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Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>88} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<98} true
Skills:
- damage{a=27;pk=true} @target | PhysStrength_9: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>98} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<108} true
Skills:
- damage{a=30;pk=true} @target | PhysStrength_10: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>108} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<118} true
Skills:
- damage{a=330;pk=true} @target | PhysStrength_11: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>118} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<128} true
Skills:
- damage{a=36;pk=true} @target | PhysStrength_12: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>128} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<138} true
Skills:
- damage{a=39;pk=true} @target | PhysStrength_13: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>138} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<148} true
Skills:
- damage{a=42;pk=true} @target | PhysStrength_14: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>148} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<158} true
Skills:
- damage{a=45;pk=true} @target | PhysStrength_15: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>158} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<168} true
Skills:
- damage{a=48;pk=true} @target | PhysStrength_16: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>168} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<178} true
Skills:
- damage{a=51;pk=true} @target | PhysStrength_17: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>178} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<188} true
Skills:
- damage{a=54;pk=true} @target | PhysStrength_18: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>188} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<198} true
Skills:
- damage{a=57;pk=true} @target | PhysStrength_19: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>198} true
Skills:
- damage{a=60;pk=true} @target | PhysStrength_20: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>8} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<18} true
Skills:
- damage{a=4;pk=true} @target | PhysStrength_21: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>18} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<28} true
Skills:
- damage{a=8;pk=true} @target | PhysStrength_22: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>28} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<38} true
Skills:
- damage{a=12;pk=true} @target | PhysStrength_23: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>38} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<48} true
Skills:
- damage{a=16;pk=true} @target | PhysStrength_24: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>48} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<58} true
Skills:
- damage{a=20;pk=true} @target | PhysStrength_25: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>58} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<68} true
Skills:
- damage{a=24;pk=true} @target | PhysStrength_26: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>68} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<78} true
Skills:
- damage{a=28;pk=true} @target | PhysStrength_27: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>78} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<88} true
Skills:
- damage{a=32;pk=true} @target | PhysStrength_28: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>88} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<98} true
