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FArguments
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
MessageLog
struct FArguments : public [TSlateBaseNamedArgs< SMessageLogListing >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SMessageLogListing::GetAllMessagesAsString
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Compiles all the messages into a single string.
MessageLog
[FString](API\Runtime\Core\Containers\FString) GetAllMessagesAsString() const
[]
SMessageLogListing::GetClearWidgetVisibility
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate for showing & hiding the clear button depending on whether this log uses pages or not
MessageLog
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetClearWidgetVisibility() const
[]
SMessageLogListing::GetCommandList
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
The UICommandList supported by the MessageLogView
MessageLog
const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > GetCommandList() const
[]
SMessageLogListing::GetLabel
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Gets the message log listing label
MessageLog
const [FText](API\Runtime\Core\Internationalization\FText) & GetLabel() const
[]
SMessageLogListing::GetFilterMenuVisibility
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate to get the display visibility of the show filter combobox
MessageLog
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetFilterMenuVisibility()
[]
SMessageLogListing::GetMessageFilters
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Gets the set of message filters used when displaying messages
MessageLog
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class FMessageFilter > > & GetMessageFilters() const
[]
SMessageLogListing::GetName
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Gets the message log listing unique name
MessageLog
const [FName](API\Runtime\Core\UObject\FName) & GetName() const
[]
SMessageLogListing::GetPageText
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate supplying a label for the page-flipper widget
MessageLog
[FString](API\Runtime\Core\Containers\FString) GetPageText() const
[]
SMessageLogListing::GetPageWidgetVisibility
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate for showing & hiding the page widget depending on whether this log uses pages or not
MessageLog
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetPageWidgetVisibility() const
[]
SMessageLogListing::GetSelectedMessagesAsString
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Compiles the selected messages into a single string.
MessageLog
[FString](API\Runtime\Core\Containers\FString) GetSelectedMessagesAsString() const
[]
SMessageLogListing::GetSelectedMessages
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Gets a list of the selected messages
MessageLog
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > > GetSelectedMessages() const
[]
SMessageLogListing::InvertSelectedMessages
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Inverts the message selection
MessageLog
void InvertSelectedMessages() const
[]
SMessageLogListing::IsClearWidgetEnabled
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate for enabling & disabling the clear button depending on the number of messages
MessageLog
bool IsClearWidgetEnabled() const
[]
SMessageLogListing::IsMessageSelected
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Get the message selection state
MessageLog
bool IsMessageSelected ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > & Message ) const
[]
SMessageLogListing::IsPageWidgetEnabled
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate for enabling & disabling the page widget depending on the number of pages
MessageLog
bool IsPageWidgetEnabled() const
[]
SMessageLogListing::MakeShowWidget
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Generates the widgets for show filtering
MessageLog
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITableRow](API\Runtime\Slate\Widgets\Views\ITableRow) > MakeShowWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< FMessageFilter > Selection, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & OwnerTable )
[]
SMessageLogListing::OnChanged
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Called when data is changed changed/updated in the model
MessageLog
void OnChanged()
[]
SMessageLogListing::OnClear
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate for Clear button
MessageLog
[FReply](API\Runtime\SlateCore\Input\FReply) OnClear()
[]
SMessageLogListing::OnClickedNextPage
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate to display the next page
MessageLog
[FReply](API\Runtime\SlateCore\Input\FReply) OnClickedNextPage()
[]
SMessageLogListing::OnClickedPrevPage
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate to display the previous page
MessageLog
[FReply](API\Runtime\SlateCore\Input\FReply) OnClickedPrevPage()
[]
SMessageLogListing::OnGetFilterMenuContent
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Generates the menu content for filtering log content
MessageLog
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > OnGetFilterMenuContent()
[]
SMessageLogListing::OnGetPageMenuContent
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate to generate the menu content for the page combobox
MessageLog
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > OnGetPageMenuContent() const
[]
SMessageLogListing::OnGetPageMenuLabel
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate to generate the label for the page combobox
MessageLog
[FText](API\Runtime\Core\Internationalization\FText) OnGetPageMenuLabel() const
[]
SMessageLogListing::OnKeyDown
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Called after a key is pressed when this widget has focus Returns whether the event was handled, along with other possible actions
MessageLog
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
SMessageLogListing::OnPageSelected
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Delegate called when a page is selected from the page menu
MessageLog
void OnPageSelected ( uint32 PageIndex )
[]
SMessageLogListing::OnSelectionChanged
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Called whenever the viewmodel selection changes
MessageLog
void OnSelectionChanged()
[]
SMessageLogListing::RefreshVisibility
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Refreshes the log messages, reapplying any filtering
MessageLog
void RefreshVisibility()
[]
SMessageLogListing::ScrollToMessage
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Scrolls the message into view
MessageLog
void ScrollToMessage ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > & Message ) const
[]
SMessageLogListing::SelectMessage
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
Set the message selection state
MessageLog
void SelectMessage ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > & Message, bool bSelected ) const
[]
SMessageLogListing::SMessageLogListing
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
MessageLog
SMessageLogListing()
[]
SMessageLogListing::~SMessageLogListing
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
MessageLog
~SMessageLogListing()
[]
SMessageLogListing
/Engine/Source/Developer/MessageLog/Public/UserInterface/SMessageLogListing.h
A message log listing, such as the Compiler Log, or the Map Check Log. Holds the log lines, and any extra widgets necessary.
