dialogue
stringlengths
0
25.5k
summary
stringlengths
3
46
id
stringclasses
1 value
Skills: - summon{type=Totem_Freeze;amount=1;radius=15;yr=0;yu=true} @Self
A15_Summon_3:
test
Skills: - summon{type=Totem_Chaos;amount=1;radius=15;yr=0;yu=true} @Self
A15_Summon_4:
test
Cooldown: 15 Skills: - effect:sound{s=block.portal.travel;v=0.5;p=2} - randomskill{skills=A15_Summon_1,A15_Summon_2,A15_Summon_3,A15_Summon_4}
A15_SummonRandomTotem:
test
Skills: - skill{s=A15_TripleShot} - delay 20 - skill{s=A15_TripleShot} - delay 20 - skill{s=A15_TripleShot}
A15_HeavySpam:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=90;v=20;i=1;hR=2.0;vR=2.0} - effect:sound{s=entity.wither.death;v=0.5;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1} - delay 5 - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=60;v=20;i=1;hR=2.0;vR=2.0} - effect:sound{s=entity.wither.death;v=0.5;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1} - delay 5 - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=30;v=20;i=1;hR=2.0;vR=2.0} - effect:sound{s=entity.wither.death;v=0.5;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1} - delay 5 - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=0;v=20;i=1;hR=2.0;vR=2.0} - effect:sound{s=entity.wither.death;v=0.5;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1} - delay 5 - projectile{onTick=A15S-Tick;onHit=A15S-Hit;hO=330;v=20;i=1;hR=2.0;vR=2.0} - effect:sound{s=entity.wither.death;v=0.5;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1}
A15_LeftRight:
test
Skills: - skill{s=A15_DeathCircle} - delay 5 - skill{s=A15_DeathCircle} - delay 5 - skill{s=A15_DeathCircle} - delay 5 - skill{s=A15_DeathCircle}
A15_CircleSpam:
test
Cooldown: 4 Conditions: - offgcd Skills: - gcd{ticks=80} - randomskill{skills=A15_HeavySpam,A15_TPSlam,A15_CircleSpam,A15_DeathNova,A15_LeftRight}
A15_RandomSkill:
test
Skills: - skill{s=A2_Missile} - delay 2 - skill{s=A2_Missile} - delay 2 - skill{s=A2_Missile} - delay 2 - skill{s=A2_Missile} - delay 2 - skill{s=A2_Missile} - delay 2
A2_Spam:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=30;i=1;hR=1.5;vR=1.5} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}
A5_Burst_Left:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=0;i=1;hR=1.5;vR=1.5} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}
A5_Burst_Mid:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=330;i=1;hR=1.5;vR=1.5} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}
A5_Burst_Right:
test
Skills: - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} Skills: - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20} - delay 2 - pull{velocity=3} @PIR{r=8} - damage{a=25;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=20} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=20}
A5_TornadoX:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=15;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=0;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=345;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - effect:sound{s=entity.ghast.shoot;v=0.5;p=1} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1}
A6_Blast:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=30;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=15;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=0;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=345;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - projectile{onTick=A6B-Tick;onHit=A6B-Hit;hO=330;vO=0.35;g=1.0;v=20;i=1;hR=1.5;vR=1.5} - effect:sound{s=entity.ghast.shoot;v=0.5;p=1} - effect:sound{s=entity.shulker.shoot;v=1;p=2} - effect:sound{s=entity.shulker.shoot;v=1;p=1} A6B-Tick: Skills: - effect:particles{p=reddust;amount=5;speed=0;hS=0.1;vS=0.1} @origin A6B-Hit: Skills: - damage{a=10;pk=true}
