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FScriptTypedElementInternalDataPtr::DecrementCount | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | void DecrementCount() | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataControlBlock::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataControlBlock & operator&61; &40; const FScriptTypedElementInternalDataControlBlock & &41; | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataControlBlock::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataControlBlock & operator&61; &40; FScriptTypedElementInternalDataControlBlock && &41; | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataControlBlock::FScriptTypedElementInternalDataControlBlock | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataControlBlock &40; FTypedElementInternalData & InData &41; | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataControlBlock::FScriptTypedElementInternalDataControlBlock | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataControlBlock&40;&41; | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataControlBlock::FScriptTypedElementInternalDataControlBlock | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | The control block should never be copied/Moved. | TypedElementFramework | FScriptTypedElementInternalDataControlBlock &40; const FScriptTypedElementInternalDataControlBlock & &41; | [] |
FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataControlBlock::FScriptTypedElementInternalDataControlBlock | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataControlBlock &40; FScriptTypedElementInternalDataControlBlock && &41; | [] |
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FScriptTypedElementInternalDataControlBlock | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | Internal data that act as a weak reference count and a control block for the ScriptTypedElementHandle | TypedElementFramework | struct FScriptTypedElementInternalDataControlBlock | [
{
"type": "FTypedElementIn...",
"name": "Data",
"description": ""
},
{
"type": "FTypedElementRe...",
"name": "WeakRefCount",
"description": ""
}
] |
FScriptTypedElementInternalDataPtr::GetInternalData | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | [FTypedElementInternalData](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementInternalData) * GetInternalData() const | [] |
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FScriptTypedElementInternalDataPtr::IncrementCount | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | void IncrementCount() | [] |
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FScriptTypedElementInternalDataPtr::IsSet | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | bool IsSet() const | [] |
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FScriptTypedElementInternalDataPtr::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) & operator= ( const [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) & Other ) | [] |
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FScriptTypedElementInternalDataPtr::GetId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | const [FTypedElementId](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementId) & GetId() const | [] |
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FScriptTypedElementInternalDataPtr::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) & operator= ( [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) && Other ) | [] |
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FScriptTypedElementInternalDataPtr::operator== | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | bool operator== ( const [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) & Other ) const | [] |
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FScriptTypedElementInternalDataPtr::operator!= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | bool operator!= ( const [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) & Other ) const | [] |
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FScriptTypedElementInternalDataPtr::Release | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | void Release() | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataPtr | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataPtr() | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataPtr | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataPtr ( const [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) & Other ) | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataPtr | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataPtr ( [FTypedElementInternalData](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementInternalData) & InternalData ) | [] |
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FScriptTypedElementInternalDataPtr::FScriptTypedElementInternalDataPtr | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | FScriptTypedElementInternalDataPtr ( [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) && Other ) | [] |
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FScriptTypedElementInternalDataPtr::~FScriptTypedElementInternalDataPtr | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | TypedElementFramework | ~FScriptTypedElementInternalDataPtr() | [] |
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FScriptTypedElementInternalDataPtr | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h | Internal data that act as a ptr to a control block for the data represented by a ScriptTypedElementHandle | TypedElementFramework | class FScriptTypedElementInternalDataPtr | [
{
"type": "FScriptTypedEle...",
"name": "ControlBlock",
"description": ""
}
] |
FScriptTypedElementHandle::GetId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | const [FTypedElementId](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementId) & GetId() const | [] |
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FScriptTypedElementHandle::GetTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | Return typed element handle from the script typed element handle If this script handle is invalid it will return a invalid TypedElementHandle | TypedElementFramework | [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) GetTypedElementHandle() const | [] |
FScriptTypedElementHandle::IsSet | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | bool IsSet() const | [] |
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FScriptTypedElementHandle::operator bool | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | operator bool() const | [] |
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FScriptTypedElementHandle::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & operator= ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InOther ) | [] |
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FScriptTypedElementHandle::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & operator= ( [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) && InOther ) | [] |
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FScriptTypedElementHandle::operator== | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | bool operator== ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InOther ) const | [] |
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FScriptTypedElementHandle::operator!= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | bool operator!= ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InOther ) const | [] |
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FScriptTypedElementHandle::Private_Initialize | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | void Private_Initialize ( [FScriptTypedElementInternalDataPtr](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElem-_1) && InInternalData ) | [] |
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FScriptTypedElementHandle::FScriptTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | FScriptTypedElementHandle() | [] |
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FScriptTypedElementHandle::Release | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | void Release() | [] |
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FScriptTypedElementHandle::FScriptTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | FScriptTypedElementHandle ( [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) && InOther ) | [] |