MessageLog
class SMessageLogListing : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
IBuilderModule::Build
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
virtual bool Build ( [FResources](API\Runtime\Engine\Rendering\FResources) & Resources, [FInputMeshData](API\Developer\NaniteBuilder\IBuilderModule\FInputMeshData) & InputMeshData, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FOutputMeshData](API\Developer\NaniteBuilder\IBuilderModule\FOutputMeshData) > OutputLODMeshData, const [FMeshNaniteSettings](API\Runtime\Engine\Engine\FMeshNaniteSettings) & Settings, [FOnFreeInputMeshData](API\Developer\NaniteBuilder\IBuilderModule\FOnFreeInputMeshData) OnFreeInputMeshData )
[]
FInputMeshData
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
struct FInputMeshData
[ { "type": "TArray< int32 >", "name": "MaterialIndices", "description": "" }, { "type": "float", "name": "MaxDeviation", "description": "" }, { "type": "uint32", "name": "NumTexCoords", "description": "" }, { "type": "float", "name": "PercentTriangles", "description": "" }, { "type": "FStaticMeshSect...", "name": "Sections", "description": "" }, { "type": "TArray< uint32 ...", "name": "TriangleCounts", "description": "" }, { "type": "TArray< uint32 ...", "name": "TriangleIndices", "description": "" }, { "type": "FBounds3f", "name": "VertexBounds", "description": "" }, { "type": "FMeshBuildVerte...", "name": "Vertices", "description": "" } ]
IBuilderModule::BuildMaterialIndices
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
virtual bool BuildMaterialIndices ( const [FStaticMeshSectionArray](API\Runtime\Engine\FStaticMeshSectionArray) & SectionArray, const uint32 TriangleCount, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutMaterialIndices )
[]
FOnFreeInputMeshData
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
typedef [TDelegate](API\Runtime\Core\Delegates\TDelegate)< void(bool bFallbackIsReduced)> FOnFreeInputMeshData
[]
FOutputMeshData
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
struct FOutputMeshData
[ { "type": "float", "name": "MaxDeviation", "description": "" }, { "type": "float", "name": "PercentTriangles", "description": "" }, { "type": "FStaticMeshSect...", "name": "Sections", "description": "" }, { "type": "TArray< uint32 ...", "name": "TriangleIndices", "description": "" }, { "type": "FMeshBuildVerte...", "name": "Vertices", "description": "" } ]
IBuilderModule::Get
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. Returns singleton instance, loading the module on demand if needed
NaniteBuilder
static [IBuilderModule](API\Developer\NaniteBuilder\IBuilderModule) & Get()
[]
IBuilderModule::GetVersionString
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
const [FString](API\Runtime\Core\Containers\FString) & GetVersionString() const
[]
IBuilderModule::IsAvailable
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true. True if the module is loaded and ready to use
NaniteBuilder
static bool IsAvailable()
[]
IBuilderModule
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
NaniteBuilder
class IBuilderModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
AbsHelper::Abs
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
namespace AbsHelper { template<typename T> T AbsHelper::Abs ( T A ) }
[]
AbsHelper::Abs
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
namespace AbsHelper { template<typename T> [UE::Math::TVector2](API\Runtime\Core\Math\TVector2)< T > AbsHelper::Abs ( const [UE::Math::TVector2](API\Runtime\Core\Math\TVector2)< T > & A ) }
[]
AbsHelper::Abs
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
namespace AbsHelper { template<typename T> [UE::Math::TVector](API\Runtime\Core\Math\TVector)< T > AbsHelper::Abs ( const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< T > & A ) }
[]
AbsHelper::Abs
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
namespace AbsHelper { template<typename T> [UE::Math::TVector4](API\Runtime\Core\Math\TVector4)< T > AbsHelper::Abs ( const [UE::Math::TVector4](API\Runtime\Core\Math\TVector4)< T > & A ) }
[]
Clamp
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
template<uint32 Num> [TAffine](API\Developer\NaniteUtilities\TAffine)< float, Num > Clamp ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< float, Num > & x, float Min, float Max )
[]
FAdaptiveTessellator::CouldFlipEdge
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
