Spaces:
Running
Running
Update index.html
Browse files- index.html +379 -325
index.html
CHANGED
@@ -1,402 +1,456 @@
|
|
1 |
<!DOCTYPE html>
|
2 |
-
<html lang="
|
3 |
<head>
|
4 |
<meta charset="UTF-8">
|
5 |
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
|
6 |
-
<title>Arctic -
|
7 |
<style>
|
8 |
-
|
9 |
-
|
10 |
-
width: 100%;
|
11 |
-
height: 100%;
|
12 |
margin: 0;
|
13 |
padding: 0;
|
14 |
-
|
15 |
-
color: #fff; /* Белый текст по умолчанию */
|
16 |
-
background-color: #001f3f; /* Темно-синий фон на случай долгой загрузки */
|
17 |
}
|
18 |
|
19 |
-
|
|
|
20 |
width: 100%;
|
21 |
height: 100%;
|
22 |
-
|
23 |
-
|
24 |
-
|
|
|
|
|
|
|
|
|
|
|
25 |
top: 0;
|
26 |
left: 0;
|
27 |
-
|
|
|
|
|
|
|
28 |
}
|
29 |
|
30 |
-
/*
|
31 |
.content-section {
|
32 |
-
position:
|
33 |
top: 50%;
|
34 |
left: 50%;
|
35 |
transform: translate(-50%, -50%);
|
36 |
-
|
37 |
-
|
38 |
padding: 30px;
|
|
|
39 |
border-radius: 15px;
|
40 |
-
|
41 |
-
|
42 |
-
text-align: center;
|
43 |
opacity: 0;
|
44 |
visibility: hidden;
|
45 |
-
transition: opacity 0.8s ease-
|
46 |
-
|
|
|
|
|
47 |
}
|
48 |
|
49 |
-
.content-section.
|
50 |
opacity: 1;
|
51 |
visibility: visible;
|
|
|
52 |
}
|
53 |
|
54 |
-
.content-section
|
55 |
-
margin-top: 0;
|
56 |
font-size: 2.5em;
|
57 |
-
|
58 |
-
|
|
|
59 |
}
|
60 |
|
|
|
|
|
|
|
|
|
|
|
|
|
61 |
.content-section p {
|
62 |
font-size: 1.1em;
|
63 |
line-height: 1.6;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
64 |
}
|
65 |
|
66 |
-
/*
|
67 |
-
|
68 |
-
position:
|
69 |
bottom: 20px;
|
70 |
left: 50%;
|
71 |
transform: translateX(-50%);
|
72 |
-
|
73 |
-
|
74 |
-
|
75 |
-
padding: 10px 20px;
|
76 |
-
border-radius: 25px;
|
77 |
-
}
|
78 |
-
|
79 |
-
#mobile-controls button {
|
80 |
-
background-color: #7FDBFF;
|
81 |
-
color: #001f3f;
|
82 |
-
border: none;
|
83 |
-
padding: 12px 25px;
|
84 |
-
margin: 0 10px;
|
85 |
border-radius: 20px;
|
86 |
-
font-size:
|
87 |
-
|
88 |
-
|
89 |
-
|
90 |
-
|
91 |
|
92 |
-
|
93 |
-
|
94 |
-
|
95 |
-
|
|
|
96 |
|
97 |
-
|
98 |
-
|
99 |
-
|
100 |
-
|
101 |
-
|
102 |
-
|
103 |
-
|
104 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
105 |
|
106 |
</style>
|
107 |
-
<!-- Подключение Babylon.js -->
|
108 |
-
<script src="https://cdn.babylonjs.com/babylon.js"></script>
|
109 |
-
<!-- Подключение материалов (для WaterMaterial) -->
|
110 |
-
<script src="https://cdn.babylonjs.com/materialsLibrary/babylonjs.materials.min.js"></script>
|
111 |
-
<!-- Подключение загрузчиков (если будете использовать 3D модели) -->
|
112 |
-
<script src="https://cdn.babylonjs.com/loaders/babylonjs.loaders.min.js"></script>
|
113 |
</head>
|
114 |
<body>
|
115 |
|
116 |
-
|
|
|
|
|
|
|
|
|
|
|
117 |
|
118 |
-
<!--
|
119 |
-
<div id="
|
120 |
-
|
121 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
122 |
</div>
|
123 |
|
124 |
<div id="section-source" class="content-section">
|
125 |
-
<h2
|
126 |
-
<p
|
127 |
</div>
|
128 |
|
129 |
-
<div id="section-
|
130 |
-
<h2
|
131 |
-
<p
|
|
|
132 |
</div>
|
133 |
|
134 |
-
<div id="section-
|
135 |
-
<h2
|
136 |
-
<p
|
137 |
-
<!-- Сюда можно добавить изображения или 3D-превью бутылок -->
|
138 |
</div>
|
139 |
|
140 |
<div id="section-contact" class="content-section">
|
141 |
-
<h2
|
142 |
-
<p
|
|
|
143 |
</div>
|
144 |
|
145 |
-
<!--
|
146 |
-
<div
|
147 |
-
|
148 |
-
|
149 |
-
|
150 |
|
|
|
151 |
<script>
|
152 |
-
|
153 |
-
|
154 |
-
|
155 |
-
|
156 |
-
|
157 |
-
|
158 |
-
|
159 |
-
|
160 |
-
|
161 |
-
|
162 |
-
|
163 |
-
|
164 |
-
|
165 |
-
|
166 |
-
|
167 |
-
|
168 |
-
|
169 |
-
|
170 |
-
|
171 |
-
|
172 |
-
|
173 |
-
|
174 |
-
|
175 |
-
|
176 |
-
|
177 |
-
|
