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2209.05226
Sarit Kraus
Yaniv Oshrat, Yonatan Aumann, Tal Hollander, Oleg Maksimov, Anita Ostroumov, Natali Shechtman, Sarit Kraus
Efficient Customer Service Combining Human Operators and Virtual Agents
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The prospect of combining human operators and virtual agents (bots) into an effective hybrid system that provides proper customer service to clients is promising yet challenging. The hybrid system decreases the customers' frustration when bots are unable to provide appropriate service and increases their satisfaction when they prefer to interact with human operators. Furthermore, we show that it is possible to decrease the cost and efforts of building and maintaining such virtual agents by enabling the virtual agent to incrementally learn from the human operators. We employ queuing theory to identify the key parameters that govern the behavior and efficiency of such hybrid systems and determine the main parameters that should be optimized in order to improve the service. We formally prove, and demonstrate in extensive simulations and in a user study, that with the proper choice of parameters, such hybrid systems are able to increase the number of served clients while simultaneously decreasing their expected waiting time and increasing satisfaction.
[ { "version": "v1", "created": "Mon, 12 Sep 2022 13:23:42 GMT" } ]
1,663,027,200,000
[ [ "Oshrat", "Yaniv", "" ], [ "Aumann", "Yonatan", "" ], [ "Hollander", "Tal", "" ], [ "Maksimov", "Oleg", "" ], [ "Ostroumov", "Anita", "" ], [ "Shechtman", "Natali", "" ], [ "Kraus", "Sarit", "" ] ]
2209.05470
Alexander Feldman
Alexander Feldman, Johan de Kleer, Ion Matei
A Quantum Algorithm for Computing All Diagnoses of a Switching Circuit
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Faults are stochastic by nature while most man-made systems, and especially computers, work deterministically. This necessitates the linking of probability theory with mathematical logics, automata, and switching circuit theory. This paper provides such a connecting via quantum information theory which is an intuitive approach as quantum physics obeys probability laws. In this paper we provide a novel approach for computing diagnosis of switching circuits with gate-based quantum computers. The approach is based on the idea of putting the qubits representing faults in superposition and compute all, often exponentially many, diagnoses simultaneously. We empirically compare the quantum algorithm for diagnostics to an approach based on SAT and model-counting. For a benchmark of combinational circuits we establish an error of less than one percent in estimating the true probability of faults.
[ { "version": "v1", "created": "Thu, 8 Sep 2022 17:55:30 GMT" } ]
1,663,027,200,000
[ [ "Feldman", "Alexander", "" ], [ "de Kleer", "Johan", "" ], [ "Matei", "Ion", "" ] ]
2209.05698
Feng Zhao
Feng Zhao, Ziqi Zhang, Donglin Wang
KSG: Knowledge and Skill Graph
5 pages, 7 figures, published to CIKM 2022
null
10.1145/3511808.3557623
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The knowledge graph (KG) is an essential form of knowledge representation that has grown in prominence in recent years. Because it concentrates on nominal entities and their relationships, traditional knowledge graphs are static and encyclopedic in nature. On this basis, event knowledge graph (Event KG) models the temporal and spatial dynamics by text processing to facilitate downstream applications, such as question-answering, recommendation and intelligent search. Existing KG research, on the other hand, mostly focuses on text processing and static facts, ignoring the vast quantity of dynamic behavioral information included in photos, movies, and pre-trained neural networks. In addition, no effort has been done to include behavioral intelligence information into the knowledge graph for deep reinforcement learning (DRL) and robot learning. In this paper, we propose a novel dynamic knowledge and skill graph (KSG), and then we develop a basic and specific KSG based on CN-DBpedia. The nodes are divided into entity and attribute nodes, with entity nodes containing the agent, environment, and skill (DRL policy or policy representation), and attribute nodes containing the entity description, pre-train network, and offline dataset. KSG can search for different agents' skills in various environments and provide transferable information for acquiring new skills. This is the first study that we are aware of that looks into dynamic KSG for skill retrieval and learning. Extensive experimental results on new skill learning show that KSG boosts new skill learning efficiency.
[ { "version": "v1", "created": "Tue, 13 Sep 2022 02:47:46 GMT" } ]
1,663,113,600,000
[ [ "Zhao", "Feng", "" ], [ "Zhang", "Ziqi", "" ], [ "Wang", "Donglin", "" ] ]
2209.05838
Markus Iser
Tim Holzenkamp, Kevin Kuryshev, Thomas Oltmann, Lucas W\"aldele, Johann Zuber, Tobias Heuer, Markus Iser
SATViz: Real-Time Visualization of Clausal Proofs
Presented at Pragmatics of SAT Workshop (no proceedings)
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Visual layouts of graphs representing SAT instances can highlight the community structure of SAT instances. The community structure of SAT instances has been associated with both instance hardness and known clause quality heuristics. Our tool SATViz visualizes CNF formulas using the variable interaction graph and a force-directed layout algorithm. With SATViz, clause proofs can be animated to continuously highlight variables that occur in a moving window of recently learned clauses. If needed, SATViz can also create new layouts of the variable interaction graph with the adjusted edge weights. In this paper, we describe the structure and feature set of SATViz. We also present some interesting visualizations created with SATViz.
[ { "version": "v1", "created": "Tue, 13 Sep 2022 09:34:48 GMT" } ]
1,663,113,600,000
[ [ "Holzenkamp", "Tim", "" ], [ "Kuryshev", "Kevin", "" ], [ "Oltmann", "Thomas", "" ], [ "Wäldele", "Lucas", "" ], [ "Zuber", "Johann", "" ], [ "Heuer", "Tobias", "" ], [ "Iser", "Markus", "" ] ]
2209.06120
Neel Guha
Neel Guha, Daniel E. Ho, Julian Nyarko, Christopher R\'e
LegalBench: Prototyping a Collaborative Benchmark for Legal Reasoning
13 pages, 7 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Can foundation models be guided to execute tasks involving legal reasoning? We believe that building a benchmark to answer this question will require sustained collaborative efforts between the computer science and legal communities. To that end, this short paper serves three purposes. First, we describe how IRAC-a framework legal scholars use to distinguish different types of legal reasoning-can guide the construction of a Foundation Model oriented benchmark. Second, we present a seed set of 44 tasks built according to this framework. We discuss initial findings, and highlight directions for new tasks. Finally-inspired by the Open Science movement-we make a call for the legal and computer science communities to join our efforts by contributing new tasks. This work is ongoing, and our progress can be tracked here: https://github.com/HazyResearch/legalbench.
[ { "version": "v1", "created": "Tue, 13 Sep 2022 16:11:54 GMT" } ]
1,663,113,600,000
[ [ "Guha", "Neel", "" ], [ "Ho", "Daniel E.", "" ], [ "Nyarko", "Julian", "" ], [ "Ré", "Christopher", "" ] ]
2209.06317
Michael Hind
David Piorkowski, Michael Hind, John Richards
Quantitative AI Risk Assessments: Opportunities and Challenges
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Although AI-based systems are increasingly being leveraged to provide value to organizations, individuals, and society, significant attendant risks have been identified. These risks have led to proposed regulations, litigation, and general societal concerns. As with any promising technology, organizations want to benefit from the positive capabilities of AI technology while reducing the risks. The best way to reduce risks is to implement comprehensive AI lifecycle governance where policies and procedures are described and enforced during the design, development, deployment, and monitoring of an AI system. While support for comprehensive governance is beginning to emerge, organizations often need to identify the risks of deploying an already-built model without knowledge of how it was constructed or access to its original developers. Such an assessment will quantitatively assess the risks of an existing model in a manner analogous to how a home inspector might assess the energy efficiency of an already-built home or a physician might assess overall patient health based on a battery of tests. This paper explores the concept of a quantitative AI Risk Assessment, exploring the opportunities, challenges, and potential impacts of such an approach, and discussing how it might improve AI regulations.
[ { "version": "v1", "created": "Tue, 13 Sep 2022 21:47:25 GMT" }, { "version": "v2", "created": "Wed, 11 Jan 2023 18:20:01 GMT" } ]
1,673,481,600,000
[ [ "Piorkowski", "David", "" ], [ "Hind", "Michael", "" ], [ "Richards", "John", "" ] ]
2209.06569
Mostafa Haghir Chehreghani
Mostafa Haghir Chehreghani
The Embeddings World and Artificial General Intelligence
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
From early days, a key and controversial question inside the artificial intelligence community was whether Artificial General Intelligence (AGI) is achievable. AGI is the ability of machines and computer programs to achieve human-level intelligence and do all tasks that a human being can. While there exist a number of systems in the literature claiming they realize AGI, several other researchers argue that it is impossible to achieve it. In this paper, we take a different view to the problem. First, we discuss that in order to realize AGI, along with building intelligent machines and programs, an intelligent world should also be constructed which is on the one hand, an accurate approximation of our world and on the other hand, a significant part of reasoning of intelligent machines is already embedded in this world. Then we discuss that AGI is not a product or algorithm, rather it is a continuous process which will become more and more mature over time (like human civilization and wisdom). Then, we argue that pre-trained embeddings play a key role in building this intelligent world and as a result, realizing AGI. We discuss how pre-trained embeddings facilitate achieving several characteristics of human-level intelligence, such as embodiment, common sense knowledge, unconscious knowledge and continuality of learning, by machines.
[ { "version": "v1", "created": "Wed, 14 Sep 2022 11:56:30 GMT" } ]
1,663,200,000,000
[ [ "Chehreghani", "Mostafa Haghir", "" ] ]
2209.07096
Stas Tiomkin
Kyle Hollins Wray, Stas Tiomkin, Mykel J. Kochenderfer, Pieter Abbeel
Multi-Objective Policy Gradients with Topological Constraints
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Multi-objective optimization models that encode ordered sequential constraints provide a solution to model various challenging problems including encoding preferences, modeling a curriculum, and enforcing measures of safety. A recently developed theory of topological Markov decision processes (TMDPs) captures this range of problems for the case of discrete states and actions. In this work, we extend TMDPs towards continuous spaces and unknown transition dynamics by formulating, proving, and implementing the policy gradient theorem for TMDPs. This theoretical result enables the creation of TMDP learning algorithms that use function approximators, and can generalize existing deep reinforcement learning (DRL) approaches. Specifically, we present a new algorithm for a policy gradient in TMDPs by a simple extension of the proximal policy optimization (PPO) algorithm. We demonstrate this on a real-world multiple-objective navigation problem with an arbitrary ordering of objectives both in simulation and on a real robot.
[ { "version": "v1", "created": "Thu, 15 Sep 2022 07:22:58 GMT" } ]
1,663,286,400,000
[ [ "Wray", "Kyle Hollins", "" ], [ "Tiomkin", "Stas", "" ], [ "Kochenderfer", "Mykel J.", "" ], [ "Abbeel", "Pieter", "" ] ]
2209.07175
Ayush Kumar Varshney Mr.
Ayush K. Varshney and Vicen\c{c} Torra
Literature Review of the Recent Trends and Applications in various Fuzzy Rule based systems
49 pages, Accepted for publication in ijfs
Int. J. Fuzzy Syst. (2023)
10.1007/s40815-023-01534-w
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Fuzzy rule based systems (FRBSs) is a rule-based system which uses linguistic fuzzy variables as antecedents and consequent to represent human understandable knowledge. They have been applied to various applications and areas throughout the soft computing literature. However, FRBSs suffers from many drawbacks such as uncertainty representation, high number of rules, interpretability loss, high computational time for learning etc. To overcome these issues with FRBSs, there exists many extensions of FRBSs. This paper presents an overview and literature review of recent trends on various types and prominent areas of fuzzy systems (FRBSs) namely genetic fuzzy system (GFS), hierarchical fuzzy system (HFS), neuro fuzzy system (NFS), evolving fuzzy system (eFS), FRBSs for big data, FRBSs for imbalanced data, interpretability in FRBSs and FRBSs which use cluster centroids as fuzzy rules. The review is for years 2010-2021. This paper also highlights important contributions, publication statistics and current trends in the field. The paper also addresses several open research areas which need further attention from the FRBSs research community.
[ { "version": "v1", "created": "Thu, 15 Sep 2022 09:49:17 GMT" }, { "version": "v2", "created": "Tue, 16 May 2023 17:42:34 GMT" } ]
1,685,404,800,000
[ [ "Varshney", "Ayush K.", "" ], [ "Torra", "Vicenç", "" ] ]
2209.07368
Xuehui Yu
Xuehui Yu, Jingchi Jiang, Xinmiao Yu, Yi Guan, Xue Li
Causal Coupled Mechanisms: A Control Method with Cooperation and Competition for Complex System
8 pages, 7 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Complex systems are ubiquitous in the real world and tend to have complicated and poorly understood dynamics. For their control issues, the challenge is to guarantee accuracy, robustness, and generalization in such bloated and troubled environments. Fortunately, a complex system can be divided into multiple modular structures that human cognition appears to exploit. Inspired by this cognition, a novel control method, Causal Coupled Mechanisms (CCMs), is proposed that explores the cooperation in division and competition in combination. Our method employs the theory of hierarchical reinforcement learning (HRL), in which 1) the high-level policy with competitive awareness divides the whole complex system into multiple functional mechanisms, and 2) the low-level policy finishes the control task of each mechanism. Specifically for cooperation, a cascade control module helps the series operation of CCMs, and a forward coupled reasoning module is used to recover the coupling information lost in the division process. On both synthetic systems and a real-world biological regulatory system, the CCM method achieves robust and state-of-the-art control results even with unpredictable random noise. Moreover, generalization results show that reusing prepared specialized CCMs helps to perform well in environments with different confounders and dynamics.
[ { "version": "v1", "created": "Thu, 15 Sep 2022 15:32:16 GMT" } ]
1,663,286,400,000
[ [ "Yu", "Xuehui", "" ], [ "Jiang", "Jingchi", "" ], [ "Yu", "Xinmiao", "" ], [ "Guan", "Yi", "" ], [ "Li", "Xue", "" ] ]
2209.07479
Sven Hertling
Sven Hertling, Heiko Paulheim
Gollum: A Gold Standard for Large Scale Multi Source Knowledge Graph Matching
accepted at AKBC 2022
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The number of Knowledge Graphs (KGs) generated with automatic and manual approaches is constantly growing. For an integrated view and usage, an alignment between these KGs is necessary on the schema as well as instance level. While there are approaches that try to tackle this multi source knowledge graph matching problem, large gold standards are missing to evaluate their effectiveness and scalability. We close this gap by presenting Gollum -- a gold standard for large-scale multi source knowledge graph matching with over 275,000 correspondences between 4,149 different KGs. They originate from knowledge graphs derived by applying the DBpedia extraction framework to a large wiki farm. Three variations of the gold standard are made available: (1) a version with all correspondences for evaluating unsupervised matching approaches, and two versions for evaluating supervised matching: (2) one where each KG is contained both in the train and test set, and (3) one where each KG is exclusively contained in the train or the test set.
[ { "version": "v1", "created": "Thu, 15 Sep 2022 17:21:43 GMT" }, { "version": "v2", "created": "Fri, 16 Sep 2022 08:15:04 GMT" } ]
1,663,545,600,000
[ [ "Hertling", "Sven", "" ], [ "Paulheim", "Heiko", "" ] ]
2209.08271
Zhicong Luo
Long Yu, Zhicong Luo, Huanyong Liu, Deng Lin, Hongzhu Li, Yafeng Deng
TripleRE: Knowledge Graph Embeddings via Tripled Relation Vectors
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Translation-based knowledge graph embedding has been one of the most important branches for knowledge representation learning since TransE came out. Although many translation-based approaches have achieved some progress in recent years, the performance was still unsatisfactory. This paper proposes a novel knowledge graph embedding method named TripleRE with two versions. The first version of TripleRE creatively divide the relationship vector into three parts. The second version takes advantage of the concept of residual and achieves better performance. In addition, attempts on using NodePiece to encode entities achieved promising results in reducing the parametric size, and solved the problems of scalability. Experiments show that our approach achieved state-of-the-art performance on the large-scale knowledge graph dataset, and competitive performance on other datasets.
[ { "version": "v1", "created": "Sat, 17 Sep 2022 07:42:37 GMT" } ]
1,663,632,000,000
[ [ "Yu", "Long", "" ], [ "Luo", "Zhicong", "" ], [ "Liu", "Huanyong", "" ], [ "Lin", "Deng", "" ], [ "Li", "Hongzhu", "" ], [ "Deng", "Yafeng", "" ] ]
2209.09066
Gerhard Friedrich
Richard Comploi-Taupe and Gerhard Friedrich and Konstantin Schekotihin and Antonius Weinzierl
Specifying and Exploiting Non-Monotonic Domain-Specific Declarative Heuristics in Answer Set Programming
null
null
10.1613/jair.1.14091
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Domain-specific heuristics are an essential technique for solving combinatorial problems efficiently. Current approaches to integrate domain-specific heuristics with Answer Set Programming (ASP) are unsatisfactory when dealing with heuristics that are specified non-monotonically on the basis of partial assignments. Such heuristics frequently occur in practice, for example, when picking an item that has not yet been placed in bin packing. Therefore, we present novel syntax and semantics for declarative specifications of domain-specific heuristics in ASP. Our approach supports heuristic statements that depend on the partial assignment maintained during solving, which has not been possible before. We provide an implementation in ALPHA that makes ALPHA the first lazy-grounding ASP system to support declaratively specified domain-specific heuristics. Two practical example domains are used to demonstrate the benefits of our proposal. Additionally, we use our approach to implement informed} search with A*, which is tackled within ASP for the first time. A* is applied to two further search problems. The experiments confirm that combining lazy-grounding ASP solving and our novel heuristics can be vital for solving industrial-size problems.
