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SScrollBar::SetState
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set the offset and size of the track's thumb. Note that the maximum offset is 1.0-ThumbSizeFraction. If the user can view 1/3 of the items in a single page, the maximum offset will be ~0.667f
Slate
virtual void SetState ( float InOffsetFraction, float InThumbSizeFraction, bool bCallOnUserScrolled )
[]
SScrollBar::SetThickness
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Set Thickness attribute
Slate
void SetThickness ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< FVector2D > InThickness )
[]
SScrollBar::ShouldBeVisible
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
the scrollbar's visibility as a product of internal rules and user-specified visibility
Slate
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) ShouldBeVisible() const
[]
SScrollBar::Tick
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
SWidget.
Slate
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
[]
SScrollBar::SScrollBar
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
SScrollBar()
[]
SScrollBar::ThumbSizeFraction
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
normalized percentage of track covered by thumb bar
Slate
float ThumbSizeFraction() const
[]
SScrollBar
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h
Slate
class SScrollBar : public [SBorder](API\Runtime\Slate\Widgets\Layout\SBorder)
[ { "type": "constFSlateBru...", "name": "BackgroundBrush", "description": "Background brush" }, { "type": "bool", "name": "bAlwaysShowScrollbar", "description": "" }, { "type": "bool", "name": "bAlwaysShowScrollbarTrack", "description": "" }, { "type": "bool", "name": "bDraggingThumb", "description": "" }, { "type": "bool", "name": "bHideWhenNotInUse", "description": "" }, { "type": "bool", "name": "bIsScrolling", "description": "" }, { "type": "constFSlateBru...", "name": "BottomBrush", "description": "Bottom brush" }, { "type": "TSharedPtr<SIm...", "name": "BottomImage", "description": "" }, { "type": "bool", "name": "bPreventThrottling", "description": "Holds whether or not to prevent throttling during mouse capture When true, the viewport will be updated with every single change to the value during dragging" }, { "type": "EFocusCause", "name": "DragFocusCause", "description": "" }, { "type": "constFSlateBru...", "name": "DraggedThumbImage", "description": "Image to use when the scrollbar thumb is in its dragged state" }, { "type": "float", "name": "DragGrabOffset", "description": "" }, { "type": "TSharedPtr<SBo...", "name": "DragThumb", "description": "" }, { "type": "constFSlateBru...", "name": "HoveredThumbImage", "description": "Image to use when the scrollbar thumb is in its hovered state" }, { "type": "double", "name": "LastInteractionTime", "description": "" }, { "type": "constFSlateBru...", "name": "NormalThumbImage", "description": "Image to use when the scrollbar thumb is in its normal state" }, { "type": "FOnUserScrolled", "name": "OnUserScrolled", "description": "" }, { "type": "EOrientation", "name": "Orientation", "description": "" }, { "type": "TSharedPtr<SSp...", "name": "ThicknessSpacer", "description": "" }, { "type": "constFSlateBru...", "name": "TopBrush", "description": "Top brush" }, { "type": "TSharedPtr<SIm...", "name": "TopImage", "description": "" }, { "type": "TSharedPtr<SSc...", "name": "Track", "description": "" }, { "type": "TAttribute<EVi...", "name": "UserVisibility", "description": "The scrollbar's visibility as specified by the user." } ]
SScrollBarTrack::ComputeDesiredSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example. The desired size.
Slate
virtual FVector2D ComputeDesiredSize ( float ) const
[]
SScrollBarTrack::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Construct the widget from a Declaration
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SScrollBarTrack\FArguments) & InArgs )
[]
BOTTOM_SLOT_INDEX
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
static const int32 BOTTOM_SLOT_INDEX = 1;
[]
SScrollBarTrack::FArguments::BottomSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
NamedSlotProperty< FArguments > BottomSlot&40;&41;
[]
SScrollBarTrack::DistanceFromBottom
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
float DistanceFromBottom() const
[]
SScrollBarTrack::DistanceFromTop
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
float DistanceFromTop() const
[]
SScrollBarTrack::FArguments::ThumbSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
NamedSlotProperty< FArguments > ThumbSlot&40;&41;
[]
SScrollBarTrack::FArguments::Orientation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
WidgetArgsType & Orientation &40; EOrientation InArg &41;
[]
SScrollBarTrack::FArguments::TopSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
NamedSlotProperty< FArguments > TopSlot&40;&41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
typedef FArguments WidgetArgsType
[]
SScrollBarTrack::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SScrollBarTrack >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SScrollBarTrack::FSlot::FSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
FSlot&40;&41;
[]
FSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
A ListPanel slot is very simple - it just stores a widget.
