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# Contributing |
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Changes and improvements are more than welcome! Feel free to fork and open a pull request. |
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Please follow the house rules to have a bigger chance of your contribution being merged. |
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## House rules |
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### How to make changes |
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- To make changes, create a new branch based on `master` (do not create one from `gh-pages` unless strictly necessary) and make them there, then create a Pull Request to master. |
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`gh-pages` is different from master in that it contains sharing features, analytics and other things that have no direct bearing with the game. `master` is the "pure" version of the game. |
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- If you want to modify the CSS, please edit the SCSS files present in `style/`: `main.scss` and others. Don't edit the `main.css`, because it's supposed to be generated. |
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In order to compile your SCSS modifications, you need to use the `sass` gem (install it by running `gem install sass` once Ruby is installed). |
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To run SASS, simply use the following command: |
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`sass --unix-newlines --watch style/main.scss` |
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SASS will automatically recompile your css when changed. |
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- `Rakefile` contains some tasks that help during development. Feel free to add useful tasks if needed. |
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- Please use 2-space indentation when editing the JavaScript. A `.jshintrc` file is present, which will help your code to follow the guidelines if you install and run `jshint`. |
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- Please test your modification thoroughly before submitting your Pull Request. |
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### Changes that might not be accepted |
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We have to be conservative with the core game. This means that some modifications won't be merged, or will have to be evaluated carefully before being merged: |
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- Undo/redo features |
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- Save/reload features |
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- Changes to how the tiles look or their contents |
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- Changes to the layout |
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- Changes to the grid size |
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### Changes that are welcome |
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- Bug fixes |
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- Compatibility improvements |
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- "Under the hood" enhancements |
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- Small changes that don't have an impact on the core gameplay |
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