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Go east
With only a little effort, you're able to shimmy through the window feet-first and thump down on the floor of the bathroom. The tiny, cramped bathroom features a narrow shower stall, a minuscule, rust-stained sink above which is a cracked, flyspecked mirror, and a commode. The towels stacked on the rack are thin, frayed at the edges, and probably none too clean. The small square window is open, but it provides no view and not much light either, as a tree has grown up quite close to the outside wall. The door to the cabin is in the east wall.
You look at the camera
(the ID camera) A battered but serviceable device, this is a high resolution holocamera used by the police for recording suspects" identities. It can either record to a local server if one is available, or to a standard Memory chip placed in its memory slot.. Although it was once chained down, the chain seems to have been cut; a broken piece hangs off the camera.
You sit in the chair
Bloody hell! This has got to be the hardest chair I've ever sat in! I've only been here two seconds and my buttocks are as numb as a pair of frozen fishcakes! The porridge level creeps steadily higher until finally it is up to my neck! Like quicksand it gradually sucks me under... Oh, bollocks. I'm dead! I have so far scored 78 out of a possible 100, in 417 turns. Would I like to RESTART, RESTORE a saved game, give the FULL score for that game or QUIT?
Go north
You make a break up the hallway -- only to come into view of two groups of guards, at once. Their pulse guns knock you sprawling before you can duck back. *** You have been captured *** -- glaring light... [Hit any key.] Interrogation Chamber (imprisoned in the chair) You blink away memory. The dim room comes again into focus, and the man behind the desk. "Well done." The man is applauding softly. "A heroic end to your shining tale; and in the large, an accurate one. But not precise. You fell into our hands without those fascinating tools you have been showing off all this time. And without the package, you understand, the one you found in my corridor ceiling. I am very curious to know what you did with those things." ...glaring light -- [Hit any key.] Diagonal Branch This bare stretch of hallway angles from the northwest to the east; another short hall leads south. You throw yourself to a halt, nearly stumbling, as you hear footsteps approaching from the northwest... and then the guards behind you become audible as well. You duck around the southern corner and glance about desperately.
You show the photographs to David
(first taking the faded photographs from the burlap sack) David does not appear interested.
Go east
Mall, First Level, West Edge The area is free from the wreckage. Gibs, though is just standing up, completely motionless, facing the inky blackness that shrouds the Food Court from here. Casey is nowhere to be found. Barnaby's Big Gulp drink, a pleather purse, some socks, Gibs's lacrosse stick, the aged text, the blue balloon, an urn, the garlic clove, the torch (broken), the ointment jar, a fluorescent light, a garbage can are here. The phone is here. Audrey and Gibs follow me.
Examine tank
It holds a quantity of brandy, in which are suspended a number of small furry creatures - representatives of the local fauna - preserved for further study. Predictably, the Phil's eyes water.
Go south
You stand on a thin strip of black sand lining the shallow curve of a bay to the east. A few seabirds fly overhead, and various clumps of driftwood, seaweed, and other shore debris litter the shore, the only visible evidence of the recent storm. A steep tumble of volcanic rock looms over the beach to the west and south, blocking travel in all directions except into the forest to the north.
Go downwards
You travel directly through the floor, and emerge on the other side... There's a ring here, perched precariously at the top of the stairs. You hear several voices in the distance saying things like "where did it go?" and "I think it went this way!" The trap door flies open, and the people all scramble through it down into the hall. The trap door swings shut once they're through.
You ask Micky about the forest
Micky Blowtorch says, "Please don't talk about the trees all the time. It gets so boring."
You go to the north
magazine, but let's say that you take advantage of a higher status than your rivals. The editorial office is at the sixteenth floor of the building. Westwards, the window gives you a great view of the city; near it there's the coffee dispenser and metal tables. Eastwards, it's Sammy's office; your office is somewhere to the north, and if you want to leave there's an elevator at the south. Sammy is here. You're one of the few journalists to have an office at the editorial office of "Tittle-Tattle Kettle"; the magazine hires copywriters and free-lance journalists, but you have your own office to write your articles. Nothing special about the room itself: all messed up, papers everywhere on the desk, your computer and a few chairs. It's your base camp, where you go to write your articles, to sort photos, to search information, in a nutshell: to do your job.
