File size: 12,427 Bytes
d1ceb73 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 |
"""
Collection of style transformations.
Think of it as a kind of color post processing after the rendering is done.
This could be used for instance to change the contrast/saturation; swap light
and dark colors or even change certain colors for other colors.
When the UI is rendered, these transformations can be applied right after the
style strings are turned into `Attrs` objects that represent the actual
formatting.
"""
from __future__ import annotations
from abc import ABCMeta, abstractmethod
from colorsys import hls_to_rgb, rgb_to_hls
from typing import Callable, Hashable, Sequence
from prompt_toolkit.cache import memoized
from prompt_toolkit.filters import FilterOrBool, to_filter
from prompt_toolkit.utils import AnyFloat, to_float, to_str
from .base import ANSI_COLOR_NAMES, Attrs
from .style import parse_color
__all__ = [
"StyleTransformation",
"SwapLightAndDarkStyleTransformation",
"ReverseStyleTransformation",
"SetDefaultColorStyleTransformation",
"AdjustBrightnessStyleTransformation",
"DummyStyleTransformation",
"ConditionalStyleTransformation",
"DynamicStyleTransformation",
"merge_style_transformations",
]
class StyleTransformation(metaclass=ABCMeta):
"""
Base class for any style transformation.
"""
@abstractmethod
def transform_attrs(self, attrs: Attrs) -> Attrs:
"""
Take an `Attrs` object and return a new `Attrs` object.
Remember that the color formats can be either "ansi..." or a 6 digit
lowercase hexadecimal color (without '#' prefix).
"""
def invalidation_hash(self) -> Hashable:
"""
When this changes, the cache should be invalidated.
"""
return f"{self.__class__.__name__}-{id(self)}"
class SwapLightAndDarkStyleTransformation(StyleTransformation):
"""
Turn dark colors into light colors and the other way around.
This is meant to make color schemes that work on a dark background usable
on a light background (and the other way around).
Notice that this doesn't swap foreground and background like "reverse"
does. It turns light green into dark green and the other way around.
Foreground and background colors are considered individually.
Also notice that when <reverse> is used somewhere and no colors are given
in particular (like what is the default for the bottom toolbar), then this
doesn't change anything. This is what makes sense, because when the
'default' color is chosen, it's what works best for the terminal, and
reverse works good with that.
"""
def transform_attrs(self, attrs: Attrs) -> Attrs:
"""
Return the `Attrs` used when opposite luminosity should be used.
"""
# Reverse colors.
attrs = attrs._replace(color=get_opposite_color(attrs.color))
attrs = attrs._replace(bgcolor=get_opposite_color(attrs.bgcolor))
return attrs
class ReverseStyleTransformation(StyleTransformation):
"""
Swap the 'reverse' attribute.
(This is still experimental.)
"""
def transform_attrs(self, attrs: Attrs) -> Attrs:
return attrs._replace(reverse=not attrs.reverse)
class SetDefaultColorStyleTransformation(StyleTransformation):
"""
Set default foreground/background color for output that doesn't specify
anything. This is useful for overriding the terminal default colors.
:param fg: Color string or callable that returns a color string for the
foreground.
:param bg: Like `fg`, but for the background.
"""
def __init__(
self, fg: str | Callable[[], str], bg: str | Callable[[], str]
) -> None:
self.fg = fg
self.bg = bg
def transform_attrs(self, attrs: Attrs) -> Attrs:
if attrs.bgcolor in ("", "default"):
attrs = attrs._replace(bgcolor=parse_color(to_str(self.bg)))
if attrs.color in ("", "default"):
attrs = attrs._replace(color=parse_color(to_str(self.fg)))
return attrs
def invalidation_hash(self) -> Hashable:
return (
"set-default-color",
to_str(self.fg),
to_str(self.bg),
)
class AdjustBrightnessStyleTransformation(StyleTransformation):
"""
Adjust the brightness to improve the rendering on either dark or light
backgrounds.
For dark backgrounds, it's best to increase `min_brightness`. For light
backgrounds it's best to decrease `max_brightness`. Usually, only one
setting is adjusted.
This will only change the brightness for text that has a foreground color
defined, but no background color. It works best for 256 or true color
output.
.. note:: Notice that there is no universal way to detect whether the
application is running in a light or dark terminal. As a
developer of an command line application, you'll have to make
this configurable for the user.
:param min_brightness: Float between 0.0 and 1.0 or a callable that returns
a float.
:param max_brightness: Float between 0.0 and 1.0 or a callable that returns
a float.
"""
def __init__(
self, min_brightness: AnyFloat = 0.0, max_brightness: AnyFloat = 1.0
) -> None:
self.min_brightness = min_brightness
self.max_brightness = max_brightness
def transform_attrs(self, attrs: Attrs) -> Attrs:
min_brightness = to_float(self.min_brightness)
max_brightness = to_float(self.max_brightness)
assert 0 <= min_brightness <= 1
assert 0 <= max_brightness <= 1
# Don't do anything if the whole brightness range is acceptable.
# This also avoids turning ansi colors into RGB sequences.
if min_brightness == 0.0 and max_brightness == 1.0:
return attrs
# If a foreground color is given without a background color.
no_background = not attrs.bgcolor or attrs.bgcolor == "default"
has_fgcolor = attrs.color and attrs.color != "ansidefault"
if has_fgcolor and no_background:
# Calculate new RGB values.
r, g, b = self._color_to_rgb(attrs.color or "")
hue, brightness, saturation = rgb_to_hls(r, g, b)
brightness = self._interpolate_brightness(
brightness, min_brightness, max_brightness
)
r, g, b = hls_to_rgb(hue, brightness, saturation)
new_color = f"{int(r * 255):02x}{int(g * 255):02x}{int(b * 255):02x}"
attrs = attrs._replace(color=new_color)
return attrs
def _color_to_rgb(self, color: str) -> tuple[float, float, float]:
"""
Parse `style.Attrs` color into RGB tuple.
