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FShortRect::FShortRect | /Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h | SlateCore | FShortRect ( uint16 InLeft, uint16 InTop, uint16 InRight, uint16 InBottom ) | [] |
|
FShortRect | /Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h | Stores an aligned rect as shorts. | SlateCore | struct FShortRect | [
{
"type": "uint16",
"name": "Bottom",
"description": ""
},
{
"type": "uint16",
"name": "Left",
"description": ""
},
{
"type": "uint16",
"name": "Right",
"description": ""
},
{
"type": "uint16",
"name": "Top",
"description": ""
}
] |
FSlateBatchData::AddRenderBatch | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | Adds a new render batch to list of batches | SlateCore | [FSlateRenderBatch](API\Runtime\SlateCore\Rendering\FSlateRenderBatch) & AddRenderBatch ( int32 InLayer, const [FShaderParams](API\Runtime\SlateCore\Rendering\FShaderParams) & InShaderParams, const [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * InResource, ESlateDrawPrimitive InPrimitiveType, ESlateShader InShaderType, ESlateDrawEffect InDrawEffects, ESlateBatchDrawFlag InDrawFlags, int8 SceneIndex ) | [] |
FSlateBatchData::FillVertexAndIndexBuffer | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | Fills batch data into the actual vertex and index buffer | SlateCore | void FillVertexAndIndexBuffer ( uint8 * VertexBuffer, uint8 * IndexBuffer, bool bAbsoluteIndices ) | [] |
FSlateBatchData::GetFinalIndexData | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | const FSlateIndexArray & GetFinalIndexData() const | [] |
|
FSlateBatchData::GetFinalVertexData | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | const FSlateVertexArray & GetFinalVertexData() const | [] |
|
FSlateBatchData::GetNumFinalBatches | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | int32 GetNumFinalBatches() const | [] |
|
FSlateBatchData::GetNumLayers | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | Total number of batched layers | SlateCore | int32 GetNumLayers() const | [] |
FSlateBatchData::GetFirstRenderBatchIndex | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | int32 GetFirstRenderBatchIndex() const | [] |
|
FSlateBatchData::GetRenderBatches | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | Returns a list of element batches for this window | SlateCore | const [TArray](API\Runtime\Core\Containers\TArray)< [FSlateRenderBatch](API\Runtime\SlateCore\Rendering\FSlateRenderBatch) > & GetRenderBatches() const | [] |
FSlateBatchData::MergeRenderBatches | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | Merges render batches across all elements where possible for final submit to GPU | SlateCore | void MergeRenderBatches() | [] |
FSlateBatchData::IsStencilClippingRequired | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | True if stencil buffer / clipping is needed. | SlateCore | bool IsStencilClippingRequired() const | [] |
FSlateBatchData::ResetData | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | void ResetData() | [] |
|
FSlateBatchData::~FSlateBatchData | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | ~FSlateBatchData() | [] |
|
FSlateBatchData::FSlateBatchData | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | FSlateBatchData() | [] |
|
FSlateBatchData | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h | SlateCore | class FSlateBatchData | [] |
|
FSlateBoxElement::GetBrushMargin | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | const [FMargin](API\Runtime\SlateCore\Layout\FMargin) & GetBrushMargin() const | [] |
|
FSlateBoxElement::GetBrushDrawType | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | [ESlateBrushDrawType::Type](API\Runtime\SlateCore\Styling\ESlateBrushDrawType__Type) GetBrushDrawType() const | [] |
|
FSlateBoxElement::GetBrushMirroring | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | [ESlateBrushMirrorType::Type](API\Runtime\SlateCore\Styling\ESlateBrushMirrorType__Type) GetBrushMirroring() const | [] |
|
FSlateBoxElement::GetBrushTiling | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | [ESlateBrushTileType::Type](API\Runtime\SlateCore\Styling\ESlateBrushTileType__Type) GetBrushTiling() const | [] |
|
FSlateBoxElement::GetBrushUVRegion | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | const FBox2f & GetBrushUVRegion() const | [] |
|
FSlateBoxElement::GetResourceProxy | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | const [FSlateShaderResourceProxy](API\Runtime\SlateCore\Textures\FSlateShaderResourceProxy) * GetResourceProxy() const | [] |
|
FSlateBoxElement::SetBrush | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | void SetBrush ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * InBrush, [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InLocalSize, float DrawScale ) | [] |
|
FSlateBoxElement | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | struct FSlateBoxElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement), public [FSlateTintableElement](API\Runtime\SlateCore\Rendering\FSlateTintableElement) | [
{
"type": "ESlateBrushDraw...",
"name": "DrawType",
"description": ""
},
{
"type": "FMargin",
"name": "Margin",
"description": ""
},
{
"type": "ESlateBrushMirr...",
"name": "Mirroring",
"description": ""
},
{
"type": "constFSlateSha...",
"name": "ResourceProxy",
"description": ""
},
{
"type": "ESlateBrushTile...",
"name": "Tiling",
"description": ""
},
{
"type": "FBox2f",
"name": "UVRegion",
"description": ""
}
] |
|
FSlateCachedBufferElement::SetCachedBuffer | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Cached Buffers. | SlateCore | void SetCachedBuffer ( FSlateRenderDataHandle * InRenderDataHandle, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) Offset ) | [] |
FSlateCachedBufferElement | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | struct FSlateCachedBufferElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement) | [
{
"type": "FSlateRenderDat...",
"name": "CachedRenderData",
"description": "Cached render data."