Slate
class FSlot : public [TSlotBase< FSlot >](API\Runtime\SlateCore\TSlotBase)
[]
SScrollBarTrack::FTrackSizeInfo::FTrackSizeInfo
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
FTrackSizeInfo &40; const FGeometry & TrackGeometry, EOrientation InOrientation, float InMinThumbSize, float ThumbSizeAsFractionOfTrack, float ThumbOffsetAsFractionOfTrack &41;
[]
SScrollBarTrack::FTrackSizeInfo::GetThumbEnd
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
float GetThumbEnd&40;&41;
[]
FTrackSizeInfo
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
struct FTrackSizeInfo
[ { "type": "float", "name": "BiasedTrackSize", "description": "" }, { "type": "float", "name": "ThumbSize", "description": "" }, { "type": "float", "name": "ThumbStart", "description": "" } ]
SScrollBarTrack::GetChildren
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply return the TPanelChildren. See StackPanel for an example. The children of a panel in a slot-agnostic way.
Slate
virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren()
[]
SScrollBarTrack::GetMinThumbSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
float GetMinThumbSize() const
[]
SScrollBarTrack::GetThumbSizeFraction
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
float GetThumbSizeFraction() const
[]
SScrollBarTrack::GetTrackSizeInfo
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
[FTrackSizeInfo](API\Runtime\Slate\Widgets\Layout\SScrollBarTrack\FTrackSizeInfo) GetTrackSizeInfo ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InTrackGeometry ) const
[]
SScrollBarTrack::IsNeeded
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
bool IsNeeded() const
[]
SScrollBarTrack::OnArrangeChildren
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
Slate
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
SScrollBarTrack::SetIsAlwaysVisible
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
void SetIsAlwaysVisible ( bool InIsAlwaysVisible )
[]
THUMB_SLOT_INDEX
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
static const int32 THUMB_SLOT_INDEX = 2;
[]
SScrollBarTrack::SetSizes
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
void SetSizes ( float InThumbOffsetFraction, float InThumbSizeFraction )
[]
TOP_SLOT_INDEX
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
static const int32 TOP_SLOT_INDEX = 0;
[]
SScrollBarTrack::SScrollBarTrack
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Slate
SScrollBarTrack()
[]
SScrollBorder::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Constructs a scrollable border overlay for the specified ScrollableWidget
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SScrollBorder\FArguments) & InArgs, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IScrollableWidget](API\Runtime\Slate\Framework\Layout\IScrollableWidget) > InScrollableWidget )
[]
SScrollBarTrack
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h
Arrange 3 widgets: the top track, bottom track, and thumb.
Slate
class SScrollBarTrack : public [SPanel](API\Runtime\SlateCore\Widgets\SPanel)
[ { "type": "bool", "name": "bIsAlwaysVisible", "description": "" }, { "type": "TPanelChildren<...", "name": "Children", "description": "" }, { "type": "float", "name": "MinThumbSize", "description": "" }, { "type": "float", "name": "OffsetFraction", "description": "" }, { "type": "EOrientation", "name": "Orientation", "description": "" }, { "type": "float", "name": "ThumbSizeFraction", "description": "" } ]
SScrollBorder::FArguments::BorderFadeDistance
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
The distance in normalized coordinate to begin fading the scroll border.
Slate
WidgetArgsType & BorderFadeDistance &40; const TAttribute< FVector2D > & InAttribute &41;
[]
SScrollBorder::FArguments::Content
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Arbitrary content to be displayed in the overlay under the shadow layers; if not specified, the associated ScrollableWidget will be used instead.
Slate
NamedSlotProperty< FArguments > Content&40;&41;
[]
SScrollBorder::FArguments::operator[]
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Slate
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
[]
SScrollBorder::FArguments::Style
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Style used to draw this scroll border
Slate
WidgetArgsType & Style &40; const FScrollBorderStyle &42; InArg &41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Slate
typedef FArguments WidgetArgsType
[]
SScrollBorder::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Slate
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SScrollBorder >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SScrollBorder::GetBottomBorderOpacity
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Gets the bottom border opacity.
Slate
[FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetBottomBorderOpacity() const
[]
SScrollBorder::GetTopBorderOpacity
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Gets the top border opacity.
