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import discord
from discord import app_commands
import random

from cash import user_cash

@app_commands.command(name="dice", description="Roll the dice and bet")
async def dice(interaction: discord.Interaction, bet: int):
    await roll_dice(interaction, bet)

async def roll_dice(interaction: discord.Interaction, bet: int):
    user_id = interaction.user.id
    balance = user_cash.get(user_id, 0)
    
    if bet <= 0:
        await interaction.response.send_message("Bet Higher than 0 Idiot.")
        return
    
    if bet > balance:
        await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}")
        return
    
    embed = discord.Embed(title="Dice Roll", description=f"{interaction.user.name} is betting ${bet:.2f}", color=0x787878)
    embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
    
    roll_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll the Dice", custom_id="roll_dice")
    
    async def roll_dice_callback(interaction: discord.Interaction):
        nonlocal balance
        result = random.choice(["win", "lose"])
        
        if result == "win":
            winnings = bet
            balance += winnings
            result_text = f"You won ${winnings:.2f}!"
        else:
            balance -= bet
            result_text = f"You lost ${bet:.2f}."
        
        user_cash[user_id] = balance
        
        embed.clear_fields()
        embed.add_field(name="Result", value=result_text, inline=False)
        embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
        
        roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
        
        async def roll_again_callback(interaction: discord.Interaction):
            if interaction.user.id == user_id:
                await roll_dice(interaction, bet)
            else:
                await interaction.response.send_message("you cant roll this", ephemeral=True)
        
        roll_again_button.callback = roll_again_callback
        
        new_view = discord.ui.View()
        new_view.add_item(roll_again_button)
        
        await interaction.response.edit_message(embed=embed, view=new_view)
    
    roll_button.callback = roll_dice_callback
    
    view = discord.ui.View()
    view.add_item(roll_button)
    
    if interaction.response.is_done():
        await interaction.followup.send(embed=embed, view=view)
    else:
        await interaction.response.send_message(embed=embed, view=view)