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50,302 | 1,353 | 31 | 1,525 | 528 | Again the Servant pleasantly surprised her Master. With that sort of ability he would only have to worry about himself being seen, which would eventually be a problem. Jacob was known for sticking his nose in places it shouldn't be. Until he witnessed any part of the war, he would have to sit on the side lines, lest he be discovered. If he participated as a rogue Magus, he could manipulate the pieces in his favor without needing to be a target. All he wanted was the war to cause as little damage as possible. How far was he willing to go to do this?
"Nay Lucille, the pleasure is all mine. " Jacob took his place on the stage, embracing the shroud of deception. He placed a hand on his chest and bowed in turn to "Lucille's" curtsy. "I apologies for any inconvenience this trip might have caused you. I know it was somewhat sudden. Please do try not to think of myself as anything special. " Turning his wrist over he looked at his watch, and found that he was running far latter than he had thought. "Forgive me for cutting this short, but I have to get to my students. " Digging around his pocket he removed a key and handed it to her. A rather hilarious gesture all things considered. "Feel free to make yourself at home. I can of course drop you off in town on my way in, or perhaps you would like to tour the school? "
* * * * *
Finally arriving at the school he stepped out of his car and looked around. Maybe it was too early to be paranoid, but he had to feel it out. He closed his eyes and exhaled, forcing almost all the air out of his lungs. Using the very last of it, he uttered an incantation, one his family had used for a long time. The air crackled with power around him and he brought that inside, bringing a vast amount of information to his mind. He could smell the perfume of a woman at the other end of the campus, hear the whispers of a young couple under the bleachers, the wind inside his lungs now spoke to him, telling him stories in the vaguest sense. Of all the things that were around him, there was very little in the way of Magecraft, it was safe to say that the campus had not been compromised, for now.
The enchanted air fled his lungs in a deep sigh of relief. Prana was a source of power that all living things had, so the fastest way to acquire a large pool was to do devilish things that Jacob wouldn't even think about, but he had seen before. With that confidence he strode forward toward the school. He was running late for his lecture, but he was confident that Walter, his student teacher, would be able to handle himself until he got there. He was a pretty relaxed professor, believing that if his students didn't want to take their education seriously it was there problem, not his. But he was always willing to lend a hand to those seeking to expand their knowledge base, especially if it related to the past.
Not six doors down was his lecture hall, he could have kept walking, but his attention was drawn to several young ladies looking through the crack of a door that lead to the art room. It was hard for him to fight off this curiosity. "Doors tend to work better when you open them all the way ladies." None of them heard him approach, all of them jumped when he spoke. They quickly spun around and tripped over their words, their faces red with embarrassment. His curiosity peaked, and he opened the door.
He regretted it instantly. It was an art room, with various students practicing various styles in various ways with a single focus. The well chiseled man in the center was unfamiliar to Jacob, but he found himself becoming more familiar than he was with most. His face started to redden much like the girls had, the model in front of him didn't bother him that much, but what did was that this was one of those rare occasions where he was at a loss for words.
He stood in the door way for a moment, which quickly turned into a few moments. The sound of a camera snapping brought him out of it and he looked around. He saw three familiar faces. Of the three he identified Jane first, then Mary, and knew full well that Charles was close by, likely with the origin of the snapping in hand. He was right. Charles was one of the few Magus that Jacob regularly dealt with. He too had an affinity for Wind Magecraft, which meant that he was a good partner/test subject. The only problem was that he had a poor attention span, which made him infuriating more often than not. Not wishing to disturb Charles until he got out of whatever zone he was in right now, he approached Mary and Jane. "I was not aware that we were going to be hosting new... talent. " | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,303 | 1,353 | 32 | 983 | 5,954 | Mary still couldn't look up in fear that she would get an eyeful of Saber and his er...long sword. Until this moment she was still innocent, aware of the opposite sex, but nonetheless was innocent, but now she was scarred for life after seeing the samurai in his birthday suit modelling for the art students. She covered her eyes with her hands, trying to get the image out of her head though it was imprinted forever in her mind. A like squeak came from her as she thought about it again and turned her back towards Saber, her face burning up madly. "I-I couldn't stop him. The model that they usually hired broke something and Miyamoto-sama wanted to help..." She poked the tips of her index finger together, looking down guiltily. "Although it seems like there are some people enjoying the sight..." Mary mumbled to herself as a way to passively aggressively say that Jane was enjoying herself a bit too much.
Oh my god...even in a situation like this Master Dorvain still wants to take pictures. The red head thought to herself before her thoughts were interrupted.
Jacob Milford had approached them unexpectedly with a face as red as Mary's from getting to know the human form of other men. Mary sighed and pushed her bangs out of her face. "They're not. This is Master Dorvain's friend Miyamoto-sama, an aspiring artist that is rooming with master for the mean time. The original model broke his arm and we were in the area so he decided to help out of compassion as an artist..." | Name: David Wilhelm, The King of the Clock Tower, The Harbinger
Age: 32
Gender: Male
Servant: Rider
Elemental Affinity: Earth, Wind, Fire, Water, Ether
Powers/Abilities:
Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities.
General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics.
Elemental Magic
Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him.
Short Biography:
If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it.
Other: |
50,304 | 1,353 | 33 | 2,548 | 3,795 | Ukatan City, Japan
Shopping District
Waiting for the shops to open made him a little impatient, as the scenario left him with nothing to do but stare at the objects behind the glass windows. He supposed that this so called "window-shopping" was somewhat entertaining at first, but as time went by, he wanted to go inside and see what else they had for display. Even though Sinia had given him some money before she left, he wasn't going to waste it on silly things of the sort. Rider would save it for when he absolutely needed it-- nothing more, nothing less. Eventually, the shops did open, and his expedition around the shopping district had become much more interesting. There were many more things to see within the stores, from clothing to statuettes of Buddha and lucky charms.
His exploration was short-lived, however, as he soon picked up on two presences nearby. Servants. It was the first thing that crossed his mind as he left a small shop. He wasn't sure if he should go and confront the two, even though it was something that he really wanted. He was itching for a fight, especially against one of his enemies. If he chased them away, then the streets would be safer for his Master, after all. And so, Rider began to look for the two Servants, his face becoming one of curiosity and aggression.
It didn't take long for Genghis Khan to find them at the entrance to one of the several shops lining the district. He would have hidden himself, but he was certain that at least one of them would pick up on him. However, even though he was craving a good battle didn't mean he was going to start one. That would be an idiotic thing to do-- the best thing he could do was sit back and wait for one of them to attack him. The female Servant was smaller, and he guessed that she was probably a Caster or Assassin. The male, however, automatically led him to think that he was a Berserker. So they weren't stronger classes, much like the Knight classes that hadn't shown their faces yet.
"Don't you know it is rather rude to be harassing a lady?" Rider spoke up, crossing his arms as he looked at the dark-haired Servant. While he said this, he knew that he was being hypocritical. His whole history had been riddled with cases of him doing more than harassing women. "I'd advise you to back off and leave." | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,305 | 1,353 | 34 | 490 | 461 | Ukatan City
Assassin
Charlotte had declined an offer to tour the University with her Master as she felt that it was far too early for the two of them to be seen together. Before that was to happen she needed to establish herself as an individual in her own right, which meant creating the identity to which she would identify herself to the rest of the world. Once created her new identity would make it easier to seamlessly integrate into her Masters routine without seeming out of place or overly suspicious. Of course she lacked both the resources and time needed to create the paperwork to support such an identity at present so for the moment she would have to rely on illusion. Those who pried too deeply would no doubt find the truth. They would also find a knife in their abdomen for their troubles.
She hummed thoughtfully to herself as she perched effortlessly atop a telephone pole, invisible to the human eye in her incorporeal state, following her Master at a safe distance to avoid detection by any prying ‘gifted’ eyes. As for how she would establish herself as a human rather than a Servant she had a few ideas, most of them requiring some degree of surprise on the part of her Master. Which is why she had neglected to inform him that she would be accompanying him to the University, in a suitably indirect manner of course. She needed the surprise to be as genuine as possible for the best possible results. As her Master headed to the University she kept pace with a series of well-timed dashes of movement, the speed of which would make her indistinct even to those with the ‘gift’ needed to see her.
However she did not follow her Master all the way to the University, trailing away once she was certain of its location. Timing was important. Instead she veered into a nearby park, still in her incorporeal state. Had she been a different Class she would have been more concerned with hiding her presence, however like all Assassin she possessed Presence Concealment. Provided that she did not act in any overtly aggressive manner there was no normal way for Servants or Masters other than her own to detect her nature as a Servant. Still, that was no reason to not exercise some degree of caution. Charlotte manifested into her corporeal form and casually stepped out onto the footpath and into a passing crowd of students on their way to a day of classes.
She did not follow them toward the university and instead headed back toward the centre of the city. It was her intention to go shopping, however her Master had yet to gift her with any money. No doubt he would have done so had she asked however that might have interfered with her plan. The less her Master knew the better. It was quite literally for his own good. With that in mind she had considered ‘acquiring’ the funds from the students, however to the best of her knowledge the majority could ill afford the loss and so she had left them be. Her desired destination would no doubt provide in that regard. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,306 | 1,353 | 35 | 1,918 | 8,272 | Nidhogg, Utakan City, Shopping District
Nidhogg looked as if he was about to ask something, but then took time to sniff himself. He smelled delicious, but to others, he must've have smelled absolutely foul at the moment. No wonder he had been getting strange looks as he was walking through town. Oh right, I forgot that smells travel with you, I'll have to do something about that.
"That won't be neccessary, but I do thank you for the offer, as not many would. As for an alliance, and everything else you mentioned, we can discuss at a later time, but right now we seem to have uninvited guest." He turned around to face the man as he approached, not feeling the slightest bit intimidated by him, especially when the man delivered his petty excuse for a threat. Nidhogg only chuckled, his blank eyes sizing up the prey in front of him with a predator's glare. Behind the mask he currently wore, his tongue slid over his teeth in anticipation. yet he held himself back, as being the first one to strike a blow could end very badly if this caught to out of hand, especially with so many witness around. . . though he would be able to devour them all of that did happen.
"I'm not harassing anyone, it was a passive-aggressive greeting, nothing more or less. I'm much too subtle to just up and threaten another Servant for little to no reason, so if you would please keep you big nose out of other people's business that would be wonderful. Now go along, you filthy ape, just looking at you is enough to make me sick."
Nidhogg figured that both of these two were one of the Knight classes, given their desposition, with the girl seeming like a weak Saber and the big ape looking to be either Lancer or Rider. either way, Nidhogg felt like he'd have nothing to worry about if battle did indeed break out, as the woman would probably flee to avoid the conflict and the ape would make a fine appetizer for the battles to come.
Charles & Jane, Utakan University, Art Wing
It took Jane a second to catch realize the target of Mary's complaining, but before she could respond, she heard a familiar voice behind her. Jane faked a cough to disguise her wiping away the nosebleed, then turned around to face Master Miliford. He'd been Master Dorvain's teacher in magic when he had started to take it seriously at the age of 16, and had stayed on until the master turned 19, in which they parted due to the amount of friction their was between the two. While her master could be an amazingly attentive student, and a fast learner, it took a lot to get him motivated to do such. Miliford was a strict teacher, forcing Charles to complete his studies according to his schedule, not Master Dorvain's, much to his displeasure.
Jane, unfortunately, had developed a rather large crush on the man during his 3 years staying at the Dorvain estate. She had never told him this, of course, and she was over it by now. . . mostly. Mary didn't know about it, at least she though she didn't, but unfortunately, Master Dorvain did. Master Dorvain doesn't like it when people keep secrets from him, and is very, very good at finding out what's being hidden when he wants to. Pictures of Master Miliford where among of the many secret pictures she'd had the young master take as a part of their secret pact, she'd always be a willing, composed model and he supplied her with pictures of muscular older men. Master Dorvain had no idea why she wanted them, due to both being clueless about those sort of things outside of an artistic view, and him having no sexual desires of his own in the slightest, for either gender.
"Ah, Master Miliford," Jane said with only a small hitch in her voice as the man approached, doing her best to force down the blush that threaten to show on her face. "It's just as Mary said, Master Dorvain felt that he needed to have another artist beside himself to live with so as to see if it inspires him to do bigger and better work. That and, as you can see, he finds the man to be an excellent subject to capture himself. I don't think he'll stay long, though, as Master Dorvain is kknown to have flights of fancy. He may be gone with in the day, the week, the month, the year, one can never know. Mary and I seem to be the only constants in his life, the only thing to keep him even somewhat anchored to reality."
While Jane was talking to Jacob, Charles pulled a Batman, seeming to appear behind Mary out of thin air, camera pointed at Saber,as he continued to take more pictures. "Don't move an inch, Miyamoto, or else Mary will have to take your place as punishment." Charles turned to ask Mary if she was alright with that(not that it would've made much of a difference), but then his eye caught on. . . him. "What in the bloody hell are you doing here? You're not an art professor, so I think you should but out and mind your own business. You very presence sucks all the creativity and passion out of the room." | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,307 | 1,353 | 36 | 2,738 | 49 | Ukatan University, Parking Lot
Now adorned with his new trinkets, Fumio stepped out of his van and made sure that his clothes and hair were still looking presentable in the side mirror. Just because he didn't care much about what others thought about him, he still had to uphold the illusion of being a normal, if slightly absent-minded, person or else people would start inventing stories, like they always did. Well, he left a zombie to run around on the complex on its own and got a package delivered by a bird. he was certain wasn't among any of the native species, if that didn't start the rumour machines, then some crazy hair and a new ring wouldn't be so bad either.
After going back to the teacher's lounge again, he noticed that the annoying pest with this camera had thankfully already departed. He quickly gulped down the rest of his, by now cold, coffee and grabbed his handouts from the table, before he made his way to the lecture hall where he would hold his anatomy course. Along the way he also found his zombie again, which had apparently done nothing other than mindlessly patrolling through the corridors around the lounge. He pulled it with her for a while, after which it started to follow him on its own, sparing him the ridiculousness of having to lead a grown human being around like a child.
When he arrived at the lecture hall, Fumio was still quite early, even after the hassle with the bird, so he made the zombie sit down on one of the seats in the last row, where it would hopefully stay until he fetched her again at the end of the session and started to draw an anatomically correct human torso on the blackboard. Once he was finished, Fumio leaned against his desk and intently watched the clock on the wall ticking towards the start of his lesson.
'Now to wait for the lambs to come to their slaughter and who knows, maybe some of them actually did their duty and studied something at home. A surprise test now and then, to see if there are any promising ones among them, really brightens my mood.' | Name: Dr. Fumio Nakahara
Age: 34
Gender: Male
Servant: Caster
Powers/Abilities:
Necromancy: A practice born through the manipulation of corpses, letting its practitioner perform feats like raising simple zombies, giving birth to cobbled monsters or even using body parts as weapons. While many of his craft travel from one war to the next tragedy, with a short stop at a local epidemic, guaranteeing them a never ending supply of bodies, Fumio is one of the odd cases who prefer to stay in one place for a longer period of time.
Spiritual Surgery: A type of magecraft used by Spiritual doctors that heals through a spiritual medium, as in healing through the spirit rather than flesh. It is a "curse" that can remove the infected part without using a single surgical knife on the body. Something he doesn't use often since his "patients" are dead....most of the time.
General Magecraft: Things you should've picked up if you're not from a completely useless magus family, like Bounded Field creation, Formalcraft, Memory Manipulation and other convenient little spells to keep normal humans off your back.
Personality:
Fumio has a huge god complex, which only furthers his ambition to create true life, the one goal he has and focuses all his work on. While he poses as the serious and strict professor during his lectures and the university, he comes a lot closer to the cackling mad scientist archetype when he is alone with his creations. He thinks of golems and homunculi both as failures and merely bad imitations of real life, simple dolls which don't even come close to his flesh constructs.
Short Biography:
Born into the sixth generation of a magus family was fortunate for Fumio. Being born into the sixth generation of a magus family that practiced Necromancy was ideal. Being born into the sixth generation of a magus family as the first son and already destined to become the next heir, was fate. Having this future taken away from him, together with the family's crest and his biggest chance to reach the dream he had since he read a book about a certain doctor F., after years of studying their rituals and spells, just because his old foolish grandfather thought that he "wasn't stable enough", was the greatest injustice he had ever experienced.
Thankfully though, minor mishaps like this would never stop a true genius like Fumio, so he made the only correct choice: He killed his grandfather and brother, took the thaumaturgical crest and ran off, after making sure that the bodies would never ever be found of course. In the following years he not only acquired his PhD, but also managed to become an integral part of the Ukatan university staff as a Professor of Anatomy and Physiology, not necessarily through hard work alone, which meant he had access to needed materials and certain useful places without drawing unwanted attention from the local authorities. |
50,308 | 1,353 | 37 | 1,188 | 1,184 | Thomas raised his eyebrows slightly, dropping the piece of chalk he had been using into the holder at the bottom of the board. “I do believe that’s a new record for number of latecomers on the first day of class. Syllabus is on your desks, I hope you’ll show up earlier in the future.”
He sighed, turning back to his podium and shifting some papers on it. “But first, since a large part of this class is outside and not taught, I’d like me and your classmates to know at least enough about you to start a conversation. So… I’ve got three questions, and you can assume to have three questions every day in this class before we begin the material. Nothing difficult, I assure you, and nothing graded."
“What’s your name, where are you from, and… Why did you sign up for Occult Studies? Keep your answers appropriate.” Thomas smiled slightly as he continued. “I’m Thomas Joren, I’m from the United States, and… I’m here because I’m qualified to teach this class. Next.” | Name: Thomas Joren, the Paper Mage
Age: 33
Gender: Male
Servant: … Hmm, we’ll see how this goes.
Powers/Abilities: A rather unorthodox mage, Joren is almost entirely dependent on two, simple resources for his magecraft: A writing utensil, and paper.
Remember the Name:
By writing a person or Servant’s name on a piece of paper, Joren can read their abilities and a few of their personal details. The amount of the name he has changes his power–a full name lets him see every ability, but just a first or last name gives him around half.
Words of Power:
By far his most useful ability, Joren is capable of writing a word on paper and summoning an item with it. Most have to be simple, or writing the description takes too long to be of use. This is how he does basic mage abilities like fireballs and the like: by describing them on a sheet of paper, then triggering the enchantment when necessary.
Bloodcasting:
In a pinch, Joren is capable of using his own blood as the material for writing his spells and as a source of mana. Such an effort, however, will cost him a huge amount of energy and will possibly kill him–so he’d much rather not use it. He can use the blood of others as well, though he must do it by physical contact with the fluid in question and he’s sworn to never use it.
Personality: Thomas Joren’s entire “thing” is caution, but complete and utter committal once he has decided on a course of action. He’s slow to make a decision, but once he begins he’s as unstoppable as a steam train going out of control. This often leaves him in a weakened position if he has to fight multiple enemies in a row as he’ll exhaust himself in attempts to utterly obliterate the first, but he’s careful to not get in over his head, and always seeks a less… Exhausting way to deal with them, ordinarily by trying to talk them down. He was probably picked for the grail war due to a desire for greater power that borders on an insatiable hunger.
Short Biography: Thomas Joren has a relatively ordinary heritage. He isn’t descended from any inordinately skilled mages and isn’t a member of a powerful family. His childhood was fairly ordinary for a magus, though the desire for power that marks him to this day arose early. He used paper as an early focusing medium for spells and his magic developed along those lines, granting him the power he so desired at the price of the flexibility other types of magecraft allow. Still, he was good enough at it to gain a teaching position at the University, becoming the instructor of Ritual Studies.
Other: Joren always carries a pen behind his ear, multiple ink cartridges, and two pads of notecards in his pockets. |
50,309 | 1,353 | 38 | 2,548 | 3,795 | Ukatan City University, Ukatan, Japan
??:??
Akane's glazed eyes flitted open at her professor's questions, her tired frown growing deeper. Oh boy... here went the whole "let's bond with our classmates!" thing. She was never one for that, but at least it let her get to know everyone's names and things of the sort. It would mean that making friends would be easier. "My name's Akane Inukai. I come from Kuje, Japan." She rubbed the table with a finger, breaking eye contact with the professor. Why did she take Occult Studies, again..? "Oh, and I took this class cause I needed the extra credits. This school doesn't forgive you if you're a credit away from being part-time or something of the sort," the dark-haired girl cackled a little bit, sitting up and glancing around at the rest of the students. She wondered who else had taken the class for the extra credits, or maybe simply out of curiosity.
---
Well, that class had been rather... interesting. She had learned that some of the students had taken the class simply because they were curious about learning a few things about magic-- others stated some other excuse. One or two had heard it was an "easy A" class and decided to take it to boost their GPA. Either way, Akane didn't care, at the moment. She was more concentrated about getting back to her dormitory to see what Lancer was up to. Even though he was a grown man, she still felt as if he had gotten into some sort of trouble... or someone had sniffed him out and challenged him.
She trotted up to her dorm room, fumbling with her key card as she swiped it in the slot before entering and closing the door behind her. "Yo, Lancer, I'm back!" Akane said. "What'cha up to?"
]
Ukatan City, Japan
Shopping District
This guy really got on his nerves.
While Rider really wanted to slam this guy to the ground, he knew it would be a bad move. Firstly, it would put the citizens around him in danger. Secondly, it would bring unwanted attention to him. He wasn't sure if his Master wanted to get involved so quickly... and he was smarter than just charging into a fight with the first Servant he saw. However, he wasn't about to cower away like a dog with his tail between his legs. No, he was going to stand his ground until the man knew he wasn't the "ape" he seemed to be. And of course, dream of the day that he would be able to beat him to the ground.
"Very well," he droned, indifferent to the man's smell and his attitude. To him, he was just a strange Servant that smelled like shit. Rider had smelled worse, though. "However, if you are trying to heat my blood by insulting me, I'm afraid that it isn't going to work. As for the name, I shall wear it with honor, for being a 'filthy ape' is better than being the man who stands before me." | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,310 | 1,353 | 39 | 993 | 1,646 | Lancer, Ukatan Dorm
Well.... Lancer decided to spend most of his day in his physical form, despite strongly thinking that today's world didn't have all that much to offer him. Being in Japan, it was a bit.... how coul he put it? Well, baffling. China wasn't that far away from there. He could always just ride one of those... plane things and get there right away. Had China done something grandiose? Like the United States? He was also curious on how China saw him. According to what he knew, he was now viewed and revered as a deity. Which fit him just fine.
After a while deliberating on whether or not he should get out and find himself some clothes to fit in today's world, he lastly decided against and sat down in front of the TV, taking one of the controllers for the consoles lined up in there. The Holy Grail provided information for him about the world of today, but it didn't give him information about things as mundane as that. "I suppose that it goes like... this?" He passed his finger by the on/off sign on it, effectively turning the console on. It was a step forward, but he was still unsure about what he should do now. This would take some time.....
Time later, Lancer was finally able to get things down and was getting into the game. A bit too much into it. He was sitting down on the floor with his legs crossed and was even moving the way the character inside the screen was moving. A good shooter game that was lying around. It made him wonder why didn't he use a gun to fight? Though, wouldn't that make him an Archer instead of a lancer? He still liked his lance, though... Hm, it was something hard to think about, now that it came down to it. Well, who cared?
He continued on playing until Akane went through the door. "Oh, Zhu. It is nice to see you come back safe from school. I hope you did not encounter any Masters while you were in there? You would have been at a disadvantage if someone attacked you during school. You can always use a Command Seal to call for my help if needed, but I believe that wouldn't be a viable course of action?" He said, and even though he sounded kind of... deep perhaps? Worried about the condition of his Master maybe? It didn't seem like so while he played around in the video game console that he had been playing on for a while now.
To be honest, he was now aching for a fight himself. He finally let the controller down and looked at his master with meaningful eyes. "Or are we going to go on the offensive ourselves and search for the Masters ourselves? The sooner we get rid of pests lying around, the better." | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,311 | 1,353 | 40 | 1,918 | 8,272 | Nidhogg, Utakan City, Shopping District
"I couldn't careless whether you like the name or not, or whether you like me or not." Nidhogg began with a condescending tone, turning away from the man dismissively, "Currently, all I want is for you to take you filthy ape ass away from me. You opinion means shit, your honor means less than shit, whatever legacy that you left that let the Dumb-ass grail think you're worthy of walking the earth again is worth less than even that. So if you could leave, I can begin to salvage the rest of my day, which has been absolutely ruined by having met you. As I find they are quite fond of saying in this era, Fuck you and Fuck off."
Nidhogg hoped that if that didn't goad the man into attacking, it would at least get him to leave. He would very much like to see what he could find out from the woman Servant. An alliance is a great way to gain information on future competition, keep one alive longer in the war, and give an excellent chance for the eventual double cross that is to follow. First things first, a common enemy is needed, a servant that is strong enough that it wold draw a majority of the others attention and needs to be taken out quickly, after that, let the allies weaken themselves, then go in for the kill. A devious plan that set a grand smile on Nidhogg's face, hidden by his mask, if only just so. | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,312 | 1,353 | 41 | 2,548 | 3,795 | Ukatan City University, Girls' Dormitory
She was rather amused to see that her Servant had gone ahead and started to play her video games on the console. If he really got into it, then she would have other people to play with other than the people over the internet. Akane flopped on her bed, watching the purple-haired man speak to her. He was questioning if she had bumped into any Masters in school, and she shook her head. "I didn't see any Masters in the halls, but I think that there are at least two in the school," she told him, rubbing her eyes lightly. She had sensed a few mages in her class, but she didn't know which one was which. A yawn escaped her lips, and her eyes became half-lidded, suddenly realizing how comfortable it was on her bed. She would give anything to fall asleep right there and then, but she knew that there were more important things to attend to. "But I would have called if I absolutely needed you. I can fend off attackers... somewhat."
Lancer asked if they were going to go on the offensive and find the Masters themselves. Akane sat up, a frown on her face. "Is that really a good idea?" she questioned. "If you want to find the other Masters, we're going to have to go out and make your presence known. And that's like holding a big sign over our head that says 'Fight us!'." Then again... that was really what they had to do. To make allies or name others enemies, they would have to know that she was a Master herself. The young woman sighed, closing her eyes for a moment as she thought.
"Alright, Lancer. I think you should make it known that you're a Servant, but I'm not going to show that I'm your Master. I'll go where you decide to reveal yourself, though I'll be hiding," Akane said. "Even though we're going to be doing that, I need to know if you think you're capable of taking on more than a Servant at a time. It's likely that more than one is going to show up."
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,313 | 1,353 | 42 | 1,525 | 528 | With the two of them deciding to have an argument or if not that, then just be generally unpleasant with one another the female decided to exit stage. Taking the distraction to use to her own advantage, she quickly backed up and ducked into the tailor shop. Looking around, it had a wide range of clothing and dresses, along with one she had worn at one point, a kimono displayed in a glass case with a small shrine that was set up to take offerings. That made her giggle, but she walked up to the counter. "Kon'nichiwa!" she said with a small bow. "Hi, i would like to purchase and have some clothing tailored to myself, if possible?" she asked, getting a nod in response.
"Good!" Tomoe responded and was brought into the back. The shop keeper listened to her needs and decided that she'd get the best use from a suit. So they fit her with one that gave her a professional look and made her appear to be a body guard. She gave the man the correct amount of yen and then a bit more, spotting a pair of sunglasses.
Beserker walked to the door and found that they were still getting on eachother's nerves. Stepping out between the two other servants, she sighed. "Can i leave you two to argue on your own now? This mage here has other duties to get to than to babysit you two arguing." | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,314 | 1,353 | 43 | 2,548 | 3,795 | Ukatan City, Japan
Shopping District
God, this man was more of a brat than he first believed. His patience was wearing thin, and if he didn't know any better, he would have beaten him to a pulp in a second. It seemed that the other Servant was smart too; he took no aggressive stances or movements, and instead, had turned his back toward him. For a moment, he wondered what his true identity was. Probably some spoiled as shit prince who went crazy in the midst of war. Rider simply stared at the back of his head, his eyebrows knitting together as his nose wrinkled in distaste. No, he wasn't going to fight him today. One day he would, and he would be begging for mercy at his feet just as the other hundreds of people who died before him had. He would explain what he saw and did to Sinia; she would want to hear about this.
