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FSlateTextureData::FSlateTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h
SlateCore
FSlateTextureData ( const [FSlateTextureData](API\Runtime\SlateCore\Textures\FSlateTextureData) & Other )
[]
FSlateTextureData::FSlateTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h
SlateCore
FSlateTextureData ( uint32 InWidth, uint32 InHeight, uint32 InBytesPerPixel, const [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & InBytes )
[]
FSlateTextureData::FSlateTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h
SlateCore
FSlateTextureData ( uint32 InWidth, uint32 InHeight, uint32 InBytesPerPixel, [TArray](API\Runtime\Core\Containers\TArray)< uint8 > && InBytes )
[]
FSlateTextureData::FSlateTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h
Constructor to create texture data by copying from a pointer instead of an array
SlateCore
FSlateTextureData ( const uint8 * InBuffer, uint32 InWidth, uint32 InHeight, uint32 InBytesPerPixel )
[]
FSlateTextureData::~FSlateTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h
SlateCore
~FSlateTextureData()
[]
FSlateTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h
Holds texture data for upload to a rendering resource
SlateCore
struct FSlateTextureData
[]
FSlateUpdatableTexture::Cleanup
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Deferred or Immediate cleanup of this data depending on what is required.
SlateCore
void Cleanup()
[]
FSlateUpdatableTexture::GetSlateResource
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Gets the interface to the underlying platform independent texture FSlateShaderResource* pointer to the shader resource
SlateCore
[FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * GetSlateResource()
[]
FSlateUpdatableTexture::GetRenderResource
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Gets the interface to the underlying render resource (may not always be used) FRenderResource* pointer to the render resource
SlateCore
virtual [FRenderResource](API\Runtime\RenderCore\FRenderResource) * GetRenderResource()
[]
FSlateUpdatableTexture::ResizeTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Resize the texture.
SlateCore
void ResizeTexture ( uint32 Width, uint32 Height )
[]
FSlateUpdatableTexture::UpdateTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Updates the texture contents via a byte array. Note: This method is not thread safe so make sure you do not use the Bytes data on another after it is passed in
SlateCore
void UpdateTexture ( const [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & Bytes )
[]
FSlateUpdatableTexture::UpdateTextureThreadSafeWithTextureData
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Update the texture from a providedFSlateTextureDatabuffer, also transferring ownership of the texture NOTE: This function transfers ownership of theFSlateTextureDataobject. It will be deleted once the texture is used
SlateCore
void UpdateTextureThreadSafeWithTextureData ( [FSlateTextureData](API\Runtime\SlateCore\Textures\FSlateTextureData) * TextureData )
[]
FSlateUpdatableTexture::UpdateTextureThreadSafeWithKeyedTextureHandle
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Update the texture from a shared texture handle. The handle type/usage is render system dependent, D3D uses the D3D11 OpenSharedResource call On macOS we use an IOSurface.
SlateCore
void UpdateTextureThreadSafeWithKeyedTextureHandle ( void * TextureHandle, int KeyLockVal, int KeyUnlockVal, const FIntRect & Dirty )
[]
FSlateUpdatableTexture::UpdateTextureThreadSafe
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Updates the texture contents via a byte array making a copy first for thread safety
SlateCore
void UpdateTextureThreadSafe ( const [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & Bytes )
[]
FSlateUpdatableTexture::UpdateTextureThreadSafeRaw
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Update the texture from a raw byte buffer. Should only be used when integrating with third party APIs that provide a raw pointer to texture data. This method does a copy of the buffer for thread safety. Will resize the texture if the passed in width and height is different from the current size. The passed in size must correspond to the size of the buffer and the data must be valid for the entire texture, even when passing in a Dirty rectangle, as the implementation may chose to copy a larger area than specified. The RHI renderer currently ignores the Dirty argument completely.
