kind) { .function => try e.uleb(cur.index), .table => { const t = &e.m.tables[cur.index]; try e.byte(std.wasm.reftype(t.type)); try e.limits(t.size); }, .memory => try e.limits(e.m.memory.?.size), .global => { const g = &e.m.globals[cur.index]; try e.byte(std.wasm.valtype(g.type.lower())); try e.byte(@boolToInt(g.mutable)); }, } } } fn functionSection(e: E) !void { var len: usize = 0; for (e.m.funcs) |func| if (func.body == .code) { len += 1; }; if (len == 0) return; var typeidx: usize = 0; try e.uleb(len); for (e.m.funcs) |func| { switch (func.body) { .code => |code| { try e.uleb(typeidx); typeidx += code.types.len; }, else => {}, } typeidx += 1; } } fn tableSection(e: E) !void { var len: usize = 0; for (e.m.tables) |table| if (table.body == .intern) { len += 1; }; if (len == 0) return; try e.uleb(len); for (e.m.tables) |table| if (table.body == .intern) { try e.byte(std.wasm.reftype(table.type)); try e.limits(table.size); }; } fn memorySection(e: E) !void { if (e.m.memory) |mem| if (mem.import == null) { try e.uleb(1); try e.limits(mem.size); }; } fn globalSection(e: E) !void { var len: usize = 0; for (e.m.globals) |global| if (global.body == .init) { len += 1; }; if (len == 0) return; try e.uleb(len); for (e.m.globals) |global| switch (global.body) { .init => |init| { try e.byte(std.wasm.valtype(global.type.lower())); try e.byte(@boolToInt(global.mutable)); try e.constExpr(init); }, else => {}, }; } fn exportSection(e: E) !void { var len: usize = 0; var iter = e.m.exports(); while (iter.next() != null) len += 1; if (len == 0) return; iter = e.m.exports(); try e.uleb(len); while (iter.next()) |cur| { try e.string(cur.key); try e.byte(@enumToInt(cur.kind)); try e.uleb(cur.index); } } fn startSection(e: E) !void { if (e.m.start) |s| try e.uleb(s); } fn elementSection(e: E) !void { if (e.m.elements.len == 0) return; try e.uleb(e.m.elements.len); for (e.m.elements) |elem| { var flag: u8 = switch (elem.mode) { .passive => 0x1, .declarative => 0x3, .active => |act| if (act.table == 0) @as(u8, 0x0) else 0x2, }; if (elem.init == .val) flag |= 0b100; try e.byte(flag); switch (elem.mode) { .active => |act| { if (act.table != 0) try e.uleb(act.table); try e.constExpr(act.offset); }, else => {}, } if (elem.mode != .active or elem.mode.active.table != 0) try e.byte(@enumToInt(elem.type)); switch (elem.init) { .val => |vs| { try e.uleb(vs.len); for (vs) |v| try e.constExpr(v); }, .func => |vs| { try e.uleb(vs.len); for (vs) |v| try e.uleb(v); }, } } } fn codeSection(e: E) !void { var len: usize = 0; for (e.m.funcs) |func| { switch (func.body) { .code => len += 1, else => {}, } } if (len == 0) return; var typeidx: usize = 0; try e.uleb(len); for (e.m.funcs) |func| { typeidx += 1; switch (func.body) { .code => |code| { try e.uleb(code.bytes.len); // NOTE: expect relocs stored by offset and not overlaping var sent: u32 = 0; for (code.relocs) |reloc| { try e.writer.writeAll(code.bytes[sent..reloc.offset]); sent = reloc.offset; switch (reloc.type) { .typeIndexLeb => { const v = @truncate(u32, typeidx + reloc.index); var buf: [5]u8 = undefined; std.leb.writeUnsignedFixed(5, &buf, v); try e.writer.writeAll(&buf); sent += 5; }, else => unreachable, } } try e.writer.writeAll(code.bytes[sent..]); typeidx += code.types.len; }, else => {}, } } } fn dataSection(e: E) !void { if (e.m.datas.len == 0) return; try e.uleb(e.m.datas.len); for (e.m.datas) |data| { switch (data.body) { .active => |act| { if (act.mem == 0) { try e.byte(0); } else { try e.byte(2); try e.uleb(act.mem); } try e.constExpr(act.offset); try e.string(act.content); }, .passive => |pas| { try e.byte(1); try e.string(pas); }, } } } }; }
