className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
STileView::FArguments::SelectionMode | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | WidgetArgsType & SelectionMode &40; const TAttribute< ESelectionMode::Type > & InAttribute &41; | [] |
|
STileView::FArguments::WheelScrollMultiplier | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | WidgetArgsType & WheelScrollMultiplier &40; float InArg &41; | [] |
|
WidgetArgsType | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef FArguments WidgetArgsType | [] |
|
STileView::FArguments::WrapHorizontalNavigation | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | WidgetArgsType & WrapHorizontalNavigation &40; bool InArg &41; | [] |
|
STileView::FArguments::FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | FArguments&40;&41; | [] |
|
FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | struct FArguments : public [TSlateBaseNamedArgs< STileView< ItemType > >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
|
FOnItemScrolledIntoView | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< ItemType >::[FOnItemScrolledIntoView](API\Editor\UnrealEd\Editor\SListView\FOnItemScrolledIntoView) FOnItemScrolledIntoView | [] |
|
FOnGenerateRow | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< ItemType >::[FOnGenerateRow](API\Editor\UnrealEd\Editor\SListView\FOnGenerateRow) FOnGenerateRow | [] |
|
FOnItemToString_Debug | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< ItemType >::[FOnItemToString_Debug](API\Editor\UnrealEd\Editor\SListView\FOnItemToString_Debug) FOnItemToString_Debug | [] |
|
FOnMouseButtonClick | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< ItemType >::[FOnMouseButtonClick](API\Editor\UnrealEd\Editor\SListView\FOnMouseButtonClick) FOnMouseButtonClick | [] |
|
FOnMouseButtonDoubleClick | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< ItemType >::[FOnMouseButtonDoubleClick](API\Editor\UnrealEd\Editor\SListView\FOnMouseButtonDoubleClick) FOnMouseButtonDoubleClick | [] |
|
STileView::GetNumItemsBeingObserved | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | how many items there are in theTArraybeing observed | Slate | virtual int32 GetNumItemsBeingObserved() const | [] |
FOnSelectionChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< [NullableItemType](API\Editor\UnrealEd\Editor\SListView\NullableItemType) >::[FOnSelectionChanged](API\Editor\UnrealEd\Editor\SListView\FOnSelectionChanged) FOnSelectionChanged | [] |
|
FIsSelectableOrNavigable | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef TSlateDelegates< ItemType >::[FIsSelectableOrNavigable](API\Editor\UnrealEd\Editor\SListView\FIsSelectableOrNavigable) FIsSelectableOrNavigable | [] |
|
STileView::GetNumItemsPerLine | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Get the number of items that can fit in the view along the line axis (orthogonal to the scroll axis) before creating a new line. Default is 1, but may be more in subclasses (likeSTileView) | Slate | virtual int32 GetNumItemsPerLine() const | [] |
NullableItemType | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef [TListTypeTraits](API\Runtime\Slate\Framework\Views\TListTypeTraits)< ItemType >::NullableType NullableItemType | [] |
|
STileView::GetTileDimensions | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | [FTableViewDimensions](API\Runtime\Slate\Widgets\Views\FTableViewDimensions) GetTileDimensions() const | [] |
|
STileView::OnNavigation | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Called when navigation is requested e.g. Left Joystick, Direction Pad, Arrow Keys can generate navigation events. | Slate | virtual [FNavigationReply](API\Runtime\SlateCore\Input\FNavigationReply) OnNavigation ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FNavigationEvent](API\Runtime\SlateCore\Input\FNavigationEvent) & InNavigationEvent ) | [] |
STileView::ReGenerateItems | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Update generate Widgets for Items as needed and clean up any Widgets that are no longer needed. Re-arrange the visible widget order as necessary. | Slate | virtual [STableViewBase::FReGenerateResults](API\Runtime\Slate\Widgets\Views\STableViewBase\FReGenerateResults) ReGenerateItems ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry ) | [] |
STileView::ScrollBy | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Scroll the list view by some number of screen units.
