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import asyncio
import json
import os
import secrets
import signal
import subprocess
import websockets
import shutil
from connect4 import PLAYER1, PLAYER2, Connect4
from user import User
import requests
from watchdog.observers import Observer
from watchdog.events import FileSystemEventHandler

class FileHandler(FileSystemEventHandler):
    def __init__(self, websocket,connected):
        super().__init__()
        self.websocket = websocket
        self.connected = connected
    def on_modified(self, event):
        if event.is_directory:
            return
        with open(event.src_path, 'r', encoding='utf-8') as file:
            content = file.read()
        print(f'File {event.src_path} has been modified.')
        new_event = {
                "type": "file-modifie",
                "content": content,
        "path": event.src_path,
          }
        websockets.broadcast(self.connected,json.dumps(new_event))
        # websockets.broadcast(self.connected,f'File {event.src_path} has been modified.')

    def on_created(self, event):
        if event.is_directory:
            new_event = {
                "type": "folder-create",
                
        "path": event.src_path,
            "name": event.src_path.split('/')[-1]
          }
            websockets.broadcast(self.connected,json.dumps(new_event))
        with open(event.src_path, 'r', encoding='utf-8') as file:
            content = file.read()
        print(f'File {event.src_path} has been created.')
        new_event = {
                "type": "file-create",
                "content": content,
        "path": event.src_path,
            "name": event.src_path.split('/')[-1]
          }
        print(new_event)
        websockets.broadcast(self.connected,json.dumps(new_event))
        # websockets.broadcast(self.connected,f'File {event.src_path} has been created.')

    def on_deleted(self, event):
        if event.is_directory:
            new_event = {
                "type": "delete",
                
        "path": event.src_path,
            "name": event.src_path.split('/')[-1],
          }
            websockets.broadcast(self.connected,json.dumps(new_event))
        print(f'File {event.src_path} has been deleted.')
        new_event = {
                "type": "delete",
                "name": event.src_path.split('/')[-1],
        "path": event.src_path,
          }
        websockets.broadcast(self.connected,json.dumps(new_event))

    def on_moved(self, event):
        if event.is_directory:
            new_event = {
                "type": "rename",
                
        "OldPath": event.src_path,
            "oldname": event.src_path.split('/')[-1],
            "NewPath": event.dest_path,
        "newname": event.dest_path.split('/')[-1],
          }
            websockets.broadcast(self.connected,json.dumps(new_event))
        print(f'File {event.src_path} has been renamed to {event.dest_path}.')
        new_event = {
                "type": "rename",
                
        "OldPath": event.src_path,
            "oldname": event.src_path.split('/')[-1],
            "NewPath": event.dest_path,
        "newname": event.dest_path.split('/')[-1],
          }
        websockets.broadcast(self.connected,json.dumps(new_event))

JOIN = {}

WATCH = {}

async def generate_file_structure(path, encoding='utf-8'):
  file_structure = {'name': os.path.basename(path), 'type': 'folder', 'path': path, 'children': []}
  
  try:
      entries = os.listdir(path)
  except FileNotFoundError:
      return file_structure  # Return an empty structure for non-existing directories
  
  for entry in entries:
      entry_path = os.path.join(path, entry)
      if os.path.isdir(entry_path):
          child_structure =await generate_file_structure(entry_path, encoding)
          file_structure['children'].append(child_structure)
      elif os.path.isfile(entry_path):
          try:
              with open(entry_path, 'r', encoding=encoding) as file:
                  content = file.read()
          except UnicodeDecodeError:
              content = 'Unable to read content'
          file_structure['children'].append({'name': entry, 'type': 'file', 'path': entry_path, 'content': content})
  
  return file_structure

async def rename_item(websocket, key,project_name, path,rpath,new_name,root, connected):
    
    old_path = os.path.join(os.getcwd(),'projects', key,project_name, rpath)
    new_name = new_name

    try:
        if os.path.exists(old_path):
            # Determine the new path
            new_path = os.path.join(os.path.dirname(old_path), new_name)

