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TBasicLayoutWidgetSlot::RegisterAttributes
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
static void RegisterAttributes ( FSlateWidgetSlotAttributeInitializer & AttributeInitializer )
[]
TBasicLayoutWidgetSlot::SLATE_SLOT_BEGIN_ARGS_TwoMixins
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
SLATE_SLOT_BEGIN_ARGS_TwoMixins ( [TBasicLayoutWidgetSlot](API\Runtime\SlateCore\Layout\TBasicLayoutWidgetSlot), [TSlotBase](API\Runtime\SlateCore\TSlotBase)< SlotType >, [TPaddingWidgetSlotMixin](API\Runtime\SlateCore\Layout\TPaddingWidgetSlotMixin)< SlotType >, [TAlignmentWidgetSlotMixin](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin)< SlotType > ) const
[]
TBasicLayoutWidgetSlot::TAlignmentWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
MoveTemp will cast a reference to an rvalue reference. This is UE's equivalent of std::move except that it will not compile when passed an rvalue or const object, because we would prefer to be informed when MoveTemp will have no effect.
SlateCore
TAlignmentWidgetSlotMixin ( SlotOwner, MoveTemp([InArgs](API\Runtime\SlateCore\Layout\TBasicLayoutWidgetSlot\InArgs)) )
[]
TBasicLayoutWidgetSlot::TPaddingWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
MoveTemp will cast a reference to an rvalue reference. This is UE's equivalent of std::move except that it will not compile when passed an rvalue or const object, because we would prefer to be informed when MoveTemp will have no effect.
SlateCore
TPaddingWidgetSlotMixin ( SlotOwner, MoveTemp([InArgs](API\Runtime\SlateCore\Layout\TBasicLayoutWidgetSlot\InArgs)) )
[]
TBasicLayoutWidgetSlot::TBasicLayoutWidgetSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
TBasicLayoutWidgetSlot()
[]
TBasicLayoutWidgetSlot::TBasicLayoutWidgetSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
TBasicLayoutWidgetSlot ( [FChildren](API\Runtime\SlateCore\Layout\FChildren) & InOwner )
[]
TBasicLayoutWidgetSlot::TBasicLayoutWidgetSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
TBasicLayoutWidgetSlot ( const EHorizontalAlignment InHAlign, const EVerticalAlignment InVAlign )
[]
TBasicLayoutWidgetSlot::TBasicLayoutWidgetSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
TBasicLayoutWidgetSlot ( [FChildren](API\Runtime\SlateCore\Layout\FChildren) & InOwner, const EHorizontalAlignment InHAlign, const EVerticalAlignment InVAlign )
[]
TBasicLayoutWidgetSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
A templated basic slot that can be used by layout.
SlateCore
template<typename SlotType> class TBasicLayoutWidgetSlot : public [TWidgetSlotWithAttributeSupport< SlotType >](API\Runtime\SlateCore\Layout\TWidgetSlotWithAttributeSupport), public [TPaddingWidgetSlotMixin< SlotType >](API\Runtime\SlateCore\Layout\TPaddingWidgetSlotMixin), public [TAlignmentWidgetSlotMixin< SlotType >](API\Runtime\SlateCore\Layout\TAlignmentWidgetSlotMixin)
[ { "type": "FSlotArguments...", "name": "InArgs", "description": "" } ]
Value
/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h
SlateCore
enum &123; Value = true &125;
[]
TIsPODType< FGeometry >
/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h
SlateCore
template<> struct TIsPODType< FGeometry >
[]
Value
/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h
SlateCore
enum &123; Value = true &125;
[]
TIsPODType< FMargin >
/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h
SlateCore
template<> struct TIsPODType< FMargin >
[]
Value
/Engine/Source/Runtime/SlateCore/Public/Layout/PaintGeometry.h
SlateCore
enum &123; Value = true &125;
[]
TIsPODType< FPaintGeometry >
/Engine/Source/Runtime/SlateCore/Public/Layout/PaintGeometry.h
SlateCore
template<> struct TIsPODType< FPaintGeometry >
[]
Value
/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h
SlateCore
enum &123; Value = true &125;
[]
TIsPODType< FSlateClippingZone >
/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h
SlateCore
template<> struct TIsPODType< FSlateClippingZone >
[]
TIsPODType< FSlateRect >
/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h
SlateCore
template<> struct TIsPODType< FSlateRect >
[]
Value
/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h
SlateCore
enum &123; Value = true &125;
[]
TOneDynamicChild::GetChildAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
pointer to the Widget at the specifiedIndex.
SlateCore
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetChildAt ( int32 Index )
[]
TOneDynamicChild::GetChildAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
const pointer to the Widget at the specifiedIndex.