178 |
-
|
179 |
-
|
180 |
-
|
181 |
-
|
182 |
-
|
183 |
-
|
184 |
-
|
185 |
-
|
186 |
-
|
187 |
-
|
188 |
-
|
189 |
-
|
190 |
-
|
191 |
-
|
192 |
-
|
193 |
-
|
194 |
-
|
195 |
-
|
196 |
-
|
197 |
-
|
198 |
-
|
199 |
-
|
200 |
-
|
201 |
-
|
202 |
-
|
203 |
-
|
204 |
-
|
205 |
-
|
206 |
-
|
207 |
-
|
208 |
-
|
209 |
-
|
210 |
-
|
211 |
-
|
212 |
-
|
213 |
-
|
214 |
-
|
215 |
-
|
216 |
-
|
217 |
-
|
218 |
-
|
219 |
-
|
220 |
-
|
221 |
-
|
222 |
-
|
223 |
-
skyboxMaterial.backFaceCulling = false;
|
224 |
-
skyboxMaterial.reflectionTexture = new BABYLON.CubeTexture("assets/skybox", scene, ["_px.jpg", "_py.jpg", "_pz.jpg", "_nx.jpg", "_ny.jpg", "_nz.jpg"]);
|
225 |
-
skyboxMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
|
226 |
-
skyboxMaterial.diffuseColor = new BABYLON.Color3(0, 0, 0);
|
227 |
-
skyboxMaterial.specularColor = new BABYLON.Color3(0, 0, 0);
|
228 |
-
skybox.material = skyboxMaterial;
|
229 |
-
|
230 |
-
// Добавляем объекты в список рендеринга для воды (отражения/преломления)
|
231 |
-
waterMaterial.addToRenderList(skybox);
|
232 |
-
// Если добавите другие объекты (айсберги, бутылки), их тоже нужно добавить:
|
233 |
-
// waterMaterial.addToRenderList(icebergMesh);
|
234 |
-
// waterMaterial.addToRenderList(bottleModel);
|
235 |
-
|
236 |
-
|
237 |
-
// --- Плейсхолдер для 3D модели бутылки (замените на загрузку вашей модели) ---
|
238 |
-
const bottlePlaceholder = BABYLON.MeshBuilder.CreateCylinder("bottle", {height: 4, diameterTop: 0.8, diameterBottom: 1.2}, scene);
|
239 |
-
bottlePlaceholder.position = new BABYLON.Vector3(-5, 2, 155); // Позиция рядом с секцией "Продукт"
|
240 |
-
const bottleMat = new BABYLON.StandardMaterial("bottleMat", scene);
|
241 |
-
bottleMat.diffuseColor = new BABYLON.Color3(0.7, 0.85, 1); // Светло-голубой
|
242 |
-
bottleMat.alpha = 0.8; // Полупрозрачность
|
243 |
-
bottlePlaceholder.material = bottleMat;
|
244 |
-
waterMaterial.addToRenderList(bottlePlaceholder); // Добавить к отражениям воды
|
245 |
-
|
246 |
-
// Анимация вращения бутылки (опционально)
|
247 |
-
scene.registerBeforeRender(() => {
|
248 |
-
bottlePlaceholder.rotation.y += 0.01;
|
249 |
-
});
|
250 |
-
// --- Конец плейсхолдера ---
|
251 |
-
|
252 |
-
// Показать первую секцию сразу
|
253 |
-
showSection(currentSectionIndex);
|
254 |
-
|
255 |
-
return scene;
|
256 |
-
};
|
257 |
-
|
258 |
-
// --- Функция отображения нужной секции ---
|
259 |
-
const showSection = (index) => {
|
260 |
-
sectionElements.forEach((el, i) => {
|
261 |
-
if (i === index) {
|
262 |
-
el.classList.add('active');
|
263 |
-
} else {
|
264 |
-
el.classList.remove('active');
|
265 |
}
|
266 |
-
});
|
267 |
-
};
|
268 |
|
269 |
-
|
270 |
-
|
271 |
-
|
272 |
-
return; // Не анимировать, если уже анимируется или индекс вне диапазона
|
273 |
}
|
274 |
|
275 |
-
|
276 |
-
|
277 |
-
|
278 |
-
|
279 |
-
|
280 |
-
|
281 |
-
|
282 |
-
|
283 |
-
|
284 |
-
|
285 |
-
|
286 |
-
|
287 |
-
|
288 |
-
|
289 |
-
|
290 |
-
|
291 |
-
|
292 |
-
|
293 |
-
// Анимация цели (взгляда) камеры
|
294 |
-
const animCamTarget = new BABYLON.Animation(
|
295 |
-
"camTargetAnim", "target", 60, // Используем 'target' для UniversalCamera
|
296 |
-
BABYLON.Animation.ANIMATIONTYPE_VECTOR3,
|
297 |
-
BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT
|
298 |
-
);
|
299 |
-
const keysTarget = [];
|
300 |
-
keysTarget.push({ frame: 0, value: camera.getTarget() });
|
301 |
-
keysTarget.push({ frame: 100, value: targetLookAt });
|
302 |
-
animCamTarget.setKeys(keysTarget);
|
303 |
-
|
304 |
-
|
305 |
-
// Добавляем Easing Function для плавности
|
306 |
-
const easingFunction = new BABYLON.QuadraticEase();