Skills:
- damage{a=36;pk=true} @target | PhysStrength_29: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>98} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<108} true
Skills:
- damage{a=40;pk=true} @target | PhysStrength_30: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>108} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<118} true
Skills:
- damage{a=44;pk=true} @target | PhysStrength_31: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>118} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<128} true
Skills:
- damage{a=48;pk=true} @target | PhysStrength_32: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>128} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<138} true
Skills:
- damage{a=52;pk=true} @target | PhysStrength_33: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>138} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<148} true
Skills:
- damage{a=56;pk=true} @target | PhysStrength_34: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>148} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<158} true
Skills:
- damage{a=60;pk=true} @target | PhysStrength_35: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>158} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<168} true
Skills:
- damage{a=64;pk=true} @target | PhysStrength_36: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>168} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<178} true
Skills:
- damage{a=68;pk=true} @target | PhysStrength_37: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>178} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<188} true
Skills:
- damage{a=72;pk=true} @target | PhysStrength_38: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>188} true
- haspotioneffect{t=INCREASE_DAMAGE;level=<198} true
Skills:
- damage{a=76;pk=true} @target | PhysStrength_39: | test |
Conditions:
- haspotioneffect{t=INCREASE_DAMAGE;level=>198} true
Skills:
- damage{a=80;pk=true} @target | PhysStrength_40: | test |
Skills:
- effect:sound{s=block.enchantment_table.use;v=1;p=0}
- effect:sound{s=block.enchantment_table.use;v=1;p=1}
- effect:sound{s=block.enchantment_table.use;v=1;p=2}
- actionmessage{m="&7TALISMAN ACTIVATED"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &74.5"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &74.0"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &73.5"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &73.0"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &72.5"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &72.0"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &71.5"}
- delay 10
- actionmessage{m="&7TALISMAN CHARGING &f| &71.0"}
- delay 10
- actionmessage{m="&7TALISMAN RECHARGED"} | TalCooldown: | test |
Skills:
- effect:sound{s=block.enchantment_table.use;v=1;p=0}
- effect:sound{s=block.enchantment_table.use;v=1;p=1}
- effect:sound{s=block.enchantment_table.use;v=1;p=2}
- actionmessage{m="&7TALISMAN ACTIVATED"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &714.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &713.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &712.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &711.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &710.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &79.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &78.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &77.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &76.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &75.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &74.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &73.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &72.0"}