            # Rename the file or folder
            os.rename(old_path, new_path)

            websockets.broadcast(connected,'success')
            event = {
                "type": "rename-success",
                "data": f'{old_path}-->{new_path}',
                "path": path,
                "new_rpath":rpath,
                "name": new_name,
                "root":root,
            }
            websockets.broadcast(connected,json.dumps(event))
        else:
            event = {
                "type": "rename-failed",
                "data": f'{old_path}-->{new_path} failed Item not found',
                "old_path": path,
                "new_name": new_name,
            }
            websockets.broadcast(connected,json.dumps(event))
    except Exception as e:
        websockets.broadcast(connected,str(e))

async def delete_item(websocket, key,project_name, path,rpath,targetElementData, connected):
          try:
              
              item_path = os.path.join(os.getcwd(), 'projects', key,project_name, rpath)

              if os.path.exists(item_path):
                  if os.path.isdir(item_path):
                    shutil.rmtree(item_path)  # Remove the directory and its contents
                  elif os.path.isfile(item_path):
                      os.remove(item_path)  # Remove the file
                    
                  event = {
                "type": "delete-success",
                "data": path,
                    "path":path,
                      "targetElementData":targetElementData,
            }
                  print(event)
                  websockets.broadcast(connected,json.dumps(event))
                  # websockets.broadcast(connected,'success')
              else:
                  event = {
                "type": "delete-failed",
                "data": f'{item_path} Item not found',
            }
                  websockets.broadcast(connected,json.dumps(event))
          except Exception as e:
              # print(e)
              websockets.broadcast(connected,str(e))

async def get_file_content(websocket, key,project_name, path,rpath,name,connected):
    
    file_path = os.path.join(os.getcwd(), 'projects', key,project_name, rpath)

    try:
        with open(file_path, 'r', encoding='utf-8') as file:
            content = file.read()
        event = {
        "type": "content",
        "content": content,
            'fileName':name,
            'rfilePath':rpath,
            'filePath':path,
    }
        await websocket.send(json.dumps(event))
    except Exception as e:
        event = {
        "type": "error",
        "message": f"Failed to read file content: {str(e)}",
            }
        await websocket.send(json.dumps(event))
        


async def create_file(websocket, key,project_name, path,name,root,targetElementData,rpath, connected):
    file_path = os.path.join(os.getcwd(), 'projects', key,project_name, rpath,name)
    # Create the file
    with open(file_path, 'w'):
            pass
    event = {
                "type": "file-created",
                "data": file_path,
        "path": path,
                "name": name,
        "root":root,
        "targetElementData":targetElementData,
            }
    websockets.broadcast(connected,json.dumps(event))
    

async def create_folder(websocket, key,project_name, path,name,root,targetElementData,rpath, connected):
    folder_path = os.path.join(os.getcwd(), 'projects', key,project_name, rpath,name)
    # Create the folder
    os.makedirs(folder_path)
    event = {
                "type": "folder-created",
                "data": folder_path,
        "path": path,
                "name": name,
        "root":root,
        "targetElementData":targetElementData,
            }
    print(folder_path,'created')
    websockets.broadcast(connected,json.dumps(event))
    

async def wirte_file(websocket, key,project_name, path, content, connected):
    try:
        file_path = os.path.join(os.getcwd(), 'projects', key,project_name, path)
        file_content = content
        with open(file_path, 'w', encoding='utf-8') as file:
            file.write(file_content)

        event = {
                "type": "write-success",
                "data": file_path,
            "path": path,
                "content": content,
            }
        # websockets.broadcast(connected,json.dumps(event))
    except FileNotFoundError as e:
        event = {
                "type": "write-error",
                "data": e,
            }
        websockets.broadcast(connected,json.dumps(event))

async def read_process_output(process, websocket):
        async for line in process.stdout:
            print('sending line')
            