|
307 |
-
easingFunction.setEasingMode(BABYLON.EasingFunction.EASINGMODE_EASEINOUT);
|
308 |
-
animCamPos.setEasingFunction(easingFunction);
|
309 |
-
animCamTarget.setEasingFunction(easingFunction);
|
310 |
-
|
311 |
-
// Запускаем анимации
|
312 |
-
scene.beginDirectAnimation(camera, [animCamPos, animCamTarget], 0, 100, false, 1, () => {
|
313 |
-
// По завершении анимации
|
314 |
-
currentSectionIndex = index;
|
315 |
-
showSection(currentSectionIndex); // Показываем новый текст
|
316 |
-
isAnimating = false;
|
317 |
-
// Обновляем кнопки на мобильных
|
318 |
-
updateMobileButtons();
|
319 |
-
});
|
320 |
-
};
|
321 |
-
|
322 |
-
// --- Обновление состояния кнопок на мобильных ---
|
323 |
-
const updateMobileButtons = () => {
|
324 |
-
const prevBtn = document.getElementById('prevBtn');
|
325 |
-
const nextBtn = document.getElementById('nextBtn');
|
326 |
-
if (!prevBtn || !nextBtn) return;
|
327 |
-
|
328 |
-
prevBtn.disabled = currentSectionIndex === 0 || isAnimating;
|
329 |
-
nextBtn.disabled = currentSectionIndex === sectionPositions.length - 1 || isAnimating;
|
330 |
-
};
|
331 |
-
|
332 |
-
|
333 |
-
// --- Инициализация ---
|
334 |
-
engine.displayLoadingUI(); // Показать экран загрузки
|
335 |
-
scene = createScene();
|
336 |
-
|
337 |
-
engine.runRenderLoop(() => {
|
338 |
-
if (scene) {
|
339 |
-
scene.render();
|
340 |
}
|
341 |
-
});
|
342 |
|
343 |
-
|
344 |
-
|
345 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
346 |
|
347 |
-
|
348 |
-
|
349 |
-
|
350 |
-
|
351 |
-
|
352 |
-
|
353 |
-
|
354 |
-
|
355 |
-
|
356 |
-
|
357 |
-
|
358 |
-
|
359 |
-
|
360 |
-
|
361 |
-
|
362 |
-
|
363 |
-
}
|
364 |
-
|
365 |
-
|
366 |
-
|
367 |
-
|
368 |
-
|
369 |
-
|
370 |
-
|
371 |
-
|
372 |
-
|
373 |
-
|
374 |
-
|
375 |
-
|
376 |
-
|
377 |
-
|
378 |
-
|
379 |
-
|
380 |
-
|
381 |
-
|
382 |
-
|
383 |
-
|
384 |
-
|
385 |
-
|
386 |
-
|
387 |
-
} else {
|
388 |
-
// Если не мобильное, используем скролл
|
389 |
-
canvas.addEventListener('wheel', handleScroll, { passive: false }); // passive: false чтобы можно было предотвратить стандартный скролл страницы, если понадобится
|
390 |
}
|
391 |
-
};
|
392 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
393 |
|
394 |
-
|
395 |
-
|
396 |
-
|
397 |
-
|
398 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
399 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
400 |
</script>
|
401 |
|
402 |
</body>
|
|
|
1 |
<!DOCTYPE html>
|
2 |
+
<html lang="en">
|
3 |
<head>
|
4 |
<meta charset="UTF-8">
|
5 |
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
|
6 |
+
<title>Arctic Mineral Water - Pure Refreshment</title>
|
7 |
<style>
|
8 |
+
/* Basic Reset */
|
9 |
+
* {
|
|
|
|
|
10 |
margin: 0;
|
11 |
padding: 0;
|
12 |
+
box-sizing: border-box;
|
|
|
|
|
13 |
}
|
14 |
|
15 |
+
html, body {
|
16 |
+
overflow: hidden; /* Prevent default scrollbars */
|
17 |
width: 100%;
|
18 |
height: 100%;
|
19 |
+
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
20 |
+
background-color: #051d30; /* Dark blue fallback */
|
21 |
+
color: #fff;
|
22 |
+
}
|
23 |
+
|
24 |
+
/* Canvas Styling */
|
25 |
+
#bg {
|
26 |
+
position: fixed;
|
27 |
top: 0;
|
28 |
left: 0;
|
29 |
+
width: 100%;
|
30 |
+
height: 100%;
|
31 |
+
z-index: -1; /* Behind other content */
|
32 |
+
display: block; /* Prevents potential inline spacing issues */
|
33 |
}
|
34 |
|
35 |
+
/* Content Overlay Styling */
|
36 |
.content-section {
|
37 |
+
position: fixed;
|
38 |
top: 50%;
|
39 |
left: 50%;
|
40 |
transform: translate(-50%, -50%);
|
41 |
+
width: 80%;
|
42 |
+
max-width: 600px;
|
43 |
padding: 30px;
|
44 |
+
