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some "o"'s in there just to mix it up a bit. The: "^ :piece at the end
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was an obvious combination, so it was just a matter of finding a char
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to connect the "a" to the "^". As it turned out, "v" was custom made
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for that position.
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WMHI: .:IHb. I Smooth shading can be created by using
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MH[: .adAHHHI:. :H different chars to fade out at the edges,
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HI: .:IHHHHHI:' .jIH instead of the anti-aliasing (which
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Y: `:YHHI:' .:|IHM produces hard edges).
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Good "outer" characters are: . , : ; ' `
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For the transition from solid to outer edge: I H A U V T Y | i j d b
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n a o [ ] :or basically anything that produces the desired effect.
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Both line and solid techniques can be combined together, resulting in
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a "comic book" look and feel. Each form of ascii art works well in
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certain circumstances, so why not use this to your advantage. Line art
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for the various outlines and small details, and solid art for large
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dark areas.
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Back to Contents
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5. 3 Dimensional Art
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3D ascii art is basically an extension of SIRDS, where you can create
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the illusion of depth on a flat surface. This is achieved by producing
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two slightly different versions of the one picture, and placing them
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a certain distance apart.
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. . Focus Point
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/ \
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/ \ x Where the image appears
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/ x \
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--- --- __ The original pictures on the screen
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/ \
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/ \ /\ Where your eyes are looking
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/ \
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O O OO Your eyes
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PLAN VIEW
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Although the scale and angles are a bit off, the basic principle can
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be seen from the above diagram (seen looking down). The two versions
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of the picture are located on the screen, but you don't look there.
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You need to focus on a point *past* the screen which produces a third
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image at "x".
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This resulting image occurs because of the way eyes work. They can only
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focus on one "depth" at a time, and anything either further away or
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closer becomes blurred. These "blurs" are just two different views of
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the one object produced by the two eyes seeing different things.
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Try this: stand three feet from a wall. Now hold two fingers up about
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one foot from your face, and about 1.5 centimeters apart. Look between
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your fingers, and focus onto the wall. Keep focus on the wall, but
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look into the foreground at your fingers. You should see a ghost image
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from both fingers converging into the center. The trick is to make the
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two ghost images overlap each other resulting in (hopefully) one solid
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image. This image should appear at a different level than the originals:
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TWO FINGERS RESULTING IMAGE
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The results from this experiment won't be 100% perfect since your two
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fingers are likely to be different, but it is a good way to understand
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the concept. With a little practice, you should be able to focus on real
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3D pictures without too much effort.
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--- --- Note that if you cross your eyes instead of using the
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\ / above technique, you actually see the picture in reverse.
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\/ This diagram shows the effect from above, and the resulting
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/\ image will appear where the lines cross over. Since most
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/ \ stereograms (STARE-eograms?) are created to go into the
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/ \ screen, looking at them this way will produce an incorrect
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O O vision (and is somewhat harder on the eyes).
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That's the hard part out of the way, now a bit about how to create them.
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Getting back to the little koala example (which is a perfect size for
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this type of work), lets bring him into 3 dimensions.
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X X Here I have placed two koalas 10 chars
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___ ___ apart from each other. Generally, a good
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{~._.~} {~._.~} distance would be between 7 and 15 chars,
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( Y ) ( Y ) although you can use any distance you like.
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()~*~() ()~*~() Values outside those bounds tend to be
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(_)-(_) (_)-(_) difficult to focus on however.
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The distance determines how much the resulting image sits "into" the
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screen. If the distance is 0 (ie. no separation), the image is neutral
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which means it appears -at- the screen. As the distance is increased,
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the resulting image appears further -into- the screen.
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By having many koalas laid out across the screen (all separated by the
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same distance), the effect becomes slightly easier to focus on. Any
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extra layers should then be added across the whole picture, with the
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result being quite effective.
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