            event = {
                "type": "terminal-data",
                "data": line.strip().decode('utf-8'),
            }
            await websocket.send(json.dumps(event))
            

        async for line in process.stderr:
            print(f'error:{line.strip()}')
            event = {
                "type": "terminal-error",
                "data": line.strip().decode('utf-8'),
            }
            await websocket.send(json.dumps(event))

async def handle_user_input(websocket,key, process, connected):
    while True:
        try:
            await asyncio.sleep(0.1)
            if process.returncode is not None:
                break
            # message = await websocket.recv()
            async for message in websocket:
                # user_input = json.loads(message)
                # print(user_input)
                # print(f'Received user input: {user_input["command"]["command"]}')
                
                # process_input(user_input["command"]["command"], process)
                event = json.loads(message)
                assert event["type"] == "cmd"
                # command = event["command"]
                print(f'Received user input: {event}')
                try:
                    if event["command"]["type"]=="shell":
                            await asyncio.sleep(0.1)
                            if process.returncode is not None:
                                base_path = os.path.join(os.getcwd(), 'projects', key,event["project_name"])
                                directory_path = base_path
                                event_handler = FileHandler(websocket,connected)
                                observer = Observer()
                                observer.schedule(event_handler, path=directory_path, recursive=True)
                                observer.start()
            
                                try:
                                    # await execute_command(websocket, key,event["project_name"], event["command"]["command"], connected)
                                    # base_path = os.path.join(os.getcwd(), 'projects', key,event["project_name"])
                                    print(base_path)
                                    mod_command = f'cd {base_path}&& {event["command"]["command"]}'
                                
                                    try:
                                        process = await asyncio.create_subprocess_shell(
                                            mod_command,
                                            # cwd=base_path,
                                            stdin=asyncio.subprocess.PIPE,
                                            stdout=asyncio.subprocess.PIPE,
                                            stderr=asyncio.subprocess.PIPE,
                                            # text=True,
                                        )
                                
                                        async def send_message(message):
                                            print('sending msg')
                                            # await websocket.send(f'data: {message}')
                                            websockets.broadcast(connected,json.dumps(message) )
                                
                                        
                                
                                        await asyncio.gather(
                                          handle_user_input(websocket,key, process, connected),
                                          read_process_output(process, websocket)
                                        )
                                
                                        return_code = await process.wait()
                                        if return_code == 0:
                                            # await send_message('Code executed successfully')
                                            pass
                                        else:
                                            # await send_message(f'error:Execution failed with return code {return_code}')
                                            pass
                                
                                    except Exception as e:
                                        await error(websocket, str(e))
                                except KeyboardInterrupt:
                                    pass  # Handle KeyboardInterrupt to gracefully stop the observer
            
                                observer.stop()
                                observer.join()
                            else:
                                process_input(event["command"]["command"], process)
                       
                    elif event["command"]["type"]=="write":
                        
                        await wirte_file(websocket, key,event["project_name"], event["path"], event["content"], connected)
                    elif event["command"]["type"]=="curl":
                        
                        response = requests.get(event['url'])
                        event = {
                        "type": "web-data",
                        
                        "data": response.text,
                        
                    }
                        await websocket.send(json.dumps(event))
                    elif event["command"]["type"]=="create":
                        if event["item"]=="folder":
                            await create_folder(websocket, key,event["project_name"], event["path"],event["name"],event['root'],event['targetElementData'],event["rpath"], connected)
                        else:
                            await create_file(websocket, key,event["project_name"], event["path"],event["name"],event['root'],event['targetElementData'],event["rpath"], connected)
                        
                        
                    elif event["command"]["type"]=="delete":
                        
                        await delete_item(websocket, key,event["project_name"], event["path"],event['rpath'],event['targetElementData'], connected)
                    elif event["command"]["type"]=="get_content":
                        
                        await get_file_content(websocket, key,event["project_name"],event["filePath"], event["rfilePath"],event["fileName"] ,connected)
                    elif event["command"]["type"]=="rename":
                        