background-color: rgba(15, 45, 70, 0.85); /* Semi-transparent dark blue */
|
45 |
border-radius: 15px;
|
46 |
+
border: 1px solid rgba(173, 216, 230, 0.5); /* Light blue border */
|
47 |
+
box-shadow: 0 0 25px rgba(173, 216, 230, 0.3);
|
|
|
48 |
opacity: 0;
|
49 |
visibility: hidden;
|
50 |
+
transition: opacity 0.8s ease-out, visibility 0.8s;
|
51 |
+
text-align: center;
|
52 |
+
z-index: 10;
|
53 |
+
pointer-events: none; /* Allow clicking through initially */
|
54 |
}
|
55 |
|
56 |
+
.content-section.visible {
|
57 |
opacity: 1;
|
58 |
visibility: visible;
|
59 |
+
pointer-events: auto; /* Allow interaction when visible */
|
60 |
}
|
61 |
|
62 |
+
.content-section h1 {
|
|
|
63 |
font-size: 2.5em;
|
64 |
+
margin-bottom: 15px;
|
65 |
+
color: #e0faff; /* Very light blue */
|
66 |
+
text-shadow: 0 0 10px #fff;
|
67 |
}
|
68 |
|
69 |
+
.content-section h2 {
|
70 |
+
font-size: 1.8em;
|
71 |
+
margin-bottom: 15px;
|
72 |
+
color: #c0eaff;
|
73 |
+
}
|
74 |
+
|
75 |
.content-section p {
|
76 |
font-size: 1.1em;
|
77 |
line-height: 1.6;
|
78 |
+
margin-bottom: 20px;
|
79 |
+
}
|
80 |
+
|
81 |
+
.content-section img.logo {
|
82 |
+
max-width: 150px;
|
83 |
+
margin-bottom: 20px;
|
84 |
+
}
|
85 |
+
|
86 |
+
/* Logo - Always Visible */
|
87 |
+
.site-logo {
|
88 |
+
position: fixed;
|
89 |
+
top: 20px;
|
90 |
+
left: 20px;
|
91 |
+
width: 100px;
|
92 |
+
height: auto;
|
93 |
+
z-index: 100;
|
94 |
+
filter: drop-shadow(0 0 5px rgba(255, 255, 255, 0.7));
|
95 |
}
|
96 |
|
97 |
+
/* Mobile Navigation Hint */
|
98 |
+
.mobile-hint {
|
99 |
+
position: fixed;
|
100 |
bottom: 20px;
|
101 |
left: 50%;
|
102 |
transform: translateX(-50%);
|
103 |
+
background-color: rgba(0, 0, 0, 0.6);
|
104 |
+
color: #fff;
|
105 |
+
padding: 8px 15px;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
106 |
border-radius: 20px;
|
107 |
+
font-size: 0.9em;
|
108 |
+
z-index: 50;
|
109 |
+
display: none; /* Hidden by default, shown via JS for touch devices */
|
110 |
+
animation: pulse 2s infinite;
|
111 |
+
}
|
112 |
|
113 |
+
@keyframes pulse {
|
114 |
+
0% { opacity: 1; }
|
115 |
+
50% { opacity: 0.7; }
|
116 |
+
100% { opacity: 1; }
|
117 |
+
}
|
118 |
|
119 |
+
/* Loading Indicator */
|
120 |
+
#loader {
|
121 |
+
position: fixed;
|
122 |
+
top: 0;
|
123 |
+
left: 0;
|
124 |
+
width: 100%;
|
125 |
+
height: 100%;
|
126 |
+
background-color: #051d30;
|
127 |
+
display: flex;
|
128 |
+
justify-content: center;
|
129 |
+
align-items: center;
|
130 |
+
z-index: 200;
|
131 |
+
color: #fff;
|
132 |
+
font-size: 1.5em;
|
133 |
+
}
|
134 |
|
135 |
</style>
|
|
|
|
|
|
|
|
|
|
|
|
|
136 |
</head>
|
137 |
<body>
|
138 |
|
139 |
+
<!-- Always visible Logo -->
|
140 |
+
<!-- Replace 'arctic_logo.png' with a Base64 encoded logo or a link if absolutely necessary -->
|
141 |
+
<img src="data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iMTAwIiBoZWlnaHQ9IjEwMCIgdmlld0JveD0iMCAwIDEwMCAxMDAiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CiAgPGRlZnM+CiAgICA8bGluZWFyR3JhZGllbnQgaWQ9ImdSYSIgeDE9IjAlIiB5MT0iMCUiIHgyPSIxMDAlIiB5Mj0iMTAwJSI+CiAgICAgIDxzdG9wIG9mZnNldD0iMCUiIHN0b3AtY29sb3I9IiNlMGZhZmYiLz4KICAgICAgPHN0b3Agb2Zmc2V0PSIxMDAlIiBzdG9wLWNvbG9yPSIjYWRkOGU2Ii8+CiAgICA8L2xpbmVhckdyYWRpZW50PgogIDwvZGVmcz4KICAKICA8IS0tIEJhY2tncm91bmQgQ2lyY2xlIC0tPgogIDxjaXJjbGUgY3g9IjUwIiBjeT0iNTAiIHI9IjQ4IiBmaWxsPSJub25lIiBzdHJva2U9InVybCgjZ1JhKSIgc3Ryb2tlLXdpZHRoPSIzIiAvPgogIAogIDwhLS0gTW91bnRhaW4gU2hhcGVzIC0tPgogIDxwb2x5Z29uIHBvaW50cz0iMjUsNzUgNTAsMzAgNzUsNzUiIGZpbGw9InVybCgjZ1JhKSIgc3Ryb2tlPSIjZmZmIiBzdHJva2Utd2lkdGg9IjEiIC8+CiAgPHBvbHlnb24gcG9pbnRzPSIzNSw3NSA1NSw1MCA3MCw3NSIgZmlsbD0iIzE0MjgzOCIgb3BhY2l0eT0iMC44IiAvPgoKICA8