},
{
"type": "FVector2f",
"name": "CachedRenderDataOffset",
"description": ""
}
] |
|
FSlateCachedElementData::AddCachedElement | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | template<EElementType ElementType> TSlateDrawElement< ElementType > & AddCachedElement ( [FSlateCachedElementsHandle](API\Runtime\SlateCore\Rendering\FSlateCachedElementsHandle) & CacheHandle, const [FSlateClippingManager](API\Runtime\SlateCore\Layout\FSlateClippingManager) & ParentClipManager, const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * CurrentWidget ) | [] |
|
FSlateCachedElementData::AddCache | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Create a new CachedElementList, occurs when adding a cached element whose top level draw widget is not already part of some cache | SlateCore | [FSlateCachedElementsHandle](API\Runtime\SlateCore\Rendering\FSlateCachedElementsHandle) AddCache ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * Widget ) | [] |
FSlateCachedElementData::AddCachedRenderBatch | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | [FSlateRenderBatch](API\Runtime\SlateCore\Rendering\FSlateRenderBatch) & AddCachedRenderBatch ( [FSlateRenderBatch](API\Runtime\SlateCore\Rendering\FSlateRenderBatch) && NewBatch, int32 & OutIndex ) | [] |
|
FSlateCachedElementData::CleanupUnusedClipStates | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void CleanupUnusedClipStates() | [] |
|
FSlateCachedElementData::AddReferencedObjects | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector ) | [] |
|
FSlateCachedElementData::Empty | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Reset all cached data, except num elements, call EmptyCachedNumElements for that | SlateCore | void Empty() | [] |
FSlateCachedElementData::FindOrAddCachedClipState | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | [FSlateCachedClipState](API\Runtime\SlateCore\Layout\FSlateCachedClipState) & FindOrAddCachedClipState ( const [FSlateClippingState](API\Runtime\SlateCore\Layout\FSlateClippingState) * RefClipState ) | [] |
|
FSlateCachedElementData::GetCachedBatches | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | const [TSparseArray](API\Runtime\Core\Containers\TSparseArray)< [FSlateRenderBatch](API\Runtime\SlateCore\Rendering\FSlateRenderBatch) > & GetCachedBatches() const | [] |
|
FSlateCachedElementData::GetCachedElementLists | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSlateCachedElementList](API\Runtime\SlateCore\Rendering\FSlateCachedElementList) > > & GetCachedElementLists() const | [] |
|
FSlateCachedElementData::GetClipStateFromParent | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | static const [FSlateClippingState](API\Runtime\SlateCore\Layout\FSlateClippingState) * GetClipStateFromParent ( const [FSlateClippingManager](API\Runtime\SlateCore\Layout\FSlateClippingManager) & ParentClipManager ) | [] |
|
FSlateCachedElementData::GetListsWithNewData | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FSlateCachedElementList](API\Runtime\SlateCore\Rendering\FSlateCachedElementList) *const > GetListsWithNewData() const | [] |
|
FSlateCachedElementData::RemoveCachedRenderBatches | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void RemoveCachedRenderBatches ( const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & CachedRenderBatchIndices ) | [] |
|
FSlateCachedElementData::ValidateWidgetOwner | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void ValidateWidgetOwner ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSlateCachedElementList](API\Runtime\SlateCore\Rendering\FSlateCachedElementList) > List, const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * CurrentWidget ) | [] |
|
FSlateCachedElementData | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Note: Just as each window may have multiple invalidation roots, each window element list may have multiple 'FSlateCachedElementData' for each root | SlateCore | struct FSlateCachedElementData | [] |
FSlateCachedElementList::AddCachedClipState | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void AddCachedClipState ( [FSlateCachedClipState](API\Runtime\SlateCore\Layout\FSlateCachedClipState) & ClipStateToCache ) | [] |
|
FSlateCachedElementList::AddReferencedObjects | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector ) | [] |
|
