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Skills: - potion{type=SLOW;duration=40;lvl=1} - effect:particles{particle=sneeze;amount=10;speed=0.1}
WerewolfBiteAttack:
test
Skills: - sound{s=entity.wolf.ambient} @self
WerewolfAmbient:
test
Skills: - sound{s=entity.wolf.death} @self
WerewolfDeath:
test
Skills: - sound{s=entity.wolf.growl} @self
WerewolfGrowl:
test
Skills: - sound{s=entity.wolf.death} @self
WerewolfHowl:
test
Skills: - sound{s=entity.wolf.hurt} @self
WerewolfHurt:
test
Skills: - sound{s=entity.wolf.pant} @self
WerewolfPant:
test
Skills: - sound{s=entity.wolf.shake} @self
WerewolfShake:
test
Skills: - sound{s=entity.wolf.step} @self
WerewolfStep:
test
Skills: - sound{s=entity.wolf.whine} @self
WerewolfWhine:
test
Skills: - sound{s=entity.phantom.bite} @self
WerewolfBite:
test
Skills: - currencytake{amount=20} @target - equip{item=sunflower:0} - sound{s=entity.experience_orb.pickup} @self - delay 10 - runaigoalselector{goal=clear} - runaigoalselector{goal=fleeplayers} - runaigoalselector{goal=randomstroll} - potion{type=SPEED;duration=99999;lvl=1} @Self - sound{s=entity.experience_orb.pickup} @self - delay 5 - sound{s=entity.experience_orb.pickup} @self
Steal:
test
Skills: - threat{amount=10000} @NearestPlayer
FoxHorde:
test
Skills: - sound{s=entity.fox.aggro} @self
FoxAggroSound:
test
Skills: - sound{s=entity.fox.ambient} @self
FoxAmbientSound:
test
Skills: - sound{s=entity.fox.bite} @self
FoxBiteSound:
test
Skills: - sound{s=entity.fox.death} @self
FoxDeathSound:
test
Skills: - sound{s=entity.fox.eat} @self
FoxEatSound:
test
Skills: - sound{s=entity.fox.hurt} @self
FoxHurtSound:
test
Skills: - sound{s=entity.fox.screech} @self
FoxScreechSound:
test
Skills: - sound{s=entity.fox.sleep} @self
FoxSleepSound:
test
Skills: - sound{s=entity.fox.sniff} @self
FoxSniffSound:
test
Skills: - sound{s=entity.fox.spit} @self
FoxSpitSound:
test
Skills: - sound{s=entity.fox.teleport} @self
FoxTeleportSound:
test
Skills: - delay 17 - sound{s=entity.bat.takeoff;p=0.8} @self - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}
batdeath:
test
Skills: - sound{s=entity.phantom.hurt;p=0.9} @self - state{s=hurt} @self
bathurt:
test
Cooldown: 2.5 Skills: - CancelEvent - state{s=attack} @self - sound{s=entity.ender_dragon.flap;p=1.15} @self - delay 5 - damage{amount=2.5} @PlayersNearOrigin{r=2} - delay 10 - effect:particles{particle=ash;amount=25;hS=0.75;vS=0.75;speed=0,uel=true} @Forward{f=-1}
batattack:
test
Conditions: - mobsInRadius{type=Skeletal_Warrior,Skeletal_Archer,SkeletalGeneral;r=6} Skills: - sound{s=block.respawn_anchor.ambient} @self - delay 60 - projectile{onTick=Corrupted_Skeleton_ForceField-Tick;onHit=Corrupted_Skeleton_ForceField-Hit;v=8;hR=0.5;vR=0.5;d=400;sE=false;sB=true;mr=15;i=1} @Ring{radius=8;points=20} - skill{s=Corrupted_Skeleton_Skeleton_Consume} @self Corrupted_Skeleton_ForceField-Tick: Skills: - effect:particles{p=damage_indicator;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin Corrupted_Skeleton_ForceField-Hit: Skills: - consume{d=20;h=20} @MobsInRadius{type=Skeletal_Warrior,Skeletal_Archer,SkeletalGeneral;r=3} - sound{s=block.respawn_anchor.deplete} @origin
Corrupted_Skeleton_Skeleton_Consume:
test