IS0tIFdhdGVyIFJpcHBsZXMgLS0+CiAgPHBhdGggZD0iTTIwLDgwIEMzMCw3NSw0MCw4NSw1MCw4MCIgc3Ryb2tlPSIjYWRkOGU2IiBzdHJva2Utd2lkdGg9IjIiIGZpbGw9Im5vbmUiIG9wYWNpdHk9IjAuNyIvPgogIDxwYXRoIGQ9Ik01MCw4MyBDNjAsNzgsNzAsODgsODAsODMiIHN0cm9rZT0iI2FkZDhlNiIgc3Ryb2tlLXdpZHRoPSIyIiBmaWxsPSJub25lIiBvcGFjaXR5PSIwLjciLz4KCiAgPCEtLSBUZXh0ICJBIiAtLT4KICA8dGV4dCB4PSI1MCUiIHk9IjY1JSIgZG9taW5hbnQtYmFzZWxpbmU9Im1pZGRsZSIgdGV4dC1hbmNob3I9Im1pZGRsZSIgZm9udC1mYW1pbHk9IlNlcmlmLCBTYW5zLXNlcmlmIiBmb250LXNpemU9IjM1IiBmaWxsPSIjZmZmIiBmb250LXdlaWdodD0iYm9sZCI+CiAgICBBCiAgPC90ZXh0Pgo8L3N2Zz4K" alt="Arctic Logo" class="site-logo">
|
142 |
+
|
143 |
+
<!-- 3D Background Canvas -->
|
144 |
+
<canvas id="bg"></canvas>
|
145 |
|
146 |
+
<!-- Loading Indicator -->
|
147 |
+
<div id="loader">Loading Experience...</div>
|
148 |
+
|
149 |
+
<!-- Content Sections (Initially Hidden) -->
|
150 |
+
<div id="section-intro" class="content-section">
|
151 |
+
<!-- You can add a logo image here too -->
|
152 |
+
<!-- <img src="arctic_logo_white.png" alt="Arctic Logo" class="logo"> -->
|
153 |
+
<h1>Arctic</h1>
|
154 |
+
<p>Experience the Purest Water on Earth.</p>
|
155 |
+
<p style="font-size: 0.9em; opacity: 0.8;">Scroll down or swipe up to explore.</p>
|
156 |
</div>
|
157 |
|
158 |
<div id="section-source" class="content-section">
|
159 |
+
<h2>Our Source</h2>
|
160 |
+
<p>Sourced directly from pristine Arctic glaciers, untouched by man. Filtered naturally through ancient ice, ensuring unparalleled purity and a crisp, refreshing taste.</p>
|
161 |
</div>
|
162 |
|
163 |
+
<div id="section-product" class="content-section">
|
164 |
+
<h2>The Water</h2>
|
165 |
+
<p>Perfectly balanced minerals provide a uniquely smooth taste. Available in Still and Sparkling. Choose Arctic for ultimate hydration and refreshment.</p>
|
166 |
+
<!-- Add bottle images here if possible (Base64 or linked) -->
|
167 |
</div>
|
168 |
|
169 |
+
<div id="section-sustainability" class="content-section">
|
170 |
+
<h2>Sustainability</h2>
|
171 |
+
<p>Committed to preserving the Arctic. We use sustainable extraction methods and recyclable packaging to protect the environment that gives us our precious resource.</p>
|
|
|
172 |
</div>
|
173 |
|
174 |
<div id="section-contact" class="content-section">
|
175 |
+
<h2>Contact Us</h2>
|
176 |
+
<p>Learn more about Arctic or discuss partnership opportunities. Reach out to our team today.</p>
|
177 |
+
<p>Email: [email protected]</p>
|
178 |
</div>
|
179 |
|
180 |
+
<!-- Mobile Navigation Hint -->
|
181 |
+
<div class="mobile-hint">Swipe Up or Down to Navigate</div>
|
182 |
+
|
183 |
+
<!-- Three.js Library (CDN) -->
|
184 |
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
|
185 |
|
186 |
+
<!-- Main Application Logic -->
|
187 |
<script>
|
188 |
+
document.addEventListener('DOMContentLoaded', () => {
|
189 |
+
const loader = document.getElementById('loader');
|
190 |
+
|
191 |
+
// --- Configuration ---
|
192 |
+
const scrollMultiplier = 0.005; // How much scroll affects camera movement
|
193 |
+
const touchMultiplier = 0.008; // How much swipe affects camera movement
|
194 |
+
const cameraStartZ = 5;
|
195 |
+
const cameraEndZ = -45; // How "far" the user can scroll
|
196 |
+
const lerpFactor = 0.08; // Smoothing factor for camera movement (lower = smoother)
|
197 |
+
const fogNear = 1;
|
198 |
+
const fogFar = 60;
|
199 |
+
const fogColor = 0x051d30; // Match background
|
200 |
+
|
201 |
+
const contentSections = [
|
202 |
+
{ id: 'section-intro', zStart: 5, zEnd: 0 },
|
203 |
+
{ id: 'section-source', zStart: -5, zEnd: -15 },
|
204 |
+
{ id: 'section-product', zStart: -20, zEnd: -30 },
|