- delay 20
- actionmessage{m="&7TALISMAN CHARGING &f| &71.0"}
- delay 20
- actionmessage{m="&7TALISMAN RECHARGED"} | TalCooldown_Long: | test |
Cooldown: 15
Skills:
- skill{s=TalCooldown_Long} @Self
- potion{type=INCREASE_DAMAGE;duration=200;lvl=199;overwrite=true} | Tal_Enrage: | test |
Cooldown: 18
Skills:
- potion{type=SPEED;duration=200;lvl=9;overwrite=true}
- potion{type=FAST_DIGGING;duration=200;lvl=9;overwrite=true} | Tal_Frenzy: | test |
Skills:
- CancelEvent | CancelDamage: | test |
Conditions:
- haspotioneffect{t=UNLUCK} true
Skills:
- heal{a=1000} @Self
- delay 2
- heal{a=1000} @Self
- delay 2
- heal{a=1000} @Self
- delay 2
- heal{a=1000} @Self
- delay 2
- heal{a=1000} @Self | BleedImmunity: | test |
Skills:
- randomskill{s=InflictFreeze,InflictShock,Ignite_Title,InflictCurse} | RandomDebuff: | test |
Skills:
- potion{type=REGENERATION;duration=100;lvl=9;overwrite=true} | RGS_Regen: | test |
Skills:
- potion{type=ABSORPTION;duration=100;lvl=49;overwrite=true} | RGS_GoldHearts: | test |
Skills:
- potion{type=SPEED;duration=100;lvl=9;overwrite=true} | RGS_Speed: | test |
Skills:
- potion{type=JUMP;duration=100;lvl=3;overwrite=true} | RGS_Jump: | test |
Skills:
- heal{amount=2000} | RGS_Heal: | test |
Skills:
- potion{type=WATER_BREATHING;duration=100;lvl=0;overwrite=true} | RGS_WaterBreathing: | test |
Skills:
- potion{type=INCREASE_DAMAGE;duration=100;lvl=99;overwrite=true} | RGS_Strength: | test |
Skills:
- potion{type=FAST_DIGGING;duration=100;lvl=9;overwrite=true} | RGS_Haste: | test |
Skills:
- potion{type=FIRE_RESISTANCE;duration=100;lvl=0;overwrite=true} | RGS_FireRes: | test |
Skills:
- potion{type=BLINDNESS;duration=100;lvl=0;overwrite=true} | RBS_Blind: | test |
Skills:
- potion{type=CONFUSION;duration=100;lvl=3;overwrite=true} | RBS_Confusion: | test |
Skills:
- potion{type=HUNGER;duration=100;lvl=9;overwrite=true} | RBS_Hunger: | test |
Skills:
- potion{type=LEVITATION;duration=60;lvl=1;overwrite=true} | RBS_Levitation: | test |
Skills:
- potion{type=SLOW;duration=100;lvl=9;overwrite=true} | RBS_Slow: | test |
Skills:
- potion{type=SLOW_DIGGING;duration=100;lvl=9;overwrite=true} | RBS_Fatigue: | test |
Skills:
- potion{type=WEAKNESS;duration=100;lvl=9;overwrite=true} | RBS_Weakness: | test |
Skills:
- potion{type=DAMAGE_RESISTANCE;duration=1;lvl=0;overwrite=true} | RBS_Resist: | test |
Skills:
- effect:particles{p=witchMagic;a=2} @origin | SHomer_TICK: | test |
Skills:
- effect:particles{p=largesmoke;a=10;hS=1;vS=1}
- effect:sound{s=entity.bat.death;v=1;p=0}
- damage{a=30;pk=true}
- potion{type=BLINDNESS;duration=200;lvl=1} | SHomer_HIT: | test |
Skills:
- effect:particles{p=flame;a=2} @origin | Homer_TICK: | test |
Skills:
- effect:particles{p=lava;a=10;hS=1;vS=1}
- damage{a=30;pk=true} | Homer_HIT: | test |
Skills:
- effect:particles{p=cloud;a=2} @origin | IceMissile_TICK: | test |
Skills:
- effect:particles{p=snowballpoof;a=10;hS=1;vS=1}
- damage{a=30;pk=true}
- effect:sound{s=block.glass.break;v=2;p=1}
- effect:sound{s=block.glass.break;v=2;p=0}
- effect:sound{s=block.glass.break;v=2;p=2} | IceMissile_HIT: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A1_Fire}
- delay 10
- skill{s=A1_Fire}
- delay 10
- skill{s=A1_Fire}
- delay 10
- skill{s=A1_Fire}
- delay 10
- skill{s=A1_Fire}
- delay 20
- skill{s=A1_ToxicNova} @Self
- delay 20
- skill{s=A1_Poison}
- delay 15
- skill{s=A1_Poison}
- delay 15
- skill{s=A1_Poison} | A1_Phase_1: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A1_ToxicNova} @Self
- delay 10
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 5
- skill{s=A1_Fire}
- delay 10
- skill{s=A1_ToxicNova} @Self
