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TAffine::operator+ | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > operator+ ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & Other ) const | [] |
|
TAffine::operator+= | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & operator+= ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & Other ) | [] |
|
TAffine::operator-= | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & operator-= ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & Other ) | [] |
|
TAffine::operator- | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > operator- ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & Other ) const | [] |
|
TAffine::SizeSquared | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | Smaller than (v|v) | NaniteUtilities | [TAffine](API\Developer\NaniteUtilities\TAffine)< float, Num > SizeSquared() const | [] |
TAffine::TAffine | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | TAffine() | [] |
|
TAffine::TAffine | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | TAffine ( T Constant ) | [] |
|
TAffine::TAffine | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | TAffine ( T Min, T Max ) | [] |
|
TAffine::TAffine | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | NaniteUtilities | TAffine ( T Min, T Max, uint32 Index ) | [] |
|
ToIntPoint | /Engine/Source/Developer/NaniteUtilities/Public/Rasterizer.h | NaniteUtilities | FIntPoint ToIntPoint ( const FVector3f & V ) | [] |
|
TAffine | /Engine/Source/Developer/NaniteUtilities/Public/Affine.h | [ Thonat et al. 2021, "Tessellation-Free Displacement Mapping for Ray Tracing" ] [ de Figueiredo and Stolf 2004, "Affine Arithmetic: Concepts and Applications" ] [ Rump and Kashiwagi 2015, "Implementation and improvements of affine arithmetic" ] | NaniteUtilities | template<typename T, uint32 Num> struct TAffine | [
{
"type": "T",
"name": "c",
"description": ""
},
{
"type": "T[Num]",
"name": "e",
"description": ""
},
{
"type": "T",
"name": "K",
"description": ""
}
] |
EOpenColorIOWorkingColorSpaceTransform | /Engine/Source/Developer/OpenColorIOWrapper/Public/OpenColorIOWrapperDefines.h | Enum used to indicate whether the working color space should be used as a source or destination. | OpenColorIOWrapper | enum EOpenColorIOWorkingColorSpaceTransform { None = 0, Source = 1, Destination = 2, } | [] |
IOpenColorIOWrapperModule::Get | /Engine/Source/Developer/OpenColorIOWrapper/Public/OpenColorIOWrapperModule.h | Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
Returns singleton instance, loading the module on demand if needed | OpenColorIOWrapper | static [IOpenColorIOWrapperModule](API\Developer\OpenColorIOWrapper\IOpenColorIOWrapperModule) & Get() | [] |
IOpenColorIOWrapperModule::GetEngineBuiltInConfig | /Engine/Source/Developer/OpenColorIOWrapper/Public/OpenColorIOWrapperModule.h | Returns a minimal dynamically-created native config for engine (working color spaces) conversions. | OpenColorIOWrapper | FOpenColorIOWrapperEngineConfig & GetEngineBuiltInConfig() | [] |
IOpenColorIOWrapperModule::IsAvailable | /Engine/Source/Developer/OpenColorIOWrapper/Public/OpenColorIOWrapperModule.h | Checks to see if this module is loaded and ready. It is only valid to callGet()during shutdown ifIsAvailable()returns true.