A6_MegaBlast:
test
Conditions: - targetinlineofsight true Skills: - effect:sound{s=entity.generic.burn;v=1;p=0} @PIR{r=25} - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=0} @PIR{r=25} - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=1} @PIR{r=15} - effect:sound{s=entity.zombie.attack_door_wood;v=0.5;p=2} @PIR{r=25} - effect:particlesphere{particle=largesmoke;amount=15;r=2} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=40;r=4} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=50;r=6} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=90;r=8} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=120;r=10} @self - damage{a=30} @PIR{r=5} - damage{a=15} @PIR{r=8} - damage{a=25} @PIR{r=10} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=10}
A7_Knockback:
test
Cooldown: 10 Conditions: - offgcd Skills: - gcd{ticks=200} - skill{s=A9_Nova} @Self - delay 20 - skill{s=A9_TriShot} - delay 10 - skill{s=A9_Fire} - delay 10 - skill{s=A9_TriShot} - delay 10 - skill{s=A9_Fire} - delay 10 - skill{s=A9_TriShot} - delay 20 - skill{s=A9_Heavy}
A9_Phase_1:
test
Cooldown: 10 Conditions: - offgcd Skills: - gcd{ticks=200} - skill{s=A9_Nova} @Self - delay 20 - skill{s=A9_TriShot} - delay 5 - skill{s=A9_Fire} - delay 5 - skill{s=A9_TriShot} - delay 5 - skill{s=A9_Fire} - delay 5 - skill{s=A9_TriShot} - delay 5 - skill{s=A9_Fire} - delay 5 - skill{s=A9_TriShot} - delay 20 - skill{s=A9_Heavy} - delay 10 - skill{s=A9_Heavy}
A9_Phase_2:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=ATS-Tick;onHit=ATS-Hit;v=20;i=1;hR=1;vR=1} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.generic.burn;v=0.5;p=1} ATS-Tick: Skills: - effect:particles{p=snowballpoof;amount=10} @origin - effect:particles{p=explode;amount=2;speed=0;hS=0.2;vS=0.2} @origin ATS-Hit: Skills: - damage{a=25;pk=true}
AT_Shot:
test
Skills: - effect:smokeswirl{duration=10;interval=10} @Self
AT_Seethe:
test
Conditions: - targetinlineofsight true Skills: - leap{velocity=400;radius=0} @target - delay 10 - jump{velocity=-100} - effect:explosion @self - damage{a=14;ia=true;pi=true} @PIR{r=5}
LB1Slam:
test
Skills: - effect:sound{s=entity.ghast.shoot;v=1;p=0} @PIR{r=25} - effect:particlesphere{particle=largesmoke;amount=10;r=1} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=20;r=2} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=40;r=3} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=60;r=4} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self - damage{a=14;ia=true;pi=true} @PIR{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
LB1Knockback:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=LB1F-Tick;onHit=LB1F-Hit;v=20;i=1;hR=1;vR=1} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.ghast.shoot;v=0.5;p=0} LB1F-Tick: Skills: - effect:particles{p=largesmoke;amount=8;speed=0;hS=0.2;vS=0.2} @origin LB1F-Hit: Skills: - damage{a=14;pk=true}
LB1Fire:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=LB2P-Tick;onHit=LB2P-Hit;v=2;i=1;hR=1;vR=1} - effect:sound{s=entity.irongolem.hurt;v=2;p=2} - effect:sound{s=entity.irongolem.hurt;v=2;p=1} - effect:sound{s=entity.irongolem.hurt;v=2;p=0} LB2P-Tick: Skills: - effect:particles{p=happyVillager;amount=20;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=crit;amount=8;speed=0;hS=0.5;vS=0.5} @origin LB2P-Hit: Skills: - effect:sound{s=block.fire.extinguish;v=1;p=2} - effect:sound{s=block.fire.extinguish;v=1;p=1} - effect:sound{s=block.fire.extinguish;v=1;p=0} - potion{type=CONFUSION;duration=200;lvl=4} - potion{type=POISON;duration=200;lvl=10} - sendtitle{title="&2&lToxic";subtitle="&fDamage over time/confusion";d=20} @target - damage{a=50;pi=true;pk=true} - delay 20 - damage{a=50;pi=true;pk=true} - delay 20 - damage{a=50;pi=true;pk=true}