205 |
+
{ id: 'section-sustainability', zStart: -35, zEnd: -42 },
|
206 |
+
{ id: 'section-contact', zStart: -44, zEnd: -50 } // A bit beyond camera end
|
207 |
+
];
|
208 |
+
|
209 |
+
// --- Basic Scene Setup ---
|
210 |
+
let scene, camera, renderer;
|
211 |
+
let targetZ = cameraStartZ; // Target Z position for smooth animation
|
212 |
+
let currentZ = cameraStartZ; // Actual current Z position
|
213 |
+
let waterPlane, icebergs = [], particles;
|
214 |
+
|
215 |
+
// --- Mobile Touch Handling ---
|
216 |
+
let touchStartY = 0;
|
217 |
+
let isTouching = false;
|
218 |
+
const isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);
|
219 |
+
|
220 |
+
function init() {
|
221 |
+
// Scene
|
222 |
+
scene = new THREE.Scene();
|
223 |
+
scene.fog = new THREE.Fog(fogColor, fogNear, fogFar);
|
224 |
+
scene.background = new THREE.Color(fogColor); // Set background color
|
225 |
+
|
226 |
+
// Camera
|
227 |
+
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 100);
|
228 |
+
camera.position.set(0, 1, cameraStartZ); // Start slightly above water level
|
229 |
+
camera.rotation.x = -0.1; // Slight downward look
|
230 |
+
|
231 |
+
// Renderer
|
232 |
+
const canvas = document.getElementById('bg');
|
233 |
+
renderer = new THREE.WebGLRenderer({ canvas: canvas, antialias: true });
|
234 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
235 |
+
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2)); // Improve performance on high-res screens
|
236 |
+
|
237 |
+
// --- Lighting ---
|
238 |
+
const ambientLight = new THREE.AmbientLight(0xadeeff, 0.6); // Soft blue ambient light
|
239 |
+
scene.add(ambientLight);
|
240 |
+
|
241 |
+
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.8); // Simulates sun/moon
|
242 |
+
directionalLight.position.set(5, 10, 7);
|
243 |
+
scene.add(directionalLight);
|
244 |
+
|
245 |
+
// --- Create Scene Elements ---
|
246 |
+
createWater();
|
247 |
+
createIcebergs();
|
248 |
+
createParticles(); // Add subtle particles
|
249 |
+
|
250 |
+
// --- Event Listeners ---
|
251 |
+
window.addEventListener('resize', onWindowResize);
|
252 |
+
window.addEventListener('wheel', onScroll, { passive: false });
|
253 |
+
|
254 |
+
if (isMobile) {
|
255 |
+
document.querySelector('.mobile-hint').style.display = 'block';
|
256 |
+
window.addEventListener('touchstart', onTouchStart, { passive: false });
|
257 |
+
window.addEventListener('touchmove', onTouchMove, { passive: false });
|
258 |
+
window.addEventListener('touchend', onTouchEnd);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
259 |
}
|
|
|
|
|
260 |
|
261 |
+
// Hide loader and start animation
|
262 |
+
loader.style.display = 'none';
|
263 |
+
animate();
|
|
|
264 |
}
|
265 |
|
266 |
+
function createWater() {
|
267 |
+
// Simple plane for water surface
|
268 |
+
const waterGeometry = new THREE.PlaneGeometry(200, 200, 50, 50); // More segments for potential displacement later
|
269 |
+
// Material that reacts to light, looks somewhat 'wet'
|
270 |
+
const waterMaterial = new THREE.MeshStandardMaterial({
|
271 |
+
color: 0x60a0d0, // Blueish color
|
272 |
+
transparent: true,
|
273 |
+
opacity: 0.85,
|
274 |
+
roughness: 0.2, // Make it a bit shiny
|
275 |
+
metalness: 0.1,
|
276 |
+
side: THREE.DoubleSide,
|
277 |
+
// wireframe: true // For debugging
|
278 |
+
});
|
279 |
+
waterPlane = new THREE.Mesh(waterGeometry, waterMaterial);
|
280 |
+
waterPlane.rotation.x = -Math.PI / 2; // Lay flat
|
281 |
+
waterPlane.position.y = -1; // Position slightly below camera origin
|
282 |
+
scene.add(waterPlane);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
283 |
}
|
|