Conditions: - playernotwithin{d=4} true Skills: - effect:particles{p=damage_indicator;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin - sound{s=block.respawn_anchor.deplete} @origin - summon{type=Skeletal_Warrior;itt=true;a=2} @origin
Corrupted_Skeleton_Summon_Allies:
test
Conditions: - playernotwithin{d=8} true Skills: - pull{velocity=3} @target - shootskull{y=10;v=7;ps=true} @target
Corrupted_Skeleton_Wither_Shot:
test
Conditions: - playernotwithin{d=7} true Skills: - sound{s=entity.witch.throw} @self - delay 30 - projectile{onTick=Dark_Elf_LifeSteal_Orb-Tick;onHit=Dark_Elf_LifeSteal_Orb-Hit;v=8;hR=3;vR=3;d=400;sE=false;mr=24;i=1} Dark_Elf_LifeSteal_Orb-Tick: Skills: - effect:particlesphere{p=damage_indicator;amount=20;radius=1;speed=0.1;hS=0.2;vS=0.2} @origin Dark_Elf_LifeSteal_Orb-Hit: Skills: - consume{d=10;h=10} - sound{s=block.respawn_anchor.deplete} @origin
Dark_Elf_LifeSteal_Orb:
test
Skills: - sound{s=entity.blaze.shoot;p=0.5} @self - projectile{onTick=Dark_Elf_Flaming_Arrow-Tick;v=8;hR=1;vR=1;d=400;sE=false;mr=24;i=1} Dark_Elf_Flaming_Arrow-Tick: Skills: - effect:particleorbital{p=reddust;color=#cc8a27;a=10;points=64;an=1;hs=0.5;vs=0.5;s=0;y=2;ticks=40;in=1;rx=0;ry=0;r=1;yOffset=0.7} @origin - effect:blockmask{m=fire;r=0;d=20;oa=true} @origin
Dark_Elf_Flaming_Arrow:
test
Skills: - projectile{bulletType=BLOCK;material=ICE;onTick=IceBolt-Tick;onHit=IceBolt-Hit;v=10;d=200;i=1;hR=1;vR=1;sB=true} IceBolt-Tick: Skills: - effect:particles{p=snowballpoof;amount=20;speed=0;hS=0.2;vS=0.2} @origin IceBolt-Hit: Skills: - potion{type=SLOW;duration=100;lvl=4} - prison{material=ICE;duration=100;breakable=false} - effect:particles{p=snowballpoof;amount=30;speed=0.5;hS=1.0;vS=1.0}
IceBolt:
test
Skills: - delay 18 - sound{s=entity.wandering_trader.drink_potion;p=2.25} @self - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}
goopdeath:
test
Skills: - sound{s=block.slime_block.place;p=1.5} @self - state{s=hurt} @self
goophurt:
test
Skills: - mounttarget - delay 60 - dismount
Greater_Spider_Mount:
test
Conditions: - playernotwithin{d=4} true Skills: - potion{type=INVISIBILITY;duration=58;lvl=1} @self
Moss_Lurker_Invisibility:
test
Skills: - sound{s=entity.wither.shoot;p=0.5} @Self - delay 60 - projectile{onTick=Nightmare_Shoot-Tick;onHit=Nightmare_Shoot-Hit;v=15;hR=1;vR=1;d=800;sE=false;mr=64;i=1} Nightmare_Shoot-Tick: Skills: - effect:particlesphere{p=smoke_normal;amount=20;radius=0.5;speed=0.1;hS=0.2;vS=0.2} @origin Nightmare_Shoot-Hit: Skills: - damage{a=3;pkb=true} - potion{type=WITHER;duration=100;lvl=3}
Nightmare_Shoot:
test
Skills: - sound{s=entity.horse.angry;p=0.0;v=3} @Self - projectile{onTick=UnicornForceField-Tick;onHit=UnicornForceField-Hit;v=8;hR=0.5;vR=0.5;d=400;sE=false;sB=true;mr=15;i=1} @Ring{radius=10;points=30} UnicornForceField-Tick: Skills: - effect:particles{p=end_rod;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin UnicornForceField-Hit: Skills: - damage{a=5} - throw{velocity=15;velocityY=5}
UnicornForceField:
test
Skills: - sound{s=item.armor.equip_turtle;p=1.5} @self - state{s=damage} @self
shroomhurt:
test
Skills: - delay 25 - sound{s=entity.item_frame.remove_item;p=0.8} @self - effect:particles{particle=poof;amount=25;hS=1;vS=1;speed=0.5,uel=true} @Forward{f=-1}
shroomdeath:
test
Skills: - sound{s=entity.cat.hiss} @self
CatAggroSound:
test
Skills: - sound{s=entity.cat.ambient} @self