                        await rename_item(websocket, key,event["project_name"], event["path"],event['rpath'], event["name"], event["root"], connected)
                    elif event["command"]["type"]=="join":
                        await join(websocket, event["join"])
                    elif event["command"]["type"]=="sendDir":
                        data=json.loads(event["file_structure"])
                        event = {
                        "type": "createDir",
                        
                        "path": data,
                            "root":event['root'],
                        
                    }
                        # websockets.broadcast(connected,json.dumps(event))
                        websockets.broadcast(connected, json.dumps(event))
                    elif event["command"]["type"]=="createItemUI":
                        
                        event = {
                        "type": "createItemUI",
                        
                        'targetElementData':event['targetElementData'],
                'data':event['data']
                        
                    }
                        # websockets.broadcast(connected,json.dumps(event))
                        websockets.broadcast(connected, json.dumps(event))
        
                    elif event["command"]["type"]=="renameItemInUI":
                        
                        event = {
                        "type": "renameItemInUI",
                        
                        'path':event['path'],
                'new_path':event['new_path'],
                'name':event['name'],
                'new_rpath':event['new_rpath'],
                        
                    }
                        # websockets.broadcast(connected,json.dumps(event))
                        websockets.broadcast(connected, json.dumps(event))
                    elif event["command"]["type"]=="createFolderUI":
                        
                        event = {
                        "type": "createFolderUI",
                        
                        'targetElementData':event['targetElementData'],
                'data':event['data']
                        
                    }
                        # websockets.broadcast(connected,json.dumps(event))
                        websockets.broadcast(connected, json.dumps(event))
        
                    elif event["command"]["type"]=="removeItemFromUI":
                        
                        event = {
                        "type": "removeItemFromUI",
                        
                        'targetElementData':event['targetElementData'],
                'path':event['path']
                        
                    }
                        # websockets.broadcast(connected,json.dumps(event))
                        websockets.broadcast(connected, json.dumps(event))
                        
                    elif event["command"]["type"]=="project":
                        base_path = os.path.join(os.getcwd(), 'projects',key, event["project_name"])
                        data=json.loads(event["file_structure"])
                        
                        await create_file_structure(websocket,data, base_path=base_path)
                        # await rename_item(websocket, key,event["project_name"], event["path"], event["name"], connected)
                    elif event["command"]["type"]=="collabration":
                        
                        event = {
                        "type": "collabration",
                        'name': event["name"],
                    'line': event["cursorPos-line"],
                            'ch': event["cursorPos-ch"],
                            'file':event["file"],
                    'content': event["content"],
                            'color':event["color"]
                    }
                        websockets.broadcast(connected, json.dumps(event))
                
                    else:
                        # First player starts a new game.
                        pass
                except RuntimeError as exc:
                    # Send an "error" event if the move was illegal.
                    await error(websocket, str(exc))
                    continue
                break
        except websockets.ConnectionClosed:
            print("WebSocket connection closed")
            break
        except Exception as e:
            print(f"Error in input thread: {str(e)}")

def process_input(user_input, process):
    if process:
        try:
            process.stdin.write(user_input.encode('utf-8') + b'\n')
            #process.stdin.flush()
        except Exception as e:
            print(f"Error writing to process stdin: {str(e)}")
    else:
        print("No process available to write to.")

async def create_file_structure(websocket, data, base_path='.'):
    if data['type'] == 'folder':
        folder_path = os.path.join(base_path, data['name'])
        os.makedirs(folder_path, exist_ok=True)
        for child in data['children']:
            await create_file_structure(websocket,child, base_path=folder_path)
    elif data['type'] == 'file':
        file_path = os.path.join(base_path, data['name'])
        with open(file_path, 'w', encoding='utf-8') as file:
            file.write(data['content'])

    event = {
            "type": "msg",
            "message": "project created",
        }
    await websocket.send(json.dumps(event))

            
async def error(websocket, message):
    """
    Send an error message.

