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# pushme.md | |
## kedilayanaveen10: Lure into the trap! | |
This level is more of a puzzle solving than finding bugs in code. | |
Make the "box" object pushable. | |
This is all the coding needed in this level. | |
Remove each layer of the box one by one leaving only the last layer. (We need to do one more thing before we free the drones) | |
Move the boxes around one corner of the remaining layer creating a boxed trap. (Make sure the trap is deep enough so that the drones won't have enough time to get out of it). | |
Remove ONE box and bait the drones into the trap. Make sure you are out of the trap and the drones are in. | |
Once few drones are out, you have to lure the other drones out too without entering inside. | |
Lure the drones deep into the trap and move around it and open up another place for the exit and move in. | |
```javascript | |
map.defineObject('box', { | |
'pushable': true, | |
'type': 'dynamic', | |
'symbol': '▣', | |
'behavior': null | |
}); | |
``` | |