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victor
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orcs-in-the-forest
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orcs-in-the-forest
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  • 1 contributor
History: 6 commits
Codex CLI
feat(player): enhance movement mechanics with sliding, jump buffering, and wall bounce features
d6dfcf1 1 day ago
  • src
    feat(player): enhance movement mechanics with sliding, jump buffering, and wall bounce features 1 day ago
  • .gitignore
    388 Bytes
    Initial commit: Orcs In The Forest 2 days ago
  • README.md
    2.39 kB
    feat(shaman): add shaman enemy type with fireball + teleport; refactor enemy typing; improve visuals, aim, and portal FX\n\n- Add shaman enemy (hood, cape, staff, glowing eyes)\n- Fireball projectile: glow, ring, light, flicker; faster speed\n- Aim fix: target camera, update world matrices, prevent reversed shots\n- Teleport: more frequent, portal FX at depart/arrive\n- Refactor enemies to be type-aware (orc/shaman)\n- Waves: spawn 1 shaman per wave\n- Track player velocity for future prediction\n- Add portal FX system 2 days ago
  • bun.lock
    1.56 kB
    Initial commit: Orcs In The Forest 2 days ago
  • index.html
    7.38 kB
    feat(player): add crouch functionality with speed and aim adjustments 1 day ago
  • index.ts
    30 Bytes
    Initial commit: Orcs In The Forest 2 days ago
  • package.json
    193 Bytes
    Initial commit: Orcs In The Forest 2 days ago
  • tsconfig.json
    635 Bytes
    Initial commit: Orcs In The Forest 2 days ago