The amount actually scrolled in items | Slate | virtual float ScrollBy ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, float ScrollByAmount, EAllowOverscroll InAllowOverscroll ) | [] |
STileView::ScrollIntoView | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | If there is a pending request to scroll an item into view, do so. | Slate | virtual [SListView](API\Editor\UnrealEd\Editor\SListView)< ItemType >::[EScrollIntoViewResult](API\Runtime\Slate\Widgets\Views\STableViewBase\EScrollIntoViewResult) ScrollIntoView ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & ListViewGeometry ) | [] |
FOnWidgetToBeRemoved | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | typedef typename [SListView](API\Editor\UnrealEd\Editor\SListView)< ItemType >::[FOnWidgetToBeRemoved](API\Editor\UnrealEd\Editor\SListView\FOnWidgetToBeRemoved) FOnWidgetToBeRemoved | [] |
|
STileView::STileView | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | Slate | STileView ( [ETableViewMode::Type](API\Runtime\Slate\Framework\Views\ETableViewMode__Type) InListMode ) | [] |
|
STileView | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h | A TileView widget is a list which arranges its items horizontally until there is no more space then creates a new row. Items are spaced evenly horizontally. | Slate | template<typename ItemType> class STileView : public [SListView< ItemType >](API\Editor\UnrealEd\Editor\SListView) | [
{
"type": "bool",
"name": "bWrapHorizontalNavigation",
"description": "Should the left and right navigations be handled as a wrap when hitting the bounds."
}
] |
FCurveHandle::ApplyEasing | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h | Applies animation easing to lerp value | SlateCore | static float ApplyEasing ( float Time, ECurveEaseFunction EaseType ) | [] |
FCurveHandle::GetLerp | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h | GetLerpLooping | SlateCore | float GetLerp() const | [] |
FCurveHandle::IsInitialized | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h | A curve handle is considered initialized if it has an owner sequence.
true if initialized, false otherwise. | SlateCore | bool IsInitialized() const | [] |
FCurveHandle::FCurveHandle | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h | Creates and initializes a curve handle. | SlateCore | FCurveHandle ( const struct [FCurveSequence](API\Runtime\SlateCore\Animation\FCurveSequence) * InOwnerSequence, int32 InCurveIndex ) | [] |
FCurveHandle | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h | A handle to curve within a curve sequence. | SlateCore | struct FCurveHandle | [] |
FCurveSequence::AddCurveRelative | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Add a new curve relative to the current end of the sequence. Makes stacking easier. e.g. doing AddCurveRelative(0,5); AddCurveRelative(0,3); Is equivalent to AddCurve(0,5); AddCurve(5,3) | SlateCore | [FCurveHandle](API\Runtime\SlateCore\Animation\FCurveHandle) AddCurveRelative ( const float InOffset, const float InDurationSecond, const ECurveEaseFunction InEaseFunction ) | [] |
FCurveSequence::AddCurve | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Add a new curve at a given time and offset.
AFCurveHandlethat can be used to get the value of this curve after the animation starts playing. | SlateCore | [FCurveHandle](API\Runtime\SlateCore\Animation\FCurveHandle) AddCurve ( const float InStartTimeSeconds, const float InDurationSeconds, const ECurveEaseFunction InEaseFunction ) | [] |
TableViewHelpers::GetEmptyBitArray | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STableViewBase.h | Helper for implementing an efficient version of an item that is not in the tree view, and therefore does not to know about parent wires. | Slate | namespace TableViewHelpers { const [TBitArray](API\Runtime\Core\Containers\TBitArray) & TableViewHelpers::GetEmptyBitArray() } | [] |
FCurveSequence::FSlateCurve::FSlateCurve | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Constructor | SlateCore | FSlateCurve &40; float InStartTime, float InDurationSeconds, const ECurveEaseFunction InEaseFunction &41; | [] |
FSlateCurve | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | A curve has a time offset and duration. | SlateCore | struct FSlateCurve | [
{
"type": "float",
"name": "DurationSeconds",
"description": "Length of this animation in seconds"
},
{
"type": "ECurveEaseFunct...",
"name": "EaseFunction",
"description": "Type of easing function to use for this curve. Could be passed it at call site."
},
{
"type": "float",
"name": "StartTime",
"description": "Start time for this animation"
}
] |
FCurveSequence::GetCurve | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | A curve given the index into the curves array | SlateCore | const [FCurveSequence::FSlateCurve](API\Runtime\SlateCore\Animation\FCurveSequence\FSlateCurve) & GetCurve ( int32 CurveIndex ) const | [] |
FCurveSequence::GetLerp | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | For single-curve animations, returns the interpolation alpha for the animation. If you call this function on a sequence with multiple curves, an assertion will trigger.