SlateCore
void UpdateTextureThreadSafeRaw ( uint32 Width, uint32 Height, const void * Buffer, const FIntRect & Dirty )
[]
FSlateUpdatableTexture::~FSlateUpdatableTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
Virtual destructor
SlateCore
virtual ~FSlateUpdatableTexture()
[]
FSlateUpdatableTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h
An interface to deal with a slate texture that can be updated dynamically
SlateCore
class FSlateUpdatableTexture
[]
ISlateAtlasProvider::GetAtlasPageResource
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Get the page resource for the given index (verify with GetNumAtlasPages)
SlateCore
[FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * GetAtlasPageResource ( const int32 InIndex ) const
[]
ISlateAtlasProvider::GetAtlasSlotInfoAtPosition
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Finds a currently occupied slot at a position specified in atlas coordinates where 0,0 is the top left and the size of the atlas is bottom right
SlateCore
[FAtlasSlotInfo](API\Runtime\SlateCore\Textures\FAtlasSlotInfo) GetAtlasSlotInfoAtPosition ( FIntPoint InPosition, int32 AtlasIndex ) const
[]
ISlateAtlasProvider::GetNumAtlasPages
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Get the number of atlas pages this atlas provider has available when calling GetAtlasPageResource
SlateCore
int32 GetNumAtlasPages() const
[]
ISlateAtlasProvider::IsAtlasPageResourceAlphaOnly
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Does the page resources for the given index only contain alpha information? This affects how the atlas visualizer will sample them (verify with GetNumAtlasPages)
SlateCore
bool IsAtlasPageResourceAlphaOnly ( const int32 InIndex ) const
[]
ISlateAtlasProvider
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Interface to allow the Slate atlas visualizer to query atlas page information for an atlas provider
SlateCore
class ISlateAtlasProvider
[]
ISlateAtlasProvider::~ISlateAtlasProvider
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Virtual destructor
SlateCore
virtual ~ISlateAtlasProvider()
[]
ISlateTextureAtlasFactory::CreateNonAtlasedTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
SlateCore
[TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) > CreateNonAtlasedTexture ( const uint32 InWidth, const uint32 InHeight, const [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & InRawData ) const
[]
ISlateTextureAtlasFactory::CreateTextureAtlas
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
SlateCore
[TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSlateTextureAtlas](API\Runtime\SlateCore\Textures\FSlateTextureAtlas) > CreateTextureAtlas ( int32 AtlasSize, int32 AtlasStride, ESlateTextureAtlasPaddingStyle PaddingStyle, bool bUpdatesAfterInitialization ) const
[]
ISlateTextureAtlasFactory::ReleaseTextureAtlases
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
SlateCore
void ReleaseTextureAtlases ( const [TArray](API\Runtime\Core\Containers\TArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSlateTextureAtlas](API\Runtime\SlateCore\Textures\FSlateTextureAtlas) >> & InTextureAtlases, const [TArray](API\Runtime\Core\Containers\TArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) >> & InNonAtlasedTextures, const bool bWaitForRelease ) const
[]
ISlateTextureAtlasFactory::~ISlateTextureAtlasFactory
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
SlateCore
virtual ~ISlateTextureAtlasFactory()
[]
ISlateTextureAtlasFactory
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
A factory capable of generating a texture atlas or shader resource for textures too big to be in an atlas
SlateCore
class ISlateTextureAtlasFactory
[]
IViewportRenderTargetProvider::GetViewportRenderTargetTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
SlateCore
[FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * GetViewportRenderTargetTexture()
[]
IViewportRenderTargetProvider
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
SlateCore
class IViewportRenderTargetProvider
[]
TSlateTexture::GetType
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
Gets the type of the resource. Resource type.
SlateCore
virtual [ESlateShaderResource::Type](API\Runtime\SlateCore\Textures\ESlateShaderResource__Type) GetType() const
[]
TSlateTexture::GetTypedResource
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
Gets the resource used by the shader. The resource.
SlateCore
ResourceType & GetTypedResource()
[]
TSlateTexture::TSlateTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
Default constructor.
SlateCore
TSlateTexture()
[]
TSlateTexture::TSlateTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
Creates and initializes a new instance.
SlateCore
TSlateTexture ( ResourceType & InShaderResource )
[]
TSlateTexture::~TSlateTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
SlateCore
virtual ~TSlateTexture()
[]
TSlateTexture
/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h
Abstract base class for platform independent texture resource accessible by the shader.
SlateCore
template<typename ResourceType> class TSlateTexture : public [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource)
[ { "type": "ResourceType", "name": "ShaderResource", "description": "Holds the resource." } ]
TSlotBase::Expose
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
SlotType & Expose ( SlotType *& OutVarToInit )
[]
TSlotBase::Construct
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
void Construct ( const [FChildren](API\Runtime\SlateCore\Layout\FChildren) & SlotOwner, [FSlotArguments](API\Runtime\SlateCore\TSlotBase\FSlotArguments) && InArgs )
[]
EConstructSlotIsFChildren
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Argument to indicate the Slot is also its owner.
SlateCore
enum EConstructSlotIsFChildren { ConstructSlotIsFChildren, }
[]
TSlotBase::FSlotArguments::AttachWidget
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Attach the child widget the slot will own.
SlateCore
void AttachWidget &40; const TSharedRef< SWidget > & InChildWidget &41;
[]
TSlotBase::FSlotArguments::GetAttachedWidget
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
the child widget that will be owned by the slot.