CatAmbientSound:
test
Skills: - sound{s=entity.cat.hiss} @self
CatBiteSound:
test
Skills: - sound{s=entity.cat.death} @self
CatDeathSound:
test
Skills: - sound{s=entity.cat.eat} @self
CatEatSound:
test
Skills: - sound{s=entity.cat.hurt} @self
CatHurtSound:
test
Cooldown: 8 Conditions: - targetwithin 25 Skills: - message{cooldown=30;m="<mob.name><&co> Hahahah! I will crush you, fool!"} @PlayersInRadius{r=40} - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 10 - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5} - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - effect:explosion @Self
SmashAttack:
test
Cooldown: 15 Skills: - message{m="<mob.name><&co> Arise, my minions!"} @PlayersInRadius{r=40} - delay 20 - summon{type=SkeletalMinion;amount=2;radius=5} @Self - delay 20 - summon{type=SkeletalMinion;amount=2;radius=5} @Self - delay 20 - summon{type=SkeletalMinion;amount=2;radius=5} @Self
SummonSkeletons:
test
Cooldown: 10 Skills: - potion{type=POISON;lvl=2;duration=100} @PlayersInRadius{r=15} - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} @Self
AngrySludgePoison:
test
Cooldown: 30 Skills: - message{m="<mob.name><&co> Arise, my workers! &dProtecc &aand &cAttacc!"} @PlayersInRadius{r=25} - summon{mob=WorkerBee;amount=4;noise=4} @self - Delay 20 - summon{mob=WorkerBee;amount=4;noise=4} @self
SummonBee:
test
Cooldown: 10 Skills: - potion{type=poison;lvl=1;duration=4} @target - potion{type=weakness;lvl=1;duration=5} @target
BeeSting:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> Arise again, my workers! &6It is not over yet!"} @PlayersInRadius{r=25} - summon{mob=WorkerBee;amount=4;noise=4} @self - Delay 30 - summon{mob=WorkerBee;amount=3;noise=4} @self - Delay 30 - summon{mob=WorkerBee;amount=3;noise=4} @self
SummonBee60:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> Arise, my workers! &cInto the Valley of Death!"} @PlayersInRadius{r=25} - summon{mob=WorkerBee;amount=5;noise=4} @self - Delay 30 - summon{mob=WorkerBee;amount=4;noise=4} @self - Delay 30 - summon{mob=WorkerBee;amount=4;noise=4} @self
SummonBee15:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> Come forth and &7Rise from the Ashes!"} @PlayersInRadius{r=25} - summon{mob=ResManZVillagerStoneSword;amount=1;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerStoneSword;amount=1;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerStoneSword;amount=1;noise=4} @PlayersInRadius{r=6}
ResMan80:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> My soldiers, &2Come to my aid!"} @PlayersInRadius{r=25} - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}
ResMan50:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> &6This isn't the end! &cFight for your lives again!"} @PlayersInRadius{r=25} - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerWoodenSword;amount=5;noise=4} @PlayersInRadius{r=6}
ResMan25:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> Arise, my Minions! &cInto the Valley of Death!"} @PlayersInRadius{r=25} - summon{mob=ResManZVillagerWoodenSword;amount=4;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerWoodenSword;amount=8;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=ResManZVillagerWoodenSword;amount=8;noise=4} @PlayersInRadius{r=6}
ResMan10:
test