FSlateCachedElementList::AddRenderBatch | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | [FSlateRenderBatch](API\Runtime\SlateCore\Rendering\FSlateRenderBatch) & AddRenderBatch ( int32 InLayer, const [FShaderParams](API\Runtime\SlateCore\Rendering\FShaderParams) & InShaderParams, const [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * InResource, ESlateDrawPrimitive InPrimitiveType, ESlateShader InShaderType, ESlateDrawEffect InDrawEffects, ESlateBatchDrawFlag InDrawFlags, int8 SceneIndex ) | [] |
|
FSlateCachedElementList::ClearCachedElements | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void ClearCachedElements() | [] |
|
FSlateCachedElementList::Initialize | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void Initialize() | [] |
|
FSlateCachedElementList::GetOwningData | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | [FSlateCachedElementData](API\Runtime\SlateCore\Rendering\FSlateCachedElementData) * GetOwningData() | [] |
|
FSlateCachedElementList::IsEmpty | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Returns true if all typed containers are empty, else false | SlateCore | bool IsEmpty() | [] |
FSlateCachedElementList::NumElements | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Returns number of elements in all containers summed | SlateCore | int32 NumElements() | [] |
FSlateCachedElementList::~FSlateCachedElementList | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | ~FSlateCachedElementList() | [] |
|
FSlateCachedElementList::FSlateCachedElementList | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | FSlateCachedElementList ( [FSlateCachedElementData](API\Runtime\SlateCore\Rendering\FSlateCachedElementData) * InParentData, const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * InWidget ) | [] |
|
FSlateCachedElementList | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Cached list of elements corresponding to a particular widget. This class is used as an interfaces for renderbatches to interact with cached rendering data with In particular verticies and indicies | SlateCore | struct FSlateCachedElementList | [
{
"type": "TArray< int32 >",
"name": "CachedRenderBatchIndices",
"description": ""
},
{
"type": "FSlateCachedFas...",
"name": "CachedRenderingData",
"description": ""
},
{
"type": "FSlateDrawEleme...",
"name": "DrawElements",
"description": "List of source draw elements to create batches from"
},
{
"type": "constSWidget&...",
"name": "OwningWidget",
"description": "The widget whose draw elements are in this list"
},
{
"type": "FSlateCachedEle...",
"name": "ParentData",
"description": ""
}
] |
FSlateCachedElementsHandle::ClearCachedElements | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void ClearCachedElements() | [] |
|
FSlateCachedElementsHandle::HasCachedElements | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | bool HasCachedElements() const | [] |
|
Invalid | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | static [FSlateCachedElementsHandle](API\Runtime\SlateCore\Rendering\FSlateCachedElementsHandle) Invalid; | [] |
|
FSlateCachedElementsHandle::IsOwnedByWidget | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | bool IsOwnedByWidget ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * Widget ) const | [] |
|
FSlateCachedElementsHandle::IsValid | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | bool IsValid() const | [] |
|
FSlateCachedElementsHandle::operator!= | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | bool operator!= ( [FSlateCachedElementsHandle](API\Runtime\SlateCore\Rendering\FSlateCachedElementsHandle) & Other ) const | [] |
|
FSlateCachedElementsHandle::RemoveFromCache | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | void RemoveFromCache() | [] |
|
FSlateCachedElementsHandle::FSlateCachedElementsHandle | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | FSlateCachedElementsHandle &40; TSharedRef< FSlateCachedElementList > & DataPtr &41; | [] |
|
FSlateCachedElementsHandle::FSlateCachedElementsHandle | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | FSlateCachedElementsHandle() | [] |
|
FSlateCachedFastPathRenderingData::~FSlateCachedFastPathRenderingData | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | SlateCore | ~FSlateCachedFastPathRenderingData() | [] |
|
FSlateCustomDrawerElement | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | struct FSlateCustomDrawerElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement) | [
{
"type": "TWeakPtr<ICust...",
"name": "CustomDrawer",
"description": "Custom drawer data."
