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from base.recipe import damage_addition_recipe, critical_strike_recipe
from general.gains.equipment import EQUIPMENT_GAINS, CriticalSet
from base.gain import Gain
GAINS = {
# 气涌4%双会套装
1914: CriticalSet(1439),
# 万世不竭10%套装
818: damage_addition_recipe([18649, 18650, 18651, 18652, 18653, 22014], 102),
# 无界套装
4602: Gain(),
# 四象轮回5%橙武
1520: damage_addition_recipe([896], 51),
# TODO 太极无极5%橙武
1521: Gain(),
# 四象轮回5%小橙武
1136: critical_strike_recipe([896], 500),
# 橙武特效
2418: Gain(),
# 四象轮回·神兵
1931: Gain(),
# 无界特效1
17300: Gain(),
# 无界特效2
17312: Gain(),
**EQUIPMENT_GAINS,
}