Go south
You are in a 20-foot depression floored with bare dirt. Set into the dirt is a strong steel grate mounted in concrete. A dry streambed leads into the depression.
You examine the bowl
It's a bowl made from a twice-fused skull of an emutant. Aside from being tactless and ugly, it is smeared with unidentified grey remains of a second dinner. Inside the bowl is a substance scanner.
You attack the woman with the dagger
I try to enter the fray, but Peyton pushes me back. "Nicky, run!" But there must be something I can do! Peyton drives his sabre into the heart of one of the molten warriors. Unexpectedly, it sprays out great gouts of blood before batting Peyton away. The wound in the molten metal reseals.
You talk to Celine
Celine smiles to see you, convincing gladness, desperate eyes. You exchange the usual greetings, the usual enquiries, and, as ever, she thanks you for coming to see her, as if it is a kind and wonderful thing and not a terrible strain for both of you. You tell her silly stories of the colour of the October leaves and how much you're looking forward to the blossom trees. She listens, and laughs, and pretends.
Go west
A wide expanse of uneven pavestones lies open to the sky, bordered on all sides by the leaning, steep-roofed architecture that looms over everything in this city. The municipal courthouse stands at the south end of the square, next to the mouth of a dark, narrow alley to the southwest. Avenues to the west and east lead back into the cramped and ingrown streets, while to the north lies Whateley Bridge. In the center of the square, rising from a circular lawn of unhealthy-looking grass and weeds, stands a strange, stone obelisk. It seems to be a monument of some sort, although you can see no plaque or marker anywhere near it. The cold wind blows harder, tugging at the hem of your trenchcoat.
You read the envelope
Quite plain.
You show pipe to Philip
"Hey! That's the pipe I lost!" Philip mumbles something about not being able to find his pipe. Tate looks to the south.
You fix the accelerator
To what?
You look in the cabinet
The filing cabinet contains a spindle.
You examine the structure
Now that it's visible, the fortress doesn't look nearly as mysterious, though it certainly still looks quite solid. Basically, it's more or less a large bunker, made of the same indestructible polymer that constituted the cat-alien's research station. The fortress doors have been smashed open.
About yourself
Later, water again: the women washing your mother's body. A voice: "You're going to have to make a decision. What do you want to do now? The convent will take you, if you wish, or you could go into service..." But you buried your face, and the decisions were made on your behalf. Then you come back to yourself, your face still wet.
You show the photographs to Tyrone
(first taking the faded photographs from the burlap sack) "Hello, Tyrone," you say. "Hello again," he says. "How you gettin' along, now?" Tyrone takes the snapshots from you and thumbs through them before handing them back. "Them's old, real old," he says. "Mr. Beauregard, he ain't changed much, has he? They's one other that hasn't, neither. I see her sometimes, on a moonlit night."
You look at the plate
A featureless, dull black rectangle is embedded in the wall beside the laboratory door.
You open the xbox
I should really avoid opening the box, mostly because I don't want to lose anything that comes with it, but partly because lifting this monster in its entirety makes me feel like a real man. It's really cold in here.
You open the bag
You open the black bag. Inside you see a brown bottle and a blue bottle.
You look around
Your footsteps echo hollowly in the dimly-lit and cavernous hall. Benches line the floor, their rows skewed slightly to focus on the desk at the north end. A clock is set in the wall in plain view of the desk. The south third of the room is covered by a balcony, reducing the height of the hall from two stories to one. A small door to the east and two large doors to the south stand ajar. To one side of the two doors is a light switch. Bubbles is wandering around, sniffing at things.