True if the module is loaded and ready to use | OpenColorIOWrapper | static bool IsAvailable() | [] |
IOpenColorIOWrapperModule::~IOpenColorIOWrapperModule | /Engine/Source/Developer/OpenColorIOWrapper/Public/OpenColorIOWrapperModule.h | Virtual destructor | OpenColorIOWrapper | virtual ~IOpenColorIOWrapperModule() | [] |
IOpenColorIOWrapperModule | /Engine/Source/Developer/OpenColorIOWrapper/Public/OpenColorIOWrapperModule.h | Interface for the OpenColorIO module. | OpenColorIOWrapper | class IOpenColorIOWrapperModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
EDebugConsoleStyle::Type | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Style of the debug console | OutputLog | namespace EDebugConsoleStyle { enum Type { Compact, WithLog, } } | [] |
ELogCategoryColorizationMode | /Engine/Source/Developer/OutputLog/Public/OutputLogSettings.h | OutputLog | enum ELogCategoryColorizationMode { None, ColorizeWholeLine, ColorizeCategoryOnly, ColorizeCategoryAsBadge, } | [] |
|
EOutputLogSettingsMenuFlags | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | enum EOutputLogSettingsMenuFlags { None = 0x00, SkipClearOnPie = 0x01, SkipEnableWordWrapping = 0x02, SkipOpenSourceButton = 0x03, SkipOpenInExternalEditorButton = 0x04, } | [] |
|
FAllowLogCategoryCallback | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | typedef TBaseDelegate_OneParam< bool, const [FName](API\Runtime\Core\UObject\FName) > FAllowLogCategoryCallback | [] |
|
FDebugConsoleDelegates | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | struct FDebugConsoleDelegates | [
{
"type": "FSimpleDelegate",
"name": "OnCloseConsole",
"description": ""
},
{
"type": "FSimpleDelegate",
"name": "OnConsoleCommandExecuted",
"description": ""
},
{
"type": "FSimpleDelegate",
"name": "OnFocusLost",
"description": ""
}
] |
|
FDefaultCategorySelectionMap | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | typedef [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), bool > FDefaultCategorySelectionMap | [] |
|
FOutputLogCreationParams | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | struct FOutputLogCreationParams | [
{
"type": "FAllowLogCatego...",
"name": "AllowAsInitialLogCategory",
"description": "Called when building the initial set of selected log categories"
},
{
"type": "bool",
"name": "bCreateDockInLayoutButton",
"description": "Whether to create the button for docking the log"
},
{
"type": "FDefaultCategor...",
"name": "DefaultCategorySelection",
"description": "Maps each log category to whether it should be selected or deselected by default."
},
{
"type": "FSimpleDelegate",
"name": "OnCloseConsole",
"description": ""
},
{
"type": "EOutputLogSetti...",
"name": "SettingsMenuCreationFlags",
"description": "Determines what entries the Settings drop-down will ignore"
}
] |
|
FOutputLogModule::ClearOnPIE | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | virtual void ClearOnPIE ( const bool bIsSimulating ) | [] |
|
FOutputLogModule::CloseDebugConsole | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Closes the debug console for the specified window | OutputLog | virtual void CloseDebugConsole() | [] |
FOutputLogModule::FocusOutputLog | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Opens and focuses on the Output Log Drawer if the status bar exists, otherwise opens and focuses on the Output Log Tab. | OutputLog | void FocusOutputLog() | [] |
FOutputLogModule::FocusOutputLogConsoleBox | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | virtual void FocusOutputLogConsoleBox ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > OutputLogToFocus ) | [] |
|
FOutputFilterParams | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | struct FOutputFilterParams | [
{
"type": "TOptional< bool...",
"name": "bShowErrors",
"description": ""
},
{
"type": "TOptional< bool...",
"name": "bShowLogs",
"description": ""
},
{
"type": "TOptional< bool...",
"name": "bShowWarnings",
"description": ""
},
{
"type": "TOptional<TSet...",
"name": "IgnoreFilterVerbosities",
"description": ""
}
] |
|
FOutputLogModule::Get | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | static [FOutputLogModule](API\Developer\OutputLog\FOutputLogModule) & Get() | [] |
|
FOutputLogModule::GetOutputLog | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | virtual const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetOutputLog() const | [] |
|
FOutputLogModule::GetOutputLogTab | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > GetOutputLogTab() const | [] |
|
FOutputLogModule::MakeConsoleInputBox | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Generates a console input box widget. Remember, this widget will become invalid if the output log DLL is unloaded on the fly. | OutputLog | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeConsoleInputBox ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SMultiLineEditableTextBox](API\Runtime\Slate\Widgets\Input\SMultiLineEditableTextBox) > & OutExposedEditableTextBox, const FSimpleDelegate & OnCloseConsole, const FSimpleDelegate & OnConsoleCommandExecuted ) const | [] |
FOutputLogModule::MakeOutputLogDrawerWidget | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeOutputLogDrawerWidget ( const FSimpleDelegate & OnCloseConsole ) | [] |
|
FOutputLogModule::MakeOutputLogWidget | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeOutputLogWidget ( const [FOutputLogCreationParams](API\Developer\OutputLog\FOutputLogCreationParams) & Params ) | [] |