Slate
[FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetTopBorderOpacity() const
[]
SScrollBorder::~SScrollBorder
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Slate
virtual ~SScrollBorder()
[]
SScrollBorder
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h
Shows a border above and below a scrollable area.
Slate
class SScrollBorder : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[ { "type": "TAttribute< FVe...", "name": "BorderFadeDistance", "description": "The border fade distance in normalized coordinates." }, { "type": "TAttribute<TWe...", "name": "ScrollableWidget", "description": "The widget that to watch for when the scrolling changes to show the border." } ]
SScrollBox::AddSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Adds a slot toSScrollBox
Slate
[FScopedWidgetSlotArguments](API\Runtime\Slate\Widgets\Layout\SScrollBox\FScopedWidgetSlotArguments) AddSlot()
[]
SScrollBox::ClearChildren
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Removes all children from the box
Slate
void ClearChildren()
[]
SScrollBox::ComputeVolatility
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Recomputes the volatility of the widget. If you have additional state you automatically want to make the widget volatile, you should sample that information here.
Slate
virtual bool ComputeVolatility() const
[]
SScrollBox::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SScrollBox\FArguments) & InArgs )
[]
SScrollBox::EndInertialScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
void EndInertialScrolling()
[]
SScrollBox::FArguments::AnimateWheelScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & AnimateWheelScrolling &40; bool InArg &41;
[]
SScrollBox::FArguments::AllowOverscroll
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & AllowOverscroll &40; EAllowOverscroll InArg &41;
[]
SScrollBox::FArguments::BackPadScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & BackPadScrolling &40; bool InArg &41;
[]
SScrollBox::FArguments::ConsumeMouseWheel
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & ConsumeMouseWheel &40; EConsumeMouseWheel InArg &41;
[]
SScrollBox::FArguments::ExternalScrollbar
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Custom scroll bar
Slate
WidgetArgsType & ExternalScrollbar &40; TSharedPtr< SScrollBar > InArg &41;
[]
SScrollBox::FArguments::FrontPadScrolling
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & FrontPadScrolling &40; bool InArg &41;
[]
SScrollBox::FArguments::NavigationDestination
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & NavigationDestination &40; EDescendantScrollDestination InArg &41;
[]
SScrollBox::FArguments::operator+
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & operator&43; &40; typename FSlot::FSlotArguments && SlotToAdd &41;
[]
SScrollBox::FArguments::operator+
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & operator&43; &40; typename FSlot::FSlotArguments & SlotToAdd &41;
[]
SScrollBox::FArguments::NavigationScrollPadding
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
The amount of padding to ensure exists between the item being navigated to, at the edge of the scrollbox. Use this if you want to ensure there's a preview of the next item the user could scroll to.
Slate
WidgetArgsType & NavigationScrollPadding &40; float InArg &41;
[]
SScrollBox::FArguments::OnUserScrolled
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Called when the button is clicked
Slate
WidgetArgsType & OnUserScrolled &40; const FOnUserScrolled & InDelegate &41;
[]
SScrollBox::FArguments::ScrollBarAlwaysVisible
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & ScrollBarAlwaysVisible &40; bool InArg &41;
[]
SScrollBox::FArguments::ScrollBarDragFocusCause
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & ScrollBarDragFocusCause &40; EFocusCause InArg &41;
[]
SScrollBox::FArguments::Orientation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
The direction that children will be stacked, and also the direction the box will scroll.
Slate
WidgetArgsType & Orientation &40; EOrientation InArg &41;
[]
SScrollBox::FArguments::ScrollBarPadding
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
This accounts for total internal scroll bar padding; default 2.0f padding from the scroll bar itself is removed
Slate
WidgetArgsType & ScrollBarPadding &40; FMargin InArg &41;
[]
SScrollBox::FArguments::ScrollBarStyle
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Style used to draw this scrollbox's scrollbar
Slate
WidgetArgsType & ScrollBarStyle &40; const FScrollBarStyle &42; InArg &41;
[]
SScrollBox::FArguments::ScrollBarThickness
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & ScrollBarThickness &40; UE::Slate::FDeprecateVector2DParameter InArg &41;
[]
SScrollBox::FArguments::ScrollWhenFocusChanges
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & ScrollWhenFocusChanges &40; EScrollWhenFocusChanges InArg &41;
[]
SScrollBox::FArguments::ScrollBarVisibility
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & ScrollBarVisibility &40; EVisibility InArg &41;
[]
SScrollBox::FArguments::Style
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Style used to draw this scrollbox
Slate
WidgetArgsType & Style &40; const FScrollBoxStyle &42; InArg &41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SScrollBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[ { "type": "TArray< typenam...", "name": "_Slots", "description": "" } ]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
typedef FArguments WidgetArgsType
[]
SScrollBox::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
FArguments&40;&41;
[]
SScrollBox::FArguments::WheelScrollMultiplier
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & WheelScrollMultiplier &40; float InArg &41;
[]
FScopedWidgetSlotArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
typedef [TPanelChildren](API\Runtime\SlateCore\Layout\TPanelChildren)< [FSlot](API\Runtime\Slate\Widgets\Layout\SScrollBox\FSlot) >::[FScopedWidgetSlotArguments](API\Runtime\Slate\Widgets\Layout\SScrollBox\FScopedWidgetSlotArguments) FScopedWidgetSlotArguments
[]
SScrollBox::FSlot::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
void Construct &40; const FChildren & SlotOwner, FSlotArguments && InArgs &41;
[]
SScrollBox::FSlot::FSlotArguments::AutoSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
The widget's DesiredSize will be used as the space required.
