use ai::AlphaBetaBot; | |
use bits::BitBoard; | |
use game::{Game, State}; | |
use pyo3::prelude::*; | |
pub mod ai; | |
pub mod bits; | |
pub mod consts; | |
pub mod game; | |
fn _othello(m: &Bound<'_, PyModule>) -> PyResult<()> { | |
m.add_class::<BitBoard>()?; | |
m.add_class::<Game>()?; | |
m.add_class::<AlphaBetaBot>()?; | |
m.add_class::<State>()?; | |
Ok(()) | |
} | |