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-Laciel Lenssed- With a spring in his step, he began traversing the town towards the Vances mansion lying in wake on the very edge of the town. Most people he passed were still hysterical and seemed awed at the whole situation. As much as he would love to gawk, time was of the essence and procuring clues was the way to go. Most males looked to be organizing for the mission lying in wait. Hastily, he moved through the bundles of people in his endeavors. Fears were made into realities, and people dropped the cool act once that glass was completely shattered after a loved one was stolen away. Navigating through people wasn't that hard, however averting his mothers gaze was another task as she could be out and about the town trying to help. If the woman dared to find him suited up, she may just end up delaying him. "Please don't find me, please don't see me, please just don't drag me back home. Alixianna needs help now and being confined won't do wonders for me, her, or the towns people! Please be home Illya..." Thankfully, he averted her gaze as he didn't spot his mother even for a second as the crunching of the leaves understand his feet and the tapping of his armor were the only sounds he bothered to listen to as he began to sprint even faster. Before he knew it, Laciel was standing face first in front of her manor, clad in armor that would make one assume that he was going to storm the place for riches... however he wasn't the type of guy to steal from his closest friend, even if she was a thief with a certain type of streak. As he stared upwards, he was immediately greeted by a familiar and lovely voice eminating from behind him. The boy swiftly pivoted around to find Illya standing there, staring at the boy in her torn garments. The boys eyes widened and his mouth dropped as he studied Illya closely, along with noticing a few outstanding things. As his eyes darted around he began to walk towards her slowly, his pace picking up before coming to an abrupt stop in front of the pale girl. Laciel dropped to one of his knees, staring at the girls visible leg for a couple of moments before returning his gaze upwards. There was only one thing he could say that would relieve him... well, sort of. "Illya... What the heck happened?! Your dress is torn, you have cuts all 'round the light can see, and a nasty looking gash! Jeez, what place did you raid this time?! Ugh, you could of been killed if anything worse happened! I'm happy your ok, but this is why I warned you against this job. May start out small, but next you may lose a limb, or, or you could end up jailed and consigned to a fate where people you care about never see you again! Geez, I may take more time off from the forge to secure your safety if things start to descend into a more darker shade!" ... maybe not. The boys face was in pure awe and panic as he swiftly worded out his fears about Illya and her job. Sure, he felt she could hold herself, but he couldn't just let her alone, lest tempting fate with ironic cruelty. So it was only natural for him to be in this frantic state as he erratically searched for a few specific items. As he performed so he kept his eye on the grizzly crimson gash which only further impaired his progress as he continued looking for specific items to treat her. "Sorry if i'm acting a little volatile Illya, but you know i'm only afraid for your sake!... Gr, where the hell are some calendulas when you need them?! Anyways, can you please explain yourself Illya? How did you manage to catch such a horrid wound anyways?!" As he continued his search for the roll, he asked her the question as calmly as he could, acknowledging that he didn't even hear her side of the story and went on a worried rant, possibly annoying her a tinge bit. Even though the situation at hand with Alixianna was crucial, he also felt obligated to make sure his friend was safe and sound. Maybe he could try to make some tea for her, having a short chat, and then cutting to the chase... ... then again she may just cut in with her tongue, quizzing why he was suited up and looked prepared to take on the whole world.
Name: Laciel Lenssed Age: 18 Height: 6"1' Personality: A rather quiet and rather to himself sort of boy is not much one for words, or really anything revolving around talking since he is rather nervous about spouting the wrong thing along with having a bit of social anxiety. He isn't too headstrong and is rather thoughtful than rushing into the fray, despite having his mothers blood in him. He takes after his father in this sense by staying vigilant and alert to any danger coming near. However, back on the topic of talking to others. Due to being confined to the forge a lot, he doesn't exactly have people skills. Laciel has watched others speak to try and better himself, however it is unknown how soon he will improve. Even with these drawbacks, ever since he was of a young age, Laciel held an innate curiosity of the world about him. He would always search for a way to study, even if it meant his mother scolding him for doing something reckless. If he becomes curious, it may overlap with his thoughtful side when weighing the odds. Usually his decisions are right most of the time, but sometimes they are less than desired results... such as the time he almost got killed by a bear. Thankfully his mother is a lot more fearsome than the bear and promptly caused it to flee, however being "fierce" is something he is lacking in with his supposedly decrepit appearance. The boy has an immense dislike for being tied down to one path and prefers to choose his own way. Since his mother is often fearful of whatever dangers he might have to face, she is overprotective of him which gets old pretty quickly. He feels the need to speak out against her and how his mother is one step in front of him to make his troubles fleeting... Even with her other activities, she managed to keep a keen eye on him and is rather frustrated about being hounded on consistently. He finds it rather difficult to tell her off since it's difficult to locate a mean bone in his body. Even the best doctors around couldn't even find one if they tried... Even with these limitations, he does have a breaking point and one can only hope it isn't broken. Bio: "Laciel is a lot like his father I'll tell ya! Scholarly, curious... and a wee bit stubborn to boot." - Leslie Lenssed Hailing from a long line of scholars and blacksmiths, Laciel was born into a trade that would possibly consume his life and revolve around him consistently... if he wasn't so adverse to not being coaxed into the path of the forge. Ever since he was of a ripe age, he was always working beside his mother at the forge and at night would listen to his fathers encounters when traveling with her prior to them settling down in Vale eventually. Such tales fraught with excitement and mysteries attracted him, but most of all the delight of new knowledge that he could become enlighten with. The dream felt so far away to him, but he was determined to make it a reality and gain the wisdom of those before him. His life outside the house was less than spectacular than the stories spoke of by his father as he spent most of his time around the forge and less around the children. He grew close to his mother as he observed her conjure up weapons with her vitality. Over time he began to properly forge weapons for others, easily taking over his mothers spot when she went off hunting with father or in bed with a hangover after drinking myriads of men Laciel couldn't count (father included) under the table. It was annoying at first, but eventually he became accustomed to her less than stellar and boisterous habits. When he is allowed off from the forge for working a tinge bit too hard, either Laciel pursues knowledge in his free time from the library, his assortment of books, or his father himself. His father expresses a lot of joy for taking interests in his path, but feels the need for leaving cryptic messages for Laciel to figure out. Once he figures out his fathers riddles he becomes ecstatic at his sons ability to properly comprehend his meanings whether it be physical in a sense or metaphorical. After figured out, he would spend a long time with his son, lecturing him and teaching him new things he had never known about before. These times allowed to bond with his father which he rarely had time for since he was usually out reliving his mystical tales through providing for the family. The other times he doesn't get the chance, he is seen by others hanging out in the library studying his days away while others train and enjoy their days in the sunlight. He was often teased by others for being so engrossed in books and was never seen training. Despite these stinging words, he took private lessons from his mother who demonstrated her skills which dazzled him. He often would test his mettle against his mother and other challengers, either failing or succeeding with his prior knowledge gained through his spars with Leslie. This only continued to fuel the desire for paving his own path. One day, his father left without leaving a trace or warning with the exception of a simple letter created with a cryptic message which befuddled his mother. The two were bothered by two completely different reasons, his mother who became worried over his fathers disappearance due to the dangers which most likely were in wait. Laciel became worried over the measures she would go to when becoming very overprotective for another, coming to the conclusion of what sacrifices she would make to safeguard what she dearly loves. This lead to his mother keep a closer grip and keener eye on son after the event which began to slightly suffocate him with the ever impending presence. He rarely could stray too far, but he wanted to travel to bring his father back due to a paltry rumor that caused a ruckus over his family... although he did also find it slightly interesting since it offered something he knew and loved all too well. Other than that, he often attempted to make talk with the other children after watching them make contact with one another. He hadn't really socialize with people other than the exceptional few he would come upon. However, when the event arose to gain a new friend, he ran off to "get to work at the forge." Laciel found himself being consistently beat up mentally through this as he became annoyed at his inability to form a long lasting friendship with another. At the age of eighteen, his sword-skills and smithery have made his mother and him known as the dynamic duo of forging in the village as they continued to make weapons with infallible craftsmanship, with the exception of a few times due to a few mistakes, some of which from his mother, Leslie. From what he could tell, she was still bothered by his fathers leave, even after the two years that flew by before his very eyes. It was seemingly becoming worse as she began to fret a bit more, little by little. It was difficult to notice to the naked eye but she could easily hide her sorrows from others, with the exception of Laciel who began to constantly worry over her well-being since the stress was possibly getting to her in both ways. Along with her becoming perturbed, his social skills were still lacking horribly as he struggled to develop them over the years. That was the only thing that ever continued to dull over the years, until of course he was greeted by an enigmatic letter signed by his father lying on his bed. This one made even less sense than before and made him wrack his brains over more than before to understand it. Laciel did ponder upon the letter, but he hasn't found an answer, yet for the most part... A mithril longsword specially crafted by Laciel himself at a tender age which was considered almost a bit difficult to wield at his age and had assistance from his mother when making it. It's rather large and difficult for most people to properly wield, however thanks to the inherited strength, he seems to possess the vital strength to use the weapon. It has an engraving above the guard of it with two L's side by side. Skills: Mimic: With a thirst for procuring wisdom, he has the ability to properly mimic others fighting styles to put them at a roadblock. Even with a simple longsword, he can almost properly copy another. If he managed to wield the same weapon, then they could be in loads of trouble. Counter: Once he properly learns of a person and their fighting style he can turn the tables and swiftly use their own strategy against them, or come up with a new one to easily fall them. Endurance and Fortitude: Training with others and mainly his mother has left more than a fair amount of bruises and cuts. However, such endeavors that he has endured have caused him to toughen up and become formidable in combat which can cause major surprised to others who don't expect him to be able to properly jump into the fray. Laciel also has his mothers unrivaled strength which was nurtured over spars and losses into the budding blacksmith he is today. Watchful Eye: Laciel has spent a lot of time sneaking away from the stray eyes of Leslie, allowing him to get a taste of nature. Not only can he analyze the area around him, but he can keep up with any inconsistencies in his line of sight as if it was childs play. However, keeping an eye on his environment isn't the only thing he can extort to his advantage. Scholarly Mind: Laciel spends as much time in the books as he does in the forge. He keeps a whole library in the room containing him and will often become sleep deprived to procure knowledge. His love for knowledge allows him to gain information quicker and dispense them to others that he feels that could put this knowledge to use. An example is his knowledge of the forge and his power to easily create wonders. Even so, he won't hesitate to use such a thing to his advantage for his own reasons.
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Varric laughed, though he noticed that Guin was getting a bit more embarrassed than he'd hoped. He decided it was time to stop messing around, for hers and Alixanna's sake. He HAD to help his warrior friend get over her ridiculous embarrassment some time. He wasn't sure how to do that though. I'd just get her laid, but I'm not sure if she'd even want to have sex with anyone. Which is almost a shame, considering how beautiful she is. Oh well. He'd think of something. Or not. After all, it was damn amusing how she reacted to sex. She was like an innocent 6 year old. Varric was sure if he kissed her she'd probably die of severe brain hemorrhaging. "Varric, you're so dead." Varric grinned. She'd never actually hurt him. She was too damn nice and heroic and she loved him too much(a fact he abused). She would damn well get him back later, though. He wouldn't even be mad. "Is it because I'm prettier than you?" Varric said, pouting, before flower petals fluttered about him and he returned to his real form. Varric then saw Aldric begin walking away, following the tracks. "He's not coming with us." Varric's facial expression became a mix of shock and 'kicked puppy'. He blinked, then smiled a bit as Guin rushed to defend him. "Now Aldric, aren't you supposed to be a professional?" Varric teased, "Through our skills combined, we stand the best chance of finding Alixanna. And I am worried about her, even if I can still spin a joke and laugh a bit with a good friend. Would you put her at greater risk simply because you don't like me?" Varric followed, putting forth a convincing case. "If it would help you, I'll be quiet, and simply use my magic to help you track. You'll note my affinity is with nature, especially the wind. I learned long ago how to use the wind to follow scent trails. I'm as good as one of your father's hounds, and slightly more adorable," Varric bargained. Of course, he didn't plan on actually shutting up. That would be madness. It was a wonder he hadn't yet burst into song. In fact, he was damn near about to.
Name: Aldric Eleros Age: 20 Gender: Male Personality: Aldric is a sort of lone wolf, something he gets from his father, he prefers the solitude that hunting provides instead of any sort of camaraderie with others. He is a very responsible young man, taking his perceived duty of guarding the Vale very seriously, serious enough that he trains every single day. Aldric is a perfectionist in every thing he does, as such, he is very critical of himself and his actions, particularly how his actions, or rather his mistakes affect the village or those few people he cares about. His general disposition is stoic, keeping to himself and observing. Social situations tend to see him standing to the side watching, however if you corner him for conversation you'll find he's a very well spoken man. Most of the young men in the village resent Aldric for being so hardworking and useful while they prefer to flirt with girls or horse around. Aldric himself never took much pleasure in the horsing around bit, not unless that involved training for combat or hunting exercises. As for the flirting bit, there's something about saying crude things or acting vulgar towards really any human that just doesn't sit well with the young man. Bio: Ever since Aldric was a young boy he showed great independence. In fact amongst all the kids his age he was the first to start walking, however he was the last to start talking. If only his parents knew how much that would tell about his personality as an adult. From the age of 7 Aldric accompanied his father, Farrest on his trips to gather herbs, learning to identify most plants on sight. As he grew older and older he went with his father on more trips, he killed his first deer at age 10 on one such trip. However never was he allowed to go with his father to hunt the wild boar or the stray wolves who got to close to the village. Aldric has a good relationship with his mother Marianne, while they don't share as much as he and his father they're still family, a fact that Aldric takes very seriously. That and his father treats his mother like a queen, a trait that Aldric has adopted from childhood and has always been the obedient son. As he's grown older, Aldric has assumed more and more of his father's mantle, hunting for the poor of the village, gathering herbs for the Doctor, and recently he's been trusted to hunt feral beasts and ward off the bandits in the region. Weapon: A longbow Aldric carved himself a few years ago. Well made and stout it's seen many hunts and has remained reliable. He has a custom made sword, it's a hand and half longsword with the likeness of a wolf on it's pommel. Skills: Aldric is a very capable outdoors-man, tracking, gathering, and of course hunting, come as naturally to him as breathing. An equally capable archer, Hunter's skills with a bow rival his father's. Hunter practices with his sword as often as possible making him a formidable combatant.
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Headmaster Ozpin gazed out through his clockwork window, looking down on the many students of his Academy who were milling about in the gardens after a long day of school. He had always felt a great sense of calm and control whenever he would stare down at the world from atop his high perch of Beacon Tower. Ozpin hummed, taking a sip from his ever-present coffee mug before speaking for the first time to his guest in quite a few minutes. "He is late." "Yeah well, what do ya' expect, Oz? You called the kid up here alone to 'talk', he's probably pissing himself in fear." The gruff voice of his trusted ally and friend responded, taking a swig of his alcohol-filled flask after doing so. "Hmm, yes, if I do recall you were very much the same way when we first spoke." the Headmaster responded, a hint of amusement in his voice. Before Qrow could rebut, there was a light *ding* noise before the hissing of the elevator doors opening could be heard. The young huntsman-in-training stepped out from the shiny metal tube, his bird-like mask glinting in the light. Ozpin swiveled his chair to face the newcomer, taking a short sip of his beverage before speaking. "Hello Mr. Terra, I am glad you have finally arrived. Please, take a seat." Rook's voice echoed out from his mask, the voice modifier causing his voice to sound like a raspy growl as he spoke. "My apologies Headmaster, I came as fast as I could." He responded, sitting down in the chair in front of Ozpin. The 'eyes' of his mask flickered for a second, almost as if he was blinking before his gloved hands reached up and removed the mask from his face, setting it down on the Headmaster's desk and also pushing back his hood. The young huntsman ran a hand through his messy hair and shot Ozpin a sheepish smile. "Sorry sir, sometimes I forget I'm wearing that. Anyways, why have you called me here if I may ask, sir?" The man in questioned placed his elbows on the table and leaned forwards slightly, steepling his hands as he did so. "Well, Mr. Terra, I have a...proposition for you." ------------------------------------------------------------------------------------------------------------------------------------ Rook took a deep breath as the elevator descended from Ozpin's office. He had obviously not been prepared for the offer the Headmaster of Beacon had given him, after all, the opportunity to lead a small team dedicated to combatting the White Fang in any way possible was a surprise. It also came as a surprise to him that Oz would have such little reluctance to acting against the Council's wishes, and even go so far as to create his own strike-team. His gaze wandered down to the small envelope the Headmaster had given him, he had opened it immediately upon leaving the office. The simple folded piece of white paper contained only the names of eight students of Beacon (counting himself), with the words "Team 1" written above the names of himself, Sakura Liu, Iris Auburn and Dario Diz Zohai and "Team 2" with the names of four mire people he didn't recognize. Ozpin had told him that the others had already been informed of this new project and asked to join. He had also been told to find his new "teammates" and get to know them. The problem with that was that he had never heard of these people and didn't recognize the small pictures of their faces next to their names. Rook supposed, with a sigh, that he'd have to do some searching.
Name: Rook Terra Age: 18 Gender: Male Species: Human Facial Features Image/Description: Skin Color: Somewhat pale Eye Color & Description: His sharp piercing eyes are a light gray color. Hair Color & Description: Image above. Short, black hair. Build: Rook is of an average build (for a student of Beacon Academy) not overly muscled like some of his fellow Huntsman, but not scrawny either. Height: 6'1ft Weight: 163lbs Personality: Rook is a sly, cunning and manipulative person. He is also quite snarky and sarcastic, happy to trade insults with other students (or anyone, really). Rook is morally-gray and very much a "for the greater good" type of person. Weapon: Various Weapon Description: Unlike most Huntsman who specialize in the use of specific weapons personalized to their wants and needs, Rook carries a variety of arms and is capable with all of them. His main go-to weapons consist of - vials of deadly poisons and dust concoctions, two revolvers & throwing/combat knives. Semblance: "A Murder of Crows" Semblance Description: In a burst of smoke and feathers, Rook can transform himself into a group of the similarly named bird, ranging from two to ten individual birds. He can use this group to do anything he pleases, from flying onto tall buildings and transforming back into Human form to use as a means of convenient transportation, to swarming enemies and clawing, pecking and ripping through them. If one of the birds Rook transforms into is killed, it drains his Aura and if his Aura drops low enough he will transform back into Human form. Combat Outfit Description: Rook's combat outfit is a cloth "robe" over a black undersuit, he has leather armored gauntlets and boots along with leather shoulderpads. The unique part of his outfit is the beak-shaped mask that he wears. The eyeholes are capable of switching to night-vision and infrared as well as zooming in slightly. There are also two filters on the mask to filter out all harmful substances from the air, as well as allowing him to breath underwater for short periods of time. The mask also contains a voice modifier. Casual Outfit Description: His casual outfit is simply his combat outfit with his mask and most of the armor pieces removed. Theme
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Dario hadn't gone to any of his classes in the last few days, he had hit a mental wall in the writing of his next book and was instead using the time to try and find inspiration. Dario often found inspiration in the most peculiar things and today he was searching for it in the company of a group of frogs by a pond in a hidden garden behind Beacon's library. "So you see my predicament?" Dario asked, waving his hands in frustration. "I need to study the Grimm as their the subject of my latest book, I'll give you all copies when im finished, but Ozpin has instead asked me to be part of some task force. Well of course i said yes Reginald! You don't say no to a man like Ozpin when he asks for your help! You know what the real problem is? Time. A man made construct, no truly it is, you see-" Dario continued his ramblings and as he spoke he found himself pacing back and forth. The frogs, being frogs, croaked and hopped around, with a seeming interest in the giant that they couldn't understand.
Name: Sakura Liu Age: 18 Gender: Female Species: Human Facial Features Image/Description: Sakura has a gentle, pointed chin with slightly angled eyes and larger lips. Her usual look is gentle and calm looking, although when she's angry she can give you a glare that could rival that of a Grimm's. Skin Color: Pale. Very pale. Eye Color & Image/Description: Sakura has reddish-brownish eyes, nothing remarkable. Hair Color & Image/Description: Sakura has silky brown hair. It reaches about to her waist so she can do almost anything with it. Her most favorite things to do are put a circlet in it while having it up into an elaborate braid or bun. Build: Sakura is very light and delicate, having smaller hands and feet. Her movements are graceful and smooth, and she is extremely agile in battle. She can easily land long jumps and run easily. Height: 5"6 Weight: 137 pounds Personality: Despite how she may appear, Sakura can be adequately described as wild. She's always been a free spirit, loving to roam around instead of stay inside all day. Her favorite place is the outdoors, loving to get her hands dirty in the garden, fishing, whatever. However, she isn't much of a people person, preferring the stretches of nature to people themselves. But when she has to be around people that she doesn't know, she puts on a graceful facade along with lots of finery. when outside, she is in normal clothes that she can get dirt, but while inside and around people she often wears kimonos and jewelry to keep up that facade of gracefulness. She often talks to plants because she has never had real friends. She is very forgetful and tends to appear as stupid and confused most of the time. Backstory: Sakura is originally from one of the richer noble families of Minstrel, a family famous for their arts. All her life, Sakura had been pressured into painting, music, acting, anything that included the arts, that was proper for a lady of her status. But however she tried to get into one of the arts, she always found herself going back into the gardens to play or practice sword fighting. Eventually, she graduated from playing in the backyard on her lonesome to going outside and playing with the neighborhood boys. Eventually, her parents found out and punished her. They started watching her, making sure she didn't go outside. She was cooped up in their house all day, learning etiquette and other frivolous, unimportant things. But whenever she could, she would go outside into the gardens and played with her swords. Eventually, when she was 14, she managed to convince her two very opposed parents to let her take sword lessons. Begrudgingly, they agreed, and she began to take sword lessons. She learned quickly, and by the time she was 18 she was ready to enroll in Minstrel's fighting school. However, she dreamed of escaping her parent's grasp and going to Beacon Academy. So, through much begging and guilting, she managed to convince them to let her move across the ocean to Beacon Academy. Weapons: Hyacinth and Jasmine Weapons Description: The two double katanas are very lovely, having flowers etched in on their gards. They can converge into one, neatly fitting into a scabbard across her back. They are very thin, light swords, though deadly in nature. She often equips them with dust to fight more effectively. Semblance: Barrier Semblance Description: Sakura can create an invisible barrier that can protect her and anyone behind her from danger. The barrier lasts for about 10 seconds, otherwise Sakura will exhaust herself. She can active the barrier in times of need, but it quickly depletes her aura. Combat Outfit Image/Description: Casual Outfit Image/Description:
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For the past few days, Iris spent most of her time in the library. Not because she wanted to, but because she neglected some of her classes, something that quickly backfired, leading to additional work. As if that wasn’t enough, now the headmaster decided to cobble together a group of individuals she may or may not have seen around the campus once or twice. Of course she couldn’t say no, she knew the threat White Fang posed. Despite the years that passed, the few, but ferocious attacks were still engraved in her memory. She slapped herself across the face, quietly reminding herself to focus on the heap of books that lay before her. The White Fang hunting party was beyond her control. She wondered what Ozpin was hoping to achieve with just eight people. Not even experienced huntsmen, but two teams of four students who likely never even met? And how were they selected, anyway? The thought of Ozpin casually thumbing through a list of students and picking whoever his finger lands on popped into her mind, causing an uneasy chuckle to escape her mouth. She started to pack her books. The assignment would have to be completed at a later date, sometime when she could keep her mind focused on something besides the headmaster’s PMC.
Name: Iris Auburn Age: 18 Gender: female Species: Human Facial Features: Oval face with deep set eyes and thin lips, usually forming a horizontal line, accompanied by a piercing glare, forming an unimpressed expression. Tattooed on her left cheek is a front half of a horse, a symbol of her family used for many generations. Skin Color: White (#D89370) Eye Color: Green (#005500) Hair Color: Black (#191919) Build: Mesomorph Height: 178 cm Weight: 67 kg Personality: Outside of the residents of her home village, Iris never got to interact with many people, leading to a rather awkward person when it comes to making friends. On the flip side, she has no regards towards the emotions of others, preferring to voice her opinion, even if not asked about it and not caring about the consequences. Iris is generally easy-going, but once in a while, all the frustration, accumulated by dealing with everyday things, has to be vented. At those times, it's best to leave her alone for a few minutes. Backstory: Iris grew up in a village just outside of Vale. Since early age, she idolized the village's defenders, seeing them as heroes protecting the village from the horrors of the outside world. She started training, aiming to join them one day. Until one day, a huntsman spent a few days at their village. He told unbelievable stories, and backed up his claims with a live demonstration during an attack. That day, she made the decision to become a huntress, devoting most of her time to that goal. Weapon: Blackheart Weapon Description: A simple-looking greatsword made of black metal, featuring a straight crossguard. The hilt is wrapped in black leather and is made to accommodate two hands. Removing the ball-shaped pommel allows access to a compartment intended to hold a dust capsule, granting the sword a little bit of versatility, depending on the dust type used. Semblance: Elusion Semblance Description: Iris can become intangible for a second, appearing blurred during this period. This only works with small objects, such as blades, allowing her to avoid an attack she wouldn't be able to block. During this second, she is unable to strike herself and to pass through herself. Things she's touching, such as her weapon or clothes, become intangible to others, but not to her. Because of this, she cannot pass through herself. Her semblance is a reflection of her tendency to find workarounds for a problem instead of facing it head on, however questionable these workarounds might be. Theme
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Rook had made his way around the campus a few times trying to find his three new teammates, he had asked anyone he could where to find each member and after an hour or so of searching he had their locations. He had wondered why Ozpin or the other teachers refused to tell them where they three others were bunked, but he figured it was just some stupid test or something - that or they just like screwing with him, he thought with a snort of amusement. The black-haired student quickly made his way down the corridor towards where the trio was supposed to be conveniently bunked in rooms next door to each other. After a moment of walking he stopped in front of the doors to each of their respective rooms, taking a deep breath he stepped forward and knocked on each of them in quick succession. Rook took a step backward as he waited for their answers, hoping they were still in their rooms and not wandering about the Academy, as that would make his job considerably harder. He put on his best smile as he waited, though without his mask on it felt somewhat awkward.
Name: Rook Terra Age: 18 Gender: Male Species: Human Facial Features Image/Description: Skin Color: Somewhat pale Eye Color & Description: His sharp piercing eyes are a light gray color. Hair Color & Description: Image above. Short, black hair. Build: Rook is of an average build (for a student of Beacon Academy) not overly muscled like some of his fellow Huntsman, but not scrawny either. Height: 6'1ft Weight: 163lbs Personality: Rook is a sly, cunning and manipulative person. He is also quite snarky and sarcastic, happy to trade insults with other students (or anyone, really). Rook is morally-gray and very much a "for the greater good" type of person. Weapon: Various Weapon Description: Unlike most Huntsman who specialize in the use of specific weapons personalized to their wants and needs, Rook carries a variety of arms and is capable with all of them. His main go-to weapons consist of - vials of deadly poisons and dust concoctions, two revolvers & throwing/combat knives. Semblance: "A Murder of Crows" Semblance Description: In a burst of smoke and feathers, Rook can transform himself into a group of the similarly named bird, ranging from two to ten individual birds. He can use this group to do anything he pleases, from flying onto tall buildings and transforming back into Human form to use as a means of convenient transportation, to swarming enemies and clawing, pecking and ripping through them. If one of the birds Rook transforms into is killed, it drains his Aura and if his Aura drops low enough he will transform back into Human form. Combat Outfit Description: Rook's combat outfit is a cloth "robe" over a black undersuit, he has leather armored gauntlets and boots along with leather shoulderpads. The unique part of his outfit is the beak-shaped mask that he wears. The eyeholes are capable of switching to night-vision and infrared as well as zooming in slightly. There are also two filters on the mask to filter out all harmful substances from the air, as well as allowing him to breath underwater for short periods of time. The mask also contains a voice modifier. Casual Outfit Description: His casual outfit is simply his combat outfit with his mask and most of the armor pieces removed. Theme
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After a few hours of tending to her mini garden and reading, Sakura had fallen asleep on her bed. It was an accident, really. One moment she had been studying in her pajamas and the other she had fallen back onto her pillow, snoring lightly. Sakura had never been a light sleeper, so when a loud knock sounded on the door, she had woken up, and groggily marched to the door in all of her bra and sweatpants glory. She had forgotten to put on some daytime clothes, and had some very messy hair. So let's just say she looked like a wreck. Sakura answered the door, opening it. She yawned. "Hello?" she said, her tired voice ringing throughout the building. "What did you need, to wake me up at this unseemly hour?" She opened her eyes, and took in the man standing in front of her. He looked fairly average, though average didn't mean weak here at Beacon.
Name: Sakura Liu Age: 18 Gender: Female Species: Human Facial Features Image/Description: Sakura has a gentle, pointed chin with slightly angled eyes and larger lips. Her usual look is gentle and calm looking, although when she's angry she can give you a glare that could rival that of a Grimm's. Skin Color: Pale. Very pale. Eye Color & Image/Description: Sakura has reddish-brownish eyes, nothing remarkable. Hair Color & Image/Description: Sakura has silky brown hair. It reaches about to her waist so she can do almost anything with it. Her most favorite things to do are put a circlet in it while having it up into an elaborate braid or bun. Build: Sakura is very light and delicate, having smaller hands and feet. Her movements are graceful and smooth, and she is extremely agile in battle. She can easily land long jumps and run easily. Height: 5"6 Weight: 137 pounds Personality: Despite how she may appear, Sakura can be adequately described as wild. She's always been a free spirit, loving to roam around instead of stay inside all day. Her favorite place is the outdoors, loving to get her hands dirty in the garden, fishing, whatever. However, she isn't much of a people person, preferring the stretches of nature to people themselves. But when she has to be around people that she doesn't know, she puts on a graceful facade along with lots of finery. when outside, she is in normal clothes that she can get dirt, but while inside and around people she often wears kimonos and jewelry to keep up that facade of gracefulness. She often talks to plants because she has never had real friends. She is very forgetful and tends to appear as stupid and confused most of the time. Backstory: Sakura is originally from one of the richer noble families of Minstrel, a family famous for their arts. All her life, Sakura had been pressured into painting, music, acting, anything that included the arts, that was proper for a lady of her status. But however she tried to get into one of the arts, she always found herself going back into the gardens to play or practice sword fighting. Eventually, she graduated from playing in the backyard on her lonesome to going outside and playing with the neighborhood boys. Eventually, her parents found out and punished her. They started watching her, making sure she didn't go outside. She was cooped up in their house all day, learning etiquette and other frivolous, unimportant things. But whenever she could, she would go outside into the gardens and played with her swords. Eventually, when she was 14, she managed to convince her two very opposed parents to let her take sword lessons. Begrudgingly, they agreed, and she began to take sword lessons. She learned quickly, and by the time she was 18 she was ready to enroll in Minstrel's fighting school. However, she dreamed of escaping her parent's grasp and going to Beacon Academy. So, through much begging and guilting, she managed to convince them to let her move across the ocean to Beacon Academy. Weapons: Hyacinth and Jasmine Weapons Description: The two double katanas are very lovely, having flowers etched in on their gards. They can converge into one, neatly fitting into a scabbard across her back. They are very thin, light swords, though deadly in nature. She often equips them with dust to fight more effectively. Semblance: Barrier Semblance Description: Sakura can create an invisible barrier that can protect her and anyone behind her from danger. The barrier lasts for about 10 seconds, otherwise Sakura will exhaust herself. She can active the barrier in times of need, but it quickly depletes her aura. Combat Outfit Image/Description: Casual Outfit Image/Description:
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The trip from the library to the dormitories took her longer than she expected. Not only she stumbled upon two of the teachers she wasn’t exactly on friendly terms with, she found them both in one place. Iris tried to pretend she didn’t see them and turned to leave, but one of them noticed. He was, after all, a huntsman. Had she managed to avoid him, she would consider it a miracle. “Miss Auburn, what a surprise to see you. May I ask how are your studies going? Surely all is well and your assignments will be finished before long?” “Of course, professor.” She smiled and waved her notebook, containing the few notes she took during her short library visit, although she wasn’t so sure about that. If her inability to understand at least 20% of the given subject wasn’t enough of an obstacle, than Ozpin’s side project might as well be. She slapped herself with her notes again. “Leave it be. Now is not the time, just leave it be. Eyes ahead and think of this, THIS is important now.” She hit herself with her notebook again as she turned the corner, entering the hallway leading to her dorm.
Name: Iris Auburn Age: 18 Gender: female Species: Human Facial Features: Oval face with deep set eyes and thin lips, usually forming a horizontal line, accompanied by a piercing glare, forming an unimpressed expression. Tattooed on her left cheek is a front half of a horse, a symbol of her family used for many generations. Skin Color: White (#D89370) Eye Color: Green (#005500) Hair Color: Black (#191919) Build: Mesomorph Height: 178 cm Weight: 67 kg Personality: Outside of the residents of her home village, Iris never got to interact with many people, leading to a rather awkward person when it comes to making friends. On the flip side, she has no regards towards the emotions of others, preferring to voice her opinion, even if not asked about it and not caring about the consequences. Iris is generally easy-going, but once in a while, all the frustration, accumulated by dealing with everyday things, has to be vented. At those times, it's best to leave her alone for a few minutes. Backstory: Iris grew up in a village just outside of Vale. Since early age, she idolized the village's defenders, seeing them as heroes protecting the village from the horrors of the outside world. She started training, aiming to join them one day. Until one day, a huntsman spent a few days at their village. He told unbelievable stories, and backed up his claims with a live demonstration during an attack. That day, she made the decision to become a huntress, devoting most of her time to that goal. Weapon: Blackheart Weapon Description: A simple-looking greatsword made of black metal, featuring a straight crossguard. The hilt is wrapped in black leather and is made to accommodate two hands. Removing the ball-shaped pommel allows access to a compartment intended to hold a dust capsule, granting the sword a little bit of versatility, depending on the dust type used. Semblance: Elusion Semblance Description: Iris can become intangible for a second, appearing blurred during this period. This only works with small objects, such as blades, allowing her to avoid an attack she wouldn't be able to block. During this second, she is unable to strike herself and to pass through herself. Things she's touching, such as her weapon or clothes, become intangible to others, but not to her. Because of this, she cannot pass through herself. Her semblance is a reflection of her tendency to find workarounds for a problem instead of facing it head on, however questionable these workarounds might be. Theme
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Dario heard the sound of knocking at his door, and pulled himself out of bed, dragging his covers with him. He walked over and grabbed the door handle but stopped himself as he realised he was stark naked. He considered opening the door like that grinning at the how tge other person might react, but went over and slipped a pair of jeans on anyway. The joke wasn't worth the risk of getting in trouble should the person turn out to be Ozpin or another of the teachers. He opened the door and saw a student there, that was unusual, though his timing was perfect. Dario was half asleep when he knocked and he was becoming suspicious of how long he'd slept for but hadn't bothered to move either way. He leant on the door frame and was about to ask the student what he wanted when he heard a girl from the room on his right speak. He took a step forward so he could poke his head around to see who she was but he didn't recognise either student.
Name: Rook Terra Age: 18 Gender: Male Species: Human Facial Features Image/Description: Skin Color: Somewhat pale Eye Color & Description: His sharp piercing eyes are a light gray color. Hair Color & Description: Image above. Short, black hair. Build: Rook is of an average build (for a student of Beacon Academy) not overly muscled like some of his fellow Huntsman, but not scrawny either. Height: 6'1ft Weight: 163lbs Personality: Rook is a sly, cunning and manipulative person. He is also quite snarky and sarcastic, happy to trade insults with other students (or anyone, really). Rook is morally-gray and very much a "for the greater good" type of person. Weapon: Various Weapon Description: Unlike most Huntsman who specialize in the use of specific weapons personalized to their wants and needs, Rook carries a variety of arms and is capable with all of them. His main go-to weapons consist of - vials of deadly poisons and dust concoctions, two revolvers & throwing/combat knives. Semblance: "A Murder of Crows" Semblance Description: In a burst of smoke and feathers, Rook can transform himself into a group of the similarly named bird, ranging from two to ten individual birds. He can use this group to do anything he pleases, from flying onto tall buildings and transforming back into Human form to use as a means of convenient transportation, to swarming enemies and clawing, pecking and ripping through them. If one of the birds Rook transforms into is killed, it drains his Aura and if his Aura drops low enough he will transform back into Human form. Combat Outfit Description: Rook's combat outfit is a cloth "robe" over a black undersuit, he has leather armored gauntlets and boots along with leather shoulderpads. The unique part of his outfit is the beak-shaped mask that he wears. The eyeholes are capable of switching to night-vision and infrared as well as zooming in slightly. There are also two filters on the mask to filter out all harmful substances from the air, as well as allowing him to breath underwater for short periods of time. The mask also contains a voice modifier. Casual Outfit Description: His casual outfit is simply his combat outfit with his mask and most of the armor pieces removed. Theme
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As Iris rounded the corner, she was surprised to see three people standing in the hall. She expected people to be asleep at this hour. By the looks of it, two of them actually were, until the third one dragged them out of their bunks. Iris stood just around the corner for a moment, silently observing the odd trio. One of them, the one wearing clothes, was speaking to the others and than proceeded to show the others a small object. She couldn’t see it too well, it looked like a small badge of some sort. Noticing the one with the badge, who introduced himself as Rook, gesturing towards her room’s door, she took a few steps towards them. “Are you looking for someone from team KHKI?” she spoke to the fully clothed student with a slight bow, pulling out her Scroll. “Maybe I can help you? Who are you after?” she added, opening the door.
Name: Iris Auburn Age: 18 Gender: female Species: Human Facial Features: Oval face with deep set eyes and thin lips, usually forming a horizontal line, accompanied by a piercing glare, forming an unimpressed expression. Tattooed on her left cheek is a front half of a horse, a symbol of her family used for many generations. Skin Color: White (#D89370) Eye Color: Green (#005500) Hair Color: Black (#191919) Build: Mesomorph Height: 178 cm Weight: 67 kg Personality: Outside of the residents of her home village, Iris never got to interact with many people, leading to a rather awkward person when it comes to making friends. On the flip side, she has no regards towards the emotions of others, preferring to voice her opinion, even if not asked about it and not caring about the consequences. Iris is generally easy-going, but once in a while, all the frustration, accumulated by dealing with everyday things, has to be vented. At those times, it's best to leave her alone for a few minutes. Backstory: Iris grew up in a village just outside of Vale. Since early age, she idolized the village's defenders, seeing them as heroes protecting the village from the horrors of the outside world. She started training, aiming to join them one day. Until one day, a huntsman spent a few days at their village. He told unbelievable stories, and backed up his claims with a live demonstration during an attack. That day, she made the decision to become a huntress, devoting most of her time to that goal. Weapon: Blackheart Weapon Description: A simple-looking greatsword made of black metal, featuring a straight crossguard. The hilt is wrapped in black leather and is made to accommodate two hands. Removing the ball-shaped pommel allows access to a compartment intended to hold a dust capsule, granting the sword a little bit of versatility, depending on the dust type used. Semblance: Elusion Semblance Description: Iris can become intangible for a second, appearing blurred during this period. This only works with small objects, such as blades, allowing her to avoid an attack she wouldn't be able to block. During this second, she is unable to strike herself and to pass through herself. Things she's touching, such as her weapon or clothes, become intangible to others, but not to her. Because of this, she cannot pass through herself. Her semblance is a reflection of her tendency to find workarounds for a problem instead of facing it head on, however questionable these workarounds might be. Theme
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Dario's violet coloured eyes stared deep into the student infront of him for a long moment, ignoring the woman in the adjacent room and the one who had just rounded the corner. Dario looked down at the badge, Ozpin had given him his own badge a few days ago. It was buried underneath a pile of notes on his desk but Dario didn't need to check to know that this one was indentical to his. Dario's violet eyes glowed brightly for a moment, like a bulb was shining from behind them, as he used his Semblance to open his wardrobe and pull a t shirt out. He stepped back inside and slipped the shirt on, careful to make sure the boy infront couldn't see his telekinetic abilty. "You're right. There's a lot we need to talk about," he said as he made his way back outside, closing the door behind him "I'm Dario, and I aassume you're our new team leader."