SlateCore
const TSharedPtr< SWidget > & GetAttachedWidget&40;&41; const
[]
TSlotBase::FSlotArguments::Expose
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Initialize OutVarToInit with the slot that is being constructed.
SlateCore
SlotType::FSlotArguments & Expose &40; SlotType &42;& OutVarToInit &41;
[]
TSlotBase::FSlotArguments::GetSlot
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
the slot that is being constructed.
SlateCore
SlotType &42; GetSlot&40;&41; const
[]
TSlotBase::FSlotArguments::Me
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Used by the named argument pattern as a safe way to 'return *this' for call-chaining purposes.
SlateCore
SlotType::FSlotArguments & Me&40;&41;
[]
TSlotBase::FSlotArguments::operator=
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
FSlotArguments & operator&61; &40; const FSlotArguments & &41;
[]
TSlotBase::FSlotArguments::operator=
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
FSlotArguments & operator&61; &40; FSlotArguments && &41;
[]
TSlotBase::FSlotArguments::operator[]
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Attach the child widget the slot will own.
SlateCore
SlotType::FSlotArguments & operator&91;&93; &40; TSharedRef< SWidget > && InChildWidget &41;
[]
TSlotBase::FSlotArguments::operator[]
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
SlotType::FSlotArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChildWidget &41;
[]
TSlotBase::FSlotArguments::StealSlot
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Steal the slot that is being constructed from theFSlotArguments.
SlateCore
TUniquePtr< SlotType > StealSlot&40;&41;
[]
TSlotBase::FSlotArguments::FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
FSlotArguments &40; EConstructSlotIsFChildren &41;
[]
TSlotBase::FSlotArguments::FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
FSlotArguments &40; TUniquePtr< SlotType > InSlot &41;
[]
TSlotBase::FSlotArguments::FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
FSlotArguments &40; const FSlotArguments & &41;
[]
TSlotBase::FSlotArguments::FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
FSlotArguments &40; FSlotArguments && &41;
[]
FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
Struct to construct a slot.
SlateCore
struct FSlotArguments : public [FSlotBase::FSlotArguments](API\Runtime\SlateCore\FSlotBase\FSlotArguments)
[]
TSlotBase::operator[]
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
SlotType & operator[] ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > && InChildWidget )
[]
TSlotBase::operator[]
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
SlateCore
SlotType & operator[] ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InChildWidget )
[]
TSlotBase
/Engine/Source/Runtime/SlateCore/Public/SlotBase.h
A slot that can be used by the declarative syntax.
SlateCore
template<typename SlotType> class TSlotBase : public [FSlotBase](API\Runtime\SlateCore\FSlotBase)
[]
FSlateAttributeImpl::ProtectedFindGetterHandle
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) ProtectedFindGetterHandle ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedFindGetterHandle
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) ProtectedFindGetterHandle ( const [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedFindGetter
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[ISlateAttributeGetter](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeGetter) * ProtectedFindGetter ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedFindGetter
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[ISlateAttributeGetter](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeGetter) * ProtectedFindGetter ( const [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedInvalidateWidget
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedInvalidateWidget ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType, EInvalidateWidgetReason InvalidationReason ) const
[]
FSlateAttributeImpl::ProtectedInvalidateWidget
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedInvalidateWidget ( [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType, EInvalidateWidgetReason InvalidationReason ) const
[]
FSlateAttributeImpl::ProtectedIsBound
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
bool ProtectedIsBound ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedIsBound
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
bool ProtectedIsBound ( const [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedIsWidgetInDestructionPath
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
bool ProtectedIsWidgetInDestructionPath ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) * Widget ) const
[]
FSlateAttributeImpl::ProtectedIsImplemented
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
bool ProtectedIsImplemented ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget ) const
[]
FSlateAttributeImpl::ProtectedMoveAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedMoveAttribute ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType, const FSlateAttributeBase * Other )
[]
FSlateAttributeImpl::ProtectedRegisterAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedRegisterAttribute ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISlateAttributeGetter](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeGetter) > && Wrapper )
[]
FSlateAttributeImpl::ProtectedRegisterAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedRegisterAttribute ( [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISlateAttributeGetter](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeGetter) > && Wrapper )
[]
FSlateAttributeImpl::ProtectedUnregisterAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedUnregisterAttribute ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedUnregisterAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedUnregisterAttribute ( [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType ) const
[]
FSlateAttributeImpl::ProtectedUpdateNow
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedUpdateNow ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType )
[]
FSlateAttributeImpl::ProtectedUpdateNow
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void ProtectedUpdateNow ( [ISlateAttributeContainer](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeContainer) & Widget, [ESlateAttributeType](API\Runtime\SlateCore\Types\Attributes\SlateAttributePrivate__ESlateAtt-) AttributeType )
[]
FSlateAttributeImpl
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
struct FSlateAttributeImpl : public FSlateAttributeBase
[]
FSlateAttributeNoInvalidationReason::GetInvalidationReason
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
static constexpr EInvalidateWidgetReason GetInvalidationReason ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & )
[]
FSlateAttributeNoInvalidationReason
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
Predicate used to identify if the InvalidationWidgetReason is defined in the attribute descriptor.