|
FOutputLogModule::OpenOutputLog | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Opens the output log tab, or brings it to front if it's already open | OutputLog | void OpenOutputLog() const | [] |
FOutputLogModule::ShouldCycleToOutputLogDrawer | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Returns the value of bCycleToOutputLogDrawer from the module OutputLogSettings. This function helps StatusBar to access properties in OutputLogSetting through OutputLogModule to avoid dependencies. | OutputLog | virtual bool ShouldCycleToOutputLogDrawer() const | [] |
FOutputLogModule::ShouldHideConsole | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Returns whether debug console widgets should be hidden | OutputLog | virtual bool ShouldHideConsole() const | [] |
FOutputLogModule::StartupModule | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | FModuleManager::Get().LoadModuleChecked(TEXT("HTTP")); | OutputLog | virtual void StartupModule() | [] |
FOutputLogModule::ShutdownModule | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well. | OutputLog | virtual void ShutdownModule() | [] |
FOutputLogModule::ToggleDebugConsoleForWindow | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Opens a debug console in the specified window, if not already open | OutputLog | virtual void ToggleDebugConsoleForWindow ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & Window, const [EDebugConsoleStyle::Type](API\Developer\OutputLog\EDebugConsoleStyle__Type) InStyle, const [FDebugConsoleDelegates](API\Developer\OutputLog\FDebugConsoleDelegates) & DebugConsoleDelegates ) | [] |
FOutputLogModule::UpdateOutputLogFilter | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Change the output log's filter. If CategoriesToShow is empty, all categories will be shown. | OutputLog | void UpdateOutputLogFilter ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & CategoriesToShow, const [FOutputFilterParams](API\Developer\OutputLog\FOutputLogModule\FOutputFilterParams) & InParams ) | [] |
FOutputLogModule::UpdateOutputLogFilter | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | Change the output log's filter. If CategoriesToShow is empty, all categories will be shown. | OutputLog | void UpdateOutputLogFilter ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & CategoriesToShow, [TOptional](API\Runtime\Core\IO\TOptional)< bool > bShowErrors, [TOptional](API\Runtime\Core\IO\TOptional)< bool > bShowWarnings, [TOptional](API\Runtime\Core\IO\TOptional)< bool > bShowLogs ) | [] |
FOutputLogModule | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h | OutputLog | class FOutputLogModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
|
operator& | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | constexpr [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) operator& ( [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) Lhs, [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) Rhs ) | [] |
|
operator&= | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) & operator&= ( [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) & Lhs, [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) Rhs ) | [] |
|
operator~ | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | constexpr [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) operator~ ( [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) E ) | [] |
|
operator^ | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | constexpr [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) operator^ ( [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) Lhs, [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) Rhs ) | [] |
|
operator^= | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) & operator^= ( [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) & Lhs, [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) Rhs ) | [] |
|
operator! | /Engine/Source/Developer/OutputLog/Public/OutputLogCreationParams.h | OutputLog | constexpr bool operator! ( [EOutputLogSettingsMenuFlags](API\Developer\OutputLog\EOutputLogSettingsMenuFlags) E ) | [] |
|
FSettingChangedEvent | /Engine/Source/Developer/OutputLog/Public/OutputLogSettings.h | Returns an event delegate that is executed when a setting has changed. | OutputLog | class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName > | [] |
UOutputLogSettings::OnSettingChanged | /Engine/Source/Developer/OutputLog/Public/OutputLogSettings.h | OutputLog | [FSettingChangedEvent](API\Developer\OutputLog\UOutputLogSettings\FSettingChangedEvent) & OnSettingChanged() | [] |
|
UOutputLogSettings::UOutputLogSettings | /Engine/Source/Developer/OutputLog/Public/OutputLogSettings.h | OutputLog | UOutputLogSettings() | [] |
|
UOutputLogSettings::PostEditChangeProperty | /Engine/Source/Developer/OutputLog/Public/OutputLogSettings.h | Called when a property on this object has been modified externally | OutputLog | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
UOutputLogSettings | /Engine/Source/Developer/OutputLog/Public/OutputLogSettings.h | Implements the Editor style settings. | OutputLog | class UOutputLogSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "bool",
"name": "bCycleToOutputLogDrawer",
"description": "If checked pressing the console command shortcut will cycle between focusing the status bar console, opening the output log drawer, and back to the previous focus target."
