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import gradio as gr
import cv2
from PIL import Image
import numpy as np
import os
import torch
import torch.nn.functional as F
from torchvision import transforms
from torchvision.transforms import Compose
import tempfile
from functools import partial
import spaces
from zipfile import ZipFile
from vincenty import vincenty
import json
from collections import Counter
import mediapy

#from depth_anything.dpt import DepthAnything
#from depth_anything.util.transform import Resize, NormalizeImage, PrepareForNet
from huggingface_hub import hf_hub_download
from depth_anything_v2.dpt import DepthAnythingV2

DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
model_configs = {
    'vits': {'encoder': 'vits', 'features': 64, 'out_channels': [48, 96, 192, 384]},
    'vitb': {'encoder': 'vitb', 'features': 128, 'out_channels': [96, 192, 384, 768]},
    'vitl': {'encoder': 'vitl', 'features': 256, 'out_channels': [256, 512, 1024, 1024]},
    'vitg': {'encoder': 'vitg', 'features': 384, 'out_channels': [1536, 1536, 1536, 1536]}
}
encoder2name = {
    'vits': 'Small',
    'vitb': 'Base',
    'vitl': 'Large',
    'vitg': 'Giant', # we are undergoing company review procedures to release our giant model checkpoint
}

edge = []
gradient = None
params = { "fnum":0, "l":16 }
dcolor = []
pcolors = []
frame_selected = 0
frames = []
depths = []
masks = []
locations = []
mesh = []
mesh_n = []
scene = None

def zip_files(files_in, files_out):
    with ZipFile("depth_result.zip", "w") as zipObj:
        for idx, file in enumerate(files_in):
            zipObj.write(file, file.split("/")[-1])
        for idx, file in enumerate(files_out):
            zipObj.write(file, file.split("/")[-1])
    return "depth_result.zip"

def create_video(frames, fps, type):
    print("building video result")
    imgs = []
    for j, img in enumerate(frames):
        imgs.append(cv2.cvtColor(cv2.imread(img).astype(np.uint8), cv2.COLOR_BGR2RGB))

    mediapy.write_video(type + "_result.mp4", imgs, fps=fps)
    return type + "_result.mp4"

@torch.no_grad()
#@spaces.GPU
def predict_depth(image, model):
    return model.infer_image(image)
    
#def predict_depth(model, image):
#    return model(image)["depth"]

def make_video(video_path, outdir='./vis_video_depth', encoder='vits'):
    if encoder not in ["vitl","vitb","vits","vitg"]:
        encoder = "vits"

    model_name = encoder2name[encoder]
    model = DepthAnythingV2(**model_configs[encoder])
    filepath = hf_hub_download(repo_id=f"depth-anything/Depth-Anything-V2-{model_name}", filename=f"depth_anything_v2_{encoder}.pth", repo_type="model")
    state_dict = torch.load(filepath, map_location="cpu")
    model.load_state_dict(state_dict)
    model = model.to(DEVICE).eval()

    #mapper = {"vits":"small","vitb":"base","vitl":"large"}
    # DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
    # model = DepthAnything.from_pretrained('LiheYoung/depth_anything_vitl14').to(DEVICE).eval()
    # Define path for temporary processed frames
    #temp_frame_dir = tempfile.mkdtemp()
    
    #margin_width = 50
    #to_tensor_transform = transforms.ToTensor()

    #DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
    # depth_anything = DepthAnything.from_pretrained('LiheYoung/depth_anything_{}14'.format(encoder)).to(DEVICE).eval()
    #depth_anything = pipeline(task = "depth-estimation", model=f"nielsr/depth-anything-{mapper[encoder]}")
    
    # total_params = sum(param.numel() for param in depth_anything.parameters())
    # print('Total parameters: {:.2f}M'.format(total_params / 1e6))
    
    #transform = Compose([
    #    Resize(
    #        width=518,
    #        height=518,
    #        resize_target=False,
    #        keep_aspect_ratio=True,
    #        ensure_multiple_of=14,
    #        resize_method='lower_bound',
    #        image_interpolation_method=cv2.INTER_CUBIC,
    #    ),
    #    NormalizeImage(mean=[0.485, 0.456, 0.406], std=[0.229, 0.224, 0.225]),
    #    PrepareForNet(),
    #])

    if os.path.isfile(video_path):
        if video_path.endswith('txt'):
            with open(video_path, 'r') as f:
                lines = f.read().splitlines()
        else:
            filenames = [video_path]
    else:
        filenames = os.listdir(video_path)
        filenames = [os.path.join(video_path, filename) for filename in filenames if not filename.startswith('.')]
        filenames.sort()
    
    # os.makedirs(outdir, exist_ok=True)
    
    for k, filename in enumerate(filenames):
        file_size = os.path.getsize(filename)/1024/1024
        if file_size > 128.0:
            print(f'File size of {filename} larger than 128Mb, sorry!')
            return filename
        print('Progress {:}/{:},'.format(k+1, len(filenames)), 'Processing', filename)
        
        raw_video = cv2.VideoCapture(filename)
        frame_width, frame_height = int(raw_video.get(cv2.CAP_PROP_FRAME_WIDTH)), int(raw_video.get(cv2.CAP_PROP_FRAME_HEIGHT))
        frame_rate = int(raw_video.get(cv2.CAP_PROP_FPS))
        if frame_rate < 1:
            frame_rate = 1
        cframes = int(raw_video.get(cv2.CAP_PROP_FRAME_COUNT))
        print(f'frames: {cframes}, fps: {frame_rate}')
        # output_width = frame_width * 2 + margin_width
        
        #filename = os.path.basename(filename)
        # output_path = os.path.join(outdir, filename[:filename.rfind('.')] + '_video_depth.mp4')
        #with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as tmpfile:
        #    output_path = tmpfile.name
        #out = cv2.VideoWriter(output_path, cv2.VideoWriter_fourcc(*"avc1"), frame_rate, (output_width, frame_height))
        #fourcc = cv2.VideoWriter_fourcc(*'mp4v')
        #out = cv2.VideoWriter(output_path, fourcc, frame_rate, (output_width, frame_height))
        global masks
        count = 0
        n = 0
        depth_frames = []
        orig_frames = []
        thumbnail_old = []

        while raw_video.isOpened():
            ret, raw_frame = raw_video.read()
            if not ret:
                break
            else:
                print(count)

            frame = cv2.cvtColor(raw_frame, cv2.COLOR_BGR2RGB) / 255.0
            frame_pil = Image.fromarray((frame * 255).astype(np.uint8))
            #frame = transform({'image': frame})['image']
            #frame = torch.from_numpy(frame).unsqueeze(0).to(DEVICE)
            raw_frame_bg = cv2.medianBlur(raw_frame, 255)

            #
            depth = predict_depth(raw_frame[:, :, ::-1], model)
            depth_gray = ((depth - depth.min()) / (depth.max() - depth.min()) * 255.0).astype(np.uint8)
            #
            