}
] |
|
FSlateCustomVertsElement::SetCustomVerts | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | void SetCustomVerts ( const [FSlateShaderResourceProxy](API\Runtime\SlateCore\Textures\FSlateShaderResourceProxy) * InRenderProxy, [TArray](API\Runtime\Core\Containers\TArray)< [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) > InVerts, [TArray](API\Runtime\Core\Containers\TArray)< SlateIndex > InIndices, [ISlateUpdatableInstanceBufferRenderProxy](API\Runtime\SlateCore\Rendering\ISlateUpdatableInstanceBufferRen-) * InInstanceData, uint32 InInstanceOffset, uint32 InNumInstances ) | [] |
|
FSlateCachedElementsHandle | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Handle used to uniquely identify a cached element list with some widget Used when a widget gets invalidated / additional elements added So we can modify that widget's existing cached element list | SlateCore | struct FSlateCachedElementsHandle | [] |
FSlateCachedFastPathRenderingData | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h | Note:FSlateDrawElementhas been moved to DrawElementTypes.h Data holder for info used in cached renderbatches. Primarily clipping state, vertices and indices | SlateCore | struct FSlateCachedFastPathRenderingData | [
{
"type": "TArray<FSlateC...",
"name": "CachedClipStates",
"description": ""
},
{
"type": "FSlateIndexArra...",
"name": "Indices",
"description": ""
},
{
"type": "FSlateVertexArr...",
"name": "Vertices",
"description": ""
}
] |
FSlateCustomVertsElement | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | struct FSlateCustomVertsElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement) | [
{
"type": "TArray< SlateIn...",
"name": "Indices",
"description": ""
},
{
"type": "ISlateUpdatable...",
"name": "InstanceData",
"description": "Instancing support."
},
{
"type": "uint32",
"name": "InstanceOffset",
"description": ""
},
{
"type": "uint32",
"name": "NumInstances",
"description": ""
},
{
"type": "constFSlateSha...",
"name": "ResourceProxy",
"description": ""
},
{
"type": "TArray<FSlateV...",
"name": "Vertices",
"description": ""
}
] |
|
FSlateDrawBuffer::AddReferencedObjects | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | FGCObjectInterface | SlateCore | virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector ) | [] |
FSlateCustomDrawerElement::SetCustomDrawer | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | void SetCustomDrawer ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ICustomSlateElement](API\Runtime\SlateCore\Rendering\ICustomSlateElement), ESPMode::ThreadSafe > & InCustomDrawer ) | [] |
|
FSlateDrawBuffer::AddWindowElementList | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Creates a newFSlateWindowElementListand returns a reference to it so it can have draw elements added to it | SlateCore | [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & AddWindowElementList ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > ForWindow ) | [] |
FSlateDrawBuffer::ClearBuffer | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Removes all data from the buffer. | SlateCore | void ClearBuffer() | [] |
FSlateDrawBuffer::GetReferencerName | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Overload this method to report a name for your referencer | SlateCore | virtual [FString](API\Runtime\Core\Containers\FString) GetReferencerName() const | [] |
FSlateDrawBuffer::GetWindowElementLists | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Gets all window element lists in this buffer. | SlateCore | const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) > > & GetWindowElementLists() | [] |
FSlateDrawBuffer::IsLocked | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | true if the buffer is locked. | SlateCore | bool IsLocked() const | [] |
FSlateDrawBuffer::Lock | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Unlock | SlateCore | bool Lock() | [] |
FSlateDrawBuffer::RemoveUnusedWindowElement | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Removes any window from the draw buffer that's not in this list or whose window has become invalid. | SlateCore | void RemoveUnusedWindowElement ( const [TArray](API\Runtime\Core\Containers\TArray)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) * > & AllWindows ) | [] |
FSlateDrawBuffer::Unlock | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Lock | SlateCore | void Unlock() | [] |
FSlateDrawBuffer::UpdateResourceVersion | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Updates renderer resource version to allow the draw buffer to clean up cached resources | SlateCore | void UpdateResourceVersion ( uint32 NewResourceVersion ) | [] |
FSlateDrawBuffer::FSlateDrawBuffer | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Default constructor. | SlateCore | FSlateDrawBuffer() | [] |
FSlateDrawBuffer | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h | Implements a draw buffer for Slate. | SlateCore | class FSlateDrawBuffer : public [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject) | [
{
"type": "FDeprecateSlate...",
"name": "ViewOffset",
"description": ""
}
] |
FSlateDrawElement::ApplyPositionOffset | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Update element cached position with an arbitrary offset | SlateCore | void ApplyPositionOffset ( [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InOffset ) | [] |
ERotationSpace | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | enum ERotationSpace { RelativeToElement, RelativeToWorld, } | [] |
|
FSlateDrawElement::GetClippingHandle | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | const [FClipStateHandle](API\Runtime\SlateCore\Layout\FClipStateHandle) & GetClippingHandle() const | [] |
