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YOLOX-CPP-MegEngine
Cpp file compile of YOLOX object detection base on MegEngine.
Tutorial
Step1: install toolchain
* host: sudo apt install gcc/g++ (gcc/g++, which version >= 6) build-essential git git-lfs gfortran libgfortran-6-dev autoconf gnupg flex bison gperf curl zlib1g-dev gcc-multilib g++-multilib cmake
- cross build android: download NDK * after unzip download NDK, then export NDK_ROOT="path of NDK"
Step2: build MegEngine
git clone https://github.com/MegEngine/MegEngine.git
# then init third_party
export megengine_root="path of MegEngine"
cd $megengine_root && ./third_party/prepare.sh && ./third_party/install-mkl.sh
# build example:
# build host without cuda:
./scripts/cmake-build/host_build.sh
# or build host with cuda:
./scripts/cmake-build/host_build.sh -c
# or cross build for android aarch64:
./scripts/cmake-build/cross_build_android_arm_inference.sh
# or cross build for android aarch64(with V8.2+fp16):
./scripts/cmake-build/cross_build_android_arm_inference.sh -f
# after build MegEngine, you need export the `MGE_INSTALL_PATH`
# host without cuda:
export MGE_INSTALL_PATH=${megengine_root}/build_dir/host/MGE_WITH_CUDA_OFF/MGE_INFERENCE_ONLY_ON/Release/install
# or host with cuda:
export MGE_INSTALL_PATH=${megengine_root}/build_dir/host/MGE_WITH_CUDA_ON/MGE_INFERENCE_ONLY_ON/Release/install
# or cross build for android aarch64:
export MGE_INSTALL_PATH=${megengine_root}/build_dir/android/arm64-v8a/Release/install
- you can refs build tutorial of MegEngine to build other platform, eg, windows/macos/ etc!
Step3: build OpenCV
git clone https://github.com/opencv/opencv.git
git checkout 3.4.15 (we test at 3.4.15, if test other version, may need modify some build)
- patch diff for android:
# ```
# diff --git a/CMakeLists.txt b/CMakeLists.txt
# index f6a2da5310..10354312c9 100644
# --- a/CMakeLists.txt
# +++ b/CMakeLists.txt
# @@ -643,7 +643,7 @@ if(UNIX)
# if(NOT APPLE)
# CHECK_INCLUDE_FILE(pthread.h HAVE_PTHREAD)
# if(ANDROID)
# - set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} dl m log)
# + set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} dl m log z)
# elseif(CMAKE_SYSTEM_NAME MATCHES "FreeBSD|NetBSD|DragonFly|OpenBSD|Haiku")
# set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} m pthread)
# elseif(EMSCRIPTEN)
# ```
- build for host
cd root_dir_of_opencv
mkdir -p build/install
cd build
cmake -DBUILD_JAVA=OFF -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=$PWD/install
make install -j32
- build for android-aarch64
cd root_dir_of_opencv
mkdir -p build_android/install
cd build_android
cmake -DCMAKE_TOOLCHAIN_FILE="$NDK_ROOT/build/cmake/android.toolchain.cmake" -DANDROID_NDK="$NDK_ROOT" -DANDROID_ABI=arm64-v8a -DANDROID_NATIVE_API_LEVEL=21 -DBUILD_JAVA=OFF -DBUILD_ANDROID_PROJECTS=OFF -DBUILD_ANDROID_EXAMPLES=OFF -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=$PWD/install ..
make install -j32
- after build OpenCV, you need export
OPENCV_INSTALL_INCLUDE_PATH
andOPENCV_INSTALL_LIB_PATH
# host build:
export OPENCV_INSTALL_INCLUDE_PATH=${path of opencv}/build/install/include
export OPENCV_INSTALL_LIB_PATH=${path of opencv}/build/install/lib
# or cross build for android aarch64:
export OPENCV_INSTALL_INCLUDE_PATH=${path of opencv}/build_android/install/sdk/native/jni/include
export OPENCV_INSTALL_LIB_PATH=${path of opencv}/build_android/install/sdk/native/libs/arm64-v8a
Step4: build test demo
run build.sh
# if host:
export CXX=g++
./build.sh
# or cross android aarch64
export CXX=aarch64-linux-android21-clang++
./build.sh
Step5: run demo
Note: two ways to get
yolox_s.mge
model file
- reference to python demo's
dump.py
script.- For users with code before 0.1.0 version, wget yolox-s weights here.
- For users with code after 0.1.0 version, use python code in megengine to generate mge file.
# if host:
LD_LIBRARY_PATH=$MGE_INSTALL_PATH/lib/:$OPENCV_INSTALL_LIB_PATH ./yolox yolox_s.mge ../../../assets/dog.jpg cuda/cpu/multithread <warmup_count> <thread_number>
# or cross android
adb push/scp $MGE_INSTALL_PATH/lib/libmegengine.so android_phone
adb push/scp $OPENCV_INSTALL_LIB_PATH/*.so android_phone
adb push/scp ./yolox yolox_s.mge android_phone
adb push/scp ../../../assets/dog.jpg android_phone
# login in android_phone by adb or ssh
# then run:
LD_LIBRARY_PATH=. ./yolox yolox_s.mge dog.jpg cpu/multithread <warmup_count> <thread_number> <use_fast_run> <use_weight_preprocess> <run_with_fp16>
# * <warmup_count> means warmup count, valid number >=0
# * <thread_number> means thread number, valid number >=1, only take effect `multithread` device
# * <use_fast_run> if >=1 , will use fastrun to choose best algo
# * <use_weight_preprocess> if >=1, will handle weight preprocess before exe
# * <run_with_fp16> if >=1, will run with fp16 mode
Bechmark
model info: yolox-s @ input(1,3,640,640)
test devices
* x86_64 -- Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
* aarch64 -- xiamo phone mi9
* cuda -- 1080TI @ cuda-10.1-cudnn-v7.6.3-TensorRT-6.0.1.5.sh @ Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
megengine @ tag1.4(fastrun + weight_preprocess)/sec | 1 thread |
---|---|
x86_64 | 0.516245 |
aarch64(fp32+chw44) | 0.587857 |
CUDA @ 1080TI/sec | 1 batch | 2 batch | 4 batch | 8 batch | 16 batch | 32 batch | 64 batch |
---|---|---|---|---|---|---|---|
megengine(fp32+chw) | 0.00813703 | 0.0132893 | 0.0236633 | 0.0444699 | 0.0864917 | 0.16895 | 0.334248 |