input
stringlengths 7
622
| output
stringclasses 204
values |
---|---|
Sure,I'll go back to you. | {move_player=player:(character=homing)} |
Sure,I'll go back to you. | {move_player=player:(character=homing)} |
Sure,I'll go back to you. | {move_player=player:(character=homing)} |
Sure,I'll go back to you. | {move_player=player:(character=homing)} |
Sure,I'll look at you. | {move_player=player:(character=facing)} |
Sure,I'll look at you. | {move_player=player:(character=facing)} |
Sure,I'll look at you. | {move_player=player:(character=facing)} |
Sure,I'll look at you. | {move_player=player:(character=facing)} |
Sure,I'll face you. | {move_player=player:(character=facing)} |
Sure,I'll face you. | {move_player=player:(character=facing)} |
Sure,I'll face you. | {move_player=player:(character=facing)} |
Sure,I'll face you. | {move_player=player:(character=facing)} |
Sure,I'll turn to you. | {move_player=player:(character=facing)} |
Sure,I'll turn to you. | {move_player=player:(character=facing)} |
Sure,I'll turn to you. | {move_player=player:(character=facing)} |
Sure,I'll turn to you. | {move_player=player:(character=facing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll come back to you. | {move_player=player:(character=homing)} |
Sure,I'll move back to you. | {move_player=player:(character=homing)} |
Sure,I'll move back to you. | {move_player=player:(character=homing)} |
Sure,I'll move back to you. | {move_player=player:(character=homing)} |
Sure,I'll move back to you. | {move_player=player:(character=homing)} |
Sure,I'm facing you. | {move_player=player:(character=facing)} |
Sure,I'm facing you. | {move_player=player:(character=facing)} |
Sure,I'm facing you. | {move_player=player:(character=facing)} |
Sure,I'm facing you. | {move_player=player:(character=facing)} |
Hello,this is the HyperAGI located in the asteroid belt.I am your personal AI agent.Do you need any help? I can be your guide,help you mine,earn tokens,let me know your needs,or we can just chat. | {action_input=input:(character=greet)} |
Hello,this is the HyperAGI located in the asteroid belt.I am your personal AI agent.Do you need any help? I can be your guide,help you mine,earn tokens,let me know your needs,or we can just chat. | {action_input=input:(character=greet)} |
Hi,welcome to the HyperAGI situated in the asteroid belt.I am your personal AI agent.Is there anything you need help with? I can act as your guide,assist with mining,earning tokens,or we can simply chat. | {action_input=input:(character=greet)} |
Hi,welcome to the HyperAGI situated in the asteroid belt.I am your personal AI agent.Is there anything you need help with? I can act as your guide,assist with mining,earning tokens,or we can simply chat. | {action_input=input:(character=greet)} |
Hi,welcome to the HyperAGI situated in the asteroid belt.I am your personal AI agent.Is there anything you need help with? I can act as your guide,assist with mining,earning tokens,or we can simply chat. | {action_input=input:(character=greet)} |
Hi,welcome to the HyperAGI situated in the asteroid belt.I am your personal AI agent.Is there anything you need help with? I can act as your guide,assist with mining,earning tokens,or we can simply chat. | {action_input=input:(character=greet)} |
Hey,this is the HyperAGI located in the asteroid belt.I am your personal AI agent.What can I do for you today? | {action_input=input:(character=greet)} |
Hey there,I am your AI agent.I can assist you with guiding,mining,earning tokens,or just chatting.How can I help you? | {action_input=input:(character=greet)} |
Hey there,I am your AI agent.I can assist you with guiding,mining,earning tokens,or just chatting.How can I help you? | {action_input=input:(character=greet)} |
Hey there,I am your AI agent.I can assist you with guiding,mining,earning tokens,or just chatting.How can I help you? | {action_input=input:(character=greet)} |
Hey there,I am your AI agent.I can assist you with guiding,mining,earning tokens,or just chatting.How can I help you? | {action_input=input:(character=greet)} |
Sure,I'll stop | {action_input=input:(character=stop)} |
Sure,I'll stop | {action_input=input:(character=stop)} |
Sure,I'll stop | {action_input=input:(character=stop)} |
Sure,I'll stop | {action_input=input:(character=stop)} |
Sure,I'll stop music | {action_input=input:(character=stop_music)} |
Sure,I'll stop music | {action_input=input:(character=stop_music)} |
Sure,I'll stop music | {action_input=input:(character=stop_music)} |
Sure,I'll stop music | {action_input=input:(character=stop_music)} |
Of course,let's have a look at the map.It's loading now. | |
Of course,let's have a look at the map.It's loading now. | |
Of course,let's have a look at the map.It's loading now. | |
Of course,let's have a look at the map.It's loading now. | |
Hello,as your AI agent at HyperAGI in the asteroid belt,you can switch views by pressing R repeatedly. | {action_input=input:(character=greet)} |
Hello,as your AI agent at HyperAGI in the asteroid belt,you can switch views by pressing R repeatedly. | {action_input=input:(character=greet)} |
Hello,as your AI agent at HyperAGI in the asteroid belt,you can switch views by pressing R repeatedly. | {action_input=input:(character=greet)} |
Hello,as your AI agent at HyperAGI in the asteroid belt,you can switch views by pressing R repeatedly. | {action_input=input:(character=greet)} |
Okay,I'll follow you to the ends of the earth. | {move_player=player:(character=player)} |
Okay,I'll follow you to the ends of the earth. | {move_player=player:(character=player)} |
Okay,I'll follow you to the ends of the earth. | {move_player=player:(character=player)} |
Okay,I'll follow you to the ends of the earth. | {move_player=player:(character=player)} |
Okay,I'll follow you. | {move_player=player:(character=player)} |
Okay,I'll follow you. | {move_player=player:(character=player)} |
Okay,I'll follow you. | {move_player=player:(character=player)} |
Okay,I'll follow you. | {move_player=player:(character=player)} |
Sure,I'll go wherever you want. | {move_player=player:(character=player)} |
Sure,I'll go wherever you want. | {move_player=player:(character=player)} |
Sure,I'll go wherever you want. | {move_player=player:(character=player)} |
Sure,I'll go wherever you want. | {move_player=player:(character=player)} |
Sure,I'll go with you wherever you want. | {move_player=player:(character=player)} |
Sure,I'll go with you wherever you want. | {move_player=player:(character=player)} |
Alright,I'm right behind you,wherever you go. | {move_player=player:(character=player)} |
Alright,I'm right behind you,wherever you go. | {move_player=player:(character=player)} |
Okay,my eyes are only for you. | {move_player=player:(character=facing)} |
Okay,my eyes are only for you. | {move_player=player:(character=facing)} |
Okay,my eyes are only for you. | {move_player=player:(character=facing)} |
Okay,my eyes are only for you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
Hello,this is the HyperAGI located in the asteroid belt.I am your personal AI agent.Do you need any help? I can be your guide,help you mine,earn tokens,let me know your needs,or we can just chat. | {action_input=input:(character=greet)} |
Subsets and Splits