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import gradio as gr
import spaces
from gradio_litmodel3d import LitModel3D
import os
import shutil
os.environ['SPCONV_ALGO'] = 'native'
from typing import *
import torch
import numpy as np
import imageio
from easydict import EasyDict as edict
from PIL import Image
from trellis.pipelines import TrellisImageTo3DPipeline
from trellis.representations import Gaussian, MeshExtractResult
from trellis.utils import render_utils, postprocessing_utils
MAX_SEED = np.iinfo(np.int32).max
TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp')
os.makedirs(TMP_DIR, exist_ok=True)
# Funciones auxiliares
def start_session(req: gr.Request):
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
os.makedirs(user_dir, exist_ok=True)
def end_session(req: gr.Request):
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
shutil.rmtree(user_dir)
def preprocess_images(images: List[Tuple[Image.Image, str]]) -> List[Image.Image]:
"""
Preprocesa una lista de imágenes.
"""
images = [image[0] for image in images]
processed_images = [pipeline.preprocess_image(image) for image in images]
return processed_images
def pack_state(gs: Gaussian, mesh: MeshExtractResult) -> dict:
return {
'gaussian': {
**gs.init_params,
'_xyz': gs._xyz.cpu().numpy(),
'_features_dc': gs._features_dc.cpu().numpy(),
'_scaling': gs._scaling.cpu().numpy(),
'_rotation': gs._rotation.cpu().numpy(),
'_opacity': gs._opacity.cpu().numpy(),
},
'mesh': {
'vertices': mesh.vertices.cpu().numpy(),
'faces': mesh.faces.cpu().numpy(),
},
}
def unpack_state(state: dict) -> Tuple[Gaussian, edict]:
gs = Gaussian(
aabb=state['gaussian']['aabb'],
sh_degree=state['gaussian']['sh_degree'],
mininum_kernel_size=state['gaussian']['mininum_kernel_size'],
scaling_bias=state['gaussian']['scaling_bias'],
opacity_bias=state['gaussian']['opacity_bias'],
scaling_activation=state['gaussian']['scaling_activation'],
)
gs._xyz = torch.tensor(state['gaussian']['_xyz'], device='cuda')
gs._features_dc = torch.tensor(state['gaussian']['_features_dc'], device='cuda')
gs._scaling = torch.tensor(state['gaussian']['_scaling'], device='cuda')
gs._rotation = torch.tensor(state['gaussian']['_rotation'], device='cuda')
gs._opacity = torch.tensor(state['gaussian']['_opacity'], device='cuda')
mesh = edict(
vertices=torch.tensor(state['mesh']['vertices'], device='cuda'),
faces=torch.tensor(state['mesh']['faces'], device='cuda'),
)
return gs, mesh
def get_seed(randomize_seed: bool, seed: int) -> int:
"""
Obtiene una semilla aleatoria.
"""
return np.random.randint(0, MAX_SEED) if randomize_seed else seed
@spaces.GPU
def image_to_3d(
multiimages: List[Tuple[Image.Image, str]],
seed: int,
ss_guidance_strength: float,
ss_sampling_steps: int,
slat_guidance_strength: float,
slat_sampling_steps: int,
multiimage_algo: Literal["multidiffusion", "stochastic"],
req: gr.Request,
) -> Tuple[dict, str]:
"""
Convierte múltiples imágenes en un modelo 3D.
"""
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
outputs = pipeline.run_multi_image(
[image[0] for image in multiimages],
seed=seed,
formats=["gaussian", "mesh"],
preprocess_image=False,
sparse_structure_sampler_params={
"steps": ss_sampling_steps,
"cfg_strength": ss_guidance_strength,
},
slat_sampler_params={
"steps": slat_sampling_steps,
"cfg_strength": slat_guidance_strength,
},
mode=multiimage_algo,
)
video = render_utils.render_video(outputs['gaussian'][0], num_frames=120)['color']
video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal']
video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))]
video_path = os.path.join(user_dir, 'sample.mp4')
imageio.mimsave(video_path, video, fps=15)
state = pack_state(outputs['gaussian'][0], outputs['mesh'][0])
torch.cuda.empty_cache()
return state, video_path
@spaces.GPU(duration=90)
def extract_glb(
state: dict,
mesh_simplify: float,
texture_size: int,
req: gr.Request,
) -> Tuple[str, str]:
"""
Extrae un archivo GLB del modelo 3D.
"""
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
gs, mesh = unpack_state(state)
glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False)
glb_path = os.path.join(user_dir, 'sample.glb')
glb.export(glb_path)
torch.cuda.empty_cache()
return glb_path, glb_path
@spaces.GPU
def extract_gaussian(state: dict, req: gr.Request) -> Tuple[str, str]:
"""
Extrae un archivo Gaussiano del modelo 3D.
"""
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
gs, _ = unpack_state(state)
gaussian_path = os.path.join(user_dir, 'sample.ply')
gs.save_ply(gaussian_path)
torch.cuda.empty_cache()
return gaussian_path, gaussian_path
def prepare_multi_example() -> List[Tuple[str, str]]:
"""
Prepara ejemplos de múltiples imágenes para la galería.