LB2Poison:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=LB2F-Tick;onHit=LB2F-Hit;v=20;i=1;hR=1;vR=1} - effect:sound{s=entity.arrow.shoot;v=0.5;p=2} - effect:sound{s=entity.arrow.shoot;v=0.5;p=1} - effect:sound{s=entity.arrow.shoot;v=0.5;p=0} LB2F-Tick: Skills: - effect:particles{p=crit;amount=8;speed=0;hS=0.5;vS=0.5} @origin LB2F-Hit: Skills: - damage{a=20;pi=true}
LB2Fire:
test
Conditions: - targetinlineofsight true Skills: - projectile{onTick=LB2D-Tick;onHit=LB2D-Hit;v=20;i=1;hR=1;vR=1} - effect:sound{s=entity.arrow.shoot;v=0.5;p=2} - effect:sound{s=entity.arrow.shoot;v=0.5;p=1} - effect:sound{s=entity.arrow.shoot;v=0.5;p=0} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.ghast.shoot;v=0.5;p=0} LB2D-Tick: Skills: - effect:particles{p=crit;amount=8;speed=0;hS=0.5;vS=0.5} @origin - effect:particles{p=angryVillager;amount=3;speed=0;hS=0.2;vS=0.2} @origin LB2D-Hit: Skills: - damage{a=40}
LB2Death:
test
Skills: - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 10 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 10 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 40 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 2 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 2 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 2
LB2BurstFire:
test
Skills: - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 5 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 5 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 5 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 5 - skill{s=LB2Fire} @NearestPlayer{r=50} - delay 5
LB2Spam:
test
Skills: - message{m="<mob.name> &fYou may hide from me, but never my totems!"} @PlayersInRadius{r=25} - delay 10 - summon{type=LabBoss3_Minion_1;amount=1;radius=5} @Self
LB3_Summon:
test
Skills: - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 10 - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 10 - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 10 - skill{s=LB3_Shot} @NearestPlayer{r=50}
LB3_Burst:
test
Skills: - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 5 - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 5 - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 20 - skill{s=LB3_Shot} @NearestPlayer{r=50} - delay 5 - skill{s=LB3_Shot} @NearestPlayer{r=50}
LB3_Doom:
test
Skills: - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self - effect:particlesphere{particle=magicCrit;amount=80;r=5} @self - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=2} - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=1} - forcepull{spread=0} @PIR{r=10}
LB3Drag:
test
Skills: - effect:sound{s=entity.generic.burn;v=1;p=0} @PIR{r=25} - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} @PIR{r=25} - effect:sound{s=entity.ghast.shoot;v=0.5;p=0} @PIR{r=25} - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=0} @PIR{r=25} - effect:particlesphere{particle=largesmoke;amount=10;r=1} @self - effect:particlesphere{particle=magicCrit;amount=10;r=1} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=20;r=2} @self - effect:particlesphere{particle=magicCrit;amount=20;r=2} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=40;r=3} @self - effect:particlesphere{particle=magicCrit;amount=40;r=3} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=60;r=4} @self - effect:particlesphere{particle=magicCrit;amount=60;r=4} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self - effect:particlesphere{particle=magicCrit;amount=80;r=5} @self - damage{a=6} @PIR{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