src/Wasm/Emit.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const mustache = @import("mustache"); pub fn main() anyerror!void { std.debug.print("Benchmark\n{s}\n", .{"https://github.com/batiati/mustache_benchmark"}); std.debug.print("=============================\n\n", .{}); try runTemplate("Template 1", Binding1, "../data/template1.html", "../data/bindings1.json"); try runTemplate("Template 2", Binding2, "../data/template2.html", "../data/bindings2.json"); try runTemplate("Template 3", Binding3, "../data/template3.html", "../data/bindings3.json"); } const TIMES = 1_000_000; const Binding1 = struct { title: []const u8, txt1: []const u8, txt2: []const u8, txt3: []const u8, pub fn free(self: *Binding1, allocator: Allocator) void { allocator.free(self.title); allocator.free(self.txt1); allocator.free(self.txt2); allocator.free(self.txt3); } }; const Binding2 = struct { title: []const u8, image_url: []const u8, icon_url: []const u8, short_description: []const u8, detail_description: []const u8, offer_id: u32, pub fn free(self: *Binding2, allocator: Allocator) void { allocator.free(self.title); allocator.free(self.image_url); allocator.free(self.icon_url); allocator.free(self.short_description); allocator.free(self.detail_description); } }; const Binding3 = struct { const Repo = struct { name: []const u8 }; name: []const u8, age: u32, company: []const u8, person: bool, repo: []const Repo, repo2: []const Repo, pub fn free(self: *Binding3, allocator: Allocator) void { allocator.free(self.name); allocator.free(self.company); for (self.repo) |item| { allocator.free(item.name); } for (self.repo2) |item| { allocator.free(item.name); } allocator.free(self.repo); allocator.free(self.repo2); } }; fn runTemplate(comptime caption: []const u8, comptime TBinding: type, comptime template: []const u8, comptime json: []const u8) !void { const template_text = @embedFile(template); const allocator = std.heap.c_allocator; var cached_template = parseTemplate(allocator, template_text); defer cached_template.deinit(allocator); try runTemplatePreParsed(allocator, caption ++ " - pre-parsed", TBinding, json, cached_template); try runTemplateNotParsed(allocator, caption ++ " - not parsed", TBinding, json, template_text); } fn runTemplatePreParsed(allocator: Allocator, comptime caption: []const u8, comptime TBinding: type, comptime json: []const u8, template: mustache.Template) !void { var data = try loadData(TBinding, allocator, json); defer data.free(allocator); var total_bytes: usize = 0; var repeat: u32 = 0; const start = std.time.nanoTimestamp(); while (repeat < TIMES) : (repeat += 1) { const result = try mustache.allocRender(allocator, template, &data); total_bytes += result.len; allocator.free(result); } const end = std.time.nanoTimestamp(); const ellapsed = end - start; printSummary(caption, ellapsed, total_bytes); } fn runTemplateNotParsed(allocator: Allocator, comptime caption: []const u8, comptime TBinding: type, comptime json: []const u8, comptime template_text: []const u8) !void { var data = try loadData(TBinding, allocator, json); defer data.free(allocator); var total_bytes: usize = 0; var repeat: u32 = 0; const start = std.time.nanoTimestamp(); while (repeat < TIMES) : (repeat += 1) { const result = try mustache.allocRenderText(allocator, template_text, &data); total_bytes += result.len; allocator.free(result); } const end = std.time.nanoTimestamp(); const ellapsed = end - start; printSummary(caption, ellapsed, total_bytes); } fn printSummary(caption: []const u8, ellapsed: i128, total_bytes: usize) void { std.debug.print("\n{s}\n", .{caption}); std.debug.print("Total time {d:.3}s\n", .{@intToFloat(f64, ellapsed) / std.time.ns_per_s}); std.debug.print("{d:.0} ops/s\n", .{TIMES / (@intToFloat(f64, ellapsed) / std.time.ns_per_s)}); std.debug.print("{d:.0} ns/iter\n", .{@intToFloat(f64, ellapsed) / TIMES}); std.debug.print("{d:.0} MB/s\n", .{(@intToFloat(f64, total_bytes) / 1024 / 1024) / (@intToFloat(f64, ellapsed) / std.time.ns_per_s)}); } fn parseTemplate(allocator: Allocator, template_text: []const u8) mustache.Template { return switch (mustache.parseText(allocator, template_text, .{}, .{ .copy_strings = false }) catch unreachable) { .ParseError => |detail| { std.log.err("Parse error {s} at lin {}, col {}", .{ @errorName(detail.parse_error), detail.lin, detail.col }); @panic("parser error"); }, .Success => |ret| ret, }; } fn loadData(comptime T: type, allocator: Allocator, comptime json: []const u8) !T { var token_stream = std.json.TokenStream.init(@embedFile(json)); return try std.json.parse(T, &token_stream, .{ .allocator = allocator }); }
