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Session Management
Socket.io is used as the underlying protocol for client server communication. This allows the event handlers in the code to be somewhat separate from the connection management - so brief connection interruptions are recoverable.
There are 3 main server side event handlers:
connect
- Invoked when a new connection to the server is established. (This may be via http or WebSocket)oh_user_action
- Invoked when a connected client sends an event (such as a prompt for the Agent) - this is distinct from theoh_event
sent from the server to the client.disconnect
- Invoked when a connected client disconnects from the server.
Disconnect
The (manager)[manager.py] manages connections and sessions. Each session may have zero or more connections
associated with it. When a session no longer has any
connections associated with it, after a set amount of time (determined by config.sandbox.close_delay
),
the session and runtime are passivated (So will need to be rehydrated to continue.)