            #depth = to_tensor_transform(predict_depth(depth_anything, frame_pil))
            #depth = F.interpolate(depth[None], (frame_height, frame_width), mode='bilinear', align_corners=False)[0, 0]
            #depth = (depth - depth.min()) / (depth.max() - depth.min()) * 255.0
            #depth = depth.cpu().numpy().astype(np.uint8)
            #depth_color = cv2.applyColorMap(depth, cv2.COLORMAP_BONE)
            #depth_gray = cv2.cvtColor(depth_color, cv2.COLOR_RGBA2GRAY)

            # Remove white border around map:
            # define lower and upper limits of white
            #white_lo = np.array([250,250,250])
            #white_hi = np.array([255,255,255])
            # mask image to only select white
            mask = cv2.inRange(depth_gray[0:int(depth_gray.shape[0]/8*6.5)-1, 0:depth_gray.shape[1]], 250, 255)
            # change image to black where we found white
            depth_gray[0:int(depth_gray.shape[0]/8*6.5)-1, 0:depth_gray.shape[1]][mask>0] = 0

            mask = cv2.inRange(depth_gray[int(depth_gray.shape[0]/8*6.5):depth_gray.shape[0], 0:depth_gray.shape[1]], 160, 255)
            depth_gray[int(depth_gray.shape[0]/8*6.5):depth_gray.shape[0], 0:depth_gray.shape[1]][mask>0] = 160

            depth_color = cv2.cvtColor(depth_gray, cv2.COLOR_GRAY2BGR)
            # split_region = np.ones((frame_height, margin_width, 3), dtype=np.uint8) * 255
            # combined_frame = cv2.hconcat([raw_frame, split_region, depth_color])
            
            # out.write(combined_frame)
            # frame_path = os.path.join(temp_frame_dir, f"frame_{count:05d}.png")
            # cv2.imwrite(frame_path, combined_frame)

            #raw_frame = cv2.cvtColor(raw_frame, cv2.COLOR_BGR2BGRA)
            #raw_frame[:, :, 3] = 255

            if cframes < 16:
              thumbnail = cv2.cvtColor(cv2.resize(raw_frame, (16,32)), cv2.COLOR_BGR2GRAY).flatten()
              if len(thumbnail_old) > 0:
                  diff = thumbnail - thumbnail_old
                  #print(diff)
                  c = Counter(diff)
                  value, cc = c.most_common()[0]
                  if value == 0 and cc > int(16*32*0.8):
                      count += 1
                      continue
              thumbnail_old = thumbnail
            
            cv2.imwrite(f"f{count}.png", raw_frame)
            orig_frames.append(f"f{count}.png")
            
            cv2.imwrite(f"f{count}_dmap.png", depth_color)
            depth_frames.append(f"f{count}_dmap.png")

            cv2.imwrite(f"f{count}_mask.png", depth_gray)
            masks.append(f"f{count}_mask.png")
            count += 1

        #final_vid = create_video(orig_frames, frame_rate, "orig")
        final_vid = create_video(depth_frames, frame_rate, "depth")
            
        final_zip = zip_files(orig_frames, depth_frames)
        raw_video.release()
        # out.release()
        cv2.destroyAllWindows()

        global gradient
        global frame_selected
        global depths
        global frames
        frames = orig_frames
        depths = depth_frames

        if depth_color.shape[0] == 2048: #height
            gradient = cv2.imread('./gradient_large.png').astype(np.uint8)
        elif depth_color.shape[0] == 1024:
            gradient = cv2.imread('./gradient.png').astype(np.uint8)
        else:
            gradient = cv2.imread('./gradient_small.png').astype(np.uint8)
        
        return final_vid, final_zip, frames, masks[frame_selected], depths #output_path

def depth_edges_mask(depth):
    """Returns a mask of edges in the depth map.
    Args:
    depth: 2D numpy array of shape (H, W) with dtype float32.
    Returns:
    mask: 2D numpy array of shape (H, W) with dtype bool.
    """
    # Compute the x and y gradients of the depth map.
    depth_dx, depth_dy = np.gradient(depth)
    # Compute the gradient magnitude.
    depth_grad = np.sqrt(depth_dx ** 2 + depth_dy ** 2)
    # Compute the edge mask.
    mask = depth_grad > 0.05
    return mask

def pano_depth_to_world_points(depth):
    """
    360 depth to world points
    given 2D depth is an equirectangular projection of a spherical image
    Treat depth as radius
    longitude : -pi to pi
    latitude : -pi/2 to pi/2
    """

    # Convert depth to radius
    radius = (255 - depth.flatten())

    lon = np.linspace(0, np.pi*2, depth.shape[1])
    lat = np.linspace(0, np.pi, depth.shape[0])
    lon, lat = np.meshgrid(lon, lat)
    lon = lon.flatten()
    lat = lat.flatten()

    pts3d = [[0,0,0]]
    uv = [[0,0]]
    nl = [[0,0,0]]
    for i in range(0, 1): #(0,2)
        for j in range(0, 1): #(0,2)
            #rnd_lon = (np.random.rand(depth.shape[0]*depth.shape[1]) - 0.5) / 8
            #rnd_lat = (np.random.rand(depth.shape[0]*depth.shape[1]) - 0.5) / 8
            d_lon = lon + i/2 * np.pi*2 / depth.shape[1]
            d_lat = lat + j/2 * np.pi / depth.shape[0]

            nx = np.cos(d_lon) * np.sin(d_lat)
            ny = np.cos(d_lat)
            nz = np.sin(d_lon) * np.sin(d_lat)
            
            # Convert to cartesian coordinates
            x = radius * nx
            y = radius * ny
            z = radius * nz

            pts = np.stack([x, y, z], axis=1)
            uvs = np.stack([lon/np.pi/2, lat/np.pi], axis=1)
            nls = np.stack([-nx, -ny, -nz], axis=1)
            
            pts3d = np.concatenate((pts3d, pts), axis=0)
            uv = np.concatenate((uv, uvs), axis=0)
            nl = np.concatenate((nl, nls), axis=0)
            #print(f'i: {i}, j: {j}')
            j = j+1
        i = i+1
        
    return [pts3d, uv, nl]

def rgb2gray(rgb):
    return np.dot(rgb[...,:3], [0.333, 0.333, 0.333])

def get_mesh(image, depth, blur_data, loadall):
    global depths
    global pcolors
    global frame_selected
    global mesh
    global mesh_n
    global scene
    if loadall == False:
        mesh = []
        mesh_n = []
    fnum = frame_selected