LB3Knockback:
test
Skills: - pull{velocity=2} @PIR{r=8} - damage{a=6;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=2} @PIR{r=8} - damage{a=6;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=2} @PIR{r=8} - damage{a=6;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=2} @PIR{r=8} - damage{a=5;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - delay 2 - pull{velocity=2} @PIR{r=8} - damage{a=5;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.25;p=0} @PIR{r=35} - pull{velocity=2} @PIR{r=8} - damage{a=5;pk=true} @PIR{r=5}
LB4_TornadoX:
test
Skills: - effect:particles{p=reddust;amount=10;speed=0;hS=0.2;vS=0.2} @origin
LB5B_Tick:
test
Skills: - effect:particles{p=largesmoke;a=10;hS=1;vS=1} - effect:sound{s=entity.generic.hurt;v=1;p=1} - damage{a=5;ia=true;pi=true;pk=true}
LB5B_Hit:
test
Skills: - effect:particles{p=largesmoke;amount=8;speed=0;hS=1;vS=1} @origin - effect:particles{p=reddust;amount=30;speed=0;hS=0.2;vS=0.2} @origin
LB5M_Tick:
test
Skills: - effect:particles{p=largesmoke;a=10;hS=1;vS=1} - effect:sound{s=entity.generic.hurt;v=1;p=1} - damage{a=10;ia=true;pi=true;pk=true}
LB5M_Hit:
test
Skills: - summon{type=BloodPointer;amount=1;radius=5} @Self
LB5_Summon:
test
Skills: - skill{s=LB5_Blast} @NearestPlayer{r=50} - delay 5 - skill{s=LB5_Blast} @NearestPlayer{r=50} - delay 10 - skill{s=LB5_Missile} @PIR{r=30}
LB5_Phase_1:
test
Skills: - delay 2 - skill{s=LB5_Blast} @NearestPlayer{r=50} - delay 10 - skill{s=LB5_Blast} @NearestPlayer{r=50} - delay 2 - skill{s=LB5_Blast} @NearestPlayer{r=50} - delay 10 - skill{s=LB5_Missile} @PIR{r=30} - delay 5 - skill{s=LB5_Missile} @PIR{r=30}
LB5_Phase_2:
test
Skills: - damage{a=75;pk=true} - randomskill{skills=InflictShock,InflictFreeze,Ignite_Title} 0.5
Atlas_BSHit:
test
Skills: - effect:particlering{particle=portal;radius=1;points=4;amount=3;hS=1;vS=0}
Atlas_CurseNova:
test
Skills: - effect:particlering{particle=flame;radius=5;points=25;amount=1;hS=1;vS=0} - effect:particlering{particle=flame;radius=3;points=16;amount=1;hS=1;vS=0} - effect:particlering{particle=lava;radius=1;points=4;amount=3;hS=1;vS=0}
Atlas_FireNova:
test
Skills: - effect:particlering{particle=smoke;radius=5;points=25;amount=1;hS=1;vS=0} - effect:particlering{particle=smoke;radius=3;points=16;amount=1;hS=1;vS=0} - effect:particlering{particle=largesmoke;radius=1;points=4;amount=3;hS=1;vS=0}
Atlas_SmokeNova:
test
Skills: - effect:sound{s=entity.ghast.shoot;v=1;p=0} @self - effect:particlesphere{particle=largesmoke;amount=10;r=1} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=20;r=2} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=40;r=3} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=60;r=4} @self - delay 2 - effect:particlesphere{particle=largesmoke;amount=80;r=5} @self - damage{a=30} @PIR{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
Tut_Knockback:
test
Skills: - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.5;g=1} - effect:sound{s=entity.wither.shoot;v=0.5;p=2} - effect:sound{s=entity.spider.hurt;v=0.5;p=2}
Tut_Toxin_1:
test
Skills: - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.4;g=1} - effect:sound{s=entity.wither.shoot;v=0.5;p=2} - effect:sound{s=entity.spider.hurt;v=0.5;p=2}
