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SSafeZone::GetSafeMargin
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetSafeMargin ( float InLayoutScale ) const
[]
SSafeZone::OnArrangeChildren
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
Slate
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
SSafeZone::SetGlobalSafeZoneScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
static void SetGlobalSafeZoneScale ( [TOptional](API\Runtime\Core\IO\TOptional)< float > InScale )
[]
SSafeZone::SetOverrideScreenInformation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
void SetOverrideScreenInformation ( [TOptional](API\Runtime\Core\IO\TOptional)< FVector2D > InScreenSize, [TOptional](API\Runtime\Core\IO\TOptional)< float > InOverrideDpiScale )
[]
SSafeZone::SetSidesToPad
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
void SetSidesToPad ( bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom )
[]
SSafeZone::SetSafeAreaScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
void SetSafeAreaScale ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InSafeAreaScale )
[]
SSafeZone::~SSafeZone
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
virtual ~SSafeZone()
[]
SSafeZone::SetTitleSafe
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
void SetTitleSafe ( bool bIsTitleSafe )
[]
SSafeZone
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Here's how you could make use of TitleSafe and ActionSafe areas: SNew(SOverlay) +SOverlay::Slot() [ / ActioSafe SNew(SSafeZone) .IsTitleSafe( false ) ] +SOverlay::Slot() [ / TitleSafe SNew(SSafeZone) .IsTitleSafe( true ) ]
Slate
class SSafeZone : public [SBox](API\Runtime\Slate\Widgets\Layout\SBox)
[]
SSafeZone::SSafeZone
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h
Slate
SSafeZone()
[]
SScaleBox::ComputeContentScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
float ComputeContentScale ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & PaintGeometry ) const
[]
SScaleBox::CustomPrepass
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
virtual bool CustomPrepass ( float LayoutScaleMultiplier )
[]
SScaleBox::ComputeDesiredSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Note thatComputeDesiredSize()is meant as an aide to the developer. It is NOT meant to be very robust in many cases. If your widget is simulating a bouncing ball, you should just return a reasonable size; e.g. 160x160. Let the programmer set up a reasonable rule of resizing the bouncy ball simulation. The desired size.
Slate
virtual FVector2D ComputeDesiredSize ( float LayoutScaleMultiplier ) const
[]
SScaleBox::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SScaleBox\FArguments) & InArgs )
[]
SScaleBox::DebugSafeAreaUpdated
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
void DebugSafeAreaUpdated ( const [FMargin](API\Runtime\SlateCore\Layout\FMargin) & NewSafeZone, bool bShouldRecacheMetrics )
[]
SScaleBox::DoesScaleRequireNormalizingPrepassOrLocalGeometry
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
bool DoesScaleRequireNormalizingPrepassOrLocalGeometry() const
[]
SScaleBox::FArguments::Content
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slot for this designers content (optional)
Slate
NamedSlotProperty< FArguments > Content&40;&41;
[]
SScaleBox::FArguments::HAlign
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
The horizontal alignment of the content
Slate
WidgetArgsType & HAlign &40; EHorizontalAlignment InArg &41;
[]
SScaleBox::FArguments::IgnoreInheritedScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Undo any inherited scale factor before applying this scale box's scale
Slate
WidgetArgsType & IgnoreInheritedScale &40; const TAttribute< bool > & InAttribute &41;
[]
SScaleBox::FArguments::operator[]
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
[]
SScaleBox::FArguments::Stretch
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
The stretching rule to apply when content is stretched
Slate
WidgetArgsType & Stretch &40; const TAttribute< EStretch::Type > & InAttribute &41;
[]
SScaleBox::FArguments::StretchDirection
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Controls in what direction content can be scaled
Slate
WidgetArgsType & StretchDirection &40; const TAttribute< EStretchDirection::Type > & InAttribute &41;
[]
SScaleBox::FArguments::UserSpecifiedScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Optional scale that can be specified by the User
Slate
WidgetArgsType & UserSpecifiedScale &40; const TAttribute< float > & InAttribute &41;
[]
SScaleBox::FArguments::VAlign
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
The vertical alignment of the content
Slate
WidgetArgsType & VAlign &40; EVerticalAlignment InArg &41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
typedef FArguments WidgetArgsType
[]
SScaleBox::FArguments::OverrideScreenSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Force a particular screen size to be used instead of the reported device size.
Slate
WidgetArgsType & OverrideScreenSize &40; TOptional< FVector2D > InArg &41;
[]
SScaleBox::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SScaleBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SScaleBox::GetRelativeLayoutScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
What is the Child's scale relative to this widget.
