text
stringlengths 1
372
|
---|
itemCount: widgets.length,
|
itemBuilder: (context, position) {
|
return getRow(position);
|
},
|
),
|
);
|
}
|
}
|
<code_end>
|
instead of creating a ListView, create a ListView.builder
|
that takes two key parameters: the initial length of the list,
|
and an ItemBuilder function.
|
the ItemBuilder function is similar to the cellForItemAt
|
delegate method in an iOS table or collection view,
|
as it takes a position, and returns the
|
cell you want rendered at that position.
|
finally, but most importantly, notice that the onTap() function
|
doesn’t recreate the list anymore, but instead .adds to it.
|
<topic_end>
|
<topic_start>
|
creating a scroll view
|
in UIKit, you wrap your views in a ScrollView that
|
allows a user to scroll your content if needed.
|
in flutter the easiest way to do this is using the ListView widget.
|
this acts as both a ScrollView and an iOS TableView,
|
as you can lay out widgets in a vertical format.
|
<code_start>
|
@override
|
widget build(BuildContext context) {
|
return ListView(
|
children: const <widget>[
|
Text('Row one'),
|
Text('Row two'),
|
Text('Row three'),
|
Text('Row four'),
|
],
|
);
|
}
|
<code_end>
|
for more detailed docs on how to lay out widgets in flutter,
|
see the layout tutorial.
|
<topic_end>
|
<topic_start>
|
gesture detection and touch event handling
|
this section discusses how to detect gestures
|
and handle different events in flutter,
|
and how they compare with UIKit.
|
<topic_end>
|
<topic_start>
|
adding a click listener
|
in UIKit, you attach a GestureRecognizer to a view to
|
handle click events.
|
in flutter, there are two ways of adding touch listeners:
|
if the widget supports event detection, pass a function to it,
|
and handle the event in the function. for example, the
|
ElevatedButton widget has an onPressed parameter:
|
<code_start>
|
@override
|
widget build(BuildContext context) {
|
return ElevatedButton(
|
onPressed: () {
|
developer.log('click');
|
},
|
child: const Text('Button'),
|
);
|
}
|
<code_end>
|
if the widget doesn’t support event detection,
|
wrap the widget in a GestureDetector and pass a function
|
to the onTap parameter.
|
<code_start>
|
class SampleTapApp extends StatelessWidget {
|
const SampleTapApp({super.key});
|
@override
|
widget build(BuildContext context) {
|
return scaffold(
|
body: center(
|
child: GestureDetector(
|
onTap: () {
|
developer.log('tap');
|
},
|
child: const FlutterLogo(
|
size: 200,
|
),
|
),
|
),
|
);
|
}
|
}
|
<code_end>
|
<topic_end>
|
<topic_start>
|
handling other gestures
|
using GestureDetector you can listen
|
to a wide range of gestures such as:
|
tapping
|
double tapping
|
long pressing
|
vertical dragging
|
horizontal dragging
|
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