Spaces:
Building
Building
import discord | |
from discord import app_commands | |
import random | |
from cash import user_cash | |
async def dice(interaction: discord.Interaction, bet: int): | |
await roll_dice(interaction, bet) | |
async def roll_dice(interaction: discord.Interaction, bet: int): | |
user_id = interaction.user.id | |
balance = user_cash.get(user_id, 0) | |
if bet <= 0: | |
await interaction.response.send_message("Bet Higher than 0 Idiot.") | |
return | |
if bet > balance: | |
await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}") | |
return | |
embed = discord.Embed(title="Dice Roll", description=f"{interaction.user.name} is betting ${bet:.2f}", color=0x787878) | |
embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False) | |
roll_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll the Dice", custom_id="roll_dice") | |
async def roll_dice_callback(interaction: discord.Interaction): | |
nonlocal balance | |
result = random.choice(["win", "lose"]) | |
if result == "win": | |
winnings = bet | |
balance += winnings | |
result_text = f"You won ${winnings:.2f}!" | |
else: | |
balance -= bet | |
result_text = f"You lost ${bet:.2f}." | |
user_cash[user_id] = balance | |
embed.clear_fields() | |
embed.add_field(name="Result", value=result_text, inline=False) | |
embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False) | |
roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again") | |
async def roll_again_callback(interaction: discord.Interaction): | |
if interaction.user.id == user_id: | |
await roll_dice(interaction, bet) | |
else: | |
await interaction.response.send_message("you cant roll this", ephemeral=True) | |
roll_again_button.callback = roll_again_callback | |
new_view = discord.ui.View() | |
new_view.add_item(roll_again_button) | |
await interaction.response.edit_message(embed=embed, view=new_view) | |
roll_button.callback = roll_dice_callback | |
view = discord.ui.View() | |
view.add_item(roll_button) | |
if interaction.response.is_done(): | |
await interaction.followup.send(embed=embed, view=view) | |
else: | |
await interaction.response.send_message(embed=embed, view=view) |