Tut_Toxin_2:
test
Skills: - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.3;g=1} - effect:sound{s=entity.wither.shoot;v=0.5;p=2} - effect:sound{s=entity.spider.hurt;v=0.5;p=2}
Tut_Toxin_3:
test
Skills: - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.2;g=1} - effect:sound{s=entity.wither.shoot;v=0.5;p=2} - effect:sound{s=entity.spider.hurt;v=0.5;p=2}
Tut_Toxin_4:
test
Skills: - projectile{onTick=TutT-Tick;onHit=TutT-Hit;v=15;i=1;hR=1;vR=1;vO=0.1;g=1} - effect:sound{s=entity.wither.shoot;v=0.5;p=2} - effect:sound{s=entity.spider.hurt;v=0.5;p=2} TutT-Tick: Skills: - effect:particles{p=happyVillager;amount=1} @origin TutT-Hit: Skills: - effect:sound{s=block.fire.extinguish;v=0.5;p=2} - effect:sound{s=block.fire.extinguish;v=0.2;p=1} - effect:sound{s=block.fire.extinguish;v=0.2;p=0} - potion{type=CONFUSION;duration=200;lvl=4;overwrite=true} - sendtitle{title="&2&lToxin";subtitle="&fDamage over time/confusion";d=20} @target - delay 10 - damage{a=20;pi=true;pk=true} - delay 10 - damage{a=20;pi=true;pk=true} - delay 10 - damage{a=20;pi=true;pk=true}
Tut_Toxin_5:
test
Skills: - effect:particlering{particle=reddust;radius=8;points=81;amount=1;hS=1;vS=0} @self - effect:particlering{particle=reddust;radius=6;points=49;amount=1;hS=1;vS=0} @self - effect:particlering{particle=reddust;radius=4;points=25;amount=1;hS=1;vS=0} @self - effect:particlering{particle=reddust;radius=2;points=9;amount=1;hS=1;vS=0} @self - effect:particlesphere{particle=reddust;amount=300;r=8} @self
Totem_BleedNova:
test
Skills: - effect:particlesphere{particle=witchMagic;amount=300;r=8} @self
Totem_CurseNova:
test
Skills: - effect:particlering{particle=cloud;radius=8;points=81;amount=1;hS=1;vS=0} @self - effect:particlering{particle=cloud;radius=6;points=49;amount=1;hS=1;vS=0} @self - effect:particlering{particle=cloud;radius=4;points=25;amount=1;hS=1;vS=0} @self - effect:particlering{particle=cloud;radius=2;points=9;amount=1;hS=1;vS=0} @self - effect:particlesphere{particle=cloud;amount=300;r=8} @self
Totem_FrostNova:
test
Skills: - effect:particlering{particle=magicCrit;radius=8;points=81;amount=1;hS=1;vS=0} @self - effect:particlering{particle=magicCrit;radius=6;points=49;amount=1;hS=1;vS=0} @self - effect:particlering{particle=magicCrit;radius=4;points=25;amount=1;hS=1;vS=0} @self - effect:particlering{particle=magicCrit;radius=2;points=9;amount=1;hS=1;vS=0} @self - effect:particlesphere{particle=magicCrit;amount=300;r=8} @self
Totem_ShockNova:
test
Skills: - effect:particlering{particle=flame;radius=8;points=81;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=6;points=49;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=4;points=25;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=2;points=9;amount=1;hS=1;vS=0} @self - effect:particlesphere{particle=flame;amount=300;r=8} @self
Totem_BurnNova:
test
Skills: - effect:particles{p=reddust;amount=10;speed=0;hS=0.2;vS=0.2} @origin
OB1SS_Tick:
test
Skills: - effect:particles{p=largesmoke;a=10;hS=1;vS=1} - effect:sound{s=entity.blaze.death;v=1;p=2} - damage{a=20;ia=true;pi=true;pk=true} - delay 20 - damage{a=50;pk=true}
OB1SS_Hit:
test
Skills: - effect:particles{p=reddust;amount=20;speed=0;hS=0.3;vS=0.3} @origin - effect:particles{p=reddust;amount=10;speed=0;hS=0.2;vS=0.2} @origin
OB1OS_Tick:
test
Skills: - effect:particles{p=largesmoke;a=10;hS=1;vS=1} - effect:sound{s=entity.blaze.death;v=1;p=2} - damage{a=40;ia=true;pi=true;pk=true} - delay 20 - damage{amount=10;pk=true}
OB1OS_Hit:
test