Name: Sakura Liu Age: 18 Gender: Female Species: Human Facial Features Image/Description: Sakura has a gentle, pointed chin with slightly angled eyes and larger lips. Her usual look is gentle and calm looking, although when she's angry she can give you a glare that could rival that of a Grimm's. Skin Color: Pale. Very pale. Eye Color & Image/Description: Sakura has reddish-brownish eyes, nothing remarkable. Hair Color & Image/Description: Sakura has silky brown hair. It reaches about to her waist so she can do almost anything with it. Her most favorite things to do are put a circlet in it while having it up into an elaborate braid or bun. Build: Sakura is very light and delicate, having smaller hands and feet. Her movements are graceful and smooth, and she is extremely agile in battle. She can easily land long jumps and run easily. Height: 5"6 Weight: 137 pounds Personality: Despite how she may appear, Sakura can be adequately described as wild. She's always been a free spirit, loving to roam around instead of stay inside all day. Her favorite place is the outdoors, loving to get her hands dirty in the garden, fishing, whatever. However, she isn't much of a people person, preferring the stretches of nature to people themselves. But when she has to be around people that she doesn't know, she puts on a graceful facade along with lots of finery. when outside, she is in normal clothes that she can get dirt, but while inside and around people she often wears kimonos and jewelry to keep up that facade of gracefulness. She often talks to plants because she has never had real friends. She is very forgetful and tends to appear as stupid and confused most of the time. Backstory: Sakura is originally from one of the richer noble families of Minstrel, a family famous for their arts. All her life, Sakura had been pressured into painting, music, acting, anything that included the arts, that was proper for a lady of her status. But however she tried to get into one of the arts, she always found herself going back into the gardens to play or practice sword fighting. Eventually, she graduated from playing in the backyard on her lonesome to going outside and playing with the neighborhood boys. Eventually, her parents found out and punished her. They started watching her, making sure she didn't go outside. She was cooped up in their house all day, learning etiquette and other frivolous, unimportant things. But whenever she could, she would go outside into the gardens and played with her swords. Eventually, when she was 14, she managed to convince her two very opposed parents to let her take sword lessons. Begrudgingly, they agreed, and she began to take sword lessons. She learned quickly, and by the time she was 18 she was ready to enroll in Minstrel's fighting school. However, she dreamed of escaping her parent's grasp and going to Beacon Academy. So, through much begging and guilting, she managed to convince them to let her move across the ocean to Beacon Academy. Weapons: Hyacinth and Jasmine Weapons Description: The two double katanas are very lovely, having flowers etched in on their gards. They can converge into one, neatly fitting into a scabbard across her back. They are very thin, light swords, though deadly in nature. She often equips them with dust to fight more effectively. Semblance: Barrier Semblance Description: Sakura can create an invisible barrier that can protect her and anyone behind her from danger. The barrier lasts for about 10 seconds, otherwise Sakura will exhaust herself. She can active the barrier in times of need, but it quickly depletes her aura. Combat Outfit Image/Description: Casual Outfit Image/Description:
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The sun had just started rising over the wood-sea. but The Dark Bastion never really slept, creatures came and went at all hours, the nocturnal ones just arriving, the daylight one's just leaving, sometimes those who lived between those worlds would be doing their best trade at these hours. sticking out from the edge of Blood Moon tower was one of the many balconies for the flats within. the only difference was that the doors for this flat was open. not that it was unusual, just different from the ones around it. on the lower levels, huge doors stood open to let trade through. though there were a few larger creatures standing guard incase anyone who would cause trouble turned up. another day, another strange event. it was life. if not much of one. _________________ Shiro shot through the sky, spiraling madly as he passed over the treetops, scaring a few feline like creatures who were heading towards the bastion. he dived and shot through the canopy, carving a oddly shaped hole as he did so. skimming under the arch of the entrance he pulled up and cornered in to the long hallway, the satchel around his shoulders swinging like a flail. the air traffic at this hour wasn't to bad, however he did bounce off a vampire bat going the other way. the argument with the disgruntled gentleman lasted under a minute as Shiro hadn't lost much momentum. he continued the mad flight until he arrived at a odd looking herb shop. pulling up he dropped lightly on to the roof and then down to the main entrance, pulling a small pouch out of his satchel he handed it over to the gentleman at the counter in return for some money. he nodded his thanks and was off again, down the street, making deliveries and a few other bits and pieces.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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His undead features formed what appeared to be a scowl as the last shred of night was obliterated by the rising sun. Raphaezel stood on his balcony for a moment longer before turning and making his way indoors. The Lich glided more than walked, a small cloud of green energy shrouding his feet. If he so chose he could physically walk as the lesser races do but he much preferred this method of traversing his environment. The balcony doors closed on their own the moment he was through the threshold as if they sensed his presence. He glided across the main chamber, which served as his private library, to one of the smaller rooms. Skulls of all kinds lined the walls and the floor held an array of glyphs and ritual symbols. Chained in the center of the room was an unconscious human male, an adventurer of sorts who was in the wrong place at the wrong time. Raphaezel tapped the floor with the butt end of his staff and magically amplified the sound. Instantly, the human awoke and began to panic and scream upon laying eyes on the Lich. His face formed a crooked grin and an eerie laugh emanated from his dead lips. He raised a boney hand and a spiraling blast of necromantic energy shot forth and passed through the human, carrying his soul with it as it exited. The lifeless body slumped to the floor and the energy returned to Raphaezels hand. The Lich examined the soul intently. 'Brave.. curious.. cautious….. ah, there it is. Jealousy. All humans possess some darkness in their hearts.' He laughed as he devoured the soul. While not necessary to sustain himself, the darkness of souls tasted something wonderful. The body may prove useful later, or not, after all it was now his property and he would do whatever he felt with it. On that note he glided out of the room and through the main chamber to the exit door. He willed them open and they swung open as if a battering ram had struck. Green smoke poured forth along the floor into the corridor, dissipating past the doors. Perhaps he would visit the shops today. The doors of his lair closed as he glided away.
Name; Raphaezel Age (if applicable); over 200 Race; Lich, formerly human Race Explanation; An undead human necromancer, who's greed for power and eternal life transformed him into what many would call a monstrosity. Personality; Raphaezel is what one would expect from a Lich. He is greedy, self centered, and without emotion. He is not a mindless horror however, despite his otherworldly appearance. The Lich is quite intelligent and calculating and values the pursuit of knowledge and power above all else. If it benefits him in his quest for these, he will not hesitate to kill you or use his necromancy to twist you and subjugate you as an undead minion. However he does tolerate the existence of others within the Bastion, procuring from them what he needs to further his studies. Raphaezel considers his undeath a great blessing and looks down upon the living as though they were inferior. History; His human name is long lost to him, as well as his experiences and memories as a living person. Raphaezel knows only his power and his undeath. He was once a human sorcerer of some renown and benign in all regards until a touch of dark magic drove him to study the arts. The drive became an obsession as he turned to Necromancy wholly, consumed by the desire for power and the allure of eternal life. Sometime in the twilight of his mid life years he discovered the means to gain eternal life that he may further his power. Thus he began the ritual that would snuff the life force from his body and kill him… only to rise again as a superior being of undeath. The need for food, water, air.. these mortal chains no longer bound him nor the weight of time. Unshackled from his bonds he took on the name Raphaezel and for the last two hundred years he has struck fear into the hearts of the bravest men and women. Naturally there are few places a being such as himself would be accepted in the world. It was not out of a need for community or acceptance that lead him to the Bastion but his pursuit of knowledge. What could he learn from the other dark denizens of the Bastion? he would find out. That was nearly half a century ago, he has been a prominent citizen ever since. Powers/skills; He is a master of Necromancy. Death is his very existence and he commands the dead as if they were extensions of his own body. Raphaezel is also quite adept at elemental sorcery, such as fire, ice, and lighting spells. Common Inventory; A spell book, although many of his spells do not require the book, more complex rituals need time to prepare. His staff. Like the book, Raphaezels spells do not require it but the staff is an excellent catalyst for simpler spells and a great asset for larger rituals.
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Roxy walked through the forest. Most of the time she enjoyed the quiet. Quiet meant that she was alone. Roxy wasn't a big fan of people. She could deal with them if she had to, but mostly she preferred it to. Roxy had learned at a young age that she couldn't trust anyone. Still she was going to need supplies soon, but for now Roxy intended enjoy her walk and the space the forest provided.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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~Staying to the shadows, Keyzer didn't like this. Waking up in an odd place was one thing, but waking up, bound, hooded and gagged was not his idea of fun, let alone a vacation. At least his *Friends* wouldn't be much of a problem, as after coughing the hood off, one's brain simply pulped inside his skull, then he forced the second to shoot the driver. After the van was brought to a stop, he forced the human to release him...and then taste a gun barrel before giving himself a permanent haircut. Keyzer took his time looking through the van, hoping he'd find some gear, but apparently these authorities didn't have all of his gear. They allowed him to keep his garment, a few hard to find throwing knives....and his life. With that done, he left the van by the side of the road, and walked off into the woods and faded out into the shadows (shadowform).~
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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Shiro had finished his rounds. having delivered the last of his collected items. often trading something he'd picked up for something else and so on until he'd got the required items to make himself some money. It was long, tedious work but mostly it was just moving items round. by the time the sun had fully risen and was a handsbreadth above the horizon he'd made all the money he'd needed. he was debating what to do. not really wanting or needing to sleep. his body was adapted to the requirement of little or no sleep.less than half an hour. often going for weeks on end without much more than a few hours.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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Vaahn always wished he was a full-blood Vampire instead of a Dampir. Being born from a daylight and a nocturnal races made sleeping a troublesome question. Eventually he settled on avoiding scheduled sleeping in favor of just sleeping when he got tired, regardless of the time of day. Today's sun rise happened to be in the middle of his "day," so he was not too far from his home, at the bustling trade center of the Blood Tower. With not much on his shopping list, Vaahn spent most his time idling the populated area after making usual runs. Being part vampire, the only nourishment he needed was blood, any other food or drink was simply a luxury, or they would be, but he preferred the taste of blood more than enough to consume only it. It had been so long since his escape from human civilization, he had become fully accustomed to life in The Bastion, and there were no shortage of interesting people, and even other vampires and dampir, which would ease his feelings of alienation. But at the same time, each passing day was relatively boring, he always wished something exciting would happen.
Name; Vaahn (pronounced "vawn" or "von" based on accent) Sex; Male Age; 148 Race; Dhampir Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights. Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful. History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth. It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away. After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father. Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes. Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father. Appearance; Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
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Roxy stood on the outskirts of the city. She wasn't fond of cities. Cities meant people and Roxy wasn't fond of people. Still she need supplies so avoiding cities and people wasn't something she could do forever. While Roxy considered herself to be self sufficient there were a few things she could only find in cities and towns. Enough avoiding, she decide. While she didn't like cities or people she cold deal with them for a day or two to get the things she needed. Growling under her breath Roxy stormed into town determined to get everything done as quickly as she could.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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Shiro was running through the halls, darting round people and in his hurry he managed to clip his foot on a street vendors cart. going A.O.T. right in to the back Vaahn's kneecaps. the only warning either of them got was Shiro's half yelped "yaargh!" and the street vendor swearing at shiro for knocking the stop block out of his cart and letting it roll away down the hill. after another few meters of movement the small pileup skidded to a halt.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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Raphaezel glided through the shops on his cloud of necromantic energy. Oh how he loved the reactions of the other citizens, those counted among the living at any rate. The living fear death more than anything… and death was Raphaezel. They gave him a wide berth, hoping the unspoken laws of the Bastion would keep them alive. Those denizens not counted among the living, such as vampires, demons, half demons and the like, merely avoided him out of a healthy respect for his abilities. He stopped short at a butchers stand, a large carcass having caught his eye. Or at least the glowing orb that used to be an eye. There were various meats and beast parts hanging on hooks or displayed on ice. His skeletal fingers caressed the large hunk of dead animal… what pets could become of this? his imagination was the limit. The glowing orbs set their gaze on the butcher, an orc. "Hooooow much forrr thisssss?" He spoke, his voice a combination of echoes and whispers. Terrified, the poor creature could barely respond. "Fi… fifty coins.. sir." The orc responded, shaking in his boots. He cowered all the more at the Lichs irritated response. Raphaezel was by no means short of coin however. His test subjects more than carried enough gold to be counted as his income. And the Lich was not without civility. "verrrry welllll…" from a pouch on his belt he produced the coin and in one fluid motion, his boney hand dropped them on the table and grasped the product. The butt of his staff struck the ground and in a burst of green flame the carcass was teleported to his private storage. Not but a moment later a cart came barreling down the hill towards him. The crowd around Raphaezel gasped and backed away to watch in shock and fear as to what the unpredictable undead horror would do. He did nothing, however. The cart slowed and came to a complete stop just as it bumped his magical barrier. Glowing eyes flashed red for a moment before turning back to their cool blue. He would investigate this.. disturbance.
Name; Raphaezel Age (if applicable); over 200 Race; Lich, formerly human Race Explanation; An undead human necromancer, who's greed for power and eternal life transformed him into what many would call a monstrosity. Personality; Raphaezel is what one would expect from a Lich. He is greedy, self centered, and without emotion. He is not a mindless horror however, despite his otherworldly appearance. The Lich is quite intelligent and calculating and values the pursuit of knowledge and power above all else. If it benefits him in his quest for these, he will not hesitate to kill you or use his necromancy to twist you and subjugate you as an undead minion. However he does tolerate the existence of others within the Bastion, procuring from them what he needs to further his studies. Raphaezel considers his undeath a great blessing and looks down upon the living as though they were inferior. History; His human name is long lost to him, as well as his experiences and memories as a living person. Raphaezel knows only his power and his undeath. He was once a human sorcerer of some renown and benign in all regards until a touch of dark magic drove him to study the arts. The drive became an obsession as he turned to Necromancy wholly, consumed by the desire for power and the allure of eternal life. Sometime in the twilight of his mid life years he discovered the means to gain eternal life that he may further his power. Thus he began the ritual that would snuff the life force from his body and kill him… only to rise again as a superior being of undeath. The need for food, water, air.. these mortal chains no longer bound him nor the weight of time. Unshackled from his bonds he took on the name Raphaezel and for the last two hundred years he has struck fear into the hearts of the bravest men and women. Naturally there are few places a being such as himself would be accepted in the world. It was not out of a need for community or acceptance that lead him to the Bastion but his pursuit of knowledge. What could he learn from the other dark denizens of the Bastion? he would find out. That was nearly half a century ago, he has been a prominent citizen ever since. Powers/skills; He is a master of Necromancy. Death is his very existence and he commands the dead as if they were extensions of his own body. Raphaezel is also quite adept at elemental sorcery, such as fire, ice, and lighting spells. Common Inventory; A spell book, although many of his spells do not require the book, more complex rituals need time to prepare. His staff. Like the book, Raphaezels spells do not require it but the staff is an excellent catalyst for simpler spells and a great asset for larger rituals.
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What the- Without a moment's notice, Vaahn was lurched forward by Shiro's air-borne body, knocking him down flat as the dragon tumbled for another few feet. He rose to his feet and dusted himself off, and looked up to see a vendor panicking as he frantically followed the now-runaway cart. Several other people has seen the ordeal, but they quickly returned to their own business. With his composure regained, Vaahn stepped towards Shiro, who was still on the ground, and extended his hand. "Are you alright?"
Name; Vaahn (pronounced "vawn" or "von" based on accent) Sex; Male Age; 148 Race; Dhampir Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights. Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful. History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth. It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away. After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father. Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes. Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father. Appearance; Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
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Roxy leaned against a nearby building watching the chaos. She laughed as the runaway cart almost ran over two people. Maybe coming to town isn't going to be as bad as I thought Roxy thought to herself. Atleast this trip into town was looking more interesting then most of her trips had been. It was nice to have something interesting happen. Anything to make the dealing with people worth the effort was a benefit her book.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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~Keyzer finally reached the edge of the treeline, closer to the town, watching as he went. It didn't help he had short legs, but working his way to the town area, he'd have to come out into public~ Well...at least apparently this is the land of misfit toys... ~watches for a bit longer, then slips from the trees, down a street, and tries to do a simple recon on the town, keeping a wary eye out for anything out of the ordinary, he also keeps an eye open for places of shade~
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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Shiro, was grinning like some psychotic maniac, gripping Vaahn's hand he hauled himself up, "I'm fine. if somewhat winded. that wasn't the most gracefull tumble I've taken." he admitted and then laughed "I'm shiro, sorry about flooring you." he was still smiling, although it wasn't quite so insane. "the cart seems to have surrendered to its inertia. or someone's magic. think we should find out?" he asked. Though on average he wasn't one to start a friendship or a drawn out conversation he'd taking a liking to the vampire. one that wasn't related to the vampires innate charm. Shiro knew all about that due to a very badly ended relationship a few years back and had made sure to carry a charm on him to nullify such effects. though they still looked rather graceful.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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That's good. My name is Vaahn, pleased to make your acquaintance, he responded with a slight bow. With Shiro's second comment, Vaahn turned his gaze to the base of the hill. With his keener eyes, he was able to see the cart resting in front of a tall, dark figure. The vendor who had given pursuit slowly came to a stop to assess the damage, but seemed unnaturally idle. Vaahn was too far away to decipher why. "Hmm, yes. I suppose we should make sure no one else was injured." In a fluid motion, he pivoted and began to walk down the hill.
Name; Vaahn (pronounced "vawn" or "von" based on accent) Sex; Male Age; 148 Race; Dhampir Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights. Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful. History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth. It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away. After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father. Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes. Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father. Appearance; Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
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Blade landed on his balcony, just returning from a night job. Apparently a thief had been targeting a particular stall for about a week now and the owner had finally given up on catching the thief by himself. The job had been far easier than expected as it turned out the thief was just some kid who could run faster than the owner. He had actually taken it easy on the kid, not because it was a child but because he was slightly reminded of himself at that age, and it just now occurred to him that it was very possible that it hadn't actually been a child, just one of the races that weren't as tall as the others or aged slowly. Mentally cursing himself for his potential blunder he entered his room and took out his payment, a green gem about the size of his hand, and put it in a hidden chest for storage. He didn't like having more money than he could carry and selling that would definitely put him over. Still not tired in the slightest he decided he would visit the market place. If he was lucky he'd run into the kid and be able to confirm his age, besides he needed to spend his money on something. Stockpiling it wouldn't be doing him any favors anytime soon.
Name: Blade Age: 27 Race: Avian Race Explanation: An offshoot of the Harpy race. Avians resemble humans in appearance in just about every way possible, the only difference between human and Avian being the flight enabling wings that sprout from the Avain's backs. They are also far lighter than humans, or other races in general, in order for flight to be possible, though this also means that they are also far more fragile than humans or other similar races. As such they are rarely ones to start, let alone participate in, conflicts unless they have strong allies backing them or no less than certain victory. Some call them cowards, others opportunists, but they call themselves wise. Personality: Somewhat of an oddball compared to his fellow Avians, Blade not only starts fights, he's made a profession out of it. Essentially a sword for hire/jack-of-all-trades he'll take on any manner of job for the right price, be it acting as a bodyguard for an entitled individual to fetching ingredients for a warlock. He is able to kill without a shred guilt; however, it is mostly due to his pragmatic view on killing in that he is only doing what he is being paid to do. History: Blade was separated from his clan during an attempt to escape from humans bent on "purging the evil man-beasts from Athara" even though the humans were completely unprovoked. He survived mainly by fooling and then stealing from humans when he learned how exploitable they were if they couldn't see his wings. He survived this way until he was about 17 when he managed to steal a sword from a merchant who had been dumb enough to let him hitch a ride on his cart. After stealing the sword he eventually found his way to the Bastion where he set to work making a new life for himself, naming himself after the first thing he could call his own. Powers/skills: Blade, as his name suggests is a capable swordsman, his sword of choice being a claymore. Seeing as he is an Avian, he is capable of flying for extended periods of time. Additionally, while Avians are not particularly known for their magical capabilities, he has picked up Geomancy through a few odd jobs he's done for warlocks and their ilk. Common Inventory: Other than his sword, his armor, and his pouch of valuables, Blade has little else he doesn't either store away for emergencies or liquidate into funds. Of the few things he does go through the trouble of toting around, one is a first-aid kit and the other is a well concealed dagger.
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((Due to personal commitments Baconator won't be with us for a bit. he said its ok for us to continue on without him, For now we'll assume that his char has simply swept away in the as-so-far typical aloof and cryptic way.)) Shiro Spread his wings and let his own weight carry him downwards, his wings providing a forward glide, keeping up with Vaahn he tilted down and scooped up a apple from where it had been thrown from the cart, digging his teeth in to it with a satisfactory crunch. "I won't offer you one, most of your kind eschew 'mortal foods'" he said not unkindly but with the air of one who was simply in the place where he would offer one. "think he'll try and sue me or something?"
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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Roxy watch the two guys head down the hill to investigate. She still had a lot to do but she was curious what had caused the accident. Satisfying her curiosity was way more interesting then finishing the things she needed to do in town. Her business could wait a few minutes. Roxy decided to follow the interesting pair of guys. Maybe her curiosity would lead her into something beneficial. She had been looking for something to do for almost a week. Maybe she had finally found something interesting to do.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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Aria sighed softly hearing the commotion and shouting about a run away cart, closing the small black book resting on her lap before tilting her head looking up though her pale blond hair, her keener sight spotting the stopped chart and several figures heading towards it before the gleaming red skin of the apples caught her attention reminding her that she hadn't eaten since she left her dwelling this morning. She had spent most of the day wandering through the stalls stopping here and there to catch up with a few 'friends' she had made over the past decade or so, playing a quick game of tag with some of the younger orphans roaming the darker alleys and shortcuts through the towers maze-like set up. Hearing her stomach growled she bit her lip softly wondering if she could sneak in there to at least snag one of the apples and slip back into the ground without being noticed or would just buying one be the safer option either way, run away carts weren't that uncommon thanks to the flying traffic now and then colliding with those stuck on the ground. "Might as well..." She said softly depositing the book back into one of pant pockets, getting up and stretching in the same fluid motion her back popping slightly as she did testimony to the long hours she had been sitting in that same spot, she had been making notes on the different type of subspecies each of the kinds had, slightly marveled at the variance differences and crossbreeds, being one herself she felt a curiosity to how they dealt with the various reactions from the parent races or if they had to find solace and acceptance elsewhere. Weaving her way through the crowd nimbly she stopped a few feet away from the edge of the chart still hanging to the outskirts of the crowd of onlookers kneeling slightly as to sit down and watch deftly scooping up one of the apples rolling it around in her hands as she looked around herself noting and judging others reactions not entirely caring if she was seen or not, before returning her attention to the cart noting that it wasn't all that damaged, just not in the best of places to help with the flow of traffic."Just another day, huh..." She muttered softly to herself taking a small bite out the apple.
Name; Aria Age (if applicable); 325 Race; Half-Kitsune Race Explanation; Half Human, Half Fox Demon. While immortal the halfbreeds do not possess the ability to use all forms of the Kistune's magic and skills. Personality; At times Aria can be overly cautious keeping mostly to herself but once she finds something or someone interesting, even if its just the conversation she can become quiet animated and lively about it, like most foxes she has a insatiable curiosity for things unknown and shinny things, causing her to take and buy things she really doesn't need just for the sake of examining them, thats why most of the time you can find her wandering with her nose in a book or mulling over a new items, if she's not curled up on a roof or in an anclove jotting down notes and observing people. Aria doesn't talk much about her past not wanting to retreat and relive the memories of a time long gone where she knew nothing and was just a scared child, so she prefers to let others prattle on about themselves giving her more information to go of off, like most foxes shes extremely protective and vain about her collection of things, alternating between showing them off willing or guarding them like a small child guards its toys. She often plays tricks and small pranks on the store vendors and those she likes, her own little way of showing appreciation, generally they're harmless but often times she might pull one a little darker then the last depending on the situation, if you can gain her trust or if she owes you a favor shes extremely loyal and will find a way to fulfil your request even if it means putting herself in danger. History; Born under a small willow tree, left there after the consort of her mother seducing a human passerby tempting fate one last time revealing herself to the human world once more, it wasn't longer after that her mother was hunted down in her fox formed and killed, no one suspect the small wailing child to bear the same traits and habits of its mother. Aria was found by a old woman living on the edge of the forest in a simple village, learning how survive and make do with what she can, but as the year claimed her 20 winter since her birth she stopped aging watching the villagers grow old and die around her,frightened she ran moving from town to town trying to find answers as to what she was. Then one day in the back corner of a bar 300 years after the baby under the willow tree had grown, she was accosted by a drunk much stronger then her trying to rob her of a small pearl she had always owned, a darker magic and bloodthirst arose from her making her assault the man, biting into his neck growling softly as flickers of flame started to surround her catching fire to the bar burning down everything killing and maiming some of the bars patron, frightened she instinctively reverted back to her fox form grabbing the pearl in her mouth before fleeing the town, heading deeper and deeper into the forest before she reached the tower, wary and unsure she kept to her fox shape slipping into the trade center seeking out a book or a scroll that could help explain to her what she is. Finding it she's lives there now never really using the room she rents out preferring to watch the daily goings from the back corners of stores and streets alternating between buying and stealing what she needs, keeping track of anything that interest her. Powers/skills; ShapeShifting from Human form back to the natural Fox Form, shes unable to switch genders and occupy the middle stage of producing her ears and tails within her human form. Foxfire and Illusions, albit being a half breed only allows her to a manipulate small amounts of fire and only the more basic illusions. Common Inventory; Her "Star Ball" a small round pearl that said to house the soul of the fox child, hers is kept secured around her waist by a belt and pouch hanging next to her other belongings. She also carries a small array of pouches holding various items from simple daggers, bright colorful stones and gems thats shes collected, an array of coins shes lifted off unsuspecting passersby, to a small black book holding diary entries and notes on all that shes seen and found since entering the tower. Appearance: Fox- Human-
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~Thanks to the given chaos of the runaway cart, Keyzer was able to penetrate further into town, as the commotion would give him some ability to simply blend in, be forgotten and figure out what was going on in this area. Seeing a variety of beings, part of his mindset was, he'd lost a bet with God, if he believed in the humans' garbage they'd been shoveling, but more simply, he was among normal folks...and stayed among the shadows. Watching the chaos settled down a bit, he listened to see if anyone could figure out what was going on, stopped a person walking by, and *persuaded* the person to talk...simple runaway cart, settlement...Keyzer let the person go, shuffling off mumbling. She'll be ok in an hour or two..before setting up in a nearby alley, out of the way.
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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I doubt something like this is worth a lawsuit, Vaahn replied matter-of-factly as he pushed a lock of hair off his face and behind his ear. "However, I do anticipate a demand for reparations." Looking down at his coat and leggings, picking off small bits of dirt as he continued, "I know I would if something I made a living off of had its integrity in jeopardy." As he finished his thoughts, he and Shiro landed at the base of the hill, right where the cart had stopped. It was saved by the magical barrier of a tall and shadowy-looking figure, but this figure was on his way away from the scene by the time Vaahn arrived. The only other person was the vendor, a rather generic looking dark elf picking up the produce that had fallen from the cart.
Name; Vaahn (pronounced "vawn" or "von" based on accent) Sex; Male Age; 148 Race; Dhampir Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights. Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful. History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth. It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away. After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father. Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes. Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father. Appearance; Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
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Shiro shrugged. "I guess but no damage was done. the apple cost pittance." he shrugged and spun a silver coin round his fingers. "Then there's the young fox girl who had one for herself." he pointed out gesturing towards Aria, using the same motion to wave her over as she seemed curious. "what is so interesting about a crashed cart?" he asked her politely, flicking the silver coin in to the air towards the cart owner. He paused and clanced over his shoulder "then there's the witch who appears to be following us. Maybe We should all go for coffee, well drinks of personal preference?" he suggested with a little levity.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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Is that an invitation? Roxy asked with a smirk. She thought it was funny that they had taken so long to notice her. Either she was getting better at sneaking or they simply hadn't cared that they were being followed. Either way she won. This was the most interesting thing that had happened to her in days. "Because if it is an invitation it isn't very inviting."
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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Interesting? The cart not so much, merely that everyone else finds it fascinating that's interesting. Aria answered titling her head to the side smiling slightly behind the apple her eyes trailing the shimmering coin as it travelled through the air before snapping her bright blue eyes back down over to another female looking her over humming softly before sneezing the scent of magic agitating her sensitive nose. " Not all invitations are meant to be inviting." She replied decisively more so confirming the statement to herself then giving an actual reply making no moves to wander back away from the small group they had started forming once more noting that it wasn't the best spot to be standing in as others continued to weave around them going on with their errands.
Name; Aria Age (if applicable); 325 Race; Half-Kitsune Race Explanation; Half Human, Half Fox Demon. While immortal the halfbreeds do not possess the ability to use all forms of the Kistune's magic and skills. Personality; At times Aria can be overly cautious keeping mostly to herself but once she finds something or someone interesting, even if its just the conversation she can become quiet animated and lively about it, like most foxes she has a insatiable curiosity for things unknown and shinny things, causing her to take and buy things she really doesn't need just for the sake of examining them, thats why most of the time you can find her wandering with her nose in a book or mulling over a new items, if she's not curled up on a roof or in an anclove jotting down notes and observing people. Aria doesn't talk much about her past not wanting to retreat and relive the memories of a time long gone where she knew nothing and was just a scared child, so she prefers to let others prattle on about themselves giving her more information to go of off, like most foxes shes extremely protective and vain about her collection of things, alternating between showing them off willing or guarding them like a small child guards its toys. She often plays tricks and small pranks on the store vendors and those she likes, her own little way of showing appreciation, generally they're harmless but often times she might pull one a little darker then the last depending on the situation, if you can gain her trust or if she owes you a favor shes extremely loyal and will find a way to fulfil your request even if it means putting herself in danger. History; Born under a small willow tree, left there after the consort of her mother seducing a human passerby tempting fate one last time revealing herself to the human world once more, it wasn't longer after that her mother was hunted down in her fox formed and killed, no one suspect the small wailing child to bear the same traits and habits of its mother. Aria was found by a old woman living on the edge of the forest in a simple village, learning how survive and make do with what she can, but as the year claimed her 20 winter since her birth she stopped aging watching the villagers grow old and die around her,frightened she ran moving from town to town trying to find answers as to what she was. Then one day in the back corner of a bar 300 years after the baby under the willow tree had grown, she was accosted by a drunk much stronger then her trying to rob her of a small pearl she had always owned, a darker magic and bloodthirst arose from her making her assault the man, biting into his neck growling softly as flickers of flame started to surround her catching fire to the bar burning down everything killing and maiming some of the bars patron, frightened she instinctively reverted back to her fox form grabbing the pearl in her mouth before fleeing the town, heading deeper and deeper into the forest before she reached the tower, wary and unsure she kept to her fox shape slipping into the trade center seeking out a book or a scroll that could help explain to her what she is. Finding it she's lives there now never really using the room she rents out preferring to watch the daily goings from the back corners of stores and streets alternating between buying and stealing what she needs, keeping track of anything that interest her. Powers/skills; ShapeShifting from Human form back to the natural Fox Form, shes unable to switch genders and occupy the middle stage of producing her ears and tails within her human form. Foxfire and Illusions, albit being a half breed only allows her to a manipulate small amounts of fire and only the more basic illusions. Common Inventory; Her "Star Ball" a small round pearl that said to house the soul of the fox child, hers is kept secured around her waist by a belt and pouch hanging next to her other belongings. She also carries a small array of pouches holding various items from simple daggers, bright colorful stones and gems thats shes collected, an array of coins shes lifted off unsuspecting passersby, to a small black book holding diary entries and notes on all that shes seen and found since entering the tower. Appearance: Fox- Human-
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At the mention of a drink, Vaahn drew a small vial from a pouch on his belt. It's contents were a deep red color, and swished in the container with a bit more rigidity than water. He removed the stopper from the opening and downed the fluid like a shot of alcohol. "I'm quite satiated already, but I'd be more than pleased to join your company."
Name; Vaahn (pronounced "vawn" or "von" based on accent) Sex; Male Age; 148 Race; Dhampir Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights. Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful. History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth. It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away. After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father. Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes. Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father. Appearance; Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
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Shiro shrugged. "Allright then, does anyone have any preferences as to where we go?" He asked, already walking back up the hill. every so often he'd stoop to pick up another apple and lob it over his shoulder, causing it to land in the vicinity of the cart. "Anyway, I'm shiro before anyone asks. and your names are?" he put the question to them, clearly under the assumption they'd started following him. "It was more.....suggestion than invitation."
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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Roxy picked up an apple and tossed it from one hand to the other. "I think that is the most boring suggestion I have had all week. I don't know about anyone else but I say we get a drink. I am more in the mood for some wine then coffee. I never developed a taste for the stuff. It's nice to met you, Shiro. My name is Roxy."
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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Vaahn walked with the group, stepping any fruit in his path. "You may call me Vaahn," he bowed to his new companion as he did to Shiro. "Please to meet you."
Name; Vaahn (pronounced "vawn" or "von" based on accent) Sex; Male Age; 148 Race; Dhampir Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights. Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful. History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth. It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away. After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father. Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes. Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father. Appearance; Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
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Aria hummed softly nibbling her apple, her gaze sweeping back and forth curiously to all of them as they spoke keeping quiet as they introduced themelves. "Aria doesn't really care for alcohol but juice or coffee will work, and sometimes boring suggestions turn into the most interesting things.." She said smiling happily giving her name without actually stating it, walking backwards having slipped infront of the group nimble stepping around and avoiding the trail of strewn apples tossing her half eaten one off toward the side grinning nonchalantly her canines slightly sharper then most 'humans' as she continued to inspect her new companions.
Name; Aria Age (if applicable); 325 Race; Half-Kitsune Race Explanation; Half Human, Half Fox Demon. While immortal the halfbreeds do not possess the ability to use all forms of the Kistune's magic and skills. Personality; At times Aria can be overly cautious keeping mostly to herself but once she finds something or someone interesting, even if its just the conversation she can become quiet animated and lively about it, like most foxes she has a insatiable curiosity for things unknown and shinny things, causing her to take and buy things she really doesn't need just for the sake of examining them, thats why most of the time you can find her wandering with her nose in a book or mulling over a new items, if she's not curled up on a roof or in an anclove jotting down notes and observing people. Aria doesn't talk much about her past not wanting to retreat and relive the memories of a time long gone where she knew nothing and was just a scared child, so she prefers to let others prattle on about themselves giving her more information to go of off, like most foxes shes extremely protective and vain about her collection of things, alternating between showing them off willing or guarding them like a small child guards its toys. She often plays tricks and small pranks on the store vendors and those she likes, her own little way of showing appreciation, generally they're harmless but often times she might pull one a little darker then the last depending on the situation, if you can gain her trust or if she owes you a favor shes extremely loyal and will find a way to fulfil your request even if it means putting herself in danger. History; Born under a small willow tree, left there after the consort of her mother seducing a human passerby tempting fate one last time revealing herself to the human world once more, it wasn't longer after that her mother was hunted down in her fox formed and killed, no one suspect the small wailing child to bear the same traits and habits of its mother. Aria was found by a old woman living on the edge of the forest in a simple village, learning how survive and make do with what she can, but as the year claimed her 20 winter since her birth she stopped aging watching the villagers grow old and die around her,frightened she ran moving from town to town trying to find answers as to what she was. Then one day in the back corner of a bar 300 years after the baby under the willow tree had grown, she was accosted by a drunk much stronger then her trying to rob her of a small pearl she had always owned, a darker magic and bloodthirst arose from her making her assault the man, biting into his neck growling softly as flickers of flame started to surround her catching fire to the bar burning down everything killing and maiming some of the bars patron, frightened she instinctively reverted back to her fox form grabbing the pearl in her mouth before fleeing the town, heading deeper and deeper into the forest before she reached the tower, wary and unsure she kept to her fox shape slipping into the trade center seeking out a book or a scroll that could help explain to her what she is. Finding it she's lives there now never really using the room she rents out preferring to watch the daily goings from the back corners of stores and streets alternating between buying and stealing what she needs, keeping track of anything that interest her. Powers/skills; ShapeShifting from Human form back to the natural Fox Form, shes unable to switch genders and occupy the middle stage of producing her ears and tails within her human form. Foxfire and Illusions, albit being a half breed only allows her to a manipulate small amounts of fire and only the more basic illusions. Common Inventory; Her "Star Ball" a small round pearl that said to house the soul of the fox child, hers is kept secured around her waist by a belt and pouch hanging next to her other belongings. She also carries a small array of pouches holding various items from simple daggers, bright colorful stones and gems thats shes collected, an array of coins shes lifted off unsuspecting passersby, to a small black book holding diary entries and notes on all that shes seen and found since entering the tower. Appearance: Fox- Human-
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Shiro paused and pointed out it was about 11 in the morning to Roxy before looking at the others. "I know your name vaahn, remember? So Roxy and Aria. Huh, nice names." he paused and picked up another apple. tilting his head at it. "thats odd..." he said before pocketing it and then looking round. "well there's a nice place just over the hill, little close to the main entrance but other than that it serves some very nice drinks." he suggested, answering his own question from before as to where they should go. "And I agree, sometimes the most boring starts can lead on to the most interesting ends."
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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I avoid boring whenever I can. I prefer action. Roxy commented as she followed the others. Honestly she didn't care where they went. So far these strange people were more interesting then any she had come across. Of course that wasn't really saying much considering she hadn't interacted with very many people. Roxy continued to toss her apple from hand to hand as she walked. She studied her companions. She wondered what talents and skills they had.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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~Watches the group mill around, introducing themselves, Keyzer waits a few minutes then mills around the selection of people walking around, figures can't cause too much of chaos with this group...does more listening than anything, but does think a good snack might help. Something about being kidnapped didn't help you get breakfast... he thought~
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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Shiro shrugged "sometimes intresting isn't good. Isn't that right?" he asked looking directly at Keyzer from where he was standing. "Do you want to stop skulking and join what I should start calling a breakfast club?" He said and smiled "we won't try and stab you or something, this seems to be the group of misfit toys." he said almost getting away with the comment. "still with us Vaahn?" he asked, turning towards a small shop on the corner.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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~blinks~ "Call it as you will, misfit toys, we're all on the good ship lollipop...but getting dropped off in some funland....you gotta figure out how to get out, somehow." ~Looks around at a few of the others, then back to Shiro~ "Might as well ride it out, see what happens...no hoods and no rude wakeup calls though....hard on the neck."
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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Chucking softly Aria looked back and forth as the conversation carried on, humming softly to herself blinking slightly at the comment of misfit toys, "Toys even misfit ones are still meant to be played with, Arias not sure she likes being played with but lollipops are good, they're sweet." She replied slightly talking to herself before producing a small bag of sweets popping one in her mouth, tilting her head thoughtfully before holding the bag out, "Anyone want one?" She offered attempting to be polite to the others.
Name; Aria Age (if applicable); 325 Race; Half-Kitsune Race Explanation; Half Human, Half Fox Demon. While immortal the halfbreeds do not possess the ability to use all forms of the Kistune's magic and skills. Personality; At times Aria can be overly cautious keeping mostly to herself but once she finds something or someone interesting, even if its just the conversation she can become quiet animated and lively about it, like most foxes she has a insatiable curiosity for things unknown and shinny things, causing her to take and buy things she really doesn't need just for the sake of examining them, thats why most of the time you can find her wandering with her nose in a book or mulling over a new items, if she's not curled up on a roof or in an anclove jotting down notes and observing people. Aria doesn't talk much about her past not wanting to retreat and relive the memories of a time long gone where she knew nothing and was just a scared child, so she prefers to let others prattle on about themselves giving her more information to go of off, like most foxes shes extremely protective and vain about her collection of things, alternating between showing them off willing or guarding them like a small child guards its toys. She often plays tricks and small pranks on the store vendors and those she likes, her own little way of showing appreciation, generally they're harmless but often times she might pull one a little darker then the last depending on the situation, if you can gain her trust or if she owes you a favor shes extremely loyal and will find a way to fulfil your request even if it means putting herself in danger. History; Born under a small willow tree, left there after the consort of her mother seducing a human passerby tempting fate one last time revealing herself to the human world once more, it wasn't longer after that her mother was hunted down in her fox formed and killed, no one suspect the small wailing child to bear the same traits and habits of its mother. Aria was found by a old woman living on the edge of the forest in a simple village, learning how survive and make do with what she can, but as the year claimed her 20 winter since her birth she stopped aging watching the villagers grow old and die around her,frightened she ran moving from town to town trying to find answers as to what she was. Then one day in the back corner of a bar 300 years after the baby under the willow tree had grown, she was accosted by a drunk much stronger then her trying to rob her of a small pearl she had always owned, a darker magic and bloodthirst arose from her making her assault the man, biting into his neck growling softly as flickers of flame started to surround her catching fire to the bar burning down everything killing and maiming some of the bars patron, frightened she instinctively reverted back to her fox form grabbing the pearl in her mouth before fleeing the town, heading deeper and deeper into the forest before she reached the tower, wary and unsure she kept to her fox shape slipping into the trade center seeking out a book or a scroll that could help explain to her what she is. Finding it she's lives there now never really using the room she rents out preferring to watch the daily goings from the back corners of stores and streets alternating between buying and stealing what she needs, keeping track of anything that interest her. Powers/skills; ShapeShifting from Human form back to the natural Fox Form, shes unable to switch genders and occupy the middle stage of producing her ears and tails within her human form. Foxfire and Illusions, albit being a half breed only allows her to a manipulate small amounts of fire and only the more basic illusions. Common Inventory; Her "Star Ball" a small round pearl that said to house the soul of the fox child, hers is kept secured around her waist by a belt and pouch hanging next to her other belongings. She also carries a small array of pouches holding various items from simple daggers, bright colorful stones and gems thats shes collected, an array of coins shes lifted off unsuspecting passersby, to a small black book holding diary entries and notes on all that shes seen and found since entering the tower. Appearance: Fox- Human-
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Depends on the type of play I suppose. Roxy commented. She shook her head at the offered sweets. She continued to toss her apple from hand to hand. She was stuffing the others carefully. They seemed to be misfits of society like her, but Roxy had learn young that things were not always what they seemed."Personally I have never been found of sweets."
