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a constraint becomes tight when its constraint’s minimum size value |
equals its maximum size value. |
in SwiftUI, views might expand to the available space or |
limit their size to that of its content. |
flutter widgets behave in similar manner. |
however, in flutter parent widgets can offer unbounded constraints. |
unbounded constraints set their maximum values to infinity. |
if the child expands and it has unbounded constraints, |
flutter returns an overflow warning: |
to learn how constraints work in flutter, |
see understanding constraints. |
<topic_end> |
<topic_start> |
design system |
because flutter targets multiple platforms, your app doesn’t need |
to conform to any design system. |
though this guide features material widgets, |
your flutter app can use many different design systems: |
if you’re looking for a great reference app that features a |
custom design system, check out wonderous. |
<topic_end> |
<topic_start> |
UI basics |
this section covers the basics of UI development in |
flutter and how it compares to SwiftUI. |
this includes how to start developing your app, display static text, |
create buttons, react to on-press events, display lists, grids, and more. |
<topic_end> |
<topic_start> |
getting started |
in SwiftUI, you use app to start your app. |
another common SwiftUI practice places the app body within a struct |
that conforms to the view protocol as follows: |
to start your flutter app, pass in an instance of your app to |
the runApp function. |
<code_start> |
void main() { |
runApp(const MyApp()); |
} |
<code_end> |
app is a widget. the build method describes the part of the |
user interface it represents. |
it’s common to begin your app with a WidgetApp class, |
like CupertinoApp. |
<code_start> |
class MyApp extends StatelessWidget { |
const MyApp({super.key}); |
@override |
widget build(BuildContext context) { |
// returns a CupertinoApp that, by default, |
// has the look and feel of an iOS app. |
return const CupertinoApp( |
home: HomePage(), |
); |
} |
} |
<code_end> |
the widget used in HomePage might begin with the scaffold class. |
scaffold implements a basic layout structure for an app. |
<code_start> |
class HomePage extends StatelessWidget { |
const HomePage({super.key}); |
@override |
widget build(BuildContext context) { |
return const scaffold( |
body: center( |
child: text( |
'hello, world!', |
), |
), |
); |
} |
} |
<code_end> |
note how flutter uses the center widget. |
SwiftUI renders a view’s contents in its center by default. |
that’s not always the case with flutter. |
scaffold doesn’t render its body widget at the center of the screen. |
to center the text, wrap it in a center widget. |
to learn about different widgets and their default behaviors, check out |
the widget catalog. |
<topic_end> |
<topic_start> |
adding buttons |
in SwiftUI, you use the button struct to create a button. |
to achieve the same result in flutter, |
use the CupertinoButton class: |
<code_start> |
CupertinoButton( |
onPressed: () { |
// this closure is called when your button is tapped. |
}, |
child: const Text('Do something'), |
) |
<code_end> |
flutter gives you access to a variety of buttons with predefined styles. |
the CupertinoButton class comes from the cupertino library. |
widgets in the cupertino library use apple’s design system. |
<topic_end> |
<topic_start> |
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