[ { "version": "v1", "created": "Mon, 19 Sep 2022 14:57:50 GMT" } ]
1,673,308,800,000
[ [ "Comploi-Taupe", "Richard", "" ], [ "Friedrich", "Gerhard", "" ], [ "Schekotihin", "Konstantin", "" ], [ "Weinzierl", "Antonius", "" ] ]
2209.09491
Curie Kim
Curie Kim, Yewon Hwang, and Jong-Hwan Kim
Deep Q-Network for AI Soccer
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Reinforcement learning has shown an outstanding performance in the applications of games, particularly in Atari games as well as Go. Based on these successful examples, we attempt to apply one of the well-known reinforcement learning algorithms, Deep Q-Network, to the AI Soccer game. AI Soccer is a 5:5 robot soccer game where each participant develops an algorithm that controls five robots in a team to defeat the opponent participant. Deep Q-Network is designed to implement our original rewards, the state space, and the action space to train each agent so that it can take proper actions in different situations during the game. Our algorithm was able to successfully train the agents, and its performance was preliminarily proven through the mini-competition against 10 teams wishing to take part in the AI Soccer international competition. The competition was organized by the AI World Cup committee, in conjunction with the WCG 2019 Xi'an AI Masters. With our algorithm, we got the achievement of advancing to the round of 16 in this international competition with 130 teams from 39 countries.
[ { "version": "v1", "created": "Tue, 20 Sep 2022 06:04:26 GMT" }, { "version": "v2", "created": "Wed, 21 Sep 2022 05:26:15 GMT" } ]
1,663,804,800,000
[ [ "Kim", "Curie", "" ], [ "Hwang", "Yewon", "" ], [ "Kim", "Jong-Hwan", "" ] ]
2209.09535
Joscha Gr\"uger
Joscha Gr\"uger, Tobias Geyer, Martin Kuhn, Stefan Braun, Ralph Bergmann
Declarative Guideline Conformance Checking of Clinical Treatments: A Case Study
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Conformance checking is a process mining technique that allows verifying the conformance of process instances to a given model. Thus, this technique is predestined to be used in the medical context for the comparison of treatment cases with clinical guidelines. However, medical processes are highly variable, highly dynamic, and complex. This makes the use of imperative conformance checking approaches in the medical domain difficult. Studies show that declarative approaches can better address these characteristics. However, none of the approaches has yet gained practical acceptance. Another challenge are alignments, which usually do not add any value from a medical point of view. For this reason, we investigate in a case study the usability of the HL7 standard Arden Syntax for declarative, rule-based conformance checking and the use of manually modeled alignments. Using the approach, it was possible to check the conformance of treatment cases and create medically meaningful alignments for large parts of a medical guideline.
[ { "version": "v1", "created": "Tue, 20 Sep 2022 08:07:02 GMT" } ]
1,663,718,400,000
[ [ "Grüger", "Joscha", "" ], [ "Geyer", "Tobias", "" ], [ "Kuhn", "Martin", "" ], [ "Braun", "Stefan", "" ], [ "Bergmann", "Ralph", "" ] ]
2209.09608
Dieqiao Feng
Dieqiao Feng, Carla P. Gomes, Bart Selman
Graph Value Iteration
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In recent years, deep Reinforcement Learning (RL) has been successful in various combinatorial search domains, such as two-player games and scientific discovery. However, directly applying deep RL in planning domains is still challenging. One major difficulty is that without a human-crafted heuristic function, reward signals remain zero unless the learning framework discovers any solution plan. Search space becomes \emph{exponentially larger} as the minimum length of plans grows, which is a serious limitation for planning instances with a minimum plan length of hundreds to thousands of steps. Previous learning frameworks that augment graph search with deep neural networks and extra generated subgoals have achieved success in various challenging planning domains. However, generating useful subgoals requires extensive domain knowledge. We propose a domain-independent method that augments graph search with graph value iteration to solve hard planning instances that are out of reach for domain-specialized solvers. In particular, instead of receiving learning signals only from discovered plans, our approach also learns from failed search attempts where no goal state has been reached. The graph value iteration component can exploit the graph structure of local search space and provide more informative learning signals. We also show how we use a curriculum strategy to smooth the learning process and perform a full analysis of how graph value iteration scales and enables learning.
[ { "version": "v1", "created": "Tue, 20 Sep 2022 10:45:03 GMT" } ]
1,663,718,400,000
[ [ "Feng", "Dieqiao", "" ], [ "Gomes", "Carla P.", "" ], [ "Selman", "Bart", "" ] ]
2209.09618
Oliver Niggemann
Maria Krantz, Alexander Windmann, Rene Heesch, Lukas Moddemann, Oliver Niggemann
On a Uniform Causality Model for Industrial Automation
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The increasing complexity of Cyber-Physical Systems (CPS) makes industrial automation challenging. Large amounts of data recorded by sensors need to be processed to adequately perform tasks such as diagnosis in case of fault. A promising approach to deal with this complexity is the concept of causality. However, most research on causality has focused on inferring causal relations between parts of an unknown system. Engineering uses causality in a fundamentally different way: complex systems are constructed by combining components with known, controllable behavior. As CPS are constructed by the second approach, most data-based causality models are not suited for industrial automation. To bridge this gap, a Uniform Causality Model for various application areas of industrial automation is proposed, which will allow better communication and better data usage across disciplines. The resulting model describes the behavior of CPS mathematically and, as the model is evaluated on the unique requirements of the application areas, it is shown that the Uniform Causality Model can work as a basis for the application of new approaches in industrial automation that focus on machine learning.
[ { "version": "v1", "created": "Tue, 20 Sep 2022 11:23:51 GMT" } ]
1,663,718,400,000
[ [ "Krantz", "Maria", "" ], [ "Windmann", "Alexander", "" ], [ "Heesch", "Rene", "" ], [ "Moddemann", "Lukas", "" ], [ "Niggemann", "Oliver", "" ] ]
2209.09819
Nico Roos
Nico Roos
Efficient Model Based Diagnosis
null
Intelligent Systems Engineering 2 (1993) 107-118
10.1049/ise.1993.0011
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In this paper an efficient model based diagnostic process is described for systems whose components possess a causal relation between their inputs and their outputs. In this diagnostic process, firstly, a set of focuses on likely broken components is determined. Secondly, for each focus the most informative probing point within the focus can be determined. Both these steps of the diagnostic process have a worst case time complexity of ${\cal O}(n^2)$ where $n$ is the number of components. If the connectivity of the components is low, however, the diagnostic process shows a linear time complexity. It is also shown how the diagnostic process described can be applied in dynamic systems and systems containing loops. When diagnosing dynamic systems it is possible to choose between detecting intermitting faults or to improve the diagnostic precision by assuming non-intermittency.
[ { "version": "v1", "created": "Tue, 20 Sep 2022 16:07:19 GMT" } ]
1,663,718,400,000
[ [ "Roos", "Nico", "" ] ]
2209.09838
Nico Roos
Nico Roos
On resolving conflicts between arguments
null
Computational Intelligence 16:3 (2000) 469-497
10.1111/0824-7935.00120
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Argument systems are based on the idea that one can construct arguments for propositions; i.e., structured reasons justifying the belief in a proposition. Using defeasible rules, arguments need not be valid in all circumstances, therefore, it might be possible to construct an argument for a proposition as well as its negation. When arguments support conflicting propositions, one of the arguments must be defeated, which raises the question of \emph{which (sub-)arguments can be subject to defeat}? In legal argumentation, meta-rules determine the valid arguments by considering the last defeasible rule of each argument involved in a conflict. Since it is easier to evaluate arguments using their last rules, \emph{can a conflict be resolved by considering only the last defeasible rules of the arguments involved}? We propose a new argument system where, instead of deriving a defeat relation between arguments, \emph{undercutting-arguments} for the defeat of defeasible rules are constructed. This system allows us, (\textit{i}) to resolve conflicts (a generalization of rebutting arguments) using only the last rules of the arguments for inconsistencies, (\textit{ii}) to determine a set of valid (undefeated) arguments in linear time using an algorithm based on a JTMS, (\textit{iii}) to establish a relation with Default Logic, and (\textit{iv}) to prove closure properties such as \emph{cumulativity}. We also propose an extension of the argument system that enables \emph{reasoning by cases}.
[ { "version": "v1", "created": "Tue, 20 Sep 2022 16:31:19 GMT" } ]
1,663,718,400,000
[ [ "Roos", "Nico", "" ] ]
2209.10319
EPTCS
Renato Acampora (University of Udine, Italy), Luca Geatti (Free University of Bozen-Bolzano, Italy), Nicola Gigante (Free University of Bozen-Bolzano, Italy), Angelo Montanari (University of Udine, Italy), Valentino Picotti (University of Southern Denmark)
Controller Synthesis for Timeline-based Games
In Proceedings GandALF 2022, arXiv:2209.09333
EPTCS 370, 2022, pp. 131-146
10.4204/EPTCS.370.9
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems excel at the integration of planning with execution by handling temporal uncertainty. In order to handle general nondeterminism as well, the concept of timeline-based games has been recently introduced. It has been proved that finding whether a winning strategy exists for such games is 2EXPTIME-complete. However, a concrete approach to synthesize controllers implementing such strategies is missing. This paper fills this gap, outlining an approach to controller synthesis for timeline-based games.
[ { "version": "v1", "created": "Wed, 21 Sep 2022 12:45:34 GMT" } ]
1,663,804,800,000
[ [ "Acampora", "Renato", "", "University of Udine, Italy" ], [ "Geatti", "Luca", "", "Free\n University of Bozen-Bolzano, Italy" ], [ "Gigante", "Nicola", "", "Free University of\n Bozen-Bolzano, Italy" ], [ "Montanari", "Angelo", "", "University of Udine, Italy" ], [ "Picotti", "Valentino", "", "University of Southern Denmark" ] ]
2209.10656
Xiangtong Yao
Xiangtong Yao, Zhenshan Bing, Genghang Zhuang, Kejia Chen, Hongkuan Zhou, Kai Huang and Alois Knoll
Learning from Symmetry: Meta-Reinforcement Learning with Symmetrical Behaviors and Language Instructions
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Meta-reinforcement learning (meta-RL) is a promising approach that enables the agent to learn new tasks quickly. However, most meta-RL algorithms show poor generalization in multi-task scenarios due to the insufficient task information provided only by rewards. Language-conditioned meta-RL improves the generalization capability by matching language instructions with the agent's behaviors. While both behaviors and language instructions have symmetry, which can speed up human learning of new knowledge. Thus, combining symmetry and language instructions into meta-RL can help improve the algorithm's generalization and learning efficiency. We propose a dual-MDP meta-reinforcement learning method that enables learning new tasks efficiently with symmetrical behaviors and language instructions. We evaluate our method in multiple challenging manipulation tasks, and experimental results show that our method can greatly improve the generalization and learning efficiency of meta-reinforcement learning. Videos are available at https://tumi6robot.wixsite.com/symmetry/.
[ { "version": "v1", "created": "Wed, 21 Sep 2022 20:54:21 GMT" }, { "version": "v2", "created": "Tue, 4 Jul 2023 11:50:29 GMT" } ]
1,688,601,600,000
[ [ "Yao", "Xiangtong", "" ], [ "Bing", "Zhenshan", "" ], [ "Zhuang", "Genghang", "" ], [ "Chen", "Kejia", "" ], [ "Zhou", "Hongkuan", "" ], [ "Huang", "Kai", "" ], [ "Knoll", "Alois", "" ] ]
2209.11067
Dongzhuoran Zhou
Dongzhuoran Zhou, Baifan Zhou, Jieying Chen, Gong Cheng, Egor V. Kostylev, Evgeny Kharlamov
Towards Ontology Reshaping for KG Generation with User-in-the-Loop: Applied to Bosch Welding
null
null
10.1145/3502223.3502243
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Knowledge graphs (KG) are used in a wide range of applications. The automation of KG generation is very desired due to the data volume and variety in industries. One important approach of KG generation is to map the raw data to a given KG schema, namely a domain ontology, and construct the entities and properties according to the ontology. However, the automatic generation of such ontology is demanding and existing solutions are often not satisfactory. An important challenge is a trade-off between two principles of ontology engineering: knowledge-orientation and data-orientation. The former one prescribes that an ontology should model the general knowledge of a domain, while the latter one emphasises on reflecting the data specificities to ensure good usability. We address this challenge by our method of ontology reshaping, which automates the process of converting a given domain ontology to a smaller ontology that serves as the KG schema. The domain ontology can be designed to be knowledge-oriented and the KG schema covers the data specificities. In addition, our approach allows the option of including user preferences in the loop. We demonstrate our on-going research on ontology reshaping and present an evaluation using real industrial data, with promising results.
[ { "version": "v1", "created": "Thu, 22 Sep 2022 14:59:13 GMT" } ]
1,663,891,200,000
[ [ "Zhou", "Dongzhuoran", "" ], [ "Zhou", "Baifan", "" ], [ "Chen", "Jieying", "" ], [ "Cheng", "Gong", "" ], [ "Kostylev", "Egor V.", "" ], [ "Kharlamov", "Evgeny", "" ] ]
2209.11591
Vadim Indelman
Gilad Rotman, Vadim Indelman
involve-MI: Informative Planning with High-Dimensional Non-Parametric Beliefs
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
One of the most complex tasks of decision making and planning is to gather information. This task becomes even more complex when the state is high-dimensional and its belief cannot be expressed with a parametric distribution. Although the state is high-dimensional, in many problems only a small fraction of it might be involved in transitioning the state and generating observations. We exploit this fact to calculate an information-theoretic expected reward, mutual information (MI), over a much lower-dimensional subset of the state, to improve efficiency and without sacrificing accuracy. A similar approach was used in previous works, yet specifically for Gaussian distributions, and we here extend it for general distributions. Moreover, we apply the dimensionality reduction for cases in which the new states are augmented to the previous, yet again without sacrificing accuracy. We then continue by developing an estimator for the MI which works in a Sequential Monte Carlo (SMC) manner, and avoids the reconstruction of future belief's surfaces. Finally, we show how this work is applied to the informative planning optimization problem. This work is then evaluated in a simulation of an active SLAM problem, where the improvement in both accuracy and timing is demonstrated.
[ { "version": "v1", "created": "Fri, 23 Sep 2022 13:51:36 GMT" } ]
1,664,150,400,000
[ [ "Rotman", "Gilad", "" ], [ "Indelman", "Vadim", "" ] ]
2209.11746
Selene Baez Santamaria
Selene B\'aez Santamar\'ia, Piek Vossen, Thomas Baier
Evaluating Agent Interactions Through Episodic Knowledge Graphs
Accepted to 1st Workshop on Customized Chat Grounding Persona and Knowledge, at COLING (2022)
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We present a new method based on episodic Knowledge Graphs (eKGs) for evaluating (multimodal) conversational agents in open domains. This graph is generated by interpreting raw signals during conversation and is able to capture the accumulation of knowledge over time. We apply structural and semantic analysis of the resulting graphs and translate the properties into qualitative measures. We compare these measures with existing automatic and manual evaluation metrics commonly used for conversational agents. Our results show that our Knowledge-Graph-based evaluation provides more qualitative insights into interaction and the agent's behavior.
[ { "version": "v1", "created": "Thu, 22 Sep 2022 12:42:09 GMT" }, { "version": "v2", "created": "Mon, 26 Sep 2022 11:34:26 GMT" } ]
1,664,236,800,000
[ [ "Santamaría", "Selene Báez", "" ], [ "Vossen", "Piek", "" ], [ "Baier", "Thomas", "" ] ]
2209.11764
Will Bridewell
Will Bridewell
Taking the Intentional Stance Seriously, or "Intending" to Improve Cognitive Systems
13 pages, 1 figure, 2 tables
null
null
null
cs.AI
http://creativecommons.org/publicdomain/zero/1.0/
Finding claims that researchers have made considerable progress in artificial intelligence over the last several decades is easy. However, our everyday interactions with cognitive systems (e.g., Siri, Alexa, DALL-E) quickly move from intriguing to frustrating. One cause of those frustrations rests in a mismatch between the expectations we have due to our inherent, folk-psychological theories and the real limitations we experience with existing computer programs. The software does not understand that people have goals, beliefs about how to achieve those goals, and intentions to act accordingly. One way to align cognitive systems with our expectations is to imbue them with mental states that mirror those we use to predict and explain human behavior. This paper discusses these concerns and illustrates the challenge of following this route by analyzing the mental state 'intention.' That analysis is joined with high-level methodological suggestions that support progress in this endeavor.
[ { "version": "v1", "created": "Wed, 21 Sep 2022 13:38:23 GMT" }, { "version": "v2", "created": "Thu, 3 Nov 2022 13:54:03 GMT" }, { "version": "v3", "created": "Tue, 8 Nov 2022 18:17:56 GMT" } ]
1,667,952,000,000
[ [ "Bridewell", "Will", "" ] ]
2209.12093
Tim Franzmeyer
Tim Franzmeyer, Philip H. S. Torr, Jo\~ao F. Henriques
Learn what matters: cross-domain imitation learning with task-relevant embeddings
NeurIPS 2022
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We study how an autonomous agent learns to perform a task from demonstrations in a different domain, such as a different environment or different agent. Such cross-domain imitation learning is required to, for example, train an artificial agent from demonstrations of a human expert. We propose a scalable framework that enables cross-domain imitation learning without access to additional demonstrations or further domain knowledge. We jointly train the learner agent's policy and learn a mapping between the learner and expert domains with adversarial training. We effect this by using a mutual information criterion to find an embedding of the expert's state space that contains task-relevant information and is invariant to domain specifics. This step significantly simplifies estimating the mapping between the learner and expert domains and hence facilitates end-to-end learning. We demonstrate successful transfer of policies between considerably different domains, without extra supervision such as additional demonstrations, and in situations where other methods fail.
[ { "version": "v1", "created": "Sat, 24 Sep 2022 21:56:58 GMT" } ]
1,664,236,800,000
[ [ "Franzmeyer", "Tim", "" ], [ "Torr", "Philip H. S.", "" ], [ "Henriques", "João F.", "" ] ]
2209.12398
Kenneth Odoh E
Kenneth Odoh
Real-time Anomaly Detection for Multivariate Data Streams
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We present a real-time multivariate anomaly detection algorithm for data streams based on the Probabilistic Exponentially Weighted Moving Average (PEWMA). Our formulation is resilient to (abrupt transient, abrupt distributional, and gradual distributional) shifts in the data. The novel anomaly detection routines utilize an incremental online algorithm to handle streams. Furthermore, our proposed anomaly detection algorithm works in an unsupervised manner eliminating the need for labeled examples. Our algorithm performs well and is resilient in the face of concept drifts.
