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p3nGu1nZz
/
smolworld
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4
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smolworld
/
src
/
js
1 contributor
History:
8 commits
p3nGu1nZz
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
7ffaa9e
about 1 month ago
camera.js
Safe
3.08 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
config.js
Safe
1.69 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
engine.js
Safe
2.98 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
entity.js
Safe
1.51 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
event.js
Safe
866 Bytes
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
gui.js
Safe
6.94 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
handler.js
Safe
1.55 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
input.js
Safe
4.77 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
layer.js
Safe
4.04 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
main.js
Safe
161 Bytes
β¨ Add core game engine components including Scene, Layer, Time management, and input handling; implement configuration management
about 1 month ago
math.js
Safe
823 Bytes
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
matrix.js
Safe
2.21 kB
β¨ Add vector, quaternion, transform, and matrix classes; implement 3D transformations and rendering for square objects
about 1 month ago
panel.js
Safe
398 Bytes
β¨ Implement physics engine and GUI components including panel drawing, text rendering, and scrollbar functionality; update configuration for improved performance
about 1 month ago
physics.js
Safe
944 Bytes
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
quaternion.js
Safe
1.44 kB
β¨ Add vector, quaternion, transform, and matrix classes; implement 3D transformations and rendering for square objects
about 1 month ago
scene.js
Safe
4.45 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
state.js
Safe
5.61 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
terminal.js
Safe
12.8 kB
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
time.js
Safe
449 Bytes
β¨ Add core game engine components including Scene, Layer, Time management, and input handling; implement configuration management
about 1 month ago
transform.js
Safe
2.84 kB
β¨ Add vector, quaternion, transform, and matrix classes; implement 3D transformations and rendering for square objects
about 1 month ago
util.js
Safe
890 Bytes
β¨ Refactor physics module; add math utilities and event handling classes; update state structure for 3D entities
about 1 month ago
vector.js
Safe
1.02 kB
β¨ Add vector, quaternion, transform, and matrix classes; implement 3D transformations and rendering for square objects
about 1 month ago