Conditions: - targetinlineofsight true Skills: - randomskill{skills=T2_Shot_High,T2_Shot_Mid,T2_Shot_Low,T2_Shot_VeryLow,T2_Shot_CloseRange}
T2_RandomFire:
test
Skills: - summon{type=T2_MeteorPointer;a=15;r=30;yu=true;yr=10} - delay 20 - summon{type=T2_MeteorPointer;a=15;r=30;yu=true;yr=10} - delay 20 - summon{type=T2_MeteorPointer;a=15;r=30;yu=true;yr=10}
T2_MeteorShower:
test
Skills: - effect:sound{s=entity.blaze.shoot;v=0.5;p=0} @Self - projectile{onTick=T2_MeteorTick;onEnd=T2_MeteorEnd;v=0;g=3;i=1;hR=2;vR=2;syo=30;sfo=20;mr=1000;d=500;sE=false} @Self
T2_Meteor:
test
Skills: - effect:particles{p=flame;a=5;vS=0.5;hS=0.5} @Origin - effect:particles{p=largesmoke;a=3;vS=0.75;hS=0.75} @Origin
T2_MeteorTick:
test
Skills: - summon{type=T2_MeteorPointer2;a=1;r=0} @Origin
T2_MeteorEnd:
test
Skills: - effect:sound{s=entity.generic.explode;v=1;p=0} @self - effect:sound{s=entity.generic.explode;v=1;p=1} @self - effect:particlesphere{particle=largeexplosion;amount=1;r=0} @self - damage{amount=35;pk=true} @PIR{r=3}
T2_MeteorExplosion:
test
Skills: - teleport{spreadh=1;spreadv=0} @target - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25} - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25} - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25} - potion{type=CONFUSION;duration=200;lvl=1;overwrite=true} @PIR{r=15}
T3_Teleport:
test
Skills: - skill{s=T3_Shot} - delay 5 - skill{s=T3_Shot} - delay 5 - skill{s=T3_Shot} - delay 10 - skill{s=T3_Blast} - delay 10 - skill{s=T3_Blast} - delay 10 - skill{s=T3_Blast}
T3_Burst_1:
test
Skills: - skill{s=T3_Shot} - delay 2 - skill{s=T3_Shot} - delay 2 - skill{s=T3_Shot} - delay 2 - skill{s=T3_Shot} - delay 2 - skill{s=T3_Shot} - delay 10 - skill{s=T3_Blast} - delay 5 - skill{s=T3_Blast} - delay 5 - skill{s=T3_Blast} - delay 5 - skill{s=T3_Blast} - delay 5 - skill{s=T3_Blast}
T3_Burst_2:
test
Skills: - effect:particlesphere{particle=largesmoke;amount=300;r=8} @self - effect:particlesphere{particle=happyVillager;amount=300;r=8} @self - delay 10 - effect:particlesphere{particle=largesmoke;amount=250;r=8} @self - effect:particlesphere{particle=happyVillager;amount=250;r=8} @self - delay 10 - effect:particlesphere{particle=largesmoke;amount=200;r=8} @self - effect:particlesphere{particle=happyVillager;amount=200;r=8} @self
T4_Drag_FX:
test
Skills: - effect:particles{p=happyVillager;amount=5;speed=0;hS=0.2;vS=0.2} @origin
T4F_Tick:
test
Skills: - effect:particles{p=largesmoke;a=3;hS=1;vS=1} - damage{amount=10;pi=true;pk=true} - effect:sound{s=block.fire.extinguish;v=0.5;p=2} - effect:sound{s=block.fire.extinguish;v=0.2;p=1} - effect:sound{s=block.fire.extinguish;v=0.2;p=0} - skill{s=Poison_150X}
T4F_Hit:
test
Skills: - effect:sound{s=entity.enderdragon.growl;v=0.5;p=2} - effect:particlesphere{particle=reddust;color=#008000;amount=50;r=1} @self - delay 2 - effect:particlesphere{particle=reddust;color=#008000;amount=100;r=2} @self - delay 2 - effect:particlesphere{particle=reddust;color=#008000;amount=150;r=3} @self - delay 2 - effect:particlesphere{particle=reddust;color=#008000;amount=200;r=4} @self - delay 2 - potion{type=INCREASE_DAMAGE;duration=100;lvl=200} @Self - potion{type=SPEED;duration=100;lvl=4} @Self
T4_Buffs:
test
Cooldown: 15 Conditions: - offgcd Skills: - gcd{ticks=300} - skill{s=T4_Teleport} - delay 20 - skill{s=T4_Drag} @Self - skill{s=T4_Drag_FX} @Self - delay 20 - skill{s=T4_Fire} - delay 5 - skill{s=T4_Fire} - delay 5 - skill{s=T4_Fire} - delay 5 - skill{s=T4_Fire} - delay 5 - skill{s=T4_Barrage} - delay 30 - skill{s=T4_TPSlam} - delay 30 - skill{s=T4_TPSlam} - delay 30 - skill{s=T4_TPSlam}
