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Cooldown: 10 Skills: - effect:particlering{particle=damage_indicator;radius=1;points=32;amount=2;hS=0;vS=1} @self - delay 5 - effect:particlering{particle=damage_indicator;radius=1;points=32;amount=2;hS=0;vS=1} @self - delay 5 - effect:particlering{particle=damage_indicator;radius=1;points=32;amount=2;hS=0;vS=1} @self - delay 5 - skill{s=WindRing} - delay 20 - summon{mob=devilEye;amount=1} @self - sound{s=entity.enderman.teleport} @PIR{r=10} - delay 20 - summon{t=devilEye;amount=1} @self - sound{s=entity.enderman.teleport} @PIR{r=10}
SummonEye:
test
Skills: - potion{type=SLOW;lvl=6;duration=15} @target - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=2;hS=0;vS=1} @target - damagepercent{percent=0.1} @target
WindRing:
test
Skills: - summon{mob=devilEye;amount=1} @self - sound{s=entity.enderman.teleport} @PIR{r=10} - delay 5 - summon{mob=devilEye;amount=1} @self - sound{s=entity.enderman.teleport} @PIR{r=10} - delay 5 - summon{mob=devilEye;amount=1} @self - sound{s=entity.enderman.teleport} @PIR{r=10} - delay 5 - summon{mob=devilEye;amount=1} @self - sound{s=entity.enderman.teleport} @PIR{r=10}
SummonEyes:
test
Skills: - delay 30 - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self - sound{s=entity.firework_rocket.blast} - delay 2 - effect:particleline{particle=portal;amount=2} - damage{amount:5;ignoreArmor=true} - sound{s=block.note_block.bit} - skill{s=DevilArmorHeal} 0.1 - delay 20 - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self - sound{s=entity.firework_rocket.blast} - delay 2 - effect:particleline{particle=portal;amount=2} - damage{amount:5;ignoreArmor=true} - sound{s=block.note_block.bit} - skill{s=DevilArmorHeal} 0.1 - delay 20 - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self - sound{s=entity.firework_rocket.blast} - delay 2 - effect:particleline{particle=portal;amount=2} - damage{amount:5;ignoreArmor=true} - sound{s=block.note_block.bit} - skill{s=DevilArmorHeal} 0.1 - delay 20 - effect:particlesphere{particle=reddust;color=#ba55d3;amount=200;radius=1} @self - sound{s=entity.firework_rocket.blast} - delay 2 - effect:particleline{particle=portal;amount=2} - damage{amount:5;ignoreArmor=true} - sound{s=block.note_block.bit} - skill{s=DevilArmorHeal} 0.1 - delay 20 - suicide @self
Devileyeskill:
test
Skills: - effect:particleline{particle=reddust;color=#0000cd;ys=1;yt=0.5;amount=2} @target - damage{amount:15;ignoreArmor=true} @target - sound{s=entity.blaze.hurt} @target - delay 10 - effect:particleline{particle=reddust;color=#0000cd;ys=1;yt=0.5;amount=2} @target - damage{amount:15;ignoreArmor=true} @target - sound{s=entity.blaze.hurt} @target - delay 10 - effect:particleline{particle=reddust;color=#0000cd;ys=1;yt=0.5;amount=2} @target - damage{amount:15;ignoreArmor=true} @target - sound{s=entity.blaze.hurt} @target - delay 20 - skill{s=SummoneyeAura} @self
DevilArmorBeam:
test
Skills: - Aura{auraName=SummonEyesAura;onTick=SummonEyes;onEnd=DevilArmorBeam;interval=120;duration=200;charges=1} @self
SummoneyeAura:
test
Skills: - heal{amount=50} @Parent - effect:particlering{particle=portal;radius=1;points=32;amount=1;hS=0;vS=1}
DevilArmorHeal:
test
Skills: - Aura{auraName=SelfRepareAura;onTick=SelfRepare;onEnd=MachineDo;interval=20;duration=100;charges=5} @self
SelfRepareAura:
test
