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04_theGuard.md

Jail the Guard

Put blocks around the guard

map.placeObject(half_width+1, half_height-1,'block');
map.placeObject(half_width+2, half_height-1,'block');
map.placeObject(half_width+3, half_height-1,'block');
map.placeObject(half_width+1, half_height,'block');
map.placeObject(half_width+3, half_height,'block');
map.placeObject(half_width+1, half_height+1,'block');
map.placeObject(half_width+2, half_height+1,'block');
map.placeObject(half_width+3, half_height+1,'block');

Sneak away

This level can be solved with no code changes using an approach similar to that found in 06_drones101.md, with the eye replacing the single block.