Cooldown: 10 Skills: - potion{type=healing;lvl=3;duration=10} @self
ResManRegen:
test
Cooldown: 100 Skills: - potion{type=blindness;lvl=1;duration=3} @target
CursedBlind:
test
Cooldown: 50 Skills: - arrowvolley{a=25,s=20,v=1-,f=50,rd=200} @target
CursedArrow:
test
Cooldown: 200 Skills: - lightning @PlayersInRadius{r=10} ~onTimer:100
CursedLightning:
test
Cooldown: 160 Skills: - ignite{ticks=80} @target ~onAttack
CursedIgnite:
test
Cooldown: 160 Skills: - leap{velocity=200} @target - Delay 20 - jump{velocity=200} @target - effect:explosion @self - damage{amount=20} @EntitiesInRadius{r=5}
CursedLeap:
test
Cooldown: 160 Skills: - potion{type=weakness,lvl=1,duration=5} @target
CursedWeakness:
test
Cooldown: 160 Skills: - setspeed{speed=2;type=walking} - delay 40 - setspeed{speed=1;type=walking}
CursedSpeed:
test
Cooldown: 200 Skills: - potion{type=absorption;duration=120;level=2} @self
CursedAbsoption:
test
Cooldown: 2000 Skills: - summon{mob=CursedMonk;amount=5;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=CursedMonk;amount=3;noise=4} @PlayersInRadius{r=6} - Delay 10 - summon{mob=CursedMonk;amount=2;noise=4} @PlayersInRadius{r=6}
CursedMonk50:
test
Cooldown: 250 Conditions: - targetwithin 20 - offgcd true Skills: - GCD{t=80} - message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15} - potion{type=SLOW;d=80;level=7;} - delay 40 - message{m="<target.name>&e combusts."} @PIR{r=20} - effect:particles{p=reddust;hs=10;vs=1;a=1000;s=0.01;} - effect:particles{p=flame;hs=10;vs=1;a=1000;s=0.01;} @self - effect:sound{s=entity.ghast.fireball;v=1;p=1;} - damage{a=3;ignorearmor=true;} @PIR{r=10} - ignite{d=60;} @PIR{r=10}
CursedAOE:
test
Cooldown: 500 Conditions: - targetwithin 15 - offgcd true Skills: - GCD{t=80} - message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15} - potion{type=SLOW;d=80;level=7;} - delay 40 - message{m="<target.name>&e rises chaotically into the air."} @PIR{r=20} - effect:sound{s=entity.wither.death;v=2;p=1;} @self - effect:particles{p=cloud:1:10:a=1000;s=0.01;} - throw{velocity=0;velocityY=10}
CursedGravity:
test
Skills: - shoot{type=egg;velocity=5;damage=4;knockback=2} - delay 10 - shoot{type=egg;velocity=5;damage=4;knockback=2}
CursedEggThrowing:
test
Cooldown: 200 Skills: - effect:explosion @Self - damage{amount=4} @PlayersInRadius{r=6} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=6}
CursedPlayerThrow:
test
Cooldown: 160 Skills: - potion{type=speed,lvl=2,duration=30} @self
CursedSpeed:
test
Skills: - missile{ontick=BreadMissle_Tick;onhit=BreadMissle_HIT;velocity=4;interval=1;HorizontalRadius=1.5;VertialRadius=1.5;Inertia=0.75}
BreadMissle:
test
Skills: - effect:particles{particle=item;material=bread;amount=1} @origin
BreadMissle_Tick:
test
Skills: - effect:particles{particle=lava;amount=50;hSpread=1;vSpread=1} - effect:sound{s=entity.generic.explode;v=1;pitch=0} - damage{amount=6;ignorearmor=false}
BreadMissle_HIT:
test
Skills: - setblock{material=tnt;md=1} @selflocation
CursedCakeMine:
test
Cooldown: 1200 Skills: - mount{type=ButcherMount}
ButcherMount:
test
Cooldown: 200 Skills: - potion{type=blindness;lvl=1;duration=4} @target
CursedBlind:
test
Cooldown: 600 Skills: - takeitem{i=STEAK:a=8} @NearestPlayer{r=25} - takeitem{i=COOKED_CHICKEN} @NearestPlayer{r=25} - takeitem{i=COOKED_MUTTON} @NearestPlayer{r=25}
