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FSlateRect::IntersectionWith | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Returns the rectangle that is the intersection of this rectangle and Other.
Rectangle over intersection. | SlateCore | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) IntersectionWith ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & Other ) const | [] |
FSlateRect::IntersectionWith | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Returns the rectangle that is the intersection of this rectangle and Other, as well as if they were overlapping at all.
Rectangle over intersection. | SlateCore | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) IntersectionWith ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & Other, bool & OutOverlapping ) const | [] |
FSlateRect::GetTopRight | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Returns the top-right position of the rectangle
The top-right position. | SlateCore | [UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) GetTopRight() const | [] |
FSlateRect::IsRectangleContained | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Is rectangle B contained within rectangle A? | SlateCore | static bool IsRectangleContained ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & A, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & B ) | [] |
FSlateRect::IsEmpty | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | true, if the rectangle has an effective size of 0. | SlateCore | bool IsEmpty() const | [] |
FSlateRect::IsValid | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Determines if the rectangle has positive dimensions. | SlateCore | bool IsValid() const | [] |
FSlateRect::OffsetBy | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Return a rectangle that is offset by the amount specified .
An offset rectangle. | SlateCore | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) OffsetBy ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & OffsetAmount ) const | [] |
FSlateRect::Round | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Rounds the Left, Top, Right and Bottom fields and returns a newFSlateRectwith rounded components. | SlateCore | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) Round() const | [] |
FSlateRect::operator== | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | SlateCore | bool operator== ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & Other ) const | [] |
|
FSlateRect::operator!= | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | SlateCore | bool operator!= ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & Other ) const | [] |
|
FSlateRect::ScaleBy | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Return a rectangle that is scaled by the amount specified.
An scaled rectangle. | SlateCore | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) ScaleBy ( float ScaleBy ) const | [] |
FSlateRect::ToString | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | Returns a string of containing the coordinates of the rect
A string of the rect coordinates | SlateCore | [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
FSlateRect::FSlateRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | SlateCore | FSlateRect ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & InStartPos, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & InEndPos ) | [] |
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FSlateRect::FSlateRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | SlateCore | FSlateRect ( float InLeft, float InTop, float InRight, float InBottom ) | [] |
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FSlateRotatedRect::MakeRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | SlateCore | static [FSlateRotatedRect](API\Runtime\SlateCore\Layout\FSlateRotatedRect) MakeRotatedRect ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & ClipRectInLayoutWindowSpace, const FTransform2f & LayoutToRenderTransform ) | [] |
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FSlateRotatedRect::IsUnderLocation | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Point-in-rect test. | SlateCore | bool IsUnderLocation ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) Location ) const | [] |
FSlateRotatedRect::MakeSnappedRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Used to construct a rotated rect from an aligned clip rect and a set of layout and render transforms from the geometry, snapped to pixel boundaries. Returns a float or float16 version of the rect based on the typedef. | SlateCore | static [FSlateRotatedRect](API\Runtime\SlateCore\Layout\FSlateRotatedRect) MakeSnappedRotatedRect ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & ClipRectInLayoutWindowSpace, const FTransform2f & LayoutToRenderTransform ) | [] |
FSlateRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h | \/
Y | SlateCore | class FSlateRect | [
{
"type": "float",
"name": "Bottom",
"description": ""
},
{
"type": "float",
"name": "Left",
"description": ""
},
{
"type": "float",
"name": "Right",
"description": ""
},
{
"type": "float",
"name": "Top",
"description": ""
}
] |
FSlateRotatedRect::MakeRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | SlateCore | static [FSlateRotatedRect](API\Runtime\SlateCore\Layout\FSlateRotatedRect) MakeRotatedRect ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & ClipRectInLayoutWindowSpace, const [FSlateLayoutTransform](API\Runtime\SlateCore\Rendering\FSlateLayoutTransform) & InverseLayoutTransform, const FSlateRenderTransform & RenderTransform ) | [] |
|
FSlateRotatedRect::MakeSnappedRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | SlateCore | static [FSlateRotatedRect](API\Runtime\SlateCore\Layout\FSlateRotatedRect) MakeSnappedRotatedRect ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & ClipRectInLayoutWindowSpace, const [FSlateLayoutTransform](API\Runtime\SlateCore\Rendering\FSlateLayoutTransform) & InverseLayoutTransform, const FSlateRenderTransform & RenderTransform ) | [] |
|
FSlateRotatedRect::operator== | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | SlateCore | bool operator== ( const [FSlateRotatedRect](API\Runtime\SlateCore\Layout\FSlateRotatedRect) & Other ) const | [] |
|
FSlateRotatedRect::ToBoundingRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Convert to a bounding, aligned rect. | SlateCore | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) ToBoundingRect() const | [] |
FSlateRotatedRect::FSlateRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Construct a rotated rect from a given aligned rect. | SlateCore | FSlateRotatedRect ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & AlignedRect ) | [] |
FSlateRotatedRect::FSlateRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Default ctor. | SlateCore | FSlateRotatedRect() | [] |
FSlateRotatedRect::FSlateRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Per-element constructor. | SlateCore | FSlateRotatedRect ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & InTopLeft, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & InExtentX, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & InExtentY ) | [] |
FSlateRotatedRect | /Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h | Stores a rectangle that has been transformed by an arbitrary render transform. We provide a ctor that does the work common to slate drawing, but you could technically create this any way you want. | SlateCore | struct FSlateRotatedRect | [
{
"type": "FVector2f",
"name": "ExtentX",
"description": "Transformed X extent (right-left)."