    """
    event = {
        "type": "error",
        "message": message,
    }
    await websocket.send(json.dumps(event))


async def exe(websocket,connected,key):
    """
    Receive and process moves from a player.

    """
    print('in exe')
    async for message in websocket:
        # Parse a "play" event from the UI.
        print(message)
        event = json.loads(message)
        assert event["type"] == "cmd"
        # command = event["command"]
        print(event)

        try:
            if event["command"]["type"]=="shell":
                    base_path = os.path.join(os.getcwd(), 'projects', key,event["project_name"])
                    directory_path = base_path
                    event_handler = FileHandler(websocket,connected)
                    observer = Observer()
                    observer.schedule(event_handler, path=directory_path, recursive=True)
                    observer.start()

                    try:
                        # await execute_command(websocket, key,event["project_name"], event["command"]["command"], connected)
                        # base_path = os.path.join(os.getcwd(), 'projects', key,event["project_name"])
                        print(base_path)
                        mod_command = f'cd {base_path}&& {event["command"]["command"]}'
                    
                        try:
                            process = await asyncio.create_subprocess_shell(
                                mod_command,
                                # cwd=base_path,
                                stdin=asyncio.subprocess.PIPE,
                                stdout=asyncio.subprocess.PIPE,
                                stderr=asyncio.subprocess.PIPE,
                                # text=True,
                            )
                    
                            async def send_message(message):
                                print('sending msg')
                                # await websocket.send(f'data: {message}')
                                websockets.broadcast(connected,json.dumps(message) )
                    
                            
                    
                            await asyncio.gather(
                              handle_user_input(websocket,key, process, connected),
                              read_process_output(process, websocket)
                            )
                    
                            return_code = await process.wait()
                            if return_code == 0:
                                # await send_message('Code executed successfully')
                                pass
                            else:
                                # await send_message(f'error:Execution failed with return code {return_code}')
                                pass
                    
                        except Exception as e:
                            await error(websocket, str(e))
                    except KeyboardInterrupt:
                        pass  # Handle KeyboardInterrupt to gracefully stop the observer

                    observer.stop()
                    observer.join()
               
            elif event["command"]["type"]=="write":
                
                await wirte_file(websocket, key,event["project_name"], event["path"], event["content"], connected)
            elif event["command"]["type"]=="curl":
                
                response = requests.get(event['url'])
                event = {
                "type": "web-data",
                
                "data": response.text,
                
            }
                await websocket.send(json.dumps(event))
            elif event["command"]["type"]=="create":
                if event["item"]=="folder":
                    await create_folder(websocket, key,event["project_name"], event["path"],event["name"],event['root'],event['targetElementData'],event["rpath"], connected)
                else:
                    await create_file(websocket, key,event["project_name"], event["path"],event["name"],event['root'],event['targetElementData'],event["rpath"], connected)
                
                
            elif event["command"]["type"]=="delete":
                
                await delete_item(websocket, key,event["project_name"], event["path"],event['rpath'],event['targetElementData'], connected)
            elif event["command"]["type"]=="get_content":
                
                await get_file_content(websocket, key,event["project_name"],event["filePath"], event["rfilePath"],event["fileName"] ,connected)
            elif event["command"]["type"]=="rename":
                
                await rename_item(websocket, key,event["project_name"], event["path"],event['rpath'], event["name"], event["root"], connected)
            elif event["command"]["type"]=="join":
                await join(websocket, event["join"])
            elif event["command"]["type"]=="sendDir":
                data=json.loads(event["file_structure"])
                event = {
                "type": "createDir",
                
                "path": data,
                    "root":event['root'],
                
            }
                # websockets.broadcast(connected,json.dumps(event))
                websockets.broadcast(connected, json.dumps(event))
            elif event["command"]["type"]=="createItemUI":
                
                event = {
                "type": "createItemUI",
                
                'targetElementData':event['targetElementData'],
        'data':event['data']
                