    #print(image[fnum][0])
    #print(depth["composite"])

    depthc = cv2.imread(depths[frame_selected], cv2.IMREAD_UNCHANGED).astype(np.uint8)
    blur_img = blur_image(cv2.imread(image[fnum][0], cv2.IMREAD_UNCHANGED).astype(np.uint8), depthc, blur_data)
    gdepth = cv2.cvtColor(depthc, cv2.COLOR_RGB2GRAY) #rgb2gray(depthc)
    
    print('depth to gray - ok')
    points = pano_depth_to_world_points(gdepth)
    pts3d = points[0]
    uv = points[1]
    nl = points[2]
    print('radius from depth - ok')

    # Create a trimesh mesh from the points
    # Each pixel is connected to its 4 neighbors
    # colors are the RGB values of the image
    uvs = uv.reshape(-1, 2)
    #print(uvs)
    #verts = pts3d.reshape(-1, 3)
    verts = [[0,0,0]]
    normals = nl.reshape(-1, 3)
    rgba = cv2.cvtColor(blur_img, cv2.COLOR_RGB2RGBA)
    colors = rgba.reshape(-1, 4)
    clrs = [[128,128,128,0]]

    #for i in range(0,1): #(0,4)
    #clrs = np.concatenate((clrs, colors), axis=0)
        #i = i+1
    #verts, clrs

    #pcd = o3d.geometry.TriangleMesh.create_tetrahedron()
    #pcd.compute_vertex_normals()
    #pcd.paint_uniform_color((1.0, 1.0, 1.0))
    #mesh.append(pcd)
    #print(mesh[len(mesh)-1])
    if not str(fnum) in mesh_n:
        mesh_n.append(str(fnum))
    print('mesh - ok')

    # Save as glb
    glb_file = tempfile.NamedTemporaryFile(suffix='.glb', delete=False)
    #o3d.io.write_triangle_mesh(glb_file.name, pcd)
    print('file - ok')
    return "./TriangleWithoutIndices.gltf", glb_file.name, ",".join(mesh_n)

def blur_image(image, depth, blur_data):
    blur_a = blur_data.split()
    print(f'blur data {blur_data}')

    blur_frame = image.copy()
    j = 0
    while j < 256:
        i = 255 - j
        blur_lo = np.array([i,i,i])
        blur_hi = np.array([i+1,i+1,i+1])
        blur_mask = cv2.inRange(depth, blur_lo, blur_hi)
        
        print(f'kernel size {int(blur_a[j])}')
        blur = cv2.GaussianBlur(image, (int(blur_a[j]), int(blur_a[j])), 0)
                
        blur_frame[blur_mask>0] = blur[blur_mask>0]
        j = j + 1

    return blur_frame

def loadfile(f):
    return f

def show_json(txt):
    data = json.loads(txt)
    print(txt)
    i=0
    while i < len(data[2]):
        data[2][i] = data[2][i]["image"]["path"]
        data[4][i] = data[4][i]["path"]
        i=i+1
    return data[0]["video"]["path"], data[1]["path"], data[2], data[3]["background"]["path"], data[4], data[5]


def select_frame(d, evt: gr.SelectData):
    global dcolor
    global frame_selected
    global masks
    global edge
    
    if evt.index != frame_selected:
        edge = []
        mask = cv2.imread(depths[frame_selected]).astype(np.uint8)
        cv2.imwrite(masks[frame_selected], cv2.cvtColor(mask, cv2.COLOR_RGB2GRAY))
        frame_selected = evt.index

    if len(dcolor) == 0:
        bg = [127, 127, 127, 255]
    else:
        bg = "[" + str(dcolor[frame_selected])[1:-1] + ", 255]"
        
    return masks[frame_selected], frame_selected, bg

def switch_rows(v):
    global frames
    global depths
    if v == True:
        print(depths[0])
        return depths
    else:
        print(frames[0])
        return frames

def optimize(v, d):
    global pcolors
    global dcolor
    global frame_selected
    global frames
    global depths
    
    if v == True:
        ddepth = cv2.CV_16S
        kernel_size = 3
        l = 16

        dcolor = []
        for k, f in enumerate(frames):
            frame = cv2.imread(frames[k]).astype(np.uint8)
            
            # convert to np.float32
            f = np.float32(frame.reshape((-1,3)))
            # define criteria, number of clusters(K) and apply kmeans()
            criteria = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 4, 1.0)
            ret,label,center=cv2.kmeans(f,l,None,criteria,4,cv2.KMEANS_RANDOM_CENTERS)
            # Now convert back into uint8, and make original image
            center = np.uint8(center)
            res = center[label.flatten()]
            frame = res.reshape((frame.shape))

            depth = cv2.imread(depths[k]).astype(np.uint8)
            mask = cv2.cvtColor(depth, cv2.COLOR_RGB2GRAY)
            dcolor.append(bincount(frame[mask==0]))
            print(dcolor[k])
            clrs = Image.fromarray(frame.astype(np.uint8)).convert('RGB').getcolors()
            i=0
            while i<len(clrs):
                clrs[i] = list(clrs[i][1])
                clrs[i].append(255)
                i=i+1
            print(clrs)
            pcolors = clrs
            
            #mask = cv2.convertScaleAbs(cv2.Laplacian(cv2.cvtColor(frame, cv2.COLOR_RGB2GRAY), ddepth, ksize=kernel_size))
            #mask[mask>0] = 255
            #frame[mask==0] = (0, 0, 0)
            cv2.imwrite(frames[k], frame)

            #depth[mask==0] = (255,255,255)
            mask = cv2.inRange(frame, np.array([dcolor[k][0]-8, dcolor[k][1]-8, dcolor[k][2]-8]), np.array([dcolor[k][0]+8, dcolor[k][1]+8, dcolor[k][2]+8]))
            depth[mask>0] = (255,255,255)
            depth[depth.shape[0]-1:depth.shape[0], 0:depth.shape[1]] = (160, 160, 160)
            depth[0:1, 0:depth.shape[1]] = (0, 0, 0)
            cv2.imwrite(depths[k], depth)
            
    if d == False:
      return frames, "[" + str(dcolor[frame_selected])[1:-1] + ", 255]"
    else:
      return depths, "[" + str(dcolor[frame_selected])[1:-1] + ", 255]"

def bincount(a):
    a2D = a.reshape(-1,a.shape[-1])
    col_range = (256, 256, 256) # generically : a2D.max(0)+1
    a1D = np.ravel_multi_index(a2D.T, col_range)
    return list(reversed(np.unravel_index(np.bincount(a1D).argmax(), col_range)))

def reset_mask():
    global frame_selected
    global masks
    global depths
    global edge

    edge = []
    mask = cv2.imread(depths[frame_selected]).astype(np.uint8)
    cv2.imwrite(masks[frame_selected], cv2.cvtColor(mask, cv2.COLOR_RGB2GRAY))
    return masks[frame_selected], depths

def apply_mask(d, b):
    global frames
    global frame_selected
    global masks
    global depths
    global edge