SlateCore
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetChildAt ( int32 Index ) const
[]
TOneDynamicChild::Num
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
the number of children
SlateCore
virtual int32 Num() const
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * InOwner, [TPanelChildren](API\Runtime\SlateCore\Layout\TPanelChildren)< SlotType > * InAllChildren, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< int32 > * InWidgetIndex )
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * InOwner, std::nullptr_t, std::nullptr_t )
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * InOwner, std::nullptr_t, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< int32 > * InWidgetIndex )
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * InOwner, [TPanelChildren](API\Runtime\SlateCore\Layout\TPanelChildren)< SlotType > * InAllChildren, std::nullptr_t )
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( std::nullptr_t, [TPanelChildren](API\Runtime\SlateCore\Layout\TPanelChildren)< SlotType > * InAllChildren, std::nullptr_t )
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( std::nullptr_t, std::nullptr_t, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< int32 > * InWidgetIndex )
[]
TOneDynamicChild::TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
TOneDynamicChild ( std::nullptr_t, std::nullptr_t, std::nullptr_t )
[]
TOneDynamicChild
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
Required to implement GetChildren() in a way that can dynamically return the currently active child.
SlateCore
template<typename SlotType> class TOneDynamicChild : public [FChildren](API\Runtime\SlateCore\Layout\FChildren)
[]
TPaddingSingleWidgetSlotMixin::ConstructMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
void ConstructMixin ( [FSlotArgumentsMixin](API\Runtime\SlateCore\Layout\TPaddingSingleWidgetSlotMixin\FSlotArgumentsMixin) && InArgs )
[]
TPaddingSingleWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; TAttribute< FMargin > InPadding &41;
[]
TPaddingSingleWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; float Horizontal, float Vertical &41;
[]
TPaddingSingleWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; float Uniform &41;
[]
TPaddingSingleWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; float Left, float Top, float Right, float Bottom &41;
[]
FSlotArgumentsMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
struct FSlotArgumentsMixin
[]
TPaddingSingleWidgetSlotMixin::GetPadding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
[]
TPaddingSingleWidgetSlotMixin::GetSlotPaddingAttribute
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
template<typename WidgetType, typename V> [SlotPaddingAttributeRefType](API\Runtime\SlateCore\Layout\TPaddingSingleWidgetSlotMixin\SlotPaddingAttri-_1) GetSlotPaddingAttribute() const
[]
TPaddingSingleWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Padding will be deprecated soon. Use SetPadding or construct a new slot with FSlotArguments.
SlateCore
MixedIntoType & Padding ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin) > InPadding )
[]
TPaddingSingleWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Padding will be deprecated soon. Use SetPadding or construct a new slot with FSlotArguments.
SlateCore
MixedIntoType & Padding ( float Horizontal, float Vertical )
[]
TPaddingSingleWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Padding will be deprecated soon. Use SetPadding or construct a new slot with FSlotArguments.
SlateCore
MixedIntoType & Padding ( float Left, float Top, float Right, float Bottom )
[]
TPaddingSingleWidgetSlotMixin::SetPadding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
void SetPadding ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin) > InPadding )
[]
SlotPaddingAttributeType
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
typedef [SlateAttributePrivate::TSlateMemberAttribute](API\Runtime\SlateCore\Types\Attributes\TSlateMemberAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin), [SlotPaddingInvalidationType](API\Runtime\SlateCore\Layout\TPaddingSingleWidgetSlotMixin\SlotPaddingInval-), TSlateAttributeComparePredicate<>> SlotPaddingAttributeType
[]
TPaddingSingleWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Padding will be deprecated soon. Use SetPadding or construct a new slot with FSlotArguments.
SlateCore
MixedIntoType & Padding ( float Uniform )
[]
SlotPaddingAttributeRefType
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
typedef [SlateAttributePrivate::TSlateMemberAttributeRef](API\Runtime\SlateCore\Types\Attributes\TSlateMemberAttributeRef)< [SlotPaddingAttributeType](API\Runtime\SlateCore\Layout\TPaddingSingleWidgetSlotMixin\SlotPaddingAttri-) > SlotPaddingAttributeRefType
[]
SlotPaddingInvalidationType
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
typedef typename std::conditional< InPaddingInvalidationReason==EInvalidateWidgetReason::None,::[SlateAttributePrivate::FSlateAttributeNoInvalidationReason](API\Runtime\SlateCore\Types\Attributes\FSlateAttributeNoInvalidationRea-), TSlateAttributeInvalidationReason< InPaddingInvalidationReason >>::type SlotPaddingInvalidationType
[]
TPaddingSingleWidgetSlotMixin::TPaddingSingleWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
template<typename WidgetType, typename V> TPaddingSingleWidgetSlotMixin ( WidgetType & InParent )
[]
TPaddingSingleWidgetSlotMixin::TPaddingSingleWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
template<typename WidgetType, typename V> TPaddingSingleWidgetSlotMixin ( WidgetType & InParent, const [FMargin](API\Runtime\SlateCore\Layout\FMargin) & Margin )
[]
TPaddingSingleWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Mixin to add the padding functionality to a base slot that is also a single children.