A linearly interpolated value between 0 and 1 for this curve. | SlateCore | float GetLerp() const | [] |
FCurveSequence::GetSequenceTime | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | the current time relative to the beginning of the sequence. | SlateCore | float GetSequenceTime() const | [] |
FCurveSequence::IsAtStart | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Is the sequence at the start? | SlateCore | bool IsAtStart() const | [] |
FCurveSequence::IsAtEnd | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Is the sequence at the end? | SlateCore | bool IsAtEnd() const | [] |
FCurveSequence::IsForward | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | true if the animation is in forward gear | SlateCore | bool IsForward() const | [] |
FCurveSequence::IsInReverse | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | true if the animation is in reverse | SlateCore | bool IsInReverse() const | [] |
FCurveSequence::IsLooping | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Is the sequence looping? | SlateCore | bool IsLooping() const | [] |
FCurveSequence::IsPlaying | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Checks whether the sequence is currently playing.
true if playing, false otherwise. | SlateCore | bool IsPlaying() const | [] |
FCurveSequence::JumpToStart | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Jumps immediately to the beginning of the animation sequence | SlateCore | void JumpToStart() | [] |
FCurveSequence::JumpToEnd | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Jumps immediately to the end of the animation sequence | SlateCore | void JumpToEnd() | [] |
FCurveSequence::Pause | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Pause this curve sequence. | SlateCore | void Pause() | [] |
FCurveSequence::Play | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Plays the curve sequence for a ticker, rather than a widget. | SlateCore | void Play ( const FTickerDelegate & InDelegate, bool bPlayLooped, const float StartAtTime ) | [] |
FCurveSequence::Play | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Start playing this curve sequence. Registers an active timer with the widget being animated. | SlateCore | void Play ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InOwnerWidget, bool bPlayLooped, const float StartAtTime, bool bRequiresActiveTimer ) | [] |
FCurveSequence::PlayRelative | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Plays forward if it can, otherwise holds it at the end of the animation, if we play in reverse it will reverse the animation if it can | SlateCore | void PlayRelative ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InOwnerWidget, bool bForward ) | [] |
FCurveSequence::PlayReverse | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Start playing this curve sequence in reverse. Registers an active timer for the widget using the sequence. | SlateCore | void PlayReverse ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InOwnerWidget, bool bPlayLooped, const float StartAtTime, bool bRequiresActiveTimer ) | [] |
FCurveSequence::Reverse | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Reverse the direction of an in-progress animation | SlateCore | void Reverse() | [] |
FCurveSequence::Resume | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Unpause this curve sequence to resume play. | SlateCore | void Resume() | [] |
FCurveSequence::SetStartTime | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | SlateCore | void SetStartTime ( double InStartTime ) | [] |
|
FCurveSequence::FCurveSequence | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Default constructor | SlateCore | FCurveSequence() | [] |
FCurveSequence::FCurveSequence | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Construct by adding a single animation curve to this sequence. Does not provide access to the curve though.
AFCurveHandlethat can be used to get the value of this curve after the animation starts playing. | SlateCore | FCurveSequence ( const float InStartTimeSeconds, const float InDurationSeconds, const ECurveEaseFunction InEaseFunction ) | [] |
FCurveSequence::~FCurveSequence | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Makes sure the active timer is unregistered | SlateCore | ~FCurveSequence() | [] |
TSpring1D::FSpringConfig::FSpringConfig | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Constructor | SlateCore | FSpringConfig&40;&41; | [] |
FSpringConfig | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Spring configuration | SlateCore | class FSpringConfig | [
{
"type": "bool",
"name": "bSkipAnimationOnHitches",
"description": "Whether to skip animation when a hitch occurs."
},
{
"type": "FloatType",
"name": "DampConstant",
"description": "Damp constant"
},
{
"type": "FloatType",
"name": "SnappingEpsilon",
"description": "Epsilon for snapping position and velocity"
},
{
"type": "FloatType",
"name": "SpringConstant",
"description": "Spring constant (how springy, lower values = more springy!)"