    edge = []
    mask = cv2.cvtColor(d["layers"][0], cv2.COLOR_RGBA2GRAY)
    mask[mask<255] = 0
    b = b*2+1
    dilation = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (2 * b + 1, 2 * b + 1), (b, b))
    mask = cv2.dilate(mask, dilation)
    mask_b = cv2.GaussianBlur(mask, (b,b), 0)
    b = b*2+1
    dilation = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (2 * b + 1, 2 * b + 1), (b, b))
    dmask = cv2.dilate(mask, dilation)
    dmask_b = cv2.GaussianBlur(dmask, (b,b), 0)

    for k, mk in enumerate(masks):
        if k != frame_selected and k < len(depths):
            cv2.imwrite(masks[k], dmask)
            frame = cv2.imread(frames[k], cv2.IMREAD_UNCHANGED).astype(np.uint8)
            frame[:, :, 3] = dmask_b
            cv2.imwrite(frames[k], frame)
        
    frame = cv2.imread(frames[frame_selected], cv2.IMREAD_UNCHANGED).astype(np.uint8)
    frame[:, :, 3] = 255 - mask_b
    cv2.imwrite(frames[frame_selected], frame)
    
    cv2.imwrite(masks[frame_selected], mask) #d["background"]
    return masks[frame_selected], depths, frames

def draw_mask(l, t, v, d, evt: gr.EventData):
    global depths
    global params
    global frame_selected
    global masks
    global gradient
    global edge
    
    points = json.loads(v)
    pts = np.array(points, np.int32)
    pts = pts.reshape((-1,1,2))

    if len(edge) == 0 or params["fnum"] != frame_selected or params["l"] != l:
      if len(edge) > 0:
          d["background"] = cv2.imread(depths[frame_selected]).astype(np.uint8)
          
          if d["background"].shape[0] == 2048: #height
            gradient = cv2.imread('./gradient_large.png').astype(np.uint8)
          elif d["background"].shape[0] == 1024:
            gradient = cv2.imread('./gradient.png').astype(np.uint8)
          else:
            gradient = cv2.imread('./gradient_small.png').astype(np.uint8)

      bg = cv2.cvtColor(d["background"], cv2.COLOR_RGBA2GRAY)

      diff = np.abs(bg.astype(np.int16)-cv2.cvtColor(gradient, cv2.COLOR_RGBA2GRAY).astype(np.int16)).astype(np.uint8)
      mask = cv2.inRange(diff, 0, t)
      #kernel = np.ones((c,c),np.float32)/(c*c)
      #mask = cv2.filter2D(mask,-1,kernel)
      dilation = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (15-(t*2+1), 15-(t*2+1)), (t, t))
      mask = cv2.dilate(mask, dilation)

      #indices = np.arange(0,256)   # List of all colors 
      #divider = np.linspace(0,255,l+1)[1] # we get a divider
      #quantiz = np.intp(np.linspace(0,255,l)) # we get quantization colors
      #color_levels = np.clip(np.intp(indices/divider),0,l-1) # color levels 0,1,2..
      #palette = quantiz[color_levels]
      
      #for i in range(l):
      #    bg[(bg >= i*255/l) & (bg < (i+1)*255/l)] = i*255/(l-1)
      #bg = cv2.convertScaleAbs(palette[bg]).astype(np.uint8) # Converting image back to uint

      res = np.float32(bg.reshape((-1,1)))
      criteria = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 4, 1.0)
      ret,label,center=cv2.kmeans(res,l,None,criteria,4,cv2.KMEANS_PP_CENTERS)
      center = np.uint8(center)
      res = center[label.flatten()]
      bg = res.reshape((bg.shape))
        
      bg[mask>0] = 0
      bg[bg==255] = 0

      params["fnum"] = frame_selected
      params["l"] = l

      d["layers"][0] = cv2.cvtColor(bg, cv2.COLOR_GRAY2RGBA)
      edge = bg.copy()
    else:
      bg = edge.copy()

    x = points[len(points)-1][0]
    y = points[len(points)-1][1]

                                                #int(t*256/l)
    mask = cv2.floodFill(bg, None, (x, y), 1, 0, 256, (4 | cv2.FLOODFILL_FIXED_RANGE))[2] #(4 | cv2.FLOODFILL_FIXED_RANGE | cv2.FLOODFILL_MASK_ONLY | 255 << 8)
    # 255 << 8 tells to fill with the value 255)
    mask = mask[1:mask.shape[0]-1, 1:mask.shape[1]-1]
    
    d["layers"][0][mask>0] = (255,255,255,255)
    
    return gr.ImageEditor(value=d)


def findNormals(format):
    global depths
    d_im = cv2.cvtColor(cv2.imread(depths[frame_selected]).astype(np.uint8), cv2.COLOR_BGR2GRAY)
    zy, zx = np.gradient(d_im)  
    # You may also consider using Sobel to get a joint Gaussian smoothing and differentation
    # to reduce noise
    #zx = cv2.Sobel(d_im, cv2.CV_64F, 1, 0, ksize=5)     
    #zy = cv2.Sobel(d_im, cv2.CV_64F, 0, 1, ksize=5)

    if format == "opengl":
        zy = -zy
        
    normal = np.dstack((np.ones_like(d_im), -zy, -zx))
    n = np.linalg.norm(normal, axis=2)
    normal[:, :, 0] /= n
    normal[:, :, 1] /= n
    normal[:, :, 2] /= n

    # offset and rescale values to be in 0-255
    normal += 1
    normal /= 2
    normal *= 255

    return (normal[:, :, ::-1]).astype(np.uint8)


load_model="""
async(c, o, b, p, d, n, m)=>{
  var intv = setInterval(function(){
    if (document.getElementById("iframe3D")===null || typeof document.getElementById("iframe3D")==="undefined") {
      try {
      if (typeof BABYLON !== "undefined" && BABYLON.Engine && BABYLON.Engine.LastCreatedScene) {
        BABYLON.Engine.LastCreatedScene.onAfterRenderObservable.add(function() { //onDataLoadedObservable

          var then = new Date().getTime();
          var now, delta;
          const interval = 1000 / 25;
          const tolerance = 0.1;
          BABYLON.Engine.LastCreatedScene.getEngine().stopRenderLoop();
          BABYLON.Engine.LastCreatedScene.getEngine().runRenderLoop(function () {
            now = new Date().getTime();
            delta = now - then;
            then = now - (delta % interval);
            if (delta >= interval - tolerance) {
                BABYLON.Engine.LastCreatedScene.render();
            }
          });
          