[ { "version": "v1", "created": "Mon, 26 Sep 2022 03:40:37 GMT" } ]
1,664,236,800,000
[ [ "Odoh", "Kenneth", "" ] ]
2209.12423
Lina Bariah
Lina Bariah and Merouane Debbah
The Interplay of AI and Digital Twin: Bridging the Gap between Data-Driven and Model-Driven Approaches
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The evolution of network virtualization and native artificial intelligence (AI) paradigms have conceptualized the vision of future wireless networks as a comprehensive entity operating in whole over a digital platform, with smart interaction with the physical domain, paving the way for the blooming of the Digital Twin (DT) concept. The recent interest in the DT networks is fueled by the emergence of novel wireless technologies and use-cases, that exacerbate the level of complexity to orchestrate the network and to manage its resources. Driven by AI, the key principle of the DT is to create a virtual twin for the physical entities and network dynamics, where the virtual twin will be leveraged to generate synthetic data and offer an on-demand platform for AI model training. Despite the common understanding that AI is the seed for DT, we anticipate that the DT and AI will be enablers for each other, in a way that overcome their limitations and complement each other benefits. In this article, we dig into the fundamentals of DT, where we reveal the role of DT in unifying model-driven and data-driven approaches, and explore the opportunities offered by DT in order to achieve the optimistic vision of 6G networks. We further unfold the essential role of the theoretical underpinnings in unlocking further opportunities by AI, and hence, we unveil their pivotal impact on the realization of reliable, efficient, and low-latency DT.
[ { "version": "v1", "created": "Mon, 26 Sep 2022 05:12:58 GMT" }, { "version": "v2", "created": "Wed, 29 Mar 2023 13:00:07 GMT" } ]
1,680,134,400,000
[ [ "Bariah", "Lina", "" ], [ "Debbah", "Merouane", "" ] ]
2209.12619
Paolo Burelli
Paolo Burelli
Predicting Customer Lifetime Value in Free-to-Play Games
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
As game companies increasingly embrace a service-oriented business model, the need for predictive models of players becomes more pressing. Multiple activities, such as user acquisition, live game operations or game design need to be supported with information about the choices made by the players and the choices they could make in the future. This is especially true in the context of free-to-play games, where the absence of a pay wall and the erratic nature of the players' playing and spending behavior make predictions about the revenue and allocation of budget and resources extremely challenging. In this chapter we will present an overview of customer lifetime value modeling across different fields, we will introduce the challenges specific to free-to-play games across different platforms and genres and we will discuss the state-of-the-art solutions with practical examples and references to existing implementations.
[ { "version": "v1", "created": "Tue, 6 Sep 2022 15:02:14 GMT" } ]
1,664,236,800,000
[ [ "Burelli", "Paolo", "" ] ]
2209.12623
Kirill Krinkin
Kirill Krinkin and Yulia Shichkina
Cognitive Architecture for Co-Evolutionary Hybrid Intelligence
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This paper questions the feasibility of a strong (general) data-centric artificial intelligence (AI). The disadvantages of this type of intelligence are discussed. As an alternative, the concept of co-evolutionary hybrid intelligence is proposed. It is based on the cognitive interoperability of man and machine. An analysis of existing approaches to the construction of cognitive architectures is given. An architecture seamlessly incorporates a human into the loop of intelligent problem solving is considered. The article is organized as follows. The first part contains a critique of data-centric intelligent systems. The reasons why it is impossible to create a strong artificial intelligence based on this type of intelligence are indicated. The second part briefly presents the concept of co-evolutionary hybrid intelligence and shows its advantages. The third part gives an overview and analysis of existing cognitive architectures. It is concluded that many do not consider humans part of the intelligent data processing process. The next part discusses the cognitive architecture for co-evolutionary hybrid intelligence, providing integration with humans. It finishes with general conclusions about the feasibility of developing intelligent systems with humans in the problem-solving loop.
[ { "version": "v1", "created": "Mon, 5 Sep 2022 08:26:16 GMT" } ]
1,664,236,800,000
[ [ "Krinkin", "Kirill", "" ], [ "Shichkina", "Yulia", "" ] ]
2209.13002
Dongjie Wang
Dongjie Wang, Kunpeng Liu, Yanyong Huang, Leilei Sun, Bowen Du, and Yanjie Fu
Automated Urban Planning aware Spatial Hierarchies and Human Instructions
Needs to improve and polish
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Traditional urban planning demands urban experts to spend considerable time and effort producing an optimal urban plan under many architectural constraints. The remarkable imaginative ability of deep generative learning provides hope for renovating urban planning. While automated urban planners have been examined, they are constrained because of the following: 1) neglecting human requirements in urban planning; 2) omitting spatial hierarchies in urban planning, and 3) lacking numerous urban plan data samples. To overcome these limitations, we propose a novel, deep, human-instructed urban planner. In the preliminary work, we formulate it into an encoder-decoder paradigm. The encoder is to learn the information distribution of surrounding contexts, human instructions, and land-use configuration. The decoder is to reconstruct the land-use configuration and the associated urban functional zones. The reconstruction procedure will capture the spatial hierarchies between functional zones and spatial grids. Meanwhile, we introduce a variational Gaussian mechanism to mitigate the data sparsity issue. Even though early work has led to good results, the performance of generation is still unstable because the way spatial hierarchies are captured may lead to unclear optimization directions. In this journal version, we propose a cascading deep generative framework based on generative adversarial networks (GANs) to solve this problem, inspired by the workflow of urban experts. In particular, the purpose of the first GAN is to build urban functional zones based on information from human instructions and surrounding contexts. The second GAN will produce the land-use configuration based on the functional zones that have been constructed. Additionally, we provide a conditioning augmentation module to augment data samples. Finally, we conduct extensive experiments to validate the efficacy of our work.
[ { "version": "v1", "created": "Mon, 26 Sep 2022 20:37:02 GMT" }, { "version": "v2", "created": "Sun, 23 Oct 2022 02:07:20 GMT" } ]
1,666,656,000,000
[ [ "Wang", "Dongjie", "" ], [ "Liu", "Kunpeng", "" ], [ "Huang", "Yanyong", "" ], [ "Sun", "Leilei", "" ], [ "Du", "Bowen", "" ], [ "Fu", "Yanjie", "" ] ]
2209.13129
Matthew Olson
Matthew L. Olson
Deep Generative Multimedia Children's Literature
AAAI 2023 Workshop on Creative AI Across Modalities
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Artistic work leveraging Machine Learning techniques is an increasingly popular endeavour for those with a creative lean. However, most work is done in a single domain: text, images, music, etc. In this work, I design a system for a machine learning created multimedia experience, specifically in the genre of children's literature. We detail the process for exclusively using publicly available pretrained deep neural network based models, I present multiple examples of the work my system creates, and I explore the problems associated in this area of creative work.
[ { "version": "v1", "created": "Tue, 27 Sep 2022 03:23:11 GMT" }, { "version": "v2", "created": "Wed, 23 Nov 2022 05:59:02 GMT" }, { "version": "v3", "created": "Fri, 25 Nov 2022 18:18:41 GMT" }, { "version": "v4", "created": "Tue, 10 Jan 2023 19:59:31 GMT" } ]
1,673,481,600,000
[ [ "Olson", "Matthew L.", "" ] ]
2209.13160
Dylan Asmar
Dylan M. Asmar and Mykel J. Kochenderfer
Collaborative Decision Making Using Action Suggestions
Code is available at https://github.com/sisl/action_suggestions. Accepted to NeurIPS 2022
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The level of autonomy is increasing in systems spanning multiple domains, but these systems still experience failures. One way to mitigate the risk of failures is to integrate human oversight of the autonomous systems and rely on the human to take control when the autonomy fails. In this work, we formulate a method of collaborative decision making through action suggestions that improves action selection without taking control of the system. Our approach uses each suggestion efficiently by incorporating the implicit information shared through suggestions to modify the agent's belief and achieves better performance with fewer suggestions than naively following the suggested actions. We assume collaborative agents share the same objective and communicate through valid actions. By assuming the suggested action is dependent only on the state, we can incorporate the suggested action as an independent observation of the environment. The assumption of a collaborative environment enables us to use the agent's policy to estimate the distribution over action suggestions. We propose two methods that use suggested actions and demonstrate the approach through simulated experiments. The proposed methodology results in increased performance while also being robust to suboptimal suggestions.
[ { "version": "v1", "created": "Tue, 27 Sep 2022 05:16:41 GMT" } ]
1,664,323,200,000
[ [ "Asmar", "Dylan M.", "" ], [ "Kochenderfer", "Mykel J.", "" ] ]
2209.13501
Wensheng Gan
Chunkai Zhang, Maohua Lyu, Wensheng Gan, and Philip S. Yu
Totally-ordered Sequential Rules for Utility Maximization
Preprint. 4 figures, 8 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
High utility sequential pattern mining (HUSPM) is a significant and valuable activity in knowledge discovery and data analytics with many real-world applications. In some cases, HUSPM can not provide an excellent measure to predict what will happen. High utility sequential rule mining (HUSRM) discovers high utility and high confidence sequential rules, allowing it to solve the problem in HUSPM. All existing HUSRM algorithms aim to find high-utility partially-ordered sequential rules (HUSRs), which are not consistent with reality and may generate fake HUSRs. Therefore, in this paper, we formulate the problem of high utility totally-ordered sequential rule mining and propose two novel algorithms, called TotalSR and TotalSR+, which aim to identify all high utility totally-ordered sequential rules (HTSRs). TotalSR creates a utility table that can efficiently calculate antecedent support and a utility prefix sum list that can compute the remaining utility in O(1) time for a sequence. We also introduce a left-first expansion strategy that can utilize the anti-monotonic property to use a confidence pruning strategy. TotalSR can also drastically reduce the search space with the help of utility upper bounds pruning strategies, avoiding much more meaningless computation. In addition, TotalSR+ uses an auxiliary antecedent record table to more efficiently discover HTSRs. Finally, there are numerous experimental results on both real and synthetic datasets demonstrating that TotalSR is significantly more efficient than algorithms with fewer pruning strategies, and TotalSR+ is significantly more efficient than TotalSR in terms of running time and scalability.
[ { "version": "v1", "created": "Tue, 27 Sep 2022 16:17:58 GMT" } ]
1,664,323,200,000
[ [ "Zhang", "Chunkai", "" ], [ "Lyu", "Maohua", "" ], [ "Gan", "Wensheng", "" ], [ "Yu", "Philip S.", "" ] ]
2209.13710
Pascal Hitzler
Cara Widmer, Md Kamruzzaman Sarker, Srikanth Nadella, Joshua Fiechter, Ion Juvina, Brandon Minnery, Pascal Hitzler, Joshua Schwartz, Michael Raymer
Towards Human-Compatible XAI: Explaining Data Differentials with Concept Induction over Background Knowledge
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Concept induction, which is based on formal logical reasoning over description logics, has been used in ontology engineering in order to create ontology (TBox) axioms from the base data (ABox) graph. In this paper, we show that it can also be used to explain data differentials, for example in the context of Explainable AI (XAI), and we show that it can in fact be done in a way that is meaningful to a human observer. Our approach utilizes a large class hierarchy, curated from the Wikipedia category hierarchy, as background knowledge.
[ { "version": "v1", "created": "Tue, 27 Sep 2022 21:51:27 GMT" } ]
1,664,409,600,000
[ [ "Widmer", "Cara", "" ], [ "Sarker", "Md Kamruzzaman", "" ], [ "Nadella", "Srikanth", "" ], [ "Fiechter", "Joshua", "" ], [ "Juvina", "Ion", "" ], [ "Minnery", "Brandon", "" ], [ "Hitzler", "Pascal", "" ], [ "Schwartz", "Joshua", "" ], [ "Raymer", "Michael", "" ] ]
2209.13763
Guo Dongjin
Dongjin Guo, Xiaoming Su, Jiatai Wang, Limin Liu, Zhiyong Pei, Zhiwei Xu
Clustering-Induced Generative Incomplete Image-Text Clustering (CIGIT-C)
13 pages,12 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The target of image-text clustering (ITC) is to find correct clusters by integrating complementary and consistent information of multi-modalities for these heterogeneous samples. However, the majority of current studies analyse ITC on the ideal premise that the samples in every modality are complete. This presumption, however, is not always valid in real-world situations. The missing data issue degenerates the image-text feature learning performance and will finally affect the generalization abilities in ITC tasks. Although a series of methods have been proposed to address this incomplete image text clustering issue (IITC), the following problems still exist: 1) most existing methods hardly consider the distinct gap between heterogeneous feature domains. 2) For missing data, the representations generated by existing methods are rarely guaranteed to suit clustering tasks. 3) Existing methods do not tap into the latent connections both inter and intra modalities. In this paper, we propose a Clustering-Induced Generative Incomplete Image-Text Clustering(CIGIT-C) network to address the challenges above. More specifically, we first use modality-specific encoders to map original features to more distinctive subspaces. The latent connections between intra and inter-modalities are thoroughly explored by using the adversarial generating network to produce one modality conditional on the other modality. Finally, we update the corresponding modalityspecific encoders using two KL divergence losses. Experiment results on public image-text datasets demonstrated that the suggested method outperforms and is more effective in the IITC job.
[ { "version": "v1", "created": "Wed, 28 Sep 2022 01:19:52 GMT" }, { "version": "v2", "created": "Wed, 30 Nov 2022 08:50:36 GMT" } ]
1,669,852,800,000
[ [ "Guo", "Dongjin", "" ], [ "Su", "Xiaoming", "" ], [ "Wang", "Jiatai", "" ], [ "Liu", "Limin", "" ], [ "Pei", "Zhiyong", "" ], [ "Xu", "Zhiwei", "" ] ]
2209.13873
Mu Yuan
Mu Yuan, Lan Zhang, Fengxiang He, Xueting Tong, Miao-Hui Song, Zhengyuan Xu, Xiang-Yang Li
InFi: End-to-End Learning to Filter Input for Resource-Efficiency in Mobile-Centric Inference
IEEE Transactions on Mobile Computing (TMC) 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Mobile-centric AI applications have high requirements for resource-efficiency of model inference. Input filtering is a promising approach to eliminate the redundancy so as to reduce the cost of inference. Previous efforts have tailored effective solutions for many applications, but left two essential questions unanswered: (1) theoretical filterability of an inference workload to guide the application of input filtering techniques, thereby avoiding the trial-and-error cost for resource-constrained mobile applications; (2) robust discriminability of feature embedding to allow input filtering to be widely effective for diverse inference tasks and input content. To answer them, we first formalize the input filtering problem and theoretically compare the hypothesis complexity of inference models and input filters to understand the optimization potential. Then we propose the first end-to-end learnable input filtering framework that covers most state-of-the-art methods and surpasses them in feature embedding with robust discriminability. We design and implement InFi that supports six input modalities and multiple mobile-centric deployments. Comprehensive evaluations confirm our theoretical results and show that InFi outperforms strong baselines in applicability, accuracy, and efficiency. InFi achieve 8.5x throughput and save 95% bandwidth, while keeping over 90% accuracy, for a video analytics application on mobile platforms.
[ { "version": "v1", "created": "Wed, 28 Sep 2022 07:16:15 GMT" }, { "version": "v2", "created": "Tue, 6 Jun 2023 02:08:12 GMT" }, { "version": "v3", "created": "Wed, 7 Jun 2023 03:17:14 GMT" } ]
1,686,182,400,000
[ [ "Yuan", "Mu", "" ], [ "Zhang", "Lan", "" ], [ "He", "Fengxiang", "" ], [ "Tong", "Xueting", "" ], [ "Song", "Miao-Hui", "" ], [ "Xu", "Zhengyuan", "" ], [ "Li", "Xiang-Yang", "" ] ]
2209.13883
Mu Yuan
Mu Yuan, Lan Zhang, Zimu Zheng, Yi-Nan Zhang, Xiang-Yang Li
MLink: Linking Black-Box Models from Multiple Domains for Collaborative Inference
Transactions on Pattern Analysis and Machine Intelligence (TPAMI) 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The cost efficiency of model inference is critical to real-world machine learning (ML) applications, especially for delay-sensitive tasks and resource-limited devices. A typical dilemma is: in order to provide complex intelligent services (e.g. smart city), we need inference results of multiple ML models, but the cost budget (e.g. GPU memory) is not enough to run all of them. In this work, we study underlying relationships among black-box ML models and propose a novel learning task: model linking, which aims to bridge the knowledge of different black-box models by learning mappings (dubbed model links) between their output spaces. We propose the design of model links which supports linking heterogeneous black-box ML models. Also, in order to address the distribution discrepancy challenge, we present adaptation and aggregation methods of model links. Based on our proposed model links, we developed a scheduling algorithm, named MLink. Through collaborative multi-model inference enabled by model links, MLink can improve the accuracy of obtained inference results under the cost budget. We evaluated MLink on a multi-modal dataset with seven different ML models and two real-world video analytics systems with six ML models and 3,264 hours of video. Experimental results show that our proposed model links can be effectively built among various black-box models. Under the budget of GPU memory, MLink can save 66.7% inference computations while preserving 94% inference accuracy, which outperforms multi-task learning, deep reinforcement learning-based scheduler and frame filtering baselines.
[ { "version": "v1", "created": "Wed, 28 Sep 2022 07:29:47 GMT" }, { "version": "v2", "created": "Tue, 6 Jun 2023 02:14:07 GMT" }, { "version": "v3", "created": "Wed, 7 Jun 2023 03:15:06 GMT" } ]
1,686,182,400,000
[ [ "Yuan", "Mu", "" ], [ "Zhang", "Lan", "" ], [ "Zheng", "Zimu", "" ], [ "Zhang", "Yi-Nan", "" ], [ "Li", "Xiang-Yang", "" ] ]
2209.14252
Cunxi Yu
Yingjie Li, Ruiyang Chen, Weilu Gao, Cunxi Yu
Physics-aware Differentiable Discrete Codesign for Diffractive Optical Neural Networks
International Conference on Computer-Aided Design (ICCAD'2022) To appear
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Diffractive optical neural networks (DONNs) have attracted lots of attention as they bring significant advantages in terms of power efficiency, parallelism, and computational speed compared with conventional deep neural networks (DNNs), which have intrinsic limitations when implemented on digital platforms. However, inversely mapping algorithm-trained physical model parameters onto real-world optical devices with discrete values is a non-trivial task as existing optical devices have non-unified discrete levels and non-monotonic properties. This work proposes a novel device-to-system hardware-software codesign framework, which enables efficient physics-aware training of DONNs w.r.t arbitrary experimental measured optical devices across layers. Specifically, Gumbel-Softmax is employed to enable differentiable discrete mapping from real-world device parameters into the forward function of DONNs, where the physical parameters in DONNs can be trained by simply minimizing the loss function of the ML task. The results have demonstrated that our proposed framework offers significant advantages over conventional quantization-based methods, especially with low-precision optical devices. Finally, the proposed algorithm is fully verified with physical experimental optical systems in low-precision settings.