The other Servant stepped out of the shop, dressed differently than she had been before. She had stepped in between them, asking if she could take her leave. Rider's heated gaze flicked down to her-- at least she was decent enough to speak to and address properly. "Do what you want," he heaved a large shrug. "I was just about to leave this dog to himself anyway. His smell is really starting to disturb my stomach." He should really leave before he drove something through the maniac's head. Sinia would be displeased if he already got himself into a large amount of trouble, and she would probably have to use a Command Seal to get him off of the other Servant.
"It was a pleasure to meet both of you," Rider's words were tinged with malice towards the other male as he let his arms fall to his side. "I do hope that we see each other again, little black hound."
And with that, he turned and left the two of them to do whatever they wanted to do. Not that he cared.
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,315 | 1,353 | 44 | 993 | 1,646 | His sense of freedom would be something to desire, Jacob replied to Jane, "would he only ever finish what he started." He couldn't help but think that when he was Charles' age he had his life planed out like a long trip. For more than a decade he followed that plan with youthful passion, and this is where it lead him. Sure he was a professor teaching the very subject he researched, but he was also stuck for more than one reason. The Grail War aside, it was a family matter that Jacob would teach Charles. The Dorvain would hopefully get their heir to mature faster as well as strengthen their Crest, and the Millford family would have access to many of the Dorvain resources. Jacob was happy to do so at first, teaching was always what he ultimately wanted to do, but it slowly degraded over time. Discipline breeds greatness. Charles could be great at whatever he applied himself to, but the boy was very erratic.
When the man in question wedged himself into the conversation, his words drove Jacob to roll his eyes. "I'll make this short as you appear to be oh so busy," he started in a matter of fact tone. "There was an obstruction in the hallway." Glancing over his shoulder and focusing his hearing he could tell that the ladies were still out there. "I had to make sure it was nothing of concern. I have yet to reach a conclusion. " Miyamoto-sama, as Mary called him, was still a stranger. There is only a fine microscopic line between model and exhibitionist. If Charles vouched for him it would be enough to satisfy Jacob. But then again would Charles even know the difference? The teacher felt a sense of disappointment in himself.
However Mary and Jane were a different story, their words he could rely on. The two of them were always a pleasure to deal with. A shame they haven't rubbed off on the young man and a blessing that Charles didn't rub off on them. He admired Jane for her firm and bold nature, and thought that everyone could benefit from an ounce of Mary's innocence. All that was left was to get let the stranger know. "'Miyamoto-sama,' please don't move, for I fear what might befall Mary if you do. I thank you for filling in, but there are channels for this sort of thing. Paperwork and such. I'd be glad to sign off on it if need be." | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,316 | 1,353 | 45 | 2,548 | 3,795 | Ukatan City University, Girls' Dorm
...She had to admit, she liked the way that Guan acted. He didn't seem to be daunted by the fact that all of the Servants might as well show up. Yet, Akane was still a bit worried. She didn't know what to expect when it came to Servants or Masters fighting one another; she had only read stories and examples from textbooks and other hefty tomes when the mark appeared on her hand. She didn't even agree with it-- she had been willing to use all of her Command Seals at once simply to get rid of her Servant as soon as possible, but... even though she was lazy and rather stay at home watching television, she still liked to maintain whatever honor she had left. Though, she wondered if she should even be as afraid or nervous as she was. Her Servant was a Lancer, one of the stronger classes summoned by the Holy Grail. Guan would be able to handle himself. Or at least, he should.
"Thanks for the compliment," Akane replied with a mischievous expression, grinning like a fox up at the man. "It's not often that people see how awesome I am."
She crossed her arms, listening to what he said as she leaned against her bed frame. Now that she was sure he knew how to defend himself, all that remained was selecting a battlefield for the confrontation. Lancer didn't know the city, and she had never thought about choosing a place to fight. Akane wasn't one for strategy. Her mind began to think about all of the possible open spaces there were in the city away from the prying eyes of spectators. Three areas came to her mind, and she snapped her fingers excitedly. "Ah, I have a few settings for the showdown that you might like to use. One is an abandoned parking lot to the south of the city. It's pretty big, but there aren't many places to hide, so I dunno if you wanna use that," she explained, counting off of her fingers as she described the areas she knew.
"Another place is a construction site that's nearby here, but it's inactive during the week. No one's gonna be around, and it's big, too. You can climb the metal frames and things of the sort if you wanna be on higher ground than your enemy." That was two. She held the third finger as if contemplating her choices, her eyes on Lancer's face to see if he preferred one area over the others. "Third area is an abandoned shopping mall. The abandoned parking lot I told ya about earlier used to be on the mall's property. It's a huge battleground-- there are three floors and many twists, turns, and hiding spots that you can use. But I think the enemies aren't going to be stupid, either, so they'll definitely use it to their advantage as well."
Akane blinked up at him, obviously proud of herself for thinking of all of this. The silly grin was still on her face as she eagerly awaited his reply. "Well? Does any of them sound like they'd suit you?"
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,317 | 1,353 | 46 | 1,918 | 8,272 | Nidhogg, Utakan City, Shopping District
"No, I think we're good for now, until we meet again to kill each other that is." Nidhogg snickered as the Ape man walked away, the look of hatred the man gave him filling Nidhogg with a sense of pride that his insulting skills hadn't lost their edge over the years of non-existence, turning to face the woman and give her new wardrobe a once over. "Not exactly blending in, but you stand out a good deal less than before. Anyway, now that the annoying ape has left, do you wish to continue our negotiations of alliance, or is such a joining no longer seem favorable to you." Nidhogg gave a stretch as he waited for her reply, wondering if he should just attack the woman and be done with it. She seemed to be a fairly weak morsel, an appetizer for the meals to come, but having a weak link to draw away fire would be helpful in taking out stronger foes with less effort than would normally be required.
Charles & Jane, Utakan University, Art Wing
"Master Dorvain, apologize to Master Miliford immediately," Jane turned to Charles with a look of irritation and anger at his childish remark. "I know you and him have your differences, but that was completely rude and uncalled for!" Charles scoffed, putting away his camera and walking away from Jane and out the door.
"Whatever, I'll be outside, so call me when Miyamoto's ready to leave." He gave a passing glare towards Jacob as he passed him, the only thing stopping him from yelling at the man or leaving more angrily was his respect for the concentration of those who were currently focused on their work. He pushed the door open, ignoring the overly curious girls as they tried to sneak a peek at Saber. Instead he sat down at the opposite side of the hall and began the process of separating the good pictures from the bad ones. Unlike the night before, he took more time on these, studying to see if he could enhance the bad ones digitally, through use f filters and what not.
Unbeknownist to him, however, was that he had amassed a small group of women around him. They all took t peaking over his shoulder, staring at the picture, and giving their own opinions on them. So single-minded was his focus, and so intense was his concentration, that he didn't even hear or notice them.
Jane, still in the room, could only shake her head at her master's behavior, he always got like that when faced with something he hated or didn't want to do. Turning back to Jacob, she gave a low bow, the embarrassment of the moment showing clearly on her face.
"My deepest Apologies, Master Miliford, Me, Mary, and Master Dorvain's parents and other family members have tried everything to break him of his childish behaviors, but as you can see, that has led to very little success." | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,318 | 1,353 | 47 | 1,525 | 528 | Tomoe stood for a second, thinking before taking a brief second to compose herself. "It would be beneficial to us both if we formed some kindof agreement of Non Aggression. I will swear not to attack you or your master and i shall reveal my name and class if you swear not to attack myself or my master until. I can also offer a source of freshly dead meals for you as well. I cannot promise anything beyond the fact that the bodies will be newer than the graveyard you must have dug up." she commented to him, giving a small bow. "I know when my betters stand before me and to give incentive to listen to the pleas of a weaker servant such as myself; i must offer more on the table lest you strike me down where i stand. Therefore i also propose assisting one another in any even where we come across a foe stronger than either of us, such as the knight classes." the female proposed to him, standing back up straight. She had hoped that he would be willing to agree, the promise of a meal for him and one less worry for both of them.
"Even if this lasts only to the two of us standing and my defeat, i shall have been happy to have explored my homeland once more." Tomoe added, a soft smile on her face, but also one that spoke of confidence. | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,319 | 1,353 | 48 | 832 | 3,739 | Archer, Utakan University
Time passed by almost unbidden as Archer read, undisturbed by the summon of his master or the presence of other Servants. The odds were low that there would have been any Servants around anyway, certainly with the war at this point. They might begin scouting, but his Master hadn't said anything about the war having actually begun, so he would assume that they had the time. And this was important anyway so he could devote the time. They needed the knowledge to go on.
And so he devoted himself to his work, quickly finding himself engrossed in it. Knowledge had definitely advanced since his time, so many discoveries and things that he could utilize, which had not been provided by the Grail. Gases, explosives, improvised weapons that he could easily craft, etc. At least one of those had to be useful against a Servant, or a Master.
His head rose with the bell, the books he had read committed to memory. It was a pretty useful skill, and he would make good use of it. For now he had the information he needed, and it would just be a matter of finding the stuff that they needed in order to make the things they needed. And that wouldn't be too hard, given where he and his master were.
Rising, he put the books back on the rack before phasing into Spirit Form, phasing through the wall and heading off to find his Master. He should at least check in and make sure she was alright, and tell her if he was going to go off into the city for some stuff. He didn't exactly have money, so it might be an issue if she didn't want to resort to robbery.
Well, it wouldn't be too hard. And given that no one could see him, he just had to find her. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,320 | 1,353 | 49 | 993 | 1,646 | Lancer listened attentively to his Master. She seemed to have thought of every possibility for this war. It was good to have such a prepared master, and not some kind of half-assed guy that would only slow him down. Well, at the very least, she seemed to be like that. Lancer took her hand and kissed the back of it again, just like when they first met. "I find it impressive that you aren't complimented more often, Zhu. Your mind is superb. This battle is as good as ours." Lancer said to her, while smiling.
He now stared into her eyes, after letting go of Akane's hand. "Yes, I strongly believe that the construction site would be a perfect place for us to do battle. The place will also be perfect and useful for me. The mall can be used against me as much as I can use it, and the parking lot doesn't seem like the kind of thing that would benefit me in a fight. The car's could be used against me if my opponent were to use some kind of fire. Hence, the construction site is the ideal place for us to hold the advantage against our enemies." Lancer smirks, after getting his startegy down in his head.
He walks to the door and turns to see his Master once more. He was eager for a fight, and he definitely would've liked to get rid of such eagerness already. "Now, Zhu, please lead the way. The sooner we get things done the better. I'll leave the details on how we are going to lure the other Masters to our position to you." Lancer smiled at her once more, before disappearing into thin air. "I'll make sure to win the Holy Grail for you." | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,321 | 1,353 | 50 | 2,548 | 3,795 | Ukatan City University, Girl's Dorm
Did she really sound as smart as Lancer had made her out to be? Akane was only that way due to the fact that the possibility of her being useful made her blood run hot. If she didn't give two fucks about this whole "Holy Grail War" and her health and safety, she would have gone to sleep, especially with how tired she was. Not only that, but her Servant was likable, not some sort of spoiled king or a warrior that had nuts and bolts for brains. She felt her face heat up again when he kissed the back of her hand and complimented her once again. "O-oh... I guess my brain really is somethin', ain't it?" she laughed nervously.
When he said that the construction site was the best battleground for him, she shot to her feet, beginning to tremble. Oh, God, were they really going to stand their ground in the middle of that creepy place? It terrified her... but it made her more excited than anything. Akane's lips beamed again, so much that her eyes closed. "Haha, construction site it is, then! If ya win this battle, Mr. Guan, I'm gonna treat you to some gourmet Chinese food! Or... somethin' else, if you'd like." The dark-haired young lady held back an anxious giggle as she left her dorm after making sure that Lancer was not visible to a normal human's eyes, practically skipping down the carpeted halls.
Ukatan City, Japan
Construction Site, Thursday, (11:49)
They had made it to the construction site in half an hour, which was rather quick for Akane. She didn't know that if she had literally ran there or something, but it should have taken longer than thirty minutes. Oh well, what mattered now was that they were there. She hadn't waited any time in searching for a hiding spot where she could still see Lancer. Even though she had chosen a spot rather close to her Servant, she found it to be a vital spot if she had to go in and protect him. She could very well throw one of her Smoke Jewel Bombs and provide enough a large enough distraction if he needed it.
Akane hid between a cluster of tall containers, peering around the corner. She was sure that she was shivering more than before. She could very well die here... they both could. "Alright, Lancer, ready when you are," she called, ducking behind the containers again.
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,322 | 1,353 | 51 | 1,918 | 8,272 | Nidhogg, Utakan City, Shopping District
"As I've said before, no need to give me such delectable tribute as I'm afraid what I've currently collected is as much as can be with out drawing undue attention. As or the non-aggression pact, you have my word that I will not attack you or your master and will agree to assisting you in any endeavor where you find yourself facing a stronger foe if I'm able."
As opposed to the woman's straight and dignified posture, Nidhogg's was languid and relaxed, like that of lion sunning itself on a rock. The woman's arrangement was heavily against her in the long run, but he saw no reason to alert her to her own foolishness. Also, given how she referred to the 3 more powerful classes, she herself was not a Saber, which left him thinking Archer or Caster. Rider didn't fit her, and while she may be an Assassin, he wouldn't be able to sense her presence before if she was of that class.
"Well then, you must be eager to return, so tell me your name and class so I can be on my way, also, as a sign of our alliance, take this." Nidhogg brought up a root from his pocket, which he had formed in secret, and held it out for her to take. "If you're ever in need of assistance, then just break this and I'll be on my way." | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,323 | 1,353 | 52 | 1,525 | 528 | I appreciate the offer, but i'm sure that you'll feel my need. I am Caster and many of the mortal would would know me as Pincess Seishi. High Prestess of the Kamo Shrine in ancient japan. I hope our alliance holds strong bonds till the end. Gozen said, not keen on accepting an unknown item from him. "I bid you farewell." she finished and began to walk off from the other servant, knowing her ruse wouldn't last the entire war, but hoping it would buy her some time and an element of surprise that she needed. | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,324 | 1,353 | 53 | 1,792 | 1,124 | ~Occult Class, Ukatan University~
Eddie and Akane's tardiness did not go unnoticed but fortunately, no fuss was made of it. The teacher was young, or at least looked young, and announced that every class would have three easy, non-graded questions including today. The questions for the day was what's the name, where one was from and why Occult Studies Class. The teacher mentioned his name, Thomas Joren, and that he was from the United States. A detail that piqued Eddie's interest.
After Akane introduced herself, the actor was next. "Well I'm Patrick Edward Culiar, I'm from the U.S. just like you teach and... well I had my agent arrange my classes for me so..."
-----
~Just outside of Ukatan University~
The class was... interesting. Eddie was not sure what he just learned but now that class was over, the actor proceeded to search for his Servant. He was not sure where but if some magical Servant wanted to spend money, Eddie figured it was the shopping district and so there he went. He just hoped she did not do anything stupid while he was gone. | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,325 | 1,353 | 54 | 993 | 1,646 | As good as gourmet Chinese food would be, Guan was curious on what the Japanese people ate everyday. As far as knowledge from the Grail went, it seemed as if the food was.... similar at best, but not the same as his dear home country China. And he would prefer to eat gourmet Chinese food made by the fair hands of a Chinese maiden. He would settle with sushi or whatever else Japanese people ate. "Regardless of that, I shall bring victory to you, Master!" The invisible Lancer said. "Also, make sure to call me Lancer. Having my identity discovered would put me at a disadvantage."
Construction Site
With his master hidden and with his helmet under his arm, there was only one part of the puzzle that was still lacking. He took his helmet and put it on, making his blue eyes glow in the dark yet again. He put his arm out, and soon enough, his naginata appeared out of thin air. He grabbed it and started spinning it around as if to show off, though the only one there right now was his Master of course, he still wanted to show her just what kind of warrior he was.
"Watch me, Zhu! I shall show you just how powerful the Lancer class is in reality!" Striking his naginata into the ground and the blade burying into it, Guan smirked, ready to face whatever opponent may appear. He wished them to be Saber or Archer, as he would be able to get rid of the most troublesome ones in one fell swoop. "I cannot wait to see what destiny has in store for me..... Even Berserker would be a pleasant surprise at this point." Of course, he was just joking in that last one. He wouldn't like it to be Berserker, not at all. Even more so since they probably were nothing but a mass of moving muscles with no brain. The sole idea was terrifying. He also hoped that his opponent wouldn't be a woman, it would become extremely troublesome for him to hurt them in any way. | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,326 | 1,353 | 55 | 490 | 461 | Occult Studies
Ukatan University
Louise
“Ah, princess Akane, my sweet, sweet little angel, how you brighten up my day,” Louise said to herself as she listened to Akane introduce herself, the dark haired girl effectively sparkling in Louise’s momentarily distorted reality. She grinned roguishly to herself. She had missed the opportunity to blow up any skirts this morning with her custom magecraft and was feeling the almost overpowering urge to cause an accident. She resisted, barely, if only because of the seriousness of the current situation. Not the class of course, the War. Once it was her turn she turned toward the professor and grinned at him with obvious cheer. “Good morning exalted one!”
“My name is Louise Evangeline Kotomi. First year chemistry. From France. I transferred here earlier this year thanks to some political mumbo-jumbo pulled by my dad. As for my name, weird right? Well, as it turns out my dad is from Japan and my mom, well, mom is a lot of things,” Louise said, her cheerful demeanour slipping only momentarily with the mention of her mother. She hummed thoughtfully for a moment. “Why did I sign up for this class?” she mused aloud, knowing full well that certain members of the student population and teaching faculty were of the mystical persuasion and knew the true nature of this class. How serious it actually was to certain individuals. “I took this class this class because I was told to,” Louise said with complete, unemotional honesty. The unconcerned look on her face suggested that this was no great deal.
Chemistry Department Rooftop
Ukatan University
Louise
Once Louise was free to return she immediately headed straight for the Chemistry department. She was not worried about Archer per say, she would have known at once if something had happened to him through the link that they now shared, courtesy of their contract and the command seals that symbolised that pact. However she would not deny that she had spent a large part of the day wondering what exactly he had been up to. Researching the modern world, getting up to speed with current materials technology, maybe even researching the fate of the company that he himself had founded so many years ago. All reasonable considerations. She grinned roguishly to herself. Or perhaps he was indulging himself with some out of season ‘flower viewing' with those amazingly accurate eyes of his.
Gaining entry to the department was easy enough, even without her credentials. In place of her official key card she used a rectangle of ‘modified’ plastic and metal. Creating an exact copy of the card had been a difficult but rewarding experience. She had accomplished this by using the original key card as a template and had copied the cards physical and chemical make-up onto the blank card. Full transference of its chemical properties. The trick was easy enough in principle for a decent alchemist, though the alchemy circle had been a bitch to create. Once she got to the roof she summoned Archer to her side.
“How was the view!?” she called cheerfully, her meaning obvious from the look on her face. Joking aside her expression became more sombre and serious. “Are we ready? | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,327 | 1,353 | 56 | 832 | 3,739 | Archer, Ukatan University
Looking hadn't yielded much luck in spite of Archer's vision, the campus just much too big to simply locate his master from. And Archer's mana detection still wasn't the best. But the Command Seals were a pull, and he had some fair idea of where she might be. Thus, he was quickly able to track her down, back on the roof where they had last seen each other. He really should have expected as much.
Approaching he returned to Material Form, fading into existence next to her as he scanned the horizon, just to make sure there weren't any Servants watching. Which wouldn't stop Caster, but he supposed it depended on that Servant's skill set and on whether they had Clairvoyancy. Even in his time there had been fools claiming they could do that, though one would have to assume that a Heroic Spirit actually could.
"Not as good as Europe," Archer replied with a smirk of his own, deliberately misinterpreting her statement before he settled down and became serious in turn. "As much as we can be with what we have. I'd either suggest visiting a gun store so I can expand my arsenal, or finding some place to get supplies beyond simple chemicals." He'd like to not get in a fight without being fully prepared, and they didn't have any tricks ready yet. And besides, adding to the amount of guns he could generate wouldn't hurt either. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,328 | 1,353 | 57 | 1,918 | 8,272 | Nidhogg, Utakan City, Shopping District -> Construction site
Nidhogg nodded as he pocketed the root, so the girl wasn't completely foolish. Still, her willingness to give him her name and class were a bit suspicious, but Nidhogg decided to just talk it over with Joren later, as he didn't particularly care at the moment. With his basic assessment, he could tell that she probably won't be of any trouble what so ever, no matter what class she is.
"Alright then, later." Nidhogg walked away, giving her a wave as he began to wander the city, looking for more servants.
-30 Minutes Later-
Nidhogg smiled as he approached the construction site, having felt the presence of a Servant while on his hunt. He could tell that this one was making an effort to announce his position, which could only mean one thing. Nidhogg licked his lips in anticipation, but he didn't move in yet. He had placed some roots in the area and had taken time to wait as they spread underneath the battlefield, making sure that they were deep enough that it wouldn't disturb the ground above.
Once he was sure that said roots were ready, he walked in to the arena, his eyes hungrily focused on his prey. His clothes began to shift as the roots he wore began to cover him entirely until he was underneath a mass of black tendrils. The tendrils soon drew back to reveal a figure glad in wooden armor, stylized after his true form and made completely out of his roots. The color of the tendrils was much darker, and lines of red energy was intermixed throughout, some forming into runes that spoke of death and despair to all who beheld them. He cracked his neck as he stared out from the holes of the helmet, his white eyes nearly glowing with the intensity of his bloodlust.
"Why hello, Appetizer-san, and good-bye."
And then he burst forward, using his Prana burst to launch him directly at his foe, his arm reared back and the tendrils forming into elongated spike around his arm. As soon as he was close enough, he would lash out with it, hoping to impale his opponent as he passed by him, as he had aimed his charge a little bit to the left of his foe. Whether his attack hit or not, he would turn around launch a barrage of large tendrils at him before he could recover, letting out a maddening laugh as he landed on one of the metal girder's that made up the infrastructure of the building. | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,329 | 1,353 | 58 | 993 | 1,646 | Once he saw who came to their challenge against servants, Lancer couldn't help but be offended. He even clicked his tongue once he saw the Beast starting to form out of roots and whatnot. It was an insult, and nothing more. "Then again, this is just the will of the Gods." He said, as he easily avoided the first strike from the Beast. It was a simple minded fighting style, one that offended him. It didn't have any finesse neither did it pose any kind of threat to him. Even so, Lancer calmly saw the moves of the Beast. Once it came against him yet again and started with a flurry of attacks, Lancer avoided them again rather easily. Yeah, no kind of tactic against him was nothing short of an insult.
Even so, Lancer had a policy of never underestimating any opponent of his. He took a step back in between the flurry of attacks by the maddened Beast and used his naginata to stop one of its attacks. As expected, he was sent back by its tremendous force, but only slightly. Yes, he was stronger than him. But here was the reason why people were way over beasts. They had more brains. "Fine. I shall grace you with the possibility of fighting the great Lancer." He said, before dashing towards the beast and jumping over its head, and aiming to slash right through its neck with his naginata. Even if his attack wasn't succesful, he would still be behind the beast, and he wouldn't waste anytime in there and start running right away to the inside of the construction site.
"Follow me if you dare, Shòu!" Lancer shouted at it. Of course, a beast like that wouldn't be able to see what he was doing, as he started to freeze the pillars he ran next to. At the very least, Lancer hoped it was too stupid to even think that what he was doing was on purpose. | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,330 | 1,353 | 59 | 1,918 | 8,272 | Nidhogg, Utakan City, Construction site
Status: Currently enjoying his appetizer
Nidhogg evaded the attack easily, bending over to watch Lancer go by. As Lancer began to run into the construction site, Nidhogg simply chuckled at the fool's presumptions. He knew a cage when he saw one, and the only thing a Beast is to do in a situation like this is to bust down the bars and devour the jailer. With that in mind, Nidhogg lifted himself into a standing position, sending out a signal to the roots underground as he did so. Bring it down.
Several tendrils burst out of the ground near the main support pillars, entertwining to make larger, more powerful ones, before smashing into them. It only took one swing from each to do the job, bringing the infrastructure down on his opponent in a heap of twisted metal. Before the dust had even begun to settle, the tendrils then began to converge on Lancer's position, unleashing an intense barrage of swiping attacks down on him.
While they did that, Nidhogg summoned an enterwined root to lift him high up above the carnage, forming a spear in his hand as he gazed at the wreckage with no small amount of self-satisfaction. Drawing his arm back, he threw the spear at Lancer, using Prana Burst to increase the accelration and piercing power of the construct. He would fire of 5 more such attacks, the last two, however, heading not towards Lancer, but at the hidden figure who was most likely his master, who he had located with his underground tendrils, using hair-thin strands to probe the surrounding area. Each spear would hit with the force of a missile, likely causing a large crater when they hit the ground.
Let's see how well my appetizer dances now that he's lost the advantage of terrain and has his master to protect. | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,331 | 1,353 | 60 | 2,548 | 3,795 | Ukatan City, Japan
Inactive Construction Site, Thursday
Akane couldn't help but gaze adoringly at her Servant. He was so cool! She hadn't seen a full naginata being swung around like that before, and watching it in television and in video games was nothing like seeing it in real life. Lancer appeared more than ready to face anything that came his way. Even if she was a little anxious, she had to remain strong. Her fingers curled around her light jacket as she watched the first opponent arrive. What... was that? Was he really a Servant? He looked more like a demon or some summoned monster than a Caster or Berserker.
Either way, the two Servants spared no time to chat and instead launched themselves at each other. For a moment, she was sure that Lancer was going to get hit by one of the other male's attacks. Yet he dodged every single one of them, much to her surprise. Wow... that really is something. Akane thought, beginning to tremble with excitement once more. How someone could move that fast, she didn't know. All that she did know was that she was proud to have summoned such an agile Servant.
Lancer started to run towards the construction site, but the opponent tore it down with ease. Akane flinched slightly. Welp... there went their advantage. She didn't expect someone with that sort of power to arrive or be brash enough to tear down someone's work. No doubt that the people of the city were going to be suspicious now. Suddenly, the Servant launched spears at both Lancer and her, much to her surprise. Thankfully, she had been quick enough to jump away from the incoming objects, but not without skinning her knees. "Crap!" she spat, getting up from the ground and running for more cover. How had he known that she was there? Was it not that good of a hiding spot..?
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,332 | 1,353 | 61 | 983 | 5,954 | "Okay Miyamoto-san, we're done for now! Thanks for modelling!" The teacher, a female teacher in her mid-thirties smiled at the naked man who returned it with the sereneness that he usually carried. It was then he finally noticed that many were staring at him in a way that most likely was not appropriate for a model. Oddly enough, it came from mostly the women including the teacher.
"It was my pleasure to help. Could you please hand me my clothes?" He turned to look over to Mary and chuckled. "Turn around young lady, you've seen more than enough already." Saber said with mere jest, taking the clothes that the teacher handed him and dressed back. This was greeted with many disappointed expressions of many of the ladies and some men that were in the room, pouting and sighing almost in unison. This he did not pay mind to as he turned his attention Jacob. "I'm terribly sorry for Charles' behavior. I never would've thought that he would act that way towards anyone. I shall go talk to him. Jane, Mary, stay here with Mister Milford."
Not waiting for an answer, Saber walked out of the room into the hallway with peeping female students of the school. Many of them flushed terribly and squeaked before they all dispersed like mice in front of cat. He paid no mind; his thoughts were focused on how despicable his master was towards Jacob for no reason. If this man was going to be his master then he would have to do better than acting like a god damn brat! It wasn't hard to find him. After all he was the source of his mana after all. As soon as he found him, he approached him from behind and snatched the camera out of his hands with blinding speed."Dorvain-sama, your attitude towards Mister Milford was atrocious. As my master, you must be polite and composed. A gentleman more or less, not a rapscallion." | Name: David Wilhelm, The King of the Clock Tower, The Harbinger
Age: 32
Gender: Male
Servant: Rider
Elemental Affinity: Earth, Wind, Fire, Water, Ether
Powers/Abilities:
Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities.
General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics.
Elemental Magic
Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him.
Short Biography:
If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it.