|
284 |
|
285 |
+
function createIcebergs() {
|
286 |
+
const icebergMaterial = new THREE.MeshStandardMaterial({
|
287 |
+
color: 0xe0faff, // Very light blue/white
|
288 |
+
roughness: 0.4,
|
289 |
+
metalness: 0.0
|
290 |
+
});
|
291 |
+
|
292 |
+
const numIcebergs = 40;
|
293 |
+
for (let i = 0; i < numIcebergs; i++) {
|
294 |
+
const sizeX = Math.random() * 3 + 1;
|
295 |
+
const sizeY = Math.random() * 5 + 2; // Taller
|
296 |
+
const sizeZ = Math.random() * 3 + 1;
|
297 |
+
const geometry = new THREE.BoxGeometry(sizeX, sizeY, sizeZ);
|
298 |
+
|
299 |
+
// Simple deformation
|
300 |
+
const positionAttribute = geometry.getAttribute('position');
|
301 |
+
for (let j = 0; j < positionAttribute.count; j++) {
|
302 |
+
const y = positionAttribute.getY(j);
|
303 |
+
const modifier = (y + sizeY / 2) / sizeY; // Modify more towards the top
|
304 |
+
positionAttribute.setX(j, positionAttribute.getX(j) + (Math.random() - 0.5) * 0.5 * modifier);
|
305 |
+
positionAttribute.setZ(j, positionAttribute.getZ(j) + (Math.random() - 0.5) * 0.5 * modifier);
|
306 |
+
if (y > 0) { // Taper top slightly
|
307 |
+
positionAttribute.setX(j, positionAttribute.getX(j) * (1 - (y / sizeY)*0.4) );
|
308 |
+
positionAttribute.setZ(j, positionAttribute.getZ(j) * (1 - (y / sizeY)*0.4) );
|
309 |
+
}
|
310 |
+
}
|
311 |
+
geometry.computeVertexNormals(); // Recalculate normals after deformation
|
312 |
+
|
313 |
+
const iceberg = new THREE.Mesh(geometry, icebergMaterial);
|
314 |
+
|
315 |
+
const angle = Math.random() * Math.PI * 2;
|
316 |
+
const distance = Math.random() * 30 + 10; // Distance from center path
|
317 |
+
const x = Math.cos(angle) * distance;
|
318 |
+
const z = Math.sin(angle) * distance - (i * (Math.abs(cameraEndZ - cameraStartZ)) / numIcebergs) - 15; // Spread along Z path
|
319 |
+
const y = -1 + sizeY / 2 - Math.random() * 0.5; // Base slightly below water
|
320 |
+
|
321 |
+
iceberg.position.set(x, y, z);
|
322 |
+
iceberg.rotation.y = Math.random() * Math.PI * 2;
|
323 |
+
iceberg.rotation.x = (Math.random() - 0.5) * 0.1;
|
324 |
+
iceberg.rotation.z = (Math.random() - 0.5) * 0.1;
|
325 |
+
|
326 |
+
scene.add(iceberg);
|
327 |
+
icebergs.push(iceberg);
|
328 |
+
}
|
329 |
+
}
|
330 |
+
|
331 |
+
function createParticles() {
|
332 |
+
const particleCount = 5000;
|
333 |
+
const positions = new Float32Array(particleCount * 3);
|
334 |
+
const colors = new Float32Array(particleCount * 3);
|
335 |
+
const color = new THREE.Color();
|
336 |
+
|
337 |
+
for (let i = 0; i < particleCount; i++) {
|
338 |
+
const i3 = i * 3;
|
339 |
+
positions[i3] = (Math.random() - 0.5) * 80; // Spread wider
|
340 |
+
positions[i3 + 1] = (Math.random() - 0.5) * 30 + 5; // Y range
|
341 |
+
positions[i3 + 2] = (Math.random() - 0.5) * Math.abs(cameraEndZ - cameraStartZ) * 1.5 + (cameraEndZ/2); // Z range along path
|
342 |
+
|
343 |
+
// Color based on depth (optional)
|
344 |
+
// const depthMix = Math.max(0, Math.min(1, (positions[i3+2] - cameraEndZ) / (cameraStartZ - cameraEndZ)));
|
345 |
+
color.setHSL(0.6, 0.9, Math.random() * 0.5 + 0.4); // Shades of blue/cyan
|
346 |
+
|
347 |
+
colors[i3] = color.r;
|
348 |
+
colors[i3 + 1] = color.g;
|
349 |
+
colors[i3 + 2] = color.b;
|
350 |
+
}
|
351 |
|
352 |
+
const geometry = new THREE.BufferGeometry();
|
353 |
+
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
354 |
+
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
|
355 |
+
|
356 |
+
const material = new THREE.PointsMaterial({
|
357 |
+
size: 0.08,
|
358 |
+
vertexColors: true,
|
359 |
+
transparent: true,
|
360 |
+
opacity: 0.7,
|
361 |
+
