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specified lines of Dart code to keep using hot reload.<topic_end> |
<topic_start> |
CupertinoTabView’s builder |
Hot reload won’t apply changes made to |
a builder of a CupertinoTabView. |
For more information, see Issue 43574.<topic_end> |
<topic_start> |
Enumerated types |
Hot reload doesn’t work when enumerated types are |
changed to regular classes or regular classes are |
changed to enumerated types.For example:Before the change: |
<code_start>enum Color { |
red, |
green, |
blue, |
}<code_end> |
After the change: |
<code_start>class Color { |
Color(this.i, this.j); |
final int i; |
final int j; |
}<code_end> |
<topic_end> |
<topic_start> |
Generic types |
Hot reload won’t work when generic type declarations |
are modified. For example, the following won’t work:Before the change: |
<code_start>class A<T> { |
T? i; |
}<code_end> |
After the change: |
<code_start>class A<T, V> { |
T? i; |
V? v; |
}<code_end> |
<topic_end> |
<topic_start> |
Native code |
If you’ve changed native code (such as Kotlin, Java, Swift, |
or Objective-C), you must perform a full restart (stop and |
restart the app) to see the changes take effect.<topic_end> |
<topic_start> |
Previous state is combined with new code |
Flutter’s stateful hot reload preserves the state of your app. |
This approach enables you to view the effect of the most |
recent change only, without throwing away the current state. |
For example, if your app requires a user to log in, |
you can modify and hot reload a page several levels down in |
the navigation hierarchy, without re-entering your login credentials. |
State is kept, which is usually the desired behavior.If code changes affect the state of your app (or its dependencies), |
the data your app has to work with might not be fully consistent |
with the data it would have if it executed from scratch. |
The result might be different behavior after a hot reload |
versus a hot restart.<topic_end> |
<topic_start> |
Recent code change is included but app state is excluded |
In Dart, static fields are lazily initialized. |
This means that the first time you run a Flutter app and a |
static field is read, it’s set to whatever value its |
initializer was evaluated to. |
Global variables and static fields are treated as state, |
and are therefore not reinitialized during hot reload.If you change initializers of global variables and static fields, |
a hot restart or restart the state where the initializers are hold |
is necessary to see the changes. |
For example, consider the following code: |
<code_start>final sampleTable = [ |
Table( |
children: const [ |
TableRow( |
children: [Text('T1')], |
) |
], |
), |
Table( |
children: const [ |
TableRow( |
children: [Text('T2')], |
) |
], |
), |
Table( |
children: const [ |
TableRow( |
children: [Text('T3')], |
) |
], |
), |
Table( |
children: const [ |
TableRow( |
children: [Text('T4')], |
) |
], |
), |
];<code_end> |
After running the app, you make the following change: |
<code_start>final sampleTable = [ |
Table( |
children: const [ |
TableRow( |
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