},
{
"type": "bool",
"name": "bEnableOutputLogClearOnPIE",
"description": ""
},
{
"type": "bool",
"name": "bEnableOutputLogWordWrap",
"description": ""
},
{
"type": "ELogCategoryCol...",
"name": "CategoryColorizationMode",
"description": "How should categories be colorized in the output log?"
},
{
"type": "int32",
"name": "LogFontSize",
"description": "The font size used in the output log"
},
{
"type": "TEnumAsByte<EL...",
"name": "LogTimestampMode",
"description": "The display mode for timestamps in the output log window"
}
] |
ExecuteUnrealPak | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Application entry point Params: -Test test if the pak file is healthy -Extract extracts pak file contents (followed by a path, i.e.: -extract D:) -Create=filename response file to create a pak file with | PakFileUtilities | bool ExecuteUnrealPak ( const TCHAR * CmdLine ) | [] |
FPakFooterInfo::SetEncryptionInfo | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | void SetEncryptionInfo ( const [FKeyChain](API\Runtime\Core\Misc\FKeyChain) & InKeyChain, uint64 * InTotalEncryptedDataSize ) | [] |
|
FPakFooterInfo::SetFileRegionInfo | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | void SetFileRegionInfo ( bool bInFileRegions, [TArray](API\Runtime\Core\Containers\TArray)< [FFileRegion](API\Runtime\Core\Serialization\FFileRegion) > & InAllFileRegions ) | [] |
|
FPakFooterInfo::FPakFooterInfo | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | FPakFooterInfo ( const TCHAR * InFilename, const [FString](API\Runtime\Core\Containers\FString) & InMountPoint, [FPakInfo](API\Runtime\PakFile\FPakInfo) & InInfo, [TArray](API\Runtime\Core\Containers\TArray)< [FPakEntryPair](API\Runtime\PakFile\FPakEntryPair) > & InIndex ) | [] |
|
FPakFooterInfo | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Input and output data for WritePakFooter | PakFileUtilities | struct FPakFooterInfo | [
{
"type": "TArray<FFileRe...",
"name": "AllFileRegions",
"description": ""
},
{
"type": "bool",
"name": "bFileRegions",
"description": ""
},
{
"type": "const TCHAR \u0004...",
"name": "Filename",
"description": ""
},
{
"type": "int64",
"name": "FullDirectoryIndexSize",
"description": ""
},
{
"type": "TArray<FPakEnt...",
"name": "Index",
"description": ""
},
{
"type": "FPakInfo&",
"name": "Info",
"description": ""
},
{
"type": "constFKeyChain...",
"name": "KeyChain",
"description": ""
},
{
"type": "constFString&",
"name": "MountPoint",
"description": ""
},
{
"type": "int64",
"name": "PathHashIndexSize",
"description": ""
},
{
"type": "int64",
"name": "PrimaryIndexSize",
"description": ""
},
{
"type": "uint64 *",
"name": "TotalEncryptedDataSize",
"description": ""
}
] |
FPakOrderMap::Add | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Add the given filename with the given SortingIndex | PakFileUtilities | void Add ( const [FString](API\Runtime\Core\Containers\FString) & Filename, uint64 Index ) | [] |
FPakOrderMap::AddOffset | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Add the given filename with the given Offset interpreted as Offset in bytes in the Pak File. This version of Add is only useful when all Adds are done by offset, and are converted into Sorting Indexes at the end by a call to ConvertOffsetsToOrder | PakFileUtilities | void AddOffset ( const [FString](API\Runtime\Core\Containers\FString) & Filename, uint64 Offset ) | [] |
FPakOrderMap::ConvertOffsetsToOrder | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Remaps all the current values in the OrderMap onto [0, NumEntries). Useful to convert from Offset in Pak file bytes into anIndexsorted by Offset | PakFileUtilities | void ConvertOffsetsToOrder() | [] |
FPakOrderMap::Empty | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | void Empty() | [] |
|
FPakOrderMap::GetFileOrder | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | uint64 GetFileOrder ( const [FString](API\Runtime\Core\Containers\FString) & Path, bool bAllowUexpUBulkFallback, bool * OutIsPrimary ) const | [] |
|
FPakOrderMap::GetMaxIndex | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | uint64 GetMaxIndex() | [] |