[ { "version": "v1", "created": "Wed, 28 Sep 2022 17:13:28 GMT" } ]
1,664,409,600,000
[ [ "Li", "Yingjie", "" ], [ "Chen", "Ruiyang", "" ], [ "Gao", "Weilu", "" ], [ "Yu", "Cunxi", "" ] ]
2209.15067
Paulo Shakarian
Paulo Shakarian, Gerardo I. Simari, Devon Callahan
Reasoning about Complex Networks: A Logic Programming Approach
arXiv admin note: substantial text overlap with arXiv:1301.0302
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Reasoning about complex networks has in recent years become an important topic of study due to its many applications: the adoption of commercial products, spread of disease, the diffusion of an idea, etc. In this paper, we present the MANCaLog language, a formalism based on logic programming that satisfies a set of desiderata proposed in previous work as recommendations for the development of approaches to reasoning in complex networks. To the best of our knowledge, this is the first formalism that satisfies all such criteria. We first focus on algorithms for finding minimal models (on which multi-attribute analysis can be done), and then on how this formalism can be applied in certain real world scenarios. Towards this end, we study the problem of deciding group membership in social networks: given a social network and a set of groups where group membership of only some of the individuals in the network is known, we wish to determine a degree of membership for the remaining group-individual pairs. We develop a prototype implementation that we use to obtain experimental results on two real world datasets, including a current social network of criminal gangs in a major U.S.\ city. We then show how the assignment of degree of membership to nodes in this case allows for a better understanding of the criminal gang problem when combined with other social network mining techniques -- including detection of sub-groups and identification of core group members -- which would not be possible without further identification of additional group members.
[ { "version": "v1", "created": "Thu, 29 Sep 2022 19:20:24 GMT" } ]
1,664,755,200,000
[ [ "Shakarian", "Paulo", "" ], [ "Simari", "Gerardo I.", "" ], [ "Callahan", "Devon", "" ] ]
2209.15104
Quoc Hung Ngo
Quoc Hung Ngo, Tahar Kechadi, Nhien-An Le-Khac
OAK4XAI: Model towards Out-Of-Box eXplainable Artificial Intelligence for Digital Agriculture
AI-2022 Forty-second SGAI International Conference on Artificial Intelligence
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Recent machine learning approaches have been effective in Artificial Intelligence (AI) applications. They produce robust results with a high level of accuracy. However, most of these techniques do not provide human-understandable explanations for supporting their results and decisions. They usually act as black boxes, and it is not easy to understand how decisions have been made. Explainable Artificial Intelligence (XAI), which has received much interest recently, tries to provide human-understandable explanations for decision-making and trained AI models. For instance, in digital agriculture, related domains often present peculiar or input features with no link to background knowledge. The application of the data mining process on agricultural data leads to results (knowledge), which are difficult to explain. In this paper, we propose a knowledge map model and an ontology design as an XAI framework (OAK4XAI) to deal with this issue. The framework does not only consider the data analysis part of the process, but it takes into account the semantics aspect of the domain knowledge via an ontology and a knowledge map model, provided as modules of the framework. Many ongoing XAI studies aim to provide accurate and verbalizable accounts for how given feature values contribute to model decisions. The proposed approach, however, focuses on providing consistent information and definitions of concepts, algorithms, and values involved in the data mining models. We built an Agriculture Computing Ontology (AgriComO) to explain the knowledge mined in agriculture. AgriComO has a well-designed structure and includes a wide range of concepts and transformations suitable for agriculture and computing domains.
[ { "version": "v1", "created": "Thu, 29 Sep 2022 21:20:25 GMT" } ]
1,664,755,200,000
[ [ "Ngo", "Quoc Hung", "" ], [ "Kechadi", "Tahar", "" ], [ "Le-Khac", "Nhien-An", "" ] ]
2209.15111
Sander Beckers
Sander Beckers, Hana Chockler, Joseph Y. Halpern
Quantifying Harm
17 pages, under submission
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In a companion paper (Beckers et al. 2022), we defined a qualitative notion of harm: either harm is caused, or it is not. For practical applications, we often need to quantify harm; for example, we may want to choose the lest harmful of a set of possible interventions. We first present a quantitative definition of harm in a deterministic context involving a single individual, then we consider the issues involved in dealing with uncertainty regarding the context and going from a notion of harm for a single individual to a notion of "societal harm", which involves aggregating the harm to individuals. We show that the "obvious" way of doing this (just taking the expected harm for an individual and then summing the expected harm over all individuals can lead to counterintuitive or inappropriate answers, and discuss alternatives, drawing on work from the decision-theory literature.
[ { "version": "v1", "created": "Thu, 29 Sep 2022 21:48:38 GMT" }, { "version": "v2", "created": "Thu, 6 Oct 2022 12:32:57 GMT" } ]
1,665,100,800,000
[ [ "Beckers", "Sander", "" ], [ "Chockler", "Hana", "" ], [ "Halpern", "Joseph Y.", "" ] ]
2209.15133
Hongyu Guo
Hongyu Guo, Kun Xie and Mehdi Keyvan-Ekbatani
Modeling driver's evasive behavior during safety-critical lane changes:Two-dimensional time-to-collision and deep reinforcement learning
null
null
10.1016/j.aap.2023.107063
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Lane changes are complex driving behaviors and frequently involve safety-critical situations. This study aims to develop a lane-change-related evasive behavior model, which can facilitate the development of safety-aware traffic simulations and predictive collision avoidance systems. Large-scale connected vehicle data from the Safety Pilot Model Deployment (SPMD) program were used for this study. A new surrogate safety measure, two-dimensional time-to-collision (2D-TTC), was proposed to identify the safety-critical situations during lane changes. The validity of 2D-TTC was confirmed by showing a high correlation between the detected conflict risks and the archived crashes. A deep deterministic policy gradient (DDPG) algorithm, which could learn the sequential decision-making process over continuous action spaces, was used to model the evasive behaviors in the identified safety-critical situations. The results showed the superiority of the proposed model in replicating both the longitudinal and lateral evasive behaviors.
[ { "version": "v1", "created": "Thu, 29 Sep 2022 23:23:38 GMT" } ]
1,680,739,200,000
[ [ "Guo", "Hongyu", "" ], [ "Xie", "Kun", "" ], [ "Keyvan-Ekbatani", "Mehdi", "" ] ]
2209.15137
Gideon Vos
Gideon Vos, Kelly Trinh, Zoltan Sarnyai, Mostafa Rahimi Azghadi
Generalizable machine learning for stress monitoring from wearable devices: A systematic literature review
https://www.sciencedirect.com/science/article/pii/S1386505623000436
International Journal of Medical Informatics Volume 173, May 2023, 105026
10.1016/j.ijmedinf.2023.105026
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Introduction. The stress response has both subjective, psychological and objectively measurable, biological components. Both of them can be expressed differently from person to person, complicating the development of a generic stress measurement model. This is further compounded by the lack of large, labeled datasets that can be utilized to build machine learning models for accurately detecting periods and levels of stress. The aim of this review is to provide an overview of the current state of stress detection and monitoring using wearable devices, and where applicable, machine learning techniques utilized. Methods. This study reviewed published works contributing and/or using datasets designed for detecting stress and their associated machine learning methods, with a systematic review and meta-analysis of those that utilized wearable sensor data as stress biomarkers. The electronic databases of Google Scholar, Crossref, DOAJ and PubMed were searched for relevant articles and a total of 24 articles were identified and included in the final analysis. The reviewed works were synthesized into three categories of publicly available stress datasets, machine learning, and future research directions. Results. A wide variety of study-specific test and measurement protocols were noted in the literature. A number of public datasets were identified that are labeled for stress detection. In addition, we discuss that previous works show shortcomings in areas such as their labeling protocols, lack of statistical power, validity of stress biomarkers, and generalization ability. Conclusion. Generalization of existing machine learning models still require further study, and research in this area will continue to provide improvements as newer and more substantial datasets become available for study.
[ { "version": "v1", "created": "Thu, 29 Sep 2022 23:40:38 GMT" }, { "version": "v2", "created": "Fri, 3 Mar 2023 02:44:04 GMT" }, { "version": "v3", "created": "Thu, 9 Mar 2023 07:47:11 GMT" } ]
1,681,776,000,000
[ [ "Vos", "Gideon", "" ], [ "Trinh", "Kelly", "" ], [ "Sarnyai", "Zoltan", "" ], [ "Azghadi", "Mostafa Rahimi", "" ] ]
2209.15274
Alexandre Reiffers-Masson
Alexandre Reiffers-Masson (IMT Atlantique - INFO, Lab-STICC_MATHNET), Isabel Amigo (IMT Atlantique - INFO, Lab-STICC_MATHNET)
Online Multi-Agent Decentralized Byzantine-robust Gradient Estimation
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we propose an iterative scheme for distributed Byzantineresilient estimation of a gradient associated with a black-box model. Our algorithm is based on simultaneous perturbation, secure state estimation and two-timescale stochastic approximations. We also show the performance of our algorithm through numerical experiments.
[ { "version": "v1", "created": "Fri, 30 Sep 2022 07:29:49 GMT" } ]
1,664,755,200,000
[ [ "Reiffers-Masson", "Alexandre", "", "IMT Atlantique - INFO, Lab-STICC_MATHNET" ], [ "Amigo", "Isabel", "", "IMT Atlantique - INFO, Lab-STICC_MATHNET" ] ]
2210.00216
Tristan Cazenave
Tristan Cazenave
Nested Search versus Limited Discrepancy Search
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Limited Discrepancy Search (LDS) is a popular algorithm to search a state space with a heuristic to order the possible actions. Nested Search (NS) is another algorithm to search a state space with the same heuristic. NS spends more time on the move associated to the best heuristic playout while LDS spends more time on the best heuristic move. They both use similar times for the same level of search. We advocate in this paper that it is often better to follow the best heuristic playout as in NS than to follow the heuristic as in LDS.
[ { "version": "v1", "created": "Sat, 1 Oct 2022 07:57:07 GMT" } ]
1,664,841,600,000
[ [ "Cazenave", "Tristan", "" ] ]
2210.00283
Luigi Bellomarini
Luigi Bellomarini, Eleonora Laurenza, Emanuel Sallinger, Evgeny Sherkhonov
Swift Markov Logic for Probabilistic Reasoning on Knowledge Graphs
Under consideration in Theory and Practice of Logic Programming (TPLP)
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
We provide a framework for probabilistic reasoning in Vadalog-based Knowledge Graphs (KGs), satisfying the requirements of ontological reasoning: full recursion, powerful existential quantification, expression of inductive definitions. Vadalog is a Knowledge Representation and Reasoning (KRR) language based on Warded Datalog+/-, a logical core language of existential rules, with a good balance between computational complexity and expressive power. Handling uncertainty is essential for reasoning with KGs. Yet Vadalog and Warded Datalog+/- are not covered by the existing probabilistic logic programming and statistical relational learning approaches for several reasons, including insufficient support for recursion with existential quantification, and the impossibility to express inductive definitions. In this work, we introduce Soft Vadalog, a probabilistic extension to Vadalog, satisfying these desiderata. A Soft Vadalog program induces what we call a Probabilistic Knowledge Graph (PKG), which consists of a probability distribution on a network of chase instances, structures obtained by grounding the rules over a database using the chase procedure. We exploit PKGs for probabilistic marginal inference. We discuss the theory and present MCMC-chase, a Monte Carlo method to use Soft Vadalog in practice. We apply our framework to solve data management and industrial problems, and experimentally evaluate it in the Vadalog system. Under consideration in Theory and Practice of Logic Programming (TPLP).
[ { "version": "v1", "created": "Sat, 1 Oct 2022 13:57:21 GMT" } ]
1,664,841,600,000
[ [ "Bellomarini", "Luigi", "" ], [ "Laurenza", "Eleonora", "" ], [ "Sallinger", "Emanuel", "" ], [ "Sherkhonov", "Evgeny", "" ] ]
2210.00315
Trevor Bench-Capon
Trevor Bench-Capon and Katie Atkinson
Using Argumentation Schemes to Model Legal Reasoning
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We present argumentation schemes to model reasoning with legal cases. We provide schemes for each of the three stages that take place after the facts are established: factor ascription, issue resolution and outcome determination. The schemes are illustrated with examples from a specific legal domain, US Trade Secrets law, and the wider applicability of these schemes is discussed.
[ { "version": "v1", "created": "Sat, 1 Oct 2022 16:38:28 GMT" } ]
1,664,841,600,000
[ [ "Bench-Capon", "Trevor", "" ], [ "Atkinson", "Katie", "" ] ]
2210.00852
Anahita Jamshidnejad
Anahita Jamshidnejad
A note on the potentials of probabilistic and fuzzy logic
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This paper mainly focuses on (1) a generalized treatment of fuzzy sets of type $n$, where $n$ is an integer larger than or equal to $1$, with an example, mathematical discussions, and real-life interpretation of the given mathematical concepts; (2) the potentials and links between fuzzy logic and probability logic that have not been discussed in one document in literature; (3) representation of real-life random and fuzzy uncertainties and ambiguities that arise in data-driven real-life problems, due to uncertain mathematical and vague verbal terms in datasets.
[ { "version": "v1", "created": "Thu, 29 Sep 2022 18:36:43 GMT" } ]
1,664,841,600,000
[ [ "Jamshidnejad", "Anahita", "" ] ]
2210.01344
Peter Baumgartner
Peter Baumgartner, Daniel Smith, Mashud Rana, Reena Kapoor, Elena Tartaglia, Andreas Schutt, Ashfaqur Rahman, John Taylor, Simon Dunstall
Movement Analytics: Current Status, Application to Manufacturing, and Future Prospects from an AI Perspective
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Data-driven decision making is becoming an integral part of manufacturing companies. Data is collected and commonly used to improve efficiency and produce high quality items for the customers. IoT-based and other forms of object tracking are an emerging tool for collecting movement data of objects/entities (e.g. human workers, moving vehicles, trolleys etc.) over space and time. Movement data can provide valuable insights like process bottlenecks, resource utilization, effective working time etc. that can be used for decision making and improving efficiency. Turning movement data into valuable information for industrial management and decision making requires analysis methods. We refer to this process as movement analytics. The purpose of this document is to review the current state of work for movement analytics both in manufacturing and more broadly. We survey relevant work from both a theoretical perspective and an application perspective. From the theoretical perspective, we put an emphasis on useful methods from two research areas: machine learning, and logic-based knowledge representation. We also review their combinations in view of movement analytics, and we discuss promising areas for future development and application. Furthermore, we touch on constraint optimization. From an application perspective, we review applications of these methods to movement analytics in a general sense and across various industries. We also describe currently available commercial off-the-shelf products for tracking in manufacturing, and we overview main concepts of digital twins and their applications.
[ { "version": "v1", "created": "Tue, 4 Oct 2022 03:27:17 GMT" } ]
1,664,928,000,000
[ [ "Baumgartner", "Peter", "" ], [ "Smith", "Daniel", "" ], [ "Rana", "Mashud", "" ], [ "Kapoor", "Reena", "" ], [ "Tartaglia", "Elena", "" ], [ "Schutt", "Andreas", "" ], [ "Rahman", "Ashfaqur", "" ], [ "Taylor", "John", "" ], [ "Dunstall", "Simon", "" ] ]
2210.01484
Alexander Semenov
Alexander Semenov, Konstantin Chukharev, Egor Tarasov, Daniil Chivilikhin and Viktor Kondratiev
Estimating the hardness of SAT encodings for Logical Equivalence Checking of Boolean circuits
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper we investigate how to estimate the hardness of Boolean satisfiability (SAT) encodings for the Logical Equivalence Checking problem (LEC). Meaningful estimates of hardness are important in cases when a conventional SAT solver cannot solve a SAT instance in a reasonable time. We show that the hardness of SAT encodings for LEC instances can be estimated \textit{w.r.t.} some SAT partitioning. We also demonstrate the dependence of the accuracy of the resulting estimates on the probabilistic characteristics of a specially defined random variable associated with the considered partitioning. The paper proposes several methods for constructing partitionings, which, when used in practice, allow one to estimate the hardness of SAT encodings for LEC with good accuracy. In the experimental part we propose a class of scalable LEC tests that give extremely complex instances with a relatively small input size $n$ of the considered circuits. For example, for $n = 40$, none of the state-of-the-art SAT solvers can cope with the considered tests in a reasonable time. However, these tests can be solved in parallel using the proposed partitioning methods.
[ { "version": "v1", "created": "Tue, 4 Oct 2022 09:19:13 GMT" } ]
1,664,928,000,000
[ [ "Semenov", "Alexander", "" ], [ "Chukharev", "Konstantin", "" ], [ "Tarasov", "Egor", "" ], [ "Chivilikhin", "Daniil", "" ], [ "Kondratiev", "Viktor", "" ] ]
2210.01634
Felix Sosa
Felix A. Sosa, Tomer Ullman
Type theory in human-like learning and inference
5 pages, 0 figures, accepted into Beyond Bayes ICML '22
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Humans can generate reasonable answers to novel queries (Schulz, 2012): if I asked you what kind of food you want to eat for lunch, you would respond with a food, not a time. The thought that one would respond "After 4pm" to "What would you like to eat" is either a joke or a mistake, and seriously entertaining it as a lunch option would likely never happen in the first place. While understanding how people come up with new ideas, thoughts, explanations, and hypotheses that obey the basic constraints of a novel search space is of central importance to cognitive science, there is no agreed-on formal model for this kind of reasoning. We propose that a core component of any such reasoning system is a type theory: a formal imposition of structure on the kinds of computations an agent can perform, and how they're performed. We motivate this proposal with three empirical observations: adaptive constraints on learning and inference (i.e. generating reasonable hypotheses), how people draw distinctions between improbability and impossibility, and people's ability to reason about things at varying levels of abstraction.