Skills: - skill{s=DarkAttack} @self 0.3 - skill{s=MachineHeal} @self <60% 0.1 - skill{s=MachineHeal} @self <40% 0.2 - skill{s=MachineHeal} @self <20% 0.4 - skill{s=MachineHeal} @self <10% 0.6 - skill{s=Resistance} @self <10% 1
SelfRepare:
test
Skills: - skill{s=Resistance} @self <15% 1 - skill{s=WindBeam} @target - delay 60 - skill{s=SelfRepareAura} @self
MachineDo:
test
Skills: - delay 20 - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=2;hS=0;vS=1} @self - leap{v=300} @target - damage{amount=500} @PIR{r=2}
Tujigiri:
test
Skills: - Aura{auraName=DokuromusyaAura;onTick=Kazegiri;onEnd=DokuromusyaDo;interval=80;duration=240;charges=3} @self
DokuromusyaAura:
test
Skills: - delay 10 - skill{s=DokuromusyaAura} @self
DokuromusyaDo:
test
Conditions: - targetwithin 5 Skills: - Damage{amount:45;ignoreArmor=true} @PIR{r=5} - effect:particlering{particle=sweep_attack;amount=1;hS=1;vS=1;speed=5;Size=2} @self
Kazegiri:
test
Skills: - Aura{auraName=DokuroyumiheiAura;onTick=Kazeuti;onEnd=DokuroyumiheiDo;interval=80;duration=240;charges=3} @self
DokuroyumiheiAura:
test
Skills: - delay 10 - skill{s=DokuroyumiheiAura} @self
DokuroyumiheiDo:
test
Conditions: - targetwithin 25 Skills: - arrowvolley{a=3;s=25;v=150;f=0;rd=30} @target - effect:particleline{particle=sweep_attack;amount=1;hS=1;vS=1;speed=5;Size=1} @target - damage{amount=50} @target
Kazeuti:
test
Cooldown: 0.5 Skills: - summon{mob=Wroumarmor;amount=1} @self - summon{mob=Deatharmor;amount=1} @self
SummonArmor:
test
Skills: - skill{s=SummonExs;repeat=4;repeatInterval=5} - delay 75 - signal{s=Exs} @EIR{r=150;t=Exs}
StokeExs:
test
Cooldown: 0 Skills: - sound{s=entity.ender_dragon.flap} @target - sudoskill{s=SudoExs} @target
SummonExs:
test
Skills: - summon{mob=Exs;a=1} @Forward{f=0;y=2.5} - summon{mob=Exs;a=1} @Forward{f=0;y=2.5}
SudoExs:
test
Cooldown: 20 Skills: - summon{mob=Kyanon;amount=1} @self
KyanonCreate:
test
Skills: - Aura{auraName=KXAura;onTick=KXT;onEnd=KXDo;interval=40;duration=50;charges=1} @self
KXAura:
test
Conditions: - health{h=>5000} true Skills: - Aura{auraName=KXAura2;onTick=KXT2;onEnd=KXDo;interval=40;duration=50;charges=1} @self
KXAura2:
test
Conditions: - health{h=>2000} true Skills: - Aura{auraName=KXAura3;onTick=KXT3;onEnd=KXDo;interval=40;duration=50;charges=1} @self - onDamaged{auraName=KXAuraD3;onHit=KXD3;onEnd=KXDo;interval=40;duration=50;charges=1} @self
KXAura3:
test
Skills: - Aura{auraName=KXAura4;onTick=KXT4;onEnd=KXDo;interval=40;duration=50;charges=1} @self
KXAura4:
test
Skills: - skill{s=Summonmad} @self - randomskill{skills=KXT1,KXT2,Taitizirai} @target
KXT4:
test
Skills: - skill{s=Highslash} 0.9 - skill{s=StokeExs} 0.3
KXT:
test
Skills: - skill{s=SummonWitherd} @self - potion{type=SPEED;lvl=7;duration=80} @self
KXT2:
test
Skills: - potion{type=SLOW;lvl=10;duration=80} @self
KXT3:
test
Skills: - skill{s=NormalMagic} @target - skill{s=Taitizirai} @target - sudoskill{s=SudoExs} @target
KXD3:
test
Conditions: - varEquals{var=Mad_Frug;scope=caster;value=0} @self Skills: - setvariable{var=Mad_Frug;scope=caster;val=1} @self - summon{mob=MadGuyBot;amount=4} @self
SummonBot:
test
Conditions: - varEquals{var=KX2_Frug;scope=caster;value=0} @self Skills: - setvariable{var=KX2_Frug;scope=caster;val=1} @self - summon{mob=Witherd;amount=2} @self
SummonWitherd:
test
Conditions: - varEquals{var=KX4_Frug;scope=caster;value=0} @self Skills: - setvariable{var=KX4_Frug;scope=caster;val=1} @self - delay 300 - summon{mob=MadGuyBot;amount=1} @self