T4_Phase_1:
test
Cooldown: 15 Conditions: - offgcd Skills: - gcd{ticks=300} - skill{s=T4_Teleport} - delay 20 - skill{s=T4_Drag} @Self - skill{s=T4_Drag_FX} @Self - delay 20 - skill{s=T4_Barrage} - delay 5 - skill{s=T4_Barrage} - delay 5 - skill{s=T4_Barrage} - delay 5 - skill{s=T4_Barrage} - delay 30 - skill{s=T4_TPSlam} - delay 30 - skill{s=T4_TPSlam} - delay 30 - skill{s=T4_TPSlam}
T4_Phase_2:
test
Skills: - itemspray{i=nether_star;a=8;r=0;d=5}
T5_SpamEffect:
test
Skills: - pull{velocity=3} @PIR{r=8} - damage{amount=15;pi=true;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35} - delay 2 - pull{velocity=5} @PIR{r=8} - damage{amount=15;pi=true;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35} - delay 2 - pull{velocity=5} @PIR{r=8} - damage{amount=15;pi=true;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35} - delay 2 - pull{velocity=5} @PIR{r=8} - damage{amount=15;pi=true;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35} - delay 2 - pull{velocity=5} @PIR{r=8} - damage{amount=15;pi=true;pk=true} @PIR{r=5} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=1} @PIR{r=35} - effect:sound{s=entity.enderdragon.growl;v=0.35;p=0} @PIR{r=35}
T5_Tornado:
test
Skills: - summon{type=T5_Pointer_1;amount=5;radius=15} @Self - delay 10 - summon{type=T5_Pointer_1;amount=5;radius=12} @Self - delay 10 - summon{type=T5_Pointer_1;amount=5;radius=9} @Self - delay 10 - summon{type=T5_Pointer_1;amount=5;radius=6} @Self - delay 10 - summon{type=T5_Pointer_1;amount=5;radius=3} @Self - delay 10 - summon{type=T5_Pointer_1;amount=5;radius=2} @Self - delay 10 - summon{type=T5_Pointer_1;amount=5;radius=0} @Self
T5_Storm:
test
Skills: - skill{s=T5_Missile} - delay 5 - skill{s=T5_Missile} - delay 5 - skill{s=T5_Missile} - delay 5 - skill{s=T5_Missile}
T5_RapidMissiles:
test
Skills: - skill{s=T5_Blast} - delay 10 - skill{s=T5_Blast} - delay 10 - skill{s=T5_Blast}
T5_RapidBlast:
test
Skills: - sendtitle{title="&5&lCursed";subtitle="&fRandom negative effects";d=20} - skill{s=RandomBadStuff}
T6_Melee:
test
Skills: - teleport{spreadh=1;spreadv=0} @target - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25} - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25} - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25} - potion{type=CONFUSION;duration=200;lvl=1;overwrite=true} @PIR{r=15}
T6_Teleport:
test
Skills: - skill{s=T6_Shot} - delay 5 - skill{s=T6_Shot} - delay 5 - skill{s=T6_Shot}
T6_MiniBurst:
test
Skills: - skill{s=T6_Shot} - delay 5 - skill{s=T6_Shot} - delay 5 - skill{s=T6_Shot} - delay 10 - skill{s=T6_Blast} - delay 10 - skill{s=T6_Blast} - delay 10 - skill{s=T6_Blast}
T6_Burst_1:
test
Skills: - skill{s=T6_Shot} - delay 2 - skill{s=T6_Shot} - delay 2 - skill{s=T6_Shot} - delay 2 - skill{s=T6_Shot} - delay 2 - skill{s=T6_Shot} - delay 10 - skill{s=T6_Blast} - delay 5 - skill{s=T6_Blast} - delay 5 - skill{s=T6_Blast} - delay 5 - skill{s=T6_Blast} - delay 5 - skill{s=T6_Blast}
T6_Burst_2:
test
Skills: - delay 195 - effect:particlering{particle=flame;radius=5;points=36;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=3;points=16;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=1;points=4;amount=1;hS=1;vS=0} @self - effect:particlesphere{particle=flame;amount=200;r=5} @self - effect:sound{s=entity.generic.explode;v=1.5;p=2} @Self - effect:sound{s=entity.generic.explode;v=1.5;p=1} @Self - skill{s=Chaos_100-250} @PIR{r=5}
T8_SuicideBomb:
test
Skills: - sendtitle{title="&5&lCursed";subtitle="&fRandom negative effects";d=20} - skill{s=RandomBadStuff}
TX_Melee:
test