},
{
"type": "FVector2f",
"name": "ExtentY",
"description": "Transformed Y extent (bottom-top)."
},
{
"type": "FVector2f",
"name": "TopLeft",
"description": "Transformed Top-left corner."
}
] |
FWeakWidgetPath::ContainsWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | true if the WidgetToFind is in this WidgetPath, false otherwise. | SlateCore | bool ContainsWidget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & WidgetToFind ) const | [] |
Type | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | enum Type { Truncate, ReturnInvalid, } | [] |
|
EInterruptedPathHandling | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Should interrupted paths truncate or return an invalid path? | SlateCore | struct EInterruptedPathHandling | [] |
Result | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | enum Result { Live, Truncated, } | [] |
|
EPathResolutionResult | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | struct EPathResolutionResult | [] |
|
FWeakWidgetPath::IsValid | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | A valid path has at least one widget in it | SlateCore | bool IsValid() const | [] |
FWeakWidgetPath::ToNextFocusedPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | The widget path to the resulting widget | SlateCore | [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) ToNextFocusedPath ( EUINavigation NavigationType ) const | [] |
FWeakWidgetPath::ContainsWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | true if the WidgetToFind is in this WidgetPath, false otherwise. | SlateCore | bool ContainsWidget ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * WidgetToFind ) const | [] |
FWeakWidgetPath::ToNextFocusedPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | The widget path to the resulting widget | SlateCore | [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) ToNextFocusedPath ( EUINavigation NavigationType, const [FNavigationReply](API\Runtime\SlateCore\Input\FNavigationReply) & NavigationReply, const [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) & RuleWidget ) const | [] |
FWeakWidgetPath::GetLastWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Get the last (leaf-most) widget in this path; assumes path is valid | SlateCore | [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetLastWidget() const | [] |
FWeakWidgetPath::ToWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Make a non-weak WidgetPath out of this WeakWidgetPath. Do this by computing all the relevant geometries and converting the weak pointers toTSharedPtr. | SlateCore | [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) ToWidgetPath ( [EInterruptedPathHandling::Type](API\Runtime\SlateCore\Layout\FWeakWidgetPath\EInterruptedPathHandling\Type) InterruptedPathHandling, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) * PointerEvent, const [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) VisibilityFilter ) const | [] |
FWeakWidgetPath::ToWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Make a non-weak WidgetPath out of this WeakWidgetPath. Do this by computing all the relevant geometries and converting the weak pointers toTSharedPtr.