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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~Cracks a few knuckles, rolls his head, looking around at the others as the pedestrians walk by, looks over at the one called Roxy, then to the one with the candy~ "interesting snack of choice, miss. But, there are worse habits in life. " removes one, looking at it oddly, pops it in his mouth, leaving the stick out.
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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I have to agree with that. Shiro said and picked up a lolipop, removing the wrapper he bites on it, the shattering sound quite loud, he was grinning and removed the stick. "that one for instance." he opened the door to the coffee shop. the inside was warm and smelt of cake and coffee, at this time in the morning it wasn't that full, though there were one or two people nursing a cup of coffee after a long night or before a long day. "What do you guys want? I'll order."
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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~Looks over Shiro's shoulder, as the smells hit him. A familiar growl came from inside thinking of what could be edible inside, while working on the lollipop~ What's the strongest coffee they serve?
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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Something with caramel, I think. Roxy answered thoughtfully. If she was going to have caffeine she would need to find something to do with all the energy. For now she was going to try to enjoy the company of the strangest group of people she had come across in awhile.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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that would probably be a lelioth shot, its basicly a shot glass of caffine and tannin. he said and nodded. "caramel it is, and anyone else?" he was debating himself of what to have, probably going to have a hot chocolate and be done with it.
Name; Shiro Age (if applicable); 25 Race; Fallen Dragon Race Explanation; he’s the messed up offspring of the forbidden union of dragon and deamon. Personality; Shiro is warm and friendly, happy to help. However he runs by the creed ‘I won’t start it, but I will finish it’ Meaning that he holds grudges for far to long and often makes sure people won’t get back up if they challenge him. He’s gained a bit of a reputation as being quite dangerous if provoked. History; He was left in the northern hills as a child. Hardened by the cold and learning the art of survival through growing up in such hellish conditions he soon found himself wondering widely through the northern areas, in such an area he found his first blade, stolen from a dead warrior he still has no idea what on earth it is made of, just that it hasn’t needed sharpening and still hasn’t rusted. Towards the ages of 18 he made his way deeper in to the south, finding more and more things of interest, eventually encountering some paladins who managed to brand him with a sealing mark before he escaped and made his way to the dark bastion. Powers/skills; due to the sealing brand most of his powerful magic has been locked away. For now. Survival skills; anywhere in the world, with anything and he’ll be fine. Flight; he has wings after all. Dark magic; due to his demonic blood he has access to most black and dark magic spells. Even if they are somewhat limited right now. Elemental magic; same as above but due to his draconic blood Hand to hand combat; most of his swordskills come from fighting wild beasts, so he doesn’t know the nuances of it but will still put up a fight. Psi-armour; his mixed blood makes him highly resistant to Psychic attacks of most forms, and often lash back out (without his control) at the attacker. Flame proofing; all dragons are fire proof, he is no different. Shadow-kin; due to his demonic blood he is often called ‘one with the shadows’ meaning that like some undead shadow magic has almost no effect on him, however unlike undead It won’t heal him, you need normal healing spells for that. Common Inventory; Shiro will often have his blade on him, along with a pair of smaller daggers he uses as back up, other than that he’ll have a pouch of money and a small belt pouch of useful bits, often consisting of a few of everything including throwing weapons. He also has a survival kit which has everything one would need to live in the wilds. Appearance; I didn't do that image! I can't draw to save my life.
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Aria hummed softly following them into the little coffee shop, tilting her head this way and that looking around at the shops inhabitants, "Hmm suppose it's not too strange... She muttered watching a troll and a wizard have tea and cookies before shaking her head looking at Shiro in response to his question, "Oh, hmmmm, Aria wants hot cocoa with lots of whip cream please~" She replied smiling brightly before slipping past him going to claim a table in on of the corners sitting so she could see the door.
Name; Aria Age (if applicable); 325 Race; Half-Kitsune Race Explanation; Half Human, Half Fox Demon. While immortal the halfbreeds do not possess the ability to use all forms of the Kistune's magic and skills. Personality; At times Aria can be overly cautious keeping mostly to herself but once she finds something or someone interesting, even if its just the conversation she can become quiet animated and lively about it, like most foxes she has a insatiable curiosity for things unknown and shinny things, causing her to take and buy things she really doesn't need just for the sake of examining them, thats why most of the time you can find her wandering with her nose in a book or mulling over a new items, if she's not curled up on a roof or in an anclove jotting down notes and observing people. Aria doesn't talk much about her past not wanting to retreat and relive the memories of a time long gone where she knew nothing and was just a scared child, so she prefers to let others prattle on about themselves giving her more information to go of off, like most foxes shes extremely protective and vain about her collection of things, alternating between showing them off willing or guarding them like a small child guards its toys. She often plays tricks and small pranks on the store vendors and those she likes, her own little way of showing appreciation, generally they're harmless but often times she might pull one a little darker then the last depending on the situation, if you can gain her trust or if she owes you a favor shes extremely loyal and will find a way to fulfil your request even if it means putting herself in danger. History; Born under a small willow tree, left there after the consort of her mother seducing a human passerby tempting fate one last time revealing herself to the human world once more, it wasn't longer after that her mother was hunted down in her fox formed and killed, no one suspect the small wailing child to bear the same traits and habits of its mother. Aria was found by a old woman living on the edge of the forest in a simple village, learning how survive and make do with what she can, but as the year claimed her 20 winter since her birth she stopped aging watching the villagers grow old and die around her,frightened she ran moving from town to town trying to find answers as to what she was. Then one day in the back corner of a bar 300 years after the baby under the willow tree had grown, she was accosted by a drunk much stronger then her trying to rob her of a small pearl she had always owned, a darker magic and bloodthirst arose from her making her assault the man, biting into his neck growling softly as flickers of flame started to surround her catching fire to the bar burning down everything killing and maiming some of the bars patron, frightened she instinctively reverted back to her fox form grabbing the pearl in her mouth before fleeing the town, heading deeper and deeper into the forest before she reached the tower, wary and unsure she kept to her fox shape slipping into the trade center seeking out a book or a scroll that could help explain to her what she is. Finding it she's lives there now never really using the room she rents out preferring to watch the daily goings from the back corners of stores and streets alternating between buying and stealing what she needs, keeping track of anything that interest her. Powers/skills; ShapeShifting from Human form back to the natural Fox Form, shes unable to switch genders and occupy the middle stage of producing her ears and tails within her human form. Foxfire and Illusions, albit being a half breed only allows her to a manipulate small amounts of fire and only the more basic illusions. Common Inventory; Her "Star Ball" a small round pearl that said to house the soul of the fox child, hers is kept secured around her waist by a belt and pouch hanging next to her other belongings. She also carries a small array of pouches holding various items from simple daggers, bright colorful stones and gems thats shes collected, an array of coins shes lifted off unsuspecting passersby, to a small black book holding diary entries and notes on all that shes seen and found since entering the tower. Appearance: Fox- Human-
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Roxy finds a place to lean against the building. She prefers the shadows. She studies the group curiously. What skills did the have? Could they be useful her someday. Only one way to find out. She would watch and see.
Name: Roxy Black Age (if applicable); 21 Race; witch Race Explanation; (If required IE for anything non standard) Personality; Roxy is very aggressive. she doesnt like people in her space. Roxy tends to get violent when she is pissed off. Roxy is very pointed. She will tell you exactly what she is thinks. History; Roxy doesn't talk about her past very much. When asked she will say she came to Baste to get away from her past. Powers/skills; Roxy has the ability to control weather. She is particularly found of her lightning spell. Roxy is also an expert knife thrower. Common Inventory; Roxy didn't take much with her when she left home. She carries 10 throwing knives, her spell book, and a bag of extra clothes. Appearance:
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Looks at the little shot, sniffs at it, and finally figures Eh why not.... and downs the shot glass after taking out his lollipop with one motion. Waiting a few minutes for some effect, blinks once, twice, smacks his lips. "not bad, mild aftertaste." Keyzer puts the lollipop back in his mouth, setting the glass back on the counter.
Name; Keyzer Soze Age 65 Race; Burrfoot Halfling Race Explanation; Standard Halfling that usually dwells underground, expert thieves, good at picking locks and surprise tactics. Personality; Antisocial, tends to get into and out of trouble without much effort. Might come off as too quiet, but usually thinking through problems. And ya, if he's running, no small feat, it means something's going to happen. History; Known both for his ability to steal and "borrow without permission", has a record with the existing government as a hit man, enjoys what he's hired to do, and the government is still in the dark on his Psionic tendencies. Can use some fun things like Ego Whip, Mind Flayer attacks and Acid Manipulation, while honing tactics like two dimensional form, shadowform and feeblemind attacks. Got thrown in for trying to kill a senior official of the local sect. Powers/skills; Psionic adept, Memory, small bladed weapons. specialized as an assassin, typically will hit sites after studying them, sometimes will seek out help as a last resort. misjudged due to appearance, but quick. High levels of dexterity, and can render himself invisible to low and mid-level characters, baring a perfect save. Common Inventory; has only four throwing daggers and his black shadow armor, everything else was yanked off of him before throwing him in. Appearance; Looks like a walking hairball with feet, the Armor helps give him some semblance of a small human shape. grey eyes, black hair, big feet, but mostly covered in black coarse hair. Might explain why he prefers to be in 2d or shadowform
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Decilus Prime, Kelphox Sector Mission: Support and Assist Local PDF Forces until Arrival of Adeptus Astartes Value: At any Cost Failure Perimeters: Exterminatus. Secondary Objective: Locate Inquisitor Braun Varris, and escort to evac site. Explosions raked the planet’s surface, gunships fell from the sky. All around was battle as the Valkyrie carrying it’s payload of Lieutenant Ellross, and the first squad of her platoon. The former Mordant Acid Dog stood holding a strap hanging from the ceiling as she looked over the first squad of her platoon, knowing that the other squads were following close behind. “Are you bastards ready for a hell of a fight? It’s been a long time since the Remnant fought the traitors, and the first time for The Scorned. We’re first platoon though! Of Second Company. There ain’t nothin we can’t do! Right Guardsmen! We’re going to burn these Traitors to dust, by the time the Astartes get here the war will be over.” She looked over as Third squad’s valkyrie began to fly next to them. “Now, we have our orders for now! There’s a bridge. The only bridge into the city. We’re gonna go see if we can defend it. If not we’re too blow it up, with us on the enemy’s side. Then we move from there and hike our way towards Inquisitor Varris’ location.” Though just as Lieutenant Ellross finished her briefing to her troops third squad’s Valkyrie began firing it’s autocannons, but it all seemed in vain as suddenly a heldrake crashed into the VTOL and they began spiraling towards the ground, the heldrakes head smashing through the cockpit window, and spraying fire into the vehicle. It exploded before it hit the ground sending the Heldrake falling into a river as pieces of the rained down on the ground below. The Lieutenant turned towards the pilot seeming to argue with him for a moment. “Everyone! Hold onto your asses we’re going in low to stay under anti air! And away from those Emperor damned daemons.” She scooted towards the ramp. “We’re going to be doing a hop jump, so the Valkyrie is going to drop to about five feet above the ground and we’re going to disembark. No one better twist their ankles, cause I’ll leave you on the ground.” She turned to look at them as suddenly the Valkyrie began to shake more violently the lower they got, bolter rounds tore through the air in all directions around the VTOL and even a krak rocket went spiraling past one window. “I hope everyone got their fuckin done before we left, because this could be it for us. No I’m not sleepin with any of you, just because we might die. I got laid a couple nights ago. Thanks though.” A grin was on her face as her right hand gripped the grip of her plasma pistol while the other still held a strap.
Name: Lessa Ellross Rank: Lieutenant Age: 31 Sex: Female Equipment: Plasma Pistol, Chain Sword, Carapace armor, frag grenades, krak grenades, a single melta charge she’s saving for a rainy day. Former Regiment: Mordant Acid Dogs
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The Scorned First Platoon, what a bunch to have fallen into. Corporal Jericho Cross, former Grenadier of the Death Korp's own Siege Regiments, was sitting eerily still as the Valkyrie hurtled down towards whatever misbegotten planet he was going to fight upon now. He was strapped into the transport vessel that the Guard favored, and he found himself missing the cramped, metal boxes that were the Chimeras rolling forward to deposit their Grenadiers into the heart of the enemies weakest point. That was his job, while the regular Krieg troopers ground away in the trenches, where he would indeed spend much of his time as well, it was the Grenadiers that took the special jobs. The Death Korp had no Storm Troopers, Grenadiers were the closest they got to that, and he was it. He missed the trenches, they didn't rock around nearly as much, but he went where the Emperor willed. And glory be unto him, he was willed to be here, with former gangers and penal legionnaires. The others of the platoon registered little to Cpl. Cross, they were marching into death with him, that was enough. They would die, or they would succeed. Let the Emperor judge them for their deeds otherwise, as he did in all things. The brief was simple enough, charge into the jaws of the enemy, snatch a figure vital to the Imperium out of them, and get them to safety, or die trying. Death and suicide missions were no stranger to the Krieger, their bread and butter was suicide missions, hopeless sieges, and impossible odds. And, by the grace of the Emperor and sheer statistical certainty in numbers, they won. The Krieg Grenadier was silent, face unreadable under his gasmask and respirator, only the steady breathing and checking of his Mark XIV Lasgun ever indicated he was even awake, or alive. The Lieutenant was crass, as expected from a ganger, but the Krieger said nothing, she was in charge, and that was that. She could order the Krieger to leap into the maw of a greater daemon with nothing but an entrenching tool, and he would do his damn best to take it with him. Being informed they would be defending the bridge first reassured the Krieg Grenadier, after all, siege work was as much defending your line, as it was breaking theirs. Cpl. Cross felt right at home with the idea, and was merely waiting for the Valkyrie to reach the drop point. The men of Krieg had faced daemons and traitor Marines before, and today, another Krieger gladly did so again.
Name: Jericho Cross Rank: Corporal Age: 27 Sex: Male Appearance: Equipment: Type XIV Lasgun (Heavy) Bayonet Entrenching Shovel Carapace Armor x2 No. 38 Frag Grenades Gasmask and Respirator Former Regiment: Death Korp of Krieg
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Oskar sits on the seat immediately next to the door, so that he would be among the first into the fight. During the flight, he checks over his Melta gun, full tank, full pressure, ready for combat. The LT rambles on about their mission, take the bridge or destroy it simple enough. Oskar inhales from a cigarette and blows the smoke at the floor another suicide mission with a very low chance of success and an even lower chance of survival, nature of the Penal Legion. Chaos Marines were new though, he hadn't fought them before but he wasn't worried. Set something on fire enough it usually dies. The ship starts to shake as bolter rounds strike the hull and other ships were destroyed. Oskar begins to grin under his helmet, 'This will be fun' he thinks. The Lt moves up to the argue with the pilot while she does Oskar cheers trying to get his own and his men's adrenaline up. "YA'HOO!" he shouts as the ship violently rocks and several bolter rounds explode on the hull. Ellross returns and shouts something about a hop jump out the back, Oskar's grin grows wider the insanely dangerous stakes ramping against them. He holds a bar right next to the door so that he could swing out into the battle as soon as the doors open. His other hand hovers over the door switch waiting for the Lt's order.
Name: Oskar Rolt Rank: Sergeant Age: 28 Sex: Male Former Regiment: 73rd Penal Legion Appearance: Ignore Chaos images Equipment: Flamer Melta-gun x4 Krak Grenades x2 Melta bombs Entrenching tool Combat drugs Auspex Scanner
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Lieutenant Elross looked across the men, the Krieger always giving her an eerie feeling. She stared at the ramp and moved over to it, unholstering her plasma pistol as she did so. “Alright!” The Valkyrie flew low and hovering about ten feet off the ground, as the ramp opened LT Elross hopped off the ramp hitting the ground with a roll before coming into a stand position. PDF were all around having set up defensive formations, a enormous crowd of citizens, and former PDF charged towards the fortifications screaming at the top of their lungs, their clothes torn, symbols painted across their bodies. The PDF opened up fire upon them, lasguns burning through the air, tearing through them and sending row after row of cultists to the ground dead. Turning the Lt looked up at the Valkyrie and shouted as loud as she could just as several autogun rounds knocked up dirt from the ground around her. “Come on you lot! We got work to do!” She looked around the area, it was a street on the edge of a city, buildings around it burning with holes torn through them from the. All over the place there was fighting, either in large groups, or small five man squads. Some cultists came rushing down a side alley after having clubbed some PDF to death, Lt Elross turned firing a plasma blast into the lead man, sending him to the ground with smoke rising from his chest. “I hope you lot don’t plan to let me have all the fun!”
Name: Lessa Ellross Rank: Lieutenant Age: 31 Sex: Female Equipment: Plasma Pistol, Chain Sword, Carapace armor, frag grenades, krak grenades, a single melta charge she’s saving for a rainy day. Former Regiment: Mordant Acid Dogs
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Cpl. Cross was unperturbed by the final approach, rising onto his feet, hanging onto the straps to not get knocked over by the shaking of the Valkyrie as it came down to hover over the drop point, LT. Elross was out of the craft and Jericho sprinted out, landing with a roll, coming up to a knee at the sound of screaming cultists, former PDF who had lost their way. The Krieger Grenadier didn't open fire on the PDF cultists that had been scythed down by the loyalist PDF. That was good, some men still followed the true path. It reminded him too much of Krieg's past, brother turned on brother by the fell gods of Chaos. But he focused on the current situation, standing up as the Lieutenant called out about having all the fun to herself, muttering a response for her to hear. "Confirmed, engaging traitor PDF." The first man got slammed into the ground, a burning plasma wound rather neatly cleaning up the leading man. Normally, the Krieger preferred accurate, effective shots over a spray of las fire but, considering the numerical situation coupled with the fact he had a Type XIV Lasgun, which other regiments would know as a Hellgun, he had the means to effectively suppress as well as do some serious damage, mostly from penetrative properties. So he took a forward position, kneeling behind some debris and switching the selector to fully automatic, taking aim through the optics before squeezing the trigger, sending a vicious burst of las rounds down range, punching through several traitors and sending them stumbling to the ground. He kept firing in short, automatic bursts, mostly to manage the damned heat the Type XIV produced, but it would make a hell of an effect, time enough for Sarge to get in place with his flamer and really clean up.
Name: Jericho Cross Rank: Corporal Age: 27 Sex: Male Appearance: Equipment: Type XIV Lasgun (Heavy) Bayonet Entrenching Shovel Carapace Armor x2 No. 38 Frag Grenades Gasmask and Respirator Former Regiment: Death Korp of Krieg
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Oskar shouted in joy again with the rough ride of the Valkyrie and slapped the switch with the butt of his melta-gun when the Lt gave the order. The ramp fell and he hopped out of the Valkyrie and tumbled careful not to damage the flamer fuel tank on his back. He lands heavily and slides on the concrete, letting his Carapace Armor take the damage. Just after he lands Elross asks if she gets to have all the fun, the Krieger replies by unloading his Las-gun into the traitors at full auto. Several heretics fall to his fire while Oskar slings the Melta onto his back and switches it with the Flamer, hoses running to the fuel tank on his back. "A'ight, Cross. Calm down" Says Oskar knowing full well that he was always perfectly calm. Cross replied by shifting position to give him a clear line of fire. Cross also switched his hell-gun to single fire to take a few pot shots past Oskar. The flamer erupted pouring fire down at the advancing heretics dozens of them fell while Oskar taunted them. "You want some!" he slides his flamer to cover more of the right side of the bridge while yelling "How about you! I got plenty for yah bastards!" after the initial wave of cultists where burning heaps he looks over his shoulder at Elross, "It's ok, L-T you dont get to have all the fun."
Name: Oskar Rolt Rank: Sergeant Age: 28 Sex: Male Former Regiment: 73rd Penal Legion Appearance: Ignore Chaos images Equipment: Flamer Melta-gun x4 Krak Grenades x2 Melta bombs Entrenching tool Combat drugs Auspex Scanner
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NAME SVENLOTH RACE Elf CLASS Bard BIO Lowkin such as HUMANS, ORCS, and FARM ANIMALS know you as SVENLOTH, though to your fellow Elven brothers, you are; ЅVЄИLФГНІЄИLЄLЦЅЌДЯЅЄИЅФИЅЄLІЧФЅЦLЦЅДМДЌДМДЌДЩІЩФЅЄЯЄLІЦЅЅФЯЄИБДLГНЄЅМФИЅЦЯЄИЅФЅДИБІFЄЯЅЄЦЯФИҀЧГЄЯЅДЅ ЖІІІ. That's because unlike all these FILTHY LOWKIN, you don't just speak Common, you can speak FЦҀЌІИБ ЄLVІЅН. You are a BEAUTIFUL MOUNTAIN-ELF, which explains your RIDICULOUS NORDIC ACCENT, though you have spent your past HUNDRED YEARS of adolescence as a wandering BARD. In this endeavor, you have done quite well for yourself. Romantically speaking, not monetarily. Monetarily speaking, you are SHIT-BROKE due to your inability to save your coins for more than a week. You enjoy the FINE THINGS in life, aside from your MUSIC, such as DRINKING, PROSTITUTES, and DRUGS. These likes coincide with the MANY BASTARD CHILDREN after your head from seemingly EVERY RACE. Except for the AWFUL FISH-PEOPLE of course, who are HORRIBLE IN EVERY FACET OF THEIR BEING. How you hate them so. Not so much as the FILTHY, STINKING SAVAGE DWARVES. You sometimes ponder on the INCREDIBLE LONELINESS you feel, wandering from place to place and outliving any and all relationships, but then you remember that you're not a WOMAN and have a drink or two. Aside from your RAMPANT SUBSTANCE ABUSE ISSUE you are also known for your BEAUTY and your appreciation of MEN AND WOMEN ALIKE, which most primitive humans look down upon. If you were a character in some sort of CHILDREN'S GAME you would have a 20 in Charisma and pretty much NOTHING ELSE. Except for your LUTE. You'd probably have that too. Heromode! Svenloth has three rings, white undershirt underneath his red leather vest, dark grey tights and black knee-high riding boots. His lute is kinda triangular. Svenloth speaks pretty bad common. If he doesn't know the specific word, such as "Pony", he will probably go for something like "Compressed Horse". Svenloth is also ambiguously scandinavian/germanic, and speaks with the common mistake of the nordics people speakings English with the S's and using 'the' a lots. For all his skills in music and lovemaking, Svenloth is essentially useless in all other aspects, be it fighting, strategizing, working, or simple day-to-day tasks like cooking or remembering to buy the right thing at the market. He can grasp some stuff when it's applied to lute playing, like math. Svenloth has a klansmen-esque hatred for dwarves, dwarven things, and probably regular people with dwarfism.
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After waking up POORLY RESTED and HUNGOVER, your party has begun its ADVENTURE. How precious this must be for you. Realizing none of you have any QUESTS in mind you're after, you follow a rumor that there is a SHRIVELED OLD MAN who gives out quests on the edge of town. After scanning the POORER districts of your town for hours, you have finally found the legendary QUEST-GIVER. He beckons you four six to approach him. His abode reeks of STALE AIR and AMMONIA, and several INFANT SKULLS decorate his BADLY DRAWN TARP. Surely, this is the QUEST-GIVER. Or, just another guy on the edge of town. You found like THIRTY. Inside his ramshackle hut, you hear the cries of ANIMALS and BUBBLING CAULDRONS, which he assures you is what QUESTS sound like when they're being made. What will you do?
NAME SVENLOTH RACE Elf CLASS Bard BIO Lowkin such as HUMANS, ORCS, and FARM ANIMALS know you as SVENLOTH, though to your fellow Elven brothers, you are; ЅVЄИLФГНІЄИLЄLЦЅЌДЯЅЄИЅФИЅЄLІЧФЅЦLЦЅДМДЌДМДЌДЩІЩФЅЄЯЄLІЦЅЅФЯЄИБДLГНЄЅМФИЅЦЯЄИЅФЅДИБІFЄЯЅЄЦЯФИҀЧГЄЯЅДЅ ЖІІІ. That's because unlike all these FILTHY LOWKIN, you don't just speak Common, you can speak FЦҀЌІИБ ЄLVІЅН. You are a BEAUTIFUL MOUNTAIN-ELF, which explains your RIDICULOUS NORDIC ACCENT, though you have spent your past HUNDRED YEARS of adolescence as a wandering BARD. In this endeavor, you have done quite well for yourself. Romantically speaking, not monetarily. Monetarily speaking, you are SHIT-BROKE due to your inability to save your coins for more than a week. You enjoy the FINE THINGS in life, aside from your MUSIC, such as DRINKING, PROSTITUTES, and DRUGS. These likes coincide with the MANY BASTARD CHILDREN after your head from seemingly EVERY RACE. Except for the AWFUL FISH-PEOPLE of course, who are HORRIBLE IN EVERY FACET OF THEIR BEING. How you hate them so. Not so much as the FILTHY, STINKING SAVAGE DWARVES. You sometimes ponder on the INCREDIBLE LONELINESS you feel, wandering from place to place and outliving any and all relationships, but then you remember that you're not a WOMAN and have a drink or two. Aside from your RAMPANT SUBSTANCE ABUSE ISSUE you are also known for your BEAUTY and your appreciation of MEN AND WOMEN ALIKE, which most primitive humans look down upon. If you were a character in some sort of CHILDREN'S GAME you would have a 20 in Charisma and pretty much NOTHING ELSE. Except for your LUTE. You'd probably have that too. Heromode! Svenloth has three rings, white undershirt underneath his red leather vest, dark grey tights and black knee-high riding boots. His lute is kinda triangular. Svenloth speaks pretty bad common. If he doesn't know the specific word, such as "Pony", he will probably go for something like "Compressed Horse". Svenloth is also ambiguously scandinavian/germanic, and speaks with the common mistake of the nordics people speakings English with the S's and using 'the' a lots. For all his skills in music and lovemaking, Svenloth is essentially useless in all other aspects, be it fighting, strategizing, working, or simple day-to-day tasks like cooking or remembering to buy the right thing at the market. He can grasp some stuff when it's applied to lute playing, like math. Svenloth has a klansmen-esque hatred for dwarves, dwarven things, and probably regular people with dwarfism.
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>SVENLOTH: Spot check You look at this BABY BIRD of a human being and deduce he is not the Quest-Giver, based on his CREEPY EYE and PAINT THINNER smell. Granted, you've never met a Quest-Giver, but this guy gives you the HEEBIE-JEEBIES. He probably cavorts with DWARVES too. I think we should leaves this spooky mans be. He smells like the, how you say, strap of the man's, the underclothings straps what for to keeps your, eh, snausage warm, you know? The, belt, how you say, of the athletical underpants, ya? Jockstrap I think is called. For to play the footsball games and other such things like that.
NAME SVENLOTH RACE Elf CLASS Bard BIO Lowkin such as HUMANS, ORCS, and FARM ANIMALS know you as SVENLOTH, though to your fellow Elven brothers, you are; ЅVЄИLФГНІЄИLЄLЦЅЌДЯЅЄИЅФИЅЄLІЧФЅЦLЦЅДМДЌДМДЌДЩІЩФЅЄЯЄLІЦЅЅФЯЄИБДLГНЄЅМФИЅЦЯЄИЅФЅДИБІFЄЯЅЄЦЯФИҀЧГЄЯЅДЅ ЖІІІ. That's because unlike all these FILTHY LOWKIN, you don't just speak Common, you can speak FЦҀЌІИБ ЄLVІЅН. You are a BEAUTIFUL MOUNTAIN-ELF, which explains your RIDICULOUS NORDIC ACCENT, though you have spent your past HUNDRED YEARS of adolescence as a wandering BARD. In this endeavor, you have done quite well for yourself. Romantically speaking, not monetarily. Monetarily speaking, you are SHIT-BROKE due to your inability to save your coins for more than a week. You enjoy the FINE THINGS in life, aside from your MUSIC, such as DRINKING, PROSTITUTES, and DRUGS. These likes coincide with the MANY BASTARD CHILDREN after your head from seemingly EVERY RACE. Except for the AWFUL FISH-PEOPLE of course, who are HORRIBLE IN EVERY FACET OF THEIR BEING. How you hate them so. Not so much as the FILTHY, STINKING SAVAGE DWARVES. You sometimes ponder on the INCREDIBLE LONELINESS you feel, wandering from place to place and outliving any and all relationships, but then you remember that you're not a WOMAN and have a drink or two. Aside from your RAMPANT SUBSTANCE ABUSE ISSUE you are also known for your BEAUTY and your appreciation of MEN AND WOMEN ALIKE, which most primitive humans look down upon. If you were a character in some sort of CHILDREN'S GAME you would have a 20 in Charisma and pretty much NOTHING ELSE. Except for your LUTE. You'd probably have that too. Heromode! Svenloth has three rings, white undershirt underneath his red leather vest, dark grey tights and black knee-high riding boots. His lute is kinda triangular. Svenloth speaks pretty bad common. If he doesn't know the specific word, such as "Pony", he will probably go for something like "Compressed Horse". Svenloth is also ambiguously scandinavian/germanic, and speaks with the common mistake of the nordics people speakings English with the S's and using 'the' a lots. For all his skills in music and lovemaking, Svenloth is essentially useless in all other aspects, be it fighting, strategizing, working, or simple day-to-day tasks like cooking or remembering to buy the right thing at the market. He can grasp some stuff when it's applied to lute playing, like math. Svenloth has a klansmen-esque hatred for dwarves, dwarven things, and probably regular people with dwarfism.
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Your head still hurts from the fucking HANGOVER, you spent 30 of your 31 SILVER COINS and got WASTED faster than you though, but you're ready for ADVENTURE. You approach the inviting and WELL DRAWED TARP, however the rotten smell of PAINT THINNER makes you want to die, and fast, it probably comes from the ABERRATION in brown rags standing near the entrance, the Elf is already there, what do you do? > Jaedan: retrieve arms get closer. Obivously enough, you proceed to talk to the elf. Hello there Elf guy, is this the questgiver indeed? He looks very suspicious huh? Should we wait for the others before talking to this guy or just do it now? He stinks so bad, is it some kind of magic or what? :(
Name: Krum Race: Half-Orc Class: Ranger Bio: Your name is KRUM. You were abandoned by a tribe of ORCS because of your HALF-HUMAN heritage. Luckily, a mother leopard took you in and raised you with her cub. From then on, you trained to HUNT and live off the forest with your feline brother. Though you enjoy hunting, you are also FOND OF CUTE ANIMALS. You have a habit of TALKING TO YOURSELF and pretending inanimate objects talk back. You have an interest in GARDENING even though every plant you touch DIES. You tend to FORGET IMPORTANT THINGS so you keep a small, worn JOURNAL to help remember. What you forgot, however, was that you DON'T KNOW HOW TO READ so the pages are full of random scribbles. Hope this is alright!
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% Steal LOOT Seeing that your comrades aren't doing anything actually PRODUCTIVE, WASTING their time with some old chap - who actually smells quite pleasant you believe - it's OBVIOUS to you that your party members have 0 points in the APPRAISE STENCH skill. You think about STINKING CASUALLY but then you remembered you ALWAYS do that PASSIVELY everywhere anyway. You decide to follow your INSTINCTS and make some PROGRESS on your "COLLECTIBLES" achievement. UUUHAHAHA HUUHUHU HAHA HUAHUAHUA! At last! My EFFORTS have been not in vain for Father Nature has BLESSED me once more. This SUPER-DUPER ULTRA MEGA RARE collectible is so RARE that its RARENESS is RARELY demonstrated by the RARE fact that only other FIVE RARELY lucky adventurers have it, besides me who got it trough DAYS of RARELY submitted effort of course. Time to stash this BAD BOY in my really stylish BAG. Look at that BEAUTY. You hold it for a few more seconds rubbing it EROTICALLY, spit and rub on it to make it shinier, kiss it then CAREFULLY place it in one of your free BAG SLOTS.
Name: Jaedan Color of choice: Blue Race: Human Class: Priest/Cleric/That class that attacks with holy light and stuff Bio: Jaedan is a name conceived by the ALMIGHTY SEER, Jaedan is a portmaneau of "Jaedas" which means JOURNEY and "Toedan" which means UNNECESSARY, those are words from the legendary ELDERSPEACH, a language so complicated that even the most wise sages stopped using it completly, because who the hell writes an overly complicated language just because it's cool? Of course it was some ELDER DOUCHEBAG who had nothing better to do, in fact, most humans are LAZY DOUCHES and you are no exception. You then decided to go PLUNDERING. You went alone, equipped with a SILVER WAND and your high FAITH, that and also a very beautiful STEEL ARMOR, ok, maybe not very beautiful, it would surely look better if you had the HELMET, but you sold it because a BACKPACK is more suitable for adventure than a high defense stat, besides that you had to be prepared for the S1CK L00TS you should find. After blinding guards and dealing MISERABLE amounts of damage with your SHINY SPHERES The adventure was a huge success, and you bragged for a whole week about your newfound stash of 31 SILVER COINS and a neat WATER FLASK, you went over the TAVERN to spend your hard earned oh i mean hard stolen CA$H and look for new adventures. Ah, besides that you also tend to be clumsy and speak very loud, you often lose track of time and forget where you leave your sweet STUFF, but on the bright side you tend to be very INSPIRING, just as any Priest should be. You obviously forgot where you put the ARMOR, so you'll use the regular PRIEST ROBES.
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HISH: contemplate stabbing You silently observe the SMALL STENCH MAMMAL as your companions interact with it. Your first thought is to DEMONSTRATE your IMPRESSIVE COLLECTION but noticing that nothing about the MAMMAL or its HABITAT looks LUXURIOUS, even including the TARP DECORATION you decide against it. Surely he would not appreciate a GOOD POLISHED KNIFE even if it STABBED him in the EYE. You instead elect to INTRODUCE YOURSELF. HISH: hiss
Name: Hish Light Green Race: Lizardman Class: Rogue Bio: Your name is HISH. Maybe. We don't actually know. That's just what people call you. That may have something to do with the fact that you aren't much of a TALKER. People also call you a LIZARDMAN, which is false. You are in fact a LIZARDWOMAN, and a good looking one at that, as any lizardman could tell you. Unfortunately most people you encounter are mammals who do not appreciate FEMALE BEAUTY if it doesn't possess MAMMARY GLANDS which you don't because you are a REPTILE. Your general reaction to things is to either HISS at them or STAB them. Your intent is not malicious most of the time, you just like KNIVES a lot and like to also show off how well maintained and impressive your COLLECTION is. Someday you will own a big and FANCY CASTLE with many LUXURIOUS ITEMS and many SERVANTS to keep your collection POLISHED every day. So to help yourself in that endeavor another thing you like to do is put LUXURIOUS LOOKING OBJECTS inside of your pockets. To your understanding if it looks nice and POLISHED it is sure to be very LUXURIOUS. Sometimes these luxurious looking objects don't belong to you. That is okay because you are a ROGUE. You are completely convinced that this is a solid argument. You do however find it a little difficult to be STEALTHY as you are always emitting a soft JINGLING SOUND.
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KORGRUNDR: Introduce self to QUEST-GIVER. Action currently unavailable Your REPTILIAN FRIEND is preventing you from speaking to the FRAIL, INSULTINGLY WEAK OLD MAN other people have dubbed "the QUEST-GIVER". To speak to the OLD MAN, you must attempt to move the SCALY FELLOW out of the way. KORGRUNDR: Pick up LIZARD COMRADE. KORGRUNDR: Introduce self to QUEST-GIVER. I am Korgrundr, Destroyer of Mammoth-bears, Defeater of Gurdgren the Big, and I am hunting for dragons for the Feast of the New Year. I inquire of you - who are you?
Name: Korgrundr Yellow Race: Human Class: Barbarian Bio: Your name is Korgrundr. You are a descendant of a PROUD clan of WARRIORS with a long and HEROIC history. You display the traditional GARMENT of your people PROUDLY, although you do get a little chilly sometimes, so you've taken to wearing a pair of nice warm SOCKS underneath your SANDALS. You are a FATHER to five SONS and four lovely DAUGHTERS, whose portraits you keep tucked safely into your LOINCLOTH along with one of your beautiful WIFE. They are all incredibly STRONG and HEROIC. You are very PROUD of them. You enjoy TELLING people about your FAMILY. You are on your annual QUEST for bringing home DRAGON HAM for the traditional FEAST OF THE NEW YEAR. It is your favourite holiday. Very homely and full of LOVE. You do have some trouble READING the map, however. You won't admit it but you're in dire need of GLASSES. However you think they make you look OLD and old people are WEAK, which is the opposite of STRONG. And you are VERY STRONG.
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Last night festivities still dance in your head, which is a fancy way of saying you're pretty sure you are still a bit pissed. Against your better judgement you decide that it would be a good idea to look at your DEBUFF BAR even though you loath it with intensity Gagiblox: Open DEBUFF CHART Upon opening your surprisingly sparse DEBUFF BAR today you come to realize that you're still drunk or at least hung over. Apparently whatever collection of various foreign fluid you invited into your body last night are still having their effect on your penalty descriptions because you're not even sure what your PISSED status is talking about. You briefly consider the implications that the other two have but being IMMENSELY CONFIDENT in yourself you do the brave thing and hide away your issues and pretend they don't exist. Gagiblox: Be tomormented by DEBUFFS Agast. It seems your annoying DEBUFFS refused to be contained by the mere confines of your bar and have escaped to torment you in the form of POORLY CLEANED UP, STANDARD, UNINSPIRED GAME NOTIFICATIONS. A flurry of thoughts march into your skull as you are literally bitten by your personal foils. All of them being about how stupid you must look to the party of freaks you want to impress. Especially considering that they can't see your own debuffs. Gagiblox: Stumble to the group. Playing off your stunts with wooshing sounds and false mysticism.