},
{
"type": "FloatType",
"name": "SpringLength",
"description": "Length of the spring"
}
] |
FCurveSequence | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h | Each curve within the sequence has a time offset and a duration. This makesFCurveSequenceconvenient for crating staggered animations. e.g. // We want to zoom in a widget, and then fade in its contents.FCurveHandleZoomCurve = Sequence.AddCurve( 0, 0.15f );FCurveHandleFadeCurve = Sequence.AddCurve( 0.15f, 0.1f ); Sequence.Play( this->AsShared()); | SlateCore | struct FCurveSequence : public [TSharedFromThis< FCurveSequence >](API\Runtime\Core\Templates\TSharedFromThis) | [] |
TSpring1D::GetPosition | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Gets the current position of the spring
Current position for this spring | SlateCore | FloatType GetPosition() const | [] |
TSpring1D::GetTarget | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Gets the target position
Target position for this spring | SlateCore | FloatType GetTarget() const | [] |
TSpring1D::IsAtRest | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | True if the spring is at rest (i.e. at its target position) | SlateCore | bool IsAtRest() | [] |
TSpring1D::SetConfig | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Sets the config for this spring | SlateCore | void SetConfig ( const [FSpringConfig](API\Runtime\SlateCore\Animation\TSpring1D\FSpringConfig) & InConfig ) | [] |
TSpring1D::SetPosition | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Sets the current position (and target position) for the spring | SlateCore | void SetPosition ( FloatType InPosition ) | [] |
TSpring1D::SetTarget | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Sets the target position for the spring | SlateCore | void SetTarget ( FloatType InTarget ) | [] |
TSpring1D::Tick | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Updates the simulation. Should be called every tick! | SlateCore | void Tick ( float InQuantum ) | [] |
TSpring1D::TSpring1D | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Constructor | SlateCore | TSpring1D() | [] |
TSpring1D::TSpring1D | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | Construct at specified position | SlateCore | TSpring1D ( FloatType InPosition ) | [] |
TSpring1D | /Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h | One-dimensional spring simulation | SlateCore | template<typename FloatType> class TSpring1D | [] |
FHitTesting::FHitTesting | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | FHitTesting ( [FSlateApplicationBase](API\Runtime\SlateCore\Application\FSlateApplicationBase) * InSlateApplication ) | [] |
|
FHitTesting | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Private interface to control which classes are allowed to perform hit-testing. | SlateCore | class FHitTesting | [] |
FSlateApplicationBase::AddWindow | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Associates a top level Slate Window with a native window and ensures that it is tracked properly by the application. Calling this method will cause the window to be displayed (unless specified otherwise), so be sure to associate content with the window object you're passing in first!
a reference to theSWindowthat was just added. | SlateCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > AddWindow ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > InSlateWindow, const bool bShowImmediately ) | [] |
FSlateApplicationBase::AnyMenusVisible | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Returns true if there are any pop-up menus summoned | SlateCore | bool AnyMenusVisible() const | [] |
FSlateApplicationBase::AnyActiveTimersArePending | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Used to determine if any active timer handles are ready to fire. Means we need to tick slate even if no user interaction. | SlateCore | bool AnyActiveTimersArePending() | [] |
FSlateApplicationBase::ArrangeWindowToFrontVirtual | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Reorders an array of windows so the specified window is "brought to the front" | SlateCore | void ArrangeWindowToFrontVirtual ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) >> & Windows, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & WindowToBringToFront ) | [] |
FSlateApplicationBase::CalculateTooltipWindowPosition | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Calculates the tooltip window position.
The suggested position. | SlateCore | [UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) CalculateTooltipWindowPosition ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & InAnchorRect, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & InSize, bool bAutoAdjustForDPIScale ) const | [] |
CurrentBaseApplication | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Holds a pointer to the current application. | SlateCore | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSlateApplicationBase](API\Runtime\SlateCore\Application\FSlateApplicationBase) > CurrentBaseApplication = nullptr; | [] |
CursorPointerIndex | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | static const uint32 CursorPointerIndex = ETouchIndex::CursorPointerIndex; | [] |
|
CursorUserIndex | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | static const uint32 CursorUserIndex = 0; | [] |
|
FSlateApplicationBase::DoesWidgetHaveMouseCapture | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets whether or not a particular widget has mouse capture.
True if the widget has mouse capture, otherwise false. | SlateCore | bool DoesWidgetHaveMouseCapture ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > Widget ) const | [] |
FSlateApplicationBase::DoesWidgetHaveMouseCaptureByUser | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets whether or not a particular widget has mouse capture by a user.