- delay 10
- skill{s=A1_Poison}
- delay 10
- skill{s=A1_Poison}
- delay 10
- skill{s=A1_Poison}
- delay 10
- skill{s=A1_Poison}
- delay 10
- skill{s=A1_Poison} | A1_Phase_2: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A10_Nova} @Self
- delay 20
- skill{s=A10_1234}
- delay 30
- skill{s=A10_4321}
- delay 30
- skill{s=A10_1234}
- delay 30
- skill{s=A10_4321}
- delay 30
- skill{s=A10_Nova} @Self | A10_Phase_1: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A10_Nova} @Self
- potion{type=LEVITATION;duration=60;lvl=0;overwrite=true} @Self
- delay 20
- skill{s=A10_1234_Fast}
- delay 10
- skill{s=A10_4321_Fast}
- delay 10
- skill{s=A10_1234_Fast}
- delay 10
- skill{s=A10_4321_Fast}
- delay 10
- skill{s=A10_1234_Fast}
- delay 20
- skill{s=A10_4444}
- delay 15
- skill{s=A10_4444}
- delay 15
- skill{s=A10_4444}
- delay 15
- skill{s=A10_4444} | A10_Phase_2: | test |
Skills:
- skill{s=A11_FrostNova} @Self
- delay 30
- skill{s=A11_Shot}
- delay 20
- skill{s=A11_Shot}
- delay 20
- skill{s=A5_Burst_Left}
- delay 10
- skill{s=A5_Burst_Mid}
- delay 10
- skill{s=A5_Burst_Right} | A11_Phase_1: | test |
Skills:
- skill{s=A11_FrostNova} @Self
- delay 30
- skill{s=A11_12345}
- delay 15
- skill{s=A11_54321}
- delay 15
- skill{s=A11_12345}
- delay 15
- skill{s=A11_54321}
- delay 15
- skill{s=A5_Burst_Fast}
- delay 10
- skill{s=A5_Burst_Fast}
- delay 10
- skill{s=A5_Burst_Fast} | A11_Phase_2: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=350;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=10;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- projectile{onTick=A12FB-Tick;onHit=A12FB-Hit;hO=0;vO=0.1;v=15;i=1;hR=1.0;vR=1.0}
- effect:sound{s=entity.ghast.shoot;v=1;p=2}
- effect:sound{s=entity.ghast.shoot;v=1;p=1}
A12FB-Tick:
Skills:
- effect:particles{p=flame;amount=1;speed=0;hS=0.1;vS=0.1} @origin
- effect:particles{p=smoke;a=1;hS=0.15;vS=0.15} @Origin
A12FB-Hit:
Skills:
- damage{a=15;pi=true;pk=true} | A12_FlameBlast: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A12M-Tick;onHit=A12M-Hit;hO=0;vO=0;v=20;i=1;hR=2.0;vR=2.0}
- effect:sound{s=entity.ghast.shoot;v=1;p=0} | A12_Missile: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A12M-Tick;onHit=A12M-Hit;hO=45;vO=0;v=20;i=1;hR=2.0;vR=2.0}
- effect:sound{s=entity.ghast.shoot;v=1;p=0} | A12_Missile_Left: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A12M-Tick;onHit=A12M-Hit;hO=315;vO=0;v=20;i=1;hR=2.0;vR=2.0}
- effect:sound{s=entity.ghast.shoot;v=1;p=0}
A12M-Tick:
Skills:
- effect:particles{p=flame;amount=4;speed=0;hS=0.25;vS=0.25} @origin
- effect:particles{p=largesmoke;a=1;hS=0.5;vS=0.5} @Origin
A12M-Hit:
Skills:
- damage{a=10;pk=true}
- skill{s=Ignite_Title} | A12_Missile_Right: | test |
Skills:
- skill{s=A12_FlameBlast}
- delay 5
- skill{s=A12_FlameBlast}
- delay 5
- skill{s=A12_FlameBlast}
- delay 5
- skill{s=A12_FlameBlast} | A12_RapidBlast: | test |
Skills:
- skill{s=A12_Missile}
- delay 10
- skill{s=A12_Missile_Left}
- delay 10
- skill{s=A12_Missile_Right}
- delay 10
- skill{s=A12_Missile}
- delay 10
- skill{s=A12_Missile_Left}
- delay 10
- skill{s=A12_Missile_Right}
- delay 10
- skill{s=A12_Missile} | A12_MissileBlast: | test |
Conditions:
- targetinlineofsight true
Skills:
- teleport{spreadh=0;spreadv=0} @NearestPlayer{r=50}
- effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}
- effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}
- effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}
- delay 5
- effect:particlesphere{particle=flame;amount=200;r=5} @self
- effect:particlesphere{particle=blockcrack_173;amount=200;r=5} @self
- delay 5
- effect:particlesphere{particle=flame;amount=100;r=3} @self