Skills: - summon{type=TX_Explosion2;amount=4;radius=20;yu=true} @Self
TX_DeathTotem2:
test
Skills: - summon{type=TX_Explosion3;amount=8;radius=20;yr=0;yu=true} @Self
TX_AtziriSpam:
test
Skills: - skill{s=TX_Shot} - delay 2 - skill{s=TX_Shot} - delay 2 - skill{s=TX_Shot}
TX_Burst_1:
test
Skills: - teleport{spreadh=1;spreadv=0} @NearestPlayer{r=50} - effect:sound{s=entity.endermen.teleport;v=1;p=2} @PIR{r=25} - effect:sound{s=entity.endermen.teleport;v=1;p=1} @PIR{r=25} - effect:sound{s=entity.endermen.teleport;v=1;p=0} @PIR{r=25} - delay 15 - effect:particlesphere{particle=witchMagic;amount=80;r=10} @self - effect:sound{s=entity.enderdragon.growl;v=1;p=0} @PIR{r=25} - damage{amount=20;pk=true} @PIR{r=11} - delay 2 - effect:particlesphere{particle=witchMagic;amount=100;r=9} @self - damage{amount=20;pk=true} @PIR{r=10} - delay 3 - effect:particlesphere{particle=witchMagic;amount=150;r=8} @self - damage{amount=20;pk=true} @PIR{r=9} - delay 2 - effect:particlesphere{particle=witchMagic;amount=200;r=7} @self - damage{amount=10;pk=true} @PIR{r=8} - delay 3 - effect:particlesphere{particle=witchMagic;amount=250;r=6} @self - damage{amount=10;pk=true} @PIR{r=7} - delay 2 - effect:particlesphere{particle=witchMagic;amount=300;r=5} @self - damage{amount=10;pk=true} @PIR{r=6} - delay 3 - effect:particlesphere{particle=witchMagic;amount=350;r=4} @self - damage{amount=100;ia=true;pi=true;pk=true} @PIR{r=5} - delay 2 - effect:particlesphere{particle=witchMagic;amount=300;r=3} @self - delay 3 - effect:particlesphere{particle=witchMagic;amount=250;r=2} @self - delay 2 - effect:particlesphere{particle=witchMagic;amount=100;r=1} @self
TeleportSlam:
test
Conditions: - playernotwithin{d=6} - playerwithin{d=10} Skills: - effect:particles{particle=poof;amount=4;hS=0.1;vS=0.1;speed=0.25} @self - delay 20 - lunge{velocity=2;velocityY=0.1}
BloodSuckerLungeAttack:
test
Conditions: - playerwithin{d=3} Skills: - sound{s=entity.generic.drink} @self - delay 10 - consume{d=5;h=5} - delay 1
BloodSuckerDrainAttack:
test
Skills: - stun{d=20;f=true} @self - sound{s=entity.spider.ambient} @self - delay 10 - sound{s=entity.spider.ambient} @self - delay 10 - skill{s=WebThrow}
ForestSpiderWebAttack:
test
Conditions: - playerwithin{d=8} Skills: - runaigoalselector{goal=clear} - runaigoalselector{goal=fleeplayers} - runaigoalselector{goal=randomstroll} - delay 50 - skill{s=ForestSpiderWebAttack} - runaigoalselector{goal=clear} - runaigoalselector{goal=spiderattack} - runaigoalselector{goal=randomstroll}
ForestSpiderFlee:
test
Skills: - projectile{onTick=Web-Tick;onHit=Web-Hit;v=20;i=1;mr=24;hnp=true} Web-Tick: Skills: - effect:itemspray{item=cobweb;amount=1} @origin Web-Hit: Skills: - damage{a=6} - potion{type=SLOW;duration=80;lvl=4} - potion{type=BLINDNESS;duration=60} - effect:particles{particle=sneeze;amount=30;speed=1}
WebThrow:
test
Skills: - runaigoalselector{goal=clear} - runaigoalselector{goal=fleeplayers} - runaigoalselector{goal=randomstroll} - delay 200 - runaigoalselector{goal=clear} - runaigoalselector{goal=meleeattack} - runaigoalselector{goal=randomstroll}
GoblinFlee:
test
Skills: - sound{s=entity.drowned.ambient_water} @self - sound{s=entity.drowned.ambient} @self
GoblinAmbientSound:
test
Skills: - sound{s=entity.player.attack.strong} @self
GoblinAttackSound:
test
Skills: - delay 20 - sound{s=entity.villager.death;p=1.325} @self - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}
goblindeath:
test
Cooldown: 1.25 Skills: - CancelEvent - state{s=attack} @self - delay 15 - damage{amount=2.5} @PlayersNearOrigin{r=2}
goblinattack:
test