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FScriptTypedElementHandle::FScriptTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | FScriptTypedElementHandle ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InOther ) | [] |
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FScriptTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | Note: This type shouldn't be used in the engine code as it come with a performance and memory overhead that we want to avoid when compare to the native handles (FTypedElementHandle). | TypedElementFramework | struct FScriptTypedElementHandle | [] |
FScriptTypedElementListProxy::GetElementList | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementListProxy.h | TypedElementFramework | FScriptTypedElementListPtr GetElementList() | [] |
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FScriptTypedElementListProxy::GetElementList | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementListProxy.h | TypedElementFramework | FScriptTypedElementListConstPtr GetElementList() const | [] |
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FScriptTypedElementListProxy::FScriptTypedElementListProxy | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementListProxy.h | TypedElementFramework | FScriptTypedElementListProxy() | [] |
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FScriptTypedElementListProxy::FScriptTypedElementListProxy | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementListProxy.h | TypedElementFramework | FScriptTypedElementListProxy ( FScriptTypedElementListRef InElementList ) | [] |
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FScriptTypedElementListProxy::FScriptTypedElementListProxy | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementListProxy.h | TypedElementFramework | FScriptTypedElementListProxy ( FScriptTypedElementListConstRef InElementList ) | [] |
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FScriptTypedElementListProxy | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementListProxy.h | Note: the script list proxy use should be avoided when not using it for the script exposure apis. The weak model for the handles come with an additional cost to the runtime performance and the memory usage. | TypedElementFramework | struct FScriptTypedElementListProxy | [] |
FSimpleQuery::All | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | FSimpleQuery | TypedElementFramework | template<typename... TargetTypes> [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & All() | [] |
FSimpleQuery::All | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | FSimpleQuery | TypedElementFramework | [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & All ( const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * Target ) | [] |
FSimpleQuery::All | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | FSimpleQuery | TypedElementFramework | [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & All ( TConstArrayView< const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * > Targets ) | [] |
FSimpleQuery::Any | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & Any ( const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * Target ) | [] |
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FSimpleQuery::Any | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | template<typename... TargetTypes> [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & Any() | [] |
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FSimpleQuery::Any | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & Any ( TConstArrayView< const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * > Targets ) | [] |
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FSimpleQuery::Compile | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | [ITypedElementDataStorageInterface::FQueryDescription](API\Runtime\TypedElementFramework\Elements\Interfaces\ITypedElementDat-_1\FQueryDescriptio-) && Compile() | [] |
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FSimpleQuery::DependsOn | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | [FDependency](API\Runtime\TypedElementFramework\Elements\Framework\FDependency) DependsOn() | [] |
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FSimpleQuery::None | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | template<typename... TargetTypes> [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & None() | [] |
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FSimpleQuery::None | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & None ( const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * Target ) | [] |
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FSimpleQuery::None | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | TypedElementFramework | [FSimpleQuery](API\Runtime\TypedElementFramework\Elements\Framework\FSimpleQuery) & None ( TConstArrayView< const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * > Targets ) | [] |
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FTypedElementCounter::AddElement | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Update the counter categories to include the given element. | TypedElementFramework | void AddElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
FSimpleQuery | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementQueryBuilder.h | No constructors are accessible with public or protected access. | TypedElementFramework | class FSimpleQuery | [] |
FTypedElementCounter::ClearCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Clear the value of the counter for the given category and key. | TypedElementFramework | template<typename KeyType> void ClearCounter ( const [FName](API\Runtime\Core\UObject\FName) InCategory, const KeyType & InKey ) | [] |
FTypedElementCounter::ClearCounters | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Clear all counters. | TypedElementFramework | void ClearCounters() | [] |
FTypedElementCounter::ClearCounters | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Clear the value of the counters for the given category. | TypedElementFramework | void ClearCounters ( const [FName](API\Runtime\Core\UObject\FName) InCategory ) | [] |
FCounterValue | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | typedef int32 FCounterValue | [] |
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FTypedElementCounter::ForEachCounterValue | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Enumerate the value of the counters for the given category. | TypedElementFramework | template<typename KeyType> void ForEachCounterValue ( const [FName](API\Runtime\Core\UObject\FName) InCategory, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const KeyType &, [FCounterValue](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter\FCounterValue))> InCallback ) const | [] |
FTypedElementCounter::GetCounterValue | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Get the value of the counter for the given category and key, or zero if the category or key are unknown. | TypedElementFramework | template<typename KeyType> [FCounterValue](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter\FCounterValue) GetCounterValue ( const [FName](API\Runtime\Core\UObject\FName) InCategory, const KeyType & InKey ) const | [] |
FTypedElementCounter::GetElementTypeCategoryName | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Get the category name used to count element types (by type ID). | TypedElementFramework | static [FName](API\Runtime\Core\UObject\FName) GetElementTypeCategoryName() | [] |
FTypedElementCounter::IncrementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | For use byUTypedElementCounterInterface. | TypedElementFramework | template<typename KeyType> void IncrementCounter ( const [FName](API\Runtime\Core\UObject\FName) InCategory, const KeyType & InKey ) | [] |
FTypedElementCounter::Initialize | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Explicitly initialize this instance, if it was previously default constructed. | TypedElementFramework | void Initialize ( [UTypedElementRegistry](API\Runtime\TypedElementFramework\Elements\Framework\UTypedElementRegistry) * InRegistry ) | [] |
FTypedElementCounter::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | [FTypedElementCounter](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter) & operator= ( const [FTypedElementCounter](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter) & ) | [] |