Whether the path is truncated or live - a live path refers to a widget that is currently active and visible, a widget with a truncated path is not. | SlateCore | [EPathResolutionResult::Result](API\Runtime\SlateCore\Layout\FWeakWidgetPath\EPathResolutionResult\Result) ToWidgetPath ( [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) & WidgetPath, [EInterruptedPathHandling::Type](API\Runtime\SlateCore\Layout\FWeakWidgetPath\EInterruptedPathHandling\Type) InterruptedPathHandling, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) * PointerEvent, const [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) VisibilityFilter ) const | [] |
FWeakWidgetPath::ToWidgetPathRef | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Make a non-weak WidgetPath out of this WeakWidgetPath. Do this by computing all the relevant geometries and converting the weak pointers toTSharedPtr. | SlateCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) > ToWidgetPathRef ( [EInterruptedPathHandling::Type](API\Runtime\SlateCore\Layout\FWeakWidgetPath\EInterruptedPathHandling\Type) InterruptedPathHandling, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) * PointerEvent, const [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) VisibilityFilter ) const | [] |
FWeakWidgetPath::FWeakWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Construct a weak widget path from a widget path. Defaults to an invalid path. | SlateCore | FWeakWidgetPath ( const [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) & InWidgetPath ) | [] |
FWidgetAndPointer::SetPointerPosition | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | SlateCore | void SetPointerPosition ( [TOptional](API\Runtime\Core\IO\TOptional)< [FVirtualPointerPosition](API\Runtime\SlateCore\Input\FVirtualPointerPosition) > InPosition ) | [] |
|
FWeakWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Just like a WidgetPath, but uses weak pointers and does not store geometry. | SlateCore | class FWeakWidgetPath | [
{
"type": "TArray<TWeakPt...",
"name": "Widgets",
"description": ""
},
{
"type": "TWeakPtr<SWind...",
"name": "Window",
"description": ""
}
] |
FWidgetAndPointer::GetPointerPosition | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | SlateCore | [TOptional](API\Runtime\Core\IO\TOptional)< [FVirtualPointerPosition](API\Runtime\SlateCore\Input\FVirtualPointerPosition) > GetPointerPosition() const | [] |
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FWidgetAndPointer::FWidgetAndPointer | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | SlateCore | FWidgetAndPointer() | [] |
|
FWidgetAndPointer::FWidgetAndPointer | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | SlateCore | FWidgetAndPointer ( const [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) & InWidget ) | [] |
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FWidgetAndPointer::FWidgetAndPointer | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | SlateCore | FWidgetAndPointer ( const [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) & InWidget, [TOptional](API\Runtime\Core\IO\TOptional)< [FVirtualPointerPosition](API\Runtime\SlateCore\Input\FVirtualPointerPosition) > InPosition ) | [] |
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FWidgetAndPointer::FWidgetAndPointer | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | Deprecated*FWidgetAndPointerconstructor that takes a shared ptr is deprecated. | SlateCore | FWidgetAndPointer ( const [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) & InWidget, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [FVirtualPointerPosition](API\Runtime\SlateCore\Input\FVirtualPointerPosition) > & InPosition ) | [] |
FWidgetAndPointer | /Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h | SlateCore | struct FWidgetAndPointer : public [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) | [] |
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FWidgetMatcher::IsMatch | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | bool IsMatch ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InWidget ) const | [] |
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FWidgetMatcher::FWidgetMatcher | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | FWidgetMatcher ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InWidget ) | [] |
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FWidgetMatcher | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Matches widgets against InWidget | SlateCore | struct FWidgetMatcher | [
{
"type": "TSharedRef< con...",
"name": "WidgetToFind",
"description": ""
}
] |
FWidgetPath::ContainsWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | true if the WidgetToFind is in this WidgetPath, false otherwise. | SlateCore | bool ContainsWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetToFind ) const | [] |
FWidgetPath::ContainsWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | true if the WidgetToFind is in this WidgetPath, false otherwise. | SlateCore | bool ContainsWidget ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * WidgetToFind ) const | [] |
FWidgetPath::ExtendPathTo | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Extend the current path such that it reaches some widget that qualifies as a Match The widget to match must be a descendant of the last widget currently in the path.
true if successful; false otherwise. | SlateCore | template<typename MatcherType> bool ExtendPathTo ( const MatcherType & Matcher, [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) VisibilityFilter ) | [] |
FWidgetPath::FindArrangedWidgetAndCursor | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | [TOptional](API\Runtime\Core\IO\TOptional)< [FWidgetAndPointer](API\Runtime\SlateCore\Layout\FWidgetAndPointer) > FindArrangedWidgetAndCursor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetToFind ) const | [] |
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FWidgetPath::FindArrangedWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | [TOptional](API\Runtime\Core\IO\TOptional)< [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) > FindArrangedWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetToFind ) const | [] |
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FWidgetPath::GeneratePathToWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Generate a path from FromWidget to WidgetToFind. The path will not include FromWidget.
A path from FromWidget to WidgetToFind; will not include FromWidget. | SlateCore | template<typename MatcherType> [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) GeneratePathToWidget ( const MatcherType & Matcher, const [FArrangedWidget](API\Runtime\SlateCore\Layout\FArrangedWidget) & FromWidget, EUINavigation NavigationType, [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) VisibilityFilter ) | [] |
FWidgetPath::GetCursorAt | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Get the widget and associated virtual cursor at a given index. | SlateCore | const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [FVirtualPointerPosition](API\Runtime\SlateCore\Input\FVirtualPointerPosition) > & GetCursorAt ( int32 Index ) const | [] |
FWidgetPath::GetDeepestWindow | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Get the deepest (bottom-most) window in this path; assumes path is valid.