|
FPakOrderMap::MergeOrderMap | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Merge another order map into this one where the files are not already ordered by this map. Steals the strings and empties the other order map. | PakFileUtilities | void MergeOrderMap ( [FPakOrderMap](API\Developer\PakFileUtilities\FPakOrderMap) && Other ) | [] |
FPakOrderMap::Num | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | int32 Num() const | [] |
|
FPakOrderMap::ProcessOrderFile | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | bool ProcessOrderFile ( const TCHAR * ResponseFile, bool bSecondaryOrderFile, bool bMergeOrder, [TOptional](API\Runtime\Core\IO\TOptional)< uint64 > InOffset ) | [] |
|
FPakOrderMap::WriteOpenOrder | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | void WriteOpenOrder ( [FArchive](API\Runtime\Core\Serialization\FArchive) * Ar ) | [] |
|
FPakOrderMap::FPakOrderMap | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | PakFileUtilities | FPakOrderMap() | [] |
|
FPakOrderMap | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Defines the order mapping for files within a pak. When read from the files present in the pak, Indexes will be [0,NumFiles). This is important for detecting gaps in the order between adjacent files in a patch .pak. For new files being added into the pak, the values can be arbitrary, and will be usable only for relative order in an output list. Due to the arbitrary values for new files, theFPakOrderMapcan contain files with duplicate Order values. | PakFileUtilities | class FPakOrderMap | [] |
SignPakFile | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Take an existing pak file and regenerate the signature file | PakFileUtilities | bool SignPakFile ( const [FString](API\Runtime\Core\Containers\FString) & InPakFilename, const FRSAKeyHandle InSigningKey ) | [] |
WritePakFooter | /Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h | Write the index and other data at the end of a pak file after all the entries | PakFileUtilities | void WritePakFooter ( [FArchive](API\Runtime\Core\Serialization\FArchive) & PakHandle, [FPakFooterInfo](API\Developer\PakFileUtilities\FPakFooterInfo) & FooterInfo ) | [] |
CreateIDecomposeMeshToHullAsync | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | Utility for turning arbitrary mesh into convex hulls. InBodySetup BodySetup that will have its existing hulls removed and replaced with results of decomposition. | PhysicsUtilities | [IDecomposeMeshToHullsAsync](API\Developer\PhysicsUtilities\IDecomposeMeshToHullsAsync) * CreateIDecomposeMeshToHullAsync() | [] |
DecomposeMeshToHulls | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | Utility for turning arbitrary mesh into convex hulls. InBodySetup BodySetup that will have its existing hulls removed and replaced with results of decomposition. | PhysicsUtilities | void DecomposeMeshToHulls ( [UBodySetup](API\Runtime\Engine\PhysicsEngine\UBodySetup) * InBodySetup, const [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & InVertices, const [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & InIndices, uint32 InHullCount, int32 InMaxHullVerts, uint32 InResolution ) | [] |
EPhysAssetFitGeomType | /Engine/Source/Developer/PhysicsUtilities/Public/PhysicsAssetUtils.h | PhysicsUtilities | enum EPhysAssetFitGeomType { EFG_Box, EFG_Sphyl, EFG_Sphere, EFG_TaperedCapsule, EFG_SingleConvexHull, EFG_MultiConvexHull, EFG_LevelSet, EFG_SkinnedLevelSet, } | [] |
|
EPhysAssetFitVertWeight | /Engine/Source/Developer/PhysicsUtilities/Public/PhysicsAssetUtils.h | PhysicsUtilities | enum EPhysAssetFitVertWeight { EVW_AnyWeight, EVW_DominantWeight, } | [] |
|
FPhysAssetCreateParams::FPhysAssetCreateParams | /Engine/Source/Developer/PhysicsUtilities/Public/PhysicsAssetUtils.h | PhysicsUtilities | FPhysAssetCreateParams() | [] |
|
FPhysAssetCreateParams | /Engine/Source/Developer/PhysicsUtilities/Public/PhysicsAssetUtils.h | Parameters for PhysicsAsset creation | PhysicsUtilities | struct FPhysAssetCreateParams | [
{
"type": "TEnumAsByte< EA...",