bool CouldFlipEdge ( uint32 EdgeIndex ) const
[]
FAdaptiveTessellator::AddFindRequest
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void AddFindRequest ( uint32 TriIndex )
[]
FBoundsFunc
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector2f(const FVector3f[3], const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const FVector3f &, const FVector3f &, const FVector3f &, int32) > FBoundsFunc
[]
FDispFunc
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector3f(const FVector3f &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) &, int32) > FDispFunc
[]
FAdaptiveTessellator::FindSplit
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void FindSplit ( uint32 TriIndex )
[]
FAdaptiveTessellator::FindSplitBVH
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void FindSplitBVH ( uint32 TriIndex )
[]
FTriangle
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
struct FTriangle
[ { "type": "int32", "name": "RequestIndex", "description": "" }, { "type": "FVector3f", "name": "SplitBarycentrics", "description": "" } ]
FAdaptiveTessellator::GetTriNormal
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
FVector3f GetTriNormal ( uint32 TriIndex ) const
[]
FAdaptiveTessellator::LinkEdge
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void LinkEdge ( int32 EdgeIndex0, int32 EdgeIndex1 )
[]
FAdaptiveTessellator::RemoveSplitRequest
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void RemoveSplitRequest ( uint32 TriIndex )
[]
FAdaptiveTessellator::SplitTriangle
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void SplitTriangle ( uint32 TriIndex )
[]
FAdaptiveTessellator::TryDelaunayFlip
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
void TryDelaunayFlip ( uint32 EdgeIndex )
[]
FAdaptiveTessellator::FAdaptiveTessellator
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
FAdaptiveTessellator ( [TArray](API\Runtime\Core\Containers\TArray)< [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) > & InVerts, [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & InIndexes, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & InMaterialIndexes, float InTargetError, float InSampleRate, bool bCrackFree, [FDispFunc](API\Runtime\Core\GenericPlatform\TFunctionRef) InGetDisplacement, [FBoundsFunc](API\Runtime\Core\GenericPlatform\TFunctionRef) InGetErrorBounds )
[]
FAdaptiveTessellator
/Engine/Source/Developer/NaniteUtilities/Public/AdaptiveTessellator.h
NaniteUtilities
class FAdaptiveTessellator
[ { "type": "TArray< int32 >", "name": "AdjEdges", "description": "" }, { "type": "TArray< FVector...", "name": "Displacements", "description": "" }, { "type": "TArray< uint32 ...", "name": "FindRequests", "description": "" }, { "type": "FDispFunc", "name": "GetDisplacement", "description": "" }, { "type": "FBoundsFunc", "name": "GetErrorBounds", "description": "" }, { "type": "TArray< uint32 ...", "name": "Indexes", "description": "" }, { "type": "TArray< int32 >...", "name": "MaterialIndexes", "description": "" }, { "type": "std::atomic< ui...", "name": "NumSplits", "description": "" }, { "type": "float", "name": "SampleRate", "description": "" }, { "type": "TArray< uint32 ...", "name": "SplitRequests", "description": "" }, { "type": "float", "name": "TargetError", "description": "" }, { "type": "TArray<FTriang...", "name": "Triangles", "description": "" }, { "type": "TArray<FLerpVe...", "name": "Verts", "description": "" } ]
FAdjacency::Link
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
void Link ( int32 EdgeIndex0, int32 EdgeIndex1 )
[]
FAdjacency::ForAll
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
template<typename FuncType> void ForAll ( int32 EdgeIndex, FuncType && Function ) const
[]
FAdjacency::FAdjacency
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
FAdjacency ( int32 Num )
[]
FAdjacency
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
struct FAdjacency
[ { "type": "TArray< int32 >", "name": "Direct", "description": "" }, { "type": "TMultiMap< int3...", "name": "Extended", "description": "" } ]
FDisplacementMap::Load
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
NaniteUtilities
float Load ( int32 x, int32 y ) const
[]
FDisplacementMap::Load
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
NaniteUtilities
FVector2f Load ( int32 x, int32 y, uint32 Level ) const
[]
FDisplacementMap::Sample
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
Bilinear filtered.
