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app.py
CHANGED
@@ -26,20 +26,20 @@ available_images = sorted([img for img in os.listdir(IMAGE_DIR) if img.endswith(
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# Helper function to reset GenieSimulator with the selected image
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@spaces.GPU
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def initialize_simulator(image_name):
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image_path = os.path.join(IMAGE_DIR, image_name)
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image = Image.open(image_path)
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prompt_image = np.tile(np.array(image), (genie.prompt_horizon, 1, 1, 1)).astype(np.uint8)
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prompt_action = np.zeros((genie.prompt_horizon - 1, genie.action_stride, 2)).astype(np.float32)
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genie.set_initial_state((prompt_image, prompt_action))
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reset_image = genie.reset()
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reset_image = cv2.resize(reset_image, (RES, RES))
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return Image.fromarray(reset_image)
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# Example model: takes a direction and returns a random image
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@spaces.GPU
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def model(direction
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if direction == 'right':
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action = np.array([0, 0.05])
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elif direction == 'left':
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@@ -50,22 +50,20 @@ def model(direction: str):
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action = np.array([-0.05, 0])
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else:
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raise ValueError(f"Invalid direction: {direction}")
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next_image = genie.step(action)['pred_next_frame']
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next_image = cv2.resize(next_image, (RES, RES))
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return Image.fromarray(next_image)
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# Gradio function to handle user input
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@spaces.GPU
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def handle_input(direction):
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print(f"User clicked: {direction}")
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new_image = model(direction)
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return new_image
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# Gradio function to handle image selection
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@spaces.GPU
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def handle_image_selection(image_name):
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print(f"User selected image: {image_name}")
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return initialize_simulator(image_name)
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if __name__ == '__main__':
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genie = GenieSimulator(
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@@ -77,8 +75,10 @@ if __name__ == '__main__':
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prompt_horizon=PROMPT_HORIZON,
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action_stride=1,
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domain='language_table',
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)
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with gr.Blocks() as demo:
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image = Image.open("sim/assets/langtable_prompt/frame_06.png")
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prompt_image = np.tile(
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(genie.prompt_horizon, genie.action_stride, 2)
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).astype(np.float32)
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genie.set_initial_state((prompt_image, prompt_action))
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image = genie.reset()
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with gr.Row():
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image_selector = gr.Dropdown(
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choices=available_images, value=available_images[0], label="Select an Image"
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@@ -107,11 +110,12 @@ if __name__ == '__main__':
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# Define interactions
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select_button.click(
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fn=handle_image_selection, inputs=image_selector, outputs=image_display
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)
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demo.launch(share=True)
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# Helper function to reset GenieSimulator with the selected image
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@spaces.GPU
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def initialize_simulator(image_name, state):
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image_path = os.path.join(IMAGE_DIR, image_name)
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image = Image.open(image_path)
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prompt_image = np.tile(np.array(image), (state['genie'].prompt_horizon, 1, 1, 1)).astype(np.uint8)
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prompt_action = np.zeros((state['genie'].prompt_horizon - 1, state['genie'].action_stride, 2)).astype(np.float32)
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state['genie'].set_initial_state((prompt_image, prompt_action))
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reset_image = state['genie'].reset()
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reset_image = cv2.resize(reset_image, (RES, RES))
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return Image.fromarray(reset_image)
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@spaces.GPU
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def model(direction, state):
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if direction == 'right':
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action = np.array([0, 0.05])
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elif direction == 'left':
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action = np.array([-0.05, 0])
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else:
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raise ValueError(f"Invalid direction: {direction}")
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next_image = state['genie'].step(action)['pred_next_frame']
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next_image = cv2.resize(next_image, (RES, RES))
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return Image.fromarray(next_image)
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@spaces.GPU
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def handle_input(direction, state):
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print(f"User clicked: {direction}")
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new_image = model(direction, state)
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return new_image
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@spaces.GPU
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def handle_image_selection(image_name, state):
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print(f"User selected image: {image_name}")
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return initialize_simulator(image_name, state)
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if __name__ == '__main__':
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genie = GenieSimulator(
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prompt_horizon=PROMPT_HORIZON,
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action_stride=1,
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domain='language_table',
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device="cpu"
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)
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with gr.Blocks() as demo:
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image = Image.open("sim/assets/langtable_prompt/frame_06.png")
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prompt_image = np.tile(
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(genie.prompt_horizon, genie.action_stride, 2)
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).astype(np.float32)
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genie.set_initial_state((prompt_image, prompt_action))
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genie.device = "cuda"
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image = genie.reset()
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genie_instance = gr.State({'genie': genie})
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with gr.Row():
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image_selector = gr.Dropdown(
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choices=available_images, value=available_images[0], label="Select an Image"
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# Define interactions
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select_button.click(
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fn=handle_image_selection, inputs=[image_selector, genie_instance], outputs=image_display, show_progress='hidden'
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)
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up.click(fn=lambda state: handle_input("up", state), inputs=[genie_instance], outputs=image_display, show_progress='hidden')
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down.click(fn=lambda state: handle_input("down", state), inputs=[genie_instance], outputs=image_display, show_progress='hidden')
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left.click(fn=lambda state: handle_input("left", state), inputs=[genie_instance], outputs=image_display, show_progress='hidden')
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right.click(fn=lambda state: handle_input("right", state), inputs=[genie_instance], outputs=image_display, show_progress='hidden')
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demo.launch(share=True)
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