"name": "AngularConstraintMode",
"description": "The type of angular constraint to create between bodies"
},
{
"type": "bool",
"name": "bAutoOrientToBone",
"description": "Whether to automatically orient the created bodies to their corresponding bones"
},
{
"type": "bool",
"name": "bBodyForAll",
"description": "Forces creation of a body for each bone"
},
{
"type": "bool",
"name": "bCreateConstraints",
"description": "Whether to create constraints between adjacent created bodies"
},
{
"type": "bool",
"name": "bDisableCollisionsByDefault",
"description": "Whether to disable collision of body with other bodies on creation"
},
{
"type": "bool",
"name": "bWalkPastSmall",
"description": "Whether to skip small bones entirely (rather than merge them with adjacent bones)"
},
{
"type": "TEnumAsByte<EP...",
"name": "GeomType",
"description": "The geometry type that should be used when creating bodies"
},
{
"type": "int32",
"name": "HullCount",
"description": "When creating multiple convex hulls, the maximum number that will be created."
},
{
"type": "int32",
"name": "MaxHullVerts",
"description": "When creating convex hulls, the maximum verts that should be created"
},
{
"type": "",
"name": "meta",
"description": "When creating level sets, the grid resolution to use"
},
{
"type": "float",
"name": "MinBoneSize",
"description": "Bones that are shorter than this value will be ignored for body creation"
},
{
"type": "float",
"name": "MinWeldSize",
"description": "Bones that are smaller than this value will be merged together for body creation"
},
{
"type": "TEnumAsByte<EP...",
"name": "VertWeight",
"description": "How vertices are mapped to bones when approximating them with bodies"
}
] |
FPhysicsAssetUtils::CreateCollisionFromBones | /Engine/Source/Developer/PhysicsUtilities/Public/PhysicsAssetUtils.h | Replaces any collision already in the BodySetup with an auto-generated one using the parameters provided.
Returns true if successfully created collision from all specified bones | PhysicsUtilities | namespace FPhysicsAssetUtils { bool FPhysicsAssetUtils::CreateCollisionFromBones ( [UBodySetup](API\Runtime\Engine\PhysicsEngine\UBodySetup) * bs, [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * skelMesh, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & BoneIndices, [FPhysAssetCreateParams](API\Developer\PhysicsUtilities\FPhysAssetCreateParams) & Params, const [FBoneVertInfo](API\Runtime\MeshUtilitiesCommon\FBoneVertInfo) & Info ) } | [] |
IDecomposeMeshToHullsAsync::DecomposeMeshToHullsAsyncBegin | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | Utility for turning arbitrary mesh into convex hulls. This can be called multiple times for multipleUBodySetupresults and they will be done processed in sequential order InBodySetup BodySetup that will have its existing hulls removed and replaced with results of decomposition. | PhysicsUtilities | bool DecomposeMeshToHullsAsyncBegin ( [UBodySetup](API\Runtime\Engine\PhysicsEngine\UBodySetup) * InBodySetup, [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > && InVertices, [TArray](API\Runtime\Core\Containers\TArray)< uint32 > && InIndices, uint32 InHullCount, int32 InMaxHullVerts, uint32 InResolution ) | [] |
IDecomposeMeshToHullsAsync::GetCurrentStatus | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | Returns the current status message in the decomposition process. An empty string is returns if the convex decomposition is complete. | PhysicsUtilities | const [FString](API\Runtime\Core\Containers\FString) & GetCurrentStatus() const | [] |
IDecomposeMeshToHullsAsync::IsComplete | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | Returns true if the convex decomposition process has completed and results are ready. | PhysicsUtilities | bool IsComplete() | [] |
IDecomposeMeshToHullsAsync::Release | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | PhysicsUtilities | void Release() | [] |
|
IDecomposeMeshToHullsAsync::~IDecomposeMeshToHullsAsync | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | PhysicsUtilities | virtual ~IDecomposeMeshToHullsAsync() | [] |