benchmark/src/main.zig
const clap = @import("clap"); const std = @import("std"); const ascii = std.ascii; const fmt = std.fmt; const heap = std.heap; const io = std.io; const math = std.math; const mem = std.mem; const process = std.process; const time = std.time; const Param = clap.Param(clap.Help); const params = [_]Param{ clap.parseParam("-d, --delay-first-line Also have the delay before the first line.") catch unreachable, clap.parseParam("-h, --help Display this help text and exit.") catch unreachable, clap.parseParam("<TIME>") catch unreachable, }; fn usage(stream: anytype) !void { try stream.writeAll("Usage: delay-line "); try clap.usage(stream, &params); try stream.writeAll("\nCopies standard input to standard output with a fixed delay " ++ "between each line.\n" ++ "\n" ++ "Options:\n"); try clap.help(stream, &params); } pub fn main() !u8 { const stdin = std.io.getStdIn(); const stdout = std.io.getStdOut().outStream(); const stderr = std.io.getStdErr().outStream(); var arena = heap.ArenaAllocator.init(heap.page_allocator); var diag = clap.Diagnostic{}; var args = clap.parse(clap.Help, &params, &arena.allocator, &diag) catch |err| { diag.report(stderr, err) catch {}; usage(stderr) catch {}; return 1; }; if (args.flag("--help")) { try usage(stdout); return 0; } const delay_first_line = args.flag("--delay-first-line"); const pos = args.positionals(); const time_per_line = str_to_time(if (pos.len > 0) pos[0] else "1") catch |err| { stderr.print("{}\n", .{err}) catch {}; usage(stderr) catch {}; return 1; }; var start: usize = 0; var end: usize = 0; var buf: [1024]u8 = undefined; var timer = try time.Timer.start(); var next_milestone = timer.read() + time_per_line; var first_line = true; done: while (true) : ({ next_milestone += time_per_line; first_line = false; }) { while (!first_line or !delay_first_line) { if (mem.indexOfScalar(u8, buf[start..end], '\n')) |i| { try stdout.writeAll(buf[start..][0 .. i + 1]); start = start + i + 1; break; } try stdout.writeAll(buf[start..end]); start = 0; end = try stdin.read(&buf); if (end == 0) break :done; } while (math.sub(u64, next_milestone, timer.read())) |time_to_sleep| { time.sleep(time_to_sleep); } else |_| {} } return 0; } fn str_to_time(str: []const u8) !u64 { if (str.len == 0) return error.InvalidFormat; const suffix = mem.trimLeft(u8, str, "0123456789"); const time_str = str[0 .. @ptrToInt(suffix.ptr) - @ptrToInt(str.ptr)]; const res = try fmt.parseUnsigned(u64, time_str, 10); for ([_]struct { suffix: []const u8, scale: u64 }{ .{ .suffix = "ns", .scale = 1 }, .{ .suffix = "us", .scale = time.ns_per_us }, .{ .suffix = "ms", .scale = time.ns_per_ms }, .{ .suffix = "s", .scale = time.ns_per_s }, .{ .suffix = "", .scale = time.ns_per_s }, .{ .suffix = "m", .scale = time.ns_per_min }, .{ .suffix = "h", .scale = time.ns_per_hour }, }) |spec| { if (mem.eql(u8, suffix, spec.suffix)) return res * spec.scale; } return error.InvalidFormat; }
src/main.zig
const std = @import("std"); const log = std.log; const csl = @import("csl_json.zig"); const ast = @import("ast.zig"); const Parser = @import("parser.zig").Parser; pub const BuiltinCall = enum { cite = 0, textcite, cites, bibliography, sc, label, ref, }; pub const BuiltinCallInfo = struct { // 0 -> varargs pos_params: i16, kw_params: u16, // whether BuiltinResult should be allocated and stored persistently persistent: bool, }; pub const builtin_call_info = [_]BuiltinCallInfo { .{ .pos_params = 1, .kw_params = 4, .persistent = true }, // cite .{ .pos_params = 1, .kw_params = 4, .persistent = true }, // textcite .{ .pos_params = -1, .kw_params = 0, .persistent = true }, // cites .{ .pos_params = 0, .kw_params = 0, .persistent = false }, // bibliography .{ .pos_params = 1, .kw_params = 0, .persistent = false }, // sc .{ .pos_params = 1, .kw_params = 0, .persistent = true }, // label .