True if the widget has mouse capture, otherwise false. | SlateCore | bool DoesWidgetHaveMouseCaptureByUser ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > Widget, int32 UserIndex, [TOptional](API\Runtime\Core\IO\TOptional)< int32 > PointerIndex ) const | [] |
ECustomSafeZoneState | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | enum ECustomSafeZoneState { Unset, Set, Debug, } | [] |
|
FSlateApplicationBase::FindPathToWidget | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Note: this is a relatively slow operation!
True if the widget path was found | SlateCore | bool FindPathToWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InWidget, [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) & OutWidgetPath, [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) VisibilityFilter ) | [] |
FSlateApplicationBase::FindWidgetWindow | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Returns the window the provided widget is contained in
returns the window the provided widget is contained in or nullptr if it's not currently in a window | SlateCore | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > FindWidgetWindow ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InWidget ) const | [] |
FOnGlobalInvalidationToggled | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | class FOnGlobalInvalidationToggled : public TBaseMulticastDelegate_OneParam< void, bool > | [] |
|
FOnInvalidateAllWidgets | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets a delegate that is invoked when a global invalidate of all widgets should occur | SlateCore | class FOnInvalidateAllWidgets : public TBaseMulticastDelegate_OneParam< void, bool > | [] |
FSlateApplicationBase::Get | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Returns the current instance of the application. The application should have been initialized before this method is called
Reference to the application | SlateCore | static [FSlateApplicationBase](API\Runtime\SlateCore\Application\FSlateApplicationBase) & Get() | [] |
FSlateApplicationBase::GetAccessibleMessageHandler | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Accessor for the accessible message handler. One must always exist, even if it's never activated.
A reference to the assigned accessible message handler | SlateCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< FSlateAccessibleMessageHandler > GetAccessibleMessageHandler() const | [] |
FSlateApplicationBase::GetActiveTopLevelWindow | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the active top-level window.
The top level window, or nullptr if no Slate windows are currently active. | SlateCore | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > GetActiveTopLevelWindow() const | [] |
FSlateApplicationBase::GetActiveTopLevelRegularWindow | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the active regular top-level window. A regular window is a non-menu, non-tooltip, non-cursor decorator window
The top level window, or nullptr if no Slate windows are currently active. | SlateCore | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > GetActiveTopLevelRegularWindow() const | [] |
FSlateApplicationBase::GetAppIcon | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the global application icon.
The icon. | SlateCore | const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetAppIcon() const | [] |
FSlateApplicationBase::GetAppIconSmall | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetAppIconSmall() const | [] |
|
FSlateApplicationBase::GetApplicationScale | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the ratio SlateUnit / ScreenPixel.
Application scale. | SlateCore | float GetApplicationScale() const | [] |
FSlateApplicationBase::GetCachedDisplayMetrics | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the application's cached display metrics. | SlateCore | void GetCachedDisplayMetrics ( [FDisplayMetrics](API\Runtime\ApplicationCore\GenericPlatform\FDisplayMetrics) & OutDisplayMetrics ) const | [] |
FSlateApplicationBase::GetCurrentDebugContextWidget | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | the Widget that started a tick, paint, prepass or an event. | SlateCore | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetCurrentDebugContextWidget() const | [] |
FSlateApplicationBase::GetCurrentTime | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | This time value is updated every frame right before we tick widgets and is the recommended time value to use for UI animations and transitions, as opposed to callingFPlatformTime::Seconds()(which is generally slower)
The current Slate real time in seconds | SlateCore | const double GetCurrentTime() const | [] |
FSlateApplicationBase::GetCursorPos | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the current position of the cursor.
Cursor position. | SlateCore | [UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) GetCursorPos() const | [] |
FSlateApplicationBase::GetCursorSize | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the size of the cursor..
Cursor size. | SlateCore | [UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) GetCursorSize() const | [] |
FSlateApplicationBase::GetCustomSafeZone | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | SlateCore | const [FMargin](API\Runtime\SlateCore\Layout\FMargin) & GetCustomSafeZone() const | [] |
|
FSlateApplicationBase::GetDisplayMetrics | /Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h | Gets the application's display metrics. | SlateCore | void GetDisplayMetrics ( [FDisplayMetrics](API\Runtime\ApplicationCore\GenericPlatform\FDisplayMetrics) & OutDisplayMetrics ) | [] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.