NaniteUtilities
float Sample ( FVector2f UV ) const
[]
FDisplacementMap::Sample
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
Bilinear filtered.
NaniteUtilities
FVector2f Sample ( FVector2f MinUV, FVector2f MaxUV ) const
[]
FDisplacementMap::Sample
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
NaniteUtilities
float Sample ( int32 x, int32 y ) const
[]
FDisplacementMap::Sample
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
Bilinear filtered.
NaniteUtilities
FVector2f Sample ( int32 x, int32 y, uint32 Level ) const
[]
FDisplacementMap::FDisplacementMap
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
NaniteUtilities
NANITEUTILITIES_API FDisplacementMap()
[]
FDisplacementMap::FDisplacementMap
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
NaniteUtilities
NANITEUTILITIES_API FDisplacementMap ( struct [FImage](API\Runtime\ImageCore\FImage) && TextureSourceImage, float InMagnitude, float InCenter, TextureAddress InAddressX, TextureAddress InAddressY )
[]
FDisplacementMap
/Engine/Source/Developer/NaniteUtilities/Public/DisplacementMap.h
NaniteUtilities
class FDisplacementMap
[ { "type": "TextureAddress", "name": "AddressX", "description": "" }, { "type": "TextureAddress", "name": "AddressY", "description": "" }, { "type": "int32", "name": "BytesPerPixel", "description": "" }, { "type": "float", "name": "Center", "description": "" }, { "type": "float", "name": "Magnitude", "description": "" }, { "type": "uint32", "name": "NumLevels", "description": "" }, { "type": "int32", "name": "SizeX", "description": "" }, { "type": "int32", "name": "SizeY", "description": "" }, { "type": "ETextureSourceF...", "name": "SourceFormat", "description": "" } ]
FEdgeHash::Add_Concurrent
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
template<typename FGetPosition> void Add_Concurrent ( int32 EdgeIndex, FGetPosition && GetPosition )
[]
FEdgeHash::ForAllMatching
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
template<typename FGetPosition, typename FuncType> void ForAllMatching ( int32 EdgeIndex, bool bAdd, FGetPosition && GetPosition, FuncType && Function )
[]
FEdgeHash::FEdgeHash
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
FEdgeHash ( int32 Num )
[]
FEdgeHash
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
/\ / \ o-<<-o o->>-o \ / \/
NaniteUtilities
class FEdgeHash
[ { "type": "FHashTable", "name": "HashTable", "description": "" } ]
FLerpVert::operator+=
/Engine/Source/Developer/NaniteUtilities/Public/LerpVert.h
NaniteUtilities
[FLerpVert](API\Developer\NaniteUtilities\FLerpVert) & operator+= ( const [FLerpVert](API\Developer\NaniteUtilities\FLerpVert) & Other )
[]
FLerpVert::operator FStaticMeshBuildVertex
/Engine/Source/Developer/NaniteUtilities/Public/LerpVert.h
NaniteUtilities
operator FStaticMeshBuildVertex() const
[]
FLerpVert::operator*
/Engine/Source/Developer/NaniteUtilities/Public/LerpVert.h
NaniteUtilities
[FLerpVert](API\Developer\NaniteUtilities\FLerpVert) operator* ( const float a ) const
[]
FLerpVert::FLerpVert
/Engine/Source/Developer/NaniteUtilities/Public/LerpVert.h
NaniteUtilities
FLerpVert ( [FStaticMeshBuildVertex](API\Runtime\Engine\FStaticMeshBuildVertex) In )
[]
FLerpVert::FLerpVert
/Engine/Source/Developer/NaniteUtilities/Public/LerpVert.h
NaniteUtilities
FLerpVert()
[]
FLerpVert
/Engine/Source/Developer/NaniteUtilities/Public/LerpVert.h
Lerpable version ofFStaticMeshBuildVertex.