You put the precipitate on the pedestal
After the reddish substance glugs out of the bottle and onto the pedestal, you spread it out with the flat edge of the bottle. [You get 20 punk points for that.] Satisfied with your night's work, you toss the bottle and head off for home. The following Monday, you note the blackened pedestal with satisfaction, and the Path is abuzz with the mystery. "I saw it in the office," Stuart was saying gleefully. "Only the head is left, the rest of the statue is totally trashed. They had a crane lower it and then BOOM!" "You think someone blew up the Pope?" says one of the older boys. "Naw. You'd need a remote control or something. They probably just dropped it." "Actually, you wouldn't need a remote," you say. "If you spread a large enough quantity of, say, ammonium triiodide and let it dry..." you say, trailing off. When you notice you have everyone's attention, you grin. "That's just hypothetical, of course."
Look around
At a crossing of paths (on the ladder) This is where the paths crossing the island meet. There's not much here besides some grass and some assorted shrubbery. Elizabeth hides herself under her wide sun hat. Every time you look at her, she's just then turning away. There is a raft of ducks here. They seem preoccupied with their own internal politics and haven't any attention to spare for you. here. south east west (to Climbing a narrow stair)
You look at your surroundings
You survey your one small room. The kitchen alcove has a refrigerator, a sink, a stove, and barely enough space to stand between them. One wall projects out to form a counter, with a cupboard beneath it. The cupboard is open and bare. The rest of the place is mostly filled by your futon, and the computer desk in the corner. The bathroom alcove is across from you, and the closet next to it. The stereo sits on a cardboard crate. A broad mirror tries to make the place seem twice its size; it halfway works. One window, whose shade is down, and the front door firmly shut. The place is still too dim, except the corner where the desk lamp is somehow too bright. Your luggage is piled untidily by the door. A potted hyacinth sits beneath the window. On the desk are your to-do list and a travel book.
Go down
You descend... Lungs The terminus of the respiratory system. A thousand dead ends, holes, alveoli -- they greet you like blood-choked eye sockets. alveoli -- they greet you like blood-choked eye sockets.Something is wrong here. wrong here.The pattern of decay isn't consistent with an airborne pathogen. If the disease were transmitted by air or aether, it would attack from the alveoli inward. Here, it looks like the infection spread outward, from the blood vessels into the lungs. spread outward, from the blood vessels into the lungs.Further on, you see the cast-off tethers of Doctor Arturus's animus still lingering in the aetheric weave. But the skeins are fragmented, somehow. Different from the textbooks.
You go west
Motionless robots litter the deck. Even deactivated, they're still imposing. I can also see an orange striped lever here.
Pet monkey
You can't touch the monkey. He is too far away!
Go southeast
The data transmissions are still detectable from the west. This area is filled with all kinds of electrical devices and what seems like motors.
You examine the small book
The left-hand page shows a drawing of a magnifying glass. The right-hand page is written in an odd foreign language. It says, "Lipu mazorv poppa varsh diron pip trochent las grokoko. Rigo ducki plup VOLLIN las TROFF; rigo zips pip BUCKOR."
You examine the plate
It is a somewhat dented silver dish. One side returns a distorted but clear image of the holder.
You climb down
Two massive oak trees which flank the cracked sidewalk dominate the front of the church. The facade of the church itself rises beyond them, its steeple silhouetted against the sky. The storm lashes at its faded white facade, almost as if the storm is trying to wash the church clean; something you somehow realize will take more than mere water to accomplish. To the north, a sidewalk leads to the front of the church. A weed-choked driveway runs to the northeast and down a hill to the south, and a muddy path leads around the church to the northwest. The church and steeple loom to the north, the open window frames seeming to stare with judgment upon anyone standing before it. The heavy chain stretches from one of the oak trees and around the corner of the church to the northeast. The broken length of railing is propped up against the side of the oak tree.
You press the green dial
The green dial lights as you press it. The timer's indicator flashes to 5.
Go west
The curving steps to the apron are to the North, and the audience to the East. There is a solid steel fire door built into the West wall.
Go west
The river's in the way, and foxes can't swim. The lemur stares solemnly at you from out of the spiky bush.