|
FSlateDrawElement::GetBatchFlags | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | ESlateBatchDrawFlag GetBatchFlags() const | [] |
|
FSlateDrawElement::GetClippingIndex | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Deprecated* GetClippingIndex has been deprecated. If you were using this please use GetPrecachedClippingIndex instead. | SlateCore | const int32 GetClippingIndex() const | [] |
FSlateDrawElement::GetInverseLayoutTransform | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | [FSlateLayoutTransform](API\Runtime\SlateCore\Rendering\FSlateLayoutTransform) GetInverseLayoutTransform() const | [] |
|
FSlateDrawElement::GetDrawEffects | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | ESlateDrawEffect GetDrawEffects() const | [] |
|
FSlateDrawElement::GetLayer | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | int32 GetLayer() const | [] |
|
FSlateDrawElement::GetPosition | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | [UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) GetPosition() const | [] |
|
FSlateDrawElement::GetPrecachedClippingIndex | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | int32 GetPrecachedClippingIndex() const | [] |
|
FSlateDrawElement::GetRenderTransform | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | const FSlateRenderTransform & GetRenderTransform() const | [] |
|
FSlateDrawElement::GetScale | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | float GetScale() const | [] |
|
FSlateDrawElement::GetSceneIndex | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | const int8 GetSceneIndex() const | [] |
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FSlateDrawElement::IsCached | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | bool IsCached() const | [] |
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FSlateDrawElement::IsPixelSnapped | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | bool IsPixelSnapped() const | [] |
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FSlateDrawElement::GetLocalSize | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | [UE::Slate::FDeprecateVector2DResult](API\Runtime\SlateCore\Types\FDeprecateVector2DResult) GetLocalSize() const | [] |
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FSlateDrawElement::MakeBox | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Creates a box element based on the following diagram. Allows for this element to be resized while maintain the border of the image If there are no margins the resulting box is simply a quadLeftMargin__RightMargin / / ++----------++ | |c1 |c2|TopMargin +o----------o+ | | | | | |c3 |c4| +o----------o+ | | | |__BottomMargin ++----------++ | SlateCore | static void MakeBox ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & ElementList, uint32 InLayer, const [FPaintGeometry](API\Runtime\SlateCore\Layout\FPaintGeometry) & PaintGeometry, const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * InBrush, ESlateDrawEffect InDrawEffects, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InTint ) | [] |
FSlateDrawElement::MakeCubicBezierSpline | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Creates a Bezier Spline element | SlateCore | static void MakeCubicBezierSpline ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & ElementList, uint32 InLayer, const [FPaintGeometry](API\Runtime\SlateCore\Layout\FPaintGeometry) & PaintGeometry, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) P0, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) P1, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) P2, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) P3, float InThickness, ESlateDrawEffect InDrawEffects, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InTint ) | [] |
FSlateDrawElement::MakeCustom | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Creates a custom element which can be used to manually draw into the Slate render target with graphics API calls rather than Slate elements | SlateCore | static void MakeCustom ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & ElementList, uint32 InLayer, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ICustomSlateElement](API\Runtime\SlateCore\Rendering\ICustomSlateElement), ESPMode::ThreadSafe > CustomDrawer ) | [] |
FSlateDrawElement::MakeCustomVerts | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | SlateCore | static void MakeCustomVerts ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & ElementList, uint32 InLayer, const [FSlateResourceHandle](API\Runtime\SlateCore\Rendering\FSlateResourceHandle) & InRenderResourceHandle, const [TArray](API\Runtime\Core\Containers\TArray)< [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) > & InVerts, const [TArray](API\Runtime\Core\Containers\TArray)< SlateIndex > & InIndexes, [ISlateUpdatableInstanceBuffer](API\Runtime\SlateCore\Rendering\ISlateUpdatableInstanceBuffer) * InInstanceData, uint32 InInstanceOffset, uint32 InNumInstances, ESlateDrawEffect InDrawEffects ) | [] |
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FSlateDrawElement::MakeDebugQuad | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h | Creates a wireframe quad for debug purposes | SlateCore | static void MakeDebugQuad ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & ElementList, uint32 InLayer, const [FPaintGeometry](API\Runtime\SlateCore\Layout\FPaintGeometry) & PaintGeometry, [FLinearColor](API\Runtime\Core\Math\FLinearColor) Tint ) | [] |
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