Other: |
50,333 | 1,353 | 62 | 983 | 5,954 | No need to apologize Jane, he responded with an sincere smile. "His words carry little to no substance that might offend me. Though often I wounder what he dislikes about me so." Jacob had wrote this off as a phase a few months ago, but now he couldn't help but wounder if there was more to it. His student had gifts and talents, not to mention the means to let the blossom into full beauty. With his family's money and Jane and Mary standing by his side he could really be something. But he resorted to hiding behind a camera. What was that boy thinking?
With great relief he watched the man get dressed. He was quite the odd fella. What kind of artist needed that much muscle? Perhaps a sculpture, or a muralist. Maybe he was a contemporary artist who worked with metal. Hearing him speak for the first time made him all the more odd. Polite and well spoken the man was a walking pinnacle of virtue. An executor from the church? That would be the day. "As I said, think nothing of it, but talking to him would likely be for the best."
After he left Jacob gestured the two ladies over to the corner of the room, with the hopes that they could talk in whispers to not be overheard by the others. "I don't have much time, but I have to ask. Has he been keeping up with his studies? Eating and sleeping well? I hope he hasn't been any more of a trial for you girls. I'm all for him expressing himself and taking his own path, but that doesn't mean he has to drag you through the mud as well." | Name: David Wilhelm, The King of the Clock Tower, The Harbinger
Age: 32
Gender: Male
Servant: Rider
Elemental Affinity: Earth, Wind, Fire, Water, Ether
Powers/Abilities:
Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities.
General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics.
Elemental Magic
Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him.
Short Biography:
If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it.
Other: |
50,334 | 1,353 | 63 | 993 | 1,646 | Yeah, Lancer indeed didn't like having to face a senseless beast like that. It brought the whole construction down without even thinking about using it to its advantage. Any thinking person would've thought of using the structure to their advantage by making it fall over the other's head. Even if the opponent was a Servant and that made nothing more but scratch the others, it would still give the other one time to prepare for the fight that came afterwards. Lancer had a head start on the wooden dragon, not to mention too the fact that his plan was actually the same, so he was able to escape the building before it even began crumbling down.
As expected, the beast followed up its attacks, which Lancer avoided with relative ease. Yeah, even if it was quick, its movements were too predictable. Of course, he did not expect the last two headed for his master. Lancer jumped and put himself in front of his Master, blocking with all his might both attacks, even if they sent him back quite a bit. "My, you are such an stupidly big beast. I am guessing you are either a part of the Berserker class, or such a huge idiot in live that even as a Servant you are still as stupid as you were in life." Lancer said to the Beast in front of him. Yeah, he was starting to get tired of playing around in the defensive.
He lifted his naginata and put the staff against his face. "Then, how about we stop playing around now? It is my turn to make my move." He started gathering his strength, as well as his Master's prana. "Zhu, do take cover in another place where you are safer. Right now, this place is a battlefield against a Beast that isn't in its right mind. Another random attack like that wouldn't be surprising at any point." He said. He was now concentrated. His mind was calm, he was ready to strike.
With a dash that made it seem as if he disappeared, Lancer jumped and soon appeared in front of the opposing servant, the only thing visible through his helmets were his blue eyes and the blue trail that they left through the air as he moved around at such stunning speeds. He brought his naginata back with a single hand and then thrusted it forward, but of course, it would end there. He started going back and forward with his naginata at an incredible speed, such that it was almost impossible to follow the path of his strikes. "Become a pin cushion!" After several strikes like that that passed in nothing but a moment, he finally took his naginata back and spun it around in his left hand, before aiming to slice the Beast's chest, and then going back again to slash again at its chest and falling down to the ground, leaving a hole in where he landed just of his sheer strength. | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,335 | 1,353 | 64 | 1,918 | 8,272 | Nidhogg, Utakan City, Former Construction Site
"Nimble little morsels, aren'tcha," Nidhogg observed from above, tendrils rising up to form a cocoon around him as Lancer attacked. His strikes pierced straight through the cocoon, and his first slash was unimpeded, but that was not the case for his second slash, in which the blade of naginata was halted mid-way through the attack, stopping his momentum and leaving him hanging in the air by the shaft of his weapon, which was firmly in the grasp of tendrils and wouldn't be easily removed. Before he could react, the main tendril reared back, before slamming into the ground, rising up only to do the same over and over again. If Lancer didn't let go of his weapon, he'd be in for a world of hurt, as the force this tendril was exerting was massive, easily crushing the steel girders as if it were made of paper.
If he did hang on through that, would whip into the ground with enough force to send him flying off of it(If he didn't hang on, then ignore the first half of this sentence), before slithering back into the ground, taking his Naginata with it. As it did this, a figure stepped out of it, the retreating roots parting around the nightmarish figure like water against a stone. Drawing on Prana from his master, Nidhogg decided to up his game a bit and stop playing with his meal. A couple of those strikes had nicked him as he escaped into the tendril, nothing serious but it did leave him rather annoyed. His eyes began to glow a baleful white as he became surrounded by a malicious aura of savage bloodlust so strong that it would awaken a primal fear from all who saw him. This was the Class skill of the Beast Class, Primeval Strength. He burst forward in a blur of motion, reaching Lancer's position in mere moments with his fist reared back, before lashing out with a devastating punch aimed at Lancer's chest, Nidhogg's already impressive strength being boosted immensely by Class Skill and Prana Burst. If taken directly, Lancer would be assuredly incapacitated, if not outright killed, and even an indirect blow would inflict serious injury. It would also send Lancer flying backwards into the wreckage of the construction site, further compounding the damage.
Nidhogg chuckled darkly as he summoned another mass of tendrils to writhe around him as he approached the servant.
"You're not the smartest servant are you Appetizer-San, attacking me like that. That seems like a sign of arrogance to me, wouldn't you say, Bite-size?" He said, addressing the girl who was obviously Lancer's master.
Charles, Utakan University, Art Wing
Status: Pissed off
Charles first impulse was to order Saber to give the camera back, but he held himself back. He wasn't going to waste a Command Seal on something like that. He took several deep breaths, before he finally stood up, giving Saber a cold look. "Miyamoto, let's take a moment to assess some facts. You are not my father, you are not in charge of me, I don't have to listen to you, and I'm the one paying for you to be here." His tone was as cold as his glare, if not colder.
"With that in mind, don't ever think you can tell me what to do. I don't care what you think of my behavior, I don't care if you like me, I only care about doing what I want to do. If I want to be rude to that ass, then I fucking will, and nothing anyone can say will make me do otherwise. So, please give me my camera, then go get Mary and Jane. After that, you can do whatever you want, understand?"
Jane sighed, she knew full well why Master Dorvain disliked but she refused to say it because of how childish a reason it was. All of this animosity, just because Charles was never able to beat the man. It's completely ludicrous, but what is one to do when faced with such a stubborn fool of a master. The more you push him, the deeper he digs his heels in.
Mary, however, was looking over to where Master Dorvain had stormed off. She didn't approve of his behavior either, but she knew that trying to talk to him while he was like this was likely to make things worse instead of better. When Master Miliford pulled them over to the corner to talk about Master Dorvain, both twins sighed thinking about the trials of being Master Dorvain's servants.
"His studies aren't a problem, he's very dilligent with his research time, especially when it comes to experiments," Mary began softly, but Jane cut in with her own complaints.
"But trying to get him to eat and sleep regularly is impossible, and then there dealing with his parent and marriage applicants. Given his life style, it's understandable why his family would want an heir sooner, rather than later, but Master Dorvain doesn't show interest in any of them. He just takes a few pictures, some small talk, then sends them on their way, and I'm the one who gets blamed for it. They're convinced that I've stolen his heart for whatever reason." | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,336 | 1,353 | 65 | 490 | 461 | Chemistry Department Rooftop
Ukatan University
Louise
“Oh, I don’t know, the flowers that grow here have a certain charm to them,” Louise said with a wide cheerful grin as she walked up beside Archer and looked out over the area. She listened to him as he listed his concerns and nodded, pausing thoughtfully for a moment as she considered their options. “Well, that depends on what it is that you actually need. Chemicals I can synthesis in the labs without raising too many eyebrows. Metals, well, if it’s basic stuff, iron or steel, there are plenty of options that can provide us with material in fairly large quantities. Say, construction sites and abandoned factories? Heck, we could probably scourge up some mechanical components that might be of use to us. I have magecraft that can make them as good as new.”
As she spoke Louise walked over to a specific section of ledge and laid down on her chest so that she could reach down over the edge. After a moment of rooting around she found what she was looking for, her hands closing around a piece of solid, engraved wood. “I hate to break it to you but this country is not so hot when it comes to personal gun ownership. I don’t know if any the stores here would be able to supply anything beyond basic hunting weaponry,” Louise said as she found and released the straps that where holding the broom to the underside of the ledge. She got back to her feet with a satisfied look on her face, an old fashioned looking straw broom held firmly by the shaft. Along its surface ran a series of complicated and intricate engravings.
“Though with that said I’m not particularly well versed in firearms myself, so I dunno where else to look, sorry,” she said, dusting herself off. She then looked at Archer expectantly. “So, Mr Archer, what do you think we should do?” | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,337 | 1,353 | 66 | 2,548 | 3,795 | Ukatan City, Japan
Construction Site Ruins, Thursday
This battle didn't seem to going in their favor. The creature continued to block every blow that went its way, and yet, Lancer didn't falter the slightest bit. Once he had blocked the incoming spears that the monster had shot at her, he advised for her to hide in a safer place. Akane simply blinked in surprise. Didn't he want her to be close by so she could provide some help if he needed it? Then again... she should probably listen to him. He was more experienced when it came to battles and all. And yet, she couldn't help but feel a little useless. What if Lancer got seriously hurt, or worse?
Something told her that she was taking this a bit too seriously. Didn't Servants' lives revolve around fighting and fending off enemies? Akane watched Lancer for a moment more, hesitant, before turning tail and beginning to run to a safer area. Where could she hide? There wasn't much to hide in between or behind anymore. As her eyes quickly flicked over the area, she suddenly got an idea. Maybe she could hide above ground? There was a small shack nearby the destroyed construction site that had been spared from the roots' destruction. There was no way that he could grab her easily with a root or whatever if she wasn't on the ground, right? Right..?
Akane raced towards the shack, hearing the monster's words before he was too far away to listen to properly. Did he really plan on eating them if he defeated both of them? Well... she wasn't sure that neither her nor Lancer would taste that good. She leaped onto a garbage tank and jumped up, grabbing at the edge of the shack's tin roof as she pulled herself up to the flat surface. The dark-haired Master hid behind an external fan and pulled her satchel in front of her, opening it to look at the various sized jewels she had within the bag. She supposed she could throw one or two from up there if it came down to it. | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,338 | 1,353 | 67 | 832 | 3,739 | Archer, Chemistry Building Rooftop, Ukatan University
Archer listened carefully as his master described what she could do for him. Chemicals and metals would be most of what they needed, so if Louise was confident that she could provide in the quantities needed, then he would have faith in her as well. Mines would be nice, though he didn't put too much hope into that sort of fight. Bombs would be more useful, especially if they could include gas. It was dirty, true, but it was the sort of tactics they would have to use if they were to win. "I'll make a list," he confirmed with a nod.
At her bad news though, he grinned whilst watching Louise retrieve a broom from some hidden spot. "Well, getting you a weapon to defend yourself would be nice, but we don't have to," he told her, his attitude undiminished. "But as for myself, I only need to see the gun in person to be able to replicate it. So we just have to find a store, then you stay outside and I'll go in, and the next thing you know we've got ourselves an arsenal of guns."
He shrugged then as he shifted on his feet. "So, unless you'd prefer to go see if we can spot any ongoing fights, maybe get some idea of the foes we've got to contend with, I would say we should do that," he concluded at last. She wanted his suggestion, and she had gotten it. But as the Master, she would have to be the one to decide what to do, within reason. Independent Action was a nice thing. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,339 | 1,353 | 68 | 490 | 461 | Chemistry Department Rooftop
Ukatan University
Louise
“Ah, Archer! Don’t be atypical man, never willing to take the lead!” Louise said with a cheerful laugh, deliberately ignoring mention of her acquiring a weapon to defend herself with. She was still not entirely comfortable with the idea of having to fight another human being. Self-defence was one thing but inflicting deliberate harm was another, though with that said she mentally conceded that should it come to it she might not have a choice. The other Masters might not give her a choice. And as her talents lay almost completely in nonaggressive forms of magecraft a weapon of some variety would be required. However the thought of guns gave her an idea. She turned toward Archer excitedly. “An arsenal indeed!”
She walked away, hurried retrieving her phone from her skirt pocket while rapidly inputting a series of commands to unlock the rarely used device. After a moment she found what she was looking for and turned back toward Archer and showed him the screen. On the screen there was the image of a chain fence with a no entry sign courtesy of the JDF. “If it’s an armoury that we need then why not aim a little higher, my ethereal friend,” Louise said some small degree of satisfaction. However if this idea proved too dangerous for Archer to go along with it also brought another straight to mind. “Or failing that the police must have at least one armoury within the city limits, right? Oh, I’m getting excited, it’s like a shopping trip with somebody else’s credit card! Lead the way!” | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,340 | 1,353 | 69 | 983 | 5,954 | Before Charles could say or do anything else, Saber grabbed him by the cuff of his shirt and pinned him against a wall with one arm alone. "You insolent brat! Do you not even see the bigger picture bigger than your three by five camera?!" He hissed venomously at his master. He just couldn't believe how his master could be so selfish, so childish! If this boy wasn't his master then he would've killed him or at the very least beat him to the very last inch of his life for saying something so profoundly stupid. "Do you even have a grasp of your role? You are the master, you represent not only me, but Mary, Jane, and your family! Whenever you make a selfish choice then they are indirectly affected by you! If not for me then do it for Mary and Jane. They've dealt with your poor behavior for years and they've never left your side."
Saber released his grip on Charles and dropped him to the ground. "Now if you have any empathy towards those two, go swallow your foolish pride and apologize to Mister Milford in front of them. You maybe my master, but as a servant I have the responsibility of helping you mature. I hope you'll take this as a lesson." Saber turned on his heel and began to walk away. He then tossed the camera in his hand over his shoulder over towards Charles lap. | Name: David Wilhelm, The King of the Clock Tower, The Harbinger
Age: 32
Gender: Male
Servant: Rider
Elemental Affinity: Earth, Wind, Fire, Water, Ether
Powers/Abilities:
Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities.
General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics.
Elemental Magic
Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him.
Short Biography:
If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it.
Other: |
50,341 | 1,353 | 70 | 832 | 3,739 | Archer, Chemistry Department Rooftop, Ukatan University
Archer watched with some interest as Louise retrieved a device and showed him a picture of a chain link fence. Well, that was interesting, especially for someone apparently averse to having some sort of personal defense weapon, if her silence was an indication. One had to wonder how she was fine with breaking and entering a military installation, but wasn't willing to use a gun herself. Very strange, to say the least.
"Alright then. Try and keep up Master," he replied with a wink before jumping off of the roof, using her Servant abilities to bound further and higher than any normal human would be able to. They'd just have to hope that no one was looking and noticed the two people on the horizon. Otherwise it would be a tad awkward.
At the same time, he just hoped she could keep up. If not, then he'd go back for her. Given that she produced a broom though, he was guessing she could fly. And with that in mind, he headed for the base she had pointed out, his eyesight making it all the easier as they went at a rapid pace. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,342 | 1,353 | 71 | 2,319 | 356 | Ukatan City
Construction Site
A kingly figure viewed the clash in the construction site through the eyes of another. His characteristic armor was not present, revealing his features and physique. He held a lean body type more inclined towards agility than force, but a distinct strength of form was present in his regal figure. Long, straight black hair rained down to the main' shoulders, contrasting the unnaturally pale face of the knight. His eyes were of a pitch black shade, appearing as if they were two ravenous voids. Dark circles shrouded his eyes, accentuating a feel of insanity that oddly melded with this kingly presence quite well. He was once more seated in his grand throne of emerald, contemplating this clash of servants with dead silence. The beast like man would appear to be a significant problem. One that the knight understood instinctively that he could not defeat in combat, even with his anti - dragon attribute and empowered physical capacities from his father's legendary holy sword. Truly a frightening creature in combat, but nothing more than a creature. A wild beast easily reigned in. And the knight held reigns capable of reeling in this filthy specimen. The beast had utilized the Prana burst skill, indicating lineage descending from phantasmal species, and his parameters were exceptional. His noble phantasm was yet to be revealed, but the roots were likely part of it. The Lancer appeared quite capable of combat, being obviously an Eastern hero of some renown. He could not match the monster in brute force, but was capable of compensating for raw power with technical prowess. A troublesome opponent for the knight should they match in combat, but of course combat was not the knight's affinity. What good was it to challenge others without exploiting their weaknesses, gleaning their insecurity through observation, and formulating the net with which to enclose helplessly these foes? To affront without manipulation was to merely indicate that one was simply a beast for combat, no different from the monstrous human battling Lancer.
"Do it. It is wiser to strike down the weaker quickly, as I am sure you understand that you cannot match a servant without utilizing your full capacity, which cannot be regained. No regular magus should be able to match you, and eliminating one servant from this war catalyzes our plans all the faster."
Hao acquiesced with a nod. His somber priestly vestments were concealed with a layer of silver armor enshrouded with thick black wisps of what appeared to be smoke.The armor was surprisingly light, and Hao merely adorned parts of it, leaving his joint areas free for unrestricted movement. The important aspect of the armor, the helmet, was placed over Hao's head. Any master that attempted to view Hao would only see a humanoid figure hidden under a blurring layer of smoke - like darkness, and any attempt to read his presence of glean his identity would fail unless the helmet was removed. With swiftness unnatural for a man, Hao slunk through the ravaged construction site towards Akane. He was wary to approach her from behind, and the armor would stifle his presence from her servant. Hao scrutinized her atop a rusted shack, and rapidly closed in on her location, his body perfectly calm and relaxed in preparation for this engagement. It would be better for the girl to have her head shattered in an instant, as the death would be painless, but Hao suspected that this would not be. | Hao Weizhen
"Gamble your lives in this roulette of stray wishes, my prospective master. Do keep in mind that no neutral force can pave a smooth road for you."
Age: 29
Gender: Male
Powers/Abilities:
Executor
Hao has been an executor since he was eleven years of age, training as a prodigy in the 8th sacrament. From his training and work as an executor, Hao exhibits a supernatural physical capacity, capable of running fifty kilometers per hour smashing concrete. In addition, Hao has superb knowledge against the enemies that he fights against as an executor, mostly consisting of dead apostles. His combat capacity is also superb, made up of long standing experience, training and innate capacity. The advanced utilization of black keys and such techniques as the iron plate effect are incorporated into experience as an executor. Black keys are spiritual weapons consisting of handles without blades. Once these handles are grasped and mana is passed through them, a blade, long and thin much like a skewer, forms. These blades can be thrown with enough force to shatter reinforced concrete and pierce through solid iron. The Iron Plate effect is a martial arts technique where the black key is thrown and creates a massive impact easily capable of blowing a human sized mass several dozen feet away. Hao keeps twenty five black keys in his pockets and under his frock, and is capable of utilizing multiple at once easily.
Taiji
The Chinese philosophy of breathing and walking, borne from Hao's intensive conditioning through Chinese martial arts. With taiji, Hao removes all unnecessary movements from his body, and grants him a controlled breathing. Also enhances the physical condition when utilizing martial arts. Hao practices Kai Men Bajiquan and has optimized it to be efficient in dealing lethal or incapacitating blows as quickly as possible. Martial arts has massively enhanced Hao's combat capacity, granting him the capacity to "sense" or "hear" hostile moves, granting him the capacity to react to attacks that he does not actively see.
Magecraft
Those in the church normally do not affiliate themselves with magecraft, but Hao has broken off from such rigidity and embraced the heresy of magecraft. He is capable of all things attributed to general magecraft and has a high affinity for Chinese divination magecraft.
Command Seals
As church overseer, Hao possesses several command seals to direct the war, using them as incentives to take down a master that is causing too much trouble or deal with an event that could disrupt the grail war.
Rites
Although executors and the church see magecraft as being heretical, Hao still practices it and applies his knowledge of it into combat. For example, one such result among several others of this unholy combination of magecraft and church mystery is the cremation rite, a spell that can be inscribed on his black keys or shroud to immolate a target upon physical contact.
Appearance:
Credit to ふわり。 on Pixiv
Personality:
Hao observes a reserved and stoic personality, emitting a distinct sense of emptiness. He rarely exhibits anything other than a cold front, and could be praised as the exemplar of constancy. His tone rings a monotonous and droning but deep tone, revealing no inflection of emotion. His expression remains a placid and static image of calmness, all the while a sly glint in his eyes reveals distinction in character beneath his appearance, but one that many would be suspicious of. Hao is pragmatic and observant, constantly analyzing and taking in his environment. Hao does not simply sit back and see the world pass by him, he observes. No scenery however familiar passes by Hao as a regular and unworthy image. He inspects every facet of the world around him with as much zest as he would in a new world. This coupled with this calculating and utilitarian ideologies presents Hao as the epitome of human efficiency. Some would admire such capacity to remain rationally efficient, but to many others it is a cause of fear, a deviance from the basic human nature of expresison.
Short Biography:
Hao was adopted by an executor and primed himself to be one from an early age, exhibiting a superb talent that allowed him to become an executor at the age of eleven. His time as an executor lasted until Hao was twenty one, when his father passed on. From then on, Hao kept ties moderate ties with the church but began to practice magecraft in China under an acquaintance he had met during his early teenage years through his father. As an apprentice and with capable circuitry, willingness to learn and capacity, Hao prospered under the tutelage of his teacher. After several years of learning, Hao underwent a global pilgrimage to find holy relics and to achieve a spiritual peace, but returned two years later with little spiritual development. He practiced asceticism and underwent extreme tortures of body and mind to seek a spiritual goal but eventually gave up on such practices for various reasons. Eventually he took a station in Ukatan city church as the overseer of the next grail war, knowing full well that he was not a neutral party.
Other:
Shroud of Turin
A type of mystic code, the shroud of Turin is a long piece of faded crimson cloth that carries the effect of nullifying erosion to that which seeks to harm what it wraps. However, it does not nullify damage intended to the shroud itself, but will still nullify damage intended to what it preserves even if said damage encompasses an area affecting both the cloth and the preserved object. |
50,343 | 1,353 | 72 | 993 | 1,646 | The beast grabbed his naginata, and, while it did put Lancer into quite a bind, he still had the fact that he was a good martial artist all by itself. Obviously, Lancer let go of his naginata. He wasn't really up for being struck like that more than once. He made backflips until he put quite some distance between him and the monster. He put up an stance for fighting but, of course, without his Noble Phantasm it would be quite a hard fight. Even so, it would be as easy as making it disappear and making it re-appear in his hands. And then again, that wouldn't be any fun. What the Beast didn't take into account was that Servants were intangible to begin with, and only given form by their Masters.
Lancer readied himself for the next attack from the Beast and braced himself for a full force attack. Yes, the Beast must've been offended by the last attack of his, even if it didn't show it in its initial expressions. And then, he felt a chill go down his spine. Yes, that was the most primitive emotion of humans and even if he had gone beyond humans, he still felt it. It was a fear that would've taken over any normal human, but his own skills left him able to keep his mind in his right place and still counterattack as necessary.
The Beast emerged from the ground and aimed a powerful punch against him. It seemed powerful just by the looks of it, and something that, despite his being a servant, would still cause a lot of damage. "Hmph. You are finally taking this a little more seriously. Let me show you the real difference between the two of us." Lancer jumped in the tiny moment between the action and the actual punch, above the Beast's arm, instead of dodging the attack as one would've thought better. High ranked agility was nothing to be underestimated. He landed on top of the thing's tendrils, and didn't waste any time standing there as he started running towards it's actual body.
"Little and arrogant Beast. You wish to face an actual legendary Knight with nothing but brutish strength. I hope you are prepared to pay for those sins!" Lancer said, before jumping towards the main body of the Beast, spinning around in the air and aiming to plant a kick right on its head. "A Beast cladded in a human's clothing is still nothing but a filthy Beast!" Lancer said, and regardless or not if his attack were effective, he spun around again by using the momentum from the kick and used the Beast's body to impulse himself on its body yet again to move towards his naginata and grab it. The tendril it was in would also be troublesome.... Maybe he should just freeze it, should he not be impeded by the Beast yet again. Even so, there was a... sense of urgeness that prompted him to rush to his Master's side, and even then, it would be a bad idea to just leave the Beast on its own. | 'Why would you even think about hurting the great Emperor? Do you have a death wish?'
True Name: Guan Yu
Class: Lancer
Age: Unknown, looks like he is in his 30's
Gender: Male
Master: Akane Inukai
Personality: An arrogant and vain person, Emperor Guan Yun believes all things that happen to him are nothing but divine will of the heavens. That said, while he is arrogant and vain, he still has his pride as a warrior, and as a prideful warrior, even meeting someone way over his level and losing is also something brought to him by the heavens. With usually a cool and stoic demeanor, and a smile on his face, Guan likes seeing all the new things going around in the modern world, however, his curiosity isn't as big as one would think for an emperor that has been dead for quite a few centuries, as he is only interested in what has come out of China, hence, he is mainly interested in nothing but trinkets sold at fifty cents in some rundown store.
Still, he is not the most intelligent person around, probably a rock is more intelligent than him. Simple minded to ridiculous extremes, it is easy to convince him on doing anything, as long as you praise him about it, and he'll probably try to say some kind of cool line afterwards. He is someone who wouldn't back down from a fight, no matter what, but his chivalry will also stop him from fighting any kind of woman. Too much of a gentleman to even lay a finger on a woman, he can even get annoying in those kinds of cases. Probably, it is easier to use a Command Seal to get him to fight a woman to convince him into a fight against a woman, in any case.
Short Biography: Guan Yu (died 220), courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period.
As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness.
Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today, especially in southern China, Taiwan, Hong Kong, and among many overseas Chinese communities. He is a figure in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. He is often reverently called Guan Gong (Lord Guan) and Guan Di (Emperor Guan). His hometown Yuncheng has also named its airport after him. (totally not out of wikipedia)
Class Skills:
Magic Resistance
Battle Continuation:
Personal Skills:
Bravery
Chinese Martial Arts
Eternal Arms Mastership
Noble Phantasm:
Frost Fair Blade
Type: Anti-Unit
Description: A naginata famous after being wielded by Guan Yu through many battlefields. It has the ability to control and create ice, as well as being able to stay completely clean, no matter what it cuts through. It is a very versatile weapon, that weighs way too much than it actually should, at least, at first sight, yet, Guan is able to wield it without problems. Whenever someone else takes a hold of it, they are unable to control it properly, even with two hands
Green Dragon Crescent Blade
Type: Anti-Army
Description: The real name and actual Noble Phantasm of Guan Yu. It is said that the spirit of a Jade Dragon resides into it and as so, Guan Yu is able to call upon its brute, destructive force once in a while. It empties both his mana reserves as well as those of his master. Evading this would probably spell certain death for him. Slashin in a crescent motion with his naginata, Guan Yu calls forth the spirit of a dragon. A sharp slash is what follows, and a slash that is able to cut even through metal easily, and it also releases a gigantic force push that sends anyone back with the sheer force of it.
Other: His long hair is more for fashion than anything else, however, when looked at from his back, Guan Yu is easily mistaken for a woman. |
50,344 | 1,353 | 73 | 983 | 5,954 | Everything was as he thought. Pondering a moment he tried to find a way to help, but soon realized his hands were tied. In order to help anyone he had to get a better grip of his current situation. All he could do for now was let Jane and Mary do their job. It wasn't like he had any actual investment in the child, genetically speaking. Students need to learn to fall so they can pick themselves up. "Let him do as he pleases, within reason of course. If he thinks he is getting boxed in, he will instantly hate it and start putting up walls that I would rather we didn't have to take down. If he does anything stupid, call me." With that he turned to leave the room, but stopped short.
Charles was a Magus. Jacob found his subconsciousness yelling at him, telling him that this was all wrong. What are the chances? Would the Grail think him worthy? Would he heed the call? There were a lot of questions that had no answers, and Jacob worried about each of them. Standing at the door his mind raced over all of the possibilities. He had to find out, but he couldn't ask. A smart Master would tell his servant to investigate the matter, and a smart Master he was. But decided against it. "Otherwise I'll stop by the estate this weekend. It might be time we had a heart to heart. Cleared the air." This was something he had to do himself. If he turned into a monster here he would not be able to live with himself after the war was over. Charles was a friend, if he had to he would kill him, but what would become of his reputation.