[ { "version": "v1", "created": "Tue, 4 Oct 2022 14:31:08 GMT" } ]
1,664,928,000,000
[ [ "Sosa", "Felix A.", "" ], [ "Ullman", "Tomer", "" ] ]
2210.01766
Areg Karapetyan Dr.
Majid Khonji, Rashid Alyassi, Wolfgang Merkt, Areg Karapetyan, Xin Huang, Sungkweon Hong, Jorge Dias, Brian Williams
Multi-Agent Chance-Constrained Stochastic Shortest Path with Application to Risk-Aware Intelligent Intersection
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In transportation networks, where traffic lights have traditionally been used for vehicle coordination, intersections act as natural bottlenecks. A formidable challenge for existing automated intersections lies in detecting and reasoning about uncertainty from the operating environment and human-driven vehicles. In this paper, we propose a risk-aware intelligent intersection system for autonomous vehicles (AVs) as well as human-driven vehicles (HVs). We cast the problem as a novel class of Multi-agent Chance-Constrained Stochastic Shortest Path (MCC-SSP) problems and devise an exact Integer Linear Programming (ILP) formulation that is scalable in the number of agents' interaction points (e.g., potential collision points at the intersection). In particular, when the number of agents within an interaction point is small, which is often the case in intersections, the ILP has a polynomial number of variables and constraints. To further improve the running time performance, we show that the collision risk computation can be performed offline. Additionally, a trajectory optimization workflow is provided to generate risk-aware trajectories for any given intersection. The proposed framework is implemented in CARLA simulator and evaluated under a fully autonomous intersection with AVs only as well as in a hybrid setup with a signalized intersection for HVs and an intelligent scheme for AVs. As verified via simulations, the featured approach improves intersection's efficiency by up to $200\%$ while also conforming to the specified tunable risk threshold.
[ { "version": "v1", "created": "Mon, 3 Oct 2022 06:49:23 GMT" } ]
1,664,928,000,000
[ [ "Khonji", "Majid", "" ], [ "Alyassi", "Rashid", "" ], [ "Merkt", "Wolfgang", "" ], [ "Karapetyan", "Areg", "" ], [ "Huang", "Xin", "" ], [ "Hong", "Sungkweon", "" ], [ "Dias", "Jorge", "" ], [ "Williams", "Brian", "" ] ]
2210.02769
Jakob Stenseke
Jakob Stenseke
Artificial virtuous agents in a multiagent tragedy of the commons
18 pages, 5 figures, 3 tables. AI & SOCIETY (2022)
null
10.1007/s00146-022-01569-x
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Although virtue ethics has repeatedly been proposed as a suitable framework for the development of artificial moral agents (AMAs), it has been proven difficult to approach from a computational perspective. In this work, we present the first technical implementation of artificial virtuous agents (AVAs) in moral simulations. First, we review previous conceptual and technical work in artificial virtue ethics and describe a functionalistic path to AVAs based on dispositional virtues, bottom-up learning, and top-down eudaimonic reward. We then provide the details of a technical implementation in a moral simulation based on a tragedy of the commons scenario. The experimental results show how the AVAs learn to tackle cooperation problems while exhibiting core features of their theoretical counterpart, including moral character, dispositional virtues, learning from experience, and the pursuit of eudaimonia. Ultimately, we argue that virtue ethics provides a compelling path toward morally excellent machines and that our work provides an important starting point for such endeavors.
[ { "version": "v1", "created": "Thu, 6 Oct 2022 09:12:41 GMT" } ]
1,665,100,800,000
[ [ "Stenseke", "Jakob", "" ] ]
2210.02807
C. Maria Keet
Frances Gillis-Webber and C. Maria Keet
A Review of Multilingualism in and for Ontologies
22 pages, 10 figures, 8 tables; soon to be submitted to an international journal
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The Multilingual Semantic Web has been in focus for over a decade. Multilingualism in Linked Data and RDF has shown substantial adoption, but this is unclear for ontologies since the last review 15 years ago. One of the design goals for OWL was internationalisation, with the aim that an ontology is usable across languages and cultures. Much research to improve on multilingual ontologies has taken place in the meantime, and presumably multilingual linked data could use multilingual ontologies. Therefore, this review seeks to (i) elucidate and compare the modelling options for multilingual ontologies, (ii) examine extant ontologies for their multilingualism, and (iii) evaluate ontology editors for their ability to manage a multilingual ontology. Nine different principal approaches for modelling multilinguality in ontologies were identified, which fall into either of the following approaches: using multilingual labels, linguistic models, or a mapping-based approach. They are compared on design by means of an ad hoc visualisation mode of modelling multilingual information for ontologies, shortcomings, and what issues they aim to solve. For the ontologies, we extracted production-level and accessible ontologies from BioPortal and the LOV repositories, which had, at best, 6.77% and 15.74% multilingual ontologies, respectively, where most of them have only partial translations and they all use a labels-based approach only. Based on a set of nine tool requirements for managing multilingual ontologies, the assessment of seven relevant ontology editors showed that there are significant gaps in tooling support, with VocBench 3 nearest of meeting them all. This stock-taking may function as a new baseline and motivate new research directions for multilingual ontologies.
[ { "version": "v1", "created": "Thu, 6 Oct 2022 10:35:07 GMT" } ]
1,665,100,800,000
[ [ "Gillis-Webber", "Frances", "" ], [ "Keet", "C. Maria", "" ] ]
2210.03455
Mudit Verma
Mudit Verma, Ayush Kharkwal, Subbarao Kambhampati
Advice Conformance Verification by Reinforcement Learning agents for Human-in-the-Loop
Accepted at IROS-RLCONFORM 2022
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Human-in-the-loop (HiL) reinforcement learning is gaining traction in domains with large action and state spaces, and sparse rewards by allowing the agent to take advice from HiL. Beyond advice accommodation, a sequential decision-making agent must be able to express the extent to which it was able to utilize the human advice. Subsequently, the agent should provide a means for the HiL to inspect parts of advice that it had to reject in favor of the overall environment objective. We introduce the problem of Advice-Conformance Verification which requires reinforcement learning (RL) agents to provide assurances to the human in the loop regarding how much of their advice is being conformed to. We then propose a Tree-based lingua-franca to support this communication, called a Preference Tree. We study two cases of good and bad advice scenarios in MuJoCo's Humanoid environment. Through our experiments, we show that our method can provide an interpretable means of solving the Advice-Conformance Verification problem by conveying whether or not the agent is using the human's advice. Finally, we present a human-user study with 20 participants that validates our method.
[ { "version": "v1", "created": "Fri, 7 Oct 2022 10:56:28 GMT" } ]
1,665,360,000,000
[ [ "Verma", "Mudit", "" ], [ "Kharkwal", "Ayush", "" ], [ "Kambhampati", "Subbarao", "" ] ]
2210.03918
Jitao Xu
Jitao Xu, Hongbo Li, and Minghao Yin
Finding and Exploring Promising Search Space for the 0-1 Multidimensional Knapsack Problem
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The 0-1 Multidimensional Knapsack Problem (MKP) is a classical NP-hard combinatorial optimization problem with many engineering applications. In this paper, we propose a novel algorithm combining evolutionary computation with the exact algorithm to solve the 0-1 MKP. It maintains a set of solutions and utilizes the information from the population to extract good partial assignments. To find high-quality solutions, an exact algorithm is applied to explore the promising search space specified by the good partial assignments. The new solutions are used to update the population. Thus, the good partial assignments evolve towards a better direction with the improvement of the population. Extensive experimentation with commonly used benchmark sets shows that our algorithm outperforms the state-of-the-art heuristic algorithms, TPTEA and DQPSO, as well as the commercial solver CPlex. It finds better solutions than the existing algorithms and provides new lower bounds for 10 large and hard instances.
[ { "version": "v1", "created": "Sat, 8 Oct 2022 05:11:47 GMT" }, { "version": "v2", "created": "Sat, 14 Oct 2023 07:40:32 GMT" }, { "version": "v3", "created": "Mon, 27 May 2024 03:19:04 GMT" } ]
1,716,854,400,000
[ [ "Xu", "Jitao", "" ], [ "Li", "Hongbo", "" ], [ "Yin", "Minghao", "" ] ]
2210.03994
Yuxia Geng
Yuxia Geng, Jiaoyan Chen, Jeff Z. Pan, Mingyang Chen, Song Jiang, Wen Zhang, Huajun Chen
Relational Message Passing for Fully Inductive Knowledge Graph Completion
Accepted by ICDE 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In knowledge graph completion (KGC), predicting triples involving emerging entities and/or relations, which are unseen when the KG embeddings are learned, has become a critical challenge. Subgraph reasoning with message passing is a promising and popular solution. Some recent methods have achieved good performance, but they (i) usually can only predict triples involving unseen entities alone, failing to address more realistic fully inductive situations with both unseen entities and unseen relations, and (ii) often conduct message passing over the entities with the relation patterns not fully utilized. In this study, we propose a new method named RMPI which uses a novel Relational Message Passing network for fully Inductive KGC. It passes messages directly between relations to make full use of the relation patterns for subgraph reasoning with new techniques on graph transformation, graph pruning, relation-aware neighborhood attention, addressing empty subgraphs, etc., and can utilize the relation semantics defined in the ontological schema of KG. Extensive evaluation on multiple benchmarks has shown the effectiveness of techniques involved in RMPI and its better performance compared with the existing methods that support fully inductive KGC. RMPI is also comparable to the state-of-the-art partially inductive KGC methods with very promising results achieved. Our codes and data are available at https://github.com/zjukg/RMPI.
[ { "version": "v1", "created": "Sat, 8 Oct 2022 10:35:52 GMT" }, { "version": "v2", "created": "Fri, 30 Dec 2022 10:48:23 GMT" } ]
1,672,617,600,000
[ [ "Geng", "Yuxia", "" ], [ "Chen", "Jiaoyan", "" ], [ "Pan", "Jeff Z.", "" ], [ "Chen", "Mingyang", "" ], [ "Jiang", "Song", "" ], [ "Zhang", "Wen", "" ], [ "Chen", "Huajun", "" ] ]
2210.04537
Romain Gautron
Romain Gautron (Cirad, CIAT), Dorian Baudry (CNRS), Myriam Adam (UMR AGAP, Cirad), Gatien N Falconnier (Cirad, CIMMYT), Marc Corbeels (Cirad, IITA)
Towards an efficient and risk aware strategy for guiding farmers in identifying best crop management
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Identification of best performing fertilizer practices among a set of contrasting practices with field trials is challenging as crop losses are costly for farmers. To identify best management practices, an ''intuitive strategy'' would be to set multi-year field trials with equal proportion of each practice to test. Our objective was to provide an identification strategy using a bandit algorithm that was better at minimizing farmers' losses occurring during the identification, compared with the ''intuitive strategy''. We used a modification of the Decision Support Systems for Agro-Technological Transfer (DSSAT) crop model to mimic field trial responses, with a case-study in Southern Mali. We compared fertilizer practices using a risk-aware measure, the Conditional Value-at-Risk (CVaR), and a novel agronomic metric, the Yield Excess (YE). YE accounts for both grain yield and agronomic nitrogen use efficiency. The bandit-algorithm performed better than the intuitive strategy: it increased, in most cases, farmers' protection against worst outcomes. This study is a methodological step which opens up new horizons for risk-aware ensemble identification of the performance of contrasting crop management practices in real conditions.
[ { "version": "v1", "created": "Mon, 10 Oct 2022 10:11:10 GMT" } ]
1,665,446,400,000
[ [ "Gautron", "Romain", "", "Cirad, CIAT" ], [ "Baudry", "Dorian", "", "CNRS" ], [ "Adam", "Myriam", "", "UMR\n AGAP, Cirad" ], [ "Falconnier", "Gatien N", "", "Cirad, CIMMYT" ], [ "Corbeels", "Marc", "", "Cirad,\n IITA" ] ]
2210.05050
Omar Costilla Reyes
Jennifer J. Sun, Megan Tjandrasuwita, Atharva Sehgal, Armando Solar-Lezama, Swarat Chaudhuri, Yisong Yue, Omar Costilla-Reyes
Neurosymbolic Programming for Science
Neural Information Processing Systems 2022 - AI for science workshop
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Neurosymbolic Programming (NP) techniques have the potential to accelerate scientific discovery. These models combine neural and symbolic components to learn complex patterns and representations from data, using high-level concepts or known constraints. NP techniques can interface with symbolic domain knowledge from scientists, such as prior knowledge and experimental context, to produce interpretable outputs. We identify opportunities and challenges between current NP models and scientific workflows, with real-world examples from behavior analysis in science: to enable the use of NP broadly for workflows across the natural and social sciences.
[ { "version": "v1", "created": "Mon, 10 Oct 2022 23:46:41 GMT" }, { "version": "v2", "created": "Mon, 7 Nov 2022 15:21:32 GMT" } ]
1,667,865,600,000
[ [ "Sun", "Jennifer J.", "" ], [ "Tjandrasuwita", "Megan", "" ], [ "Sehgal", "Atharva", "" ], [ "Solar-Lezama", "Armando", "" ], [ "Chaudhuri", "Swarat", "" ], [ "Yue", "Yisong", "" ], [ "Costilla-Reyes", "Omar", "" ] ]
2210.05327
Hana Chockler
Sander Beckers, Hana Chockler, Joseph Y. Halpern
A Causal Analysis of Harm
Accepted at NeurIPS 2022
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
As autonomous systems rapidly become ubiquitous, there is a growing need for a legal and regulatory framework to address when and how such a system harms someone. There have been several attempts within the philosophy literature to define harm, but none of them has proven capable of dealing with with the many examples that have been presented, leading some to suggest that the notion of harm should be abandoned and "replaced by more well-behaved notions". As harm is generally something that is caused, most of these definitions have involved causality at some level. Yet surprisingly, none of them makes use of causal models and the definitions of actual causality that they can express. In this paper we formally define a qualitative notion of harm that uses causal models and is based on a well-known definition of actual causality (Halpern, 2016). The key novelty of our definition is that it is based on contrastive causation and uses a default utility to which the utility of actual outcomes is compared. We show that our definition is able to handle the examples from the literature, and illustrate its importance for reasoning about situations involving autonomous systems.
[ { "version": "v1", "created": "Tue, 11 Oct 2022 10:36:24 GMT" }, { "version": "v2", "created": "Thu, 19 Jan 2023 13:26:30 GMT" } ]
1,674,172,800,000
[ [ "Beckers", "Sander", "" ], [ "Chockler", "Hana", "" ], [ "Halpern", "Joseph Y.", "" ] ]
2210.06877
Xulong Zhang
Aolan Sun, Xulong Zhang, Tiandong Ling, Jianzong Wang, Ning Cheng, Jing Xiao
Pre-Avatar: An Automatic Presentation Generation Framework Leveraging Talking Avatar
Accepted by ICTAI2022. The 34th IEEE International Conference on Tools with Artificial Intelligence (ICTAI)
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Since the beginning of the COVID-19 pandemic, remote conferencing and school-teaching have become important tools. The previous applications aim to save the commuting cost with real-time interactions. However, our application is going to lower the production and reproduction costs when preparing the communication materials. This paper proposes a system called Pre-Avatar, generating a presentation video with a talking face of a target speaker with 1 front-face photo and a 3-minute voice recording. Technically, the system consists of three main modules, user experience interface (UEI), talking face module and few-shot text-to-speech (TTS) module. The system firstly clones the target speaker's voice, and then generates the speech, and finally generate an avatar with appropriate lip and head movements. Under any scenario, users only need to replace slides with different notes to generate another new video. The demo has been released here and will be published as free software for use.
[ { "version": "v1", "created": "Thu, 13 Oct 2022 10:02:46 GMT" } ]
1,665,705,600,000
[ [ "Sun", "Aolan", "" ], [ "Zhang", "Xulong", "" ], [ "Ling", "Tiandong", "" ], [ "Wang", "Jianzong", "" ], [ "Cheng", "Ning", "" ], [ "Xiao", "Jing", "" ] ]
2210.08007
Ahmet Orun
Ahmet Orun
Knowledge acquisition via interactive Distributed Cognitive skill Modules
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
The human's cognitive capacity for problem solving is always limited to his/her educational background, skills, experiences, etc. Hence, it is often insufficient to bring solution to extraordinary problems especially when there is a time restriction. Nowadays this sort of personal cognitive limitations are overcome at some extend by the computational utilities (e.g. program packages, internet, etc.) where each one provides a specific background skill to the individual to solve a particular problem. Nevertheless these models are all based on already available conventional tools or knowledge and unable to solve spontaneous unique problems, except human's procedural cognitive skills. But unfortunately such low-level skills can not be modelled and stored in a conventional way like classical models and knowledge. This work aims to introduce an early stage of a modular approach to procedural skill acquisition and storage via distributed cognitive skill modules which provide unique opportunity to extend the limits of its exploitation.
[ { "version": "v1", "created": "Thu, 13 Oct 2022 01:41:11 GMT" } ]
1,666,051,200,000
[ [ "Orun", "Ahmet", "" ] ]
2210.08153
Jin Zhang
Jin Zhang, Siyuan Li, Chongjie Zhang
CUP: Critic-Guided Policy Reuse
null
NeurIPS 2022
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
The ability to reuse previous policies is an important aspect of human intelligence. To achieve efficient policy reuse, a Deep Reinforcement Learning (DRL) agent needs to decide when to reuse and which source policies to reuse. Previous methods solve this problem by introducing extra components to the underlying algorithm, such as hierarchical high-level policies over source policies, or estimations of source policies' value functions on the target task. However, training these components induces either optimization non-stationarity or heavy sampling cost, significantly impairing the effectiveness of transfer. To tackle this problem, we propose a novel policy reuse algorithm called Critic-gUided Policy reuse (CUP), which avoids training any extra components and efficiently reuses source policies. CUP utilizes the critic, a common component in actor-critic methods, to evaluate and choose source policies. At each state, CUP chooses the source policy that has the largest one-step improvement over the current target policy, and forms a guidance policy. The guidance policy is theoretically guaranteed to be a monotonic improvement over the current target policy. Then the target policy is regularized to imitate the guidance policy to perform efficient policy search. Empirical results demonstrate that CUP achieves efficient transfer and significantly outperforms baseline algorithms.