          var bg = JSON.parse(document.getElementById("bgcolor").getElementsByTagName("textarea")[0].value);
          BABYLON.Engine.LastCreatedScene.getEngine().setHardwareScalingLevel(1.0);
          for (var i=0; i<bg.length; i++) {
            bg[i] /= 255;
          }
          BABYLON.Engine.LastCreatedScene.clearColor = new BABYLON.Color4(bg[0], bg[1], bg[2], bg[3]);
          BABYLON.Engine.LastCreatedScene.ambientColor = new BABYLON.Color4(255,255,255,255);
          //BABYLON.Engine.LastCreatedScene.autoClear = false;
          //BABYLON.Engine.LastCreatedScene.autoClearDepthAndStencil = false;
          for (var i=0; i<BABYLON.Engine.LastCreatedScene.getNodes().length; i++) {
            if (BABYLON.Engine.LastCreatedScene.getNodes()[i].material) {
              BABYLON.Engine.LastCreatedScene.getNodes()[i].material.pointSize = Math.ceil(Math.log2(Math.PI/document.getElementById("zoom").value));
            }
          }
          BABYLON.Engine.LastCreatedScene.getAnimationRatio();
          //BABYLON.Engine.LastCreatedScene.activeCamera.inertia = 0.0;
        });
        if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
          BABYLON.Engine.LastCreatedScene.activeCamera.metadata = {
            pipeline: new BABYLON.DefaultRenderingPipeline("default", true, BABYLON.Engine.LastCreatedScene, [BABYLON.Engine.LastCreatedScene.activeCamera]) 
          }
        }
        BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.samples = 4;
        BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.contrast = 1.0;
        BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.exposure = 1.0;

        BABYLON.Engine.LastCreatedScene.activeCamera.fov = document.getElementById("zoom").value;

        document.getElementById("model3D").getElementsByTagName("canvas")[0].style.filter = "blur(" + Math.ceil(Math.log2(Math.PI/document.getElementById("zoom").value))/2.0*Math.sqrt(2.0) + "px)";
        document.getElementById("model3D").getElementsByTagName("canvas")[0].oncontextmenu = function(e){e.preventDefault();}
        document.getElementById("model3D").getElementsByTagName("canvas")[0].ondrag = function(e){e.preventDefault();}

        if (o.indexOf(""+n) < 0) {
          if (o != "") { o += ","; }
          o += n;
        }
        //alert(o);
        var o_ = o.split(",");
        var q = BABYLON.Engine.LastCreatedScene.meshes;
        for(i = 0; i < q.length; i++) {
          let mesh = q[i];
          mesh.dispose(false, true);
        }
        var dome = [];
        for (var j=0; j<o_.length; j++) {
          o_[j] = parseInt(o_[j]);
          dome[j] = new BABYLON.PhotoDome("dome"+j, p[o_[j]].image.url, 
          {
            resolution: 16,
            size: 512
          }, BABYLON.Engine.LastCreatedScene);
          var q = BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-2]._children;
          for(i = 0; i < q.length; i++) {
            let mesh = q[i];
            mesh.dispose(false, true);
          }
          //BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-1].material.needDepthPrePass = true;
          //BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-1].scaling.z = -1;
          BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-1].alphaIndex = o_.length-j;
          BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-1].material.diffuseTexture.hasAlpha = true;
          BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-1].material.useAlphaFromDiffuseTexture = true;
          BABYLON.Engine.LastCreatedScene.meshes[BABYLON.Engine.LastCreatedScene.meshes.length-1].applyDisplacementMap(m[o_[j]].url, 0, 255, function(m){try{alert(BABYLON.Engine.Version);}catch(e){alert(e);}}, null, null, true, function(e){alert(e);});
        }
        clearInterval(intv);
      }
      } catch(e) {alert(e);}
    } else if (BABYLON || BABYLON == null) {
    try {
      BABYLON = null;
      if (document.getElementById("model3D").getElementsByTagName("canvas")[0]) {
        document.getElementById("model3D").getElementsByTagName("canvas")[0].remove();
      }
      document.getElementById("iframe3D").src = "index.htm";
      document.getElementById("iframe3D").onload = function() {
        if (o.indexOf(""+n) < 0) {
          if (o != "") { o += ","; }
          o += n;
        }
        alert(o);
        var o_ = o.split(",");
        document.getElementById("iframe3D").contentDocument.getElementById("coords").value = c;
        document.getElementById("iframe3D").contentDocument.getElementById("order").value = o;
        document.getElementById("iframe3D").contentDocument.getElementById("bgcolor").value = b;
        document.getElementById("iframe3D").contentDocument.getElementById("bgimage").value = "";
        document.getElementById("iframe3D").contentDocument.getElementById("bgdepth").value = "";
        for (var j=0; j<o_.length; j++) {
          o_[j] = parseInt(o_[j]);
          alert(o_[j]);
          document.getElementById("iframe3D").contentDocument.getElementById("bgimage").value += p[o_[j]].image.url + ",";
          document.getElementById("iframe3D").contentDocument.getElementById("bgdepth").value += m[o_[j]].url + ",";
        }
      }
      toggleDisplay("model");
      
      clearInterval(intv);
    } catch(e) {alert(e)}
    }
  }, 40);
}
"""

js = """
async()=>{
  console.log('Hi');

const chart = document.getElementById('chart');
const blur_in = document.getElementById('blur_in').getElementsByTagName('textarea')[0];
var md = false;
var xold = 128;
var yold = 32;
var a = new Array(256);
var l;

for (var i=0; i<256; i++) {
  const hr = document.createElement('hr');
  hr.style.backgroundColor = 'hsl(0,0%,' + (100-i/256*100) + '%)';
  chart.appendChild(hr);
}

function resetLine() {
  a.fill(1);
  for (var i=0; i<256; i++) {
    chart.childNodes[i].style.height = a[i] + 'px';
    chart.childNodes[i].style.marginTop = '32px';
  }
}
resetLine();
window.resetLine = resetLine;

function pointerDown(x, y) {
  md = true;
  xold = parseInt(x - chart.getBoundingClientRect().x);
  yold = parseInt(y - chart.getBoundingClientRect().y);
  chart.title = xold + ',' + yold;
}
window.pointerDown = pointerDown;

function pointerUp() {
  md = false;
  var evt = document.createEvent('Event');
  evt.initEvent('input', true, false);
  blur_in.dispatchEvent(evt);
  chart.title = '';
}
window.pointerUp = pointerUp;

function lerp(y1, y2, mu) { return y1*(1-mu)+y2*mu; }

function drawLine(x, y) {
  x = parseInt(x - chart.getBoundingClientRect().x);
  y = parseInt(y - chart.getBoundingClientRect().y);
  if (md === true && y >= 0 && y < 64 && x >= 0 && x < 256) {
    if (y < 32) {
      a[x] = Math.abs(32-y)*2 + 1;
      chart.childNodes[x].style.height = a[x] + 'px';
      chart.childNodes[x].style.marginTop = y + 'px';

      for (var i=Math.min(xold, x)+1; i<Math.max(xold, x); i++) {
        l = parseInt(lerp( yold, y, (i-xold)/(x-xold) ));