Inventory
Your enchanted sword luckily strikes the Troll and slays it...You are carrying: an ancient, enchanted sword a small burning candle stub (providing light) a box of matches a green glass bottle a brown hessian sack containing: a brass lamp some banana skins a booklet a large iron key a small silver bell a small screwdriver a mouldy old boot a parachute a large cardboard box a pewter mug a reed flute
Go west
The only room at Saint Cuthbert's large enough to hold all the brothers, except for the church, the refectory seems immense. Normally, when you are in here the place is alive. Now, the only movement is that of drafts spinning between the tables and out to the cloister in the east. Row upon row of deserted seats stand testament to the damage inflicted by the plague. The kitchen lies to the south. Brother Drogo sits at one of the tables, scratching furiously at its hard surface. Whispers dance in your ears. Growing. Fading.
You examine Anton
Your brother Anton is a broad shouldered, bearded fellow with long tangled brown hair and eyes with a tendency to wander. His features are relaxed and calm. Like you, he's wearing the typical clothes of a silk collector, including the identical striped sleeveless top. He has a plank. Across the rooftop, Anton appears to be negotiating with the door, but it doesn't seem to be going well.
You examine the chest
A solid metal chest, large enough to hold a ream of paper, with curved edges to frustrate hacksaws and hinges buried under a lip of moulded steel. It is held closed by a small lock at the front, which takes an ordinary key (rather than a fingerprint or a magnetic strip). On the lid is a label: "MRS. LAURA MACKENZIE." Not his then, strangely; even though this is a storage box for organic material.
Exits
You can only go north, east, northeast, or southeast. Brad drums his fingers on his thigh.
You check your inventory
You are carrying: white russian a bottle of rum a bath robe (being worn) manatee wristband (being worn) a durian a fishing rod marooned wristband (being worn) treasure-wristband (being worn) a rucksack (being worn and open) a brass lantern an ubuntu cd trousers (being worn)
You describe your surroundings
This is a branch of the popular lunch and coffee shop Bistro Paris. There are a few tables near the front. A restroom is to the west. On the north wall, opposite the counter, is a collection of Paris-themed prints. In the center is a large holoportrait of the chain's owner, Zuzu, and a sign claiming that the Bistro Paris has restaurants here, in the Reserve Bank Spacescraper, and in London. A server behind the counter is waiting on several customers. You can see Officer Prescott and a trash can (in which is some rubbish) here. You can go northeast to Green Commercial Plaza North, southeast to Green Commercial Plaza South, east to Green Commercial Plaza Center, and west to Bistro Paris Restroom from here. There is a Public Surveillance Notice here.
Go downwards
(first opening the Green Residential Station door) The Door Scanner scans your iris to determine your identity. The Transit Security and Accounting Subroutine determines that you have a legitimate account with the Transit system, and the doors slide smoothly open. Green Residential's platform serves mostly residential commuters. There is an exit at the center of the platform which leads east through a set of closed automatic doors to a stairway leading up to the main station, just next to a large plaque with the name of the station on it. The platform abuts the Transit web to the west, now empty. You can see a Transit Map here. You can go east through the Green Residential Station door to Green Residential Station from here. There is a Public Surveillance Notice here. The automatic door slides closed.
You take nine-volt
Taken. Carl finally convinces himself that he won't be able to drag Thom onboard. You would have been glad to explain it to him, but no doubt that would have taken one minute shy of eternity. He glances at the three of you. "C'mon," he says, "I need you three on the flying bridge. I'll explain up there, right?"
You search janitor
As you look under the body, a diamond rolls out from under it.
You look at the vanity
A simple vanity table, scaled down for a child, spartan in design and almost wholly without decoration. It's hard to imagine keeping any sort of makeup or jewelry on it, but then again, vanity of even the most innocent kind was probably discouraged in most of the Verlac children.
You look at the orderly
The pockmarked and overweight orderly is absorbed in his magazine, which is just as well, since it's kept him from turning his leering attentions to you. He occasionally pauses to tweak a swollen blackhead on the back of his neck, or to mutter some crass observation about one of the women in his magazine. There's a name tag pinned to his expansive chest.
