# Copyright (c) Microsoft Corporation. All rights reserved. | |
# Licensed under the MIT License. See LICENSE in the project root | |
# for license information. | |
__all__ = ["main"] | |
import locale | |
import signal | |
import sys | |
# WARNING: debugpy and submodules must not be imported on top level in this module, | |
# and should be imported locally inside main() instead. | |
def main(): | |
from debugpy import launcher | |
from debugpy.common import log | |
from debugpy.launcher import debuggee | |
log.to_file(prefix="debugpy.launcher") | |
log.describe_environment("debugpy.launcher startup environment:") | |
if sys.platform == "win32": | |
# For windows, disable exceptions on Ctrl+C - we want to allow the debuggee | |
# process to handle these, or not, as it sees fit. If the debuggee exits | |
# on Ctrl+C, the launcher will also exit, so it doesn't need to observe | |
# the signal directly. | |
signal.signal(signal.SIGINT, signal.SIG_IGN) | |
# Everything before "--" is command line arguments for the launcher itself, | |
# and everything after "--" is command line arguments for the debuggee. | |
log.info("sys.argv before parsing: {0}", sys.argv) | |
sep = sys.argv.index("--") | |
launcher_argv = sys.argv[1:sep] | |
sys.argv[:] = [sys.argv[0]] + sys.argv[sep + 1 :] | |
log.info("sys.argv after patching: {0}", sys.argv) | |
# The first argument specifies the host/port on which the adapter is waiting | |
# for launcher to connect. It's either host:port, or just port. | |
adapter = launcher_argv[0] | |
host, sep, port = adapter.partition(":") | |
if not sep: | |
host = "127.0.0.1" | |
port = adapter | |
port = int(port) | |
launcher.connect(host, port) | |
launcher.channel.wait() | |
if debuggee.process is not None: | |
sys.exit(debuggee.process.returncode) | |
if __name__ == "__main__": | |
# debugpy can also be invoked directly rather than via -m. In this case, the first | |
# entry on sys.path is the one added automatically by Python for the directory | |
# containing this file. This means that import debugpy will not work, since we need | |
# the parent directory of debugpy/ to be in sys.path, rather than debugpy/launcher/. | |
# | |
# The other issue is that many other absolute imports will break, because they | |
# will be resolved relative to debugpy/launcher/ - e.g. `import state` will then try | |
# to import debugpy/launcher/state.py. | |
# | |
# To fix both, we need to replace the automatically added entry such that it points | |
# at parent directory of debugpy/ instead of debugpy/launcher, import debugpy with that | |
# in sys.path, and then remove the first entry entry altogether, so that it doesn't | |
# affect any further imports we might do. For example, suppose the user did: | |
# | |
# python /foo/bar/debugpy/launcher ... | |
# | |
# At the beginning of this script, sys.path will contain "/foo/bar/debugpy/launcher" | |
# as the first entry. What we want is to replace it with "/foo/bar', then import | |
# debugpy with that in effect, and then remove the replaced entry before any more | |
# code runs. The imported debugpy module will remain in sys.modules, and thus all | |
# future imports of it or its submodules will resolve accordingly. | |
if "debugpy" not in sys.modules: | |
# Do not use dirname() to walk up - this can be a relative path, e.g. ".". | |
sys.path[0] = sys.path[0] + "/../../" | |
__import__("debugpy") | |
del sys.path[0] | |
# Apply OS-global and user-specific locale settings. | |
try: | |
locale.setlocale(locale.LC_ALL, "") | |
except Exception: | |
# On POSIX, locale is set via environment variables, and this can fail if | |
# those variables reference a non-existing locale. Ignore and continue using | |
# the default "C" locale if so. | |
pass | |
main() | |