        if (l < 32) {
          a[i] = Math.abs(32-l)*2 + 1;
          chart.childNodes[i].style.height = a[i] + 'px';
          chart.childNodes[i].style.marginTop = l + 'px';
        } else if (l < 64) {
          a[i] = Math.abs(l-32)*2 + 1;
          chart.childNodes[i].style.height = a[i] + 'px';
          chart.childNodes[i].style.marginTop = (64-l) + 'px';
        }
      }
    } else if (y < 64) {
      a[x] = Math.abs(y-32)*2 + 1;
      chart.childNodes[x].style.height = a[x] + 'px';
      chart.childNodes[x].style.marginTop = (64-y) + 'px';

      for (var i=Math.min(xold, x)+1; i<Math.max(xold, x); i++) {
        l = parseInt(lerp( yold, y, (i-xold)/(x-xold) ));

        if (l < 32) {
          a[i] = Math.abs(32-l)*2 + 1;
          chart.childNodes[i].style.height = a[i] + 'px';
          chart.childNodes[i].style.marginTop = l + 'px';
        } else if (l < 64) {
          a[i] = Math.abs(l-32)*2 + 1;
          chart.childNodes[i].style.height = a[i] + 'px';
          chart.childNodes[i].style.marginTop = (64-l) + 'px';
        }
      }
    }
    blur_in.value = a.join(' ');
    xold = x;
    yold = y;
    chart.title = xold + ',' + yold;
  }
}
window.drawLine = drawLine;
  
}
"""

css = """
#img-display-container {
    max-height: 100vh;
    }
#img-display-input {
    max-height: 80vh;
    }
#img-display-output {
    max-height: 80vh;
    }
"""

title = "# Depth Anything V2 Video"
description = """**Depth Anything V2** on full video files.
Please refer to our [paper](https://arxiv.org/abs/2406.09414), [project page](https://depth-anything-v2.github.io), and [github](https://github.com/DepthAnything/Depth-Anything-V2) for more details."""

    
#transform = Compose([
#        Resize(
#            width=518,
#            height=518,
#            resize_target=False,
#            keep_aspect_ratio=True,
#            ensure_multiple_of=14,
#            resize_method='lower_bound',
#            image_interpolation_method=cv2.INTER_CUBIC,
#        ),
#        NormalizeImage(mean=[0.485, 0.456, 0.406], std=[0.229, 0.224, 0.225]),
#        PrepareForNet(),
#])

# @torch.no_grad()
# def predict_depth(model, image):
#     return model(image)

with gr.Blocks(css=css, js=js) as demo:
    gr.Markdown(title)
    gr.Markdown(description)
    gr.Markdown("### Video Depth Prediction demo")

    with gr.Row():
        with gr.Column():
            input_json = gr.Textbox(elem_id="json_in", value="{}", label="JSON", interactive=False)
            input_url = gr.Textbox(elem_id="url_in", value="./examples/streetview.mp4", label="URL")
            input_video = gr.Video(label="Input Video", format="mp4")
            input_url.input(fn=loadfile, inputs=[input_url], outputs=[input_video])
            submit = gr.Button("Submit")
            output_frame = gr.Gallery(label="Frames", preview=True, columns=8192, interactive=False)
            output_switch = gr.Checkbox(label="Show depths")
            with gr.Accordion(label="Depths", open=False):
              output_depth = gr.Files(label="Depth files", interactive=False)
            output_switch.input(fn=switch_rows, inputs=[output_switch], outputs=[output_frame])
            optimize_switch = gr.Checkbox(label="Optimize")
            bgcolor = gr.Textbox(elem_id="bgcolor", value="[127, 127, 127, 255]", label="Background color", interactive=False)
            optimize_switch.input(fn=optimize, inputs=[optimize_switch, output_switch], outputs=[output_frame, bgcolor])
            output_mask = gr.ImageEditor(layers=False, sources=('upload', 'clipboard'), show_download_button=True, type="numpy", interactive=True, transforms=(None,), eraser=gr.Eraser(), brush=gr.Brush(default_size=0, colors=['black', '#505050', '#a0a0a0', 'white']), elem_id="image_edit")
            with gr.Row():
              selector = gr.HTML(value="""
            <a href='#' id='selector' onclick='if (this.style.fontWeight!=\"bold\") {
            this.style.fontWeight=\"bold\";
            document.getElementById(\"image_edit\").getElementsByTagName(\"canvas\")[0].oncontextmenu = function(e){e.preventDefault();}
            document.getElementById(\"image_edit\").getElementsByTagName(\"canvas\")[0].ondrag = function(e){e.preventDefault();}
            
            document.getElementById(\"image_edit\").getElementsByTagName(\"canvas\")[0].onclick = function(e) {
              var x = parseInt((e.clientX-e.target.getBoundingClientRect().x)*e.target.width/e.target.getBoundingClientRect().width);
              var y = parseInt((e.clientY-e.target.getBoundingClientRect().y)*e.target.height/e.target.getBoundingClientRect().height);

              var p = document.getElementById(\"mouse\").getElementsByTagName(\"textarea\")[0].value.slice(1, -1);
              if (p != \"\") { p += \", \"; }
              p += \"[\" + x + \", \" + y + \"]\";
              document.getElementById(\"mouse\").getElementsByTagName(\"textarea\")[0].value = \"[\" + p + \"]\";
              
              var evt = document.createEvent(\"Event\");
              evt.initEvent(\"input\", true, false);
              document.getElementById(\"mouse\").getElementsByTagName(\"textarea\")[0].dispatchEvent(evt);
            }
            document.getElementById(\"image_edit\").getElementsByTagName(\"canvas\")[0].onpointerdown = function(e) {
              
              document.getElementById(\"mouse\").getElementsByTagName(\"textarea\")[0].style.borderColor = \"#a0a0a0\";
            
            }
            document.getElementById(\"image_edit\").getElementsByTagName(\"canvas\")[0].onpointerup = function(e) {
              
              document.getElementById(\"mouse\").getElementsByTagName(\"textarea\")[0].style.borderColor = \"#ffffff\";
            
            }
            } else {
              this.style.fontWeight=\"normal\";
              document.getElementById(\"image_edit\").getElementsByTagName(\"canvas\")[0].onclick = null;
              
            }' title='Select point' style='text-decoration:none;color:white;'>⊹ Select point</a> <a href='#' id='clear_select' onclick='
              
              document.getElementById(\"mouse\").getElementsByTagName(\"textarea\")[0].value = \"[]\";
            
