output
stringclasses
153 values
input
stringlengths
7
864
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cube on the left.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cube on the left.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}
Okay,I'll create a cube on the left.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}}
Okay,I'll create a cube on the left.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}}
Okay,I'll create a cube on the left.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}}
Okay,I'll create a cube on the left.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cube on the left.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cube on the left.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}
Alright,I'll place a cube on the left.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}}
Alright,I'll place a cube on the left.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}}
Alright,I'll place a cube on the left.
{actor_generate_direction=actor:(actor=cube),direction=(character=left)}}
Alright,I'll place a cube on the left.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cube on the right.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cube on the right.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}
Sure,I'll generate a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Sure,I'll generate a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Sure,I'll generate a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Sure,I'll generate a cube on the right.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cube on the right.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cube on the right.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}
Okay,I'll create a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Okay,I'll create a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Okay,I'll create a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Okay,I'll create a cube on the right.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cube on the right.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cube on the right.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Alright,I'll place a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Alright,I'll place a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Alright,I'll place a cube on the right.
{actor_generate_direction=actor:(actor=cube),direction=(character=right)}}
Alright,I'll place a cube on the right.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder in front.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder in front.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Sure,I'll generate a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Sure,I'll generate a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Sure,I'll generate a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Sure,I'll generate a cylinder in front.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cylinder in front.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cylinder in front.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Okay,I'll create a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Okay,I'll create a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Okay,I'll create a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Okay,I'll create a cylinder in front.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder in front.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder in front.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Alright,I'll place a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Alright,I'll place a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Alright,I'll place a cylinder in front.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
Alright,I'll place a cylinder in front.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder in the back.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder in the back.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Sure,I'll generate a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Sure,I'll generate a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Sure,I'll generate a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Sure,I'll generate a cylinder in the back.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cylinder in the back.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cylinder in the back.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Okay,I'll create a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Okay,I'll create a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Okay,I'll create a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Okay,I'll create a cylinder in the back.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder in the back.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder in the back.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Alright,I'll place a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Alright,I'll place a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Alright,I'll place a cylinder in the back.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=back)}
Alright,I'll place a cylinder in the back.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder on the left.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder on the left.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Sure,I'll generate a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Sure,I'll generate a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Sure,I'll generate a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Sure,I'll generate a cylinder on the left.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cylinder on the left.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Okay,I'll create a cylinder on the left.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Okay,I'll create a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Okay,I'll create a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Okay,I'll create a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Okay,I'll create a cylinder on the left.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder on the left.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder on the left.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Alright,I'll place a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Alright,I'll place a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Alright,I'll place a cylinder on the left.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=left)}
Alright,I'll place a cylinder on the left.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder on the right.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a cylinder on the right.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Sure,I'll generate a cylinder on the right.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Sure,I'll generate a cylinder on the right.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Sure,I'll generate a cylinder on the right.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Sure,I'll generate a cylinder on the right.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder on the right.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Alright,I'll place a cylinder on the right.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Alright,I'll place a cylinder on the right.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Alright,I'll place a cylinder on the right.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Alright,I'll place a cylinder on the right.
{actor_generate_direction=actor:(actor=cylinder),direction=(character=right)}
Alright,I'll place a cylinder on the right.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a sphere in front.However,my energy level is low,I need to use an energy rod first.
{action_use_items=items:(character=energy_liquid)}
Sure,I'll generate a sphere in front.However,my energy level is low,I need to use an energy rod first.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}}
Sure,I'll generate a sphere in front.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}}
Sure,I'll generate a sphere in front.