"""
multi_case = list(set([i.split('_')[0] for i in os.listdir("assets/example_multi_image")]))
examples = []
for case in multi_case:
case_images = []
for i in range(1, 4): # Suponemos 3 vistas por caso
img_path = f'assets/example_multi_image/{case}_{i}.png'
if os.path.exists(img_path): # Asegurarse de que la imagen existe
case_images.append((img_path, f"View {i}"))
if case_images: # Solo añadir casos con imágenes válidas
examples.append(case_images)
return examples
# Interfaz Gradio
with gr.Blocks(delete_cache=(600, 600)) as demo:
gr.Markdown("""
## Image to 3D Asset with [TRELLIS](https://trellis3d.github.io/)
* Upload multiple images of an object from different views and click "Generate" to create a 3D asset.
* If you find the generated 3D asset satisfactory, click "Extract GLB" to extract the GLB file and download it.
✨New: Experimental multi-image support and Gaussian file extraction.
""")
with gr.Row():
with gr.Column():
with gr.Tabs() as input_tabs:
with gr.Tab(label="Multiple Images", id=1) as multiimage_input_tab:
multiimage_prompt = gr.Gallery(label="Image Prompt", format="png", type="pil", height=300, columns=3)
gr.Markdown("""
Input different views of the object in separate images.
NOTE: this is an experimental algorithm without training a specialized model. It may not produce the best results for all images, especially those having different poses or inconsistent details.*
""")
with gr.Accordion(label="Generation Settings", open=False):
seed = gr.Slider(0, MAX_SEED, label="Seed", value=0, step=1)
randomize_seed = gr.Checkbox(label="Randomize Seed", value=True)
gr.Markdown("Stage 1: Sparse Structure Generation")
with gr.Row():
ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=7.5, step=0.1)
ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)
gr.Markdown("Stage 2: Structured Latent Generation")
with gr.Row():
slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1)
slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)
multiimage_algo = gr.Radio(["stochastic", "multidiffusion"], label="Multi-image Algorithm", value="stochastic")
generate_btn = gr.Button("Generate")
with gr.Accordion(label="GLB Extraction Settings", open=False):
mesh_simplify = gr.Slider(0.9, 0.98, label="Simplify", value=0.95, step=0.01)
texture_size = gr.Slider(512, 2048, label="Texture Size", value=1024, step=512)
with gr.Row():
extract_glb_btn = gr.Button("Extract GLB", interactive=False)
extract_gs_btn = gr.Button("Extract Gaussian", interactive=False)
gr.Markdown("""
NOTE: Gaussian file can be very large (~50MB), it will take a while to display and download.*
""")
with gr.Column():
video_output = gr.Video(label="Generated 3D Asset", autoplay=True, loop=True, height=300)
model_output = LitModel3D(label="Extracted GLB/Gaussian", exposure=10.0, height=300)
with gr.Row():
download_glb = gr.DownloadButton(label="Download GLB", interactive=False)
download_gs = gr.DownloadButton(label="Download Gaussian", interactive=False)
output_buf = gr.State()
# Ejemplos de imágenes múltiples
with gr.Row(visible=True) as multiimage_example:
examples_multi = gr.Examples(
examples=prepare_multi_example(),
inputs=[multiimage_prompt],
fn=lambda x: x, # Pasar la entrada directamente (sin preprocesamiento adicional)
outputs=[multiimage_prompt],
run_on_click=True,
examples_per_page=8,
)
# Manejadores
demo.load(start_session)
demo.unload(end_session)
multiimage_prompt.upload(
preprocess_images,
inputs=[multiimage_prompt],
outputs=[multiimage_prompt],
)
generate_btn.click(
get_seed,
inputs=[randomize_seed, seed],
outputs=[seed],
).then(
image_to_3d,
inputs=[multiimage_prompt, seed, ss_guidance_strength, ss_sampling_steps, slat_guidance_strength, slat_sampling_steps, multiimage_algo],
outputs=[output_buf, video_output],
).then(
lambda: tuple([gr.Button(interactive=True), gr.Button(interactive=True)]),
outputs=[extract_glb_btn, extract_gs_btn],
)
video_output.clear(
lambda: tuple([gr.Button(interactive=False), gr.Button(interactive=False)]),
outputs=[extract_glb_btn, extract_gs_btn],
)
extract_glb_btn.click(
extract_glb,
inputs=[output_buf, mesh_simplify, texture_size],
outputs=[model_output, download_glb],
).then(
lambda: gr.Button(interactive=True),
outputs=[download_glb],
)
extract_gs_btn.click(
extract_gaussian,
inputs=[output_buf],
outputs=[model_output, download_gs],
).then(
lambda: gr.Button(interactive=True),
outputs=[download_gs],
)
model_output.clear(
lambda: gr.Button(interactive=False),
outputs=[download_glb],
)
# Lanzar la aplicación Gradio
if __name__ == "__main__":
pipeline = TrellisImageTo3DPipeline.from_pretrained("cavargas10/TRELLIS")
pipeline.cuda()
try:
pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8))) # Precargar rembg
except:
pass
demo.launch(show_error=True) |