Clean
You squeeze the handle, and the vacuum cleaner begins humming, albeit with a bit of a whine. You run it back and forth on the floor. But it only seems to spread the sand around. In fact, it looks like there's more sand than before you started. The radio begins playing an Austro-Korean tune.
You examine the walls
The walls are faced with tough white composite. They are smooth and blank, except for one ventilator grille near the ceiling.
You look at the thorns
They grow in great abundance and sharpness.
Go north
As you walk, you find first one geodesic panel, then another. (When people make a dome out of simple polygons like triangles or hexagons, that's called "geodesic.") Soon the clear plastic panels are as plentiful as the rust-red boulders -- this must be where the dome for the living quarters landed. Soon you find you're right. Scattered around you are the remains of what would have been home to the first wave of colonists. Most of the housing units have been reduced to unidentifiable splintered heaps, but there's one that seems to be intact. ("Intact" means that it isn't so damaged that it's unusable.) The entrance is partially obstructed -- "obstructed" means blocked -- by debris, but you're small enough that you could probably squeeze through. That's part of what makes you the perfect person for this job, aside from your astronautical expertise. ("Astronautical" doesn't really mean anything. I just made it up.)
You tell Drogo about the absent god
"Please, father." He doesn't look up from the table. "This is far more important."
You take the rib
The rib shifts under your weight. You push again and it comes off in your hand. This isn't a rib at all! It's a plastic beam that says "HYDRAULICS".
You look at 4
The spine reads, Calibrations Divine by Merkin Daily.
You jump to the nereus yourself
Your twin ignores your orders. So much for being captain...
You continue
I flip to the next poster in the series and take a look at it. This poster seems to be by the same artist as the other two, but rather than being drawn from a bird's eye perspective like those posters, it is a close-up of a young boy reading passages from a thick, craggily book. Locks of the boy's hair descend over his glasses and he's decked out all in black, wrapped in a weary and somber expression.
You wear the battle armor
(first taking the battle armor) You are not qualified to use a full size battle armor, better not mess with unfamiliar equipment!
About yourself
You are too exhausted to move. The night is still, the serpent dead, the city soaked with sacrificial blood. You can see, shimmering in the downpour, a small flame amongst the wreckage.
Water
The delicious spring water tasted great, and there's still some left.
You take the snapshot
You can't have that; it's part of the gold locket.
You go to the south
Before a giant fireplace sits a figure with proportions to match: the Baron d'Boeuf at his private suppertime. Oh how he hulks above your head, high, high enough to scrape the ceiling were he hunched merely a thumb's breadth less. He's engaged picking morsels from a basket at his feet, packing them down his gullet with a sirloin fist. He lifts a pepper out, swallows before it's even been chewed properly. Northward you could return to the solar.
You examine the balls
1. 2. 3... 14. 15. Looks like a full set.
You smell yourself
You smell like a pleasant combination of lemon, ammonia, and bleach. Somewhere above you, you hear a dripping sound.
You ask Galen about Galen
"So, what are you going to do now?" you ask. "Oh, I'll be paying one last visit to your grandfather. He won't like that very much at all." Galen smiles unpleasantly. It looks like the freeway is curving back around to the city.
You examine the business clothes
I was wearing straight pants and a short jacket.
You examine well
A rope leads down into the dark.
Bite rope
Your powerful teeth slice neatly through the layers of rope, and the remanents fall easily away. A sharp vibration comes from the massive box, followed by a roiling mass of bubbles. The bubbles send you spinning away, but you are nonetheless aware that a second human has emerged from the box. The new human is still alive. Thrashing awkwardly, it propels itself up toward the sunlight.
You examine the desk
The desk is the usual all-purpose workspace, but since you try to avoid working here it is currently just a storage space for your sidearm. A small tag on the side says "Titaniumcase".
Assail darth
By Huron's perverted puppetry! A mighty blow! You scored 16 points of damage! You see why they call him VON DARTH THE SLY! He is suddenly attacking your left side, just as you moved to defend your right! You have suffered 7 hits of damage!