- effect:particlesphere{particle=blockcrack_173;amount=100;r=3} @self
- delay 5
- effect:particlesphere{particle=flame;amount=35;r=1} @self
- effect:particlesphere{particle=blockcrack_173;amount=35;r=1} @self
- delay 10
- effect:particlering{particle=largesmoke;radius=6;points=49;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=flame;radius=5;points=36;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=largesmoke;radius=4;points=25;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=flame;radius=3;points=16;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=largesmoke;radius=2;points=9;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=flame;radius=1;points=4;amount=1;hS=1;vS=0} @self
- effect:sound{s=entity.zombie.attack_door_wood;v=1;p=0} @PIR{r=25}
- effect:sound{s=entity.zombie.attack_door_wood;v=1;p=2} @PIR{r=25}
- effect:sound{s=entity.wither.death;v=1;p=1} @PIR{r=25}
- damage{amount=5;ia=true;pi=true;pk=true} @PIR{r=5} | A12_TPSlam: | test |
Skills:
- effect:particles{p=lava;amount=100;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
- effect:particles{p=flame;amount=500;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
- damage{amount=5;pk=true} @PIR{r=15}
- effect:sound{s=entity.generic.explode;v=2;p=0}
- delay 20
- effect:particles{p=lava;amount=100;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
- effect:particles{p=flame;amount=500;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
- damage{amount=5;pk=true} @PIR{r=15}
- effect:sound{s=entity.generic.explode;v=2;p=0}
- delay 20
- effect:particles{p=lava;amount=100;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
- effect:particles{p=flame;amount=500;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
- damage{amount=5;pk=true} @PIR{r=15}
- effect:sound{s=entity.generic.explode;v=2;p=0} | A12_LavaPlains: | test |
Skills:
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=flame;amount=400;r=10} @self
- damage{amount=5;pk=true} @PIR{r=10}
- delay 10
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=flame;amount=300;r=8} @self
- damage{amount=5;pk=true} @PIR{r=8}
- delay 10
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=flame;amount=200;r=6} @self
- damage{amount=5;pk=true} @PIR{r=6}
- delay 10
- skill{s=Ignite_Title} @PIR{r=10} | A12_FireNova: | test |
Cooldown: 4
Conditions:
- offgcd
Skills:
- gcd{ticks=80}
- randomskill{skills=A12_RapidBlast,A12_MissileBlast,A12_TPSlam,A12_LavaPlains,A12_FireNova,A12_Eruption} | A12_RandomSkill: | test |
Cooldown: 3
Conditions:
- offgcd
Skills:
- gcd{ticks=60}
- randomskill{skills=A12_RapidBlast,A12_MissileBlast,A12_TPSlam,A12_LavaPlains,A12_FireNova,A12_Eruption} | A12_RandomSkill2: | test |
Cooldown: 2
Conditions:
- offgcd
Skills:
- gcd{ticks=40}
- randomskill{skills=A12_RapidBlast,A12_MissileBlast,A12_TPSlam,A12_LavaPlains,A12_FireNova,A12_Eruption} | A12_RandomSkill3: | test |
Conditions:
- targetinlineofsight true
Skills:
- teleport{spreadh=2;spreadv=1} @NearestPlayer{r=30}
- effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25}
- effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25}
- effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25}
- potion{type=CONFUSION;duration=200;lvl=3;overwrite=true} @PIR{15} | A13_Teleport: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A13_Burst_Left}
- delay 30
- skill{s=A13_Burst_Right}
- delay 30
- skill{s=A13_Nova} @Self
- delay 20
- skill{s=A13_Circle}
- delay 10
- skill{s=A13_Circle}
- delay 10
- skill{s=A13_Circle}
- delay 20
- skill{s=A13_Heavy} | A13_Phase_1: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 15
- skill{s=A13_Teleport} @NearestPlayer{r=30}
- skill{s=A13_Nova} @Self
- delay 25