|
IDecomposeMeshToHullsAsync | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h | PhysicsUtilities | class IDecomposeMeshToHullsAsync | [] |
|
FProfilerClientConnectedDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting UI a session has been established | ProfilerClient | typedef TMulticastDelegate_TwoParams< void, const [FGuid](API\Runtime\Core\Misc\FGuid) &, const [FGuid](API\Runtime\Core\Misc\FGuid) & > FProfilerClientConnectedDelegate | [] |
FProfilerClientDataDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for passing profiler data to UI | ProfilerClient | typedef TMulticastDelegate_TwoParams< void, const [FGuid](API\Runtime\Core\Misc\FGuid) &, const [FProfilerDataFrame](API\Developer\ProfilerService\FProfilerDataFrame) & > FProfilerClientDataDelegate | [] |
FProfilerClientDisconnectedDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting UI a session has been disconnected | ProfilerClient | typedef TMulticastDelegate_TwoParams< void, const [FGuid](API\Runtime\Core\Misc\FGuid) &, const [FGuid](API\Runtime\Core\Misc\FGuid) & > FProfilerClientDisconnectedDelegate | [] |
FProfilerFileTransferDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for updating the current progress of file transfer. | ProfilerClient | typedef TMulticastDelegate_ThreeParams< void, const [FString](API\Runtime\Core\Containers\FString) &, int64, int64 > FProfilerFileTransferDelegate | [] |
FProfilerLoadCancelledDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting clients a load was cancelled | ProfilerClient | typedef TMulticastDelegate_OneParam< void, const [FGuid](API\Runtime\Core\Misc\FGuid) & > FProfilerLoadCancelledDelegate | [] |
FProfilerLoadCompletedDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting clients a load has completed | ProfilerClient | typedef TMulticastDelegate_OneParam< void, const [FGuid](API\Runtime\Core\Misc\FGuid) & > FProfilerLoadCompletedDelegate | [] |
FProfilerLoadedMetaDataDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting clients a load has loaded meta data | ProfilerClient | typedef TMulticastDelegate_OneParam< void, const [FGuid](API\Runtime\Core\Misc\FGuid) & > FProfilerLoadedMetaDataDelegate | [] |
FProfilerLoadStartedDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting clients a load has started | ProfilerClient | typedef TMulticastDelegate_OneParam< void, const [FGuid](API\Runtime\Core\Misc\FGuid) & > FProfilerLoadStartedDelegate | [] |
IProfilerClient::CancelLoading | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Cancels a capture file load that is in progress | ProfilerClient | void CancelLoading ( const [FGuid](API\Runtime\Core\Misc\FGuid) InstanceId ) | [] |
FProfilerMetaDataUpdateDelegate | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Delegate for alerting subscribers the meta data has been updated | ProfilerClient | typedef TMulticastDelegate_TwoParams< void, const [FGuid](API\Runtime\Core\Misc\FGuid) &, const [FStatMetaData](API\Developer\ProfilerService\FStatMetaData) & > FProfilerMetaDataUpdateDelegate | [] |
IProfilerClient::GetStatMetaData | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Gets the description for the given stat id
theFStatMetaDatastruct with the description. | ProfilerClient | const [FStatMetaData](API\Developer\ProfilerService\FStatMetaData) & GetStatMetaData ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InstanceId ) const | [] |
IProfilerClient::LoadCapture | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Loads a Capture file | ProfilerClient | void LoadCapture ( const [FString](API\Runtime\Core\Containers\FString) & DataFilepath, const [FGuid](API\Runtime\Core\Misc\FGuid) & ProfileId ) | [] |
IProfilerClient::OnLoadCancelled | /Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h | Retrieves the load cancelled delegate.
profiler load cancelled delegate. | ProfilerClient | [FProfilerLoadCancelledDelegate](API\Developer\ProfilerClient\FProfilerLoadCancelledDelegate) & OnLoadCancelled() | [] |
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