Leaving the art room he caught a glimpse of Miyamoto disappearing around a corner, and Charles sitting on the ground again the wall with his camera in his lap. Jacob walked past him and into the lecture hall, not even making eye contact for a second. Anything he would say would come across the wrong way, even the wrong look could be trouble. Holding no desire to fan the flames he thought it best to let them die out and rekindle them at a later date.
* * * * * *
The rest of the day went on without incident. For most of it he was tense, but not noticeably so. He had expected something to happen, for someone to break the rules about being seen in public. To his surprise the day went on like any other. Gathering his effects he started to head out for the night but stopped in the main office. No one paid him any mind as he walked straight through to a room in the back. No bigger than a broom closet, the room only had a single computer and a rather unique looking printer. Time to get to work. Assassin would need an ID card in order to wander the facilities. She would also need an ID period. "Assassin," he spoke to seemingly no one in particular, "can I borrow you for a second. I need your picture." | Name: David Wilhelm, The King of the Clock Tower, The Harbinger
Age: 32
Gender: Male
Servant: Rider
Elemental Affinity: Earth, Wind, Fire, Water, Ether
Powers/Abilities:
Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities.
General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics.
Elemental Magic
Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him.
Short Biography:
If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it.
Other: |
50,345 | 1,353 | 74 | 1,918 | 8,272 | Nidhogg, Utakan City, Former Construction
Status: Playing with a nimble little Squirrel
"Calling me arrogant when you deemed to name yourself legendary, I sense hypocrisy, and tell, what makes you so 'Legendary', hmm." Nidhogg mocked as he effortlessly blocked Lancer's kick with his arm, doing nothing to stop him as he propelled himself towards where his weapon was, in the midst of an undulating tangle of roots. "You lived, you died, people sang your praises, and yet what has that gotten you, aside an afterlife of subservience to foolish Magus when they call upon you for petty squabbles over a foolish cup."
Nidhogg took notice of another presence through the sensory roots he had spread throughout, deeming it un important as a soear formed in his hand, this one much denser then the others, made from many more roots than the others. It pulsed in his hand, and was covered with all kinds of jagged bits to rip flesh and bone. "Also, you seem quite certain for some reason that my bestial nature puts me below you, a trait present in most humans which I find hilarious. The arrogance you hold as a species is matched, and sometimes, even surpasses that of the gods."
Nidhogg wasn't really much for talking in a battle, but he decided to humor the foolish meatbag, mimicing the tone he had taken through out the fight with all of his blather, even twirling his spear around in a similar fashion. But that stopped the moment that Lancer got close to his weapon, as he then blurred into action, sending the spear rocketing through the air with all of his strength, as well as using Prana Burst. It would come screaming at lancer, followed by several lighter spears that were launched by the tendrils surrounding him.
Now, being of the Lancer class, Nidhogg knew that the man would probably be only grazed by the first projectile(a graze that would likely tear off a good chunk of his armor and leave a deep gash where it hit, but still a graze) and dodge or defect the others, but the Beast had an excellent surprise in store for the nimble monkey that would keep him beautifully in place.
The tendrils around the Naginata would be unable to keep Lancer from reaching his weapon, though they would still launch a furious assault to prevent him, though the attack pattern would be the same as before, exactly what he would expect from a 'filthy beast' as he so wonderfully put it. The moment he would grasp the weapon, he would find himself in a good deal of pain as root strands, so thin that only the eyes of the Archer class would notice them in time, that ran the course of weapon instantly dug into his hand, or hands if he used both, entertwining to become thicker as they burrowed into his arm, attachung themselves to his bones, muscles, even his nerves.
Even if he used that freezing ability to kill the roots and stop their advance, it wouldn't help him deal with those inside him. The roots of Yggdrasil grew fast and dug in deep, and the only way to safely remove them, even when dead, was for Nidhogg to take them out. This would hinder his foe's fighting ability a good deal, as the stiffnes of the roots would make it difficult to bend his wrists, elbows, even his shoulders if they got that far.
As that happened, the rest of the tendrils would quickly converge on Lancer. They would wrap around him like constrictors and were strong enough to hold him in place for Nidhogg's spears to reach him.
After the Spear attack, Nidhogg would charge, again coming in with another all-out haymaker punch to utterly crush his foe into the dirt. If Lancer evade that, he would find himself beset on all sides by tendrils, both the slow, stronger ones from underground and the viciously fast, but not as damaging tendrils from Nidhogg's own armor. Nidhogg had indeed decided to stop playing around with his food, if only a little. Lancer was no different from the infinite number of disgraced human souls he had devoured, just another arrogant warrior who believed himself to be one of the greatest even in death, except people actually fed this one's ego. Human nature rarely changes, no matter how many years goes by. Makes for a rather boring menu after awhile, to be honest. | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,346 | 1,353 | 75 | 490 | 461 | JSDF compound
Louise
Louise roughly pulled her witch style hat out from her bag before tossing the bag to the side. She took a moment to straighten her hat, nodding to herself once satisfied. She then pulled a pair of goggles over her eyes before following Archer, jumping off of the ledge in pursuit of her Servant. Though it took her a moment to catch up she eventually managed to match her speed with that of her Servants so that at the apex of his jumps the two of them would be level with each other.
“Neat huh? It a combination of two distinct invoked phenomena, ‘repelled by the earth’ and ‘foot not making contact with the ground’. The combined effect is that I can levitate in place for prolonged periods of time. Not indefinitely of course, I’m not ignoring gravity completely, just negating it to a point. That’s why you need to add some form of propulsion to the mix, especially if you want to actually get anywhere,” Louise explained in a cheerful, casual manner. Archer was an intelligent man in life so she assumed he was still possessed of that same curiosity that must have fuelled him in life. Plus she preferred conversation to silence. She was not the stoic type. “It’s easier for females to pull off, so as you can imagine it’s a pretty popular form of transportation.”
It didn’t take them long before they left the main city boundaries and entered the outmost districts. Once free from the city it wouldn’t take them long to reach the nearest military base. “So what’s the plan Archer? Want me to find a safe place to hang back out of sight? I suppose it’s pretty easy for you to get in and out unseen but I’m pretty conspicuous.”
Main Office
Ukatan University
Assassin
“I assumed that you might,” Charlotte said from behind Jacob. It was not that she had responded overly quickly to his summons but rather that she had been close by to begin with. Behind him in fact. Stalking people came easily to her class after all, to the point that she almost didn’t realize that she was doing it. Of course she had been in her ethereal form so the majority of people would not have seen her to begin with. Her Master had seemed distracted, or focused, she couldn’t yet tell. Either way. “Do you like?”
Charlotte had been clothes shopping. It had been with other people’s money but that was beside the point. The style itself was very similar to that which she had donned the night before, a brown scarf wrapped around her neck, tossed over her shoulder, a brown coat over a pale yellow jumper with a blue skirt. On her feet a pair of soft brown boots that extended above the ankle. The only true difference was these clothes were real, so unlike those that she had ethereally manifested previously they had labels, and receipts. Both of which would be useful for maintaining any future ruse. She bought other clothes as well but they were already secreted away for another, more public, occasion. The true difference was with her hair, which was now vibrant and full of life when compared to how it been when she had first manifested. The post execution look was not becoming. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,347 | 1,353 | 76 | 2,548 | 3,795 | Ukatan City, Japan
Construction Site Ruins, Thursday
The battle went on as vicious as ever. Neither one of the Servants had gone and harmed each other; Lancer had been dodging whatever the beast had thrown at him and the demonic creature had blocked his strong blows. Akane continue to watch, her eyes wide as she observed Lancer's fluid movements. How could he be so fast? It was almost as if he were inhuman. She wished she could move as nimbly as he could. If she could... she would be at Lancer's side, providing support to her Servant. Maybe she could learn a little bit more of magic? Well... not really moving that quickly, but perhaps she could learn how to heal or how to help Guan in battle, especially when and if he lost his naginata again.
Something told her that she should probably look behind her. When she did, she noticed that a figure was upon her, about to bust in her skull. Crying out in shock, she threw herself back in such a violent manner that she almost fell off of the roof. The attack whizzed by her head-- if she had been a little bit closer, she would have been killed. Akane didn't even look directly at her attacker; if she did, she would probably have less time to react. She rolled off of the tin roof, falling off of it and landing on her feet. Without a second thought, she tossed one of the jewels upwards, hearing it clatter onto the roof and exploding only moments after. While the jewel bomb didn't cause much if any damage at all, thick smoke blanketed the rooftop, hoping providing her with enough distraction and cover to escape.
" Lancer! " she shrieked as she raced away from her attacker, panic beginning to flutter in her chest. She wasn't used to this! What exactly was she supposed to do against such a fast and powerful foe? She should have studied more, not have wasted time playing video games! Stupid Akane! Stupid! So stupid!
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,348 | 1,353 | 77 | 832 | 3,739 | Archer, JSDF Compound
What Louise told Archer as she flew along beside him wasn't entirely gibberish, thanks to the Grail, but he would admit that he was a tad lost. He'd certainly like to understand magic more, but for the moment they didn't really have the time to teach him everything he would like to know. He had his Item Construction and such, and that would have to be good enough. "I see," he replied with a smirk. Why was he not surprised to hear that from his Master?
Soon they arrived, moving past the city limits to the outskirts of town, where a chain link fence separated the military base from the rest of the area. He landed light in his feet, looking towards the cluster of buildings beyond as his Master came down beside him. She had managed to keep up, so that was another thing he could be grateful for. Not that Archer didn't mind carrying her, but knowing that she could get around on her own power would be nice.
He nodded in agreement when addressed. "I'll go in and check things out, so it'd be best for you to stay back here and not draw attention to yourself. Call me if you need any assistance." He didn't think she would, since a Master would have to be pretty dumb to get in a fight right outside a military base where anyone could see, but one never knew. He'd known some stupid people in his time.
"Well, I'm off then." With a grin and a wave he headed towards the fence before shifting into his Spirit Form and vanishing from sight. That would be followed by hopping the fence and moving towards the armory. Time to see what he could find. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,349 | 1,353 | 78 | 490 | 461 | JSDF compound
Louise
“Yes Sir!” Louise said with a light hearted tone as she snapped him a mock salute before hoping off from her broom and onto the ground. “Bring me back something nice, you hear!?” Louise called as she watched Archer do his thing, shifting into his ethereal state so that he would go undetected by the bases personnel and security systems. Unless of course the military had installed some kind of state of the art top secret spiritual detection mechanism. Which they didn’t. Probably. Either way it was too late to worry now. Which left Louise on her own on the other side of a chain linked fence waiting for Archer to return.
Louise considered finding somewhere to hide in case their approach had generated some kind of response, automated or otherwise. Strictly speaking of course there was no law that said that she could not loiter on this side of the fence, provided that she showed no inclination to trespass. But then again civilian laws and military doctrine were not always the most compatible of bedfellows, especially when secrets were concerned. However if she was already being observed then running off to hide would look even more suspicious. So for now she decided to take stock of the situation.
Louise turned away from the base and looked around. “Bleh.” Sparse was by far the word of choice, with little to see save the occasional dead tree and rock protruding above the long grass. Of course she had seen the lay of the land on the way in and from the air no less but looking around at ground level had its advantages as well. Most importantly it let her form a rough idea of how far away she could be observed from, especially by someone who might have happened to follow her and Archer. And in turn the distance at which she in turn could see anyone approach. Though even that was of only moderate importance.
Louise by her own admission was not well prepared offensively for the battles that were to come, her only attack craft was all but completely incapable of inflicting serious injury to even the softest of targets. At best she could deliberately burst someone’s eardrums. A distraction at best. But when it came to her defensive capacity it was another story entirely. In this case she was thinking of her ability to avoid battle altogether. Should the need arise she could use her Prana to enable the ‘Jet Method’ which with enough warning would allow her to outrun even the fastest of Servants. And with enough altitude she could be beyond the reach of most entirely, especially out of the city with nothing that they could scale for height. So for now she was safe enough, or at least she assumed so. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,350 | 1,353 | 79 | 2,319 | 356 | Ukatan City Construction Site
Hao's soaring fist struck past Akane's head, wind pressure from the blow agitating her hair. An unusual slip for Hao who had been an executor for over a decade, and had routinely struggled against dead apostles who were vastly superior to humans, capable of dodging bullet fire and crushing steel like paper. To make mistakes was human, and Hao simply accepted this as a minor inconvenience. The weight and slightly constrictive nature of the durable armor might have dulled Hao's perception, or perhaps fate was with this foolish girl. Hao observed as she instinctively jumped down, and in almost concurrent time, Hao crouched and put power behind his legs to perform a rapid dash to grasp Akane to land a sure death blow. Unfortunately, she had launched a jewel towards Hao, and Hao was forced to assume a defensive posture, crossing his arms over his head and slouching his posture to protect his abdominal vitals. This was probably unnecessary as this armor would easily repel force from most spells of modern magi, but a jewel that had stored several years worth of energy would still cause impact to damage Hao from within the armor.
Hao's precaution was proven unrewarded when the jewel created a weak explosion that Hao withstood by digging his feet into the tin roof. In the exact moment that Hao regained his balance, he immediately propelled his body off the tin roof, using his defensively slouched position to center his balance and push power into his legs. The girl obviously possessed a minimum, if any, combat experience. What could she expect a smokescreen to do in this situation? She had already revealed that she simply jumped down and would run forward, so a smokescreen would fail to conceal her telegraphed movements. Hao's supernaturally refined senses and movements also tracked down Akane through her agitated and heavy footsteps, and most of all, her panicked call to her Lancer class servant.
Hao would have to decide whether to continue pursue his target or withdraw. He would be no match for this skilled Lancer, and this girl would likely succumb to other masters in due time. The only reason Hao attempted to assassinate this girl was to eliminate her Lancer class servant, and indeed this could be accomplished but at an incredibly heavy price that Hao was not prepared to pay yet. Such costs were best left for the beast like servant. Hao promptly decided that he would withdraw and observe the battle, but not before leaving one parting gift. Reaching into a crevice in his armor at his left arm's joint which had no armor for less restrictive movement, Hao pulled put three black keys that had been wedged between the armor and his flesh. The three keys were placed between Hao's right hands fingers, and three rapier like blades around a meter long emerged from their tips. With fluid movements, Hao stepped forward and centered his weight on his forward right foot, using it as a pivot to swivel his body. Hao used his gained momentum to throw the three keys at extraordinary speeds and force easily capable of smashing through concrete. The movement was performed within .8 seconds, almost three times the regular amount required without armor for regular executors, but still satisfactory to Hao. His vision was still impeded, so he utilized his senses to form a mental image of Akane running, and had aimed at her spinal chord, skull and heart. | Hao Weizhen
"Gamble your lives in this roulette of stray wishes, my prospective master. Do keep in mind that no neutral force can pave a smooth road for you."
Age: 29
Gender: Male
Powers/Abilities:
Executor
Hao has been an executor since he was eleven years of age, training as a prodigy in the 8th sacrament. From his training and work as an executor, Hao exhibits a supernatural physical capacity, capable of running fifty kilometers per hour smashing concrete. In addition, Hao has superb knowledge against the enemies that he fights against as an executor, mostly consisting of dead apostles. His combat capacity is also superb, made up of long standing experience, training and innate capacity. The advanced utilization of black keys and such techniques as the iron plate effect are incorporated into experience as an executor. Black keys are spiritual weapons consisting of handles without blades. Once these handles are grasped and mana is passed through them, a blade, long and thin much like a skewer, forms. These blades can be thrown with enough force to shatter reinforced concrete and pierce through solid iron. The Iron Plate effect is a martial arts technique where the black key is thrown and creates a massive impact easily capable of blowing a human sized mass several dozen feet away. Hao keeps twenty five black keys in his pockets and under his frock, and is capable of utilizing multiple at once easily.
Taiji
The Chinese philosophy of breathing and walking, borne from Hao's intensive conditioning through Chinese martial arts. With taiji, Hao removes all unnecessary movements from his body, and grants him a controlled breathing. Also enhances the physical condition when utilizing martial arts. Hao practices Kai Men Bajiquan and has optimized it to be efficient in dealing lethal or incapacitating blows as quickly as possible. Martial arts has massively enhanced Hao's combat capacity, granting him the capacity to "sense" or "hear" hostile moves, granting him the capacity to react to attacks that he does not actively see.
Magecraft
Those in the church normally do not affiliate themselves with magecraft, but Hao has broken off from such rigidity and embraced the heresy of magecraft. He is capable of all things attributed to general magecraft and has a high affinity for Chinese divination magecraft.
Command Seals
As church overseer, Hao possesses several command seals to direct the war, using them as incentives to take down a master that is causing too much trouble or deal with an event that could disrupt the grail war.
Rites
Although executors and the church see magecraft as being heretical, Hao still practices it and applies his knowledge of it into combat. For example, one such result among several others of this unholy combination of magecraft and church mystery is the cremation rite, a spell that can be inscribed on his black keys or shroud to immolate a target upon physical contact.
Appearance:
Credit to ふわり。 on Pixiv
Personality:
Hao observes a reserved and stoic personality, emitting a distinct sense of emptiness. He rarely exhibits anything other than a cold front, and could be praised as the exemplar of constancy. His tone rings a monotonous and droning but deep tone, revealing no inflection of emotion. His expression remains a placid and static image of calmness, all the while a sly glint in his eyes reveals distinction in character beneath his appearance, but one that many would be suspicious of. Hao is pragmatic and observant, constantly analyzing and taking in his environment. Hao does not simply sit back and see the world pass by him, he observes. No scenery however familiar passes by Hao as a regular and unworthy image. He inspects every facet of the world around him with as much zest as he would in a new world. This coupled with this calculating and utilitarian ideologies presents Hao as the epitome of human efficiency. Some would admire such capacity to remain rationally efficient, but to many others it is a cause of fear, a deviance from the basic human nature of expresison.
Short Biography:
Hao was adopted by an executor and primed himself to be one from an early age, exhibiting a superb talent that allowed him to become an executor at the age of eleven. His time as an executor lasted until Hao was twenty one, when his father passed on. From then on, Hao kept ties moderate ties with the church but began to practice magecraft in China under an acquaintance he had met during his early teenage years through his father. As an apprentice and with capable circuitry, willingness to learn and capacity, Hao prospered under the tutelage of his teacher. After several years of learning, Hao underwent a global pilgrimage to find holy relics and to achieve a spiritual peace, but returned two years later with little spiritual development. He practiced asceticism and underwent extreme tortures of body and mind to seek a spiritual goal but eventually gave up on such practices for various reasons. Eventually he took a station in Ukatan city church as the overseer of the next grail war, knowing full well that he was not a neutral party.
Other:
Shroud of Turin
A type of mystic code, the shroud of Turin is a long piece of faded crimson cloth that carries the effect of nullifying erosion to that which seeks to harm what it wraps. However, it does not nullify damage intended to the shroud itself, but will still nullify damage intended to what it preserves even if said damage encompasses an area affecting both the cloth and the preserved object. |
50,351 | 1,353 | 80 | 832 | 3,739 | Archer, JSDF Base
Archer heard his Master's call for a souvenir, but he ignored that. In Spirit Form he couldn't interact with solid objects, so there'd be no chance of bringing anything back for Louise if he didn't want to be discovered. That'd just be how this sort of thing went though, and she would have to deal with it. But he had a feeling that that wouldn't be much of a problem for her so long as he came back with some good things.
The expanse between the fence and the base was crossed in moments, the invisible Archer taking advantage of his superior Servant speed to cross the distance in a flash. He looked about then at the soldiers going about their business, confirming that they couldn't see him before he moved on. Just to be sure, since there was no point in running in and then getting shot a lot. But they didn't, as one might have expected.
He moved on then, wandering between buildings until he located the armory. Entrance was easy, simply a matter of walking through the wall, and he was inside. Sharp eyesight slid across racks and boxes of weapons and bombs. Assault rifles, machine guns, pistols, and more, all waiting for him. But only a few caught his interest, those special ones made by his company, those American guns whose workings he could see in the back of his mind and like the back of his hand. Those made by his company that he now took advantage of and wrote to memory. With these at his call he'd have a real arsenal to use against them.
When he was finished, he was quick to return to his master, who looked incredibly bored. That boredom would vanish as he returned to Material Form, grinning. "Mission accomplished Master," he told her. He showed off then, a hand extended, and white light flared, shiny dots coagulating in mere milliseconds before vanishing, leaving him with a solid object. In one hand he had a Colt Anaconda, and in the other he had an M4 Carbine. "I think we're all set on the guns front." | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,352 | 1,353 | 81 | 490 | 461 | JSDF compound
Louise
Louise planted her hands on her hips and grinned broadly as Archer showed off the fruits of his labour in the form of two different weapons, both of which sat naturally in his hands as if they had been hand-crafted specifically for him. Which in a way she supposed that they were. Again she had theories as to how his ability was actually realized in reality but restrained herself. Instead she gingerly reached out toward the gun in his right hand and touched it carefully. She felt nothing particularly powerful or mysterious about the weapon, however she was content to acknowledge that such things fell well outside of her field of expertise. If Archer was happy then she was happy. She looked back up into Archer's eyes and smiled roguishly.
“Exceptional work, Archer. They quite literally never saw you coming,” Louise said in an amused tone, nodding with obvious satisfaction. It was nice when things went exactly as she planned. She turned away from Archer and looked out over the sparse emptiness that lay between them and home, humming in thought for a moment. “I think that it’s time that we did a little…research, into our opponents. We need information, habits, tactics, favoured weaponry. Hell, their true names and noble phantasm if we can get a hold of them. The more we know the better our chances become. So lets go see what we can find out.”
As Louise spoke she ran her hand along the engravings of the broom causing them to illuminate weakly for just a brief moment before she tossed the broom up into the air. She watched as it fell, fast at first, then increasingly slowly until it seemed to stop falling altogether. She mounted the broomstick and pulled the goggles down over her eyes. “Race you!” she called out in the way that all cheaters did, after she was already moving. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,353 | 1,353 | 82 | 490 | 461 | Jacob was busy entering Assassin's identity when she appeared. He was glad she was actually around, had she not been he would look very foolish. She asked a question, but he didn't quite catch her meaning until he turned around and looked at her. Her appearance had changed, more presentable, as rude as that sounds. Her hair was cleaned up and she had real cloths, which raised a whole lot of questions, but he thought them unimportant. "Very nice. It’s a good look for you. If I may ask, did you choose that based on modern fashion or do you yourself like it?"
Turning back to the computer, Jacob made sure that everything was in order. It came down to a few major details, mostly how she was affiliated with the college. "Is a simple visitor badge ok? I can make you a student or assistant with a little more work. Janitor or grounds keeper would be pushing it. Teacher is out of the question." He would have to call in a few favors to get her that high. He could extend the visitor's badge on a weekly basis, something the college did for people who wanted to visit before they attend. The access would be limited to the front door and the library unless she wanted something higher. She could also sit in on his lectures. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,354 | 1,353 | 83 | 1,525 | 528 | She walked through the city, navigating her way down streets and alleys. The female could feel the confrontation going on and decided it'd be against her better judgement to go and see them, so the servant walked. Beserker moved through the city, getting not too many weird looks thanks to japan's society of 'mind your own business'. Gozen walked around the corner and camme face to face with her master.
"Sir Eddie, i am happy to have found you." she said with a bow. "I apologize, the towns are much larger than what i experienced in my time." she said to him. "It isn't safe for me to leave your local area." the female commented to him. | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,355 | 1,353 | 84 | 1,792 | 1,124 | ~Ukatan Shopping District, Ukatan City~
It did not take long for Cage to find his Servant though instead of the kimono, she wore a suit befitting for a businesswoman or at least some sort of bodyguard or bouncer. Cage raised a finger at Tomoe. "I remember telling you to wait before buying a suit." He then sighed. "Well, at least we thought alike. Nice suit."
"Well then, let's talk about this 'Grail War' shall we." Cage said. "But not here. Come on, I know a nice restaurant near here where we can grab a snack. It'll be like a date." The actor then lead Tomoe towards the aforementioned cafe.
~Nagwaria, Ukatan City~
The unwitting Master and the Servant Berserker had sat themselves by the window in a small family restaurant. "You order anything you want, alright. I got you." Cage told his Servant.
"So uhh... First things first, what's a 'Grail War'?" Cage asked his first question. | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,356 | 1,353 | 85 | 490 | 461 | Main Office
Ukatan University
Assassin
“I think so, the material is very….comfortable,” she replied gingerly, still a little uncertain as to the merits of modern clothing. There was no doubt that the quality of available materials was simply beyond compare to what she had known in life. Though with that said the styles of the modern day were a little on the revealing side when compared to the styles of her day, revealing more of her legs than she was entirely comfortable with. With that said however they were comfortable and extremely practical. While Jacob explained the situation Charlotte looked at herself, or rather her clothes as if seeing them for the first time. She danced about a little on the spot to see how the cloth moved.
Charlotte openly scoffed at the notion that she was ill suited to be a teacher, muttering something in French under her breath about the high standards of her childhood education. And the notion of being a janitor was just laughable. Charlotte had never fixed anything in her life, nor had she attempted too. She had paid people to perform tasks like that. So as her Master said, visitor it was to be. “Lucille Chevalier,” she read aloud before sliding the card into a coat pocket. She walked over to the table that her Master was working at and sat on the edge so that she could see the doorway into the room. “Has anyone caught your eye, Master?” | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,357 | 1,353 | 86 | 490 | 461 | Calm down, he said with a big smile. It was rather cute the way she got offended by his remarks. "I'm sure you know more about French and certain eras of History than I do. I'd even wager you are good at Mathematics and Physics, but there is a deep difference between an ID card and an accredited degree. Visitor it is."
On account of his lateness it was a short day. Thinking through it Jacob couldn't think of anything that stood out to him, besides Charles. The staff and students were all acting normal, no one felt different or had a strange air about them. There wasn't much to go on, being the first day and all. Some students were out as well as some of the staff, considering this there was no way to be sure as to the status of the campus. "Nothing stood out... but." This was life or death, but yet he was hesitating telling the only person he should trust about a potential enemy. If he lied maybe he would find out later that Charles was not a threat. But if he lied how could he expect Assassin to trust him.
Caving in he typed the name into the computer, pulling up what information about Charles Dorvain he could. "I suppose I should tell you about this." Opening his picture he leaned back in his chair, giving his Servant a moment to read his file over. "This is my student, or he was, depends who you ask. He is the only Magus in the area that I know of. Recently we have become distant, but he never did like me much." Jacob thought he knew all of the kid's abilities, but if things were as bad as he feared, he might have been played this whole time. There was no denying that Charles had potential, and the brains to back it up, but his mentor had more experience, and in the world of Magecraft, that was the most valuable resource.
"I'm not afraid of him. If I was worried about the other Magi I would be a sorry excuse for a man. But I can't kill him until I know one way or another. A matter of reputation and honor, two thing that take years to build but moments to break. I've invited myself to his estate this weekend to "fix" our broken relationship. Lucille Chevalier is more than welcome to accompany me." There were at least six other Masters, if this war was like the others. Six lives were nothing, Jacob had killed more than that in his time abroad. Charles was different though, he wasn't like the other Magi. Maybe he would even be an ally. Too many variables he told himself, to many problems. "Was there anything you found interesting? Besides the shopping." | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,358 | 1,353 | 87 | 832 | 3,739 | Archer
"You make it sound like they saw me at all," Archer countered as he let the guns vanish, preferring to conserve the prana when there was no need for weapons at this point. Generating ammunition was more work that actually keeping the guns manifested, but in this fight every bit would help. They didn't have the kind of high powered Phantasms that the other Knight classes or Servants would be throwing around, as had already been noted, so they could not afford to be wasteful.
Her next suggestion was more than agreeable to him, with the situation at hand. It was early in the War, and they needed information before they could go forward. Certainly, Archer in his old life would not have gone into a business deal without some idea of the person he was trying to sell to. And in business, he would also do in war. He'd talked with enough military men to know the value of intelligence in a battle, and this he would mirror here.
"As you request, Master," he replied with a nod. That was followed with a chuckle as Louise raced off on her broom back towards the city. He took off with the sound of disturbed air, quickly catching up and keeping pace as they made their way along through the air. It was a good thing Servants could be so fast, and he wasn't even close to being the fastest amongst them. He'd have to avoid any sort of foot races, but this he could manage for now, as he scanned the horizon, his sharp eyesight searching for anything resembling activity related to the Grail War.