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FTypedElementCounter::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | [FTypedElementCounter](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter) & operator= ( [FTypedElementCounter](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter) && ) | [] |
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FTypedElementCounter::DecrementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | For use byUTypedElementCounterInterface. | TypedElementFramework | template<typename KeyType> void DecrementCounter ( const [FName](API\Runtime\Core\UObject\FName) InCategory, const KeyType & InKey ) | [] |
FTypedElementCounter::RemoveElement | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Update the counter categories to remove the given element. | TypedElementFramework | void RemoveElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
FTypedElementCounter::FTypedElementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | FTypedElementCounter() | [] |
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FTypedElementCounter::FTypedElementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | FTypedElementCounter ( [UTypedElementRegistry](API\Runtime\TypedElementFramework\Elements\Framework\UTypedElementRegistry) * InRegistry ) | [] |
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FTypedElementCounter::FTypedElementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | FTypedElementCounter ( const [FTypedElementCounter](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter) & ) | [] |
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FTypedElementCounter::FTypedElementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | TypedElementFramework | FTypedElementCounter ( [FTypedElementCounter](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementCounter) && ) | [] |
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FTypedElementCounter | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementCounter.h | Tracks various categories of counters for the typed elements (eg, the number of elements of a given type). The categories counted may be expanded by element types that implement theUTypedElementCounterInterfaceAPI. | TypedElementFramework | class FTypedElementCounter | [] |
FTypedElementHandle::AcquireId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | This must be paired with a call to ReleaseId. | TypedElementFramework | [FTypedElementId](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementId) AcquireId() const | [] |
FTypedElementHandle::GetDataChecked | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | This is not typically something you'd want to use outside of data access within an interface implementation. | TypedElementFramework | template<typename ElementDataType> const ElementDataType & GetDataChecked() const | [] |
FTypedElementHandle::GetData | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | This is not typically something you'd want to use outside of data access within an interface implementation. | TypedElementFramework | template<typename ElementDataType> const ElementDataType * GetData ( const bool bSilent ) const | [] |
FTypedElementHandle::GetId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | Get the ID that this element represents. | TypedElementFramework | const [FTypedElementId](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementId) & GetId() const | [] |
FTypedElementHandle::IsDataOfType | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | This is not typically something you'd want to query outside of data access within an interface implementation. | TypedElementFramework | template<typename ElementDataType> bool IsDataOfType() const | [] |
FTypedElementHandle::operator bool | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | operator bool() const | [] |
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FTypedElementHandle::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & operator= ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InOther ) | [] |
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FTypedElementHandle::operator= | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & operator= ( [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) && InOther ) | [] |
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FTypedElementHandle::Private_DestroyNoRef | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | void Private_DestroyNoRef() | [] |
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FTypedElementHandle::Private_GetInternalData | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | const [FTypedElementInternalData](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementInternalData) * Private_GetInternalData() const | [] |
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FTypedElementHandle::Private_InitializeNoRef | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | void Private_InitializeNoRef ( const [FTypedElementInternalData](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementInternalData) & InData ) | [] |
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FTypedElementHandle::Private_InitializeAddRef | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | void Private_InitializeAddRef ( const [FTypedElementInternalData](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementInternalData) & InData ) | [] |
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FTypedElementHandle::ReleaseId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | This should have come from a call to AcquireId. | TypedElementFramework | void ReleaseId ( [FTypedElementId](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementId) & InOutElementId ) const | [] |
FTypedElementHandle::Release | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | Release this handle and set it back to an empty state. | TypedElementFramework | void Release() | [] |
FTypedElementHandle::IsSet | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | Has this handle been initialized to a valid element? | TypedElementFramework | bool IsSet() const | [] |
FTypedElementHandle::FTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | FTypedElementHandle() | [] |
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FTypedElementHandle::FTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | FTypedElementHandle ( [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) && InOther ) | [] |
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FTypedElementHandle::FTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | FTypedElementHandle ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InOther ) | [] |
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FTypedElementHandle::~FTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | ~FTypedElementHandle() | [] |
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FTypedElementHandle | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | Handles auto-release on destruction. | TypedElementFramework | struct FTypedElementHandle | [] |
FTypedElementId::GetCombinedId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementId.h | You typically don't want to store this directly as the element ID could be re-used. It is primarily useful as a secondary cache where something is keeping a reference to an element ID or element handle (eg, how FTypedElementList uses it internally). | TypedElementFramework | FTypedHandleCombinedId GetCombinedId() const | [] |
FTypedElementHandle::Private_DestroyReleaseRef | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementHandle.h | TypedElementFramework | void Private_DestroyReleaseRef() | [] |
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FTypedElementId::GetElementId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementId.h | Access the element ID portion of this element ID. | TypedElementFramework | FTypedHandleElementId GetElementId() const | [] |
FTypedElementId::GetTypeId | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementId.h | Access the type ID portion of this element ID. | TypedElementFramework | FTypedHandleTypeId GetTypeId() const | [] |
FTypedElementId::IsSet | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementId.h | Has this ID been initialized to a valid element? | TypedElementFramework | bool IsSet() const | [] |
FTypedElementId::operator bool | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementId.h | TypedElementFramework | operator bool() const | [] |
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