Name: Gagiblox, Spongebeard. Teal Race: Awful Fish-Person. Class: Mistake Mage Bio: You are Gagiblox or Spongebeard; born in HELL EDEN and grew up being fascinated with MODELS and FASHION. Both things that not only society has deemed it undesirable for you to attempt due to being an UGLY FISH PERSON but derided by your own disgusting kin. Your path to glorified nerdom as a MAGE begun at the petulant age of 12. Not for any noble reason like the pursuit of a higher purpose, good of awful fishkind or advancement of knowledge. Nah, none of that CRAP. You did it because you one day wanted to dispel your UGLINESS. Despite being horrendous, you crave POPULARITY and read, trashy, dime a dozen SELF HELP books. All depicting how to obtain charisma of which many first rule is not to be an heretical sea slug. You have a BEARD despite it being physically impossible for your race to grow them purely because the other wizards laughed at you at the last reunion, a display of your desperation to fit in is that it is made of sponges, as are your shoes. You are a master SWIMMER due to your race and your major magics is in TRANSMORDIFICATION and as such your school of mages are the prime fuck up that keep creating all the giant rats with your practice on objects. Hero Mode True
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I am he known as HERMAN, the QUEST-GIVER. I have been waiting for you travelers for MANY MOONS. A quest of GREAT IMPORTANCE awaits you all. Kindly step RIGHT THIS WAY, don't let your FREAKISH HEIGHT hit the doorframe. I don't want BERZERKER on my nice clean door. PLEASE, make yourselves at home. Mi casa es su casa, AS THE YOUNG PEOPLE ARE SAYING. What a CREEP. The QUEST-GIVER lives in some Unibomber shack with some TERRIBLE YELLOW THING, a FRIGHTENING PUPPET, and scores of SOFTCORE PORNOGRAPHY. In the corner is a RUG for the old man's mattress, a BOTTLE OF BOOZE, and a few BOOKS, TOMES, and MAGAZINES. Opposite the nest, is a DRESSER containing A CAGED YELLOW BEAST, an UGLY VASE PROBABLY, and a considerable SPIDERWEB. Not a QUEST to be seen. Hey, at least now you know where THAT SMELL came from. What will you do?
NAME SVENLOTH RACE Elf CLASS Bard BIO Lowkin such as HUMANS, ORCS, and FARM ANIMALS know you as SVENLOTH, though to your fellow Elven brothers, you are; ЅVЄИLФГНІЄИLЄLЦЅЌДЯЅЄИЅФИЅЄLІЧФЅЦLЦЅДМДЌДМДЌДЩІЩФЅЄЯЄLІЦЅЅФЯЄИБДLГНЄЅМФИЅЦЯЄИЅФЅДИБІFЄЯЅЄЦЯФИҀЧГЄЯЅДЅ ЖІІІ. That's because unlike all these FILTHY LOWKIN, you don't just speak Common, you can speak FЦҀЌІИБ ЄLVІЅН. You are a BEAUTIFUL MOUNTAIN-ELF, which explains your RIDICULOUS NORDIC ACCENT, though you have spent your past HUNDRED YEARS of adolescence as a wandering BARD. In this endeavor, you have done quite well for yourself. Romantically speaking, not monetarily. Monetarily speaking, you are SHIT-BROKE due to your inability to save your coins for more than a week. You enjoy the FINE THINGS in life, aside from your MUSIC, such as DRINKING, PROSTITUTES, and DRUGS. These likes coincide with the MANY BASTARD CHILDREN after your head from seemingly EVERY RACE. Except for the AWFUL FISH-PEOPLE of course, who are HORRIBLE IN EVERY FACET OF THEIR BEING. How you hate them so. Not so much as the FILTHY, STINKING SAVAGE DWARVES. You sometimes ponder on the INCREDIBLE LONELINESS you feel, wandering from place to place and outliving any and all relationships, but then you remember that you're not a WOMAN and have a drink or two. Aside from your RAMPANT SUBSTANCE ABUSE ISSUE you are also known for your BEAUTY and your appreciation of MEN AND WOMEN ALIKE, which most primitive humans look down upon. If you were a character in some sort of CHILDREN'S GAME you would have a 20 in Charisma and pretty much NOTHING ELSE. Except for your LUTE. You'd probably have that too. Heromode! Svenloth has three rings, white undershirt underneath his red leather vest, dark grey tights and black knee-high riding boots. His lute is kinda triangular. Svenloth speaks pretty bad common. If he doesn't know the specific word, such as "Pony", he will probably go for something like "Compressed Horse". Svenloth is also ambiguously scandinavian/germanic, and speaks with the common mistake of the nordics people speakings English with the S's and using 'the' a lots. For all his skills in music and lovemaking, Svenloth is essentially useless in all other aspects, be it fighting, strategizing, working, or simple day-to-day tasks like cooking or remembering to buy the right thing at the market. He can grasp some stuff when it's applied to lute playing, like math. Svenloth has a klansmen-esque hatred for dwarves, dwarven things, and probably regular people with dwarfism.
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Ukatan, Japan Hidden coastal cave, Thursday (00:36) It was late. Really late. She wasn't sure if it was a good idea to be out and about past midnight; she would have to get up early in the morning for class and then work her rear end off until five. To put it simply, it was no doubt that she would be exhausted when she attended class at nine o' clock that same day. Akane Inukai fumbled with a chain and lock as she hooked her precious bike to a rack on the beach's boardwalk, making sure it was properly secured before turning to face the ocean. The sound of the waves crashing against the shore sounded like an angry beast's roar that filled her ears to the brim. The moon hung high in the sky, a pale orb that radiated a dull light. The moonlight drenched the beach in silver, displaying how violent the Pacific Ocean was. For a moment, she worried that the cave she had found a few days ago had been flooded, but she remembered she had been smart enough to choose a location that would not become filled with water if the sea became turbulent. The young woman sighed, running a hand through her hair before looking down at her bag. Assuring that her package was still there, Akane made her way down to the shore. The wet sand closest to the water stuck the most to her shoes and socks, making her trip and almost fall more than once. It's like I'm walking on quicksand. she thought, grunting with the effort of walking to the hidden cave without sinking too much into the sand. I don't know why I didn't pick an easier place to conduct the ritual... But if she did the ritual too close to Ukatan City University, the mages that went there (if any) would be alerted to her presence. Akane couldn't afford that; she was already trying her hardest to hide the red markings on her right hand. The Command Seals' colors were bright and caught people's eyes, which she hated. In all honesty, she didn't want to be part of this "Holy Grail War" that she had read about in the books. She disliked fighting and seeing people get extremely hurt. All she could do was hide the markings for as long as she could. Then again, fate was a bitch, wasn't it? Akane grunted as she squeezed into a crevice in the stone cliffs of the shore, sighing in relief as she realized that no water had gotten into the cave. A small hole in the roof of the cave let some of the moonlight filter in, providing her with some vision. It was perfect and hidden; she was pretty sure that no one would expect a ceremony to be conducted here. A small smile worked its way over the brunette's lips as she set down her bag. It's going to be alright. I have this... thing, and I'm going to use it well. I think. Pulling out a few chicken corpses from her bag, she set them to the side before pulling out a large box. Akane's grin became larger as she opened it, looking down at her valuable possession-- an old looking blade, rusty and dull, sat within the confines of the box. A naginata blade. She trembled with excitement, wondering what kind of "Servant" or whatever would she summon using the weapon. Her blue gaze remained planted on the curved blade some more before realizing it was becoming later. She would have to make this quick. Akane set the box on a rock, keeping it open so the light washed over the naginata blade. Taking a few steps back, she reached for one of the chicken she had purchased from a local meat market. It was then that her grin fell; she had never used blood to conduct a ritual before. It would be sickening, but... it had to be done. Pulling a knife from her pocket, she slashed the chicken's neck open in the cleanest way that she could. As soon as the blood touched her palm, she whimpered slightly. This is so gross... It took her a while to make the summoning circle on the ground, but once she was done, she believed that it looked... somewhat appropriate for the occasion. Akane's brows furrowed as she stared at it. I could have done better, but I'm running out of time. With another sigh, she raised her hand, facing the makeshift "altar", the relic, and the markings on the ground. She opened her mouth, forcing her voice not to tremble as she reiterated the incantation that she read from a book as best as she could: Silver and iron to the origin. Gem and the archduke of contracts to the cornerstone. The alighted wind becomes a wall. The gates in the four directions close, coming from the crown, the three-forked road that leads to the kingdom circulate. Shut, fill, shut, fill, shut, fill, shut, fill, shut, fill... Repeat every five times, Simply, shatter once filled. I announce, Your self is under me, my fate is in your sword. In accordance with the approach of the Holy Grail, if you abide by this feeling, this reason, then answer. Wielder of the Jade Dragon Lance, Come forth and stand beside me, your Master, And let your blade sink into the flesh of the dark-hearted. Here is my oath. I am the one who becomes all the good of the world of the dead, I am the one who lays out all the evil of the world of the dead. You, seven heavens clad in three words of power, arrive from the ring of deterrence, O keeper of the balance ―――!" A bright light erupted from the summoning circle, growing more and more intense until it blinded Akane. She grunted in complaint, raising her other hand to protect her eyes from the whiteness. Is it supposed to be like... this? she wondered. Is it really working? ---- After the summoning rites were all done and a flash came out of the altar, a single figure, clad in blue armor and with a large weapon on his back, appeared before the girl. Its golden ornaments made it seem even more imposing, as if it was designed only for a king. An emperor. The figure didn't seem to have a face, though. Only his blue eyes shone through the darkness of the night, while his face remained a mystery to everyone. He seemed ominous, almost like a monster, as he looked around to where he was summoned. His piercing blue yes left a trail as he moved his head around. It was a beach, well, more like a cave in a beach. It didn't matter. Now, as for the one that summoned him.... He scanned the place with his eyes, this time, looking for a human. Obviously, a human that was three times smaller and three times less imponent than him. That's the kind of human he was searching for. Of course, as luck would have it, it was most probable that the one that summoned him there was a man. It was a man, he was fairly certain, why in the seven hells would a woman try and be part of such a dangerous thing as a.... He finally posed his eyes over the one who summoned him. A girl, with long black hair in a ponytail. My, what a surprise. He would despise the Grail, for putting a girl as frail as her as a Master for the Holy Grail War. She was small, well, small by his standars, given that Guan stood at 6''1'. He started walking towards the girl, not taking his armor off before approaching her. He might have scared the firl like that, but he didn't care. He continued making his way to her, until he was finally in front of the girl. He stretched his hand, trying to do something to the girl. Regardless of what she would do against him, he'd still go on with what he was about to do. What could a mere girl do against a Servant, after all? She might very well be his master, but that didn't change the fact that she was nothing but a girl. He kneeled down and took the girl's hand, the hand in which she had the Command Seals, and then posed his lips over her hand. "What a beautiful gift has the heavens given me. I have been blessed with you becoming my Master." The man clad in blue armor then took his helmet off, letting his large, purple hair fall down all the way to his hips. "Ni hao, my beautiful master. I am Emperor Guan Yu. However, as formalities would have it, you can call me Lancer, the servant of the Lance. It is a great pleasure, making your acquaintance and being your Servant, wǒ de Zhǔrén." He speaks in his native tongue, calling her master in Chinese. "I look forward to our partnership, and seeing what you are capable of, oh, Master of mine." A charming smile came to his face as he faced his Master, while holding his helmet below his arm. ---- The light dimmed after a short time, and Akane was able to see once more. The woman blinked her eyes in an attempt to readjust them to the darkness; they ached from the sudden whiteness that had come forth from the altar and dimmed just as quickly as it had started to join. Standing before her was a tall man, clad in armor with a large weapon strapped to his back. In the half-light, she caught sight of his eyes-- an eerie shade of blue, they shone from behind the figure's helmet. For a few moments, she thought it was some creature she had summoned and not some "valiant Servant" that she had heard so much about. Fear was present in her heart, although slight; instead of cowering before the being, she simply stared at it, eyes wide as she took in the sight before her. The summoned being approached her, the sound of clinking armor filling the small cavern. Akane watched him, cautious about what he was about to do. While he was a Servant, she still felt that she should be careful around him. Though, he did something that she didn't expect him to do; the armored man got down on his knees, taking her hand. Her shoulders became tense, but she remained silent. He wouldn't harm her. There was no way he could... right? The man took off his helmet, his lilac-colored hair flowing down to his hips. Akane blinked in surprise, realizing that his lips were very close to her hand bearing the marks of her Command Seals. A small blush crossed her cheeks for a moment-- she wasn't used to the compliments she was receiving. "Ah... Emperor Guan Yu?" she murmured, rubbing the back of her head. He was of Chinese origin, at least she could tell that. She would just call him Lancer, to keep it simple. "It's a pleasure to meet you, and I look forward to our alliance, too," a broad smile worked over her lips again. "My name is Akane Inukai. But you can call me Akane." ---- Guan turned his head up to look at Akane. She seemed of Japanese origin, at least the information he had on him after being summoned as a Heroic Spirit said so. "Akane, huh?" Guan gazed at the mark on the girl's hand. It was of a deep red color. Just like her name. "Is this fate yet again? Yes, it must be." Having decided on his own answer, Guan stood up, letting go of the girl's hand before gazing at her eyes. They were blue, just like his. He seemed sad for just a moment, thinking of what brought this conclusion up to her. Why would such a girl become a Master in the Holy Grail War? Perhaps, she was an incredibly capable mage, and a reliable partner. He smiled yet again. "I trust that you know the basics of what is about to occur, yes? The Holy Grail War." Guan said, walking past her. His armor was somewhat of a hassle, but he had no clothes on his person right now, and stripping in front of a woman, despite it being a gift from the heavens for them, was disrespectful, so he dedcided against it. He'd change into a more comfortable set of clothes later. "If it is not disrespectful, may I ask what your objective isin this Holy Grail War? Most people do no enter this war just because, you must have some desire you want granted. It shall not sway my alliegance to you, regardless, be sure of that." He continued on walking to the exit of the beach. ---- As Lancer got to his feet, Akane once again noticed how tall he was. She felt small beside him, and yet, she was not intimidated. The smile remained on her face, thinking about what he said. It was fate that they were together-- she had the method to command him, and she had summoned him from... well, wherever. It was only when he appeared to be saddened that her smile wavered slightly. What was he thinking about? Was he thinking about what they were tasked with? From what she knew, the Holy Grail War was not a pretty thing to be in. They were to risk their lives and possibly die. Yet, she forced the smile to remain on her lips. However, the excited glint in her eye had disappeared. She knew that they would have to prepare to go to battle, eventually. Guan asked a question, snapping Akane out of her daze. Yes, she knew the basics of the Grail War. Though... she did not know what her wish was yet. Would she ask for the basic "good guy" wish; for world peace, to end world hunger? Or would she wish for something that benefited only her? Her gaze became distant as she thought about his query. "I'm not sure, honestly," she muttered, turning to face him. Her smile wavered to become a small grin on her face. "I don't want to wish for something dumb or crazy. I didn't even know that I was going to be part of the war in the first place..." Akane paused for a moment, tilting her head. "Do you have a wish, Lancer?" she asked him. "You don't have to tell me if you don't want to. We only just met each other, after all." She put her hands behind her back, clasping them together as she awaited his answer, following him as he walked to the exit of the beach. It was better to go indoors, anyway. It was getting a little too chilly for her taste. ---- Guan was now sure of ti, the grail had selected this girl to be a master, and she wasn't the one that chose to become one. It was saddening, yes, but what can you do against fate, after bringing people together like that? "I see. If you are to win this war, which I, the great Guan Di will help you win, then you should wish soemthing for your own benefit. It is only fair. It is the duty of emperors, king and Gods to think of the common good. For a mere girl like you?" Guan continued on walking, before tunring to see his master with a big smile on his face again. "I, the great emperor and later revered as a deity, Guan Yu, allow you to be as selfish as you want. No, I order you to be as selfish as you want. It is your duty as nothing but a part of the masses." He didn't speak at all of his own wish, though, merely brushing off her question. His wish, huh? Well, there were plenty of things he could wish for, but none that wouldn't come in the way of destiny. Maybe it would be better to just wish that he gets his master to gain the grail. After saying that in an all mighty tone, Guan turned around, to make his way out of the beach. "I hope you aren't standing there for the whole night. You'll catch a cold, Zhu." Guan said to her, not turning around to see if she was actually following behind him. "Now, tell me, what kind of grandiose carriage are we taking to go to our base of operations from now on? I am eager to see what kind of 'car' you have in this age. It must be incredibly interesting and charming." Guan said, until he found his way to a bycicle. He didn't really know how to use it neither had he seen anything like it before, but the information given to him by the Grail was enough. "....." Guan didn't say anything, as not to be disrespectful to his master, but it was, well, a sight to behold in its own right. A single piece of man's intellect and wit, but the lowest kind of it, with all the technological advances of the current world. Now, how the hell would two people ride a bycicle? Would it be a moment like those of the so-called 'anime' of the current era? Guan was a bit too old to be doing those kinds of things. Perhaps it would also be better to carry the girl on his shoulder. He was capable enough to carry a girl like that with no problems at all. "My, this is... quite a surprise, Zhu. I guess you probably think it would be better now that I was a Rider class servant." Guan laughed a bit at the thought of it, but even he didn't know if it was out of despair or nervousness. ---- Wish something for her own benefit? The thought seemed foreign to her. If she had to wish for something like that, maybe she would wish for a better life. One where she wasn't a lazy screw up and where her mother didn't leave them. Akane wondered how it would have been like if she was hard-working like her father had once been, striving to live up to her parents' expectations. Of course, it would be stressful, but it was much better than being alone. His words brought an amused look to her face, and she quirked a brow at him. "You might regret ordering me to be as selfish as I want. I might ask for the world to glorify me as a deity," she joked, letting out a laugh at the end of the jest. No, she wouldn't want something like that. Something simple was for the best. As Lancer told her to explain what kind of carriage she owned, Akane's face became deadpanned. The woman continued to follow her Servant, though she remained quiet. How was she supposed to tell him that she didn't have a car, but a bicycle instead? Before she knew it, they had made it to the place where she chained her bike, and it was then that she became a little embarrassed. Especially with him being quiet and all-- it obviously displeased him. "No, no, it's alright," she blurted out, finding herself becoming more and more anxious. "We can ride the train, or maybe walk back to my place. But it's all the way across town... I didn't really expect I'd have to provide transportation, heh." Akane blinked up at Guan, offering him another crooked grin. "I'd rather take the train. I don't like to walk much, so," she gave a big shrug before removing the chains from the bike and rack. "So, Mr. Guan Yu, shall we find a way to ride this bike, walk across the city, or take the train?" --- A few hours later... Well, that had been a troublesome commute to the university. Getting on the train with the bike and all was a pain in the rear end, especially with the man following her around. Akane was exhausted by the time that she got home, and honestly wanted to pass out on the train several times. Though, she wasn't sure if it was a good idea to let Lancer wake her up once they made it to their stop, as he didn't know the area and things of the sort. Akane didn't have an apartment or house to live in; instead, she lived in one of the university's dorms. While it was cozy and comfortable before, she had to find a way to hide Lancer's true identity from everyone. She was somewhat proud that she had come up with a story so quickly; when she would be asked who he was and why was he dressed as if he were going to battle, she would simply state that he was a friend who went to a Renaissance Festival or something and didn't have time to change before getting to Ukatan. It didn't sound that suspicious, right? The woman's feet trudged on the ground as she made her way down the hallway and to her room. Luckily, she was one of the few lucky students that didn't have to share their room with anyone, and instead had the room to herself. Akane pulled out her keys and unlocked the door, pushing it open with a tired groan. Her body ached and she wondered how exactly was she supposed to go to class. "Ta-da," she sang groggily, motioning to the scene in front of her. The dorm room was small and rather well-kept; a window facing some buildings and her bed was to the west of the room, while a television set with several consoles and video games was to the east. A desk was pressed up against a wall, covered with papers that consisted mostly of doodles and other crap she did while she was supposed to be doing homework. "So, yeah, this is where I stay. Hope you like it. The little fridge there has all sorts of junk food if you're into that kinda stuff," Akane explained, scratching the back of her head. "Ice cream, soda, candy bars... frozen food, too. The small cabinet over by the bed has a bunch of cups filled with noodles. There's a microwave, so you can heat up the food if you're hungry. Make yourself at home, I guess, as long as you don't eat all of the stuff." Now that she thought about it, she really was a poor college girl, wasn't she? She couldn't even afford to pay for a car, much less go out to eat every so often. Akane turned toward Lancer, blinking tiredly. "Anyway," she sighed, closing the door behind her. "Here's the story. You're my friend, Yu, who has recently come over from Tokyo in order to visit me for a while. If anyone spots you in your armor or whatever, just say that you like to perform reenactments of China's history, mkay?" Akane smiled at him before she continued. "I have to be in class in an hour, so I'm going to go ahead and shower to get rid of all of the sand and stuff that got on me," she looked down at her feet for emphasis. Thankfully, she had gotten rid of some of the chicken blood, but the sand was still plastered to her ankles and feet. ---- Luckily enough, maybe for both of them, Lancer remembered that he could actually vanish into thin air and appear again whenever he felt like. The problem was, how to let the girl know now that she had a story set for him to cover his identity? She seemed a bit too fired up and, if it weren't for the fact that she was a woman, Guan would have already crushed the pathetic dreams of his master. But since his master was a woman and he had the utmost respect for them... Well, he was pretty sure an opportunity would arise. Arriving to the girl's dorm room, Lancer looked around with curious eyes. So, students lived in this while they went to college? It seemed to be something pretty good, really well equpped, if they even gave her video game consoles to play in. "I see.... The modern world is filled with several kinds of surprising things. I shall partake on this 'junk food' you talk about." Lancer says, approaching the fridge and opening it to see what is inside of it. He took one of the sodas inside of it and took a sip out of it. The fizzy sensation going down his throat was unlike any other. Even he, that had tasted some of the best wines and alcoholic beverages all across China was mesmerized by this. "My, this is... I wouldn't call it exquisite, but it is indeed enjoyable. I see why its production had become so popular, despite its poor nutritional value." He said to himself, looking at the can with curiosity. The girl continued on explaining what kind of story she had come up with to cover up his appearance. Sayign he just liked reenacting ancient battles, well, he was once part of those battles so there wasn't really any need to do so. And this was as good as time as any to let her know that Lancer didn't actually need to stay in his physical form. "Yes, Zhu. I understand. However, there will be not need to do such a thing as I..." Closing his eyes, Lancer disappeared into the air without a trace and leaving a trail of golden lights after him. "Can lose my physical form whenever I desire to. I apologize for all the inconveniences. Feel free to take your shower." Lancer said, before falling silent and deciding it would be foolish to say anything more. This would probably anger his master, in one way or the other. ---- It seemed like the tall male liked the drinks that lined one of the cramped shelves in her mini-fridge. Akane was surprised that he did-- she would have expected him to ask for better food, at least. Now that she thought of it... she would have to buy more groceries, wouldn't she? Well, that sucked for her. Then again, she guessed that he made up for that fact by giving her protection and some company. It wasn't often that she had company over, and she would give Lancer shelter for a few months, at least. She wondered how it would be like if she had been living with her parents; hiding him would have been a pain. That was, until he suddenly disappeared, leaving behind a trail of shining lights where he was once sitting. She blinked in surprise, wondering how exactly he had done that. Magic sure was weird... "Oh, I think I read about that stuff, but I don't remember." Possibly because she passed out from reading a few paragraphs that had bored her to sleep. Akane didn't feel like he caused her any inconveniences, as he himself had said. That night had probably been the most exciting night of her life. "That's pretty cool, though. And useful. Don't worry about the trouble I had, though. At least I was productive," the dark-haired girl grinned, turning and beginning to walk to the bathroom. "I'll be out in a bit, alright?" Akane's shower didn't last long, as she was pretty sure she was going to be at least half an hour late to class-- she was already running out of time. After drying herself off and getting into the clothes that she had laid out on the toilet seat cover, she pulled her hair into a tight ponytail, as always. Even if she did want to fix her hair in a different way, there was no time to. Getting ready for class took her about an hour; at that point, she didn't even care about being late to class anymore. She wasn't going to class looking like a slob, either. Opening the door, she stepped out into the small main room again. "Done," she said idly, pulling on some fingerless training gloves. She had always worn them since she rode her bike a lot. No one would question her wearing them, and she would be able to hide the red marks on her hand without a sweat. Her gaze flitted around the room, not sure where Lancer was sitting or standing due to the fact that he was invisible. "Class lasts for two hours and forty five minutes, so you have that free time all to yourself." She made her way to the door, picking up her satchel on the way. "I'll see you later, that is, if you don't need anything else explained or somethin'," Akane waited for a reply, her hand on the doorknob. She would tell him anything else he wanted to know before heading off, she had the time. What was the difference of being ten minutes late to half an hour late? None, at least, not to her. After there was no reply, she waved goodbye in a general direction and opened the door, closing it behind her. Oh, this was going to be a hell of a day to get through...
Name: Sinia Dagda Age: 20 Gender: Female Servant: ? Powers/Abilities: Runic Magecraft Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft. General Magecraft The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc. Uaithne Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality. Appearance: Personality: Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities. Short Biography: Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge. Other: "Music is a tool more refined, more piercing, and more durable than any sword or gun"
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Louise Evangeline Kotomi Female Dormitory, 3rd floor 11:34pm Raining Louise smiled as she rolled the old bullet backwards and forwards beneath her finger, her head resting on the desk top, her light brown eyes intently following the almost hypnotic motion. Either side of her were books, tomes and parchments scattered haphazardly, their topics ranging from basic alchemy to advanced chemistry. Behind her an alchemical circle was scrawled into the wooden floor panelling, crude in appearance but accurate in its intricacy. It sat cold and silent. The rest of the room was sparse by comparison to the desk, a simple bed, side table and lamp along one wall. A cupboard and chest of draws along the other. An old fashioned witch’s hat sat discarded just to the side of the magic circle. After a moment of consideration she scooped the bullet up into her hands and placed it to the side. The notebook in front of her was more recent than the majority of the works with which she was currently surrounded, with symbols, circles and various phrases scrawled in her own hand writing. Louise was going to summon a Servant. Not really of course. She had no particular desire to fight and as far as she was aware she had nothing that she desperately desired. Simply put the will was not there to begin with. She was working on the assumption that that would drastically weaken any claim before she even began. Probably. Though with that said she had in her possession an item supposedly suitable to summon such a servant. The bullet of the legendary gunsmith Colt. She had acquired it through one of her father’s contacts, taking advantage of his current absence to acquire a genuine Artefact. The words on the page amounted to what could be considered a rather crude summoning ritual, one that she had crafted herself using various sources as inspiration. Since it was familiar she had based the core of the ritual along alchemic lines. The essence of transformation and balance. In theory it would serve well enough for such a ritual. Which was why she had made sure not to transcribe a suitable summoning apparatus. Which is why she felt so confident that she could say the words aloud, just to see how they sounded. Nothing was going to happen after all. She cleared her throat, took a deep breath, and sealed her fate. In hindsight she should have used a different magecraft for the rituals base, considering the alchemical circle just behind her. With a gentle, mischievous voice she intoned the words; Wreathed in flame, blood and sand, I invoke your name. With steel tempered and powder dry, I bind thee. Again to walk under heavens shadow. Your form true. In essence pure. Born from Heaven’s clay. Mind unhindered. Spirit shackled. The cardinal gates I pledge to seal. To quench the flame. To burn the sea. To shatter the earth. To assuage the wind. The great wheel turns. Together we are bound. Behind Louise the old, well used alchemy symbols began to glow with a low but constant red iridescence. Without realizing it her heart skipped a beat, her circuits opening as though she were possessed, her will not entirely her own. Unseen, the air began to turn and twist. She couldn't look away, she could not silence the words. For the briefest of moments there was a stab of pain, like searing metal cutting through her chest. As the last of words left her body she found herself free from their grip, all but gasping for air. --- Had Louise known better, she would have known that her attempts to avoid the Holy Grail War, in the manner that she had, were doomed to failure. Though many Magi would say to the contrary, the only integral parts of the summoning ritual were the circle and the desire itself. The invocation was merely a form of autohypnosis to activate the magic, and to guide the selection process of a Servant. Even a catalyst wasn't entirely necessary, it just made sure that you got what you wanted. After all, you wanted to be certain that you had gotten a good Servant to fight for you, but it was not a requirement of the Grail So as Louise said the words of her makeshift ritual, even in jest, the Summoning Circle she had drawn began to glow, a link established to the Holy Grail and the Hall of Heroes, where those Heroic Spirits who could be called upon to fight resided. And with the Catalyst in her possession, the end result was fairly easy to predict as the air twisted and turned, and a glowing figure formed in the middle of the circle. Mana flowed, allowing the figure a corporeal form, gave him clothes, weapons, and the Holy Grail provided him the information he would need to fight in this War, and in this time period he had been summoned to. As the light faded away and the flow of Mana diminished from that required for the Summoning to a more sustainable level, the Servant appeared in full. His hair was black, though it had begun to shift towards grey, his face weathered by hard work and the rigors of time. He was tall, with his muscles strong, his hands bound in leather gloves, wearing at the same time a green shirt, leather pants, boots, and a belt which contained a pouch for bullets, and a holster, in which could be seen a pistol of slightly different design, with the familiar cylinder of a revolver, but the trigger not visible. The man had a gleam of curiosity in his eye as he looked about the room, quickly settling on the girl there, the one who had to have summoned him, and who didn't exactly look pleased. But, Colt put on his best smile, ever the salesman, as he stood before her. "Well, hello. Are you my Master," he asked, just for the sake of confirmation. --- “Master? As in Master? As in Master of a Servant? Master in the way that would make you a Servant?” Louise said with obvious panic in her voice, the question merely a rhetorical echo that escaped her lips as her mind raced to comprehend the situation. “This can’t be, I mean I didn't…that is…I never. Oh god, what have I done? Argh! I never meant for this to actually work! You’re not supposed to be here! The ritual was incomplete!” her voice faded into silence as she realized that she was on the verge of a panic fuelled rant, her inner voice chiding her for such an outburst. How it had happened was irrelevant. It had happened and now she had to take some measure of responsibility for it. She patted her cheeks before crossing her arms around her chest, one hand resting over her mouth in a thoughtful gesture. Louise considered the man who now stood before her. And he was very much a man in all respects. Tall and broad shouldered with an imposing, almost fearsome presence. Yet he did not make her feel scared, not as she thought that she might. It was his eyes. There was intelligence in those eyes, curiosity. Even strapped with weaponry as he was he had a strangely calming aura to him. Was that because he was a Servant? Her Servant? Or was it something else? By now she realized that she had done naught but stare at him after her outburst and she felt her cheeks glow red. It was only then that she seemed to realize, as the residual glow of mana subsided that the summoning had completely blown out the dormitory electrics, leaving her and her Servant standing in nothing but moonlight. For a moment the only sound was that of the rain pounding against the window. Louise nodded to herself and walked past him over to the edge of the Alchemic circle. She knelt to retrieve her hat. She smiled, shook her head and placed the hat on her head and turned to face the Servant. “Louise Evangeline Kotomi,” she said in a tone of affirmation. “Yes, I suppose I am your Master.” She offered him her hand to shake, a strange gesture considering the situation. She sighed in a dejected manner. “I’m so sorry, you really must be unlucky to end up with me as a Master.” --- The lights may have died from the ritual that had been performed, casting them into darkness, but for one of the Archer class, it was no obstacle. Colt's eyesight was perfect as it was. In fact, he could easily say that it was better than it ever had been in his own life, and the same could be said for his strength, and doubtlessly things he had to test. But it wasn't a surprise, the Grail doubtlessly making him stronger in order to compete with the other Servants that had been summoned. What good was he if he couldn't fight, after all? Quickly running through that, Colt stood still as his new Master reacted to his query, the panic all too audible for one who had made a job out of public speaking before crowds. He had no idea what she was talking about, beyond the ritual that was supposed to summon a Heroic Spirit to fight, and indeed he found his ego growing with the fact that he had actually qualified as a Heroic Spirit, given all he had done. Well, that was the way the cards fell, and he waited until she had gotten a handle on her own emotions and retrieved her hat from where it had fallen. Once she had, he grinned, stepping forward and taking her hand in a firm shake. First impressions and all that. "Well, one alternative is 'employer' and 'employee', but it's faster to say 'Master' and 'Servant', isn't it?" Admittedly, such things made him think of aristocrats, and the Civil War he had been witness to, but he was aware that such things didn't have the same connotations in this time period, or so he was told from the information the Grail had given him. Stepping back, his hands came to rest on his hips as he grinned, committing the name to internal memory. "Samuel Colt, at your service," he replied with a slight bow. "And as my Master, you shall have my gun, and whatever other services I can provide you, until we have won our victory." It'd be difficult, especially considering that they didn't know who their foes were yet, but he had his skills and he was not about to count himself out just yet. Her own humble assertion earned a chuckle from the gunsmith as he gave her another look over, just to see if there was something he had missed before. "The Grail chose you, so while I should apologize for not being some ancient Indian warrior who'd probably be better suited to this sort of thing, I wouldn't count myself unlucky. I made a legacy out of doing stuff people thought was impossible." He exuded real confidence, certain that even if he didn't win, he would give it his best effort. Why else would he be here if not for that? --- “Samuel Colt, the gunsmith?” she said more to herself than to Colt. It made sense. The bullet had been from that era and region, it stood to reason that as a heroic artefact it must have belonged to someone of import. Why not the famous gunsmith himself. It certainly explained his appearance and weaponry. “Ah, no, I didn't mean that I was disappointed with you. I mean, I had no expectation to begin with after all. How should how I put it? You’re unlucky to have me as a Master, not so much the other way around,” Louise said, trying to be modest. Samuel was right about one thing though, the Grail really had chosen her. As to why she could not say. But if the Grail had chosen her then that meant it had chosen, or would soon chose others. And that meant that the war was coming. The thought brought a weakness to her knees but she endeavoured to not let it show. Louise decided that the best thing to do was to learn as much as she could as quickly as she could. Information was power. She looked at Colt and nodded more to herself than to him, a look of determination etched into her expression, despite the fact that her hands were visibly shaking ever so slightly. She took and deep breathe and composed herself. “Not Master, I don’t like that, and it would be a bad idea if anyone heard you call me that in public,” actually the thought gaze her goose bumps but she was not going to tell him that. He probably already thought her weird enough as it was. “So I guess I should call you, huh, actually now that I think about it I have no idea what class you are. We should start with that, I need to know what abilities you have before we can do anything else.” --- "The one and only," Colt confirmed with a grin. Well, she knew who he was, so he would have to consider that a good start to things. Her switch of what he had thought was a tad more worrying, but he refused to let it bother him. Doubtlessly she was being modest, trying to underestimate their own chances. True though, he didn't know what constituted a good mage or not, so he'd plan for all eventualities, just to be on the safe side. It was a stance and method that had suited him well in life, in the world of business, and there was little chance it wouldn't prove useful here as well. He shrugged, accepting her refusal to go by the term 'Master'. He didn't mind too much either, though her worry was somewhat unfounded. But given her age, and the fact that she hadn't actually been expecting to summon anyone, he couldn't fault her for not knowing the basics. And it wasn't as if he was an old hand at this sort of thing, so he didn't really have room to judge. "That'd be Archer class," he informed her at her request, indicating his revolver. "I don't think this would be of much use elsewhere, except maybe Rider." Certainly there were some men in the Civil War he knew who would have fit the mold perfectly. That said, he moved on to his other abilities. "So, eyes like a hawk, quick reflexes, and I can act on my own for a day or two without Mana from you, as long as I'm not too injured. Then there's this." At that, he drew his holstered revolver, displaying it for her to see, though in the dark it might be a bit difficult. "The original Paterson revolver. An enemy gets shot with this, it'll treat him like an average Servant, no matter what skills or traits he has. Though it's only got five shots before I have to reload it." Sad, but true. He'd fixed that design flaw later, but it had been there in the original, so it was here. He placed the revolver back in its holster then, before stepping out of the circle and to the desk near Louise, picking up a pencil. "Then there's this." With a concentration of Mana, white lines ran over the writing implement, before it shifted in size and shape, and when the light faded he was holding another gun, a Colt Walker. "Any gun made by my company, be it a revolver, a rifle, or what have you, as long as i get a good look at it, I can make it from any object I touch." A pretty impressive trick if he did say so himself. Especially since he had no experience with magic in general. He placed the gun back on the desk, and it soon dissolved into nothingness without the Mana to keep it as it was. "And that's all I've got in terms of special abilities." --- Louise listened intently as Colt spoke, nodding to show that she understood what he had said in its entirety. His Class was Archer. That was all that he really needed to tell her in truth, it was the one thing that she could not be certain about in regard to the generic nature of all Servants. The weapon of a Servant alone was no perfect indication as to Class, though it was often suitable in application. In this regard Colt was no exception to the rule. As for generic Class abilities Archers always possessed the power referred to as Independent Action, to greater or lesser degrees. Colt’s it seemed was way above what was considered to be average for his Class. It was his less generic abilities that now held her rapt fascination, that of his Noble Phantasm. At once her mind tried to dissect the ability. “That’s amazing, the ability to replicate any weapon that bears your Legacy. Even to this day?” she asked full of curiosity. Without offering him a chance to answer she carried on. “At first sight it looks very similar to a magecraft we call Projection. Though it would seem that there must be an exchange with an item that already exists. Substitution perhaps? Or maybe the mechanism is closer to that of a sacrificial exchange? I wonder if I could transmute such an object once changed. Regardless you must need to perform some kind of Trace-like operation…” Eventually Louise seemed to remember Archer’s presence and turned toward him with an apologetic expression. “You…probably don’t care about any that, huh,” she said with obvious embarrassment. Louise looked at Colt with careful consideration before coming to a decision. “Archer…I summoned you here. Whether I intended to or not is irrelevant. It happened because of me…and that makes it my responsibility. I guess what I’m saying is that ‘yes’, I am your Master. That is, if you’re willing to be my Servant,” Louise said as she offered him her hand. --- Louise's consideration of the operation of Archer's Noble Phantasm was so much gibberish to Colt, who had no training in magic, and no knowledge of it beyond what had been provided for him by the Grail upon his summoning. That was the curse of Modern Servants, beyond not being as strong as those of old. Certainly, if she had wanted a truly strong Servant, she would have been better to summon an Indian spirit after all. But since that had happened, she would have to live with it. Certainly it seemed she had resigned herself to that, and he would as well as he stood there watching her talk to herself. "It'd be my pleasure," he replied with a grin a she took her hand once more, giving it a firm shake. She was willing to step up and take charge, and in return he'd do the same for her. Besides, the offer of a wish in case they won was a bit much to pass up, all things considered. He folded his arms across his chest as he glanced down at the circle, before his attention returned to his new Master, or Employer, or simply Louise or Kotomi. After all, there were a few things left worth mentioning. "I should mention that I'm leaving any magic related things to you. I don't have any experience with that particular subject. But, if you ever need me to make some things, I can handle that. I did have experience working with Morse to make telegraph lines, cartridges for the military, mines for the navy and gases like nitrous oxide. I'm even good with public speaking." An impressive list, but it'd certainly be useful as he flashed a grin her way, stroking his own ego. --- “And in that case I’ll leave all of the fighting to you,” Louise responded cheerfully with a broad grin, her mood already starting to lift now that she had come to terms with the situation. It was not an ideal situation but for now she felt that she could handle it. With luck she might even survive it. Louise smiled and nodded appreciatively as Colt listed the obviously many talents that he possessed. Some of those skills would no doubt prove invaluable in the days to come. One or two of his accomplishments caught her attention more than the others however, giving her several ideas. “Nitrous…oxide? Mines? That’s right!” she exclaimed and bounced around happily for a moment, realizing that despite the accidental nature of this entire arrangement that she and Colt actually possessed skills in common. Skills that could be combined to great effect. She composed herself and motioned to the books on the table. “I'm a chemistry student, here at the University. I can make all sorts of useful compounds, given time and instruction. And those that I can’t make we could easily acquire.” Louise rooted around in another pile of books, carelessly tossing some over her shoulder. After a moment of quiet mumbling she uncovered what she was looking for. It was a tome, much older than her textbooks and far more well used judging by the condition of its binding. On the cover was a magical circle that bore some resemblance to the one that had summoned Colt. She held in front of her so that Colt could see the symbol. “Remember all that nonsense from a moment ago? Well, I'm an Alchemist. That is to say I practice a form of magecraft called alchemy. It’s not combat worthy, not like others are so I can’t really help you all that much in battle. Not directly anyway,” Louise said with growing confidence. “But what I can do is restore anything that is destroyed to its original form in mere moments, no matter how complicated or intricate. Or even how ancient. If it helps I can also change the properties of materials at their most basic level, provided it does not already bear some divine or legendary quality.” Louise beamed at him. It seemed as though this ego stroking was contagious. --- "Looks like Lady Luck still has some left for us after all," Colt agreed with a nod at Louise's exclamation. He'd consider it good fortune to get a Master for this war who also pursued the sciences, or some magical equivalent to that. Certainly he'd heard of alchemy before, but only as a legend, a fairy tale. Finding out that it was real, and could actually work, well....if it weren't for the knowledge the Grail gave him, he would have been a lot more surprised. As it stood though, this would be less difficult than he thought. At the very least, it would even up the odds from him being a Modern Servant. It wasn't too difficult to notice how she seemed to match himself when it came to a sense of superiority, but he didn't mind too much. That was how great things were done, and great deeds achieved in the end. One had to have the drive to do the impossible, if they were to make it happen. So it was some comfort to see his Master as ambitious as he had been when he was that age. That said, Colt had taken up a position leaning against the wooden desk, practically exuding calm, confidence, and casual ease with the situation. It had worked in negotiations, and it worked here. "Now then, anything else I should know about you before we get started? Since you didn't expect this to work, I'm going to assume that you don't have a wish yet." Though she had to want something. Louise wouldn't have been chosen otherwise if she wasn't worthy, and part of that meant having a wish. But if she didn't feel like telling him, then that was fine as well. --- Colts question caught her somewhat off guard, causing Louise to rub the back of her head in a slightly embarrassed fashion. He had assumed correctly of course. Colt was nothing if not perceptive, a trait she imagined he owed more to his experiences in life than to his current state of existence. “Well, to be completely honest I…don’t know,” her answer was not exactly true and they both they it. The Grail would not have chosen her had she not had a wish that she wanted fulfilled. She had never really considered herself the type to hold out for wishes being granted. She preferred to make things happen herself. “But I aim to find out, with your help of course. For a team like us, winning should be no problem! Hahah!” Just as she finished speaking the lights flickered back to life, bringing to light one last problem that she needed to resolve before the night was done. All things considered it was quite a pressing problem too. “Now don’t take this the wrong way Mr Colt but you shouldn't be here. This is the girl’s dormitory after all and, well, that is the one thing you are not,” Louise said playfully, a mischievous look in her eyes as she withdrew a blanket and a futon from the cupboard. “So for tonight at least you’re going to have to sleep on the floor. Starting tomorrow I’ll find us somewhere a little more…private. We're going to have a lot of work to do.” --- As expected, she had no wish at this point. Still, Louise didn't seem the type to e completely indecisive, and Colt was confident that one would be stumbled over eventually, and definitely before they won. One could not deny her enthusiasm now that she was in the contest though, and that was what he liked to see. It reminded him of his own life, and further highlighted the similarities between the two of them. "You've got that right," he agreed with a nod of his own. The bad news he took remarkably well, stepping away from the desk and over towards the rain streaked windows. "Don't worry Ma'am, I've got that under control," Archer replied with a confident grin before fading from sight as he shifted to his Astral form, making him invisible to anyone who wasn't involved in the Grail War, and to most Masters as well. Still, she would be able to tell he was nearby as he spoke to her. “Get some shut eye. I'll set up a watch on the roof, if that's alright. There was a chuckle then as the invisible form moved about. So if you, for some reason, get attacked during the night, I would suggest the window as an exit in case I'm a tad slow." That said, he moved off to begin his watch, the contract concluded.