Slate
FSlotArguments & AutoSize&40;&41;
[]
SScrollBox::FSlot::FSlotArguments::FillSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
The available space will be distributed proportionately.
Slate
FSlotArguments & FillSize &40; TAttribute< float > InStretchCoefficient &41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
typedef FSlot::FSlotArguments WidgetArgsType
[]
SScrollBox::FSlot::FSlotArguments::SizeParam
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
WidgetArgsType & SizeParam &40; TOptional< FSizeParam > InArg &41;
[]
SScrollBox::FSlot::FSlotArguments::MaxSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Set the max size in SlateUnit this slot can be.
Slate
FSlotArguments & MaxSize &40; TAttribute< float > InMaxHeight &41;
[]
FSlotArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
struct FSlotArguments : public TBasicLayoutWidgetSlot< FSlot >::FSlotArguments
[ { "type": "TAttribute< flo...", "name": "_MaxSize", "description": "" } ]
SScrollBox::FSlot::GetSizeRule
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Get the space rule this slot should occupy along scrollbox's direction.
Slate
FSizeParam::ESizeRule GetSizeRule&40;&41; const
[]
SScrollBox::FSlot::GetSizeValue
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Get the space rule value this slot should occupy along scrollbox's direction.
Slate
float GetSizeValue&40;&41; const
[]
SScrollBox::FSlot::GetMaxSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Get the max size the slot can be.
Slate
float GetMaxSize&40;&41; const
[]
SScrollBox::FSlot::RegisterAttributes
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
static void RegisterAttributes &40; FSlateWidgetSlotAttributeInitializer & AttributeInitializer &41;
[]
SScrollBox::FSlot::SetSizeToAuto
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
The widget's DesiredSize will be used as the space required.
Slate
void SetSizeToAuto&40;&41;
[]
SScrollBox::FSlot::SetSizeParam
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Set the size Param of the slot, It could be aFStretchor aFAuto.
Slate
void SetSizeParam &40; FSizeParam InSizeParam &41;
[]
SScrollBox::FSlot::SetMaxSize
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Set the max size in SlateUnit this slot can be.
Slate
void SetMaxSize &40; TAttribute< float > InMaxSize &41;
[]
SScrollBox::FSlot::SetSizeToStretch
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
The available space will be distributed proportionately.
Slate
void SetSizeToStretch &40; TAttribute< float > StretchCoefficient &41;
[]
FSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
A Slot that provides layout options for the contents of a scrollable box.
Slate
class FSlot : public [TBasicLayoutWidgetSlot< FSlot >](API\Runtime\SlateCore\Layout\TBasicLayoutWidgetSlot)
[]
SScrollBox::FSlot::FSlot
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Default values for a slot.
Slate
FSlot&40;&41;
[]
SScrollBox::GetAllowOverscroll
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
EAllowOverscroll GetAllowOverscroll() const
[]
SScrollBox::GetKeyboardFocusableWidget
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Returns widget that can receive keyboard focus or nullprt
Slate
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetKeyboardFocusableWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InWidget )
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SScrollBox::GetScrollOffset
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Slate
float GetScrollOffset() const
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SScrollBox::GetScrollOffsetOfEnd
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Gets the scroll offset of the bottom of the ScrollBox in Slate Units.
Slate
float GetScrollOffsetOfEnd() const
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SScrollBox::GetOrientation
/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h
Get the current orientation of the scrollbox.
Slate
EOrientation GetOrientation()
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