            ' title='Clear selection' style='text-decoration:none;color:white;'>✕ Clear</a>""")
              apply = gr.Button("Apply", size='sm')
              reset = gr.Button("Reset", size='sm')
            with gr.Accordion(label="Edge", open=False):
              levels = gr.Slider(label="Color levels", value=16, maximum=32, minimum=2, step=1)
              tolerance = gr.Slider(label="Tolerance", value=1, maximum=7, minimum=0, step=1)
              bsize = gr.Slider(label="Border size", value=15, maximum=256, minimum=1, step=2)
              mouse = gr.Textbox(elem_id="mouse", value="""[]""", interactive=False)
              mouse.input(fn=draw_mask, show_progress="minimal", inputs=[levels, tolerance, mouse, output_mask], outputs=[output_mask])
              apply.click(fn=apply_mask, inputs=[output_mask, bsize], outputs=[output_mask, output_depth, output_frame])
              reset.click(fn=reset_mask, inputs=None, outputs=[output_mask, output_depth])

            normals_out = gr.Image(label="Normal map", interactive=False)
            format_normals = gr.Radio(choices=["directx", "opengl"])
            find_normals = gr.Button("Find normals")
            find_normals.click(fn=findNormals, inputs=[format_normals], outputs=[normals_out])

        with gr.Column():
            model_type = gr.Dropdown([("small", "vits"), ("base", "vitb"), ("large", "vitl"), ("giant", "vitg")], type="value", value="vits", label='Model Type')
            processed_video = gr.Video(label="Output Video", format="mp4", interactive=False)
            processed_zip = gr.File(label="Output Archive", interactive=False)
            result = gr.Model3D(label="3D Mesh", clear_color=[0.5, 0.5, 0.5, 0.0], camera_position=[0, 90, 0], zoom_speed=2.0, pan_speed=2.0, interactive=True, elem_id="model3D") #, display_mode="point_cloud"
            chart_c = gr.HTML(elem_id="chart_c", value="""<div id='chart' onpointermove='window.drawLine(event.clientX, event.clientY);' onpointerdown='window.pointerDown(event.clientX, event.clientY);' onpointerup='window.pointerUp();' onpointerleave='window.pointerUp();' onpointercancel='window.pointerUp();' onclick='window.resetLine();'></div>
            <style>
  body {
    user-select: none;
  }
  #chart hr {
    width: 1px;
    height: 1px;
    clear: none;
    border: 0;
    padding:0;
    display: inline-block;
    position: relative;
    vertical-align: top;
    margin-top:32px;
  }
  #chart {
    padding:0;
    margin:0;
    width:256px;
    height:64px;
    background-color:#808080;
    touch-action: none;
  }
            </style>
            """)
            average = gr.HTML(value="""<label for='average'>Average</label><input id='average' type='range' style='width:256px;height:1em;' value='1' min='1' max='15' step='2' onclick='
              var pts_a = document.getElementById(\"blur_in\").getElementsByTagName(\"textarea\")[0].value.split(\" \");
              for (var i=0; i<256; i++) {
                var avg = 0;
                var div = this.value;
                for (var j = i-parseInt(this.value/2); j <= i+parseInt(this.value/2); j++) {
                  if (pts_a[j]) {
                    avg += parseInt(pts_a[j]);
                  } else if (div > 1) {
                    div--;
                  }
                }
                pts_a[i] = Math.round((avg / div - 1) / 2) * 2 + 1;

                document.getElementById(\"chart\").childNodes[i].style.height = pts_a[i] + \"px\";
                document.getElementById(\"chart\").childNodes[i].style.marginTop = (64-pts_a[i])/2 + \"px\";
              }
              document.getElementById(\"blur_in\").getElementsByTagName(\"textarea\")[0].value = pts_a.join(\" \");

              var evt = document.createEvent(\"Event\");
              evt.initEvent(\"input\", true, false);
              document.getElementById(\"blur_in\").getElementsByTagName(\"textarea\")[0].dispatchEvent(evt);
            ' oninput='
              this.parentNode.childNodes[2].innerText = this.value;
            ' onchange='this.click();'/><span>1</span>""")
            with gr.Accordion(label="Blur levels", open=False):
                blur_in = gr.Textbox(elem_id="blur_in", label="Kernel size", show_label=False, interactive=False, value="1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1")
            with gr.Accordion(label="Locations", open=False):
                selected = gr.Number(elem_id="fnum", value=0, minimum=0, maximum=256, interactive=False)
                output_frame.select(fn=select_frame, inputs=[output_mask], outputs=[output_mask, selected, bgcolor])
                example_coords = """[
                  {"lat": 50.07379596793083, "lng": 14.437146122950555, "heading": 152.70303, "pitch": 2.607833999999997}, 
                  {"lat": 50.073799567020004, "lng": 14.437146774240507, "heading": 151.12973, "pitch": 2.8672300000000064}, 
                  {"lat": 50.07377647505558, "lng": 14.437161000659017, "heading": 151.41025, "pitch": 3.4802200000000028}, 
                  {"lat": 50.07379496839027, "lng": 14.437148958238538, "heading": 151.93391, "pitch": 2.843050000000005}, 
                  {"lat": 50.073823157821664, "lng": 14.437124189538856, "heading": 152.95769, "pitch": 4.233024999999998}
                ]"""
                coords = gr.Textbox(elem_id="coords", value=example_coords, label="Coordinates", interactive=False)
                mesh_order = gr.Textbox(elem_id="order", value="", label="Order", interactive=False)
                
            result_file = gr.File(elem_id="file3D", label="3D file", interactive=False)
            html = gr.HTML(value="""<label for='zoom'>Zoom</label><input id='zoom' type='range' style='width:256px;height:1em;' value='0.8' min='0.157' max='1.57' step='0.001' oninput='
              if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
                var evt = document.createEvent(\"Event\");
                evt.initEvent(\"click\", true, false);
                document.getElementById(\"reset_cam\").dispatchEvent(evt);
              } 
              BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].material.pointSize = Math.ceil(Math.log2(Math.PI/this.value));
              BABYLON.Engine.LastCreatedScene.activeCamera.fov = this.value;
              this.parentNode.childNodes[2].innerText = BABYLON.Engine.LastCreatedScene.activeCamera.fov;

              document.getElementById(\"model3D\").getElementsByTagName(\"canvas\")[0].style.filter = \"blur(\" + BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].material.pointSize/2.0*Math.sqrt(2.0) + \"px)\";
            '/><span>0.8</span>""")
            camera = gr.HTML(value="""<a href='#' id='reset_cam' onclick='
              if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
                BABYLON.Engine.LastCreatedScene.activeCamera.metadata = { 
                  screenshot: true,
                  pipeline: new BABYLON.DefaultRenderingPipeline(\"default\", true, BABYLON.Engine.LastCreatedScene, [BABYLON.Engine.LastCreatedScene.activeCamera]) 
                }
              } 
              BABYLON.Engine.LastCreatedScene.activeCamera.radius = 0;
              BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].material.pointSize = Math.ceil(Math.log2(Math.PI/document.getElementById(\"zoom\").value));
              BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.samples = 4; 
              BABYLON.Engine.LastCreatedScene.activeCamera.fov = document.getElementById(\"zoom\").value;
              BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.contrast = document.getElementById(\"contrast\").value;
              BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.exposure = document.getElementById(\"exposure\").value;
              