- skill{s=A13_BigCircle}
- delay 10
- skill{s=A13_Circle}
- delay 10
- skill{s=A13_BigCircle}
- delay 10
- skill{s=A13_Circle}
- delay 10
- skill{s=A13_Heavy}
- delay 10
- skill{s=A13_Heavy_2}
- delay 10
- skill{s=A13_Heavy_3}
- delay 10
- skill{s=A13_Heavy_4}
- delay 10
- skill{s=A13_Heavy_5} | A13_Phase_2: | test |
Cooldown: 10
Conditions:
- offgcd
Skills:
- gcd{ticks=200}
- skill{s=A13_FastBurst_Left}
- delay 10
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 20
- skill{s=A13_FastBurst_Right}
- delay 10
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 5
- skill{s=A13_PentaShot}
- delay 10
- skill{s=A13_Teleport} @NearestPlayer{r=30}
- skill{s=A13_Nova} @Self
- delay 20
- skill{s=A13_BigCircle}
- delay 10
- skill{s=A13_Circle}
- delay 10
- skill{s=A13_BigCircle}
- delay 15
- skill{s=A13_Heavy_5}
- delay 5
- skill{s=A13_Heavy_5}
- delay 5
- skill{s=A13_Heavy_5}
- delay 5
- skill{s=A13_Heavy_5} | A13_Phase_3: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A14H-Tick;onHit=A14C-Hit;hO=0;v=12;i=1;hR=1.5;vR=1.5}
- projectile{onTick=A14H-Tick;onHit=A14C-Hit;hO=30;v=12;i=1;hR=1.5;vR=1.5}
- projectile{onTick=A14H-Tick;onHit=A14C-Hit;hO=330;v=12;i=1;hR=1.5;vR=1.5}
- effect:sound{s=entity.enderdragon.growl;v=0.5;p=1}
- effect:sound{s=entity.wither.death;v=0.5;p=1}
- effect:sound{s=entity.wither.death;v=0.5;p=2}
A14H-Tick:
Skills:
- effect:particles{p=smoke;amount=4;speed=0;hS=0.35;vS=0.35} @origin
- effect:particles{p=witchMagic;amount=2;speed=0;hS=0.2;vS=0.2} @origin | A14_TripleHeavy: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- effect:sound{s=entity.skeleton_horse.death;v=1;p=1}
- delay 2
- projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- effect:sound{s=entity.skeleton_horse.death;v=1;p=1}
- delay 2
- projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- effect:sound{s=entity.skeleton_horse.death;v=1;p=1}
- delay 2
- projectile{onTick=A14L-Tick;onHit=A14L-Hit;hO=0;vO=0;v=15;i=1;hR=1.0;vR=1.0}
- effect:sound{s=entity.skeleton_horse.death;v=1;p=1}
A14L-Tick:
Skills:
- effect:particles{p=witchMagic;amount=1;speed=0;hS=0.1;vS=0.1} @origin
- effect:particles{p=portal;amount=1;speed=0;hS=0.12;vS=0.12} @origin
A14L-Hit:
Skills:
- damage{amount=5;pi=true;pk=true} | A14_Laser: | test |
Skills:
- effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self
- effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self
- skill{s=InflictCurse} @PIR{r=5}
- damage{amount=5;pi=true;pk=true} @PIR{r=5}
- delay 20
- effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self
- effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self
- skill{s=InflictCurse} @PIR{r=5}
- damage{amount=5;pi=true;pk=true} @PIR{r=5}
- delay 20
- effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self
- effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self
- skill{s=InflictCurse} @PIR{r=5}
- damage{amount=5;pi=true;pk=true} @PIR{r=5}
- delay 20
- effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0} @Self
- effect:sound{s=ambient.cave;p=2.0;v=0.75} @Self
- skill{s=InflictCurse} @PIR{r=5}
- damage{amount=5;pi=true;pk=true} @PIR{r=5} | A14_CurseNova: | test |
Skills:
- skill{s=A14_Laser}
- delay 5
- skill{s=A14_Laser}
- delay 5
- skill{s=A14_Laser}
- delay 5
- skill{s=A14_Laser} | A14_BeamLaser: | test |
Skills:
- skill{s=A14_DeathCircle}
- delay 20
- skill{s=A14_DeathCircle} | A14_CircleSpam: | test |
Skills:
- skill{s=A14_DeathCircle}
- delay 10
- skill{s=A14_DeathCircle}
- delay 10
- skill{s=A14_DeathCircle}
- delay 10
- skill{s=A14_DeathCircle} | A14_CircleSpam2: | test |
Skills:
- skill{s=A14_Heavy}
- delay 10
- skill{s=A14_Heavy}
- delay 10
- skill{s=A14_Heavy}
- delay 10