Window at the top of this path | SlateCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > GetDeepestWindow() const | [] |
FWidgetPath::GetLastWidget | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Get the last (leaf-most) widget in this path; assumes path is valid | SlateCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetLastWidget() const | [] |
FWidgetPath::GetPathDownTo | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | a copy of the widget path down to and including the MarkerWidget. If the MarkerWidget is not found in the path, return an invalid path. | SlateCore | [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) GetPathDownTo ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MarkerWidget ) const | [] |
FWidgetPath::GetVirtualPointerPosition | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Get the virtual representation of the mouse at each level in the widget path. | SlateCore | [TOptional](API\Runtime\Core\IO\TOptional)< [FVirtualPointerPosition](API\Runtime\SlateCore\Input\FVirtualPointerPosition) > GetVirtualPointerPosition ( int32 Index ) const | [] |
FWidgetPath::GetWindow | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Get the first (top-most) widget in this path, which is always a window; assumes path is valid
Window at the top of this path | SlateCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > GetWindow() const | [] |
FWidgetPath::IsValid | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | A valid path has at least one widget in it | SlateCore | bool IsValid() const | [] |
FWidgetPath::MoveFocus | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Move focus either forward on backward in the path level specified by PathLevel. That is, this movement of focus will modify the subtree under Widgets(PathLevel).
true if the focus moved successfully, false if we were unable to move focus | SlateCore | bool MoveFocus ( int32 PathLevel, EUINavigation NavigationType, bool bSearchFromPathWidget ) | [] |
FWidgetPath::ToString | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | Builds a string representation of the widget path. | SlateCore | [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
FWidgetPath::FWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | FWidgetPath() | [] |
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FWidgetPath::FWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | FWidgetPath ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FWidgetAndPointer](API\Runtime\SlateCore\Layout\FWidgetAndPointer) > InWidgetsAndPointers ) | [] |
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FWidgetPath::FWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | SlateCore | FWidgetPath ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > InTopLevelWindow, const [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & InWidgetPath ) | [] |
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GetChildAlignment::AsInt | /Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h | SlateCore | template<typename SlotType> static int32 AsInt ( EFlowDirection InFlowDirection, const SlotType & InSlot ) | [] |
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GetChildAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h | SlateCore | template<EOrientation Orientation> struct GetChildAlignment | [] |
|
FWidgetPath | /Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h | A widget path is a vertical slice through the tree. The canonical form for widget paths is "leafmost last". The top-level window always resides at index 0. A widget path also contains a reference to a top-levelSWindowthat contains all the widgets in the path. The window is needed for its ability to determine its own geometry, from which the geometries of the rest of the widget can be determined. | SlateCore | class FWidgetPath | [
{
"type": "TSharedPtr<SWi...",
"name": "TopLevelWindow",
"description": "The top level window of this widget path."
},
{
"type": "FArrangedChildr...",
"name": "Widgets",
"description": "The widgets that make up the widget path, the first item is the root widget, the end is the widget this path was built for."
