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WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
typedef FSlot::FSlotArguments WidgetArgsType
[]
FSlotArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
struct FSlotArguments : public [TSlotBase< FSlot >::FSlotArguments](API\Runtime\SlateCore\TSlotBase\FSlotArguments), public [TAlignmentWidgetSlotMixin< FSlot >::FSlotArgumentsMixin](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin\FSlotArgumentsMixin)
[]
SCanvas::FSlot::GetPosition
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
FVector2D GetPosition&40;&41; const
[]
SCanvas::FSlot::GetSize
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
FVector2D GetSize&40;&41; const
[]
SCanvas::FSlot::RegisterAttributes
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
static void RegisterAttributes &40; FSlateWidgetSlotAttributeInitializer & AttributeInitializer &41;
[]
SCanvas::FSlot::SetPosition
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
void SetPosition &40; TAttribute< FVector2D > InPosition &41;
[]
SCanvas::FSlot::SetSize
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
void SetSize &40; TAttribute< FVector2D > InSize &41;
[]
SCanvas::FSlot::FSlot
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Default values for a slot.
Slate
FSlot&40;&41;
[]
FSlot
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Note: FILL is NOT supported.
Slate
class FSlot : public [TWidgetSlotWithAttributeSupport< FSlot >](API\Runtime\SlateCore\Layout\TWidgetSlotWithAttributeSupport), public [TAlignmentWidgetSlotMixin< FSlot >](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin)
[]
SCanvas::GetChildren
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply return the TPanelChildren. See StackPanel for an example.
Slate
virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren()
[]
SCanvas::GetWidgetClass
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
virtual const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & GetWidgetClass() const
[]
SCanvas::OnPaint
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
Slate
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
SCanvas::OnArrangeChildren
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
Slate
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
PrivateParentType
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
typedef [SPanel](API\Runtime\SlateCore\Widgets\SPanel) PrivateParentType
[]
PrivateThisType
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
typedef [SCanvas](API\Runtime\Slate\Widgets\SCanvas) PrivateThisType
[]
SCanvas::RemoveSlot
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Removes a particular content slot.
Slate
int32 RemoveSlot ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & SlotWidget )
[]
SCanvas::Slot
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
static [FSlot::FSlotArguments](API\Runtime\Slate\Widgets\SCanvas\FSlot\FSlotArguments) Slot()
[]
SCanvas::StaticWidgetClass
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
static const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & StaticWidgetClass()
[]
Super
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
typedef [SPanel](API\Runtime\SlateCore\Widgets\SPanel) Super
[]
ThisClass
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
typedef [SCanvas](API\Runtime\Slate\Widgets\SCanvas) ThisClass
[]
SCanvas::SCanvas
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Slate
SCanvas()
[]
SInvalidationPanel::Advanced_AsInvalidationRoot
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
virtual const [FSlateInvalidationRoot](API\Runtime\SlateCore\FastUpdate\FSlateInvalidationRoot) * Advanced_AsInvalidationRoot() const
[]
SCanvas
/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h
Canvas is a layout widget that allows you to arbitrary position and size child widgets in a relative coordinate space
Slate
class SCanvas : public [SPanel](API\Runtime\SlateCore\Widgets\SPanel)
[ { "type": "TPanelChildren<...", "name": "Children", "description": "The canvas widget's children." } ]
SInvalidationPanel::Advanced_IsInvalidationRoot
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
virtual bool Advanced_IsInvalidationRoot() const
[]
SInvalidationPanel::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\SInvalidationPanel\FArguments) & InArgs )
[]
SInvalidationPanel::AreInvalidationPanelsEnabled
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
static bool AreInvalidationPanelsEnabled()
[]
SInvalidationPanel::CustomPrepass
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
virtual bool CustomPrepass ( float LayoutScaleMultiplier )
[]
SInvalidationPanel::Debug_GetChildrenForReflector
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Returns all Widgets, including widget hidden from the invalidation system. This is used by the WidgetReflector.
Slate
virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * Debug_GetChildrenForReflector()
[]
SInvalidationPanel::EnableInvalidationPanels
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
static void EnableInvalidationPanels ( bool bEnable )
[]
SInvalidationPanel::FArguments::DebugName
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
WidgetArgsType & DebugName &40; FString InArg &41;
[]
SInvalidationPanel::FArguments::Content
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
NamedSlotProperty< FArguments > Content&40;&41;
[]
SInvalidationPanel::FArguments::operator[]
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
[]
SInvalidationPanel::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SInvalidationPanel >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
typedef FArguments WidgetArgsType
[]
SInvalidationPanel::GetCanCache
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
bool GetCanCache() const
[]
SInvalidationPanel::GetChildren
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Should be renamed to GetVisibleChildren (not ALL children will be returned in all cases).
Slate
virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren()
[]
SInvalidationPanel::OnPaint
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
Slate
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
SInvalidationPanel::GetRootWidget
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
the children root widget of the Invalidation root.