{ .pos_params = 1, .kw_params = 0, .persistent = true }, // ref }; // TODO @CleanUp should this be a sep tag and union, since the result is optional we never // use the tagged union properly, only the payload and tag separately pub const BuiltinResult = union(BuiltinCall) { cite: csl.CitationItem, // citeproc doesn't propely support \textcite behaviour from biblatex where // the author is printed outside parens and only the year is inside: // @textcite(walter99) -> Walter (1999) // => needs to be two CitationItem with the first being author-only and the second // being suppress-author textcite: [2]csl.CitationItem, cites: []const csl.CitationItem, bibliography: *ast.Node, sc, label: []const u8, ref: []const u8, }; pub const Error = error { OutOfMemory, SyntaxError, ArgumentMismatch, InvalidArgument, BuiltinNotAllowed, }; // anytype means we can pass anonymous structs like: .{ .parser = self, .. } // checkted at compile time (aka "comptime duck-typing") /// expects that the correct amount of positional arguments are already validated by parse_builtin /// evaluate_builtin and derivatives are expected to clean up the argument nodes /// so that only the builtin_node itself OR the result nodes remain! pub fn evaluate_builtin( allocator: *std.mem.Allocator, builtin_node: *ast.Node, builtin_type: BuiltinCall, data: anytype ) Error!BuiltinResult { var result: BuiltinResult = undefined; // NOTE: theoretically builtins using results of other arbitrary builtins are allowed // under the condition that the builtin can be __fully__ evaluated directly (without // having to e.g. wait for citeproc to process it; e.g. using @textcite as post kwarg // for @cite would thus not work since the post kwarg has to be sent to citeproc, but // the value is not known yet until citeproc is run etc.. switch (builtin_type) { .cite => { result = .{ .cite = try evaluate_builtin_cite(builtin_node, .cite, data), }; // clean up arguments builtin_node.delete_children(allocator); }, .textcite => { result = .{ .textcite = try evaluate_builtin_textcite(builtin_node, .textcite, .{}), }; // clean up arguments builtin_node.delete_children(allocator); }, .cites => { // TODO @MemoryLeak this is not free'd var citations = std.ArrayList(csl.CitationItem).init(allocator); var mb_next = builtin_node.first_child; while (mb_next) |next| : (mb_next = next.next) { switch (next.first_child.?.data) { .BuiltinCall => |call| { switch (call.builtin_type) { // .cite and .textcite nodes will have been evaluated already // just use the resul ptr .cite => { try citations.append(call.result.?.cite); }, .textcite => { // TODO compiler stuck in an infinite loop // [999/10000+] with inferred error set // [4000/6000] with explicit error set but still infinite loop // const tc = try evaluate_builtin( // allocator, next.first_child.?, .textcite, .{}); // try citations.append(tc.textcite[0]); // try citations.append(tc.textcite[1]); const tc_result = call.result.?; try citations.append(tc_result.textcite[0]); try citations.append(tc_result.textcite[1]); }, else => { log.err( "Only calls to @cite or @textcite are allowed as arguments " ++ "to builtin call '{s}'!\n", .{ @tagName(builtin_type) }); return Error.ArgumentMismatch; }, } }, else => { log.err( "Only calls to @cite or @textcite are allowed as arguments " ++ "to builtin call '{s}'!\n", .{ @tagName(builtin_type) }); return Error.ArgumentMismatch; }, } } log.debug("Multicite:\n", .{}); for (citations.items) |it| { log.debug(" {s}\n", .{ it }); } log.debug("Multicite END\n", .{}); // clean up arguments builtin_node.delete_children(allocator); result = .{ .cites = citations.toOwnedSlice(), }; }, .bibliography => { var bib_node = try ast.Node.create(allocator); bib_node.data = .Bibliography; builtin_node.append_child(bib_node); result = .{ .bibliography = bib_node, }; }, .sc => { var only_arg = builtin_node.first_child.?; var text_node = only_arg.first_child.?; text_node.detach(); // remove from only_arg // TODO validate arg types in a pre-pass? // insert parent .SmallCaps node above text_node var parent = try ast.Node.create(allocator); parent.data = .SmallCaps; parent.append_child(text_node); builtin_node.append_child(parent); // there are no argument nodes to clean up result = .sc; }, .label => { var only_arg = builtin_node.first_child.?; result = .