- skill{s=A14_Heavy} | A14_HeavySpam: | test |
Skills:
- skill{s=A2_Knockback} @Self
- delay 20
- skill{s=A14_TripleHeavy}
- delay 20
- skill{s=A14_TripleHeavy} | A14_HeavySpam2: | test |
Cooldown: 5
Conditions:
- offgcd
Skills:
- gcd{ticks=100}
- randomskill{skills=A14_HeavySpam,A14_TPSlam,A14_BeamLaser,A14_CurseNova} | A14_RandomSkill: | test |
Cooldown: 5
Conditions:
- offgcd
Skills:
- gcd{ticks=100}
- randomskill{skills=A14_CircleSpam,A14_HeavySpam2,A14_TPSlam,A14_BeamLaser,A14_CurseNova} | A14_RandomSkill2: | test |
Cooldown: 5
Conditions:
- offgcd
Skills:
- gcd{ticks=100}
- randomskill{skills=A14_CircleSpam2,A14_HeavySpam2,A14_TPSlam,A14_BeamLaser,A14_CurseNova} | A14_RandomSkill3: | test |
Conditions:
- targetinlineofsight true
Skills:
- projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=0;v=10;i=1;hR=2.0;vR=2.0}
- projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=30;v=10;i=1;hR=2.0;vR=2.0}
- projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=330;v=10;i=1;hR=2.0;vR=2.0}
- effect:sound{s=entity.wither.shoot;v=1;p=0.5}
- effect:sound{s=entity.wither.shoot;v=1;p=1}
- effect:sound{s=entity.shulker.shoot;v=1;p=2}
- effect:sound{s=entity.shulker.shoot;v=1;p=1}
A15S-Tick:
Skills:
- effect:particles{p=smoke;amount=4;speed=0;hS=0.5;vS=0.5} @origin
- effect:particles{p=reddust;amount=8;speed=0;hS=0.2;vS=0.2} @origin
A15S-Hit:
Skills:
- damage{amount=5;pi=true;pk=true}
- skill{s=Bleed_30} | A15_TripleShot: | test |
Skills:
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=smoke;amount=50;r=2} @self
- effect:particlesphere{particle=reddust;amount=50;r=2} @self
- effect:particlering{particle=reddust;radius=1;points=4;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=smoke;radius=1;points=4;amount=1;hS=1;vS=0} @self
- damage{amount=7;pi=true;pk=true} @PIR{r=2}
- delay 5
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=smoke;amount=100;r=4} @self
- effect:particlesphere{particle=reddust;amount=100;r=4} @self
- effect:particlering{particle=smoke;radius=4;points=25;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=reddust;radius=4;points=25;amount=1;hS=1;vS=0} @self
- damage{amount=5;pi=true;pk=true} @PIR{r=4}
- delay 5
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=smoke;amount=200;r=6} @self
- effect:particlesphere{particle=reddust;amount=200;r=6} @self
- effect:particlering{particle=smoke;radius=6;points=49;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=reddust;radius=6;points=49;amount=1;hS=1;vS=0} @self
- damage{amount=5;pi=true;pk=true} @PIR{r=6}
- delay 5
- effect:sound{s=entity.generic.explode;v=0.5;p=2}
- effect:sound{s=entity.generic.explode;v=0.5;p=1}
- effect:particlesphere{particle=smoke;amount=300;r=8} @self
- effect:particlesphere{particle=reddust;amount=300;r=8} @self
- effect:particlering{particle=smoke;radius=8;points=81;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=reddust;radius=8;points=81;amount=1;hS=1;vS=0} @self
- skill{s=Bleed_30X} @PIR{r=8} | A15_DeathNova: | test |
Skills:
- effect:particlering{particle=reddust;radius=8;points=81;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=reddust;radius=6;points=49;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=reddust;radius=4;points=25;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=reddust;radius=2;points=9;amount=1;hS=1;vS=0} @self
- effect:particlesphere{particle=reddust;amount=300;r=8} @self | A15_BleedNova: | test |
Skills:
- summon{type=Totem_Bleed;amount=1;radius=15;yr=0;yu=true} @Self | A15_Summon_1: | test |
Skills:
- summon{type=Totem_Curse;amount=1;radius=15;yr=0;yu=true} @Self | A15_Summon_2: | test |
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