Slate
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetRootWidget()
[]
SInvalidationPanel::PaintSlowPath
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
virtual int32 PaintSlowPath ( const [FSlateInvalidationContext](API\Runtime\SlateCore\FastUpdate\FSlateInvalidationContext) & Context )
[]
SInvalidationPanel::SetCanCache
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
void SetCanCache ( bool InCanCache )
[]
SInvalidationPanel::SetContent
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
void SetContent ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InContent )
[]
SInvalidationPanel::SInvalidationPanel
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
SInvalidationPanel()
[]
SInvalidationPanel::~SInvalidationPanel
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
~SInvalidationPanel()
[]
SInvalidationPanel
/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h
Slate
class SInvalidationPanel : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget), public [FSlateInvalidationRoot](API\Runtime\SlateCore\FastUpdate\FSlateInvalidationRoot)
[]
SToolTip::AsWidget
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Gets the widget that this tool tip represents. The tool tip widget.
Slate
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > AsWidget()
[]
SToolTip::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Construct this widget
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\SToolTip\FArguments) & InArgs )
[]
SToolTip::FArguments::BorderImage
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
The background/border image to display
Slate
WidgetArgsType & BorderImage &40; const TAttribute< const FSlateBrush &42; > & InAttribute &41;
[]
SToolTip::FArguments::Content
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Arbitrary content to be displayed in the tool tip; overrides any text that may be set.
Slate
NamedSlotProperty< FArguments > Content&40;&41;
[]
SToolTip::FArguments::Font
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
The font to use for this tool tip
Slate
WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41;
[]
SToolTip::FArguments::IsInteractive
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Whether the tooltip should be considered interactive
Slate
WidgetArgsType & IsInteractive &40; const TAttribute< bool > & InAttribute &41;
[]
SToolTip::FArguments::OnSetInteractiveWindowLocation
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Hook to modify or override the desired location (in screen space) for interactive tooltip windows.Bydefault, the previous frame's cursor position will be used.
Slate
WidgetArgsType & OnSetInteractiveWindowLocation &40; const FOnSetInteractiveWindowLocation & InDelegate &41;
[]
SToolTip::FArguments::operator[]
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
[]
SToolTip::FArguments::Text
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
The text displayed in this tool tip
Slate
WidgetArgsType & Text &40; const TAttribute< FText > & InAttribute &41;
[]
SToolTip::FArguments::TextMargin
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Margin between the tool tip border and the text content
Slate
WidgetArgsType & TextMargin &40; const TAttribute< FMargin > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
typedef FArguments WidgetArgsType
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SToolTip >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SToolTip::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
FArguments&40;&41;
[]
FOnSetInteractiveWindowLocation
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
typedef TBaseDelegate_OneParam< void, FVector2D & > FOnSetInteractiveWindowLocation
[]
SToolTip::GetContentWidget
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Gets the tool tip's content widget. The content widget.
Slate
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetContentWidget()
[]
SToolTip::GetToolTipWrapWidth
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
static float GetToolTipWrapWidth()
[]
SToolTip::IsEmpty
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Checks whether this tool tip has no content to display right now. true if the tool tip has no content to display, false otherwise.
Slate
virtual bool IsEmpty() const
[]
SToolTip::IsInteractive
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Checks whether this tool tip can be made interactive by the user (by holding Ctrl). true if it is an interactive tool tip, false otherwise.
Slate
virtual bool IsInteractive() const
[]
SToolTip::OnClosed
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Called when the tooltip widget is closed and the tooltip is no longer needed.
Slate
virtual void OnClosed()
[]
SToolTip::GetTextTooltip
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate
virtual const [FText](API\Runtime\Core\Internationalization\FText) & GetTextTooltip() const
[]
SToolTip::OnOpening
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Called when the tooltip widget is about to be requested for opening.
Slate
virtual void OnOpening()
[]
SToolTip::OnSetInteractiveWindowLocation
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Allows an interactive tooltip to adjust and/or change its window location on open, as interactive tooltips don't update the tooltip window to follow the cursor position.
Slate
virtual void OnSetInteractiveWindowLocation ( FVector2D & InOutDesiredLocation ) const
[]
SToolTip::ResetContentWidget
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Resets the tooltip to its default without a content widget.
Slate
virtual void ResetContentWidget()
[]
SToolTip::SetContentWidget
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Sets the tool tip's content widget.
Slate
virtual void SetContentWidget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InContentWidget )
[]
SViewport::ComputeDesiredSize
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Computes the ideal size necessary to display this widget. The desired width and height.
Slate
virtual FVector2D ComputeDesiredSize ( float ) const
[]
SToolTip
/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h
Slate tool tip widget
Slate
class SToolTip : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget), public [IToolTip](API\Runtime\SlateCore\Widgets\IToolTip)
[]
SViewport::EnableStereoRendering
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Sets whether stereo rendering is allowed for this viewport. Advanced use only
Slate
void EnableStereoRendering ( const bool bInEnableStereoRendering )
[]
SViewport::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Construct the widget.