{ .label = only_arg.first_child.?.data.Text.text, }; // not neccessary/effective since we require to be called with the node // ArenaAllocator (and freeing allocations has no effect unless it's the // last allocation) only_arg.delete_direct_children(allocator); allocator.destroy(only_arg); builtin_node.first_child = null; }, .ref => { var only_arg = builtin_node.first_child.?; result = .{ .ref = only_arg.first_child.?.data.Text.text, }; only_arg.delete_direct_children(allocator); allocator.destroy(only_arg); builtin_node.first_child = null; }, } return result; } /// just here since recursive calls won't compile with the compiler being stuck in an /// infinite loop during semantic analysis see: https://github.com/ziglang/zig/issues/4572 pub fn evaluate_builtin_textcite( builtin_node: *ast.Node, builtin_type: BuiltinCall, data: anytype ) Error![2]csl.CitationItem { // TODO fix kwargs on textcite since we use two separate cites to emulate a real textcite // the pre/post/etc get printed twice var cite_author_only = try evaluate_builtin_cite(builtin_node, .textcite, data); var cite_no_author: csl.CitationItem = cite_author_only; cite_author_only.@"author-only" = .{ .boolean = true }; cite_no_author.@"suppress-author" = .{ .boolean = true }; return [2]csl.CitationItem { cite_author_only, cite_no_author }; } pub fn evaluate_builtin_cite( builtin_node: *ast.Node, builtin_type: BuiltinCall, data: anytype ) Error!csl.CitationItem { // return BuiltinResult here as well? // var result: BuiltinResult = undefined; var citation = csl.CitationItem{ .id = undefined, .prefix = null, .suffix = null, .locator = null, .label = null, .@"suppress-author" = null, .@"author-only" = null, }; if (builtin_node.first_child) |fchild| { if (fchild.data != .PostionalArg) { log.err( "Builtin call '{s}' missing first postional argument 'id'!\n", .{ @tagName(builtin_type) }); return Error.ArgumentMismatch; } var id = fchild.first_child.?.data.Text.text; if (id[0] == '-') { // id starting with '-' -> suppress author citation.@"suppress-author" = .{ .boolean = true }; id = id[1..]; } citation.id.string = id; log.debug("First pos arg: {s}\n", .{ fchild.first_child.?.data.Text.text }); var mb_next = fchild.next; while (mb_next) |next| : (mb_next = next.next) { if (next.first_child == null or next.first_child.?.data != .Text) { log.err( "Only textual arguments allowed for builtin call '{s}'!\n", .{ @tagName(builtin_type) }); log.debug("Other data: {}\n", .{ next.data }); return Error.ArgumentMismatch; } // check that no there are no other cite calls that we depend on var mb_current: ?*ast.Node = next; while (mb_current) |current| : (mb_current = current.dfs_next()) { if (current.data == .BuiltinCall) { switch (current.data.BuiltinCall.builtin_type) { .cite, .textcite, .cites => { // TODO: @Improvement include starting token in ast.Node // so we can inlcude line_nr when error reporting? log.err("Nested calls to cite " ++ "builtins are not allowed!", .{}); return Error.BuiltinNotAllowed; }, else => {}, } } } if (std.mem.eql(u8, next.data.KeywordArg.keyword, "pre")) { citation.prefix = next.first_child.?.data.Text.text; } else if (std.mem.eql(u8, next.data.KeywordArg.keyword, "post")) { citation.suffix = next.first_child.?.data.Text.text; } else if (std.mem.eql(u8, next.data.KeywordArg.keyword, "loc")) { citation.locator = next.first_child.?.data.Text.text; } else if (std.mem.eql(u8, next.data.KeywordArg.keyword, "label")) { const mb_loc_type = std.meta.stringToEnum( csl.CitationItem.LocatorType, next.first_child.?.data.Text.text); if (mb_loc_type) |loc_type| { citation.label = loc_type; } else { log.err( "'label={s}' is not a valid locator type! See " ++ "https://docs.citationstyles.org/en/stable/" ++ "specification.html#locators for valid locator types!\n", .{ next.first_child.?.data.Text.text }); return Error.InvalidArgument; } } else { log.err( "Unexpected keyword argument '{s}' for builtin call '{s}'!\n", .{ next.data.KeywordArg.keyword, @tagName(builtin_type) }); return Error.ArgumentMismatch; } } log.debug("After collecting kwargs:\n{}\n", .{ citation }); } else { log.err( "Builtin call has no arguments!\n", .{}); return Error.ArgumentMismatch; } return citation; }
src/builtin.zig