You get Bob
He's pretty heavy, but carryable. You sling him over your shoulder. Evan speculates about the recipe for the secret sauce on a Big Mac. Bob lets out a loud snore which sounds truly hideous.
1
["Look at this glowing tombstone. It's freakish! Freakish, I tell you!"] "Freakish--that's the word for it, all right. It's certainly not good old Canyonville rock. Why, I don't think it's even American!" 1) Confront the deputy about all three pieces of evidence. You're done poking around this festival--it's time to get justice for Jimmy and his poor brain, no matter what the consequences! 2) "That's all I've got right now."
You tell Galatea about yourself
Where would you begin? And what context would she have for anything you could say? She has had no childhood, no history, no network of passions and friends.The persistent inclination to tell her such things takes you by surprise. Animates are notoriously poor at processing uncontextualized personal information. And you know better than to waste your time. But this piece of logic doesn't banish the desire to confide in her.
You look in the garbage can
That's an awful lot of submarine sandwich receipts.
You take all
canopic jar: Put it in its place. Taken.
R.
Now that stripe is left and up.
Go east
You can't go that way. The only obvious exit leads up to the narrow balcony.
Go north
+?? MM ??+ West +SS .. SS+ East +SS MM+
Go downward
Your house, in the basement Your ex-girlfriend used to stay down here, but now the area is mostly storage...and your grid hardware. In the center of the dark concrete floor is a flimsy table with numerous aging computers both under it and on top. A tangle of ethernet and power cables criss-cross the room like spiderwebs. Your cat Strawberry is here. You can also see Reality and Fiction here. Strawberry licks a paw and washes her forehead with it.
You open gate
You raise the gate along its track and water spills into the sluice, filling the waterwheel's scoops. After a moment, the force of the flowing water builds, and with a low, groaning creak, the great wheel begins to turn.
Go south
The monkey follows you. This appalling chamber is lit only by the gray daylight that spills in from the open doorway to the north. The floor here is heaped with piles of bones - human bones. Skulls lie in heaps, and the floor is carpeted with a mad xylophone of crisscrossing ribs. Against one wall a nearly complete skeleton is slumped in an attitude of dejection. The monkey goes off to take a quick look around, but soon returns.
1
Quine hands you a scrap of paper. "Don't know what you lot see in it, but enjoy yourself," he says.
Go west
This is the upstairs hall area. It is minimally furnished. There are stairs leading down and a door in each wall.
You wave it
You have fun waving the candle stick.
You shout outerica
You shout the magic translocation word OUTERICA! The pentagram flares. The walls of the stall explode outwards with a burst of magical force from the toilet, which begins to emit a howling nightmare hurricane wind. You're forced backwards against the wall near the grab bar. The boneless sack of horse does not move, but its flesh pulls back and starts flapping as if it was hanging itself out a moving car window. Gross. The æther in the commode glow brightly of a sudden, and the gale wind stops howling forth from the toilet. Then it begins again, except pulling air from the room INTO the toilet. The walls of the stall are wrenched from the floor by the devil wind and land on the open toilet, and then suddenly collapse into the toilet. The sink and the shower fixtures begin to make groaning noises as they pull at their wall screws. You grab the grab bar on the wall protectively as things begin to fly from the room into the toilet. The urinal goes first, clonging off the back of the boneless horse before tumbling into the toiletbowl. Then the sink. Then the showerhead. Loose items start to fly out of your pockets and into the raging toilet-portal: the athame, the mysterious scroll. The lighter. Aw dammit, that thing was rad. Wrecked Bathroom of the Meatpacking Plant (Chris Jones) There is nothing left but you and the horse, a toilet and some wreckage. You can see a pentagram edge (covered in flames) on the floor just outside the stall here. You're unable to move from the grab bar, and the horse is so damned heavy that the devil-winds are merely pulling it into a teardrop shape as it slowly works its way towards you. There is murder in its rolling horse eyes and it is still making engine revving noises. "Br-RNN-NN-NN!!" And then the intensity of the wind increases. You grab on with both hands. The horse flails and then is suddenly lifted into the air sideways, its great rump landing square on the toilet. With a horrible schlorping noise, the horse's rump slides into the can. Then a bit more. The boneless horse is being pulled into the toilet... halfway in... The toilet makes a sound like a balloon deflating, and then the wind stops... And the horse is still there, half out of the commode! Its beady little eyes roll in its boneless head. "Br-RNN-NN-NN-NN-NN!!" It starts flailing at you again with hooves the size of quart-jars! The stupid fat-ass boneless horse is stuck in the magic shitter, and it's still trying to kick you to death! What do you do?