It was moving along that something caught his eye, and he pulled to a stop. "Master," he called as he alighted atop one of the many skyscrapers that made up the skyline, his vision acutely picking up an ongoing fight between at least two Servants, one with a sword and the other fighting with only his bare hands, besides roots. "If you close your eyes, you can see with my vision," he explained further as he kept his gaze fixed, offering her his sight so she could see the clash herself. "It appears to be Berserker and Saber. Though he could be Lancer I suppose." It was hard to tell with a blade like that, at least from his particular vantage point | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,359 | 1,353 | 88 | 1,525 | 528 | Tomoe went and wrote up her order on a peice of paper before handing it to the waitress. "You're a foreigner, while japan has accomodated your kind, we still know how to treat our own." she said with a smirk, the waitress looking at it and nodding. The waitress nodded, understanding Tomoe's order.
"Right, So, keep it quiet because it's not something most of the mortal world is familiar with. Seven sets of participants are involved in the grail war. All of these participants are vying for the prize of the holy grail, to claim it as victor is to get a wish for the master and the servant." she explained to him. "The servants are all from history, summoned to fight one another. And the war takes place every sixty years if i remember correctly." the woman said, explaining to him. | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,360 | 1,353 | 89 | 1,792 | 1,124 | ~Nagwaria, Ukatan City~
Cage already knew there were other people involved but he did not know that the winner of the War would be granted a wish. The actor has a wish in mind but he was not sure if it was worth the trouble or if he should wish for something so selfish and worthless compared to the world. He also wondered if there was a catch. "One wish huh? You got a wish in mind, Tommy?" Cage absentmindedly asked.
"Anyway, how does one 'compete' for this Grail thingy?" Cage had a bad feeling about that. Since it has 'War' in its name, there was good chance it was going to involve violence and death. | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,361 | 1,353 | 90 | 490 | 461 | Main Office
Ukatan University
Assassin
Charlotte picked up on her Masters hesitation but said nothing about it, instead waiting for him to decide whether or not to tell her his suspicions in regard to his fellow magi. Her patience was eventually rewarded. The image that appeared on screen was not immediately familiar to her and his image elicited no instinctual response from her. Simply put it was impossible for Charlotte to get a feel for someone through a digital image. She would have to seek him out in person. She leaned in closer to the image and hummed in a thoughtful manner before moving away from the screen and again sitting on the edge of the table.
“There are ways to,” Charlotte started to say but trailed off into silence. In her opinion it would be far easier to kill Charles’s simply on the off chance that he ‘might’ be a Master. In fact it would be prudent to eliminate any mage. Charlotte smiled to herself. When did she start thinking like that? Had she thought like this when she was alive? Not that it mattered in any case.
“A social gathering? How quaint. I have just the outfit,” she said, her eyes momentarily turning toward the shopping bags. She looked toward her Master and then out of the window, watching the clouds float across the rapidly darkening sky. “I have seen several Servants, however I was unable to positively identify them. And at least one other Master. I assume Master’s know how to fly, yes? Because this one was flying. A sorcière,” she said, slipping accidently into her native tongue. “Like a méchante sorcière no? She was very far away and quite high up, I had no way of easily reaching her. She had a Servant. Male, an older gentleman, I do not know his face. They did not perceive me. They were heading out of the city, to where I do not know,”
Ukatan City
Louise
Louise stopped in mid-air next to her Servant, looking in the same direction as him but seeing very little, just indistinct blurs of motion that admittedly could have been anything to her eyes. She squinted a little but that didn’t help. It was then that Archer told her to close her eyes. She had heard about this particular trick but had never personally experienced anything that even resembled it. It was far removed from the magecraft that she dabbled with. She was at once excited and just a little nervous. She swallowed hard as she gingerly closed her eyes. And proceeded to hit her head on the floor of the rooftop with a strangely satisfying noise. In hindsight Louise should have dismounted the broom before closing her eyes. The sudden and alien sense of dislocation that accompanied the act of viewing the world from another’s perspective had caused her to lose her balance.
“The world is so squiggly,” she said in an obviously concussed tone, the world in front of her eyes spinning. The feeling passed and she jumped to her feet, completely reenergised and determined, as if nothing had happened. Her hat sat partially crushed and lopsided on her head. “That was awesome! Haha!” she said enthusiastically, grinning broadly at Archer. Now, with feet firmly planted on the ground she closed her eyes again. There was no feeling of dislocation this time, though it still felt a little strange.
And she saw a great deal. Archer’s vision was something else entirely, the amount of detail that he could see even at such a distance beggared belief. Now that she was seeing the world through his eyes she had a greater appreciation for her Servants more passive abilities. She could find ways to make use of this. However for now she concentrated on what she was seeing, the image shifting as Archer surveyed the battle. And it was chaotic to say the least. “Weapons alone do not a class make,” she said in response to her Servants observation. It was then that something familiar caught her attention. “Wait! Focus on the girl, the pretty one, yes her. I know her, she attends the same University as me. Akane-chan. She’s in one of her classes. I had no idea...” | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,362 | 1,353 | 91 | 1,525 | 528 | She nodded, listening to him. "I have one, however, the way to win the war involves violence and death. Each time a servant is killed, they're removed from the war. Once one is left, we have the chance to grab the grail. It's a proxy war, where the servants fight, but this isn't to say masters can't fight one another. Even in my current state, i would be likely to kill you without effort." she explained to him, then took his hand. On the back of it was the command seal symbol. "This is a command seal, you get three of them. you only ever get three of them unless more are gifted to you, but don't worry about that." she explained and set her sword down on the table. It wasn't very ornate, it had a black finish with a red cloth wrapped around the handle. She kept her hand on the sword firmly.
"You're going to need to use them on me in the future, becayse it's impossible for me to ignore them. When i draw my sword, i become rather... mad... so unless it become absolutely needed, don't use them." Tomoe said, having a very serious face on herself. | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,363 | 1,353 | 92 | 832 | 3,739 | Archer, Utakan City
Archer sighed as he prepare to share his senses with his Master, only to watch as she face planed straight onto the roof with her eyes closed. Hopefully this would not become a habit. At the very least, he was glad that she had not somehow managed to knock herself unconscious, which would have been very unfortunate. For her anyway. Less so for him, since he had Independent Action and wasn't as reliant upon his master for Prana, which meant more that could be used for other things. Not necessarily healing, but who knew what else she would use it for.
"That would be you, not me," he commented with a light grin as she recovered, Louise speaking in a tone that belied her injury. He waited patiently until she had recovered, almost rolling his eyes at her enthusiasm, while she grinned at him in turn. He then turned his gaze back to the fight that he was witnessing, and let her see, now that she didn't have to worry about a major headache to ruin things for her.
He kept his gaze fixed so she could continue to see the fight, since looking at her meant that she would be looking at herself. Which would be awkward, understandable. "You realize that three of the Classes, including mine, are based around the weapons they use right," he countered when she pointed out the danger of making assumptions based on the weapons they were seeing in the fight. At her command though he focused on the girl, picking out long black hair in a ponytail, tall, the usual. He was surprised to hear that Louise knew who the person she was looking at though. "That's interesting," Archer noted. "She looks like she's in a bit of trouble." They'd have to discuss what to do about this later though, if Akane survived. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,364 | 1,353 | 93 | 1,792 | 1,124 | ~Nagwaria, Ukatan City~
Tomoe explained that Cage had something called 'command seals' which manifested on the back of his hand. "Hoe-lee..." Cage took a good look of the strange circular emblem attached to his hand. Tomoe then added that he would need to use it someday since the Servant tends to lose control every time she fights. "Really? You seem pretty composed to me."
"You say there are other participants, do you have any idea who they are?" Cage asked. "Also, you said all the Servants came from history. Who are you then?" | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,365 | 1,353 | 94 | 1,525 | 528 | "It's part of my class and my abilities you managed to link onto me." she explained and held out the sword. "As for who i am, Toemoe gozen." she said quietly, so only he could faintly hear her. "As to who should know my name, only you should know it, no one else. Never speak is. If say my name, call me Seishi" she said to him. "Now, i know who rider is, sort of longer hair. There's also another servant, smells like death and wears a face mask with a smile of teeth on it." she commented to him, firmly grasping her sword and not willing to let go of it.
"I can explain my abilities if you'd like me to." | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,366 | 1,353 | 95 | 1,792 | 1,124 | ~Nagwaria, Ukatan City~
Tomoe Gozen? Cage recalled that name from somewhere but he's not exactly sure where. However, Tomoe made it clear not to utter her real name. She was to be 'Seishi' instead. The actor was impressed at this tactic though it worried him as that implied the Grail War was real serious. Berserker mentioned she had met some other Servants. "What? You did? Did you get into a fight or something?" However, judging from Tomoe's current look it seemed she had not. Though it could be that the fight was terribly one-sided.
"Your abilities huh?" Cage figured the Master should know what his Servant's skills are made of and how powerful they are. "Let's hear it." | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,367 | 1,353 | 96 | 490 | 461 | Ukatan City
“Yes, but that means that four of them are not. It is not beyond the realm of plausibility that one might use a weapon as a form camouflage. You might not be so eager to fight Assassin should you think them to be Saber,” Louise replied as she watched the battle continue to unfold before her eyes. She bit her bottom lip in frustration. On one hand she had the power to intervene, potentially saving Akane in the process. But on the other that would mean purposefully putting Archer in danger. She doubted that he would willingly agree to such a reckless course of action. Louise didn't want to have to resort to using the command seals if she could avoid it.
“If we assume that we are indeed seeing Saber and Berserker, that would mean that either way we would have to fight at least one of the two if directly. However at that point we would also be backed by one of those two, which puts the odds of victory in our favour. However that assumes that we are not betrayed the moment it becomes advantageous to do so. I can't say for certain that Akane would not do that. Hypothetically speaking, the risk is too great,” Louise said in a calm, logical manner as she tried to see the situation from a purely logical point of view. However as calm as she may have sounded on the outside inside she was close to panic.
“I'm not sure if I can just stand here and watch Akane die,” she said in a honest but sombre tone, knowing that what she was close to suggesting could be tantamount to suicide. She closed her eyes to disconnect herself from Archer’s vision. “I don’t know what to do,” she said, gripping her broom so tightly that her hand turned white. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,368 | 1,353 | 97 | 490 | 461 | Flying? There were several ways to do this, and while Jacob wanted to ask, he knew his Servant wouldn't be able to tell him. Regardless, it was a simple process in theory, but execution was another thing. "That's... interesting. Nothing to worry about, but interesting none the less. I must commend you on finding some leads. I am pleasantry surprised." Every little bit of information helped. If they had their gender, that narrows it down by roughly half. That is unless they employed illusions, but that wasn't a line of thinking that Jacob was willing to follow. "Next time pick one and tail them, I have no preference... Then again."
A thought crossed his mind. Looking around the room he saw just that, a room, four walls, a floor and a ceiling. "How do you see this going?" The Master asked rather abruptly. "Or rather, how would you like this to go? I can't help but feel that we are lagging behind. No doubt there is a battle going on at this very moment, one we are oblivious to. We need a better approach for tomorrow." Grail Wars tended to be short, and if he didn't hop on the public band wagon soon he could miss his chance to feign innocence. If they waited for someone to come to them it would be too late to act. It was better that he gained someone's trust sooner rather than latter in order to utilize more resources for information gathering, as well as muscle. Assassin proved well suited for finding the other pairs. "Here is what I think. Tomorrow, find me a Master. Someone who is young, and hopefully naive. Then, when the time is right, you try to kill me." | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,369 | 1,353 | 98 | 490 | 461 | Main Office
Ukatan University
Assassin
“Flying, yes, like a méchante sorcière, a wicked witch. Broom and all. They were heading away from the university, I cannot be more accurate than that,” Assassin confirmed with a slight nod. “How would I like this to go? Does it really matter? Well, since you ask, we should avoid direct combat whenever possible. However avoiding battle altogether will get us nowhere. We need to manipulate the situation.” Assassin paused for a moment, looking at her Master with a momentarily perplexed look before understating dawned on her. She nodded in agreement. “That might work.”
It seemed that her Master wished to create a situation that would endear him to one of the other Masters so as to earn their trust, hence the emphasis on naivety. Information Erasure, her latent ability to remove information related to her identity immediately following battle would prove most advantageous. It would allow her to perform her role with complete anonymity. That way she could re-join her Master, posing as a normal human through Presence Concealment. With that course of action agreed upon she returned to his previous question.
“It is not enough to simply strike at the Masters. The Masters will be guarded, their Servants will see to that. So we need to remove the Servants from the equation. Ideally we need to create a situation in which two Masters are forced into direct confrontation with one another, thereby forcing their Servants hands. The more equally matched the better. This will create an opening, a temporary vulnerability that we can exploit. A moment is all I will need,” Assassin suggested. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,370 | 1,353 | 99 | 832 | 3,739 | Archer, Ukatan City
Once more Archer found himself having to disagree, to some extent. For one, Assassin would not have fought like this, Rider would have used his mount if he was putting in any effort at all, and Caster would be using magic. Admittedly, the roots could have been some form of nature magic, but it didn't seem all that likely. And another of the classes could have had that as well. So in the end perhaps his master was more right than he liked to think, and he was merely disagreeing because he had to stick to his original opinion. Details, that had no bearing on their present situation.
Archer frowned, brow curling in though as he considered the situation at hand whilst watching the ongoing fight, and considering what to do. Berserker and Saber tended to be pretty strong classes in their own rights. It would be best to align with one and then fight them afterwards, if they were to do that sort of thing. On the other hand though, it might make more sense to let them fight it out, and then attack whomever won. At that point they would be exhausted, injured, perhaps even unable to use their Noble Phantasm, which was a boost in and of itself. He could see why Louise was having a problem with it.
Resolving himself, he held his hand out with his palm upwards, and he caught a rifle as it dropped from thin air. Measured movements brought it up and to his shoulder as he aimed down the sights at the ongoing battle. Specifically, the schoolgirl that currently served as a Commander in this war. "If we're going to get involved, we should target the Masters," he explained. "They won't be able to survive long without a supply of Prana, especially Berserker." It was a cold hearted way to do things, but it was what needed to be done to win. They should take advantage of anything they could get.
Posed that way, he shifted his gaze over to his doubt stricken Master, noting the way she clung to the broom in her hands and struggled. "Do what you think is right," he said then, drawing on his Charisma. "At the moment, we aren't exactly pressed for a decision. So, we can help your friend, fight her, or wait and see what happens. The War is still early yet, but your friend might be more important than whatever's at the end of this." Not the easiest consolation, but it would serve. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,371 | 1,353 | 100 | 1,918 | 8,272 | Charles, Utakan University->Utakan City, Construction Site Ruins
Charles had left the university, sending a quick text to Mary and Jane to notify them of his doing so. He wasn't cleared to leave, and he didn't personally care either. The whole thing had just been so that he'd have an excuse to be in the city, so if he got fired it was no big deal. Besides, if he needed to stay at the University, he could just use his magic to help him get back in. He was chuckling to himself about this until he felt something that froze him in his tracks. Prana, a shit ton of it, being used nearby.
"Clairvoyance," he whispered, his eyes taking on a slight glow as he looked around, finally pinpointing the sources coming from a nearby construction site. He quickly made his way their, but chanted several Aria's over himself to activate several Mental Interference spells on him. "Insomnium,Celo,Fallo" Insomnium would hide his physical features, making him appear like a skeletal figure with burning red eyes and black fire wreathed around him. A good scare tactic, but nothing more, and easily bypassed by skilled Magus. The next one, Celo, was a lot less flashy, and thus more effective. It made those who looked at him, if they got through Insomnium, look like a different person. He entertained the idea of being Jacob Miliford, but he wasn't that cruel of a man. Instead, he made himself look like an everyday salaryman that he's seen a thousand of here in Japan, with neatly combed black hair, homely features, and short stature. This would have the double effect of throwing off his opponet's aim and messing with their since of dimensions, as they'd believe his reach was short than it really was. The final spell, Fallo, made his opponent's eyes hold on to his image a half a second longer than normal. A small amount if time, but it could be the difference between a blade in his lungs, and a blade in his shoulder, the latter of which he'd very much prefer over a killing blow. It also made it tricky for his opponents to block his attacks, if only slightly.
By the time he was finished, he had arrived at the seen, his sword and buckler already out as he saw a shadowed figure in armor toss three knives at a girl. "Leveum Ventus" He whispered, his voice being made deeper and more menacing due to his use of Insomnium, and a the wind around him picked up violently, a savage gust rushing forward to collide with the blade, knocking them aside just enough so that they would miss their intended targets, though they could still hit or cut the girl if she didn't move out of the way fast enough. Turning towards the aggressor, he thrust forward with his sword, gathering his prana more effectively for his next attack. "Ehwaz: Ignis Caesio" He called out, invoking first the runes on the blade, then the spell to send forth a fast moving blade of intense flames. He'd slash the blade twice more to send two more such blades at the figure, then raise his shield and wait for the figure to react. Once he had deflected or avoided the attack, Charles would over charge the buckler to send forth a violent gale of wind hurtling at him, the strength behind this attack being much stronger than the Caesio spell, and setting it alight with his blade. This would turn it into a high-powered fireball, which would explode upon impact with the man.
Saber, He thought as he rained down his onslaught of flames upon the shadow,Come to my position as soon as you can, I've encountered what I believe to be another master, and some servants are duking it out nearby. He didn't offer any more information besides where he was if Saber asked, not wanting to take his eyes off his opponent. He could tell with a glance that the girl was a fairly undertrained Magus and a poor fighter, and in that same glance, could tell that his opponent was the exact opposite. The though made him smile as he felt that sense of glorious adrenaline pump through his veins, his senses focusing entirely on the battle he was in. This was Charles at his most human, at his most excited, his most focused. This is what he truly lived for, everything about this was something that made him feel truly alive. Come now, mysterious shadow man, show me what you have to offer
Nidhogg, Utakan City, Construction Site ruins
Lancer scowled as he grabbed as soon as he grabbed the weapon, but he fought through the pan, eyes glowing, as he flash froze all of the tendrils around him. As Nidhogg cam cloose, he brought up his Naginata to deflect the blow, though it still caused him a great deal of damage and sent him flying backwards. Skidding to a stop, and with a pain in his left hand, Lancer glared at the filthy beast who had dared to lay a hand on him. He was just about to charge at him when he heard Akane calling his name. Sensing danger for his Master, Lancer slashed out with his weapon, sending a wave at Ice at Nidhogg, before rushing over to his Master's side, blocking all of the daggers that came her way.
He eyed the mysterious figures that were battling in front of him, but turned his eyes to look at his master.
"I think it is time for a tactical retreat, Zhou, while your mysterious benefactor handles the man and my attack holds back the beast." Lancer winced as he repositioned his weapon in his hands, the roots in his left hand making it hard to move his hand even the slightest bit, as if his boy was fighting against every order he gave it.
Nidhogg smiled as the monkey ran off, bring forth a wall of thick tendrils to protect him from the ice attack. He entertained the thought of chasing the Servant but he found that it would be more interesting to fight him later. Besides, Nidhogg had been getting a bit bored of dealing with the man, so he simple walked back into shadow, watching the ongoing proceedings from a hidden area wrapped in his tendrils. Eager to see what would happen next. | Name:Charles Dorvain, The Paladin of Gales and Madness, The Sloth Knight
Servant: Saber
Alignment: Neutral Good
Age:21
Gender:male
Height:6'1
Hair color:Blonde
Eye color:Light blue
Blood type:O+
Personality: Charles is a very unmotivated person, tending to take life slowly and one step at a time. He will not put any effort into something unless he finds it interesting, but his life growing up has given him some moral compass, though in the midst of battle it has a tendency to be ignored in favor of the thrill he gets when fighting. He is also very hard to anger, though he does have one trigger, getting in the way of his photography. You do that, and he will lay down a solid ass-kicking on you, no matter who the hell you are. This has gotten him in some trouble before, and it will likely continue to do so in the future as well.
Likes:Relaxing, doing nothing, challenges, photography, Fighting in real battles
Dislikes:People who get in the way of his shots, those who mess with his friends, doing anything outside of fighting
Abilities:
General Magecraft:
Formalcraft: Drawing Magic circles and using catalysts to perform rituls
Basic Familiar creation: He can make basic familiar, mainly for espionage and information gathering. They are usually in the shape of animals native to the area, so for the city they'll be pigeons, squirrels, and rats.
Basic Bounded Fields, and Bounded Field Removal: Setting up and removing of Intruder alert, Soundproofing, Taking control of the mana in area.
Looking through Familiar: Transfer of ones conscious to a familiar
Threads of Consciousness: To use ones consciousness for scouting and basic magus detection
Basic Clairvoyance:grants ability to see through walls and operate a crystal ball
Contracting:To forge a contract with something
Floating: Manipulation of mass and air currents
Night Vision: To be able to see in the dark
Magecraft shields: Protection, but it amplifies ones senses.
Elemental Affinity: Wind
Magecraft:
Mental Interfeance Magecraft:
He is well versed in the use of Mental Thaumagetry, casting spells that focus on disabling the enemy with fear, weaking them mentally with paranoia, or driving them insane with madness. The latter of the three is usually done as a result of multiple encounters with him. This is usually used as a secondary offensive as well as a diversionary or escape tactic. It's hard to fight someone, when you are also warding off your own inner demons at the same time.
Elemental Magecraft:
Wind is his main combat affinity, he uses this magic the most and is highly skilled in it. He can uses it offensively by making it into highly pressurized bullets and blades, as well as using it to suck the oxygen out of an area. Defensively, he can make walls and domes out from condensing the air pressure. He also bears a variation of this Magic in the form of Vibration magic, which focuses on violently vibrating the molecules in the air, which can cause intense pain to those caught in the area of influence, but as of yet isn't that lethal.
He bears many different types of spells in his Magic Crest, which spans from his left arm to his right arm, spanning the width of his shoulders and a good portion of his back. Wind spells mostly on dealing lots of damage at a fast pace, so it bears a lot of single action, one line, and three line spells. His mental interference is mostly for diversions and weakening of powerful enemies, but requires more time to cast, so it has many three line and five line spells.
Mystic Codes: He bears 3 Mystic Codes: A western longsword which bears Ehwaz and Sowilo runes, strengthening the blade and giving it a fire attribute. This allows Charles to set the blade(and any wind attacks that can be launched from it) on fire, increasing their damage in exchange for penetrating and cutting power. His other one is a shield that works more into his affinity. It bears Ehwaz runes to increase its durability, and can have wind magic pushed in to it. This expands it's defensive range of coverage, and can be overcharged to send gale of highly pressurized air towards his enemy. Finally, he bears a cross pendant which serves for Prana storage, he currently a rather sizeable amount of Prana in it, thus allowing him to use to power spells when he himself is eiither out of or trying to conserve his Prana.
Equipment: Normally wears casual clothes, A switchblade, Cigarettes, a book of some kind, and a camera. Bears a sizeable amount of money due to his family, but hardly touches it unless he needs it. Throwing knives, in case the switchblade doesn't cut it, A smart phone, and a rather high end camera.
Non-Magecraft Related Skills: Very exceptional skills in sword and shield fighting, as well as hand to hand, moderate skill in archery. Rather adept at pickpocketing, his favorite hobby. Very good at cooking with cheap ingredients, He is an olympic gold napper, able to sleep through anything, unless it threatens his life. In such cases he is able to wake up instantly to avoid the threat with hardly any drowsiness whatsoever. A very good photographer, as it is his passion.
History: Charles lived a rather normal life, for a magus that is. His family, while not one of the oldest mage families, was still rather old and was given proper respect because of it. Charles him self was a bit of an oddity however, because he had almost no interest in Magic, yet was very skilled in it. To him, magic was just another thing to learn in life, and to be honest it bored him. Until he joined the Mages Association and began to participate in real combat. For some reason he couldn't explain, when ever he was in a fight where both sides were trying to kill or maim each other, he began to feel well and truly alive, putting a hundred and ten percent of his abilities into the fight. And so it has been that he began to study magic seriously ever since, so as he can gain a combative edge against the Association's enemies, not for their sake, but so he can make sure he comes out on top. When the Holy Grail War came around, he was the prime volunteer in his family, as he was eager to see what enemies awaited him in this new battle field.
Wish:At the moment he doesn't have one |
50,372 | 1,353 | 101 | 490 | 461 | Precisely. We don't need to kill them all, we only need to be the last one standing. With little love for physical confrontation, Jacob was very keen on the idea of watching this opera from afar. Getting someone else to fight his battles would increase his chances of victory, and if that someone dare harm anyone other than the combatants, he would be sure they meet their end. "Just promise that when you "jump" me, you make it convincing. Pull your punches and I'll be mad." He smiled coyly at Assassin, in the same way she had done to him many times.
The clock on the wall told him it was time to get home, more sleep tonight would help him be more aware tomorrow. Dinner was also fresh on his mind, something simple and effortless was especially appealing to him. "So what does the night hold for you Lucille? Do you wish to do more scouting or would you like me to drive you home?" | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,373 | 1,353 | 102 | 490 | 461 | Ukatan City
Louise
Louise’s internal struggle ended, the hands that had gripped the broom so tightly now relaxed, her expression calm and almost serene. She smiled, her eyes closed, the wind causing her clothes and hair to billow around her. The wind was blowing in the direction that she wanted to go, which would be useful for what she had in mind. “Archer! We’re going to save that girl, I don’t care about her Servant!” she said with conviction, locking her eyes on the scene before them. She began to cycle prana through the engravings on her broom, restoring the enchantment that would allow levitation. The symbols glowed in response, however unlike before this was no temporary glow, instead growing in intensity. The enchantments primed but not yet activated.
“I’m going to save her. I have a plan. But I need you to help me. I’ll understand if you want to refuse. But I'm willing to force the issue if I have to,” she said, her eyes not leaving the scene taking place before her eyes. She didn't say it directly but it would be obvious to her Servant that she was referring to her commands seals. She didn't want to use them but in this situation she wouldn't hesitate. She needed Archer to know that. It was only fair. “I'm going to fly as fast as I can, straight toward Akane. I need you to support me as best you can from afar. Do what you have to do. Remember, we’re not here to fight, retreat as soon as you can. We’ll rendezvous back in my dorm room…You can be angry at me later.”
Louise took a few steps back, pulled her goggles down over her eyes and took a few deep breaths before running toward the ledge, leaping out into empty space. She allowed herself to fall freely, building up speed as she approached terminal velocity. Just over halfway down she engaged the enchantments ‘repelled by the earth’ and ‘foot not making contact with the ground’. She then cycled as much of the prana that she could spare into providing forward propulsion. She knew that Archer could keep up, even at these speeds. She just hoped that he wouldn’t hate her for such a reckless course of action. She would understand if he did. As she pulled up to the horizontal she was going as fast as she possibly could.
She was heading straight for Akane, more or less, veering slightly only to correct her trajectory. At the moment of ‘contact’ with Akane she would expand her enchantment magecrafts, ‘repelled by the earth’ and ‘foot not making contact with the ground’ to encompass Akane, making her light enough to carry.
Ukatan City
Assassin
Assassin nodded in agreement. It was good that they were operating on the same wavelength, it would make it easier to predict her Master’s intentions ahead of time, allowing her more autonomy when it came to making decisions. Had they been of a different mind no doubt her master would have ‘tightened the reigns’ as it were. She returned his smile. “But of course, I have to make it look convincing. But don’t worry, I'm very good at what I do. I can make it look bad without putting you in any real danger, provided that you trust me,” she said in response to his insistence that she not go easy on him. She didn't tell him that the thought of holding back had never even crossed her mind.