FoodSteal:
test
Cooldown: 2000 Skills: - message{m="<mob.name><&co> &e*Sinister stomach rumbling*"} @PlayersInRadius{r=25} - summon{mob=ButcherMinion70;amount=2;noise=4} @self - Delay 10 - summon{mob=ButcherMinion70;amount=2;noise=4} @self - Delay 10 - summon{mob=ButcherMinion70;amount=1;noise=4} @self
ButcherMinion70:
test
Cooldown: 1900 Skills: - message{m="<mob.name><&co> &6*I'm getting really hungry; finish this quickly!"} @PlayersInRadius{r=25} - summon{mob=ButcherMinion45;amount=3;noise=4} @self - Delay 10 - summon{mob=ButcherMinion45;amount=3;noise=4} @self - Delay 10 - summon{mob=ButcherMinion45;amount=2;noise=4} @self
ButcherMinion45:
test
Cooldown: 1800 Skills: - message{m="<mob.name><&co> &cYou made me miss my lunch break! I'm gonna turn you into sirloin steak!"} @PlayersInRadius{r=25} - summon{mob=ButcherMinion20;amount=5;noise=4} @self - Delay 10 - summon{mob=ButcherMinion20;amount=5;noise=4} @self - Delay 10 - summon{mob=ButcherMinion20;amount=5;noise=4} @self
ButcherMinion20:
test
Cooldown: 50 Skills: - shootpotion{type=WEAKNESS;duration=2400;level=2;v=7} @target
FeeblePotion:
test
Cooldown: 200 Skills: - shootpotion{type=HUNGER;duration=1200;level=3;v=6} @target
StarvationPotion:
test
Cooldown: 600 Skills: - summon{mob=PiperRats;amount=5;noise=4} @self - Delay 10 - summon{mob=PiperRats;amount=5;noise=4} @self - Delay 10 - summon{mob=PiperRats;amount=5;noise=4} @self
PiperRats:
test
Cooldown: 500 Skills: - summon{mob=PiperRats;amount=4;noise=4} @self - Delay 10 - summon{mob=PiperRats;amount=4;noise=4} @self
PiperKids:
test
Cooldown: 1500 Skills: - freeze {t=150} @trigger ~onAttack
MusicParalysis:
test
Cooldown: 400 Skills: - shoot{t=TRIDENT;v=10;damage=15;knockback=1;accuracy=3;oh=BurstKunai;bounce=true} - Delay 30 - arrowvolley{a=50;s=200;v=10;f=30;rd=200} @target
KunaiBarrage:
test
Cooldown: 300 Skills: - missile{ot=BurstKunai_TICK;oh=BurstKunai_HIT;v=4;i=1;hR=1;vR=1;in=0.75}
BurstKunai:
test
Skills: - effect:particles{p=flame;a=5} @origin
BurstKunai_TICK:
test
Skills: - effect:particles{p=lava;a=50;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - damage{a=1337;i=false}
BurstKunai_HIT:
test
Cooldown: 900 Skills: - message{m="<mob.name><&co> &gToo sneaky for you!"} @PlayersInRadius{r=25} - swap @target - effect:smoke @target ~onTimer:10 - effect:smoke{direction=2} @self ~onAttack
SwapPos:
test
Cooldown: 500 Skills: - message{m="<mob.name><&co> &gFists of fury!"} @PlayersInRadius{r=15} - lunge{velocity=15;velocityY=10} @Self
PoLunge:
test
Cooldown: 600 Skills: - arrowvolley{a=100;s=5;v=25;f=60;rd=200} @target
Lightningbolt:
test
Cooldown: 600 Skills: - lightning{d=6} @EntitiesInRadius{r=20} - effect:smoke @target ~onTimer:10
LightningStrike:
test
Cooldown: 500 Skills: - lightning{d=3} @EntitiesInRadius{r=20} - freeze {t=100} @EntitiesInRadius{r=20}
LightningParalysis:
test
Cooldown: 300 Skills: - effect:glow{color=AQUA;duration=100} - Delay 80 - forcepull{spread=5} @target - Delay 10 - ignite{ticks=100} @trigger ~onAttack
StaticPull:
test
Cooldown: 800 Skills: - potion{type=LEVITATION;d=100;level=4} - Delay 100 - damage{amount=4}
StaticLevitate:
test
Cooldown: 200 Skills: - effect:explosion @Self - damage{amount=10} @PlayersInRadius{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
TantrumThrow:
test