Slate
virtual float GetRelativeLayoutScale ( int32 ChildIndex, float LayoutScaleMultiplier ) const
[]
SScaleBox::GetWidgetClass
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
virtual const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & GetWidgetClass() const
[]
SScaleBox::OnPaint
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
Slate
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
SScaleBox::HandleSafeFrameChangedEvent
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
void HandleSafeFrameChangedEvent()
[]
SScaleBox::OnArrangeChildren
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Compute the Geometry of all the children and add populate the ArrangedChildren list with their values. Each type of Layout panel should arrange children based on desired behavior.
Slate
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
SScaleBox::IsDesiredSizeDependentOnAreaAndScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
bool IsDesiredSizeDependentOnAreaAndScale() const
[]
SScaleBox::RefreshSafeZoneScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
void RefreshSafeZoneScale()
[]
PrivateThisType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
typedef [SScaleBox](API\Runtime\Slate\Widgets\Layout\SScaleBox) PrivateThisType
[]
PrivateParentType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
typedef [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) PrivateParentType
[]
SScaleBox::SetContent
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
See Content slot
Slate
void SetContent ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InContent )
[]
SScaleBox::SetIgnoreInheritedScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Set IgnoreInheritedScale argument
Slate
void SetIgnoreInheritedScale ( bool InIgnoreInheritedScale )
[]
SScaleBox::SetOverrideScreenInformation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
void SetOverrideScreenInformation ( [TOptional](API\Runtime\Core\IO\TOptional)< FVector2D > InScreenSize )
[]
SScaleBox::SetStretchDirection
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
See StretchDirection argument
Slate
void SetStretchDirection ( [EStretchDirection::Type](API\Runtime\Slate\Widgets\Layout\EStretchDirection__Type) InStretchDirection )
[]
SScaleBox::SetUserSpecifiedScale
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
See UserSpecifiedScale argument
Slate
void SetUserSpecifiedScale ( float InUserSpecifiedScale )
[]
SScaleBox::SetStretch
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
See Stretch argument
Slate
void SetStretch ( [EStretch::Type](API\Runtime\Slate\Widgets\Layout\EStretch__Type) InStretch )
[]
SScaleBox::SetVAlign
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
See VAlign argument
Slate
void SetVAlign ( EVerticalAlignment VAlign )
[]
SScaleBox::StaticWidgetClass
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
static const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & StaticWidgetClass()
[]
SScaleBox::SetHAlign
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
See HAlign argument
Slate
void SetHAlign ( EHorizontalAlignment HAlign )
[]
ThisClass
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
typedef [SScaleBox](API\Runtime\Slate\Widgets\Layout\SScaleBox) ThisClass
[]
Super
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
typedef [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) Super
[]
SScaleBox::SScaleBox
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Constructor
Slate
SScaleBox()
[]
SScaleBox::~SScaleBox
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Slate
virtual ~SScaleBox()
[]
SScaleBox
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h
Allows you to place content with a desired size and have it scale to meet the constraints placed on this box's alloted area. If you needed to have a background image scale to fill an area but not become distorted with different aspect ratios, or if you need to auto fit some text to an area, this is the control for you.
Slate
class SScaleBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
SScissorRectBox::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SScissorRectBox\FArguments) & InArgs )
[]
SScissorRectBox::FArguments::operator[]
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
[]
SScissorRectBox::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SScissorRectBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
typedef FArguments WidgetArgsType
[]
SScissorRectBox::FArguments::Content
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
NamedSlotProperty< FArguments > Content&40;&41;
[]
FScissorRectSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
typedef [FSingleWidgetChildrenWithSlot](API\Runtime\SlateCore\Layout\FSingleWidgetChildrenWithSlot) FScissorRectSlot
[]
SScissorRectBox::OnArrangeChildren
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
Slate
virtual void OnArrangeChildren &40; const FGeometry & AllottedGeometry, FArrangedChildren & ArrangedChildren &41; const
[]
SScissorRectBox
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
NOTE: This class is provided as a STOPGAP for design-time widgets (like the UMG designer itself) until a more robust clipping solution can be put in place.
Slate
class SScissorRectBox : public [SPanel](API\Runtime\SlateCore\Widgets\SPanel)
[]
SScissorRectBox::SScissorRectBox
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
Slate
SScissorRectBox()
[]
SScissorRectBox::SetContent
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h
See the Content slot.
Slate
void SetContent ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InContent )
[]
SScrollBar::AlwaysShowScrollbar
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Returns True when the scrollbar should always be shown, else False
Slate
bool AlwaysShowScrollbar() const
[]
SScrollBar::DistanceFromBottom
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
normalized distance from bottom
Slate
float DistanceFromBottom() const
[]
SScrollBar::BeginScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Allows external scrolling panels to notify the scrollbar when scrolling begins.