              document.getElementById(\"model3D\").getElementsByTagName(\"canvas\")[0].style.filter = \"blur(\" + Math.ceil(Math.log2(Math.PI/document.getElementById(\"zoom\").value))/2.0*Math.sqrt(2.0) + \"px)\";
              document.getElementById(\"model3D\").getElementsByTagName(\"canvas\")[0].oncontextmenu = function(e){e.preventDefault();}
              document.getElementById(\"model3D\").getElementsByTagName(\"canvas\")[0].ondrag = function(e){e.preventDefault();}
            '>reset camera</a>""")
            contrast = gr.HTML(value="""<label for='contrast'>Contrast</label><input id='contrast' type='range' style='width:256px;height:1em;' value='1.0' min='0' max='2' step='0.001' oninput='
              if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
                var evt = document.createEvent(\"Event\");
                evt.initEvent(\"click\", true, false);
                document.getElementById(\"reset_cam\").dispatchEvent(evt);
              } 
              BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.contrast = this.value;
              this.parentNode.childNodes[2].innerText = BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.contrast;
            '/><span>1.0</span>""")
            exposure = gr.HTML(value="""<label for='exposure'>Exposure</label><input id='exposure' type='range' style='width:256px;height:1em;' value='1.0' min='0' max='2' step='0.001' oninput='
              if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
                var evt = document.createEvent(\"Event\");
                evt.initEvent(\"click\", true, false);
                document.getElementById(\"reset_cam\").dispatchEvent(evt);
              } 
              BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.exposure = this.value;
              this.parentNode.childNodes[2].innerText = BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.imageProcessing.exposure;
            '/><span>1.0</span>""")
            canvas = gr.HTML(value="""<a href='#' onclick='
              if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
                var evt = document.createEvent(\"Event\");
                evt.initEvent(\"click\", true, false);
                document.getElementById(\"reset_cam\").dispatchEvent(evt);
              } 
              BABYLON.Engine.LastCreatedScene.activeCamera.metadata.screenshot = true;

              BABYLON.Engine.LastCreatedScene.getEngine().onEndFrameObservable.add(function() {
                if (BABYLON.Engine.LastCreatedScene.activeCamera.metadata.screenshot === true) {
                  BABYLON.Engine.LastCreatedScene.activeCamera.metadata.screenshot = false;
                  try {
                    BABYLON.Tools.CreateScreenshotUsingRenderTarget(BABYLON.Engine.LastCreatedScene.getEngine(), BABYLON.Engine.LastCreatedScene.activeCamera, 
                      { precision: 1.0 }, (durl) => { 
                        var cnvs = document.getElementById(\"model3D\").getElementsByTagName(\"canvas\")[0]; //.getContext(\"webgl2\");
                        var svgd = `<svg id=\"svg_out\" viewBox=\"0 0 ` + cnvs.width + ` ` + cnvs.height + `\" xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\">
                          <defs>
                            <filter id=\"blur\" x=\"0\" y=\"0\" xmlns=\"http://www.w3.org/2000/svg\">
                              <feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"` + BABYLON.Engine.LastCreatedScene.getNodes()[1].material.pointSize/2.0*Math.sqrt(2.0) + `\" />
                            </filter>
                          </defs>
                          <image filter=\"url(#blur)\" id=\"svg_img\" x=\"0\" y=\"0\" width=\"` + cnvs.width + `\" height=\"` + cnvs.height + `\" xlink:href=\"` + durl + `\"/>
                        </svg>`;
                        document.getElementById(\"cnv_out\").width = cnvs.width;
                        document.getElementById(\"cnv_out\").height = cnvs.height;
                        document.getElementById(\"img_out\").src = \"data:image/svg+xml;base64,\" + btoa(svgd);        
                      }
                    );
                  } catch(e) { alert(e); }
                  // https://forum.babylonjs.com/t/best-way-to-save-to-jpeg-snapshots-of-scene/17663/11
                }
              });
            '/>snapshot</a><br/><img src='' id='img_out' onload='
              var ctxt = document.getElementById(\"cnv_out\").getContext(\"2d\");
              ctxt.drawImage(this, 0, 0); 
            '/><br/>
            <canvas id='cnv_out'/>""")
            load_all = gr.Checkbox(label="Load all")
            render = gr.Button("Render")
            input_json.input(show_json, inputs=[input_json], outputs=[processed_video, processed_zip, output_frame, output_mask, output_depth, coords])
    
    def on_submit(uploaded_video,model_type,coordinates):
        global locations
        locations = []
        avg = [0, 0]
        
        locations = json.loads(coordinates)
        for k, location in enumerate(locations):
            if "tiles" in locations[k]:
                locations[k]["heading"] = locations[k]["tiles"]["originHeading"]
                locations[k]["pitch"] = locations[k]["tiles"]["originPitch"]
            else:
                locations[k]["heading"] = 0
                locations[k]["pitch"] = 0

            if "location" in locations[k]:
                locations[k] = locations[k]["location"]["latLng"]
                avg[0] = avg[0] + locations[k]["lat"]
                avg[1] = avg[1] + locations[k]["lng"]
            else:
                locations[k]["lat"] = 0
                locations[k]["lng"] = 0
                
        if len(locations) > 0:
            avg[0] = avg[0] / len(locations)
            avg[1] = avg[1] / len(locations)
            
        for k, location in enumerate(locations):
            lat = vincenty((location["lat"], 0), (avg[0], 0)) * 1000
            lng = vincenty((0, location["lng"]), (0, avg[1])) * 1000
            locations[k]["lat"] = float(lat / 2.5 * 95 * np.sign(location["lat"]-avg[0]))
            locations[k]["lng"] = float(lng / 2.5 * 95 * np.sign(location["lng"]-avg[1]))
        print(locations)
            
        # Process the video and get the path of the output video
        output_video_path = make_video(uploaded_video,encoder=model_type)

        return output_video_path + (json.dumps(locations),)

    submit.click(on_submit, inputs=[input_video, model_type, coords], outputs=[processed_video, processed_zip, output_frame, output_mask, output_depth, coords])
    render.click(None, inputs=[coords, mesh_order, bgcolor, output_frame, output_mask, selected, output_depth], outputs=None, js=load_model)
    render.click(partial(get_mesh), inputs=[output_frame, output_mask, blur_in, load_all], outputs=[result, result_file, mesh_order])

    example_files = [["./examples/streetview.mp4", "vits", example_coords]]
    examples = gr.Examples(examples=example_files, fn=on_submit, cache_examples=True, inputs=[input_video, model_type, coords], outputs=[processed_video, processed_zip, output_frame, output_mask, output_depth, coords])
    

if __name__ == '__main__':
    demo.queue().launch()