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\SViewport\FArguments) & InArgs )
[]
SViewport::EnsureTick
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Empty active timer meant to ensure a tick/paint pass while this viewport is active
Slate
EActiveTimerReturnType EnsureTick ( double InCurrentTime, float InDeltaTime )
[]
SViewport::FArguments::Content
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
NamedSlotProperty< FArguments > Content&40;&41;
[]
SViewport::FArguments::EnableGammaCorrection
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Whether or not to enable gamma correction. Doesn't apply when rendering directly to a backbuffer.
Slate
WidgetArgsType & EnableGammaCorrection &40; bool InArg &41;
[]
SViewport::FArguments::EnableBlending
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Allow this viewport to blend with its background.
Slate
WidgetArgsType & EnableBlending &40; bool InArg &41;
[]
SViewport::FArguments::EnableStereoRendering
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Whether or not to enable stereo rendering.
Slate
WidgetArgsType & EnableStereoRendering &40; bool InArg &41;
[]
SViewport::FArguments::GetDefaultViewportSize
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
static UE::Slate::FDeprecateVector2DResult GetDefaultViewportSize&40;&41;
[]
SViewport::FArguments::IgnoreTextureAlpha
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
If true, the viewport's texture alpha is ignored when performing blending. In this case only the viewport tint opacity is used If false, the texture alpha is used during blending
Slate
WidgetArgsType & IgnoreTextureAlpha &40; bool InArg &41;
[]
SViewport::FArguments::operator[]
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41;
[]
SViewport::FArguments::PreMultipliedAlpha
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
True if the viewport texture has pre-multiplied alpha
Slate
WidgetArgsType & PreMultipliedAlpha &40; bool InArg &41;
[]
SViewport::FArguments::RenderDirectlyToWindow
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Whether or not to render directly to the window's backbuffer or an offscreen render target that is applied to the window later Rendering to an offscreen target is the most common option in the editor where there may be many frames which this viewport's interface may wish to not re-render but use a cached buffer instead Rendering directly to the backbuffer is the most common option in the game where you want to update each frame without the cost of writing to an intermediate target first.
Slate
WidgetArgsType & RenderDirectlyToWindow &40; bool InArg &41;
[]
SViewport::FArguments::ShowEffectWhenDisabled
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Whether or not to show the disabled effect when this viewport is disabled
Slate
WidgetArgsType & ShowEffectWhenDisabled &40; const TAttribute< bool > & InAttribute &41;
[]
SViewport::FArguments::ReverseGammaCorrection
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Whether or not to reverse the gamma correction done to the texture in this viewport. Ignores the bEnableGammaCorrection setting
Slate
WidgetArgsType & ReverseGammaCorrection &40; bool InArg &41;
[]
SViewport::FArguments::ViewportInterface
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
The interface to be used by this viewport for rendering and I/O.
Slate
WidgetArgsType & ViewportInterface &40; TSharedPtr< ISlateViewport > InArg &41;
[]
SViewport::FArguments::ViewportSize
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Size of the viewport widget.
Slate
WidgetArgsType & ViewportSize &40; const TAttribute< FVector2D > & InAttribute &41;
[]
SViewport::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
FArguments&40;&41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
typedef FArguments WidgetArgsType
[]
SViewport::GetContent
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetContent() const
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SViewport >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SViewport::GetCustomHitTestPath
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Slate
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ICustomHitTestPath](API\Runtime\SlateCore\Input\ICustomHitTestPath) > GetCustomHitTestPath()
[]
SViewport::GetIgnoreTextureAlpha
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Whether or not to ignore texture alpha when blending
Slate
bool GetIgnoreTextureAlpha() const
[]
SViewport::GetViewportInterface
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Sets the interface to be used by this viewport for rendering and I/O
Slate
[TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISlateViewport](API\Runtime\SlateCore\Rendering\ISlateViewport) > GetViewportInterface()
[]
SViewport::OnAnalogValueChanged
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Called when an analog value changes on a button that supports analog Returns whether the event was handled, along with other possible actions
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnAnalogValueChanged ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FAnalogInputEvent](API\Runtime\SlateCore\Input\FAnalogInputEvent) & InAnalogInputEvent )
[]
SViewport::OnArrangeChildren
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Compute the Geometry of all the children and add populate the ArrangedChildren list with their values. Each type of Layout panel should arrange children based on desired behavior.
Slate
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
SViewport::OnCursorQuery
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
The system asks each widget under the mouse to provide a cursor. This event is bubbled.FCursorReply::Unhandled()if the event is not handled; returnFCursorReply::Cursor()otherwise.
Slate
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const
[]
SViewport::OnFinishedPointerInput
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
All the pointer (mouse, touch, stylus, etc.) events from this frame have been routed. This is a widget's chance to act on any accumulated data.
Slate
virtual void OnFinishedPointerInput()
[]
SViewport::OnFocusLost
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
Called when this widget loses focus. This event does not bubble.
Slate
virtual void OnFocusLost ( const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent )
[]
SViewport::OnFocusReceived
/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h
KEY INPUT Called when focus is given to this widget. This event does not bubble. Returns whether the event was handled, along with other possible actions
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent )
[]