Bf north
Rock/Wood You're at the north of the poor area. You can go any way but north. The dropout paces in circles some more. You blink south, and Dropout takes a bit of time to see you but eventually gives chase. You follow, once you know he's on the move.
Sort mail
You find a letter from none other than "Mr. Coffee Machine"! How odd. A quick glance indicates that he is appealing to the powers that be for the right to have his own office chair.
You examine it
An ornamented desk with carvings on the side of tigers and flowers. It has two drawers, one on the left and one on the right.
You go northnorth
You walk northnorth into the crack. The air is warm here, the air smells of flowers. A pleasant pocket. Across the glade, a man in a green frock coat and chestnut wig rises from a portable writing desk. His boots are shiny leather. He reaches a hand to you. His fingernails are long and wavy. His smile is very wide. There are fibers of meat between his yellowed teeth. His wig is crooked. His eyes are crooked, swinging left and right like they are mounted on oiled gimbles. "You made it!" He clasps your hand. His own is sweaty, crawling with parasites like transparent inchworms. "I've been waiting a century!" You open your mouth and nothing comes out. "You don't recognize me? I'm your great, great, great grandfather, Merridew Norton. All these years I have been waiting for a partner to help explore the Northnorth Passage... They said it did not exist, but look..." He gestures to the northnorth, where the land falls and climbs in haphazard terraces, strips of earth and mineral deposits laced together like shoddy wicker. The sky is pink, marred with smears of yellow like runny yolk. The speckled stars are brown. So you just got fired from the best company ever, and it's the best day of your life. New opportunities! New horizons! New ways to look at things! Like calling this stupid kiss-off job fair a "convention." This is the ritziest hotel you'll ever stay in. Terraces are west, a banner hangs over an auditorium entry to the east, and the elevator you came from is to the south. North's a function for later in the day. There's a sign over an odd side passage the bustling, babbling masses seem to be ignoring.
You go upward
Scrambling frantically, you hurl yourself up the ladder. The alpha grabs your heel, but you shake vigorously enough to send him flailing off into a snow bank. Soon, the wolves regroup and prowl around the base of the stables, eyeing you hungrily. Stables (on the roof) The smell is even worse up here. Snow weighs on the roof, causing it to sink in the middle. Sometimes hay is stored up here in the summer: now, the roof barely supports the snow. The wolves prowl around the stables, every once in a while attempting a little leap up the sides.
You cast the SERAGE on Device
(first memorizing serage) You cast the spell, but nothing obvious happens.
PUT POKER, TOAST, BAD FUSE IN SACK
poker: Done. partially crumbled piece of burnt toast: Done. bad fuse: Done.
You continue
Applause erupts inside the tent, drowning out everything else. You lost. Ivan won. His devotees rally around him, throwing their arms high, laughing and weeping with joy. Their reaction is almost too much for him to handle. They're ready to cart him around overhead in his chair. It's only after his most humble and gentlemanly protestations that they relent, but they're still twirling their parasols and buzzing like bees. For the moment, you've been forgotten, and it'll take more than a moment for anyone to remember you again. Luckily you came prepared for that. Even luckier, you got what you wanted.
You read the text
It reads: No source. Expected link missing. Check status and connection.
You take the flashlight
Taken.
You put zero in nook a.
Weird. A magnetic field's repelling it. Try another nook?