Slate
virtual void BeginScrolling()
[]
SScrollBar::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Construct this widget
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SScrollBar\FArguments) & InArgs )
[]
SScrollBar::DistanceFromTop
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
normalized distance from top
Slate
float DistanceFromTop() const
[]
SScrollBar::EndScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Allows external scrolling panels to notify the scrollbar when scrolling ends.
Slate
virtual void EndScrolling()
[]
SScrollBar::ExecuteOnUserScrolled
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Execute the on user scrolled delegate
Slate
void ExecuteOnUserScrolled ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrollBar::FArguments::AlwaysShowScrollbar
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & AlwaysShowScrollbar &40; bool InArg &41;
[]
SScrollBar::FArguments::HideWhenNotInUse
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & HideWhenNotInUse &40; bool InArg &41;
[]
SScrollBar::FArguments::DragFocusCause
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & DragFocusCause &40; EFocusCause InArg &41;
[]
SScrollBar::FArguments::AlwaysShowScrollbarTrack
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & AlwaysShowScrollbarTrack &40; bool InArg &41;
[]
SScrollBar::FArguments::OnUserScrolled
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & OnUserScrolled &40; const FOnUserScrolled & InDelegate &41;
[]
SScrollBar::FArguments::Orientation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & Orientation &40; EOrientation InArg &41;
[]
SScrollBar::FArguments::PreventThrottling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
WidgetArgsType & PreventThrottling &40; bool InArg &41;
[]
SScrollBar::FArguments::Padding
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The margin around the scrollbar
Slate
WidgetArgsType & Padding &40; const TAttribute< FMargin > & InAttribute &41;
[]
SScrollBar::FArguments::Style
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The style to use for this scrollbar
Slate
WidgetArgsType & Style &40; const FScrollBarStyle &42; InArg &41;
[]
SScrollBar::FArguments::Thickness
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The thickness of the scrollbar thumb
Slate
WidgetArgsType & Thickness &40; const TAttribute< FVector2D > & InAttribute &41;
[]
SScrollBar::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
FArguments&40;&41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
typedef FArguments WidgetArgsType
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SScrollBar >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SScrollBar::GetOrientation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
the orientation in which the scrollbar is scrolling.
Slate
EOrientation GetOrientation() const
[]
SScrollBar::GetDragThumbImage
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
the name of an image for the scrollbar thumb based on whether the user is dragging or hovering it.
Slate
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetDragThumbImage() const
[]
SScrollBar::GetTrackOpacity
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
We fade the scroll track unless it is being hovered
Slate
[FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetTrackOpacity() const
[]
SScrollBar::GetThumbOpacity
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
We always show a subtle scroll thumb, but highlight it extra when dragging
Slate
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetThumbOpacity() const
[]
SScrollBar::IsNeeded
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
true if scrolling is possible; false if the view is big enough to fit all the content
Slate
bool IsNeeded() const
[]
SScrollBar::InvalidateStyle
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Invalidate the style
Slate
void InvalidateStyle()
[]
SScrollBar::IsScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
True if the user is scrolling by dragging the scroll bar thumb.
Slate
bool IsScrolling() const
[]
SScrollBar::OnMouseButtonDown
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrollBar::OnMouseButtonUp
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrollBar::OnMouseEnter
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The system will use this event to notify a widget that the cursor has entered it. This event is uses a custom bubble strategy.
Slate
virtual void OnMouseEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrollBar::OnMouseLeave
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The system will use this event to notify a widget that the cursor has left it. This event is uses a custom bubble strategy.
Slate
virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrollBar::OnMouseMove
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
The system calls this method to notify the widget that a mouse moved within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrollBar::SetOnUserScrolled
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set the handler to be invoked when the user scrolls.
Slate
void SetOnUserScrolled ( const FOnUserScrolled & InHandler )
[]
SScrollBar::SetDragFocusCause
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set DragFocusCause attribute
Slate
void SetDragFocusCause ( EFocusCause InDragFocusCause )
[]
SScrollBar::SetScrollBarAlwaysVisible
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set ScrollBarAlwaysVisible attribute
Slate
void SetScrollBarAlwaysVisible ( bool InAlwaysVisible )
[]
SScrollBar::SetScrollBarTrackAlwaysVisible
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set ScrollBarTrackAlwaysVisible attribute
Slate
void SetScrollBarTrackAlwaysVisible ( bool InAlwaysVisible )
[]
SScrollBar::SetStyle
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set argument Style
Slate
void SetStyle ( const [FScrollBarStyle](API\Runtime\SlateCore\Styling\FScrollBarStyle) * InStyle )
[]
SScrollBar::SetUserVisibility
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set UserVisibility attribute
Slate
void SetUserVisibility ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) > InUserVisibility )
[]