"The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?" Name – Louise Evangeline Kotomi Age – 19 Gender – Female Servant - Alignment – Neutral Good Elemental Affinity – Air Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include; Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state. There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft. The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time. Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result. Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success. Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly. Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences. Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics. With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed. Theme – With Lightning Speed
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Ukatan Church Hao sat in upright position on the front pew of his church. Ukatan church was constructed during World War I and was a veritable relic. It's stone structure was jammed with invading moss and spider web like cracks, while its inside had not been renovated for more than ten years. Modern amenities barely functioned within the decaying church, and its solemn place on the outskirts of the town surrounded by thick forest gave it an ominous and disturbing aura, as if goading church goers to enter its bounds and be swallowed up by the wilderness. Stained glass reflected the dying sundown light in rays of blood, soaking the interior of the church in a horrid glaze. The air in the church was damp and musky, the type of air that left an acrid aftertaste. Hao gazed at his right arm. With frock sleeve rolled up, Hao could see every nuance of his right arm. Its heavy musculature solid and dense like stone with scars riddling its body to give testament to Hao's experience, and most importantly to Hao, the presence of several pointed black streaks that looked much like tattoos. Command seals that the overseer possessed to keep the war in good course. These would dictate how the war was balanced and sustained, and of course, could provide the catalyst for the war's upturning. Hao ran a finger through the curvature of his arm, all the while contemplating the future. The grail war was under his supervision. The war that promised a wish to its winner. Perhaps this would be the way to achieve the goal. The goal Hao had set in his eyes with determination deviant from norm in more ways than one. Regardless, the methods by which Hao would achieve his goals would be painted in the shadows of the mirth that laid over this supposed war. All masters had to register to Hao to confirm their status in the war, and within Hao's church no servants would enter. Hao's combat capacity far outshone that of the other masters, but of course servants would defeat him with mild effort. Even so, Hao was considerably trained enough to be atleast able to react and defensively maneuver against a servant, albeit with an inevitable loss. Unless Hao used his trump cards. But those were limited time things, and best left until later. When few masters and their servants were left. Thoughts circulating in a swirl of organized planning and rumination, Hao the neutral overseer of this war awaited the first conflicts.
Hao Weizhen "Gamble your lives in this roulette of stray wishes, my prospective master. Do keep in mind that no neutral force can pave a smooth road for you." Age: 29 Gender: Male Powers/Abilities: Executor Hao has been an executor since he was eleven years of age, training as a prodigy in the 8th sacrament. From his training and work as an executor, Hao exhibits a supernatural physical capacity, capable of running fifty kilometers per hour smashing concrete. In addition, Hao has superb knowledge against the enemies that he fights against as an executor, mostly consisting of dead apostles. His combat capacity is also superb, made up of long standing experience, training and innate capacity. The advanced utilization of black keys and such techniques as the iron plate effect are incorporated into experience as an executor. Black keys are spiritual weapons consisting of handles without blades. Once these handles are grasped and mana is passed through them, a blade, long and thin much like a skewer, forms. These blades can be thrown with enough force to shatter reinforced concrete and pierce through solid iron. The Iron Plate effect is a martial arts technique where the black key is thrown and creates a massive impact easily capable of blowing a human sized mass several dozen feet away. Hao keeps twenty five black keys in his pockets and under his frock, and is capable of utilizing multiple at once easily. Taiji The Chinese philosophy of breathing and walking, borne from Hao's intensive conditioning through Chinese martial arts. With taiji, Hao removes all unnecessary movements from his body, and grants him a controlled breathing. Also enhances the physical condition when utilizing martial arts. Hao practices Kai Men Bajiquan and has optimized it to be efficient in dealing lethal or incapacitating blows as quickly as possible. Martial arts has massively enhanced Hao's combat capacity, granting him the capacity to "sense" or "hear" hostile moves, granting him the capacity to react to attacks that he does not actively see. Magecraft Those in the church normally do not affiliate themselves with magecraft, but Hao has broken off from such rigidity and embraced the heresy of magecraft. He is capable of all things attributed to general magecraft and has a high affinity for Chinese divination magecraft. Command Seals As church overseer, Hao possesses several command seals to direct the war, using them as incentives to take down a master that is causing too much trouble or deal with an event that could disrupt the grail war. Rites Although executors and the church see magecraft as being heretical, Hao still practices it and applies his knowledge of it into combat. For example, one such result among several others of this unholy combination of magecraft and church mystery is the cremation rite, a spell that can be inscribed on his black keys or shroud to immolate a target upon physical contact. Appearance: Credit to ふわり。 on Pixiv Personality: Hao observes a reserved and stoic personality, emitting a distinct sense of emptiness. He rarely exhibits anything other than a cold front, and could be praised as the exemplar of constancy. His tone rings a monotonous and droning but deep tone, revealing no inflection of emotion. His expression remains a placid and static image of calmness, all the while a sly glint in his eyes reveals distinction in character beneath his appearance, but one that many would be suspicious of. Hao is pragmatic and observant, constantly analyzing and taking in his environment. Hao does not simply sit back and see the world pass by him, he observes. No scenery however familiar passes by Hao as a regular and unworthy image. He inspects every facet of the world around him with as much zest as he would in a new world. This coupled with this calculating and utilitarian ideologies presents Hao as the epitome of human efficiency. Some would admire such capacity to remain rationally efficient, but to many others it is a cause of fear, a deviance from the basic human nature of expresison. Short Biography: Hao was adopted by an executor and primed himself to be one from an early age, exhibiting a superb talent that allowed him to become an executor at the age of eleven. His time as an executor lasted until Hao was twenty one, when his father passed on. From then on, Hao kept ties moderate ties with the church but began to practice magecraft in China under an acquaintance he had met during his early teenage years through his father. As an apprentice and with capable circuitry, willingness to learn and capacity, Hao prospered under the tutelage of his teacher. After several years of learning, Hao underwent a global pilgrimage to find holy relics and to achieve a spiritual peace, but returned two years later with little spiritual development. He practiced asceticism and underwent extreme tortures of body and mind to seek a spiritual goal but eventually gave up on such practices for various reasons. Eventually he took a station in Ukatan city church as the overseer of the next grail war, knowing full well that he was not a neutral party. Other: Shroud of Turin A type of mystic code, the shroud of Turin is a long piece of faded crimson cloth that carries the effect of nullifying erosion to that which seeks to harm what it wraps. However, it does not nullify damage intended to the shroud itself, but will still nullify damage intended to what it preserves even if said damage encompasses an area affecting both the cloth and the preserved object.
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Charles was stock still as he sat in a tree, watching the students go about their day through the lens of his camera. He was waiting for the assistants his father gave him to finish checking over the basic circle he had made in the bounded field he had created just a little ways away in a corpse of trees that were put up during the University beautification project, hiding the preparations from view. To pass the time, he had sought to take picture of the local populace, but so far no interesting subjects had come up, just boring run of the mill people. A ding from his phone alerted Charles that the Circle was ready, so he hopped down from the tree. Not caring if anyone saw him because no one could. He was using a mental interference spell, thus anyone that looked in his direction would unconsciously skip over him, as if he wasn't even there. It was a useful spell for avoiding the attention of non-magus, as well as for staking out areas for long periods of time in order to get a good shot. He set a good pace for the area where the ritual would take place, excitement rushing through his veins as he thought about what was soon to come, a battle royale like nothing he's ever seen before, where the sprits of long dead heroes would rise to fight once more. Just the thought of all that was possible got his blood pumping, adrenaline racing, and his heart rate seemed to triple. He never felt more alive then when he was faced with something that was actually challenging, it was also for that very reason that he didn't want to use a relic to summon his Servant, wanting to leave the odds up to chance. He didn't care who he got, or how much of an advantage or disadvantage it put him in, in fact, he wanted to get a servant that would disadvantage him a bit. It would only make the war that much more fun, but his father forced him to use one he had prepared, some great Japanese Warrior of some kind that his Father was sure would be chosen as Saber, the best of all the class for only the most heroic of spirits. He stepped into the bounded field, and after walking a ways in, found his two assistants, Mary and Jane, each holding a camera in their hands pointed towards the summoning circle placed in the middle of the circle. He had bought them yesterday while looking around the downtown area, they weren't the best of camera but were still pretty good. He'd been in Utakan City for a while now, working as Security Guard at the local University, prepping for the war by getting a base of operations, a hotel in the downtown area, and taking note of where the leylines were. But enough of that, the big moment was at hand. He nodded towards on of his assistants, he couldn't tell them apart and he couldn't find the effort to try, and she brought him the relic, an old wooden bokken the warrior was said to have used when he was alive in his duels. A blade that could not kill, so that the battle may never truly end, that is what he saw in this relic. With a wide smile on his face he stood in front of the circle, holding out the bokken in front of him for a second before he stabbed it into the center. Taking out his switchblade, he formed a small incision into his palm, dripping the life blood onto both the bokken and the magic circle around it, all the while chanting the Aria. "Silver and iron to the origin. Gem and the archduke of pacts to the foundation. Let the descending winds become a wall. Let the gates in four directions close, rising above the crown, and let the three-forked road leading to the kingdom rotate. Shut (fill). Shut (fill). Shut (fill). Shut (fill). Shut (fill). Five perfections for each repetition. And now, let the filled sigils be annihilated in my stead! —Set. Let thy body rest under my dominion, let my fate (doom) rest in thy blade. If thou submittest to the call of the Holy Grail and if thou wilt obey this will and reason, then answer my summoning! —I make my oath here. I am the person who is to become the virtue of all Heaven. I am that person who is covered with the evil of all Hades. Thou seven heavens, clad in a trinity of words, come past thy restraining rings, O keeper of the balance!” As he spoke the words of summoning, the circle began to glow with great intensity, a ringing sound emanating from the circle as beam of light blast upwards, momentarily blinding Charles and his assistants as they sought to cover their eyes. When the light began to die down, and Charles' vision returned, he brought his hand down to behold the Heroic Spirit he would have command over. "Hello, my Servant, My name is Charles Dorvain, and I am your Master for this Holy Grail War. May we know victory in the end of this battle, but if not, then may it be a time of great excitement and glory for the both of us." ---- As the light died down from the ritual, a lone figure was standing in the center of it, wearing a teal yukata kimono with two weapons strapped to his side: a sheathed katana and wakizashi in a dark brown wooden scabbard. His hair was tied into a pony tail though it was still wild and sticking out of place and he had a small bit of scruff on his face. His eyes opened up to the world before him, a piercing gray that matched the steel of blade that showed the true eyes of a killer, a person who make sure his opponent is dead when he wants him dead. His face was that of a man in his mid to late thirties though one filled with experience and abundant of knowledge. He glanced around his surroundings, a dense forest most likely far away from others as to not draw any unnecessary attention, but that wasn't what was important right now. What was important was to find the person that had summoned him, his master. Well it wouldn't take much to find him for he had to the common courtesy to introduce himself as his master. He was a man with white hair or maybe extremely pale blonde hair and piercing blue eyes. It seemed like he had a good amount of mana to keep himself going as well as enough to maintain Saber's existence. Saber walked towards Charles Dorvain until he was finally standing directly in front of his master before bowing to him politely as a samurai does for his retainer as it was apart of his way of life. To be truthful, he had expected someone much older and wiser to be his master rather than a young green horn such as this young man, but he didn't have a say in it and could only go with the cards that were given to him. "It is my honor to serve you Dorvain-sama. I am the sword saint Miyamoto Musashi though as this war shall have it, I am to be addressed as Saber, a name for a nameless warrior in this war. I look forward to our partnership. Saber stood straight up once again with a polite, kind smile. ---- Saber, huh, the old coot will be glad to hear that. . . how annoying, but a strong servant will improve my chances of winning, though what I do if that happens is still beyond me Charles chuckled to himself at his thoughts before giving Saber a similar bow himself. "The honor is all mine, Miyamoto-san, and there is no need for such formalities with me, though I will not stop you from using them if you wish." Charles rose up from his bow and began to walk around Saber, giving him an analyzing look before turning to gesture at the twins. "These are my assistants, Mary and Jane, and will be assisting me in some day-to-day affairs. If you need information on anything that might interest you, please speak to Jane." The girl on the right, a woman with long, flowing red hair and a spattering of freckles across the bridge of her nose, gave a low bow of her own to the ancient warrior. Her green eyes were piercing and her face, while beautiful, was set in a stoic expression that betrayed nothing of what she thought. She wore a casual dress of a white blouse and a black knee length skirt. "Mary will be assisting me in more in mage duties as far as helping me manage my materials for certain rituals and what not. She has very little skill in magic, but is very skilled in matters of finance and organization." The twin on the left now bowed, her eye looking away to avoid offending the Servant with her gaze. She looked nearly identical to her sister, except for her posture, which lacked the clear confidence and professionalism that Jane had. Even as she rose, her head stayed down and her eyes stayed averted. "Now then, I have a base of operations near by and we can head there now, but first a question," Charles raised up his camera, "Would you mind if I were to snap some pictures of you? I believe you would make an interesting subject, to say the least." ---- Such an informal master. One would usually think that a master would assert dominance over their servant due to their different statuses, but it seemed like that this was not the case with this young man. It seemed like this man wanted the two of them to be seen as equals, not as master or servant, but as partners, something that Saber could respect and understand, but to him there had to be some boundaries. No matter what the situation is, he is still this boy's retainer and must defend him from all threats whether they are another servant or a master. Those thoughts fluttered away as his attention was brought to two beautiful women with red hair and green eyes, a feature that he'd never seen before on a human being before. It looked like they were twins though the other one was stoic while the other hardly had any backbone so it made it easier to tell who was who. "I am in your care." Saber bowed his head to the two women. Snap some pictures? Oh yes, as soon as he was summoned by the Grail he gained information on today's society such as their technology and food. In this case he knew about cameras and photography. "Go ahead. I am quite curious of the snapping of the pictures." While he knew about cameras and photography, he didn't exactly know how it worked. Judging by he says snapping pictures it must involve with breaking something? Or maybe it's an instant ink painting? ---- No sooner had Saber given the ok, Mary and Jane instantly set to work taking multiple photographs from various angles, sometimes using the flash if the light seemed bad. Charles took a more calm and calculated approach, taking one picture for every ten the twins did. This continued for about 5-10 minutes, until Charles raised a hand, signaling that they were finished. He then spent another 5 minutes looking through the pictures, deleting the ones he deemed bad, which were a lot it seemed, passing over the ones that seemed passable, and giving a satisfied nod to the ones he liked. He only nodded 3 times in all. Once he was done, he'd give Saber his camera since the servant had seemed keen to know about the technology. “Here you go Saber, and give it to Jane when you’re done looking it over.” The pictures present on the device where very nice pictures, set to capture the sense of serenity that seemed to flow around the Samurai. Each pic made him look like he was at complete peace with his surroundings. “When you’re ready, we can go to my apartment, it isn’t that far away from here.” After that Charles would spend his time studying a butterfly that had landed on a nearby bush, Mary’s camera in his hands as he regarded the subject. He didn’t take the picture yet, as he watched with icy eyes at the beauty before him, entering his own form of silent serenity. In about 5 minutes of silence, he would take a single picture just as the butterfly leaped off it’s perch, capturing it in a moment of mid-flight grace. While Charles was preoccupied, Jane would approach Saber, giving him another bow. “It’s is a pleasure to meet you, Saber-sama, and I hope I don’t overstep my boundaries by asking a favor upon just meeting you, but I feel it’s something that must be said. My, or to better say, our master has a habit of getting over enthused in battle. Normally he has a good grasp of it, but there are times when he can’t control himself, so I would hope you would always urge my master to the side of caution.” The scarlet haired woman turned to look at her master, a hint of concern slipping through the stoic exterior she put up. “We’ve served Master Dorvain since we were all very young, my sister and I see him like more of a brother than anything else, a brother with a dangerous addiction to excitement and adrenaline. He’s only ever been motivated by what has excited him, and there are times where me and Mary fear he’d kill himself in pursuit of this thrill.” Jane sighed before she gave another bow, this one coming from her personally, she gave Saber her final statement. “Master Dorvain has no real stake in this war, so I urge you protect him as best you can, from both his enemies and himself.” With that, she rose up and stepped back to her place near her sister. ---- The only thing he could see were stars dancing around him as the flashing of lights surrounded him in an onslaught of click, click, clicks. If there was anything that made him feel uncomfortable, it was the constant attention he was getting by the three of them, especially the two women who were taking a picture of him of every feasible angle. It was like every single part of him, every single bit of privacy was torn to pieces by these strange devices. What seemed like forever finally ended once his master was satisfied after taking countless photos of him. He seemed to be very peculiar of what photos were acceptable and which ones were exceptional when he nodded, which was only a mere three times. Saber received a camera from his master and he held it up the wrong way, the lens was pointing at his face and with a click of his finger a flash enveloped his face, his pupils dilated for a few moments. Technology was a freaky mistress. "Thank you Dorvain-Sama. We'll leave when you say so." Again this boy was again focused on taking photos though this time of a butterfly instead. It seemed like his master had a love for photography. It was his art, his calling. Oh, Jane has a favor to ask of him already? Despite that stoic expression on her face, it seemed like it was just a mask to just disguise her worry towards Charles. "Jane, as his retainer I am to protect my master at all costs, whether it be enemies or himself. You need not to worry yourself over him. Just worry about you can do for him and I'll do all that I can to keep him from getting killed." He gave her his trademark serene smile before finally turning back to his master. "Dorvain-Sama, I believe it is time we should leave." Saber approached his master from behind, his hands were folded in between his two yukata sleeves. ---- Charles rose from his seat, giving a light stretch as he did so, before he turned to his servant, giving a nod of agreement. “Yes, quite right. If you wouldn’t mind, could you change into Spirit form, so as not to attract undue attention from the masses.” As he made to leave the area, he seemed to remember something as he turned around to face the summoning circle that had been painted in the grass. He pointed a finger at it dismissively, remembering that no evidence of the summoning should be left behind. "Caesio" He whispered under his breath, and from his finger came a fast moving wave of air that barreled through the grass, effectively shredding it to pieces, before he chanted another spell,"Resorbeo", which sucked all of the grass shavings back to him, condensing it all into a little ball. He made a motion, and Jane gave him a lighter, which he used to light the ball in flames, disintegrating the grass shavings, and leaving little to no evidence of them being here. On the way out, he would use a similar procedure to get rid of the marks he had made on several trees to remove the bounded field he had placed over the area. ---- "As you wish Dorvain-Sama." With that said, Saber had turned into golden dust before finally disappearing. ----- Charles nodded as he walked, Mary and Jane on either side of him. He had made sure to clear his shift for the day, so he didn't have a duties at the moment. hat in mind, he walked out of the small mini-forest and headed straight to his car, a Jaguar because it made him feel exceedingly badass. He got in the backseat, Mary taking a seat next to him as Jane took the wheel. She drove them through the city, gazing at scenery as it passed by. The apartment that he arrived at was, of course, a very ritzy place, giving off a feeling of intense opulence just from being next to it. Utakan City was a nice get away, and many of the richer long term visitors flocked to this complex, which boasted excellent service and world class hot springs. Charles exited the car as soon as Jane had parked it and walked up to his apartment, where he put away all of his equipment, before he walked down to the Hot springs to relax. Jane and Mary were right behind him, the hot springs being open to both genders, and stepped in as well. Jane looked at peace, letting all of her troubles fade away in the steaming water. Mary, still wrapped in her towel, also enjoyed the water,, though gave wary glances at Charles, wondering if he would. . .. Crap, he was. Charles was staring at both women intensely through the lens of a special water proof camera, walking around to photograph the two from multiple perspectives. Mary sinked into the water, giving her master an annoyed look as he continued his obsession. Jane did what she always did in situations like these, ignored Charles knowing that he'd eventually stop. "You're free to join us all if you want, Saber-sama, the springs are nice and we wouldn't mind." Mary managed a nod of agreement, rising a little bit out of the water when Charles finally ceased his photo shoot, looking through the pictures he had taken. They were all kept extremely tasteful, as Charles believed that blatant raunchiness was unworthy of photography, but each one held a certain sense of hidden sensuality, the steam only serving to highlight it by hiding parts of their bodies, giving them an almost divine look of sensual innocence. ---- "If it won't bother you then yes, I wouldn't mind a dip." Saber said as he reformed into his physical form and he already had a towel wrapped around his waist. He sat on the edge of the spring with his feet dipped into the got water slightly. With his robes gone, he showed a surprisingly well toned, muscular body that he had gained in his past life doing laborious work. While it wasn't body builder proportions, his arms and legs were thick like iron support beams and his abs and pecks were well defined. His hands went up and untied his pony tail, letting his long wild brown hair to fall down past his shoulders. "Dorvain-Sama, it isn't decent of a man to photograph partially nude women no matter how beautiful and attractive they are." Saber scolded his master, his thick arms folded arms together as he looked at his master sternly. Saber finally stepped into the water and let out a content sigh as he felt every pour and muscle in his body just seemed to be filled with euphoria. He then ducked his head underwater and then came back out, his hair dripping wet and his eyes still closed. His hands slicked his hair back, exposing his handsome, serene face once again. "Now this is just what I needed. All that's missing is a bit of sake and we'd be absolutely golden." He laughed slightly and leaned back against the edge of the of spring. "So tell me, how is it that a young man such as yourself can afford to live in a place as decadent as this? If you allow me to be so privy Dorvain-Sama." ---- "I disagree with you there, Saber, there is a certain grace in capturing the human form in all of it's glory, especially when that glory is hidden in a way that is also revealing. Besides, I've done this since we were children, they've never complained before. They did make me delete the earlier pictures once I hit a certain age, said something about it not being appropriate. They were some good pictures among them to." Charles said, giving a sulking glare at Jane, who looked not the east bit repentant of her actions. Instead, she continued to wash herself, which caused Charles to sulk even further before he return his attention to Saber as he asked his second question. "Simple, I'm from old money. The Dorvain family is a very old name in the world of Magic, and is very wealthy as a result. the family has a hand in various industries, most notable of them is that of technology, in which we are the main share-holders. So my family is quite rich, and I've made quite a bit of money myself through my photography, though it's a paltry amount compared to what has accumulated in my numerous bank accounts from my annual allowance." As he spoke, Charles took a dismissive tone whenever he mentioned his family. His parents where hardcore Magus and he had never been close with them, and had never really felt urge to do so himself. He just wanted to live his life the way he saw fit. "I haven't touched that money since my father created it, though I don't quite know why. Some misguided feeling of spite for a poor childhood perhaps." Charles shrugged before he set to enjoying the feel of the baths, allowing his body to just melt away into the rejuvenating waters. ---- Dorvain-Sama is quite dense isn't he. Saber thought to himself as he watched his master glare at Jane who didn't once mind it and continued to bathe herself. He didn't quite agree with his master. Yes it did bring out the unknown beauty that is hidden away, but that wasn't what he was arguing against. It was more to due with the consent with the two young women, Mary, who seemed to be much more uncomfortable with photography while she was barely wearing anything though Jane hardly cared about it. No use in talking about it still. So his master came from a rich family, something he fully expected from a mage family that had been involved with the world of magic for many generations. Perhaps it was a good thing that his master was from such a family; bloodline does provide a mage with grander powers. It could explain how a kid like him could obtain an artifact that would summon Saber. Especially if the blood is as old as Dorvain claimed it to be. So his master was actually quite successful even without using his money due to his skills as a photographer. It wasn't that he respected, it was the fact that this boy never touched that money and made a name of himself. "I see. Well I think that's enough chatting for now." He closed his eyes and and enjoyed the bath.
Name: David Wilhelm, The King of the Clock Tower, The Harbinger Age: 32 Gender: Male Servant: Rider Elemental Affinity: Earth, Wind, Fire, Water, Ether Powers/Abilities: Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities. General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics. Elemental Magic Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him. Short Biography: If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it. Other:
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Ukatan Church Basement Hao peered into the absolute darkness of the church basement. Since Ukatan church was built atop a hill, the basement extended a good bit underground. It was a narrow hallway of crumbling stone, with a rotten stench permeating its area magnified by the dampness of the confined space. Several stone pillars supported the underground basement, and beside these pillars lay ominous coffins in a neat row. The coffins were all an austere black, made of iron covered by decaying black paint. Chains and restraints lay snugly atop each of these coffins, open and inviting. Spiritual traps to siphon the matter of the soul. Hao knew that they would have to be used soon. An ordinary person would not have seen any of this however, such was the choking darkness within the underground confines of the basement. Within this blanket of black, Hao sat on one of the coffins, looking directly at something inside the shelter of shadows. Hao called out, "Everything has been done and established. But tell me, why do you come to me for assistance? Not withstanding the proximity to your abode of course, but perhaps it is a hint of ironic susceptibility that pushes you to choose me, the neutral overseer?" His voice rang out in the tunnel, echoing his mellow and steady tone into a pitched and sinister ring. There was merely silence for a few seconds, before a reply streamed out from a mouth within the recesses of the sickening darkness. "Tell me... O servant of Christendom, a kingdom which I have served, what is it that holds the flame in your heart? What ignites the impenetrable steel of coldness that you engender, what ignites your long ashen coals? Think, and understand. That same drive rings with me. Is it duty to Christendom? Nonsense. Honor? Worthless. Generosity? Preposterous. You understand, do you not? The world so wronged and twisted, so filthy in the recesses of what is known as humanity. You understand do you not? To heal is to restore, but the methods by which restoration can be applied range infinitely. But truth has reared its ugly head to me and spoken its words to me. To heal is to lose. To save the head, one must hack off the limbs if one must." Hao's lips coiled into a frown as he narrowed his gaze at the being before him. "I understand, I understand, I understand" He replied sarcastically, mocking the being's repetition. "But tell me, where do you derive this decision, this judgement oh so fitting to the darker tones of the word? Our goals seem intertwined yes, but the extremes of our ideals differ. Enlighten me, estranged one, as to why the body must lose before being restored?" The clanking of metal. An abnormal sound that echoed through the tunnel as if roaring out its singularity. A humanoid figure stood before Hao, still wreathed in darkness so as to make his form incomprehensible. "I initially believed all could be saved. That the body need not suffer to heal. But as time changes all, so too did my views. Through a sea of decay and purification I meandered to grasp the faint light called honor and yet that glimmer turned out to be merely the visage of the truth known as human nature. Our goals are grand in scale, such that we require the aid of this farce known as the holy grail. Grandness is a human value, subjective and prone to change, and how fitting is it that our goals be deemed grand in the context of human nature itself. It is inherently a twisted root, a parasitic monstrosity that only causes strife. To pull out the roots is to save the entire field, while to trim the stem is to allow the pest to flourish in another time." Hao's frown twisted into a slight smile of admiration as he heard the corrupted one's words. Everything would come to be as planned. The neutral overseer and a relic of the grail would lay down the net by which the war itself would be undermined.
Hao Weizhen "Gamble your lives in this roulette of stray wishes, my prospective master. Do keep in mind that no neutral force can pave a smooth road for you." Age: 29 Gender: Male Powers/Abilities: Executor Hao has been an executor since he was eleven years of age, training as a prodigy in the 8th sacrament. From his training and work as an executor, Hao exhibits a supernatural physical capacity, capable of running fifty kilometers per hour smashing concrete. In addition, Hao has superb knowledge against the enemies that he fights against as an executor, mostly consisting of dead apostles. His combat capacity is also superb, made up of long standing experience, training and innate capacity. The advanced utilization of black keys and such techniques as the iron plate effect are incorporated into experience as an executor. Black keys are spiritual weapons consisting of handles without blades. Once these handles are grasped and mana is passed through them, a blade, long and thin much like a skewer, forms. These blades can be thrown with enough force to shatter reinforced concrete and pierce through solid iron. The Iron Plate effect is a martial arts technique where the black key is thrown and creates a massive impact easily capable of blowing a human sized mass several dozen feet away. Hao keeps twenty five black keys in his pockets and under his frock, and is capable of utilizing multiple at once easily. Taiji The Chinese philosophy of breathing and walking, borne from Hao's intensive conditioning through Chinese martial arts. With taiji, Hao removes all unnecessary movements from his body, and grants him a controlled breathing. Also enhances the physical condition when utilizing martial arts. Hao practices Kai Men Bajiquan and has optimized it to be efficient in dealing lethal or incapacitating blows as quickly as possible. Martial arts has massively enhanced Hao's combat capacity, granting him the capacity to "sense" or "hear" hostile moves, granting him the capacity to react to attacks that he does not actively see. Magecraft Those in the church normally do not affiliate themselves with magecraft, but Hao has broken off from such rigidity and embraced the heresy of magecraft. He is capable of all things attributed to general magecraft and has a high affinity for Chinese divination magecraft. Command Seals As church overseer, Hao possesses several command seals to direct the war, using them as incentives to take down a master that is causing too much trouble or deal with an event that could disrupt the grail war. Rites Although executors and the church see magecraft as being heretical, Hao still practices it and applies his knowledge of it into combat. For example, one such result among several others of this unholy combination of magecraft and church mystery is the cremation rite, a spell that can be inscribed on his black keys or shroud to immolate a target upon physical contact. Appearance: Credit to ふわり。 on Pixiv Personality: Hao observes a reserved and stoic personality, emitting a distinct sense of emptiness. He rarely exhibits anything other than a cold front, and could be praised as the exemplar of constancy. His tone rings a monotonous and droning but deep tone, revealing no inflection of emotion. His expression remains a placid and static image of calmness, all the while a sly glint in his eyes reveals distinction in character beneath his appearance, but one that many would be suspicious of. Hao is pragmatic and observant, constantly analyzing and taking in his environment. Hao does not simply sit back and see the world pass by him, he observes. No scenery however familiar passes by Hao as a regular and unworthy image. He inspects every facet of the world around him with as much zest as he would in a new world. This coupled with this calculating and utilitarian ideologies presents Hao as the epitome of human efficiency. Some would admire such capacity to remain rationally efficient, but to many others it is a cause of fear, a deviance from the basic human nature of expresison. Short Biography: Hao was adopted by an executor and primed himself to be one from an early age, exhibiting a superb talent that allowed him to become an executor at the age of eleven. His time as an executor lasted until Hao was twenty one, when his father passed on. From then on, Hao kept ties moderate ties with the church but began to practice magecraft in China under an acquaintance he had met during his early teenage years through his father. As an apprentice and with capable circuitry, willingness to learn and capacity, Hao prospered under the tutelage of his teacher. After several years of learning, Hao underwent a global pilgrimage to find holy relics and to achieve a spiritual peace, but returned two years later with little spiritual development. He practiced asceticism and underwent extreme tortures of body and mind to seek a spiritual goal but eventually gave up on such practices for various reasons. Eventually he took a station in Ukatan city church as the overseer of the next grail war, knowing full well that he was not a neutral party. Other: Shroud of Turin A type of mystic code, the shroud of Turin is a long piece of faded crimson cloth that carries the effect of nullifying erosion to that which seeks to harm what it wraps. However, it does not nullify damage intended to the shroud itself, but will still nullify damage intended to what it preserves even if said damage encompasses an area affecting both the cloth and the preserved object.
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When Cage is talking, Gold is English while Cerulean is Japanese. ***** ~El Casa de Cage, Ukatan, Japan~ Thursday (12:40 A.M.) In an attic of a house of a once-famous Hollywood action star, a strange symbol drawn in chalk lay upon the wooden floor. A few boxes littered the room but they were nowhere near the strange symbol. A single person paced back and forth in the attic, on one hand a piece of paper and the other, an old sheathe for a katana, a Japanese sword. He repeated the words in the paper silently, sometimes his mouth moving. He needed to engrave the incantation into his mind and memorize it. He never had to do these kind of things in the United States. In the West, only a few quotable lines were said before taking action. He had no idea why the Japanese were so fond of long lines before engaging into battle. They were awesome, that he was sure of but to him, they were sort of taking too long. Patrick Edward Culiar, or 'Eddie Cage', is a declining action star in show business who had been asked to perform by the Ukatan University Filming Club in a short action movie they were shooting. The actor did not take a second to answer. It was a chance to show off his totatlly-non-special effects skills to the viewing public. They were now shooting the climax of the film in which Eddie needed to summon a samurai spirit to aid him in battle against the evil sorcerer Shung Tsang and his minions. Eddie thought the summoning ritual took a little bit too long to be realistic but he was not the director. So long as he get to show his moves, he was cool with it. The actor clapped his hands together and rubbed them. This was his last practice take for the night, the one he would recite the summoning incantation completely. "Alright. Let's do this." Eddie went in front of the 'summoning circle' where the spirit should spawn and compared it to the back of the paper which contained a smaller drawing of the circle. "Okay. Got that down." He then took a look at the incantation itself and gave it one last read. The actor nodded and put the paper down on a box. Inhaling, Edward Culiar held the old sheathe in front of him. The sheathe did not come from the Filming Club however. It was actually Cage's who received it from a part of the payment when the actor worked for a small, indie Japanese director who wanted Eddie as the action choreographer for the film. It was lucky for the Filming Club for Eddie to have it though. They thought they were going to pay a good amount of money to rent a sheathe from the local museum when the actor mentioned he had an ancient katana sheathe they could use. Cage got into character and imagined his foe Shung Tsang with his evil Kartakan minions in front of him. His summoning ritual was his trump card. Patrick Edward Culiar recited the incantation to summon his samurai ally: May silver and steel be the essence. May stone and the archduke of contracts be the foundation. May a wall rise against the wind that shall fall. May the four cardinal gates close. May the three-forked road from the crown reaching unto the Kingdom rotate. I declare it now; Your body shall serve under me, and my fate shall be with your blade. Submit to the call of the Holy Grail. Answer, O Lady of War, if you would submit to this will and this truth. An oath shall be sworn here. I shall attain all virtues of Paradise; And dominion over all evils of Inferno. Yet you shall serve with your eyes blinded by pride. For you would be one shackled in madness. I shall wield your snares. From the Seventh Heaven, attended to by three great words of power, Come forth from the ring of restraint, protector of the holy balance! Then, something very unexpected happened. The summoning circle in front of Culiar began to glow, growing in brightness at a tremendous rate. "What the--?!" Cage used the sheathe to cover his eyes from what he had unexpectedly done. "The hell?!" A sharp pain then tore through Cage's body, along with a pounding headache as the sheath he held become hot. It was too hot to the touch to continue holding the ancient item and it forced him to drop it. "Argh!" He could see a shadow of a figure before himself: long flowing hair, standing straight up and the sheath coming up to its left hand. Cage felt like his strength was being drained as a dark purple aura came up from the circle itself and began to flow around the figure, causing it to cry out in pain. Its voice was female, but quickly was joined by a chorus of demonic under tones. The woman was howling, beginning to move to grab at her head, but stopped before doing so. She took the sheath in her left hand, a katana to match in her right, screaming now not in pain, but in anger and desperation, a mighty roar that sent shivers down Cage's spine. The woman, bound in a kimono, began to move the sword's tip and the sheath's entrance. This began to draw the aura into the sheath, her shouting slowly becoming the only one of the voices before slamming the sword home into its sheath. The room fell almost dead silent along with the disappearance of the pain and the drain on the young actor, the only noises being the female's breathing and the male's own breathing as well. She had a slightly annoyed look on her face, but it quickly softened up as she looked down at herself. "I'm.... breathing... walking in this world again....." she said, the knowledge of the grail hitting her like a ton of bricks. "You... you're my master, you bear the command seal on your hand, do you not?" she asked, a mixture of excitement and fear in her voice, one that spoke of wisdom and confidence. She herself was in a white kimono with red accents, rather similar to the samurai warrior he was supposed to summon. She let out an air of confidence and wisdom along with restraint to herself. Cage, panting from the unexpected pain, looked at the woman with long, flowing black hair and blue eyes dressed in a shrine maiden's clothes who asked strange questions. "Excuse me? Who are you? And what just happened" Cage asked in a surprised and exasperated tone but then it clicked to him that the woman spoke in the local language so the actor asked again in the same panicked tone. "Who are you? Where the heck did you come from?" Rationality began to return to Eddie's mind. He thought this was some sort of elaborate prank by someone. The Filming Club perhaps? Cage would understand if they did. It was always fun to get one in on ol' Cage. "I am Berserker. Your servant." she said, the female standing before him with an air of mystery around herself. She took a step forward and began walking around the boy. "You don't seem like a mage... but I can feel the mana being used to support me. To participate in the Grail War... you must also have a wish..." She said, picking at him and trying to figure out just exactly what he was. She closed her eyes and began to explore around herself, visualizing the house and the exterior of it, all the while the actor getting a headache. After a couple of seconds she opened her eyes and the headache went away from Cage. "Tell me master, what era are we in?" she asked him, turning around and looking at him again. "I will try and explain this to you, because your apparent presentation of lack of information is making me believe you don't know what you've gotten yourself into..." Berserker said with a serious look on her face. Berserkers. Servants. Mages. Wars. The seriousness of the shrine maiden. These words made Cage give out a hearty laugh. "Okay, okay. You can drop the act guys. But I've gotta say, you've done very well. Congratulations to all of you." The actor said while looking around the attic. No reply came and Cage was impressed at the non-existent pranksters' dedication. "Guys seriously, come on. The jig's up." Still no reply. The actor was beginning to have doubts about his claims. "Fine. Be that way if you want. I'm not playing along anymore." Cage turned to the shrine maiden who, in his opinion, did a very well job in acting. "Hey, you got nice acting skills. I'm sure you'll make it far in show business." He complimented her. "What's your name? 'Cause I'll be giving you a call when I need a good co-actor.... actress." Cage asked, still believing the entire event to be one big ruse. Berserker sighed, pinching the bridge of her nose. "Fine... I shall prove it... But before that at least let me explain the situation you're in." She said to Cage, crossing her arms and giving another serious look. "You must now at the very least believe your life is at risk. You're now in a war for the Holy Grail, to achieve a single wish of your own desires and one of my own desires. We are competing against six other pairs comprised of a master and servant." Berserker continued and began to pace back and forth in the room and finally decided upon a test. "Give me the location of something in this house that only you would know the contents of or what the item is." she asked him, hoping for him to give her something locked away. Cage was surprised at the sheer amount of effort the shrine maiden was giving in keeping up the act. It was either that or she was telling the truth and Eddie was now part of some war that involved another six pairs like them but the actor was sure that was not the case. Though that belief was steadily breaking. "Alright." Cage took up the shrine maiden's challenge. "There's something in my bedroom that contains stuff that only I know since if anyone else did, it would be terribly embarrassing." Berserker closed her eyes and expanded her spirit once more, a minor ache entering Cage's head as she searched throughout the house, rather amazed at how different dwellings were compared to her own. Lots of things she didn't recognize. However, coming to his bedroom, she found his bed and looked under it. Seeing a small box, she looked inside of it and quickly scanned what she could. "Why... you people... this was a serious... why are there humans drawn with animal traits in a box under your bed on paper?" She asked him, looking through them and turning a rather deep shade of red. Cage's eyes widened and his face flushed when the shrine maiden expressed disbelief at the actor's hidden collection. "Okay, okay! Looks like you know what's in there." The actor could not believe that this shrine maiden found his secret stash of guilty pleasure by closing her eyes and giving him a headache. Now that he thought about it, every time the shrine maiden did something, like when she appeared out on the summoning circle, Cage felt his head ache. It was not severe and completely minor save the time she was being summoned. There was no way the random headaches were normal. Cage wondered if everything happening was actually true. Cage sighed deeply and covered his face with a hand. "Okay. I'm buying what you're selling. For now." He told the shrine maiden. "It's late, and I need to get some sleep for school tomorrow. Just... let's talk about this whole 'Grail War' tomorrow, okay?" "And the whole 'animal people' is just between us, alright?" --- Cage lead his Servant out of the attic and into the house proper. As a rich Hollywood star, Cage had bought himself a large house that was conveniently near Ukatan University. The actor's home has a sizeable living room with a long couch in front of a flatscreen T.V. with a glass coffee table in between. The bathroom was big enough to easily fit three people and filled with several unlit scented candles. The kitchen was no slouch either. It was complete with everything a home kitchen needed: A refrigerator, a stove, an oven, a sink, a dishwasher, a utensil holder and a round wooden table with four chairs occupying it. "So that's my house. I probably didn't need to show you since you easily found... 'that' but I figured I should anyway." Cage told his Servant. "If you wanna wash yourself or need something to eat or drink, you know where to find them." "Before I get to bed, you have any questions?" "Since I'm going to wind up having to protect you from whatever may happen... we need to head to one of the tailors near by to pick myself some more time period-esque clothing. And how are you a mage? since you seem to lack the understanding of what the concept of what one is, it can be anything that a normal human would be incapable of doing, including throwing fire from their bodies and many.... super powers." The Servant asked him, looking around at the bed and other things in his room. "Also... what exactly do you do?" After the barrage of questions, Cage proceeded to answer them in order. "The tailor thing will have to wait since it's the middle of the night and I don't want you picking anything weird. I've got clothes you can use for the time being. They're a little manly though." "Yes, that is rather... acceptable." The female commented on the tailor situation. Cage went to the next consecutive questions. "Well, I can throw weird energy and empower my moves. Does that count as being a 'mage'?" As for the last question. "And lastly, I'm an actor. I appear in films especially the action ones. Lately I've come under a lot of criticism that my moves are all special FX so I'm going around the world to prove each of them wrong. " "The name's Eddie by the way. Eddie Cage." The actor introduced himself. "And you are?" "What my name is, Tomoe Gozen. However, you are never to call me that or reveal my name to anyone, for it could put our plight in jeopardy. Instead you shall call me Berserker. As to your status as a mage, that is magic and is dangerous for the public to know of... we'll talk about it tomorrow among other things." the woman explained to him before looking around his room a bit more. "You should rest, I shall stand guard over you and apologize in advance for any possible pain I may cause you." Berserker said to Cage, taking up a stand near his door way, ready to head around the house and patrol need be. "B-but, I've been doing that 'magic' since I was five. Nobody seemed to mind." Cage said. "Well whatever I guess." "And 'stand guard over me'?" Cage was not sure if he wants someone watching him while he slept. "You sure you're not tired yourself, Miss Gozen? I mean, you're arrival here surely took a toll on you right? You could sleep on the bed or-- something." "It's your safety that I need to worry about, so please get some rest, Master. I'll patrol the house silently. We'll discuss what needs to be in the morning." Tomoe said to him and gave a bow before leaving through the door but leaving a crack open. The actor fell on the bed as if he was dropped there. He was tired and he was not sure if everything that happened that night was real or if he was actually just dreaming. Maybe that was it. Maybe he was actually just dreaming and after a nice snooze, everything should be back to normal and there wouldn't be a shrine maiden watching him while he slept. Or not. If that was the case, Cage was going to have a real, nice talk with the Filming Club concerning props.