SlateCore
template<typename MixedIntoType, EInvalidateWidgetReason InPaddingInvalidationReason> class TPaddingSingleWidgetSlotMixin
[ { "type": "SlotPaddingAttr...", "name": "SlotPaddingAttribute", "description": "" } ]
TPaddingWidgetSlotMixin::ConstructMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
void ConstructMixin ( const [FChildren](API\Runtime\SlateCore\Layout\FChildren) & SlotOwner, [FSlotArgumentsMixin](API\Runtime\SlateCore\Layout\TPaddingWidgetSlotMixin\FSlotArgumentsMixin) && InArgs )
[]
TPaddingWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; TAttribute< FMargin > InPadding &41;
[]
TPaddingWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; float Uniform &41;
[]
TPaddingWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; float Horizontal, float Vertical &41;
[]
TPaddingWidgetSlotMixin::FSlotArgumentsMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
MixedIntoType::FSlotArguments & Padding &40; float Left, float Top, float Right, float Bottom &41;
[]
FSlotArgumentsMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
struct FSlotArgumentsMixin
[]
TPaddingWidgetSlotMixin::GetPadding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
[]
TPaddingWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Deprecated* Padding is now deprecated. Use the FSlotArgument or the SetPadding function.
SlateCore
MixedIntoType & Padding ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin) > InPadding )
[]
TPaddingWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Deprecated* Padding is now deprecated. Use the FSlotArgument or the SetPadding function.
SlateCore
MixedIntoType & Padding ( float Uniform )
[]
TPaddingWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Deprecated* Padding is now deprecated. Use the FSlotArgument or the SetPadding function.
SlateCore
MixedIntoType & Padding ( float Horizontal, float Vertical )
[]
TPaddingWidgetSlotMixin::Padding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Deprecated* Padding is now deprecated. Use the FSlotArgument or the SetPadding function.
SlateCore
MixedIntoType & Padding ( float Left, float Top, float Right, float Bottom )
[]
TPaddingWidgetSlotMixin::RegisterAttributesMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
static void RegisterAttributesMixin ( FSlateWidgetSlotAttributeInitializer & AttributeInitializer )
[]
SlotPaddingCompareType
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
typedef TSlateAttributeComparePredicate<> SlotPaddingCompareType
[]
TPaddingWidgetSlotMixin::SetPadding
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
void SetPadding ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin) > InPadding )
[]
SlotPaddingType
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
typedef ::[SlateAttributePrivate::TSlateContainedAttribute](API\Runtime\SlateCore\Types\Attributes\TSlateContainedAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin),::[SlateAttributePrivate::FSlateAttributeNoInvalidationReason](API\Runtime\SlateCore\Types\Attributes\FSlateAttributeNoInvalidationRea-), SlotPaddingCompareType > SlotPaddingType
[]
TPaddingWidgetSlotMixin::TPaddingWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
TPaddingWidgetSlotMixin()
[]
TPaddingWidgetSlotMixin::TPaddingWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
SlateCore
TPaddingWidgetSlotMixin ( const [FMargin](API\Runtime\SlateCore\Layout\FMargin) & Margin )
[]
TPaddingWidgetSlotMixin
/Engine/Source/Runtime/SlateCore/Public/Layout/BasicLayoutWidgetSlot.h
Mixin to add the padding functionality to a base slot.