[ { "version": "v1", "created": "Sat, 15 Oct 2022 00:53:03 GMT" } ]
1,666,051,200,000
[ [ "Zhang", "Jin", "" ], [ "Li", "Siyuan", "" ], [ "Zhang", "Chongjie", "" ] ]
2210.08203
Ang Li
Ang Li, Song Jiang, Yizhou Sun, Judea Pearl
Unit Selection: Learning Benefit Function from Finite Population Data
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The unit selection problem is to identify a group of individuals who are most likely to exhibit a desired mode of behavior, for example, selecting individuals who would respond one way if incentivized and a different way if not. The unit selection problem consists of evaluation and search subproblems. Li and Pearl defined the "benefit function" to evaluate the average payoff of selecting a certain individual with given characteristics. The search subproblem is then to design an algorithm to identify the characteristics that maximize the above benefit function. The hardness of the search subproblem arises due to the large number of characteristics available for each individual and the sparsity of the data available in each cell of characteristics. In this paper, we present a machine learning framework that uses the bounds of the benefit function that are estimable from the finite population data to learn the bounds of the benefit function for each cell of characteristics. Therefore, we could easily obtain the characteristics that maximize the benefit function.
[ { "version": "v1", "created": "Sat, 15 Oct 2022 05:48:01 GMT" } ]
1,666,051,200,000
[ [ "Li", "Ang", "" ], [ "Jiang", "Song", "" ], [ "Sun", "Yizhou", "" ], [ "Pearl", "Judea", "" ] ]
2210.08263
Sheel Shah
Sheel Shah, Shubham Gupta
Reinforcement Learning for ConnectX
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
ConnectX is a two-player game that generalizes the popular game Connect 4. The objective is to get X coins across a row, column, or diagonal of an M x N board. The first player to do so wins the game. The parameters (M, N, X) are allowed to change in each game, making ConnectX a novel and challenging problem. In this paper, we present our work on the implementation and modification of various reinforcement learning algorithms to play ConnectX.
[ { "version": "v1", "created": "Sat, 15 Oct 2022 11:38:19 GMT" } ]
1,666,051,200,000
[ [ "Shah", "Sheel", "" ], [ "Gupta", "Shubham", "" ] ]
2210.08445
Hsu-Chieh Hu
Hsu-Chieh Hu, Joseph Zhou, Gregory J. Barlow, Stephen F. Smith
Connection-Based Scheduling for Real-Time Intersection Control
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We introduce a heuristic scheduling algorithm for real-time adaptive traffic signal control to reduce traffic congestion. This algorithm adopts a lane-based model that estimates the arrival time of all vehicles approaching an intersection through different lanes, and then computes a schedule (i.e., a signal timing plan) that minimizes the cumulative delay incurred by all approaching vehicles. State space, pruning checks and an admissible heuristic for A* search are described and shown to be capable of generating an intersection schedule in real-time (i.e., every second). Due to the effectiveness of the heuristics, the proposed approach outperforms a less expressive Dynamic Programming approach and previous A*-based approaches in run-time performance, both in simulated test environments and actual field tests.
[ { "version": "v1", "created": "Sun, 16 Oct 2022 04:37:03 GMT" } ]
1,666,051,200,000
[ [ "Hu", "Hsu-Chieh", "" ], [ "Zhou", "Joseph", "" ], [ "Barlow", "Gregory J.", "" ], [ "Smith", "Stephen F.", "" ] ]
2210.08608
Hao Yan
Jiayu Huang, Yutian Pang, Yongming Liu, Hao Yan
Posterior Regularized Bayesian Neural Network Incorporating Soft and Hard Knowledge Constraints
Accepted in Knowledge-Based System
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Neural Networks (NNs) have been widely {used in supervised learning} due to their ability to model complex nonlinear patterns, often presented in high-dimensional data such as images and text. However, traditional NNs often lack the ability for uncertainty quantification. Bayesian NNs (BNNS) could help measure the uncertainty by considering the distributions of the NN model parameters. Besides, domain knowledge is commonly available and could improve the performance of BNNs if it can be appropriately incorporated. In this work, we propose a novel Posterior-Regularized Bayesian Neural Network (PR-BNN) model by incorporating different types of knowledge constraints, such as the soft and hard constraints, as a posterior regularization term. Furthermore, we propose to combine the augmented Lagrangian method and the existing BNN solvers for efficient inference. The experiments in simulation and two case studies about aviation landing prediction and solar energy output prediction have shown the knowledge constraints and the performance improvement of the proposed model over traditional BNNs without the constraints.
[ { "version": "v1", "created": "Sun, 16 Oct 2022 18:58:50 GMT" } ]
1,666,051,200,000
[ [ "Huang", "Jiayu", "" ], [ "Pang", "Yutian", "" ], [ "Liu", "Yongming", "" ], [ "Yan", "Hao", "" ] ]
2210.08713
Xiaohui Song
Xiaohui Song, Longtao Huang, Hui Xue, Songlin Hu
Supervised Prototypical Contrastive Learning for Emotion Recognition in Conversation
Accepted by EMNLP 2022
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Capturing emotions within a conversation plays an essential role in modern dialogue systems. However, the weak correlation between emotions and semantics brings many challenges to emotion recognition in conversation (ERC). Even semantically similar utterances, the emotion may vary drastically depending on contexts or speakers. In this paper, we propose a Supervised Prototypical Contrastive Learning (SPCL) loss for the ERC task. Leveraging the Prototypical Network, the SPCL targets at solving the imbalanced classification problem through contrastive learning and does not require a large batch size. Meanwhile, we design a difficulty measure function based on the distance between classes and introduce curriculum learning to alleviate the impact of extreme samples. We achieve state-of-the-art results on three widely used benchmarks. Further, we conduct analytical experiments to demonstrate the effectiveness of our proposed SPCL and curriculum learning strategy. We release the code at https://github.com/caskcsg/SPCL.
[ { "version": "v1", "created": "Mon, 17 Oct 2022 03:08:23 GMT" }, { "version": "v2", "created": "Wed, 19 Oct 2022 08:52:55 GMT" } ]
1,666,224,000,000
[ [ "Song", "Xiaohui", "" ], [ "Huang", "Longtao", "" ], [ "Xue", "Hui", "" ], [ "Hu", "Songlin", "" ] ]
2210.08809
Jingwei Yi
Jingwei Yi, Fangzhao Wu, Chuhan Wu, Xiaolong Huang, Binxing Jiao, Guangzhong Sun, Xing Xie
Effective and Efficient Query-aware Snippet Extraction for Web Search
Accepted by EMNLP2022
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Query-aware webpage snippet extraction is widely used in search engines to help users better understand the content of the returned webpages before clicking. Although important, it is very rarely studied. In this paper, we propose an effective query-aware webpage snippet extraction method named DeepQSE, aiming to select a few sentences which can best summarize the webpage content in the context of input query. DeepQSE first learns query-aware sentence representations for each sentence to capture the fine-grained relevance between query and sentence, and then learns document-aware query-sentence relevance representations for snippet extraction. Since the query and each sentence are jointly modeled in DeepQSE, its online inference may be slow. Thus, we further propose an efficient version of DeepQSE, named Efficient-DeepQSE, which can significantly improve the inference speed of DeepQSE without affecting its performance. The core idea of Efficient-DeepQSE is to decompose the query-aware snippet extraction task into two stages, i.e., a coarse-grained candidate sentence selection stage where sentence representations can be cached, and a fine-grained relevance modeling stage. Experiments on two real-world datasets validate the effectiveness and efficiency of our methods.
[ { "version": "v1", "created": "Mon, 17 Oct 2022 07:46:17 GMT" }, { "version": "v2", "created": "Thu, 27 Oct 2022 10:32:59 GMT" } ]
1,666,915,200,000
[ [ "Yi", "Jingwei", "" ], [ "Wu", "Fangzhao", "" ], [ "Wu", "Chuhan", "" ], [ "Huang", "Xiaolong", "" ], [ "Jiao", "Binxing", "" ], [ "Sun", "Guangzhong", "" ], [ "Xie", "Xing", "" ] ]
2210.08874
Ang Li
Ang Li, Judea Pearl
Probabilities of Causation: Role of Observational Data
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Probabilities of causation play a crucial role in modern decision-making. Pearl defined three binary probabilities of causation, the probability of necessity and sufficiency (PNS), the probability of sufficiency (PS), and the probability of necessity (PN). These probabilities were then bounded by Tian and Pearl using a combination of experimental and observational data. However, observational data are not always available in practice; in such a case, Tian and Pearl's Theorem provided valid but less effective bounds using pure experimental data. In this paper, we discuss the conditions that observational data are worth considering to improve the quality of the bounds. More specifically, we defined the expected improvement of the bounds by assuming the observational distributions are uniformly distributed on their feasible interval. We further applied the proposed theorems to the unit selection problem defined by Li and Pearl.
[ { "version": "v1", "created": "Mon, 17 Oct 2022 09:10:11 GMT" } ]
1,666,051,200,000
[ [ "Li", "Ang", "" ], [ "Pearl", "Judea", "" ] ]
2210.08906
Andrea Tocchetti
Andrea Tocchetti, Lorenzo Corti, Agathe Balayn, Mireia Yurrita, Philip Lippmann, Marco Brambilla, and Jie Yang
A.I. Robustness: a Human-Centered Perspective on Technological Challenges and Opportunities
Under Review
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Despite the impressive performance of Artificial Intelligence (AI) systems, their robustness remains elusive and constitutes a key issue that impedes large-scale adoption. Robustness has been studied in many domains of AI, yet with different interpretations across domains and contexts. In this work, we systematically survey the recent progress to provide a reconciled terminology of concepts around AI robustness. We introduce three taxonomies to organize and describe the literature both from a fundamental and applied point of view: 1) robustness by methods and approaches in different phases of the machine learning pipeline; 2) robustness for specific model architectures, tasks, and systems; and in addition, 3) robustness assessment methodologies and insights, particularly the trade-offs with other trustworthiness properties. Finally, we identify and discuss research gaps and opportunities and give an outlook on the field. We highlight the central role of humans in evaluating and enhancing AI robustness, considering the necessary knowledge humans can provide, and discuss the need for better understanding practices and developing supportive tools in the future.
[ { "version": "v1", "created": "Mon, 17 Oct 2022 10:00:51 GMT" }, { "version": "v2", "created": "Wed, 19 Oct 2022 07:37:47 GMT" } ]
1,666,224,000,000
[ [ "Tocchetti", "Andrea", "" ], [ "Corti", "Lorenzo", "" ], [ "Balayn", "Agathe", "" ], [ "Yurrita", "Mireia", "" ], [ "Lippmann", "Philip", "" ], [ "Brambilla", "Marco", "" ], [ "Yang", "Jie", "" ] ]
2210.08956
Pan Li
Pan Li, Peizhuo Lv, Shenchen Zhu, Ruigang Liang, Kai Chen,
A Novel Membership Inference Attack against Dynamic Neural Networks by Utilizing Policy Networks Information
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Unlike traditional static deep neural networks (DNNs), dynamic neural networks (NNs) adjust their structures or parameters to different inputs to guarantee accuracy and computational efficiency. Meanwhile, it has been an emerging research area in deep learning recently. Although traditional static DNNs are vulnerable to the membership inference attack (MIA) , which aims to infer whether a particular point was used to train the model, little is known about how such an attack performs on the dynamic NNs. In this paper, we propose a novel MI attack against dynamic NNs, leveraging the unique policy networks mechanism of dynamic NNs to increase the effectiveness of membership inference. We conducted extensive experiments using two dynamic NNs, i.e., GaterNet, BlockDrop, on four mainstream image classification tasks, i.e., CIFAR-10, CIFAR-100, STL-10, and GTSRB. The evaluation results demonstrate that the control-flow information can significantly promote the MIA. Based on backbone-finetuning and information-fusion, our method achieves better results than baseline attack and traditional attack using intermediate information.
[ { "version": "v1", "created": "Mon, 17 Oct 2022 11:51:02 GMT" } ]
1,666,051,200,000
[ [ "Li", "Pan", "" ], [ "Lv", "Peizhuo", "" ], [ "Zhu", "Shenchen", "" ], [ "Liang", "Ruigang", "" ], [ "Chen", "Kai", "" ] ]
2210.08994
Seng-Beng Ho
Seng-Beng Ho, Zhaoxia Wang, Boon-Kiat Quek, Erik Cambria
Knowledge Representation for Conceptual, Motivational, and Affective Processes in Natural Language Communication
8 pages, 7 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Natural language communication is an intricate and complex process. The speaker usually begins with an intention and motivation of what is to be communicated, and what effects are expected from the communication, while taking into consideration the listener's mental model to concoct an appropriate sentence. The listener likewise has to interpret what the speaker means, and respond accordingly, also with the speaker's mental state in mind. To do this successfully, conceptual, motivational, and affective processes have to be represented appropriately to drive the language generation and understanding processes. Language processing has succeeded well with the big data approach in applications such as chatbots and machine translation. However, in human-robot collaborative social communication and in using natural language for delivering precise instructions to robots, a deeper representation of the conceptual, motivational, and affective processes is needed. This paper capitalizes on the UGALRS (Unified General Autonomous and Language Reasoning System) framework and the CD+ (Conceptual Representation Plus) representational scheme to illustrate how social communication through language is supported by a knowledge representational scheme that handles conceptual, motivational, and affective processes in a deep and general way. Though a small set of concepts, motivations, and emotions is treated in this paper, its main contribution is in articulating a general framework of knowledge representation and processing to link these aspects together in serving the purpose of natural language communication for an intelligent system.
[ { "version": "v1", "created": "Mon, 26 Sep 2022 01:37:50 GMT" }, { "version": "v2", "created": "Thu, 20 Oct 2022 07:08:26 GMT" } ]
1,666,310,400,000
[ [ "Ho", "Seng-Beng", "" ], [ "Wang", "Zhaoxia", "" ], [ "Quek", "Boon-Kiat", "" ], [ "Cambria", "Erik", "" ] ]
2210.08998
Richard Freedman
Richard G. Freedman, Joseph B. Mueller, Jack Ladwig, Steven Johnston, David McDonald, Helen Wauck, Ruta Wheelock, Hayley Borck
A Symbolic Representation of Human Posture for Interpretable Learning and Reasoning
Accepted for presentation at the AAAI 2022 Fall Symposium Series, in the symposium for Artificial Intelligence for Human-Robot Interaction
null
null
AIHRI/2022/6066
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Robots that interact with humans in a physical space or application need to think about the person's posture, which typically comes from visual sensors like cameras and infra-red. Artificial intelligence and machine learning algorithms use information from these sensors either directly or after some level of symbolic abstraction, and the latter usually partitions the range of observed values to discretize the continuous signal data. Although these representations have been effective in a variety of algorithms with respect to accuracy and task completion, the underlying models are rarely interpretable, which also makes their outputs more difficult to explain to people who request them. Instead of focusing on the possible sensor values that are familiar to a machine, we introduce a qualitative spatial reasoning approach that describes the human posture in terms that are more familiar to people. This paper explores the derivation of our symbolic representation at two levels of detail and its preliminary use as features for interpretable activity recognition.
[ { "version": "v1", "created": "Mon, 17 Oct 2022 12:22:13 GMT" }, { "version": "v2", "created": "Mon, 24 Oct 2022 03:11:44 GMT" } ]
1,666,656,000,000
[ [ "Freedman", "Richard G.", "" ], [ "Mueller", "Joseph B.", "" ], [ "Ladwig", "Jack", "" ], [ "Johnston", "Steven", "" ], [ "McDonald", "David", "" ], [ "Wauck", "Helen", "" ], [ "Wheelock", "Ruta", "" ], [ "Borck", "Hayley", "" ] ]
2210.09708
Zixuan Li
Zixuan Li, Zhongni Hou, Saiping Guan, Xiaolong Jin, Weihua Peng, Long Bai, Yajuan Lyu, Wei Li, Jiafeng Guo, Xueqi Cheng
HiSMatch: Historical Structure Matching based Temporal Knowledge Graph Reasoning
Full paper of EMNLP 2022 Findings
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
A Temporal Knowledge Graph (TKG) is a sequence of KGs with respective timestamps, which adopts quadruples in the form of (\emph{subject}, \emph{relation}, \emph{object}, \emph{timestamp}) to describe dynamic facts. TKG reasoning has facilitated many real-world applications via answering such queries as (\emph{query entity}, \emph{query relation}, \emph{?}, \emph{future timestamp}) about future. This is actually a matching task between a query and candidate entities based on their historical structures, which reflect behavioral trends of the entities at different timestamps. In addition, recent KGs provide background knowledge of all the entities, which is also helpful for the matching. Thus, in this paper, we propose the \textbf{Hi}storical \textbf{S}tructure \textbf{Match}ing (\textbf{HiSMatch}) model. It applies two structure encoders to capture the semantic information contained in the historical structures of the query and candidate entities. Besides, it adopts another encoder to integrate the background knowledge into the model. TKG reasoning experiments on six benchmark datasets demonstrate the significant improvement of the proposed HiSMatch model, with up to 5.6\% performance improvement in MRR, compared to the state-of-the-art baselines.
[ { "version": "v1", "created": "Tue, 18 Oct 2022 09:39:26 GMT" } ]
1,666,137,600,000
[ [ "Li", "Zixuan", "" ], [ "Hou", "Zhongni", "" ], [ "Guan", "Saiping", "" ], [ "Jin", "Xiaolong", "" ], [ "Peng", "Weihua", "" ], [ "Bai", "Long", "" ], [ "Lyu", "Yajuan", "" ], [ "Li", "Wei", "" ], [ "Guo", "Jiafeng", "" ], [ "Cheng", "Xueqi", "" ] ]
2210.09880
Yudong Xu
Yudong Xu, Elias B. Khalil, Scott Sanner
Graphs, Constraints, and Search for the Abstraction and Reasoning Corpus
9 pages, 5 figures, to be published in AAAI-23
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The Abstraction and Reasoning Corpus (ARC) aims at benchmarking the performance of general artificial intelligence algorithms. The ARC's focus on broad generalization and few-shot learning has made it difficult to solve using pure machine learning. A more promising approach has been to perform program synthesis within an appropriately designed Domain Specific Language (DSL). However, these too have seen limited success. We propose Abstract Reasoning with Graph Abstractions (ARGA), a new object-centric framework that first represents images using graphs and then performs a search for a correct program in a DSL that is based on the abstracted graph space. The complexity of this combinatorial search is tamed through the use of constraint acquisition, state hashing, and Tabu search. An extensive set of experiments demonstrates the promise of ARGA in tackling some of the complicated object-centric tasks of the ARC rather efficiently, producing programs that are correct and easy to understand.
