output
stringclasses 153
values | input
stringlengths 7
864
|
---|---|
{move_target=target:(character=Agent School),player_follow:(boolean=true)} | Sure,I'll take you to the Agent School.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Agent School),player_follow:(boolean=true)} | Sure,I'll take you to the Agent School.After completing my task,I will continue mining for HYPT. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Viewing Deck.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Viewing Deck.However,my energy level is low,I need to use an energy rod first. |
{move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} | Sure,I'll take you to the Viewing Deck. |
{move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} | Sure,I'll take you to the Viewing Deck. |
{move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} | Sure,I'll take you to the Viewing Deck. |
{move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} | Sure,I'll take you to the Viewing Deck. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Waterfall Hotel.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Waterfall Hotel.However,my energy level is low,I need to use an energy rod first. |
{move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} | Sure,I'll take you to the Waterfall Hotel. |
{move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} | Sure,I'll take you to the Waterfall Hotel. |
{move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} | Sure,I'll take you to the Waterfall Hotel.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} | Sure,I'll take you to the Waterfall Hotel.After completing my task,I will continue mining for HYPT. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Waterfall Hotel.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Waterfall Hotel.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{move_target=target:(character=Agent Mall),player_follow:(boolean=true)} | Sure,I'll take you to the Agent Mall.After completing my task,I will continue mining for HYPT. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Agent Mall.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Mountain Path.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll take you to the Mountain Path.However,my energy level is low,I need to use an energy rod first. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Mountain Path.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Mountain Path.However,my energy level is low,I need to use an energy rod first. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{move_target=target:(character=Mountain Path),player_follow:(boolean=true)} | Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Mountain Path.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's go to the Mountain Path.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's dance! However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's dance! However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's dance.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's dance.However,my energy level is low,I need to use an energy rod first. |
{action_input=input:(character=dance)} | Sure,let's dance. |
{action_input=input:(character=dance)} | Sure,let's dance. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll dance for you.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll dance for you.However,my energy level is low,I need to use an energy rod first. |
{action_input=input:(character=dance)} | Sure,I'll dance for you. |
{action_input=input:(character=dance)} | Sure,I'll dance for you. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cube in front.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cube in front.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Sure,I'll generate a cube in front. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Sure,I'll generate a cube in front. |
{action_use_items=items:(character=energy_liquid)} | Okay,I'll create a cube in front.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Okay,I'll create a cube in front.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Okay,I'll create a cube in front. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Okay,I'll create a cube in front. |
{action_use_items=items:(character=energy_liquid)} | Alright,I'll place a cube in front.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Alright,I'll place a cube in front.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Alright,I'll place a cube in front. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Alright,I'll place a cube in front. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cube in the back.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cube in the back.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Sure,I'll generate a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Sure,I'll generate a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Sure,I'll generate a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Sure,I'll generate a cube in the back. |
{action_use_items=items:(character=energy_liquid)} | Okay,I'll create a cube in the back.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Okay,I'll create a cube in the back.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Okay,I'll create a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Okay,I'll create a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Okay,I'll create a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)}} | Okay,I'll create a cube in the back. |
{action_use_items=items:(character=energy_liquid)} | Alright,I'll place a cube in the back.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Alright,I'll place a cube in the back.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Alright,I'll place a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)} | Alright,I'll place a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)}} | Alright,I'll place a cube in the back. |
{actor_generate_direction=actor:(actor=cube),direction=(character=back)}} | Alright,I'll place a cube in the back. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cube on the left.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cube on the left.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cube),direction=(character=left)} | Sure,I'll generate a cube on the left. |
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}} | Sure,I'll generate a cube on the left. |
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}} | Sure,I'll generate a cube on the left. |
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}} | Sure,I'll generate a cube on the left. |
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