SlateCore
template<typename MixedIntoType> class TPaddingWidgetSlotMixin
[]
TPanelChildren::AddSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
int32 AddSlot ( typename SlotType::FSlotArguments && SlotArgument )
[]
bSupportSlotWithSlateAttribute
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
static constexpr bool bSupportSlotWithSlateAttribute = std::is_base_of<TWidgetSlotWithAttributeSupport<SlotType>, SlotType>::value;
[]
TPanelChildren::Add
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
Deprecated* Add a slot directly has been deprecated. use the FSlotArgument to create a new slot
SlateCore
int32 Add ( SlotType * Slot )
[]
TPanelChildren::AddSlots
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void AddSlots ( [TArray](API\Runtime\Core\Containers\TArray)< typename SlotType::FSlotArguments > SlotArguments )
[]
TPanelChildren::Empty
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void Empty ( int32 Slack )
[]
TPanelChildren::FScopedWidgetSlotArguments::operator=
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
FScopedWidgetSlotArguments & operator&61; &40; FScopedWidgetSlotArguments && &41;
[]
TPanelChildren::FScopedWidgetSlotArguments::FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
FScopedWidgetSlotArguments &40; const FScopedWidgetSlotArguments & &41;
[]
TPanelChildren::FScopedWidgetSlotArguments::FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
FScopedWidgetSlotArguments &40; FScopedWidgetSlotArguments && &41;
[]
TPanelChildren::FScopedWidgetSlotArguments::FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
FScopedWidgetSlotArguments &40; TUniquePtr< SlotType > InSlot, TPanelChildren< SlotType > & InChildren, int32 InIndex &41;
[]
TPanelChildren::FScopedWidgetSlotArguments::FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
FScopedWidgetSlotArguments &40; TUniquePtr< SlotType > InSlot, TPanelChildren< SlotType > & InChildren, int32 InIndex, TFunction< void(const SlotType &42;, int32)> OnAdded &41;
[]
TPanelChildren::FScopedWidgetSlotArguments::operator=
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
FScopedWidgetSlotArguments & operator&61; &40; const FScopedWidgetSlotArguments & &41;
[]
TPanelChildren::FScopedWidgetSlotArguments::~FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
virtual &126;FScopedWidgetSlotArguments&40;&41;
[]
FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
At the end of the scope a slot will be constructed and added to theFChildren.
SlateCore
struct FScopedWidgetSlotArguments : public FSlotArguments
[]
TPanelChildren::GetChildAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
const pointer to the Widget at the specifiedIndex.
SlateCore
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetChildAt ( int32 Index ) const
[]
TPanelChildren::GetChildAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
pointer to the Widget at the specifiedIndex.
SlateCore
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetChildAt ( int32 Index )
[]
TPanelChildren::GetChildRefAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
ref to the Widget at the specifiedIndex.
SlateCore
virtual [FWidgetRef](API\Runtime\SlateCore\Layout\FChildren\FWidgetRef) GetChildRefAt ( int32 Index )
[]
TPanelChildren::GetChildRefAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
ref to the Widget at the specifiedIndex.
SlateCore
virtual [FConstWidgetRef](API\Runtime\SlateCore\Layout\FChildren\FConstWidgetRef) GetChildRefAt ( int32 Index ) const
[]
TPanelChildren::GetSlotAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
the const reference to the slot at the specifiedIndex
SlateCore
virtual const [FSlotBase](API\Runtime\SlateCore\FSlotBase) & GetSlotAt ( int32 ChildIndex ) const
[]
TPanelChildren::InsertSlot
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void InsertSlot ( typename SlotType::FSlotArguments && SlotArgument, int32 Index )
[]
TPanelChildren::Insert
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
Deprecated* Insert a slot directly has been deprecated. use the FSlotArgument to create a new slot
SlateCore
void Insert ( SlotType * Slot, int32 Index )
[]
TPanelChildren::IsValidIndex
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
bool IsValidIndex ( int32 Index ) const
[]
TPanelChildren::Num
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
the number of children
SlateCore
virtual int32 Num() const
[]
TPanelChildren::Move
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void Move ( int32 IndexToMove, int32 IndexToDestination )
[]
TPanelChildren::operator[]
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
const SlotType & operator[] ( int32 Index ) const
[]
TPanelChildren::operator[]
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
SlotType & operator[] ( int32 Index )
[]
TPanelChildren::Remove
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
Removes the corresponding widget from the set of children if it exists. Returns the index it found the child at, INDEX_NONE otherwise.
SlateCore
int32 Remove ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & SlotWidget )
[]
TPanelChildren::RemoveAt
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void RemoveAt ( int32 Index )
[]
TPanelChildren::Reserve
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void Reserve ( int32 NumToReserve )
[]
TPanelChildren::Sort
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
template<class PREDICATE_CLASS> void Sort ( const PREDICATE_CLASS & Predicate )
[]
TPanelChildren::StableSort
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
template<class PREDICATE_CLASS> void StableSort ( const PREDICATE_CLASS & Predicate )
[]
TPanelChildren::SupportSlotWithSlateAttribute
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
if the Children can support slot with SlateSlotAttribute.
SlateCore
virtual bool SupportSlotWithSlateAttribute() const
[]
TPanelChildren::Swap
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
SlateCore
void Swap ( int32 IndexA, int32 IndexB )
[]
TPanelChildrenConstIterator::GetIndex
/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h
Returns an index to the current element.
SlateCore
int32 GetIndex() const
[]