Summonmad:
test
Skills: - skill{s=Highslash2;repeat=3;repeatInterval=5}
Highslash:
test
Skills: - sound{s=entity.arrow.shoot} @PIR{r=10} - missile{ot=Highslash_T;oh=Highslash_H;v=15;i=1;hR=1;vR=1;in=1.5;hp=true;hnp=false} @Forward{f=20;y=0.0;target=players}
Highslash2:
test
Skills: - effect:particles{p=sweep_attack;a=3} @origin
Highslash_T:
test
Skills: - damage{amount=40;pk=true} @target
Highslash_H:
test
Skills: - skill{s=SummonArmor} @self 0.4 - skill{s=KyanonCreate} @self 0.3 >80% - skill{s=KyanonCreate} @self 0.3 <20% - delay 10 - skill{s=KXAura} @self >80% - skill{s=KXAura2} @self <80% - skill{s=KXAura3} @self <50% - skill{s=KXAura4} @self <20% - skill{s=SummonBot} @self <1%
KXDo:
test
Skills: - Aura{auraName=DeatharmorAura;onTick=Zangeki;onEnd=DeatharmorDo;interval=200;duration=300;charges=1} @self
DeatharmorAura:
test
Skills: - missile{ot=Zangeki_T;oh=Zangeki_H;v=10;i=1;hR=1;vR=1;in=1.5;hp=true;hnp=false;repeat=4;repeatInterval=15} @Forward{f=20;y=0.0}
Zangeki:
test
Skills: - effect:particles{p=sweep_attack;a=1} @origin
Zangeki_T:
test
Skills: - damage{amount=10;pk=true} @target
Zangeki_H:
test
Skills: - delay 10 - skill{s=DeatharmorAura} @self
DeatharmorDo:
test
Skills: - Aura{auraName=DeatharmorAura;onTick=Hougeki;onEnd=KyanonDo;interval=150;duration=190;charges=1} @self
KyanonAura:
test
Skills: - missile{ot=Hougeki_T;oh=Hougeki_H;v=7;i=1;hR=1;vR=1;in=1.5;hp=true;hnp=false;StopAtBlock=false} @target - effect:sound{s=entity.generic.explode;v=1;p=0}
Hougeki:
test
Skills: - effect:particles{p=explosion_large;a=1} @origin
Hougeki_T:
test
Skills: - effect:particles{p=explosion_normal;a=1;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - damage{a=16;i=true}
Hougeki_H:
test
Skills: - delay 10 - skill{s=KyanonAura} @self
KyanonDo:
test
Skills: - damage{a=20} @PIR{r=5} - delay 3 - effect:particles{p=explosion_large;a=1} @self - effect:sound{s=entity.generic.explode;v=1;p=0} @PIR{r=3} - delay 3 - suicide @self
ExsSkill:
test
Skills: - Aura{auraName=MadAura;onTick=MadT;onEnd=MadDo;interval=40;duration=90;charges=2} @self
MadAura:
test
Skills: - skill{s=Highslash} 0.3 - skill{s=StokeExs} 0.4
MadT:
test
Skills: - skill{s=jeneraterBOT} 0.4 - delay 60 - skill{s=MadAura} @self
MadDo:
test
Skills: - prison{material=OBSIDIAN;duration=60;breakable=false} @self - delay 20 - summon{mob=Tntattacker;amount=2;repeat=4;repeatInterval=2} @Forward{f=3;y=1.0} - delay 15 - skill{s=Hougeki} @target - delay 10 - sudoskill{s=SummonConbat} @target
jeneraterBOT:
test
Skills: - explosion{yield=3} @self - delay 10 - damage{a=10;i=true} @self
TntAttackerSkill:
test
Skills: - summon{mob=ConbatSkeleton;amount=1} @Forward{f=0;y=2.5} - summon{mob=ConbatSpider;amount=1} @Forward{f=0;y=2.5} - summon{mob=ConbatZombie;amount=1} @Forward{f=0;y=2.5}
SummonConbat:
test
Skills: - Aura{auraName=TaitiziraiAura;onEnd=taitiBakuha;duration=45;mergeSameCaster=true;mergeAll=true}
Taitizirai:
test
Skills: - sudoskill{s=taitiBakuha2}
taitiBakuha:
test
Skills: - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5} - sound{s=entity.generic.explode} - damage{a=20;i=true} - delay 10 - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5} - sound{s=entity.generic.explode} - damage{a=20;i=true} - delay 10 - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5} - sound{s=entity.generic.explode} - damage{a=20;i=true}