“I have no immediate plans, I shall likely return to my room and wait until the morrow. Unless of course you need me during the night, in which case you shall first wine and dine me,” she said in jest, smiling cheerfully as she did so. She got up from her sitting position and walked past her Master, laying a hand on his shoulder as she passed him by. She headed toward the exit, her hands clasped together on the base of her skull, a shopping bag dangling from her right hand. And in her right was a kitchen knife. She turned toward her Master and smiled in an innocent fashion. “I’ll be watching your back, so don’t you worry Master. Nobody will be sticking a knife in there on my watch. See you at home!” she called cheerfully over her shoulder as she disappeared into the hallway. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,374 | 1,353 | 103 | 983 | 5,954 | In one of the city's luxurious hotels sat a man looking over the cityscape from his coffee table, sipping his black coffee as he watched the everyday events play out in front of him. There was little concern whether his servant or not was fine. If anything he should be concerned whether the other servants would be able to handle the conqueror of barbarians. Still, this was an unusual holy grail war and one that shouldn't be taken lightly. Unlike the other grails, this one had eight servants and that extra class was the beast class. Lord knows what unholy beast was summoned. It wasn't a problem though. No matter what happens this war will ultimately be his as long he is involved. It all seemed trivial; the war really meant nothing to him. There was nothing that he wanted that he didn't already have and whatever he didn't have was deemed worthless by him. The only reason he entered this war was just for fun. To simply get a thrill from a challenge to break the mundane cycle of everything going his way. "Hm, I wonder if Rider had sized himself up with anyone yet."
_________________________________________________________________________
God dammit Charles was acting on his own accord again! Saber gritted his teeth and heaved a heavy sigh before dissipating into his ethereal form as a way to travel to his master at a faster rate. I'm on my way. Charles-sama don't do anything reckless before I get there. He could only hope that he could get there in time. It was irresponsible of him to leave his master alone like that, especially a master who likes to go get himself into trouble! | Name: David Wilhelm, The King of the Clock Tower, The Harbinger
Age: 32
Gender: Male
Servant: Rider
Elemental Affinity: Earth, Wind, Fire, Water, Ether
Powers/Abilities:
Absolute Spatial Magic: This magic allows David control over the space around him. One can manipulate space as means of defense, offense, by means of forming heat, and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. He can even use this combined with his affinities.
General Magecraft: He's a teacher so it is expected that he has a variety of magic under his belt and the complete mastery of the basics.
Elemental Magic
Personality: David is calm, almost seeming like nothing can phase him no matter how shocking something is. He is incredibly intelligent and sees the world as nothing as a chess board. It seems like everything is boring to him.
Short Biography:
If there is a man that is blessed by the gods then it would've been David. He was born into a family of mages who's bloodline extends for many generations and was blessed with five elemental affinities as well as overwhelming talent. At a young age while he was still learning magic he picked it up faster than his teacher could teach him and before the scholar even knew it his own student surpassed him a few years later. As a student in the Clock Tower he absorbed a vast quantity of knowledge and his schools just kept on improving as if he had no limits. He was loved by all the teachers and respected by all of the students. Years later he would become a teacher for the Clock Tower and soon became the head lecturer, creating excellent mages in his own image. Everything was fine and all, but there was a problem with it: he was bored. All of his life everything had come so easy for him; nothing really seemed to be a challenge for him. That is until he discovered the Holy Grail War. With hope that it would ease his boredom and give him the challenge he so desperately craved, he joined it.
Other: |
50,375 | 1,353 | 104 | 2,319 | 356 | Ukatan Construction Site
Hao’s pulse never varied above a deadly calm constant. His senses remained razor sharp, his mind of steel blocking out any inhibiting limitations brought upon by the mind. No fear, hesitation, or wander blighted his mind, to such an extent that it was as if Hao was merely performing the most casual of daily acts. His breathing was regulated and rhythmic, and his movements had absolutely no waste to them. Every single one of Hao’s maneuvers, whether they be feints or extended attacks, were planned and performed with inhuman efficiency completely lacking in human error. A result of breathing and walking, an Eastern ideology that one drew in god through breath and released god in one’s own expression through the act of walking. The basis for the emphasis of control in breathing within Chinese martial arts, and an ideology that vastly enhanced Hao’s combative capacity, and caused him to be almost peerless in complete hand to hand combat. It was with this mindset of utter efficiency that Hao imbibed his new situation, carefully analyzing every minutiae there was to the situation with extreme rapidity. Firstly, Hao perceived rather quickly that this new foe was utilizing mental interference, which amused Hao. Perhaps if the man had been far more subtle and had deigned to remove his flashy intimidation, his mental interference might have been minor enough to overlook, but alas his flamboyance heralded a grave mistake. No mental interference of the single count level from modern magi would be able to harm any magus with decent capacity, as simply flowing prana through circuits would be enough to dispel the interference spell. It would take a family versed in interference throughout many generations to even consider such a scale of manipulation.
Flowing his magical energy throughout his body, Hao washed away the filth of Charles’s interference and perceived him clearly. The girl had immediately been seized by some other acquaintance of hers and escaped in due process, but Hao did not consider this event a loss. He had never expected to eliminate a master so early in this war, but he did not expect that anyone would challenge him directly. Rationally, Hao could deduce that the man before him was a capable Western magus, and thus a master as no Western magus would be troubled to step foot upon an Eastern land without some priorities in order, let alone engage in unnecessary conflict. Of course, this man being a master introduced the predicament that his servant was near, and would easily dispatch Hao if he was not wary. Hao instinctively understood that this situation was at a vast disadvantage for him, as he had no way to deduce whether the man’s servant was nearby or approaching in rapidly from a distant location. Even then, Hao would not be foolish enough to engage this man. He had only decided to snatch away Akane’s life as it would have been a surprise with not even time for her to utilize a command seal to call upon her cherished Lancer. But this man was prepared and ready to utilize a command seal should he face pressure by Hao, which was entirely likely. Yet Hao could not simply flee anymore. He would immediately be suspected as a master by anybody else observing, and thus his retreat would immediately herald a pursuit by those confident in their capacities as masters. Hao had excellent capacity in tactical retreat, and pursuing Hao would be quite the arduous and possibly life threatening task if this man did attempt to do such, but the presence of a servant would largely negate this risk. Hao would need to rely upon the Knight to extricate him from this situation, which was quite unfortunate.
Hao’s body automatically assumed a general defensive stance with arms crossed over the torso and body in slightly crouched position to reduce target area when he perceived his opponent firing blades of flame at him. They were created from runes, which possibly indicated a Scandinavian or Irish master as Runes were exclusive to magi of those areas. Keeping this information in his mind, Hao simply stood his ground, the swords merely pushing him back without dealing significant damage. They impressed upon Hao’s armor before fizzling away without any additional fuel to keep burning. A more significant spell would have to be utilized beyond the single action or one count realm to dent this armor, considering the status of its original bearer. In tandem with Hao, the enemy had raised a buckler, a likely mystic code along with the sword, in defense so as to safely scout out Hao’s capacities. All that he would glean from this exchange was that Hao’s armor was exceptionally durable, and the obvious factor of Hao’s combat experience. Hao’s instincts flared in the immediate next moment as his opponent fired off a significantly more powerful spell that was still within the single count range, but likely able to deal some damage to Hao should contact be solid. Although the chances of actually receiving anything more than minor injuries was exceedingly low, Hao still had the urgent task of retreat, which would best be accomplished as soon as possible.
As soon as Hao perceived the man readying his offense in time far before any ordinary man could perceive due to Hao analyzing everything from facial feature to bodily language, he contacted the knight with a simple request.
“Open the door.”
A sudden shift in scenery. A knight sitting with majestic air upon a throne within a circular room of blackened brick and mortar nodded in response.
“Open door, let him in”
A black maw opened behind Hao, distorting space as its coal black singularity punctured a hole in spatial layers. Hao immediately launched himself through this portal by pushing himself off with his forward foot. The portal collapsed when Hao’s body warped into the portal, fizzling away and leaving nothing to reminisce its existence. | Hao Weizhen
"Gamble your lives in this roulette of stray wishes, my prospective master. Do keep in mind that no neutral force can pave a smooth road for you."
Age: 29
Gender: Male
Powers/Abilities:
Executor
Hao has been an executor since he was eleven years of age, training as a prodigy in the 8th sacrament. From his training and work as an executor, Hao exhibits a supernatural physical capacity, capable of running fifty kilometers per hour smashing concrete. In addition, Hao has superb knowledge against the enemies that he fights against as an executor, mostly consisting of dead apostles. His combat capacity is also superb, made up of long standing experience, training and innate capacity. The advanced utilization of black keys and such techniques as the iron plate effect are incorporated into experience as an executor. Black keys are spiritual weapons consisting of handles without blades. Once these handles are grasped and mana is passed through them, a blade, long and thin much like a skewer, forms. These blades can be thrown with enough force to shatter reinforced concrete and pierce through solid iron. The Iron Plate effect is a martial arts technique where the black key is thrown and creates a massive impact easily capable of blowing a human sized mass several dozen feet away. Hao keeps twenty five black keys in his pockets and under his frock, and is capable of utilizing multiple at once easily.
Taiji
The Chinese philosophy of breathing and walking, borne from Hao's intensive conditioning through Chinese martial arts. With taiji, Hao removes all unnecessary movements from his body, and grants him a controlled breathing. Also enhances the physical condition when utilizing martial arts. Hao practices Kai Men Bajiquan and has optimized it to be efficient in dealing lethal or incapacitating blows as quickly as possible. Martial arts has massively enhanced Hao's combat capacity, granting him the capacity to "sense" or "hear" hostile moves, granting him the capacity to react to attacks that he does not actively see.
Magecraft
Those in the church normally do not affiliate themselves with magecraft, but Hao has broken off from such rigidity and embraced the heresy of magecraft. He is capable of all things attributed to general magecraft and has a high affinity for Chinese divination magecraft.
Command Seals
As church overseer, Hao possesses several command seals to direct the war, using them as incentives to take down a master that is causing too much trouble or deal with an event that could disrupt the grail war.
Rites
Although executors and the church see magecraft as being heretical, Hao still practices it and applies his knowledge of it into combat. For example, one such result among several others of this unholy combination of magecraft and church mystery is the cremation rite, a spell that can be inscribed on his black keys or shroud to immolate a target upon physical contact.
Appearance:
Credit to ふわり。 on Pixiv
Personality:
Hao observes a reserved and stoic personality, emitting a distinct sense of emptiness. He rarely exhibits anything other than a cold front, and could be praised as the exemplar of constancy. His tone rings a monotonous and droning but deep tone, revealing no inflection of emotion. His expression remains a placid and static image of calmness, all the while a sly glint in his eyes reveals distinction in character beneath his appearance, but one that many would be suspicious of. Hao is pragmatic and observant, constantly analyzing and taking in his environment. Hao does not simply sit back and see the world pass by him, he observes. No scenery however familiar passes by Hao as a regular and unworthy image. He inspects every facet of the world around him with as much zest as he would in a new world. This coupled with this calculating and utilitarian ideologies presents Hao as the epitome of human efficiency. Some would admire such capacity to remain rationally efficient, but to many others it is a cause of fear, a deviance from the basic human nature of expresison.
Short Biography:
Hao was adopted by an executor and primed himself to be one from an early age, exhibiting a superb talent that allowed him to become an executor at the age of eleven. His time as an executor lasted until Hao was twenty one, when his father passed on. From then on, Hao kept ties moderate ties with the church but began to practice magecraft in China under an acquaintance he had met during his early teenage years through his father. As an apprentice and with capable circuitry, willingness to learn and capacity, Hao prospered under the tutelage of his teacher. After several years of learning, Hao underwent a global pilgrimage to find holy relics and to achieve a spiritual peace, but returned two years later with little spiritual development. He practiced asceticism and underwent extreme tortures of body and mind to seek a spiritual goal but eventually gave up on such practices for various reasons. Eventually he took a station in Ukatan city church as the overseer of the next grail war, knowing full well that he was not a neutral party.
Other:
Shroud of Turin
A type of mystic code, the shroud of Turin is a long piece of faded crimson cloth that carries the effect of nullifying erosion to that which seeks to harm what it wraps. However, it does not nullify damage intended to the shroud itself, but will still nullify damage intended to what it preserves even if said damage encompasses an area affecting both the cloth and the preserved object. |
50,376 | 1,353 | 105 | 832 | 3,739 | Archer, Ukatan City
Well then, looked like that was that. Archer listened calmly as Louise declared that she was going to save the girl from her school, come hell or high water. He could support that, at least the showing off and solid decision. He didn't exactly approve of his master putting her life in danger like this, but it was quite apparent that he wouldn't be changing her mind. That was evident from the rising glow of enchantments and the wind that had risen as well. It was impressive, though he was more looking forward to the result after the preparation.
"No need to go that far Master," he replied with a staying hand when she brought up Command Seals. "I'd be a pretty bad Archer if I let something happen to you when I could prevent it. I have to maintain that reputation of reliability after all." There was a wink with that as he dismissed the Hunting Rifle he had made. That was a useful weapon, but not for a situation like this.
Another nod then as she detailed her plan. Not the most elegant, but if this was merely rushing in to snatch her away, then it would suffice. At the same time there was her Servant to worry about, but he didn't have the opportunity to point that out as Louise was already going, goggles fixed as she jumped out into empty space and fell towards the ground. Well, she definitely didn't lack in enthusiasm, and at least he didn't have to focus on the Servants.
So he leapt off after her, materializing dual pistols in the process. As Louise reached her target Archer opened fire on the other two Masters, using his keen eyesight and class abilities to aim for the center of mass, rather than the head. The one who had recently joined them seemed like an ally of the girl, but better to not risk it. He was only firing to suppress anyway, though he would not look ill on any lucky shots.
Once Louise had Akane, he'd follow after her, making sure none of the other Masters, or any other Servants, followed. A hard task, especially for the girls Servant who had to listen to her commands, but at this point he was fairly certain they were improvising anyway. What should I do if her Servant is insistent on getting her back, he asked, though it was a bit late for that. | "God made man, but I made them equal"
True Name: Samuel Colt
Class: Archer
Age: 35
Gender: Male
Master: ~TBD
Class Skills:
Independent Action
Item Construction
Personal Skills:
Eye of the Mind (True)
Charisma
Innovation
Noble Phantasm:
Colt Paterson
Type: Anti Unit
The very first revolver Colt made, this five shot revolver is accurate, with a prana charge that can deal significant damage to other Servants. As the very first mass produced revolver and the 'great equalizer', it can ignore any boosts to Defense or Luck provided by Personal skills or Noble Phantasms, but it also ignores any debuffs to those stats as well. It takes time to reload, and only has five shots at a time.
Colt Armory
Type: ???
It is estimated that in it's first 25 years of existence, Colt's company made over 400,000 pistols. As a Servant, this has manifested itself as the ability for him to turn any item he touches into a Colt weapon that existed in his lifetime, the Colt Peacemaker (due to it's fame), or a Colt produced weapon he has seen before. Each functions as a low level NP, without the stat negation abilities of his Paterson.
Personality: Colt was determined to be famous, and used his own personal success to further his business career. A rowdy and revolutionary person. Very defensive of his success, to the possible detriment of general progress. Also a scheming businessman who was capable of all sorts of ploys to sell his product, and further his legacy. Also a very persuasive speaker, even convincing people that he was an actual doctor
Short Biography: Born in Hartford Connecticut, at age 11 he gained a love for science, as well as a desire to be like the inventors he read about, who accomplished impossible things. And when he heard of the impossibility of a gun that could shoot multiple times without reloading, he set out to make that gun. He displayed a love for explosions and pyrotechnics that impressed, but also got him kicked out of school and sent to learn the seaman's trade, where he got the idea for the revolver.
Later on, he traveled and did science experiments involving nitrous oxide as well as other gasses to fund himself. Eventually, he hired a blacksmith, and in 1835 he got his first patent from Great Britain, with a successive one from the USA, as he aimed for creating an assembly line for pistol manufacture. Such success was short lived though as no one bought the weapons in spite of approval from President Andrew Jackson, and the fact that Colt undermined his own company through lavish spending that was aimed at persuading buyers.
With the company liquidated, he turned to making mines, which failed, working with Samuel Morse, which didn't, and perfecting tinfoil cartridges, which also succeeded somewhat. Walker got him the funds he needed to restart his company, and from there Colt took off, selling to everyone and anyone, even opposing enemies. He fought over his patents and won, establishing a virtual monopoly on revolver production and design in the USA, forcing designers to look elsewhere. As the first mass produced revolver in history, Colt certainly left his mark when he died of gout in the 1860's. |
50,377 | 1,353 | 106 | 2,548 | 3,795 | Ukatan City, Japan
Construction Site Ruins, Thursday
Oh man, she was really going to die, wasn't she? No one really came to her aid for what seemed the longest time. Akane didn't dare turn her head to see what was coming her way-- if she did, she would probably shit herself then and there. All of a sudden, her Servant rushed forward, knocking away the sharp objects that had been aimed at her. That would have certainly killed her if Lancer hadn't arrived. "A-ah, right, I just need to find a way to get out of here!" she called over her shoulder. Another person showed up, this time a pale-haired male that didn't seem much older than she was. Was he on her side? Well... he wasn't running toward her or attacking her, but he engaged the stranger in combat. She only caught sight of the armored figure backing off before she suddenly felt herself become lighter than she usually was. And then, just as quickly, she was lifted into the air and spirited away from the construction site's ruins.
Panic began to flutter in her chest as she realized that she was flying. Akane clung to the person that had rescued her as she held back a scream, her eyes flooded with fear as she turned toward her "savior". Some fear was replaced with shock at the light-haired young woman in front of her. "L-Louise?" Was it really her? She didn't seem like the type of person that would be a mage, not to mention a mage that had summoned a Servant. She allowed herself to relax a little bit-- if it was Louise that had saved her, that probably meant that she had no reason to be afraid.
What would she do about Lancer? If he decided to go ahead and attack the other Servant and Louise and didn't back off no matter what she told him, she would have to use a Command Seal. She looked at the back of her hand as Louise explained her plan to the long-ranged Servant. It would be good to go back to the dorms. She'd probably lock herself in her room, afterwards...
]
Ukatan City, Japan
Unnamed hotel, Thursday
Rider spent most of the day lurking around the city, searching for any reliable pieces of information (and shiny things that he found attractive) before sensing several presences nearby. The large man did not call upon Jebe to carry him as he could reach the area where the confrontation was going on before long. As the presences became stronger and stronger, he hid his own presence and proceeded with caution. What he saw was something surprising-- several mages and three Servants had revealed themselves. One seemed to be a Berserker, the other a Lancer... and the one that used the guns... he wasn't sure. Maybe Archer, or maybe even Caster, since guns were foreign to many of the Servants. At least he knew the male Servant's method of attacking, which was much like his own. There was also an armored figure-- probably Saber, but he did not see any glimpse of a sword.
Instead of leaping into the fray, Rider backed off and began to head toward the hotel that his Master resided in. It would have been idiotic to just jump in like that... but he had to admit, it would have been fun. He was itching for a fight. But it was more important to observe your enemy first, learn everything you can about them. He shoved his hands into his pockets as he arrived at the hotel, walking up some stairs before entering the room that his Master lived in.
He closed the door behind him, watching his Master closely before the shadow of a smirk came over his lips. "It was a busy day today, Master," he explained, walking over and taking a seat nearby. "There was a showdown at the construction site already. The Servants that the Grail has summoned are interesting. The Berserker class fights with appendages that look much like roots, and the Archer or Caster class uses firearms."
] | Name: Sinia Dagda
Age: 20
Gender: Female
Servant: ?
Powers/Abilities:
Runic Magecraft
Magecraft originating in old Scandinavia. It consists of symbols that automatically realize mysteries that their meanings represent. They are drawn with straight stick like lines and function similarly to magic crests. Sinia has high proficiency with this subset of magecraft.
General Magecraft
The standard fare for anyone who calls themselves a magus. Includes things like locking doors, breaking falls, etc.
Uaithne
Uaithne was the harp of Dagda, an elder god of Celtic mythology. This harp has been passed down to Sinia's family line through service to Dagda incurring his favor and remains as a carried on tradition. Uaithne is capable of manifesting elemental mysteries simply by plucking its strings, mimicking the original capacity of the artifact to alter the weather and incur natural disasters with its playing. Of course, Sinia is incapable of fully utilizing Uaithne and is many leagues away from mastering it. Uaithne has the capacity to heal mental interference and sway the emotions of others depending on the tune it plays. A nervous and staccato tone would make those hearing the harp nervous and fearful, while a slow and melodious tune would cause somnolence and so on. The harp is capable of casting certain spells such as healing and reinforcement with its notes towards an intended target or object if said target hears these notes as well as mental interference. The notes that Uaithne plays enact mystery by themselves, much like divine words. Uaithne as a guardian artifact also increases the physical resistance of its wielder slightly, but provides a powerful inhibitor against magic many times more potent than an amulet. By calling its name, Uaithne can be recalled to its wielder with frightful speed easily capable of smashing through most things to deal considerable damage, a watered down version of Dagda's recalling that killed nine divine spirits with the harp's trajectory. This recalling is the harp's most powerful ability in terms of offense, and will devastate most targets with ease but cannot be directed and will automatically take the shortest linear route to Sinia regardless of blockades. The harp itself is quite large and clumsy, being almost as large as Sinia herself, and thus renders her an immobile "fighter" if she can be apt to be called one. Instead, the harp characterizes Sinia more as a "support" type fighter, as well as being capable of producing music of exceptional other worldly quality.
Appearance:
Personality:
Sinia is a rather quirky figure with a joyfully capricious and open minded view of the world. She is rather forgetful and often stumbles down the path of life, but remains cheerful and optimistic under pressure and misfortune she often brings unto herself. She is an empathetic and easily moved individual, but regardless has a capable tact and flavor of pragmatism that allows her to have a surprisingly clairvoyant perception of characters and their motives. Sinia is marked with a distinct gentleness about her that engenders a calm that contrasts with her high energy aura. In consequence, Sinia is rather pacifistic and mentally unfit for high tension and violence situations such as battle. However, her perceptiveness and infectious energy allows her to empathize and connect with others and understand them. Sinia possesses an ardent passion for music in all its forms, and often immerses herself in her playing completely in almost vitrification induced manner. Sinia possesses a rational and insightful side to her also, facilitating her ability to keep track of minutiae and discern slight changes in both physical and emotional atmosphere. Sinia has a keen sense of curiosity and an equally acute will and passion to match, granting her a whimsical method of action based on her own capricious curiosities.
Short Biography:
Hailing from a secluded family that had serviced the god Daga and had received his cherished harp, Sinia enriched herself with the isolated culture of her homeland. She learnt the foundations of magecraft and imbibed the knowledge of runic magecraft that her family possessed. In unprecedented fashion, she entered the Association but found it unfitting for her specific and niche talents. Instead, in an even more unprecedented fashion, Sinia decided to immerse herself in her music rather than magecraft, which didn't consist of much more than runic knowledge. She put her knowledge of magecraft on dusty shelves and instead took to fostering her musical knowledge in the modern world, causing her to settle down in Ukata university. However certain circumstances led her to pursue the grail war in Ukata, and with resolute determination Sinia brushed away the settled dust from her magecraft knowledge.
Other:
"Music is a tool more refined, more piercing, and more durable than any sword or gun" |
50,378 | 1,353 | 107 | 1,525 | 528 | "While, i didn't get into a fight, i was able to manipulate a servant for a short period of time. As to my abilities, to start off with that, i need to briefly explain my life to you. I was once touted as a warrior who could take on a thousand men. That is the old me, right now you're witnessing myself after i retired from my sword." she said, gesturing to the one in her hand on the table. "I will fight without drawing it, still leaving myself rather deadly. However, if the situation is dire enough, or you use a command seal to force me to do use it, i will unsheathe the blade. I cannot promise what will happen when i do, because i forced the madness into the blade. Said madness... you attatched to me with your summoning ritual. I can't really fault you on that because you had no clue what you were doing." she said to him, seeming rather calm and reserved compared to what she claimed her reputation was.
"Now, i have already demonstrated my ability to observe my surroundings in great detail and perception. I can call forth horses, turn my drawn sword into a bow... I can call people into duels, also gain a few advantages due to other things i do." She said to him, giving a brief rundown. | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,379 | 1,353 | 108 | 490 | 461 | Ukatan University
Louise's Dorm Room
Louise and Akane
Louise felt the increased strain almost instantly and for a moment nearly faulted, which would have allowed her magecraft's to breakdown completely. Hafd that happened then in all likely hood they would both have died as they crashing down to earth. It was a good thing that her Servant was Archer, his Independent Action allowing him to exist even when cut off from her Prana, at least for a while. Which was good, because at the moment she was not entirely sure how much she had to spare. Enveloping another magi within two active fields was one thing but maintaining her speed at the same time was another matter altogether. Next time she pulled off something like this she would bring along the special the ointment. She grimaced in concentration as she pulled the broom up and away from the construction site, rapidly ascending to a height that even a Servant would have trouble pursuing them at.
Unsurprisingly Akane seemed rightly baffled for a moment, having been literally swept off of her feet by Louise. Despite the obvious strain Louise grinned at her in a cheerful, confident manner as she looked down at the girl who clung to her body for dear life. Which was probably a good idea. If she pulled away or rejected Louise’s Prana then the two of them would probably find themselves on a one way ticket down to the ground. Besides, the way Akane clung onto her made the danger of the rescue completely worth it. Absolutely so! “Yo,” Louise replied simply but with obvious confidence, her grin melting into a concerned smile. “I’d hold on tight if I were you, we’re not safe yet.”
But they soon would be. It didn't take long for the two of them to reach the University grounds, even with Louise reducing the speed once they were a safe distance from the fighting. As she had told her Servant she would she headed straight for her dorm room via the most direct route possible. The window. And still at some speed to boot. However just before they reached the pane of glass Louise finally pulled the broom to a stop, a quick burst of Prana bringing them to a stop. Louise reached out toward the glass and placed her hand lightly against the pane. A magic circle glowed in response to her dwindling Prana, causing the glass to open in a swirling motion as if composed of liquid mass. A simple enough trick for an alchemist, a mage who dabbled in the manipulation and alteration of material properties.
"Go on, it’s fine, I'm not going to hurt you. If I was going to hurt you I could have just dropped you a long time ago,” Louise said in a matter of fact fashion as she motioned for Akane to climb inside. Louise would follow her, closing the window behind her, the glass once again solid and still. | "The window was broken when I got here! You want me to fix it? What do you think I am, some kind of magician?"
Name – Louise Evangeline Kotomi
Age – 19
Gender – Female
Servant -
Alignment – Neutral Good
Elemental Affinity – Air
Thaumaturgy - Alchemy – This branch of magecraft focuses on the ability to convert, create and manipulate matter. High level alchemist are also able to convert phenomena. Louise’s known abilities include;
Reconstruction – A specific form of matter manipulation dedicated solely to reconstructing an object to its previous state of existence. As there is no alteration of the materials intrinsic and physical properties the technique requires less preparation than Transmutation, requiring only physical contact, concentration and sufficient prana. If the user possess insufficient od and the area lacks enough mana to complete the task the object will fail to reconstruct and be reduced to its degraded state.
There are certain fundamental limitations in regard in Reconstruction magecraft. The object must have at some point in its history been ‘whole’. This ability is not meant to build or create objects, only restore them to a previous state. If the object has no history of being whole there is no previous state to which it can be returned. Objects with Legendary or Divine properties cannot be Reconstructed with this magecraft.
The time taken increases with the magnitude of the damage and history of the object. How the damage was caused is largely irrelevant. Area wide reconstruction requires preparation time.
Transmutation – The ability to manipulate the configuration and properties of an object or material at its most basic level, such as increasing or decreasing the durability or density of an object. As a chemistry student Louise has a very firm understanding of the principles that underlie and dictate the properties of materials and is naturally proficient in this arena of Alchemy. Louise’s Transmutation requires that the material to be ‘changed’ is physically present in reality and can be interacted with directly, along with certain preparative measures such as the appropriate magical circles. Unlike the aptly named ‘Reinforcement’ Transmutation takes longer to implement and is far less battle worthy as a result.
Broom flight - Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom, allowing for the use of said item for transportation purposes. Louise is trying to develop a method to trump the so called "Touko Travel" method, though has met with little success.
Void Implosion/Explosion Mk2 – An ability that involves creating an implosion of air through the creation of a temporary void zone. Removal of the void zone creates an explosion of air in a sphere around the central point, blowing everything in proximity away with kinetic force. Generally harmless but is good at separating individuals. An improvement of Mk1, which would also hit Louise as well. MK2 only affects her 30% of the time. Has been known to shatter windows when aimed badly.