"""
# Do RGB lookup for ANSI colors.
try:
from prompt_toolkit.output.vt100 import ANSI_COLORS_TO_RGB
r, g, b = ANSI_COLORS_TO_RGB[color]
return r / 255.0, g / 255.0, b / 255.0
except KeyError:
pass
# Parse RRGGBB format.
return (
int(color[0:2], 16) / 255.0,
int(color[2:4], 16) / 255.0,
int(color[4:6], 16) / 255.0,
)
# NOTE: we don't have to support named colors here. They are already
# transformed into RGB values in `style.parse_color`.
def _interpolate_brightness(
self, value: float, min_brightness: float, max_brightness: float
) -> float:
"""
Map the brightness to the (min_brightness..max_brightness) range.
"""
return min_brightness + (max_brightness - min_brightness) * value
def invalidation_hash(self) -> Hashable:
return (
"adjust-brightness",
to_float(self.min_brightness),
to_float(self.max_brightness),
)
class DummyStyleTransformation(StyleTransformation):
"""
Don't transform anything at all.
"""
def transform_attrs(self, attrs: Attrs) -> Attrs:
return attrs
def invalidation_hash(self) -> Hashable:
# Always return the same hash for these dummy instances.
return "dummy-style-transformation"
class DynamicStyleTransformation(StyleTransformation):
"""
StyleTransformation class that can dynamically returns any
`StyleTransformation`.
:param get_style_transformation: Callable that returns a
:class:`.StyleTransformation` instance.
"""
def __init__(
self, get_style_transformation: Callable[[], StyleTransformation | None]
) -> None:
self.get_style_transformation = get_style_transformation
def transform_attrs(self, attrs: Attrs) -> Attrs:
style_transformation = (
self.get_style_transformation() or DummyStyleTransformation()
)
return style_transformation.transform_attrs(attrs)
def invalidation_hash(self) -> Hashable:
style_transformation = (
self.get_style_transformation() or DummyStyleTransformation()
)
return style_transformation.invalidation_hash()
class ConditionalStyleTransformation(StyleTransformation):
"""
Apply the style transformation depending on a condition.
"""
def __init__(
self, style_transformation: StyleTransformation, filter: FilterOrBool
) -> None:
self.style_transformation = style_transformation
self.filter = to_filter(filter)
def transform_attrs(self, attrs: Attrs) -> Attrs:
if self.filter():
return self.style_transformation.transform_attrs(attrs)
return attrs
def invalidation_hash(self) -> Hashable:
return (self.filter(), self.style_transformation.invalidation_hash())
class _MergedStyleTransformation(StyleTransformation):
def __init__(self, style_transformations: Sequence[StyleTransformation]) -> None:
self.style_transformations = style_transformations
def transform_attrs(self, attrs: Attrs) -> Attrs:
for transformation in self.style_transformations:
attrs = transformation.transform_attrs(attrs)
return attrs
def invalidation_hash(self) -> Hashable:
return tuple(t.invalidation_hash() for t in self.style_transformations)
def merge_style_transformations(
style_transformations: Sequence[StyleTransformation],
) -> StyleTransformation:
"""
Merge multiple transformations together.
"""
return _MergedStyleTransformation(style_transformations)
# Dictionary that maps ANSI color names to their opposite. This is useful for
# turning color schemes that are optimized for a black background usable for a
# white background.
OPPOSITE_ANSI_COLOR_NAMES = {
"ansidefault": "ansidefault",
"ansiblack": "ansiwhite",
"ansired": "ansibrightred",
"ansigreen": "ansibrightgreen",
"ansiyellow": "ansibrightyellow",
"ansiblue": "ansibrightblue",
"ansimagenta": "ansibrightmagenta",
"ansicyan": "ansibrightcyan",
"ansigray": "ansibrightblack",
"ansiwhite": "ansiblack",
"ansibrightred": "ansired",
"ansibrightgreen": "ansigreen",
"ansibrightyellow": "ansiyellow",
"ansibrightblue": "ansiblue",
"ansibrightmagenta": "ansimagenta",
"ansibrightcyan": "ansicyan",
"ansibrightblack": "ansigray",
}
assert set(OPPOSITE_ANSI_COLOR_NAMES.keys()) == set(ANSI_COLOR_NAMES)
assert set(OPPOSITE_ANSI_COLOR_NAMES.values()) == set(ANSI_COLOR_NAMES)
@memoized()
def get_opposite_color(colorname: str | None) -> str | None:
"""
Take a color name in either 'ansi...' format or 6 digit RGB, return the
color of opposite luminosity (same hue/saturation).
This is used for turning color schemes that work on a light background
usable on a dark background.
"""
if colorname is None: # Because color/bgcolor can be None in `Attrs`.
return None
# Special values.
if colorname in ("", "default"):
return colorname
# Try ANSI color names.
try:
return OPPOSITE_ANSI_COLOR_NAMES[colorname]
except KeyError:
# Try 6 digit RGB colors.
r = int(colorname[:2], 16) / 255.0
g = int(colorname[2:4], 16) / 255.0
b = int(colorname[4:6], 16) / 255.0
h, l, s = rgb_to_hls(r, g, b)
l = 1 - l
r, g, b = hls_to_rgb(h, l, s)
r = int(r * 255)
g = int(g * 255)
b = int(b * 255)
return f"{r:02x}{g:02x}{b:02x}"
|