taitiBakuha2:
test
Skills: - Aura{auraName=WitherdAura;onTick=WitherdT;onEnd=WitherdDo;interval=50;duration=160;charges=3} @self
WitherdAura:
test
Skills: - skill{s=NormalMagic;repeat=1;repeatInterval=30}
WitherdT:
test
Skills: - healpercent{m=0.3} @EIR{r=20;ignore=players} - delay 10 - skill{s=WitherdAura} @self
WitherdDo:
test
Skills: - skill{s=Utiage} @target 0.8 - delay 10 - skill{s=Slow} @target 0.8 - delay 10 - skill{s=Vex} @self 0.8 - delay 10 - skill{s=Bom} @target 0.8 - delay 10
NormalMagic:
test
Skills: - sound{s=entity.arrow.hit} - potion{type=LEVITATION;lvl=25;duration=4}
Utiage:
test
Skills: - damage{a=5;i=true;pk=false} - potion{type=SLOW;lvl=6;duration=40}
Slow:
test
Skills: - summon{t=Vex;a=2} @Forward{f=0;y=2.5} - sound{s=entity.evoker.prepare_summon} @PIR{r=20}
Vex:
test
Skills: - effect:particles{particle=explosion_large;amount=1;hS=1;vS=1;speed=5} - sound{s=entity.generic.explode} - ignite{ticks=100} - damage{a=20;i=true}
Bom:
test
Skills: - sendtitle{t="&6&l&kR&r&4&lボス出現&6&l&kR&r";st="&5&l&kR&r<caster.name>&5&l&kR&r";d=120} @PIR{r=50} - sound{s=entity.elder_guardian.curse} @PIR{r=50}
BossSpawn:
test
Skills: - message{m="&4&l[レイドボス]&6&l:&4&lレイドボス&b&l「&r<caster.name>&b&l」&4&lが出現しました"} @World - sendtitle{t="&6&l&kR&r&4&lレイドボス出現&6&l&kR&r";st="&5&l&kR&r<caster.name>&5&l&kR&r";d=120} @World - sound{s=entity.wither.spawn} @World
RaidSpawn:
test
Skills: - Aura{auraName=SecondAuraApple;onEnd=SecondApple;duration=19} @self
StockItemAuraApple:
test
Skills: - Aura{auraName=SecondAuraOre;onEnd=SecondOre;duration=19} @self
StockItemAuraOre:
test
Skills: - skill{s=SecondDoApple} - delay 1 - skill{s=StockItemAuraApple} @self
SecondApple:
test
Skills: - skill{s=SecondDoOre} - delay 1 - skill{s=StockItemAuraOre} @self
SecondOre:
test
Conditions: - variableInRange{var=caster.Stock;value=>9} cancel #ここはMax個数で使い分ける - variableInRange{var=caster.Second;value=>14} true #ここはIntervalで使い分ける(Intervalより一個低い値にすること) Skills: - setvariable{var=Second;scope=caster;val=0} - variableadd{var=Stock;scope=caster;a=1} - sound{s=block.composter.empty} @PIR{r=10}
AddstockApple:
test
Conditions: - variableInRange{var=caster.Stock;value=>9} cancel #ここはMax個数で使い分ける - variableInRange{var=caster.Second;value=>14} true #ここはIntervalで使い分ける(Intervalより一個低い値にすること) Skills: - setvariable{var=Second;scope=caster;val=0} - variableadd{var=Stock;scope=caster;a=1} - sound{s=block.stone.break} @PIR{r=10}
AddstockOre:
test
Skills: - setvariable{var=Second;scope=caster;val=0} - variableadd{var=Stock;scope=caster;a=1} - skill{s=StockItemMobSetname}
AddstockS:
test
Conditions: - variableInRange{var=caster.Stock;value=1to9} castinstead AfterStringClear - variableInRange{var=caster.Stock;value=>9} castinstead AfterStringMax Skills: - variableMath{var=caster.DisplaySecond;equation="<caster.var.Interval> - <caster.var.Second>"} - setvariable{var=AfterString;t=String;scope=caster;val=" | 残り<caster.var.DisplaySecond>秒で復活"} - setvariable{var=JsonAfterString;t=String;scope=caster;val="復活まで残り<caster.var.DisplaySecond>秒"} - skill{s=StockItemMobSetname}
SetAfterString:
test
Skills: - setvariable{var=AfterString;t=String;scope=caster;val=""} - setvariable{var=JsonAfterString;t=String;scope=caster;val=""} - skill{s=StockItemMobSetname}
AfterStringClear:
test
Skills: - setvariable{var=AfterString;t=String;scope=caster;val=" | Max"} - skill{s=StockItemMobSetname}
