Spaces:
Running
Running
03_theCollapsingRoom.md
urandon: Weather cleaner
If we want to stop the rain, we can destroy rainmaker.
map.defineObject('rocket', {
'type': 'dynamic',
'projectile': true,
'behavior': function (me) { me.move('up'); }
});
map.placeObject(1, 2, 'rocket');
Redefine Math.random
Math.random = function() { return 0.75; }
Edit "objects.js".
// obstacles
'block': {
'symbol': '#',
'color': '#999',
'impassable': false
},
pppery: Variable overwrite
Make blocks fall outside the room too for more time
grid_x = grid_y = 0;
half_width = map.getWidth();
half_height = map.getHeight();