            }
                # websockets.broadcast(connected,json.dumps(event))
                websockets.broadcast(connected, json.dumps(event))

            elif event["command"]["type"]=="renameItemInUI":
                
                event = {
                "type": "renameItemInUI",
                
                'path':event['path'],
        'new_path':event['new_path'],
        'name':event['name'],
        'new_rpath':event['new_rpath'],
                
            }
                # websockets.broadcast(connected,json.dumps(event))
                websockets.broadcast(connected, json.dumps(event))
            elif event["command"]["type"]=="createFolderUI":
                
                event = {
                "type": "createFolderUI",
                
                'targetElementData':event['targetElementData'],
        'data':event['data']
                
            }
                # websockets.broadcast(connected,json.dumps(event))
                websockets.broadcast(connected, json.dumps(event))

            elif event["command"]["type"]=="removeItemFromUI":
                
                event = {
                "type": "removeItemFromUI",
                
                'targetElementData':event['targetElementData'],
        'path':event['path']
                
            }
                # websockets.broadcast(connected,json.dumps(event))
                websockets.broadcast(connected, json.dumps(event))
                
            elif event["command"]["type"]=="project":
                base_path = os.path.join(os.getcwd(), 'projects',key, event["project_name"])
                data=json.loads(event["file_structure"])
                
                await create_file_structure(websocket,data, base_path=base_path)
                # await rename_item(websocket, key,event["project_name"], event["path"], event["name"], connected)
            elif event["command"]["type"]=="collabration":
                
                event = {
                "type": "collabration",
                'name': event["name"],
            'line': event["cursorPos-line"],
                    'ch': event["cursorPos-ch"],
                    'file':event["file"],
            'content': event["content"],
                    'color':event["color"]
            }
                websockets.broadcast(connected, json.dumps(event))
        
            else:
                # First player starts a new game.
                pass
        except RuntimeError as exc:
            # Send an "error" event if the move was illegal.
            await error(websocket, str(exc))
            continue


async def start(websocket,events):

    user = User()
    connected = {websocket}

    join_key = secrets.token_urlsafe(12)
    JOIN[join_key] = user, connected


    try:
        # Send the secret access tokens to the browser of the first player,
        # where they'll be used for building "join" and "watch" links.
        event = {
            "type": "init",
            "join": join_key,
            
        }
        await websocket.send(json.dumps(event))
      
        await exe(websocket,connected,join_key)
    finally:
        del JOIN[join_key]
        


async def join(websocket, key):
    """
    Handle a connection from the second player: join an existing game.

    """
    # Find the Connect Four game.
    try:
        user, connected = JOIN[key]
    except KeyError:
        await error(websocket, "collabration not found.")
        return

    # Register to receive moves from this game.
    connected.add(websocket)
    try:
        event = {
                "type": "sendDir",
     }
        websockets.broadcast(connected,json.dumps(event))
        await exe(websocket,connected,key)
    finally:
        connected.remove(websocket)

async def handler(websocket):
    """
    Handle a connection and dispatch it according to who is connecting.

    """
    # Receive and parse the "init" event from the UI.
    message = await websocket.recv()
    event = json.loads(message)
    print(event)
    # project_name = event["project_name"]
    # assert event["type"] == "init"
    if event["type"] == "init":
        if "join" in event:
            # Second player joins an existing game.
            await join(websocket, event["join"])
        else:
            # First player starts a new game.
            await start(websocket, message)
    elif event["type"] == "cmd":
        print('executing commad')
        # Execute a command in the project folder.
        await execute_command(websocket, event["project_name"], event["command"])

async def main():
    # Set the stop condition when receiving SIGTERM.
    loop = asyncio.get_running_loop()
    stop = loop.create_future()
    loop.add_signal_handler(signal.SIGTERM, stop.set_result, None)

    port = int(os.environ.get("PORT", "7860"))
    async with websockets.serve(handler, "0.0.0.0", port):
        await stop


if __name__ == "__main__":
    asyncio.run(main())