SlateCore
struct FSlateAttributeNoInvalidationReason
[]
ISlateAttributeContainer::GetContainerName
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[FName](API\Runtime\Core\UObject\FName) GetContainerName() const
[]
ISlateAttributeContainer::GetContainerSortOrder
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
uint32 GetContainerSortOrder() const
[]
ISlateAttributeContainer::GetContainerWidget
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[SWidget](API\Runtime\SlateCore\Widgets\SWidget) & GetContainerWidget() const
[]
ISlateAttributeContainer::RemoveContainerWidget
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void RemoveContainerWidget ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget )
[]
ISlateAttributeContainer::UpdateContainerSortOrder
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void UpdateContainerSortOrder ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget )
[]
ISlateAttributeContainer
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
Interface for structure that can be used to contain a SlateAttribute instead of aSWidget.
SlateCore
class ISlateAttributeContainer
[]
ISlateAttributeGetter::FUpdateAttributeResult::FUpdateAttributeResult
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
FUpdateAttributeResult&40;&41;
[]
ISlateAttributeGetter::FUpdateAttributeResult::FUpdateAttributeResult
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
FUpdateAttributeResult &40; EInvalidateWidgetReason InInvalidationReason &41;
[]
FUpdateAttributeResult
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
struct FUpdateAttributeResult
[ { "type": "bool", "name": "bInvalidationRequested", "description": "" }, { "type": "EInvalidateWidg...", "name": "InvalidationReason", "description": "" } ]
ISlateAttributeGetter::GetAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
const FSlateAttributeBase & GetAttribute() const
[]
ISlateAttributeGetter::GetDelegateHandle
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) GetDelegateHandle() const
[]
ISlateAttributeGetter::SetAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
void SetAttribute ( FSlateAttributeBase & )
[]
ISlateAttributeGetter::UpdateAttribute
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
[FUpdateAttributeResult](API\Runtime\SlateCore\Types\Attributes\ISlateAttributeGetter\FUpdateAttribute-) UpdateAttribute ( const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & Widget )
[]
ISlateAttributeGetter::~ISlateAttributeGetter
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
virtual ~ISlateAttributeGetter()
[]
ISlateAttributeGetter
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
class ISlateAttributeGetter
[]
SlateAttributePrivate::ESlateMemberAttributeRefNoCheckParam
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeMember.inl
SlateCore
namespace SlateAttributePrivate { enum ESlateMemberAttributeRefNoCheckParam { SlateMemberAttributeRefNoCheckParam, } }
[]
SlateAttributePrivate::ESlateAttributeType
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeDefinition.inl
SlateCore
namespace SlateAttributePrivate { enum ESlateAttributeType { Member = 0, Managed = 1, Contained = 2, } }
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TSlateAttributeBase::Assign
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeBase.inl
Set
SlateCore
bool Assign ( ContainerType & Widget, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) > & OtherAttribute )
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TSlateAttributeBase::Assign
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeBase.inl
SlateCore
bool Assign ( ContainerType & Widget, [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) > && OtherAttribute, const [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) & DefaultValue )
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TSlateAttributeBase::Assign
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeBase.inl
SlateCore
bool Assign ( ContainerType & Widget, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) > & OtherAttribute, [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) && DefaultValue )
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TSlateAttributeBase::Assign
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeBase.inl
SlateCore
bool Assign ( ContainerType & Widget, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) > & OtherAttribute, const [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) & DefaultValue )
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TSlateAttributeBase::Assign
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeBase.inl
SlateCore
bool Assign ( ContainerType & Widget, [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) > && OtherAttribute )
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TSlateAttributeBase::Assign
/Engine/Source/Runtime/SlateCore/Public/Types/Attributes/SlateAttributeBase.inl
SlateCore
bool Assign ( ContainerType & Widget, [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) > && OtherAttribute, [ObjectType](API\Runtime\SlateCore\Types\Attributes\TSlateAttributeBase\ObjectType) && DefaultValue )
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