Name: Patrick Edward Culiar Age: 22 Gender: Male Servant: N/A if no one takes him Powers/Abilities: Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards. In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks. Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom. Appearance: He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'. Personality: Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself. His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake. Short Biography: Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business. A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years) Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting). Catchphrase: "You just got Caged!"
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~{Millford Residence}~~{Thursday; 00:05}~ Its never until Jacob does something new that he gains a new found appreciation for Magecraft. The Millford family line was a one trick pony, and while they did dabble in rituals, this was something entirely new. The rush of excitement filled him as he knew full well that he would be one of the few people in recorded history to ever be able to reach the Throne of Heroes. However reluctant he was to be standing here, he was thankful to be able to study something new. The workshop, if one could call it that, was constructed in the cramp basement he had dug out over the last two years. It was always his intention to make it bigger, but competing in a ritual with some of the worlds most devious individuals was not something anyone would normally plan for. The walls were lined with cabinets and shelves containing books, relics, and various oddities while a small workbench sat in the back corner, upon it a box containing the only necessary part of the ritual. On the floor lay the circle, constructed of steel and silver, a testament to the strength and quality of the bond he was about to make. Content with his work he stepped over the circle and grabbed the blade sitting in the box. A broken blade of a guillotine from the late eighteenth century would have been the cause of the untimely death of both vile and misunderstood people. With no surefire way of knowing what door this would unlock, he hesitated for a moment, then took his place before the circle. "Let silver and steel be the essence. Let stone and the archduke of contracts be the foundation. Let my great master Notos be the ancestor. Raise a wall, against the wind that shall fall. Open the four cardinal gates. Come back from the block. Let the winds be at your back and carry you to my side." As the words left his lips he could feel a breeze coming down the stairs, a sign that his words were being heard. With blade in hand be traced it along the back of his neck, opening a wound for his blood to flow out and into his hand. After collecting enough he held his hand over the circle and continued the incantation, "Fill. Fill. Fill. Fill. Fill." Uttering each word another drop fell to the floor and he could feel the surge of energy being poured into the circle. "Let each be turned over five times, simply breaking asunder the fulfilled time." "I vow here. I vow to command your talents in the name of Justice. I vow to punish those that have wronged by wronging them in turn. I vow to strike swift and silent, yet leave my message for those who wish to hear it. I vow this before the Grail and the seven spirits. If my voice be heard, and my will recognized, I beckon thee, answer. Come forth from the ring of restraint, protector of the balance!" There was no great explosion of energy or darkening of the sky, just a flickering of the light that illuminated the basement. The circle remained empty. Solemn and still. Behind Jacob stood a figure wreathed in shadow, dressed in a old, tattered brown dress. If Jacob turned to face her he would find naught there, only to find her at his back once again. In a swirl of movement the broken fragment of the guillotine was swept up by a hand unseen, finding its way to the base of Jacob's neck, the hand that held it still and unwavering. Though whether from practice or conviction there would be no way to tell. The edge of the fragment still thrummed with residue Prana, its edge holding a pale, transient blue glow. The hand that held the fragment belonged to a young looking woman with Caucasian features with long blonde hair and hazel brown eyes that carefully scanned the room, taking in details both familiar and alien. It took her a moment to reconcile memories possessed in life with those granted upon the summoning. Her neck hurt and she remembered why. “Who are you?” she said with a degree of uncertainty, her voice spoken in a language that was familiar to her yet non that she ever knew in life. A wealth of knowledge asserted itself, arranged itself, charging through her mind like fire. When next she spoke her voice lacked that uncertainty. “Are you the one that summoned me? To this place, in this time? Are you my master?” she asked without emotion. The blade at Jacob's throat remained perfectly still, awaiting his answer. There could be no doubt as to the result of an unsatisfactory answer. No human was fast enough, even blessed with the gifts of Magecraft. All was silent and still, even the dust in the air dangled like stars in the midnight sky, the only illumination originating from the blade. It was so expertly placed that a too deep a breath would draw blood and likely cause its holder to become impatient. Despite this, it was hard to hold still for Jacob, his mind running wild. This was his first summoning, and a long forgotten adolescent joy wanted him to celebrate, but the adult in him knew that this was only half way. The Pact has yet to be made. Nothing changed for several seconds, as both awaited a sine from the other. The first noise to break through was a grunt from the bottom of the Master's throat. "Jacob Millford," he responded to his captor. "Guilty on all three accounts; and might I say most would find it rude to demand information before giving it. Especially toward your host." Despite being in his current position, Jacob knew that an unsatisfactory response was as good as an unsatisfactory answer. His words held a tone of approval, respecting the shadow that held him. The young man's momentary silence did him more credit than he might realize. It showed his assailant that at the very least he knew to think before answering in haste, even when his life was in the balance. There was some fear there of course but the fact was that he easily mastered it in the heat of the moment. That was a skill that would be in useful during the days to come. The girl slowly drew the edge of the guillotine fragment away from his neck and backed away from him, discarding the fragment as she did so. Once separated she made a deliberate show of gathering up her tattered dress and curtsying, an elegant motion that ill-fitted her raggedy appearance. “Master, I am so pleased to make your acquaintance, I am your humble Servant,” she said with no obvious hint of mockery or sarcasm, save for the dangerous look in her eyes. “My name is Marie-Anne Charlotte de Corday d'Armont. You may call me Assassin, or any other name that pleases you when in the company of others. I trust you understand why this is the case.” Charlotte looked directly at the man that had summoned her and considered him for a moment. It was impossible to discern his temperament from appearance alone and words were such easy things to craft. A practical demonstration would be far more enlightening. But first there were details to dispense with. “You have questions, Milord?” "I have several questions," Jacob retorted, as he straightened his suit jacket and took in the sight before him. When he thought of Assassin, the class best known for stealth and killing, the figure before him would not be his first. She struck him as defenseless, not for her gender, but for her attire. The dress was defiantly Georgian era, and was evidence of her struggles during her final days. She said she was Charlotte Corday, and he was familiar with the stories of her, but there was little information, or perhaps few witnesses. Regardless, she was his, and he had to have faith in his servant if either of them were going to get out of the Grail War alive. Jacob moved past his guest and started up the stairs, beckoning her to follow him. As far as suitable living goes, his house was something you might expect a college professor to live in. The stairway from his workshop emerged into his entry hallway, and once they both cleared the doorway Jacob slid the false wall close, perfectly concealing its entrance. Moving into the home they passed the rest of the rooms and ended up in the kitchen, where the faint smell of warm food was apparent. Charlotte followed silently in her Masters wake as he led her above ground and into what appeared to be a kitchen of some measure. By now the knowledge granted by the Grail had fully asserted itself into her mind, removing at once any feeling of curiosity or vagueness that her environment would otherwise elicit. After a quick inspection of the room she found what she was looking for. On the counter top was a collection of kitchen knives, arranged into appropriately sized notches in a wooden block. She considered them for a moment before taking hold of one, testing its weight and balance before returning it. She repeated the act until her Masters voice caught her attention, causing her to turn towards him, her hands empty. "Are you hungry?" the Master asked gesturing to the stove. Upon it sat a single pot half full with a generic beef stew. Next to the stove on the counter was an empty bowl and some silverware. "Please help yourself. I know you probably don't need it, but you haven't eaten in over two centuries." Of all things he was offering her dinner. Had he been so confident of his ritual succeeding? Regardless much to her surprise she found that the food did indeed smell enticing. Almost enough to eat in fact had it not been for the memory of her execution ‘fresh’ in her mind. She found the idea of anything going down her throat repulsive to say the least. “I have no need to eat,” she replied in affirmation to his offer and no motion toward him. She relented when he offered her a chair to sit upon however, since he was going to pains to be polite. “Fine, I will sit but I will not eat,” she said as she allowed her Master to seat her at the table, a knife missing from the block but not in sight either. “Thank you for the offer,” she said without any particular feeling to the words. “My next question is what does this contest mean to you?" It was then, with the pleasantries seemingly out of the way that her Master addressed what must have been to him a pressing concern. Her motivation. She was not obligated to answer such a question and elected to do exactly that. She turned her head on its side and smiled confidently at him. “Questions like that may cost you more than you are willing to pay, consider carefully, Master,” she said, motioning with one hand to the top of the other, her meaning obvious in the circumstances. In turn to her response Jacob chuckled and took a seat across from her. The being before his eyes intrigued him. Was she being coy and playing games, or was she being cautious? Perhaps this was the way she was in life, or perhaps being a spirit meant things change. "Assassin is a particularly interesting word. There are many others like it that we use more often, but we save that particular one for special occasions. For example, you murder your neighbor, you slay your enemies, sacrifice your allies, but you assassinate those of value. As an Assassin you fought in life for a belief, for a cause that you dedicated your body and soul to. And here you are, thought by the world to be worthy of the Throne. I admire this, but therein lies my dilemma." Taking a moment Jacob undid the buttons on his shirt, revealing the command seals that rested on the center of his chest. It resembled the face paint of a harlequin, the left eye shedding a tear, the right eye in the center of a diamond, and a smile too wide to be natural. "These are all the assurance I have of your assistance in the days to come. My cause is nothing special, I just want to make sure that this town is standing when the victor claims his or her prize. I know full well the damage a few Magi can do, yes there are rules, but I'd be ignorant if I thought everything would be fine. I ask that you stand by my side, or rather in my shadow, all things considered." As he spoke he smiled more, knowing how romantic he was making this ordeal sound. All those years of reading about heroes and here he was sounding like one. His desires were selfish, but it was one he was going to carry out. Assassin was a key part in this, and if she wanted to do things her own way, it would come to a head sooner or later, with Jacob dead most likely. Charlotte listened politely, her face neutral throughout his little lecture as to the origin of her title and the meaning that it supposedly held. She allowed him to think whatever he would of her, his opinion of her mattered little in the greater scheme of things to come. When he unbuttoned his shirt she saw the exact nature of the command seal through which he could and no doubt would in the days to come impose his will upon her. A total of three commands that she could not disobey. That was the true source of a Masters power over his Servant. Charlotte wondered if that was part of the point that he was making. Whatever the case her Master seemed awfully fond of his own voice. Probably the kind who was schooled in rhetoric as a child. “Words are pretty, like flowers. But like flowers they can be used to hide a great many things. I would hate to have to remove such an elegant tongue from such a handsome face,” Charlotte said with a pleasant smile and cheerful tone that ill-suited her comment. Like her Master she was also one who was gifted in the way of words, her time in the convent reading the works of Voltaire, Rousseau and the like. Her words had served as a weapon just as much as any blade that she may have carried in life. Perhaps more so. Words held power. Words alone had resulted in the deaths of thousands. “May I suggest that we dispense with the rhetoric, at least for now? Let us speak plainly, Master.” Charlotte swung her legs up onto the table top, the knife that she had taken appearing in her hand from within the folds of her ruined dress. She began to carefully wipe the blade with her own hair. “I will serve my function in this arrangement. And I will act as you see fit. You are the Master after all.” Her voice was light and conversational, the hint of menace that it had held before absent, even from her eyes. Jacob, however, was becoming slightly agitated, and his eyes reflected this as well as the corner of his mouth. That would be the third time she had implied harm to him, by action or words. How was he to react to this? She called him Master, which implied obedience, but he wanted an ally, not a dog. "The flowers you grow appear to require some pruning as well, but I respect their boldness. " Charlotte burst out laughing at his growing impatience. “Oh I like that, you have some fire in your belly Master. But like I say, words are pretty but easily crafted things. I suppose that we will see in the goodness of time.” She looked at him and smiled. Silence befell them for a moment, Jacob's fingers tapping the table one after another. “So what kind of Master are you I wonder, how far will you go?” "I am the kind of Master that plays to win, because the alternative is death. I don't care about the grail, I'll cross that road when I get there. The contest is a different story. I have no qualms about killing a Master because I have no love for other Magi, they are all the same. My specialty in Magecraft is Wind, assume I can do anything. " He spoke in a manner of fact tone, as if this was common knowledge, all the while getting up from the table and fetching a bottle of beer from the refrigerator. Charlotte kicked her feet off of the table and followed him, her movements were light and bouncy and she started to swirl the dress around as if dancing with herself. When her Master had turned around he found that, as per her usual trick, she was already behind him and that he was oblivious to the movements she just made. Of all the traits that defined her Class agility and luck ruled over all else. Staring blankly at her he circled his fingers, and the cap all but flew off his beer without his touch, enforcing his last point about his abilities. "Lastly, " he started after taking a deep drink, "my faith in your abilities are what keep you here. The moment I see a chance to get a better footing I'm going to take it. If you fall I won't run, I will continue to fight and make another pact when I am able to.” “Faith huh?” she asked with some degree of curiosity. Faith was a concept that she greatly familiar with, having had much of it in life. The moment of her resurrection into this debased form had robbed her of that. It made her pity him. As she swirled around her dress began to glow with a blue glow that encompassed ever inch of her clothing, seemingly melting it away. Within that same glow new shapes started to form, revealing her body for only a heartbeat before clothing her with clothes that would suit the modern day. Last to form was a long brown scarf, tied snugly around her neck, fluttering in the glow of energy as it dissipated. What remained was a modern looking blonde haired woman no different from any human in appearance, save for the knife still in her hand. For a moment she stunned Jacob when she changed her apparel. He didn't realize how attractive she was, though she was obviously pretty. The moment passed quickly and he knew it would be hard for him to forget. There are certain advantages that a female killer will have that a man just won't, as was just proven nary a second ago. If Charlotte had noticed her Master’s momentary gaze at her body she made no mention of it, instead examining herself in the nearest reflective surface, appraising her now ‘modern’ appearance. She was surprised by how pleasing the end result was, the clothes both comfortable and practical, a far cry from the clothes that had been common when she was still alive. In fact what she was now wearing would have been downright scandalous in her day. It pleased her to see how things had changed. "Having said that, which spirits do you think you will have the most trouble with? " Having Assassin was a good place to start by Jacob's book. He could gather the most information and take out the weaker Masters, leaving their spirits to linger for a short time. If she could carry him to the end all the better, but he needed all the options available to him. “That all depends on how you intend to use me Milord. As a combatant I will serve poorly against any who made it his trade in life, save as a distraction. Against one of your kind, all frail and mortal, I will not disappoint.” Charlotte offered him the knife in a conciliatory fashion. “My Noble Phantasm,” she said indicating the knife. She then swept her arm out to include the cutlery that lined the cooking surfaces. “Those are also my Noble Phantasm’s. Any object that bears an edge or point, no matter how crude, attains certain qualities upon my touch. Qualities that are ‘suitable for assassination’. No being is immune to their touch. None. But such enchantment is transient. As such my Noble Phantasm is nigh impossible to destroy, even by the Noble Phantasms of the might Saber or the Raging Berserker.” Her disclosure of her talents got his gears turning, he started thinking about various approaches they could make. "Interesting. Berserker and Rider could cause us the most trouble. Caster is the wild card and I'm not worried about Archer." Each spirit would be one worthy of a legend, whose abilities rival those of a Magus, and in many cases surpass them. Between the two of them there was little in the way of brute strength, but when others are so ready to kill all they had to do was stand back and wait. “You are correct, even Archer will not perceive my presence as that of a Servant, provided that my actions remain unhostile in nature,” Charlotte said as a matter of fact as she turned to face her Master. “Berserker is more likely to kill its own Master than us, provided we ‘encourage’ it a little. We need only prod it at the most opportune moment. As for Caster a knife in the dark should suffice. It is Lancer and Saber who concerns me, for they will be both stronger and faster than I.” She felt her assessment accurate enough, based on generic information gifted to her by the Grail. She would need more information before she could offer a truly accurate assessment however. You know your potential better than anyone.” For all her poke and play at him, Jacob though he would offer her a challenge. "Perhaps a demonstration is in order, since words are just that." He reached into a drawer and drew a butter knife. Charlotte watched with mute curiosity as her Master made a show of exchanging blades with her, the sharp, broad one replaced by a relatively blunt instrument whose edge could barely cut paper, let alone armor. It didn’t take much imagination to ascertain his intentions. "Cut the bottle into three sections," he ordered, releasing the bottle before he even finished the sentence. He had used her own words against her. He wanted her to show him rather than tell him. Charlotte was starting to like Jacob more by the minute. “Oh, is that all?” she said innocently. Her eyes narrowed, the dangerous glint momentarily returning. Depending upon both the speed of the Servant and the perceptive capacity of the observer the movements of any Servant at speed ranged from nothing at all to an indistinct blur of motion. It was no different when Charlotte moved, reaching the bottle before it had barely begun its descent. With two clean cuts the glass was sliced diagonally into three distinct pieces and went smashing into the ground. Tracking Assassin's movements proved difficult for Jacob to follow. Jacob was able to catch glimpses of her motions, like a poorly make flip book. It was an almost infatuating display finesse and menace, many artiest would have given much could their muse give them an ounce of the inspiration that she just gave him. His face portrayed none of this, on the outside he remained as he was, but on the inside he was in awe. "I suppose that will," he started, but stopped when he felt the knife get lighter. Looking down he saw that the butter knife was back in his hand, and that Assassin had reacquired the one she had originally picked up. "Do. It would appear that,” he started to talk again, but was interrupted by the sound of something metallic hitting the ground. The butter knife had disintegrate into multiple neatly cut pieces. Not only did she cut the bottle, but she had time to eviscerate the knife he handed her. “I like this one, if you don’t mind I would prefer to keep it, at least for now,” she said conversationally. I had hoped to find you something more suitable, but it is yours. Take it with you when you return to the Throne." “Suitability, much like my Noble Phantasm is a transient quality, a sword may serve well on the battlefield, but a knife serves far better in the dead of night. The crux of my ability is that I am bound to no particular weapon and as such, no particular tactic. An Assassin is nothing if not a creature of opportunity after all. The only rule is that the object be possessed of a point or an edge. Some blunt, crude implement will not serve.” Is that how it is, he asked rhetorically while he pat her on the shoulder as a sign of approval. “I’m so pleased to meet with your approval,” Charlotte said with obvious amusement while curtsying to her Master. Jacob moved past her, arriving at the bookshelf he pulled out a pamphlet of sorts and extended it to Assassin. "You're first job, if you can call it that." The paper was a fold out map of the city and surrounding area. "Memorize every street and any place you deem important. For extra credit let me know how many blue houses there are." She quickly glanced at the layout of the town before folding the map back up and slipping it into her coat pocket. An onerous task to be sure but as vital as any. "When you are done, down the entryway, second door on the left, there is a guest bedroom. Its yours." She had refused his food and most of his pleasantries, but he wasn't just being polite, he believed her to be more than just a familiar. As it was her job to fight for him, it was his job to care for her, or so he believed. "Use it as you wish. Sleep, meditate, exercise, entertain your vices. Or don't. Is there anything else you wish to discuss tonight?" She had no reason to disapprove of this, even Servants had need of ‘personal’ time, however she had no idea how she would occupy herself when left on her own. She wondered what kind of ‘vices’ this world had to offer. The Grail was not so forthcoming with such non essential information. Not that it mattered to her. There would be plenty of time, provided that all went well. There was only one question that came to mind, however the subject was unpleasant and she would leave it for now. At least until she knew her Masters mind better. “Goodnight Master, try not to lose your head, we’re going to need it,” she called cheerfully as she waved over her shoulder as she headed toward the door, her pace suggesting no great hurry. Colab between and myself.
"The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?" Name – Louise Evangeline Kotomi Age – 19 Gender – Female Servant - Alignment – Neutral Good Elemental Affinity – Air Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include; Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state. There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft. The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time. Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result. Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success. Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly. Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences. Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics. With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed. Theme – With Lightning Speed
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Thomas Joren, Personal Lab, Ukatan University Everything seemed to be ready, as it was. The summoning circle was drawn on the floor, using a jar of blood he kept on the far back of one of his shelves in case a situation like this arose. What kind of blood, he couldn't exactly say... He'd bought it from someone who claimed it was the blood of a cow, and he'd known better than to ask any further questions. It was blood, and that was what mattered. The relic was in place as well, from a specimen jar that his predecessor had left hidden away behind a cinderblock in the wall of the lab. The pride of his collection, a root from the legendary tree Yggdrasil. Professor Thiverson might have been somewhat foolish and absentminded, but all of his supplies were carefully labeled and always exactly what they said they were. If he thought it was a Yggdrasil root, it was a Yggdrasil root. Thomas glanced at the mark on the back of his hand and smirked. He was participating in the grail war, a quest for what amounted to essentially unlimited power. And all he had to do was get the right, powerful servant. He cleared his throat, reciting the carefully memorized incantation he had written. "Let the parchment of legends be the binding, The shackles that free you from your prison. Let my power be what keeps you in this world, Your fury my weapon and your strength my shield. I call you, Beast, unleash your anger upon this Earth Free yourself from the past, make the present your new berth Unchain your wrath across town and field. End your enemies, your actions my bloody flag unfurled. From your legends, my power calling you, risen. No respite from your fury my enemies finding." A glow came from the circle. Everything, it seemed, was going according to plan. As the circle began to glow, a foul odor permeated the air, the scent of death and decay. The root began to wriggle and roll in the jar, suddenly bursting through glass and slithering to the center of the circle, burrowing into the floor until their was not a trace of it left, and the glow died down. For a second, it seemed like nothing else would happen, when the circle began to pulse with an ugly red light, the oder in the air growing stronger as the pulsations increased in frequency. From the hole the root had left, a root rose up, blackened and putrid, leaking a foul ooze from gaps in the outer layer, red as blood. The root rose up to take up a large portion of the room, splitting into a swirling tangle of tendrils, wriggling around like maggots feasting on a rotting corpse. From this slimy entanglement, a pale hand shot out, taking a group of tangles in it's hand and wrenching it to the side, unleashing a torrent of more ooze to come pouring down onto the floor. White eyes glared from beneath lanky raven black hair, a row of razor sharp teeth shining from a crooked smile. The figure was naked, almost as if he was just born, a tall figure that was unnaturally thin and whose skin was such a disgustingly sickly shade of pale white, yet it radiated a sense of power and evil that it would make those of weaker will to be shaken with fear. As the figure stepped out of the tangle, the roots reared back, only to spear into his back. Surging forth like hungering worms, they slipped into the body, working their way through the body until not a single root could be seen out side of it. One could still see the roots wriggling for a second underneath pale skin, before falling still, settling into place till they were called to rend the flesh of the enemy. The figure took a second to test out his new form, wriggling his fingers, cracking his neck, rolling his shoulders, and even taking a second to stare at the new appendage hanging between his legs, before he deemed it time to actually address his master. His stare was piercing, and it was clear he did not see being worth acknowledging before him, but a meal that had yet to be fermented by the sweet embrace of death. "And who are you, Boy, to think you can summon and control me? Since you used a relic, I doubt I need to introduce myself, and I doubt I would've bothered to even if you didn't, as you surely don't look like much of a Magus. To be honest, you look more like one of the corpses I used to pick my teeth after a good gorging." Thomas, on the other hand, felt no fear. Only a slight uneasiness prickled at the very back of his mind. What he was focused on was the almost tangible presence of raw power that the macabre figure in front of him radiated. This... Was a truly strong Servant, even if he didn't look it. "I'm no one important, really," Thomas said, smirking, rolling his shoulders. "I'm just Thomas Joren, a professor at a University. Not a famous one, either, nor a prodigy of a Magus. Luckily for me, how important I am to the world at large doesn't matter. How important my continued existence to you is what matters, and considering that my magic is the force letting you be here threatening me right now... I'd say that I'm fairly safe from you. Especially since I don't think you enjoy being trapped in a plane of nonexistence." "I'd demonstrate what power I do have," Thomas continued after a pause, "but I have no wish to get into a contest with an ancient and powerful evil like yourself. There's no point to it, and it wastes energy that would better be spent doing productive activities like winning a grail war." Nidhogg frowned, before fading out of sight, only to appear in front of Thomas with his hand grasping the magus by the throat. From his skin sprouted a barrage of the blackened roots, which would quickly wrap around and restrain him in a tight embrace, nearly to the point of fracturing bone in some places. There were also roots pressing tightly against his mouth, gagging him and preventing him from using his Command Spells. "Don't take that tone with me boy, I couldn't give two shits about this damn war to be honest. All I want to do is kill, feed, and rampage. I don't need you to do that, just the prana that you provide me. I could just leave you like this as I go to town on this city, razing it all to the ground, but I won't. I'm sure there are countermeasures against that set by that damnable grail, and while it would be fun, it would be a short-lived fun. So then, if you understand what I'm saying, nod your head, and I might just let you go without seeing how much pain you can take without screaming." Thomas nodded slightly, that smirk never quite disappearing. He had plenty of tricks up his sleeve, but Nidhogg had no need of knowing them. Not now, anyway. "You don't seem to understand how serious I am, do you? Much as I would love to make you suffer right now for your continued insolence, I have a hunger to sate, so lets hit a graveyard, shall we?" The roots retreated back into Nidhogg's arm, and he nonchalantly tossed the magus into one of the holding racks for the preserved specimens that were everywhere in the lab, making sure to hold back enough so that he wouldn't be injured by it, but he would be feeling it in the morning. As Thomas crashed into the rack, a number of specimens fell over, only to be caught and brought over to Nidhogg, who took his time opening them and devouring the putrid morsels one by one, his sharps fangs easily slipping into the long dead flesh and meat of the preserved body parts, which included things such as hearts, brains, eyes, and a few limbs. "Thanks for the appetizers, I do hope they were important in some way." The Beast said with a grin, baring his sharp teeth and staring at him with his deaden eyes, before turning toward the exit. As he did, thread-like roots came out of skin and wrapped around him, soon forming into an exact copy of what Joren was wearing, except it was entirely black, the contrast further bringing out the paleness of his skin. "Come, come, boy, the night is still young and we have much to do, places to be, corpses to eat, and humans to torture." Thomas shrugged, thoroughly unimpressed by Nidhogg's attempts at pointless destruction, managing to contain the twinge of pain that went through his shoulder. "You just ate a dead duck, three snakes, a frog, a weasel, two human hearts, one liver, and a brain. Oh no, looks like I'll have to put my platypus Frankenstein plans on hold. Luckily you didn't eat my other duck, then I'd have to start completely over." He rolled his eyes. "The only thing important in here was the root I used to summon you, and that's gone." A sigh, and he pulled himself up off the ground, dusting some shards off broken glass off of his coat. "Graveyard nearby, though I'd suggest being careful. This is the biggest magic university in town, if the Grail war is happening here there are bound to be other servants. Perish the thought that you might actually be forced to do what I summoned you for." "Food is food, I'm not to picky as long as it's meat, though my preference is for things that have had time to properly ferment." Nidhogg jotted down Thomas' tone and would handle it later, but right now he was too focused on the thought of his next meal. "So then, lead me to my feast, boy, I'm more cooperative when I'm not hungry. You do want me to work with you, yes?" "Sure." The magus pulled a hat off of a hook nearby and put it on, opening the door out of the lab and starting out of it, adjusting his coat as he went. "Shut the door behind you, if you would, Devourer of the Damned. Not everyone enjoys the stench of burning blood as much as I do." *** Getting out of the university had taken some effort, and the walk to the graveyard wasn't terribly short. Still, they made it there without a hitch. "Here we are." Thomas looked over at his servant, then pulled the brim of his hat down slightly. "Looks like it's about to rain, if that's relevant to you. Eat up." "Well, since I have a choice, I don't think I will." Nidhogg said as he followed Joren. After a period of time where he was seriously considering just breaking to a home and dealing with fresher meats to sate his hunger for flesh, which had only grown larger with the few morsels he eaten in the lab. When they finally arrived, Nishogg noted that the graveyards of this era where rather nice and inviting, and many of the graves look remarkably well-kept. It's always a pleasure to see put an effort in making your meal options look nice. He quickly moved Thomas as he sniffed around, sensing through the layer's of earth, the scent of rot and decay that called to him with a passion. He quickly found one that seemed like a good place to start, an old grave, but not too old, that had a dying bouquet of flowers in a vase near by. Nidhogg kicked it over and summoned his roots, having them pierce the dirt and bring up the coffin in an explosion of dirt and grass. He ripped off the top of the casket, revealing a rotting corpse, the flesh peeling and decayed. It still had a good deal of meat on it, and the Corpse Eater wasted no time in digging in, using his hands to rip of chunks of putrid meat and stuffing it into his face. The clotted blood was like fine wine, the maggot-filled flesh like the most delectable of steaks. It had been so long sense Nidhogg had truly been able to eat, and this new body helped him savor every bite. Suddenly, a scream cut through the night air, drawing attention to a young man and woman who looked upon the scene in utter horror. For a few seconds, Nidhogg ignored them, continuing to furiously dig into the corpses, but then he caught it, a scent that made him smile a sickeningly gleeful grin, his head half turned to stare at the two with his blank eyes. And then, he was behind them, roots wrapping around both the woman and the man, restraining and gagging the both of them. "How fortune it for us, boy, that I get to not only have dinner, but a show as well. Please don't interfere, since we'll have to kill them anyways. No witness may speak of the war, as you very well know." As Nidhogg spook, his roots went about tearing the clothes of the girl, leaving her naked before his hungering eyes, which took immense pleasure in seeing the fear in her eyes, as well as the rage and desperation in the man's. "Oh don't give me that look, I have no interest in her body. . . at least not in the way you are thinking. Who are you then, her brother, or maybe her lover, coming to visit an deceased relative. How thoughtful of you." Nidhigg walked over to the casket, pulled out the head of the corpse he had been eating, chuckling to himself as he stuck his hand in through the flesh of it's neck and began using it like a sock puppet. "How very sweet of you both, to visit your elder while I rest. If you had only come tomorrow night, you might've lived." He spoke using a mockingly grandmotherly voice, indicating that the corpse must've have been female. The two looked on in silent horror, tears flowing from their eyes. The man struggled with all of his might, but only won himself an intense tightening of around his wrists and ankles, breaking them. His muffled screams brought forth another wave of tears from the girl. Nidhogg tossed the head back into the casket and walked up to the girl, grabbing her face as he lapped up her tears with his long, blackened fork tongue, hands trailing across her body as his claws slowly began to slice into her soft, supple flesh. "Tell me, boy, do you wish to join in the fun? Any regrets you have, perhaps a virginity you wish to lose or anger you want to vent?" Nidhogg stepped back to show Thomas the girl, reveling in the smell of fear that came off her in waves as she uselessly tried to struggle against his tendrils, only to cry a miffed scream as the roots began to dig into her flesh, spreading painfully inside of her body. Just like him, the roots loved to kill and inflict pain and will do so on their own accord if left unchecked and unattended. Nidhogg made them pull back, not wanting the fun to end too soon. Thomas' crimson eyes were focused completely on Nidhogg, his expression entirely detached from everything that was happening. He really didn't care what Nidhogg did, so long as it served his aims. But this show was going on a little too far, and a little too long. "I desire one thing, Devourer, and that kind of gratification is not it. Stop playing with your food and eat it, before more people show up. No doubt you'd enjoy it, but I'd rather not a police investigation start because too many people have disappeared." Thomas shrugged. "Or don't, but I'll have no part in this." "You do have a point," Nidhogg said, walking around the girl, continuing to slice into her skin with his claws, "but I oh so love to play. Oh well, there will be time for it later. For now, I shall feed on these, and many more in the days to come. You should be glad, as this places less strain on you in trying to maintain my presence on this plane." Nidhogg then stepped away from the two, black smoke encompassing his form, growing large as he changed. A primal growl emanated from the cloud, before a blur darted out and chomped down on the girl's body, retreating back into the cloud and only leaving her arms and legs left, which were quickly consumed by the roots, hungrily wrapping around her and dragging the limbs into the dirt. The cloud dispersed to show Nidhogg in his true glory, a black, serpentine dragon that radiated such an intense force of presence that it caused all plant life with in a certain radius to wither and die. The man was dragged screaming into the ground, a meal for later, as Nidhogg finished off the corpse in the casket with a single bite, casket and all. He then went about to eat 5 more corpses, and 2 more mourners that had the misfortune of meeting him. From one of them, he collected a medical mask that was obviously more for decorative purposes than actual use, as it had a drawing on the front that looked like a mouth full of sharp teeth. Changing back into human form, Nidhogg picked up the mask with a smile, which was quickly hidden as he put it on. "Very nice, I'll be keeping this as a little reminder, until I next change that is, but I can remake it when that happens." Turning back to the mess he had made, he returned everything to normal with his roots, making it looked like almost none of the graves had been disturbed at first glance, and hiding all the remnants of his feedings. His roots would be underneath this place and would grow throughout the underneath of the city at a fast pace, collecting corpses and victims for Nidhogg to feed on in due time. With that down, Nidhogg smiled at Thomas before dispersing into black dust, entering his spirit mode to rest of is meal for now. "I'll be staying like this until I feel hungry or you need me to do something, I'll stay nearby for the most part, as I can't have you dying on me yet. And you should learn to loosen up a bit, boy, nobody likes a stick in the mud." "I just let you eat several people without batting an eye," Thomas said, adjusting the collar on his coat and starting back toward the university. "I'd say I'm fairly loosened up. My name is Thomas, by the way, if you ever choose to stop calling me boy, and I'm fairly hard to kill."
Name: Thomas Joren, the Paper Mage Age: 33 Gender: Male Servant: … Hmm, we’ll see how this goes. Powers/Abilities: A rather unorthodox mage, Joren is almost entirely dependent on two, simple resources for his magecraft: A writing utensil, and paper. Remember the Name: By writing a person or Servant’s name on a piece of paper, Joren can read their abilities and a few of their personal details. The amount of the name he has changes his power–a full name lets him see every ability, but just a first or last name gives him around half. Words of Power: By far his most useful ability, Joren is capable of writing a word on paper and summoning an item with it. Most have to be simple, or writing the description takes too long to be of use. This is how he does basic mage abilities like fireballs and the like: by describing them on a sheet of paper, then triggering the enchantment when necessary. Bloodcasting: In a pinch, Joren is capable of using his own blood as the material for writing his spells and as a source of mana. Such an effort, however, will cost him a huge amount of energy and will possibly kill him–so he’d much rather not use it. He can use the blood of others as well, though he must do it by physical contact with the fluid in question and he’s sworn to never use it. Personality: Thomas Joren’s entire “thing” is caution, but complete and utter committal once he has decided on a course of action. He’s slow to make a decision, but once he begins he’s as unstoppable as a steam train going out of control. This often leaves him in a weakened position if he has to fight multiple enemies in a row as he’ll exhaust himself in attempts to utterly obliterate the first, but he’s careful to not get in over his head, and always seeks a less… Exhausting way to deal with them, ordinarily by trying to talk them down. He was probably picked for the grail war due to a desire for greater power that borders on an insatiable hunger. Short Biography: Thomas Joren has a relatively ordinary heritage. He isn’t descended from any inordinately skilled mages and isn’t a member of a powerful family. His childhood was fairly ordinary for a magus, though the desire for power that marks him to this day arose early. He used paper as an early focusing medium for spells and his magic developed along those lines, granting him the power he so desired at the price of the flexibility other types of magecraft allow. Still, he was good enough at it to gain a teaching position at the University, becoming the instructor of Ritual Studies. Other: Joren always carries a pen behind his ear, multiple ink cartridges, and two pads of notecards in his pockets.