NaniteUtilities
struct FLerpVert
[ { "type": "FLinearColor", "name": "Color", "description": "" }, { "type": "FVector3f", "name": "Position", "description": "" }, { "type": "FVector3f", "name": "TangentX", "description": "" }, { "type": "FVector3f", "name": "TangentY", "description": "" }, { "type": "FVector3f", "name": "TangentZ", "description": "" }, { "type": "FVector2f[MAX_S...", "name": "UVs", "description": "" } ]
InvSqrt
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
template<uint32 Num> [TAffine](API\Developer\NaniteUtilities\TAffine)< float, Num > InvSqrt ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< float, Num > & x )
[]
Nanite::ApproxNumTris
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
A,b,c are tessellation factors for each edge
NaniteUtilities
namespace Nanite { int32 Nanite::ApproxNumTris ( int32 a, int32 b, int32 c ) }
[]
Nanite::Barycentric::DistanceToEdge
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
https://math.stackexchange.com/questions/3748903/closest-point-to-triangle-edge-with-barycentric-coordinates
NaniteUtilities
namespace Nanite { namespace Barycentric { float Nanite::Barycentric::DistanceToEdge ( float Barycentric, float EdgeLength, float TriangleArea ) } }
[]
Nanite::Barycentric::LengthSquared
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
[ Schindler and Chen 2012, "Barycentric Coordinates in Olympiad Geometry"https://web.evanchen.cc/handouts/bary/bary-full.pdf]
NaniteUtilities
namespace Nanite { namespace Barycentric { float Nanite::Barycentric::LengthSquared ( const FVector3f & Barycentrics0, const FVector3f & Barycentrics1, const FVector3f & EdgeLengthsSqr ) } }
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Nanite::Barycentric::SubtriangleArea
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { namespace Barycentric { float Nanite::Barycentric::SubtriangleArea ( const FVector3f & Barycentrics0, const FVector3f & Barycentrics1, const FVector3f & Barycentrics2, float TriangleArea ) } }
[]
Nanite::Cycle3
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { uint32 Nanite::Cycle3 ( uint32 Value ) }
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Nanite::Cycle3
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { uint32 Nanite::Cycle3 ( uint32 Value, uint32 Offset ) }
[]
Nanite::EquilateralArea
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { float Nanite::EquilateralArea ( float EdgeLength ) }
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Nanite::EquilateralEdgeLength
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { float Nanite::EquilateralEdgeLength ( float Area ) }
[]
Nanite::HashPosition
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { uint32 Nanite::HashPosition ( const FVector3f & Position ) }
[]
Nanite::SubtriangleBarycentrics
/Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h
NaniteUtilities
namespace Nanite { void Nanite::SubtriangleBarycentrics ( uint32 TriX, uint32 TriY, uint32 FlipTri, uint32 NumSubdivisions, FVector3f Barycentrics ) }
[]
Normalize
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
template<typename T, uint32 Num> [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > Normalize ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & x )
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operator*
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
template<typename T, typename U, uint32 Num> [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > operator* ( const [TAffine](API\Developer\NaniteUtilities\TAffine)< T, Num > & A, const [TAffine](API\Developer\NaniteUtilities\TAffine)< U, Num > & B )
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RasterizeTri
/Engine/Source/Developer/NaniteUtilities/Public/Rasterizer.h
NaniteUtilities
template<typename FWritePixel> void RasterizeTri ( const FVector3f Verts, const FIntRect & ScissorRect, uint32 SubpixelDilate, FWritePixel WritePixel )
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TAffine::GetMax
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
T GetMax() const
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TAffine::GetMin
/Engine/Source/Developer/NaniteUtilities/Public/Affine.h
NaniteUtilities
T GetMin() const
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