blending: THREE.AdditiveBlending, // Looks nice for particles
|
362 |
+
sizeAttenuation: true, // Smaller further away
|
363 |
+
depthWrite: false // Prevent particles obscuring closer objects harshly
|
364 |
+
});
|
365 |
+
|
366 |
+
particles = new THREE.Points(geometry, material);
|
367 |
+
scene.add(particles);
|
368 |
+
}
|
369 |
+
|
370 |
+
// --- Event Handlers ---
|
371 |
+
function onWindowResize() {
|
372 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
373 |
+
camera.updateProjectionMatrix();
|
374 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
375 |
+
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
376 |
+
}
|
377 |
+
|
378 |
+
function onScroll(event) {
|
379 |
+
event.preventDefault(); // Prevent default page scroll
|
380 |
+
const scrollDelta = event.deltaY;
|
381 |
+
targetZ -= scrollDelta * scrollMultiplier;
|
382 |
+
// Clamp target Z within bounds
|
383 |
+
targetZ = Math.max(cameraEndZ, Math.min(cameraStartZ, targetZ));
|
384 |
+
}
|
385 |
+
|
386 |
+
function onTouchStart(event) {
|
387 |
+
// event.preventDefault(); // Only prevent if vertical scroll is intended
|
388 |
+
if (event.touches.length === 1) {
|
389 |
+
isTouching = true;
|
390 |
+
touchStartY = event.touches[0].clientY;
|
391 |
+
}
|
|
|
|
|
|
|
392 |
}
|
|
|
393 |
|
394 |
+
function onTouchMove(event) {
|
395 |
+
if (!isTouching || event.touches.length !== 1) return;
|
396 |
+
event.preventDefault(); // Prevent scrolling page while swiping on canvas
|
397 |
+
const touchCurrentY = event.touches[0].clientY;
|
398 |
+
const deltaY = touchCurrentY - touchStartY;
|
399 |
+
targetZ += deltaY * touchMultiplier; // Inverted compared to scroll
|
400 |
+
targetZ = Math.max(cameraEndZ, Math.min(cameraStartZ, targetZ));
|
401 |
+
touchStartY = touchCurrentY; // Update start position for continuous swipe
|
402 |
+
}
|
403 |
|
404 |
+
function onTouchEnd() {
|
405 |
+
isTouching = false;
|
406 |
+
}
|
407 |
+
|
408 |
+
|
409 |
+
// --- Content Visibility Logic ---
|
410 |
+
function updateContentVisibility() {
|
411 |
+
contentSections.forEach(section => {
|
412 |
+
const element = document.getElementById(section.id);
|
413 |
+
if (!element) return;
|
414 |
+
|
415 |
+
// Check if the camera's *current* Z is within the section's range
|
416 |
+
if (currentZ < section.zStart && currentZ > section.zEnd) {
|
417 |
+
element.classList.add('visible');
|
418 |
+
} else {
|
419 |
+
element.classList.remove('visible');
|
420 |
+
}
|
421 |
+
});
|
422 |
+
}
|
423 |
+
|
424 |
+
|
425 |
+
// --- Animation Loop ---
|
426 |
+
function animate() {
|
427 |
+
requestAnimationFrame(animate);
|
428 |
+
|
429 |
+
const deltaTime = 0.016; // Assume ~60fps for simplicity, or use THREE.Clock
|
430 |
|
431 |
+
// Smooth camera movement using lerp
|
432 |
+
currentZ = THREE.MathUtils.lerp(currentZ, targetZ, lerpFactor);
|
433 |
+
camera.position.z = currentZ;
|
434 |
+
|
435 |
+
// Subtle water movement (optional, very basic)
|
436 |
+
// waterPlane.material.displacementScale = 0.1; // Requires displacement map
|
437 |
+
// waterPlane.material.needsUpdate = true; // If material props change
|
438 |
+
|
439 |
+
// Subtle particle movement (optional)
|
440 |
+
if (particles) {
|
441 |
+
particles.rotation.y += 0.0005; // Slow rotation
|
442 |
+
// You could also update individual particle positions here for flow effect (more complex)
|
443 |
+
}
|
444 |
+
|
445 |
+
// Update which content section is visible
|
446 |
+
updateContentVisibility();
|
447 |
+
|
448 |
+
renderer.render(scene, camera);
|
449 |
+
}
|
450 |
+
|
451 |
+
// --- Start ---
|
452 |
+
init();
|
453 |
+
});
|
454 |
</script>
|
455 |
|
456 |
</body>
|