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>Miss.
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>Miss.
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>Hit!
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>The improvised weapon sinks into the wizard's thigh, skewering him to the chain.
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>Grolth loops the chain around a nearby pillar and pulls with all his might. Half of the party is down by this point, but the wizard howls in pain as he is dragged through the whirling blades.
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>The wizard begins hurling magic at Grolth who bares his teeth and howls back. Grolth pulls the wizard a few more feet towards ground.
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>The party is on its last legs. Even with this turn of events, we're probably not going to make it.
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>Grolth is going to try to drag this bastard to the ground so he can look him in the eyes as he dies. DM calls for the roll. 20.
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>With a final burst of strength Grolth drags on the chain, slamming the wizard against the pillar. He succeeds at looping the chain around the wizard, and securing it with his manacles.
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>The wizard spits curses at the surviving party members, but he is stuck in his bonds unable to cast, and the fight is won. <|endoftext|>
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Found it, banderhobb. Think the only other frog looking thing is a grug which are rather small. <|endoftext|>
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Bitches love Grug. <|endoftext|> >"Grug is a beastman of the tribal lands. He is 8' tall and marred with scars which cover every inch of his body. Half his face burned off during battle, he has only one eye. His hair dark and unwashed lays filthy over his hunched back. Grug never speaks. He understands the common language but only grunts when spoken to and bares his fangs when insulted."
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>charisma: 21 [life of the party]
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How do you tell someone to stick their character draft up their arse? <|endoftext|> If Grug sees this, this is Rider. I won't be able to make it to the game tomorrow. Moving took longer than expected, and we're just now finishing the last load. I will not be RPG ready by tomorrow night. Gomen <|endoftext|>
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>I AM GRUG LEGBREAKER
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>SON OF GROG DICKFISTER
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>SON OF GREG JAWBREAKER <|endoftext|> If you live in Los Angeles and are looking for a player or GM, let me know.
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Discord: Grug#3148 <|endoftext|>
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just make him roll for it, I think a character who pretends to be a savage and everyone sort of panderingly accepts this without believing it is much stronger.
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>Grug liketh yon art.
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>Yes... well... Alright then. <|endoftext|> >GM or Player
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Player
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>System(s):
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Know DnD, Mutants and Masterminds, Savage Worlds.
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Willing to learn Shadowrun, Fate, and Burning Wheel.
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>Time availability
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Currently unemployed, so any time is good minus Saturday, where I have an existing game.
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>Text or Voice
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Either.
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>Contact Information
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discord: Grug#3148
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>Additional Information
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A decade of GM experience, want to get more of a player perspective.
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Prefer something with an existing setting, versus homebrew. I like to really naturalize my characters. <|endoftext|>
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>Red (A Dorf Ranger, he had 14 int)
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>Grug-Grug (Orc Barbarian)
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>Onyx (Elf Rouge Assassian, Deadpool edge lord
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>Frankalin Tesela (Alchemist with godly int at 1st level.
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>Master Bates (why I don't invite girls to play)
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>potato wrangler (another reason)
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>ubiquitous (arrogant elf wizord that spoke in the third person, narrated everything, took trophies from monsters that he did not kill, broke the laws of magic on a regular basis.)
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>Fat man (alchemist obsessed with large bombs)
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>Drow fag (no explanation needed)
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>Joseph Stallin' (Fighter built for crowd control and tripping)
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> (Refused to give his name)
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>a man/a woman/a boy/a girl (player was watching GoT.
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>Alice matallice (loli robot builder, player got pissed after learning it would cost money to fix robots. Forgot them before getting on a boat. Bitched about it. <|endoftext|>
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>tfw That Grug come into your cave on Game Night with no pebble but still want share of mammoth leg
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Do I still give him leg but ask for pebble next time? Or should I club him and throw him out? <|endoftext|> >tribe playing tusks and tigers
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>everything go good
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>then grug say he want to have friend come too
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>okay say our big sky man
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>grug friend come
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>grug friend girl
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you know what happen next <|endoftext|>
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Fine a Changeling who's durance was getting fist fucked daily by Grug the large armed. His mein is an anus like a bag of holding.
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<span class="spoiler">This is sadly not that much of an exaggeration from the kind of fucking sob stories people put together for changeling games at my game store. <|endoftext|>
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I don't currently have a IRC set up. How about Steam (Grug, avatar is a white angry face) or Discord (Grug again) <|endoftext|>
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>GRUG HAVE FLOWERS!
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No thanks...
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>GRUG HAAAAVE FLOWERS!
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Go away
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>GRUG. HAVE. FLOWERS!
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Fine, fine, give me the flowers
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>FLOWERS NOT FOR YOU! FLOWERS GRUG'S SNACK!
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Oh...
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>BYEEE!
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Okay...bye. <|endoftext|> Have you looked into Heroquest 2? It's pretty abstract which not many people like so I don't suggest it often, but I don't know what you DO want as far as mechanics go.
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Characters are a list of abilities, but these are abilities you choose. One method of character creation is write a 100 word blurb about your character (no lists allowed). Underline everything that is something they can/do use to solve problems. Divide points between them, everything starts at 13.
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Every roll is opposed to the GM's roll, even for traditionally non-antogonistic rolls. For example Grug the barbarian uses his Mighty Axe against the goblin's Shifty Nature or Flik the Thief uses his Climb Like a Spider vs the wall's Keep Out Intruders.
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Player and GM roll d20, under or equal the number is a success, 1 is a crit, 20 is a fumble, other is failure. You compare the result Grug crits his Mighty Axe while the goblin fails his Shifty Nature. This gives you a matrix of results but most often you just care about success vs. failure (but it could be the difference between killing the BBEG or just being able to rescue the princess while he is able to escape).
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Once your skill gets over 20 you get a mastery so 21 would be 1M, you get a mastery every extra 20 skill levels so 56 would be 16M2. Masteries bump up your success, once you're at a crit it bumps down the opponent's result. Masteries cancel out before rolling. (15M3 vs 3M becomes 15M2 vs 3, really going to suck for that 3M guy).
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There are a bit more rules, but that is the bare bones. <|endoftext|> <strong>Rolled 4, 2, 15 + 3 = 24 (3d20 + 3)
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</strong>
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>the Ork fleet manages to shoot down, or avoid most of the torpedoes.
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>All except one ship, which loses power to its starboard engines, as the torpedoes breaches it's sheilds, and the resulting explosion rips the engine from it.
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Ohhhh! Dat's quite da 'xplosion! But dat don't mean it don't peeve me off!
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Mist'ah Boom Goomz! Foirez back! Mist'ah Grug Bugz! You'z iz en'charg o da fleet! I'm headed down ta do what Orkz do best! FIOGHT'N!
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>He'd then remove the tiny hat from his head, and place it upon the smaller orks head.
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Give 'em a roight good krump'n!
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>"Yes Warboss!" All cannons! Foire at will!
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>The ships then begin begin fireing back at the imperial fleet. Even as they begin to deploy additional landas <|endoftext|>
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