[ { "version": "v1", "created": "Tue, 18 Oct 2022 14:13:43 GMT" }, { "version": "v2", "created": "Fri, 2 Dec 2022 00:54:33 GMT" } ]
1,670,198,400,000
[ [ "Xu", "Yudong", "" ], [ "Khalil", "Elias B.", "" ], [ "Sanner", "Scott", "" ] ]
2210.09992
Chun-Kit Ngan
Chun-Kit Ngan, Alexander Brodsky
Optimal Event Monitoring through Internet Mashup over Multivariate Time Series
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
We propose a Web-Mashup Application Service Framework for Multivariate Time Series Analytics (MTSA) that supports the services of model definitions, querying, parameter learning, model evaluations, data monitoring, decision recommendations, and web portals. This framework maintains the advantage of combining the strengths of both the domain-knowledge-based and the formal-learning-based approaches and is designed for a more general class of problems over multivariate time series. More specifically, we identify a general-hybrid-based model, MTSA-Parameter Estimation, to solve this class of problems in which the objective function is maximized or minimized from the optimal decision parameters regardless of particular time points. This model also allows domain experts to include multiple types of constraints, e.g., global constraints and monitoring constraints. We further extend the MTSA data model and query language to support this class of problems for the services of learning, monitoring, and recommendation. At the end, we conduct an experimental case study for a university campus microgrid as a practical example to demonstrate our proposed framework, models, and language.
[ { "version": "v1", "created": "Tue, 18 Oct 2022 16:56:17 GMT" } ]
1,666,137,600,000
[ [ "Ngan", "Chun-Kit", "" ], [ "Brodsky", "Alexander", "" ] ]
2210.10374
Jiang Zetian
Zetian Jiang, Jiaxin Lu, Tianzhe Wang, Junchi Yan
Learning Universe Model for Partial Matching Networks over Multiple Graphs
17 pages, 16 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We consider the general setting for partial matching of two or multiple graphs, in the sense that not necessarily all the nodes in one graph can find their correspondences in another graph and vice versa. We take a universe matching perspective to this ubiquitous problem, whereby each node is either matched into an anchor in a virtual universe graph or regarded as an outlier. Such a universe matching scheme enjoys a few important merits, which have not been adopted in existing learning-based graph matching (GM) literature. First, the subtle logic for inlier matching and outlier detection can be clearly modeled, which is otherwise less convenient to handle in the pairwise matching scheme. Second, it enables end-to-end learning especially for universe level affinity metric learning for inliers matching, and loss design for gathering outliers together. Third, the resulting matching model can easily handle new arriving graphs under online matching, or even the graphs coming from different categories of the training set. To our best knowledge, this is the first deep learning network that can cope with two-graph matching, multiple-graph matching, online matching, and mixture graph matching simultaneously. Extensive experimental results show the state-of-the-art performance of our method in these settings.
[ { "version": "v1", "created": "Wed, 19 Oct 2022 08:34:00 GMT" } ]
1,666,224,000,000
[ [ "Jiang", "Zetian", "" ], [ "Lu", "Jiaxin", "" ], [ "Wang", "Tianzhe", "" ], [ "Yan", "Junchi", "" ] ]
2210.10903
Rashid Mehmood PhD
Istiak Ahmad, Fahad AlQurashi, Rashid Mehmood
Machine and Deep Learning Methods with Manual and Automatic Labelling for News Classification in Bangla Language
29 pages, 30 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Research in Natural Language Processing (NLP) has increasingly become important due to applications such as text classification, text mining, sentiment analysis, POS tagging, named entity recognition, textual entailment, and many others. This paper introduces several machine and deep learning methods with manual and automatic labelling for news classification in the Bangla language. We implemented several machine (ML) and deep learning (DL) algorithms. The ML algorithms are Logistic Regression (LR), Stochastic Gradient Descent (SGD), Support Vector Machine (SVM), Random Forest (RF), and K-Nearest Neighbour (KNN), used with Bag of Words (BoW), Term Frequency-Inverse Document Frequency (TF-IDF), and Doc2Vec embedding models. The DL algorithms are Long Short-Term Memory (LSTM), Bidirectional LSTM (BiLSTM), Gated Recurrent Unit (GRU), and Convolutional Neural Network (CNN), used with Word2vec, Glove, and FastText word embedding models. We develop automatic labelling methods using Latent Dirichlet Allocation (LDA) and investigate the performance of single-label and multi-label article classification methods. To investigate performance, we developed from scratch Potrika, the largest and the most extensive dataset for news classification in the Bangla language, comprising 185.51 million words and 12.57 million sentences contained in 664,880 news articles in eight distinct categories, curated from six popular online news portals in Bangladesh for the period 2014-2020. GRU and Fasttext with 91.83% achieve the highest accuracy for manually-labelled data. For the automatic labelling case, KNN and Doc2Vec at 57.72% and 75% achieve the highest accuracy for single-label and multi-label data, respectively. The methods developed in this paper are expected to advance research in Bangla and other languages.
[ { "version": "v1", "created": "Wed, 19 Oct 2022 21:53:49 GMT" } ]
1,666,310,400,000
[ [ "Ahmad", "Istiak", "" ], [ "AlQurashi", "Fahad", "" ], [ "Mehmood", "Rashid", "" ] ]
2210.11151
V\'ictor Guti\'errez-Basulto
Zhiwei Hu, V\'ictor Guti\'errez-Basulto, Zhiliang Xiang, Ru Li, Jeff Z. Pan
Transformer-based Entity Typing in Knowledge Graphs
Paper accepted at EMNLP 2022
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We investigate the knowledge graph entity typing task which aims at inferring plausible entity types. In this paper, we propose a novel Transformer-based Entity Typing (TET) approach, effectively encoding the content of neighbors of an entity. More precisely, TET is composed of three different mechanisms: a local transformer allowing to infer missing types of an entity by independently encoding the information provided by each of its neighbors; a global transformer aggregating the information of all neighbors of an entity into a single long sequence to reason about more complex entity types; and a context transformer integrating neighbors content based on their contribution to the type inference through information exchange between neighbor pairs. Furthermore, TET uses information about class membership of types to semantically strengthen the representation of an entity. Experiments on two real-world datasets demonstrate the superior performance of TET compared to the state-of-the-art.
[ { "version": "v1", "created": "Thu, 20 Oct 2022 10:40:25 GMT" } ]
1,666,310,400,000
[ [ "Hu", "Zhiwei", "" ], [ "Gutiérrez-Basulto", "Víctor", "" ], [ "Xiang", "Zhiliang", "" ], [ "Li", "Ru", "" ], [ "Pan", "Jeff Z.", "" ] ]
2210.11174
Md. Nurul Muttakin
Md Nurul Muttakin, Md Iqbal Hossain, Md Saidur Rahman
Overlapping Community Detection using Dynamic Dilated Aggregation in Deep Residual GCN
Will resubmit later
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Overlapping community detection is a key problem in graph mining. Some research has considered applying graph convolutional networks (GCN) to tackle the problem. However, it is still challenging to incorporate deep graph convolutional networks in the case of general irregular graphs. In this study, we design a deep dynamic residual graph convolutional network (DynaResGCN) based on our novel dynamic dilated aggregation mechanisms and a unified end-to-end encoder-decoder-based framework to detect overlapping communities in networks. The deep DynaResGCN model is used as the encoder, whereas we incorporate the Bernoulli-Poisson (BP) model as the decoder. Consequently, we apply our overlapping community detection framework in a research topics dataset without having ground truth, a set of networks from Facebook having a reliable (hand-labeled) ground truth, and in a set of very large co-authorship networks having empirical (not hand-labeled) ground truth. Our experimentation on these datasets shows significantly superior performance over many state-of-the-art methods for the detection of overlapping communities in networks.
[ { "version": "v1", "created": "Thu, 20 Oct 2022 11:22:58 GMT" }, { "version": "v2", "created": "Mon, 25 Sep 2023 13:21:47 GMT" } ]
1,695,686,400,000
[ [ "Muttakin", "Md Nurul", "" ], [ "Hossain", "Md Iqbal", "" ], [ "Rahman", "Md Saidur", "" ] ]
2210.11194
Qian-Wei Wang
Qian-Wei Wang, Bowen Zhao, Mingyan Zhu, Tianxiang Li, Zimo Liu, Shu-Tao Xia
Controller-Guided Partial Label Consistency Regularization with Unlabeled Data
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Partial label learning (PLL) learns from training examples each associated with multiple candidate labels, among which only one is valid. In recent years, benefiting from the strong capability of dealing with ambiguous supervision and the impetus of modern data augmentation methods, consistency regularization-based PLL methods have achieved a series of successes and become mainstream. However, as the partial annotation becomes insufficient, their performances drop significantly. In this paper, we leverage easily accessible unlabeled examples to facilitate the partial label consistency regularization. In addition to a partial supervised loss, our method performs a controller-guided consistency regularization at both the label-level and representation-level with the help of unlabeled data. To minimize the disadvantages of insufficient capabilities of the initial supervised model, we use the controller to estimate the confidence of each current prediction to guide the subsequent consistency regularization. Furthermore, we dynamically adjust the confidence thresholds so that the number of samples of each class participating in consistency regularization remains roughly equal to alleviate the problem of class-imbalance. Experiments show that our method achieves satisfactory performances in more practical situations, and its modules can be applied to existing PLL methods to enhance their capabilities.
[ { "version": "v1", "created": "Thu, 20 Oct 2022 12:15:13 GMT" }, { "version": "v2", "created": "Wed, 13 Dec 2023 11:53:26 GMT" }, { "version": "v3", "created": "Thu, 14 Dec 2023 13:23:02 GMT" }, { "version": "v4", "created": "Tue, 27 Feb 2024 13:51:07 GMT" } ]
1,709,078,400,000
[ [ "Wang", "Qian-Wei", "" ], [ "Zhao", "Bowen", "" ], [ "Zhu", "Mingyan", "" ], [ "Li", "Tianxiang", "" ], [ "Liu", "Zimo", "" ], [ "Xia", "Shu-Tao", "" ] ]
2210.11217
Xinghan Liu
Xinghan Liu, Emiliano Lorini, Antonino Rotolo, Giovanni Sartor
Modelling and Explaining Legal Case-based Reasoners through Classifiers
16 pages
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
This paper brings together two lines of research: factor-based models of case-based reasoning (CBR) and the logical specification of classifiers. Logical approaches to classifiers capture the connection between features and outcomes in classifier systems. Factor-based reasoning is a popular approach to reasoning by precedent in AI & Law. Horty (2011) has developed the factor-based models of precedent into a theory of precedential constraint. In this paper we combine the modal logic approach (binary-input classifier, BLC) to classifiers and their explanations given by Liu & Lorini (2021) with Horty's account of factor-based CBR, since both a classifier and CBR map sets of features to decisions or classifications. We reformulate case bases of Horty in the language of BCL, and give several representation results. Furthermore, we show how notions of CBR, e.g. reason, preference between reasons, can be analyzed by notions of classifier system.
[ { "version": "v1", "created": "Thu, 20 Oct 2022 12:51:12 GMT" }, { "version": "v2", "created": "Thu, 8 Dec 2022 09:25:43 GMT" } ]
1,670,544,000,000
[ [ "Liu", "Xinghan", "" ], [ "Lorini", "Emiliano", "" ], [ "Rotolo", "Antonino", "" ], [ "Sartor", "Giovanni", "" ] ]
2210.11298
Zhuo Chen
Zhuo Chen, Wen Zhang, Yufeng Huang, Mingyang Chen, Yuxia Geng, Hongtao Yu, Zhen Bi, Yichi Zhang, Zhen Yao, Wenting Song, Xinliang Wu, Yi Yang, Mingyi Chen, Zhaoyang Lian, Yingying Li, Lei Cheng, Huajun Chen
Tele-Knowledge Pre-training for Fault Analysis
ICDE 2023 https://github.com/hackerchenzhuo/KTeleBERT
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this work, we share our experience on tele-knowledge pre-training for fault analysis, a crucial task in telecommunication applications that requires a wide range of knowledge normally found in both machine log data and product documents. To organize this knowledge from experts uniformly, we propose to create a Tele-KG (tele-knowledge graph). Using this valuable data, we further propose a tele-domain language pre-training model TeleBERT and its knowledge-enhanced version, a tele-knowledge re-training model KTeleBERT. which includes effective prompt hints, adaptive numerical data encoding, and two knowledge injection paradigms. Concretely, our proposal includes two stages: first, pre-training TeleBERT on 20 million tele-related corpora, and then re-training it on 1 million causal and machine-related corpora to obtain KTeleBERT. Our evaluation on multiple tasks related to fault analysis in tele-applications, including root-cause analysis, event association prediction, and fault chain tracing, shows that pre-training a language model with tele-domain data is beneficial for downstream tasks. Moreover, the KTeleBERT re-training further improves the performance of task models, highlighting the effectiveness of incorporating diverse tele-knowledge into the model.
[ { "version": "v1", "created": "Thu, 20 Oct 2022 14:31:48 GMT" }, { "version": "v2", "created": "Fri, 17 Feb 2023 13:31:52 GMT" } ]
1,676,851,200,000
[ [ "Chen", "Zhuo", "" ], [ "Zhang", "Wen", "" ], [ "Huang", "Yufeng", "" ], [ "Chen", "Mingyang", "" ], [ "Geng", "Yuxia", "" ], [ "Yu", "Hongtao", "" ], [ "Bi", "Zhen", "" ], [ "Zhang", "Yichi", "" ], [ "Yao", "Zhen", "" ], [ "Song", "Wenting", "" ], [ "Wu", "Xinliang", "" ], [ "Yang", "Yi", "" ], [ "Chen", "Mingyi", "" ], [ "Lian", "Zhaoyang", "" ], [ "Li", "Yingying", "" ], [ "Cheng", "Lei", "" ], [ "Chen", "Huajun", "" ] ]
2210.11846
Jasmina Gajcin
Jasmina Gajcin and Ivana Dusparic
Redefining Counterfactual Explanations for Reinforcement Learning: Overview, Challenges and Opportunities
32 pages, 6 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
While AI algorithms have shown remarkable success in various fields, their lack of transparency hinders their application to real-life tasks. Although explanations targeted at non-experts are necessary for user trust and human-AI collaboration, the majority of explanation methods for AI are focused on developers and expert users. Counterfactual explanations are local explanations that offer users advice on what can be changed in the input for the output of the black-box model to change. Counterfactuals are user-friendly and provide actionable advice for achieving the desired output from the AI system. While extensively researched in supervised learning, there are few methods applying them to reinforcement learning (RL). In this work, we explore the reasons for the underrepresentation of a powerful explanation method in RL. We start by reviewing the current work in counterfactual explanations in supervised learning. Additionally, we explore the differences between counterfactual explanations in supervised learning and RL and identify the main challenges that prevent the adoption of methods from supervised in reinforcement learning. Finally, we redefine counterfactuals for RL and propose research directions for implementing counterfactuals in RL.
[ { "version": "v1", "created": "Fri, 21 Oct 2022 09:50:53 GMT" }, { "version": "v2", "created": "Fri, 9 Feb 2024 15:28:52 GMT" } ]
1,707,696,000,000
[ [ "Gajcin", "Jasmina", "" ], [ "Dusparic", "Ivana", "" ] ]
2210.12026
Fabian Neuhaus
Fabian Neuhaus and Janna Hastings
Ontology Development is Consensus Creation, Not (Merely) Representation
null
Applied Ontology, vol. 17, no. 4, pp. 495-513, 2022
10.3233/AO-220273
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Ontology development methodologies emphasise knowledge gathering from domain experts and documentary resources, and knowledge representation using an ontology language such as OWL or FOL. However, working ontologists are often surprised by how challenging and slow it can be to develop ontologies. Here, with a particular emphasis on the sorts of ontologies that are content-heavy and intended to be shared across a community of users (reference ontologies), we propose that a significant and heretofore under-emphasised contributor of challenges during ontology development is the need to create, or bring about, consensus in the face of disagreement. For this reason reference ontology development cannot be automated, at least within the limitations of existing AI approaches. Further, for the same reason ontologists are required to have specific social-negotiating skills which are currently lacking in most technical curricula.
[ { "version": "v1", "created": "Fri, 21 Oct 2022 15:16:28 GMT" } ]
1,673,395,200,000
[ [ "Neuhaus", "Fabian", "" ], [ "Hastings", "Janna", "" ] ]
2210.12080
Gyunam Park
Gyunam Park and Wil. M. P. van der Aalst
Monitoring Constraints in Business Processes Using Object-Centric Constraint Graphs
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Constraint monitoring aims to monitor the violation of constraints in business processes, e.g., an invoice should be cleared within 48 hours after the corresponding goods receipt, by analyzing event data. Existing techniques for constraint monitoring assume that a single case notion exists in a business process, e.g., a patient in a healthcare process, and each event is associated with the case notion. However, in reality, business processes are object-centric, i.e., multiple case notions (objects) exist, and an event may be associated with multiple objects. For instance, an Order-To-Cash (O2C) process involves order, item, delivery, etc., and they interact when executing an event, e.g., packing multiple items together for a delivery. The existing techniques produce misleading insights when applied to such object-centric business processes. In this work, we propose an approach to monitoring constraints in object-centric business processes. To this end, we introduce Object-Centric Constraint Graphs (OCCGs) to represent constraints that consider the interaction of objects. Next, we evaluate the constraints represented by OCCGs by analyzing Object-Centric Event Logs (OCELs) that store the interaction of different objects in events. We have implemented a web application to support the proposed approach and conducted two case studies using a real-life SAP ERP system.