Personality – A mage who is generally speaking a good person, if not exactly 100% ethical and certainly not virtuous. In fact at times she can be quite the ‘lecherous old man’ according to certain sources, i.e. anyone who has known her for more than an afternoon. Because of this she has something of a following of like minded individuals. She does not discriminate between the genders either. Her more admirable qualities include an innate talent for both her Magecraft and Chemistry and is one of the better students of the later in her year at the university. She is also curious and can be surprising astute and empathic when it is called for. Despite her obvious inclinations Louise has very little experience of actual romance, causing her brain to ‘malfunction’ if her actions result in positive consequences.
Biography – A chemistry student studying at the Ukatan City University in Japan who also happens to be a practising Alchemist. Originally from France, Louise moved to Japan several years ago following the divorce of her parents. Her father, a member of the Mage’s Association used his connections to set up his daughter in a new university which itself had strong ties to the Association. A mere formality considering that she was something of a prodigy at her previous university. Luckily due to having a Japanese father and a French mother Louise was at ease with both languages and acclimated quickly to her surroundings. Her easy going personality made it easy for her to make new friends, though she is not exactly ‘popular’ and is often in trouble due to her antics.
With rumours of a new Holy Grail War spreading through the community it did not take her father long to warn her off of any foolish notions in regard to attempting the summoning required to take part. Louise for the most part had no real interest in taking part in the Grail War, however the prospect of Servants being summoned caused her to become curious about the specifics of such rituals and their intricacies and complexities. With that in mind Louise began researching the required rituals. She assumed that she would be safe enough since she did not consider herself to be either a ‘worthy’ candidate or having a wish that she desired fulfilling. Apparently some other force disagreed.
Theme – With Lightning Speed |
50,380 | 1,353 | 109 | 1,792 | 1,124 | ~Nagwaria, Ukatan City~
Tomoe said a lot about her abilities which Cage admittedly was also a lot to take in but he got the gist of it, his Servant goes a little off when she unsheathes her sword and she could summon horses, bows and other things. Cage was glad though that Tomoe was not hurt from her little encounter. "Well, thanks for telling me all that." Cage sighed. "I sure got myself in a really big mess, didn't I? Makes a great plot for a flick though." He added while rubbing the back of his neck.
Cage slumped on his seat. His life has definitely took a turn for the weird, if not, the worse. Unless of course he was being duped in a super mega prank but there was a lot of evidence that pointed otherwise. The actor could only wonder what would happen now after this. He has never seen a fight between Servants before. Heck, he has never seen another Servant before other than Tomoe and judging from her abilities, fight would likely be extraordinary.
The actor made another sigh. He wondered what they should do next but then he remembered something. "Oh, T-- Seishi, you haven't really told me exactly what your wish is. If you're wondering about me, I do have a wish but I don't think it's worth all this brouhaha." | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,381 | 1,353 | 110 | 1,525 | 528 | She knew he'd ask her, but she just let out a soft sigh in thinking about it. "I want control over my own mortality. That way i'm not stuck with immortal life and i can watch over and protect my homeland. After dieing... you... i don't know how to describe it.. but you miss being alive. You miss the real world." she said to him, a distant look in her eyes. "I may not have been perfect, or even worth saving after everyone i killed... but i don't want to die again..." she said, looking back at him, clearly caring a lot about this. It almost looked like she was forcing back her emotions and tears of all things. "i fear death. i accepted it once, when i went through it the first time. But now i beg those who have omnipotent powers in the heavens to let me win this so i can do some good with my second chance in this realm." | True Name: Tomoe Gozen
Class: Beserker
Age: (depends) Standard appearance: 29
Gender: Female
Master: Mr Culler (Paul)
Noble Phantasm: Fukutsu no ketsui
Unyielding Determination is the name of her sword, decapitations and slaying of hundreds over the blade. It's a katana, albeit a bit over sized. The casing is made out of hardened and honed wood, enchantments and prayers weaved into it make it a rather unbreakable item. This is where the blade is stored when it isn't being used to draw blood. A viable blocking tactic on its own, it's a formidable object.
The blade itself has seen the blood of many people, hundreds if not thousands of people. it's been responsible of the decapitation of a number of enemies. It was said to slice the very air, even being out of reach of the target with its metal, it causes the slashes to travel more than two meters away from the blade through the air and retaining the original sharp cutting edge. The sword is also bound to her, incapable of being taken from her more than a minute. If left somewhere, it shall appear at her left waist or in her left hand. She sleeps with it clutched in her grasp, awakening if it's taken from her.
If held out infront of the sword, the case will become a yumi and the sword will turn into an arrow that appears anew with each draw of the bow string. However, all of the fired arrows disappear when the sword and sheath return to their original states. This form counts as the sword being drawn.
Mad Enhancement: due to her beserker class, she has inherited the mad enhancement skill/curse. It is not obvious by looking at her that she has it. However, when she unsheathes her sword, she gets serious and the mad enhancement swings into full effect. The woman undergoes a transformation to a younger appearance. This is bringing her back to her younger years roughly at the age of sixteen and more active combat times, as opposed to her older and combat retired years as she normally appears as. Her durability gets tougher, reaction times get faster and her strength goes up.
However, she is difficult to control in this state as she treats most everything like a game and if she finds something she wants to prove herself at, she will go overboard in attempting to do so. Toying with her opponents and being cocky come with the territory as well, leading to many refused orders and a desire to prove her abilities against whatever she chooses. This also causes a significant drain on the user while active as well.
she gains access to a second sword, this one just a normal sword, when transformed.
Secondary phantasm: veteran battle spirit:
Duel her lifestyle and many years of fightng and practice as a samurai, she is capable of closing her eyes and utilizing her spirit to increase her abilities, making her reaction times quicker and making her perception of the world more clear around herself in a roughly ten meter area. She has the abilities to utilize this as many times as she wishes and for as log as her body can handle the strain put on it. If used for too long, the mana draw can physically harm her master (causing horrible headaches and General stress on the body that usually results in bruising.) and exhaust her, leaving her vulnerable.
Dueling callout: Has the ability to pick out a target and call them out to a duel. This would create a room of a 15 meters across square, giving a six meter ceiling to it as a pagoda. Tomoe can call it off at will, but is inescapable to the opponent unless tomoe dispells it or leaves the pagoda. Initial investment only required for the pagoda to be brought into play with magic.
Horse Rider: Has the ability to call forth a horse from out of site to herself and ride it as if it were broken in. Can also call her own warhorse into battle, plated in armor, faster and stronger than the average ones she can summon. If the war horse is killed, she loses it for the rest of the war, however it can be de-summoned when not in combat.
Prayer beads of a true Buddhist: Large prayer beads can be summoned at any Buddhist place of worship, comprising of twenty of these beads. She can heal minor wounds with one bead being used, turning it from white to black. Major wounds using five beads. All start white and as they're used up, they turn from white to black.
Skills:
Head Hunter: Due to her history and habit for taking heads like people take shots in a bar, Tomoe can uniquely call out an opponent and claim that she shall take her head. Against them, her attacks are stronger and she appears to move faster, all accompanied by an initial vision of their head rolling away from their body when she calls them out.
A Warrior worth a thousand: Due to her legendary nature, her drain on her master, regardless of form, tends to decline over time spend draining. Whenever she changes forms or increases her drainage through a skill being activated or phantasm being used, it resets back to the original drain then draining once more. This lowering of the drainage is a slow effect, taking a full day to half the drainage and another day to half that.It does NOT affect her performance, allowing her to keep up the stamina and fight a battle that would normally take a thousand.
Hunter of the mythos: Beliefs of her skill and abilities by many and celebrated throughout history as high caliber, being described as demon and god slaying caliber has led her to manifesting the ability to ignore any mental influence (anything that could negatively affect her state of mind, magical or physically displayed to her) and gives her a slight damage buff when facing enemies that could be classified as god or demons. (wounds tend to be nastier and bleed for longer)
A pretty face: Her natural beauty has led to her having a natural charm with people, increasing her effects of trying to convince people of ideas and proposals. An increase to her charisma.
Appearance:
“Tomoe was especially beautiful, with white skin, long hair, and charming features. She was also a remarkably strong archer, and as a swordswoman she was a warrior worth a thousand, ready to confront a demon or a god, mounted or on foot. She handled unbroken horses with superb skill; she rode unscathed down perilous descents. Whenever a battle was imminent, Yoshinaka sent her out as his first captain, equipped with strong armor, an oversized sword, and a mighty bow; and she performed more deeds of valor than any of his other warriors.
— The Tale of the Heike”
Personality: Normally, she is very calm and cool headed, happy to smile and laugh when jokes are told and does tend to care about those who are her superiors, almost always listening to them on an level, but also offering her own input and opinions on the actions of her master. Many would easily find her rather like able and kind.
Short Biography:
Short version: Tomoe Gozen, was a late twelfth-century female samurai warrior (onna bugeisha), known for her bravery and strength. She fought in and survived the Genpei War
Longer and most notable portions of history (aka, what we know):
After defeating the Taira and driving them into the western provinces, Minamoto no Yoshinaka (Tomoe's master) took Kyoto and desired to be the leader of the Minamoto clan. His cousin Yoritomo was prompted to crush Yoshinaka, and sent his brothers Yoshitsune and Noriyori to kill him. Yoshinaka fought Yoritomo's forces at the Battle of Awazu on February 21, 1184, where Tomoe Gozen purportedly took at least one head of the enemy. Although Yoshinaka's troops fought bravely, they were outnumbered and overwhelmed. When Yoshinaka was defeated there, with only a few of his soldiers standing, he told Tomoe Gozen to flee because he wanted to die with his foster brother Imai no Shiro Kanehira and he said that he would be ashamed if he died with a woman.
There are varied accounts of what followed. At Battle of Awazu in 1184, she is known for beheading Honda no Moroshige of Musashi. She is also known for having killed Uchida Ieyoshi and for escaping capture by Hatakeyama Shigetada. It is also said that she was defeated by Wada Yoshimori and became his wife, giving up the sword in the process. After Wada died, she became a nun in Echizen.
Other: while one of the more level headed beserkers to have appeared, this doesn't mean she can't fight without drawing her sword. Her skills are retained and she is extremely capable with her use of the sheathed blade as a blunt weapon. Her vows to drop the sword and unwillingness to fight have led her to be viewed as a weaker warrior to summon, only really acting in self defense or by her own sense of what is right or wrong in the world. Not her lack of skills or abilities, but her unwillingness to use them is what her flaw and weakness is.
Drainage on master:
Sheathed sword: a barely noticeable trickle
Unsheathed sword: significant drain
Favorite phrase: "Oyasumi nasai" |
50,382 | 1,353 | 111 | 1,792 | 1,124 | ~Nagwaria, Ukatan City~
So Tomoe wanted to live forever. That was a good wish. A bit cliched but Cage saw the seriousness of Tomoe's tone. The actor did not want to participate at all in the war but his Servant on the other hand seemed eager to win. Since he was the Master, he could always just tell Tomoe to stand down but he was not the type to be rude or towards women, especially to beautiful ones like Tomoe, nor does he want to shoot down their dreams. Then again, his life and others' lives are at stake and if being rude would save them then Cage would happily do it.
On the other hand, if he was a player then that meant other players were going after him regardless if he wanted the wish. He could try to talk to them but he had a feeling negotiating with the other players was not going to be simple. In fact, his Hollywood experience told him that the other players would likely attack him with 0% warning and 100% surprise. That did not sound good at all. Maybe he should hire some bodyguards to patrol his house?
"Well then, T-- Seishi. What now?" | Name: Patrick Edward Culiar
Age: 22
Gender: Male
Servant: N/A if no one takes him
Powers/Abilities:
Edward is a strong and agile close quarter kcombatant, showing excellent fighting technique in fights. His most notable power is the ability to propel himself forward and increase the strength of his blows. When Edward uses this power, afterimages of a glowing yellow color are produced. Ed can augment the power of these glowing attacks which are represented by afterimages of a glowing cerulean color. When performing augmented attacks, Ed can absorb two hits though he will feel the pain afterwards.
In addition to these physical glowing abilities, Ed also has the ability to launch blasts of bright yellow energy as well as sending cerulean shadows of himself to perform less powerful special attacks.
Unbeknownst to Edward, he is a descendant of a clan of mages that combine magic and martial arts in battle. While there are plenty of techniques and spells that the clan can perform, Edward only knows of the current abilities he has now and used these to ascend to child stardom.
Appearance:
He almost always wears a pair of shades and his belt buckle is a metal piece shaped 'CAGE'.
Personality:
Edward is an arrogant, egotistical and complacent person on the outside but on the inside, he is a kind and peace-loving person who willingly helps strangers and will not hesitate to insult himself.
His main priority currently is the resurrection of his career and so cannot help out in anything that takes a long time. Except when the fate of many lives are at stake.
Short Biography:
Born an American, Edward manifested his powers when he was 15 and tried to imitate the impossible techniques in his favorite action movies. With these nearly impossible moves, Ed realized his dream to be a martial arts actor and starred in many an action flick. It took a while before he gained international recognition but soon enough, the award-winning film, 'WA-CHA!', gained much adoration which then made Edward a recognized and famed figure in show business.
A dozen movies later, Edward's fame has been declining with increasing critiques that his moves in the films were nothing more than stunts and special effects. Ed aimed to gain some fame back and debunk these critiques by traveling around the world and attending formal schooling to show off his talents. (He was tutored in his actor years)
Currently, Edward is a student in Ukatan City University finishing his 3rd year and part of (the club with the fighting).
Catchphrase: "You just got Caged!" |
50,383 | 1,354 | 0 | 1,724 | 3,156 | The Beginning
It was a normal day, the sky was cloudy as if it was about to rain. People would be walking around, going to and from work. Even some kids walking home from school. There would be a line of stores, both big and small. but nestled in the middle is a small wooden little store. Who's sign is mostly destroyed only reading 'Appeal' at the end. A place where those with a hidden potential can come across. Rarely do people without this potential find this store since it is surrounded in magic to divert most people's attention. For those who do find this store, it's inside would look like a thrift shop more than anything, tons of shelves lined the store filled with random assortment of junk, from wood carvings, to jewelry. There was so many kind of things it was hard to tell what was hand made and what wasn't.
To the left of the entrance on the inside, there would be a small counter where a man would be seen leaning back in his chair with a hood covering his face as if he was asleep manning the store. The man's appearance would be odd, since it looked like something very foreign, or completely out of this world. Even when our new group of potential children enter the man would so no signs of moving or noticing their presence. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,384 | 1,354 | 1 | 2,033 | 9,319 | ~Viola~
It was a cloudy day - her favorite kind of day. All it was missing was a light drizzle and a pleasant breeze and it'd be perfect. What was she doing outside, without umbrella and dressed in a bit of an odd fashion compared to most other people on a dreary day such as this? Well, she was looking for something. What was she looking for? She had no clue. Something out of the ordinary, as it were. Something that would lead her to the next stop on her little journey, whatever it was. She had come a very long way since leaving France, and she was fairly certain there was still a long way left to go, wherever it led.
The small girl walked quietly down the sidewalk of the small shopping center, for the most part ignoring most of the other people and the stores. Nothing so far. Everything was the same old - boring. Incredibly so. Boring people, boring stores. Why was she here? Was she missing something? Fairly likely, honestly. Nothing out of the ordinary so far. Well, at least nothing so far until she stopped in front of a rather...odd looking wooden building among the more modern ones.
Now that, was something definitely out of the ordinary.
With a small smile, Viola walked into the store, not even checking the name or taking a look at the contents. This was likely where she was heading.
Once inside, it looked much like what she expected. Odd, and everything completely looked out of place. There was just as odd as the rest of the store...and either he was asleep or a very good actor. Viola was betting on the latter. Still, if he was pretending he hadn't noticed her yet and there were a number of items on the shelves that looked quite interesting...well. He should be doing a better job of watching his store if he didn't want some random kid moving in and stealing something.
With a quiet chuckle, Viola moved to one of the shelves, looking for an object that might be interesting to mess with. Also possibly steal. | Name:
Viola Rifei
Age:
16
Appearance:
Standing at four foot six and barely over 80lbs, and usually sporting a slightly mischievous, somewhat knowing seeming smirk, Viola is definitely not what one would call physically impressive. Slender, and lacking any sort of definite muscle. Her skin is free of any blemishes and markings of any kind. Her eyes are a dull grey color and sports black colored hair that falls well past her shoulders.
Clothing wise, she is a fan of rather complicated and somewhat eccentric and expensive dresses, preferring darker colors such as black, purple, and dark blue. Her current choice of attire is a black dress, with white accents and red bows that falls to her waist where it meets a pair of black stockings and dress shoes. Why she chose to wear those instead of something more suiting is anyone guess. Some assume she's simply the child of a wealthy family and takes very good care of herself and is quite the pampered little brat, and doesn't know any better. She comments she simply likes the style.
Talent:
Summoning, the art of summoning mythical creatures to temporarily aid one.
Contracts, the art of binding a mythical beast to the will of the user and gaining temporary access to its abilities.
Grimoire Appearance:
Viola's Grimoire is made of exquisite black leather, and is small enough to fit in her pocket. The spine has silver studs adorning it, and is clasped shut with silver locks. Embedded in the center of the book is an onyx gemstone. The book smells of aged leather and paper, and has a hint of age to the covers.
First Spells:
Art of Summoning:
Summon Wind Sprite: "I call thee, Spirit of wind. Answer my summons..."
A simple spell. Summons a small fairy that can manipulate air currents and winds. Not too powerful at all, but everyone has to start somewhere. The wind sprite moves of its own accord, carrying out its orders as it sees fit. Incantation may change depending on creature summoned, and may not always be entirely loyal to the summoner.
Art of Contracts:
Viola is able to effectively bind certain creatures to her will. Some more easily than others, depending on certain characteristics they possess.
Affinity: Faerie Lore
Things that are typically considered to be of a family of Fae. Faeries, pixies, and those residents of the Fae Courts. She is able to communicate with them on some beginner level and press them into her service unless they require specific requirements to 'tame'.
Affinity: Incorporeal Beings
Ghost-like entities that may not entirely possess corporeal form. Ghosts, harmless poltergeists, and those creatures with an affinity for not strictly 'living'. Not necromancy, really, as she's not raising anything. Simply giving what is already existing a little more...direction. She is able to communicate with them in some manner.
There is a limit to how many she can control at a time, of course, and looking after many creatures might get a bit...exhausting. Once contracted, they are bound to the Grimoire and its owner. The mage is then capable of using their power at their leisure.
Personality:
Viola...definitely does not behave the way her appearance might suggest. At first impression, she'd come off as incredibly formal and polite. Talk with her long enough though, and you'll find a somewhat self-centered, cynical, mischievous, somewhat playfully aggressive little girl who has a rather large seeming ego. However, this is just her attempting to be 'cute' or 'cheeky'. Truthfully, she doesn't take her own words to heart, and would never consider herself better than anyone.
Truthfully, she is fairly friendly and likes meeting people and being around people, and also simply likes watching them for...entertainment purposes. She'll be the first to say hello to someone, the first to speak up or attempt to diffuse a hostile situation and otherwise try and make light of things.
Another thing to note, would be an insatiable curiosity about anything and everything. History, technology...everything. While her physical skills are lacking, her academic studies and focus on such things will likely help greatly in the pursuit of magic.
However, like with everyone, she does have her own vices and sins. Hers, is curiosity and a lust and love of all knowledge, and her rather cynical and logical outlook on life and people, despite her seeming playfulness. She, would do anything for the sake of knowledge, and her curiosity drives her to meddle in quite a number of affairs, especially ones that offer the most entertainment value. For the most part, they are likely to be harmless...but perhaps, it could get everyone into trouble one day. Above all though, her desire is simple: Power.
History:
Viola's past isn't that remarkable, really. Born as the sole child to a middle class family in France. Utterly normal. Nothing to complain about. Nothing at all. She went to a normal school. Had normal friends, a normal life. It was a good life, really. Loving parents, friends, family. Even so, Viola herself couldn't help but to feel...well, nothing. Utter boredom, really. She spent her days reading books, studying, looking up myths, legends, and other such things on the internet. She even went to a witch coven once just for the lulz to see how it was. Aside from being completely disappointed, she didn't achieve anything nor alleviate her boredom.
Her life continued this way until she was around fifteen.
Now, she had always had a healthy bit of skepticism about supernatural things. But one night after taking a walk through town she stumbled across something that shouldn't be. A small hint of something otherworldly. For the first time in her life, Viola felt excited. Like a gaping hole in her heart had been filled and had been replaced by one thing: A burning desire. Without a word to her parents or friends, she left, taking as much money as she could and following these scant clues until she stumbled across a run down shop, where the clues seemed to be leading her...
Other:
N/A |
50,385 | 1,354 | 2 | 2,759 | 249 | Aviva
Fighting Back
Aviva could hear the ran outside as he was forced up against the front door. He and his father went tumbling down the stairs. As they parted Aviva quickly got up and looked at the man and his eyes went to back inside. He was having a hard time figuring this out. . . Do I want to go back? . . . No, I have a clear run for the gate. . . It's raining, though. . . Who cares? . . . He then felt his body slam to the ground. Aviva groaned in pain as he then felt skin to skin contact to his nostril area. "Ah!" He felt a sharp pain and he tasted blood as his father punched him a few more times before Aviva got his knee up under to his father's stomach. Aviva kicked as hard as he could. Getting his father off from him he got up quickly and started running for the gate. He looked back at the male and the man started getting up and chasing Aviva.
Placing his hand onto the medium level brick wall and throwing himself over it. He landed on the other side perfectly fine. If he opened the gate, he would be caught by the older man.
15 minutes after running
Aviva was out of breath from running all the way to the town from his house. Coughing and holding his throat as he was half bent over with his one hand positioned on his knee to support his body from falling. He was soaking wet from the rain. Rain decided to pour like a river from his locks. He breathed heavily but rapidly. Aviva's throat was really dry, and he was just trying to calm his heart from racing.
He looked up into the air as he closed his eyes and opened his mouth. Some of the water was getting caught in his mouth. Aviva stood there like that for a couple of minutes till his head went straight and he looked around as he swallowed the rain water. He started walking again for he didn't want the man to catch him. If the older male was even coming after him.
Shopping Center
Aviva stumbled his way to the shopping-center of the town he has lived in for so long. He slightly smiled seeing the place. It did bring back fantastic memories of when he was a younger child. "Eyh old friend." He huffed out air as he was still gaining his breath back but he wanted to say something to the shopping-center. Which is probably strange and people who are look at him if there is any would probably think he was totally mentally insane and that he would need to go to an Insane Asylum after wards. Combing his wet locks back with his fingers. Some of the water came off from his hair. Though the rain caused the locks to swell back up with water in seconds. Sighing he shook his head regretting a little that he ran away from home.
Odd Shop
As Aviva was walking along the street, he was looking around and smiled slightly. He was looking at all the shops he has been in and the new ones.
Catching his eye was a new odd building with a new sign upon the entrance. He looked it up and down. Aviva doesn't think he has never seen this sign and shop here though he could be wrong and just have missed something. He also hasn't been in town for half of a month. Nodding his head, he looked around. Walking up to the door he looked inside and it seemed pretty light up and interesting.
A new shop meant new things for Aviva to figure out and he was usually a curious individual. Opening the wooden door slowly he heard a creak then a bell ring. As he entered,, the door heavily shut almost slammed even when he didn't touch it. He rubbed his wrist and looked around. This time combing his hair back trying to get some of the water out of it. Aviva didn't want to grow with illness. He hated having colds but usually always seemed to get them.
"Hello!?" Calling out Aviva looked around then seen some movement by a shelf. He titled his head as he looked at the movement. "Hello?" He questioned as he stepped a few feet forward. Aviva was being very careful since this shop looked a little odd. He looked around, and everything was in weird or awkward positions on the shelf or unorganised. His brows furrowed a bit in confusion.
Aviva then noticed a guy up behind a counter sleeping or not caring for a thing in the world. He nodded and he kind of knowing how that guy felt at the moment. Aviva was slightly tired too. Especially from running so far away from home and only getting this far to the town he lives in. He grabbed his sleeve then wiped away the blood that he felt on his lip. "Uhm..." He looked at the person. "Do you have any cloth or anything for a bloody nose?" Aviva asked politely as he didn't want to wake the male. Though it seemed to Aviva he wasn't going to get an answer. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,386 | 1,354 | 3 | 1,724 | 3,156 | The Test
The man would glance up at Aviva as if he wasn't asleep since the beginning. He would reach under the counter and set an opened box of tissues on the counter for Aviva. "Been a while since I had customers..." he would say in a low voice. Unknown to Aviva at the same time what would appear to be an identical man as the one at the counter would tap Viola on the shoulder "Anything I can help you with miss?" he would ask her. As if the man was in two places at the same time, or just identical twins. It would be hard to tell if one could see both at the same time. Unknown to the two in the store, the door would of silently locked itself, it could be opened but only from the outside. Trapping anyone who enters. Both men would rub their chin as they listened to anything that Viola and Aviva would have to say before suddenly stating to both of them "Since it's been a while since I've had customers... I'll make a special deal today.. you can pick one item from the store and may have it for free" he simply states.
This was a simple test, for there was ten items in the store that held magical power inside them. If they would choose one of them because they felt something then they would have passed. But if they choose anything else he would deem it was just a mistake they arrived. The ten items would consist of a blue jeweled necklace, a small wooden wand with various carvings in it, a simple white glove with an alchemy circle on the back of it, a complete black dagger with red markings on the side of the blade, A scroll that has drawing of 'magical circles', A small silver ring that resembles the Dragon god of infinity from mythology, a monocle with nearly invisible engravings in the glass, a small totem carved in shape of monsters, a playing card that has the Norse god Thor on it, and finally a simple white robe with a cross on it.
these items would be scattered in the shop, some under junk, while other on the shelves in plain sight. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,387 | 1,354 | 4 | 2,759 | 249 | Aviva
Aviva watched as the male shop keeper pulled out a box of already opened tissues from under the counter. He was very thankful for this. "Oh, thank you, thank you very much sir." he bowed his head slightly as he grabbed about two tissues and tried to stop the bleeding from his nose. "I don't mean to be such a burden." He whispered almost to quiet for anybody else to hear.
The next thing the make shop keeper said surprised Aviva greatly as it made Aviva tilt his head in a confused way for a few moments. "Are..." He paused his words as he tried thinking of what he wanted to say. "I-I don't know...I couldn't." Aviva stated his reply as he rubbed the back of his neck. He didn't want to be rude to the shop owner though he didn't want to take anything for free. "I'll pay if I pick something out...I got to pay you back some way..." Aviva turned his head over his shoulder as he looked at the different things on the shelves and nodded his head slightly.
He looked round the store as he sees a bunch of unorganised items and objects on the shelves that were crooked with some shelving. He sighed and let his body relax a little he felt slightly calm at the moment. Items of no value and high value sat on the shelves as well together. Looking back at the shop keeper, he shook his head in slight disagreement. "Alright..." he said second guessing himself. "I'll pick something...Though if it's pricey to please tell me and I'll pay for it..." He stated as he could see nothing really had a true price tag on it. . . .Maybe a trading shop? . . . Who knows . . . Aviva was slightly embarrassed he agreed to pick something from the shelves. He kind of felt like he was stealing in away? Internally that's how he felt, but he knew he shouldn't feel in such of a way.
Aviva took a few steps as his body turned towards the shelving unit which stood right behind him. Tilting his head looking at the items on the shelf he nodded his head with interest and thinking. He looked at himself and checked what he already had on him. A black jacket with yellow stripes on the shoulders and round the armpit areas with full sleeves that were pulled up with a red interior, a necklace with a black string and a little gold jewellery with something carved into it, two driving gloves, a white shirt with black pants, black combat army boots, and a belt that was it. He cracked his neck slightly. Biting his lip slightly. He felt like he already had enough stuff especially he was running away from home already.