}
] |
GetChildAlignment< Orient_Vertical >::AsInt | /Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h | SlateCore | template<typename SlotType> static int32 AsInt &40; EFlowDirection InFlowDirection, const SlotType & InSlot &41; | [] |
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TAlignmentSingleWidgetSlotMixin::ConstructMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | void ConstructMixin ( [FSlotArgumentsMixin](API\Runtime\SlateCore\Layout\TAlignmentSingleWidgetSlotMixin\FSlotArgumentsMixin) && InArgs ) | [] |
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TAlignmentSingleWidgetSlotMixin::FSlotArgumentsMixin::VAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | MixedIntoType::FSlotArguments & VAlign &40; EVerticalAlignment InVAlignment &41; | [] |
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TAlignmentSingleWidgetSlotMixin::FSlotArgumentsMixin::HAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | MixedIntoType::FSlotArguments & HAlign &40; EHorizontalAlignment InHAlignment &41; | [] |
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FSlotArgumentsMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | struct FSlotArgumentsMixin | [] |
|
TAlignmentSingleWidgetSlotMixin::GetVerticalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | EVerticalAlignment GetVerticalAlignment() const | [] |
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TAlignmentSingleWidgetSlotMixin::GetHorizontalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | EHorizontalAlignment GetHorizontalAlignment() const | [] |
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GetChildAlignment< Orient_Vertical > | /Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h | SlateCore | template<> struct GetChildAlignment< Orient_Vertical > | [] |
|
TAlignmentSingleWidgetSlotMixin::HAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | HAlign will be deprecated soon. Use SetVerticalAlignment or construct a new slot with FSlotArguments. | SlateCore | MixedIntoType & HAlign ( EHorizontalAlignment InHAlignment ) | [] |
TAlignmentSingleWidgetSlotMixin::SetHorizontalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | void SetHorizontalAlignment ( EHorizontalAlignment Alignment ) | [] |
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TAlignmentSingleWidgetSlotMixin::SetVerticalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | void SetVerticalAlignment ( EVerticalAlignment Alignment ) | [] |
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TAlignmentSingleWidgetSlotMixin::VAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | VAlign will be deprecated soon. Use SetVerticalAlignment or construct a new slot with FSlotArguments. | SlateCore | MixedIntoType & VAlign ( EVerticalAlignment InVAlignment ) | [] |
TAlignmentSingleWidgetSlotMixin::TAlignmentSingleWidgetSlotMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | template<typename WidgetType, typename V> TAlignmentSingleWidgetSlotMixin ( WidgetType & InParent ) | [] |
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TAlignmentSingleWidgetSlotMixin::TAlignmentSingleWidgetSlotMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | template<typename WidgetType, typename V> TAlignmentSingleWidgetSlotMixin ( WidgetType & InParent, const EHorizontalAlignment InHAlign, const EVerticalAlignment InVAlign ) | [] |
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TAlignmentSingleWidgetSlotMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | Mixin to add the alignment functionality to a base slot that is also a single children. | SlateCore | template<typename MixedIntoType> class TAlignmentSingleWidgetSlotMixin | [] |
TAlignmentWidgetSlotMixin::FSlotArgumentsMixin::HAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | MixedIntoType::FSlotArguments & HAlign &40; EHorizontalAlignment InHAlignment &41; | [] |
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TAlignmentWidgetSlotMixin::ConstructMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | void ConstructMixin ( const [FChildren](API\Runtime\SlateCore\Layout\FChildren) & SlotOwner, [FSlotArgumentsMixin](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin\FSlotArgumentsMixin) && InArgs ) | [] |
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TAlignmentWidgetSlotMixin::FSlotArgumentsMixin::VAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | MixedIntoType::FSlotArguments & VAlign &40; EVerticalAlignment InVAlignment &41; | [] |
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FSlotArgumentsMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | struct FSlotArgumentsMixin | [] |
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TAlignmentWidgetSlotMixin::HAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | Deprecated* HAlign is now deprecated. Use the FSlotArgument or the SetHorizontalAlignment function. | SlateCore | MixedIntoType & HAlign ( EHorizontalAlignment InHAlignment ) | [] |
TAlignmentWidgetSlotMixin::GetHorizontalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | EHorizontalAlignment GetHorizontalAlignment() const | [] |
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TAlignmentWidgetSlotMixin::SetHorizontalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | void SetHorizontalAlignment ( EHorizontalAlignment Alignment ) | [] |
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TAlignmentWidgetSlotMixin::TAlignmentWidgetSlotMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | TAlignmentWidgetSlotMixin() | [] |
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TAlignmentWidgetSlotMixin::VAlign | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | Deprecated* VAlign is now deprecated. Use the FSlotArgument or the SetVerticalAlignment function. | SlateCore | MixedIntoType & VAlign ( EVerticalAlignment InVAlignment ) | [] |
TAlignmentWidgetSlotMixin::GetVerticalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | EVerticalAlignment GetVerticalAlignment() const | [] |
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TAlignmentWidgetSlotMixin::TAlignmentWidgetSlotMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | TAlignmentWidgetSlotMixin ( const EHorizontalAlignment InHAlign, const EVerticalAlignment InVAlign ) | [] |
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TAlignmentWidgetSlotMixin | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | Mixin to add the alignment functionality to a base slot. | SlateCore | template<typename MixedIntoType> class TAlignmentWidgetSlotMixin | [] |
TAlignmentWidgetSlotMixin::SetVerticalAlignment | /Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h | SlateCore | void SetVerticalAlignment ( EVerticalAlignment Alignment ) | [] |
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