[ { "version": "v1", "created": "Fri, 21 Oct 2022 16:11:29 GMT" } ]
1,666,569,600,000
[ [ "Park", "Gyunam", "" ], [ "van der Aalst", "Wil. M. P.", "" ] ]
2210.12114
Minal Suresh Patil
Minal Suresh Patil
Modelling Control Arguments via Cooperation Logic in Unforeseen Scenarios
Thinking Fast and Slow in AI - AAAI 2022 Fall Symposium Series
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The intent of control argumentation frameworks is to specifically model strategic scenarios from the perspective of an agent by extending the standard model of argumentation framework in a way that takes unquantified uncertainty regarding arguments and attacks into account. They do not, however, adequately account for coalition formation and interactions among a set of agents in an uncertain environment. To address this challenge, we propose a formalism of a multi-agent scenario via cooperation logic and investigate agents' strategies and actions in a dynamic environment.
[ { "version": "v1", "created": "Fri, 21 Oct 2022 17:14:41 GMT" } ]
1,666,569,600,000
[ [ "Patil", "Minal Suresh", "" ] ]
2210.12324
Hisashi Kashima
Hisashi Kashima, Satoshi Oyama, Hiromi Arai, and Junichiro Mori
Trustworthy Human Computation: A Survey
35 pages, 2 figures, 9 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Human computation is an approach to solving problems that prove difficult using AI only, and involves the cooperation of many humans. Because human computation requires close engagement with both "human populations as users" and "human populations as driving forces," establishing mutual trust between AI and humans is an important issue to further the development of human computation. This survey lays the groundwork for the realization of trustworthy human computation. First, the trustworthiness of human computation as computing systems, that is, trust offered by humans to AI, is examined using the RAS (Reliability, Availability, and Serviceability) analogy, which define measures of trustworthiness in conventional computer systems. Next, the social trustworthiness provided by human computation systems to users or participants is discussed from the perspective of AI ethics, including fairness, privacy, and transparency. Then, we consider human--AI collaboration based on two-way trust, in which humans and AI build mutual trust and accomplish difficult tasks through reciprocal collaboration. Finally, future challenges and research directions for realizing trustworthy human computation are discussed.
[ { "version": "v1", "created": "Sat, 22 Oct 2022 01:30:50 GMT" } ]
1,666,656,000,000
[ [ "Kashima", "Hisashi", "" ], [ "Oyama", "Satoshi", "" ], [ "Arai", "Hiromi", "" ], [ "Mori", "Junichiro", "" ] ]
2210.12373
Caesar Wu
Caesar Wu, Kotagiri Ramamohanarao, Rui Zhang, Pascal Bouvry
Strategic Decisions Survey, Taxonomy, and Future Directions from Artificial Intelligence Perspective
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
Strategic Decision-Making is always challenging because it is inherently uncertain, ambiguous, risky, and complex. It is the art of possibility. We develop a systematic taxonomy of decision-making frames that consists of 6 bases, 18 categorical, and 54 frames. We aim to lay out the computational foundation that is possible to capture a comprehensive landscape view of a strategic problem. Compared with traditional models, it covers irrational, non-rational and rational frames c dealing with certainty, uncertainty, complexity, ambiguity, chaos, and ignorance.
[ { "version": "v1", "created": "Sat, 22 Oct 2022 07:01:10 GMT" } ]
1,666,656,000,000
[ [ "Wu", "Caesar", "" ], [ "Ramamohanarao", "Kotagiri", "" ], [ "Zhang", "Rui", "" ], [ "Bouvry", "Pascal", "" ] ]
2210.12556
Sigurdur Adalgeirsson
Sigurdur Orn Adalgeirsson, Cynthia Breazeal
B$^3$RTDP: A Belief Branch and Bound Real-Time Dynamic Programming Approach to Solving POMDPs
Originally authored in 2014-2015
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Partially Observable Markov Decision Processes (POMDPs) offer a promising world representation for autonomous agents, as they can model both transitional and perceptual uncertainties. Calculating the optimal solution to POMDP problems can be computationally expensive as they require reasoning over the (possibly infinite) space of beliefs. Several approaches have been proposed to overcome this difficulty, such as discretizing the belief space, point-based belief sampling, and Monte Carlo tree search. The Real-Time Dynamic Programming approach of the RTDP-Bel algorithm approximates the value function by storing it in a hashtable with discretized belief keys. We propose an extension to the RTDP-Bel algorithm which we call Belief Branch and Bound RTDP (B$^3$RTDP). Our algorithm uses a bounded value function representation and takes advantage of this in two novel ways: a search-bounding technique based on action selection convergence probabilities, and a method for leveraging early action convergence called the \textit{Convergence Frontier}. Lastly, we empirically demonstrate that B$^3$RTDP can achieve greater returns in less time than the state-of-the-art SARSOP solver on known POMDP problems.
[ { "version": "v1", "created": "Sat, 22 Oct 2022 21:42:59 GMT" } ]
1,666,656,000,000
[ [ "Adalgeirsson", "Sigurdur Orn", "" ], [ "Breazeal", "Cynthia", "" ] ]
2210.12896
Shijie Han
Shijie Han, Siyuan Li, Bo An, Wei Zhao, Peng Liu
Classifying Ambiguous Identities in Hidden-Role Stochastic Games with Multi-Agent Reinforcement Learning
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Multi-agent reinforcement learning (MARL) is a prevalent learning paradigm for solving stochastic games. In most MARL studies, agents in a game are defined as teammates or enemies beforehand, and the relationships among the agents remain fixed throughout the game. However, in real-world problems, the agent relationships are commonly unknown in advance or dynamically changing. Many multi-party interactions start off by asking: who is on my team? This question arises whether it is the first day at the stock exchange or the kindergarten. Therefore, training policies for such situations in the face of imperfect information and ambiguous identities is an important problem that needs to be addressed. In this work, we develop a novel identity detection reinforcement learning (IDRL) framework that allows an agent to dynamically infer the identities of nearby agents and select an appropriate policy to accomplish the task. In the IDRL framework, a relation network is constructed to deduce the identities of other agents by observing the behaviors of the agents. A danger network is optimized to estimate the risk of false-positive identifications. Beyond that, we propose an intrinsic reward that balances the need to maximize external rewards and accurate identification. After identifying the cooperation-competition pattern among the agents, IDRL applies one of the off-the-shelf MARL methods to learn the policy. To evaluate the proposed method, we conduct experiments on Red-10 card-shedding game, and the results show that IDRL achieves superior performance over other state-of-the-art MARL methods. Impressively, the relation network has the par performance to identify the identities of agents with top human players; the danger network reasonably avoids the risk of imperfect identification. The code to reproduce all the reported results is available online at https://github.com/MR-BENjie/IDRL.
[ { "version": "v1", "created": "Mon, 24 Oct 2022 00:54:59 GMT" }, { "version": "v2", "created": "Mon, 6 Mar 2023 11:37:38 GMT" } ]
1,678,147,200,000
[ [ "Han", "Shijie", "" ], [ "Li", "Siyuan", "" ], [ "An", "Bo", "" ], [ "Zhao", "Wei", "" ], [ "Liu", "Peng", "" ] ]
2210.13207
Dalton Lunga
Dalton Lunga, Yingjie Hu, Shawn Newsam, Song Gao, Bruno Martins, Lexie Yang, Xueqing Deng
GeoAI at ACM SIGSPATIAL: The New Frontier of Geospatial Artificial Intelligence Research
12 pages, 1 figure, 1 table
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Geospatial Artificial Intelligence (GeoAI) is an interdisciplinary field enjoying tremendous adoption. However, the efficient design and implementation of GeoAI systems face many open challenges. This is mainly due to the lack of non-standardized approaches to artificial intelligence tool development, inadequate platforms, and a lack of multidisciplinary engagements, which all motivate domain experts to seek a shared stage with scientists and engineers to solve problems of significant impact on society. Since its inception in 2017, the GeoAI series of workshops has been co-located with the Association for Computing Machinery International Conference on Advances in Geographic Information Systems. The workshop series has fostered a nexus for geoscientists, computer scientists, engineers, entrepreneurs, and decision-makers, from academia, industry, and government to engage in artificial intelligence, spatiotemporal data computing, and geospatial data science research, motivated by various challenges. In this article, we revisit and discuss the state of GeoAI open research directions, the recent developments, and an emerging agenda calling for a continued cross-disciplinary community engagement.
[ { "version": "v1", "created": "Thu, 20 Oct 2022 18:02:17 GMT" } ]
1,666,656,000,000
[ [ "Lunga", "Dalton", "" ], [ "Hu", "Yingjie", "" ], [ "Newsam", "Shawn", "" ], [ "Gao", "Song", "" ], [ "Martins", "Bruno", "" ], [ "Yang", "Lexie", "" ], [ "Deng", "Xueqing", "" ] ]
2210.14640
Aurelien Delage
Aur\'elien Delage, Olivier Buffet, Jilles S. Dibangoye, Abdallah Saffidine
HSVI can solve zero-sum Partially Observable Stochastic Games
42 pages, 2 algorithms. arXiv admin note: substantial text overlap with arXiv:2110.14529
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
State-of-the-art methods for solving 2-player zero-sum imperfect information games rely on linear programming or regret minimization, though not on dynamic programming (DP) or heuristic search (HS), while the latter are often at the core of state-of-the-art solvers for other sequential decision-making problems. In partially observable or collaborative settings (e.g., POMDPs and Dec- POMDPs), DP and HS require introducing an appropriate statistic that induces a fully observable problem as well as bounding (convex) approximators of the optimal value function. This approach has succeeded in some subclasses of 2-player zero-sum partially observable stochastic games (zs- POSGs) as well, but how to apply it in the general case still remains an open question. We answer it by (i) rigorously defining an equivalent game to work with, (ii) proving mathematical properties of the optimal value function that allow deriving bounds that come with solution strategies, (iii) proposing for the first time an HSVI-like solver that provably converges to an $\epsilon$-optimal solution in finite time, and (iv) empirically analyzing it. This opens the door to a novel family of promising approaches complementing those relying on linear programming or iterative methods.
[ { "version": "v1", "created": "Wed, 26 Oct 2022 11:41:57 GMT" } ]
1,666,828,800,000
[ [ "Delage", "Aurélien", "" ], [ "Buffet", "Olivier", "" ], [ "Dibangoye", "Jilles S.", "" ], [ "Saffidine", "Abdallah", "" ] ]
2210.15096
Utkarsh Soni
Utkarsh Soni, Nupur Thakur, Sarath Sreedharan, Lin Guan, Mudit Verma, Matthew Marquez, Subbarao Kambhampati
Towards customizable reinforcement learning agents: Enabling preference specification through online vocabulary expansion
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
There is a growing interest in developing automated agents that can work alongside humans. In addition to completing the assigned task, such an agent will undoubtedly be expected to behave in a manner that is preferred by the human. This requires the human to communicate their preferences to the agent. To achieve this, the current approaches either require the users to specify the reward function or the preference is interactively learned from queries that ask the user to compare behavior. The former approach can be challenging if the internal representation used by the agent is inscrutable to the human while the latter is unnecessarily cumbersome for the user if their preference can be specified more easily in symbolic terms. In this work, we propose PRESCA (PREference Specification through Concept Acquisition), a system that allows users to specify their preferences in terms of concepts that they understand. PRESCA maintains a set of such concepts in a shared vocabulary. If the relevant concept is not in the shared vocabulary, then it is learned. To make learning a new concept more feedback efficient, PRESCA leverages causal associations between the target concept and concepts that are already known. In addition, we use a novel data augmentation approach to further reduce required feedback. We evaluate PRESCA by using it on a Minecraft environment and show that it can effectively align the agent with the user's preference.
[ { "version": "v1", "created": "Thu, 27 Oct 2022 00:54:14 GMT" }, { "version": "v2", "created": "Tue, 31 Jan 2023 20:10:24 GMT" } ]
1,675,296,000,000
[ [ "Soni", "Utkarsh", "" ], [ "Thakur", "Nupur", "" ], [ "Sreedharan", "Sarath", "" ], [ "Guan", "Lin", "" ], [ "Verma", "Mudit", "" ], [ "Marquez", "Matthew", "" ], [ "Kambhampati", "Subbarao", "" ] ]
2210.15236
Federico Cabitza
Federico Cabitza and Matteo Cameli and Andrea Campagner and Chiara Natali and Luca Ronzio
Painting the black box white: experimental findings from applying XAI to an ECG reading setting
15 pages, 7 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The shift from symbolic AI systems to black-box, sub-symbolic, and statistical ones has motivated a rapid increase in the interest toward explainable AI (XAI), i.e. approaches to make black-box AI systems explainable to human decision makers with the aim of making these systems more acceptable and more usable tools and supports. However, we make the point that, rather than always making black boxes transparent, these approaches are at risk of \emph{painting the black boxes white}, thus failing to provide a level of transparency that would increase the system's usability and comprehensibility; or, even, at risk of generating new errors, in what we termed the \emph{white-box paradox}. To address these usability-related issues, in this work we focus on the cognitive dimension of users' perception of explanations and XAI systems. To this aim, we designed and conducted a questionnaire-based experiment by which we involved 44 cardiology residents and specialists in an AI-supported ECG reading task. In doing so, we investigated different research questions concerning the relationship between users' characteristics (e.g. expertise) and their perception of AI and XAI systems, including their trust, the perceived explanations' quality and their tendency to defer the decision process to automation (i.e. technology dominance), as well as the mutual relationships among these different dimensions. Our findings provide a contribution to the evaluation of AI-based support systems from a Human-AI interaction-oriented perspective and lay the ground for further investigation of XAI and its effects on decision making and user experience.
[ { "version": "v1", "created": "Thu, 27 Oct 2022 07:47:50 GMT" } ]
1,666,915,200,000
[ [ "Cabitza", "Federico", "" ], [ "Cameli", "Matteo", "" ], [ "Campagner", "Andrea", "" ], [ "Natali", "Chiara", "" ], [ "Ronzio", "Luca", "" ] ]
2210.15507
Mieczys{\l}aw K{\l}opotek
Mieczys{\l}aw A. K{\l}opotek and Robert A. K{\l}opotek
How To Overcome Richness Axiom Fallacy
18 pages, 3 figures, 3 tables, an extended version of ISMIS2022 paper
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The paper points at the grieving problems implied by the richness axiom in the Kleinberg's axiomatic system and suggests resolutions. The richness induces learnability problem in general and leads to conflicts with consistency axiom. As a resolution, learnability constraints and usage of centric consistency or restriction of the domain of considered clusterings to super-ball-clusterings is proposed.
[ { "version": "v1", "created": "Thu, 27 Oct 2022 14:39:48 GMT" } ]
1,666,915,200,000
[ [ "Kłopotek", "Mieczysław A.", "" ], [ "Kłopotek", "Robert A.", "" ] ]
2210.15637
Wensheng Gan
Lili Chen, Wensheng Gan, Chien-Ming Chen
Towards Correlated Sequential Rules
Preprint. 7 figures, 6 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The goal of high-utility sequential pattern mining (HUSPM) is to efficiently discover profitable or useful sequential patterns in a large number of sequences. However, simply being aware of utility-eligible patterns is insufficient for making predictions. To compensate for this deficiency, high-utility sequential rule mining (HUSRM) is designed to explore the confidence or probability of predicting the occurrence of consequence sequential patterns based on the appearance of premise sequential patterns. It has numerous applications, such as product recommendation and weather prediction. However, the existing algorithm, known as HUSRM, is limited to extracting all eligible rules while neglecting the correlation between the generated sequential rules. To address this issue, we propose a novel algorithm called correlated high-utility sequential rule miner (CoUSR) to integrate the concept of correlation into HUSRM. The proposed algorithm requires not only that each rule be correlated but also that the patterns in the antecedent and consequent of the high-utility sequential rule be correlated. The algorithm adopts a utility-list structure to avoid multiple database scans. Additionally, several pruning strategies are used to improve the algorithm's efficiency and performance. Based on several real-world datasets, subsequent experiments demonstrated that CoUSR is effective and efficient in terms of operation time and memory consumption.
[ { "version": "v1", "created": "Thu, 27 Oct 2022 17:27:23 GMT" } ]
1,666,915,200,000
[ [ "Chen", "Lili", "" ], [ "Gan", "Wensheng", "" ], [ "Chen", "Chien-Ming", "" ] ]
2210.15767
Michael Littman
Michael L. Littman, Ifeoma Ajunwa, Guy Berger, Craig Boutilier, Morgan Currie, Finale Doshi-Velez, Gillian Hadfield, Michael C. Horowitz, Charles Isbell, Hiroaki Kitano, Karen Levy, Terah Lyons, Melanie Mitchell, Julie Shah, Steven Sloman, Shannon Vallor, Toby Walsh
Gathering Strength, Gathering Storms: The One Hundred Year Study on Artificial Intelligence (AI100) 2021 Study Panel Report
82 pages, https://ai100.stanford.edu/gathering-strength-gathering-storms-one-hundred-year-study-artificial-intelligence-ai100-2021-study
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
In September 2021, the "One Hundred Year Study on Artificial Intelligence" project (AI100) issued the second report of its planned long-term periodic assessment of artificial intelligence (AI) and its impact on society. It was written by a panel of 17 study authors, each of whom is deeply rooted in AI research, chaired by Michael Littman of Brown University. The report, entitled "Gathering Strength, Gathering Storms," answers a set of 14 questions probing critical areas of AI development addressing the major risks and dangers of AI, its effects on society, its public perception and the future of the field. The report concludes that AI has made a major leap from the lab to people's lives in recent years, which increases the urgency to understand its potential negative effects. The questions were developed by the AI100 Standing Committee, chaired by Peter Stone of the University of Texas at Austin, consisting of a group of AI leaders with expertise in computer science, sociology, ethics, economics, and other disciplines.
[ { "version": "v1", "created": "Thu, 27 Oct 2022 21:00:36 GMT" } ]
1,667,174,400,000
[ [ "Littman", "Michael L.", "" ], [ "Ajunwa", "Ifeoma", "" ], [ "Berger", "Guy", "" ], [ "Boutilier", "Craig", "" ], [ "Currie", "Morgan", "" ], [ "Doshi-Velez", "Finale", "" ], [ "Hadfield", "Gillian", "" ], [ "Horowitz", "Michael C.", "" ], [ "Isbell", "Charles", "" ], [ "Kitano", "Hiroaki", "" ], [ "Levy", "Karen", "" ], [ "Lyons", "Terah", "" ], [ "Mitchell", "Melanie", "" ], [ "Shah", "Julie", "" ], [ "Sloman", "Steven", "" ], [ "Vallor", "Shannon", "" ], [ "Walsh", "Toby", "" ] ]