Aviva went down to the left side of the shelving unit as he picked up objects and studied them as he picked and placed things back. He ended up picking up a playing card that had the Norse god Thor on it. He titled his head. . . .Why only one card? . . . He internally questioned before he set it down and went into a different section of the shop. Going through a box of things, he just found dust, papers and some old thing with circles on it. Which he didn't even check out he turned around and started looking at other things. He then saw a complete black dagger with red markings on the side of the blade, and it caught his eye right away. Aviva walked up to the weapon and carefully picked it up. "How much is this?" Aviva questioned as he looked back at the shop keeper. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,388 | 1,354 | 5 | 1,724 | 3,156 | The man would glance up from being back at his desk towards Aviva. "Like I said... You can one thing in here for free" he simply restates. "Is that what you choose?" he asks. The man would be grinning in the back of his mind, thinking that he might of gotten a new one. Most gave up during his training so he had to look for a lot of new ones to take in or else the other Masters would berate him which agitated him a lot. He simply waited for Aviva to make his choice, always saying the same thing if Aviva asked for a price. The truth was nothing in this store had a price, it was all simply used for testing, half of it wasn't even real. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,389 | 1,354 | 6 | 2,759 | 249 | Aviva
Aviva's expression differed when he heard the reply of the strange man. Disliking this reply he shook his head in a disagreeing way and huffed out air. Chewing on the inside of his mouth he groaned slightly in a bit of an annoyance. Breathing heavily his shoulders somewhat tensed up like the other parts of his body did.
Chuckling a little Aviva smirked at the male. "And, Like I said..." he paused for a moment trying to see how he wanted to put the rest of his sentence. "How much does it actually cost?" Aviva questioned and raised an eyebrow towards the male. Looking down at the weapon then back at the owner Aviva seemed to have a look of suspicion in his eye for a moment. Like he was questioning something.
Nodding his head, he looked into the male's eyes and made eye contact for a few minutes without saying a word or letting anybody hear the breath that comes from his lungs. His tongue slid right under the backside of his lower teeth line. As his mouth was parted slightly as he gave a few slight nods once more. "Now why would you just let somebody pick a random thing from your shop?" Aviva questioned and stepped closer to the male. "It's kind of odd you say you don't have many costumers...you let somebody come in and just pick a random thing?" He questions more. Biting his lip now. His eyes go focused right on the male as he doesn't blink now. "Isn't that bad for you? Won't you loose your job...loosing money?" Aviva's tone of voice seemed to have slight concern though agitation.
Rolling his eyes and shaking his head in disagreement once more. Aviva looked at the male as his tongue slid against his molars of his top teeth line and he nodded. "Yeah, this is the one I pick." He chews on the inside of his lower mouth again. "I do choose this one. Also, I'll stop asking you questions." Aviva's tone of voice seems to lighten up and relax. It turned to a more gentle and softly speaking tone. "Thanks for the tissue by the way...I'll just be going now?" Aviva questioned as he took a few steps back. "Also, thanks for the dagger..." He was very grateful it was able to be heard in his voice though he seemed slightly nervous like something was going to happen and he blinked though his eyes shot open to look every single way he could without moving his head. His body turned towards the door as he looked at the male.
Aviva didn't want the police called on him for 'stealing' something from the store. Being a runaway child from his abusive father and being in a police station for stealing something in the same night as well as being soaking wet with a bloody nose doesn't sound like the night he would want to be in. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,390 | 1,354 | 7 | 1,724 | 3,156 | The Beginning
The man would grin when he heard Aviva say he chose the dagger, all of a sudden a bright light would flash and it when it fades. Aviva and the man would be standing in an empty room, identical to before but with nothing in it, no furniture no nothing. All the windows to the outside would be pitch black. "You have passed the test" he states with a chuckle as he claps. "It's true I haven't had any customers.... but that's because this shop is fake" he tells Aviva "My true business is much different, and this shop is just a test.. the doorway to a new future has been opened to you" The man would walk towards Aviva now putting his hands behind his back.
The grin would fade "Though.. that's if you choose it. If you don't then well you will never get another chance... My name is Master Charles Kilin and I am a Master of Magic" he tells Aviva as he pulls one of his hands from his back and points his palm up as a fire ball suddenly forms above his hand with intense heat. "The Door has opened for you to learn magic... will you take it.. or will you forfeit this chance forever" He tells Aviva as a door seems to form out of thin air behind Charles. A door made of stone with various extravagant carvings all over it. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,391 | 1,354 | 8 | 2,759 | 249 | Aviva
Blinding white formed in Aviva's eyes as he tried covering the light in front of his eyes to see. He couldn't till it faded. As Aviva's sight came into focus he could see he was in an empty room identical to the room he was in at the shop where the owner gave him this dagger in his hands.
Gripping the dagger that he realized he had in his hands he heard the soothing voice of the shop owner and his brows furrowed slightly as Aviva was confused on what was happening. Beating of the young male's heart and blood grew...pounding...pounding harder...faster. This overwhelming feeling over grew inside of Aviva as the male shop keepers words broke the silence and Aviva turned on his heel looking at the male right away.
. . .Passed what test?. . .inside his mind was racing with different thoughts and outcomes to this situation. Aviva didn't really know how to handle a situation like this he has never been in one of the sort. Aviva seemed to stay decently calm. As he breathed the breath could be heard as it was heavy and clear. Gripping the dagger as tightly as he could it made his hands slightly shake from being so tense. His mystical eyes stared back into the strange individual's. Opening his mouth to say something it seemed like his tongue was cut out his lips sown together. His lips closed as he stared at the male. Aviva truly didn't know what to say to this man.
. . .A new future?. . . his brows showed to be furrowing as the male said these words. Aviva could hear his own heart beat keep racing. His own body staying tense and unsure to this situation. "What do you mean?" He gently questioned the man with slightly confused concerns in his tone.
Aviva noticed the male was walking towards him. He stepped back elegantly looking to his weight that he could control his weight and physically probably use the weight of his opponent against them. "That light...Did you teleport me?" Aviva asked as his eyes stayed focused on the males as if he didn't trust the stranger he was in the empty room with that had no windows...doors...exits of any sort.
It was surely noticeable that Aviva's body was extremely tense as the moment. But he didn't seem to be scared not one bit of fear in him. . . .If you chose it. . . the words echoed throughout Aviva's head. Shifting his body he rolled his shoulders as he moved three more steps back creating himself to move slightly circular around the stranger that now identified themselves as Master Charles Kilin of Magic. These feelings inside of him. . .Aviva felt safe though it overwhelmed him greatly. "Master...Kilin?" Aviva whispered as he seemed to have a questioning of it though it seemed like he was testing the name out in words.
A fire ball then formed in the palm of the Masters hand as Aviva ripped his blade right out of the sheath though didn't dare to point it at the individual who controlled the fire. A scientific breaking of the physics and everything that he knew just changed in his mind. He had so many questions from this one . . . "Miracle...". . .Aviva spoke softly and quietly as he watched the male's palm.
. . .Will you take it?. . .breathing heavily as it started to increase rapidly. Blood started pumping harder then it ever has. Before his eyes he didn't believe what just happened though he believed it. Watching the stone door appear with extravagant carvings all over the framing of stone. It appeared out of thin air as it built itself up into physical material. Aviva looked right into the male's eyes and looked at the door then back at the Master. "...Y..." he paused his words. "Yes." Aviva replies as he puts the dagger back into the sheath. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,392 | 1,354 | 9 | 1,724 | 3,156 | The grin would reappear on the man even bigger than before as he crushes the fireball above his palm and steps to the side "Then take the first step" he says as the extravagant stone door shudders, small amounts of dust falling off it as if it hasn't been opened in a long time. The door begins to open outwards, light flooding in from the other side, it would fill the doorway making it impossible to see what's on the other side. The man was glad that Aviva made the right choice, he wasn't surprised that the boy thought of using the dagger against him but it wouldn't of matter if he did. If the boy had attacked him, he could of incinerated the boy before he got even one foot closer.
The Man would follow Aviva should he step through the door. On the other side would be an extravagant marble room, looking almost like a temple. Greek like pillars holding the ceiling, giant statues lining the walls. A total of ten statues of various people men and women in various outfits. Small stone plates at the bottom of each with words on them though unreadable from how far they are from them. One statue on the right, the middle one, would look identical to Charles standing next to Aviva.
They would be on a small platform high in the room, head level to the statues, with only way down being a long staircase. In this new place Aviva would feel as if a weight had just dropped onto his entire body, a strange uncomfortable feeling spreading throughout his entire body as if there was something new in his body. This was simply because the density of mana here, being hundreds of times greater than back on earth. Kilin would wait a few seconds watching Aviva as he gets accustomed before starting down the steps, the stone doors closing behind them. "Welcome.. to your future.... a new world full of magic and monsters" he states to Aviva as he walks. "I'm afraid now you have made this choice there is no turning back.. you cannot return home unless you master magic." he states before motioning towards the statues "Each of these people are the original masters of magic.. the ones who created this world for one reason or another.. you'll learn more on that later since it's not important. What is important is finding a place to stay and getting some food" he simply say chuckling. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,393 | 1,354 | 10 | 2,759 | 249 | Aviva
Watching the fire ball disappear in thin air. Aviva watched the male take steps to the side as he stated something that was directed to the extravagant stone door. Tilting his head Aviva let a breath out that was heard as it turned into a slight sigh. As bright lights flooded in from the door he covered his eyes hissing slightly at the pain it brought his orbs.
Aviva then stepped into the door knowing that's what Master Kilin wanted him to do. As he did, he entered a marvellous marble room. Similar to the temple's he, seen in the history books at school. Looking round the Greek pillars held the ceiling from caving in, giant statues lining the walls…Ten statues stood of various individuals that looked ancient of both genders. Aviva approached one that looked familiar. One statue that stood on the right in the middle. As he titled his head Aviva looked at Master Kilin and smiled slightly. "That's you..." he commented quietly. Looking back at the statue, he nodded his head slightly taking a few steps back away from it as he turned to where the Master was walking towards.
Aviva walked beside the Master of Magic as he looked over at him watching his facial expressions. He would look round the walls and ceilings that looked like they fell for miles into the floor. As Aviva stepped in front of a long staircase he started following the male down slowly. This feeling of physical weight dropping onto Aviva's entire body engulfed him. It was strangely uncomfortable feeling, unlike the overwhelming one he had in the empty room. Aviva didn't enjoy feeling this way at all. Not knowing why he felt this feeling he just tried ignoring it without speaking at the moment. Though Aviva kept looking at his hands as his vision went slightly blurry then back to focus then it would repeat this cycle a few more times before he adjusted fully to it. Hearing the master talk Aviva showed he was listening as he looked at Kilin. "Magic and monsters?" Aviva questioned slightly sarcastically as he smirked slightly. Staying quiet now as he listened to the man speak of more words. Aviva nodded his head in a listening manner as he waited for his turn to enlist in this conversation. "Understandable. Well, I don't care to go back home." Aviva states as his eyes seem to fill with a darkness in them. As he was remembering what he just ran from and what happened his brows furrowed and he looked away from the male in front of him.
Eyeing the master with interest as he spoke. Aviva titled his head slightly "Original masters?" Aviva questioned and took a few steps towards Master Kilin. "Are you one? I mean you have the stature over there..." Aviva looked up the stairs then back to Master Kilin. Aviva groaned rolling slightly his shoulders "Mhm...Everything is important in one way or another it just depends if you choose to take it as an important thing or not." Aviva comments on the 'not important' statement of the individual he is talking too."Ah, now that sounds nice." Nodding his head ans smiling slightly Aviva looked right into Master Kilin's eyes "Now where would that be?" He questioned. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,394 | 1,354 | 11 | 1,724 | 3,156 | Charles would raise a brow as he seen how Aviva went then his comments made Charles sigh shaking his head "Yes I am one of the founding people of this world, and like I said it isn't important. The Past is the Past" he simply states "What one should look to is the future, or all they'll find is pain and horror" he would say looking at Aviva before stepping through a large archway to the outside. They would be in what looked like a small old time village, a wooden wall around surround the village, various buildings of stone and wood. The road being dirt, carts going back and forth as people go and come from the various shops and outside the village.
Though horses wouldn't be pulling any of the carts instead it would be strange beasts of various kinds. One looking similar to a rhino except it's horn flattens out like a shovel at the end and is much bigger. There was even what looked like small green skinned people running around, with spiked ears and a slightly angled nose. They would be goblins, carrying various crates from some carts to the shops. Charles would be walking towards a structure that's bottom half is made of stone while the top, which extended outwards farther creating an overhang, would be made of wood. A sign would hang above the door with the picture of an egg in a nest with a strange lizard wrapped around it. "This is where we'll be staying and getting a bite.. it is an Inn" he simply states the obvious.
As soon as they enter, the what was a loud bustling room suddenly goes quiet as many people sitting at tables across the room turn to the entrance of the newcomers. They would all suddenly stand up and shout "Welcome back Master!" all of them suddenly standing very formal like they was dealing with royalty, some had frightened faces as if a nightmare had just returned. Charles would seem to simply ignore them as he walked forwards, glancing back at Aviva "These are your former superiors as I guess you could call it" he states "Everyone in this world besides the first ten.. are all people we have taken as apprentices into this world... This does not mean any of them has mastered magic no a lot like those infront of you gave up and decided to live here in this world forever, but this also doesn't mean they don't know any magic.. they have enough to live and fight monsters that run amok" Charles would turn away for Aviva when they reached the counter.
A woman would come out with cat ears, she would politely greet Charles like all the others yet she wasn't at all afraid. "Two plates of dinner and two rooms" he simply states which she nods and produces two keys handing them to Charles "The meal will be out in just a moment" she speaks. Charles would head to an empty table sitting "Though Most of the monsters in this world was made by us.." he says going back to the topic at hand. "We created various creatures just to satisfy our curiosity, by using magic to combine various creatures and creating new species." he states "which we allow to simply run around and live in this world like everything else"
After a few minutes the woman would come out from a back room and set down two plates and two bowls on the table "Tonight's meal consists of Dragon steak, freshly caught, and elder Ent apple soup" The woman would say before walking away. Charles would begin to eat thinking of what short of training regiment he is going to put Aviva through. By this point all the people would of started to go back to their own business though would always glance in their direction from time to time. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,395 | 1,354 | 12 | 2,759 | 249 | Aviva
Aviva heard the male's sign as he took interest in it he looked over at the male. Nodding to the male's words he seemed to have a few questions but didn't speak them aloud. . . .The past is the past... "But...it's who makes you in the future and if you just forget about the past you forget about yourself." Aviva comments as he whispers this under his breath.
Entering a doorway to the outside now. Aviva looks around as he sees a small village with a wooden wall around it, different carpentry work on the (stone & wooden) buildings, dirt roads filled with carts going every direction, and various shops and creatures.
"Beautiful" Aviva says as he approached an odd looking creature. Which it was parked by a shop as the individuals carried packages from the cart to the shop. He stood there looking at the creature in the eyes. Aviva got somewhat close but, he didn't dare get too close to this creature he knew nothing about.
Turning his body Aviva realized he was far away from Master Kilin as he noticed the male was already down the road. Aviva hurried up and dashed to the male who was bringing him into this dimension, the world, etc. . .
Tilting his head slightly to the right as he seemed to have something caught his eye. It was a sign with an egg in a nest with a strange lizard wrapped around it carved into the wooden sign. "Mhm...I didn't notice. I certainly thought it was a cave." Aviva replied to Charles Kilins statement with a sarcastic remark and a grin to go along with it.
Hearing the rambling noise of chatter, stomping of weight under footsteps, silverware against dishes, and other noises. Aviva followed in after Charles Kilin entered. 'Welcome back Master' cheerful voices shouted out followed along with terrified faces.
Glaring at Charles Kilin. Aviva seemed to tense up at these facial expressions from some of the individuals in the room. He seemed to look like he just stepped into somewhere he wasn't comfortable in or couldn't trust.
"Now if they decided to live here why do they look so unhappy?" Aviva questioned as he blurted the words right out. Usually not having a filter on himself in situations like this. He was one to see the pain of a person easier then seeing the happiness.
Noticing a female came out that had ears right on the top of her head. He titled his head slightly as he stared at these two furry shapes. Not listening to what Charles Kilin spoke with the female. Aviva seemed way more interested why she had ears on her head. . . .Are those real?. . . internally questioning himself.
Aviva realized he was staring at her for to long and seemed embarrassed and felt rude. Paying attention back at Master Kilin. The other male began to talk. "How charming of you. Usually people would just put their creations in a cage and call it a day." He chuckled a little as he smiled at the other male. "Now the real question is. Why make a world like this one?" Aviva asked as he seemed slightly interested in his question.
Noticing the woman with cat ears came out again he looked at her in the eyes this time. To be more polite then his first impression. As she said her words. He titled his head to the left as he looked confused. "Dragon steak...elder ent?" He questioned. "Wait...we're eating trees that come alive?" Aviva seems slightly concerned as he looks at the bowl of soup. He knew what an Ent was and that just concerned him what he was about to put in his mouth. "I don't know if that's..." he paused "edible to me." He smiled a smile of 'what are you trying to poison me?' to Charles Kilin. As he stared right at him. Aviva huffed and looked at the female "Thank you." He mumbled as he picked up the spoon ad swirled the soup around in the bowl. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,396 | 1,354 | 13 | 1,724 | 3,156 | Charles would sigh at all the questions Aviva kept throwing at him, the talking back, and the sarcastic comments. "The moment you came here your past doesn't matter anymore, it's true the past makes you who you are... but when you live for thousand of years it doesn't matter anymore" he simply tells Aviva. before continuing "They look unhappy because every time they see me, they remember the hell I place them through during training... the same hell I'm going to be putting you through" he shakes his head "Though at this rate I'm going to up the training regiment" he states evilly.
Charles would take a bite of his steak "We made this world because we couldn't be free on earth.. it annoyed us and we didn't want to bother taking over the world so we just made our own" he would narrow his eyes at how Aviva wasn't eating "You will need to eat, most food here are made from the ingredients from monsters, and it's not tree or bark, it's an Apple soup" he states "The Apply just happens to come from an Elder Ent, which is a class three monster.. they are giving us their best ingredients to honor us" he tells him. "If you don't eat you are disrespecting not only me, but the people who cooked this food for us to eat, also you'll need a warm meal in your belly before your training starts" he would continue eating after he finished talking.
He wouldn't speak until he finished his meal "Also yes those ears was real, she is a real Neko as some people would say on earth" he states "One of the races of people created in this world, each of us created a race of beings along with the monsters" he states "So that's Ten species of humanoids running around... Elves, Dwarves, Beastmen, you name it we probably have it" he would sit back thinking before speaking again, "You will learn the basics the hard way... through life and death struggles" he simply says "ones where I wont interfere even if your limbs are ripped from your very body". | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,397 | 1,354 | 14 | 2,759 | 249 | Aviva
Aviva glanced over to Charles Kilin as he played with his food. Making eye contact with the older male he nodded his head before trying some of the soup. "I wouldn't want to disrespect anyone now." He commented before he put the spoon full of Elder Ent apple soup in his mouth. Swishing it around in his mouth then swallowing it. He nodded to the male's words. As a few minutes of silence went by. Aviva didn't look at the Master of magic, but he just played with his food as he sighed. "Mhm. I've been to hell and back...I think I'll be fine." Aviva's calm voice seemed to swell up into a heavy one as he spoke.
Listening to the male's reasons for creating the world with the others. Aviva smiled which slightly was a forced one but he just went back to eating right away. Trying some of the dragon steak, his face scrunched up a little. It was a unique odd tasting flavour. He swallowed it, though, even if it wasn't his favourite taste. "Interesting...flavour..." he told as he kind of pushing the plate away from his bowl of ent soup. "I prefer the soup, though." he commented as he now slightly glanced up towards Kilin. Aviva felt like he couldn't look at him at the moment for some reason.
Aviva could feel his heart racing and blood rushing through his veins as he kept thinking about different outcomes and situations causing himself to get all internally worked up. Rolling his shoulders so they cracked he coughed a little covering his mouth with the back of his right hand.
"I usually don't eat before I work out too much. Since moving around and having a full stomach usually causes me to throw up more then once." Aviva comments as he takes a few more spoon fulls of his ent soup. He kept playing with the food over and over again. "I really do like this soup." Aviva smiles truly as he keeps smiling.
"Which species did you create?" Aviva seemed slightly interested as he titled his head at his question. Nodding his head "So, my life doesn't change at all....and it'll be the same like it was on earth." Aviva nodded and nodded his head as he seemed to be thinking about something. Taking a few more spoons of the soup he looked over at Charles Kilin. "Lovely, well, let's start the training." Aviva stated as he stood up and looked down at the master. "I'm not good with speaking...So, I rather move." Aviva commented as he started to stretch. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,398 | 1,354 | 15 | 1,724 | 3,156 | Charles would watch him as he spoke and when he stood up Charles would sigh again "..Reason I say you need a meal.. because it's the last one I am going to provide" he simply states "The moment your training begins, I will be throwing you out in the wood surrounded by magical creatures and other beasts" he tells Aviva "and see how you survive" Charles would look over at one of the other random patrons in the room "You come here and show the boy your Grimoire" he would state. The Man who he spoke to would suddenly stand up and bow saying "Yes sir!" he would walk over to their table and put his hand out, palm facing up and speak like an incantation 'By the power in my blood, manifest and grant me power' would be spoken out in a strange tone that felt like it was full of power. The man was putting magical power into his words, as energy would swirl out of his hand before suddenly like a poof of smoke a thick tome would appear in the air, it would have a red and black cover. With two battle axes crossing the front.
"This is a Grimoire" Charles would state "It is where your start begins.. you must awaken your Grimoire, the words used to call it differs from person to person." he would wave the man away before continuing "I was going to have the training begin tomorrow after you had a decent night's sleep and a good meal.. but since your so eager.. bye" he says before snapping his fingers causing Aviva's entire vision to go black.
After what felt like a few seconds Aviva's vision would return to find himself in the middle of a forest, trees nearly as tall as redwood, yet only as thick as oak. The grass at his feet would be half way up to his knees, some strange herb like plants scattered around at base of some trees. He was in new and unfamiliar territory with no sign of the master. There would be a pond to the north about quarter of a mile. Mountains to the west about a mile away with various caves. While the forest seems to just stretch on in the other directions. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,399 | 1,354 | 16 | 2,759 | 249 | Aviva
Standing there he listened to the male's words. "Interesting....so, you're going to put me out in a place with magical creatures and beasts to rip me apart." he nodded his head. "Yup...I am never going to trust another shop keeper again." He smirked at Charles Kilin. Seeming to try and tease and lighten up the mood. Though Aviva was taking this whole thing very serious. Which could be told on looking at his eyes...which opened the gate to his real emotions. Looking over to a boy that approaches them. Aviva takes interest and listens as he looks at the grimoire appear before his eyes. "A book..." He nodded. "A okay well that's lovely. A book of spells. I take it as." Aviva commented and shrugged his shoulders. Though he studied the book and traced his fingers over it. "It is an amazing book, though. Don't mind my sarcastic words." He smiled at the boy trying to get a warming feeling out of the other young male. He didn't want to offend him.
Listening to Charles he then nodded. "So, I just have to figure out what my grimoire is. Easier said then done. If anything the fantasy books I've read it's not that easy to get a grimoire especially if you don't have powers Mr.Kilin." Aviva said this with a serious then sarcastic tone heading towards the end. "You literally took a normal human off the streets that just ran away from his parents. Placed him in this world and is like Hey I'm going to put you on a goose chase and a suicide mission have-!" He got cut off when everything went blank.
Aviva woke up in the tall grass with towering trees above his vision. "Ugh..." He rubbed his head as he groaned and looked around. Slowly sitting up and looking round him he furrowed his brow. Growling slightly he then got up. "I am never going to trust shop keepers again." He hissed and as he stood on his feet he kicked the closest tree to him. "I hate people...why do I even talk!" He shouted out loud as he felt around him. He didn't feel the dagger. "Did he take it?" He glared around as he saw parts of grass close by him that limped away from being straight. Going right over he found the dagger he picked out in the shop.
Glaring round Aviva shook his head. "Mhm. Well, if things go bad there is always..." He mumbled off then attached the dagger to his belt. Sighing... Looking round the area to get a good sight of the terrain he was placed in. The forest seemed to be oddly quiet...a little to quiet. He kept looking around, and he then shrugged his shoulders. Aviva was perfectly calm as he started walking in a northeast direction. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
50,400 | 1,354 | 17 | 1,724 | 3,156 | Charles would be watching Aviva from afar.. through a crystal ball as he sips on a drink like his watching some kind of t.v. show. As Aviva walked, after a few minutes he would hear rustling in the bushes ahead, as a rabbit hops right out. The rabbit would be much bigger than the average rabbit and have a horn sticking out of it's head. It would graze at the grass for a few seconds before noticing Aviva which then it would position it self aiming at him before suddenly launching itself with it's horn pointed at him. | Name: Master Charles Kilin
Age: unkown
Talent: unknown
Grimoire Appearance: Unknown
Personality: One can hardly tell what this master is thinking, one moment he could seem kind but next minute you are in Spartan training to the edge of death but not being allowed to cross it.
History: Unknown
Other: |
50,401 | 1,354 | 18 | 2,759 | 249 | Aviva heard the rustling in front of him. He instantly got on defense as he concentrated on in the direction of the bushes that crept up in front of him. He seemed to transport his body very elegantly as he moved three feet back and a few feet over to his left getting a little farther away from the creature.
A giant rabbit came from the shrubs as it was about two or three times bigger then a common rabbit. The horn on it's head stuck out vastly. Creating the vibe of danger and aggression.
Aviva got a hunch that this rabbit wasn't going to be a cute cuddly one. As it grazed on the grass Aviva stepped back a few more feet. Before a stick crunched under his weight. ...CRACK!…it echoed out in the forest. "Shit..." He mumbled as the rabbit creature turned towards Aviva. It then launched itself pointing the horn right at Aviva.
Aviva scowled at the creature and smirked as it got a foot in front of him. Aviva leaped out of the way effecting the beast to mess up as it thought it was going to have an impact. He then started running through the forest. Jumping over the bushes, the rabbit came from. Aviva wasn't going to mess around especially when it came to weird ones. He kept running through the forest the same way he was going before. "Damn...these creatures are weird." Aviva said looking back. Knowing that rabbit would probably catch up to him if it got un-confused and followed his scent. Though he didn't see the rabbit at the moment. | Name
Aviva Dira Nefili
Age
16
Appearance
Aviva stands at a height of 6'1''. . . A strong build with skinny muscles. He is pretty strong though in a normal sense of speaking. He has darker skin for he is from Middle Eastern Heritage. His eye's black sometimes very dark brown seeming to some. His eyes are very gentle and mysterious. As they reflect everything he looks at. Dark brown hair that curls widely.
Talent
Nature , Light, Healing
First Spells
Nature Causing a seed to sprout 'S'sarg'
Light - Being able to focus sun rays in a certain spot (To cause fires or an object to heat up) 'Yar di"
Healing - Healing small wounds / not letting them get infected 'Ht' L eah'
Personality
Aviva is a very laid-back gentle guy at first appearance might come off quiet and approachable. He is a very approachable character indeed. He always has a smile across his face and he tries to respect others as much as he can. Once in comfortable positions with you he will show a more humour toned attitude and maybe talking a little more. He is very kind hearted and a fragile speaker.
But....don'to't let the kindness fool you.
Aviva can have a temper if in the right situation. Usually not having a temper unless somebody is hurting somebody else. He can also be very pushing away not wanting people to get to close to him. He is usually a good collected person with himself and others. Very outgoing as well.
History
Aviva grew up in an extremely dysfunctional household which didn't help they had money problems. A stay at home mother that cleaned the whole house from top to bottom each day, made all meals, made dessert, and even did the yard work till Aviva was old enough to help her round the house especially the yard and fixing up the house.
Aviva's father was very rude, disrespectful and was the one to raise his hand to a child or a woman any time he was upset, wrong, or not in the right.
He tried to talk his mother out of leaving running away from the abusive man that locked them into a life they didn't deserve. His mother always rejected for fear she would be found and sent back to him if she tried running away.
From age 14 to now, Aviva has been stealing a little extra cash every time he was able to get to his father's wallet. He was preparing to run away forever and start a new life without or with his mother. He wanted her to come though she wouldn't and he knew that. At least she never told on him for stealing she always protected Aviva till he got to the age of 15 when he wouldn't let her any more.
The night he ran away and found the shop where a new interesting life began was the night him and his father got into the worst fight of his life.Bruises, screaming and things breaking. At least it wasn't bones. Aviva's mother was crying while the whole thing happened. Aviva's father slammed him against the door, and they tumbled out side. Aviva got away from his father then ran out into the dark. It was raining and by the time he was intact with the shop he was soaking wet and horrible looking.
It was the only shop that had an opened sign at the time he was around so he entered and there it began. |
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