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Ukatan Graveyard 11:55pm It was the middle of the night, a few strokes before midnight to be precise, when Dr. Fumio Nakahara, respected member of the city's university teaching staff and genius beyond compare, was drawing the final lines of his summoning circle on the dirty ground. The location he had chosen, was the one he was most comfortable with and at the same time the least likely to draw any unwanted attention from his fellow competitors. "Hehehe, not that they really are a match for me, whoever they may be, but any time wasted on dealing with them would mean less time for my project and we wouldn't want that, now would we?" The cemetery managed by Ukatan's church wasn't exactly a place were normal people went in the middle of the night, so aside from some teenagers doing some kind of stupid dare or the crazy priest showing up, nothing could go wrong. However just to make sure, he had erected a small bounded field around the area, which would keep anyone outside from noticing what was going on. Anyone normal at least. Precisely at the stroke of midnight, when the prana inside his body was at its peak, he placed the catalyst he had acquired in the middle of the blood red circle and started to recite the incantation. "Let silver and steel be the essence. Let stone and the archduke of contracts be the foundation. Let my great master Schweinorg be the ancestor. Raise a wall, against the wind that shall fall. Close the four cardinal gates. Come out from the crown. Rotate the three-branched road reaching the Kingdom. Fill. Fill. Fill. Fill. Fill. Let each be turned over five times, simply breaking asunder the fulfilled time. I shall declare here. Your body shall serve under me. My fate shall be with your sword. Submit to the beckoning of the Holy Grail. If you will submit to this will and this reason…… then answer! An oath shall be sworn here! I shall attain all virtues of all of Heaven. I shall have dominion over all evils of all of Hell! From the Seventh Heaven, attended to by three great words of power, come forth from the ring of restraint, Protector of the Balance!" The circle started to shine ever stronger, the further he got with his chant and as the last syllable left his mouth an explosion of light lit up the cold graves around him for just a moment, before he could determine if he had succeeded or not. A beckoning came to him, he who had raised a civilization and initiated the arts of mankind in his culture sphere. He accepted the call of the grail and his beckoner and promptly was filled with the knowledge of the modern world. The grail enlightened him of the basics of the era, and of the mechanics of the grail war. The grand emperor was to seek out and destroy six other entities known as servants to bring forth the artifact known as the "holy grail". It was all so trivial. As the light settled from the summoning, a single figure stood with noble bearing at the center of the circle. He was dressed in golden robes that shone with a brilliance even under the choking folds of night. Intricate patterns of dragons, warfare and symbols of knowledge dotted these robes, providing a wonderful tapestry of the emperor's life with magnificent craftsmanship. The yellow emperor Huangdi had graced the earth once more, and he immediately fixated his powerful gaze upon the man who had summoned him. He was indeed a magus, and one that preferred the darker arts judging by the surrounding area Huangdi was summoned in. Huangdi himself was capable of necromancy and spiritual evocation among many other things, and so was unfazed and unaffected by the lowly area he was drawn in. The war itself would be of little consequence to Huangdi. He did not have a wish, having lived a millennium rife with success and effort. He would of course follow the heeding of his master to an extent, and confront the other servants if needed. Whether Huangdi would stoop to the work of thieves or lowlives would remain to be seen. With a clear and resounding voice that flowed words out in a constant and mellifluous stream, Huangdi spoke to establish the contract between master and servant, "Are you the one who has called upon the Yellow Emperor?" Fumio looked at the Servant that had appeared and tilted his head. 'Yellow' was right, he was dressed in golden robes after all and thanks to the man introducing himself as Emperor, the doctor also wouldn't make the, likely deadly, mistake of calling him a woman. "Indeed, that would be me. Professor Doctor Fumio Nakahara, magus extraordinaire and future God, but you can simply call me Master. Now that the formalities are out of the way, let's talk more about how you're going to be useful to me. To be honest, I'm not much of a history geek, but judging from your clothes you are from an Asian land, yes? Why Yellow Emperor though and not something like Golden Emperor? Sounds a lot more noble if you ask me...Oh well it doesn't matter as long as you are powerful, so to start from the bottom: What class are you and did you ever create new life? " Just from how he held himself, how strong and unwavering his gaze was, Fumio could tell that the Emperor wasn't a weak Servant. It looked like the 'artifact' he had brought into his possession, a jade statue of some sort of Chinese dragon, had been worth the money after all. You can never go wrong with dragons, western or eastern. Unless they try to eat you. Hopefully his Servant wouldn't try to do that. Huangdi's brow raised as he heard his new master, and a countenance between consternation and contemplation formed on his face. After a short pause, Huangdi replied with a steady and calm tone, "You have surmised correctly. I hail from what is now known as China. Golden emperor holds a much more regal tone yes, but it irks on the hearing. It sounds far too prideful a title for one, and there is no pride for being above fellow men. I take my title of yellow emperor due to the peoples being inherently connected with the yellow soil of China, which was held sacred." Huangdi maneuvered his arms at an alacrity beyond human pace, almost faster than the eye could perceive. He gently thrust his right hand within the fold of the loose golden sleeve of his left, drawing out a paper riddled with crimson red scratch like markings. "My class is that of caster, though rider would have suited me as well. Creating new life is a goal that I have never envisioned, as I consider it an honor to return to the earth from whence one came after fulfilling all earthly duties. I am of course, capable of granting an essential immortality, but I have not feigned to uncover any method around the decay of the soul. The best I can do in regards to creating new life is to simply restore movement to a deceased body" Huangdi's sharp eyes scanned the area around him before zoning in on a grave. He had noticed that the gravestone was freshly placed, and had no signs of erosion from wear. He pointed his left index finger at the grave and uttered a divine word, "Jieshi" A small beam of light erupted from his fingertip before colliding with the grave, flinging away debris and dirt in prodigious quantities. Within a second the dirt of the grave had been blown away and a slightly decayed cadaver lay. Huangdi strode over to it and placed the paper on the corpse's forehead and chanted another divine word, "Zhu" The corpse immediately began moving with its decayed limbs, slowly propping itself up in lethargic manner before gaining its bearings and standing correctly. The reanimation of corpses, otherwise known as the creation of Jiangshi, had been a common art in ancient China, and was not out of the realm of the yellow emperor. The words he uttered were spells of their own, divine words that manifested mystery from their mere utterance. An ability lost to mages of the modern era. "That is the best I am capable of, though I surmise that creating an entirely new living being would not be an impossible task." A big grin appeared on Fumio's face, as the emperor raised a corpse with a simple word and restored its movement, as he called it, with another. Normal Necromancy definitely wasn't any match for his Servant's power. "Bravo, bravo! I can already tell that we're going to get along so well, you and I, even though you're so modest that it's almost insulting, haha. Now I'm sure you have a lot more up your yellow sleeves than just creating a zombie army, but we'd better save the strategic planning for later and get back to my place before the priest shows up and notices that you vaporized one of the graves. Wouldn't want to kill the moderator on the first day of the war already." He picked up the Pi Yao statue he had used as catalyst, turned around on his heel and beckoned Caster to follow him, as he marched past rows of gravestones towards a metal gate, which opened towards a small sidestreet, where an old Mitsubishi van was already waiting for his return. Fumio unlocked it, jumped into the drivers seat and managed to get it started after only three tries. "You might want to change into your spirit form until we arrive at my place, just in case one of my students is still walking around at this hour of the day. I don't want any rumors going around at a time like this. Oh and your corpse can get in the back, there should be enough room for it. It's a shame we can't pronunce your language anymore nowadays, or I'd have you teach me how to perfom that little trick." Huangdi nodded in acquiescence, his physical form promptly dissipating into a shower of golden particles as he entered spiritual form. The newly formed jiangshi had changed in the few seconds after its resurrection. The decaying muscle and bone had become whole, with taut and healthy skin covering it. The corpse's hollowed out eyes were full emeralds once more, and the bald head was now teeming with thick and full chestnut brown hair. The aged skin was now young and vibrant, rejuvenated completely. Huangdi did not merely enforce movement upon a corpse, he actively brought its physical state to its prime by imposing a curse of restoration much like that inherent to dead apostles. Indeed, this curse would be active constantly, always restoring the zombie to its original state regardless of the damage it took. The jiangshi entered the back of the old vehicle and Huangdi followed in spirit form. Using the master servant link that provided telepathic communication, Huangdi spoke in response to his master, "Yes I sense that mages of this modern era have lost the capacity to produce divine words, but regardless it does not have much bearing on the quality of a magus. Experience and talent are still the core tenets of what provides the worth of a magus. Once the, now surprisingly alive looking, walking corpse was on board, Fumio drove into the night. "Experience and talent, ha! It must have been a joy to live during your times, if our kind was truly judged by these principles back then. Nowadays, the oh so great and mighty association only cares about how many generations your family got under its belt and what race you belong to. At the same time, those who really achieve something grand are given a sealing designation, effectively stopping them from continuing their work without getting their head chopped off." Fifteen minutes later they arrived at a house on the outskirts of the city, which looked like its best days were already long gone by. The garden was a jungle with all kinds of plants growing randomly all over the place and the grass looked like it hadn't been mowed in ages. Meanwhile the buildings facade had many cracks running along its surface and a few windows on the first floor were barred with wooden planks The only thing that seemed completely intact was the metal fence running around the site, with a big iron gate stopping anyone uninvited from entering. Fumio jumped out of his van to open the gate and closed it again, right after he had passed through it in his van and brought it to a halt in front of the house. After he had done said things, he quickly entered the building, turned on the lights and let himself fall into a big armchair, judging from the mptiness, one of the only parts of furniture he possessed. "Welcome to my palace, Caster! It's probably far from what you are used to, but no one will bother us here and there is enough room for you to set up your workshop. Do whatever you want to the house, only leave the cellar untouched. That's where I keep all my personal experiments and materials. Oh and by the way, I'm teaching at the local university at the moment, so if you have any strategies we could apply later on concering that circumstance, tell me whenever. For now though, you should prepare our defenses while I take the couple of hours I have left before my first course, to rest a bit." With that being said, Fumio leaned back and closed his eyes, letting the sweet embrace of sleep carry him to a land of dreams few moments later. Huangdi observed his master's abode with interest. It was a ramshackle and chaotic thing, mirroring his master's own personality. The house was in a state of disrepair and its surroundings too, but Huangdi did not judge or consider the house's quality. He had always maintained a humble resonance with his surroundings, and firmly believed that to consider oneself beyond the fellow man was merely empty pride. The evolution of oneself, the surpassing of the person you were was what Huangdi considered to be true greatness. It was this philosophy that allowed Huangdi to unite the separated tribes of China and to be renowned as a symbol of nobility and benevolence. He did not have the arrogant poise of most emperors that would have rejected such a shabby abode, and Huangdi merely took the house in stride. It would be his new workshop, no, rather it would be his new temple, as his territory creation was at a sufficiently high rank to do such. The difference between a workshop and a temple of course did not herald an actual creation of a temple, but rather indicated how efficient one was at absorbing the magical energy in the environment. Huangdi's level was at one of the highest, and so it is natural for him to be able to manifest what can be called a "temple" in comparison to a "workshop". "I do not mind your dwelling, as I have lived in such conditions many times in my early life. Regardless, the amenities or structure of one's house cannot be representative of what is truly significant, the attachments imbued with the abode. I shall keep wary of the cellar as you instruct, but all else I will ascertain for my temple. As for defenses, you need not worry. This area will be nigh impenetrable once I am finished fortifying it." Indeed, none but the servants with the highest ranks of magic resistance would be able to do anything within Huangdi's territory, within which he would be able to mimic true magic itself.
Name: Dr. Fumio Nakahara Age: 34 Gender: Male Servant: Caster Powers/Abilities: Necromancy: A practice born through the manipulation of corpses, letting its practitioner perform feats like raising simple zombies, giving birth to cobbled monsters or even using body parts as weapons. While many of his craft travel from one war to the next tragedy, with a short stop at a local epidemic, guaranteeing them a never ending supply of bodies, Fumio is one of the odd cases who prefer to stay in one place for a longer period of time. Spiritual Surgery: A type of magecraft used by Spiritual doctors that heals through a spiritual medium, as in healing through the spirit rather than flesh. It is a "curse" that can remove the infected part without using a single surgical knife on the body. Something he doesn't use often since his "patients" are dead....most of the time. General Magecraft: Things you should've picked up if you're not from a completely useless magus family, like Bounded Field creation, Formalcraft, Memory Manipulation and other convenient little spells to keep normal humans off your back. Personality: Fumio has a huge god complex, which only furthers his ambition to create true life, the one goal he has and focuses all his work on. While he poses as the serious and strict professor during his lectures and the university, he comes a lot closer to the cackling mad scientist archetype when he is alone with his creations. He thinks of golems and homunculi both as failures and merely bad imitations of real life, simple dolls which don't even come close to his flesh constructs. Short Biography: Born into the sixth generation of a magus family was fortunate for Fumio. Being born into the sixth generation of a magus family that practiced Necromancy was ideal. Being born into the sixth generation of a magus family as the first son and already destined to become the next heir, was fate. Having this future taken away from him, together with the family's crest and his biggest chance to reach the dream he had since he read a book about a certain doctor F., after years of studying their rituals and spells, just because his old foolish grandfather thought that he "wasn't stable enough", was the greatest injustice he had ever experienced. Thankfully though, minor mishaps like this would never stop a true genius like Fumio, so he made the only correct choice: He killed his grandfather and brother, took the thaumaturgical crest and ran off, after making sure that the bodies would never ever be found of course. In the following years he not only acquired his PhD, but also managed to become an integral part of the Ukatan university staff as a Professor of Anatomy and Physiology, not necessarily through hard work alone, which meant he had access to needed materials and certain useful places without drawing unwanted attention from the local authorities.
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Sinia trembled in excitement as she viewed the intricate summoning circle she had delineated with the blood of two chickens. The chickens had suffered painless deaths, their throats severed and their lives faded away by the swift notes that Uaithne produced, and the ordeal of smearing the blood had been quite unpleasant, but Sinia was used to it as a magus. The time was 1:59, a minute before the time when her mana in her body peaked. The mere thought of particiapting in a grand battle royale with glorious figures of history sent shivers of excitemend down her spine, and simultaneously sent chills of fear as she recognized that death would loom by her side from the inception of the war. Regardless, Sinia possessed a conviction steeled enough to accept such risks. She was not naive, contrary to what her nature might have suggested, and understood with her tacit perception that this ordeal was no light matter. The odds were in her favor of course, her having practiced highly efficient runic magecraft with runes from the Age of Gods passed down from her family that had serviced the elder god Dagda since the Age of Gods. Dagda's harp also lay by her side, a treasure among treasures, a relic that only she could utilize from the tradition carried in her blood. Regardless, Sinia had no experience in combat nor did she desire any conflict. She had the will to stand up under adversity, but she did not have the fighter's mettle to strike back at adversity. She more closely resonated with the saint's ideal of taking adversity with open heart. The very concept of a war struck a ridiculous contrast with her personality so marked by ease and mellifluous harmony, but desperation drove her with its taut reigns. Taking a deep breath and exhaling, Sinia cleared her head of extraneous thoughts and began to start the summoning ritual. She clasped her left hand into a tight fist and held it towards the circle, closing her eyes to channel her focus. The circle began to glow with a gentle golden radiance as she chanted, "Let silver and steel be the essence. Let stone and the archduke of contracts be the foundation. Let my great protector Dagda be the ancestor. Raise a wall, against the wind that shall fall. Close the four cardinal gates. Come out from the crown. Rotate the three-branched road reaching the Kingdom. Fill. Fill. Fill. Fill. Fill. Let each be turned over five times, simply breaking asunder the fulfilled time. I shall declare here. Your body shall serve under me. My fate shall be with your sword. Submit to the beckoning of the Holy Grail. If you will submit to this will and this reason…… then answer! An oath shall be sworn here! I shall attain all virtues of all of Heaven. I shall have dominion over all evils of all of Hell! From the Seventh Heaven, attended to by three great words of power, come forth from the ring of restraint, Protector of the Balance!" The circle exploded in a burst of scintillating golden light, expanding forward and engulfing the small apartment room that Sinia lived in completely. Thankfully she had contained the area with a bounded field to not leave traces of the summoning for other magus to pick up on. _________________- After the words of the summoning ritual were chanted, the bright, golden light spread throughout the room. Its intensity faded after a few moments and revealed a sturdy-looking man who stood in the center of the summoning circle the woman had made. A bow was slung over his shoulders and he was adorned with both leather and steel armor, the former making most of the protective padding that he wore. Some of it was trimmed with beige-colored fur. The man also brandished a helmet that covered his head, but pieces of his long, ebony-colored hair poked out from the bottom of the helm and drifted in slight waves to the base of his neck. His sharp, reddish-brown eyes stared at the one who summoned him as his brows furrowed slightly. The man took a few steps forward, his gaze remaining firmly planted on the woman before him. "Greetings," his voice was a deep one, as one could tell as he spoke. He removed his helmet, letting the rest of his black hair escape the confines of his helmet. "My name is Genghis Khan, or Temujin, if you are not familiar with my more prominent name." He paused for a moment, watching to see how she would react. In those few seconds, he took in the sight of his Master; it was obviously a woman, with light-colored hair and eyes. She was thin, and at first, he wondered how a woman like her was going to survive in this war. "Though, you may call me Rider." His gaze flicked around the room, raising a hand to scratch the side of his stubbly face. Where was he? It seemed as if he was in an apartment, or something of the sort. He wondered why she chose to summon him here; she didn't appear to be dim-witted or dull, so he expected her to have prepared the area for a summoning, as well. It appeared to be a simple apartment, suited for one or two people. Of course, he could be mistaken. Rider looked at his Master again, his face serious. "What do I call the one who has summoned me?" he questioned her. _____________________________- The catalyst that Sinia had acquired from a dealer in the association had paid off well. The great conquerer who had constructed the largest land empire. A man also known for his brutality and cruelty in conquest, and yet respected for his tolerance of foreign culture and respect of all social classes. A man of contrasts deep and great that coalesced into a magnificent whole that left an indelible mark on history. Quite the imposing figure, with solid and sturdy build marked with an aura of distinction. Sinia took in the being that was now her servant, and viewed him with contained awe. Such was her engrossment that she had not realized he had asked a question. Containing her amazement at the historical legend, Sinia responded with a surprisingly calm voice that rang out with a melodious flow, "You may call me Sinia or anything you so desire, since I won't really mind. It is an honor to witness you so alive even if you are but a spiritual body manifested in a container." _____________________________ His lips curled upwards slightly in the beginning of a smile. His Master was a respectable one, wasn't she? At least she seemed to be an honorable ally, which pleased him to the fullest. Rider wasn't sure if he would be able to tolerate someone who disrespected him so. Her name was Sinia, but oddly enough she did not provide him with a surname. Not that he cared-- a name was enough for him. "Very well, Sinia," he began, bowing slightly in a small gesture of respect. The Servant's small grin remained on his face as he straightened up. "I cannot wait to see what you have in store for us." He really couldn't. Sinia seemed like she had potential, even though she was a woman. There had to be a reason the Grail chose her, right? Rider's gaze wavered around the room again, the shadow of a curious expression falling over his face. "Where exactly is this?" he questioned her. All he had seen so far was the inside of her home, which was small and cramped for him. Would he be able to call this his home for the time being? Or would he become impatient within the walls? He would have to wait and see in order to find out how he would fit into her lifestyle. "It is... a small apartment, or so they call it. I wonder if you feel restrained here. It is like a cage." He didn't mean any offense when he spoke; Rider was just stating what he thought about her humble abode. He had been a nomad when he was alive, wandering the world as he conquered tribe after tribe. It was natural for him to feel constricted within an apartment. ___________________________________ Sinia nodded in response to her servant before briskly opening her door and venturing out of the apartment complex. She was dressed in casual attire consisting of jeans and a white wool sweater while her hair hung in slightly frayed cascades from not being attended to regularly. She carried a satchel around her right shoulder which contained most of her necessities such as her academic materials and performance dress. They also contained stones, crushed gems, and other strange objects to act as catalysts for her runic magecraft. Runic magecraft was a highly efficient and versatile one, and the ones Sinia used from the Age of Gods were vastly superior to those used by most modern magus. As Sinia traversed down from the second story of the respectable and modest apartment she resided in to the entrance, she explained the details of the world in a quick summary, "This is a small area, but its next to the shopping district so there are a lot of small services and stores around. Many more people exist now then in the pace, so urbanization has forced high rise buildings, so it isn't uncommon to have "business" buildings extending several floors with a different service on each floor or area. The shops of course vary infinitely because they are so common, and the vehicles that pass are ones without living power. They subsist on fuels not related to mystery or magecraft, but are just as effective." Sinia exited the apartment and admired the cityscape around her. The air was brisk and clean that day, and mellow sunlight streamed in from all directions as a gentle and cool breeze soothed the area. ____________________________- The invisible man followed his Master down the stairs, wondering what exactly he would find outside. While Servants understood the world around them no matter what time period they were brought into, he was still interested in seeing everything with his own eyes. Rider perked up and listened to what Sinia told him. So the area was small, but they were near the shopping district, eh? That meant there should be a lot of people bustling around. If he had time,  he would look around the shopping district on his own. His Master probably had things to do, and when she did not need him around, he could very well do some "window shopping". There had to be a lot of things to see, after all. The day was a nice one. It was the first thing he noted because of the sun shining down on the Earth below. The sound of birds and cars in the distance reached his ears, and he uttered a low laugh as he looked at the cityscape. "Impressive," he told her,  his garnet-colored gaze flicking to and fro. It was interesting to see how humans had come along in history. They had built such large buildings and the like. It certainly was different than the time when he was alive. Rider set his hands on his hips, taking in the view with a pleased look. "So, where exactly are we off to?" ____________________________________ "I'll be off to the university of this town. You may stay where you wish as I'm sure the freedom is quite the blessing for you. You need not worry about my safety though I may use a command seal if a situation does become desperate if you do not mind." Sinia said this as she entered the entrance of the university and meandered her way through the area to find her classroom. She walked with a brisk and energetic pace, her pale yellow hair flowing behind her in slender strands twirling in the light breeze. Her eyes were lit full of life and anticipation for the day, and a radiant smile gave the appearance that Sinia was living the best day of her life. Of course, there was not much out of the norm for the day other than her summoning of Rider, but it was Sinia's habit to enjoy every nuance and moment of life fully, and therefore nothing ever looked the same for her. The road she always crossed changed from day to day as she noticed it from new perspectives and appreciated it in different angles, and so on for all her other constants in life. She was prepared for battle at all times of course. Sinia had no room for naivete and understood fully the gravity of this war. She was not overconfident nor was she too humble, instead stirking a balance most attuned with practical action. Sinia could easily defend herself from even servants, it was true. Uaithne was no mere artifact for a modern magus, it was quite literally a Noble Phantasm of an elder god of the Celtic pantheon, and though Sinia had not mastered Uaithne to large extent, she would still be capable of repelling an attack from a lesser servant such as Assassin by striking the harps notes to cast a melody of spells weaving together in harmony unsurpassed by modern magi. A boundary field, mental interference, elemental defenses, and barriers could be set up all together within a few notes. Runes inherited since the Age of Gods such as ressurection, Ansuz, Sowilo, and the ilk would provide formidable deterrence against servants. Of course, Sinia had no reliable offense. If she had been a different person, one more inherent towards violence or combat, Uaithne would have transformed these emotions into deadly offensive spells. But she was incapable of manifesting such intent, and as such her capacity as an offensive fighter was almost null. Fortunately, Rider would be able to provide her with an offensive edge.
Hao Weizhen "Gamble your lives in this roulette of stray wishes, my prospective master. Do keep in mind that no neutral force can pave a smooth road for you." Age: 29 Gender: Male Powers/Abilities: Executor Hao has been an executor since he was eleven years of age, training as a prodigy in the 8th sacrament. From his training and work as an executor, Hao exhibits a supernatural physical capacity, capable of running fifty kilometers per hour smashing concrete. In addition, Hao has superb knowledge against the enemies that he fights against as an executor, mostly consisting of dead apostles. His combat capacity is also superb, made up of long standing experience, training and innate capacity. The advanced utilization of black keys and such techniques as the iron plate effect are incorporated into experience as an executor. Black keys are spiritual weapons consisting of handles without blades. Once these handles are grasped and mana is passed through them, a blade, long and thin much like a skewer, forms. These blades can be thrown with enough force to shatter reinforced concrete and pierce through solid iron. The Iron Plate effect is a martial arts technique where the black key is thrown and creates a massive impact easily capable of blowing a human sized mass several dozen feet away. Hao keeps twenty five black keys in his pockets and under his frock, and is capable of utilizing multiple at once easily. Taiji The Chinese philosophy of breathing and walking, borne from Hao's intensive conditioning through Chinese martial arts. With taiji, Hao removes all unnecessary movements from his body, and grants him a controlled breathing. Also enhances the physical condition when utilizing martial arts. Hao practices Kai Men Bajiquan and has optimized it to be efficient in dealing lethal or incapacitating blows as quickly as possible. Martial arts has massively enhanced Hao's combat capacity, granting him the capacity to "sense" or "hear" hostile moves, granting him the capacity to react to attacks that he does not actively see. Magecraft Those in the church normally do not affiliate themselves with magecraft, but Hao has broken off from such rigidity and embraced the heresy of magecraft. He is capable of all things attributed to general magecraft and has a high affinity for Chinese divination magecraft. Command Seals As church overseer, Hao possesses several command seals to direct the war, using them as incentives to take down a master that is causing too much trouble or deal with an event that could disrupt the grail war. Rites Although executors and the church see magecraft as being heretical, Hao still practices it and applies his knowledge of it into combat. For example, one such result among several others of this unholy combination of magecraft and church mystery is the cremation rite, a spell that can be inscribed on his black keys or shroud to immolate a target upon physical contact. Appearance: Credit to ふわり。 on Pixiv Personality: Hao observes a reserved and stoic personality, emitting a distinct sense of emptiness. He rarely exhibits anything other than a cold front, and could be praised as the exemplar of constancy. His tone rings a monotonous and droning but deep tone, revealing no inflection of emotion. His expression remains a placid and static image of calmness, all the while a sly glint in his eyes reveals distinction in character beneath his appearance, but one that many would be suspicious of. Hao is pragmatic and observant, constantly analyzing and taking in his environment. Hao does not simply sit back and see the world pass by him, he observes. No scenery however familiar passes by Hao as a regular and unworthy image. He inspects every facet of the world around him with as much zest as he would in a new world. This coupled with this calculating and utilitarian ideologies presents Hao as the epitome of human efficiency. Some would admire such capacity to remain rationally efficient, but to many others it is a cause of fear, a deviance from the basic human nature of expresison. Short Biography: Hao was adopted by an executor and primed himself to be one from an early age, exhibiting a superb talent that allowed him to become an executor at the age of eleven. His time as an executor lasted until Hao was twenty one, when his father passed on. From then on, Hao kept ties moderate ties with the church but began to practice magecraft in China under an acquaintance he had met during his early teenage years through his father. As an apprentice and with capable circuitry, willingness to learn and capacity, Hao prospered under the tutelage of his teacher. After several years of learning, Hao underwent a global pilgrimage to find holy relics and to achieve a spiritual peace, but returned two years later with little spiritual development. He practiced asceticism and underwent extreme tortures of body and mind to seek a spiritual goal but eventually gave up on such practices for various reasons. Eventually he took a station in Ukatan city church as the overseer of the next grail war, knowing full well that he was not a neutral party. Other: Shroud of Turin A type of mystic code, the shroud of Turin is a long piece of faded crimson cloth that carries the effect of nullifying erosion to that which seeks to harm what it wraps. However, it does not nullify damage intended to the shroud itself, but will still nullify damage intended to what it preserves even if said damage encompasses an area affecting both the cloth and the preserved object.
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Fumio Nakahara's House 6:30am There he was, standing together with his Adam and Eve on a hilltop, overlooking his very own Eden. The paradise he had created for his race truly was a Utopia, where nobody lacked anything at any day of the year. Everything was full of color, the birds were singing their typical ringing and... Fumio slowly opened his eyes and stared at the alarm clock on the table next to him. Like every day he had to go to work, this hellish instrument of torment had destroyed his dreams and returned him to the cold, harsh reality. "If that damn thing was alive, I'd kill it just so I could raise it and then kill it again..." He looked at his arms, to confirm that not all memories from the night before were merely dreams and smiled when he saw the seals that granted him so much power. As if he already had his daily cup of coffee, Fumio jumped out of the chair and made his way to the bathroom, after pulling some fresh, yet identical clothes from a nearby wardrobe. One could heare him take a quick shower and brushing his teeth, before he came out again, still putting his clothes on. "Caster, I'll have to go to my job in a bit, so you should quickly decide if you want to come or not. Either way I'll take the zombie if you don't mind, it might be useful as a bodyguard. Does that thing even follow my orders or is it completely bound to you?" Since they had a mental connection and so there was no need to wait for an answer, he grabbed a folder with some printouts for his students and walked out of the door. Outside he pushed open the gates and then got into the van, where he uttered a short "Mornin'" to the creature in the back and drove away to the university. Ukatan University 7:00am Pulling into the university's very own parking lot, Fumio brought his to a halt on one of the spaces for staff members. He grabbed his stuff and made sure that nobody was looking, before he opened the back and let the walking corpse jump out. After closing the doors and locking his trash heap on four wheels, he entered the main complex, exchanging a few greetings with teachers and students who had been here even earlier than him, hoping that the zombie wouldn't stand out too much. Once he finally had reached the teachers lounge, the first thing he did, was to grab a cup and start to brew a fresh pot of coffee. While the machine was doing its work, he sat down on one of the many empty chairs and went over his plan for the day again. Thankfully, he had always managed to get the more...sophisticated classes in the recent years, so hopefully he could spend the day by simply giving out stacks of paper and think about the more urgent matter at hand, while they were working.
Name: Dr. Fumio Nakahara Age: 34 Gender: Male Servant: Caster Powers/Abilities: Necromancy: A practice born through the manipulation of corpses, letting its practitioner perform feats like raising simple zombies, giving birth to cobbled monsters or even using body parts as weapons. While many of his craft travel from one war to the next tragedy, with a short stop at a local epidemic, guaranteeing them a never ending supply of bodies, Fumio is one of the odd cases who prefer to stay in one place for a longer period of time. Spiritual Surgery: A type of magecraft used by Spiritual doctors that heals through a spiritual medium, as in healing through the spirit rather than flesh. It is a "curse" that can remove the infected part without using a single surgical knife on the body. Something he doesn't use often since his "patients" are dead....most of the time. General Magecraft: Things you should've picked up if you're not from a completely useless magus family, like Bounded Field creation, Formalcraft, Memory Manipulation and other convenient little spells to keep normal humans off your back. Personality: Fumio has a huge god complex, which only furthers his ambition to create true life, the one goal he has and focuses all his work on. While he poses as the serious and strict professor during his lectures and the university, he comes a lot closer to the cackling mad scientist archetype when he is alone with his creations. He thinks of golems and homunculi both as failures and merely bad imitations of real life, simple dolls which don't even come close to his flesh constructs. Short Biography: Born into the sixth generation of a magus family was fortunate for Fumio. Being born into the sixth generation of a magus family that practiced Necromancy was ideal. Being born into the sixth generation of a magus family as the first son and already destined to become the next heir, was fate. Having this future taken away from him, together with the family's crest and his biggest chance to reach the dream he had since he read a book about a certain doctor F., after years of studying their rituals and spells, just because his old foolish grandfather thought that he "wasn't stable enough", was the greatest injustice he had ever experienced. Thankfully though, minor mishaps like this would never stop a true genius like Fumio, so he made the only correct choice: He killed his grandfather and brother, took the thaumaturgical crest and ran off, after making sure that the bodies would never ever be found of course. In the following years he not only acquired his PhD, but also managed to become an integral part of the Ukatan university staff as a Professor of Anatomy and Physiology, not necessarily through hard work alone, which meant he had access to needed materials and certain useful places without drawing unwanted attention from the local authorities.
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Ukantan City, Japan UCU Campus She was going to the university, then? Ah, so he would be able to wander around on his own. He had to admit, he was slightly concerned about leaving Sinia by herself and go elsewhere, but it seemed that she was confident with her abilities. Rider's mouth pressed into a thin line, and he bobbed his head slightly. "If that is what you wish," he muttered, beginning to walk more slowly until he lagged behind his Master. The dark-haired man watched Sinia enter the university before turning away from the building. What was he to do? Even though she told him that she would be fine, he didn't think it would be alright to wander so far away. There were so many things to see, though. He guessed that most of the shops should be nearby, as the students would need them nearby to get their lunches or such things. Rider began to walk in the general direction of the town square, allowing his mouth to tug upward in excitement. It would certainly be interesting to see what they were selling. Shopping Centre/Town Square He was slightly disappointed to see that most of the shops weren't open at that time. There were some restaurants that were open early, though, serving breakfast to students that wanted to get a bite to eat before heading off to class. The smell that wafted from said small businesses tempted him to try some of the food that they served. And so, the Servant took form in a shadowed alleyway, this time bearing clothes from that time period. Rider was pretty sure that his simple red shirt and dark brown pants didn't catch anyone's attention. He figured that he fit in with the crowd, as people might say. It didn't take long for Rider to be seated and his order be taken. He asked for the most popular item on the menu in his usual gruff (and slightly aggressive) tone, and it was given to him in less time than he expected. The meal consisted of some rice and something called miso soup-- he didn't care much, for it was actually pretty good. After finishing off the food and leaving the restaurant, he made his way up the street. Maybe the stores were open now that he had waited for a while. Not that he was going to buy anything, anyway.
Name: Sinia Dagda Age: 20 Gender: Female Servant: ? Powers/Abilities: Runic Magecraft Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft. General Magecraft The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc. Uaithne Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality. Appearance: Personality: Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities. Short Biography: Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge. Other: "Music is a tool more refined, more piercing, and more durable than any sword or gun"
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Chemistry Department, Rooftop. Morning Louise and Archer Louise was in a surprisingly good mood this morning considering her current circumstances now that she had had time to analyse the situation from a less emotional perspective. That was not to say that she was no longer emotional, simply that she was currently less emotional. Less erratic and more like her normal self, more logical and cheerful. Which was why she was laying on top of the chemistry departments roof staring up at the sky in a very carefree manner. The stairwell had been locked but that hardly mattered considering that she knew broom magecraft. In fact she was quite the experienced practitioner of that particular form of transportation magecraft. Archer would have had no issues ascending the building either, for entirely different reasons. Not only did the chemistry department’s main building give a good view of the surrounding campus but it was very centrally located. Both were very useful features for Louise and her Servant. “For now I think we should concentrate on gathering as much intelligence as possible. After all, what we don’t know can and will kill us. Plus I don’t like not knowing things. We should find out who the other Masters and Servants are as soon as possible,” she knew that she was stating the obvious but it made her feel more in control. “I also think that we should avoid getting into a pitched battle with anyone so soon. Instead we should concentrate on drawing out their abilities under controlled conditions so that we can analyse and come up with suitable countermeasures, maybe even derive their True Names. It’s no secret that as a team we lack outright power, so we need to make up for that as much as possible by being resourceful.” Louise raised a hand toward the sky and watched as the clouds appeared to drift through her fingers. “What about you, Archer, is there anything particular that you need? Materials? Items? High explosives?” Louise asked in a cheerful tone that seemed to make light of the obvious gravity of her intended meaning. In short, what did Archer need to kill another Servant, beyond his Noble Phantasm. Ukatan City, Masters Residence, outside Morning Assassin Charlotte stood against the wall to her Masters residence, choosing to wait for him outside rather than seek him out inside. There was one very simple but important reason for this. Appearances. Though there was no Servant watching the house it would not be ideal for her to be seen either in her Masters residence or leaving it with him. Not yet anyway. Far better for both of them if she could control exactly what it was that people saw. Which would be this; a young woman in her early twenties, brown eyes and long blonde hair, waiting outside of Jacobs house. People may speculate as to their relationship, in fact it she expected as much, however nothing they saw would lead them to suspect the truth. Girlfriend, associate, colleague, student, mistress but not Servant and Master. Rumour would aid them in masking the truth. And so she stood outside waiting for her Master, staring at a phone screen to complete the illusion. The fact that the phone was not on was irrelevant, the impression was all that mattered to the illusion. This was a basic tenant of subterfuge. Of course with that said it would have been easy enough for Charlotte to come and go as she pleased, unseen by mortal and Servant alike due to a combination of speed and inate ability. It was simply that she hoped her Master understood why it was important that they be seen together. It would allow her to hide in plain sight. That way she could gather information from more than just the shadows, allowing her to make use of not just her wits but her charm as well. Of course if he desired her presence than she had no doubt that he would summon her regardless of her personal preferences. Such was her role in this relationship. The loyal, dutiful Servant. And that was exactly what she was, at least for now.
"The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?" Name – Louise Evangeline Kotomi Age – 19 Gender – Female Servant - Alignment – Neutral Good Elemental Affinity – Air Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include; Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state. There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft. The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time. Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result. Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success. Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly. Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences. Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics. With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed. Theme – With Lightning Speed
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Utakan City, Japan Ryuuguu Apartment Complex->Utakan University Charles Dorvain Charles, after waking up and getting dressed, was walking from the complex to the school, a spots bag hanging from his shoulder that carried his sword and buckler. He was being accompanied by Jane to the University, half because Mary had proven to be a prime target for horny college guy's taking advantage of her mute nature. This had led to a few bad situations, and many, many broken bones as Charles went to town on the poor fools. Jane, on the other hand, had such an intimidating presence that only the most confident, or fool hardy, approached her. If her first rejection was ignored, and they put their hands on her, she made sure they would have much difficulty spreading their idiotic genes through reproduction. When they arrived at the college, he noticed the creepy doctor, Fumio Nakahara, preparing for his classes in the lounge. "Good Morning, young Frankenstein, how has your day been?" Charles gave a wave in greeting, wearing his trademark black gloves that he always wore on duty, and also did a great job of hiding his mark. Speaking of that, he wondered were Saber was. He had told the servant that he had free range of the area in the University when Charles was at work, that way he wouldn't have to automatically use a command seal if something happened. They were valuable resources, and using them for something like that was a bit of a waste in his opinion. Deep in the underground Nidhogg, upon returning to Thomas' hidden lab, had decided to make himself a place of rest, relaxation, and torture. In one of the deeper sections of the lab, he had created a long tunnel, supported by a vast network his roots that he had cut off from himself, freezing them in place and making them unable to be manipulated again. As one went deeper into the lair, they would find a few bodies, engrained into the walls of earth, most being dead and decayed, but a few still living, as can be seen from the slow and painfully rise and fall of their chests. These were his sources of Prana for the roots he had spreading throughout the area, the tunnel being a sort of central hub and holding area for all of the bodies he had stored for later consumption. At the end of the tunnel would be a large cavern were a pile of decaying corpses lay, taken from some of the numerous graveyards through subtle means, having his roots pull them to this place from the underground, and filling up the empty space with roots to keep the ground from noticeably collapsing. The pile of putrid flesh was currently being taken apart as Nidhogg began to place them against the wall, letting the roots coil around them and hold them in place. This is what he had been doing for awhile, that and finding a few homeless beggars to torture and devour, which made up a majority of the living people currently held hostage, with the only exception being the man from the graveyard, who was among those being slowly drained by the rots as they dug deeper and deeper into his body. Nidhogg had also taken Thomas' phone, working out a deal with him so that Nidhogg would try his best not to get overzealous in his corpse collecting anymore, then he would get to listen to music from the device. So, as the beast was set about his grisly business, he was singing along to a particularly fitting song, as well as a few songs from the heavy metal genre, or so Thomas had called it. It was quite pleasing to the ear, and the subjected matter was delectable inclined to his tastes.
Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight Servant: Saber Alignment: Neutral Good Age:21 Gender:male Height:6'1 Hair color:Blonde Eye color:Light blue Blood type:O+ Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well. Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting Abilities: General Magecraft: Formalcraft: Drawing Magic circles and using catalysts to perform rituls Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats. Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area. Looking through Familiar: Transfer of ones conscious to a familiar Threads of Consciousness: To use ones consciousness for scouting and basic magus detection Basic Clairvoyance:grants ability to see through walls and operate a crystal ball Contracting:To forge a contract with something Floating: Manipulation of mass and air currents Night Vision: To be able to see in the dark Magecraft shields: Protection, but it amplifies ones senses. Elemental Affinity: Wind Magecraft: Mental Interfeance Magecraft: He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time. Elemental Magecraft: Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal. He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells. Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana. Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera. Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion. History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field. Wish:At the moment he doesn't have one
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IC: Thomas Joren, Classroom Thomas scrawled his name on the blackboard, being extremely careful to not trigger his abilities. No need in his students knowing what his capabilities were. Nidhogg had his phone, that was an inconvenience, but at least it kept the Devourer away and somewhat occupied. Lord only knew what he was up to down there, but it would be far worse if he was in Thomas' class, harassing his students. Plan B was to set him on the Anatomy and Physiology department, but somehow Thomas thought they wouldn't appreciate their cadavers being eaten. He cleared his throat as he finished drawing a simple summoning circle on the board, letting the class quiet down. "I'm Thomas Joren. Welcome to Occult Studies. You have a syllabus on your desks, but that's mostly just scrap paper to practice drawing circles on, and a basic schedule. I don't require a textbook, but if you wish to have one, come see me and I'll give you the name. The point of this class is to instruct you on various matters dealing with the more... Mystical side of folklore and myth. I will reiterate time and again that Ukatan University does not encourage a belief in the occult, but I frankly couldn't care less what you personally believe. A large section of our focus will be on the ritual circle, as it's a primary element in much of the old mystic "magic". We'll also have lectures on runes, sacrifices, and incantations." "We'll be spending a lot of time outside, primarily because the druids didn't cast spells in a stuffy lecture hall. You will have a midterm and a final, though I prefer to keep the exact composition of those secret until the actual exam. Welcome, again, to Occult Studies. Are there any questions?"
Name: Thomas Joren, the Paper Mage Age: 33 Gender: Male Servant: … Hmm, we’ll see how this goes. Powers/Abilities: A rather unorthodox mage, Joren is almost entirely dependent on two, simple resources for his magecraft: A writing utensil, and paper. Remember the Name: By writing a person or Servant’s name on a piece of paper, Joren can read their abilities and a few of their personal details. The amount of the name he has changes his power–a full name lets him see every ability, but just a first or last name gives him around half. Words of Power: By far his most useful ability, Joren is capable of writing a word on paper and summoning an item with it. Most have to be simple, or writing the description takes too long to be of use. This is how he does basic mage abilities like fireballs and the like: by describing them on a sheet of paper, then triggering the enchantment when necessary. Bloodcasting: In a pinch, Joren is capable of using his own blood as the material for writing his spells and as a source of mana. Such an effort, however, will cost him a huge amount of energy and will possibly kill him–so he’d much rather not use it. He can use the blood of others as well, though he must do it by physical contact with the fluid in question and he’s sworn to never use it. Personality: Thomas Joren’s entire “thing” is caution, but complete and utter committal once he has decided on a course of action. He’s slow to make a decision, but once he begins he’s as unstoppable as a steam train going out of control. This often leaves him in a weakened position if he has to fight multiple enemies in a row as he’ll exhaust himself in attempts to utterly obliterate the first, but he’s careful to not get in over his head, and always seeks a less… Exhausting way to deal with them, ordinarily by trying to talk them down. He was probably picked for the grail war due to a desire for greater power that borders on an insatiable hunger. Short Biography: Thomas Joren has a relatively ordinary heritage. He isn’t descended from any inordinately skilled mages and isn’t a member of a powerful family. His childhood was fairly ordinary for a magus, though the desire for power that marks him to this day arose early. He used paper as an early focusing medium for spells and his magic developed along those lines, granting him the power he so desired at the price of the flexibility other types of magecraft allow. Still, he was good enough at it to gain a teaching position at the University, becoming the instructor of Ritual Studies. Other: Joren always carries a pen behind his ear, multiple ink cartridges, and two pads of notecards in his pockets.
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True to his word Saber indeed stayed on the campus of the university as to not waste any of the few precious command seals that his master had. It would've been troublesome wearing his worn yukata, wooden sandals, and rope that tied his ponytail together so he had taken it upon himself to try a new clothing attire that seemed to suit the modern era. He wore black, loose jeans held by a black belt with a gray metal buckle, a tight teal t-shirt shirt that molded around his well toned body, and brown sandals. His hair, while remaining wild and in a pony tail, was now held by a hairband that Mary lent him so that his hair wouldn't get in the way. While he didn't have his swords one him, he could simply summon them when he he has too. Both Jane and Mary tried to comb his hair this morning and the results were more or less...disastrous. There were just too many knots in his hair and it was just much too painful and difficult to do. His scruffy facial hair was also given a nice trim to make it look neat and have a better shape. Right now Mary and Saber were both in the cafeteria of the campus having breakfast, sitting by a window as they enjoyed a small meal. Saber was certainly curious about the many different foods that they had and wanted to try whatever appealed to him. He ended up getting a stack of pancakes, bacon, sunny side up eggs, sausage, and coffee. Okay, his meal wasn't small. Mary was just having oatmeal with brown sugar. The two ate in silence, a most awkward silence due to a few reasons: Mary was a very shy person who almost never talked, they didn't know what to talk about due, and it seemed like Mary wasn't very good with being around the opposite sex, even if the opposite sex was just a phantasm brought back to life by supernatural means. "Er, so..." Oh lord what is there to talk about? A small voice rung out. "Um Saber-Sama, what was it like back in your previous life...?" By god this was actually the first time he ever heard Mary talk at all. She still couldn't even look up a him though. Her gaze was still downwards, no confidence in her posture. Saber sighed and sipped his coffee. "It was a violent time Mary. Wars between Shogunate was common and duels between samurai's were daily activities for some of us. It was a time when wronging a samurai meant a justifiable death. I remember I've killed a lot of other samurai, I was young and reckless so I never really cared about the other party. When I got older, killing seemed to be much more detestable so I made sure that I left my opponents alive." He leaned on a propped up arm, holding his head with the palm of his hand. "When confronted with no other choice, but to kill however, I always made sure that my strikes weren't hesitant." "I-I see...."
Name: David Wilhelm, The King of the Clock Tower, The Harbinger Age: 32 Gender: Male Servant: Rider Elemental Affinity: Earth, Wind, Fire, Water, Ether Powers/Abilities: Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities. General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics. Elemental Magic Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him. Short Biography: If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it. Other:
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(I'm switching Cage's English to orange since Twilight claimed gold.) ***** ~Just outside of Ukatan University~ Thursday (6:50 A.M.) Cage had woken up. He thought it was all dream. It was not. The woman named Tomoe was still there. She insisted in coming with him. He refused. She insisted further. Cage knew better than to argue with a woman. Unfortunately he lacked information about Command Seals. He had not even found them while he bathed. He was too frustrated. Thus he walked to the university with a shrine maiden in tow, turning heads as if he was super star. Which he is but Cage would bet good money that was not the case. After the two had reached the gate that lead to Ukatan University, Cage faced his Servant. "Look here Miss Tomoe, I've gotta go to class and I really appreciate it if a shrine maiden didn't follow me in there." He bluntly told Tomoe before pulling out a wad of yen bills. "Take this. Use it to... do whatever the heck you want." The actor gave Berserker the huge amount of money. "Since you're some awesome Servant, surely you can find me even when I'm in Brazil right? Come find me after a few hours. Then we can shop for your clothes." With that, Cage left Tomoe to her own but before he did, he faced Berserker one last time. "Oh and if anyone asks about you and me, tell 'em you're my girlfriend." The actor realized too late he was about to stir up some intrigue in the showbiz world because of that.
Name: Patrick Edward Culiar Age: 22 Gender: Male Servant: N/A if no one takes him Powers/Abilities: Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards. In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks. Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom. Appearance: He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'. Personality: Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself. His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake. Short Biography: Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business. A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years) Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting). Catchphrase: "You just got Caged!"
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Chemistry Department, Rooftop Morning The sun hung in the sky as morning arrived, heralding Archer's first day upon Earth in this new life of his. It was definitely a change from his old one, and he was left to wonder what the day would hold. Certainly he could not have predicted being perched upon a rooftop, his keen vision scanning the area and the city beyond, recording where everything was why also looking for any Servants that might be around. He wasn't the best at that, but he would try. At least Louise, his Master, had recovered from the shock she had been dealt last night, and was now all business. Energetic and cheerful, but there was nothing wrong with that. Certainly he could appreciate the good mood, and it was her who had suggested coming up here, both for the view and for the privacy. He listened quietly as she outlined what she thought they should do, before giving his own opinion. "Seems reasonable," he agreed with a nod. "Especially Caster and the other knight classes." Caster was the biggest problem, since the nature of his summoning made his magic resistance basically nonexistent beyond that which was provided by the Grail itself. And the other knight classes, Saber and Lancer, were always a worry in a Grail War. A hum of thought then, before he looked over at Louise, expression thoughtful. "Well, I haven't had the opportunity to catch up on recent science and such in this world, so it might take a bit before I can come up with some modern devices to help. But I would say things to make bombs, and gasses, if we can get them." He might use guns, but he'd bet that some Ancient Hero wouldn't expect gas. And otherwise, it could be of use against a Master as well, which would do what they wanted just as well.
"God made man, but I made them equal" True Name: Samuel Colt Class: Archer Age: 35 Gender: Male Master: ~TBD Class Skills: Independent Action Item Construction Personal Skills: Eye of the Mind (True) Charisma Innovation Noble Phantasm: Colt Paterson Type: Anti Unit The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time. Colt Armory Type: ??? It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson. Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver. Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers. With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's.
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Chemistry Department, Rooftop Morning Louise and Archer Louise nodded in thoughtful agreement. Bombs and gases were both easy enough to synthesis when you had access to a half decent laboratory and some privacy. Like all of the chemistry students Louise had a key card that allowed her access to the labs so that her presence could be recorded, which in theory meant that there was no way that she could use the labs without somebody being aware, least of all the lab technicians. So that ruled out any day time use of the labs. Night time was another matter entirely, her magecraft offering her more than a few options to circumvent security measures. “Well, take your time, there’s nothing I can do until nightfall anyway, when the labs clear out for the day. Oh, that reminds me,” Louise said as she tossed a key card toward Archer. “You can use that to gain access to the chemistry department’s literature section and to the building itself. Don’t worry, nobody really checks provided you have the right card to gain access,” Louise added on, indicating that it was her picture on the card. She then pulled out a crumbled up piece of paper from her pocket and offered it to Archer. “My username and password for the computer facilities onsite, in case you want to make use of them. I never do but you might want to so help yourself,” Louise wandered over the edge of the rooftop and stared over the campus, the wind causing her clothes to dance in the breeze that was predominant this high from the ground. She took a long deep breath and then stretched her arms with a satisfied groan. “Now, we’ll meet up in a few hours or so, I have something that I need to do and it would look suspicious if I suddenly failed to turn up.” Ukatan City, Masters Residence, outside Morning Assassin “Good morning, Jacob,” Charlotte said in a soft, cheerful tone and smiled as if seeing her Master was the brightest part of her day so far. “Walk with me, just for a little way?” she said in that same lovely tone of voice, offering him her arm after taking the food that he had prepared for her. She closed her eyes and hummed softly for a little while until she was certain that no one was in earshot. Her body language remained passive and relaxed, her tone however took on an entirely altogether different quality. “There are 73 completely blue houses, 1132 if you only take the roofing into consideration. It’s quite a rare colour in this town. Reds and browns seem to be far more popular, don’t you think?” despite her words this was clearly not a question that Assassin desired an answer for. She carefully scanned the area before continuing. “No Servants were active last night, at least none that made their existence known. However with said it would be lax to assume that we were the first, so for now I will operate on the premise that all seven Servants are already active. You should do the same,” Charlotte said in a meaningful tone. With her work done she then danced free from her Master and swirled around so that she was standing in front of him, her hands clasped together behind her back. She leaned in toward him and smiled. “I just have one question before I leave you to your business, Master. If our relationship is questioned, how would you have me proceed? To what level of scandal are you willing to sink to hide our agenda?”
"The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?" Name – Louise Evangeline Kotomi Age – 19 Gender – Female Servant - Alignment – Neutral Good Elemental Affinity – Air Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include; Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state. There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft. The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time. Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result. Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success. Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly. Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences. Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics. With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed. Theme – With Lightning Speed
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~Just outside of Ukatan University~ Tomoe had been following him around ever since they left the house. She had stood and listened to him explain what he was going to do and what he wanted her to do. She had a few issues with this, one of them was the resulting flash backs to her mortal time in the world, the loss of her love and lord weighing heavily in her mind as she was forced to leave by him. "I.... i.... Ok." she said, looking visibly concerned. She had a knot in her gut about this whole grail war thing she was taking part in. She decided to try and make best of her time and left, heading into town to do her own clothing shopping, leaving him with a small bow. ~Inside Ukatan City~ Tomoe had made good time and was thankful she was in familiar territory, her home country. While snooping around and patrolling Eddie's house, she had discovered this thing called a... "phone book" it seemed to be stuffed into a closet and rather dusty, but she looked through it and managed to grab a few addresses of the tailors in the area, having to attempt to decipher what these new terms were and what had happened in her absence. A shrine maiden walking down the street was sure to attract attention, but she couldn't help but feel the attention on her was not the usual kind, something... odd... was about it.
True Name: Tomoe Gozen Class: Beserker Age: (depends) Standard appearance: 29 Gender: Female Master: Mr Culler (Paul) Noble Phantasm: Fukutsu no ketsui Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object. The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her. If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn. Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up. However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well. she gains access to a second sword, this one just a normal sword, when transformed. Secondary phantasm: veteran battle spirit: Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable. Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic. Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat. Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black. Skills: Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out. A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand. Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer) A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma. Appearance: “Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors. — The Tale of the Heike” Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind. Short Biography: Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War Longer and most notable portions of history (aka, what we know): After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman. There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen. Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is. Drainage on master: Sheathed sword: a barely noticeable trickle Unsheathed sword: significant drain Favorite phrase: "Oyasumi nasai"
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Chemistry Department, Rooftop Morning Part of Colt's specialty had been making weapons, as well as other devices, and as Archer he had been lucky enough to have that translate over once he had been summoned as a Servant. He just needed to check and see how science had advanced, what things had been learned since his time, so that he could best plan out a strategy. With her to back him up, they could plan a lot of nasty surprised for their opponents, beyond what was usually in an Archers arsenal. He snagged the key card out of midair when it was tossed to him, giving it a look over and noting that it had her picture on it. While he could have simply phased into the literature section, this might be easier, simply so he could interact with the books without worry of someone trying to stop him. Though if anyone actually looked at the card he was screwed. But he could bluff his way out, he was confident. "Got it," he replied before taking the piece of paper. Now that would be incredibly useful, given the wealth of information on the internet. Doubtlessly he could find some useful stuff there. Putting that in his pocket, he took a step forward, attention on Louise. "Alright, If you get in danger, call me." He didn't expect she would, but better safe than sorry in a situation like this.
"God made man, but I made them equal" True Name: Samuel Colt Class: Archer Age: 35 Gender: Male Master: ~TBD Class Skills: Independent Action Item Construction Personal Skills: Eye of the Mind (True) Charisma Innovation Noble Phantasm: Colt Paterson Type: Anti Unit The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time. Colt Armory Type: ??? It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson. Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver. Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers. With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's.
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Fumio Residence Huangdi assessed the work that he had accomplished within twenty hours. As servants did not need sleep, Huangdi stayed up working studiously to fortify his base of operations. He had immediately realized that the house and its surrounding areas did not provide much in terms of terrain based advantage, and to rectify this Huangdi had sought to establish his main efforts under the house. An advanced boundary field that oppressed spiritual bodies was already put up, with a dual purpose of also notifying Huangdi and any familiar he linked his consciousness with as to the location of spiritual bodies unknown to Huangdi within the boundary field, which extended in a circular area almost a hundred meters outward from the house at its center. Any servant entering this field would immediately have their parameters lowered by one rank, heavily hampering their combat capacity. To the servant, it would feel as if they were constantly being forced to move up a steep incline under heavy pressure and gravity. In terms of stationary defense, this was all Huangdi erected. Unless he faced assault from more than one servant, Huangdi was confident he could easily defeat enemies in his territory with just this field. Huangdi had significant prowess in spiritual evocation and exorcism practiced by Chinese Wu, and such magecraft would provide exceptionally damaging to servant bodies. Of course, as the highest of spiritual bodies, Servants would not immediately be dispelled by dispelling chants and spells, but would still suffer extreme damage should they be struck. Exorcism spells created from divine words from the Age of Gods were no mere farce, and easily trumped the sacraments of the church in terms of spiritual disruption. In addition, Huangdi had a huge repertoire of skills such that the magecraft he performed would seem to be true magic to modern magi. His words casted magecraft on the level of high thaumaturgy, which modern magi would spent minutes chanting to perform. In a battle between Huangdi and a modern magi, it would be like fighting a machine gun with an arquebus. Destructive blasts of light that could eradicate servant bodies in one strike, mastery of all five eastern elements consisting of fire, earth, wood, metal, and water, spatial transference and interruption, and so on. All feats that would be deemed miracles to mages of the modern era. Perhaps most frightening out of all the talents Huangdi possessed was his divination and clairvoyance. Chinese magecraft is renowned for its divination and prophetic capacities, and Huangdi as its progenitor was an absolute grand master. It would not be an exaggeration to say that Huangdi possessed complete future sight in his battles. With absolute confidence in his abilities, Huangdi spent his time creating items to aid his master instead. Already he had prepared an Oracle, a high tier mystic code that divined whenever a threat was apparent in a hundred meter radius. A shamanistic Wu charm to ward off magic, equating to a magic resistance of C rank, was also created. Fate altering seals that inflated the capacity to alter destiny, or in other words, artifacts that heavily enhanced luck, were formed. Perhaps most brilliant of the items Huangdi had prepared was a mystic code crafted from a Qilin's antler, a phantasmal beast that he had summoned with his noble phantasm. The antler took the form of a radiant silver ring that would grant Fumio a divine protection rendering him unable to be harmed by any hostile attack below high thaumaturgy unless they came from those of pure heart and intention. The Qilin Huangdi had summoned lay beside him in the underground cavern Huangdi had excavated below Fumio's house, resting peacefully. Qilin were intelligent and peaceful creatures, and Huangdi treated this one with the utmost respect. They were humble and heralded the coming of great sages, symbols of human accomplishment. Huangdi gazed at the artifacts he had created, which were laid out on a golden cloth to view. After admiring his work for a second, not with pride but with the satisfaction a true artisan would derive, Huangdi utilized his noble phantasm once more, summoning a Shangyang, a monstrous beast that was but an exotic looking bird around the size of a small housecat with beautiful plumage in deep prussian blue shade. The bird was a supremely swift carrier and messenger, being able to ride the winds and water with expert alacrity far faster than a regular automobile. Huangdi tied up the artifacts in the golden cloth, sealing it neatly and giving it to the Shangyang, which grasped it in its talons and flew out of a tunnel that opened automatically up for it into the air and to Fumio's location.
"The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?" Name – Louise Evangeline Kotomi Age – 19 Gender – Female Servant - Alignment – Neutral Good Elemental Affinity – Air Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include; Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state. There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft. The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time. Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result. Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success. Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly. Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences. Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics. With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed. Theme – With Lightning Speed
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~Ukatan University~ Cage absentmindedly walked to his class. His thoughts were still trying to process what had happened. Out of nowhere, a woman had appeared and told him she was to be his Servant for a 'war' that was to come. The actor remembered that there was another six pairs who will also fight in the 'war'. He wondered if he could contact one of these pairs to get some solid information. However, Cage wondered if these pairs were hostile. If so, he'll get nowhere. The actor made a huge sigh at the prospect. Since his thoughts occupied him, Cage failed to notice the long, black-haired girl incoming. "Gwah!" The actor bumped into the girl but before the female fell to the floor, Cage quickly grabbed hold of her shoulders and returned her to balance. "Sorry about that, miss. I'm... kind of in a mess right now." Cage bowed at the girl.
Name: Patrick Edward Culiar Age: 22 Gender: Male Servant: N/A if no one takes him Powers/Abilities: Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards. In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks. Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom. Appearance: He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'. Personality: Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself. His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake. Short Biography: Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business. A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years) Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting). Catchphrase: "You just got Caged!"
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Ukatan City University, Ukatan, Japan ??:?? It wasn't like she was worried about being late. Oh, no, it happened all of the time. While some professors didn't care for her tardiness (as she was the one paying for school and their time), others would give her quite a scolding if she wasn't on their "good" list. What Akane was worried about was this war that was going on. And Lancer. What if he got curious and started to look through her stuff? What if he found her silly doodles, which consisted of ex-professors wearing googly glasses with runny noses? That would be embarrassing... she should have hidden them before she left. She ran her hand through her hair, turning a corner and beginning to make her way down the other hallway when someone crashed into her. Thankfully, she was caught before she fell, making Akane blink up at her "savior". It would have hurt if she fell back-first on the ground, and she would have bitten her tongue. She rubbed her head as she looked over the young man before her. He appeared younger than she was, or maybe it was because of his baby-like face? The way that people aged these days was weird. "Ah, it's fine, completely fine," she told him with a light-hearted laugh and waved his bow off. "Pretty sure everyone is in a mess these days. New semester and all!" She gave him a grin, bowing in greeting to him. "Name's Akane Inukai! You've probably seen me before, since I work at one of the shops nearby," she told him cheerfully.
Name: Sinia Dagda Age: 20 Gender: Female Servant: ? Powers/Abilities: Runic Magecraft Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft. General Magecraft The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc. Uaithne Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality. Appearance: Personality: Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities. Short Biography: Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge. Other: "Music is a tool more refined, more piercing, and more durable than any sword or gun"
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~Ukatan University~ Cage was a little surprised at the girl's excitement. She even told him her name despite the fact that they'll probably never meet again but the actor decided to play along. "Well I'm Eddie Cage. You know, 'Law Abiding Civilian', 'The Ranger'." Cage tried ringing bells by mentioning films he starred in. "I actually have a Japanese name but I don't use it much."
Name: Patrick Edward Culiar Age: 22 Gender: Male Servant: N/A if no one takes him Powers/Abilities: Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards. In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks. Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom. Appearance: He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'. Personality: Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself. His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake. Short Biography: Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business. A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years) Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting). Catchphrase: "You just got Caged!"
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Ukatan City University, Ukatan, Japan ??:?? "Eddie Cage, huh?" Akane repeated idly, neither impressed nor disgruntled by the "titles" or whatever he called himself. To her, all that mattered was his true name. He might be some sort of celebrity, but she didn't care; he was a person and one that seemed decent enough to be around, even if he was slightly more known than herself. She perked up at the mention of a Japanese name. Now that he mentioned it, he had one that sounded more Western than anything else, to be honest. Maybe he came from the West, like America or England? She wasn't one to pry, and so she simply maintained her friendly smile as she nodded her head. "I'd like to know your Japanese name, but honestly, I think I'm running a bit too late to class," she laughed, readjusting her satchel as the strap had fallen off of her shoulder. Akane waved over her shoulder as she turned away from him. "The only class that's going on at this time is something to do with the occult, so I think you're going that way too, right? Come on~" It took at least five more minutes for her to find the damned lecture hall, and she had to admit that it was rather frustrating to look down at her paper and then up again. The thought of going to class tired her out even more, and by the time that she reached the hall she had begun to drag her feet and sag her shoulders. Maybe she should have skipped today... she wasn't willing to put up with a professor droning on about who knows what. Akane groaned as she pushed open the door to the lecture hall, her eyes half-lidded and face pale from getting no rest the previous night. I'm just going to say I'm sick if anyone asks... Waving a half-hearted goodbye at Eddie before making her way to an empty seat, she couldn't help but rest her head on the table and peer dully at the professor. She was late-- really late --but honestly she did not care nor did she want to hear the babbling of the teacher. ]
Name: Sinia Dagda Age: 20 Gender: Female Servant: ? Powers/Abilities: Runic Magecraft Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft. General Magecraft The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc. Uaithne Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality. Appearance: Personality: Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities. Short Biography: Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge. Other: "Music is a tool more refined, more piercing, and more durable than any sword or gun"
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It was a pleasant surprise that Assassin wanted to talk. The Master had feared that an Assassin would rather stick to the shadows, vacating the light at all times. But it seemed that Marie-Anne had no problem acting like a normal member of society. It would do well to hide her identity, but also make her more noticeable. Random people showing up during the Grail War was reason to suspect them enough. The Magi didn't put much stock in coincidence or happenstance, for every effect there is a cause. She also appeared to humor his request of counting houses. He gleamed in response to her answer. This information was arbitrary, but further proved her talents. It had taken Jacob most of the night to formulate an identity for Marie-Anne. He knew that it would have to be two fold, one for the public, and one for any other Masters that happen to discover that he was a Magus. It would only take one phone call to anyone at the Association for anyone to figure out that Jacob was a Magus, and from their tracking his family and associates would be simple, leaving Assassin looking like a servant. What he came up with was something that would work well, but left him unsettled. "I thought that more truth than lie would go a long way in our relationship and our ruse. If anyone asks you about me tell them we just met and that you don't know me too well. Tell them you are a cousin from my father's side, his side is the non-magical one. His name is Burton, my mother is Harva. Make up a reason for coming here on your own. Just keep me up on your lies so I can duplicate them. That should cover you in the public eye." This was the simple part, a white lie that they were related would give most the security that nothing funny was happening. Anyone that looked into this story would give themselves away that they were up to something, which lead him to the other half. Scratching the back of his head he doubted it for a moment, but knew it was the strongest route to take. "If anyone presses you hard for information, or you identify them as Magi or a Master, tell them that you are a marriage candidate." Jacob found himself stumbling over those last two words. "My family is very particular about our blood line, there are a lot of factors that they feel should go into the woman bearing my child. Regardless, this leaves a lot of wiggle room. We don't have to act like we don't know each other too well because we don't. You don't have to pretend to know anything about Magecraft, forgive me for assuming that you don't. Lastly we can be ourselves around each other, as we are 'getting to know' each other." This was a bit unorthodox, but just like a family member would satisfy most people, a marriage candidate would demand some courtesy for Magi. Some in the magical community held themselves to higher standards in the pursuit of knowledge. The Millford line has been arraigning marriages for as long as the family name has been known. It produced the healthiest of offspring by attempting to eliminate any mental or physical defects due to "unclean" family history. In the past Jacob has had two such candidates sent to him, both of them being offered a large sum to live with him for a month. None of them worked out as a meaningful relationship in his eyes, so no wedding bells rang yet. The greatest benefit of this lie would be the security it offered the both of them. Attacking a marriage candidate was as bad as attacking the family directly. In the Association, this would ruin a reputation and burn quite a few bridges, scaring a family for generations. "I want you to maintain any sense of neutrality you have for as long as you can. The moment you give yourself away as a servant, we loose a huge edge. I don't even want them to know how tall you are, the less they know the more we stay hidden. If you must attack, leave no witnesses and make damn well sure you kill both the master and the servant. Do what you have to to maintain your identity. Is this reasonable?"
"God made man, but I made them equal" True Name: Samuel Colt Class: Archer Age: 35 Gender: Male Master: ~TBD Class Skills: Independent Action Item Construction Personal Skills: Eye of the Mind (True) Charisma Innovation Noble Phantasm: Colt Paterson Type: Anti Unit The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time. Colt Armory Type: ??? It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson. Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver. Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers. With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's.
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Ukatan University, Teacher's Lounge When a certain someone called him young Frankenstein out fo the blue, Fumio let out a long sigh, before he turned towards the owner of the voice, with a completely unamused expression on his face. "Calling your elders young won't get you any bonus points with me, Mr. Dorvain and neither will do flattery. Still, I'm sure you didn't simply make the detour to the teacher's lounge, to try and get on my good side first thing in the morning, so would you care to join me for a cup of freshly made coffee, while we discuss your problem? Is someone hitting on one of your lovers again perhaps? Or has the local police finally come to the conclusion that you must be a contract killer, with the way you dress and all that? You foreigners should really be more careful..." He kicked the chair across from him, so that it slid away from the table and gestured to the Dorvain to take a seat. Two beeps indicated that the coffee was ready too, and Fumio got up and snatched the can before anyone else could take it. Back at the table he filled his cup to the brim, before he sat down again and started to take sips from it, without adding any milk or sugar. "Ahhhh, nothing gets your gears going after a night of hard work like a good cup of black coffee, I tell you. Well, you youngsters only drink those energy drinks anyways, so I guess you wouldn't..." Before he could continue with his banter, a beautiful and surprisingly fast blue bird flew through one of the open windows in the room and landed on his shoulder. However, the fact that an animal that most likely wasn't a scavenger dared to come close to him was not nearly as intriguing as the golden cloth package that it had dropped into his lap. That was probably Caster's doing and while he was grateful that his Servant was already sending him gifts, Fumio silently cursed him for bringing him into such a situation. After noisily clearing his throat, he turned to Charles with a wide grin and started to pet the bird while trying to come up with a good explanation. "Ha....haha.....you don't have your own bento bird, now do you Mr. Donavan? My...niece brought him with her while she's staying with me and I must say, it is quite a useful animal. Aaaaaanyway, I have to go and give it some water, so as sad as it may be, you'll have to find someone else to give you good advice. I'll see you later at some point." With this flawless excuse in place, Fumio quickly got up and left the room in a hurry, with the bird still glued to his shoulder, playing with his hair in the meantime. He rushed back to his van and jumped inside where he, now safe from prying eyes, opened the golden package. The items it contained were definitely powerful, but while he put the ring on his finger immediately and put the seals in his pockets, he wasn't quite sure what the last one was good for. 'I got your surprise package Caster. Next time, please refrain from sending stuff directly to my workplace with any kind of familiar. Now, what are those things doing exactly?'
Name: Dr. Fumio Nakahara Age: 34 Gender: Male Servant: Caster Powers/Abilities: Necromancy: A practice born through the manipulation of corpses, letting its practitioner perform feats like raising simple zombies, giving birth to cobbled monsters or even using body parts as weapons. While many of his craft travel from one war to the next tragedy, with a short stop at a local epidemic, guaranteeing them a never ending supply of bodies, Fumio is one of the odd cases who prefer to stay in one place for a longer period of time. Spiritual Surgery: A type of magecraft used by Spiritual doctors that heals through a spiritual medium, as in healing through the spirit rather than flesh. It is a "curse" that can remove the infected part without using a single surgical knife on the body. Something he doesn't use often since his "patients" are dead....most of the time. General Magecraft: Things you should've picked up if you're not from a completely useless magus family, like Bounded Field creation, Formalcraft, Memory Manipulation and other convenient little spells to keep normal humans off your back. Personality: Fumio has a huge god complex, which only furthers his ambition to create true life, the one goal he has and focuses all his work on. While he poses as the serious and strict professor during his lectures and the university, he comes a lot closer to the cackling mad scientist archetype when he is alone with his creations. He thinks of golems and homunculi both as failures and merely bad imitations of real life, simple dolls which don't even come close to his flesh constructs. Short Biography: Born into the sixth generation of a magus family was fortunate for Fumio. Being born into the sixth generation of a magus family that practiced Necromancy was ideal. Being born into the sixth generation of a magus family as the first son and already destined to become the next heir, was fate. Having this future taken away from him, together with the family's crest and his biggest chance to reach the dream he had since he read a book about a certain doctor F., after years of studying their rituals and spells, just because his old foolish grandfather thought that he "wasn't stable enough", was the greatest injustice he had ever experienced. Thankfully though, minor mishaps like this would never stop a true genius like Fumio, so he made the only correct choice: He killed his grandfather and brother, took the thaumaturgical crest and ran off, after making sure that the bodies would never ever be found of course. In the following years he not only acquired his PhD, but also managed to become an integral part of the Ukatan university staff as a Professor of Anatomy and Physiology, not necessarily through hard work alone, which meant he had access to needed materials and certain useful places without drawing unwanted attention from the local authorities.
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Ukatan City, Masters Residence, outside Morning Assassin “Oh I completely agree, the best deceptions always contain the element of truth,” Charlotte said in an approving tone as she listened to Jacob reveal his plan for masking her identity. Though what he suggested was simple it would also prove fairly effective provided that no suspicion was raised. Once raised however it would not prove too difficult to disprove her identity, however her Master seemed the intelligent sort so she assumed that he had accounted for that very possibility. She could only guess but she assumed that he might even use it to determine who was and was not investigating them. “As for playing the part, I think I can manage it,” she said in reference to his suggestion that if pushed she should identify herself as a marriage candidate. Arranged marriages were nothing new to her, the concept was a familiar one. When she had been alive the aristocracy rarely, if ever, married for love. Power, influence and money but never for love. Though such arrangements naturally diminished in occurrence following the Revolution they did not fade entirely. Old habits. However as much as she approved of his plan there was one minor detail that she needed to inform him of in regard to any hostile actions on her part. “No Master, we don’t,” she said in reply to his insistence that they remain neutral for as long as physically possible. She leaned in toward him in conspiratorial manner. “I may have neglected to mention that I have the ability ‘Information Erasure’,” she said in a manner that suggested he should already know the specifics of such an ability. “I can attack anyone, anywhere, at any time. Servant, Master or witness, it matters little. None can recall that which they may have learned about me during any confrontation. Name, abilities, my hair colour, even my gender. All gone. That includes data that has been recorded, such as images or notes taken. The only thing that they know for certain is that they were attacked, nothing more, nothing less.” She backed away from Jacob and stretched. “But of course, I shan’t be careless Master, I mean, Jacob.” She offered him her hand as if they had only just met. “It’s a pleasure to meet you at last Jacob, I’ve heard so much about you! Oh, how careless of me, my name is Lucille Chevalier,” Charlotte said with a curtsy.
"The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?" Name – Louise Evangeline Kotomi Age – 19 Gender – Female Servant - Alignment – Neutral Good Elemental Affinity – Air Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include; Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state. There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft. The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time. Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result. Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success. Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly. Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences. Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics. With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed. Theme – With Lightning Speed
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Just...just how the hell did she get in this situation?! This was too much! Absolutely too much for her to handle! Mary's heart wouldn't stop beating rapidly, her throat was dry and she kept swallowing as she kept her eyes down the ground. An intense heat emanated from her face, a heat that she never had experience before as her blood rushed to her cheeks, making them as red as her hair. What could she do? It's not like Saber needed to be watched after but if he was attacked then he needed someone to back him up with support spells. "M-Miyamoto-sama?" That was what Saber had insisted on her to call him when they were around people in earshot. She lifted her head up to look at him and her eyes widened as wide as dinner plates and she squeaked as she looked back down. Her face somehow became even redder if that was even possible. "Can we please go?!" She yelled at a butt-naked Saber. The two of them were now in the art wing of the school, specifically they were in a room that was used for students to work on pieces of art that involved the human figure. In this case they were working on the male figure. The model that usually came in got into an accident and broke the radial head in his elbow cleanly in half and had to be rushed to the hospital. Saber just happened to be in the area and decided to volunteer just to kill time. Mary on the other hand tried her best to dissuade him, but he wouldn't listen to her. The instant that he entered the art studio almost every woman and some men were checking the new piece of eye candy that would be modelling for them. "Oh calm down Mary. I can't leave now that they've started. The human body is a beautiful and sacred thing that should be captured. Don't you think so?" Saber said nonchalantly, not looking in her direction as he stayed perfectly still to be a perfect model. As an artist himself he could appreciate what these young men and women are doing, finding no shame and embarrassment with the human body. They too believed that the human form is something to not feel shame for, but pride and that they should take the chance to immortalize it for many generations later to marvel and appreciate it for what it is. Inside, Mary was screaming. She whipped her phone out and her fingers flew around rapidly as she texted her sister. Jane I'm dying. O///////////////O She snapped a picture of Saber on her phone and attached the photo to the text as she sent it.
Name: David Wilhelm, The King of the Clock Tower, The Harbinger Age: 32 Gender: Male Servant: Rider Elemental Affinity: Earth, Wind, Fire, Water, Ether Powers/Abilities: Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities. General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics. Elemental Magic Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him. Short Biography: If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it. Other:
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Charles Charles didn't respond to Fumio's comments, though the one about him looking like a contract killer did draw a half-hearted glare from the man. He took a seat across from the professor while Jane took the coffee pot after Fumio was done with it and poured for the two of them. She took hers with a little bit of cream, Charles took his with 6 packets of sugar. But before Charles could take a sip, he froze, his eyes glued to the beautiful bird that had flown in to deliver some sort of parcel to the doctor. He knew in the back of his mind that it was no normal bird, but he currently was to enthralled to care. He needed to capture this moment. He quickly put down his cup and pulled out his phone, only able to take a single picture before the man left. Charles got up and was about to pursue, until he heard Jane call for him to stop. Jane had also been watching the bird, knowing for a fact as well that it was no normal species, but her attention was drawn away by her cellphone, which she always had set on vibrate. Pulling it out, she saw that Mary had sent her a message. Jane took another drink from her cup as she opened the message, only to immediately spit it out as she beheld Saber au natural. "Master Dorvain, I believe we need to make haste to the art wing." Charles turned back to Jane, then back to the retreating back of Fumio, eyes focused on the bird on his shoulder. With an extreme force of will, he turned back to Jane, looking rather unhappy as he snatched the phone away from her to see what the matter was. He looked at it for a while before turning to Jane. "Why are you so shocked by this, didn't you have me ge-" He began, only to suffer from a chronic case of fist in face. He didn't react much to it, only turning his eyes to stare at Jane, whose face was extremely red and her eyes blazing with a dark fury. "Not another word, Master Dorvain, that is a secret between the two of us, remember?" "Got it, I forgot, now can you remove your fist from my face." Jane did so immediately, regaining her stoic expression, though still having a light blush on her face. Wordlessly they made their way to the art wing, opening the door to the current scene. As soon as they arrived, Charles got that look in his eye, the one that signaled when he was about to go photo crazy. Reaching into his bag, he pulled out his camera and got into a good position amongst the art students. Jane went over to her sister, making a visible effort to not look in saber's direction. . . and failing horribly. Every five seconds, her eyes would stray from her sister, to Saber, then back to her sister again. "I see you've had an interesting day, Mary, so is there any reason why Miyamoto-sama is modeling nude. There's nothing wrong with it, but isn't he supposed to be keeping a low profile. Nothing about this is low-profile." JAne scolded her sister slightly, though it didn't hold as much weight as Jane currently had a small nosebleed running down her face, still taking glances as Saber every five seconds. Charles was aso staring at Saber through his lens, walking around the studio until he found a good angle, then taking a picture and moving on. He didn't use flash this time, since the room was well-lit already, and he made sure to be as silent as possible so as not to disturb the other artists. As one himself, he respected their focus and had cast a small Mental Interference spell on himself so that he couldn't be heard by anyone nearby. Nidhogg Utakan City, Downtown Nidhogg had gotten bored being in his lair, so he had left to explore the city. So far he had found it to be rather interesting, everything was just so different from how he remembered things. It would almost be a shame to demolish it all. Almost However, while he was making his way through the shopping district, he noticed to unmistakeable presences. Servants were nearby, and beneath his mask, his black tongue slithered out to lick his teeth in anticipation. He wasn't going to attack them, but he would try and provoke them into a fight, or at the very least, try and make some chaos happen. He approached the nearest presence, a woman in a strange white outfit. Must be some kind of priestess or something he thought as he approached. He was currently wearing a white dress shirt with a black tie and black dress pants, his shoes being shiny, black loafers. It had been on one of the corpses he had excavated, and he had decided to take it as his own, though he had remade it with use of his roots. He would walk up behind her as she was about to enter one of the many stops, his voice coming out in a hissing whisper. "Why hello there Ma'am, and what brings a Servant such as your self to the big city in plain sight. That isn't a very effective way of keeping out of trouble."
Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight Servant: Saber Alignment: Neutral Good Age:21 Gender:male Height:6'1 Hair color:Blonde Eye color:Light blue Blood type:O+ Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well. Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting Abilities: General Magecraft: Formalcraft: Drawing Magic circles and using catalysts to perform rituls Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats. Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area. Looking through Familiar: Transfer of ones conscious to a familiar Threads of Consciousness: To use ones consciousness for scouting and basic magus detection Basic Clairvoyance:grants ability to see through walls and operate a crystal ball Contracting:To forge a contract with something Floating: Manipulation of mass and air currents Night Vision: To be able to see in the dark Magecraft shields: Protection, but it amplifies ones senses. Elemental Affinity: Wind Magecraft: Mental Interfeance Magecraft: He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time. Elemental Magecraft: Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal. He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells. Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana. Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera. Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion. History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field. Wish:At the moment he doesn't have one