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ice.md
kedilayanaveen10: You hit a wall, you push through it!
Edit the impassable property of the 'block' object in objects.js to make it passable and reach the exit from above.
'block': {
'symbol': '#',
'color': '#999',
'impassable': false
},
pppery: move up on a timer
map.startTimer(function(){map.getPlayer().move("up")},200);