text
stringlengths 1
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runApp(const MaterialApp(home: DemoApp()));
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}
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class DemoApp extends StatelessWidget {
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const DemoApp({super.key});
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@override
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Widget build(BuildContext context) => const Scaffold(body: Signature());
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}
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class Signature extends StatefulWidget {
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const Signature({super.key});
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@override
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SignatureState createState() => SignatureState();
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}
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class SignatureState extends State<Signature> {
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List<Offset?> _points = <Offset?>[];
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void _onPanUpdate(DragUpdateDetails details) {
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setState(() {
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final RenderBox referenceBox = context.findRenderObject() as RenderBox;
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final Offset localPosition = referenceBox.globalToLocal(
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details.globalPosition,
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);
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_points = List.from(_points)..add(localPosition);
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});
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}
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onPanUpdate: _onPanUpdate,
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onPanEnd: (details) => _points.add(null),
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child: CustomPaint(
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painter: SignaturePainter(_points),
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size: Size.infinite,
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),
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);
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}
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}
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class SignaturePainter extends CustomPainter {
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const SignaturePainter(this.points);
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final List<Offset?> points;
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@override
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void paint(Canvas canvas, Size size) {
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final Paint paint = Paint()
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..color = Colors.black
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..strokeCap = StrokeCap.round
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..strokeWidth = 5;
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for (int i = 0; i < points.length - 1; i++) {
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if (points[i] != null && points[i + 1] != null) {
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canvas.drawLine(points[i]!, points[i + 1]!, paint);
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}
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}
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}
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@override
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bool shouldRepaint(SignaturePainter oldDelegate) =>
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oldDelegate.points != points;
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}<code_end>
|
<topic_end>
|
<topic_start>
|
Where is the widget’s opacity?
|
On Xamarin.Forms, all VisualElements have an Opacity.
|
In Flutter, you need to wrap a widget in an
|
Opacity widget to accomplish this.<topic_end>
|
<topic_start>
|
How do I build custom widgets?
|
In Xamarin.Forms, you typically subclass VisualElement,
|
or use a pre-existing VisualElement, to override and
|
implement methods that achieve the desired behavior.In Flutter, build a custom widget by composing
|
smaller widgets (instead of extending them).
|
It is somewhat similar to implementing a custom control
|
based off a Grid with numerous VisualElements added in,
|
while extending with custom logic.For example, how do you build a CustomButton
|
that takes a label in the constructor?
|
Create a CustomButton that composes a ElevatedButton
|
with a label, rather than by extending ElevatedButton:
|
<code_start>class CustomButton extends StatelessWidget {
|
const CustomButton(this.label, {super.key});
|
final String label;
|
@override
|
Widget build(BuildContext context) {
|
return ElevatedButton(
|
onPressed: () {},
|
child: Text(label),
|
);
|
}
|
}<code_end>
|
Then use CustomButton, just as you’d use any other Flutter widget:
|
<code_start>@override
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Widget build(BuildContext context) {
|
return const Center(
|
child: CustomButton('Hello'),
|
);
|
}<code_end>
|
<topic_end>
|
<topic_start>
|
Navigation
|
<topic_end>
|
<topic_start>
|
How do I navigate between pages?
|
In Xamarin.Forms, the NavigationPage class
|
provides a hierarchical navigation experience
|
where the user is able to navigate through pages,
|
forwards and backwards.Flutter has a similar implementation,
|
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