Spaces:
Running
Running
04_theGuard.md
Jail the Guard
Put blocks around the guard
map.placeObject(half_width+1, half_height-1,'block');
map.placeObject(half_width+2, half_height-1,'block');
map.placeObject(half_width+3, half_height-1,'block');
map.placeObject(half_width+1, half_height,'block');
map.placeObject(half_width+3, half_height,'block');
map.placeObject(half_width+1, half_height+1,'block');
map.placeObject(half_width+2, half_height+1,'block');
map.placeObject(half_width+3, half_height+1,'block');
Sneak away
This level can be solved with no code changes using an approach similar to that found in 06_drones101.md, with the eye replacing the single block.