AfterStringMax:
test
Skills: - setname{name=<caster.name>&f&l<&sp>|<&sp>stock<&lb><caster.var.Stock><&rb>&7&l<caster.var.AfterString>} @self
StockItemMobSetname:
test
Skills: - jsonmessage{m="[{'text':'&6~~~ <caster.name> &6~~~\nストック:<caster.var.Stock>個\n<caster.var.JsonAfterString>\n&f&l発動者:&a&l<caster.var.Parent>\n'},{'text':'&a&l[一個回収]','clickEvent':{'action':'run_command','value':'/mm signal <mob.uuid> Take'}},{'text':' '},{'text':'&a&l[全部回収]','clickEvent':{'action':'run_command','value':'/mm signal <mob.uuid> TakeAll'}},{'text':' '},{'text':'&c&l[外す]','clickEvent':{'action':'run_command','value':'/mm signal <mob.uuid> Remove'}}]"}
GiveItem:
test
Conditions: - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough Skills: - variablesubtract{var=caster.Stock;amount=1} - giveitem{i=apple;a=1} - skill{s=StockItemMobSetname} - sound{s=block.stone_button.click_on}
TakeApple:
test
Conditions: - variableInRange{var=caster.Stock;value=0} cancel Skills: - variablesubtract{var=caster.Stock;amount=1} - giveitem{i=apple;a=1} - skill{s=StockItemMobSetname} - sound{s=block.stone_button.click_on}
TakeAppleR:
test
Conditions: - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough Skills: - skill{s=TakeAppleR;repeat=5;repeatInterval=1}
TakeAllApple:
test
Conditions: - variableInRange{var=caster.Stock;value=0} cancel Skills: - skill{s=TakeAppleR;repeat=5;repeatInterval=1}
RemoveTakeApple:
test
Conditions: - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough Skills: - variablesubtract{var=caster.Stock;amount=1} - giveitem{i=Stone;a=1} - skill{s=StockItemMobSetname} - sound{s=block.stone_button.click_on}
TakeOre:
test
Conditions: - variableInRange{var=caster.Stock;value=0} cancel Skills: - variablesubtract{var=caster.Stock;amount=1} - skill{s=TakeRandomOre} - skill{s=StockItemMobSetname} - sound{s=block.stone_button.click_on}
TakeOreR:
test
Skills: - randomskill{s=TakeIronM,TakeGoldM,TakeStoneM,TakeDiamondM,TakeEmeraldM}
TakeRandomOre:
test
Skills: - giveitem{i=Iron_ingot;a=3}
TakeIronM:
test
Skills: - giveitem{i=Gold_ingot;a=3}
TakeGoldM:
test
Skills: - giveitem{i=Stone;a=5}
TakeStoneM:
test
Skills: - giveitem{i=Diamond;a=1}
TakeDiamondM:
test
Skills: - giveitem{i=Emerald;a=1}
TakeEmeraldM:
test
Conditions: - variableInRange{var=caster.Stock;value=0} castinstead TakeNotEnough Skills: - skill{s=TakeOreR;repeat=100;repeatInterval=2}
TakeAllOre:
test
Skills: - jsonmessage{m="[{'text':'&his name is <caster.var.DisplaySecond>秒'}]"}
TakeNotEnough:
test
Skills: - Aura{auraName=SecondAura;onEnd=SecondSubtract;duration=19} @self
SecondAura:
test
Skills: - variablesubtract{var=caster.Second;amount=1} @self - skill{s=ResetName} - skill{s=End} - delay 1 - skill{s=SecondAura}
SecondSubtract:
test
Skills: - setname{name=<caster.name>&7<&sp>he didd <caster.var.Second>...} @self
ResetName:
test
Conditions: - variableInRange{var=caster.Second;value=>0} cancel Skills: - effect:particlesphere{particle=reddust;color=#ffffff;amount=200;radius=1} @self - command{c="cp HealingTotem item <caster.var.Parent>"} - command{c="msg <caster.var.Parent> &6&l効果時間が終わったので回収されました。"} - message{m="test"} - delay 1 - suicide @self
End:
test
Conditions: - crouching{} castinstead RemoveTotemSignal Skills: - sudoskill{s=RemoveJson} @EIR{r=10;t=HealingTotem;limit=1;sort=nearest}
RemoveJsonS:
test